Kingdoms of Amalur: Reckoning Discussion
Trainer Tools and Resources
From what I gather there is no practical way of deleting these and since I no longer have the save game file predating my 1st collection of these all my save games are no bugged with too many antelope heads.I managed to go back to an early enough of a save file that my game is stable and functional (non crashing) but it still has 700+ antelope heads in the inventory.
I was curious if anyone has figured out a way to delete all antelope heads (or other items) from their inventory via the hex editor and would be kind enough to walk me through how I could do that.
Thanks in advance.
I assume I can tweak this offsets in a certain way to nullify my antelope head value to zero? or remove it completely from inventory?
[Edited by woots, 2/15/2012 12:42:40 AM]
If you screwed up and multiplied all items in a bag (instead of sending only those items you want to the junk and multiplying only those) you're stuck with those items until a save editor comes along, or you manage to figure out the offsets for each item.
This is important information if anyone can share something more regarding hexediting a specific place, (i'm a newbie at hexediting) I'd love to hear it!
if you can find the item ID with CE by it's quantity, simply change byte C4 to 04. then the item can be sent to junk
e.g - Ansilla Amulet
6B 00 BD 02 01 00 00 00 00 00 C8 42 C4 00
bold - your inventory ID
italic - item quantity
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