******************************************************************************** ******************************************************************************** ** ** ** ** ** ** ** W I L D A R M S ** ** ** ** ** ** ** ******************************************************************************** ******************************************************************************** Wild Arms - Walktrough Version 1.10 By: Tricrokra (Tricrokra@hotmail.com) Hello boys and girls... This FAQ contains a complete walktrough of Wild Arms II... This FAQ contains not only the solution of all puzzles... It also gives you hints to receive a more powerfull gameplay... That last thing is in this FAQ continuously marked with "##"... I won't go really deep into bosses... I made a full boss strategy guide about them... I'll keep boss stuff as short as possible... bosses are marked as "$$$$" When you see a part marked with "!" then you got a special ability or item which is of real importance, so it'll be explained a little bit more. So far my introduction story... Version of Wild Arms I played Console: PlayStation Region: PAL (Europe) Version History: ================ -.-- 03-10-2002 The day I started to write this FAQ :) 1.00 03-18-2002 First release of this FAQ... 1.10 03-20-2002 Revision on Giant's Cradle, Hanpan's Questions (sacred shrine), Block puzzles (Dragon shrine) Index: ====== - Version History - Index - A few notes - Playable Characters - Important Friends - Villains - A few playing hints in general - Walktrough 1. Rudy's Section 2. Jack's Section 3. Cecilia's Section 4. Lolithia's Tomb 5. Ruin(ed) Festival 6. Outrunning the guards 7. The secret maze 8. Mountain Pass 9. Milama 10. Guardian Shrine 11. Mount Zenom 12. Elw Pyramid 13. Saint Centour, a peacefull village 14. Cage Tower 15. Saint Centour, an empty village 16. Port Timney 17. Maze Of Death 18. Sweet Candy 19. Secret tool: Radar (Optional) 20. Sand River 21. Ship Graveyard 22. Pleasing Garden 23. Ghost Ship 24. Muriel 25. Volcannon Trap 26. Tripillar 27. Giant's Cradle 28. Court Seim 29. Epitaph Sea 30. Back in Court Seim 31. Sacred Shrine 32. Photosphere 33. Dragon Shrine 34. Zepet's house 35. Wandering Isle 36. Dead Sanctuary 37. Demon's Lab 38. Gate Generator 39. Rudy's Secret 40. Tarjon 41. Prison Forest 42. De Le Metallica 43. Save Rudy 44. Gemini Corpse 45. RIP: The Sweet Candy 46. Pandemonium 47. Artica Castle 48. The Guardian Of Hope 49. The Rings Of TimeSpace 50. The Stone Mermaid 51. Ancient Arena 52. I'll be back!!! 53. Golem in the Desert 54. What became of Zed 55. The Illusion King 56. Dual Cast 57. The Abbyss 58. Ka Dingel 59. Malduke, Part 1: The Entrance 60. Malduke, Part 2: The Volcannic Part 61. Malduke, Part 3: The Illusion City 62. Malduke, Part 4: The Switch Door Section 63. Malduke, Part 5: The Grand Finale - ARMS - Fast Draw - Magic - Low White Magic - Low Black Magic - High White Magic - High Black Magic - Forces - Tools - Guardians - Other FAQs by Tricrokra - Where Tricrokra's FAQs can be found A few notes: ============ 1. First some rules about the usage of this FAQ... You free to download, print and distribute this FAQ as long as no changes are made and the FAQ is in no way made profitable... When you want to distribute it on your site, you're free to do so, as long as I'm aware of the fact that you want to place it on your site and as long as it's not profitable. I keep the right to take in permission to use/distribute this faq and to chance these rules without obligation to give up a reason for it. 2. To make this FAQ easier to use, I recommend to use the original names for the characters... Unless you can remember the original names clearly :) 3. Don't call me names because I made a few mistakes (this has happened serveral times)... Such mails will not be processed and be deleted. If you disagree with something in this FAQ, say it on a normal way like grown-up people and I'll respond as a grown-up man... Okay? 4. When you e-mail me with a question which answer you couldn't find in my FAQ or whatever, DON'T FORGET TO TELL ME WHICH GAME YOUR TALKING ABOUT!!!!!!!! It seems so obvious, but people keep on forgetting it... Especially when asking about guardians... Wild Arms 2, has alsmost the same guardians, but they can be found on a completly diffrent way... I've received many questions in which I had to guess which game we were talking about... Pretty annoying... So tell me which game you're talking about... Okay? 5. I sometimes get e-mails in laguages I don't understand... So I'll make this clear... I only speak Dutch and English... Nederlands en Engels... Néerlandais et Anglais, Niederlandisch und Englisch... I know too little about other languages so please only e-mail me in Dutch or English!!! 6. Passwords in the game are CASE SENSITIVE... You need to copy the password exactly as I wrote it in this FAQ or else THEY WON'T WORK!!! 7. Some parts will be worked out more in one of my updates... Be patient with me... In the end this will be a complete FAQ! Playable Characters: ==================== Name: Rudy Roughnight Description: Young Dreamchaser Age: 15 Gender: Male Advantage: High defense and nice ARMs Disadvantage: Slow Tools: Bombs, Radar, Rocket Skates, Power Glove Forces: Arm Lock On, Summon Guardian, Protector, Fury Shot Name: Jack van Burace Description: Crazy Treasure Hunter Age: 27 Gender: Male Advantage: Really fast, and cool accelator move... Also the strongest of the party Disadvantage: Nothing serious Tools: Hanpan, Lighter, Grappling Hook, Guitar Of Maya Forces: Accelerator, Summon Guardian, Sonic Vision, Double Attack Name: Cecillia Lynne Adlehyde Description: Adventerous princess Age: 17 Gender: Female Advantage: Some spells of hers are cool Disadvantage: Weakest of the three Tools: Teardrop, Pocket Watch, Wand, Vase Forces: Mystic, Summon Guardian, High Guardian, Dual Cast Important Friends ================= Professor Emma A young female crazy professor... Knows a lot of golems and ancient technology. She's known as a slave driver Jane Maxwell Also known as Calamity Jane... She's a treasure hunter who seems only to be concerned about money... But there's more than meets the eye McDullen Jane's assistant... Extreemly polite... Seems not to be respected by others Bartholomew A lame captain... Supposed to be a loser... But he can help you with his ship Muriel The only Elw left in the world... Muriel is disrespected by everyone, but she's very pure hearted. Villains ======== Zeikfried Leader of the Quarter Knights... Wants to exterminate the humans and guardians so that his race can rule Belselk Member of the Quarter Knights. Very aggressive and wants to show the world what he can do. Lady Harken Member of the Quater Knights Seems to be a newbie... Lady Harken is a very agile fighter... But she seems to hide a secret she isn't even aware of herself Alhazad Member of the Quarter Knights... Does not really care about everything... He just wants to have fun. He just enjoys being evil Boomerang Will replace Belselk's position by the Quarter Knights during the game... He has a very strong desire for battle, and nothing else Luceid Guardian of Desire... For unknown reasons he sided with Boomerang in his lust for battle Zed A fine swordsman, who wants to be respected and he tries very hard to proove himself to Zeikfried Mother The bringer of destruction... Mother thinks that pure beauty lies in ultimate destruction. A few playing hints: ==================== * For beginners: - Be carefull with you MP or Ammo... Running out can mean the end of the game... Items to refill this are rare to don't push it - Be sure to rest and refill your ammo every time you reach a city You can rest in an inn, and mostly in or near the in is a guy who can refill your ammo - Save the game as frequently as possible - Beating many enemies will give you Experience and will get you stronger... It also provides money... If you think you are too weak for what comes next, be sure to train with the enemies nearby... - Try always to get the best equipment possible... Nearly every town has a shop that sells weapons and armor - Pubs can be a good place to gain information when you are stuck... You may want to go there before checking any FAQ - Much enemies has a "weakness"... If you think you can miss the MP or when summonning a guardian (see Guardians) you can do more damage by using his "weakness" against him... THe screen will flash white when you hit an enemy in his "weakness"... Logical thinking can get you a weakness quickly, or else you can find it by using Cecilia's "Analyze" spell... - Try to do your healing rather with spells than with items... That saves you a lot of money * For beginners as well as experts - Aside from magic, Wild Arms has a Force meter, which increases as you attack or take blows... By reaching certain force levels you can use a force... Using the forces wisely is very much required... The force meter will be set to 0 after combat, so you don't need to save for the next battle - Once you obtain healing guardian's.... Learn to use them wisely it can save you tons of magic points - Rudy's ARMS can be upgraded by ARMS meisters... This is very expensive but it will pay off.... - Keep using ARMS lock on, when the ARM you want to use has a lower hit % than 95% - Jack can not use new moves (except for his forces) immediatly they'll be added as "??????"... Use them frequently until Jack has mastered the respective move... - There are some doors that require "Duplicators" to open. That mostly leads to bonusses... Unless there's something really special behind them I won't discuss it in this FAQ... When you run out Duplicators you can get some by fighting "Hayonkontons" who can be found at the small islands south-east of the ancient arena... Walktrough ========== At the start you can choose between three party members... You need to complete their individual quests all anyway... While doing this you can swich by the memory birds, or when completing one of them... This FAQ assumes you take the right order, but you're free to take any order you want.. 1. Rudy's section Bosses: Zombie ================= Go to Mayor Pifer... He'll give you your first tool "Bombs"... !! TOOL: BOMBS !! The boms can destroy obstacles or weak walls... When you want to leave a man will push you aside and say that a little boy sneaked into the berry cave... Leave the village ## New enemies: ## Balloon Pretty easy to kill just go for it... When you can get your ## hands on better armor they'll hardly hurt you or maybe even ## not at all! :) ## Tatzelbelm Hardest fight for the time being... Especially for Rudy ## since he's ultra vulnerable for their fire attacks ## Pillbug Will mostly run away... Not a serious thread... ## Goblin Pretty much HP for the time being, but not really hard ## ## If you go to Lolithia's tomb you can get a shield for Rudy by going up the ## stairs and blow up the wall at the end of this road... Now go to the berry cave... There are a lot of obstacles blocking the road... Rudy can simply destroy them by using his bombs... ## You may have encountered the place where noice gets you cursed... ## If you have better armor already you might want to do this on purpose to ## meet more enemies... More enemies is more experience... If you don't have ## that armor, you might as well forget what I just said... :) If you find that kid you can blow up the wall behind him... When getting the berries here you'll get some scenario that ends with a boss... $$$$ Boss: Zombie $$$$ Defeating the Zombie can best be done with you ARMS... But use $$$$ "Arm Lock On"... You may be sorry if you don't... After the boss, Rudy will be kicked out of the village... When you leave the village you've completed his part... 2. Jack's section ================= Jack has by far the shortest section... And the only one without a boss... Don't worry about the password when the guardian stone asks for it... Even if you would get it right, you'll still fall down (right now)... That password will only help you when you get back here later (and I'll tell you the password then)... Jack's dungeon is more a matter of searching your way and avoiding booby traps... If there are any switches or chests you can't reach you can send Hanpan out by pressing the "Tools" button... For the rest this dungeon explains itself... At the end you'll see a hologram of an elw... After that you can leave the temple ## New enemy: ## Skeleton Very fast and very strong... Don't underestimate them!!! 3. Cecilia's section Bosses: Nelgaul ==================== Cecilia has the toughest section when it comes to puzzles... After she wakes up from her vision, go to the room where all books are lying over the floor and talk to the girl... She'll mention a magic pocket watch ## Go to the classroom beside this one and talk to the teacher... She'll give ## you a "Crest Graph"... Take it to the mage guild and take the spell ## "Shield" Go to Anje... She's at the south of the abbey on the stairs to the right (stairs to the left give you an inn and a save spot)...Talk to Anje... She requests to use your teardrop on the stone on the table... You can do that by going to that stone and press the "tools" button... The stone gives a reaction and as thanks Anje gives you a pocket watch... !! TOOL: POCKET WATCH !! This tool will restore the current location as it was as you came in... !! This will do great deal when you locked yourself up in a no way out situation !! However it won't alter the scenario in any way! Go back to the messed up library and talk to the girl... Cecilia will automaticly clean up the library with her magic watch, but one book remains on the floor... Examine it and you'll learn about the "Secret Library" Go back to the class where you started and talk to Sister Mary... Go through the abbey and questions some girls... If you found one that mentions that the the statues in the courtyard are switches and she wants to push them so baaaaaaad... you got the information you need... That courtyard is in the middle of the abbey... you can reach it at the North side... Flip the swiches on both statues and you'll be able to move them... Swap them Stand in the middle and use your teardrop... Some magic balls will come out and go away... Leave the room and an icon is formed on the north wall... Stand close to it and let Cecilia use the teardrop you'll be warped into the library... ## New enemies ## Blue book Will cast all kinds of spells on you... Not a serious thread ## Gagison Their "Disease" is hell... Especially since medicines are ## hard to get now and in shops pretty expensive... The first puzzle is easy... Pick up a box and throw it to the crystal and the door will open ## The two chests here contain "Medicines"... Take them for God's sake... ## you may need them very bad... The second puzzle is trickier... Pick up the first box and throw it away... Pick up the second but DON'T THROW IT AWAY!!! Step on the switch and a crystal will appear... Throw the chest against the crystal and the door will open... In the next hall you must look for three books and throw them in the fire at the North of this room... If you have all three a new way will open... In that room check out the book and you'll meet Nelgaul... $$$$ Boss: Nelgaul $$$$ If you got "Shield" cast it a few times and he can't hurt you anymore... $$$$ not even with "Brutal Attack" !! GUARDIAN: STOLDARK (WATER RUNE) !! Now you'll get your very first guardian... And also the strongest... !! You can equip it now to increase some stats, but it won't do more now !! Later in the game you'll be able to summon guardians and then you can !! summon this guardian as well... Stoldark is in that time the strongest !! for the time being, and especially usefull on enemies that can't stand !! water After this boss you can leave the abbey and finish this section 4. Lolithia's Tomb Bosses: Magtortous ================== Now you can select one of the three party members at random to continue... I recommend that you don't take Cecilia... On her own she's no match for the next enemies, and