Kingdoms of Amalur: Reckoning Review - Cheat Happens Member Comments
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 sirchet
 
Current rank: 1.5 Stars. Next Rank at 500 Posts.
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User # 86828
posted: 3/11/2012 12:44:13 PM - Report Post               edit post

Thanks for another good and honest review.

I have to agree with you on many of your statements, except that I am a fond follower of Skyrim.

I use this game as a break from serious RPG'ing, you know ... when I just want to run around and kill stuff.

What you did leave out is IMO a distinct feeling that this game was actually made for a console and then later brought over to the PC in order to gain a larger marketing base.

 
 infinite_gamer
 
Current rank: 2 Stars. Next Rank at 1000 Posts.
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User # 510840
posted: 3/11/2012 11:24:54 PM - Report Post               edit post

Well,this is a better review than Adam Sessler gave it.

 
 DABhand
 
Current rank: 3.5 Stars. Next Rank at 8000 Posts.
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User # 157287
posted: 3/12/2012 10:32:46 AM - Report Post               edit post

I would like to point out the game wasn't made originally for the console in mind, this is the way games are these days, ok it seems to be more console friendly but it is only the look and feel...

Even Skyrim had the same feel as the console versions, so sirchet are you going to say Skyrim was also designed for consoles first?

 
 kain_boa
 
Current rank: 1 Star. Next Rank at 100 Posts.
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User # 243188
posted: 3/13/2012 5:20:18 AM - Report Post            I rate this game   edit post

an impressive combat system?

Sure, if you call button mashing and a slight hint of timing for an impressive combat system.

While I don't agree with his opinion on the "impressive" combat system, I do agree that Amalur is a fairly decent game, though for me it was the story and the lore that drew me in, the Fae and their mannerisms just captivated me, and drew me through the quest line, trying to learn more about them and their world.

But just as the OP mentioned, the various quests are fairly generic, and the enemies quickly become the same with different colour schemes, so it's just a matter of getting through them as fast as possible, so you can get to the interesting bits.

 
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