T H E L E G E N D O F _______ _______ _ ______ _______ / ___ )( ____ \( \ ( __ \ ( ___ ) \/ ) || ( \/| ( | ( \ )| ( ) | / )| (__ | | | | ) || (___) | / / | __) | | | | | || ___ | / / | ( | | | | ) || ( ) | / (_/\| (____/\| (____/\| (__/ )| ) ( | (_______/(_______/(_______/(______/ |/ \| T H E W I N D W A K E R Wind Temple Guide v.1 (04/20/03) by WishingTikal wishingtikal@hotmail.com http://www.geocities.com/shurizken ================================== Table of Contents***************** ================================== 1. Intro 2. Getting started 2. Getting to the Wind Temple 3. Inside the Wind Temple 4. Special Thanks / End ========================================================================= *************************** 1. INTRODUCTION ***************************** ========================================================================= Welcome to my in-depth walkthrough for the Wind Temple in Legend of Zelda : Wind Waker. You can also consult my walkthrough for the Earth Temple. I hope it will help you and that you'll understand it... this Temple is quite complicated so I had a hard time writing what to do and such. Well, anyway, thanks to be reading my guide =) WishingTikal ========================================================================= ************************** 2. GETTING STARTED *************************** ========================================================================= You may need to get some little things in order to enter the Wind Temple so if you don't already have them, get them now, why not. Ballad of the Gales - Near the Forsaken Fortress, you will eventually run into a big cyclone commanded by some kind of frog. Get catch in the cyclone and quickly destroy the frog with your arrows before it warps you. 3 hits and the frog will make you learn the useful song "Ballad of the Gales". (v,>,<,^) Now you can warp yourself where you want to. Ice & Fire Arrows - Warp yourself into the Mother & Child Isles(b,B) and you'll end up inside the island where a Fairy will give you the Ice & Fire Arrows for your bow. Iron Boots - Go to the Ice Ring Isle(c,F) near Forest Haven, and shoot a fire arrow in direction of the top of the mountain. You now have 4 minutes or something to climb on top of the mountain and enter it. Inside you'll find the Iron Boots. You can use that map to locate things you need. A B C D E F G *======*======*======*======*======*======*======* * * * * 1 * * * * a * * * * * * * * *======*======*======*======*======*======*======* * * 3 * * * * * * b * * * * * * * * *======*======*======*======*======*======*======* * * * * * * * * c * * * * * * * * *======*======*======*======*======*======*======* * * * * * * * * d * * * * * * * * *======*======*======*======*======*======*======* * * * * * * * * e * * * * * * * * *======*======*======*======*======*======*======* * * * * * 2 * 4 * * f * * * * * * * * *======*======*======*======*======*======*======* * * * * * * * * g * * * * * * * * *======*======*======*======*======*======*======* #1 - Gale Isle (Wind Temple) #2 - Ice Ring Isle (Iron Boots) #3 - Mother & Child Isles (Ice/Fire Arrows) #4 - Forest Haven (Wind Temple Sage) ========================================================================= ******************** 3. GETTING TO THE WIND TEMPLE ********************** ========================================================================= To access the Wind Temple, go to Gale Isle(a,D) and now that you have the Iron Boots, you'll be able to face the wind and destroy the big head shaped rock blocking the entrance to the inside of the island with the Skull Hammer. Get inside the island and stand between the 2 torches in front of the big rock. You'll have to play the song written on the rock which is the Wind God's Aria(^,^,v,>,<,>). Fado's ghost (Ganondorf stole his soul to break the Master Sword's power) will appear and ask you to find his descendant, the sage of the Wind Temple, who possesses the same violin as him. Makar is the one. So head for Forest Haven(f,F). You'll find Makar inside a little cave behind a waterfall, playing with his violin. (Go where the Grapple thing is over the waterfalls and use your Grappin Hook. Stop the rope from swinging with R and slide down. Face the right waterfall and swing toward it. Release the rope when you are near the waterfall and you should end up behind the waterfall. Go in the little cave, go down the ladder and you'll see Makar). Talk to him and show him the Wind Waker and play the new song you just learned, the Wind God's Aria. He'll replay it after you and will meet with his ancestor, Fado. He will then awakened as the Wind Temple sage. Now, with Makar, head back to Gale Isle. Stand between the 2 torches again and play the Wind God's Aria song. Makar will play it after you, opening the way to the Wind Temple. ========================================================================= *********************** 4. INSIDE THE WIND TEMPLE *********************** ========================================================================= NOTE : *If you save and quit the game in the middle of the temple, always remember in which room you left Makar. You'll start back at the entrance of the temple and Makar should be in the room you left him the last time, next to the last door you entered with him.