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Glitches and lags Mult.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Whiteseeker1
    ELITE
    Whiteseeker1 posted on Mar 24, 2012 5:09:21 AM - Report post
     
    Is anyone else having problems with the mult. player lagging up so much, unable to purchase and lose the credits? I mean they ruined the main game with the stupid endings and now they are ruining the mult. player with these stupid glitches.
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    Send a message to ServiusTheBear
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    ServiusTheBear posted on Mar 24, 2012 7:33:19 AM - Report post
     
    quote:
    originally posted by Whiteseeker1

    Is anyone else having problems with the mult. player lagging up so much, unable to purchase and lose the credits? I mean they ruined the main game with the stupid endings and now they are ruining the mult. player with these stupid glitches.

    I believe this is being talked about on the Bioware main Community channel. I believe they are looking into it. But how long it will take I am not sure.

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    Greyfury posted on Mar 24, 2012 9:13:00 PM - Report post
     
    Yeah the issues are with the cheap a$$ database servers they use at EA not handling the load. Its particularly bad during early evening USA time, they've implemented a fix so you don't lose items from BIOWARE points purchases (you should get them on a subsequent login) but credits gone they don't seem to care about :<
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    ownage99 posted on Mar 26, 2012 6:13:19 AM - Report post
     
    If only EA weren't in the picture.
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    Skyheart posted on Mar 26, 2012 6:39:03 AM - Report post
     
    I don't believe the problem is EA (for once). The trouble is that MP has been far more successful and popular than either BioWare or EA could have predicted, so the servers they have set up probably can't handle the amount of data being thrown at them, resulting in lagging and glitches.

    In terms of a real life scenario, imagine 5 lanes of heavy vehicle traffic trying to get through a 2 lane junction.

    "Remember the good old days when you could just slap Omni-Gel on everything?" - Shepard, ME2

    "Not right now. Trying to determine how Scale Itch got aboard. Sexually transmitted disease carried only by Varren..... Implications unpleasant." - Mordin, ME2
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    DABhand posted on Mar 27, 2012 7:09:03 AM - Report post
     
    quote:
    originally posted by Greyfury

    Yeah the issues are with the cheap a$$ database servers they use at EA not handling the load. Its particularly bad during early evening USA time, they've implemented a fix so you don't lose items from BIOWARE points purchases (you should get them on a subsequent login) but credits gone they don't seem to care about :<

    Why do people always say things they have no first hand information about.

    Nothing wrong with the database servers at all, and they are not cheap.

    They have several Dual Xeon 5620 servers, 24GB ram each, with a SAS15K RAID10, more than capable of handling mass connections. Infact the servers are better than Blizzards WoW world/map servers.

    The main problem from the lag is from the bandwith available which isn't unlimited.

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