******************************************************************************* ------------------------------------------------------------------------------- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Z O N E O F T H E E N D E R S -------------------------------THE FIST OF MARS-------------------------------- A Comprehensive FAQ/Walkthrough for ZOE: The Fist of Mars, on the GBA ------------------------------ | By Colin Moriarty (CMoriarty) | E-Mail: cmoriarty311@cs.com | Date: June 19, 2002 | Version: 0.5 ------------------------------ This FAQ, and all 22 other of my FAQ/Walkthroughs, are now dedicated to the over 6,000 innocent people killed in the World Trade Center and Pentagon terrorist attacks in New York City, New York, and Washington, D.C., on September 11, 2001. To all of the innocent working people, and FDNY Firemen, as well as other emergency workers, you will always be remembered. We won't stop until we bring these criminals to justice, your deaths were NOT IN VAIN! God Bless America, death to all terrorists of all races everywhere. ------------------------------------------------------ -> http://www.gamefaqs.com/features/recognition/4280.html <- ------------------------------------------------------ PLEASE NOTE: This document was created using Microsoft Word with a 7" width, and is best viewed using either your browser (preferably MSIE 5.0 or higher), and a screen setting of 800x600 pixels or more. If the guide seems jumbled up and not quite right looking, it's not the guide, but your screen and computer settings. If you do experience this problem, you probably have your screen settings on 640x480 pixels or less, which is rare but hey, it could be you. Sorry about whatever problems this may cause. T A B L E O F C O N T E N T S... --------- --- --------------- I.)........... | Legal Disclaimer II.).......... | Versions of the Guide III.)......... | Introduction IV.).......... | Storyline/Plot V.)........... | Characters VI.).......... | Controls VII.)......... | Game Physics and Mechanics (Battles and Movement, et cetera) VIII.)........ | WALKTHROUGH IX.).......... | Ending (Spoilers!) X.)........... | Weapons XI.).......... | Enemies XII.)......... | Bosses XIII.)........ | Term Glossary XIV.)......... | General FAQ XV.).......... | In Closing XVI.)......... | About the Author [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ S E C T I O N O N E - L E G A L D I S C L A I M E R ______________________________________________________________________________ [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] This guide/FAQ/walkthrough is copyrighted (c) 2002 to Colin Moriarty, and is the intellectual property of Colin Moriarty. This guide/FAQ/walkthrough is only to be found on GameFAQs (http://www.gamefaqs.com). If you are reading and/or found this file ANYWHERE else but GameFAQs, please contact the author, Colin Moriarty, immidiately, at cmoriarty311@cs.com. This guide/FAQ/walkthrough is protected under International Copyright Laws, and it is prohibited to take any piece of this document and reproduce it in anyway without the written consent of the author, Colin Moriarty. Any website or other medium found to have this document without permission will be dealt with to the fullest extent of the law. Please don't e-mail me and ask to have this document on your webpage. It's too frustrating for me to keep track of all of the webpages that have my document(s) on their page, especially the smaller, domain-less fan sites. GameFAQs (www.gamefaqs.com) is the only, and I repeat, THE ONLY webpage allowed to have this document on his website, GameFAQs.com. CJayC, owner and operator of GameFAQs is the only person allowed to use this document on a webpage, so please, I repeat once more, no e-mails regarding using this document on your webpage. If you do e-mail me about it, your e-mail will be promptly erased and ignored. You ARE allowed to download this off of GameFAQs and keep it on your computer's harddrive for personal use, as long as the document is not edited or otherwise distributed except for personal use. You can even print out the entire FAQ or portions therein to share with a friend who also needs help in the game. Just please don't distribute it as your own, sell it for profit, et cetera. Well, you guys get the idea. Onward. [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ S E C T I O N T W O - V E R S I O N S ______________________________________________________________________________ [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] This current version of the guide that you are reading now is Version 0.5. Version Information: Version: 0.5 Date: June 19, 2002 Percent Complete: 50% Version Entails: Walkthrough and appendices up through the middle of Mission 14! Still To Come: The complete walkthrough, and complete appendices! Fear not! OLD VERSION INFORMATION: Version: 0.4 Date: May 28, 2002 Percent Complete: 40% Version Entails: Walkthrough and appendices up through Mission 11! Still To Come: The complete walkthrough, and complete appendices! Fear not! Version: 0.3 Date: May 26, 2002 Percent Complete: 30% Version Entails: Walkthrough and appendices up through Mission 10! Still To Come: The complete walkthrough, and complete appendices! Fear not! [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ S E C T I O N T H R E E - I N T R O D U C T I O N ______________________________________________________________________________ [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] Welcome one, welcome all, to my Zone of the Enders: The Fist of Mars FAQ/Walkthrough. (Please note, for now on I'll be referring to "Zone of the Enders" in the form of its widely known acronym, "ZOE"). This a FAQ/Walkthrough for a wonderfully made Game Boy Advance game, branching off an original, simply called Zone of the Enders, that was on the Playstation2, and released midsummer, 2001, by Konami. While I'm not really going to divulge information on this title as far as plot or storyline here (that what section IV, the next section, is for), but a little information on ZOE: The Fist of Mars is certainly in order. ZOE: The Fist of Mars was released for the Game Boy Advance on March 06, 2002 in the United States, around eight months after the release of the original ZOE game on the Playstation2. The two games play quite similarly, and if you like one, you'll certainly like the other. But that aside, welcome to my FAQ/Walkthrough. Your input, suggestions, comments and complaints are ALWAYS welcome. If you have any, please feel free to e-mail me. And now, on with the guide! -Colin Moriarty (CMoriarty) [cmoriarty311@cs.com] [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ S E C T I O N F O U R - P L O T \ S T O R Y L I N E ______________________________________________________________________________ [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ZOE: The Fist of Mars is a very plot-driven game, so understanding the storyline is pretty important if you want to suceed in the game. Below is the storyline as found in the ZOE: The Fist of Mars' instruction manual that came with the game. So they AREN'T my words, they are Konami's, and whoever wrote the manual, copyrighted to Konami, (c) 2002. Here we go... The Year: 2173 A.D. Space exploration has yielded human colonies throughout the solar system: on the Moon, Mars, and even as far as Jupiter. The story unfolds on board the Bonaparte III, a migration ship on which the main character, Cage, works alongside his best friend, Ares. Just prior to arriving at Mars, its final destination, the Bonaparte III is involved in an accident with a mysterious Black Frame, and goes down in flames. Led by a strange young girl who calls herself Myona, Cage embarks on Testament, an unregistered LEV (Laborious Extra-Orbital Vehicle), which delivers them to the surface of Mars. Upon their arrival on the red planet they are greeted not by a rescue team, but by an arrest warrant on charges of "unlawful seizure of top-secret weaponry." Confused and alone in his cell, Cage is at a loss as to what he should do. Just then, destiny intervenes and sends Cage much-needed assistance - in the form of Ares, who was believed dead in the Bonaparte explosion, and the Anti- Terrestrial League BIS, a Martian resistance group. What is the "Black Frame," that brought the Bonaparte III to its fiery doom? Who is Myona, the girl without a past? And what is the secret hidden within the frame that aided Cage in his escape? It is in the midst of these clouds of mystery that Cage, working together with the Resistance, begins to ponder the ethics of battle and the concept of fighting for the sake of others. What could possibly await the youth at the end of his journey? Are hatred and revenge the only outlets for grief and sadness? Thus, the latest chapter in the Zone of the Enders sage begins..... END STORY Again, the above story is straight out of the ZOE: The Fist of Mars instruction manual, that came with the game, copyrighted to Konami, (c) 2002. [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ S E C T I O N F I V E - C H A R A C T E R S ______________________________________________________________________________ [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] Below are the bios for each character found in the game. They are basically just "must knows" on each character... their age, and whatnot, then a short description. It's that simple. Oh, and they're in alphabetical order by first/only name, NOT last name! It's easier that way, don't you think? ***** -Name: Amante Furlair -Age: 16 (?) -Description: Amante takes the place of Nadia after she fails Bolozof for the last time and nearly gets executed in the huge UNSF mishap when they supposidly capture BIS members, when they really just take people off the streets to use as examples. She is completely arrogant, just like her master, Bolozof, and will do anything he asks of her. She drives the Bizac with skill, but not as much skill as Nadia did... and she's just as afraid of failing Bolozof as Nadia was, too. ***** -Name: Ares Enduwa -Age: 17 -Description: A very headstrong and intelligent individual, Ares is Cage's best friend, and was his companion and superior on the Bonaparte III, up to when it was destroyed by Black Frame, which sent both he and Cage to the Martian surface, where they stumbled upon BIS, and both joined up, along with Myona. Ares is extremly loyal to his friends and BIS, and fights to the bitter end. ***** -Name: Bolozof Velasgo -Age: 29 -Description: Bolozof is basically a puppet of the powerful Bezeele Zephyrs. However, Bolozof has his own things going for him. While arrogant and evil by nature, Bolozof is an extremely skilled fighter, and drives his personally made LEV, Bizac S, with the utmost of skill and know-how. The BIS and his UNSF-led forces often collide, making him someone you fight throughout the entire game... unfortunately for him, you're often too much for him to handle. ***** -Name: Cage Midwell -Age: 17 -Description: Cage is the main character in the game, and becomes the powerful rider of the Orbital Frame called Testament. Before that, he was a spacekid, going from ship to ship until he was on the Bonaparte III that faitful day... when it was destroyed by Black Frame and crashed to the Martian surface. Since then, he works for BIS (Born In Space), and basically trying to keep the peace. ***** -Name: Deckson Geyse -Age: 42 -Description: Deckson is the founder and leader of the BIS movement. An ex-UNSF LEV pilot, Deckson left the UNSF in pursuit of the freedom cause after his wife divorced him and he was stripped of his family. In the absence of any family in his life, he takes the young BIS members under his wings, and looks at them as children. Very modest, he often battles and puts himself in harms way, and looks for (and gets no) thanks for his troubles. Yet, he continues to do it, simply for the cause. ***** -Name: Dezeele Zephyrs -Age: 49 -Description: Lab supervisor for the powerful UNSF, Dezeele Zephyrs (often just called "Zephyrs") is an arrogant and self-serving man, who stops at nothing to get what he wants out of anything he deems fit. While not a lot is known about him, he is one of the masterminds behind a lot of what's going on between the UNSF and the BIS, and has a personal relationship with Bolozof, which gets him what he wants militarily, quickly. ***** -Name: Mebius K. Lylekraft -Age: 26 -Description: Mature (even for her age), Mebius can be considered the second in command of BIS, oftentimes working right alongside Deckson on the most important mission plannings. There is a little tension between her and Deckson that obviously goes beyond the "workplace relationship," but regardless, she keeps it professional, and so does Deckson. Do they want it like that? Who knows, but one thing's for sure... BIS' success is due in large part to the all around tenacious efforts of Mebius. ***** -Name: Myona Alderan -Age: 17 -Description: Myona is an innocent looking girl, who was the tragic bystandard of the Bonaparte III explosion. Right after Cage found her hiding in the cargo hold of the Bonaparte III, the ship was destroyed by Black Frame and brought to the surface of Mars. Through this accident, she suffers from amnesia, and remembers little bits of her past as time goes on. In the mean time, she fights for the BIS and stay quiet... ***** -Name: Nadia Candido -Age: 19 -Description: Nadia acts as a right hand woman to Bolozof, but she is primarily his mistress. Nadia keeps failing Bolozof in battle, and he eventually dismisses her and tries to have her executed, only to ironically have the BIS rescue her in her hour of need. The fact that a 16 year old girl (Amante) replaced her at Bolozof's side infuriates her... but she's only Martian to Bolozof... so it doesn't matter to him. ***** -Name: Ned Noachim -Age: 27 -Description: Often called "Scarface" for an incident in his past, Ned was Zephyrs' right hand man, and was basically his patsy for any military act Zephyrs desired. Ned kept getting defeated by the BIS in battle, until the day Cage's LEV turned into an Orbital Frame, and Testament killed him for good... which is something Cage felt very guilty about... but Mars is a better place without Ned, anyway. =) ***** -Name: Pharsti -Age: None -Description: Pharsti is Cage's Orbital Frame's AI (artificial intelligence). Follow thusfar? Excellence. Pharsti seems to be an advanced form of AI however, for she controls the Orbital Frame "Testament" with extreme skill, almost human like prowess, and to a tee of what is requested by Cage. Curiousily enough, his human-like behavior is what draws the UNSF to her... Yes, it is a her... ***** -Name: Philbright Westriverside Warehouserock XXVI -Age: 17 -Description: Okay, no, that's not a joke name. That really IS Phil's name. In anycase, Phil is a guy, but yes, he totlly looks like a woman. I even refer to Phil as a chick in the walkthrough section of the guide for the first ten scenes, and am just too lazy to edit it now, because I honest to god thought Phil was a chick. In anycase, Phil's expertise lie