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Message Board for PC version
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Console Cheats?
  • Send a message to pstaubs77
    INACTIVE
    pstaubs77 posted on May 19, 2012 8:08:26 AM - Report post
     
    Hedonist is event 5066
     
  • Send a message to pstaubs77
    INACTIVE
    pstaubs77 posted on May 20, 2012 6:20:17 AM - Report post
     
    I am trying to figure out what I have done wrong. Since this last update I have had to remove the game then install it again but now when I play I am getting blank dialog boxes that lock up the game. Has something changed with how we can mod the game? Anyone else getting this?
     
  • Tier 7
    Send a message to Shadowmage
    TIER 7
    Shadowmage posted on May 20, 2012 6:36:06 AM - Report post
     
    Where is the religious_events.txt file located? Can't seem to find it anywhere. Currently playing game v1.05f.

    [Edited by Shadowmage, 5/20/2012 6:37:28 AM]
    Victory by any and all means...
  • Send a message to pstaubs77
    INACTIVE
    pstaubs77 posted on May 21, 2012 7:34:26 AM - Report post
     
    steam/steamapps/common/crusaderkingsii/events

    It is in the main events folder.
     
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Dr_Zelig
    ELITE
    Dr_Zelig posted on Jun 06, 2012 2:10:53 AM - Report post
     
    Your vassals should not revolt unless you are doing something wrong. Do you create a new holding in a county and you give the title to someone the title holder is your vassel and not the vassel of the count. The count (your vassel) will not like this.

    Its important to hover the mouse over your vassals opinion of you. Here you will see if you are holding some vassals that rightfully should be theirs. Same goes for having a vassal county that belongs to one of your dukes.

    Once I figured that out I practically never see a revolt.

    Another thing I do is I never give a count more then one county so they do not become to powerful
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to IIDarkshadowII
    ELITE
    IIDarkshadowII posted on Oct 14, 2012 6:14:09 AM - Report post
     
    You can make somebody pregnant by opening the console and typing "charinfo". If that doesn't work then type a random number like "2" after it. you can then mouse over characters and see their character id. For example "54623". If you found the potential parents you can then type "pollinate(Mother character id)(Father character id)"example: "pollinate 551857 555930" and bingo, there ya go. If that does not work see if you have the newest version of the game available.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Jasuke1991
    ELITE
    Jasuke1991 posted on Oct 30, 2012 9:53:15 AM - Report post
     
    quote:
    originally posted by Treb

    An other way to cheat on .. with out using the console:

    Go to your Crusader Kings II\common\ folder, and find the file:
    static_modifiers.txt

    Open it up with notepad and find the:
    very_easy_player = {
    fertility = 0.5
    land_morale = 0.5
    }

    Now add:
    global_tax_modifier = 100
    global_revolt_risk = -100
    levy_reinforce_rate = 10
    monthly_character_piety = 2
    monthly_character_prestige = 2
    diplomacy = 10
    intrigue = 10
    martial = 10
    stewardship = 10
    learning = 10
    monthly_character_wealth = 10


    The char you play will have +10 to all stats, will get more money from taxes, and lower revolt risk, and get more prestige & piety each month, + can raise a bigger army.

    This can help you make the game a bit easier and try out a few things, with out need of the console.

    [Edited by Treb, 2/14/2012 12:10:22 PM]

    Actually you can add some more stuff to this so far I found that you can make building things instant with it (as in only one day)
    just add this line within the brackets and all buildings you commission will be made in one day. An easy way to increase your military power
    build_time_modifier = -200

  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Jasuke1991
    ELITE
    Jasuke1991 posted on Oct 31, 2012 4:07:11 AM - Report post
     
    quote:
    originally posted by curtis1

    Event 20392: random military tech improves 10%.

    Yeah there is one for culture tech too but none for economy so unless you want to mix with the event files like me unlikely you will get that, though it is possible with little work just find the file named job_marshal in the events folder and in the even id: 20392 where you have this:
    location = { change_random_mil_tech = 1 }
    add two more line right below:

    location = { change_random_cul_tech = 1 }
    location = { change_random_civ_tech = 1 }

    then when you call the even you will get an advancement in all three enjoy!

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