Rudy and Jack are already too strong for them, so they make the best choice... It's possible you get through without any enemies, but you can better be sure than dead... Take the party member you choose to the city of Adlehyde... Some men will be panicking about some monsters in Lolithia's tomb... Now you should visit professor Emma... She lives in the house behind the inn... You can't miss it... ## In Emma's house you can upgrade Rudy's ARMS... I recommend you to do so ## whenever you got the cash... It's pretty expensive though so, watch out ## not to upgrade unless you are sure you can miss the money... ## I recommend in a new city to go for new weapons and armor first and ## upgrade your ARMS afterwards... That can save you a lot of trouble... :) When you talk to Emma her workers will tell her about the disaster at Lolithia's tomb... She wants to hire you to fight the monsters... Agree on that, and Emma will leave... ## If you want to seek out the memory temple... The password is "Emiko" ## There's a door here that can be opened with the Teardrop... This will ## lead into two extra crest graphs and a holy parasol. Now seek out the other party members, and allow them to join you... Now your party is complete... You won't encounter any more party members then these three... Go to Lolithia's tomb and talk to Emma, she'll command you to fight the monsters in the tomb... ## If you haven't already done it you can blow up the wall behind Emma's back ## It'll lead to a nice shield for Rudy... ## ## From now on you'll see Green Chests around... As any other chest they ## contain nice items you can need, but after opening they'll explode ## giving you some damage... You can prevent taking by sending Hanpan to ## those chests in stead of opening it yourself... ## ## New enemies: ## Rat Monkey More annoying than a thread ## Empusa Try to reduce your MP with "Mind Damage"... Nice ## When they try that on Rudy :-) ## Aipeloss Big dumb bird... Pretty strong... and reduces ## your MP This dungeon is for the most blowing up rocks with Rudy's bombs... You may have seen a switch which will lock you up between barriers when pushed... You can remove the barrier by standing on it again... Still the swich needs to be pushed... Stand outside the barriers and let Hanpan do the job.... There's also a locked door, which can be opened with Cecilia's Teardrop, but it'll only lead to a hint... nothing more... If you don't want to check this FAQ all the time you may check it out... If you want to play EXACTLY according to my FAQ, then forget it, since I'll tell you anyway when the time is right how to get through the puzzle the hint was about... When you see a statue (that was the thing the hint I spoke of above is about), go to its backside and press a hidden swich here... Four blocks will appear... You've seen some marked corners around the statue... Push a block into each marked corner... A bridge will appear... The door at the end can be opened with the teardrop... Enter and.... $$$$ Boss: Magtortous $$$$ Watch out for his EM laser, since it hurts everybody pretty bad $$$$ In case of emergency, Cecilia's Mystic Force can be extreemly $$$$ helpful... After the boss you can enter and you'll find a stone giant... This is the golem "Lolithia"... Otherwise know as "Ice Queen"... Go back to the entrance and tell professor Emma about your discovery... She'll be happy and get the golem out... She says she'll pay your reward during the festivals... 5. Ruin(ed) festival ==================== Go to the Inn and take a rest... Cecilia will now leave the party (Don't worry, she'll be back soon)... Go to the festival at the east of town... ## You can play some subgames if you like to win prizes... But it's very ## difficult and not really worth the trouble... But try and win if you ## like :) ## ## If you see Emma than talk to her and she'll pay your reward Go to the east of here to see a blond woman... She'll say that she lost her son... He carries a red balloon... Go back to the city and the boy is easily located by just going west... When you talk to the boy all hell breaks loose... The city gets invaded by monsters... ## New enemy: ## Lizard Man Pretty much HP for now, but not really dangerous When touching a monster you'll get a battle. Your mission is now to save everybody... You don't need to save anyone to finish the game, but some people might be handy if you save them... It won't give you a bonus if you save them all tough... Just certain persons are handy :) E-mail me if I forgot some 1. The innkeeper hid herself upstairs in her inn 2. The nun in the temple is in place 3. There's somebody near the guardian statue 4. At the trees in the North East 5. At the small graveyard 6. In one of the beds in the hospital 7. One of the customers of the pub Did I forget some? Hope not! :) When you got them all go North where Cecilia is... You'll get a battle and after the battle Cecilia will join... If she says you saved almost everybody, then you've saved everybody who was still alive... Otherwise you'll get 5 more minutes to save them all... Never tried what happens if you exceed that time, but I guess you'll need to be in the castle before the time's up :) Once in the castle talk to the king (with Cecilia), and he'll command you to stay in your room, no matter what happens 6. Outrunning the guards ======================== This is by far one of the most annoying parts of the game, and takes a lot of practise... Be prepared that you have to start over and over again and again and again... I'm sorry, but there's only one way to do this and even then you may have to retry... The object is to reach the kitchen without getting caught by the guards... When you get caught you'll be send back to your room... :( There are 3 categories of guards Standing guards They just don't move... Just don't touch them Walking guards Walk around at random... Carefull not to touch them Running guards The most annoying ones... They run to you, sometimes at random sometimes directly to you A lot of practice can be required to outrun these ones... One hint... NEVER RUN!!! That will only increase the risks of getting caught!!!!! Okay... Leave your room, go east, south, and then west... Take the second way south and you are outside... Now go as quickly as you can (without running) to the west and to the south... A running guard can make this extreemly difficult, plus there's a walking guard here too... When you can get south any more go all the way east... Having past that you've completed the hardest part of this... but you're still not there... When you can't get east any more go North (watch out... Walking guard) As soon as you can go east and enter the castle at this point... Take the way at the north-west and go directly to the east (Be quick because there's a running guard here... AND DON'T RUN!!!) At the end go south and you're in the kitchen... CONGRATULATIONS!!! You made it!!! Talk to the cook at the west of this room and say "yes" when he asks if you are ready... He'll drop you into a secret maze 7. The secret maze Bosses: Belselk (1) ================== Thanks God, there's a savespot here :D Search your way in this labyrinth... It's not that hard... New enemies ## Gomoratoad Vulnerable to fire, but you'd better save your ## magic, for now... When you reach the end you'll be in Adlehyde again... In the centre you'll meet Belselk... Talk to him... Cecilia will give her Teardrop to him... Jack will still challenge Belselk and so you've got your first Demon Boss $$$$ Demon Boss: Belselk (1) $$$$ He might throw a lot of turns away with "Come and get me" $$$$ Still he can become dangerous... Mystic can be handy in $$$$ in case of emergency... That will end the introductions and now the quest will officially begin! 8. Mountain Pass ================ First go to the Cecilia's bedroom and let her join the party once gain. Now visit Minister Johan in his office... ## There are some chests here... Open them all... Talk to Minister Johan... Now leave Adlehyde and go to the Mountain Pass... This place is very dark, and you can't see much... Watch out because they're are plants around that hurt you when you touch them... Not running is recommended!!! Somewhere here you will find Jack's second tool the lighter, and that can be helpfull in the dark! !! TOOL: LIGHTER !! The lighter is a pretty nice tool... When you are in dark !! dungeons you can make a light with the lighter if there's !! as oil lamp nearby... At some places the lighter can be !! handy to burn away obstacles... !! In some dungeons you might need to light a torch... Can !! also be done with this thing... ## New enemies: ## Harpy Fucking annoying... Try to disease and poison ## you and to steal from you... During your way here, you'll almost be blown away and this will get you your very first "Fast Draw Hint" (see fast draw section for details) !! Fast Draw: Sonic Buster !! Sonic Buster attacks a whole group... When on the world map !! boosting for levels or money it can be usefull against !! harpies... In dungeons you can better save your magic though ## When you reached the exit blow up the back wall to get the ## magic map 9. Milama ========= Question some villagers until one tells you that the pub owner's father was a Guardian priest... Then go to the pub and talk to the pub owner... He'll give you a holy medal and a hint to enter the temple... ## Before you go it might be handy to give Cecilia some ## cool spells... Recommended ones are: Quick, Revive ## and Break 10. Guardian Shrine =================== The door at the entrance is locked, and can't be opened now... First you must go downstairs and there are thorches... I'll number them like this 12 11 1 10 2 9 3 8 4 7 5 6 Light these thorches (in the same order I'll tell you) 2, 10, 6 and 12 As a result all the other thorches will start to burn by temselves... Go upstairs and use the Holy Medal on the locked door and you can enter ## New enemies: ## Scarescrow Pretty strong, but not a serious thread ## Sphinx Very strong... But for the time being ## also the ones who give most EXP ## Soon you'll meet them when Rudy is ## alone... Then you might try your ARMS on ## them... There's no boss around, so what ## do you have to loose? ## Critter Fast!! And that makes them dangerous... ## When they come back later in the game ## they'll only be annoying ## Cockatrice Nothing special A nice puzzle you'll see next is the 7 torches... I'll number them like this 1 4 2 7 5 3 6 Light them in this order 4, 5, 1, 3, 2, 6, 7 Now you'll find a mirror... As you step into it, all party members will get seperated - Rudy's part It's just blowing up blocks... Can't be easier... Some blocks will have a hole under them (or whatever it is). If that's the case you'll need to take another way... It's very easy ## Rudy can get a lot of EXP with Sphinxes... If you got ## enough items and HP you might want to boost a little... ## This only works for Rudy :( - Jack's part Jack has to use Hanpan all the time... All the switches are out of Jack's range so Hanpan has to do the job... The way is very easy - Cecilia's part You get two paths, both blocked with a block... Take the one on the left... Once again the same trick, and once again the path on the left Once again two paths, now take the one on the right... A little diffrent puzzle... Push the right block until you can't go further and you'll get through (easy huh) Now you'll meet the guardians who'll give you the power to summon them !! FORCE: Summon Guardian !! When a character has a rune equipped and is on Force level 2 !! or higher, you can summon the guardian that is represented !! by that rune... Using the Guardian's wisely can make the game !! much easier... Just use them wisely!!! You'll also get three guardian runes !! Guardian: Gurdijeff (EARTH RUNE) !! Can cause an earthquake when summoned... Not impressive though !! In fact... He's worthless !! !! Guardian: Fengalon (WIND RUNE) !! Let's forget we even met this one... He sucks !! !! Guardian: Moa Gault (FIRE RUNE) !! Not super impressive, but handy on enemies vulnerable to fire... !! Of these three Moa Gault is the only usefull one, for the !! time being... You'll be warped out of the temple near Baskar Village... You should now head to that village. ## New enemies: ## Shrieker Normally not a big thread, but their "Shriek" ## move can cause Amnesia, Paralysis and Silence ## and that's fucking annoying... Their weakness ## is fire... Handy to know in the field... When ## you meet them in Mt. Zenom you can better save ## your magic... Don't use electricity spells like ## "spark" on them... That'll heal them... ## Tiny Edge Pretty fast, but not super strong... Still they ## extreemly dangerous because they can kill you ## in one blow with "Fatal Blow" 11. Mount Zenom Bosses: Orga Widow =============== In Baskar village you should talk to the chief... He'll tell you to go to the Mount Zenom... It's North-East of the village (Forget that strange circle on the world map for now... You can't do anything with it yet)... ## One warning about Mt. Zenom... It one of the longest dungeons ## for the time being... Be sure to save your magic and bring ## some items... Especially when Cecilia doesn't have the ## "Escape" move... When well-prepared you don't need it, but ## when not that spell can save your ass... ## Just don't use attacking magic... ## ## New enemy: ## ?? (Forgot the name looks like a big red dinosaur) ## Welcome to hell... This is the creature you ## don't want to meet... Don't use fire on him ## Equip Cecilia with the Water Rune and let ## her summon Stoldark whenever she's able Many puzzles are with pushing statues... Which is most of the time pretty easy... When you pused the statue to the right position you have a small earthquake and the statue will begin to shine... Statues that are already shining do not need to be pushed any more... Those are the rules of all the statue puzzles... The first one is easy... Push the statue that is not shining to the north until it starts shining and the door will open... The other statue puzzles are all that the shining statues are in a certain row and the not shining ones not... Just push them in the row, and it's okay... (Comprenez-vous) When you see some dried vines blocking your way, then use Jack's lighter on them to burn them away... Somewhere in the dungeon you need to do it to uncover a switch... ## There's also a place with five exploding chests... Open ## them all by using Hanpan and when you leave afterwards ## you'll get a Fast Draw Hint ## ## !! Fast Draw: Meteor Dive ## !! Jack's most powerfull move for the time being ## !! extreemly usefull on bosses (until he learns ## !! Magnum Fang)... However if you got secret signs, ## !! Don't use them on this move!!! At the end of this dungeon you'll see a guardian Statue... Examine it and Belselk will appear and send a boss after you $$$$ Boss: Orga Widow $$$$ The best you can do is letting Cecilia summon $$$$ Stoldark (Water Rune)... If you don't have $$$$ the escape spell then save your magic as $$$$ much as possible... After the fight you'll get a new Guardian !! Guardian: Denogenos (SUMMIT RUNE) !! Denogenos does an earth attack... But he's !! much stronger than Gurdjeff and thus much more usefull! 