Zero Parades: For Dead Spies Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Zero Parades: For Dead Spies Trainer is now available for version 23664893 and supports STEAM. Our Zero Parades: For Dead Spies message board is available to provide feedback on our trainers or cheats.
Zero Parades: For Dead Spies Trainer
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  Zero Parades: For Dead Spies Trainer
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    Send a message to Karlminion
    TIER 7
    Karlminion posted on May 22, 2026 10:53:36 AM
     
    quote:
    originally posted by -DEViL-

    quote:
    originally posted by Karlminion

    I submitted a request for a new option for this trainer (Max Faculty Points) and it was denied, and I'm not challenging that, but the reasoning was vague. One of the reasons listed was that I didn't include a savegame file, but that was impossible because the cheat would have applied at character creation, before a savegame could even be created.

    So, what went wrong? Did I word the request badly? Did I screw something else up? Any light on the matter would be appreciated.

    This is not an easy game to work with, I spent +2 hours to get the current trainer done.

    [Edited by -DEViL-, 5/22/2026 5:00:07 AM]

    Okay, I thought maybe I had phrased my request wrong or something. Thank you for clarifying.

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    Send a message to Karlminion
    TIER 7
    Karlminion posted on May 22, 2026 10:54:23 AM
     
    quote:
    originally posted by Mr BLACKJAK

    quote:
    originally posted by Karlminion

    I submitted a request for a new option for this trainer (Max Faculty Points) and it was denied, and I'm not challenging that, but the reasoning was vague. One of the reasons listed was that I didn't include a savegame file, but that was impossible because the cheat would have applied at character creation, before a savegame could even be created.

    So, what went wrong? Did I word the request badly? Did I screw something else up? Any light on the matter would be appreciated.

    I worked on it with CH's Aurora AI. So, first of all, trying to add points manually doesn't work well, because the max points you can spend is capped at 4. If you try to add more, the game doesn't behave correctly, and the game screen freezes and becomes unresponsive — you'll have to force-close the game manually or through Steam.

    The right way is not to modify the amount of skill points, but the value of one of the main skills (min 1, max 5). I changed the first main skill, "Faculty of Action", and found the address of that value. Once you freeze it, you can then remove points from that skill, which gives you extra points back to spend (still capped at 4 at a time). You can spend those extra points on the two other main skills, "Faculty of Relation" and "Faculty of Intellect". Once everything is maxed out (or set to whatever value you want), you change the value of your first main skill — still frozen — to match your remaining points.

    To use the AI: start the trainer and the game, then activate the trainer. In game, press CTRL + ALT + C to open the CH overlay window, then choose "AI Assistant".

    Interesting, I'll give that a shot, thank you for experimenting!

  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Irgendwer56
    VETERAN
    Irgendwer56 posted on May 26, 2026 6:34:47 AM
     
    Thank you so much for the new skiillpointoption. Thats what I had been hoping for. And it was fast
  • Tier 7
    Send a message to germanwolf
    TIER 7
    germanwolf posted on May 28, 2026 12:51:17 PM
     
    I can't get the experience modifier to work with a new value. I want to change it from 9 to a higher number, but it doesn't register in game. I've tried changing the value before activating it, changing it afterwards and every other permutation I can think of. Am I doing something wrong, or can it just not be changed from the default 9 multiplier?
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to darkestwish
    ELITE
    darkestwish posted on May 28, 2026 4:49:36 PM
     
    I can't get the XP modifier to work at all, default 9x or not.
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    Send a message to Mr BLACKJAK
    ELITE
    Mr BLACKJAK posted on May 29, 2026 6:49:25 AM
     
    Hi and thank you very much for the new options. 😍
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    Send a message to Mr BLACKJAK
    ELITE
    Mr BLACKJAK posted on May 30, 2026 12:00:30 AM
     
    quote:
    originally posted by germanwolf

    I can't get the experience modifier to work with a new value. I want to change it from 9 to a higher number, but it doesn't register in game. I've tried changing the value before activating it, changing it afterwards and every other permutation I can think of. Am I doing something wrong, or can it just not be changed from the default 9 multiplier?

    Hi.

    I have also tried to use this useful option, but I don't see any effect in the game. I also tried to check the value of experience to change it with Aurora AI, but it can't find the correct one for now.

    Furthermore, I have noticed that the game has been updated because the version of the trainer is 23320804 HF2 and the version of my game is VI.36966.K02.
    I have sent an update alert for the game too.

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    Send a message to Mr BLACKJAK
    ELITE
    Mr BLACKJAK posted on Jun 03, 2026 9:18:13 AM
     
    Hi!
    Thank you very much for the update and the new option. All works perfectly now! 😍
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