in computers; hacking, primarily. He's useful to BIS for his great skill with electronics in general, but makes himself useful in BIS by breaking into computers for the BIS' gain. ***** -Name: Razma Cascade Jr. -Age: 19 -Description: Razma is a member of BIS, who is always chasing around the ladies. When he's not hitting on any girl in site, however, Razma is on the front lines of all BIS battles, ready to put himself into harm's way for the sake of the cause. He can sometimes be immature, but his skill in battle and dedication to the BIS is unwavering. And something is up with him and Semyl... but what? ***** -Name: Robin O'Connell -Age: 33 -Description: An attractive woman, Robin O'Connell funds the BIS single- handidly. Everything the BIS has, can do, and will do, is due to the fundage raised by her "Robin Foundation" which she calls the bank account which the BIS funnels all of its money out of. Her and her assitant Twede are often found around the BIS headquarters giving the BIS new instructions on what to do now, but why would she funnel all of this money into the organization unless there was something in it for her...? ***** -Name: Semyl Shambrow -Age: 16 -Description: Semyl is a young, outgoing member of the BIS. She was raised in an orphanage, and because of that, she feels she has something to fight for - the well-being and future of her brothers and sisters she left back at the orphanage, when she joined the BIS at a pretty early age, compared to its other members. And there's definetly something brewing with her and Razma... but what? ***** -Name: Tadamichi E. Yukito -Age: 24 -Description: Tadamichi E. Yukito is a pure-hearted and loyal individual, who demands that no one calls him by his first name of Tadamichi, but instead prefers to be called Yukito, his last name. While no one really knows why he demands this, one thing is for certain. Yukito's true strengths lie in battle, when he's hardened battle skills come to the forefront. He's often on the front line of BIS battles with the UNSF and other foes. ***** -Name: Twede Grey -Age: 30-something -Description: Twede is a mysterious (and creepy) character indeed. He is Robin O'Donnell's personal secretary, almost like an executive assistant. He seems to sneak up on the party out of nowhere with different bulletins of interest to BIS. It seems, however, that he is often defiant of Ms. O'Donnell, and questions her decisions with regularity. He looks like a CIA agent... very stern and serious. ***** -Name: Warren Lumenlux -Age: 33 -Description: Warren is pretty badass. In his 33 years, he's been everything from a bounty hunter and mercenary to a space pilot and in the army. However, he ended up on Mars, and joined up with the BIS after he figured his days in the money-making business were up. Warren is an extremly gifted fighter, and is smart in all things combat-related. BIS members often look to him for guidance and assistance in battle, to which he'll gladly agree... even if does stay pretty quiet while he does so. He lets his actions do the talking. Nothing wrong with that, though. [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ S E C T I O N S I X - C O N T R O L S ______________________________________________________________________________ [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] Below are the controls for ZOE: The Fist of Mars. Thanks to the instruction manual for the "basic controls" section of the manual for which I derived the control information from. There are three types of "control" types. Dialogue and "Intermission," Tactical Stage, and Battle Stage. Dialogue and Intermission Controls -------- --- ------------ -------- Directional Pad - Move Cursor Start - No use Select - No use A - Select/Scroll Message Downward B - Cancel L - Scroll Message Upward R - "Quick" Scroll Tactical Stage Controls -------- ----- -------- Directional Pad - Move Cursor Start - Show Radar Map Select - No use A - Select choice, show various Unit Commands, display status reports, show general commands, switches status, select square to be moved on. B - Cancel, display a BRIEF status report, quick cursor movement on menus, brings up topographical information. L - Go through enemy units, switch between ally lists and enemy lists. R - Go through allied units, switch ally and enemy lists from HP to level. Battle Stage Controls ------ ----- -------- Control Pad - Aim and move player Start - No use Select - No use A - Attack B - No use L - Toggle between IAS battle and regular battle R - Toggle anime battle sequences, press to confirm data [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ S E C T I O N S E V E N - G A M E P H Y S I C S A N D M E C H A N I C S ______________________________________________________________________________ [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] The one point of ZOE: The Fist of Mars that makes it so interesting (and fun) to play is the battle system, and the physics of the gameplay itself. There are so many choices you can make in a battle, it makes it almost like an RPG, but more of a strategy game, like Tactics Ogre or Final Fantasy Tactics, as far as how you fight and whatnot. When you enter a battle, you'll be on a battle grid. You'll know what I'm talking about when you see what it is, because it is quite literally a grid (looking like a graph, et cetera). This is where battles take place. Your moves and attacks, as well as a certain number of options in battle are all affected by the grid system in the game, because depending on what kind of craft you're fighting with, level, weaponry, and other factors, this depends on how far you can move on the grid, and how far certain weapons can attack, as well as how many times you can move and attack per turn. Sometimes you can only attack, and not move, in a turn. Sometimes you can only do the opposite in one turn. Sometimes, you might not be able to do either. The battle system, however, is fairly easy to get the hang of. At the beginning of a regular turn in battle, you will have the following options: -Attack -Move -Wait To attack, select the command, and then select a weapon (viable for how close or far you are from your enemy, and other factors) for attacking your enemy from your available weapons list. Don't worry - if you can't attack with a certain weapon, and you select it, the game won't let you, so try everything out, if you understand what I'm saying. To move your craft, select move, and then place your cursor over a red square on the grid (which is where you can move), and select whatever square you want. To do nothing and wait, select wait. Keep in mind that you can almost always move and attack in the same turn! After all of your craft have gone in battle, it's time to end the phase. Select any square on the grid that isn't a character or enemy, and this list will come up. -Phase End -Unit List -Goal -Options -Save -Retreat Phase End is what I discussed above. Select this command to throw the game over to the enemy, so they can complete their turn. To see stats and various numbers for everyone in your party, select Unit List, and you can see everyone's stats, as well as their craft's stats. To see what you have to accomplish in battle (as killing all of the enemies isn't always the solution), select Goal. Keep in mind, there is often more than one way of completing a scene, and alternativly, there is often more than one way of losing a scene. If you want to go to the "Intermission" screen (the same screen that you go to after each scene is over to save and regroup), select Options and you'll be brought there right away. To save your game exactly where you are in battle, you'll obviously want to select Save. If you feel that you are to over-powered in battle, you can select Retreat to leave the battle. You will have to fight the battle again, however! So make sure it's worth it. [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ S E C T I O N E I G H T - W A L K T H R O U G H ______________________________________________________________________________ [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] Welcoem to the main section of the guide, the Walkthrough. No jibber-jabber here, lets get on with it! Turn on your game, and select NEW GAME. Then watch the long scrolling scene, reading up on the history of the "Enders" and the various conflicts in the past, that set up the storyline for the game. ----- -- -SCENE 01- ----- -- After the scrolling ends, you'll be taken to space, to the Bonaparte III, a Mars-bound spacecraft. You'll cut to Cage, the main character, who is being accussed by "Scary Guy" of stealing money from him. They go back and forth, and Ares, your best friend, comes in and gives the man the wallet he "lost", uncovering his scheme. The Scary Man's name ends up being Lewy, and he gives you his Handy PC as a gift to you. They finish up their conversation when they near Deimos Airport... or so they think... The scene then cuts to the pilots of the Bonaparte III, who seem to have a problem. Meanwhile, Cage sees a girl in a restricted area, and asks her to leave, when suddenly, the ship collides with something and the emergency systems of the Bonaparte III take over. Cage and the girl (who you find out is named Myona), are trapped in the cargo hold of the ship after the collision, and Cage calls for Ares' help. They eventually find an LEV (mech) in the cargo hold, which Myona tells Cage to board, and so he does. In space, the LEV and the Bonaparte III break apart, and then the Bonaparte III explodes in space. The LEV does some weird stuff, then tells you the same thing that destroyed the Bonaparte III is heading your way. It's a Black Frame, with 2,500 HP. Engage it in battle. This is the battle where you can really get used to the battle system, it really isn't difficult at all. You'll have to use your basic attacks in the fight, but it won't be too difficult. Get in close, right in front of the Black Frame, and use the Rusty Lancer over and over again until the Black Frame decides the fight is over. When the battle is over, Black Frame will disappear (although he was losing power), and Cage and his LEV will get caught in the gravitational field of Mars and fall to the surface. Everything comes back to Pharsti, Cage says, and he reflects on that battle, which apparently happened some time ago. Save your game, and scene one will end. ----- -- -SCENE 02- PERPETUAL MOTION ----- -- As the second scene begins, Cage and Myona talk on the LEV. Myona asks Cage what's going on, and Cage tells her that she was the one who told him to board the LEV and escape the Bonaparte III before it exploded. She then tells him that she doesn't remember anything, after being knocked out and such during the explosion and the battle with Black Frame. Naturally, they identify the illness as amnesia. Et cetera, et cetera, and then you find out your LEV's navigation system is name Pharsti. After some introductions (and Myona remembering a few things), Cage attempts to find out where they are, exactly, on the Martian surface. Suddenly, three Security LEVs come, seemingly to the rescue, although they are there to arrest you for destroying public property in your collision with Mars from the atmosphere. Meanwhile, in "some room," two mysterious people are talking about a "Plan 261" which has recently been executed - most likely the sabotage and destruction of the Bonaparte III. Otherwise, it's pretty much giberish what they are talking about... although it seems that one is Martian, and the other is Earthling... can't confirm that, though. He talks about a "plan" being completed, and then it cuts back to our friends in custody. Back at the Security Force Interrogation Room, they identify our hero as Cage Midwell, age 17... see, we learn more about him as time goes on. =) Cage tries to explain to the Security Force WHY he crashed on the Martian surface, how he was attacked by an LEV that looked like a devil after departing from the Bonaparte III before it blew up, but they won't believe him. They accuse him of being a terrorist, and attacking the UNSF facilities on Mars on purpose. After some more back and forth, the Security Force interrogator points to the fact that the news says that everyone on the Bonaparte III perished in the fatal explosion, and according to a Lt. Noachim, the ship blew up due to unforseen and unknown engine difficulties. As she goes on to name the people aboard the ship who died, the Security Force interrogator has them arrested and thrown into jail. Once in the jailcell, Myona and Cage talk about all the possible things they can be accusing them of, and how they are trying to cover up Black Frame's activities, because it is a knew, unknown LEV, and that it was setting up Cage's LEV, so that they'd probably be blamed for the attack and destruction of the Bonaparte III. After more back and forth, a button starts playing music that's attached to Cage, which marks when Cage and Ares started their lifelong friendship. Suddenly, Ares gets you out of the cell (with a mysterious man's help), and you leave the cell and secured jail area. Outside on Mars, everyone introduces each other to everyone else. You find out that the mysterious man's name who helped you out of the jailcell is Deckson. Afterwards, you board Pharsti and we're ready to get going! You'll jave to engage the two Security LEVs in battle. They're easy to beat, and have very little attack time when they're on the offensive. They have both Laser Blade and Hand Gun to use on you, but they'll always use the more powerful Laser Blade. Regardless, they're easy to defeat. Like in the battle against the Black Frame, rely on your Rusty Lancer attack to take out the wimpy Security LEVs. If for some reason you are far from the Security LEVs on the grid, the Tear Bullet is also an option, but it IS weaker than the Rusty Lancer, so keep that in mind. When they are defeated, head off security Frazier will talk to Deckson, and the rest of you, and tell you to give yourselves up, as you are now surrounded by a dozen or so Security LEVs. Suddenly, all of Deckson's friends appear in various vehicles, and one actually destroys a Security LEV from a huge distance across the grid. After awhile, you decide to try and escape the scene, so everyone gets on the rovers while you have to guide them to a point they show you on the left side of the grid with your LEV. You now have control of FOUR different craft, fighting quite a few Security LEVs. Concentrate more on getting all of the vehicles to the designated point on the west end of the grid, then attacking the Security LEVs. Remember that the new crafts you're guiding have long range missile attacks that you can use if you're within the right distance from the attacking craft! Out of the eight Security LEVs on the grid, two will most likely be in the west, attacking near the destination, while the other six will attack from the city limits westward. That means you can use the three modules (other than Blade's) to kill those two easily, and have Blade's module run away westward from the Security LEVs to the destination