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Locked Topic  point of the "options off mode"
 
Marines310  posted on Oct 15, 2011 6:54:38 PM - Report post

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Hey CH I have a question concerning the "Options Off" mode.

So from what I gather in the readme file, the general idea of this feature is to literally turn off the trainer buffs in one go. However, it says quote:

"Use this before entering battles or as an easy way to ensure the trainer options are off before turns. "

If we leave the buffs on while entering a battle, does this mean that our game will CTD? How/why is this key important?

Ever since the Rise of the Samurai DLC w/patch, my game's been crashing a lot and I'm wondering if it's due to my improper usage of the trainer... or the most likely culprit - EA/CA rushing out patches and DLCs again.

Also, not to rain down on your good work but, if we could turn off the buffs in the first place by pressing the relevant buff activation key, what was the point of adding in the options off buff in the first place? Is it something to do with stability of the game/trainer?

If this info is available somewhere on the website i apologize but with a lot of speculation from gamers on why the game is CTDing with actual data, it's kind of hard to tell which is fact and which is speculation.

Thanks!

P.S. Stellar work as always!

 
narc780  posted on Oct 19, 2011 10:20:20 AM - Report post

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it's usually for stuff like unlimited movement and/or fast unit/building creation. The way these trainers work sometimes is that to use those kind of options, it has to be turned on for the "whole" game including the AI. So it's suggested to turn them off before ending turns because the AI may use say the unlimited movement to cross twice the distance because it can use the same rules that you're using. The trainer should not be causing CTD like you're describing, it's more of a game function.
 
Caliber  posted on Oct 19, 2011 12:57:34 PM - Report post

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quote:
originally posted by Marines310

Hey CH I have a question concerning the "Options Off" mode.

So from what I gather in the readme file, the general idea of this feature is to literally turn off the trainer buffs in one go. However, it says quote:

"Use this before entering battles or as an easy way to ensure the trainer options are off before turns. "

If we leave the buffs on while entering a battle, does this mean that our game will CTD? How/why is this key important?

Ever since the Rise of the Samurai DLC w/patch, my game's been crashing a lot and I'm wondering if it's due to my improper usage of the trainer... or the most likely culprit - EA/CA rushing out patches and DLCs again.

Also, not to rain down on your good work but, if we could turn off the buffs in the first place by pressing the relevant buff activation key, what was the point of adding in the options off buff in the first place? Is it something to do with stability of the game/trainer?

If this info is available somewhere on the website i apologize but with a lot of speculation from gamers on why the game is CTDing with actual data, it's kind of hard to tell which is fact and which is speculation.

Thanks!

P.S. Stellar work as always!

the game literally scans itself for changes done to it's code. you need to use this option to return the game back to it's original code form so that when certain events happen (i.e. like entering battles and taking turns) the game won't detect it has been manipulated and crash. Also, certain options are shared by the AI and for various parts of the game. it's best to turn off the options before letting AI do anything (like when you press the next turn button).

lastly, I would save quite often, maybe even before entering any battle or pressing next turn OR if you did alot of things and it hasn't crashed (i.e. you are destroying or moving alot of troops etc.)

i hope this clears things up. i done all i am going to do with this game in regards to trying to get the trainer to NOT be detected and work for SP games without much issues.

best,
Cal

 
Marines310  posted on Oct 21, 2011 9:09:53 PM - Report post

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quote:
originally posted by Caliber

quote:
originally posted by Marines310

Hey CH I have a question concerning the "Options Off" mode.

So from what I gather in the readme file, the general idea of this feature is to literally turn off the trainer buffs in one go. However, it says quote:

"Use this before entering battles or as an easy way to ensure the trainer options are off before turns. "

If we leave the buffs on while entering a battle, does this mean that our game will CTD? How/why is this key important?

Ever since the Rise of the Samurai DLC w/patch, my game's been crashing a lot and I'm wondering if it's due to my improper usage of the trainer... or the most likely culprit - EA/CA rushing out patches and DLCs again.

Also, not to rain down on your good work but, if we could turn off the buffs in the first place by pressing the relevant buff activation key, what was the point of adding in the options off buff in the first place? Is it something to do with stability of the game/trainer?

If this info is available somewhere on the website i apologize but with a lot of speculation from gamers on why the game is CTDing with actual data, it's kind of hard to tell which is fact and which is speculation.

Thanks!

P.S. Stellar work as always!

the game literally scans itself for changes done to it's code. you need to use this option to return the game back to it's original code form so that when certain events happen (i.e. like entering battles and taking turns) the game won't detect it has been manipulated and crash. Also, certain options are shared by the AI and for various parts of the game. it's best to turn off the options before letting AI do anything (like when you press the next turn button).

lastly, I would save quite often, maybe even before entering any battle or pressing next turn OR if you did alot of things and it hasn't crashed (i.e. you are destroying or moving alot of troops etc.)

i hope this clears things up. i done all i am going to do with this game in regards to trying to get the trainer to NOT be detected and work for SP games without much issues.

best,
Cal

gotcha! now i understand.

i'd hate to add extra work for you guys but perhaps it maybe helpful for those who actually do read the ReadMe to help them understand the point of the options off? the existing instructions/point of the options off doesnt quite explain the mechanics behind this and may cause some unnecessary complaints on the board.

once again, great work guys!

tough work you guys do with so little appreciation!

