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Galaxy on Fire 2 (Full HD) Trainer
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  Galaxy on Fire 2 (Full HD) Trainer
  • Current rank: 4.5 Stars. Next Rank at 20.000 Posts.
    Send a message to ServiusTheBear
    AUTHOR
    ServiusTheBear posted on Aug 25, 2013 3:58:09 AM - Report post
     
    Well I can say it is working fine.
    CH Moderator From 16.12.2018 to 24.12.2021
    Active Community Helper from 25.12.2021
    My Site - www.serviusthebear.webs.com
  • Send a message to number7classic
    INACTIVE
    number7classic posted on Jul 16, 2014 6:02:12 PM - Report post
     
    no matter what trainer i use it says game not found is there a way to fix that at all let me no thanks man
     
  • Premium Plus
    Send a message to Jaks
    SPEC OPS
    Jaks posted on Jul 17, 2014 12:48:44 AM - Report post
     
    quote:
    originally posted by number7classic

    no matter what trainer i use it says game not found is there a way to fix that at all let me no thanks man


    Turn off/Disable your anti-virus (esp.Real Time Scanning) and Firewall. Right-click and run Trainer and game As Admin.

    Keep your Fighting clean and your Sex dirty.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to akakscase
    MEMBER
    akakscase posted on Jul 31, 2014 10:21:16 AM - Report post
     
    For those who are more capable of building trainers, here is a script that works pretty well in locking the minig drill to the center of the target zone:

    //=============================================================================
    // Thanks to unknown_k for his table with this address!
    //=============================================================================
    {
    Game Name : Galaxy on Fire 2 HD
    Game Version: 1.0.3
    Author : jgoemat (based off unknown_k's code)

    This script keeps your drill from moving, and since it starts out centered
    it remains that way.

    Basically at these two locations the FPU stack has the offset to add this
    frame at the top and instead of adding it to the current offset, this just
    loads the current offset to store right back on itself.

    }


    DEFINE(address1,GOF2.EXE+9818D)
    DEFINE(bytes1,D8 47 10 D9 5F 10)

    DEFINE(address2,GOF2.EXE+981A5)
    DEFINE(bytes2,D8 47 14 D9 5F 14)

    [ENABLE]
    ASSERT(address1,bytes1)
    ASSERT(address2,bytes2)

    // change this: fadd dword ptr [edi+10] // D8 47 10
    // to this: fld dword ptr [edi+10] // D9 47 10
    address1:
    db D9

    // change this: fadd dword ptr [edi+14] // D8 47 14
    // to this: fld dword ptr [edi+14] // D9 47 14
    address2:
    db D9

    [DISABLE]
    ASSERT(address1,D9)
    ASSERT(address2,D9)

    address1:
    db D8

    address2:
    db D8

    {
    GoF2.exe+98176 - DB 45 08 - fild dword ptr [ebp+08]
    GoF2.exe+98179 - D9 5D 08 - fstp dword ptr [ebp+08]
    GoF2.exe+9817C - D9 47 08 - fld dword ptr [edi+08]
    GoF2.exe+9817F - D8 07 - fadd dword ptr [edi]
    GoF2.exe+98181 - D9 5D F4 - fstp dword ptr [ebp-0C]
    GoF2.exe+98184 - D9 45 F4 - fld dword ptr [ebp-0C]
    GoF2.exe+98187 - D8 75 F8 - fdiv dword ptr [ebp-08]
    GoF2.exe+9818A - D8 4D 08 - fmul dword ptr [ebp+08]
    GoF2.exe+9818D - D8 47 10 - fadd dword ptr [edi+10] << load to make it do nothing, leaving cursor in the center
    GoF2.exe+98190 - D9 5F 10 - fstp dword ptr [edi+10]
    GoF2.exe+98193 - D9 47 0C - fld dword ptr [edi+0C]
    GoF2.exe+98196 - D8 47 04 - fadd dword ptr [edi+04]
    GoF2.exe+98199 - D9 5D F4 - fstp dword ptr [ebp-0C]
    GoF2.exe+9819C - D9 45 F4 - fld dword ptr [ebp-0C]
    GoF2.exe+9819F - D8 75 F8 - fdiv dword ptr [ebp-08]
    GoF2.exe+981A2 - D8 4D 08 - fmul dword ptr [ebp+08]
    GoF2.exe+981A5 - D8 47 14 - fadd dword ptr [edi+14] << load to make it do nothing, leaving cursor in the center
    GoF2.exe+981A8 - D9 5F 14 - fstp dword ptr [edi+14]
    GoF2.exe+981AB - E8 88BBFEFF - call GoF2.exe+83D38
    GoF2.exe+981B0 - 8B B7 8C000000 - mov esi,[edi+0000008C]
    GoF2.exe+981B6 - 53 - push ebx
    GoF2.exe+981B7 - E8 7CBBFEFF - call GoF2.exe+83D38
    GoF2.exe+981BC - 8B 47 78 - mov eax,[edi+78]
    GoF2.exe+981BF - D9 04 85 F4835C00 - fld dword ptr [eax*4+GoF2.exe+1C83F4] >> sound change, that's all: increasing numbers, 5, 8, ..11?, ..17?, .., 32?
    GoF2.exe+981C6 - 51 - push ecx
    GoF2.exe+981C7 - DC 25 C8055500 - fsub qword ptr [GoF2.exe+1505C8]

    }

    I know this isn't exactly perfect, but it should give you a pretty good head start on creating the correct script.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to theaiureaaccoun
    ELITE
    theaiureaaccoun posted on Aug 16, 2014 11:08:50 AM - Report post
     
    is there a chance to download the trainer with a free account?
  • Tier 7
    Send a message to PWizard
    TIER 7
    PWizard posted on Aug 16, 2014 11:15:44 AM - Report post
     
    no
    Chris O'Rorke (chris@cheathappens.com)
    Owner: Cheat Happens.com
    Dingo WebWorks, LLC
    One Bad-Ass MF
    ------------------
    Visit AidaSkins.com for the best AIDA64 custom skins around.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to xt160527
    ELITE
    xt160527 posted on Oct 31, 2015 11:37:26 AM - Report post
     
    Is there a way to edit the amount of credits you get when activating the function 8 in the trainer?

    I wish only for 10000 credits when using this function.

    Anyway, the trainer is marvelous
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to lwpuma20
    ELITE
    lwpuma20 posted on Feb 04, 2016 6:36:05 PM - Report post
     
    this is a little late but im running windows 10 and i keep getting script errors and forced shutdown of the trainer anyone had this problem? and if so how did you fix it
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