12. Elw Pyramids ================ Now go all the way back to Baskar Village, and talk to the Chief. He'll give you the Kizim Fire... Go to the Elw Pyramid North-East of Baskar... Behind the left waterfall is a passage Use the Kizim Fire in the fire place. Go back to the entrance and go into the main passage, step on the transporter pad and you'll be warped to another Elw Pyramid.... Leave this place 13. Saint Centour, a peacefull village ====================================== ## New enemies: ## Larva Pretty much HP... Weakness: Holy, but you ## won't be able to take advantage of that ## Hellhound Masters of fire, vulnerable to water... ## Save your magic when you meet them in cage ## tower, though... ## ## If you want to earn money quickly, you can go to the ## Elw Pyramid to the east... You'll be in a place with a little ## more powerfull enemies, and in the town they there ## (Port Timney) they sell the same stuff... You can also ## solve the quest there first if you want (Section 16), but ## you'll need this to play this section, anyway, so it doesn't ## matter which quest you take first... But around that town ## you'll make much more cash than around St. Centour.. That's ## for sure :) Go all the way south and you'll find Saint Centour... When you enter you will be blocked because a monster sensor, sense Hanpan as a monster... Memorize this event since it'll be discussed later in the game... ## If you find a blind girl... Memorize where her house is... ## She's not important now, but later in the game, she's the ## key to a (very extreemly hard) optional boss... Find the Sherrif's home and talk to him... He'll tell you that people disappear continuously... Apparently abducted... When they return they don't remember a thing about what happened. The abductions where seen around the Cage Tower... The sherriff wants you to investigate it... 14. Cage Tower Bosses: Night Gaunt ============== The Cage Tower is located North East of Saint Centour... Use the plate key you got from Saint Centour's sherriff to open the entrance... ## New enemy: ## Dekarabia Masters of magic... Watch out for their "Sleep" Halvaway you'll encounter plates that will drop when you walk over it... Don't run over them... That'll make things extreemly difficult... In the first round you can get away with it, but only then... Trust me... In that place you can also get Rudy's second ARM !! ARM: Prism Ray !! Not a very strong weapons, and totally not usable on bosses !! but very useful on groups on small annoying enemies... The last puzzle with the dropping plates is a more tricky one... Let's make a quick map ____ ____ __B___ # = Dropping plate # # B = Barrier # # S = Switch __ # # ____ ##### ###### | ########## | | # # | |___#___ __#____| S | | B S This is a quick view of the situation... When you step on the plates go west as soon as you can... Trigger the switch and step on the plates again from the south and go East and go south, step here on the switch and you can leave through the north-east... Now the puzzle with the three stairways, that comes next... The hint was: "The sun rises in the East to set in the west to rise in the east again..." You get the idea? No? Okay, that I'll tell you how to do this... Take the right stair way, then the left one and the once again the on the right and on the way north you there's now a stairway up, go there... At the top of the tower, Alhazad will appear and send a boss after you $$$$ Boss: Night Gaunt $$$$ Watch out for "Wings of death" that can cause instant kill $$$$ to all... "Flash" is a nice move to stop his dodging... $$$$ Let Cecilia summon Denogenos (Summit Rune) whenever she's $$$$ able... If you have a Lucky Card, now is the time to use $$$$ one.... Alhazad was so clever to block you between a mystic barrier... Jane Maxwell aka Calamity Jane will appear... She only wants to aid you for money... Pay the money and she'll destroty the barrier.... Now go all the way back to Saint Centour 15. Saint Centour, an empty village =================================== Coming back, the music alone tells you that something is wrong here... And that's correct... The entire village is empty now... There are only two living beings here... The blind girl (who's not important now), and the memory bird... For the rest everybody has disappeared... What exactly happened here remains a mystery, and the game will not solve that mystery, but a sure thing is that Alhazad must be behind this... ## One good thing... The inn is free now... HEHEHE!!! ## Another thing... The first time you were here you coudn't ## access any of the bonusses... You can now :) Seek out the Guardian Statue which is shattered... Examine it !! Guardian: Ione Paua (SAINT RUNE) !! A pretty strong guardian, and extreemly usefull against undead !! and other creatures vulnerable to holy attacks Go to the North West of the village and enter that building... You'll see a chest and it contains a duplicator... you'll need it to get further in the game... Push the first block till you can't go further... Now push all the way to the west... Push the second block a leetle bit to the south just enough to create a path (when you push it too far use Cecilia's pocket watch to reset the puzzle)... and you should be able to get the duplicator... Now leave the city... If you've already done the part of Port Timney you should continue with the "Sand River", else you should continue with the next section 16. Port Timney =============== The Elw Pyramid that leads to Port Timney is South of the Cage Tower... Can't miss it... In Port Timney go to the pub and talk to the man in the middle... WHile he was drunk he made a pretty foolish wager... To get the Crystal Bud from the Maze Of Death to make a beautiful girl marry him... That makes that you must help him out... ## If you blow up the crates at the North Of The Village you ## could release a pickpocket... Talk to him to get an extra ## Fast Draw Hint ## ## !! Fast Draw: Trickster ## !! While Jack gives the enemy a blow, Hanpan will try ## !! to steal an object from the enemy... Leave town and search the desert ## New enemies: ## Antlion Vulnerable to wind... Heal much and have ## pretty much HP ## Sand Beast Pretty strong... Good ones to make money 17. Maze Of Death Bosses: Chaos (Optional boss) ================= The maze of death is not marked on the map, so it might be hard to spot (the game will show "Maze Of Death" on the screen when you found it)... It's located to the south-west of the desert... Search well... ## New enemies: ## Rachel No thread at all... Tries to confuse you ## Minion Very very slow, and that's their weak spot! ## Screamer Have powerfull attack magic ## Gem Stone Shield very much times... Can become ## invulnerable in the end... They are vulnerable ## to holy attacks, but when shielded enough even ## light blow makes no sense... If that's the case ## Ione Paua can bring the ultimate solution ## If you find the save spot (near the entrance) memorize where ## it is, if you want to meet an optional boss... There are about 5 (if I haven't mistaken) statues hidden throughout the entire dungeon. You just need to push them all... If you have pushed them all the barrier statues that block the way to the crystal bud will have moved... If you take the bud, you got 5 minutes to leave the temple (I never checked this, but I think not making it out in time means that the game is over) ## In stead of running to the exit you can meet an optional ## boss now... If you miss it, there ain't another chance... ## go back to the place where the save spot once was and ## use Rudy's bombs to blow up the North Wall... ## YOu can find some extra Crest Graphs here and a boss ## awaits at the end of this road ## ## $$$$ Optional Boss: Chaos ## $$$$ This boss is pretty hard, but very good possible... ## $$$$ Use "Awaken" to prevent falling asleep, and his ## $$$$ weakness is holy attacks... Light blow is a handy ## $$$$ spell and the guardian Ione Paua (Saint Rune) ## ## As a reward for beating this boss you get an extra ## guardian ## ## !! Guardian: Ge Ramtos (DEATH RUNE) ## !! The most worthless guardian in the game... Don't ## !! know why you must beat an optional boss for it. ## !! But it nice to have defeated all bosses isn't it.. ## !! The effect of this Guardian is either no effect at ## !! at all, or instant death... ## !! Does only work on normal enemies... ## ## Okay, now get the hell out of this temple 18. Sweet Candy Bosses: Zed (1) =============== After completing the Maze Of Death, you'll never be able to return to that maze... Too bad... Okay, go back to Port Timney and give the Crystal Bud to the guy in the pub (Bartholomew)... His rival Drake will enter and due to some bad jokes Cecilia is now forced to marry Bartolomew... Well, sort of, because the wedding is gonna be faked... You'll now be on the ship Sweet Candy... When you rest the (fake) wedding will begin... The priest will ask you some questions... It doesn't matter if you answer them right or wrong, but here are some right answers Start of cermony - Bride Walks Forward Your Name - Olivia Clare Man giving love - Bartolomew Name Ship - Sweet Candy Guide Maze Of Life - Old Moon Hold Up Glass - Right Hand Jewel Of Future - Crystal Bud Number are we - 8th Sea Guardian - Lucadia Kiss Bride - Go for it After the questions, a golden RPG rule will be honored.... The rule is "Every time there's a wedding in an RPG game, an asshole shows up to ruin everything, resulting in a boss fight!" So here goes: $$$$ Demon Boss: Zed (1) $$$$ He's fast and pretty strong... Not very difficult, but $$$$ surely dangerous... Speeding up can be handy After the fight, go to the back of the ship and Lady Harken will destroy the Guardian Statue... After she leaves you'll get a new Guardian !! Guardian: Nua Shacks (THUNDER RUNE) !! There are very much spelling to this name... Don't say !! I mispelled it, because the game makers did so too and I !! had to guess which one was right... For the rest, this !! guardian is nice to speed up a party member, but summoning !! him is not very impressive You'll be in the bed room of the Sweet Candy now... Seek out Bartolomew and as thanks he gives you some items and a new tool for Cecilia !! TOOL: WAND !! The wand allows Cecilia to understand what animals are !! saying. Some animals will move when you seem to understand !! them, others can give you helpful information. Give it a !! try! If he asks to drop you at the dock of Port Timney, than say "yes"... In Timney, be sure to look for the duplicator... By blowing up the crate directly behind the pub you should find it Go to the Elw Pyramid to the South and use the duplicators to open the doors, and you'll get back in the region of Milama ## 19. Secret Tool: Radar (Optional) ## ================================= ## Go to Milama. You may have noticed the house where a dog ## is blocking the passage. Let Cecilia talk to it, by using ## her magic wand, and the dog will walk around randomly... ## this could allow you to enter the hut and there you can ## find the Radar ## ## !! TOOL: RADAR ## !! When using the Radar you'll hear a "bleep" when there ## !! treasures in the current room. If the place where the ## !! treasure is, is in sight, you'll see it flash three ## !! times... This is a handy way to find all treasures in ## !! cities or dungeons 20. Sand River ============== East of Milama is the Sand River... Let Cecilia use the Wand on the Monkey and he'll disappear into a secret passage. Follow him. The sand river is a maze with is easy to solve... You shouldn't have any trouble in finding the exit... ## IMPORTANT!!! IF YOU MISS THIS YOU MISS ONE OF THE BEST ## ABILITIES THE GAME HAS!!! ## ## Past the save spot, stand in the river and you'll get to ## a tablet, you can't read because it's too dark. Light the ## two torches and Jack will get a hint for Fast Draw ## ## !! Fast Draw: Heal Blade ## !! Jack will not only heal HP, but also all status changes ## !! "Death" can't be undone, alas, and it can't be used outside ## !! a battle... Still it's very usefull... Especially when you ## !! used so many Secret Signs on it that it only costs 1 MP ## ## If you missed it you can always come back for it... ## This move can prevent A LOT OF TROUBLE!!! ## New enemies ## Toadstool Tries to confuse you or might run away ## Cavetaurus No thread at all ## Stanga Might paralyse you... No serious thread ## though 21. Ship Graveyard ================== In Ship Graveyard seek out a man (Dan) who lost his wife in the pleasing Garden. He want you to find her bracelet. 22. Pleasing Garden Bosses: Gigmantis =================== Finding the pleasing garden is hell... It's always in the desert west of Ship Graveyard, but that's all I can tell... The location is diffrent each time, and can change while you are looking for it... When the screen zooms in, you're close, but if you take to look in finding it, it'll be gone again... Very frustrating... If you found it, go this way... - Step in the teleporter - Take the door on the east side - Step in the teleporter at the end - One of the windows is the doorway to continue... look well, and you'll see which one (it's the only one without a small barrier at the bottom) - You can save the game here, if you want - At the first crossing, go straight on, go around the corner and go straigt on by the second crossing again - You'll be a dead end containing chest with a heal berry - Go back till the crossing and turn left. Press the switch - Go back till the crossing and go north... - At the next crossing go south... - Step in the teleporter. - Step into teleporters until there's a way south - Try to bomb the monster that moves around in the sand... - When you succeed it comes out for a short time, touch it and you have a boss - $$$$ Boss: Gigmantis $$$$ Fast and strong... Try Stoldark on him :) - Get the gigmantis' head and throw it against the crystal near the entrance of THIS room - Go South - Get Jack's tool Grappling Hook - !! TOOL: GRAPPLING HOOK !! When there's a gap or a "damage field", you can cross !! if there's the pole on the other side by using Jack's !! grappling hook. Give it a try - Go North... - Step into the teleporters... - If you ended up near the entrance go through the right window, blah, blah, blah until you reach the crossing - If you ended up near the crossing, keep going north - Cross the gap, with Jack's Grappling Hook. - Go North - ## Step in the right teleporter then the left and then ## The north to get an extra guardian ## ## !! Guardian: Stare Roe (FLASH RUNE) ## !! Very powerfull guardian... I have him mostly ## !! equipped on Jack, until Raftina comes... - If you don't want the guardian take the north teleporter - Take the bracelet - Go South - Step in the teleporter - Jump off to the south - Leave this place ## New enemy: ## Frauloss Vulnerable to holy attacks... Might drain you HP 23. Ghost Ship Bosses: Captain Geist ============== Go back to Ship Graveyard and talk to Dan... Jack will now learn his third force ability !! FORCE: Sonic Vision !! This move will make Jack always be the fastest and focus !! on his strength to make a much more powerfull attack, !! which is always a critical hit Now go to the docks, north of the village to meet Bartolomew again... Accept his request to take care of the ghost ship and Bartolomew will bring you there ## New enemies ## Cybergeist Pretty Strong ## Vampire I guess I need a discussion with the game ## gamemakers how a vampire looks like :) ## Anyway, they're not very strong, and they ## can use "Life Drain" once ## Christine They mostly use "I hate you" and sometimes ## "Brutal Blow"... Not a serious thread though ## Wraith Easy to defeat, but watch out for "Fatal Blow" Most of this dungeon is dark... Jack's lighter can bring some more sight in this dungeon... Most of the way is easy to find. There's one hidden door, you must find though... One room with a bed, on the right, but not completly against the wall, with a skeleton before it... You go go through the bed or fight the skeleton the reach the gap beside it to open the secret door... In the end you'll meet the ghost captain $$$$ Boss: Captain Geist $$$$ Don't use ARMS or attacking fast draw... Let Cecilia $$$$ cast light blow over everybody... $$$$ If you want cash, now is the time to use a lucky card Now leave the ship and the ship will sink after you leave... !! New transportation: Ship !! As a token of his gratitude Bartolomew will now lend you !! his ship to take you everywhere you want... This means you !! can reach all parts of the inner sea now... ## Creatures of the sea: ## Siren Can confuse you and try to steal money ## HermitCrab Strong and annoying ## Madangler Not dangerous ## Ballowfish One of the weakest... Will be easier to defeat ## as you gain levels... This is one on which you ## really notice that :) There are now two things you can do in random order as long as you do them both... That's section 24+25 (Muriel + Volcannon trap) and section 26 (Tripillar)... (Section 25 can only be completed if you do section 24 first)... ## Another thing to do, is going back to Adlehyde and go to ## the mayor's house. A young boy here collects money for the ## reconstruction of Adlhyde... Make sure you pay the donations. ## It leads to an optional boss (Leviathan) AND the strongest ## guardian of the game (Dan Dairam)... But don't worry about ## those two things yet, because you can't reach it yet anyway. ## But be sure to make donations every once in awhile. The ## donations the boy request will get higher every time... ## When he accepts no donations any more you should go back ## to him later in the game... The last donation he asks for ## is 100,000 Gella, but you can only pay that near the end of ## the game... He won't accept it sooner... ## to make more donations at once you'll need to leave the ## city and come back... ## After some donations you'll see more people around in the ## city, which can give you helpfull information. ## ## To cut things short, just make donations every time you can! ## There's also a man in Adlehyde who can teach you a new fast Draw ## Technique... I recommend you not to take it, since the secret ## sign he wants is much more valuable that that stupid move of his ## but if you want to take it... here is what it does ## ## !! Fast Draw: Soul Breaker ## !! Worthless move... Does nothing, or does instant kill... ## !! it seldom hits, though. 