Basics / Hints & Tips
  - 1: Sierra 117
  - 2: Crows Nest
  - 3: Tsavo Highway
  - 4: The Storm
  - 5: Floodgate
  - 6: The Ark
  - 7: The Covenant
  - 8: Cortana
  - 9: Halo
 Skulls / Terminals
 Meta Scoring
 Armor Permutations
 Multiplayer Maps
 Forge & Theater



Alright, as you may already know, Lord Hood wants to strike the Covenant forces, hard and fast. However, there are some AA Wraiths and a large AA Gun that you must neutralize before the strike
can happen.

Ghost Town
Objective: Eliminate all Anti-Air Wraiths.


The AA Wraiths are spread into two parts of this level, three total. So, start the level by enjoying the nice ride, take in the scenery and everything before you get killing on your mind. As soon as you open the first door there will be Covenant in the next room. Whatever way you want to enter is up to you, but you can go up top and open the door for the Warthog to come in and provide covering fire. View Screenshot

Once the area is clear, head on through and eliminate the Covenant in the hallway. View Screenshot
I would now recommend to take the driver seat of the Warthog, the next area is the first outside area of this level and holds the first AA Wraith, along with other threats and sorts.

If you stay to your left as soon as you go outside and hug the wall, you'll soon see a building to your right where Covenant forces were dropped off. View Screenshot On the roof of that building is a Missile Pod and a Sniper Rifle. Once the AA Wraith and regular Wraith is down, head through the next-door and identical rooms.


Eliminate the Covenant in this room and take the Machine Gun Turret above the door because soon to come, is a swarm of Drones from above, so might want to use the turret. View Screenshot

Once the Drones are all dead (some will flee) you will see some Rocket Launchers and Battle Rifle ammo nearby. Through the hallway ahead, you should see a line of Mongooses and Marines with Rocket Launchers on the back of each. My recommendation is to drive one of the Mongooses with a Marine equipped with a Rocket Launcher on the back for the battle ahead.

As soon as you head outside, it looks easy enough. There will be a number of Ghosts, some AA Wraiths to deal with, Banshees in the sky and perhaps some Brute Choppers. Easy, right? Wrong. View Screenshot

Objective: Eliminate the Scarab Tank


Once the Covenant forces in the area have been eliminated, a gigantic Scarab Tank will come for you to destroy. The trick is to stay underneath it while you have the Marines shoot at the legs. If you stray too far away, the Scarab will be able to fire at you with it's main gun. View Screenshot Eventually, after enough shooting, the legs will not be able to support the weight of the Scarab and you will be able to climb aboard from the back. Take the turret that is mounted there and work your way up and around to the backside. Once there, start shooting at that big glowy thing until it turns red and starts shooting out sparks or whatever. View Screenshot A Marine will say to get off the Scarab and get away because it's going to blow. Yes. Yes it will blow so yes, you must get away. Kaboom.

Objective: Neutralize the Anti-Air Cannon

Dont EVER let this happen to you!  

Yippee, now it's time to take out the big gun. Once the Scarab is done for, head into the structure and to the right. You might want to take a Rocket Launcher with you. It's rumored that there are Hunters in the next area who are hungry. Inside will not only be a lot of Marines, but many weapons too. Work your way through the hallways until you encounter
some Brutes. View Screenshot Keep killing the Brutes and the Hunters and the Brute with the Gravity Hammer, more Brutes, more Grunts *yawn* oh? What's this. I think I see a big gun. That must be the Anti-Air Cannon. Here is gets slightly tricky if you don't know what you're doing.

Underneath the large cannon are many Covenant forces. As soon as you see the cannon, however, to the left will be a Sniper Rifle. Grab that and start taking care of some of the Covies. Work your way up while doing your thing. Once everyone is dead there will be a Fuel Rod Gun behind the rocks in the back, take that and aim at the vent underneath the cannon. When the vent opens, fire until the level ends. Good job. View Screenshot

*Commence cut scene*


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