/\ | | _,---| |---._ \`.' _,--| |--._ `,'/ ,' \ `. | | ,' / `. / ,'\`. `._/ \_,' ,'/`. \ _______ / / \ __ \`. ,'/ \ \ _ /__ __/ |\ | | ___/ / _\ \ \ / /___ | | /_| | | __ _| | ___ __| |/ ___ | |_ \ \ / /__ \|_|_ __ ___ _ __ _ __ _ | |/ _` | |/ _ \/ __\| / _ \| _/ \ \/ / _ \/ __\ '_ \ / _ \ '__\ |/ _` | | | (_| | | __/\__ \|| (_) | | \ / __/\__ \ |_) | __/ | | | (_| | | |\__, | |\___/\___/| \___/| | |/ \___/\___/ .__/ \___/ | | |\__, | \| \|\| \ \ /`|/._ _,--'\ / /| | |/ \| \| \ `./ / `.__,' \ \,' / |/ `./ / /\ /\ \ \,' / ,/ / | | \ \. \ / ,' |/ | | \| `. \ / ,' | | `. \ /,' | | `.\ | | | | | | | | | | \/ ============================================================================== TALES OF VESPERIA FAQ/Walkthrough Copyright (c)2010-2011 DomZ Ninja ============================================================================== Author: DomZ Ninja E-mail: domzninja[at]hotmail[dot]com Updated: 07/11/11 Version: 1.0 NOTE: This guide does contain spoilers! ______________________________________________________________________________ TABLE OF CONTENTS ______________________________________________________________________________ See that series of numbers to the right of each section? If you want to find a specific section in the FAQ, press CTRL + F to open a search box. Type in the series of numbers for the desired section that you're trying to find and press Enter. Whabam! The search function will take you there in an instant. [1] VERSION HISTORY.................................................. [0100] [2] CONTROLS......................................................... [0200] [3] CHARACTERS....................................................... [0300] [4] THE BASICS....................................................... [0400] [5] WALKTHROUGH...................................................... [0500] The Beginning................................................... [0501] Miracle at the City of Blossoms................................. [0502] Friends Unite................................................... [0503] Aque Blastia Recovered.......................................... [0504] Brave Vesperia.................................................. [0505] The Child of the Full Moon...................................... [0506] A Final Battle.................................................. [0507] The Four Spirits................................................ [0508] The Adephagos................................................... [0509] [6] ARTES............................................................ [0600] [7] TITLES........................................................... [0700] [8] ITEMS............................................................ [0800] Bottles......................................................... [0801] Gels............................................................ [0802] Herbs........................................................... [0803] Other........................................................... [0804] [9] EQUIPMENT........................................................ [0900] Main Weapons.................................................... [0901] Sub Weapons..................................................... [0902] Headwear........................................................ [0903] Body Armor...................................................... [0904] Accessories..................................................... [0905] Attachments..................................................... [0906] Synthesis Ingredients........................................... [0907] [10] COOKING.......................................................... [1000] [11] ACHIEVEMENTS..................................................... [1100] [12] BESTIARY......................................................... [1200] Enemies......................................................... [1201] Giganto Monsters................................................ [1202] Bosses.......................................................... [1203] [13] THANKS/CREDITS................................................... [1300] ______________________________________________________________________________ [1] VERSION HISTORY [0100] ______________________________________________________________________________ FAQ/Walkthrough #49 ------------------- Version 1.0 (07/01/10) - FAQ/Walkthrough complete and submitted. ______________________________________________________________________________ [2] CONTROLS [0200] ______________________________________________________________________________ - FIELD SCREEN - .-----------------------------.----------------------------------------------. | D-Pad | Zoom In/Out (Up/Down) | |-----------------------------|----------------------------------------------| | Left Analog Stick | Move, Call Ba'ul (click) | |-----------------------------|----------------------------------------------| | Right Analog Stick | Move Camera, Center Camera (click) | |-----------------------------|----------------------------------------------| | Start | Pause | |-----------------------------|----------------------------------------------| | Back | View Skit | |-----------------------------|----------------------------------------------| | X Button | Switch Mini Map Display | |-----------------------------|----------------------------------------------| | Y Button | Display Main Menu | |-----------------------------|----------------------------------------------| | A Button | Enter/Examine Towns & Dungeons | |-----------------------------|----------------------------------------------| | B Button | N/A | |-----------------------------|----------------------------------------------| | Right Trigger | N/A | |-----------------------------|----------------------------------------------| | Left Trigger | N/A | |-----------------------------|----------------------------------------------| | Right Bumper | Rotate Camera View | |-----------------------------|----------------------------------------------| | Left Bumper | Rotate Camera View | '-----------------------------'----------------------------------------------' - BATTLE SCREEN - .-----------------------------.----------------------------------------------. | D-Pad | Activate Over Limit | |-----------------------------|----------------------------------------------| | Left Analog Stick | Move, Free Run (hold Left Trigger) | |-----------------------------|----------------------------------------------| | Right Analog Stick | Use Artes Shortcut | |-----------------------------|----------------------------------------------| | Start | Pause | |-----------------------------|----------------------------------------------| | Back | Switch Control Mode | |-----------------------------|----------------------------------------------| | X Button | Guard | |-----------------------------|----------------------------------------------| | Y Button | Display Battle Menu | |-----------------------------|----------------------------------------------| | A Button | Activate Artes | |-----------------------------|----------------------------------------------| | B Button | Normal Attack | |-----------------------------|----------------------------------------------| | Right Trigger | Trigger Fatal Strike | |-----------------------------|----------------------------------------------| | Left Trigger | N/A | |-----------------------------|----------------------------------------------| | Right Bumper | Select Target | |-----------------------------|----------------------------------------------| | Left Bumper | Cancel Item Request | '-----------------------------'----------------------------------------------' ______________________________________________________________________________ [3] CHARACTERS [0300] ______________________________________________________________________________ NOTE: Character info taken from the Bradygames Official Guide. ============================================================================== Yuri ============================================================================== Age: 21 Height: 5'11" Yuri grew up in the capital's lower quarter, along with his friend, Flynn. At Flynn's urging, Yuri joins the Imperial Knights. However, he soon rebels against their hypocrisy and reluctance to tell him the purpose of his missions. Yuri ends up butting heads with his superiors, and quitting the Imperial Knights. Ever since, he has been living happily in the lower quarter, working to help those who are suffering under the oppression of the empire. In order to rebuild his life in the lower quarter, he sets out on a journey after Flynn. From the shadow of Flynn's success in the Imperial Knights, Yuri finds his own purpose, and ends up helping others along the way. ============================================================================== Repede ============================================================================== Age: 4 1/2 Height: 5'6" Repede is no one's pet, but rather a steadfast partner to Yuri. These two know each other so well that they make an almost unbeatable team. He doesn't give his trust easily, but once gained, Repede is a faithful friend and valuable fighter. This canine companion never backs down from a fight and his scarred face is proof of his convictions. Though he doesn't speak, he always lets his opinions be known and he is always calm and in control of the situation. Even though he doesn't smoke, Repede carries a pipe as a mememto of his former master, a sign of the loyalty he gives to all whom he trusts. ============================================================================== Estelle ============================================================================== Age: 18 Height: 5'5" A successor to the throne of the deceased emperor, Estelle is under the protection of the Council, but is imprisoned by the Imperial Knights, who support the other candidate to the throne, Ioder. However, she finds herself on friendly terms with Flynn, despite his belonging to the Imperial Knights. Though other people need devices known as blastia to use magic, Estelle can use magic without them. She is proficient at healing artes, and has used her powers to heal the illnesses of prominent