24. Muriel ========== If you find the dragon vortex in the sea, go to the closest beach and you'll find the town of Rosetta. ## New enemy you can find on your way to Rosetta: ## Venom Bear Strong and poisonous Rosetta seems to be a town, where people are most concerned with money... And it seems that an Elw girl lives here, but nobody likes her... Let's seek her out, she lives in the house to the far east of the village... In her garden is one single flower, examine it and the Elw girl (Muriel) will come out... After some scenario parts leave Rosetta and head south to the Forest Mount... Here you'll find some special berries... A small scenario part follows and now head back to Rosetta... Go to the mayor's house (the big house north in the city) and talk to the mayor... 25. Volcannon Trap Bosses: Zed (2), Belselk (2) ================== After you completed section 24, Jane will await you at the entrance of the village... She has a proposal... Hear her out... She seeks your assisistance in finding treasures at the Volcannon Trap, and it seems that the Guardian blade that might be of your interest is hidden there. Accept to help her. Go back to your ship and find the Volcannon Trap (On an island south-east of Adlhyde) ## New enemies: ## Bostbaboon Much HP, can counterattack and ## will try to flash you... ## Zonemaker Will continously use "Silence!" ## "Heal" and "Confuse"... A big ## laugh... Their Silence can be ## annoying... (oh if Rudy is hit ## by silence... Leave him be... ## He can still use his ARMS) :) ## Basilisk Their Stun Cloud can paralyse you all Finding the way in the Volcannon Trap is mostly a way of avoiding Lava... Hanpan could open the chests that are in the lava, and Jack's Grappling Hook is also very nice here... You might find a new ARM for Rudy here... To get it push the purple pole a bit south, let Jack cross the lava by the grapping hook. Let Rudy open the ARMS box and let Jack use his grappling hook to get back. !! ARM: Rocket Launcher !! Strong attack on group... Also very usefull on !! bosses. If you find a broken wall with a scratching sound behind it, it might do nothing at all... If that's the case, go back and take the other doorway then you just took and you'll find treasure chests, Jane'll be interested in. She'll leave here... If Jane has left and you find the place with the broken wall with scratching sound, it'll break and Zed will come out $$$$ Demon Boss: Zed (2) $$$$ Fast and pretty dangerous... Save your MP because $$$$ there comes another boss... Go north and meet Belselk again $$$$ Demon Boss: Belselk (2) $$$$ The first time Belselk was only playing... Now it's $$$$ serious! His Blaster Howling can paralyse you all and $$$$ his "Belselk Breaker" can be a serious thread! After the fight go north and find a "Red Malice"... And now go back to the exit (The game will automaticly let you skip the whole way back)... After leaving this place you'll end up in Rosetta... 26. Tripillar Bosses: Mage Fox ============= The Tripillar is located in the far east of the middle sea. You can only reach it by ship. Once you're in read the tablet and the party members will decide to split up. There are three transporters here... Each party member must take one... Here are the roads for each party member to take and why - Jack MUST take the left road!!!!!!! Not only this road contains a Fast Draw hint only Jack can learn (not a very usefull one though) it also has parts only Jack can get past - Cecilia shoud take the road on the north, since that will result in less enemies (not less encounters, but they contain less enemies. Recommended to take this one since Cecilia is awfully weak) - And that leaves the right road for Rudy... Don't worry if you've taken the wrong roads... Halvaway you can change roads, by swapping party members... In the swapping place are three transporter pads... Have the 2 party members you want to swap stand on the pads, and the third should trigger the switch to initiate the swap... Comprenez-vous? The object is to let all three reach a statue with a jewel in the front... All 3 should be touching the jewel... When they all touch it they'll get back to the entrance and a door will open Okay Now let's discuss the fast draw you can acquire here by letting Jack taking on the statues challenge !! Fast Draw: Divide Shot !! Might cut enemies HP to half. Not a very usefull one :( And the new enemies here ## Gremlin Annoying... Try to half you defense ## Raidbuster Welcome to hell... Awfully strong guys Okay, when you enter through the door, you'll see a chest... When you try to open it, you'll meet a boss $$$$ Boss: Mage Fox $$$$ TOTALLY invulnerable to all kinds of magic attacks! $$$$ That includes guardians... Speeding up Cecilia might $$$$ save your butt... 27. Giant's Cradle ================== This dungeon is a very special one... It's not really a case of fighting enemies, but more of avoiding boobytraps... And some are very sophisticated. I hope I used the right order (I wrote this FAQ with my memory after playing this game for more than 50 times over and over again)... ## Let's discuss the new enemies first: ## Imp Try to silence you and use "Vortex" ## Faller Much HP, but... that's all The first one is a very sneaky one... Everyone would try to cross the gap by the pole (on the north side) that that will trigger a spear and make you fall... From the spot you would want to cross, cross the the pole on the south... The second one is the spear and spike trap... Stand as much to the south as possible and run all the way to the west. But be carefull not to bump the west wall... The one that comes next is two narrow roads and a block on the left one... Push that block south and push it North on the road on the right (Don't push it too far, if you do, use the pocket watch to reset) and than push it to the right, to make the block trigger the switch and the door will open The next one is a block in a spiked area... Push it a little bit south and all the way west and let it trigger the switch. Now we may get some spear traps... The first one... Run south, but stop in time else you'll bump against the chest and be hit by spears... (might require practice to do perfectly) Once again a run puzzle, but if you don't stop in time you'll fall and have to start over.. (Requires even more practise) The next one is throwing a crate against a crystal if I haven't mistaken... If you throw directly fromt the right you'll be hit by spikes... Stand south east of the crystal and throw from there The next one is running for spears and stop in time... This time a very hard one... Requires AWFULLY lot of practice to do perfectly... The next one is picking up a crate... Walk with it past the chest (NOT TOO FAR) and throw it against the crystal.. Running may avoid getting hit by the spears, but do it very shortly or you'll be hit At the end you'll encounter a golem... A sleeping one... It could be best to notify "that crazy professor" Go to Adlehyde and talk to Emma... Take her to Giants Cradle (you don't have to do the whole dungeon again)... :) You'll now be able to control the Golem !! New transportation: Earth Golem !! With the golem you can travel the world map without !! encountering enemies... You can't travel trough !! woods, but you can travel trough shallow waters... 28. Court Seim ============== With the golem you can go through the snow plains to the east YOu'll find the Photosphere, but you can't enter it yet. Go south and you'll find the village of Court Seim ## New enemies around Court Seim ## Griffin Pretty strong but easy. They can paralyse you. ## A great enemy to make money with ## Storm Drake Master of lighting. Weak for water. Not really ## dangerous ## Ceracenian Poisonous, but that's the biggest problem ## In Court Seim, buy 2 thunder rings... They'll become handy In Court Seim, you should seek out Nicholi Maxwell... He seems to be an apprentice of Zepet Roughnight. Rudy's Grandfather. He also seems the father of Calamity Jane, but he's not aware of how she gets the money to keep his orphanage running (We do know, don't we?) He'll tell you to go to the Epitaph Sea and give you a wind-up key to help you get in. 29. Epitaph Sea Bosses: Boomerang & Luceid (1) =============== The Epitaph Sea is located on an island east of Court Seim. use the Golem to get there. ## New enemy: ## Melcluis Not really dangerous, but they try to reduce ## your MP with Mind Damage You can move the machine that blocks the entrance with the wind-up key you got from Nicholi in Court Seim. You can use the conveyors to move around faster (if they go into the right direction)... You'll end up at a dead end, where Rudy can blow up the wall... The next trick with the switch between the conveyors is easy, it only requires a lot of walking... Oh... Shit happens... Now you'll be locked in a room, and a blue wolf appears... This wolf is Luceid, the Guardian of Desire... Let Cecilia talk to him (with the wand) and he'll walk a certain route. Follow him.... Walk exactly as he does... Don't think you can get away by taking a shortcut!! At the end Luceid will wait... Use the wand on him again, and he'll open the door and walk away (unless you were so foolish to take a shortcut, because then you can start all over again, HA HA). Okay, from the savespot take the road east, and you may find a gap in the south wall... Send Hanpan through it to open the door. Send Hanpan to the exploding chest to get a book about the "Metal Bird". Under the exploding chest was a switch that can now be triggered. Do so and a door on the west will open. Go there and examine the machine which ask for a password. The password is: "Metal Bird" (Case sensitive. It will only work if you use upper and lower case exactly as I did here)... On the East a bookshelf will move now. Go there and go upstairs. Step on the conveyor and receive a new tool for Rudy.... !! TOOL: ROCKET SKATES !! With these skates you can travel over conveyor or !! damage fields without taking any effect. You can !! not go over gaps however. !! One warning though. You cannot stop or control !! Rudy with these skates until you hit a wall or !! something Use the Rocket Skates to get out of here. Go back to the save spot and use the Rocket Skates to take the path to the South. Go upstairs. ## You may see a room with three machines just like at the ## entrance... Use the wind up key on all of them, and they'll ## explode. This phenomenon leads to a new Fast Draw Hint! ## ## !! Fast Draw: Blast Charge ## !! Strong attack on one target, and gives a little damage to ## !! the other enemies... Not really useful, though From here you can reach the roof where Boomerang will be awaiting you. $$$$ Demon Boss: Boomerang and Luceid (1) $$$$ This is one of the hardest bosses in the game. And the worst $$$$ thing is... They'll be back! Beating Luceid is optional. $$$$ it's only Boomerang that counts... After the fight, Boomerang will leave... Open the chest to get the "Rune Drive" and go back to Court Seim 30. Back in Court Seim ====================== If you need a rest or refill ammo, do it before doing anything else... Seems obvious, but now it's more important than ever... You'll soon discover why... Go to Nicholi... After that seek out Jane and talk to her... Now seek out McDullen and skip to the night... Now Rudy and Jane will have a little chat and that results into a new force for Rudy !! FORCE: Protector !! One of the best forces in the game :) !! Rudy's defense will raise and whenever Jake or Cecilia are !! attacked with a normal attack, Rudy will take the blow in !! stead of them... Very nice since Rudy is the one with the !! best defensive capabilities... Alhazad will appear with a very powerfull death thread. As a result that Nicholi evacuates the entire town.... But the monsters are not coming... Leave the town and head for the Sacred Shrine (South-East of Court Seim) 31. Sacred Shrine Bosses: Agaless, Alhazad (1) ================= It took me 4 months to discover how to solve this place while the solution is soooooo simple.... When I found out, I felt pretty silly... ## New enemy: ## Orc Lord Watch out for their sleep... If they use it ## chances are great that the game will be over! ## ## Behind a duplicator door is an extra Fast Draw hint... ## nothing special but if you want to have it ## ## !! Fast Draw: Slash Rave ## !! Random ammount of attacks on one target There are basically three things to do here, and you can do them in random order, as long as you do them all... 1. Find the nun, surrounded by kids. One of them hates rats. send Hanpan to him (That's what took me 4 months... Silly huh) and he'll run to another spot. Talk to the nun 2. Find the kid who says he saw a monster turning into a human putting on clothes... 