point. It's really simply done, you'll beat it with ease, I am sure. After you get Blade to the destination, the four crafts escape from the battle, leaving the remaining Security LEVs in pursuit behind. Then, a cutscene ensues with a Security Guard and a member of Acemos, the army's elite unit, named Nadia. After an interesting discussion, Frazier steps in, and Nadia leaves, saying she's going to report this to the "heads" (superiors). That's the end of the scene, so you're brought to intermission, where you can save your game. ----- -- -SCENE 03- A HOPELESS HOPE ----- -- As the dialogue for the scene begins, your new friends will take Cage back to their place, the BIS Hideout. Deckson will walk in on Cage and Deckson will tell you he's talked to everyone, and welcomes you to the Anti-Terrestrial League BIS. He says as long as you chill there with them, you should be safe. Eventually, everyone (Razma, Semyl, Myona, Ares) wake sup, some amusing dialogue and activity goes on (Semyl does the Budweiser "wassup" and she then gets into a little altercation with Razma), then Deckson says that since everyone is around, he'd like to talk to everyone. Suddenly, Phil runs into the room (the blond girl Ares inquires about earlier), and says that there is an emergency. She tells everyone that the UNSF is invading the hospital, where Yukito is staying. Phil tells everyone that the UNSF is most likely invading the hospital for a medicine they use with people in a critical condition. Deckson places the blame on a guy named Ned Noachim, and the party leaves the safety of the hideout, and goes south to the hospital on the Martian surface. The scene cuts to this Ned guy in the hospital, asking where the "terrorist" is, but the director of the hospital insists that he has no idea what he's talking about. After some harassment of the "hot" nurses, Ned knocks out the director of the hospital, and then the scene goes to a battle grid. Two Security LEVs are harassing a driver with a vital medicine for someone when they are ambushed by a mysterious LEV, who destroys both of the harassing crafts of the UNSF, and suddenly, our team appears at the scene! You realize that this mysterious LEV is none other than the Yukito everyone is talking about. The shaken driver that was just attacked hands over the medicine to Deckson, who promises that he'll deliver it to the hospital himself, and that the driver should go to a safe area, which he does. After some more talking between Myona, Ares, Cage, and our new friends, they decide to join forces again and free the hospital from the UNSF, and deliver this medicine as soon as possible. The battle now ensues. Your party will start out on the east end of the battle grid, while the enemies will start out in the northwest sector of the battle grid, at the hospital. All you have to do in this battle is get the Edge to one of the six designated green squares in front of the hospital. However, there are only four Regular LEV As for you to fight, so you should fight them and destroy them to get experience. Each of the four LEVs on the enemy side have 1,800 HP, and are manned by level three UNSF pilots. Destroy all four LEVs, they are all very simple, and although they can use Machine gun on you, they shouldn't be too much trouble at all - their LEV's shells are weak, which means Yukito can kill each one in one hit, and with the rest of your party chipping away, you should win in three turns. But just when you think you're home clear, Ned appears in his LEV (cleverly called Ned LEV), and wants to fight. In the corner of Cage's eye, however, he sees someone give him a code for "B-U-Y-T-I-M-E", so Cage talks a little trash, and then from afar, Ned takes a hit from a sniper LEV, which ends up being Razma in his Dreizehn LEV, which is a great long-range LEV. Ned's LEV has 3,000 HP, and uses Laser Blade, Beam Gun, and the powerful Death Rave. Basically, he's not too hard but he has a lot of HP and a pretty powerful LEV, defensively, with a powerful shell. He can take a lot of hits, but be persistant on him. Hit him with all you got. After he is defeated, he'll retreat (and your computer will make fun of his lame threat to get you guys at a later date), and then your crew delivers the medicine to the hospital. The hospital director asks you guys to never come to the hospital again... Razma freaks out, but Yukito tells him he understands. Everyone goes back to the BIS hideout afterwards, and although everyone is bummed about not getting credit for the victory at the hospital, and being considered terrorists, they all agree that it's part of being a resistance force. Yukito (Tadamichi is his real name) introduces himself to Cage... then, Ares and Cage talk to Deckson about being a resistance, and they discuss how one day, as BIS (Born in Space), they will have to attack. When they start talking about the destruction of the Bonaparte III, Myona has a flashback, and everyone encourages her to try to remember what's on the "tip of her brain" so to speak... but then, from the obvious stress, she faints. The scene takes over in the Med Room of the hideout, in which Myona and Semyl talk about her expereicne and how it'll all come back in time, and to not stress about it. They talk some more, and Semyl promises to help Myona out... and then, the scene ends! Save at the intermission, upgrade whatever it is that needs upgrading, and get ready for another scene! ----- -- -SCENE 04- DOUBLE-EDGED SWORD ----- -- As the scene begins, Deckson tells Myona that they got all the background information on her they could find. They say that she was obviously a stowaway on the Bonaparte III, because her name wasn't on the roster of passangers aboard the ship. After some more talk, they get to information about Myona's parents. Her parents were both killed on the explosion of the Bonaparte III, and both bodies have been confirmed. After some more talk, Deckson offers Ares, Myona and Cage memberships to the BIS, as active members. After little dilberation, they all agree. After some flirtation between members and such, Myona and Semyl take off, and Phil points everyone's attention to the TV news program. The news reporter says that the hospital (where we just battled) was completly destroyed, and that the people of BIS (although she doesn't say that, she shows pictures) are most likely to blame. Seems as if Ned and the UNSF blew it up intentionally, sayith Yukito. Deckson then comes in and tells Cage that it's time everyone goes to see BIS' financial supporter, whom he calls his goddess, named Robin O'Connell. Yukito, Deckson and Cage then leave aboard the Edge, to go visit this Robin O'Connell. You'll be on the battle grid, now, and Ned will be burning all the civilian homes in the area in searching for the secret, hidden BIS hideout. He knows it's in the vicinity and figures he'll burn them out. Although unbelieveable, the guys are completly outmatched in the Edge. Deckson tells you to drive the Edge to the factory in the northeast corner of the grid. On the grid as far as enemies go is Ned and his LEV, as well as several Regular LEV As and Bs. Both have 1,800 HP, and Ned has 3,000, just like in Scene 03. Move once, anywhere you want, and then the enemy opposition will stay still. Suddenly, all your BIS team-mates will join you in battle, three in the east, and three in the west. Myona has your LEV and tells you to get in! Great timing! Now, we battle! The mission goal here is to get the Edge to the glowing green box in the northwest corner of the screen, by the factory. That means you don't have to fight, but you still should. Destroy all of the enemy LEVs to get money and experience galore. When they are all defeated, Deckson will remind you to get the Edge to the factory to make sure Ms. O'Connell is safe and okay! She is, you'll find out, when you get to the factory. After some talk and such, Ms. O'Connell will tell you she didn't want to leave until all of her staff evacuated, and now she's ready to leave. But, oh no! Ned returns in his LEV, and now knows where the factory is! A chick named Mebuis sneaks up on his, however, in her new craft, the Orcrist. She takes a few potshots at Ned, then swipes at him with her new powerful craft. Ned is taken aback a bit by the sheer power of the Orcrist, but insists on fighting. Now we duel again! The objective here is to destroy Ned's LEV, but there is a lot of experience to be gained by fighting all of the Unmanned crafts escorting him in battle, so concentrate all of your attacks on those first, and THEN go after Ned's LEV and destroy it. It's easy, a very easy battle. Don't be/feel overwhelmed by all of the Fighters! They are underpowered and weak defensivly. Kill the Fighters, then kill Ned. Easy as that. After Ned is defeated, a mysterious woman in an LEV appears, and tells Ned that their plans are still going according to plan, but she is obviously Ned's superior, because she scolds them. Then, they disappear. Back at BIS headquarters, Cage and Robin O'Donnell have a proper introduction to each other, and then she explains how she pays for everything BIS needs via the Robin Foundation, which is basically her giving money to any foundation who fights for the Martian cause. After that, Mebius (pilot of the powerful Orcrist) introduces herself. Funny dialogue ensues between everyone, some of the guys hitting on some of the ladies. Ms. O'Donnell talks about the UNSF's possible future plans, and their stupidity in achieving their goals thusfar. Then, the game cuts to "Bolozof's Room." In here, Nadia, the woman who saved Ned from the fight earlier, is in this room, talking to a Lieutenant, who is shortly thereafter identified as Bolozof. Hence, Bolozof's Room. After bizarre dialogue, the short scene ends, and you're brought to intermission. Save your game, make any appropriate repairs and upgrades, and we'll get right to Scene 05! ----- -- -SCENE 05- A VOICE FROM FAR, FAR AWAY ----- -- As the fifth scene begins, Phil is in a freakish state, and Razma makes fun of her a bit, but then Mebius puts him in line. =) She tells Yukito her freaked out state is from the fact that taxes are being raised. This isn't good news, apparently. Then Ms. O'Donnell calls in a guy named Twede, who enters into the room. No one knows who he is, but Robin tells everyone (especially the concerned Myona) that Twede is simply her secretary. After some inquery on why she [Robin] didn't learn the news earlier, the team talks about all the bad things that this tax hike can do, and more importantly, how it can further frame the BIS for certain "terrorist" activity that they never committed, i.e. the torching and destruction of the hospital. After a lot of talk on what they're going to do (and Semyl freakin' out while Razma is calm... opposite of their usual demeanors [and Razma being a sick bastard]), they speak some more, and then Ms. O'Donnell and Twede leave. Twede comes back quickly and tells the group that a supposed BIS owned LEV is wreaking havoc over at a place called Pandora Frettum, and that we should all probably go check it out. Twede says the pilot of the renegade LEV's name is "Den" and that we should go right away. You'll now be on the battle grid. Den scolds some of the kids from Semyl's orphanage that he took hostage, but then BIS appears. Den, obviously, is Ned (Den is Ned spelt backwards, of course). Seems that Ned's taken these kids and put them in LEVs on auto-pilot. This means that they can attack you, regardless of who is piloting them. Furthermore, sensitive bombs are strapped to each of the LEVs, so you can't attack them back, or they will be destroyed with the kids inside of them! So what do we do!? Welllll... Just keep Ending Phase, don't bother moving your crafts. The auto-piloted LEVs will move closer, but don't worry. After three moves, Ned will return, but tell you that he can't be attacked either, or bombs in the orphanage will go off! But suddenly a mysterious craft enters from the east of the grid, piloted by a man named Warren. Seems that Ned has tried to kill Warren, but he just won't die. You find out that Ned is working for someone named Zephyrs, and then the battle ensues. Warren, cockily, promises the group that he'll save the kids and get Ned. The battle plan is this. Retreat away from the auto-pilot LEVs, into a corner. Take Warren's LEV and attach them to an LEV by putting it right next to the auto-pilot and Ned LEVs. When he's touching them, he's deactivating the bombs, so they're safe to attack. Attack attack attack, but be careful! If Warren's LEV isn't touching the hijacked LEVs, they will blow up, and that's game over for ye! When the three hijacked crafts are defeated, Ned will proclaim that he is going to blow up the orphanage. But not if Ares has anything to do with it! He returns with a new Orbital Frame, called Vjaya. He says that Vjaya helped him disable the bomb, so that we can now attack Ned freely. But... Ned jets to the complete other side of the grid, and has a few friends to help him now, namely Regular Lev As, Regular Lev Bs, and Unmanned Fighter As. There are a few of each of these enemies. The goal of this second quest in this scene is to attack and destroy Ned's LEV, but... attack everything but Ned's LEV until everything is destroyed, as there is a crapload of experience to be had in this battle. Everything here is stuff we've fought before, so worry not my friends! You shouldn't have any trouble at all, especially with the new OF Vjaya in your party. After all crafts are defeated, and you take out Ned, Ned will actually execute one of his own soldiers, by placing an explosive on his larnyx! He then tells you that the same devices are on all of the children at the orphanage. It is confirmed by Pharsti that his statement is true, and Pharsti offers to turn himself into... his "real" self (Testament), an Orbital Frame. He does this and completly obliterates Ned's LEV. Cage is angry for some reason, however, but then the scene quickly switches over. Semyl and Razma offer to take the collars off of the children, which they do, and then they bring them back to the orphanage, safe and sound. Cage is angry because he didn't want to kill Ned, just stop him... but Pharsti took it all the way. After a bit more talk, they all agree to go back to the hideout, for the security force is coming to see what's going on. After some more jargon, you're brought back to intermission. Save, upgrade, et cetera, and we'll get right to Scene 06! ----- -- -SCENE 06- ONE WING'S PROMISE ----- -- As the sixth scene begins, we find ourselves observing a conversation in a place called "Zephyrs' Room." Bolozof, a guy we say talking just last scene, is now talking with this Zephyrs we've heard so much about, a guy who looks a lot like Deckson. Through the conversation, Bolozof asks if he can destroy the BIS once and for all, now that the BIS has the Animus Series in their hands, a powerful new form of weapon. After more conversing, Bolozof takes off and Zephyrs talks to himself about the Animus Series, that he can't believe BIS got a hold of it, and that the only