Mass Effect 3 Message Board
Our Mass Effect 3 Trainer is now available for version 06.28.2020 and supports STEAM, ORIGIN. Our Mass Effect 3 message board is available to provide feedback on our trainers or cheats.
Mass Effect 3 Trainer
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  Mass Effect 3 Trainer
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to DivineValkyyr
    VETERAN
    DivineValkyyr posted on Apr 03, 2012 11:38:18 AM - Report post
     
    I have an issue with the stat points, they reset after each clip/load screen.
    ^Really minor issue...
    Other than that, Awesome work PWIZ!
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  • Current rank: 3 Stars. Next Rank at 4000 Posts.
    Send a message to benduhova
    HIM
    benduhova posted on Apr 03, 2012 11:46:33 AM - Report post
     
    quote:
    originally posted by DivineValkyyr

    I have an issue with the stat points, they reset after each clip/load screen.
    ^Really minor issue...
    Other than that, Awesome work PWIZ!

    here is the link to address your problemLink

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    Send a message to DalekSeth
    ELITE
    DalekSeth posted on Apr 04, 2012 10:16:21 AM - Report post
     
    I am having problems getting this to work, i have bought the Collectors Edition, Retail DVD. I download the DVD trainer which crashes ME3 as soon as i press F1, so i tried the Origin trainer, it doesn't crash ME3 but when i try any of the options they don't work, the only thing i noticed is that somehow when i pressed the key for credits i end up with umlimited shields. Is this becuase i have Win7 64bit, because i know the Deadspace 2 trainer from this site doesn't like the 64bit version of win 7
  • Current rank: 2.5 Stars. Next Rank at 2000 Posts.
    Send a message to Dlenny2259
    ELITE
    Dlenny2259 posted on Apr 04, 2012 2:03:24 PM - Report post
     
    quote:
    originally posted by DalekSeth

    I am having problems getting this to work, i have bought the Collectors Edition, Retail DVD. I download the DVD trainer which crashes ME3 as soon as i press F1, so i tried the Origin trainer, it doesn't crash ME3 but when i try any of the options they don't work, the only thing i noticed is that somehow when i pressed the key for credits i end up with umlimited shields. Is this becuase i have Win7 64bit, because i know the Deadspace 2 trainer from this site doesn't like the 64bit version of win 7

    Well I know it's not the version of windows that you have since Ihave windows 7 64 bit and the trainer works for me.

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    Send a message to Kaiserin1
    ELITE
    Kaiserin1 posted on Apr 06, 2012 7:13:29 AM - Report post
     
    When I updated Origin today my trainer for the Retail Origin version of the games stopped working. When I push F1 at the main menu, instead of "trainer activated" it mutes the sound and won't activate the trainer. Any suggestions?
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    Send a message to Bohauo
    ELDER
    Bohauo posted on Apr 08, 2012 10:12:30 AM - Report post
     
    Thanx for a great trainer...

    Now over to the matter at hand...
    I have completed the game once on "Normal level" and the shield option worked fine, now when i am doing a "repaly" on "insane level" the shield option is faling, i don't think there is anything wrong with the trainer, only that the AI got smarter and delivers more headshots and using diffrent ammo when fighting you, in short, the AI outsmarts the trainer...

    and again, thanx for a great work...
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    Send a message to Greatest_Day
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    Greatest_Day posted on Apr 09, 2012 6:50:00 AM - Report post
     
    why is it necessary to over-complicate the trainer options by having to select a team member first? why not assign the function like it is in the ME2 trainer? (function 6 - adding talent points for everyone in your current squad). because that's a lot of damn keys taken up.

    also the trainer help file has a mistake that can confuse people, where it says "Next decide what you want to affect on that unit by pressing the correct key (Numpad 0 or Numpad *)".

    that's supposed to be / (the Level key), not * (the Cooldowns key)

    [Edited by Greatest_Day, 4/9/2012 6:52:59 AM]
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    Send a message to Caliber
    FOUNDER
    Caliber posted on Apr 09, 2012 10:29:25 AM - Report post
     
    quote:
    originally posted by Greatest_Day

    why is it necessary to over-complicate the trainer options by having to select a team member first? why not assign the function like it is in the ME2 trainer? (function 6 - adding talent points for everyone in your current squad). because that's a lot of damn keys taken up.

    also the trainer help file has a mistake that can confuse people, where it says "Next decide what you want to affect on that unit by pressing the correct key (Numpad 0 or Numpad *)".

    that's supposed to be / (the Level key), not * (the Cooldowns key)

    [Edited by Greatest_Day, 4/9/2012 6:52:59 AM]

    1) this game isn't the same code as me2. the values are NOT stored and accessed 'simply' like you want them to be. nobody else's trainer does it that way either.
    2) i didn't want to have to have 100 keys
    3) i thought we had fixed those instructions in a later trainer
    4) don't use the trainer if it's too 'complicated'

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