3. Find a dog, examine him and he'll turn into a monster $$$$ Boss: Agaless $$$$ Don't get scared by the powerfull attacks he does $$$$ he's pretty easy. When Rudy uses "Protector" he'll $$$$ become even more easy! When this is all done, Hanpan will come out with some questions... Don't know what happens when you answer wrong... - This happened before in: Town of Saint Centour - Got in by: Huddling against body - That means Go through with human - Same Method Got in unnoticed - I wouldn't think that Villager became monster Now go to the north and talk to the guy protecting the door, and he'll turn into a monster... Nothing serious, though Now you can continue and you'll have to fight Alhazad $$$$ Demon Boss: Alhazad (1) $$$$ His Electrigger and Esperanza can be strong, but Alhazad is $$$$ not really hard... In fact he's easy... Let Cecilia Cast $$$$ Light Blow over everyone. Ione Paua (Saint Rune) is the $$$$ the best guardian to use here... Talk to Nicholi and he'll remove the lock on the chest... Open the chest to get the second Rune Drive... You'll now be back in Court Seim... Seek out Nicholi and he'll upgrade the golem... Now you can break through the barrier that protects the photosphere... Take the Golem to Photosphere and he'll destroy the barrier and you'll enter 32. Photosphere Bosses: Lolithia, Mother =============== ## New enemies: ## Jacklantern Vulnerable for evil attacks. Try to flash you ## Wizard Vulnerable for holy attacks. Have powerfull ## spells ## Meschquito Annoying a because of their "Silence"... ## Rudy is very vulnerable for his "Valkyrie" while ## chances are great that Cecilia won't be hurt at ## all by that ## Nitemare Their sleep is *$)(#*$)#(*$ing annoying!!! The photosphere is a pretty long dungeon, with two bosses of which ne very difficult. So please enter only if you think you're well-prepared and save your magic and items as much as possible. You might have seen the flashing squares that zap you if you touch them. By blowing up those machines things with red lights with Rudy's bombs. You can get quite far with that but in the end you'll see a room where those flashing squares block your way with no way to reach the operators to blow them up... From here go south and open the chest and walk a little bit back and a mysterious man who hides his identity will appear. He'll open the door for you. If you continue your way you'll see another locked door, but before you can reach it the mysterious man will open it for you. ## If you want an extra ARM... Take the door to the right of this ## one... This is the only chance to get that ARM ## ## !! ARM: Twin Orbs ## !! Rudy will release two orbs that attack one enemy a random ## !! ammount of times. Going through the door will lead to very much stairs. Going all the way up will lead you to the Teardrop. Take it !! TOOL: TEARDROP !! Mother's heirloom, right back into the hands of it's rightful !! owner Princess Cecilia. You already know what it does... Right? Now go all the way back to the place were you encountered that mysterious man first and from there take the door to the right. You'll see that the flashing squares are now deactivated and you can continue. You'll now get in a room with searching lights... Don't touch those lights.... If you do you'll meet some monsters and after that you'll be warped back to the entrance of this room. After doing this room you'll find Lolithia. $$$$ Boss: Lolithia $$$$ First thing to do... Let Cecilia cast awaken. If you don't $$$$ have that spell you're in big trouble... Lolithia's Cold $$$$ sleep does not only do big damage but can put you all to $$$$ sleep. When awaken is casted at least once, your party $$$$ members will contiously be awakened when that happens When you contiune your way after Lolithia you'll meet Mother $$$$ Demon Boss: Mother $$$$ Against all expectations, this is NOT the final boss... $$$$ far from it... Mother has a few destructive moves, and $$$$ her "Als Magna" could cause some status changes 33. Dragon Shrine Bosses: Lady Harken (1) ================= After beating Mother you get a long scenario part, and end up in Adlehyde... If Cecilia asks if she's still allowed to travel with you say "yes"... If you say no she's gonna complain until you agree... Now go to the ship and travel to Rosetta, and talk to the mayor... He'll mention the Sea Guardian Lucadia. Now go straight into the dragon vortex in the sea and you'll end up in the dragon shrine ## New enemies: (For most it's recommended to let Rudy and Jack ## be equipped with a Thunder Ring) ## Naga Lots of HP, and dangrous because of Fatal Blow ## Aqualeaper Lots of water spells. Vulnerable to thunder ## Deepones Watch out for "Brutal Blow" The first puzzle is tricky... Push block most left to the west... Push block right below you to the west Push block right below you all the way east And now you can reach the finish.... (The way at the south-west) The other puzzles with the blocks and the green squares... Most are optional, except for the last one... The object is for all puzzles the same... Push the blocks on a green square.... If they are all set you'll get a chest containig a treasure ## Optional puzzles ## First is easy... Just push on the green square... ## Reward: Crest Graph ## For the others... I'll draw some maps ## B = Block # = Wall G = Green Square ## ## ## ######### Push the block on the north to a green square ## #G B G# Push the other into the other direction and ## ## ### ## you can reacht the square with that ## # B # ## # # Reward: Crest Graph ## #### #### ## ## ######G# Push the one block a 2 positions. So NOT to the ## # B # square... Now push the other to the square ## # B # and push the first block to the square ## #G# #### Reward: Crest Graph ## ## ####### ## # G # Push the first block a leetle bit north ## #B#B B# but keep a path to be able to push the block ## # # # # now push the others in position and then the first block ## #G# #G# ## ### ### Reward: Shining Cape. Best Armor for Cecilia fro the ## time being The last one is not optional... This is the map ######## ## ## 23 ##GBBG## I number the blocks like this 1 4 ##B B## #G G# # # <-This line is there, but you might not see it... It can confuse ### ### messing messing up things... Don't fall for it!!! Push block 3 a little bit north... Only one position... Push block 4 to the square south east... Push block 1 to the square south west... Push block 2 to the square west, and that leaves the east square for block 3, and you know how to push, right? The chest that appears contains the 4th tool for Cecilia !! TOOL: Vase !! By using the vase you'll have an unlimmited water supply, handy !! to stop fires that block your way. Watch out, using this tool !! too much can make you have to go to the toilet :D Now go back to the save spot and go north... Stop the fire with the vase and you'll uncover a switch. Step on it and a door will open. In this room, be carefull when pushing the blocks... You might lock your possibilities to continue... Use the pocket watch when that happens to restart... At the end you'll have to fight Lady Harken $$$$ Demon Boss: Lady Harken (1) $$$$ She's very fast, but no thread at all This fight results into a new Fast Draw Hint !! Fast Draw: Guilty Blade !! A powerfull attack on a group... can be handy in case of emergency You'll also get a new guardian !! Guardian: Lucadia (TRITON RUNE) !! Powerfull water attack... Much more powerfull than Stoldark And now get out of this place and the Dragon Vortex disappears allowing you to explore the outer sea ## From now on you can reach the "Isolated Guilts" ## There you can learn the higher forms of magic... See ## "Magic" section to see which spells are really ## recommended... Don't do anything else before that... ## ## By the isolated guilt you can also get potions... ## mostly they discover your health... Good... Sometimes ## they put all party members to 1 HP and 1 MP... ## if that happens just take another potion and the problem ## is solved... Always check your points after drinking ## a potion... ## On an island east of Court Seim you can get the guardian ## Solos Emsu... One of the best guardians right now ## ## !! Guardian: Solos Emsu (HEAVENS RUNE) ## !! Very powerfull holy attack Okay, you can now do two things at random... Section 34-36 or 37... I strongly recommend to take the order I took... since the 34-36 are more difficult and after you've done them both you'll be warped into another dungeon 34. Zepet's hut =============== From Court Seim's beach to the west you'll get on a place where Zepet's house is located. Go there to get the Ocarina !! IMPORTANT ITEM: OCARINA !! on the map you can summon the Earh Golem to your position !! with the Ocarina... ## New enemies: ## Izamna Vulnerable to evil attacks... Youse Darkness on them ## you can miss the MP since you are close to Court Seim ## where you can rest ## Miann Nice food for the Prism Ray... Watch out for "Fatal ## Blow" ## Summon the golem with the Ocarina and go North... That cart ## shop sells very nice weapons... The best for the time being... If you need to rest go back to Court Seim 35. Wandering Isle ================== The Wandering Isle can be reach by ship... South of Court Seim ## New enemies: ## Die Fighter Poisonous and healing spells... But not really ## Dangerous ## Wyvern Use "Meteor Dive" and "Break" and they're history The Wandering Isle is easy... Jack's grappling hook must do the work Not much to tell here... 36. Dead Sanctuary Bosses: Boomerang & Luceid (2) ================== The Dead Sanctuary is a very large dungeon. So be well-prepared... Especially when you would happen to have done section 37 first... ## New enemies: ## Kelbim Much HP... Vulnerable to evil, but save your ## magic on this one ## Niebass Vulnerable to holy, but save your magic ## Ukoback Masters of fire so vulnerable to water. But ## save your magic The first puzzle is with the statues and the green square... Push the right statue so far that you can get in the middle but NOT on the square... Now go to the left statue... Push it left to create a path... ANd now push it to the square and the door on the right will open. Push the North statue aside and blow up the wall... Stop the fires in the next room and push the statue on the square. Go back to the previous room and now take the door to the right. At the end of this dungeon you'll find an easy maze and then four colored statues... Push the red one of the left square, the blue on the right square, the yellow on the middle square and use Rudy's bombs to blow up the green statue and the door will open. The door at the savespot will open with the teardrop and you'll meet Boomerang and Luceid again $$$$ Demon Boss: Boomerang and Luceid (2) $$$$ They're back... Now Luceid is extreemly dangerous $$$$ because of his "Large Moon", which will kill Cecilia. After the fight, pick up the three statues and you'll get a new Force for Cecilia !! FORCE: High Guardian !! Cecilia can summon a even more powerfull version of a !! guardian ## If you go to the backroom, you can take on the ## statues test... YOu'll have to fight Zoa Zein ## to retreive a fast draw hint... Zoa Zein is vulnerable ## to thunder attacks... A thunder ring could do great deal ## here ## ## !! Fast Draw: Shadow Bind ## !! Could paralyze an enemy... Nothing usefull And now get your ass out of here.... 37. Demon's Lab Bosses: Lady Harken (2) =============== Demon's lab is located all the way north near the west coast of Filagia... Can't miss it... ## New enemies: ## Prisoner Vulnernable to holy... Save your magic ## Garum Stronger version of Hell Hound ## Stoker Stronger version of Minion The way is easy here... There are nice bonusses here... Like an ARM !! ARM: Bazooka !! Strong attack on group The password for the door at the end is "Demon Gate" And you'll meet Lady Harken again $$$$ Boss: Lady Harken (2) $$$$ Still fast, and new moves... Still no danger... $$$$ Trickster could result into getting a "secret sign" After the fight you'll get a fast draw hint !! Fast Draw: Magnum Fang !! One of the best attacking fast draw techniques !! Very usefull on bosses Now go back to the exit 38. Gate Generator Bosses: Diablo, Zeikfried (1) ================== When you have completed the Dead Sanctuary and the Demon's Lab You'll be warped into teh Gate Generator... First you'll have to fight three Amplifiers, and now you get an extra dungeon. ## New enemies: ## Amplifier Annoying because of their "Sleep" and ## "Silence". Holy is their weakness, but ## saving magic is recommended ## Cyclops Strong and dangerous because of "Fatal Blow" ## Leprechaun More annoying than a thread During this dungeon Zed will keep on annoying you with his special operations (you won't have to fight him here)... If you follow him you might know the way you have to go. Operation: Drop Floor Zed will destroy the floor, locking you in with no way out. Use your Grappling Hook on him to get out. Operation: Hell Thunder Zed will make the floor filled with electricity. Use Rudy's Skates to get out of here... Search Zed's Switch to deactivate this... ## South of this switch are some nice bonusses... In one of my ## updates I'll give an exact route for this puzzle. Secret passage You enter a room, you can see Zed doing something to the wall and leave... When you come here, you see that Zed has gone. Examine the wall Zed was using and you'll open a secret door. The door trap This one seems so easy, but don't let this fool you... If you act too hasty Zed will lock you up. If that happens use the pocket watch to get out. First switch the first the second lever and third. Then switch the second lever again (if you forget this Zed will lock you up) and then the forth and you can continue The Boss Zed will now send Diablo after you $$$$ Boss: Diablo $$$$ Pretty fast, but rather easy. Speed up Cecilia. $$$$ Try the High Guardian of Lucadia on him. The Password Joke Zed's last action. A door locked with a password... You can enter anything you want for a password. The door will open any way. Now you'll meet Zeikfried himself and the first chance to fight him $$$$ Demon Boss: Zeikfried (1) $$$$ He has pretty strong attacks... Cecilia's Remedy and Hi-Heal $$$$ can save your butt... Speeding up can be recommended, but $$$$ you can win without it. 39. Rudy's Secret ================= Zeikfried wants to take drastic actions and when Rudy tries to stop him, Zeikfried will attach magic wire to his arm. Rudy will cut off his arm. After some scenario, it seems that Rudy is not human. But is there a way to replace his arm? You'll end up at Emma's place. NOTE!! Rudy is not available for awhile. During that time you cannot access Rudy's tools. You can't upgrade or refill your ARMS either... Don't forget to do this when he comes back. Go to Rosetta and visit Muriel. After that go to the forest mount and stand on the plateau... Muriel will initiate the transporter device that's here. And you'll be in the Elw world. ## You can get two crest graphs and a Full Libra here... ## Search well... Especially the Full Libra will be very important In this place you'll be found be some Elws and they bring you to Tarjon. 40. Tarjon ========== After your chat with Emiko, seek out the house with four Elws. The second Elw from the west will tell you about the prison forest and he'll tell you that the Guardian Of Life Odoryuk is trapped in there... He wants you to free the Guardian and he gives you a spirit key... Now leave the village and go to the Prison Forest. Located to the south of Tarjon 41. Prison Forest ================= This place is hell to navigate, since the game makers didn't take reality too seriously here. I'll come up with an exact route in one of my updates... ## New enemies: ## Snatcher Their "Bear Hug" could paralyse you... Not a ## serious thread ## Trifid Try to shield themselves... Flame does wonders ## here... ## Black Sabbath Beware for their "Fatal Blow" You'll need to find a big chest here... Open it with the Spirit key and a shining ball will come out... Follow it and you'll meet Odoryuk !! Guardian: Odoryuk (LIFE RUNE) !! Odoryuk will heal you party members and cure status changes !! He can even heal dead party members... !! He can save you a lot of healing spells, however in most !! cases I prefer Raftina (who you'll obtain soon). I only !! use Odoryuk if I also need to cure statusses which Raftina !! can't do... From this spot head all the way south and you'll reach the exit From here head all the way east to reach Vassim's Lab... Talk to Vassim... After the scenario go back to the forest mount (If you have teleport you can warp to there, else you'll have to go trough the prison forest again). 