Sims, The - Medieval Discussion
Trainer Tools and Resources
if they wanted to they would have put them in 1.1 trainer
Well, only if you patch. I tried the before and after the patch, pre-patch there are a lot less options... 3 I think when you shift click your sim. Two are debug tools and one is to set relationship.
Patching up to 1.1 adds a ton of new options with testingcheats.
There really are only a few options I wish they had that they don't. Quest meter, focus, etc... But the other options are nice
[Edited by poster55, 3/27/2011 2:06:14 AM]
its a console command setkp # to add/remove resource points.
it works fine on my unpatched game
That's not true, there is no XP option or lock Quest Performance option. Besides that, you can think of other options as well.
I don't know why they abandoned this title, it has never happened before. For the first time I feel like CH didn't deliver, and for the first time I am disappointed with their services.
I've just started a new game where I've set my focus (plus kingdom points) to full and my character level to its max. So far my game has gone without a hitch.
And a cheat for quest performance might be nice but my high focus gives it such a big boost that it usually fills the bar before I can complete all the tasks. Oh and this MIGHT work: DisableQuestPerformance. I've never really needed anything like that so I haven't bothered trying it yet.
Otherwise, I can teleport, force others to like me, remove moodlets, drag all my needs to full, increase my funds, modify traits, and who knows what else. I really don't think there's cause to be upset with CheatHappens when the game was shipped with so many possibilities.
[Edited by LujanD, 3/28/2011 12:27:20 PM]
* Up to 400 new and updated trainers monthly
* Manage and update trainers through one app
* Request which games get new trainers
* Priority support with any problem