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  XCom: Enemy Unknown Editor
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    bsampson posted on Dec 11, 2012 6:11:58 PM - Report post
     
    Same here. When i use the item editor, the game crashes immediately when i press "Activate"

    I have redownloaded the editor re: possible second patch with same version number, but still item editor blows up the game. every other feature seems to work (though i havent used the unlimited resources)

    [Edited by bsampson, 12/11/2012 6:12:52 PM]
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    Aegeta posted on Dec 11, 2012 6:54:13 PM - Report post
     
    I am having issues with the base part of the editor. The scientists and engineers don't display right. It shows me having 8 scientists and that's it. The mission part works fine for editing movements and stats. I have cleared my cache and everything.

    [Edited by Aegeta, 12/11/2012 6:54:35 PM]
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    Bluechair86 posted on Dec 15, 2012 12:16:44 PM - Report post
     
    Same problem for me.. :'(
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    0x90 posted on Dec 15, 2012 1:03:40 PM - Report post
     
    I've tested the current version of the editor and it displays the correct values of money, scientists and engineers. As said in previous posts, the game is different coded.

    Have you tried the trainer?
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    Vulcan_Prime posted on Dec 18, 2012 9:09:53 PM - Report post
     
    The editor isn't working for me either when it comes to money, scientists and engineers. I have verified game cache and tried reinstalling, starting a new game but none of it worked.

    Although changing soldier stats with the trainer and getting unlimited turns work but nothing with the inventory works.
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    DragonStarNova posted on Dec 31, 2012 1:19:55 PM - Report post
     
    I have 4.0 version of Microsoft NET Framework installed, is that ok or do I need to get the 3.5 version as well?

    Thx
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    whois posted on Jan 11, 2013 12:13:10 PM - Report post
     
    It's quite weird that everyone has a different issue with the editor.

    The editor works fine for me. Everything displays right; I could edit almost every thing from money to character's turn.

    The only thing that doesn't work for me is the barrack's loadout. While this little issue doesn't really matter to me, I just thought I sound that out to you guys.
    Odi et amo. quare id faciam fortasse requiris.
    nescio, sed fieri sentio et excrucior.
    - Catullus
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    nvassos posted on Jan 13, 2013 6:09:25 PM - Report post
     
    I got the issue of Activated -> Deactivated after few seconds. anyone got this issue?
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