* Take Makar with A and proceed to the next room. Drop down in the hole and kill the sorcerer. Continue further and kill the skeleton. Use his bludgeon or a bomb to break the wooden thing covering the top of the green warping vase. Play the Command Melody(<,O,>,O) to take control of Makar. See these 2 soft soils on the ground of the hole ? Well, press A to plant a seed and a tree will grow. Do the same for the 2 soft soils and a chest containing an ORANGE RUPEE will appear. Retake control of Makar and fly (tapping A) to the other side of the room, passing under the wall of wind. Stand on the switch there and the wind wall will disappear. Return to Link. To go back up, stand on the spring you see there and put up your Iron Boots. Then, take them off and you'll bounce back on the ledge over you. Go on the other spring next to you and do the same thing. When you'll be high enough, use the Deku Leaf to fly over to the other ledge where Makar is waiting for you. Go through the door. Kill the 2 Armos Statues in this room and use the Deku Leaf to blow wind on the thing you see in the middle. The thing will start spinning and the gate will open. Watch out for the 2 steel blades there and cross to the other side. Take control of Makar and plant seeds in the 2 soft soils you see there. Trees will grow and the door will open. Enter the next room. Take control of Makar and fly up to the platform in front of you. Plant a seed in the soft soil. Fly up to the next platform and plant a seed. Fly up again and plant another seed. The doors will open but 4 Floormasters will appear and take Makar away. You can't save him now so return to Link and go through the now open door on your right. We'll refer to this room as the huge room. You'll notice Makar stuck behind a gate with a statue blocking the entrance. You can't free him now so kill the 2 Big Armos Statues by throwing a bomb into their mouth and proceed through the door there. Avoid the steel blade there and drop down in the hole. Kill the Floormaster. Use the Deku Leaf on the thing that spins so the gate will open. But return on the spring next to you and go back up using your Iron Boots. You can now cross to the other side of the room by walking on the now open gate. Open the chest in the little alcove in the wall on your left for a JOY PENDANT. Enter the room on your right. Use the Deku Leaf to fly over the wind cyclone to reach a platform on your left with a switch on it. Press it to open a part of the gate on your right. Fly up there and watch out for the sorcerer. Kill him since he's really annoying. Fly through the gate on your left to reach a chest with the DUNGEON MAP inside. Drop down below and return at the beginning of the room. Return where you were before flying through the left gate and this time fly through the gate on your right. Use the wind to reach the platform filled with skulls there with your Deku Leaf. 3 Peahats and a sorcerer will try to hit you but don't mind them and fly to the other side using the wind cyclone but try not to get hit by the enemies. (You could also hit them with your arrows). Go through the door on your right. Throw a bomb at the blue vase there to break the thing covering it. Stand on the switch in front of you and put on your Iron Boots to press it. The floor will open so drop down below and enter the door at the bottom. You're in a room full of spikes. Stand on one of the cracked tile on the ground in front of you and put on your Iron Boots. The floor will sink and you with it. You're now under the floor. Grab the block with the spring on it and push it on a lonely tile with a symbol on it at the end of the room. Grab the other block and push it right next to the one with the spring on. Use it to climb on the spring and put on your Iron Boots. Take them off and you'll bounce back at the surface. Now you're behind the spikes and you can open the chest there for a SMALL KEY. The spikes will disappear after you open the chest so leave this room and re enter it. Put on your Iron Boots on the cracked tiles and you'll fall down. Kill the enemies there and return to the surface using the spring. Repeat the process with all the cracked tiles. Each time you'll face different enemies. When all the cracked tiles are gone, a chest containing a TREASURE CHART will appear. Leave this room. We're back in the huge room. Now you can use your key on the other door at the bottom to unlock it. Go through the door. Mini-boss time. Two sorcerers and a knight will appear. One of the sorcerer will throw fire at you and the other will send enemies after you. Kill the sorcerers first and then take care of the skeleton. When you're done, a chest will appear. Yay ! The HOOKSHOT ! To open the door, you'll have to use the HookShot and aim at the target on one of the upper walls. Once on the platform there, pound the switch with the Skull Hammer to open the door. Back in the huge room once again. Use the HookShot to aim at the target on one of the wall to be lift up on a platform. Repeat this with all the targets until you can't go up anymore. Use the Deku Leaf to fly to the other side of the room where you can see a chest in an alcove into the wall. Open the chest for the COMPASS. Use the spring there to go up on another platform and then use the HookShot to go from platform to platform and use another spring to be on the highest platform. Hookshot yourself to the last target near the cage where Makar is being held. Put on your Iron Boots and aim for the target on the statue's head blocking the entrance to the cage. The statue will fall revealing the entrance of Makar's cell. Open the chest in the cage for a JOY PENDANT. Ok so now you have Makar back with you... so fly where the big Armos Statues are and go through the door there. (Don't forget to bring Makar with you) You've already been to this room but there was something you couldn't get before so we'll get it now. Drop down in the hole, make the thing in the center spin with your Deku Leaf and go back up using the spring. Cross to the other side on the gate and you'll see one of these big rock. Stand in front of it and play the Wind God's Aria. Makar will make the rock break up, revealing another door. Go through it. Mini-boss time. Defeat the 3 knights and a chest will appear. Inside you'll find the BIG KEY for the boss door. Go back in the main room, you know the huge one. Take