person who can use these Aniumses is a "Vale"... he asks himself if Cage could be one of this "Vales." Back at BIS Hideout, everyone in the BIS (minus Cage, naturally) is talking about Cage's experience in the last battle, how he and his LEV/Pharsti killed Ned once and for all (obliterated him, as Pharsti says), and how Cage is really bummed about it, and down on himself, because he actually took a human life, when all he wanted to do was disable Ned's LEV. Everyone agrees to leave Cage alone, and let him find some answers to his debocle on his own, and in the meantime, support him in whatever he chooses to do. When Deckson returns, they talk of the Orbital Frame (OF) that Cage used in battle. The OF is of Earth-origin, he thinks, and was on the Bonaparte III for certain when it exploded. The LEV is the OF's coverup. Suddenly, the mysterious secretary for Ms. O'Donnell, Twede, comes in and tells the party that the person behind these odd projects, et cetera, is the UNSF Inspection Chief, Dezeele Zephyrs. After some more talk, Semyl alerts everyone that the outer hatch of the hideout's been opened. Cage has left! The scene cuts to the Martian surface. Cage is looking for a place to hide and think, away from everyone and everything, when Myona finds him. He doesn't know it's her at first, but it doesn't take long for him to figure it out. When he asks if it's her, she faints, but she's only faking. Cage gets worried, but when she tells him she's kidding, he starts to laugh and it lifts his mood a bit. Myona tries to convince him to come back to BIS headquarters, but he tells Myona that he's no different than the UNSF now... now that he's killed someone, actually taken someone's life. Myona tells him that Ned was bad, he had it coming to him, and regardless of what he did, he saved those poor, innocent children. Suddenly, Myona has a flashback, and remembers a little bit more about her past, about her parents, and the explosion on the Bonaparte III that ended both of their lives. But before you know it, UNSF security forces come to "greet" you. They tell Cage to turn himself in right away. When he tells Myona that he is going to turn himself in, and that she should try to get away and hide, she tells him that she can't do that. She tells Cage that she either goes with him to the UNSF, or that they both escape. When the UNSF is about to open fire, Mebius shows up with her powerful LEV and fires and destroys the LEV that was about to take out Cage's craft. Suddenly, everyone shows up to help you, all of the BIS! True friendship, true teamwork! After everyone talks, Warren introduces himself to Cage finally, and tells everyone to destroy these UNSF LEVs before the backup units arrive! And so, the battle begins. On the grid are five enemies. Three Regular LEV As, and two Regular LEV Bs - nothing we haven't fought before, and you shouldn't have any trouble with any of them. Try to finish them all off in two rounds, that shouldn't be hard by any stretch of the imagination for you at this point in the game. This battle's goal is to simply destroy all of the enemy UNSF crafts, so don't worry about anything else. Try to let everyone get in an attack so you can spread around the experience, too. When they are all defeated, Cage and Deckson have a talk. He is astounded, and feels proud, that everyone in BIS came to his rescue with those UNSF crafts even after he left them. Suddenly, everyone realizes Razma isn't around, but suddenly he has a radio transmission with the group and is actually at the orphanage with the kids Cage just saved. He tells them all that Cage is the guy who saved all of them before, and they all thank him with great gratitude. Razma tells Cage he did a good thing, and he's behind him 100% regardless of what other people think of what he did by killing Ned, even if it was an accident. Suddenly, when Razma is about to say goodbye, it seems someone is at the orphanage... Deckson orders everyone straight away to the orphanage. Once at the orphanage, everyone notices that the UNSF has destroyed it. Bolozof and Nadia are both at the scene. Suddenly, Razma comes out of the ashes and destroys both of Nadia's and Bolozof's escort LEVs, and tells everyone that all of the kids are okay, and in hiding. After much relief, Razma tells Bolozof that he'll pay for this, and Bolozof laughs it off. He wants the Animus OF that the BIS is hiding! When Cage threatens Bolozof, he mocks him, for Cage is only in a weak ground craft. Cage asks Pharsti to come down, and so he does. Soon thereafter, some more escorts appear for the enemy force, and the second fight of the scene begins! The two primary LEVs in this fight is Bizac S (4,500 HP), and Bizac (4,000 HP). Accompanying them are three types of LEVs we've yet to fight. Reinforced LEV A, B and C. They are pretty easy, they just can move farther than a regular UNSF LEV. They are all equipped with a Laser Blade, while A can also use a Machine Gun, B can use Missiles, and C can use the Beam Gun. There are two As in this battle, and one of each B and C. Your mission is to obliterate all of the enemies on the screen, so advance all of your units forward and do just that. You'll have to destroy Bizac and the four escort LEVs before Bizac S starts to move into battle. Concentrate on the escorts first, then Bizac, and finally, Bizac S will start to move when the other LEVs are destroyed. While this is most certainly the hardest battle we've had in the game thusfar, it's still no big deal. If and when you bring Testmanet up to attack Bizac S, Bolozof will tell you he's taking the LEV, but he won't be able to. Defeat him and he'll escape from the battle! After you reign victorious, Deckson will ask you if you feel any better now. Cage says he does, and even though he's thankful to everyone in the BIS, he's still bummed that he killed Ned. At the same time, he's relieved he saved people. So it's a double-edged sword, naturally. Pharsti and Cage then have a long conversation, on how they're "friends" and not simply user and master. Pharsti tells Cage he named the Orbital Frame "Testament" as a tribute to their friendship. Then, they all return back to BIS headquarters. Once back at headquarters, Ares and Myona talk a bit about Cage, how he has a grivational power... makes people want to be around him. After a bit, Semyl tells Myona she needs her, and that short scene ends, and we're dragged to yet another short scene - two mysterious figures talk about trying to get Pharsti, and end the short scene by saying to each other "Freedom to Mars." Interesting. Very interesting. That, however, ends the scene. Save your game, upgrade, et cetera. Scene 07, here we come! ----- -- -SCENE 07- OPPOSING TRACKS ----- -- As this scene begins, you find Robin in the BIS hanger running tests on Testament. Myona gives Cage a vitamin drink when he's done which tastes like crap, but he acts like he enjoyed it... heh heh. Robin tells Cage that Pharsti hasn't reached full potential yet in her battle techniques (yes, she identifies Pharsti in the female text), and then Cage and Myona take off. Twede and Ms. O'Connell then have a mysterious talk, it seems like she's working for someone... Back at the BIS Hideout, everyone is talking about the anti-tax rallies that resulted in some human deaths at the hands of UNSF security LEVs. They find out that amongst the crowd control LEVs on the UNSF side was Bolozof's frame, Bizac S. Since there is going to be yet another demonstration of this kind, the BIS decides that they should be in the area (in hiding of course) so that if the UNSF starts any more crap with the peaceful protestors, they can be there to protect the innocent people and fight the UNSF one on one. After some talk, everyone agrees to it, Phil decides to make everyone food while they're there (^_^) and then we're transported to the scene out on the streets. After two UNSF soldiers talk to each other from their LEVs, the protestors appear. They protest a bit, then Nadia appears with a girl who has some sort of amnesia stroke thing going, and she brings her to Razma. Razma hits on Nadia, then shortly thereafter, Nadia leaves the scene, leaving the little girl with him. Razma and Cage then leave the scene, after Razma leaves the girl with another local. Suddenly, gunshots are heard. It's the doing of Nadia and Bolozof, but no one knows that. The shot hits one of the security LEVs, and the security force and Acemos forces start fighting each other. Acemos destroys both security LEVs, and then the rioters start to panic. The BIS vehicles appear and tell the protestors they are here to protect them, and that they should retreat to the south. Then the battle begins. The battle consists of many LEVs on the UNSF side, and it gets a little over- whelming, but you should still be fine. Reinforced LEV As, Bs, and Cs are on their side, and in great numbers. You have to take care of them AND protect the protestors and the protestor LEVs, which have no weapons. They act automatically and get to the south. Once they are all the way south, they are safe. Defeat all of the LEVs and protect whatever civilian LEVs you can (worry not if one or two die, even if Cage reacts negativly to it). After you defeat the remaining Reinforced LEVs, Bolozof reappears in his LEV, Bizac S. Zephyrs talks to him over a radio transmission and tries to tell Bolozof what to do. Bolozof responds with a threat on Zephyrs' life. After some more talk, Nadia talks to Bolozof, then appears in the battle. They call six more assorted Reinforced LEVs for assistance, and then the battle begins. As in the last battle, you can kill all of the LEVs, but to goal of this battle is to lower Bolozof's HP (well, Bizac S') to under 30% of his maximum, or 1,305HP or lower, and then the fight will end. However, for the sake of experience, kill all six escort LEVs and Nadia's LEV before you fight Bolozof's. Experience is both vital and rare in this ga,e, so it's times like these when you have to take advantage, even when you don't want to. When you defeat Nadia, she retreats, her LEV (Bizac) is hurtin'. After you lower Bolozof's HP down 30% (remember, 1,305 HP or lower), you all retreat from battle. Bolozof laughs that he was spared and promised to exact revenge upon the BIS. Back at BIS hideout, Razma confirms that Nadia was the one who shot and started the riot. The group continues to talk about Acemos, how it's headed by Zephyrs, and that Earth's most dangerous man, Bolozof, is the head of Acemos' fighting force. After some more discussion, everyone goes somewhere, Razma goes to investigate a lead, and the scene ends. Save, repair and enhance, and we'll get right into Scene 08. ----- -- -SCENE 08- ----- -- As this scene begins, Razma returns from his short investigation, and has some pictures with him as proof. These pictures are of Zephyrs' new factory, and the Orbital Frames he's producing there, with the precious building material known as Metatron. Everyone suddenly realizes that it was certainly Zephyrs' behind not only this, but behind Black Frame, the frame that destroyed the Bonaparte III in the beginning of the game, as well. After everyone finishes looking at the pictures, Razma gets picked on by the ladies a bit, as usual, and then Mebius brings up that they can move right away against the facility, since they have hard evidence that it's Zephyrs', and that he's building Orbital Frames there. Ryan Manufacturing and NUT seem to be two candidates for building these OFs for Zephyrs, although it's more than likely Ryan Manufacturing, as NUT is a huge corporation and has its own thing going. Ryan can overtake NUT as the number one industry leader with the money they make from creating Zephyrs' OFs, so it makes sense. The party decides to break into the manufacturing plant for evidence, et cetera. Ms. O'Connell and Twede enter into the scene, Robin talks for a bit, and then Twede supplies the party with a comprehensive blueprint of the manufacturing plant at hand. Once at the plant, everyone gets their instructions. This is a covert operation, so the idea here is to NOT fight. The scene cuts to a security LEV and Nadia... the two talk, and Nadia goes to take a rest. The guy inside the security LEV ends up being Twede! Twede cuts off all security cameras and sensors, making the only thing that can catch you in and around the plant are the eyes of the LEV drivers. The LEV drivers all drive Reinforced LEVs, and on the battlefield, there are several of each kind of Reinforced LEV (A, B and C). If you get caught by an LEV driver, you have to kill it in ONE turn, or you lose! You cannot give them enough time to alert backup units. To get caught, you have to come within three squares on any side of an enemy LEV unit, so be careful. There are five entrances that could be the right one to get into. The correct one is the one all the way to the right and at the top. To get there, go left and up, then right across the other entrances, then around and up again. It's too treacherous to go to your right straight through their security lines there, so be safe, take the extra time, and go left, then across. It's time consuming, but safe. It's better than starting over, is it not? Once the entrance is found, Phil and Ares enter into the plant with their computer hacking software, and the rest of the BIS retreats. They talk for a bit, and decide that a little rest is in order before they enter into phase two of the plan. Then, this short scene ends. You won't have any more money than you did when you started the scene, so you can't really do any special enhancing. Just save, and we'll delve right into Scene 09. ----- -- -SCENE 09- Sincerity ----- -- As this scene begins, Nadia walks into Bolozof's room and awakes him. They have a lengthy discussion, and Bolozof hits on her a bit, telling her to "examine me yourself" when she asks how he's feeling. After they talk about a promise they made for each other, and probable inter-planetary warfare, Bolozof discovers a tracer on her, and that she is to go to full alert right away! Back out on the field, Deckson realizes that they've caught on to the BIS infiltration of their plant. Phil and Ares could very well be stranded within the confines of the manufacturing plant if they don't do something! Everyone decides to head back and make sure Phil and Ares make it out alright. Then, the battle begins, quickly, without much more talk. (thank God) The battle grid has Reinforced Secutity LEVs on Zephyrs' side, of all three varities, like we've fought before. They are difficult but completly beatable. After two rounds of engaging the original wave of enemies, Phil and Ares will come out of the leftmost entrance on the factory and ask that they're guided safely back, that they have all of the computer information they need! Suddenly, Nadia in the Bizac, and five escort LEVs of the Reinforced variety show up right near her. Bolozof tells Nadia to take care of this and she promises that even if it takes her life, she will do as he commands. Then, he takes off, and the battle commences. The goal of this battle is to bring Phil