i guess its mostly because we don't have much of a choice. and everybody's out to make a quick buck as fast as they can and so they cut corners and obviously make mistakes. i don't think u'll find a game without one these past few years. i have to admit...the over all quality of PC games has fallen over the years with almost every major developer focusing on Consoles way too much.
..wow..yea..same sentiments here..but i don't think they're gonna die that easy. we'll have to keep putting up with bugs and glitches and try and make the most of it i guess.
i think you know we know that the console makers arent to blame directly its just easier to make a general statement than name every gamemaker that has joined the darkside
crysis is a good example it was made for high end pc gaming and nothing else and was the benchmark for gaming rigs and other games to go by now there is crysis2 made for consoles didnt even have dx10 or dx11 at the start and simplified gameplay why because of the console market and the low computing power of consoles if it is not addressed pc hardware will no longer advance because of the lack of software to push them forward
What criticism? Your post amounted to: me not like, game not good, me hate game! Sadly, that was more exposition than your original post. If you earnestly critique a game, fine. You however, did not. As such, you deserve the vile lambasting you're receiving.
USER WAS WARNED FOR THIS POST!
[Edited by moderator Neo7, 10/7/2011 4:15:20 AM]
Yeah, I am agree with u, especially for almost Japs developer...
If they make a lesser or soon will be lesser products, they will surely try to port it to the PC to add more bucks & always came so late than console, but when they had successfully created a superb product, heck... they'll never give any damn about to release that award winning games to PC despite PC is the most flexible gaming platform...
Not only the quality is degraded but also there are way too many FPS games in PC now...
I like Fallout 3 camera stuff that allowed us to play either as FPS or 3rd person view... its give me more variance too