.___:::::____.......http://www.ultimateguides.cjb.net..................... .\ : : /............................................................ .| _:___:___|...................\ \.................../ /......... .|/ )/ // /.\ \................./ / /..... ./ ______// / // __ /...\ \.............../ / /..... | | / // / /.....\ \............./ / /..... |________| (___// //___/__/.......\ \.........../ /________/ .| : : |...\ \................\ \../ \../ /......... .| : : |....\ \................\ \/ \/ /......... .| : : |.....\ \................\ _ /......... .| : : |......\ \................\_____/.\_____/......... .| : : |.......\___\...................................... .| : : |................................................. ./__:___:___\................................................ (c) 2001-2002 GrAwL [Forbidden Underworld] P R E S E N T S .---. .---------- / \ __ / ------ / / \(..)/ ----- ////// ' \/ ` --- //// / // : : --- // / / /` '-- // //..\\ ===========UU====UU======================================================= Game: Zoo Tycoon System: PC Developer: Blue Fang Publisher: Microsoft Genre: Sim Discs: 1 Type: Ultimate Guide Version: 2.7 English Author: GrAwL (Arjen Voogt) E-mail: grawl2000@hotmail.com Site: http://www.ultimateguides.cjb.net Game-site: http://www.microsoft.com/games/zootycoon Last update: 01/27/02 ========================================================================== -------------------------------------------------------------------------- Table of Contents -------------------------------------------------------------------------- You'll find symbols next to some paragraphs and chapters in this TOC. The symbols mean the following: * = New + = Updated X = Ne(X)t version(s) o = (O)nly this version(s) o[0] Note o[0.1] Note [1] Introduction & Stuff +[1.1] Introduction [1.2] About Zoo Tycoon *[1.3] System Requirements [1.4] Copyright +[1.5] History +[1.6] Next version +[1.7] Credits +[1.8] Sources +[1.9] How to contact me [1.10] Other guides (FAQ's) from me [1.11] How to install Zoo Tycoon +[1.12] Other games you'll like if you like this game +[1.13] Where to find this guide +[1.14] Ratings +[1.15] Things I need for the next version *[1.16] About me [2] Scenario's [2.1] Tutorial 1 - Game Controls [2.2] Tutorial 2 - Basic Gameplay X[2.3] Tutorial 3 - Making Animals Happy [2.4] Smallsville Zoo 1 (Beginner) [2.5] Smallsville Zoo 2 (Beginner) [2.6] Smallsville Zoo 3 (Beginner) [2.7] Smallsville Zoo 4 (Beginner) [2.8] Revitalize Burkitsville Zoo (Intermediate) *[2.9] Inner City Zoo (Intermediate) *[2.10] Save the Great Cats (Advanced) *[2.11] Island Zoo (Advanced) *[2.12] African Savannah Zoo (Advanced) *[2.13] Super Zoo (Advanced) [3] Cheats [3.1] Debug mode [3.2] Unlock Unicorn [3.3] Unlock Triceratops +[3.4] Rename a guest... [3.5] Double donations [3.6] Get more money [3.7] Get more money 2 [3.8] Get more money 3 [3.9] CTRL + ... *[3.11] Santa Claus *[3.12] Witch [4] Bugs and glitches [4.1] Animal is stuck [4.2] Animal is escaped [4.3] Animal can't die +[4.4] Blinking cursor [4.5] Guests won't eat [4.6] Animal walks on water *[4.7] Research & Conservation away *[4.8] Guest sits behind bench [5] Manual [5.1] Main menu +[5.2] Check for New Zoo Tycoon Items [5.3] Play Scenario Game [5.4] The interface [5.5] Zoo finances [5.6] Zoo status [5.7] Animal list [5.8] Guest list [5.9] Exhibit list [5.10] Staff list [5.11] Construct exhibit [5.12] Adopt animals [5.13] Buy zoo objects [5.14] Hire staff [5.15] Research & conversation [5.16] Options [5.17] Animal screen [5.18] Guest screen [5.19] Staff member screen [5.20] Building screen [6] Buy encyclopaedia [6.1] Fences [6.2] Paths [6.3] Foliage [6.4] Rocks [6.5] Terrain [6.6] Zoo buildings [6.7] Zoo scenery [6.8] Exhibit shelters [6.9] Exhibit toys [7] Animal & Staff encyclopaedia [7.1] American Buffalo [7.2] Giant Anteaters X[7.3] Arctic Wolf X[7.4] Olive Baboon [7.5] American Bighorn [7.6] American Bison X[7.7] Black Bear [7.8] Black Rhinoceros X[7.9] Cheetah [7.10] Chimpanzees X[7.11] Clouded Leopard [7.12] Dromedary Camel [7.13] African Elephant [7.14] Emperor Penguin [7.15] Greater Flamingo [7.16] Thomson's Gazelle [7.17] Gemsbok [7.18] Giraffe [7.19] Gray Wolf X[7.20] Grizzly Bear [7.21] Hippopotamus [7.22] Spotted Hyena [7.23] Ibex [7.24] Red Kangaroo [7.25] Leopard [7.26] Lion [7.27] Markhor [7.28] Moose X[7.29] Ostrich [7.30] Polar bear X[7.31] California Sea Lion [7.32] Siberian Tiger X[7.33] Saltwater Crocodile [7.34] Bengal Tiger [7.35] African Warthog [7.36] Common Wildebeest [7.37] Plains Zebra [7.38] Lowland Gorilla [7.39] White Bengal Tiger X[7.40] Snow Leopard X[7.41] Black Leopard [7.42] Okapi [7.43] Giant Panda *[7.44] Zookeeper *[7.45] Maintenance Worker *[7.46] Tour Guides +[8] Hex-codes +[8.1] How to use the hex-codes +[8.2] Hex-codes +[8.3] Where to find this trainer [8.4] Next trainer [9] FAQ [9.1] Guests aren't happy enough [9.2] Closing the zoo [9.3] Making money [9.4] Alfred H [9.5] Pregnant question [9.6] Hungry guests [9.7] Problems with downloads [9.8] Higher animal rating [9.9] Unhappy animals [9.10] Observation Stand [9.11] Breeding animals +[9.12] Compatible animals [10] Different versions +[10.1] Different versions [10.2] Notes [11] Patches [11.1] Downloading patches [11.2] Patch #1 [12] Downloads [12.1] Patch [12.2] Trial-version [12.3] Scenery objects [12.4] Animals [12.5] Scenario's [12.6] Video's [12.7] Audio [12.8] Tools +[12.9] Hex-editing X[13] Tools X[13.1] Ape [14] Credits *[15] Animal compatibility *[15.1] Animal compatibility X[15.2] Note *[16] Game-hacking *[16.1] Game-hacking /\_/\ / " \ \ ^ ^ / ~\o/~ ===U====================================================================== [0] Note ========================================================================== -------------------------------------------------------------------------- [0.1] Note -------------------------------------------------------------------------- As you can see, the TOC is lotsa smaller (the new TOC is 8 KB smaller!). That's because I removed the sub-paragraphs. SoepKip told me the TOC was way to big (and the size of my guide also), so... 0.3 versions later I listen to his advice and removed the sub-paragraphs. And I must agree: it it lotsa cleaner this way. Chapter [15] was a real pain in the ass to create, and it isn't finished yet! Chapter [2] is finished though... chapter [16] will be finished next version (chapter [15] too!). Even better: I think the next version is the final version :D:D:D Because it's a new year (2002 if you didn't know :p), I'm going to do thing better; I'm going to find a girlfriend (again) and I'm going to update my guides quicker, better, bigger etc. Well... I'll try >=) When this guide is finished and it reached version F (Final), I'll move some chapters. Chapter [14] should be last (just check it out to see why), but I don't know if I'm going to add any chapters, so I can't place it as last chapter. In ver. F (which means I won't change anything in this guide anymore), I'll move chapter [14] to a better (best) place. Eeeh... :S Please mail me and tell what you think of this guide... do you miss something? Did I add way too much? Just tell me! This is my first serious guide (one that is bigger than 50 KB :p), but I want your opinion about it. As for as this moment you're reading this, people liked my guide (or "love it"), but maybe you think something like "Wo! This guide is even worse than the back of my ass!"... let me know (Although I like it more to read mail from people who like/love my guide)! I love to receive mail about my guide and will try to answer it within 2 days (which is not always possible, because I don't have cable... well... on 31th of January I'll get cable, so stay tuned... I'll answer mail the same day :D). What are you waiting for? Mail me! ;) One last thing: I'm searching someone who can draw some nice ascii-art, for other guide I'll write. I'm thinking of writing a guide for other games (sssss! it's a secret :p), and ofcourse, I can't place the ascii-art found in this guide... animals just aren't the same as ships and vampires ;) BTW: I reached the 300 KB-limit :D Finally! Thanks to this line ;) Well... and this line... :) Next version will be around 325KB I think. A fine size for a finished version I guess... I'll try to make my next guide a little smaller. This is too big :| I'll create in-depth guides with the help of this guide. Anyway, have phun with this new version and stay tuned for the final version! /\_/\ / " \ \ ^ ^ / ~\o/~ ===U====================================================================== [1] Introduction & Stuff ========================================================================== -------------------------------------------------------------------------- [1.1] Introduction -------------------------------------------------------------------------- On a beautiful Saturday, I was at a friend of me (Gerder) and he told me he played a demo of Zoo Tycoon and that the game rocked! Well... He also liked Skateboard Park Tycoon, but I didn't really like it (Rollercoaster Tycoon was much more fun). So he asked me if I did want to see the demo. "Nah... I don't want to see it" I told him. So he said to me "Well; anyway, I'm going to download it with Kaazaa"... "Suit yourself" was my reply. So when he finished downloading the game (it took him 30 minutes), he told me he did want to check it out. Np! So he began to play and I thought "Wow! This game is great... I want to have it and write a guide for it" :D I searched the Internet (well; I looked on www.neoseeker.com and on www.gamefaqs.com), but I didn't find any guide for Zoo Tycoon :D So what does that mean for me? That I write one! I mean, I was the first one to release a crack for Skateboard Park Tycoon, so why not being the first to write a guide for Zoo Tycoon? Zoo Tycoon wasn't official released, so I had to download it with Kaazaa. I didn't have cable (and I still don't); I have a 128.8 kb-modem ;) The download was about 140 MB. I began the download on 14:00 PM, and it was finished around 22:30 PM :D So it took me 8,5 hours to download it! Not that I didn't like it... I had enough time to do things I normally didn't do. I logged in on IRC (the last time was about 3 months ago), I tried to pick up a girl from my class ;), I searched some neat shit, I looked for a guide for Zoo Tycoon ;) etc. So here's my guide for Zoo Tycoon. I hope you like it and otherwise you should burn in hell ;) BTW: I wrote this guide for the BETA-version of Zoo Tycoon, which is version 10.07.00.0005. -------------------------------------------------------------------------- [1.2] About Zoo Tycoon -------------------------------------------------------------------------- You can't tell me you did never hear of a Tycoon-game; Railroad Tycoon, Rollercoaster Tycoon, Skateboard Park Tycoon, Air Tycoon... So here's Zoo Tycoon. I don't really think I have to explain it; just build a zoo and be happy. There's nothing more to say ;) You can download the demo of Zoo Tycoon on the site of Microsoft (the URL is download.microsoft.com/download/zootycoon/Trial/1.0/W9X2KMeXP/EN-US/ ZooTycoon.exe). -------------------------------------------------------------------------- [1.3] System Requirements -------------------------------------------------------------------------- Recommended: · Pentium 233 or higher processor · Microsoft Windows 95, Windows 95 OSR2, Windows 98, Windows 98 Second Edition, Windows Me, Windows 2000, or Windows XP · 32 Megabytes (MB) of RAM recommended (128 MB recommended for Windows XP) · 30.5 MB of available hard disk space · 150 MB of available hard disk space for a cache file · 4× CD-ROM drive if using the Trial Version on a CD · Super VGA video display with 4 MB of VRAM My system: · AMD XP 1700+ Mhz · Microsoft Windows Me · 256 MB RAM · 8,5 GB available hard disc space · 800 MB available hard disc space for a cache file · 40x DVD drive · GeForce 2 MX 200 with 32 MB of VRAM If your computer does meet the minimum system requirements, you will still be able to play the game as normal. -------------------------------------------------------------------------- [1.4] Copyright -------------------------------------------------------------------------- Copyright (c) 2001-2002 by GrAwL. This is a private work in progress not endorsed by Microsoft or its parent company, and in no way should it be inferred that this FAQ/Walkthrough is officially sanctioned by Microsoft in any way. Microsoft is the sole owner of Zoo Tycoon, and possesses all rights and privileges of ownership. GrAwL, being the sole owner of this FAQ/Walkthrough is not affiliated to Microsoft and should not be inferred as such. As sole owner of this FAQ/Walkthrough, GrAwL reserves the right to change, amend or otherwise revoke the content of this document without prior notice. This FAQ/Walkthrough may only be posted at GameFAQs at www.gamefaqs.com, NeoSeeker at www.neoseeker.com and the Ultimate Guide-site unless parties obtain express written permission from GrAwL. See paragraph [1.13] for more information. In the event of unauthorised dissemination and/or distribution of this document for personal gain or profit, GrAwL reserves the rights of sole ownership to sue for plagiarism and intellectual theft under international copyright laws. Non-compliance may result in civil litigation and court action. Should a third party not endorsed or recognised by GrAwL alter, edit or otherwise amend the content of this document, or in the event of a direct violation of copyright laws, GrAwL reserves the right to sue for compound damages resulting from third party action, including, but not limited to copyright violation. Comments, suggestions, proposed amendments and information should be directed to GrAwL at grawl2000@hotmail.com. Please include your name and an active e-mail address in the correspondence, with "Zoo Tycoon Ultimate Guide" in the subject line. If you would like to request permission to post this FAQ/Walkthrough on your website, please send in a formal request to grawl2000@hotmail.com. Include the URL of your website, your name and contact information in your request. We will process your request and reply as soon as possible. -------------------------------------------------------------------------- [1.5] History -------------------------------------------------------------------------- v.1.0 11/11/01 (27 KB) The first... v.2.0 11/12/01 (60 KB) New layout, paragraph [1.10], chapter [5], paragraph [1.11], EOF-quote, more details in the scenario chapter v.2.1 11/15/01 (91 KB) Added 3 cheats, added sources in chapter [3], TOC changed a little (more spaces), another EOF-quote, more details in chapter [2], added some credits, changed the title of paragraph [1.11], added paragraph [1.12], changed paragraph [1.3], added size to [1.4], chapter [5] finished (finally), added chapter [8], began chapter [6], added chapter [9], finished chapter [6], finished chapter [8], began chapter [7] v.2.2 11/16/01 (117 KB) Changed paragraph [8.3], changed paragraph [8.2], changed paragraph [3.2] and [3.3], added some paragraphs to chapter [7], added paragraph [4.4] v.2.3 11/24/01 (167 KB) Edited chapter [3], added some credits, updated paragraph [4.3], continued with chapter [7] v.2.4 12/08/01 (211 KB) Edited paragraph [3.7], edited paragraph [4.3], edited paragraph [1.12], added paragraph [4.6], added paragraph [1.13], added paragraph [9.2], edited paragraph [9.1], added paragraph [1.14], edited paragraph [1.5], edited paragraph [2], added paragraph [2.1 to 2.3], added chapter [10], added chapter [11], edited paragraph [1.7], added chapter [12], added chapter [13], added chapter [14], edited paragraph [1.10], edited chapter [3], edited paragraph [1.8], edited paragraph [1.9], edited paragraph [2.9], added paragraph [9.4], edited paragraph [8.1] v.2.5 12/09/01 (218 KB) Edited paragraph [3.4], added paragraph [12.9], added paragraph [9.5 to 9.11], edited paragraph [1.5] v.2.6 12/23/01 (281 KB) Edited paragraph [1.6], edited paragraph [4.1], finished chapter [7], edited paragraph [1.2], edited paragraph [9.9] v.2.6.1 12/23/01 (281 KB) Edited paragraph [1.4], edited paragraph [1.5], spell-check (and about time) v.2.7 01/27/02 (300 KB) Smaller TOC (no sub-paragraphs listed), edited paragraph [1.6], moved Alvin from paragraph [1.7] to [1.6], edited paragraph [1.7], edited paragraph [1.5], added paragraph [4.7], renamed chapter [8] and paragraph [8.1], edited paragraph [8.1], edited paragraph [8.3], edited paragraph [8.2], added paragraph [3.10] and [3.11], edited paragraph [3.4], edited paragraph [4.4], edited paragraph [9.12], added chapter [15], added chapter [16], edited paragraph [1.13], edited paragraph [1.12], renamed and edited paragraph [12.9], edited paragraph [13.1], edited paragraph [1.1], edited paragraph [10.1], added paragraph [1.3], moved paragraphs in chapter [1], edited paragraph [5.2], edited paragraph [1.15], edited paragraph [1.9], edited paragrpah [2.8], changed copyright-information (2001-2002), added paragraph [4.8], added paragraph [7.44 to 7.46], edited paragraph [1.14], added 2 extra EOF-quote, finished chapter [2], edited paragraph [1.12], added paragraph [1.16], edited paragraph [1.4], changed EOF-marker -------------------------------------------------------------------------- [1.6] Next Version -------------------------------------------------------------------------- The higher the point, the higher the priority... * Hex-editing the saves * More details in chapter 6 * More details in chapter 7 * Final version :D * Anything you want, just e-mail me -------------------------------------------------------------------------- [1.7] Credits -------------------------------------------------------------------------- Gerder - Without this friend, I wouldn't know about Zoo Tycoon. Well; not before someone else wrote a guide for it ;) Thanks to him, I'm the first one to write a guide for this game (both on GameFAQs and on NeoSeeker). (O BTW Gerder, I scored 90% on your test :D) He also told me about the more money 3-cheat and about the research-bug. My daddy - Because my parents don't like it when I buy illegal CD's, I had to download that 140 MB. My daddy told me I could download it, so... some credits to my daddy plz ;) GameFaqs.com - They wrote a kewl manual on writing FAQ's, and I used that manual for this guide; no foul language, 74 characters-a-line, detailed, copyright-information etc. Just check www.gamefaqs.com and search for the manual. And they also placed this guide on www.gamefaqs.com You - For reading my guide (well... at least this far ^_^) Dex - Placing this guide on www.actiontrip.com NeoSeeker.com - Placing this guide on www.neoseeker.com CheatCC.com - Placing my guide on www.cheatcc.com Elizabeth UK - Information on some of the animals... thank you very much Elizabeth! :D Mike Riley - Told me the animals can die in the final version Bert Jamin - Placing my guide on www.gamesover.com CheatCodes.com - Placing my guide on www.cheatcodes.com SoepKip - This friend of me found the "animal walks on water"-bug... See details about this bug in chapter [4.6], he also told me the old TOC was way to big (and I agreed) DLH.net - Placing my guide on dlh.net Rhiannon Brooks - Told me more about the 'animal is stuck'-bug Alvin - Giving some information about animals (which CAN die) and about the more money-2 cheat Chris - Placing my guide on www.cheathappens.com CheatPlanet.com - Placing my guide on www.cheatplanet.com -------------------------------------------------------------------------- [1.8] Sources -------------------------------------------------------------------------- GameFaqs.com - The cheats for Zoo Tycoon ASCII-art page - The ASCII-art in my guide. You can find the page I used at http://www.won.nl/dsp/usr/mvketel/internet/asciiart/anmlmain.html Microsoft.com - The link of the Trial version of Zoo Tycoon, information on downloading new items, link of the first patch, information about the first patch Zoo Tycoon Warehouse - Some cheats. You can find this page at http://www.ztwarehouse.com Actiontrip.com - Some cheats NeoSeeker.com forum - Bug #4 (guests won't eat), information about Zoo Tycoon GameFaqs.com forum - Information about Zoo Tycoon Compukids - X-mas and Halloween cheats -------------------------------------------------------------------------- [1.9] How to contact me -------------------------------------------------------------------------- Ofcourse, you can send me an e-mail. My address is grawl2000@hotmail.com. I have MSN Messenger, so you can also add me to your list if you want. I don't accept spam, hate-mail etc. If you send me this kind of shit, I'll add you to the black-list, which means I won't receive anything from you ever again. So be nice, and I'll be nice ;) When you want to add me to your MSN contact list, please tell me you got my mail address from one of my guides. You can sometimes find me on IRC. Connect to the server irc.guruchat.net and send a message to GrAwL. You can find me in #Dutch. -------------------------------------------------------------------------- [1.10] Other guides (FAQ's) from me -------------------------------------------------------------------------- Other guides from me can be found on www.ultimateguides.cjb.net! Go check it out... -------------------------------------------------------------------------- [1.11] How to install Zoo Tycoon -------------------------------------------------------------------------- To install the game, you should first download it (I used Kaazaa). When the download is finished, unpack the game somewhere in a root of a drive (i.e. c:). The game will unpack the game in c:\ZooTycoon. If you don't want to do some illegal downloading, you can also download the trial version of the game at http://download.microsoft.com/download/ zootycoon/Trial/1.0/W9X2KMeXP/EN-US/ZooTycoon.exe. Please note that I don't encourage you to download the illegal version of Zoo Tycoon! Enter the Zoo Tycoon dir and delete every folder you see (ztst, maps with all those numbers etc.). You will end up with the files that Zoo Tycoon does use... Now just run zoo.exe to play the game! Note: When you're finished playing Zoo Tycoon, some folders you did just delete, will return. Delete them right away, otherwise you'll end up with lotsa files you don't want and need. I recommend to delete the files in DOS (with the deltree-command), because that way, you won't have to empty your recycle bin. Super-tip: Extract a ZIP/ZTD-file and zip it again (using store). The game will load much faster, because it doesn't have to extract every ZIP-file! -------------------------------------------------------------------------- [1.12] Other game you'll like if you like this game -------------------------------------------------------------------------- If you like Zoo Tycoon, you'll also enjoy the following games: Rollercoaster Tycoon - Build your own themeparks. One of my favorite games! Skateboard Park Tycoon - Build your own skatepark Simcity 3000 - Build your own city Themepark (World) - Build your own themepark Theme hospital - Build your own hospital Monopoly Tycoon - Monopoly! -------------------------------------------------------------------------- [1.13] Where to find this guide -------------------------------------------------------------------------- This guide can be found on: www.ultimateguides.cjb.net www.actiontrip.com www.gamefaqs.com www.neoseeker.com www.cheatcc.com www.gamesover.com www.cheatcodes.com dlh.net www.cheathappens.com www.cheatplanet.com If you encounter the guide anywhere else, please mail me, so I can put an end to that! This guide is has copyright y'know ;) See paragraph [1.3] for more information about this guide. -------------------------------------------------------------------------- [1.14] Ratings -------------------------------------------------------------------------- In this section, you'll find ratings of different people, sites and magazines; Power Unlimited (#12, year 9) - If you like games like RCT and if you love animals, this game is made for you! Maverick - It sucks! Gerder - It rocks! SoepKip - "This game is made in a masterly way!" He gave it 85% on 12/01/01 GrAwL (that's me) - My rating of this game... righty! The game is quite fun and I think many people will like it. The graphics are a little simple and the sounds isn't very kewl (not bad though). The bugs in the game are very nasty sometimes (like the "people can't eat"-bug)... in RCT, the scenario's were much kewler than in ZT... With about 11 scenario's, the game is a little small... This doesn't have to mean the game is bad! It's a nice game, it's fun to play etc. I think I'll give it a 70%... This rating can change! I played the BETA-version, but I'll get the final version/trial version soon to look if the bugs in the BETA-version are fixed. If they're changed: a higher rating, if not: the same rating... Compukids (#46, jan/feb 2002) - Zoo Tycoon is for everybody who loves animals, but also has some patience; for the animals and for the guests. DVDZone (#52, jan 2002) - Try, without yawning, to build a zoo where even the management of Artis would be proud on. Try to stay awake! With all that action... -------------------------------------------------------------------------- [1.15] Things I need for the next version -------------------------------------------------------------------------- In order to make the next version(s), I'll need the following: * People who can draw nice ascii-art * Information about the missing animals (you can check this information by clicking on an animal, select the button with the zookeeper, and than select the "I"-button) * More information about animals I didn't place in this guide (like their habitats, foes and friends etc.) * Information about tools, trainers, editors etc. (give links). I will create a special chapter on tools, trainers. etc., if I have enough links and information (so keep sending) If you have any of this, please mail me. You'll get full credits! -------------------------------------------------------------------------- [1.16] About me -------------------------------------------------------------------------- Maybe you don't care about me... maybe you do. At least I think it was funny to write this paragraph, so people who read this guide will also know me a little bit. So... I'm GrAwL. Ofcourse, that's not my real name. My real name is Arjen Voogt. I'm 15 years old and live in the Netherlands. To give an answer to the question that's in your head right now: "No! I don't have drugs!" :p I know people think that the Netherlands is the land of the drugs, but... well... it isn't. It's true you can get drugs real easily. Just go to a coffee shop and ask for it. We have lots of those shops. But... I don't think you really care, so you? ;) When I'm writing this guide, I often listen to MP3-files. I like all kinds of music (Red Hot Chili Peppers, Alizée, Linkin Park, Bomfunk Mc's, Eminem etc.), so my collection is about 1 GB :D I'm sure I didn't hear every song placed in this collection ^_^ You can become member of the GrAwL-fanclub ;) Just ask nice :p Pictures of me can be found on http://wizard.guruchat.net/guruchat. /\_/\ / " \ \ ^ ^ / ~\o/~ ===U====================================================================== [2] Scenario's ========================================================================== You'll need to complete a scenario, in order to access the next one (an expection is the BETA-version; you can play every scenario you want, excluding the tutorials, because the tutorials aren't included in the BETA-version). -------------------------------------------------------------------------- [2.1] Tutorial 1 - Game Controls -------------------------------------------------------------------------- (I played these tutorials with the Trial-version of the game, so the tutorials may be different. If they are, please mail me) Information: Tutorial 1 will teach you the basics of controlling Zoo Tycoon. You will learn: How to open the Game Options tab. How to exit the tutorial. How to zoom the view in and out. How to rotate the game map. How to undo your previous action. How to clear items from the game map. Mission: * Select the Game Options button. * Select the Zoom Out button, then the Zoom In button. * Rotate the game world in each direction. * Pause and Resume the game. * Place a snack machine and then select Undo. * Delete a section of fence from the lion exhibit. Built: 1 Gift Stand (Gift Stand 1), 7 Trash Cans, 1 Burger Stand (Burger Stand 1), 1 Drink Stand (Drink Stand 1), 1 Family Restroom (Family Restroom 1), 9 Picnic Tables, 7 Large Benches Exhibits: Exhibit 3 (Thomson's Gazelle 1, Thomson's Gazelle 2, Thomson's Gazelle 3, Thomson's Gazelle 4), Exhibit 4 (Lion 1, Lion 1, Lion 2), Exhibit 42 (Giraffe 2, Giraffe 3) Hired: Nobody Terrain: Grass How: Welcome to Zoo Tycoon! We'll begin playing soon, but first, this brief introductory tutorial will teach you some of the important game controls of Zoo Tycoon. When you play this tutorial, you will see reminder text displayed in the upper section of the gameplay area. Click this reminder panel to revisit the current tutorial's instructions. Click the OK button to start. [Click OK] The first thing to learn about is the Game Options tab. This tab allows you to perform such functions as changing screen resolution, saving and loading games, and exiting to the main menu. You can click this button when you want to exit the tutorial. Click the Game Options tab (blue disk) on the left side of the game screen. Click the OK button to proceed. [Click OK, click the Game Options tab] Now let's view the Zoo Tycoon game world. First, you can scroll the game map by moving the mouse cursor to the edge of the screen. In addition, zooming out allows you to see your entire zoo at once. Zooming in gives you a close-up view of the zoo. Let's try this. 1. Move the mouse from one edge of the screen to another to scroll the map in different directions. 