PayDay: The Heist Discussion
Trainer Tools and Resources
Exactly, which is why (IMHO) a trainer should not be made. It falls under online games IMO.
They did the same for battleforge. Some people got banned on that game for using the trainer in mp battles.... for this game a modified release could be trained.
[Edited by Apocalypse11, 10/21/2011 5:21:33 PM]
Then your saying there also shouldn't be a mod for Terraria because it has ONLINE playability. Because this to me is in the similar aspects as Dead Island, Call of Duty, Metal of Honor, & Homefront. Well with Dead Island being the closest of them all right now.
I have sat through and played the game. Personally I like playing with others, but I wouldn't mind solo-ing the game with a health mod or armor mod to keep me from dying every time I want to play by my self. The AI COOP team ain't exactly the brightest Crayon in the Box. But the police swarm and your chance to survive is very limited to luck.
As for Dead Island it was already preset to online play, I enjoyed playing offline more because I could control what I wanted to do, It still leveled up my characters with no problem and I was playing with my settings as single player because I wanted to be the game.
This game has plenty of replay to it in offline for people that like to go Lone-wolf, sadly they won't last long with out other people controlling the COOP players. Is a trainer for OFFLINE SINGLE PLAYER play really that much to ask for?
Please bring the trainer ALL MIGHTY TRAINER GODS!
The thing is that the game is never offline if you are connected to internet it will update your progress then when you gain or rank up and then go online you have the same stats so that means that even if you play in single player mode with trainer and make yourself maxed out in rank it will be that online as well, then that will be the same as cheating online
i cant help but think of brink. shortly after the release of a trainer most people online had maxed out characters. how is this different? brink was a pvp game and did have a skill tree that carried over to multi. so i agree that the best answer to all of this is that it they want to make one they will.
* Up to 400 new and updated trainers monthly
* Manage and update trainers through one app
* Request which games get new trainers
* Priority support with any problem