and Ares inside Blade to the bottom of the screen. But remember what I said a while ago about precious experience? Get her around the bottom of the screen, then get her fighting. The experience Nadia and all of the Reinforced LEVs hold is immense, so don't pass it up. As the battle begins, Nadia and three of the five Reinforced LEVs that appeared with her will head south to the main battle. The other two will branch off and go after the Blade. Make the Blade go all the way to the west, and then south to avoid them for a few rounds until some of the others can help you fend them off. Once Blade is all the way south (make sure to kill off all enemy units regardless of the warning of the plant exploding), Nadia returns in Bizac and decides to stay at the plan while it explodes, as she tells Cage she brought it upon herself. Cage won't have this however, and after he warns the rest of the plant of the explosion, and that they should evacuate, he goes to Bizac and takes Nadia out of it. She resists but he gets her, and they leave the scene. They all go back to the BIS hideout, and they leave Nadia outside of the factory, but a safe distance away. She ponders shortly why she's still alive, and how she disgraced Bolozof... and then another short scene (text-wise) ends. ----- -- -SCENE 10- The Pure Heart... and the Price it Pays ----- -- Razma yawns as this scene begins, experessing his tiredness. He tells Cage where everyone went, and why the place is so empty. He then decides to swing by Ms. O'Connell's hangar and check out some new stuff she got. Ares is already there, so he meets him there. Cage tags along with Razma, and they all talk with Ms. O'Connell for a bit. Ares tells them that he found nothing interesting on the computer. After some more talk, Pharsti agrees to help out finding stuff, and then the scene cuts to Zephyrs' room. In Zephyrs' room, Zephyrs and Ryan (of Ryan Manufacturing) are talking to each other. They are arguing over whether Ryan Manufacturing should join up with Zephyrs' operation, and overtake Ryan Manufacturing's competitor easy, NUT, who is ahead of them in the race at this time. They come to some sort of agreement on shaky ground, and Zephyrs seems to be a little shaken that Ryan stands up to him so. After that, he takes his leave and Zephyrs has a radio transmission with Bolozof, which is when the scene switches back to the hangar. Back at the hangar, Pharsti finds the hidden files and breaks the codes of the hidden information on the computer files. They analyze it, and realize that some scientists were trying to combine a human brain into a machine to make it think as a human would. Pharsti extracts all of the information, and says the rest can only be reached with the proper password. If she attempts to open these files without the password, a virus will be put into Pharsti, so she refrains for now. The party agrees that getting the password should be a priority, but then...! Twede jumps into the room (surprising Razma as usual), and has something important for Ms. O'Connell and the rest of the BIS to see. It's a news bulletin. It seems as if the UNSF has announced that the destruction of the plant was at the hands of the BIS. Bolozof comes on and says he's captured some of the BIS and is holding a news conference in a few. Being that none of the BIS were actually captured, this is a ploy to bring the real BIS in to save the people and then they are captured. Which also means that the UNSF abducted random, innocent people, and put them up as BIS operatives. But then... Twede says there are more. It seems as if they HAVE captured some of the BIS. Myona, Mebius, and Semyl! They even put up Nadia as having BIS ties, and are about to execute all of them. Against the wishes of Twede, Ms. O'Donnell grants the rest of the BIS permission to go to this news conference and rescue the BIS before anyone gets hurt. After everyone leaves, Twede expresses his distain with Robin's decision, but regardless, what's done is done. The scene then takes us to the site of the "conference" (execution). The four girls talk to each other, and realize that since Nadia too was caught, they don't actually realize who the girls are! This could work in their advantage. Then, Bolozof shows up and Nadia apologizes to him. Suddenly, Bolozof's new woman appears. Her name is Amante, and her and Bolozof severly and harshly turn on Nadia. After some more talk, Myona has a weird flashback with Zephyrs involved, and Zephyrs thinks he knows who she is... but then, the firing squad of LEVs take aim. The innocent people plead for their lives (they really didn't do anything wrong, afterall), and the execution is about to begin, when, finally, the rest of the BIS appear and come to the rescue. Bolozof decides to watch from afar for a bit, and then the BIS tell the hostages to chill while they free them. There are bombs attached to each hostage, and a time bomb as well, which means you have to act quick. While fighting all of the enemy units, make sure to get Testament to hover over each of the three execution stands to free the unappreciative victims. When they are all freed (make sure to kill all of the enemy units but the one at the top of the screen that doesn't move before freeing them, to get all of the experience possible), Frazier, Nadia's old teacher, will come to save her as well. She goes with him, but not before she gives you the password you so desperatly need, which is ARIEL. With this password, the team can now access all of the hidden files on the computer disks and information they seized! Suddenly, Bolozof reappears in battle, with more backup units, and Amante, in the Bizac. The goal here is to simply obliterate your enemy, so... lets get on that. This battle will be easy for you, just attack all of the lesser Reinforced LEVs first, then the Bizac, and then finally Bizac S, to assure you get all of the experience points you're entitled to. After the fairly simple battle, Bolozof escapes, and then the BIS heads back to their hideout. Back at headquarters, Razma and Semyl have a little argument, and the rest of the party agrees that since everyone is pretty tired and spent, it wouldn't be a bad idea for everyone to rest, and that they'll all catch up with each other and what exactly happened the next day. Meanwhile, back at the BIS Hangar, Pharsti and Ms. O'Donnell have a small talk, and then after a mysterious person within the BIS hangar speaks, the scene ends. ----- -- -SCENE 11- Double Deal ----- -- As this scene begins, we find Cage, Ares and Ms. O'Connell talking to each other at the BIS hideout. She says that thanks to the password Nadia gave to them, her people were able to extract all of the information from the stolen data. Cage gets the entire BIS into the same room so that Ms. O'Connell can share the found data with everyone. It seems that the data is actually some sort of ledger. Ares admits that even after decoding it with the password, it's still nearly impossible to read, which was probably done on purpose by the person trying to hide the contents of the ledger. However, also in the data were blue prints of both Testament and Black Frame, two Orbital Frames taht we both now know Zephyrs constructed. They also find out about Pharsti's elite AI, which is called the I.D.O. Mindflow System. It's a system that connects the user's brain to the AI, hence the close connection Pharsti and Cage have while he's in the Testament. So where is this all going? Well, it seems Zephyrs wants the Orbital Frame (Testament) back so that he can do what's called Self-Binder System, which actually allows the frame's AI to take over the brain of the frame runner, and do whatever the AI wants him to. However, Testament doesn't seem to have this system installed in it, which is brought up when Cage expresses his concern about being overtaken by the system. Black Frame probably had this system, but Ares and Ms. O'Connell guarantee Cage that he has nothing to worry about with Testament and Pharsti. But after that, Ares expresses that he has a plan on what to do... You now find the party on the battle grid. They have a plan to break back into Zephyrs' computers and get more information. They talk about how they can't be tracked and such, and even if they're caught, they can still get away. But then suddenly, Amante and more UNSF troops surround the BIS operatives, and a fight is about to ensue! Amante taunts you guys a bit, some talking goes back and forth, and then the fight begins. Now, you HAVE to protect Phil's craft in this fight while he uploads to Zephyrs' servers. He can't fight in this battle, instead, just protect him so he isn't destroyed, because that's who they troops are going to go after primarily. You have to fight for a maximum ten rounds. You should be able to destroy all of the enemy LEVs (they are all Reinforced LEVS [A, B, and Cs], and Bizac, piloted by Amante) before the ten rounds are up. Oh, and in addition to the enemies you fight originally, two more Reinforced LEVs appear after seven or so rounds on the other side of the grid, so kill them off quickly too, before they get to Phil. After ten rounds, the battle automatically ends when they realize the password was changed, and quickly escape before they are caught. So what does this mean for you? This means KILL ALL THE ENEMY LEVS BEFORE TIME'S UP! Get all that experience, baby! After the escape, it seems as if the BIS did that as sort of a diversion tactic... Warren expresses a hunch on how he doesn't like Ares, but nothing to substantiate it. Then, the scene cuts to a short scene with Twede and Robin... seems like Robin has another name (Dana), and Robin is her secret identity. Twede warns her that she's treading on hot coals... and then, the scene ends. ----- -- -SCENE 12- Between Good and Evil ----- -- The plan before, to distract the troops with a diversion so that Ares and Cage can do the real hacking seems to have worked well. As they begin enter Zephyrs' warehouse, Ares enlightens them on the complex system of tunnels and shafts leading all over the complex. Cage asks him if they can enter in any other way then through the ventilation shaft - naturally, Ares tells him otherwise. Instead, because the ventilation shafts are so tight, Myona is the only one of them that can fit into them and through to the inside of the facility. She agrees to go after she offers, and Ares and Cage agree, and she takes off, but not before asking to borrow the musical button that Cage has that Ares gave to him to mark as friendship. She wants it as a good luck token, and because she likes the nice music it makes. The two guys tell her to be careful, and into the ventilation shaft she goes. Cage is secretly worried about Myona, and Ares realizes this. He asks him if he is worried, but Cage denies it. After a brief moment, an alarm sounds, and Cage exclaims that Myona must have been caught. Ares thinks otherwise, and then the two head outside, to where the commotion seems to be going on which triggered the alarm. Outside, we see Cubick, Palme and Digit, three characters we've never seen before, but whom work for the "Mars Angels" which seems, at this point in the game, to be an all-girl organization. They talk a bit about this and that, nothing too important (although one of them tells us that they had a three-way marriage, weird). Suddenly, because Palme wants to take off to see a guy she's dating, Cubick gets mad, and attacks her LEV, but misses. Then, Palme attacks Cubick's LEV in retaliation, but also misses. Digit's LEV appears to break up the commotion, but suddenly three UNSF LEVs appear, telling them that they are driving unregistered LEVs on UNSF property (the evident cause of the alarm). The three girls keep on talking amongst themselves, and then are again interrupted by the UNSF soldiers piloting the LEVs. They girls get impatient and promptly destroy two of the three UNSF LEVs... but then suddenly, the UNSF soldier remaining calls upon 14 Unmanned Fighter As, and then leaves, to save his own life. The girls are about to fight, when Cage shows up in Testament. He and the girls introduces themselves to each other, and then decide that they'll fight this UNSF threat together. Ares, within the facility, has a interesting conversation with a fuzzy screen via radio transmission (reminds me of Solid Snake and Deepthroat in Metal Gear Solid), talking about interesting things. Seems Ares is working for someone else... then, their radio transmission ends, and the battle begins. This battle seems overwhelming, but it's not. It's 14 weak Unmanned Fighter As equipped with the Beam Gun, and Testament, along with three Mars Angels LEVs. Trust me, you have the advantage. =) The fight is just a little tedious because there are so many of them, you have to wait each turn for them to attack, and it's just long and drawn out. In anycase, after the first turn, two UNSF controllers within the base tell that there is radio jamming, that radio transmissions can't be done with their LEVs. The head UNSF controller tells them to fix it, because Zephyrs is around and they don't all want to lose their jobs. After one full attack round for both sides, Mebius and Warren show up in their crafts, and offer to help out in this over-whelming battle. If any of the three Mars Angels' LEVs are damaged badly, they'll leave the battle, so try to get as much use out of them as you possibly can. After the battle, the Mars Angels will return (if they left in the first place), and upload the Bonaparte III's log to Pharsti, which will now prove once and for all how and why the Bonaparte III was destroyed. After this, Pharsti will alert the group that four people are still within the complex. It seems as if Ares and Myona are still in there, and two other people in "combat." It's actually Zephyrs catching Myona. This is an interesting twist in the storyline, because Myona has Zephyrs at gunpoint, going for the Bonaparte III's log... Myona can kill him, but she doesn't. Zephyrs tells her that she can't shoot him, it'd be like shooting her own father... he then calls her "Subject #479." Suddenly, she is overwhelmed by the music of Cage's button, and as she's about to shoot Zephyrs, two UNSF guards come into the room. They act as if they're frisking her and taking her away, but it's actually Semyl and Razma dressed up as guards. They take Myona out of the way of harm, and then put Zephyrs to sleep with some sleeping gas, leaving him helpless in the facility, asleep. Afterwards, everyone talks about the experience with meeting the Mars Angels, and how they supplied the Bonaparte III's data logs as well ----- -- -SCENE 13- The Gift ----- -- Back at BIS Headquarters, Deckson decides that he's going to tell the press about what happened before, and supply them with the data log of the Bonaparte III, via the HBC, or Hellespontos Broadcasting, owned by none other than Yukito's father. With the Bonaparte III's data logs in hand, it is decided that Deckson and Mebius will talk to the press initially, with the rest of the BIS team staying back at base in case anything happens, where they are