2. Click the Zoom-out button (minus sign), located above the Rotate buttons, and then click the Zoom-in button (plus sign). Click the OK button to proceed. [Click OK, click the Zoom-out button, click the Zoom-in button] Rotating the game world allows you to see animals and buildings that might not be visible from the current view. 1. Click the Rotate Clockwise button (arrow pointing left), located on the lower-left side of the game screen. 2. Then click the Rotate Counter-clockwise button (arrow pointing right). Click the OK button to proceed. [Click OK, click the Rotate Clockwise button, click the Rotate Counter-clockwise button] Now let's try pausing and resuming the game. Pausing the game can be useful when lots of things happen at once, and you need some breathing room to sort things out. 1. Click the Pause button, located along the bottom of the screen to the left of the Current Data bar. 2. Click the Pause button a second time to resume the game. Click the OK button to proceed. [Click OK, click the Pause button two times] Another very useful tool is the Undo Previous Action button, which is located along the left side of the screen. Pressing this button allows you to undo your last action, as if it had never happened. 1. When you close this dialog, the snack machine will be attached to the cursor. Place the snack machine in an open space. 2. Now select the Undo Last Action button (red arrow) to undo the snack machine placement. Click the OK button to proceed. [Click OK, place the snack machine, click the Undo Last Action button] Finally, let's learn how to remove, or clear, objects from the zoo. We're going to remove one section of fence from the lion's exhibit. (We know, this sounds like it might be a bad idea, but trust us. After all, we're the experts). 1. Click the Clear Objects tab, located on the left side of the game screen. 2. Place the cursor over the section of fence you want to clear, and then click to remove one or more fence sections. You'll get a cautionary message that advises against doing this, but don't worry, we know what we're doing. Click the OK button to proceed. [Click OK, click the Clear Objects tab, remove a section of the exhibit's fence, click YES] Good grief! You've allowed the lions to run free in the zoo! What were you thinking? Well, we hope you learned your lesson: Never trust people who write these tutorials, and never clear sections of fence in the lion's exhibit! (Unless you like seeing your guests flee in terror) In this tutorial, you've learned the basics of controlling Zoo Tycoon. We recommend you play "Tutorial 2 - Basic Gameplay" to learn the basics of creating a zoo. You are free, however, to play any of the games from the main menu. Click the OK button. [Click OK] - Select YES to play the next tutorial. - Select NO to return to the main menu. The main menu screen will allow you to select new scenario's, play a freeform game, or exit Zoo Tycoon. Outro: Great job! You now understand the basics of controlling the game! If you wish to learn more about basic gameplay, select Tutorial 2 from the scenario list. Tutorial 2 will teach you more about basic gameplay. Lose: Tutorial 1 teaches the basic tools to play Zoo Tycoon. It is recommended that you start over. -------------------------------------------------------------------------- [2.2] Tutorial 2 - Basic Gameplay -------------------------------------------------------------------------- Information: Tutorial 2 will teach you about the basic gameplay of Zoo Tycoon. You will learn: How to build a basic animal exhibit. How to adopt an animal. How to hire staff. How to connect paths to animal exhibits and buildings. How to satisfy the needs of your guests. Mission: * Place Iron bar exhibit fence to create a Bengal Tiger exhibit. * Adopt 1 Bengal Tiger. * Hire 1 Zookeeper. * Place 8 Concrete path pieces. * Purchase 1 Burger Stand. * Purchase 1 Drink Stand. * Purchase 4 Picnic Tables. * Purchase 1 Family Restroom. * Purchase 3 Trash Cans. Built: 10 Large Benches Exhibits: Exhibit 1 (Giraffe 2), Exhibit 2 (Lion 1) Hired: Nobody Terrain: Grass How: This tutorial gives you an overview of the basic gameplay of Zoo Tycoon. If at any time you wish to replay this tutorial, just reselect it from the scenario screen. When you play this tutorial, you will see reminder text displayed in the upper section of the gameplay area. Click this reminder panel to revisit the current tutorial's instructions. Click the OK button to start. [Click OK] If at any time you wish to end the tutorial and try another scenario or play a freeform game, click the blue disk (Game Options tab) to the left, and then select Main Menu. The main menu screen allows you to select new scenarios, play a freeform game, or exit Zoo Tycoon. Click the OK button to proceed. [Click OK] Your first task is to finish building an exhibit capable of holding a Bengal tiger. 1. On the left side of the game screen, click the Construction button, and then click the iron bar exhibit fence. 2. Move the cursor to the half-completed exhibit to the right of the lion exhibit. 3. Click and drag the cursor to construct a section of fence that connects the existing fencing, and then release the mouse button. To create an exhibit, you need to completely enclose an area with exhibit fencing. Once an exhibit is created, a gate is automatically placed in the fence. Click the OK button to proceed. [Click OK, build an exhibit, name the exhibit] Great job! Now that you have an exhibit, let's adopt a Bengal tiger. 1. On the left side of the gameplay screen, click the Adopt Animals button. 2. Click the Bengal tiger icon on the Adopt Animals panel. 3. Place the cursor over the exhibit you just created, and then click to place a Bengal tiger. Notice the information in the lower portion of the Adopt Animals panel. This information gives you an overview of where an animal is from, what type of environment it likes, and what it costs to adopt it. Click the OK button to proceed. [Click OK, adopt an Bengal tiger] Your zoo has its first Bengal tiger! Now you need to make sure it's cared for. 1. On the left side of the gameplay screen, click the Hire Staff button, and then click the zookeeper icon. 2. Place the cursor over the Bengal tiger's exhibit, and then click to place the zookeeper in it. Zookeepers will feed animals, clean their exhibits, and provide medical assistance to animals. It is important that you have a sufficient number of zookeepers. Click the OK button to proceed. [Click OK, hire a Zookeeper for the new exhibit] You've done excellent work so far. Now you need to make a path so that your guests can see it. 1. On the left side of the gameplay screen, click the Construction button. 2. Click the Zoo Paths tab, and then click the concrete path icon. 3. Click and drag the cursor to the Bengal tiger's exhibit, and then release the mouse button. Make sure this new path connects to an existing zoo path. Guests can only view animals from paths that are adjacent to, or one path-width away from, exhibits. Click the OK button to proceed. [Click OK, build a concrete path of 8 or more pieces] You should be seeing guests walking to the exhibit. Terrific! As guests walk around the zoo, they will become tired, hungry, and thirsty. Concession stands and benches are available to satisfy their needs. Click the OK button to proceed. [Click OK] A Burger Stand is always a welcome sight to your hungry guests. Let's place one. 1. On the left side of the gameplay screen, click the Buy Structures button. 2. Click the burger stand icon. Notice the arrow buttons on the panel. These buttons allow you to rotate an object before you place it. 3. Place the cursor near the new tiger exhibit, and then click to place the burger stand. Click the OK button to proceed. [Click OK, build a Burger Stand] Now your patrons have a place to get something to eat. What's next? Why, they're going to get thirsty, of course! 1. On the left side of the gameplay screen, click the Buy Structures button. 2. Click the drink stand icon. 3. Place the cursor near the burger stand, and then click to place the drink stand. Click the OK button to proceed. [Click OK, build a Drink Stand] That's great, but do you want them to eat and drink standing up? No? Well, let's place four picnic tables near the burger stand, shall we? 1. On the left side of the gameplay screen, click the Buy Structures button. 2. Click the Zoo Scenery tab, and then click the picnic table icon. 3. Place the cursor near the burger and drink stands, and then place four picnic tables. Be careful not to obstruct the path or the guests' access to the buildings or exhibits. Click the OK button to proceed. [Click OK, place 4 Picnic Tables] You're really getting the hang of this! They're eating, they're drinking. What's missing? How about restrooms? 1. On the left side of the gameplay screen, click the Buy Structures button. 2. Click the family restroom icon. 3. Place the cursor anywhere near the concession stands, and then click to place the family restroom. If guests need to use a restroom and can't find any in your zoo, they will become unhappy. Click the OK button to proceed [Click OK, build a Family Restroom] You're doing great, but you're missing one last item. Do you want guests to throw their trash on the ground? No? Well, let's get some trash cans in this zoo. 1. On the left side of the gameplay screen, click the Buy Structures button. 2. Click the Zoo Scenery tab, and then click the trash can icon. 3. Place the cursor anywhere near the picnic tables and concession stands, and then place three trash cans. Click the OK button to proceed. [Click OK, place 3 Trash Cans] Congratulations! You have completed this tutorial. Remember: To create an exhibit, you need to completely enclose an area with exhibit fencing. To care for the animals, you need to hire zookeepers. To stay happy, guests need places to eat, drink, and sit. Click the OK button to proceed. [Click OK] - Select YES to play the next tutorial. - Select NO to return to the main menu. The main menu screen will allow you to select new scenario's, play a freeform game, or exit Zoo Tycoon. Outro: Great job! You now understand the basics of building a zoo! If you wish to continue the tutorials, select Tutorial 3 in the scenario list. Tutorial 3 will teach you more about making your animals happy. Lose: Tutorial 1 teaches the basic tools for playing Zoo Tycoon. It is recommended that you start over. -------------------------------------------------------------------------- [2.3] Tutorial 3 - Making Animals Happy -------------------------------------------------------------------------- I can't play this one in the Trial-version of the game, so if anybody can help me out with this one, I'll give full credits (I'm thinking of buying the final version). -------------------------------------------------------------------------- [2.4] Smallsville Zoo 1 (Beginner) -------------------------------------------------------------------------- Information: The town of Smallsville has been given a large monetary donation to start a new zoo. You have been hired to manage the construction and day-to-day operations. The first task is to build an exhibit, purchase a Bengal tiger, and hire a zookeeper to care for the new animal. Remember, habitat fencing must enclose an exhibit. Also note the Bengal tiger is from the tropical rainforests of India. Find trees which are native to the tropical rainforest and place these in the exhibit. If you need more information, select the "info" button on the adopt animal panel while the Bengal tiger icon is selected. Mission: * Adopt 1 Bengal tiger * Hire 1 Zookeeper Built: Nothing Exhibits: None Hired: Nobody Terrain: Grass How: Alright. This scenario is easy, but I'm going to explain how to make the Bengal tiger happy. If the animals in your zoo aren't happy, your guests aren't happy! When you see someone walking on the street who's crying, you won't laugh... no... you are going to feel sad too (I don't say you'll do this, it's just an example). First, you should make a fence. Select something tropical (no glass). Create a pretty big exhibit, like 6x6 tiles (it's just for one Bengal tiger remember). Please note that you'll create an entrance as soon as you finished the exhibit. You can now adopt the Bengal tiger. Place him inside the exhibit. Now comes the hard part; making your animal happy... It's really hard to do so, especially in the beginning. The first step your should take to make your animal happy is to look where the animal's from. A Bengal tiger lives in a tropical climate, so an exhibit with snow and ice won't be a smart idea! ;) The Bengal tiger likes Dirt, Shallow water, Forest ground and Grass. I can't really tell you where to place everything. Just look at your animal. If you animal is happy ':)', he likes the stuff you placed. If the animal isn't happy ':(', he don't likes the stuff you placed, or you placed too much of that stuff (i.e. don't place too much dirt). Ofcourse, your tiger also wants other things than ground ;) He wants plants, trees and bushes. The Bengal tiger likes Rainforest trees, so place about 4 trees in his exhibit. Now it's time to select your tiger. Close the screen with the ground, plants etc. and press the LMB (Left mouse Button) on your tiger. A new screen will appear with information about your tiger. Somewhere in this screen, you'll see a button with a zookeeper on it. Press this button to get some advice from a professional zookeeper. Maybe you placed way too much dirt, or you placed no shallow water. Whatever you did wrong, change it and keep trying until your tiger is happy... If your exhibit is good enough for the Bengal tiger, the screen will say "This exhibit is well suited for Bengal tiger 1". It'll get pretty frustrating when you can't make your tiger happy. You'll learn how to make him happy later in the game (keep practising!), so don't think you're a loser (even if you are one). Just hire a zookeeper to complete the first scenario! Outro: Great job! You now understand the basics of building exhibits and hiring staff. Lose: I can't believe you lost this scenario. What a loser! -------------------------------------------------------------------------- [2.5] Smallsville Zoo 2 (Beginner) -------------------------------------------------------------------------- Information: Now that you've learned the basics of adopting animals and building exhibits, it's time to turn your attention to the guests. In Zoo Tycoon, it's important to balance the happiness of the animals with the happiness of the guests. Buying lots of exotic animals won't matter if the guest can't buy any food. Buy a burger stand, a drink stand, and a family bathroom. You can place the buildings wherever you like, but it will be more effective if they are near each other. That way guests can spend less time travelling to the buildings and more time watching the animals. When guest buy food, they generate trash. Buy and place 3 trashcans. Guests need placed to rest and eat. Buy and place 4 picnic tables and 4 