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nick2412  posted on Sep 13, 2011 3:07:57 PM - Report post

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quote:
originally posted by rcboothman

I found a way to alter the items you get when choosing a chapter. This could be used to cheat in a massive way obviously, or you could use it to regain what you should have at that point. You can choose what level you are, what weapons, mods, ingrediants and collectables you have. You can even give yourself the items from the upcoming DLC, like the shock pulse bomb (which blows up the heads of nearby zombies), but this maybe be too naughty and get you told off by higher ups.

Anyway, after opening and extracting Data0.pak, open the files Inventory.scr and Collectables.scr, these contain the item names of all the base items in the game. Copy and paste ones you want into a temporary file(this makes it easier incase you mess up). Open up default_player_setup.scr and locate the text sub Items_low, theres also medium, high and very high, dependign on the game chapter. Under there, you will find what items you will currently load with, paste the ones you want into that spot. Example:

sub Items_High(){
Item("Melee_CrowbarGen", 1);
Item("Melee_MacheteBrutalGen", 1);
Item("Medkit_HealthPackLarge", 1);
Item("Cash_Cash", 4000);
}

Becomes

sub Items_High(){
Item("Melee_leg_Zedsdemise", 1);
Item("Firearm_Sawed-OffShotgun", 1);
Item("Throwable_Molotov", 1);
Item("Craftpart_Algae", 1);
Item("Craftplan_Shockcraft", 1);
Item("Collectable_Idcard000", 1);
Item("Collectable_News00", 1);
Item("Cash_Cash", 500000);
}

Theres too many items to list here, just be sure to get all the chacters in the order shown above and you should be fine.

If you want me to post a compiled list of every item in the game, PM me, its way too big to post here.

I havnt found out how to alter the quality of weapons yet, but giving yourself a white lvl 50 Zed's Demise for example will be good enough, till you find better the proper way.

[Edited by rcboothman, 9/13/2011 4:56:32 AM]

I can't pm your infox is full T-T Can you please upload the .txt file with the list of items to mediashare?

I am going to start to compile the list if you read this before I can finish please upload it :>

[Edited by nick2412, 9/13/2011 3:10:04 PM]

 
Trefiori  posted on Sep 13, 2011 3:15:20 PM - Report post

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quote:
originally posted by rcboothman

no, that'll work fine, its just easier to keep track if you only put in the files you want to change. Copying the folder is good though, it keeps all the directories in the right order.

As for getting items into your current game, the best way is to alter the quest rewards. The best thing is to pick one of the repeatable ones. go to \Documents\DeadIsland\out\Data\Quests\ and open the act folder that is what your playing. Open either mani quests, or side quests. Side quests has more options, including the repeatable ones.

To change the reward info when accepting the quest change the brief info
e.g

brief_item="&Melee_leg_Zedsdemise_N&"
brief_item_color="4">

then further down change the actual reward

item="Melee_leg_Zedsdemise"
item_color="4"/>

the color is for the quaility 0 = white down to 4 = orange

the brief bit isnt that important, whatever is says there, as long as you changed the set reward section, you will get that. It just shows what you will get when you start the quest.

Just make sure you get everything precice, or it might mess up your game.

By usinga repeatable quests, you can keep changing hte reward by laoding game, handing in, getting reward, exit game, change the reward in teh quests file, then go back to game and hand in again. This way you can quickly get all the items you want


Also as a note, even if you give yourself 4 weapons, exactly the same, they wont have the same stats, the game chooses them randomly, one shotgun i got had 900 dmg and 16 accuracy, another had 1000 dmg and 15 accuracy. Its best to get a few of each, then pick the best of the lot

[Edited by rcboothman, 9/13/2011 1:54:16 PM]

Thanks a lot! I think you are right about quest reward in order to get items, cause I'm trying to put them on the shop but it doesn't work so well. I added the item that I wanted in the orange section, and deleted all the other color items, hoping to spawn only orange but this doesn't work >.< Now I have just a empty seller and sometime 1 orange eheh

 
Ashar  posted on Sep 13, 2011 3:25:21 PM - Report post

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Items Text File:Link

[Edited by rcboothman, 9/14/2011 3:47:00 AM]

 
nick2412  posted on Sep 13, 2011 3:33:34 PM - Report post

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quote:
originally posted by rcboothman