statesmen in the empire. ============================================================================== Karol ============================================================================== Age: 12 Height: 4'5" Long ago, Karol helped out the guild of benevolent thieves, and the pride that this brought him started a fervent desire to be successful in a guild someday. However, despite his high level of abilities and eagerness to learn, he finds himself paralyzed when he's most needed. Branded a coward, Karol has been thrown out of countless guilds time and time again. For this reason, Karol has found himself wandering from guild to guild, never learning any one guild's skills more than halfway. He finally ends up in his own ideal guild, the monster hunting guild, but he soon finds himself thrown out of even that. ============================================================================== Rita ============================================================================== Age: 15 Height: 4'11" A blastia researcher working in the blastia research laboratory in the City of Scholars, Rita is a super-genius in all matters related to blastia. However, she never brags or boasts about her talent. This is not because she is humble, but rather, because she gives no thought to such things. She loves blastia dearly, enough to give them personalities of their own, and she has no tolerance for anyone who would harm them. She cares little for staying informed of worldly affairs. Her genius causes others to keep her at a distance, and for this reason she is often quite lonely. ============================================================================== Raven ============================================================================== Age: 35 Height: 5'11" Raven was brought back from the dead, but his life is still not his own to control. For this reason, he has given up on life, and lives each day without any desire to go on to the next. He acts like a fool and falls into the hands of the Imperial Knights, but then infiltrates the Union of guilds on Alexei's orders, and spies on the Don. However, he finds that he respects the Don as a person, and travels around acting as his right-hand man. At the same time, when dealing with the empire he is loyal and cool-headed, simply doing his duty without emotion. ============================================================================== Judith ============================================================================== Age: 19 Height: 5'9" A blastia hunter dedicated to destroying blastia that are harmful in the world, Judith is driven by a need to prevent the disaster that befell her town from ever happening again, and a desire to keep secret the flaws of the blastia created by her father, a blastia researcher. In the battle between her empire and the Entelexeia that took place 10 years ago, Judith's hometown was razed to the ground. After this, she began destroying blastia at the urging of the Entelexeia Ba'ul, who kept her safe during the battle. However, she will soon find that these actions have a new and greater meaning in her life. ______________________________________________________________________________ [4] THE BASICS [0400] ______________________________________________________________________________ ============================================================================== Elements and Stats ============================================================================== Lets start off easy by describing the various stats and elements in the game. Fire (Red) Water (Blue) Wind (Green) Earth (Brown) Light (Yellow) Darkness (Purple) Here is the strength chart for the elements: Fire -> Water Water -> Fire Wind -> Earth Earth -> Wind Light -> Darkness Darkness -> Light I'm sure you already knew that if you're a fan of many RPGs. Here are the different stats in the game and what each abbreviation stands for: LV - Level. What level your character is. EXP - Experience. Earned by winning battles. Enough Experience will allow your party members to gain levels. HP - This should be obvious: it's your health. If it reaches zero, then that character dies. If all party members die, then it's game over. TP - Tech Points. Tech Points are consumed by using Artes. P. ATK - Physical Attack. Determines how strong physical attacks will be. P. DEF - Physical Defense. Determines how much damage is taken by physical attacks. M. ATK - Magic Attack. Determines how strong Artes will be. M. DEF - Magic Defense. Determines how much damage is taken by Artes. AGL - Agility. Determines how many turns your character will get what order the characters go in battle in regards to the enemies. LCK - Luck. Determines how frequent characters earn Critical Hits and other similar effects. ============================================================================== Artes ============================================================================== Artes is basically the magic used in Tales of Vesperia. Each character has their own spells they can use; most are offensive while others are defensive. Aside from that, there are different types of Artes that can be used: Base Artes - Evidently, Base Artes are the most basic Artes around. They are learned through gaining levels and are usually swept aside in favor of Artes gained later in the game. They are still useful, all-around spells. Arcane Artes - Arcane Artes are basically a step above Base Artes. They are more powerful than Base Artes and as a result, require more TP to use. Some Arcane Artes are combinations of Base Artes. Altered Artes - In order to use Altered Artes, you must combine a particular Artes with a specific Skill. Skills are mainly found on sets of equipment. When you have the Skill set, use the required Artes a certain number of times. Once you reach the alotted amount, you will learn the Altered Artes. Sounds confusing, but go to Section 7 for more info; it'll make sense. Burst Artes - Only used during Over Limit (described later), Burst Artes are very powerful spells that basically turn the tides in a battle (and cost no TP to boot!). When in Over Limit, press and hold A to use the Burst Arte. Equipping certain skills will slightly change your Burst Arte. ============================================================================== Battle Basics ============================================================================== If you have played any game from the Tales series, then you can breeze through most of this section. Fights take place on a linear plane. Use the Left Analog Stick to move back and forth. There is a skill named Free Run that will allow you to cover much more ground. Hold down the Left Trigger, then move the Left Analog Stick to walk in a 360-degree area. Onto attacking. Press B to attack with your main weapon. Test out button combos to string together physical attacks (press B together with the Left Analog Stick). Press A to use your Artes. You can also use different Artes if you press A in succession to moving the Left Analog Stick in a certain direction. Target an enemy with the Right Bumper; switch between targets by using the Right Bumper and the Left Analog Stick together. To defend against enemy attacks, press and hold the X button - you will still take damage, but significantly less. Keep in mind that if you guard attacks for an extended period of time, your guard will fail for a short period of time. This is called a Guard Break, so be careful when defending. Once a battle ends, you will go to a results screen. It shows how much LP, Gald, and EXP your party has earned. You will also earn a Grade for the fight. Grades are affected by each character's HP at the end of the battle or if they have any uncured ailments. If you manage to end a fight quickly without losing any HP, expect to get a good grade. ============================================================================== Fatal Strikes ============================================================================== When you continuously attack a foe, a colored symbol may appear on their body for a short second or two. It will either be red, blue, or green. When you see this symbol appear, do not hesitate to press the Right Trigger. Once pressed, your character will pull off a Fatal Strike. It can demolish enemies if performed correctly. You can even earn extra EXP, LP, or even items if a Fatal Strike is used. ============================================================================== Over Limit ============================================================================== The meter on the left-hand side of the screen is the Battle Spirit meter. Attack enemies to raise the gauge. The bar has a total of four levels you can reach, and each one has their own perks. To use your Over Limit, press the D-Pad when you have at least one level filled - then use an Artes with A to trigger it. As you progress through the game, you will begin to fill up more bars of your Battle Spirit - up to four. In order to use only one bar, press Right. To use two, press Down. To use three, press Left. To use up all four bars, press Up. Level 1 - Burst Artes, then continuous attacks and Artes Level 2 - The same as Level 1, but you deal more damage to fallen enemies Level 3 - The same as Level 2, but the Over Limit doesn't consume TP Level 4 - The same as Level 3, but your party is invincible during it By using an Arcane Artes during Over Limit and holding down the A button, you can trigger a Burst Artes. Burst Artes are an incredibly powerful Artes that are best used in tough fights, such as boss battles. The most powerful offensive attack in the game are Mystic Artes. They are used just like Burst Artes, but can only be used during Over Limit Level 4. Once you have all four Battle Spirit meters filled, press Up to go into Over Limit. Use an Arcane Artes and hold down A to use the Mystic Artes. ============================================================================== Status Effects ============================================================================== Some enemy attacks can inflict you with Physical or Magical Ailments. You can use items or Artes to cure them. Here is a list of the status effects: Poison - HP is lost as time