benches. Remember, the closer you place these items to the food buildings, the more effective the will be. Mission: * Purchase 1 Burger Stand * Purchase 1 Drink Stand * Purchase 1 Family Restroom * Purchase 3 Trash Cans * Purchase 4 Picnic Tables * Purchase 4 Large Benches Built: Nothing Exhibits: Tiger world (Tony - Bengal Tiger) Hired: Jane (zookeeper) Terrain: Grass How: First, take a look at the Bengal tiger. This way you should build exhibits. I know I didn't mention the cave and bushes, but otherwise it was a little too much ;) So next time, also build other things your animal likes. This scenario is very easy; just build what you should build and you're good to go! Build the Burger stand, Drink stand and Family restroom somewhere close to the tiger. After that, build the 3 trash cans, 4 picnic tables and 4 large benches and you've finished the second scenario ;) Outro: Congratulations, The Smallsville Zoo is off and running. The tiger is drawing in new guests and the new buildings satisfy the guests basic needs. There is still much to learn, but this zoo is off to a great start. Lose: It is important to provide the proper amenities for the guests. If they can't satisfy their basic needs they'll go someplace else. A well fed guest is a happy guest! Try this scenario again and remember to watch out for the completion time. -------------------------------------------------------------------------- [2.6] Smallsville Zoo 3 (Beginner) -------------------------------------------------------------------------- Information: The Smallsville Zoo is off to a great start. Now is the time to think about expanding the zoo by adding more animals and attractions. Guests will quickly become bored and leave the zoo if there are not enough things to see and do. Animals are the main attraction for the zoo. Adopt and build exhibits for a gazelle, zebra, giraffe and chimpanzee. Try putting the gazelle and zebra in the same exhibit. The animals like to be housed together and the guests like seeing multiple animals in one exhibit. Make sure the animals live in an exhibit they like because you'll have to keep the animals' happiness above a certain point to be successful. If you need more information about these animals, select the "info" button on the adopt animal panel with the animal icon selected. Some buildings satisfy the basic needs of the guest - food stands, bathrooms, etc. Some buildings provide entertainment. Purchase an elephant ride. Kids will love it. You should also purchase a gift shop to increase your cash flow. Guests also like to view animals in a pleasing environment. Try and spice up the zoo by adding an elephant fountain, and some topiary bushes. Mission: * Months to complete: 4 * Adopt 1 Thomson's Gazelle * Adopt 1 Plain Zebra * Adopt 1 Giraffe * Adopt 1 Chimpanzee * Have animal rating of 60 * Purchase 1 Elephant Ride * Purchase 1 Gift Shop * Purchase 1 Elephant Fountain * Purchase 1 Giraffe Topiary * Purchase 1 Elephant Topiary Built: 1 Burger Stand (Burger Stand 1), 1 Drink Stand (Drink Stand 1) 1 Family Restroom (Family Restroom), 6 Picnic Tables, 4 Large Benches, 3 Trash Cans Exhibits: Tiger world (Tony - Bengal Tiger) Hired: Jane (zookeeper) Terrain: Grass How: The first scenario with a time limit. It doesn't matter! You can finish this scenario within 2 months. In the other 2 months, I played Chuchu Rocket on my Dreamcast ;) First, build a exhibit and adopt a Thomson's Gazelle and a Plain Zebra. Place the 2 animals in the same exhibit. Use the zookeeper's information to check what the animals like. Create a perfect exhibit for the animals. If you want to have very happy animals, adopt from every animal 2 more (for the moment only 2 Gazelles and 2 Zebra's). After that, build an exhibit for the Giraffe. When the Giraffe(s) is/are happy, create an exhibit for the Chimpanzee. When the Chimpanzee(s) is/are happy, build the other things you must build to complete the scenario; Elephant Ride, Gift Shop, Elephant Fountain, Giraffe Topiary and Elephant Topiary. Please note that the topiaries can be found in the same screen where you plant bushes and trees with. BTW: If you check the information for the Drink Stand, you'll see it's build in year 7 :D Outro: Great job! The Smallsville Zoo continues to grow and expand. The response from the community is overwhelmingly positive. Lose: You have failed to achieve all the objectives. Remember to keep the animals happy. If your zookeeper is overworked, hire another to reduce the workload. -------------------------------------------------------------------------- [2.7] Smallsville Zoo 4 (Beginner) -------------------------------------------------------------------------- Information: The National Association of Zoos has recognised the Smallsville Zoo as the Best New Zoo in the Country. Continue your great work by increasing zoo admissions. Also focus on maintaining the happiness of the guests and animals. If the trash starts to pile up, hire a maintenance worker to keep the zoo clean. Also consider hiring a tour guide. They will walk from exhibit to exhibit lecturing the guests about the various animals. More animals will increase admissions, just make sure you have enough zookeepers to satisfy their needs. Mission: * Months to complete: 12 * Have 100 guests in the zoo * Have a zoo rating of 50 * Have a guest rating of 70 * Have an animal rating of 60 * Have at least 10 different species Built: 1 Burger Stand (Burger Shack), 1 Drink Stand (Drink Shack) 1 Family Restroom (Family Restroom), 6 Picnic Tables, 4 Large Benches, 3 Trash Cans, 1 Gift Shop (Smallsville Zoo Gifts), 1 Elephant Ride (Elephant Ride) Exhibits: Tiger world (Tony - Bengal Tiger), African Safari Exhibit (Dolly - Zebra, Zarly - Zebra, Zoe - Zebra, Gabby - Zebra, Gerry - Zebra, Gertie - Zebra), Giraffe Land (Jake - Giraffe), Monkey World (Bobo - Chimp, Bonzo - Chimp, Bungo - Chimp) Hired: Jane (zookeeper) Terrain: Grass, 1 Elephant fountain, 1 Giraffe Topiary, 1 Elephant Topiary How: Well... if you finish this one, you aren't a beginner anymore ;) If you look good, you'll see some animals are escaped!!! Build a stronger fence for the Chimpanzees and the Giraffes, then search the animals and place them back in their exhibit. I think this is just a bug in the BETA-version of the game. If you understand the things I taught you in the previous paragraphs, you don't have problems with this scenario. Just keep building exhibits with animals and the ratings etc. will go up. A zoo with no animals, won't attract guests, but if you have 10 different species, guests will take a look at your zoo. So: the more species, the more guests, the higher the rating. After 12 months, the scenario is finished. Have phun! If you get any problems with money, try to sell some animals... Outro: The Smallsville Zoo has become to represent all that is good about zoos. Your ability to master the basics of managing and running a zoo will increase your career options. Lose: The National Association of Zoos has rescinded their "Best New Zoo" award and the community is grumbling about mismanagement problems at the zoo. Make sure you complete the objectives within the allotted time. Keeping the guests happy can be the hardest task. Add more food and drink buildings if guests are having a hard time satisfying their needs. Think about decorating the zoo with statues, fountains, and flowerbeds to increase guest satisfaction. -------------------------------------------------------------------------- [2.8] Revitalize Burkitsville Zoo (Intermediate) -------------------------------------------------------------------------- Information: The Burkitsville Zoo has been badly managed for the last few years. The National Association of Zoos has threatened to close down the zoo because of the substandard living conditions for the animals. The town's mayor has appointed you the new Zoo Director with the mandate to return the Zoo to its once former vibrancy. Your first step should be to repair and upgrade the existing animal exhibits. After that, focus on increasing guest enjoyment by providing much needed services and attractions. Watch your spending, though if you get in real trouble, donations may be available. Mission: * Month to complete: 12 * Have 100 guests in the zoo * Have a zoo rating of 50 * Have an animal rating of 50 * Have at least 8 different species Built: 3 Large Benches, 2 Picnic Tables, 1 Burger Stand (Burger Shack) Exhibits: Rhino Pen (Old Ralph - Rhino), Tiger World (Tony - Bengal Tiger), Monkey Pen (Charlie - Chimpansee, Andrew - Chimpansee), Gemsbok Exhibit (Gertie - Gemsbok, Gerry - Gemsbok) Hired: Jack (Zookeeper) Terrain: Dirt, Grass, Sand, 1 Elephant Statue How: This one is quite fun... First, pause the game and remove every fence. After you did this, build new fences and hire staff. But you shouldn't only build new fences, you should also make the exhibits bigger. Remove the dirt paths and place concrete paths in stead of the dirt paths. The zoo is running... but the animals aren't happy! Make the animals happy; edit their exhibits. The best way to do this, is by removing his/her mate, edit their exhibit (using the zookeepers recommendations button), selling the animal, and adopting 1 male and 1 female of that type. Now build restaurants, burger stand, drink stand, restrooms etc., so your guests are happy... And the final step; expanding your zoo... One big hint: create a big exhibit, and place plain zebras, common wildebeests etc. Check chapter [15] to find out which animals like each other. If you follow these instructions, the guests will come in no time and you'll have the scenario finished! Don't be afraid to use money... you'll get about 3 donations of $15000,- each time. Outro: Great Job! You have succeeded in returning this zoo to its once former glory. Your career as a zoo administrator is looking up. Lose: Unfortunately your efforts to save the Burkitsville zoo have failed. Too many years of neglect have finally taken its toll. The National Association of Zoos has closed the gates and sent the animals to other zoos where they will have a better quality of life. -------------------------------------------------------------------------- [2.9] Inner City Zoo (Intermediate) -------------------------------------------------------------------------- Information: As part of the Mayor's taskforce, you have been put in charge of creating the city's first Zoo. The over-cramped conditions make this task very tough. Land is at a premium and the city can only afford to give the Zoo so much of it. Your main challenge in the scenario will be space, which you'll have to pay close attention. Your Zoo's layout will effect how much you can fit within the space allotted. You have 3 year contract in which to complete these tasks. Mission: * Months to complete: 12 * Have 100 guests in the zoo * Have a zoo rating of 55 * Have a guest rating of 80 * Have an animal rating of 55 * Have at least 6 different species Built: Nothing Exhibits: None Hired: Nobody Terrain: Dirt, Grass, Sand, Brown Rock How: Just build a new zoo, just like I've learn you in the first scenario's. This shouldn't be a problem... Outro: Congratulations, You have become the Star of the Mayor's taskforce. The city has its first ever Zoo, which is thriving and successful. You managed to over come the over-cramped conditions with in the Mayors time frame. Are you ready to take on the next challenge? Lose: Disappointed by your performance, the mayor has asked that you try to create this zoo again. This is a big loss for the city, and its citizens. You have failed to meet the mayors goals. -------------------------------------------------------------------------- [2.10] Save the Great Cats (Advanced) -------------------------------------------------------------------------- Information: A wealthy benefactor has come forward with a plan to help save some of the world's great cats. She has hired you to open a zoo focused solely on their care and maintenance. The land, which was donated by the US government, is located in the desert near Flagstaff, Arizona. The zoo will be the focal point of a revitalization plan for the area. You need to have a zoo with all the cats in the game. Some need to be researched and some are harder to care for than others. These cats need to have a certain level of happiness, especially with regard to their exhibits. These cats: black leopard, white Bengal tiger, snow leopard, will need to be researched under research/endangered animals. The snow leopard is a very picky animal. Mission: * Months to complete: 24 * Adopt 2 lions * Adopt 2 Bengal tigers * Adopt 2 white Bengal tigers * Adopt 2 Siberian tigers * Adopt 2 leopards * Adopt 2 black leopards * Adopt 2 snow leopards * Adopt 2 clouded leopards * Adopt 2 cheetahs * Have a rating of at least 85 for all Cat habitats * Have an animal rating of 80 Built: Nothing Exhibits: None Hired: Nobody Terrain: Sand, Brown rock, Dirt How: First, save a lot! This is a pretty hard scenario... Begin with conservation immediatly at highest funding! Hire staff... Start to build an exhibit for the lions, place a male and a female lion and be sure they are both 100% happy. When you did this, create an exhibit for the Bengal tigers. Again one male and one female etc. When you can adopt the new animals you need, create an exhibit for them and make them happy. You don't have to focus yourself on your guests. Just be sure they have everything they need and give money. If you're using the BETA-version, first check paragraph [4.7] before you save and quit. Outro: Congratulations! You have succesfully completed scenario 11. Lose: You have failed to complete scenario 11. -------------------------------------------------------------------------- [2.11] Island Zoo (Advanced) -------------------------------------------------------------------------- Information: This scenario has a water based map with small connecting islands. The player must fulfill the scenario goals by using the existing land. Eventually, they will not be able to raise/lower the land. Try and complete this scenario without raising and lowering the land. Mission: * Months to complete: 24 * Have 300 guests in the zoo * Have a guest rating of 75 * Have a zoo rating of 70 * Have an animal rating of 75 * Have a rating of at least 80 for all habitats Built: Nothing Exhibits: None Hired: Nobody Terrain: Gray rock, Grass, Deep water How: Quite a refreshing scenario. Quite original, don't you think? :D Again, just build a zoo like I learned you before... Outro: You have won scenario 12. Lose: You have LOST scenario 12. -------------------------------------------------------------------------- [2.12] African Savannah Zoo (Advanced) -------------------------------------------------------------------------- Information: The government of Kenya has hired you to run a new Safari Park. Your focus should be on increasing the species variation of African savannah animals. To be successful, you only need 20 African savannah species. This could be 20 of the