No game crashes for me in alt tabbing.
Not had any game crash when exiting. Shuts down nicely straight to desktop. Also not guard attacking me for no reason in Whiterun either.
Also crashing on consoles meh dont care about them :P Elder scrolls is pure pc baby But I wont get into the console pc debate again.
[Edited by ServiusTheBear, 11/12/2011 1:19:34 PM]
Hah, I have to admit I haven't heard the term SNSO in quite a while.
So far I haven't run into any bugs per se, but the physics model is wonkier than it was in the previous Gamebryo games. I got sneak criticals on the two small spiders in the tutorial, then one of the large ones that drops down just floated in midair and couldn't even detect me and my Imperialbro. I shot the one that did get down, then the floating one, he fell from the impact of the arrow. I approached to loot.
Yay, poiso- OHMYGODWHATTHEHE- *death by flying cocooned carcass*
Actually Skyrim was developed for consoles first, as the interface shows. I know the genre is meant for PC, but Skyrim is nonetheless a bit more of a console game than say, Morrowind was.
[Edited by Shotgunmaniac, 11/12/2011 1:49:22 PM]
Oh no, I wasn't trying to start a debate. I was just saying, Bethesda did say the game was being developed for consoles first, and the interface on PC practically requires you to use both mouse and keyboard if you don't want everything to take forever.
That said, they also said the difficulty was going to be geared towards the more casual demographics as well, though I guess they meant adept/novice, as expert is quite a bit more challenging than Oblivion/FO3 were on the highest difficulty.
I think Bethesda finally did pull their heads from their behinds and actually hired a QA team this time around, though. Despite still being Gamebryo-based (they only changed the renderer, everything else is still the same) it's not nearly as buggy as Oblivion/FO3 were.