Aurora Features Requests Discussion

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  Aurora Release 3.0.13.0 (Main Channel)


  • Tier 7
    Send a message to PWizard
    TIER 7
    PWizard posted on May 06, 2026 5:06:05 AM
     


    If trouble with auto-update, download manually. There is also a new INSTALLABLE version of AurorAI at Link

    Changelog 3.0.13.0
    -----------------------------------------------------------------------------------------

    General:
    - CHANGED: The in-game overlay's font-size slider now goes up to 60 (previously capped at 30). The old maximum was hard to read when playing on a TV from the couch.
    - FIXED: The home page AI search could reply "no trainer available" for a game that does have one - typically when the query matched multiple entries in the catalog (e.g. "Resident Evil 2" matches both the 1998 original and the 2019 remake).
    - FIXED: The Settings → Mobile App "Auto-connect on start" toggle did nothing.
    - FIXED: The Settings page search could get stuck on stale results.
    - FIXED: On Logitech, Razer, Roccat and Wooting RGB keyboards, the unused-key color you pick under Settings → RGB Keyboard wasn't being applied - trainer hotkeys lit up correctly but every other key stayed dark. Your chosen color is now honored on all four vendors.
    - FIXED: The favorite trainers list in the sidebar ignored the font size and UI density settings. It now scales with both.
    - FIXED: On some PCs the "Browse" buttons in the trainer settings (game path, savegame location) could silently do nothing when a third-party shell extension was interfering with Windows' file picker. Aurora now shows a clear error so you can paste the path into the field instead.
    - FIXED: The in-game overlay could render nearly invisible in some SDR games (e.g. titles using DLSS Frame Generation). The overlay now only applies HDR color encoding when the game has actually switched the display into HDR.

    Trainers:
    - NEW: Plenty alternative trainer page styles to choose from, under Settings → Trainers → "Trainer page style (experimental)". Classic stays the default; the picker now also offers:
    • Console - a single-page command-deck layout with a radial reactor that lights up as cheats engage (and brightens into "OVERDRIVE" when every cheat is active), channel-strip cheat rows with glowing LEDs and monospace hotkey pills.
    • Atelier - an editorial codex layout with parchment surfaces, refined serif typography, ornamental section breaks, and a wax-seal status piece that "stamps" onto the page when the trainer attaches to your game.
    • Schematic - an engineer's blueprint where each cheat is a circuit-diagram component on graph paper, a horizontal voltage rail tracks how many cheats are engaged, and closing the main switch energizes the bus.
    • Tape Deck - a skeuomorphic mixing console with a top "screen" panel hosting a VU meter and a bottom rack of vertical fader channel strips per cheat.
    • Constellation - a star-map where cheats are stars positioned by group around a central celestial orb that morphs from cloud to sun to supernova as engagement rises.
    • Pinboard - an investigative cork board with hand-pinned index cards on a 2D canvas, yarn linking same-group cards, and a swing-arm desk lamp whose pull-chain ignites the trainer.
    • Cyberdeck - a cyberpunk netrunner deck where cheats are hex tiles on a tessellated honeycomb canvas backed by a synthwave horizon with a perspective grid floor; group "subnets" are outlined by neon rings, and a central rotating wireframe Mainframe activates the trainer with light pulses traveling from active hexes to it.
    • Aquarium - a glass-tank cross-section where cheats are creatures (anemones, octopi, jellyfish) drifting in horizontal water-depth bands grouped by category. A hanging diving lantern lights the tank when the trainer attaches; bubbles rise from active creatures.
    • Greenhouse - a Victorian-greenhouse cross-section where cheats are potted plants on tiered wooden shelves (one shelf per group). Each plant blooms when its cheat fires, bees drift toward active blooms, and the trainer ignites by pouring a hanging brass watering can. Editor cheats are terrariums with a glowing crystal whose color shifts with the value.
    • Apollo - a 1960s NASA mission-control panel face. Cheats are physical control affordances: chunky toggle switches that flip on activation, brass-bezel knobs that rotate, and editor cheats become brass-bezel gauges with a needle that swings to the value. Each group lives in its own riveted aluminum sub-panel. The trainer ignites by pulling a big red-handle launch lever at the top - a row of indicator lamps along the bottom of the panel sequences amber while activating, then holds steady ready-green when lit.
    • Origami - a Japanese papercraft workshop. Cheats are folded paper figures (cranes, lotuses, frogs, fortune-tellers) placed on tatami mats, one mat per group, with each figure sitting at a slight organic rotation. Activating a cheat unfolds-and-refolds its paper figure; editor cheats are fortune-tellers whose value is etched on the inside of the flaps and only legible while frozen. The trainer ignites by tapping a hanging origami crane at the top - it briefly unfolds into a flat sheet, then refolds and rises into "flight" with wing flap. A warm paper lantern brightens at the top-left when lit and cherry petals drift down through the warm sunlit-floor scene.
    • Cathedral - a gothic stained-glass rose window. Cheats are wedges in concentric rings (one ring per group), each painted in its group's saturated stained-glass color, with hand-carved stone tracery framing the window and flagstone-floor cathedral walls behind. The trainer ignites by pulling a brass organ stop at the bottom; activated wedges illuminate with inner flicker, and their colors cast as light shafts that pool on the stone floor below. Hover any wedge to see its rite name in a parchment hint strip above the organ.
    • Many more...
    All views share the same data and the same activation flow; switching between them is purely cosmetic.
    - NEW: The Readme tab now has an "Open in external editor" button, available in every trainer view.
    - FIXED: Opening a cheat's customization flyout containing a value-box modifier (e.g. amount or multiplier inputs) could surface a "Could not convert '??'" binding error when the flyout was opened before the trainer had read the live value from the game.
    - FIXED: The game cover and tab icon on the trainer page were sometimes missing or wrong while showing correctly on the home page. The trainer page now matches the home page.
    Chris O'Rorke ([email protected])
    Founder/CEO: Cheat Happens.com
    Dingo WebWorks, LLC
    One Bad-Ass MF
    ------------------
    Visit AidaSkins.com for custom AIDA64 SensorPanel skins and themes.
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