same animal or 20 different species, it's up to you. Just remember that people will enjoy seeing lots of different types of animals. Mission: * Months to complete: 24 * Have at least 20 animals from the Savannah in Africa * Have a rating of at least 80 for all habitats * Have an animal rating of 85 * Have 300 guests in the zoo * Have a guest rating of 75 * Have a zoo rating of 70 Built: Nothing Exhibits: None Hired: Nobody Terrain: Deep water, Savannah grass, Sand How: Just create another new zoo. You can have these kind of animals of the Savannah in your zoo: * African Buffalo * Olive Baboon * Black Rhinoceros * Cheetah * African Elephant * Greater Flamingo * Thomson's Gazelle * Giraffe * Hippopotamus * Spotted Hyena * Red Kangaroo * Leopard * Lion * Ostrich * African Warthog * Common Wildebeest * Plains Zebra * Black Leopard * Okapi (This are only 19 animals?!?) To save money, you can place different types of animals in the same exhibit (make it a big exhibit). Check chapter [15] to find out which animals like each other. Outro: You have won scenario 13. Lose: You have LOST scenario 13. -------------------------------------------------------------------------- [2.13] Super Zoo (Advanced) -------------------------------------------------------------------------- Information: This scenario requires the player to have 25 animal species in the game. The animals and guests must be reasonably happy and the animals must like their exhibits. Mission: * Months to complete: 36 * Have at least 25 different species * Have an animal rating of 80 * Have a rating of at least 80 for all habitats * Have a zoo rating of 70 * Have a guest rating of 70 * Have 500 guests in your zoo Built: Nothing Exhibits: None Hired: Nobody Terrain: Forest floor, Deep water, Grass, Sand, Shallow water How: Just give it your best shot... This one is hard, but I can't help you out this time. You'll have to do it all yourself :D Outro: You have won scenario 15. Lose: You have LOST scenario 15. /\_/\ / " \ \ ^ ^ / ~\o/~ ===U====================================================================== [3] Cheats ========================================================================== Note: The only cheats that worked for me was cheat 3.1, 3.7, 3.8 and 3.9! the other cheats don't seen to work in the BETA-version :( -------------------------------------------------------------------------- [3.1] Debug mode -------------------------------------------------------------------------- Source: GameFaqs.com Press CTRL+D when you are playing the game. On the left side of the screen, a little 'X' will appear. When you click on this button, a new screen will open and you can build things like a park entrance and park fences. This only works in the BETA-version of the game! Beta: Yes, Trial: No, Final: No -------------------------------------------------------------------------- [3.2] Unicorn -------------------------------------------------------------------------- Source: Actiontrip.com Rename an exhibit "Xanadu" to unlock the Unicorn. If you change the name of a new exhibit, the game will crash. Beta: No, Trial: No, Final: Yes -------------------------------------------------------------------------- [3.3] Unlock Triceratops -------------------------------------------------------------------------- Source: Actiontrip.com Rename an exhibit "Cretaceous Corral" to unlock the Triceratops. If you change the name of a new exhibit, the game will crash. Beta: No, Trial: No, Final: Yes -------------------------------------------------------------------------- [3.4] Rename a guest... -------------------------------------------------------------------------- Source: GameFaqs.com Hank Howie - Research all Staff Research automatically Alfred H - Make white birds appear and scare guests Zeta Psi - Make some guests puke Russell C - Fences fall apart Lou Catanzaro - All animal toys John Wheeler - All animal shelters available Mr. Blue - Changes everyone's shirt blue Mr. Blonde - Changes everyone's shirt to yellow Mr. White - Changes everyone's shirt to white Mr. Brown - Changes everyone's shirt to brown Mr. Orange - Changes everyone's shirt to orange Mr. Pink - Changes everyone's shirt to pink Source: Zoo Tycoon Warehouse Adam Levesque - All animal care programs Steve Serafino - Unlock all endangered animals Andrew Binder - All animal houses Beta: No, Trial: No, Final: Yes "Oh btw is the one name of the guest that competes all researches is it Henk Howie or Hank?" -Michele It's Hank :D -------------------------------------------------------------------------- [3.5] Double donations -------------------------------------------------------------------------- Rename an exhibit "Microsoft". Beta: No, Trial: No, Final: N/A -------------------------------------------------------------------------- [3.6] Get more money -------------------------------------------------------------------------- Source: GameFaqs.com Open "zoo.ini" in the Zoo Tycoon-dir. Search for the string "MSMaxCash" and change the value to something you like. Beta: No, Trial: Yes (zoodemo.ini), Final: Yes -------------------------------------------------------------------------- [3.7] Get more money 2 -------------------------------------------------------------------------- Source: GameFaqs.com Press "SHIFT+4" (like you would type $). Source: Alvin (via mail) "If u wanna use the get more money 2 cheat, use it at the start of the game. Why? B'coz if u run out of money when u have a fully operational zoo, and u use it, well u r in big trouble B'coz the fences will deteriorate instantly." Note: This doesn't count for the BETA-version. You can use this cheat as many times as you want, without breaking the fences. Beta: Yes, Trial: Yes, Final: Yes -------------------------------------------------------------------------- [3.8] Get more money 3 -------------------------------------------------------------------------- Source: Gerder Go to the Zoo Tycoon dir and extract "config.zip/ztd" somewhere on your hard disk (somewhere you REMEMBER). Open notepad and edit the file "economy.cfg". Change the second line (cash=??????) to something you like (like cash=1000000). You can also change ratings etc. When you play a freeform game, you'll get the amount of cash you entered. I don't know of this also works for the scenario game; Gerder didn't tell me (I'll ask him). Beta: Yes, Trial: Yes, Final: Yes -------------------------------------------------------------------------- [3.9] CTRL + ... -------------------------------------------------------------------------- Source: Myself Press CTRL + B to get shapes around the interface Press CTRL + G to get a raster on your land Press CTRL + R to get... I don't know ;) The game loads something, but I don't know what :D If someone knows, please mail me Beta: Yes, Trail: Yes (only CTRL + G), Final: N/A Source: Actiontrip.com Press CTRL + F to make the foliage invisible Beta: No, Trial: Yes, Final: Yes -------------------------------------------------------------------------- [3.10] Santa Claus -------------------------------------------------------------------------- Source: Compukids Wait until it's X-mas, or change the date to X-mas and Santa Claus should fly over your zoo sometimes. Beta: No, Trial: No, Final: Yes -------------------------------------------------------------------------- [3.11] Witch -------------------------------------------------------------------------- Source: Compukids Wait until it's Halloween, or change the date to Halloween (31th of October) and a witch should fly over your zoo sometimes. Beta: No, Trial: No, Final: Yes /\_/\ / " \ \ ^ ^ / ~\o/~ ===U====================================================================== [4] Bugs and glitches ========================================================================== Note: I test all The bugs and glitches you'll find here. If you have any bugs or glitches, just mail me. -------------------------------------------------------------------------- [4.1] Animal is stuck -------------------------------------------------------------------------- I saw this bug when I was at Gerder's place (read the credits and intro). He built a exhibit with hippos and so far there was no problem. But suddenly, a hippo couldn't move anymore! He tried to moved up and down, but he didn't move! The only solution for this bug seems to sell the animal and buy it again. Moving the animal may also help, but we didn't try this. As long as the animal is stuck, it can't eat. "Hi - your guide is great. I just wanted to let you know that for 'Animals get stuck', sometimes if you move them into another pen (I do it with gazelles, zebras, and hippos) they will eat and get out of the loop, and then you put them back. That usually works but not all the time. Keep up the good work." -Rhiannon Brooks -------------------------------------------------------------------------- [4.2] Animal is escaped -------------------------------------------------------------------------- This is a pretty irritating bug. No matter what kind of fence you build, the animals will escape!!! You can see this in the fourth scenario (also see chapter 2). -------------------------------------------------------------------------- [4.3] Animal can't die -------------------------------------------------------------------------- I'm not sure if this is a bug, but I consider it as a bug ;) If a animal doesn't get food, isn't happy, is sick and doesn't like it exhibit, in real life it will die. Well; in Zoo Tycoon it won't die :| Animals can't seem to die... "Hello, I am enjoying your Zoo Tycoon FAQ!! cannot wait to see the finished version. In your section 4.3 (Animal can't die). In the released version (just got it!!! :) ) animals do die, I have had several die of old age, but none so far from them being sick" -Mike Riley "U said that animals can't die right? Well ur wrong, escaped, unhappy, hungry or sick animals can't die, but happy animals can. Wanna know how? Well here it is. If u wanna see an animal die just research the endangered animals and after u get the WHITE BENGAL TIGER, just buy 1 male n 1 female. After about 13 to 14 months, both of the tigers will have at least 1-2 cubs n they will go into their shelter and won't come out. Then u will see a RED messege saying,'White Bengal Tiger 1 had died of old age. See.... U have 2 trust me B'cos I've seen this in both Senario n Freeform Games." -Alvin Note: Alvin; I didn't try it out yet, because I don't have the time right now, but I'll try it out soon ("Or else I hope ur cpu catch a virus")... -------------------------------------------------------------------------- [4.4] Blinking cursor -------------------------------------------------------------------------- This is a common bug in the BETA-version of the game; the cursor keeps blinking and blinking. There's nothing you can do against it, so just ignore it... Note: I found this bug on my old system (Pentium II 266 MMX, 2MB Videocard (S3), 128 MB RAM), but I can't find this bug on my new system (AMD XP 1700+ Mhz, 32MB Videocard (GeForce II), 256 MB RAM). On both systems, I installed DirectX 8.0a. -------------------------------------------------------------------------- [4.5] Guests won't eat -------------------------------------------------------------------------- Source: NeoSeeker.com forum, T1000 "Yes!! This problem happens after the 500th guests. No matter how many seats (benches and tables) and food outlets in your zoo, the nos. of guests who gets hungry will escalate after 500th mark!! After much investigation, most of the guest have some sort of food in their hand. But they are just too stupid to find a seat to sit down and eat them!! Even if the seat is right in front of them!" -T1000 -------------------------------------------------------------------------- [4.6] Animal walks on water -------------------------------------------------------------------------- Source: A friend of me; SoepKip Sometimes, an animal will walk on water. SoepKip was playing Zoo Tycoon at my place and he said: "Look! That hippo is walking on the water"... my reply was: "Take a screenshot!"... and he did! So I have a screenshot of a hippo walking on water ;) -------------------------------------------------------------------------- [4.7] Research & Conservation away -------------------------------------------------------------------------- Another bug found by Gerder. When you researched anything, or found endangered species, you will lose all the information when you restart the game (even if you save). Note: This only seems to happen in the BETA-version. -------------------------------------------------------------------------- [4.8] Guest sits behind bench -------------------------------------------------------------------------- I was working in chapter [2]. I finished that scenario and was looking around in the zoo. And suddenly, a guest sat down... behind a bench. I also took a screenshot of this bug... ;) /\_/\ / " \ \ ^ ^ / ~\o/~ ===U====================================================================== [5] Manual ========================================================================== This isn't the official Zoo Tycoon manual! I don't even have the original game, so I had to write my own manual. I hope you find it useful :D -------------------------------------------------------------------------- [5.1] Main menu -------------------------------------------------------------------------- When you loaded the game, you'll see the main menu (after the loading message). The main menu looks like this: Play Scenario Game - Ever played Rollercoaster Tycoon? In Rollercoaster Tycoon, you had to play mission in order to continue to the next level. This is the same idea; you'll get a mission and when you finished that mission, you can move on to the next one. See paragraph 3 for more information on Scenario Games. Play Freeform Game - Just like Simcity... you'll get some flat land and your mission is to create a zoo. No mission or something, just play until you don't want to play anymore ;) Load Game - Load a game you saved in Scenario or Freeform mode. In the version you can download with Kaazaa, some savegames are included. Savegames have the extension ZOO. Continue Current Game - Doesn't work in the BETA-version. It seems clear to me what is does; continue a game if you're playing one. Check for New Zoo Tycoon Items - With this option, you can connect to the internet and download new items for Zoo Tycoon. I did not test this BTW. See paragraph 2 for more information on downloading new items. Game Credits - Doesn't work in the BETA-version. It'll show the credits if you don't understand :p Exit Zoo Tycoon - WTF do you expect? ;) -------------------------------------------------------------------------- [5.2] Check for New Zoo Tycoon Items -------------------------------------------------------------------------- From time to time, Microsoft will release new items. Select this option from the main menu to show a new screen. [The following information is taken from the