needed. After the team talks a bit more, Mebius and Deckson leave for the press conference. Back at Zephyr's room, Zephyrs is talking to a guy named Irving. They talk about some mysterious things that we obviously aren't supposed to know what is yet, and then Irving leaves. Suddenly, Zephyrs is contacted by radio transmission, telling him that the HBC is going to hold a press conference, showing what really happened with the Bonaparte III, et cetera. He then realizes, after telling them that the HBC would never do such a thing, that he's actually talking to one of the BIS members, or as he calls them, "terrorists." Back at BIS Headquarters, Semyl tells everyone that she has a bad feeling about everything that's going on. When the team tries to contact Deckson and Mebius, they won't answer, either. This causes a lot of suspicion, and the team thinks that they might have been figured out afterall by Zephyrs and the UNSF. Everyone kind of freaks out, and decide that it might be time to take action. They all board their respective crafts, and head down to the HBC press conference. Out in the field, Bolozof and some UNSF soldiers, as well as Amante, are at the HBC headquarters, with Yukito's father, teh CEO of HBC. While Bolozof has soldiers looking for both Mebius and Deckson, he suddenly realizes that they'll come to him, as they need to supply Yukito's father with the disk of the Bonaparte III's data logs. But then, after some conversation with everyone, the BIS arrives! Deckson arrives soon thereafter, and tells them that Mebius has indeed been captured by Bolozof's forces, and that she was captured in the act of freeing him from the UNSF forces that captured them both. After some deliberation, Yukito and Warren convince Myona, with maps and IDs in hand, to infiltrate the holding cell of Mebius, and free her. So she's not alone, Deckson decides to go with her. While this isn't the best idea for everyone, they all agree with it, and then soon-thereafter, the battle begins. The battle pits the BIS team against ten Reinforced LEV Cs, as well as Bizac and Bizac C, piloted by Bolozof and Amante. The fight is pretty simple. Move towards them, they'll move towards you, and then you fight. We've done this many times by this point in the game, so there's no real need to further explain the fight... except that it'd be in lue of you to kill off Bizac and Bizac S as soon as you can, as they deal the most damage, naturally. After each team moves once, you'll have some dialogue between Deckson and Myona inside the compound. They can't seem to find Mebius. After three rounds, it seems as if they've been caught! The battle goes on a bit more, but then Bolozof radios the BIS team battling him, and tells them to look at the roof of the compound, where a hypnotized Mebius is about to walk off of the roof unless she is restrained. Being that Myona didn't get to Mebius in time, the team has no choice but to comply with Bolozof's commands, which are to power-down their crafts and do as he says. After this, the team talks to Bolozof a bit more. Razma commands the release of his sister; meanwhile, Yukito and his father argue. Yukito's father basically disowns him, telling him that his mother is probably crying tears of pain in Heaven right now, with all of the people he's killed and hurt with his revolutionary ideas back on Mars. After more argumentation and talk, it seems as if Myona has seized control of a TV station, and is going to talk on behalf of the BIS. It seems as if Yukito's dad was just talking that way to make it seem that he hated his son in front of Bolozof, but he actually set up this TV program for them, and even uncuffs them... and then, the scene abruptly ends. ----- -- -SCENE 14- The Card Turned Down ----- -- The scene starts off in a conference room. Zephyrs is now talking to a man we've never seen before, whose name is Jaeger. They speak of HarutMarut, a powerful type of development weapon. Even though the project for HarutMarut was just approved by a board, Zephyrs already has a prototype of it to show to Jaeger, in which Jaeger suggests that Zephyrs might be abusing the power of his high position in rank. Suddenly, a UNSF soldier runs into the conference room to tell the two men that the TV station has been "occupied" by the BIS, and a representitive is there talking for them right now. The UNSF is on their way, the soldier also reports. Meanwhile, Jaeger asks to see what the girl has to say, even at the request of Zephyrs to "not waste time" doing that. Then, we're shown what Myona has to say. She basically pleads with the viewing audience to believe her, then begins to tell them how Zephyrs is the one responsible for the destruction of the Bonaparte III. She then tells everyone that there were survivors, that she and others are part of this small group of survivors, and that she's sure Zephyrs is the man behind this disaster. Then the transmission ends. Back on the roof of the compound, we find Mebius, blaming herself for the death of Tia, her husband. Suddenly, Deckson runs onto the roof of the complex. He and Mebius have a conversation, and he tries to save her, until suddenly a UNSF soldier runs onto the roof, and either seizes him or shoots him... which one is unclear at this point in the game. Back on the battlefield, Yukito and his father talk, he thanks the group for all of the incriminating information supplied to him about Zephyrs, and apologizes to his son for the rude comments... that he was totally wrong about him. He can't put this information on the air until his employees are brought to safety, however, in case Zephyrs decides to retaliate. He then tells them that he put Myona onto the air, that he met her inside, and since she had his son's ID card on her, he knew she was trustworthy, that she was a true godsend. He tells the group not to thank him however, but to thank Robin O'Connell and Myona, that they are the ones to thank. Suddenly, Mebius speaks from the roof. She says that she's safe, but that Deckson is seriously injured, and that's she's on her way to meet up with the group. Cage exclaims to Bolozof that it's over, that Zephyrs is done, but Bolozof answers him with a "I don't care" and that he's still not going anywhere. Suddenly, Pharsti tells Cage that a secret transmission is coming through, and that his main circuits will be shut down. It's actually a secret transmission to Twede, who tells Cage that it is now possible for he and the team to move their respective crafts, and fight the UNSF forces surrounding them. Surrounding you are twelve UNSF Reinforced LEV Cs. Not too hard, but you're in close quarters with them, so they're all going to be in attack range right away. That is twofold, however, because you can attack them right away, not to mention you attack first. So attack away, my friends. AND MY F-ING BATTERIES JUST RAN OUT! Since I can't find anymore, I guess more information'll be in the next update. Damn... sorry. =) [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ S E C T I O N N I N E - E N D I N G ______________________________________________________________________________ [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] This section is coming soon! [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ S E C T I O N T E N - L E V S / V E H I C L E S ______________________________________________________________________________ [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] This part of the guide lists the various LEVs and other vehicles you get control of during the game, with their stats and weapons. Being that your stats variate depending on your level, only a limited number of stats will be listed, otherwise, they'll be inaccurate. Included with each description below is well... a description... of each LEV and vechicle in the game, straight from the game. (appear in alphabetical order for ease) ***** -Name: BIZAC -Category: LEV -Weapons: Laser Blade, Beam Gun -Description: "Modified LEV used by Special Tast Force Acemos. Basically identical to the Bizac S, but with a thinner outter shell and reinforced thruster unit." ***** -Name: BIZAC S -Category: LEV -Weapons: Laser Sabre, Beam Gun, Lunatic Sin -Description: "Modified LEV used by Special Task Force Acemos. Bolozof's pride and joy, it uses technology developed by the Zephyrs. Thick outer shell equipped with blades." ***** -Name: BLACK FRAME -Category: ??? -Weapons: -Description: "The mystery machine that destroyed Bonaparte, the spine of which is a bony structure reminiscent of a bird's wing. Completly black, conjures up images of the devil." ***** -Name: BLADE -Category: AFV -Weapons: Beam Cannon -Description: "Tanker used by BIS, designed as a means of transporting various goods. Maintenance resources on board. Moderate defensive capacities, but inadequate for combat." ***** -Name: CAGE'S LEV -Category: LEV -Weapons: Tear Bullet, Rusty Lancer, Soulshooter -Description: "The LEV used by Cage in his escape from Bonaparte III. Higher- grade than the average LEV, it is equipped with Pharsti, the A.I. who is a source of support to the inexperienced Cage." (see also, TESTAMENT) ***** -Name: CALIBUR -Category: AFV -Weapons: -Description: "Tanker used by BIS with replenishment system, the base of which is the Blade model. Robin's customization of replenishment utilities and weapons has made its operation complicated, but these changes are necessary in the complexities of warfare." ***** -Name: CALIBURNUS -Category: LEV -Weapons: Laser Blade, W Beam Cannon, Missile, Star Carnival -Description: "LEV used by BIS. Contains stronger defense structures than the average LEV, but a big sluggish. Ability to attack and/or serve as a backup support unit. Name means "steel" in Latin." ***** -Name: CONSTRUCTION LEV -Category: LEV -Weapons: -Description: "Widely used by civilians for construction purposes, the Construction LEV has no battle features but is the only means of a fighter unit for most." ***** -Name: CYCLOPS -Category: OF -Weapons: -Description: "Unmanned OF devised by BAHRAM. Lacking in durability, but has the ability to approach its target quickly and undetected. ***** -Name: DREIZEHN -Category: LEV -Weapons: Laser Blade, Long Rifle, Grenade, Calamity Kiss -Description: LEV used by BIS. Better at long-range sniper-style shooting than the average LEV. "Dreizehn" is a nickname, meaning "thirteen" om German. Official name: "Torador." ***** -Name: DURANDAL II -Category: OF -Weapons: Blade Cannon, Absolute, Avelcaine -Description: "OF used by BIS, designed specifically for close-range combat. Durable, and reserved for the best frame runners in the galaxy. Durandal I (LEV) was destroyed by Warren." ***** -Name: EDGE -Category: AFV -Weapons: 155mm Cannon -Description: "Tanker used by BIS, designed as a means of transporting humans. Since defense mechanisms and other devices are kept to a bare minimum, it is unfit for battle. Replenishment system on board." ***** -Name: GRAFFICANE -Category: OF -Weapons: -Description: "OF used by BAHRAM which resembles a large praying mantis. Both hands equipped with ggillius, razor-like clamps with which it seizes enemies and slices them in half." ***** -Name: HARUT MARUT -Category: Large LEV -Weapons: -Description: "The Harut Marut after reconstruction following damage; also known as "Number 2." Unlike previous models, the inner mechanisms are based on Zephyrs' research of the Tempest." ***** -Name: HARUT MARUT (different) -Category: Large LEV -Weapons: -Description: "Large LEV utilizing metatron advocated by Zephyrs; used mostly in riot control. Roughly 2-3 times the size of the average LEV, assistance intelligence installed enables complex maneuvers to be handled with ease, even by just one pilot. Looks like an octopus, jellyfish, or other similar deep-sea creature. (Interior is a direct plagiarism of Tempest.") ***** -Name: HARUT MARUT II -Category: Large LEV -Weapons: -Description: "The Harut Marut with still more improvements. Although the spherical cover parts have been removed, it possesses great durability and a solid-defense mechanism. Just like "I," it features self-binder and has the capacity to control itself." ***** -Name: IBLIS -Category: OF -Weapons: -Description: "The true identity of the Black Frame. An older model of the Animus series, it is equipped with Version "x" of the I.D.O. Mindflow System, making it an imposing enemy even for Testament; it is possible, however, for the pulse to flow backwards and kill the frame runner inside." ***** -Name: IFRIT -Category: OF -Weapons: -Description: "The last of the "Animus Series," modeled after the Testament battle date found by Zephyrs in the enzyme factory. I.D.O. Mindflow System Version "v" installed. Features the latest in OF technology. Named after the genis in the magic lamp, it fulfills Zephyrs' every desire." ***** -Name: JUSTEEN -Category: LEV -Weapons: Handgun, Laser Sword, Burn Stormer, ZZ Grenade -Description: "LEV used by BIS. Much more agile than the average LEV, and excels in combat involving the "leg" area. "Justeen," along with "Dreizehn," was the nickname given these machines by Yukito; the official name of this LEV is "Francesca." ***** -Name: MARS ANGELS LEV -Category: LEV -Weapons: -Description: "LEV driven by the Mars Angels. Exterior identical to the average LEV, but all the Angels have customized various parts to suit their tastes. Easily discernible by pink stripe on wing." ***** -Name: MUMMY HEAD A -Category: OF -Weapons: -Description: "Unmanned OF devised by BAHRAM with tremendous attack potential. Equipped with phalanx, a shooting weapon." ***** -Name: MUMMY HEAD B -Category: OF -Weapons: -Description: "Unmanned OF devised by BAHRAM with tremendous attack potential. Equipped with halberd, a shooting weapon." ***** -Name: NED LEV -Category: LEV -Weapons: Laser Blade, Beam Gun, Death Rave -Description: "New-model LEV customized by Ned. Features include the terrifying Death Masquerade, a maneuver in which a laserblade continuously slices everything with which it makes contact." ***** -Name: NEROKERUBINA -Category: OF -Weapons: -Description: "OF used by BAHRAM. Same class machine as the "Tyrant," but features the addition of the Mindflow System as well as extensive interior renovation to counteract the Marlblanke Effect. Equipped with gigantic bullet barrels on either hand, it excels in both long and close-range combat. The two weapons compatible with this model are called "crime" and "punishment." ***** -Name: ORCRIST -Category: OF -Weapons: -Description: "First-ever OF used by BIS, designed as mid-to-long-range backup support. Lacking in durability." ***** -Name: RAPTOR -Category: OF -Weapons: -Description: "Unmanned OF devised by BAHRAM. Endless variations in programs, outer shell, and other options." ***** -Name: RAVANA -Category: OF -Weapons: -Description: "OF used by BAHRAM, and Ned's latest machine. Metatron in inferior enables automatic self-repair. Unmanned combat mode also available. Has distinctive hands with knives at the ends." ***** -Name: REGULAR FORCE LEV A -Category: LEV -Weapons: Laser Blade, Machine Gun -Description: "New-model LEV for UNSF