passes Contamination - TP is lost as time passes Paralysis - various actions are limited Weak - Maximum HP is halved Sealed Artes - cannot use Artes Sealed Skills - cannot use Skills/Skill effects are canceled Petrification - no actions are possible Sleep - no actions are possible Charm - control keys are randomly assigned Physical Attack - Attack power is increased or decreased Physical Defense - Defense power is increased or decreased Magic Attack - Attack power is increased or decreased Magic Defense - Defense power is increased or decreased Auto-Recover - automatically recover from KO ______________________________________________________________________________ [5] WALKTHROUGH [0500] ______________________________________________________________________________ =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ THE BEGINNING [0501] =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ============================================================================== The Imperial Capital, Zaphias ============================================================================== [ Lower Quarter ] ------------------------------------------------------------------------------ Enemies: None Items: Apple Gel After the scene, press Back to access your first skit. Skits are neat little conversations between characters; watching every skit will even get you an Achievement! Turn around and take a few steps backwards to find a Save Point. Save your game, then return to where you started off and proceed up the staircase to the left. Enter the house and search Yuri's room for an Apple Gel. Leave, then walk up the staircase towards the fountain for a scene. After, head up the ramp to the Public Quarter. [ Public Quarter ] ------------------------------------------------------------------------------ Enemies: None Items: None There are plenty of people here in the square, so talking to a few folks wouldn't be a terrible idea. Head to the left side of the square to find the Fortune's Market, where you can spend some of your Gald on nifty items and accessories. Pick up a few Apple Gels and a Cape, then go up the stairs behind the Fortune's Market. Yuri will receive the Wonder Log, which basically gives you a summary of all events throughout the game, shown in chronological order. Access is in the main menu (Y Button), under the "Library" section. [ Royal Quarter ] ------------------------------------------------------------------------------ Enemies: None Items: 100 Gald, Magic Lens x2 Those guards are pretty pathetic if they can get knocked unconscious by a pebble. Enter the Royal Quarter, which is inhabited by snobby rich punks. Walk towards the mansion on the left and approach the door. It's locked, drat! First, check the plant to your right for a Magic Lens. Next, follow the porch to the left and snoop around at the edge. Along the wall should be a secret entrance that Yuri can use by pressing the A Button. Check the two tables on either side of the middle door for 100 Gald and a Magic Lens. Go upstairs and inspect the door on the left for a cutscene. The southern door will be open now, so continue through. Yuri's trespassing has alerted some of the local guards. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Adecor, Boccos =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 2345 Recommended Level: 1 HP: 2109 The first half of the battle is brain-dead easy, because it serves as a battle tutorial. Adecor and Boccos are two busy fighting amongst themselves to realize the true threat at hand. Test your movement around in the battle arena. Move back and forth with the Left Analog Stick and jump by pressing X while moving. To enter Free Run, hold down the Left Trigger and move to gain access to the 360-degree arena. Target one of the two guards with the Right Bumper, then attack with B. You can also attack while moving in Free Run. Adecor and Boccos wisen up (slightly) and begin to attack. Press the X Button to guard enemy attacks to significantly lower damage dealt to you. Next up, test out your Artes attacks by hitting the A Button. String together regular attacks with B, then finish off with an Artes attack. The tutorial ends and the real fight begins. You're double teamed here, and despite their stupidity, Adecor and Boccos put up a fight. Make sure to block their attacks, especially their own Artes. If you are surrounded, enter Free Run and run away, then use your Azure Edge Artes from a distance. You should have a few Apple Gels if you need to regain lost health (access the battle menu by pressing Y). =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Yuri ends up captured after the battle. [ Zaphias Dungeon ] ------------------------------------------------------------------------------ Enemies: None Items: Apple Gel, Magic Lens After a helpful exchange from your cell neighbor, Yuri obtains the Prison Key. First off, search your own cell for an Apple Gel. Free yourself and save your game, then walk to the left towards the sleeping guard. Don't worry, he won't wake up. Search the barrels behind him for a Magic Lens, then go through the gate. Open the chest on the other side to reclaim your belongings, then continue west. [ Zaphias Castle ] ------------------------------------------------------------------------------ Enemies: Knight Fencer, Knight Lancer Items: 200 Gald, Apple Gel x3, Cape, Egg, Holy Bottle x2, Life Bottle x3, Orange Gel x3, Pineapple Gel A knight spots Yuri immediately, thrusting you into battle. These guys are much easier than Adecor and Boccos, so you should have no trouble. Walk to the left and inspect the crates on the far end for a Holy Bottle. There are some more guards on the lower floor that you should take out. Proceed up the stairs and go to the right. Inspect the crates for an Orange Gel. Head down the central hallway to reach a dead end. Open the chests for a Cape and a Life Bottle. Return to the previous area and take the stairs on the left for a cutscene. Defeat the guards and continue the scene. Go north down the hall. Yuri and the mystery girl smell something tasty; enter the door to the right to check it out. In the dining hall, collect the Egg from inside the fireplace, then take some of the curry for yourself to restore your HP and TP. Return to the hallway and go north, ignoring the passage to the left. Climb the steps and open the chest for a Life Bottle, then ascend the next flight of stairs. Take the Apple Gel from the chest and save your game at the Save Point. Take the left path to find an Apple Gel, then return to the hallway and continue south. Flynn's room is on the right, so proceed inside. Sheesh, we can't even learn the mystery girl's name, because some weird guy bursts into the room and challenges Yuri to a duel. Well, technically he challenges Flynn to a duel... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Zagi =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 4500 Recommended Level: 5 Zagi is very quick and has some powerful attacks, so immediately start the boss battle by blocking. He has a few combos that are usually two to three strikes long, so make sure to block every hit. He also has an Artes, Reaper's Cross, that can deal around 100 damage to you unblocked. Try to utilize Free Run in order to avoid Zagi and land some attacks. Hold down the Left Trigger and wait for Zagi to rear back to attack, then step backwards and run behind him. Begin a combo and finish it off with Azure Edge to take out a nice chunk of the boss's health. Try out different combos, because Yuri can attack differently depending on if you are moving the Left Analog Stick. If you press Up and B, Yuri will execute a slow, upward slash. Pressing Down and B results in a quick slash to the shin, and of course not moving the Left Analog Stick at all results in your basic, three-hit combo. After you have depleted enough of Zagi's health, the mystery girl will join the battle. She rarly attacks the boss, but instead will use First Aid on Yuri every few seconds. This helps conserve Apple Gels since she will always keep your HP in tip-top shape. Zagi uses some new Artes, like Cyclone Shot and Four Hit Charge, but otherwise Estellise's company should strengthen your chances at victory. ------------------------------------------------------------------------------ [ Secret Mission 1 ] "Defeat Zagi while protecting Estellise from Zagi's attacks" This isn't too difficult. Zagi usually focuses on you anyways, but if he does stray towards Estellise (the mystery girl), quickly run over and begin attacking the boss to help get his attention. You will be successful if you keep Estellise's HP in check, though her getting hurt slightly will not kill your chances on the mission. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Dang, that guy is craaaaazy. Head back inside Flynn's room and start snooping around. Check the bowl for a Holy Bottle and the cabinets for an Orange Gel and a Pineapple Gel. Also open the treasure chest at the base of the bed for an Apple Gel. Leave Flynn's room. Go south and follow the hall to the left. Continue across the balcony to another hallway. Estellise stops in her room to get changed. Estellise officially joins the party! Continue north down the hallway and round the corner. Proceed south; take a quick detour to the right to find a chest containing a Life Bottle, then head back to the hall and continue south to reach a room containing a big statue. First off, open the two treasure chests for an Apple Gel and an Orange Gel. Grab the base of the statue with A and pull it aside to reveal a hidden exit leading down to the sewers. [ Zaphias Sewers ] ------------------------------------------------------------------------------ Enemies: Ratwigle Items: 150 Gald, 200 Gald, Apple Gel, Holy Bottle, Life Bottle, Magic Lens, Orange Gel You will be attacked by a group of Ratwigles upon entering the sewers. When you come in contact with an enemy in the field screen, any nearby enemies will automatically join the battle as well, forcing you to face a group of foes like this battle here. There is a chest next to the ladder that contains a Life Bottle. Walk a bit to find another treasure chest with a Magic Lens. Go to the left and down the staircase; pick up the Apple Gel from inside the chest. There is another treasure chest to the right; pull the crates out of the way to reach it. Take the Holy Bottle that's inside and continue through the sewers. There's another pair of crates south of here. Move 'em out of the way to gain access to 150 Gald. Head to the left to find a chest containing 200 Gald, then go back to the crates and move right. There is one last chest containing an Orange Gel that you should open up before climbing the ladder to the surface. You are outside of the mansion in the Royal Quarter. Continue along the road to reach a Save Point. Save, then go down the stairs to the Public Quarter; backtrack to the Lower Quarter. [ Lower Quarter ] ------------------------------------------------------------------------------ Enemies: None Items: 500 Gald, Bread x4, Egg x2, Life Bottle x4, Melange Gel x4, Orange Gel x4 After the scene, head to the right of the fountain for another cutscene. In the process, you will earn 500 Gald, Bread x4, Egg x2, Life Bottle x4, Melange Gel x4, Orange Gel x4, and most importantly, the World Map. Not only that, but your companion Repede joins the party! Estellise also gets a nickname of sorts, so the game (and myself) will refer to her as Estelle from now on. =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ MIRACLE AT THE CITY OF BLOSSOMS [0502] =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ [ World Map ] ------------------------------------------------------------------------------ This particular portion of the World Map is called Mayoccia Plains. Southwest of Zaphias is the Adventure Travelers' Lodge. It's basically a really cheap inn, so if you're ready for some grinding, you can battle enemies while making the occasional pit stop here. Go across the bridge northeast of Zaphias; go north towards the tree trunk to find a Search Point. Search Points are areas that yield random items. On the far right is another camp, this one called the Wandering Traveler. It's essentially the same as the other: spend 50 Gald to restore your HP and TP. There's another Search Point if you go up the slope near the camp. Follow the slope through a large patch of woods to the Search Point. It's always a good idea to explore the World Map to uncover new portions of your map. Plus, you never know what stuff you'll find out here! Deidon Hold is north of the camp, so head there when ready. ============================================================================== Deidon Hold ============================================================================== Enemies: None Items: Apple Gel, Egg, Magic Lens, Milk, Orange Gel ------------------------------------------------------------------------------ The nearby peddler will teach you about weapon skills and gives the party the Battle Book. Return to the peddler and purchase new weapons and armors for your party. Equip 'em all and save your game at the Save Point nearby. Enter the Guard Station and climb the stairs to the roof. Check the crates to find Milk and an Egg, then open the treasure chest south for an Apple Gel. Search the southwest section of Deidon Hold to enter the Tent Lodging. You can speak to the guard at the top of the ramp if you wish to spend the night for 100 Gald. If not, go down the slope and search the crates near the tents for a Magic Lens and an Apple Gel. Approach the northern gate at Deidon Hold as a cutscene begins. Return to the Tent Lodging for a quick scene. Your next destination is the Quoi Woods. Exit Deidon Hold the same way you came in. [ World Map ] ------------------------------------------------------------------------------ Quoi Woods is northwest of here. Go up the slope to the west of Deidon Hold and hug the mountainside until you reach a large patch of trees that look slightly different from the ones covering the World Map. This is Quoi Woods. ============================================================================== Quoi Woods ============================================================================== Enemies: Axe Beak, Bee, Filifolia, Mandragora, Tuliper, Wolf Items: Apple Gel, Bread, Cape, Egg, Hard Mail, Iron Circlet, Life Bottle, Magic Lens, Orange Gel ------------------------------------------------------------------------------ The main entrance is simply a straight path, so continue until it opens up a bit. To the right is a dead end containing an Apple Gel. Otherwise, follow the trail until it splits once more; go north to find a treasure chest containing an Iron Circlet. Return to the fork and proceed to the right for a scene. Estelle faints, and Yuri teaches us the wonders of a home-cooked meal. Well, I guess they technically aren't home, but you get my point. You've learned the recipe for a Sandwich! Turn around to find a chest containing a Magic Lens, then save next to the destroyed blastia. Search the south end of this area here. Search near the southern bushes until a button prompt appears. Inspect the bushes to find a well-hidden Bread and Egg. Follow the path (make sure to get the Hard Mail and Cape from the chests along the way) until you are eventually stopped. Well, it looks like Karol has forced his way into your party. He carries around the Monster Book, which gives you information on the game's monsters. Turn around and open the chest for a Life Bottle before you continue ahead to the World Map. [ World Map ] ------------------------------------------------------------------------------ Maybe it's just me, but I always find it somewhat fun to explore the World Map. Halure is right in front of you after taking a few steps away from Quoi Woods, but there are a few things worth mentioning. If you explore the plateau northwest of Halure, you can find a Search Point. If you follow the trail south of Halure, you will eventually reach the other end of Deidon Hold. We don't want to do TOO MUCH exploring though, so you're best off just taking off to Halure now. ============================================================================== The City of Blossoms, Halure ============================================================================== Enemies: None Items: Apple Gel, Holy Bottle, Magic Lens, Nectar Bottle ------------------------------------------------------------------------------ Karol and Estelle split from Yuri, so take the time to look around town and get to know the people here. Enter the Inn "Danebola" and go inside the open guest room to find an Apple Gel. Save your game in the lobby, then exit. Walk to the left of the inn. Estelle rejoins the party! Now lets get Karol. Take a few steps up the path for another scene. Ignore Karol for now and head up the path to the giant tree. We'll be needing a Panacea Bottle if we want to restore the tree to its original condition. Proceed to the general store, which is neighboring the inn. In order to create a Panacea Bottle, one would need an Eggbear Claw, Nia Fruit, and a Luluria Petal. The only ingredient we can get at this moment is the Luluria Petal; the other two require a trip back to the Quoi Woods. Talk to Karol to run the plan over with him first; he will join the party. Go next door to the mayor's house and talk to the mayor outside to receive the Luluria Petal. Before we head off to Quoi Woods, stop back at the general store and upgrade the party's weapons and armor. Spend a night at the inn if necessary and save your game, then exit Halure. [ World Map ] ------------------------------------------------------------------------------ Head back to Quoi Woods by going southwest. ============================================================================== Quoi Woods ============================================================================== Enemies: Axe Beak, Bee, Filifolia, Mandragora, Tuliper, Wolf Items: None ------------------------------------------------------------------------------ Return to the location where you found the ruined blastia and where Estelle fainted. Yuri will obtain a Nia Fruit, while Karol tries to lure out an Eggbear. No such luck. Turn around and save your game, then begin moving backwards through Quoi Woods. Go west from the Save Point and follow the trail. It won't take long before you encounter an Eggbear. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Eggbear =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 12800 Recommended Level: 10 The Eggbear is accompanied by two Wolves and an Axe Beak. Naturally, take them out first; having all three guys attacking each one simultaneously should make this an easy task. While the Eggbear doesn't possess any Artes, his physical attacks are very strong. Make sure to block his claw swipes, because a few of his attacks are multi-hit and can deal a couple-hundred damage if unblocked. Since you are only targeting one enemy, use Free Run to get behind the boss and attack his blindside. He usually blocks most of your attacks, but attacking his back will prevent him from doing so. At this stage of the game, you should probably begin fiddling around with battle strategies if you have not already. Your ally AI is pretty bad, and you'll need to hold their hands in many instances. In order to change battle strategies, press Y, then hold down the Left Bumper and use the D-Pad to switch between various strategies. You can go in-depth with each battle strategy in the main menu, and I suggest dabbling around a bit to ensure a near-flawless battle formation for each of your party members. Try to utilize your party's strengths and weaknesses. For example, Estelle is your main healer, so switch her settings to "Keep Distance" for "Position", so she stays away from enemies and is able to use healing Artes. Repede suffers from very low TP, so switch to "Use Half" for "TP" so he doesn't waste it all at the start of the fight. Experiment a bit to work out the best scenario for tougher battles up the road. For the battle with the Eggbear (keep in mind that you can alter battle strategies during a fight), keep Estelle in the back line and have her heal the gang if their HP gets low. All three remaining party members should gang up on the Eggbear. This all-out strategy suits this specific boss battle, but otherwise you may want to try a less risky strategy for tougher opponents. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- You will receive the Eggbear Claw after beating the Eggbear into submission. Return to the World Map towards Halure. Just for the record, the trail through Quoi Woods is now blocked. [ World Map ] ------------------------------------------------------------------------------ Now that we have all three ingredients, go back to Halure. ============================================================================== The City of Blossoms, Halure ============================================================================== Enemies: None Items: Holy Bottle, Nectar Bottle ------------------------------------------------------------------------------ Back at the general store, select "Synthesis" to make the Panacea Bottle. With the three ingredients (plus a fee of 10 Gald), we will be able to synthesize a Panacea Bottle. With the remedy in hand, run to the base of the tree. After the awesome anime cutscene, open the chests near the tree for a Holy Bottle and Nectar Bottle. Walk down the hill for another quick scene. First save your game at the inn, then head to the mayor's house, where you will be rewarded with some new information. It seems that Mordio, the blastia thief back from Zaphias, was last seen near Aspio. Well then, off to Aspio! =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ FRIENDS UNITE [0503] =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ [ World Map ] ------------------------------------------------------------------------------ The mayor says Aspio is somewhere to the east of Halure, but he's not exactly positive. In fact, he's nearly spot-on. Northeast of Halure is a large opening in the mountainside. Inspect the area to enter Aspio. ============================================================================== The Sealed City of Scholars, Aspio ============================================================================== Enemies: None Items: Apple Gel x3 ------------------------------------------------------------------------------ The pompous guards won't let you in, so instead walk along the path to the left. Inspect the white vegetable inside the ground to encounter the Wonder Chef! Fans of the Tales series will recognize this guy. The Wonder Chef gives you a new recipe: Salisbury Steak! Yum! Approach the nearby door to have Karol pick the lock. Inside, the party learns the whereabouts of Mordio. Search the bookcase next to the inn for three Apple Gels. Talk to the woman up the stairs to access the market, where you can purchase a few new pieces of equipment. Now that you can synthesize, check out what new weapons you can synthesize, such as the Wood Maul +1 and Karakaze +1. Exit the building and go east. Proceed towards the rickety wooden bridge leading to Mordio's shack. Search the empty home for clues; once you have inspected everything inside the house, check the pile of books last to encounter Mordio. Well, Rita Mordio... So, Rita pretty much blackmails you into teaming up with her to inspect some suspicious activity, so I guess Rita joins the party! Rita is your typical mage, capable of dishing out powerful magic spells. That's what she has to offer to the party. Climb up the ladder to the top floor of the shack and search the pile of books to find the Collector's Book. Like the Monster Book, the Collector's Book offers a wide variety of information on random stuff. Next, look inside Rita's dresser for a very odd scene... >_> Exit the house and go across the bridge. Take the southern staircase to exit Aspio. It seems that we can directly enter and exit the city now that Rita is in the party. [ World Map ] ------------------------------------------------------------------------------ Shaikos Ruins are directly east of Aspio. Before directly entering the area, fight a few monsters to see how Rita fares in battle. In Tales of Vesperia, you can only hold a party of four, so swap out either Repede or Karol in favor of Rita. I suggest sidelining Repede, simply because he isn't that powerful and has very low TP. Rita just has so much more to offer with her spells. ============================================================================== Shaikos Ruins ============================================================================== [ Above Ground ] ------------------------------------------------------------------------------ Enemies: None Items: 800 Gald, Half Guard, Life Bottle, Magic Lens, Orange Gel The ruins here are enemy-free, so take the time to search the area for treasure chests. The path opens to the right and leads to a chest containing a Magic Lens. Go north a bit and look around near the tree just before the staircase. Search around until a button prompt appears, then press A to open a hidden chest for an Orange Gel. Head up the stairs and search behind a pillar at the top for 800 Gald. Go back to the central path and take the left side this time. There's a chest at the southern end with a Life Bottle inside. Next, walk north from the middle path towards a statue. Karol and Yuri push it aside, revealing an entrance to the underground portion of the ruins. Impressive. Before dropping down the hole, climb the northern steps to find a chest with a Half Guard inside. [ Below Ground ] ------------------------------------------------------------------------------ Enemies: Bat, Golem, Merfish, Polwigle, Ribbit Items: Amber Cloak, Apple Gel, Chain, Great Axe, Leather Boots, Long Sword, Ohka, Orange Gel, Stiletto When you reach your first fork, go south across the arch to find a chest containing an Amber Cloak. Go back and take the stairs. Collect the Leather Boots down here and head up the next staircase for a scene. Up ahead, Rita will give Yuri a Sorcerer's Ring. Face the core of the blastia in front of you and press X to shoot the core and activate the blastia. Activating the blastia raises a bridge back below the staircase. However, the trip back won't be easy; there are a few Golems in your way. They are very strong enemies here in the ruins, so play it smart when facing them. Return to the chest where you found the Leather Boots and use the newly formed bridge to reach the other side. As you cross the bridge, you will learn about ambushes and preemptive strikes. If an enemy attacks you from behind on the field, your party will be reshuffled during battle and you'll be turned around as the battle opens. If you fire your Sorcerer's Ring at an enemy on the field, they will be temporarily stunned. If you attack an enemy in this state, they'll be dazed when the battle starts. Open the chest on the other side of the bridge for an Apple Gel and move along to the next area of the ruins. As you continue along the path, you'll find another blastia core on an island. You cannot reach it with your Sorcerer's Ring, so ignore it for now. Walk to the right, then go north to find another blastia. Activate it to make a bridge appear leading to the previous one. Shoot this one to create another bridge; open the chest for an Okha and cross the new bridge. Collect the Chain from the chest and go up the southern ramp. Activate the third blastia to make a bridge rise from the water. Head to this bridge and cross it to gain access to a treasure chest containing a Long Sword. Return to the ramp and take the nearby staircase to the third area. At the start, go to the left to find a hidden chest; open it for a Great Axe. Now head to the right instead to reach a blue Save Point. Blue Save Points restore your party's HP and TP when you step through it, meaning that any area containing a blue Save Point is usually a good spot to level grind your party. Follow the walkway past the Save Point. There is a blastia hidden inside the support beam on the left, so activate it to create a bridge somewhere nearby. Up ahead, you will see a hulking figure standing on an island. On the staircase to the right of the island is another blastia. Shoot it to raise a portion of the bridge leading to the island. Climb the staircase on the left side of the island and do the same with the blastia here. Also, grab the Orange Gel from inside the chest. Walk counter-clockwise around the walkway to reach another blastia. Activating it will make several Golems appear on the walkway. Defeat each one of them to gain access to a treasure chest. Open it for a Stiletto and trek back to the Save Point to save. If you feel that you are ready to take on the boss, then cross the bridge to the island and confront the monster. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Goliath =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 19200 Recommended Level: 13 This guy is basically a walking rock, so one could easily deduce that attacking him head-on with weapons such as a sword and hammer won't phase him all that much. They key to winning the fight against Goliath is your new teammate: Rita. While Goliath's Physical Defense is through the roof, his Magic Defense is straight-up awful. If you haven't already, program Rita's AI to keep her distance and attack using Magic Artes. Yuri and Karol can approach Goliath and attack using different Artes, while Rita stays on the outskirts of the arena and uses her Magic Artes to pummel Goliath. Goliath's attacks are incredibly powerful, and one punch can deal around 275 damage. The boss also has a spinning attack that can repeatedly attack anyone that's stuck in its large radius. The boss also can deliver a short shockwave that again, travels outwards in a circle around the boss and can damage people from a distance. Also, as some point in the battle (maybe even more than once), Goliath will use Over Limit. Over Limit is something that your party can use in battle (though not this early in the game), but bosses can also use Over Limit from time to time. If Goliath uses Over Limit, all of his stats increase, so mainly he is a lot faster and his attacks deal more damage. There's really nothing you can do in terms of defense, so block his attacks, heal, and wait for the Over Limit to stop. You'll probably have to use a lot of items during this battle, whether it be to heal your teammates or recover lost TP. A good strategy is to alter one of your battle strategies (preferably Defend) and utilize it if you start to get weak. Program the strategy so that Estelle and Rita stay far away and heal/use Magic Artes. As Yuri, use Free Run to get behind Goliath and attack his back; he's so slow that it will take forever for him to turn around. This boss has a lot of health, and it's tough to dish out enough damage when you really can't use physical attacks. Spam Artes and use Orange Gels to refill your TP. Typically, Yuri and Estelle use the most TP, so you will have to keep an eye on their TP so you can continue the battle. ------------------------------------------------------------------------------ [ Secret Mission 2 ] "Downed Goliath by attacking its Achilles' heel while it charges X Buster" I'm not exactly sure what the effects of X Buster are, since I have never seen Goliath use the attack, but I'm sure it's something that you would want to prevent. There is a small blue circle on the back of Goliath's right leg. When you see the boss stand still and cross his arms, use Free Run to get behind Goliath and begin slashing at his right leg. After a while, a short cutscene will begin as Goliath collapses to the ground. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Return to the Save Point. There's no easy way out of Shaikos Ruins, so you'll have to simply backtrack all the way through. Near the entrance of the underground area, the gang will corner the blastia thief. Defeat the enemies heckling him, then watch the scene. Head up to the surface and exit the ruins. [ World Map ] ------------------------------------------------------------------------------ Return to Aspio. ============================================================================== The Sealed City of Scholars, Aspio ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ Rita will give the party a Passport, so they can return to Aspio without needing her services. Rita leaves the party for now, but wait for her back at her house. Leave her house once she returns and Rita will join the party for good. Leave Aspio with intentions of heading back to Halure. [ World Map ] ------------------------------------------------------------------------------ Rita wants to see the results of your little adventure in Halure first-hand, so we'll be making a quick stop there first. ============================================================================== The City of Blossoms, Halure ============================================================================== Enemies: None Items: Life Bottle ------------------------------------------------------------------------------ The party receives a letter from Flynn, who was just here. Looks like we missed him again. The party splits up for now. Head up to the tree and talk to Rita, then search the bushes near the base of the tree to find a Life Bottle. Go back down the hill to the city and proceed near the entrance to force a battle with Adecor and Boccos. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Adecor, Boccos =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 6789 Recommended Level: 13 HP: 6543 This is another tutorial battle, as you learn the Over Limit technique. In order to use Over Limit, you must increase your Battle Spirit. To do that, simply attack an enemy or take damage. The Battle Spirit meter is on the left side of the screen. Once it is completely filled, press any direction on the D- Pad to activate Over Limit. When Over Limit is activated, you will be able to string together physical attacks and Artes effortlessly. Your stats will also increase, allowing you to dish out much more damage than you would in your normal state. Unfortunately, you cannot witness the full potential of Over Limit in this battle because as soon as Yuri uses Over Limit, Adecor will use his own Over Limit. Run behind Adecor and begin attacking him as the Battle Spirit meter empties. Once Over Limit runs out, it should only take a few more attacks to dispose of Adecor. Next, focus on Boccos. As if the boss battle wasn't easy enough, you have a full team ready to go at the two soldiers, so they should not last very long. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The creeps that Yuri encountered in Flynn's room at Zaphias Castle are still on his tail, so they bolt. [ World Map ] ------------------------------------------------------------------------------ In order to reach Capua Nor, we must first pass through Ehmead Hill. It is directly northwest of Halure. There's no significant symbol to signify it on the World Map, as it just looks like a patch of trees and a path. Go northwest from Halure until you reach the end of the road and look around until you can enter a new location. That's Ehmead Hill. ============================================================================== Ehmead Hill ============================================================================== Enemies: Basilisk, Chirpee, Gattuso Cub, Giant Beetle, Seasidey Items: 2000 Gald, Armet Helm, Francisca, Holy Bottle, Life Bottle x2, Melange Gel, Orange Gel, Poison Bottle x3, Scarf, Tama-Hagane ------------------------------------------------------------------------------ The main path is closed off, so the gang decides to do a little exploring. Well, mainly because Yuri still has a warrant out for his arrest, so keeping a low profile seems to be a good idea. The enemies in Ehmead Hill are dangerous, because some of them can inflict physical ailments such as Poison. Make sure to either have the necessary items to cure yourself or use Estelle's Recover Artes. At the intersection, go north for a short scene. Pass by the Billybally plants to find a chest containing Francisca. Return to the plants and go south to find three Poison Bottles. Head back to the first intersection and go east to spot a few more Billybally plants. Nearby is a chest containing a Melange Gel. Follow the trail north of the Billybally plants to reach another fork. To the west is a chest containing a Scarf, so grab that first and then continue east. Snag the two Life Bottles from the chest along the way as you reach a Save Point. Of course, save your progress, then proceed up the hill to find a Tama- Hagane. Return to the trail and proceed towards the open clearing for a cutscene and a boss battle. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Gattuso =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 26543 Recommended Level: 17 Gattuso is accompanied by two Gattuso Cubs. These scoundrels can use Poison Fang to poison a party member, so have the two men gang up on them one by one until Gattuso is the only one left. If anyone gets poisoned during the exchange, use a Poison Bottle or use Estelle's Recovery by accessing it in the battle menu. Unfortunately, the boss also has a number of attacks that can poison party members. If you have any Poison Wards, you should equip them to your best characters. Gattuso is large and very fast, but most of his attacks have a fairly long build-up time. If you see him revving up for a Poison Claw attack, dodge using Free Run and get behind the boss. Gattuso is weak against Fire, so spam Destruction Field like hell and have Rita use Fire Ball on him. If you haven't already, assign Artes to the Right Analog Stick. For this battle, I went with First Aid, Recover, Barrier, and Fire Ball. Have Estelle use Barrier to increase your Physical Defense so you can get up close to Gattuso without getting hacked to death. All in all, play it safe with Gattuso and don't go in too deep. If you play it smart and be patient, you can directly avoid many of the boss's attacks. Get behind him and use Destruction Field, then have Rita shoot a Fire Ball his way to cap it off. Since you'll be using your Artes non-stop, keep a few Orange Gels with you. Remember to avoid using Azure Edge, because Gattuso is resistant to Wind. Stick with Destruction Field and Destruction Field only. Just make sure to keep Yuri and Karol's HP in check because they will be in the front line. Lastly, remember that you can now use Over Limit. Using Over Limit and taking out your frustrations on the boss should do wonders for your party. Still, this is still a very difficult fight, so you may finally encounter some trouble your way (i.e. your party being defeated). ------------------------------------------------------------------------------ [ Secret Mission 3 ] "Learning from Karol's experience, you used the Billybally plants to stun Gattuso" There are several Billybally plants surrounding the arena, and you can target them. If you attack one, they will release pollen that will stun anyone that comes in contact with it. Naturally, use a long-range attack so you aren't hit by the pollen. The best way to hit Gattuso with the Billybally plant pollen is to keep locked onto the plant and stand directly in front of it. If Gattuso gets ready to use an attack like Poison Claw, back away and hit the plant with Azure Edge, and hopefully Gattuso won't be able to move out of the way and will be stunned. Alternatively, you can have Rita use Fire Ball on one of the plants if Gattuso is next to one. You will only complete the challenge if you stun only Gattuso: if anyone in your party is stunned, it won't count. While this is necessary to complete the Secret Mission, using Billybally plants is also a great way to keep the boss apprehended and may help you defeat him. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the boss battle, return to the Save Point and save your game. Head up the hill for a scene. Open the chest near the fallen tree branches for an Orange Gel, then descend down the other side of the hill. At the fork, go east to enter a small clearing with three goodies: an Armet Helm, a Holy Bottle, and 2000 Gald. Return to the fork and continue down the trail to reach the other side of the main road. Rita will find a Tent; Tents are one of several items that can be used on the World Map to restore your party's HP and TP. It's basically like having your very own inn, though you can only use it one obviously. [ World Map ] ------------------------------------------------------------------------------ Now that we've made it through the other side of Ehmead Hill, you can explore the new area. You may want to use that Tent you just received if you're still feeling the effects of the Gattuso fight. The area here is pretty limited, so there is very little area to discover. You should probably spend a lil' while fighting enemies before heading northwest to Capua Nor. ============================================================================== The Port Town, Capua Nor ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ Yuri's doing things solo for now. A real creeper slinked into the alley close by. Before following him, stop at the Fortune's Market; only pick up any healing items, since you should wait until you rejoin the party before you shop for equipment. Afterwards, chase after the mystery man in the alley. Even though you're being triple teamed by three cloaked enemies, this fight should not be that difficult. Just remember that you don't have any backup, so heal yourself if necessary and spend most of the fight blocking their attacks and waiting for openings. The three Letts do not possess much HP, so this'll take all of one minute. A surprise appearance by Flynn! Who woulda thunk it? Though he isn't happy to see that his buddy has turned into a criminal. That police sketch isn't too flattering... Karol, Rita, and Repede are off at the inn while Estelle runs off with Flynn. Head to the remaining three teammates and talk to them. We'll have to waste some time until the two lovebirds (I think...) are ready. Near the inn is a giant rubber duck running around in circles. Inspect it to encounter the Wonder Chef again, who gives you a Sorbet recipe. Search the town for what it's worth. Like in Aspio, you should find a man across from the Fortune's Market, underneath the Surveyor's Guild stand. This man, Kozakura, will inform you of today's suggested synthesis, which essentially gives you information on new materials that you can synthesize. Go inside the inn and check up on Estelle and Flynn in the residence on the left at the back end of the inn. After, save your game in the lobby and leave. Stop back at the Fortune's Market and purchase/synthesis some new weapons and armor. From the town hub, follow the western path to Magistrate Ragou's palace, but the guards will dismiss the party as they try to enter. In order to persuade the Magistrate into having us waste his time, we must bribe him with a little gift. The town has been talking about the mystical Rhybgaro, so maybe giving Ragou the monster will do the trick. Talk with the townsfolk to learn more information about the Rhybgaro, then save your game and exit to the World Map. [ World Map ] ------------------------------------------------------------------------------ Rhybgaro is oddly easy to locate on the World Map, since he sticks out like a sore thumb. Walk back towards Ehmead Hill, then climb up onto the peninsula. Continue towards the tip of the peninsula and you should find Rhybgaro wandering around the patch of trees. Approach the creature to initiate the battle. Rhybgaro doesn't seem to fall under the category of Giganto Monster (I'll go into detail about them much later), and he certainly isn't a boss. You can slay him in probably 20 seconds since he only has around 10,000 HP. Once you have conquered Rhybgaro, the party receives the Golden Horn as Rhybgaro gets up and runs away. Return to Capua Nor. ============================================================================== The Port Town, Capua Nor ============================================================================== [ Capua Nor ] ------------------------------------------------------------------------------ Enemies: None Items: Panacea Bottle, Paralysis Ward Now that we have the Golden Horn, the townspeople don't have to bust their butts trying to defeat Rhybgaro. Unfortunately, that sends the whole gift plan down the drain. Save your game once more at the inn and enter the back room again to speak with Flynn. Run over to the Magistrate's palace once more to trigger a cutscene. The dude that Yuri bonded with back in the Zaphias jail shows up out of nowhere and... kinda helps out, in a way I guess. First off, search the nearby bushes for a Panacea Bottle and a Paralysis Ward. Next up, speak with him on the side of the palace. [ Ragou's Residence ] ------------------------------------------------------------------------------ Enemies: Black Basilisk, Black Bat, Black Rhino, Black Wolf Items: Gladius, Knight Sword, Kotaro, Leather Whip, Mat It seems that Ragou has a hobby of breeding monsters, as he has a rare collection in his basement. Nevertheless, kill them all and enter the eastern corridor. It leads to another monster-filled room, but there are also two chests that contain a Knight Sword and Leather Whip. Return to the first room and take the north exit this time. After the scene with the lost child, explore the room's corners to find a Gladius. Next, go east once more to enter a room housing a Kotaro, and most importantly, a Small Key. A random monster here holds the key, so kill them all to collect it. Return to the room where you found the little kid and use the Small Key to open the northern door. One of the monsters in here is holding a Small Wolf Key. Once you have obtained the key, return to the room with the lost child and use the Small Wolf Key on the western door. Proceed through the corridor to reach another room and a scene. Follow Ragou into the mansion's foyer. The gang reaches the blastia that Ragou has been using to change the weather. After the long and dramatic cutscene, you will exit the palace. If you didn't get the Panacea Bottle and Paralysis Ward before in the bushes, now is your final chance. Open the chest behind the Save Point for a Mat, save your progress, and descend the stairs to board Ragou's ship. [ Ragou's Ship ] ------------------------------------------------------------------------------ Enemies: Bandido Items: None You will automatically fight some Bandidos after boarding the ship. Zagi reappears on the ship. It looks like he's been working for the Magistrate... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Zagi =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 31000 Recommended Level: 18 Despite having the most HP out of any foe we have come across so far, Zagi isn't all that difficult. The boss is as fast as ever since the last time we saw him, and he possesses a wide range of Artes, such as Light Spear, Four Hit Charge, Cyclone Shot, and Savage Flight. Many of these Artes involves Zagi jumping in the air, so he may be able to jump over and behind you, leaving you vulnerable. A few of Zagi's attacks can cause Paralysis, so have one of your party members equip the Paralysis Ward you found back at the Magistrate's palace. If anyone ends up Paralyzed, have Estelle use Recover. Like always, keep an eye on HP and especially TP, since the sheer amount of Artes used by the entire party will likely lead to a TP drought as the battle rages on. Put Rita's Champagne and Splash on your Artes shortcut and have her use these two spells on the Fire-resistant Zagi. Water is his weak point, so also avoid using Destruction Field and Rita's Fire Ball. Essentially do the opposite of everything you did in the previous boss fight against Gattuso. =| At the start of the fight, have Estelle cast Barrier and go right after Zagi, preferably starting off by using your Over Limit. For the most part, try and keep him away from the two ladies, since they both need time for their spellcasting. Have Yuri and Karol gang up on him with physical attacks and various Artes while Rita uses her two Water Magic Artes. ------------------------------------------------------------------------------ [ Secret Mission 4 ] "Lured Zagi to the side of the ship and knocked him overboard to cool him off!" This is one of the tricker Secret Missions, since it requires a little bit of luck. The ship's perimeter is made up of a somewhat high railing, so you cannot simply knock Zagi right off. You must send him shooting through the air and over the railing. It seems that the only real way to do this is to activate Over Limit while next to Zagi. This will send him high and far enough to be knocked off of the ship. In order to do this, lure Zagi to either side of the ship and wait for him to attack. Run behind him and begin slashing at Zagi. Use Fang Strike to knock him in the air, then activate Over Limit to hopefully send him overboard. Another way is to be patient (and have some luck), since many of Zagi's Artes involve him jumping in the air. Wait for him to jump, then activate Over Limit while he's in midair to hopefully knock him off of the boat. It's a toughie, so if you aren't craving for completions and Achievements, I might skip it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the cutscene, everyone will end up at Capua Torim. We're on a totally different continent! =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ AQUE BLASTIA RECOVERED [0504] =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ============================================================================== The Port Town, Capua Torim ============================================================================== Enemies: None Items: Holy Bottle, Lottery Gel, Magic Lens x3, Mat, Poison Bottle ------------------------------------------------------------------------------ Flynn wants everyone to meet at the inn to discuss what the hell just happened back there in the ocean. Walk forward and inspect the giant fish leaning up against the boxes to receive a recipe for Fried Chicken and Fries. Oh, Wonder Chef! Enter the Lighthouse Keeper's House next door and climb up to the balcony, where you will find a Holy Bottle hidden inside a crate. Return to the ground floor and climb up the stairs. Inspect the crates next to the building for a Lottery Gel; walk west past the two buildings and search the crates on the left side of the building for a Poison Bottle. The Fortune's Market is on the third level of Capua Torim. Climb up the second set of stairs to reach the third level and the shop. The inn is to the left of the Fortune's Market, so head there next. Spend a night, save your game, then go to the back right room to find Flynn, Ioder, and the Magistrate. Yuri storms out of the meeting like