Microsoft-site] First, click on "Check Internet". Wait until the game is finished. Select the items you want to download and click on the "Add Items" button. When the download(s) is/are finished, the game will restart and you can use the new items. -------------------------------------------------------------------------- [5.3] Play Scenario Game -------------------------------------------------------------------------- When you select "Play Scenario Game" from the main menu, a new screen will appear; Image - In the upper left corner of the screen, you'll see an image. When you didn't finish this scenario, you'll see a city. If you did finish the scenario, you'll see a golden image. Scenario - In the lower left corner of the screen, you'll see the scenario's you can play. In the BETA-version, you can play 10 scenario's. I don't know if Microsoft is going to release more scenario's in the future, but I will tell you more about it soon. Information - In the upper right corner of the screen, you'll find some information about the scenario. Note that you'll find the same text in the Scenario's-chapter of this guide. Mission - In the lower right corner of the screen, you'll see the mission. If you want to complete the scenario, you should try to complete these mission. The first scenario's are easy, but it gets harder and harder... -------------------------------------------------------------------------- [5.4] The interface -------------------------------------------------------------------------- So... you're playing the game and the screens confuse you. GrAwL will help you out ;) ! I'll first tell you about the screen below in the screen; "+" - With this button, you can zoom in "-" - With this button, you can zoom out ">" - With this button, you can rotate the view 90 degrees to the right "<" - With this button, you can rotate the view 90 degrees to the left Map - You can see your zoo with this in a little screen. Click somewhere on the map you quick move to that place. "||" - Use this button to pause to game. When you pressed this button, the graphic will change to ">". Click again to resume your game. Date - You'll see the month and year in this little bar. A year in Zoo Tycoon will take 12 month (in Rollercoaster Tycoon 8 months). Hold your mouse above this bar to get the exact date. Zoo finances - With this button, you'll bring up the zoo finances screen. See paragraph 5 for more information about this screen. Available cash - How much cash do you have? Zoo status - With this button, you'll bring up the zoo status screen. See paragraph 6 for more information about this screen. Zoo rating - In some scenario's, you'll have to get a rating in order to complete the scenario. Hold the mouse over this bar to view the zoo rating. Animal list - With this button, you'll bring up the animal list screen. See paragraph 7 for more information about this screen. Animal happiness - In some scenario's, you'll have to get a rating in order to complete the scenario. Hold the mouse over this bar to view the animal happiness. Guest list - With this button, you'll bring up the guest list screen. See paragraph 8 for more information about this screen. Guest happiness - In some scenario's, you'll have to get a rating in order to complete the scenario. Hold the mouse over this bar to view the guest happiness. Exhibit list - With this button, you'll bring up the exhibit list screen. See paragraph 9 for more information about this screen. Staff list - With this button, you'll bring up the staff list screen. See paragraph 10 for more information about this screen. So; you now know how the bar below works. Now I will tell you about the bar on the right side of the screen; Construct Exhibit - With this button, you can build exhibits, plants, bushes etc. See paragraph 11 for more information about this screen. Adopt Animals - With this button, you can adopt animals. See paragraph 12 for more information about this screen. Buy Zoo objects - With this button, you can buy various things; stands, banks, fountains etc. See paragraph 13 for more information about this screen. Hire staff - With this button, you can hire staff. See paragraph 14 for more information about this screen. Undo last action - If you didn't like the action you did, press this button to undo it and get the money back you used. Research & conversation - With this button, you can research. See paragraph 15 for more information about this screen. Message list - Did you miss a message? Press this button to review all the messages you got. Clear objects - So the undo last action-button doesn't work anymore? Use this button to clear objects and get some money back. Game options - With this button, you can save, load, exit etc. See paragraph 16 for more information about this screen. Developer mode - In order to get this screen, you must activate the Developer mode-cheat (see paragraph 3.1). You can build park entrances and buildings. -------------------------------------------------------------------------- [5.5] Zoo finances -------------------------------------------------------------------------- __________________________________________________________________________ [5.5.1] Zoo finances __________________________________________________________________________ Money is very important in Tycoon-games, so check this screen from time to time. You can get and lose money in 9 different ways: Admissions - How many guests paid admissions this month? Admissions income - Looks clear to me... what does the guests pay for checking your park out? Private donations - Some guests think your Zoo is very beautiful and they'll give you donations in order to keep it up. See sub-paragraph 5.5.2 for more information about donations. Concessions - I don't know this one for sure... Please mail me if you know what it means. Recycling benefit - When you removed an object with the "Remove objects"- button, you'll get some money back. Construction cost - Everything costs something. When you're building exhibits, benches or stands; you'll have to pay for it. Animal purchase cost - A zoo needs animals; wild animals. Unless you can find a tiger in your backyard, you must pay for the animals. Animal upkeep cost - When you have an animal (maybe the tiger from your backyard), they'll have to eat, sleep etc. And those things cost money. And unless your tiger doesn't eat, you'll have to pay for it ;) Employee wages - Someone has to tour the guests, clean the park and feed the animals. In other words: you'll need staff. Unless your little brother wants to do this all for you, you'll have to pay for it :D Research cost - In this first scenario's, you won't need this. But after a while, your guests want to see some new animals. And unless your teaches want to do the research, you'll have to pay for it :p __________________________________________________________________________ [5.5.2] Zoo donations __________________________________________________________________________ Like I told you in the previous sub-paragraph, if guests like your park, they'll give you donations in order to keep up the good work. In this screen, you can view the incoming donations. You can choice between a line and a bar. __________________________________________________________________________ [5.5.3] Zoo profit __________________________________________________________________________ This is a simple version of the Zoo finances-screen. No strange numbers, just a simple line (or bar). __________________________________________________________________________ [5.5.4] Zoo attendance __________________________________________________________________________ This screen will show you how many guests you have at the moment. You can choice between a line and a bar. -------------------------------------------------------------------------- [5.6] Zoo status -------------------------------------------------------------------------- You can also activate this screen, by clicking with the LMB on the zoo entrance. __________________________________________________________________________ [5.6.1] Zoo status __________________________________________________________________________ Some nice statistics about your zoo; Admission price - In order to keep the animals and guests happy, you'll need money. And one way to get that money, is by asking an admission price. The minimum value is $0.00 and the maximum value is $100.00. An adult will have to pay the full price, a child on 50% of that price. Number of animals - Nice to know... but do you care ;) Number of exhibits - Yes... very interesting. Thank you Microsoft for this function :p Number of attractions - This isn't Rollercoaster Tycoon dear Microsoft... well, I guess an elephant ride is an attraction... Number of guest - In some scenario's, you'll have to get an certain amount of guest in order to complete that scenario. So this one is useful. Number of staff - In the first scenarios, you'll have to hire staff. Check this function to know how many you have (but you can count to one, right?) Number of Zoo members - I have no idea... please mail me! __________________________________________________________________________ [5.6.2] Zoo awards __________________________________________________________________________ In the BETA-version, you can't get any awards. You'll have the "Best little plastic animal award, 2001" 5 times ^_^ __________________________________________________________________________ [5.6.3] Zoo rating __________________________________________________________________________ In some scenario's, you'll have to get a rating in order to complete the scenario. I don't recommend to go all this way to the screen; just hold your mouse over the Zoo rating-bar ;) The minimum value is 0, the maximum 100 (Rollercoaster Tycoon used a better system). __________________________________________________________________________ [5.6.4] Scenario information __________________________________________________________________________ So you forgot what to do? Don't worry, check this screen to know what to do? But why do you need this screen anyway? You're a smart person, and you've this guide ;) -------------------------------------------------------------------------- [5.7] Animal list -------------------------------------------------------------------------- You'll find various button in this screen (if you click on an animal, a new screen will open. See paragraph 17 for more information about this screen); __________________________________________________________________________ [5.7.1] All animals __________________________________________________________________________ If you are a very active person (or when you're bored), you can count the animals in this list in order to know how many you have. If you're lazy (like me), you can also just use the Zoo status-screen. __________________________________________________________________________ [5.7.2] Sick animals __________________________________________________________________________ Like humans, animals also get sick. If you encounter this problem, you should hire more zookeepers. If the animal is sick, he will make the other animals unhappy and even sick. The only reason an animal gets sick, is because he's unhappy (gettit?). __________________________________________________________________________ [5.7.3] Unhappy animals __________________________________________________________________________ This is the reason why animals get sick; because they're unhappy. If you encounter this problem, you must trace the animal and look why he's unhappy. The 2 most common problems are: 1) it's escaped or 2) it doesn't like it exhibit. If the problem is #2, look why he's unhappy (see paragraph 17 to read how to do that). Most of the time, you didn't use the right terrain-combination, or you placed animals in his exhibit it doesn't like. __________________________________________________________________________ [5.7.4] Angry animals __________________________________________________________________________ Your animals also can become angry. Most of the time, the animal doesn't have access to its food. Find out what's wrong and make it happy again. __________________________________________________________________________ [5.7.5] Hungry animals __________________________________________________________________________ In the BETA-version, this often happens. See paragraph 4.1 for more information about this bug. If it wasn't the bug, you don't have enough zookeepers :p __________________________________________________________________________ [5.7.6] Escaped animals __________________________________________________________________________ This is also a common bug in the BETA-version. See paragraph 4.2 for more information about this bug. When the animal is escaped, trace it down and place it in its exhibit. If it keep escaping, build a stronger or higher fence. You must understand that a low wooden fence won't prevent a tiger from escaping ;) -------------------------------------------------------------------------- [5.8] Guest list -------------------------------------------------------------------------- You'll find various button in this screen (if you click on a guest, a new screen will open. See paragraph 18 for more information about this screen); __________________________________________________________________________ [5.8.1] All guests __________________________________________________________________________ If you are a very active person (or when you're bored), you can count the guests in this list in order to know how many you have. If you're lazy (like me), you can also just use the Zoo status-screen. __________________________________________________________________________ [5.8.2] Thirsty guests __________________________________________________________________________ I know this problem; I have to deal with it every day on school :D Build some drink stands to help this guests. __________________________________________________________________________ [5.8.3] Bathroom guests __________________________________________________________________________ Sometimes, you'll have to urinate. The same goes for your guests. Build some bathroom and they'll do fine. __________________________________________________________________________ [5.8.4] Angry guests __________________________________________________________________________ They don't like your zoo. Check for escaped and angry animals and fix the problem. __________________________________________________________________________ [5.8.5] Hungry guests __________________________________________________________________________ A second school-problem; when I'm hungry. I'll have to buy some food or wait until I'm home (In the Netherlands, you bring your own food with you). Buy some nice stands to help this kind of guests. __________________________________________________________________________ [5.8.6] Tired guests __________________________________________________________________________ Another school-problem; when I'm tired ;) Most of the time, I'll get my sleep in the lessons, but sometimes I can't. Place benches, tables etc. to help this guests. -------------------------------------------------------------------------- [5.9] Exhibit list -------------------------------------------------------------------------- You'll find various tabs in this little screen; __________________________________________________________________________ [5.9.1] Exhibit status __________________________________________________________________________ Popularity rating - How much do the guests like your exhibit? 