Witcher 2, The - Assassins of Kings Discussion
If you invest time in order to eliminate the malfunction, it would'nt be bad if you look for a few extra helping traineroptions and adding it in the fixed trainer, if this is not beyond the time frame.
> "UE Potiontime" or "Reset Potiontime" or "Freeze Potiontime"
> "One Hit Kill" or "Low Enemy Energy" or "High Demage/Hit"
(> "Increase/Decrease Target Energy"
> "Stealth Mode"
> "Night Vision" (same function like the potion "CAT" does)
> "Save Position"
> "Undo Teleport"
> "Speed" (Gerald runs faster)
I think, that are the most helpful extra Traineroptions for TW2. I'm looking forward.
Thanks a lot for your professionality!
Not to be a critic (lol), but isn´t your wishes very close to you asking for a charactereditor ? Well I guess I´m wrong, anyway I think it might spoil a bit of the gameexperince (?), however I´ll admit that I sometimes do miss a teleport function...
All that aside, I´m really looking forward to being able to carry
loads of unnecessary (hum...) things again.
PS. As regards the mod mentioned above, I did try one from The Witcher Nexus, but I couldn´t get it to work with the new patch
-Find this line:
max_weight mult="false" always_random="false" min="250" max="250"
-Change both # to desire maximum capacity and save file.
Given that this change is so easy, I propose the weight option be removed from future update trainer so people don't complain about the capacity reset after load and loss of some items.
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