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  FRONT MISSION 3: Remake Trainer
  • Trainer Maker
    Send a message to -DEViL-
    TRAINER MAKER
    -DEViL- posted on Feb 04, 2026 3:20:44 AM
     
    quote:
    originally posted by CJ

    quote:
    originally posted by -DEViL-

    quote:
    originally posted by CJ

    Trying again, Mods please remove the above post

    Located at
    C:\Users\XXXX\AppData\LocalLow\MegaPixel Studio S_A_



    I would like to add that i modified the credits before having access to the shop. If you go to your mech info screen it also shows how many credits/gold you have, I used that info to change it before having access to the shop.

    [Edited by CJ, 2/2/2026 8:14:19 PM]

    Thanks for the save, added money editor.

    No problem, glad it worked lol.

    Probably get yelled at for asking, but if you made the Health and AP options during the tutorial is it possible for them to work differently in the main story? Only asking because the Health options seems kinda iffy BUT i have seen it working here and there, and I cant tell if the AP option works or not lol

    Up to you if you want to double check it though, not an actual request.

    Thanks again

    I didn't test beyond the tutorial but they should work fine for the rest of the game because of how I made them, I don't have time to double check but will do when I receive more complaints but then again I need save games.

  • Tier 7
    Send a message to CJ
    TIER 7
    CJ posted on Feb 04, 2026 5:40:26 AM
     
    Got a bit further than before so here it is if you need it. Sall good, no rush, i am kinda curious about the AP though, with the Health you can see it regenerate but i dont think it works the same way for every character so its still possible to have parts be destroyed. For the AP i havent seen a visual indication of it restoring, i dont think so anyway? But i could be wrong

    Pilot Health has also been kinda iffy

    The ammo has been working with no issues though, thats kind of a big deal for the ammo types that arent infinite by design so its been extremely useful.

    But yeah, just providing feedback
    FILE ATTACHED
  • Trainer Maker
    Send a message to -DEViL-
    TRAINER MAKER
    -DEViL- posted on Feb 04, 2026 7:00:59 AM
     
    quote:
    originally posted by CJ

    Got a bit further than before so here it is if you need it. Sall good, no rush, i am kinda curious about the AP though, with the Health you can see it regenerate but i dont think it works the same way for every character so its still possible to have parts be destroyed. For the AP i havent seen a visual indication of it restoring, i dont think so anyway? But i could be wrong

    Pilot Health has also been kinda iffy

    The ammo has been working with no issues though, thats kind of a big deal for the ammo types that arent infinite by design so its been extremely useful.

    But yeah, just providing feedback

    Sounds like a broken dumpster fire coding issue and games like this one cannot have a proper trainer like ever, I'll check it out later when I got time, do these options work or they just don't work for some of the characters or not at all? it could be also scripted death.

  • Tier 7
    Send a message to CJ
    TIER 7
    CJ posted on Feb 04, 2026 7:57:00 AM
     
    Nah, to my knowledge this game doesnt have scripted deaths as far as player controlled units go of which you can only have a max of up to 4 on any given map, though you do have access to more than those 4 as the game progresses, but only 4 units that you control can participate, the recent save file has 2 or 3 more characters to choose from for battles.

    The Mech Health is hard to explain, but more or less it works better on certain units Or positions in certain situations than others, so it Does work in 1 form or another for 1 unit or another, just not consistently. Tick or Active unit related maybe? dunno

    I dont think i've seen Pilot Health work as intended, but its less of a concern compared to Mech Health and AP.

    So far the only option that works 100% for all player units is Ammo, which helps a lot by itself.

    And yeah, once i saw the game was made with Unity i suspected it may be problematic to Train for so I think we will take what we can get lol

    I'll do some more testing and see if there is a pattern so take your time, not in any rush.

    Correction, AP does appear to be working normally, just not in the typical way you would expect.
    mmm... on second thought dont worry about it, since they work more often than not no need to modify things,

    [Edited by CJ, 2/4/2026 8:39:18 AM]
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