control of Makar and fly up to the door on your right. Return to Link and hookshot yourself, using the target, near where Makar is. Go through the door there with Makar. Remember that place ? That's where Makar had been captured by the Floormasters. Kill the sorcerer with your bow and use your hookshoot to aim at the tree Makar planted a while ago. Hookshot to the next one and kill the skull. Hookshot a last time on the last tree and take control of Makar to fly up where Link is. Proceed to the next room with Makar. We're back in the huge room once again. Drop Makar on one of the switches you see on the ground and stand on the other one. Two gates will open, including the one at the very bottom of the room. Use the Deku Leaf to fly up to the alcove on your left and you'll find a chest containing a JOY PENDANT. Take control of Makar and drop down at the bottom of the room. Not the very bottom under the big fan, just the bottom over the fan. You'll notice two soft soils in an alcove. Plant seeds over there. The huge fan will start spinning, creating a wind tornado. Use that wind to be lift back up to the top of the room. Return to Link and use the Deku Leaf and the wind tornado to reach a door at the very top of the room. Go through it. Again, mini-boos time... Simply kill all the Armos Statues in this room and a gate will open revealing a chest. Open it for a SMALL KEY. Go back in the huge room. Drop down at the very bottom of the room, under the big fan. Open the locked door there with your key and go through it. You'll face a sorcerer and two skeletons. Take care of the sorcerer first and kill the skeletons before they kill you. Use the targets and your HookShot to get on top of the room. Up there on a platform you'll find a switch. Stand on it and put on your Iron Boots to open the door. To get the chest in this room, you'll have to destroy all the enemies in this room. You already got ride of three of them but two more are still missing. They are hidden inside the head shaped statues on the walls. To make them fall, put on your Iron Boots and hookshot the target on the statues' head. The statues will fall so kill the last 2 enemies. One of them is on a wall at the top of the room. Inside the chest that will appear after you kill them all, you'll find a TREASURE CHART. Enter the next room. Kill all the baddies and Big Armos Statues. Take control of Makar and fly over the wind to the other side. Plant a seed in the soft soil there and a tree will grow. The wind will stop so return back to Link. Hookshot yourself to the other side using the tree as a target. Kill the Floormaster and enter through the door on your right. Last room... Push the first block so it will be blocking the way of the two steel blades. Like, place it between them. That way they won't be in your way. Put on your Iron Boots to stand against the wind and push the second block into the pit at the end of the room. Push the third block over the one in the pit and then push it again so it will be in the way of the other steel blade, stopping it from moving in your way. Take Makar and cross to the other side of the room to enter the opening in the wall. Go downstairs and play the Wind God's Aria in front of the big rock. Makar will reveal a new room behind it. You can throw a bomb on the red vase to blow up its cover. Break the pots and catch some fairies in your bottles. Enter the boss room using your big key. BOSS TIME (Molgera) This fight is a little tedious. When the guy is under the sand, you'll see his tongue out of his mouth. Hookshot it to pull it toward you and hit it the more times you can. Then he'll send some friends of him to annoy you. You can kill them if you wish but it isn't necessary. However, they'll be in your way so it's better to kill them. Molgera will try to swallow you if you get to close to him so keep your distance. Watch out for the moving sands also. Repeat the process until his tongue hurt him to death. Don't forget your heartpiece, you deserved it. Link, Makar and Fado will play the Wind God's Aria to give back some power to the Master Sword. Now you still have to go into the Earth Temple and awaken its sage if not already done to return all its power to the Master Sword. ========================================================================= ************************ 5. SPECIAL THANKS / END ************************ ========================================================================= * All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Special Thanks -------------- Special thanks to : Nintendo IGN All the people from the Wind Waker board My boyfriend for supporting me All of you for reading my FAQ Authorized sites ---------------- This FAQ can only appear on the following websites : -> http://faqs.ign.com -> http://www.cheathappens.com my shall I say "crappy" web site ==================================== http://www.geocities.com/shurizken Tikal's Temple ==================================== If you see this FAQ on another website, please, e-mail me. Contact me ---------- Any questions ? Comments ? Suggestions ? I was wrong ? I made a mistake ? wishingtikal@hotmail.com I will answer you as soon as I read your questions/comments *do NOT send me insulting mails as I may NOT want to answer you back* Please put Zelda FAQ or something similar as the subject of the mail My FAQ on your site ------------------- If you want to use my FAQ on your web site there is no reason I say no but please e-mail me first. Legal stuff ----------- This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. This FAQ is copyright 2003 WishingTikal (c) ________ __ __ __ _______ __ __ __ | | | ||__|.-----.| |--.|__|.-----..-----.|_ _||__|| |--..---.-.| | | | | || ||__ --|| || || || _ | | | | || < | _ || | |________||__||_____||__|__||__||__|__||___ | |___| |__||__|__||___._||__| |_____|