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Looking for trainer, or editor
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    Morfordus posted on Sep 22, 2012 11:04:14 AM - Report post
     
    I'm looking for a trainer or savegame editor for this game, i have tryed all what i found but none of them works with the steam version, if someone knows about anykind of help please tell me.

    Thanks...
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    Rhaine posted on Sep 23, 2012 1:59:39 AM - Report post
     
    quote:
    originally posted by Morfordus

    I'm looking for a trainer or savegame editor for this game, i have tryed all what i found but none of them works with the steam version, if someone knows about anykind of help please tell me.

    Thanks...


    It works the same with (game name) CoSMOS to find a CoSMOS table.

    Since CH isn't letting my reply to your pm. I'll reply to it here.

    Spoiler:

    Um... you can't 'mod' GoT with artmoney, unless you mean to cheat, if it's cheating, yeah I can help you. Though it's been... months since I last played Game of Thrones. Let's see if my memory is still good.

    1: You first obviously, have both the game and Artmoney open/on. (whichever) Preferably the game first, otherwise I think artmoney won't detect the process otherwise.

    2: The bar marked " Select Process" use that to pick Game of thrones process.

    Artmoney both can't and won't "say" anything about that you can't "open it" Since any process can be played with when a hex editor is involved.

    3: Got to step 3? Good, the boring stuff starts now.

    4: Click Search. Where it says "value" put in the amount of money, health, stamina, exp... whatever happens to have a number you want to change in there.
    Where it says, "type" put it at Integer (standard) Then hit Okay.

    5: Play your game. Change the values of your money, health or whatever. Doesn't matter as long as the number changes.

    6: When the number changes. (pause your game) Go back to artmoney (alt+tab) and click "filter" then put in the new value (number) then hit okay)

    7: Repeat steps 5-6 until 1 (or sometimes 2) of the "Addresses" are remaining.

    8: With what's remaining, you'll double click or hit the red or blue arrow, doesn't matter which one.

    9: You'll see that the Address popped over to the blank area on Artmoney, this means you can edit it. DON'T edit ANYTHING but the Value.... or your game crashes and possibly refuses to work again.

    10: Change the value to whatever number you'd like. I'd advise something reasonable, as sometimes a massively large number might crash the game because you normally cannot ever get that much money (or whatever you attempting to get).

    And that is pretty much it. Artmoney works the same way that CoSMOS does, but a little bit more user friendly.


    [Edited by Rhaine, 9/23/2012 2:00:26 AM]

    [Edited by moderator PWizard, 9/27/2012 6:47:08 AM]
    My pointless drivel buffer will overload shortly.
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    Morfordus posted on Sep 23, 2012 3:36:49 AM - Report post
     
    I can't see your answer mate, it says spoiler and is blocked with a grey top. What can i do to see it?
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    Rhaine posted on Sep 27, 2012 6:23:45 AM - Report post
     
    quote:
    originally posted by Morfordus

    I can't see your answer mate, it says spoiler and is blocked with a grey top. What can i do to see it?

    You can do:

    Drag your mouse over the gray part like you're going to copy it.

    Right-click on the page and click "select all"

    You can do either of those and the words will appear.

    P.S.
    If you attempt at editing money, you might want to head over to the money editing hex thread. There's a little formula there for that one.

    [Edited by Rhaine, 9/27/2012 6:27:42 AM]

    My pointless drivel buffer will overload shortly.
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    LordJB posted on Dec 07, 2012 12:12:26 AM - Report post
     
    A small hotfix is out, didn't alter the exe file though.

    If there's ever a chance that the trainer would be taken out of retirement and updated for the current version of the game, it's probably unlikely at the moment though what with all other trainers for these recent games currently being maintained and updated as needed.
    (Like say the recent hotfix for Dishonored which came out just a day after the actual 1.2 update and it mostly just added DLC support for the Trials of Dunwal upcoming content release.)
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