Duke Nukem Forever Discussion
What can I say...I am not the only one on this planet who has been waiting for Duke Nukem Forever to come after it was announced way back during 1998!
And what do we get after 12 years of hyping, developer changing action? A travesty that will take forever to get interesting. The game is a dull and graphically dated ride where Duke Nukem is literally emasculated.
Having pre-ordered this game 2 months ago and trying to figure out what they would possible do to make this game worth the wait, I was disappointed (Disappointment is a complete under-statement) that they made the game look like a generic shooter where the character does a few, rather useless things that we don't find in most shooters. They might be a tad entertaining. But as a package - The game is a wreck. The visuals are dated and rather make the game look like Quake 4 (Which is IMHO one of the finest shooters ever made). The shooting mechanics are also pretty mediocre and offers no such thrill which we expected the most - Since its Duke Nukem we are talking about.
The levels are also pretty much senseless. Duke Nukem Manhattan had the same problem here (******-******* keycards...LOL) But still that game was a blast.
Anyhow I guess we can expect the sequel by 2037 which would surely have a bit more substance...LMAO!
I liked it personally as it reminds me of the old Duke Nukem titles.
Unfortunately people want quality of looks these days in games rather than quality in gameplay and humour. Dungeon Siege 3 I have been told is extremely short as people wanted something nice to look at, whereas old Dungeon Siege's where long but not really amazing in the graphics department.
If people played Duke Nukem at face value then they would enjoy it more.
I've heard some people comment that because of the long time between this game and Duke Nukem 3D we've grown up.
But looking back at DN3D, thats not the case.
I've played through DN3D again after DNF, and I enjoyed DN3D much more, with its dated graphics, Flat enemies (Seriously look at them from the side.lol), and basic sound, but the story and game play ****s all over DNF.
You even get a friggin Jetpack, and exploration of level, what better than looking for all the secret rooms for heath packs and ammo.
Man even a complete remake of DN3D leaving everything the same but the graphics would of been better than the crap they pumped out with DNF..
Seriously consoles have a lot to answer for, but you can't just blame them, the lazy rushed out game we see today is also the developers fault, trying now to cash in on the 12 year gap of Duke Nukem and the public out cry when the game was cancelled.
I've seen all the screen shots of the original sequel to DN3D and they look so much better than this crap.
I've given DNF a change and played it through twice (Bloody painful, I may add), and it still sucks.
Oh on another note, who remembers that DN3D had 4 story lines, now that's value for money.
I do remember duke nukem 3d, it was my favourite game when i was about 8 maybe was only cause i was 8 years old but that game took me about a month to complete just the 1st scenario took about a week where as this game 12 years i been waiting for it took me a little over 4 hours and wernt like i was rushing either.
I do seriously feel that the developers tried to do a bit to much it was kind of a strategy game that puzzles took 30-40 secs to work out combined with a doom (new doom not classic) feel imo should just removed puzzles made it just straight 1 dimensional shoot up 1 thing was really impressed with tho is 1 of the light bulbs hang from a wire when hit did move very realistically and the shadows and light change was done excellently and the actual geometry of where u hit it from went well ( i know lot people are thinking wtf is he on crack but trust me do you know how hard something like that is to do in opengl or direct x)
Talking about levels tho i also felt they should of made them a bit more open like duke 3d where u could go nearly every where felt very sort 3d platform u can only go 1 way there a few side rooms along the way but there no real chance getting lost i mean d3d had secret rooms every sometimes 7 or 8 in 1 level u had to press every thing on you way around to find um
Also remove some of the checkpoints i mean there no fear of death if when u die ur only 30 secs behind where u died seemed every time u walked thro a door pressed a button or killed anything you would have reached another checkpoint for example on on boss fights you would usually have a few normal enemies kill them checkpoint reached boss appears 40 secs later boss dead check point reached walk behind boss next level check point reach 3 check points in 2 mins.
On + side tho it did take me back a bit to my child hood and some of the humour in it is hard to explain it’s not funny as in lol but funny as in at least the developers are not just boring farts if that makes sense
as games go its not terrible i mean i did enjoy it and i will probs dig it out again and play it but i do feel that i expected a lot from it and it didn’t live up to my expectations playing duke 3d combined with fact was 12 years in making and i saw the early 2000 trailer which unless im mistaking showed duke driving boats with guns motor bikes cars space ships etc i was expect a lot more than a big 4x4 and forklift truck www.youtube.com/watch?v=iPX_y7wP_ko&feature=related < 2000 trailer i would actually like to give this a go 3d realms if u still got it even just source code send it to me please looks kewl
another early trailer www.youtube.com/watch?v=Fdllz6QbR88&feature=related
[Edited by Emps, 6/15/2011 9:02:02 PM]
the thing is peopel expect a top of the line graphic game with a story like CoD, mass effect or oblivion. and yeah compared to a big name game its a dissapointment.
however duke was and always is a simple by the by game that takes all of lifes problems and takes it way to far poking fun at itself in the process. duke was never ment to be taken seriously.
i payed to get a nice light game i did not have to think on and get some lols along the way and duke has more than delivered on that. multiplayer is alot more intese than i thought but i works for it just do no expect any serious multiplayer teams.
best way for me to think of it is with all the sonic games lately if someone remade one int he style of the old sidescroller run and jump even from other angles and added more to it i would know exactly what it is and respect what its doing. same thing with duke. duke is showing that the old retro games are not a thing of the past they are the core of any true gamer and really did define the golden age of games for a lack of a better term.
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