use. Not that fit for combat. Features machine gun." ***** -Name: REGULAR FORCE LEV B -Category: LEV -Weapons: Laser Blade, Missile -Description: "New-model LEV used by the UNSF. Able to attack at great distances by missile." ***** -Name: REINFORCED LEV A -Category: LEV -Weapons: Laser Blade, Machine Gun -Description: "New-model LEV with modifications further fortifying its defensive and offensive features. Equipped with machine gun." ***** -Name: REINFORCED LEV B -Category: LEV -Weapons: Laser Blade, Missiles -Description: "New-model LEV with modifications further fortifying its defensive and offensive features. Equipped with missiles." ***** -Name: REINFORCED LEV C -Category: LEV -Weapons: Laser Blade, Beam Gun -Description: "New-model LEV with modifications further fortifying its defensive and offensive features. Equipped with Beam Bullets." ***** -Name: SCARMIGLIONE -Category: OF -Weapons: -Description: "OF used by BAHRAM, same base as Grafficane. Beautiful red exterior, features cat's claw-like weapon, beatrice, for close-range combat." ***** -Name: SECURITY FORCE LEV A -Category: LEV -Weapons: Laser Blade, Handgun -Description: "Slightly older-model LEV for Security Force use. Features hand gun for close combat." ***** -Name: SECURITY FORCE LEV B -Category: LEV -Weapons: Laser Blade, Machine Gun -Description: "Slightly older-model LEV for Security Force use. Features machine gun for mid-range combat." ***** -Name: TESTAMENT -Category: LEV -Weapons: Tear Bullet, Rusty Lancer, Soulshooter -Description: "The true identity of Cage's LEV. Secretly tested and built by Zephyrs, Bolozof should have been its frame runner. Limitless capacity. Named "Testament" by Pharsti, which may refer to the covenant between Pharsti and Cage... But there seems to be a deeper underlying meaning to its nomenclature. Zephyrs and his crew call it the "New Model Animus." ***** -Name: UNMANNED FIGHTER A -Category: Fighter -Weapons: Beam Gun -Description: "Unmanned fighter machine widely used by UNSF. Effectiveness moderate." ***** -Name: UNMANNED FIGHTER B -Category: Fighter -Weapons: -Description: "Unmanned fighter machine widely used by UNSF. Effectiveness moderate. Equipped with missiles for long-range attack." ***** -Name: VJAYA -Category: OF -Weapons: Claw Knives, Beam Web, Bloodsucker, Reticulator -Description: "OF used by BIS, whose composition allows for ninja-like agility and speed. Comparatively lower in offensive ability, but can perform two types of burst attacks. Rare model." [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ S E C T I O N E L E V E N - E N E M I E S ______________________________________________________________________________ [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] This part of the guide lists the enemies you encounter. For ease, enemies are listed in order of their appearance, scene from scene. ***** SCENE ONE ENEMIES: ----- --- ------- Name: BLACK FRAME HP: 2,500 EN: 130 Move: 6 Shell: 290 Weapons: Description: "The mystery machine that destroyed Bonaparte, the spine of which is a bony structure reminiscent of a bird's wing. Completly black, conjures up images of the devil." ***** SCENE TWO ENEMIES: ----- --- ------- Name: SECURITY LEV A (multiple, but they're all the same) HP: 1,600 EN: 130 Move: 4 Shell: 200 Weapons: Laser Blade Hand Gun Description: "Slightly older-model LEV for Security Force use. Features hand gun for close combat." Name: SECURITY LEV B (multiple, but they're all the same) HP: 1,600 EN: 130 Move: 4 Shell: 200 Weapons: Laser Blade Machine Gun Description: "Slightly older-model LEV for Security Force use. Features machine gun for mid-range combat." ***** SCENE THREE ENEMIES: ----- ----- ------- Name: REGULAR LEV A (multiple, but they're all the same) HP: 1,800 EN: 130 Move: 5 Shell: 230 Weapons: Laser Blade Machine Gun Description: "New-model LEV for UNSF use. Not that fit for combat. Features machine gun." ***** Name: NED LEV HP: 3,000 EN: 130 Move: 5 Shell: 400 Weapons: Laser Blade Beam Gun Death Rave Description: "New-model LEV customized by Ned. Features include the terrifying Death Masquerade, a maneuver in which a laserblade continuously slices everything with which it makes contact." ***** SCENE FOUR ENEMIES: ----- ---- ------- Name: REGULAR LEV A (multiple, but they're all the same) HP: 1,800 EN: 130 Move: 5 Shell: 230 Weapons: Laser Blade Machine Gun Description: "New-model LEV for UNSF use. Not that fit for combat. Features machine gun." ***** Name: REGULAR LEV B (multiple, but they're all the same) HP: 1,800 EN: 130 Move: 5 Shell: 230 Weapons: Laser Blade Missile Description: "New-model LEV used by the UNSF. Able to attack at great distances by missile." ***** Name: NED LEV HP: 3,000 EN: 130 Move: 5 Shell: 400 Weapons: Laser Blade Beam Gun Death Rave Description: "New-model LEV customized by Ned. Features include the terrifying Death Masquerade, a maneuver in which a laserblade continuously slices everything with which it makes contact." ***** Name: UNMANNED FIGHTER A HP: 1, 400 EN: 130 Move: 6 Shell: 150 Weapons: Beam Gun Description: "Unmanned fighter machine widely used by UNSF. Effectiveness moderate." ***** SCENE FIVE ENEMIES: ----- ---- ------- Name: HIJACKED SECURITY LEV B (multiple, but they're all the same) HP: 1,600 EN: 130 Move: 4 Shell: 200 Weapons: Laser Blade Machine Gun Description: "Slightly older-model LEV for Security Force use. Features machine gun for mid-range combat." ***** Name: NED LEV HP: 3,000 EN: 130 Move: 5 Shell: 400 Weapons: Laser Blade Beam Gun Death Rave Description: "New-model LEV customized by Ned. Features include the terrifying Death Masquerade, a maneuver in which a laserblade continuously slices everything with which it makes contact." ***** Name: UNMANNED FIGHTER A HP: 1, 400 EN: 130 Move: 6 Shell: 150 Weapons: Beam Gun Description: "Unmanned fighter machine widely used by UNSF. Effectiveness moderate." ***** Name: REGULAR LEV A (multiple, but they're all the same) HP: 1,800 EN: 130 Move: 5 Shell: 230 Weapons: Laser Blade Machine Gun Description: "New-model LEV for UNSF use. Not that fit for combat. Features machine gun." ***** Name: REGULAR LEV B (multiple, but they're all the same) HP: 1,800 EN: 130 Move: 5 Shell: 230 Weapons: Laser Blade Missile Description: "New-model LEV used by the UNSF. Able to attack at great distances by missile." ***** SCENE SIX ENEMIES: ----- --- ------- Name: REGULAR LEV A (multiple, but they're all the same) HP: 1,800 EN: 130 Move: 5 Shell: 230 Weapons: Laser Blade Machine Gun Description: "New-model LEV for UNSF use. Not that fit for combat. Features machine gun." ***** Name: REGULAR LEV B (multiple, but they're all the same) HP: 1,800 EN: 130 Move: 5 Shell: 230 Weapons: Laser Blade Missile Description: "New-model LEV used by the UNSF. Able to attack at great distances by missile." ***** Name: REINFORCED LEV A HP: 1,800 EN: 130 Move: 5 Shell: 4000 Weapons: Laser Blade Machine Gun Description: "New-model LEV with modifications further fortifying its defensive and offensive features. Equipped with machine gun." ***** Name: REINFORCED LEV B HP: 1,800 EN: 130 Move: 5 Shell: 400 Weapons: Laser Blade Missile Description: "New-model LEV with modifications further fortifying its defensive and offensive features. Equipped with missiles." ***** Name: REINFORCED LEV C HP: 2,800 EN: 130 Move: 5 Shell: 400 Weapons: Laser Blade Beam Gun Description: "New-model LEV with modifications further fortifying its defensive and offensive features. Equipped with beam bullets." ***** Name: BIZAC HP: 4,000 EN: 130 Move: 5 Shell: 400 Weapons: Laser Blade Beam Gun Description: "Modified LEV used by Special Tast Force Acemos. Basically identical to the Bizac S, but with a thinner outer shell and reinforced thruster unit." ***** Name: BIZAC S HP: 4,500 EN: 130 Move: 5 Shell: 400 Weapons: Laser Saber Beam Gun Lunatic Sin Description: "Modified LEV used by Special Task Force Acemos. Bolozof's pride and joy, it uses technology developed by the Zephyrs. Thick outer shell equipped with blades." ***** SCENE SEVEN ENEMIES ----- ----- ------- ***** Name: REINFORCED LEV A HP: 1,800 EN: 130 Move: 5 Shell: 4000 Weapons: Laser Blade Machine Gun Description: "New-model LEV with modifications further fortifying its defensive and offensive features. Equipped with machine gun." ***** Name: REINFORCED LEV B HP: 1,800 EN: 130 Move: 5 Shell: 400 Weapons: Laser Blade Missile Description: "New-model LEV with modifications further fortifying its defensive and offensive features. Equipped with missiles." ***** Name: REINFORCED LEV C HP: 2,800 EN: 130 Move: 5 Shell: 400 Weapons: Laser Blade Beam Gun Description: "New-model LEV with modifications further fortifying its defensive and offensive features. Equipped with beam bullets." ***** Name: BIZAC HP: 4,000 EN: 130 Move: 5 Shell: 400 Weapons: Laser Blade Beam Gun Description: "Modified LEV used by Special Tast Force Acemos. Basically identical to the Bizac S, but with a thinner outer shell and reinforced thruster unit." ***** Name: BIZAC S HP: 4,500 EN: 130 Move: 5 Shell: 400 Weapons: Laser Saber Beam Gun Lunatic Sin Description: "Modified LEV used by Special Task Force Acemos. Bolozof's pride and joy, it uses technology developed by the Zephyrs. Thick outer shell equipped with blades." ***** SCENE EIGHT ENEMIES ----- ----- ------- ***** Name: REINFORCED LEV A HP: 1,800 EN: 130 Move: 5 Shell: 4000 Weapons: Laser Blade Machine Gun Description: "New-model LEV with modifications further fortifying its defensive and offensive features. Equipped with machine gun." ***** Name: REINFORCED LEV B HP: 1,800 EN: 130 Move: 5 Shell: 400 Weapons: Laser Blade Missile Description: "New-model LEV with modifications further fortifying its defensive and offensive features. Equipped with missiles." ***** Name: REINFORCED LEV C HP: 2,800 EN: 130 Move: 5 Shell: 400 Weapons: Laser Blade Beam Gun Description: "New-model LEV with modifications further fortifying its defensive and offensive features. Equipped with beam bullets." ***** SCENE NINE ENEMIES ----- ---- ------- ***** Name: REINFORCED LEV A HP: 1,800 EN: 130 Move: 5 Shell: 4000 Weapons: Laser Blade Machine Gun Description: "New-model LEV with modifications further fortifying its defensive and offensive features. Equipped with machine gun." ***** Name: REINFORCED LEV B HP: 1,800 EN: 130 Move: 5 Shell: 400 Weapons: Laser Blade Missile Description: "New-model LEV with modifications further fortifying its defensive and offensive features. Equipped with missiles." ***** Name: REINFORCED LEV C HP: 2,800 EN: 130 Move: 5 Shell: 400 Weapons: Laser Blade Beam Gun Description: "New-model LEV with modifications further fortifying its defensive and offensive features. Equipped with beam bullets." ***** Name: BIZAC HP: 4,000 EN: 130 Move: 5 Shell: 400 Weapons: Laser Blade Beam Gun Description: "Modified LEV used by Special Tast Force Acemos. Basically identical to the Bizac S, but with a thinner outer shell and reinforced thruster unit." ***** SCENE TEN ENEMIES ----- --- ------- ***** Name: REINFORCED LEV A HP: 1,800 EN: 130 Move: 5 Shell: 4000 Weapons: Laser Blade Machine Gun Description: "New-model LEV with modifications further fortifying its defensive and offensive features. Equipped with machine gun." ***** Name: REINFORCED LEV B HP: 1,800 EN: 130 Move: 5 Shell: 400 Weapons: Laser Blade Missile Description: "New-model LEV with modifications further fortifying its defensive and offensive features. Equipped with missiles." ***** Name: REINFORCED LEV C HP: 2,800 EN: 130 Move: 5 Shell: 400 Weapons: Laser Blade Beam Gun Description: "New-model LEV with modifications further fortifying its defensive and offensive features. Equipped with beam bullets." ***** Name: BIZAC HP: 4,000 EN: 130 Move: 5 Shell: 400 Weapons: Laser Blade Beam Gun Description: "Modified LEV used by Special Tast Force Acemos. Basically identical to the Bizac S, but with a thinner outer shell and reinforced thruster unit." ***** Name: BIZAC S HP: 4,500 EN: 130 Move: 5 Shell: 400 Weapons: Laser Saber Beam Gun Lunatic Sin Description: "Modified LEV used by Special Task Force Acemos. Bolozof's pride and joy, it uses technology developed by the Zephyrs. Thick outer shell equipped with blades." ***** SCENE ELEVEN ENEMIES ----- ------ ------- ***** Name: REINFORCED LEV A HP: 1,800 EN: 130 Move: 5 Shell: 4000 Weapons: Laser Blade Machine Gun Description: "New-model LEV with modifications further fortifying its defensive and offensive features. Equipped with machine gun." ***** Name: REINFORCED LEV B HP: 1,800 EN: 130 Move: 5 Shell: 400 Weapons: Laser Blade Missile Description: "New-model LEV with modifications further fortifying its defensive and offensive features. Equipped with missiles." ***** Name: REINFORCED LEV C HP: 2,800 EN: 130 Move: 5 Shell: 400 Weapons: Laser Blade Beam Gun Description: "New-model LEV with modifications further fortifying its defensive and offensive features. Equipped with beam bullets." ***** Name: BIZAC HP: 4,000 EN: 130 Move: 5 Shell: 400 Weapons: Laser Blade Beam Gun Description: "Modified LEV used by Special Tast Force Acemos. Basically identical to the Bizac S, but with a thinner outer shell and reinforced thruster unit." ***** SCENE TWELVE ENEMIES ----- ------ ------- ***** Name: UNMANNED FIGHTER A HP: 1, 400 EN: 130 Move: 6 Shell: 150 Weapons: Beam Gun Description: "Unmanned fighter machine widely used by UNSF. Effectiveness moderate." ***** SCENE THIRTEEN ENEMIES ----- -------- ------- ***** Name: REINFORCED LEV C HP: 2,800 EN: 130 Move: 5 Shell: 400 Weapons: Laser Blade Beam Gun Description: "New-model LEV with modifications further fortifying its defensive and offensive features. Equipped with beam bullets." ***** Name: BIZAC HP: 4,000 EN: 130 Move: 5 Shell: 400 Weapons: Laser Blade Beam Gun Description: "Modified LEV used by Special Tast Force Acemos. Basically identical to the Bizac S, but with a thinner outer shell and reinforced thruster unit." ***** Name: BIZAC S HP: 4,500 EN: 130 Move: 5 Shell: 400 Weapons: Laser Saber Beam Gun Lunatic Sin Description: "Modified LEV used by Special Task Force Acemos. Bolozof's pride and joy, it uses technology developed by the Zephyrs. Thick outer shell equipped with blades." ***** [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ S E C T I O N T W E L V E - B O S S E S ______________________________________________________________________________ [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] SECTION COMING SOON! [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ S E C T I O N T H I R T E E N - T E R M S G L O S S A R Y ______________________________________________________________________________ [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] This section is basically a reflection of the "term glossary" that is in-game on your Zone of the Enders: The Fist of Mars cartridge. In the game, it's called the "Terminology File." So all of the below terms are from the game, and are word-for-word from the game, and whoever from Konami wrote it. So that's copyrighted (c) 2001-2002 to Konami, NOT ME. I DID NOT WRITE THE FOLLOWING, I am simply getting it from the ingame Terminology File. Some