I am so agree with @benduhova... instead of able to play as many spaces marines units, we only can play just as captain of UltramarineAlso the finishing moves are so repetitive and the final boss battle lack of many oomph The story also is so so too... after doing that for the 123 times, its not so cool & fun anymore They should have allow us to choose to become loyal space marine or corrupt chaos SM then have its own story for each choice, its add more replay value too Considering this game came out after GoW & Darksiders & many more similar games... surely u need to bolster the game to have edge in stiff competition, and if u want to create it for the W40K fans then why limited it to just Space Marines & Ultramarine campaign too ? why not giving Blood Angels, Dark Angels, Raven Guard, Iron Fist, etc then ? Heck, even No More Heroes or Mad World in Wii feels way more brutal & savage & more daring to show cooler bloodier moves than this...they should add more cool finishing moves like that in this game, its more fun & more suitable too since SM world is a very bloody dark grimm world I rate this game at most at 7, no more... this game is way too decent & I believe, Relic should make another exp for DoW2 to add Tau + Necrons + Dark Eldar + Daemonhunter instead wasting their limited budget for many so so projects like Space Marines or W40k Online, bah... [Edited by kaizer88, 10/7/2011 11:02:48 PM]
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