The Long Dark Trainer by cheathappens.com Activating this trainer ------------------------- Press F1 at main menu. Listen for 'Trainer Activated'. Press desired hotkey. All hotkeys can be changed on the trainer. Trainer Options ------------------------- NumPad1: Infinite Item Durability NumPad2: Invulnerable NumPad3: Freeze Stamina NumPad4: Refill Thirst NumPad5: Refill Hunger NumPad6: Change Max Carry Capacity By 500 NumPad7: Refill Rested Editor Options ------------------------- Hunger: Current Reserve Calories Hunger: Calories Eaten Today Hunger: Reserve Calories Accumulator Hunger: Slightly Hungry Calorie Threshold Hunger: Hungry Calorie Threshold Hunger: Very Hungry Calorie Threshold Hunger: Starving Calorie Threshold Hunger: Min Seconds Between Voice Over Variations Hunger: Time To Display Calories When Changed Hunger: Time To Display Hunger When Changed Hunger: Hours Starving Before Fatigue Penalty Hunger: Fatigue Penalty Per Hour Increase Hunger: Fatigue Penalty Per Hour Decrease Hunger: Max Fatigue Penalty Hunger: Hunger Starts At Calories Hunger: Max Reserve Calories Hunger: Max Deficit Calories Hunger: Starting Reserve Calories Hunger: Calorie Burn Per Hour Sleeping Hunger: Calorie Burn Per Hour Standing Hunger: Calorie Burn Per Hour Walking Hunger: Calorie Burn Per Hour Striding Hunger: Calorie Burn Per Hour Sprinting Hunger: Calorie Burn Per Hour Breaking Down Hunger: Calorie Burn Per Hour Building Snow Shelter Hunger: Calorie Burn Per Hour Repairing Snow Shelter Hunger: Calorie Burn Per Hour Dismantling Snow Shelter Hunger: Calorie Burn Per Hour Harvesting Carcass Hunger: Calorie Burn Per Hour Climbing Hunger: Current Calorie Burn Per Hour Hunger: Hunger Level For Previous Voice Over Hunger: Num Seconds Since Last Voice Over Hunger: Calories To Add Over Time Hunger: Calories Left To Add Hunger: Calroies To Add Over Time Duration Hunger: Time Disable Calories On HUD Hunger: Time Disable Hunger On HUD Hunger: Hunger Level Last Status Change Hunger: Num Hours Starving Hunger: Fatigue Penalty Hunger: Starving In Log Hunger: Start Has Been Called Thirst: Thirst Quenched Per Liter Thirst: Current Thirst Thirst: Max Thirst Thirst: Thirst Increase Per Day Thirst: Thirst Increase Per Day When Resting Thirst: Slightly Thirsty Threshold Thirst: Thirsty Threshold Thirst: Very Thirsty Threshold Thirst: Dehydrated Threshold Thirst: Min Seconds Between Voice Over Variations Thirst: Time To Display Thirst When Changed Thirst: Thirst Level For Previous Voice Over Thirst: Num Seconds Since Last Voice Over Thirst: Time Disable Thirst On HUD Thirst: Thirst Level Last Status Change Thirst: Dehydrated In Log Thirst: Liters To Drink Over Time Thirst: Liters Left To Drink Thirst: Liters To Drink Over Time Duration Thirst: Start Has Been Called Weather: Indoor Temperature Celsius Weather: High Temp Min Celsius Weather: High Temp Max Celsius Weather: Low Temp Min Celsius Weather: Low Temp Max Celsius Weather: Blizzard Degrees Drop Weather: Blizzard Degrees Change Per Second Weather: Hour Warming Begins Weather: Hour Cooling Begins Weather: Max Air Temperature Weather: Aurora Activation Window Start Weather: Aurora Activation Window End Weather: Aurora Early Window Probability Weather: Aurora Late Window Probability Weather: Degrees Per Second Change Low Weather: Degrees Per Second Change Medium Weather: Degrees Per Second Change High Weather: Time To Display Temp When Changed Weather: Min Wind Speed For Blowing Snow Weather: Blowing Snow Transition Seconds Weather: Clothing Damage Per Hour In Blizzard Weather: Falling Snow Enforce Lifetime Limit Weather: Time Sheltered To Display Message Weather: Skybox Horizon Adjust Weather: Min Air