Items Text File:Link

Thank you very much dude , seems to be missing zeds demise O.o

I'll scan it for a bit and add to it once I'm done, once again thank you for your hard work

[Edited by nick2412, 9/13/2011 3:35:39 PM]

 
Gabbatek  posted on Sep 13, 2011 5:10:00 PM - Report post

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quote:
originally posted by rcboothman

I found a way to alter the items you get when choosing a chapter. This could be used to cheat in a massive way obviously, or you could use it to regain what you should have at that point. You can choose what level you are, what weapons, mods, ingrediants and collectables you have. You can even give yourself the items from the upcoming DLC, like the shock pulse bomb (which blows up the heads of nearby zombies), but this maybe be too naughty and get you told off by higher ups.

Anyway, after opening and extracting Data0.pak, open the files Inventory.scr and Collectables.scr, these contain the item names of all the base items in the game. Copy and paste ones you want into a temporary file(this makes it easier incase you mess up). Open up default_player_setup.scr and locate the text sub Items_low, theres also medium, high and very high, dependign on the game chapter. Under there, you will find what items you will currently load with, paste the ones you want into that spot. Example:

sub Items_High(){
Item("Melee_CrowbarGen", 1);
Item("Melee_MacheteBrutalGen", 1);
Item("Medkit_HealthPackLarge", 1);
Item("Cash_Cash", 4000);
}

Becomes

sub Items_High(){
Item("Melee_leg_Zedsdemise", 1);
Item("Firearm_Sawed-OffShotgun", 1);
Item("Throwable_Molotov", 1);
Item("Craftpart_Algae", 1);
Item("Craftplan_Shockcraft", 1);
Item("Collectable_Idcard000", 1);
Item("Collectable_News00", 1);
Item("Cash_Cash", 500000);
}

Theres too many items to list here, just be sure to get all the chacters in the order shown above and you should be fine.

If you want me to post a compiled list of every item in the game, PM me, its way too big to post here.

I havnt found out how to alter the quality of weapons yet, but giving yourself a white lvl 50 Zed's Demise for example will be good enough, till you find better the proper way.

[Edited by rcboothman, 9/13/2011 4:56:32 AM]

Hello Mate, just wondering what i am doing wrong

i open the data0 with 7zip (right click datao, 7zip and open archive)

i find the default player setup and add

Item("Firearm_Sawed-OffShotgun", 1);
Item("Firearm_Pump-ActionShotgun", 1);
Item("Firearm_Spas12", 1);
Item("Firearm_M16", 1);
Item("Firearm_RydersRifle", 1);
Item("Firearm_M1Garand", 1);
Item("Firearm_leg_CrowdPleaserGen", 1);
Item("Firearm_ColtGen", 1);

game wont even load, luckily i have a backup of data 0 to replace it

even using your settings makes the game crash

 
Gabbatek  posted on Sep 13, 2011 5:13:43 PM - Report post

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am i doing something wrong??

i thought i was ment to open data0 with 7zip via right click, 7zip and open archive

find file, edit then save within the achive

or do i have to extract to another folder like the one in my documents

 
nick2412  posted on Sep 13, 2011 5:57:20 PM - Report post

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@the last two posters

You're doing it wrong.. the procedure to make the custom files work requires you to add the files to the my documents folder.. Editing anything in data0 will auto crash the game, that is why they must be added to DI's documents folder.

 
Ashar  posted on Sep 14, 2011 3:50:10 AM - Report post

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btw, where did you find the followign entires

Item("Firearm_Sawed-OffShotgun", 1);
Item("Firearm_Pump-ActionShotgun", 1);
Item("Firearm_Spas12", 1);
Item("Firearm_M16", 1);
Item("Firearm_RydersRifle", 1);
Item("Firearm_M1Garand", 1);
Item("Firearm_leg_CrowdPleaserGen", 1);

havnt seen them anywhere

Just added them to start file, but they dont appear to be weapons your suppose to get ingame, they have dmg ranging from 1-7, not much use

[Edited by rcboothman, 9/14/2011 3:54:01 AM]

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