Batman: Arkham City Discussion
Trainer Tools and Resources
It was from anti-cheat protection that triggered game to crash when they detect the trainer.
I played game with DX 11 disabled but still crash due to anti-cheat protection, ugh.
I'd like to think that it is anti cheat protetction but I'm not sure if that is the cause. From everything written in the thread I get the feeling the NEW trainer for retail has not crashed the game on the CheatHappens staff when they have tested it.
So for me, the game runs fine without the trainer for 9 hours straight in DX 11, actually 12 since I paused it for 2 to eat and do other things, then came back to it to beat it. Yet when I run the trainer, it crashes eventually every time. The only function I used was the max xp too. As for when and where it crashes, it can be anywhere, from going back to do the Riddler challenges in the main game, to the melee/stealth challenges. One time just looking at the statues that unlock. Hope this helps.
Not that it's my system but:
i7 Intel 4.1Mhz (overclocked)
12 logical processors
6 physical processors
Operating System Version:
Windows 7 Ultimate (64 bit)
Driver: NVIDIA GeForce GTX 580 x2
After reading your post I feel it could be the trainer but as I may have said above from what I understand the CheatHappens staff have not been able to duplicate the game crashing in their testing of the trainer.
I hate cheat protection. I understand the developers don't want people cheating in the online portions of games but there has to be a way for them to add cheats without them working in multiplayer.
Also as far as Cheathappens is concerned they only mnake trainers for single player use and for me even if I could I would never use a cheat code or a trainer in a multiplayer game, it would defeat the purpose of playing against someone.
But why do developers care if we cheat in sinlge player I'm not sure and I wish they didn't care about it.
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