 
Gamejunky  posted on Oct 22, 2011 9:05:14 AM - Report post

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Options off is pretty much cut and dry. Not a difficult concept to grasp. As stated in the forums, turn all options off before the end of the turn. The options off button is simply just a shortcut, a master killswitch if you will. If people make this more difficult for the trainer makers due to being lazy and not reading the forums, then complaining afterwards, they will stop making them. I personally, want to keep getting updates on this game, but people need to be a little bit responsible, like actually reading the nfo that comes with every trainer on this site. This is what is actually stated in the nfo.

"Numpad /: Options Off - turns off all options. You know options are OFF when you hear
DEACTIVATED. Press again to re-enable the trainer (Funds, Skills, XP and Rank options
cannot be used while trainer is deactivated). Use this before entering battles or as an
easy way to ensure the trainer options are off before turns. Trainer is in ACTIVATED
mode automatically when it first starts. If certain options are not working when pressed
make sure to press this key again to hear ACTIVATED to allow them to function again."

Seriously, how hard is that to understand?

 
Marines310  posted on Oct 22, 2011 7:22:07 PM - Report post

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i meant more as in, some may not have understood that it's important/essential to turn off the functions before ending a turn or entering a battle. previous Total War series were fine with the options on all the time.

unless i am mistaken, this is where the room for error may occur:

1) according to Caliber, the shogun 2 engine constantly looks for changes in the code - possibly leading to a crash if your options are left on. i am not a programmer so i did not know about this.

it does say "Use this before entering battles or as an easy way to ensure the trainer options are off before you end a turn"

you don't have to turn off your options in other games either after a particular function.

in short, if you want your game to run ideally - turn it off. i dont think this part was mentioned. it just says do something without a "why"

2) if you don't want your AI opponents to use the trainer bonuses, turn it off. - again, hinted but not mentioned.

3) many of the previous games did not have a kill switch

4) if the point of the kill switch was in the forums somewhere, where does it say?

search my ID and posts if you must, but i've always been a firm supporter of CH and never once criticized it's work.

however, as much as it is the user's responsibility to do all that they can to follow the instructions, if it's hard to find you can't blame the user only. i play games on the weekends and if it's a post buried beneath like 40 others, i can't find it.

if you really wanted to get the message across, put it in the readme because i actually do read the readme and it's not there. if people have complaints even after the readme text, then there's a problem.

[Edited by Marines310, 10/22/2011 7:22:49 PM]

 
Gamejunky  posted on Oct 23, 2011 2:11:57 PM - Report post

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Here you go
Posted: Oct 07, 2011 6:58:45 AM - Report post (1) (0) post reply

You guys can thank the game developers for adding all kinds of new scanners which detect any changes and then crash the game if detected. Why they decided to add this in their ** 25TH ** update to this game is beyond us. We have added a new OFF function along with an updated readme to the latest trainer. This is the best we can do at this time.
COMPLAINTS == TRAINER RETIREMENT

So as you know,or should know by now,a trainer changes code in the game. As stated above the game scans for changes and crashes if detected. Then it was stated that they added the new off function to the trainer. Does someone need to draw pictures for you? Everyone else seems to find these posts, that's why your post is the only one complaining about it. Also read the bottom
COMPLAINTS == TRAINER RETIREMENT
Af far as you not actually finding the posts, I think you haven't even bothered to look. Please use some common sense and stop making the rest of us American's here look lazy and whiny. The trainer makers don't need to draw pictures for everything, some stuff is just a given if you just pay attention.

[Edited by Gamejunky, 10/23/2011 2:14:21 PM]

 
dstates  posted on Oct 23, 2011 3:22:17 PM - Report post

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ALL QUIRRIES RELATED TO A SPECIFIC TRAINER ARE TO BE POSTED IN THE DESIGNATED TRAINER TOPICS THAT PWizard HAS CREATED FOR EACH TRAINER!

We(Moderators) have been instructed to delete any topics/posts about a specific trainer that have been posted outside the specified trainer topic (which can be found on the games' message board, always on the top of the list of topics, in bold red lettering, created by PWizard)

We apologize for any confusion, but the reason for this rule is simple. PWizard has to post and keep track of DOZENS of trainers every week, so if he can have all issues pertaining to a specific trainer in ONE place, this makes his job much easier...as opposed to having feedback scattered throughout the message boards. Sorry for the inconvenience, but rules are rules and they're here for a reason...and it is our job to enforce them.

The poster(s) of this thread and the several others like it have not been penalized in any way BUT, IF THIS CONTINUES TO BE A PROBLEM, DISCIPLINARY ACTION WILL BE TAKEN!

Consider this message as well as several messages i have posted on this message board today to be a FINAL WARNING!.

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