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Your thoughts on DAO2 so far...
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to pocketnunu
    ELITE
    pocketnunu posted on Mar 14, 2011 7:53:31 AM - Report post
     
    Have to add another 2 cents here. I finished the game as a 2-handed warrior in about 44 hours, and was disappointed by the ending and the overall game. It's a good game, enjoyable, entertaining, but definitely not (in my opinion) *addictive* or great. I feel it suffered most from flat storytelling and flat characterization of companions. I would recommend this game to those who haven't played DAO and to those who thought DAO was meh.

    I certainly would not rate this as a 94 (PCGamer?) or even 8.5 (out of 10). More like 7.5. Even playing this game as it was meant to be played, as a new game, new "feel", and its new "improvements", I'd still give it 7.5, at best 8.0.

    Frankly, it didn't "feel" cohesive, all of a piece, even as a new game. As a game that is part of the Dragon Age franchise, it didn't feel "Dragon Age-y". DA2 did not "cohere" to DAO in the same way that the Elder Scrolls, Half Lifes or Fallouts cohere as a franchises. All those franchises were able to "improve" graphics, art style, gameplay, story, without losing their focus and themes.

    One of the best things in DA2, however, that no one has mentioned yet, is the day-night cycle, that you can chose at will. No more doing other quests or "resting" to make up for hours or days. Dear Bioware, please keep this in future games. Thank you.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Xcuphra
    ELITE
    Xcuphra posted on Mar 14, 2011 10:03:40 AM - Report post
     
    6/10

    Makes me want to play the first game again, for the 6th time instead of finishing this one.

    The second game is not even close to the first. The only thing that is remotely better, maybe.. Is the fast-paced combat.

    Characters, though well voice-acted, pales in comparison to Morrigan and Alistair. Quests are uninteresting and I think there is only used 3 different types of dungeon-maps that they have copied for all the zillion side-quests.. Just like the "memorable" side quests in Mass Effect 1.

    Then again, it's still a Dragon Age-game, and it will be a a few months before a better game is released.
  • Send a message to NocturnX
    INACTIVE
    NocturnX posted on Mar 14, 2011 1:23:34 PM - Report post
     
    The story is too linear for a RPG especially since the first Dragon Age was far from linear. Your choices barely effect the game at all. All the maps look the same and I don't like the way the skill tree is set up. And before someone says yet again that it's not a true sequel "I KNOW THAT" and has nothing to do with my points. And it still doesn't change the fact that it IS supposed a Dragon Age game (hence the title) meaning that it IS associated to the other game.

    [Edited by NocturnX, 3/14/2011 1:24:46 PM]
     
  • Send a message to tommy6860
    INACTIVE
    tommy6860 posted on Mar 14, 2011 2:38:18 PM - Report post
     
    @DABhand;

    I'm not going to quote you altogether,, but it was a big surprise to many in the industry, that over the past two fiscal years, PC gaming had huge gains, especially in 2010. It even, by percentages of course, beat out the console sales. PC gaming isn't going away, though it isn't what it used to be for sure. Consoles have always sold more than PC games since the days of NES, that's a fact, if going by actual purchases.

    Individual game sales are actually higher than they have ever been for PC, but only a few scant sources reports on this as MS and Sony release their data to NPC and various other reporting groups for their platforms. PC games have now been sold through various methods and it is interesting that it isn't listed as as much. It is known that, for example DA:O sold well over a million on PC, or that on release, ME2 sold more than a million its first month on PC, that's serious money.

    As long as the market will allow for profits, PC gaming is going to be around and in force. Go look at Nvidia's and ATI sales number over the years and you'll see an increase. Those increases are not simply due to them releasing hardware as fast as possible because there are those who "just have to have it". It is because the gaming market is still there and has started growing again as the gamers are also buying again. I can barely remember when in this latest gen of vid cards, that they were so hard to get when first let out into the market. Last time I saw that happen like this was about 7 years ago.

    Finally, PC gaming is not only the better platform, it is also the biggest market for gaming period, as there are more than 5 to 1 PCs in use than there are consoles total. PC gaming isn't just about RPGs or shooters. Indie games (Torchlight, Amnesia: TDD, etc) are selling bigger thane ver. Though I never play them, the casual market on PC is so huge that it make the console market pale in comparison (note that over 200mil people play Farmville, that's where the real money is). On a side note, I absolutely love console gaming, it has just gotten stale the past years as everything now wants to be Modern Warfare and everybody is copying the success. The games you gave as an examples, never work well on PCs. I cannot see Bayonetta, which I absolutely loved, on a rig, it is too hard so using those games as analogies will skew your facts. Throw in Modern Warfare and shooters that play on rigs, and you'll get a different viewpoint, than listing those that work on console more than they would on PC..

    But Halo was on PC by the way.
     
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to Blazewamp
    ELITE
    Blazewamp posted on Mar 14, 2011 2:52:29 PM - Report post
     
    as far as people saying ending is not good. ive not played a story driven game in ages where the devs might as well put a Gaint fecking ? at the end. though i know why its so they can bring out DLC and expantions ... and am ok with that
  • Current rank: 3.5 Stars. Next Rank at 8000 Posts.
    Send a message to DABhand
    PHAT CAT
    DABhand posted on Mar 14, 2011 3:09:26 PM - Report post
     
    @tommy6860

    A Halo was on the PC after it was released on console, due to the poor sales of Halo on the PC they kept it console exclusive.

    Yes like I have said before there has been an increase in sales, but even 20% for a low number of income is not that great. And its due to the fact that most of the sales for the PC last year came from Digital distribution and where the games were on sale, like Steam's big christmas sale they had when titles were going for $5 etc.

    Now even though digital distribution may be the choice today, if the people behind Steam found it necessary to sell games cheaply to make a quick buck that shows its not that great
    Oh and Don't forget some tuts on ASM and defeating DMA

    Clicky Here for them
  • Current rank: 4.5 Stars. Next Rank at 20.000 Posts.
    Send a message to ServiusTheBear
    AUTHOR
    ServiusTheBear posted on Mar 14, 2011 3:11:48 PM - Report post
     
    SHUDDERS! Never Halo never touched PC no! Dont raise those bad memories

    Rocks back and forth in the corner thinking of a happy place.

    [Edited by ServiusTheBear, 3/14/2011 3:12:32 PM]
    CH Moderator From 16.12.2018 to 24.12.2021
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  • Tier 7
    Send a message to MasterChief
    TIER 7
    MasterChief posted on Mar 14, 2011 3:29:25 PM - Report post
     
    As I loved the first game DAO and somehow even the add on I also preordered DAII.

    Well so far this was a absolute waste of money! The first one was a blast with it's well developed story which draged one into the game. This one is lame from the beginning. Even the compaignions are not that interesting is in the first one.

    Therefore I think if you don't know the first one its quite ok but knowing the first part this game isn't worth the money!

    Graphic is bad - the same as the first one but there the story made it. Stupid quests and lame main story.
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