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force lock 100% succes?
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    ServiusTheBear posted on Oct 23, 2010 11:37:28 AM - Report post
     
    hehe really its not that hard. I memorised the locations on the lock at all levels hehe
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    Sthamper posted on Oct 23, 2010 11:57:49 AM - Report post
     
    100% lock works fine.
    You could also use the kill command for faster results.
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    ServiusTheBear posted on Oct 23, 2010 12:09:37 PM - Report post
     
    quote:
    originally posted by Sthamper

    100% lock works fine.
    You could also use the kill command for faster results.

    But that mean typing lol

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    dust942 posted on Oct 28, 2010 7:50:19 AM - Report post
     
    Bind the keys! for info go to nexus new vegas :P
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    ServiusTheBear posted on Oct 28, 2010 9:46:35 AM - Report post
     
    quote:
    originally posted by dust942

    Bind the keys! for info go to nexus new vegas :P

    I was joking with my above comment. No way am I using console codes just to unlock something. I prefer the fiddling with the lock

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    Borg_Overmind posted on Oct 31, 2010 1:08:52 AM - Report post
     
    fLockSkillBase will actually set the lock skill to 100, but will not set all locks to 100% probability because that % is given by your skill*modifier. The modifier is different for each lock.
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    intoxicated posted on Nov 01, 2010 3:08:48 PM - Report post
     
    quote:
    originally posted by Borg_Overmind

    fLockSkillBase will actually set the lock skill to 100, but will not set all locks to 100% probability because that % is given by your skill*modifier. The modifier is different for each lock.

    strange, each lock i come across has 100% force on it with the console command, from very easy to very hard, and trust me, i've come across a LOT of locks

    its alot of typing yes, just put it in a .txt file placed at the fnv directory, then open console and type "bat 1" if its named 1.txt like mine is

    [Edited by intoxicated, 11/1/2010 3:09:49 PM]

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    ServiusTheBear posted on Nov 02, 2010 10:20:53 AM - Report post
     
    quote:
    originally posted by intoxicated

    quote:
    originally posted by Borg_Overmind

    fLockSkillBase will actually set the lock skill to 100, but will not set all locks to 100% probability because that % is given by your skill*modifier. The modifier is different for each lock.

    strange, each lock i come across has 100% force on it with the console command, from very easy to very hard, and trust me, i've come across a LOT of locks

    its alot of typing yes, just put it in a .txt file placed at the fnv directory, then open console and type "bat 1" if its named 1.txt like mine is

    [Edited by intoxicated, 11/1/2010 3:09:49 PM]

    lol

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