might ask why I'm bothering to put this section into the FAQ, and to that, I respond that it's important for the player to know some of the terms (if not all of them) that are in-game. The game is complex, and they use a lot of acronyms and weird words and the such, so this is what this section is dedicated to. The terms are in alphabetical order, for ease of finding. If you feel like reading these in-game (you'd be surprised how many people don't even know that these terms ARE in the game, another good reason for this section), at the start game menu, go to Options, and then to Terminology File. Good have a good read. Here we go. ------------------------------------------------------------------------------- * * A.I. * * Refers to "Artificial Intelligence," or any computer in which a human-like intellect has been installed. Phrasti is an example of an A.I. ------------------------------------------------------------------------------- ****** Animus ****** Psychology term. Refers to deeply repressed masculine traits in females. Zephyrs uses this term as a code name for his new invention. ------------------------------------------------------------------------------- **** ****** ******* Anti-Proton Reactor **** ****** ******* Technology which uses metatron to considerably reduce fuel consumption. The Orbital Frame owes its smallness, lightness, and power to this concept. ------------------------------------------------------------------------------- **** ******* ***** Anti-Stealth Sonar **** ******* ***** Mechanism which counteracts stealth, weakening it or negating it entirely. In this game, it will activate within a set distance from the enemy. ------------------------------------------------------------------------------- **** *********** ****** *** Anti-Terrestrial League BIS **** *********** ****** *** Offical name is "Born in Space." Resistance group founded by Deckson Geyse. Used a complex network of underground tunnels as its secret headquarters. Supported by the Robin Foundation. ------------------------------------------------------------------------------- ****** ****** Arkjet Engine ****** ****** Electric power source. Used as propulation system in LEVs. ------------------------------------------------------------------------------- ****** BAHRAM ****** Military unit composed of Martians living in Vacilia County. The Orbital Frame was developed as an anti-Earth weapon in Vacilia County, where anti-Earth sentiment is stronger than anywhere else on Mars. ------------------------------------------------------------------------------- ***** ****** Burst Attack ***** ****** Highly effective type of attack in which the output of the fighter is increased temporarily. ------------------------------------------------------------------------------- **** * ****** Cage's Button **** * ****** An outdated model of wearable player containing the recording of Ares' impromptu performance. Can be clipped onto one's garments for easy mobility, and includes basic features such as playing, recording, and voice memo. ------------------------------------------------------------------------------- ****** County ****** Semi-autonomous political division on Mars. There are 16 counties in total. ------------------------------------------------------------------------------- ****** Debris ****** Floating space garbage comprised of satellites and other flotsam. Very dangerous, as it can move at speeds of up to several kilometers per second. ------------------------------------------------------------------------------- ****** ******** Deimos Incident ****** ******** Terrorist attack by anti-Earth officials of BAHRAM. The Orbital Frame, which was being tested by BAHRAM, was seized, the UNSF was assaulted, and Deimos Station was engulfed in a terrible tragedy. Since then, the Orbital Frame has become public property, and tensions between Earth and Mars have been on the rise. ------------------------------------------------------------------------------- ***** Ender ***** Refers to an inhabitant of space in the area between Mars and Jupiter, the "end of the world"- the term connotes a country bumpkin. For Earthlings, the word is used to describe inhabitants of Mars; for Martians, it points to those living in Juputer territory. ------------------------------------------------------------------------------- ***** ** Handy PC ***** ** Mobile device given to Cage by Lewy. Although small, it has the largest memory allocation in its class and can even play movies. ------------------------------------------------------------------------------- *** HBC *** Hellespont Broadcasting. The largest broadcast network in Hellespontos. Owned by Yukito's father. ------------------------------------------------------------------------------- ********** ****** Hellespont County ********** ****** One of the 16 counties on Mars. Nestled between the Hellespontos Mountain Range to the north and south, and a desert to the west, the country does not play a major role in Martian affairs, but the bulk of Mars' population is concentrated there due to its proximity to the Hellas Ocean to the east. ------------------------------------------------------------------------------- *** LEV *** Laborious Extra-Orbital Vehicle. Developed to facilitate the building of space stations and colonies. Manned vehicle used for transportation in space. ------------------------------------------------------------------------------- ***** ****** Local Server ***** ****** Computer memory terminal. During the game, it is possible to obtain new weapons or abilities by accessing the local server. ------------------------------------------------------------------------------- ************ Malgalityfel ************ Refers to Malgalityfel County, the central county on Mars. ------------------------------------------------------------------------------- ******* Martian ******* Refers to those born in Martian territory. ------------------------------------------------------------------------------- ******** Metatron ******** Considered one of the two greatest discoveries in space development, along with the LEV, this mineral ore was found on Callisto, a moon of Jupiter, in the early 21st century. Widely researched and applied in a number of different fields. ------------------------------------------------------------------------------- ******** ******** Metatron Computer ******** ******** An enormous improvement upon the previously popular von Neumann digital computer, this quantum computer, which incorporated metatron-based integrated circuits, is both compact and exeedingly quick. Memory and programs are managed on a single, constantly changing set of circuits, so that both of these operations take place simultaneously and contantly. In terms of quantum physics, it operated in a different dimension. ------------------------------------------------------------------------------- ****** Module ****** A type of life-sustaining structure found on Mars. Rendered obsolete due to the widespread construction of Spheres. ------------------------------------------------------------------------------- **** Nest **** A gathering of Spheres. ------------------------------------------------------------------------------- *** NUT *** Nereidum Universal Technology. Major conglomerate which began a space devlopment program in the early 21st century. The largest manufacturer of LEVs, as well as the inventor of the Orbital Frame. Headquarters located in Neredium County, Mars. ------------------------------------------------------------------------------- ******* ***** Orbital Frame ******* ***** Known as an OF. Battle unit invented and used by BAHRAM. Because it runs on the precious resource metatron, it is much faster and stronger than an LEV. ------------------------------------------------------------------------------- ****** ***** Oxygen Plant ****** ***** Terraforming facility that supplies oxygen to the Spheres and Nests. ------------------------------------------------------------------------------- ******* ******* Pandora Frettum ******* ******* A region in Hellespontos; the location of the Sphere which housed Semyl's orphanage. ------------------------------------------------------------------------------- ************ ***** Peacekeeping Force ************ ***** The army of the United Colonies of Mars, which is actually under the direct command of the UNSF. Most members are Martians, but the force is controlled by Earthlings. ------------------------------------------------------------------------------- ***** ********** Robin Foundation ***** ********** Patron of BIS, having donated 90% of BIS capital. The "Foundation" is actually just a front for an elusive underground group - which, while not an official corporation, boasts impressive financial connections and influence. Also supports other groups besides BIS. ------------------------------------------------------------------------------- **** *********** Ryan Corporation **** *********** Ranking a distant second after NUT in tech manufacturing industry. ------------------------------------------------------------------------------- ******* **** ***** ****** Special Task Force Acemos ******* **** ***** ****** Unit of the UNSF under the direct leadership of Zephyrs. Composed chiefly of Earthlings who are especially anti-Ender. ------------------------------------------------------------------------------- ****** Sphere ****** Dome-encapsulated city on Mars. ------------------------------------------------------------------------------- *** SSA *** Found on the outer shell of Orbital Frames. Derived from metatron technology, the metatron alloy coating on the exterior simultaneously gives it pliability, strength, and hardness exceeding that of ceramic components. Also able to self- repair using its own energy and metatron alloy. ------------------------------------------------------------------------------- *************** Transplantation *************** Refers to the act of "downloading" on a metatron computer. On a Von Neumann- type computer it would correspond to "file transfer," but in this case the actual circuits comprising the file are physically transported to a new location and the old circuits expunged. ------------------------------------------------------------------------------- *** UCM *** Congregation of county representitives on MArs. There are a total of 16 counties, each corresponding to a country on Earth and each with its own governing body. The board of politicians makes decisions concerning the counties as a whole, such as the use of UC Dollars as currency. ------------------------------------------------------------------------------- **** UNSF **** United Nations Space Force. Military unit composed mainly of troops from Security Council member countries. Includes the Martian Peacekeeping Force under its jurisdiction. ------------------------------------------------------------------------------- ******** ******** Urenbeck Catapult ******** ******** Derived from metatron technology, the Urenbeck Catapult utilizes the distortion and potential energy of space to enable travel at great speeds through space. Because tremendous amounts of electricity and power are necessary to activate this device, it is not used for regular commercial purposes. Currently, the Catapult can be found at L2 on Earth and Deimos near Mars. There is also a catapult at the L2 on Europa near Jupiter, which is uses as the gateway to the Anterior. ------------------------------------------------------------------------------- ******* ****** Vacilla County ******* ****** Home county of BAHRAM. ------------------------------------------------------------------------------- **** ****** West Hellas **** ****** Largest Nest of Hellespontos, located near the shores of the Hellas Ocean. [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ S E C T I O N F O U R T E E N - G E N E R A L F A Q ______________________________________________________________________________ [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] This part of the guide are just a few commonly asked questions in regard to ZOE: The Fist of Mars. If you have a question and would like it to be added here, by all means, e-mail me at cmoriarty311@cs.com, and I'll see what I can do! ***** 1.) Q - What does "LEV" stand for? A - The acronym LEV stands for "Laborious Extra-Orbital Vehicle." ***** 2.) Q - What does "OF" stand for? A - The acronym OF stands for "Orbital Frame." ***** 3.) Q - Ugh! I can't beat Scene 05! What am I doing wrong!? A - You have to make sure Warren shows up in his LEV and is touching the LEV you're attacking. Only then will the bomb be disabled on that particular LEV so you can attack and destroy it, and let the kids go free! ***** MORE QUESTIONS COMING SOON! [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ S E C T I O N F I F T E E N - I N C L O S I N G ______________________________________________________________________________ [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] Well my friends, it's time to close this guide out! =) I hope you found it very helpful... I very much enjoyed writing it. It was fun, as is the game, and I'm sure that it was/is/will be enjoyable for you as well. And hey, if you have game related questions, comments, suggestions - whatever, e-mail them my way, cmoriarty311@cs.com. And make sure to put ZOE: The Fist of Mars (or whatever game you're writing in on, I have nineteen other guides), in the header as the topic, so I know what the hell you're talking about. =) Take it easy. I'd like to take this chance to thank a friend of mine, Devin Morgan, a fellow FAQ writer on GameFAQs, for just being a good guy, a good friend, and someone I can talk to about everything. Thanks Dev. Also, thanks goes out to Adrenaline, 'cause she's so damn cute. Finally, thanks to my good friend, Graham, for lending me this game so I could write a much needed FAQ/Walkthrough for it, since GameFAQs was void of any for this game until I submitted this. Thanks Pooch! [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ S E C T I O N S I X T E E N - A B O U T T H E A U T H O R ______________________________________________________________________________ [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] [accurate as of June 19, 2002] I'm a 17 year old, graduating from high school on June 25 (!). I live on Long Island, in New York, about half an hour from New York City. I play ice hockey, I worked at a deli, until recently, when I quit (^_^) and I love videogames, especially RPGs. My favorite series for videogames include the Final Fantasy series (excluding VIII), the Dragon Warrior/Quest series, the Mega Man series, and the Tales series. I aspire to go to Northeastern University in the fall of 2002 to study History and Law. THANKS FOR READING! This walkthrough is copyright (c) 2002 to Colin Moriarty (CMoriarty), e-mail cmoriarty311@cs.com. All rights reserved. Completely unofficial - ZOE and all related items copyrighted 2001-2002 to Konami Japan/US, all rights reserved! http://www.gamefaqs.com/features/recognition/4280.html