0 stars means the exhibit is very bad, 5 stars means the exhibit rules! Donations - How much did the guest donate to this exhibit (last, current and total)? Upkeep - How much does this exhibit cost (last, current and total)? Constructed: Shows the date the exhibit was constructed. Keeper assigned: Which keeper is assigned to this exhibit? __________________________________________________________________________ [5.9.2] Animals in exhibit __________________________________________________________________________ Shows the animals that are in the exhibit. If you click an animal, a new screen will show up. See paragraph 17 for more information about this screen. __________________________________________________________________________ [5.9.3] Thoughts about exhibit __________________________________________________________________________ What do the guests think of this exhibit? You'll know if you look here. -------------------------------------------------------------------------- [5.10] Staff list -------------------------------------------------------------------------- You'll find various button in this screen (if you click on a staff-member, a new screen will open. See paragraph 19 for more information about this screen); __________________________________________________________________________ [5.10.1] All staff __________________________________________________________________________ If you are a very active person (or when you're bored), you can count the staff in this list in order to know how many you have. If you're lazy (like me), you can also just use the Zoo status-screen. __________________________________________________________________________ [5.10.2] Unassigned staff __________________________________________________________________________ In order to get your staff doing the right thing, you should assign them to an exhibit. If you don't do this, they'll just wander around and do very little. __________________________________________________________________________ [5.10.3] Assigned staff __________________________________________________________________________ Good work (if every member of the staff is in this list); if you have all your staff assigned, you'll have very little problems with running your zoo. __________________________________________________________________________ [5.10.4] Zookeepers __________________________________________________________________________ Show the zookeepers in your zoo. If you click on a zookeeper, a new screen will show up. See paragraph 19 for more information about this screen. __________________________________________________________________________ [5.10.5] Maintenance workers __________________________________________________________________________ Show the maintenance workers in your zoo. If you click on a maintenance worker, a new screen will show up. See paragraph 19 for more information about this screen. __________________________________________________________________________ [5.10.6] Tour guides __________________________________________________________________________ Show the tour guides in your zoo. If you click on a tour guide, a new screen will show up. See paragraph 19 for more information about this screen. -------------------------------------------------------------------------- [5.11] Construct exhibit -------------------------------------------------------------------------- __________________________________________________________________________ [5.11.1] Fences __________________________________________________________________________ A zoo needs cages. If you don't have them, the animal will run free around in your zoo; and guests don't like that ;) So build fences to create cages. See chapter 6.1 for more information about fences. When you've finished a complete fence, a gate will be placed automatically. If you want to move the gate, use the manual gate placer-button to move it. __________________________________________________________________________ [5.11.2] Paths __________________________________________________________________________ The guests will walk on paths, if they exist. If the guest can't find any paths, they'll walk on the grass... See chapter 6.2 for more information about paths. __________________________________________________________________________ [5.11.3] Exhibit foliage __________________________________________________________________________ If you place foliage, your animals will like their exhibits. If you don't place foliage, your animals will get angry and sick... See chapter 6.3 for more information about foliage. Use the buttons below to turn the foliage around. __________________________________________________________________________ [5.11.4] Exhibit rocks __________________________________________________________________________ Some animals (like penguins), like rocks in stead of foliage. See chapter 6.4 for more information about rocks. Use the buttons below to turn the rocks around. __________________________________________________________________________ [5.11.5] Change terrain type __________________________________________________________________________ Most animals (read: every animal) don't like grass only. You'll have to change the terrain type in order to make the animals happy. See chapter 6.5 for more information about changing the terrain type. -------------------------------------------------------------------------- [5.12] Adopt animals -------------------------------------------------------------------------- Do you know a zoo without animals? I don't! So adopting animals is really a main factor of the game. If you don't, you'll get no guests and no guests means no money. So; adopt those animals. See chapter 7 for more information about the animals available in the game. You can also choice between male and female. Below, you can find information about the animal you've selected. -------------------------------------------------------------------------- [5.13] Buy zoo objects -------------------------------------------------------------------------- __________________________________________________________________________ [5.13.1] Zoo object __________________________________________________________________________ In order to make your guests happy, you need animals. But only animals won't be enough! You'll have to place stands, shops etc. in order to really make the guests happy... See chapter 6.5 for more information about objects. Use the buttons below to turn the objects around. __________________________________________________________________________ [5.13.2] Zoo scenery __________________________________________________________________________ Guests get tired and hungry. If you're tired, you'll take a rest. So if your guests are tired, they'll also take a rest. Placing benches will help them out. Another problem; the guests get hungry! So you'll have to place picnic tables, so they can eat their food. See chapter 6.6 for more information about scenery. Use the buttons below to turn the scenery around. __________________________________________________________________________ [5.13.3] Exhibit Shelters __________________________________________________________________________ You'll also have to make your animals happy. Sometimes, it's cold outside. You won't like to sleep outside when it's cold, right? Your animals won't like that either. So give them shelters, so they can sleep inside! See chapter 6.7 for more information about shelters. Use the buttons below to turn the shelters around. __________________________________________________________________________ [5.13.4] Exhibit toys __________________________________________________________________________ Imagine this: you have food, you have water, you have a house and you have a bed. That's all! A pretty boring life isn't it? So give your animals some toys to keep them busy please! ;) See chapter 6.8 for more information about toys. Use the buttons below to turn the toys around. -------------------------------------------------------------------------- [5.14] Hire staff -------------------------------------------------------------------------- Do you know a zoo without staff? No, you don't! (if you do: please give me the name of the zoo, so I can check it out :p) So you'll have to hire some staff in order to keep the zoo up and running. See chapter 7 for more information about staff (I know, staff aren't animals, but I had to place them somewhere!). Below, you'll find the name of the staff member, the monthly salary and the staff duties. -------------------------------------------------------------------------- [5.15] Research & conversation -------------------------------------------------------------------------- __________________________________________________________________________ [5.15.1] Research & conversation status __________________________________________________________________________ In this screen, you can check what you're going to invent next ;) You can check the research (shelters, buildings etc.) and the conversation (animals and animal houses). Remember: no funding, no research! __________________________________________________________________________ [5.15.2] Current research __________________________________________________________________________ This screen gives you more information about the research. You can select what you want to research and you can select the monthly funding (from $0.00 to $1000.00). __________________________________________________________________________ [5.15.3] Current conversation __________________________________________________________________________ This screen gives you more information about the conversation. You can select what you want to research and you can select the monthly funding (from $0.00 to $1000.00). -------------------------------------------------------------------------- [5.16] Options -------------------------------------------------------------------------- __________________________________________________________________________ [5.16.1] File options __________________________________________________________________________ Load game - Load a saved game Save game - Save a game Return to main - Return to the main menu Exit Zoo Tycoon - Return to that damn ugly Windows! ;) __________________________________________________________________________ [5.16.2] Sound and video __________________________________________________________________________ Main volume - Change to main volume Menu music - Change the menu music (my tip: turn it off!) Screen size (Window mode/Full Screen) - Switch between window mode and full screen. I use window mode, because I've claustrophobia :D Video mode (800x600/1024x768/1280x1024) - Change the screen resolution __________________________________________________________________________ [5.16.3] Help options __________________________________________________________________________ Short tool tips/long tool tips - Short or long information when you hold your mouse above something? It's your choice. Tool tip delay - How long does it take before the tool tip pops up when you hold your mouse above an object? Tool tip duration - How long does the tool tip show up? Scroll speed - What scroll speed? ;) __________________________________________________________________________ [5.16.4] About __________________________________________________________________________ The version number, copyright and other shit :D -------------------------------------------------------------------------- [5.17] Animal screen -------------------------------------------------------------------------- __________________________________________________________________________ [5.17.1] Animal status __________________________________________________________________________ Track animal - Smile! You're on my screen ;) Name - The animals name Move animal - Move the animal Exhibit information - Show information about the exhibit, see paragraph 9 for more information about the exhibit list. Sell animal - Maybe the animal is a little expensive; sell it and you even get money back ;) Zookeepers recommendation - To make the animal happy, you should listen to the zookeeper! Animal happiness - How happy is the animal? If it's not happy, he may try to escape, so watch out! Animal hunger - How hungry is the animal? If it's hungry, it will get unhappy; and it will try to escape. Hire more zookeepers to solve this problem. Animal health - How healthy is the animal? If it's sick, it will make other animals sick and unhappy; escape! Exhibit suitability - How much does the animal like his exhibit? If it doesn't like it exhibit, it will get... unhappy ;) __________________________________________________________________________ [5.17.2] Animal thoughts __________________________________________________________________________ What does the animal think? Check it out here! __________________________________________________________________________ [5.17.3] General __________________________________________________________________________ Show some general information about the animal; gender, the last time it ate and the last time is slept. -------------------------------------------------------------------------- [5.18] Guest screen -------------------------------------------------------------------------- __________________________________________________________________________ [5.18.1] Guest status __________________________________________________________________________ Track guest - Smile! You're on my desktop! :D Name - The guests name Guest happiness - How happy is the guest? Drink needs - Sometimes guests get thirsty Food needs - And sometimes they'll get hungry ;) Restroom needs - No one can avoid this little (or big) problem :p Guest energy - How much energy does the guest have? __________________________________________________________________________ [5.18.2] General __________________________________________________________________________ Show some general information about the guest; time in park, favorite animal and guests inventory. __________________________________________________________________________ [5.18.3] Guest thoughts __________________________________________________________________________ What does the guest think? Check it out