Temperature Weather: Falling Snow Preset Blend Weather: Blowing Snow Rotation Weather: Blowing Snow Alpha Multiplier Weather: Warmed Weather State Weather: Current Weather Stage Weather: Is Indoors Weather: Current Temperature Weather: Current Temperature Without Heat Sources Weather: Current Wind Chill Weather: Temp High Weather: Temp Low Weather: Generate New Temp High Weather: Generate New Temp Low Weather: Artifical Temp Increase Weather: Prev Body Temp Weather: Next Temp Check Time Weather: Last Degree Change Per Second Causing Message Weather: Current Blizzard Degrees Drop Weather: Update Count Weather: Warm Weather Particle Emitters In Late Update Weather: Last Temperature Sent To Wise Weather: Time Sheltered Weather: Played Wind Clothing Loop Weather: Locked Air Temperature Weather: Start Has Been Called Willpower: Time Remaining Seconds Willpower: Condition Bonus Per Second Willpower: Condition Bonus Cap Willpower: Condition Damage Scale Willpower: Start Has Been Called Time Of Day: Debug Time Speedup Counter Time Of Day: Start Time Hour Time Of Day: Start Time Minutes Time Of Day: Day Duration In Minutes Time Of Day: Night Duration In Minutes Time Of Day: Dawn Stinger Hour Start Time Of Day: Dawn Stinger Minutes Start Time Of Day: Night Stinger Hour Start Time Of Day: Night Stinger Minutes Start Time Of Day: Dawn Voice Over Delay Seconds Time Of Day: Night Voice Over Delay Seconds Time Of Day: Day Length Scale Time Of Day: Day Length Scale Debug Time Of Day: Default Vignette Intensity Time Of Day: Default Vignette Blur Time Of Day: Default Vignette Blur Spread Time Of Day: Day Last Dawn Stinger Audio Played Time Of Day: Day Last Night Stinger Audio Played Time Of Day: Day Last Dawn Voice Over Played Time Of Day: Day Last Night Voice Over Played Time Of Day: Time To Play Next Voice Over Time Of Day: Days Survived Last Frame Time Of Day: Was Night Last Frame Time Of Day: Skip Update Count Time Of Day: Last Hour Sent To Wise Time Of Day: Start Has Been Called Time Of Day: Weather Initialized For Scene Time Of Day: Is Time Lapse Active Counter Skills: Fire Starting Skill Skills: Repair Skill Skills: Clean Skill Skills: Sharpen Skill Skills: Crafting Skill Fatigue: Heavy Breathing After Running For Seconds Fatigue: Heavy Breathing After Climbing For Seconds Fatigue: Heavy Breathing After Rope Climb Seconds Fatigue: Pause Breathing After Grunt Min Fatigue: Pause Breathing After Grunt Max Fatigue: Suppress VOAfter Rope Exertion Seconds Fatigue: Rope Clim Stamina For Heavy BreathingLight Fatigue: Rope Clim Stamina For Heavy BreathingMedium Fatigue: Rope Clim Stamina For Heavy BreathingHeavy Fatigue: Min Hold Time In State Fatigue: Heavy Breathing State Fatigue: Seconds Continuous Climbing Slope Fatigue: Seconds Continuous Running Fatigue: Seconds Continuous Moving Fatigue: Seconds Continuous Rope Climb Fatigue: Seconds Heavy Breathing Elapsed Fatigue: Suppress Catch Breath Audio Fatigue: Seconds No Heavy Breathing Elapsed Fatigue: Suppress Heavy Breathing Fatigue: Stamina Level For Recovery Fatigue: Stamina Was Below Level For Recovery Fatigue: Prevent Heavy Breathing After Voicefor Seconds Fatigue: Rope Activity Speech Suppression Time Fatigue: Last Breath Level RTPCSent Fatigue: Current Fatigue Burn Per Hour Fatigue: Current Fatigue Fatigue: Max Fatigue Fatigue: Fatigue Increase Per Hour Standing Fatigue: Fatigue Increase Per Hour Walking Fatigue: Fatigue Increase Per Hour Striding Fatigue: Fatigue Increase Per Hour Sprinting Min Fatigue: Fatigue Increase Per Hour Sprinting Max Fatigue: Seconds Sprinting For Max Fatigue Increase Fatigue: Full Back Pack Scale Factor Fatigue: Rested Threshold Fatigue: Slightly Tired