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i die when a grenad blows up near me
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    Skyheart posted on Mar 22, 2012 1:22:43 PM - Report post
     
    My Shep has 900 health. Never been killed by anything with the Health option on, even by Grenades exploding in my face when I didn't notice the icon.

    That's on hard.
    "Remember the good old days when you could just slap Omni-Gel on everything?" - Shepard, ME2

    "Not right now. Trying to determine how Scale Itch got aboard. Sexually transmitted disease carried only by Varren..... Implications unpleasant." - Mordin, ME2
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    shearerc posted on Mar 25, 2012 3:11:21 AM - Report post
     
    quote:
    originally posted by kbernstar

    Unlimited health only sets it so that your health doesn't drop. As far as I know though, the max health the game will allow (short of editing) is like 825. At higher difficulties, abilities and weapons can do over 1400 damage.

    So even with the trainer, you can die. It just prevents you from dying to small arms fire. But if you let a sniper shoot you in the head or hug a grenade, then that's on you.

    If the trainer prevents health from dropping, then the damage amount shouldn't matter, no? because the health value doesn't drop...

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    ServiusTheBear posted on Mar 25, 2012 3:45:30 AM - Report post
     
    quote:
    originally posted by shearerc

    quote:
    originally posted by kbernstar

    Unlimited health only sets it so that your health doesn't drop. As far as I know though, the max health the game will allow (short of editing) is like 825. At higher difficulties, abilities and weapons can do over 1400 damage.

    So even with the trainer, you can die. It just prevents you from dying to small arms fire. But if you let a sniper shoot you in the head or hug a grenade, then that's on you.

    If the trainer prevents health from dropping, then the damage amount shouldn't matter, no? because the health value doesn't drop...

    Technically yes. But if the Damage registered is higher than the health registered. The game AI will still see it as you dieing. There for kill ya. Since there is no if factor in the game for the AI to read through your still gona go brown bread.

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    Skyheart posted on Mar 25, 2012 5:13:13 AM - Report post
     
    quote:
    originally posted by ServiusTheBear

    quote:
    originally posted by shearerc

    quote:
    originally posted by kbernstar

    Unlimited health only sets it so that your health doesn't drop. As far as I know though, the max health the game will allow (short of editing) is like 825. At higher difficulties, abilities and weapons can do over 1400 damage.

    So even with the trainer, you can die. It just prevents you from dying to small arms fire. But if you let a sniper shoot you in the head or hug a grenade, then that's on you.

    If the trainer prevents health from dropping, then the damage amount shouldn't matter, no? because the health value doesn't drop...

    Technically yes. But if the Damage registered is higher than the health registered. The game AI will still see it as you dieing. There for kill ya. Since there is no if factor in the game for the AI to read through your still gona go brown bread.

    Still gonna point out that I've had grenades blow up in my face and not die.

    "Remember the good old days when you could just slap Omni-Gel on everything?" - Shepard, ME2

    "Not right now. Trying to determine how Scale Itch got aboard. Sexually transmitted disease carried only by Varren..... Implications unpleasant." - Mordin, ME2
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    Monkey007 posted on Mar 25, 2012 8:14:36 AM - Report post
     
    It depends on class, too. A soldier is far more likely to survive a grenade than an Infiltrator. Because of Damage Resistance and whatnot.
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    MADE MAN
    Getius posted on Mar 25, 2012 5:07:02 PM - Report post
     
    Based on evrything that has been said the reason grenades do not kill me is because I am playing on the easiest setting.

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