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Do not buy this game what a waste
 
saurabhfzd  posted on Oct 06, 2011 11:40:06 AM - Report post

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quote:
originally posted by benduhova

quote:
originally posted by saurabhfzd

quote:
originally posted by benduhova

quote:
originally posted by saurabhfzd

quote:
originally posted by Monkey007

I fail to see how a game's size is of any importance at all... it's not like this game is more lengthy than the average game.

In fact, I am suprised some people finished it because it's such a mess. Loads of people can't even finish it, and those that did, did so in about 15 hours.

like it or not...size does matter to a lot of people. it also means tons of code and doesn't necessarily mean length of game-play. and tons of code means a lot of man-hours of effort gone into the game for which its only right for the developers to expect some pay-back. and length of game-play does happen to vary from person to person and even if we're to assume that 15 hours as average...i'd say that's a reasonable length.

by payback i take it you mean by screwing consumers with a buggy release and late patching(why? we didnt make it buggy)that was the developers and what if it is 20gig im sure plenty of people have games less than 1gig that run sweet allday everyday

it still takes a lot of work buggy as hell or not. and i'm well aware of the comparison between a 20gig game running poorly and 1gig game running super smooth especially from a time when games weren't so graphically complicated and didn't have to try and make one size fit all. i still remember playing Contra back in 1982 and do remember thoroughly enjoying it.

yes but hard work doesnt mean good work anymore there are only two types of graphics card makers and they still couldnt get both to work after 5 years of development does that really deserve a pat on the back and telling them dont worry youll get it right in another 5 years. WHY ARE WE SO KEEN TO BEND OVER AND TAKE IT its not like they kiss you and remeber your name after the fact

i guess its mostly because we don't have much of a choice. and everybody's out to make a quick buck as fast as they can and so they cut corners and obviously make mistakes. i don't think u'll find a game without one these past few years. i have to admit...the over all quality of PC games has fallen over the years with almost every major developer focusing on Consoles way too much.

 
benduhova  posted on Oct 06, 2011 11:49:12 AM - Report post

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i too believe that do much focus is put on consoles now and your right most games are released now with bugs and glitches on pc i guess from poor porting of console based games instead of well made pc games been ported to consoles
DIE sony,xbox DIE
 
saurabhfzd  posted on Oct 06, 2011 12:01:49 PM - Report post

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quote:
originally posted by benduhova

i too believe that do much focus is put on consoles now and your right most games are released now with bugs and glitches on pc i guess from poor porting of console based games instead of well made pc games been ported to consoles
DIE sony,xbox DIE

..wow..yea..same sentiments here..but i don't think they're gonna die that easy. we'll have to keep putting up with bugs and glitches and try and make the most of it i guess.

 
Monkey007  posted on Oct 06, 2011 12:16:00 PM - Report post

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Hold on now, Sony is not guilty of this.

They created the PS3, and they created games for the PS3, they never created PC games.

Microsoft used to create games for PC, but they said "f*k it, Xbox it is!" and that's where it went wrong for Microsoft's games.

I don't remember any crappy ports in the PS2 era. (not many at least) and even then you can only blame the game developers, not the console developers.

[Edited by Monkey007, 10/6/2011 12:16:33 PM]

 
benduhova  posted on Oct 06, 2011 12:35:44 PM - Report post

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quote:
originally posted by Monkey007

Hold on now, Sony is not guilty of this.

They created the PS3, and they created games for the PS3, they never created PC games.

Microsoft used to create games for PC, but they said "f*k it, Xbox it is!" and that's where it went wrong for Microsoft's games.

I don't remember any crappy ports in the PS2 era. (not many at least) and even then you can only blame the game developers, not the console developers.

[Edited by Monkey007, 10/6/2011 12:16:33 PM]

i think you know we know that the console makers arent to blame directly its just easier to make a general statement than name every gamemaker that has joined the darkside
crysis is a good example it was made for high end pc gaming and nothing else and was the benchmark for gaming rigs and other games to go by now there is crysis2 made for consoles didnt even have dx10 or dx11 at the start and simplified gameplay why because of the console market and the low computing power of consoles if it is not addressed pc hardware will no longer advance because of the lack of software to push them forward

 
dzadzey  posted on Oct 06, 2011 12:57:21 PM - Report post

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It looks like there's some really good eye candy and a potentially interesting story. But in light of Bethesda's failure to address the many bugs in Fallout 3...after numerous "patches" it wold no longer run on my rig...I'll never buy another Bethesda title.
 
jack_deth  posted on Oct 06, 2011 1:41:41 PM - Report post

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quote:
originally posted by rommel7519

ah the haters and the gramer nazi. i just gave my take on the game it was short way too shot for the money and as for the cheats i did not use them. so if you liek the game fine. like i said just gave my take on the $50 waste of game

[Edited by rommel7519, 10/5/2011 7:53:49 PM]

What criticism? Your post amounted to: me not like, game not good, me hate game! Sadly, that was more exposition than your original post. If you earnestly critique a game, fine. You however, did not. As such, you deserve the vile lambasting you're receiving.

USER WAS WARNED FOR THIS POST!

[Edited by moderator Neo7, 10/7/2011 4:15:20 AM]

 
kaizer88  posted on Oct 06, 2011 9:24:36 PM - Report post

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quote:
originally posted by saurabhfzd

quote:
originally posted by benduhova

quote:
originally posted by saurabhfzd

quote:
originally posted by benduhova

quote:
originally posted by saurabhfzd

quote:
originally posted by Monkey007

I fail to see how a game's size is of any importance at all... it's not like this game is more lengthy than the average game.

In fact, I am suprised some people finished it because it's such a mess. Loads of people can't even finish it, and those that did, did so in about 15 hours.

like it or not...size does matter to a lot of people. it also means tons of code and doesn't necessarily mean length of game-play. and tons of code means a lot of man-hours of effort gone into the game for which its only right for the developers to expect some pay-back. and length of game-play does happen to vary from person to person and even if we're to assume that 15 hours as average...i'd say that's a reasonable length.

by payback i take it you mean by screwing consumers with a buggy release and late patching(why? we didnt make it buggy)that was the developers and what if it is 20gig im sure plenty of people have games less than 1gig that run sweet allday everyday

it still takes a lot of work buggy as hell or not. and i'm well aware of the comparison between a 20gig game running poorly and 1gig game running super smooth especially from a time when games weren't so graphically complicated and didn't have to try and make one size fit all. i still remember playing Contra back in 1982 and do remember thoroughly enjoying it.

yes but hard work doesnt mean good work anymore there are only two types of graphics card makers and they still couldnt get both to work after 5 years of development does that really deserve a pat on the back and telling them dont worry youll get it right in another 5 years. WHY ARE WE SO KEEN TO BEND OVER AND TAKE IT its not like they kiss you and remeber your name after the fact

i guess its mostly because we don't have much of a choice. and everybody's out to make a quick buck as fast as they can and so they cut corners and obviously make mistakes. i don't think u'll find a game without one these past few years. i have to admit...the over all quality of PC games has fallen over the years with almost every major developer focusing on Consoles way too much.

Yeah, I am agree with u, especially for almost Japs developer...

If they make a lesser or soon will be lesser products, they will surely try to port it to the PC to add more bucks & always came so late than console, but when they had successfully created a superb product, heck... they'll never give any damn about to release that award winning games to PC despite PC is the most flexible gaming platform...


Not only the quality is degraded but also there are way too many FPS games in PC now...

I like Fallout 3 camera stuff that allowed us to play either as FPS or 3rd person view... its give me more variance too

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