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Locked Topic  Official Trainer Thread  Batman: Arkham City Trainer
DonPromilo  posted on Dec 05, 2011 3:21:18 PM - Report post

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Now works perfect! Thanks for the good work!
ddorpm  posted on Dec 05, 2011 4:07:24 PM - Report post

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Been running over an hour with the updated retail trainer and have not had any problems whatsoever. Went into different areas, GCPD, steel mill, various transitions with no crashing nor any hang-ups.

Thanks Cal and PWizard for the extra hard work on this game trainer. Lets hope this is not a trend we are seeing on future games with all this additional memory scanning in the DRMs.

TheSandman21  posted on Dec 05, 2011 4:42:41 PM - Report post

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originally posted by Dlenny2259

I downloaded the retail version of tghe trainer and started it as administrator. The game crashed when I got a hostage in the church killed and went to retry that mission it crashed then.

This could be like with Arkham Asylum, where if you failed the Scarecrow sections with infinite health on, the game would crash.

TheSandman21  posted on Dec 05, 2011 4:50:06 PM - Report post

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originally posted by ltbabylt

originally posted by ltbabylt

Here's what I did after getting stuck after the Ras Al Ghul gliding trials (like everyone else, after you do the glide/dive trials and you end up in the room, no assassins are there to greet you up the stairs, and you can't go past the invisible wall which appears to be SecuROM reacting to the trainer's presence/usage):

Start a new game. DO NOT start with the trainer active at all. Don't even open it.

After you first get the Batsuit on top of the Ace Chemicals building, alt+tab out, and run the trainer. Press F1 when you're back in the game's pause screen.

Then, just use the "99 Upgrade Points" cheat, NOTHING ELSE.

Immediately alt+tab out, close the trainer out completely. Back in the game, just glide to the courthouse where you save Catwoman and trigger the first auto-save checkpoint once you get inside. I recommend using the 2nd floor door.

Once you're in the courthouse and the game has saved, just ALT-F4 completely out of the game. Now restart the game, and go ahead and just max out your skills/upgrades with your points. If you do this, SecuROM doesn't detect the usage, and you'll have pretty much everything you need maxed out for the most part(armor, health, skills, gadgets, etc).

Now, you won't have infinite health, etc., but with everything upgraded from the start, Batman/Catwoman are both already pretty OP. I had no problems getting through most of the game on Hard with only using the trainer at the above one point in the game. Most importantly, it allowed me to get through the Ras Al Ghul fight and I finished the game. Am now enjoying it in the New Game+ mode.

Also, the game did NOT crash ONCE on my playthrough where I only used the upgrade cheat. On my previous playthrough where I used Infinite Health and let the trainer run the entire time, along with the upgrade cheat, I got crashes 20-30 min. at a time and never got past the invisible wall in the Chamber of the Demon. Hope this helps!

Quoting myself here...

No knock on the AWESOME job the CH guys/Caliber has done, but I just would not trust using anything but my above method with this game, at least until a patch is released to fix the DX11 and Ras Al Ghul/invisible wall glitch...

SecuROM is just so wonky that a trainer (any trainer) can cause it to trigger a gamebreaking glitch or corrupt your save. It's happened to probably everyone who actually leaves a trainer (any trainer) running for any period of time (again, Ras Al Ghul invisible wall glitch, Wonder Tower glitch, missing NPCs/triggers/cutscenes, corrupt and missing saves, etc).

It's not GFWL/Xlive because it's already been mentioned that CH trainers have Xlive protection built in, so it has to be SecuROM and to be honest, that's anyone's guess as to what kind of crap it's capable of when it prematurely detects a trainer and thinks the game's integrity has been compromised..

Just to add more info, I ran multiple trainers/CE tables on my save game. Just before I got to the Ras trials, I exited out of the game and reloaded with no trainers active. I was able to get pass the invisible wall glitch with no issues.

I do agree though, its either SecuROM or remember that Arkham Asylum had a little copy protection scheme built into it too (remember the cape glide not working on illegal copies?) I wonder if the invisible wall is the cousin to that and is a little sensitive to things running in memory (hence why legal copies are seeing it too).

thenewman  posted on Dec 05, 2011 5:50:44 PM - Report post

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Just to say that, thanks to the admirable work of both Caliber and PWizard, the steam trainer now works flawlessly. I have been playing for 3 or 4 hours without any crash whatsoever, and the invisible wall has magically disappeared.

Thanks again, and again !

Now, let's hope that the upcoming patch won't ruin all that by solving some problems and creating new ones, especially as far as trainers are concerned !

[Edited by thenewman, 12/5/2011 5:52:18 PM]

TheSandman21  posted on Dec 05, 2011 7:03:37 PM - Report post

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I wouldn't worry too much about the upcoming patch now that we know where the memory trigger was hiding...

But I turned off auto-updating all the same.

Rich246  posted on Dec 05, 2011 7:36:49 PM - Report post

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Thanks for the update guys!
EeyoreSic6Sci  posted on Dec 05, 2011 7:52:33 PM - Report post

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Doesn't work. Running it as admin, added file to AVG to ignore. When I turn on "health" and the littlest bit of damage instantly kills me. Xp and upgrade points do nothing. I've started the game over new, 3 times, and didn't turn it on till after I bat-suited up, because the save game that I had going before said -17568% completed.
Anyone else having this problem or any ideas on wtf I'm doing wrong?

[Edited by EeyoreSic6Sci, 12/5/2011 7:53:06 PM]

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