42. De Le Metallica =================== Go back to Curan Abbey and enter the "Sealed Library". In the room you fought Nelgaul before, examine the bookshelf on the left and you'll see the book "De Le Metallica"... Read it and you'll be warped in a twisted reality. ## New enemies: ## Talgium If in groups, Hi-Flame works wonders ## Necronomicon Go all out before they use the ## "Forbidden Spell...???" ## Mystic Spot Highly annoying... It can take a long ## time to kill them, not to mention that ## they silence you, and easily run away. ## ## There are 8 books hidden throughout this dungeon. You ## only only one change to take them for your collection. ## if you miss one... Bad luck... Collecting all 8 will ## give you a Fast Draw Hint ## ## !! Fast Draw: Phazer Zapp ## !! Attack on one enemy, with all elements... ## !! personally I never use this one... :-/ There are a few puzzles here... The first one is the circle with the door on the south side and the north side... If you walk de-clockwise to the north door and read the tablet it'll say something about that only 2 hours ago guests were welcome. Walk two rounds de-clockwise and now the door can be opened. You'll now reach the savespot... Save if you like :) The puzzle with the empty chests is a puzzle which logic goes beyond me, but when you open the thrid and the fourth chests (from the left) the door will be unlocked. Now we'll get some questions with two doors each time... The door you pick represents your answer... I thought the doors to take were left-right-right-left-right-left-right, but in my update I can tell for sure... If you read the question on the tablets you'll easily find the right combination since the questions are very easy. Now you'll get in the middle of a spiral... Walk all the way and you'll meet Duras Drum at the end, and be warped out of this world !! Guardian: Duras Drum (HADES RUNE) !! Duras Drum performs an evil attack on all enemies... !! Not an impressive Guardian... You might wanna try it on !! Valkyries :) Having the Life and the Illusion Guardian (Odoryuk & Duras Drum), you can now save Rudy... Go back to Vassim's Lab 43. Save Rudy Bosses: Elisabeth ============= Talk to Vassim, and he'll try to fix Rudy. After that Cecilia will be the only party member for awhile. Go upstairs and talk to Rudy. A long scenario part will be there ending with a boss $$$$ Boss: Elisabeth $$$$ Elisabeth is very font of Flash Bomb, but that's no real $$$$ thread... The fact that she silences you make things worse $$$$ Even since it's not her official weakness, Holy attacks $$$$ work best. Solos Emsu is the perfect guardian for the job After the fight you'll obtain the Guardian Of Love Raftina !! Guardian: Raftina (LOVE RUNE) !! Raftina heals all your party members very much... She does !! not heal status changes, but that's no real problem... !! She's one of my favorite guardians... Always equipped on Jack Now Rudy will rejoin the party, and everything's back to normal ## Let Rudy talk talk to Vassim to learn his 4th force ## !! FORCE: Fury Shot ## !! Hit % of an ARM is always 100% and the ARM is 3 times ## !! stronger than normal. Go back to the Forest Mount and you'll meet Jane again. You'll now obtain a prototype airplane !! New Transportation: Protowing !! Prototype, airplane... You can fly anywhere you want, but !! now you can't fly over mountains. You can only land on !! flat plains, not of rocky grounds or forests... 44. Gemini Corpse Bosses: Mech Drake ================= North West of Court Seim is the Gemini Corpse... You can only reach it with the Protowing... Enter it ## New enemies: ## Valkyrie Holy beasts... Vulnerable to evil... ## Avoid everything... Use Flash on them ## Iron Maiden Protects himself like crazy... Guardians ## can help you here ## Urchin Bug Terribly high defense and ultra fast... ## Not a big thread though ## Hydra Much HP... But also much cash ## Ignore the stairs and blow up the wall behind it... ## Open the chest to get a fast draw hint ## !! Fast Draw: Cosmic Nova ## !! VERY STRONG ATTACK ON ALL ENEMIES!!!! :-D ## !! It would be usefull if it wasn't so expensive in MP ## !! and if it wouldn't be a hell to master :( This one will also be in more detail in one of my updates... It's a matter of collecting Jewels and pushing them in the right statues... Some Jewels can only be found by blowing up walls, and the dungeon is designed that way that you will need to find all jewels... ## There are two important things to obtain here... ## In a chest you can find a Black Pass. You can take it ## to the store in Adlehyde and use it on the bookshelf ## and you can enter the Black Market... Here you can find ## the best weapons you can buy, if you want better you'll ## need to defeat optional bosses, but that comes later. ## you can also buy goat dolls here, and that item can save ## your butt on optional bosses. ## ## The ARM Phaser is also hidden here... One of my favorites ## !! ARM: Phaser ## !! Strong attack on one target... Very usefull on bosses The the jewl puzzle you'll fall in a big gap... When touching the ground a chest will fall down... Open it to get Rudy's last tool. !! TOOL: POWER GLOVE !! The power glove can be use to hit things, to push them !! over gaps, or to break certain things... ## In the next room you see statues with chests on it... ## with the power gloove you can bumb them off to open ## them... ## Blowing up the walls behind the statues leads to ## Two "Secret Signs" Next room... Push the purple pillar with the power glove over the gap and use the grappling hook to cross... Now you'll find the Gemini Curcuit you were looking for, but when you grap it..... $$$$ Boss: Mech Drake $$$$ More annoying than a thread... He'll try to silence $$$$ you... he has a few killer moves... Speeding up $$$$ Cecilia and Jack is a good idea.... $$$$ Let Jack save his forces to summon Raftina if needed $$$$ That saves a lot of MP... After the boss get your ass out of here and go back to Adlehyde castle 45. RIP: Sweet Candy ==================== During your Chat with Emma, the Sweet Candy gets attacks by a monster and will sink. Making the Gemini Curcuit they found end up at the bottom of the sea.... But remember what they said... Everything that gets lost in the sea will end up on the beach of Ship Graveyard... Go to Ship Graveyard and go North and you'll find it go back to Emma and she'll upgrade the Protowing !! New Transportation: Upgraded Protowing !! Same as the Protowing, but now you can fly higher, and !! also fly over mountains... With your new transportation device you can reach the Pandemonium located on and island south in the inner sea 46. Pandemonium Bosses: Turask, Demon Prophet, Shazam =============== ## New enemies: ## Zoa Zein Remember them from you fast draw challenge in the ## Dead Santuary... Vulnerable for electricity ## Belzebob Have some nasty moves... ## Colozon No thread The Pandemonium is a dungeon that can be devided in three parts... All ending with a boss... The second part is even a seperated part. The first part is easy, and you'll encounter Alhazad you'll send Turask after you... $$$$ Boss: Turask $$$$ Shields himself like crazy... Guardians do a great job here $$$$ Hyper can also do nice things, but save your MP as much as $$$$ possible, 'cause you can't rest for awhile... After the fight all party members will be seperated for the last time of the game... Let Jack talk to Hanpan... Hanpan has to do a part on his own now... I'll give an exact route in one of my updates. As well as for the route the party members have to take now... I can give you one warning already... Rudy might encounter Demon Prophet... As long as the party isn't joined together agree to go back to your cell (you'll just leave the room, you don't have to start all over)... When you say "No" the battle will begin... Alone Rudy is no match for him... When the party has rejoined you can go for it... $$$$ Boss: Demon Prophet $$$$ Will use magic in all kinds... Hell Size Masquarade will hurt $$$$ you all very bad... Raftina rocks here... Speeding up might $$$$ be necesary Well the next puzzle is easy... Set Jack on one switch and Hanpan must trigger the other... The rest of this dungeon is easy... All the way north and you'll encounter Shazam $$$$ Boss: Shazam $$$$ Not super difficult, but he has some killer moves... $$$$ He can dispell all assist magic... Watch out for his $$$$ fatal blow... After this fight you'll have some scenario and you'll end up in Adlehyde Castle 47. Artica Castle Boss: Lady Harken (3) ================= Artica Castle is located west of the Photosphere... You can Only get there with your airplane ## New enemies: ## Ghoul Vulnerable for holy attacks. Not really ## dangerous ## Roar Vulnerable for holy attacks. Not really ## dangerous ## Hopedia Watch out for their "Dangerous Object 666" ## that can really hurt you. Vulnerable for ## Holy attacks ## Wise Man Powerfull magic users... Vulnerable for ## holy attacks The ways here is two easy to explain, but there are nice bonusses here ## All the way north is a chair... Let Jack examine it ## to retreive the "Black Fenril"... The best sword Jack ## can get (until you take on the optional bosses) ## With the Black Fenril you get the most useless Fast Draw ## Hint... ## !! Fast Draw: Void ## !! It's supposed to kill all enemies at once but it ## !! almost never hits... ## ## You can also a new ARM for Rudy... At the icy square ## !! ARM: Wild Bunch ## !! Strong attack on one target... Always use with ARM ## !! Lock On since its accuracy is low... Personally I ## !! never use it. ## ## If you open the two duplicator doors, you'll obtain ## four "Secret Signs"... Now THAT's a bonus At the end you'll meet Harken, and Jack will fight her alone... $$$$ Demon Boss: Lady Harken (3) $$$$ Too easy... Using Trickster can get you a "Secret Sign" After the battle you'll obtain the Guardian "Justine" !! Guardian: Justine (COURAGE RUNE) !! It requires courage to summon Justine, since very much !! enemies only get stronger by his attacks... No leave the castle and Ka Dingel will rise from the ground NOTE!!! I'll now discuss all the optional parts of the game. It's up to you to pass them... If you don't want to pass them, then continue with "Ka Dingel"... ## 48. The Guardian Of Hope ## ======================== ## Go to Baskar and climb the altar North, and you'll obtain ## Zephyr... The second strongest Guardian of the game ## !! Guardian: Zephyr ## !! Very good Guardian... There only one Guardian who is ## !! stronger than this one... And that's Dan Dairam. ## ## 49. The Rings Of TimeSpace ## ========================== ## First of all you must have paid all the donations for the ## reconstruction of Adlehyde... Now there should be a man in the ## pub, who'll give you a "Dispellado", (if he's not there, leave ## the city and come back... If he's still not there you haven't ## paid all the donations... The last one is 100,000 Gella). ## Warp to Baskar. I advise you to cast "Ivisible" now... Encounters ## are much to weak and very annoying now... ## Go North West of Baskar to the rings of TimeSpace and you can ## activate them with the Dispellado... Do it in this order ## NW, SW, SE, NE, W, S, E, N... ## The game will say that the doors of illusion are open. ## Enter here and you'll meet the Guardian Of TimeSpace ## ## !! Guardian: Dan Dairam (CHRONO RUNE) ## !! Strongest Guardian of all... His attacks are non-elemental ## !! making him usefull for all enemies... Always equipped on ## !! Cecilia. ## ## If you want you can meet Elmina in the Pub of Milama, but ## it won't have any effect on the game. ## ## 50. The Stone Mermaid Bosses: Leviathan ## ===================== ## After having paid serveral donations for the reconstuction ## of Adlehyde you might meet Drake in one of the Houses ## North East of Town. He'll give you a new ship. Take that ship ## and sail around in the inner sea, and you might be attacked ## by Leviathan ## ## $$$$ Optional Boss: Leviathan ## $$$$ His speed is your biggest problem... Speeding up will ## $$$$ make him much easier... ## ## You'll get a "Pret-A-Porte" as reward... Best armor for ## Cecilia ## ## 51. Ancient Arena ## ================= ## You might want to try your luck here... ## Your opponents will be: ## 1. Medea Magic User. Vulnerable to holy attacks... ## 2. Bad News Brute Strength. Speeding up helps here ## 3. Javawalk Beware of "Anti Matter Bomb" ## 4. RiverSider Very very very fast... Shielding Rudy and using ## protector will pay off... ## My Boss FAQ is more detailed about this topic... ## For beating the Riversider you can get a "Full Libra"... ## That item is holy in the final parts of the game ## ## 52. I'll be back Bosses: Boomerang Flash ## ================ ## If you would happen to have defeated Boomerang & Luceid ## at the entrance of Ka Dingel (See Ka Dingel section) and ## if you have defeated the Riversider once (see "Ancient Arena", ## section 51)... You'll encounter Boomerang Flash if you ## enter the arena again... ## ## $$$$ Optional Boss: Boomerang Flash ## $$$$ use "Hi-Shield" like crazy... That'll show him... ## $$$$ much "Goat Dolls" can be required here... ## ## As a reward you'll get a "Divine Blade", best weapon for ## Rudy... ## ## 53. Golem in the desert Bosses: Barbados ## ======================= ## Use the airplane to get in the desert, north-west of the ## memory temple and walk around here until Barbados attacks ## ## $$$$ Optional Boss: Barbados ## $$$$ His speed is your only problem... Speed up and you'll ## $$$$ have much less to fear... ## ## As a reward you'll get the "Dist Dims"... Best weapon for ## Cecilia ## ## 54. What became of Zed Bosses: Monster Zed ## ====================== ## Go to Saint Centour (The village where everyone ## dissappeared) and seek out the Blind Girl... She'll ## mention a very nice swordsman ## Leave town and you'll encounter Zed... ## If you want to fight him, he'll turn into a monster ## ## $$$$ Optional Boss: Monster Zed ## $$$$ This is one of the hardest fights in the game. ## $$$$ Monster Zed throws around status changes and kill ## $$$$ everyone in one blow... Goat Dolls can solve the ## $$$$ problem a little... There's no special technique that ## $$$$ works... ## ## As a reward you'll get the "Doom Bringer", You can equip it ## on Jack... It does a lot of damage to enemies, but your luck ## will always be "Worst"... ## ## 55. The Illusion King Bosses: Angol Moa ## ===================== ## You'll need at least 5 duplicators... You can get them by ## defeating Riversiders, or by stealing from Hayonkontons ## who can be found on islands south east of the area... ## ## Go to the Ancient Arena... behind the "Duke" is a mirror. ## Destroy it with the Power Gloove... ## Open the five duplicator doors, and you'll encounter ## Angol Moa at the end of this room... ## ## Optional Boss: Angol Moa ## He's not ultra strong... Only his "7th Moon" will kill you all ## if he doesn't use that move too much, he's pretty easy... ## Problem is... It's his favorite move... Using Goat Dolls or ## being high in level, are your only trump Cards ## ## 56. Dual Cast ## ============= ## Not a usefull quest... The enemies are too easy and the ## reward is not as usefull as it seems... I did this quest once ## so I can't tell much... You'll need at least 2 duplicators ## to get this force ## This dungeon is the most annoying dungeon of the game... ## Thanks god it's optional... ## The dungeon to get this is located North of Curan Abbey ## Use the airplane to get there... ## Let's see what I remember... ## You should learn the location of the "Warding Gates"... ## If you step in them you'll be warped back the the entrance ## of this dungeon... ## There are also the rooms where you get locked in and where ## you must catch an object that does the oposite of your moves ## Fucking annoying... I got through there, but don't ask me ## how... At the end of this dungeon use the Teardrop and ## the wizard Dhee will appear and learn you Dual Cast ## ## !! FORCE: Dual Cast ## !! Cecilia can cast two spells in one turn... ## !! You'll never need this force. On top of that, ## !! High Guardian of Dan Dairam is much cooler :) ## ## 57. The Abbyss Bosses: Ragu Ragla ## ============== # It's too early to discuss it I know... But I want to keep all ## optional parts together... You'll need the "Guitar Of Maya" ## you can get in "Malduke", the final dungeon. ## ## I know very little of this place... I never went for it... ## I'll tell you what I know... ## ## Go to Milama and take the Elw Pyaramid... Keep warping over ## until you get in the Abbyss... ## This is a dark dungeon. Don't light it with lamps because if ## you do a door will close and you can't continue... ## At the end you'll have to jump over gaps with the grappling ## hook and you'll see a circle with fire in the middle... ## ## Let Cecilia stop it with the vase, and let Jack play his ## guitar and the toughest boss of the game will appear ## ## $$$$ Ultra-boss: Ragu Ragla ## $$$$ It seems that you can only beat him when you have 99 ## $$$$ goat dolls and not one less than that... Oops... ## ## As a reward you'll get the "Sheriff Star"... ## If you are bad