Salvation Prophecy Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Salvation Prophecy Trainer is now available and supports STEAM. Our Salvation Prophecy message board is available to provide feedback on our trainers or cheats.
Salvation Prophecy Trainer
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Need Salvation!
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to Morpheus
    ELITE
    Morpheus posted on Jun 26, 2012 12:15:58 PM - Report post
     
    Hi guys just wondering if you will have any trainers for this game?.
  • Current rank: 2.5 Stars. Next Rank at 2000 Posts.
    Send a message to Ashar
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    Ashar posted on Jun 26, 2012 2:21:13 PM - Report post
     
    ditto, looks a decent game, under the radar, blends 3 game genres into 1 nicely. Only problem is the 3rd rts 4x space game part doesn't unlock till you get the rank of faction commander, so you'll have to wait till you or someone posts a save game at that part till you can add options for that, but space battles, and land battles will do for now
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Zuragnar
    CHEATMASTER
    Zuragnar posted on Jun 26, 2012 3:10:26 PM - Report post
     
    I would like a trainer for this too
  • Current rank: 2 Stars. Next Rank at 1000 Posts.
    Send a message to Aeterna85
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    Aeterna85 posted on Jun 26, 2012 9:45:02 PM - Report post
     
    Hopefully they do, the game might not be large enough for a trainer to be a priority.
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    Ashar posted on Jun 27, 2012 3:23:14 AM - Report post
     
    the xml modding works very well though, ive adjusted the base health of what faction im currently playing, modded the teir5 equipment, giving myself loads of money, lots of items. Increased all ammo/charges to 999999. Theres more to do i havnt faffed with too.
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    jackbig posted on Jun 27, 2012 3:40:19 AM - Report post
     
    quote:
    originally posted by rcboothman

    the xml modding works very well though, ive adjusted the base health of what faction im currently playing, modded the teir5 equipment, giving myself loads of money, lots of items. Increased all ammo/charges to 999999. Theres more to do i havnt faffed with too.

    Npc fighter ships dont use ammo it seems since the ammo setting there is set at -1

    I bet it means unlimited ammo with that setting

    You can find it in person.xml file

    [Edited by jackbig, 6/27/2012 3:47:01 AM]

  • Current rank: 2.5 Stars. Next Rank at 2000 Posts.
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    Ashar posted on Jun 27, 2012 5:17:24 AM - Report post
     
    one thing that is a big problem, is that alot of what you can edit applies to all factions. initially, only i had access to v-5 gear, but once the enemy does too, they have the same advantages. For ground combat you can still modify faction weapons, but for space all gear is universal. If i could alter the experimental tech, which i assume is exclusive to the player, then that would be best. At the mo when i come across v-5 enemies, it takes ages to blow em up.

    I cant find any modifyable attributes for the experimental gear, which is annoying.

    So a trainer for basic health, energy etc would be very handy, so i can then put the v-5 gear back to normal, and still have the advantage

    [Edited by rcboothman, 6/27/2012 5:19:36 AM]
  • Current rank: 2 Stars. Next Rank at 1000 Posts.
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    jackbig posted on Jun 27, 2012 6:22:46 AM - Report post
     
    quote:
    originally posted by rcboothman

    one thing that is a big problem, is that alot of what you can edit applies to all factions. initially, only i had access to v-5 gear, but once the enemy does too, they have the same advantages. For ground combat you can still modify faction weapons, but for space all gear is universal. If i could alter the experimental tech, which i assume is exclusive to the player, then that would be best. At the mo when i come across v-5 enemies, it takes ages to blow em up.

    I cant find any modifyable attributes for the experimental gear, which is annoying.

    So a trainer for basic health, energy etc would be very handy, so i can then put the v-5 gear back to normal, and still have the advantage

    [Edited by rcboothman, 6/27/2012 5:19:36 AM]

    yup i found that out also

    Items that are faction specific can be modded, but items that all factions use when modded then they also make use of it.

    For example i modded the player defender katana ship,
    got my butt handed a lot times getting killed, so i upped the health of the ships but that doesnt work for the player ship.
    What helped though was putting regenerate for shields, i am using
    a 5th gen shield, but i bet as soon as the other factions use that shield also then its of no use anymore, since you cant kill that other ships then

    Btw where did you found that experimental gear?



    PS: save games are also in XML format, i located the player char
    in there, even gave him a new unique armor, which i first defined in item.xml and item_loc.xml. I copied the vortex armor
    and named it uber armor , you have to do that as well in the loc file also.Then i simple gave him that armor in the save.xml

    Also you can set player health in the save game.

    AND.. the player ship is also to be found in the save xml



    [Edited by jackbig, 6/27/2012 7:29:01 AM]

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