here! -------------------------------------------------------------------------- [5.19] Staff member screen -------------------------------------------------------------------------- __________________________________________________________________________ [5.19.1] Staff member status __________________________________________________________________________ Track staff member - The last time: Smile! You're in my window! :p Name - The staff members name Move - Move the staff member Fire - Bye! :D Monthly salary - How much does this staff member cost? Current duty - What's your duty soldier? Check it here! Specialisation - Some staff members are very good in something; it's called a specialisation ;) __________________________________________________________________________ [5.19.2] Job assignment __________________________________________________________________________ Remove all assignment - Stop working and chill my dear staff member ;) Remove selected assignment - You don't want to stop? Well; take a little more assignments then! Add assignment - You want more work? Np! ;) -------------------------------------------------------------------------- [5.20] Building screen -------------------------------------------------------------------------- __________________________________________________________________________ [5.20.1] Building status __________________________________________________________________________ For every building, the status screen is something else, so here are 3 different screens: Sell - Sell this building (every status) Visitors (last month, this month and total) - How many visitors did this building have? (status #1) Income (last, current and total) - How much does this building have? (status #2) Customers (last, current and total) - How many customers did this building have? (status #2) Customers - How many? (status #3) Total customers - How many again... (status #3) Total income - How much? (status #3) Items sold - Which? (status #3) /\_/\ / " \ \ ^ ^ / ~\o/~ ===U====================================================================== [6] Buy encyclopaedia ========================================================================== -------------------------------------------------------------------------- [6.1] Fences -------------------------------------------------------------------------- __________________________________________________________________________ [6.1.1] Low fences __________________________________________________________________________ Name low fence Price Cast-iron Fence $ 65.00 Low Hedge Fence $ 85.00 Chain Link Fence $ 55.00 Concrete Fence $ 110.00 Glass Fence $ 100.00 Post and Rail Fence $ 40.00 Stick Pole Fence $ 45.00 Bar Fence $ 110.00 Picket Fence $ 30.00 __________________________________________________________________________ [6.1.2] High fences __________________________________________________________________________ Name high fence Price Chain Link Fence $ 75.00 Concrete Fence $ 200.00 Glass Fence $ 150.00 Post and Rail Fence $ 80.00 Stick Pole Fence $ 95.00 Bar Fence $ 140.00 -------------------------------------------------------------------------- [6.2] Paths -------------------------------------------------------------------------- Name path Price Dirt Path $ 10.00 Concrete Path $ 20.00 -------------------------------------------------------------------------- [6.3] Foliage -------------------------------------------------------------------------- Name foliage Price Habitat Baobab Tree $ 300.00 Savannah Birch Tree $ 145.00 Deciduous Bush 1 $ 20.00 Many Bush 2 $ 25.00 Many Bush 3 $ 35.00 Many Bush 4 $ 45.00 Many Elm Tree $ 125.00 Deciduous Eucalyptus Tree $ 225.00 Grassland Fir Tree $ 125.00 Coniferous Joshua Tree $ 125.00 Desert Lodgepole Pinet Tree $ 160.00 Coniferous Maple Tree $ 100.00 Deciduous Rainforest Tree $ 110.00 Tropical Palm Tree $ 75.00 Desert Pacific Dogwood Tree $ 125.00 Deciduous Pine Tree $ 100.00 Coniferous Savannah Bush $ 75.00 Savannah Elephant Topiary $ 225.00 Giraffe Topiary $ 200.00 Polar Beer Topiary $ 200.00 Rhino Topiary $ 200.00 Spiral Topiary $ 150.00 Umbrella Thorn Tree $ 175.00 Savannah Yellow Cedar Tree $ 145.00 Many -------------------------------------------------------------------------- [6.4] Rocks -------------------------------------------------------------------------- Name rock Price Habitat Jungle Rock Formation $ 500.00 Tropical Rock Formation $ 600.00 Highlands Snow Rock $ 700.00 Tundra Large Rock $ 150.00 Many Large Snowy Rock $ 175.00 Tundra Large Snowy Rock $ 185.00 Tundra Small Rock $ 75.00 Many Small Rock $ 55.00 Many Small Snowy Rock $ 85.00 Tundra Small Snowy Rock $ 75.00 Tundra -------------------------------------------------------------------------- [6.5] Terrain -------------------------------------------------------------------------- Name terrain Price 1 tile Grass $ 40.00 Savannah Grass $ 70.00 Sand $ 30.00 Dirt $ 20.00 Forest Floor $ 50.00 Brown Rock $ 60.00 Gray Rock $ 60.00 Gravel $ 50.00 Snow $ 100.00 Shallow Water $ 30.00 Deep Water $ 60.00 Running Waterfall $ 80.00 Waterfall $ 100.00 Swamp $ 80.00 Concrete $ 20.00 Asphalt $ 10.00 Coloured Tile $ 30.00 ------------------------------------------------------------------------- [6.6] Zoo buildings ------------------------------------------------------------------------- Name building Price Restroom $ 175.00 Burger Stand $ 250.00 Carousel $ 600.00 Compost building $1500.00 Drink Stand $ 250.00 Elephant Ride $1200.00 Family Restroom $ 250.00 Gift Stand $ 125.00 Gift Shop $ 550.00 Hotdog Stand $ 175.00 Ice Cream Stand $ 125.00 Japanese Garden $1900.00 Petting Zoo $ 700.00 Pizza Stand $ 225.00 Pony Ride $ 700.00 Restaurant $1200.00 Animal Theatre $1300.00 ------------------------------------------------------------------------- [6.7] Zoo scenery ------------------------------------------------------------------------- Name scenery Price Large Bench $ 40.00 Binocular Stand $ 150.00 Exhibit Sign $ 50.00 Picnic Table $ 75.00 Metal Picnic Table $ 95.00 Trash Can $ 25.00 Observation Area $ 250.00 Observation Area 2 $ 250.00 Observation Area 1 $ 250.00 Observation Area $ 250.00 Observation Area 4 $ 250.00 Observation Area 3 $ 250.00 Turtle Fountain $ 800.00 Elephant Fountain $ 500.00 Fountain $ 250.00 Lamp $ 65.00 Lion Statue $ 185.00 Elephant Statue $ 210.00 ------------------------------------------------------------------------- [6.8] Exhibit shelters ------------------------------------------------------------------------- Name shelter Price Concrete Shelter $ 300.00 Lean-To $ 400.00 ------------------------------------------------------------------------- [6.9] Exhibit toys ------------------------------------------------------------------------- Name toy Price Round Monkey Bars $ 800.00 /\_/\ / " \ \ ^ ^ / ~\o/~ ===U====================================================================== [7] Animal & Staff encyclopaedia ========================================================================== -------------------------------------------------------------------------- [7.1] American Buffalo -------------------------------------------------------------------------- __________________________________________________________________________ [7.1.1] General information __________________________________________________________________________ The African, or Cape, Buffalo is the only African species of the large international family which includes the American bison and European domesticated cattle. At the speed of up to 35 mph, buffalo's are capable of outrunning a pursuing lion, but can be ambushed in spite of this since it is difficult for them to get up to speed quickly. With poor eyesight and hearing, these animals depend greatly upon their keen sense of smell, which can detect a predator 800 feet away. The African Buffalo roams the Savannah in large herds. Each herd has an established tang, which rarely overlaps with the ranges of other herds. The social behaviour among buffalo's is highly cooperative; for instance, if a herd crosses into a solitary bull's territory, that bull will lead the herd through its land, and then allow the next bull to take over at the boundary. At rest, related animals within a herd will often lie with backs touching or with chins propped on each other's backs. __________________________________________________________________________ [7.1.2] Exhibit information __________________________________________________________________________ The native habitat of the African buffalo is the Savannah found in central and southern Africa. While these animals can survive under all sorts of conditions found within the northern and southern Savannah and even within certain areas of the rainforest, its ideal habitat is an open area containing high grass thickets and the occasional tree for cover, and where there is a permanent supply of water and mud for wallowing. The buffalo grazes on a wide assortment of the Savannah grass. Its long, prehensile tongue allows it to consume the taller, coarse grass usually avoided by other herd animals. Although these large animals need space in which to roam, they tend to be tolerant of the close proximity of other animals. As with most animals in captivity, buffalo's require a place in which they can escape from the hot sun or inclement weather. These are usually stables or wooden structures with a protective overhang. __________________________________________________________________________ [7.1.3] Compatible animals __________________________________________________________________________ The African Buffalo is a social animal. Buffalo's are often fount in herds of 500 to 2000 individuals in the open spaces of the African Savannah. Because of their relatively large size and need for space, in captivity they are found in much smaller groups of around 2-10 animals. In general, buffalo's prefer to be with their own kind and become agitated when grouped with other animals. They are made uncomfortable by animals which are foreign to their native habitats. While adult buffalo's, weighting in at over 1000 pounds, are generally safe from attack, they will vigorously protect their young from such predators as lions and hyenas. Only lions are capable of bringing down a healthy adult buffalo, and, in so doing, run a considerable risk of being treed, gored or trampled by an enraged herd. __________________________________________________________________________ [7.1.4] Animal behaviour __________________________________________________________________________ Buffalo's tend to be quiet animals, expect for the grunts and bellows common to the mating season. On the whole, the African buffalo is rather placid, expect when it is injured or threatened. When threatened, the buffalo will aggressively shake its head, presenting its formidable horns to its opponent. An angry buffalo will also stamp its feet and charge. In a herd, this behaviour is contagious; one enraged buffalo can quickly upset the other animals. -------------------------------------------------------------------------- [7.2] Giant Anteaters -------------------------------------------------------------------------- __________________________________________________________________________ [7.2.1] General information __________________________________________________________________________ Giant anteaters are Gray with destructive black and white markings, and their narrow bodies are about the size of a large dog. They are covered in coarse hair which helps to protect them from insect bites. Anteaters lack teeth and their jaws can only open half an inch. Their chief distinguishing characteristic is an extremely long, cylindrical snout, which the anteater is able to thrust directly into ant and termite colonies. Its long, sticky tongue is well-adapted for catching insects, and can flick in and out its mouth at a rate of up to 160 times a minute. These animals are efficient eaters, and can consume up to 30,000 insects a day. Giant anteaters get most of the water they need from the insects they consume. This species prefers large ants, such as carpenter ants, which have neither heavy jaws nor chemical defences. They will not eat fire ants. The anteater has an excellent sense of smell, which they use to locate their prey. They have good hearing but terrible eyesight. __________________________________________________________________________ [7.2.2] Exhibit information __________________________________________________________________________ Giant anteaters are primarily found in the Savannah and grasslands of Central and South America. They prefer open, grassy areas, with some trees. Although this species of anteater doesn't climb trees, they reportedly can climb out of enclosures with ease. __________________________________________________________________________ [7.2.3] Compatible animals __________________________________________________________________________ Anteaters are not social creatures. In the wild, they roam in solitude, expect for mother-young pairs and during the breeding season. In captivity, they are usually found in groups of 1-3 animals. The principal predators of the anteater are members of the cat family, such as the puma and the jaguar. Humans pose the greatest danger to this threatened creature, by the systematic and ongoing destruction of its habitat. __________________________________________________________________________ [7.2.4] Animal behaviour __________________________________________________________________________ Anteaters walk on the sides of their hands with the claws tucked inwards in order to keep the claws sharp. They will sleep up to fifteen hours a day. While sleeping, they cover themselves with their long fanlike tails. Depending on the temperature and the humidity of the area, these animals may be active day and night. A female giant anteater gives birth to one baby each year. The mother carries her offspring on her back for up to a year, even though a baby anteater is capable of a slow gallop one month after birth. -------------------------------------------------------------------------- [7.3] Arctic Wolf -------------------------------------------------------------------------- __________________________________________________________________________ [7.3.1] General information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.3.2] Exhibit information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.3.3] Compatible animals __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.3.4] Animal behaviour __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! -------------------------------------------------------------------------- [7.4] Olive Baboon -------------------------------------------------------------------------- __________________________________________________________________________ [7.4.1] General information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.4.2] Exhibit information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! ______________________________