enough to beat Ragu Ragla you won't need it ## any more, though... ## It increases your parry rate like crazy... All kind of magic ## will be absorbed and you'll regenerate after every turn... ## Nice item, huh? 58. Ka Dingel Bosses: Boomerang & Luceid (3), Alhazad (2) ============= From Adlehyde all the way south with the aeroplane... Can't miss it... You'll have to summon the golem with the Ocarina to enter, at at the entrance it's already boss time... $$$$ Demon Boss: Boomerang & Luceid (3) $$$$ Luceid is very dangerous... Once again it's only $$$$ only Boomerang that counts... ## It may be wise to leave the dungeon and rest before entering ## the dungeon :-) ## Okay, here's Tricrokra's special Ka Dingel-Malduke fighting ## system... If you are lucky you can pass these two dungeons ## with this system without even loosing one single MP ## I use it here on all normal enemies, simply becuase Ka Dingel ## is a pretty large dungeon, and Malduke that comes right after ## it (without rest possibilities) is even larger... And depending ## on your MP will make you run out of magic carrot VERY soon ## ## The method goes like this: ## Defend until Jack and Cecilia are force level 2 (or higher) ## Let Jack summon Raftina (Love Rune) and let Cecilia Summon ## Dan Dairam (Chrono Rune) (See section 49 on how to get it) ## and you can continue... Don't heal outside of battle (unless ## the situation is critical, but with a little luck it never ## happens... Good luck with this strategy... ## Oh, if you have everybody equipped with a "Full Libra" ## the last dungeon will be MUCH easier ## ## New enemies ## Sworkassi Run away easily... They try to steal money and ## items ## Amon Not a thread... They use fire on you ## Will-O-Wisp Try to flash you... With Full Libras no problemo ## N.U.E. Pretty strong ## Hazenberg Their "Uncertain Theory" causes all kinds of ## status changes... Be equipped with Full Libra You should start at the west of this dungeon where you can blow up a wall with Rudy's bombs... here you can trigger a switch to make a statue appear... Seek out this statue and push it on the spot that's very obviously marked :) This will make a door open... The next puzzle is a door, with at a statue right of it and an empty spot left of it... The room above this one, has a statue... Push it into the hole and go downstairs to the door... Push the statue to the left of the door and the door will open... The three door and two handles puzzle is tricky... Thw switches above the three doors will open the door below it... Open the left door and the middle door and keep the right closed. go through the doors and flip the lever and you can continue. If you see some purple gems... They are switches... Use Rudy's bombs on them to activate them... Be carefull with the one behind the barrier... The barrier will close when the gem is bombs... So go out there ASAP, and DON'T DASH because that will only make you take more time... The last puzzle is a puzzle with a lot of levers... Just switch them all once (and ignore that the system will activate others), and you can continue... Now you'll have the final meeting with Alhazad $$$$ Demon Boss: Alhazad (2) $$$$ This time you can really see how ugly Alhazad really is... :) $$$$ Using "Light Blow" will speed up this battle... $$$$ Save your MP since you cannot rest any more $$$$ (and if you use escape you'll have to start all over again) After the battle, Jack will receive his final force !! FORCE: Double Attack !! Allows you to do two actions in one turn... Not as usefull !! as you think it would be... After Alhazad you can reach a transportation device that warps you to the final dungeon, "Malduke" 59. Malduke, Part 1: The entrance ================================= ## New enemies: ## Tzar Zein Pretty strong, but no thread... Use the battle ## method I discussed in Ka Dingel ## Fesel Zein Same as Tzar Zein ## Cyclops You'll hate them, but they don't like your either ## Just use the battle method I discussed ## in Ka Dingel ## Doomsday To be honest, I saw a friend of mine encountering ## this one once, so I know little about it. It is one ## of the hardest enemies the game has (Bosses not ## included)... And I got the idea you can only ## meet him with the Guitar Of Maya, you'll obtain later ## When I know more about this one, the FAQ will be updated There are two staircases here... Bomb the electrofield generator by the stairs left, and go downstairs, push the purple pole with the glove blah, blah, blah and you'll see a lever... Switch it and all the electrofieds are disabled. For the rest the way to go is easy here, except for the last part that contains a little trick ## But first I'll tell you that you can obtain a few special things ## here.... They are all pretty easy to find! ## !! ARM: Arch Smash ## !! Strong attack on all, but since you obtain it so late in the ## !! game, it's pretty useless... ## ## !! Fast Draw: Trump Card ## !! Strongest Fast Draw in the game on one target. But since you ## !! obtain it so late, since it's hell to master and uses ## !! extreemly much MP it's totally useless... ## ## !! TOOL: Guitar Of Maya (Jack's final tool) ## !! When playing this guitar you can cause an instant encounter ## !! This tool can also be used to summon the optional bosses ## !! Sado, Lucifer and Ragu Ragla.... See sections 57, 60 and 62 ## ## In the "tube maze" you can get the best weapons (if you don't ## take on the optional bosses, that is)... Only the optional ## bosses have better stuff for you! The last trick is the bridge of dropping plates... Don't just cross it... Stand a little bit to the right, have Jack in the lead with the grappling hook as tool, and cross the bridge and when you reach the gap, use the hook to cross it... It requires practise since this is a matter of seconds... At the end you can reach a transporter which can be set with two levers. You can use it to go back to 3 diffrent parts of Malduke or back to the entrance. I'll discuss the 3 diffrent parts (Those three parts may be taken in random order) 60. Malduke, Part 2: The Volcannic Part Bosses: Sado (Optional) ======================================= ## Let's discuss the optional boss you can meet here first... ## Find the circle with fire in the middle... Let Cecilia ## stop the fire with the vase and let Jack play guitar in the ## middle and Sado will appear ## ## $$$$ Optional Boss: Sado ## $$$$ Sado is not hard... In fact, he's pretty easy... Only ## $$$$ The start can be hard... Speed up Cecilia and Jack as ## $$$$ much as you need to and this fight will get easy ## ## You'll get a "Braver Vest" as reward. Best armor for Rudy If you find a rock for a wall blow it up, and you'll see and eye... Now try to find the orb called "Eye"... There are four ones hidden here. Use the "Eye" on the eye I discussed before... If it shines red, then you got the wrong "Eye". Then you must return it to where you found it and find another... If the eye shines blue, then you got the right one. If you got the right eye, return to the transporters and do another part 61. Malduke, Part 3: The Illusion City ====================================== If there's a sign here saying: "This city is an illusion Everything is a lie" Then you got the part discussed here. ## This place contains pretty strong encounters... ## Casting "Invisible here" can be advised.... ## After you got the "Wings" you can leave with ## the pocket watch to prevent encounters... Once you reach the city, go all the way north... The "Wings" are hidden behind the monument 62. Malduke, Part 4: The Switch Door Puzzle Bosses: Lucifer (Opt) =========================================== ## New enemies: ## Ose If short on magic, use "MP Drain on them" :) ## watch out for "Fatal Blow" ## Delow Bunny If you got the chance use "Magnum Fang" on ## them... The only way to kill them before ## they run away.... ## Let's discuss the optional boss Lucifer, first... ## Go South and then all the way East... Then go ## all the way north... ## By the warning tablet about "Sado" and "Lucifer" is ## a secret passage to the south, go there and then ## all the way north... A circle with fire in the middle ## should be here... Cecilia must stop the fire with her ## vase, and Jack should play guitar in the middle to ## summon Lucifer... ## ## $$$$ Optional Boss: Lucifer ## $$$$ His "Beam Fencer" makes him impossible to beat ## $$$$ unless you've a very big Goat Doll supply or ## $$$$ when you are extreemly high in level... ## $$$$ Also watch out for his "Sephiroto"... Not so ## $$$$ strong as "Beam Fencer" but still dangerous. ## ## You'll get a "Jade Wilder" as reward. Best armor for Jack. This part will be completly worked out in one of my next updates. You must switch with the doors and switches until you can get the "Arms"... I'll tell you more in my update... 63. Malduke, Part 5: The Grand Finale Bosses: Berial, Zeikfried (2) ===================================== Motherfried, Zeik Tuvai Be well prepared, since there are 4 bosses in this final part. From the transporter go south and all the way west and you'll reach a door with three peddestals... This is were to use the "Eye", the "Arms" and the "Wings"... Check the color to see which belongs to which peddestal... The rest is just following the road, until you see a road with searching light... When you touch it you'll meet Berial $$$$ Boss: Berial $$$$ Pretty strong, and a very big thread... On top of that he $$$$ lowers your defense... Be cautious! After beating Berial a door will open... From here you can reach Malduke's control room... And there you'll meet Zeikfried. $$$$ Demon Boss: Zeikfried (2) $$$$ It takes too long to speed up... But is speed is your only $$$$ serious problem After the fight, Zeikfried will seem not to exist any more, but it was mother who use Zeikfried's shape after she's eaten him... Now she's become Motherfried $$$$ Demon Boss: Motherfried $$$$ Using Full Libras is recommended against her Als Magna... $$$$ Don't use assist magic, since she dispells it all... $$$$ Her moves are pretty strong... Raftina works wonders here... After the fight you can leave, but don't think it's over... Heal up, or you'll regret it... Search the transporter, and activate it and a terrible surprise awaits... $$$$ Final Boss: Zeikfried (Zeik Tuvai) $$$$ He's awfully slow... Equipping Full Libras works wonders $$$$ His "Hi-Heal" is annoying, but not a thread... $$$$ Using "Soul Guard" on Cecilia to prevent Fatal Blows $$$$ is very wise... CONGRATULATIONS!!! You've completed Wild Arms!! ARMS ==== In this section I'll tell you where to find all ARMS... I can't tell you the upgrade prices, since it'll take some time to check them... I've a list, but it was taken from another FAQ and since I don't want copyright trouble I can't use it here... 1. Hand Cannon Shoots one bullet... Standard Arm You'll have it at the start of the game 2. Prism Ray Weaker than hand cannon... Hurts group... Usefull on weak annoying enemies You find it in the Cage tower... Can't miss it 3. Rocket Launcher Strong attack on group In the Volcannon Trap... If you find the arms box... Push the purple pole a bit to the south, to create a painless way back, and use the grapple to cross the lava, the the ARM and use the grapple to get out 4. Twin Orbs Random Damage on one target In the Photosphere... After encountering the myserious fellow twice it's the door to the right beside the door the fellow opens... If you've already completed the Photosphere you can't get this one any more, since the photosphere is a disappearing dungeon 5. Bazooka Powerfull shot on group Demon's lab. A ladder down in a doorway... Quite easy to find 6. Phaser Powerfull attack on one target Gemini Corpse. You can find it behind one of the walls you can bomb... You need a jewel to reach it 7. Wild Bunch Power full attack on one target but misses easily In Artica castle... You can find it in the icy area 8. Arch Smash Powerfull attack on all In Malduke... By going through one of the tubes you'll be able to get it Fast Draw: ========== Fast draw is acquired by certain spots of the scenario... Except for "Psycho Crack" you won't be able to use that new ability at once... Jack needs to practice that new move (will be shown as "??????") until he masters it... From that moment he can use it... The first moves are easy to master, but as the game continues, it can become hell... You can also find secret signs and use them to make your fast draw consume less MP... I recommend to collect them first until you have "Heal Blade" and use them all on "Heal Blade"... When "Heal Blade" is set to 1 MP then use the rest on "Magnum Fang" It'll pay off... Trust me!!! 1. Psycho Crack Powerfull attack... Can cause confusion Start of game 2. Sonic Buster Attack on group Will be acquired when some nasty winds blow on you in the mountain pass 3. Meteor Dive Strong attack on one target After opening exploding chests you'll almost be hit by rocks... That gives the hint (Mt. Zenom) 4. Heal Blade Healing + remove status changes... Best fast draw there is! Sand River... There's a stone you can read by lighting the two torches beside it 5. Divide Shot Cuts HP into half Take on the statue's test in the tripillar... (3 critter rounds)... When you missed it, you can't get it any more 6. Slash Rave Multiple attack Take on statues test in the Sacred Shrine 7. Blast Charge Strong attack on one... Other will feel light damage Wind up the three machines at the top of the Epitaph Sea to cause an explosion 8. Guilty Blade Strong attack on group Defeat Lady Harken at the Dragon Shrine 9. Magnum Fang Strong attack on one target Defeat Lady Harken at the Demon's Lab 10. Shadow Bind Random Status changes Take on statues challenge (Zoa Zein) at the dead sanctuary after beating Boomerang & Luceid 11. Phaser Zapp Attack with all the elements Read all books at "De Le Metallica"... You got only one chance to do so... if you miss one there'll never be another... 12. Cosmic Nova Ultimate attack on all enemies At Gemini Corpse, ignore the stairs at the entrance... Blow up the back wall and open the chest... 