While using the latest trainer version i will activate the trainer with F1, make a thief, immediately walk left to the nearest bat and attack it. With only the trainer option "Super Health" on my character will attack the bat until he runs out of arrows, appearing to do no damage to the bat. All the while my character will display 1/30 health.
Running the game and activating the trainer at the main menu with F1 then not using any trainer options, same scenario the character will display 1/30 health and immediately die to the bat.
Running the game with the trainer in the background but not activating it with F1, same scenario, my character will have 30/30 health attack the bat and kill it with 27/30 health left.
Edit: all done with GOG version displaying v1.10.14 EN at the main menu.
[Edited by Nevyn, 9/9/2012 7:56:51 AM]
unsure what I'm missing. Read this whole thread.
you don't need to read the whole thread. the notes in the actual trainer TELL YOU that it will affect ALL NPC's IN YOUR IMMEDIATE AREA, including FRIENDLIES..
Numpad 8: Easy Kills - may not work on all creatures. Might also affect friendly
units. With this toggled on, when you enter an area, it instantly makes
the surrounding enemies and NPC's have a super low health.
All the trainer is doing is setting their health value to 1. Nothing more. This is probably not even useful unless you are alone and fighting mobs of enemies or taking down a particularly strong/hard boss-like NPC.
I noticed the companions running around without the easy-kills option.
Don't know what causes, BUT I LIKE IT
Finally, I don't have to constantly spend hours on reviving my mentally challenged companions who insist on dancing on a lava just because there's this silly bat behind it.
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