Elder Scrolls 5: Skyrim Discussion
i have no idea where to get ebony arrows please tell me how.
and with out cheating
well i also use skills at 100 maxxed and a lvl 64 char, so damages will show higher in my case, best would be to test with a low lvl char and see the differences then, i am not sure if this perk is even a official one, or a so called test perk which still is in game.
found them in dungeons mostly or.....
player.additem 000139BF 1000
000139BC Dwarven Arrow
000139BB Orcish Arrow
I'm using the test barrels with contains every weapon in the game, even with the best armor and daedric warhammers I'm geting 101 weapon damage [shown in tab menu for weapons]
I'd appreciate some help for 1 hit kill weapons but I'll take what I can get now
player.additem 00038341 100
player.additem 38341 100
Would both add 100 Falmer Arrows, where the second method saves you typing a bunch of 0's or even trying to count how many there are in some cases, as some items have more than others.
player.additem 000000F 1000
player.additem F 1000
Both add 1,000 Gold.
I delved a bit deeper in this "damage" thing
just adding that perk like i did didnt help much
but what helped getting those damages is this.
type help "extra damage" 4 with quotes
you will see PERK extra damage , PERK extra damage 2 , 3 4 5 6 etc
make a note of those id's.
Now to what i did.
I started with player.addperk "id of extra damage"
I checked weapon stat
Then i did player.addperk "id of extra damage 2"
I checked weapon stat ( it should be a higher damage shown on weapon, and in the area under that window you also see damage, which will dramatically change).
I did player.addperk "id of extra damage 3"
I checked weapon stat ( it should be now a lot more damage shown).
I added up to player.addperk "extra damage 6"
With other words extra damage, extra damage 2, 3, 4, 5, 6, in that order.
So whats important that you start with player.addperk "extra damage" as first
Then do the other addperks.
to remove those perk id's and perks of which you made a note earlier, just use player.removeperk "id of extra damages"
Which should put weapon damages again to what they were
All and all playing around with those perks, should give insight in what works best for everyone.
[Edited by jackbig, 11/13/2011 10:35:31 AM]
I am using a dragonbane sword which shows 316 damage in the big window, and under that window the damage shows as 310900 damage , thats 310K lol
also unarmed damage is in my case 310K
[Edited by jackbig, 11/13/2011 10:42:57 AM]
Thanks Kiriai. I didn't know the zero's weren't necessary. That would have saved a tiny bit of hassle. Thanks. 8)
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