13. Soul Breaker Instant kill on one enemy Give a secret sign to a man in Adlehyde (not recommended though) 14. Void Instant kill on all enemies There's a chair in Artica Castle... Let Jack examine it 15. Trickster Hanpan tries to steal from an enemy In Port Timney, blow up the box at the north... A man seems captured in there... Talk to him 16. Trump Guard Ultimate attack on one target if it didn't cost so much MP and if it wasn't so hard to master :( Take on the statues test in Malduke (Tzar Zein, Fesel Zein) Magic ===== You can give Cecilia magic spells by bringing Crest Graphs to Magic Guilds or Isolated Guilds... Magic Guilds have Low Magic Isolated Guilds give High Magic... You can give those spells any name you want, but this FAQ assumes that you use the standard names. I'll discuss all the spells here. The spells marked with a "*" are spells that are highly recommended. In both High and Low Magic we got White and Black Magic. Black Magic is to bring the enemies in disadvantage. White magic is to use on your own in your advantage. You can create a spell by combining two crests. You can choose from: Geo (Earth), Fray (Fire), Wing (Wind), and Muse (Water) Low White magic =============== Geo + Geo Shield* Increases your defense by 50% Geo + Fray Suction As the name says... This spell sucks... When an enemy uses a spell you seem to absorb as MP... I never noticed though... Geo + Wing Hide Prevents being attacked... Never tried this spell... Geo + Muse Protect Increases Magic resistance... A nice spell Not that super Fray + Geo Curse* Will increase the encounter rate... Don't be hasty in taking this spell... Only do so if you got more Crest Graphs than you need This spell is extreemly usefull when you want to boost EXP and money Fray + Fray Light Blow* Will make all attacks of one character holy... This spell is a real must-have Fray + Wing Rage Character will get out of control but stronger. Will attack a target at random... NEVER TAKE THIS SPELL!!! Fray + Muse Dark Blow* Will make all attacks of one character evil Very usefull from the moment you need to take the Photosphere Wing + Geo Reflect Resists magic spells for 6 turns or until it has resisted a magic spell... Nah Wing + Fray Escape* This spell can be recommended for RPG beginners... It'll warp you back to the entrance of a dungeon. Personally I never use it, because using it will make you miss EXP since you miss monsters, but if you are a beginner you might wanna take this spell in case of emergency Wing + Wing Quick* Very good spell... Increases Response by 50% Wing + Muse Air Screen Increases Parry Rate... Not really usefull Muse + Geo Revive* Revives one character from the dead A very recommended spell Muse + Fray Awaken* Awakens everybody from sleep and prevents from falling asleep during the battle Muse + Wing Field Don't know... Seems not important to me... Muse + Muse Heal* You'll have it when you start the game... One of the most important spells... Heals some HP Low Black Magic =============== Geo + Geo Break* Earth Attack on one target... Very usefull on Wyverns and Hell Divers Geo + Fray Slow Down Slows down a group of enemies... Not very usefull Geo + Wing Sleep Group of enemies may fall asleep... Don't take this one... Geo + Muse Armor Down Lower defense by 50% Fray + Geo Flash* Enemies cannot avoid your attacks any more :) Very usefull on Valkyries, the Night Gaung and Boomerang Flash Fray + Fray Flame* Flame attack on one target... You'll have it on the start... Fray + Wing Confuse Confuses an enemy... Not usefull Fray + Muse Blast Magic attack on group... I never use this one... Wing + Geo Valkyrie 8 magic balls will attack random enemies... I personally never use that spell Wing + Fray Silence Enemies magic abilities will be blocked Don't use it... Makes no sense Wing + Wing Vortex Wind Attack on one enemy... If you have some free crest graphs... It's usefull for Antlion and sandcrabs Wing + Muse Spark* Lightning attack on group... Usefull on the worldmap to get rid of tiny edges... In a dungeon I never use it Muse + Geo Analyse Nice spell for beginners... YOu can get data about an enemy Muse + Fray Dispell Dispell all assist magic (but your own) Muse + Wing Prison A friend of mine tried this spell without any effect Don't waste your crest graphs on this one Muse + Muse Freeze Water attack on one enemy. High White Magic ================ Geo + Geo Hi-Shield* Raises all party members defense by 50% Cool spell Geo + Fray Hyper* Doubles attack power for 5 turns... For some bosses very usefull Geo + Wing Invisible Decreases Encounter rate... Usefull for emergencies I suppose... I use it to operate the rings of timespace without those nasty encounters (since they're only annoying there)... Geo + Muse Life Guard* Auto revive when the character dies Very usefull in the final battle, but only there Fray + Geo Counter Up Increase Counterattack rate by 50% not that usefull Fray + Fray Bomb Character will counter with explosives... This spell is worthless... The explosions are much too weak, and you don't even know if you get attacked Fray + Wing Soul Guard Resists Fatal Blows... Fray + Muse Anti Magic Dispells all used magic... I never use it... Wing + Geo Hi-Reflect Same as Reflect, but now on the whole party... Sigh Wing + Fray Dummy Doll Seems to summon a Dummy Doll to distract the enemy... Spell doesn't work in my opinion Wing + Wing Teleport* Warp to another town. Very usefull to prevent much walking over the world map Wing + Muse Lock State Prevents getting affected by status changes... Only use this spell if you believe in illusions... Muse + Geo Hi-Revive* Revive a dead party member and restore all HP Muse + Fray Remedy* Recovers HP on all party members... Cool!!! Muse + Wing Restore* Cures all status changes... Now that's a usefull spell Muse + Muse Hi-Heal* Recovers all HP... A must have... High Black Magic ================ Geo + Geo Hi-Break Earth attack on group Geo + Fray Eraser Erases enemies properties... Or whatever THAT means Geo + Wing Life Drain Drains HP from enemies... Not that usefull Geo + Muse Saint* Holy attack on one enemy... Usefull! Fray + Geo Rainbow All properties in one attack... Fray + Fray Hi-Flame* Fire attack on all enemies... Usefull in "De Le Metallica" Fray + Wing Darkness* Evil attack on one enemy Fray + Muse Hi-Blast Magic attack on all enemies Wing + Geo Magic Drain* Absorbs MP from enemy... I've a very special use for it... Check the "Malduke" sections in the Walktrough Wing + Fray Lucky Shot I never dared to try this spell Wing + Wing Hi-Vortex Wind attack on group Wing + Muse Hi-Spark Lightning on all enemies... I never use it Muse + Geo Banish Whatever it's supposed to do I don't know... I never noticed any diffrence Muse + Fray Randomizer I never tried it, but I think it'll cast a spell at random Muse + Wing Hi-Prison Can't get the purpose of the spell... I never noticed any diffrence Muse + Muse Hi-Freeze Water attack on all enemies... Forces ====== There are the forces you can get Rudy +---+------------------------+-------------------------+----------------------+ | 1 | Arm Lock On | Guarantees an ARM will | Game start | | | | hit | | +---+------------------------+-------------------------+----------------------+ | 2 | Summon Guardian | Summons the guardian | Will be aquired by | | | | that belongs the the | completing the | | | | you are currently | Guardian Temple | | | | carrying | | +---+------------------------+-------------------------+----------------------+ | 3 | Protector | Increases defense and | In your dialog with | | | | will jump before | Jane after the | | | | another character if he | Epitaph Sea | | | | or she gets attacks and | | | | | take the blow for him | | | | | or her | | +---+------------------------+-------------------------+----------------------+ | 4 | Fury Shot | 100% hit + 3x AMRS power| Let Rudy Talk To | | | | | Vassim | +---+------------------------+-------------------------+----------------------+ Jack +---+------------------------+-------------------------+----------------------+ | 1 | Accelerator | Always move first | Game Start | +---+------------------------+-------------------------+----------------------+ | 2 | Summon Guardian | Summons the guardian | Will be aquired by | | | | that belongs the the | completing the | | | | you are currently | Guardian Temple | | | | carrying | | +---+------------------------+-------------------------+----------------------+ | 3 | Sonic Vision | Always first, stronger | When talking to Dan | | | | and always critical | after completing the | | | | | Pleasing Garden | +---+------------------------+-------------------------+----------------------+ | 4 | Double Attack | Two actions in one | Beat Alhazad at | | | | turn | Ka Dingel | +---+------------------------+-------------------------+----------------------+ Cecilia +---+------------------------+-------------------------+----------------------+ | 1 | Mystic | Nice one... With items | Game Start | | | | for one person it'll | | | | | affect now everyone and | | | | | the things Cecilia can | | | | | equip can be used with | | | | | this to create a spell | | +---+------------------------+-------------------------+----------------------+ | 2 | Summon Guardian | Summons the guardian | Will be aquired by | | | | that belongs the the | completing the | | | | you are currently | Guardian Temple | | | | carrying | | +---+------------------------+-------------------------+----------------------+ | 3 | High Guardian | Stronger version of | When getting the 3 | | | | "Summon Guardian" | statues after beating| | | | | Boomerang & Luceid | | | | | at the dead | | | | | sanctuary | +---+------------------------+-------------------------+----------------------+ | 4 | Dual Cast | 2 spells in 1 turn | Complete the optional| | | | | dungeon north of | | | | | Curan Abbey | | | | | (airplane required) | +---+------------------------+-------------------------+----------------------+ Tools ===== Tools will help you in the scenario... By following the walktrough you'll get them, as well, but I'll here call them again Rudy +---+------------------------+-------------------------+----------------------+ | 1 | Bombs | Destroy obstacles | Talking to Mayor | | | | | Pifer in Surf | +---+------------------------+-------------------------+----------------------+ | 2 | Radar (Optional) | Mark treasures for 5 | In Milama is a house | | | | seconds | blocked by a dog. If | | | | | Cecilia has the wand | | | | | use it on him and | | | | | he'll go away. In the| | | | | house this tool can | | | | | be found | +---+------------------------+-------------------------+----------------------+ | 3 | Rocket Skates | Go over conveyors and | In Epitaph Sea | | | | painfull fields... Can't| can't miss it | | | | stop until you reach a | | | | | wall | | +---+------------------------+-------------------------+----------------------+ | 4 | Power Glooves | Powerfull push on things| After the fall in the| | | | | Gemini Corpse a chest| | | | | will fall too.. That | | | | | contains this tool | +---+------------------------+-------------------------+----------------------+ Jack +---+------------------------+-------------------------+----------------------+ | 1 | Hanpan | Hanpan will reach things| Game Start | | | | that you can't | | +---+------------------------+-------------------------+----------------------+ | 2 | Lighter | Light oil lamps in dark | Can't miss it in the | | | | dungeons or burn away | Mountain Pass | | | | specific obstacles | | +---+------------------------+-------------------------+----------------------+ | 3 | Grapplig Hook | Hook on poles to cross | You'll find it after | | | | gaps and stuff | beating the Gigmantis| | | | | in Pleasing Garden | +---+------------------------+-------------------------+----------------------+ | 4 | Guitar Of Maya | Causes instant encounter| In a chest in | | | (Optional) | can be used too to | Malduke | | | | summon optional bosses | | | | | Sado, Lucifer and Ragu | | | | | Ragla | | +---+------------------------+-------------------------+----------------------+ Cecilia +---+------------------------+-------------------------+----------------------+ | 1 | Teardrop | Open magic doors, or | Start game. You'll | | | | cause magic reactions | loose it, but reclaim| | | | | it it in the | | | | | Photosphere | +---+------------------------+-------------------------+----------------------+ | 2 | Pocket Watch | Resets all puzzles in | From Anje in Curan | | | | the current room | Abbey | +---+------------------------+-------------------------+----------------------+ | 3 | Wand | Understand animals | From Bartolomew after| | | | | The fake wedding | +---+------------------------+-------------------------+----------------------+ | 4 | Vase | Unlimmited water supply | In chest in Dragon | | | | to stop fires | Shrine | +---+------------------------+-------------------------+----------------------+ Guardians ========= The Guardians are very important during the game... The game becomes much easier when you learn how to use the Guardians wisely... To summon them equip the character you want to summon the guardian with the rune that represents the desired guardian... If your force level is 2 you can summon the guardian with the "Summon Guardian" force. Here's the guardian list... Guardian's marked with "*" will be acquired anyway... Guardians marked with "!" are noteworthy +-------------+------------+--------------------------------------------------+ | Guardian | Rune | Finding place | +-------------+------------+--------------------------------------------------+ | Stoldark* | Water | Beat Nelgual at Forbidden Library | +-------------+------------+--------------------------------------------------+ | Moa Gault* | Fire | Complete Guardian Temple | +-------------+------------+--------------------------------------------------+ | Fengalon* | Wind | Complete Guardian Temple | +-------------+------------+--------------------------------------------------+ | Gurdjeff* | Earth | Complete Guardian Temple | +-------------+------------+--------------------------------------------------+ | Denogenos* | Summit | Beat Orga Widow at Mt. Zenom | +-------------+------------+--------------------------------------------------+ | Iona Paua*! | Saint | Broken statue in St Centour after everybody | | | | has dissappeared in the city | +-------------+------------+--------------------------------------------------+ | Nua Shacks* | Thunder | After defeating Zed at Sweet Candy | +-------------+------------+--------------------------------------------------+ | Stare Roe! | Flash | Pleasing Guarden... After the Grapple Hook | | | | Crossing... Take right teleporter, then the left | | | | then the middle | +-------------+------------+--------------------------------------------------+ | Ge Ramtos | Death | Defeat Chaos at Maze Of Death... Only 1 chance | +-------------+------------+--------------------------------------------------+ | Rigdobrite | Star | Go back to Photosphere after defeating Mother | +-------------+------------+--------------------------------------------------+ | Lucadia* | Triton | Defeat Lady Harken in the Dragon Shrine | +-------------+------------+--------------------------------------------------+ | Solos Emsu! | Heavens | Can be found on an Island in the outer sea... | | | | one of my favorite Guardians | +-------------+------------+--------------------------------------------------+ | Aru Solato | Snow | Not sure, but I thought on an Island in the inner| | | | sea | +-------------+------------+--------------------------------------------------+ | Odoryuk*! | Life | One of the Elws in Tarjon as a spirit key... | | | | use it to open the big chest in the prison forest| | | | it will lead to Odoryuk | +-------------+------------+--------------------------------------------------+ | Duras Drum* | Hades | Complete De Le Metallica | +-------------+------------+--------------------------------------------------+ | Equitis (?) | Sword | After obtaining Fast Draw "Cosmic Nova" you can | | | | find him in some mountains near St. Centour | +-------------+------------+--------------------------------------------------+ | Raftina*! | Love | After defeating Elisabeth at Vassim's Lab | | | | One of my Favorite Guardians | +-------------+------------+--------------------------------------------------+ | Justine* | Courage | Defeat Lady Harken at Artica Castle | +-------------+------------+--------------------------------------------------+ | Zephyr! | Hope | When having Raftina and Justine, go to the altar | | | | In Baskar Village | +-------------+------------+--------------------------------------------------+ | Dan Dairam! | Chrono | You should have defeated Ladyy Harken at Artica | | | | All donations in Adlehyde must be paid.. Now a | | | | man at the pub gives you a "Dispellado" | | | | use it on the rocks NE of Baskar in this order | | | | NW, SW, SE, NE, W, S, E, N... You can enter the | | | | illusion temple now where he awaits | +-------------+------------+--------------------------------------------------+ Other FAQ by Tricrokra ====================== Breath Of Fire - Boss Guide (in production) Breath Of Fire III - Walktrough Breath Of Fire IV - Combo Guide Breath Of Fire IV - Boss Guide Lufia II - Boss Guide Grandia - Boss Guide Grandia - Skill Guide Granstream Saga - Boss Guide Wild Arms - Boss Guide Wild Arms 2 - Boss Guide Wild Arms 2 - Location Guide Where Tricrokra's FAQs can be found =================================== http://www.cheathappens.com http://www.gamefaqs.com http://www.neoseeker.com http://www.psxcodez.com http://www.rpgrealms.com And my official FAQ archive: http://www.geocities.com/tric_faq If you're interested in FREE RPG games... I code them... My product "Power Of The Rings" can be downloaded from http://home.wish.net/~tricrokra The sequel "Power Of The Rings II" is in the final stage of its production... Let me know if you want to be in my mailing list to be notified when it's gonna be released.