Threshold Fatigue: Tired Threshold Fatigue: Very Tired Threshold Fatigue: Exhausted Threshold Fatigue: Min Seconds Between Voice Over Variations Fatigue: Time To Display Fatigue When Changed Fatigue: Fatigue Level For Previous Voice Over Fatigue: Num Seconds Since Last Voice Over Fatigue: Time Disable Fatigue On HUD Fatigue: Fatigue Level Last Status Change Fatigue: Exhausted In Log Fatigue: Start Has Been Called Encumber: Max Carry Capacity KG Encumber: Max Carry Capacity When Exhausted KG Encumber: Reduce Carry Capacity At Fatigue Encumber: No Sprint Carry Capacity KG Encumber: No Stride Carry Capacity KG Encumber: No Walk Carry Capacity KG Encumber: Hourly Calorie Burn Per KG Encumber: Encumber Low Threshold KG Encumber: Encumber Med Threshold KG Encumber: Encumber High Threshold KG Encumber: Min Seconds Between Voice Over Variations Encumber: Ecumber Level For Previous Voice Over Encumber: Num Seconds Since Last Voice Over Encumber: Gear Weight KG Encumber: Encumbered In Log Encumber: Start Has Been Called Condition: Current HP Condition: Max HP Condition: Critical HP Condition: Time To Display Condition When Changed Condition: Time To Display Condition Delta Condition: HPIncrease Per Day While Healthy Condition: HPDecrease Per Day From Starving Condition: HPDecrease Per Day From Dehydration Condition: HPDecrease Per Day From Exhaustion Condition: HPDecrease Per Day From Freezing Condition: Slightly Injured Threshold Condition: Injured Threshold Condition: Very Injured Threshold Condition: Near Death Threshold Condition: Heartbeat Threshold Condition: Min Seconds Between Voice Over Variations Condition: Min Seconds Between Voice Over Variations While Bleeding Condition: HPTo Start Blur Condition: HPFor Max Blur Condition: Blur Start Val Condition: Blur Max Val Condition: Ear Ringing Length Indoors Condition: Ear Ringing Delay Condition: Ear Ringing Fade In Time Condition: Ear Ringing Muffle Delay Condition: Ear Ringing Muffle Fade In Time Condition: Sound Muffling Max Value Condition: Never Die Condition: Invulnerable Condition: Override Blur Level Condition: Condition Blur Noise Step Min Condition: Condition Blur Noise Step Max Condition: Condition Blur Min Offset Range Condition: Condition Blur Max Offset Range Condition: Condition Min Screen Fade Amount Condition: Condition Max Screen Fade Amount Condition: Condition Blur 2Min Condition: Condition Blur 2Max Condition: Stagger Noise Step Min Condition: Stagger Noise Step Max Condition: Stagger Forward Condition: Stagger Side Condition: Stagger Roll Condition: Stagger Forward Motion Frac Condition: Stagger Side Motion Frac Condition: Stagger Roll Motion Frac Condition: Resting Pitch Min Condition: Resting Pitch Max Condition: Resting Roll Min Condition: Resting Roll Max Condition: Max Velocity For Speed Frac Calc Condition: Stagger Force Scalar Condition: Condition Blur Noise Pos Condition: Stagger Noise Pos Condition: Base Pitch Condition: Base Roll Condition: Resting Roll Direction Condition: Condition Level For Previous Voice Over Condition: Num Seconds Since Last Voice Over Condition: Time Disable Condition On HUD Condition: Health Delta Condition: Time Stop Display Health Delta Condition: Cause Of Death Condition: Sleeping When Killed Condition: Heartbeat Audio Id Condition: Ear Ringing Audio Id Condition: Ear Ringing Audio Param Condition: Time To Delay Ear Ringing Condition: Time To Fade Ear Ringing Condition: Time To Delay Sound Muffling Condition: Time To Fade Sound Muffling Condition: Last Burn Damage Effect Time Condition: Last Electrical Effect Time Condition: Last Heart Beat RTPCSent Condition: Last Muffle RTPCSent Condition: Can Play Near Death Music Condition: Start Has Been Called Movement: Max Slope Outdoors Movement: Max Slope Indoors Movement: Indoor Movement Speed Multiplier Movement: Road Movement Speed Multiplier Movement: Wind Movement Speed Multiplier Min Movement: Wind Movement Speed Multiplier Max Movement: Min Wind Speed To Affect Movement Movement: Shallow Snow Speed Multiplier Movement: Deep Snow Speed Multiplier Min Movement: Deep Snow Speed Multiplier Max Movement: Slow Limp Speed Multiplier Movement: Detection Range Scale When Crouched Movement: Foot Step Range Scale When Crouched Movement: Foot Step Range Scale When Walking Movement: Crouch To Stand Perception Delay Seconds Movement: Sprint Stamina Recover Per Hour Movement: Sprint Stamina Usage Per Second Movement: Seconds Not Sprinting Before Recovery Movement: Min Fatigue To Scale Stamina Recovery Movement: Sprint Stamina Recovery Fatigue Scale Movement: Sprint Disable When Forward Input Below Movement: Sprint Disable When Strafe Input Above Movement: Max Sprint Stamina Movement: Sprint Stamina Movement: Last Crouched Time Movement: Seconds Sprinting Movement: Seconds Not Sprinting Movement: Distance Accumulator Movement: Start Has Been Called Movement: Stamina Recharge Disabled Movement: Forced Movement Movement: Force No Random Sprain Movement: Is Crouching Notes ------------------------- Infinite Item Durability: While active open your inventory. ==================================================================== Mute Hotkeys: ------------------ To temporarily disable the Hotkeys, press CTRL-H after trainer is activated. You can use CTRL-H to re-activate the Hotkeys as well. You can also mute specific hotkeys by changing the hotkey you want to mute to 'NONE'. VR Mode ------------------ - HTC Vive Click on the 'VR Mode' button. Trainer options will now be drawn as buttons. Activate the trainer as usual with your keyboard. Put your HTC Vive on and when you are ingame press the 'Menu' button on the hand controllers to open the steam overlay. At the bottom you can click on the 'Desktop' button and you can easily press options on the trainer with your hand controller now. - Oculus Rift As of now the oculus has no unique input device and uses keyboard or xbox controller. Both are support by the trainer already. Troubleshooting ------------------ Requirements: - Windows 7 or above - 64-Bit OS (32-Bit is NOT supported!) - .NET Framework 4.6 or above: https://www.microsoft.com/en-US/download/details.aspx?id=48137 - VC++ Redistributable 2015 (x86 AND x64): https://www.microsoft.com/en-US/download/details.aspx?id=48145 - DirectX9 for controller support: https://www.microsoft.com/en-US/download/details.aspx?id=34429 Known issues: If you are using a Comodo product and the trainer crashes with Exception code: 0xc0000005, it is caused by Comodo. AUTHENTICITY NOTICE (Does not apply to PROMO or FREE trainers): --------------------------------------------------------------- In an effort to maintain the integrity of the files downloaded from our site and to prevent illegal file sharing, this trainer will perform an authenticity check while in use. This check requires an Internet connection and the trainer will not run if a connection is absent or if the trainer is blocked by a security application. NO INFORMATION, PERSONAL OR OTHERWISE, IS SENT TO CHEAT HAPPENS DURING THIS PROCESS. This check is only performed on trainers that have been personalized for individual use, not our PROMO or FREE trainers. If you want/need to use the trainer offline, please go to our trainer troubleshooting page for instructions on how to obtain an offline key to avoid online checks. Get more trainers and updates at http://www.cheathappens.com