the hothead he is. Walk back towards the Fortune's Market to find Raven near a bench. Talk to him until he leaves and Yuri is reunited with the rest of the party. Go back inside the inn and enter the back left room. Inspect the dressers for a Mat and three Magic Lens. Save your game once more. Now that we are ready to leave Capua Torim, take the exit west of the inn. [ World Map ] ------------------------------------------------------------------------------ There is another Wandering Traveler's Inn not too far from the port, which makes a good location for grinding. The first stay is free, and every time thereafter is a measly 50 Gald. It's a much better alternative than going back to Capua Torim and staying at their inn. Follow the road north of Capua Torim, straying off the beaten path to explore new areas and uncover more portions of your World Map. Cross the bridge into a dense forest. Caer Bocram is to the northwest, but we can search the other islands west of here. Cross the bridges to reach the islands, though there isn't anything here except more monsters and an inaccessible area. ============================================================================== The Fallen City, Caer Bocram ============================================================================== Enemies: Howler, Seed, Spikkit, Strange Bat, Thornwigle, Tortoise Items: 1000 Gald, 3000 Gald, Apple Gel x2, Cocktail Dress, Epee, Holy Raven, King Sized Belt, Lamellar Leather, Life Bottle, Limit Bottle, Magic Lens x3, Magic Mist, Mat x2, Orange Gel x2, Paralysis Bottle x4, Password Clue 1, Password Clue 2, Password Clue 3, Purple Ribbon, Straw Hat, Tsurugi, War Axe ------------------------------------------------------------------------------ Karol and the rest of the party will encounter some of his guild members. Well, former guild members as it now seems. Walk forward and inspect the warp blastia. Sounds interesting, even though we cannot activate it. Walk to the right and open the treasure chest for three Paralysis Bottles. The door behind it will not open, so return to the warp blastia and go west. The door to the building here is locked as well. Instead, open the two chests for Epee and a Straw Hat. Go around the bend and walk towards the trap door on the floor for a scene. With the trap door open, climb down the ladder. In the cellar, shoot the machinery a few times with your Sorcerer's Ring to power up the warp blastia near the city entrance. In addition to activating the warp blastia, the two locked doors on the ground level will also be opened. Enter the house to the left of the warp blastia; look around the house for a Mat and exit. In the building to the right of the warp blastia, you will find an Orange Gel and Password Clue 1. Leave, then check the warp blastia. Shoot the orb on the front with the Sorcerer's Ring, then stand on it and select "move forward" to be transported to the second level of Caer Bocram. Enter the building on the far left and maneuver around the tables. Search the bookcase for three Magic Lens and open up the treasure chest for a Limit Bottle. Next, go downstairs to find yourself in front of a giant spiral staircase. Save your game. Don't bother going down the gigantic staircase, since at the bottom is a locked door that cannot be opened yet. Return to the first floor of the building and take the upper staircase. Upstairs, you can find an Apple Gel, Cocktail Dress, and a King Sized Belt. Next, exit the second floor via the doorway across from the chairs. Activate the warp blastia using your Sorcerer's Ring and select "move to the left". On the third floor, take a few steps to the left for a scene. Geez, the leader of the Hunting Blades killed a Gattuso in one shot, yet we got our asses handed to us by the same thing?! Not fair! After the scene, turn around and you will get a tutorial on Fatal Strikes. When you throw an enemy off-balance, there's a chance that a colored glyph will surround the enemy. If you see this, quickly press the Right Trigger to perform a Fatal Strike, a powerful attack that can kill weak enemies in one shot and deal a ton of damage to more powerful enemies and bosses. The amount of EXP, LP, and items dropped is increased when winning a battle via Fatal Strike. Keep an eye out for opportunities to use them! Go back to the right and enter the building here. Collect the Holy Raven from the chest and search the bookcase for an Orange Gel. Don't worry about the ladder, since that leads up to a warp blastia; we still have more work to do here on the third floor. Proceed onto the balcony, grab the Apple Gel from the chest, then step inside the building. You will find 1000 Gald inside the bookcase and go down the stairs. Explore the messy home to find Password Clue 2 on a table and a Purple Ribbon inside the chest. Return to the balcony and proceed west, all the way past the waterfall. Open the chest here for... a battle! The Seed is basically a Mimic commonly found in many RPGs: they disguise themselves as treasure chests and strike when the moment is right. After defeating the Seed, you will receive 3000 Gald! Head up the stairs and proceed through the door; inside, you'll find a Life Bottle and a Paralysis Bottle. There are two warp blastias here on the third level. Use the one on the ground next to a building and select "move forward". We are back on the second level, but in a secluded area that we could not access before. In the house is a Mat and Magic Mist. Go back outside and collect the War Axe to the left. Go down the southern path and drop down the steps to return to the first level. Now you'll have to retrace your steps to return to the third level. Once you have done that, enter the building to the right and climb the ladder to the warp blastia. Activate it and select "move to the right" to be dumped off on a small island. Take the Tsurugi from the treasure chest and drop back down to the third level. Return to the warp blastia and select "move forward" this time to be shot to the fourth level. Inside the building on the fourth level, you will find Password Clue 3 and Lamellar Leather on the second floor. Now that we have all three Password Clues, backtrack to the Save Point on the second level. Climb down the spiral staircase and inspect the sealed door. The three Password Clues are "light", "sky" and "sphere". If any of you Sherlock Holmes' still cannot figure it out yet, the password is "sun". Type it into the machine to open the sealed door. Step inside for a scene. A pretty damn awesome one at that. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Dreaded Giant =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 34800 Recommended Level: 21 At the start of the battle, it's just Yuri and the Dreaded Giant. It isn't such a bad idea to simply avoid the boss's attacks until your teammates appear. They show up one by one, each one appearing maybe ten seconds after the last. It won't take long. If you're a Repede fan (or just hate Karol), this is your fight. Repede will substitute Karol automatically, so the lil' guy won't be present at all this battle. The Dreaded Giant is large and slow, but his attacks cover a wide range. He can extend his neck to stick out and bite you, and is also capable of dishing out a sweeping tail attack that can hit multiple party members at once. Keep Rita and Estelle at a distance while they heal and cast magic. Aside from the Dreaded Giant's physical attacks, he can also use Din of the Earth and Tidal Disaster. Din of the Earth is performed in a concealed location and anyone who is caught in that small ring will be dealt several hundred damage. If you see the brown glyph appear on the ground, step out of it immediately. Tidal Disaster can stretch across nearly the entire battle arena in a straight line and will deal hundreds of damage to anyone that is hit by the attacks. If you see him wind up Tidal Disaster, use Free Run to avoid the blue magical symbols that appear on the ground before you are hit. You may want to start the battle by using your Over Limit (or at least when the rest of your party shows up). You should have found a Limit Bottle in Caer Bocram; Limit Bottles instantly fills up your Battle Spirit, so you can use it right after using your first Over Limit to deal a crapload of damage to the Dreaded Giant. This boss is weak against Fire and Wind and resistant to everything else. Make sure Fire Ball is on your Artes shortcut; Rita should not have a Wind-based Magic Artes yet, so Fire Ball is your only real choice. Yuri can use Azure Edge and Destruction Field to damage the boss up close. Also watch out for any Fatal Strike opportunities, as they will likely arise during the boss fight. Lemme tell ya, this battle is a doozy. Not having your main man Karol is a huge blow, and it may be hard for Repede to duplicate Karol's success in battle. Make sure to equip your friend with suitable equipment. Give a few party members Paralysis Wards to fend off against the Dreaded Giant. I beat him at Level 21, but if you feel that you need some training you can always leave the building and train in Caer Bocram. ------------------------------------------------------------------------------ [ Secret Mission 5 ] "Downed the Dreaded Giant when it reared back and left itself wide open" The Dreaded Giant occasionally rears back on his hind legs. I'm pretty sure he does this for show, but I believe he may do this also in preparation of his Din of the Earth attack. Either way, when you see this happen, run up and slash his stomach to topple the beast over. Pretty easy if you ask me. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Karol is gone, so your party is back down to four. Walk back up the spiral staircase and save your progress, then leave. Karol is back! Jump down to the first level of Caer Bocram and exit the city. Scene time! ============================================================================== The Rising City, Heliord ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ With Estelle taken "to safety" by the Imperial Knights and the rest of the party captured and interrogated, things are looking a little down. However, the gang is set free! Before you leave the interrogation room, turn around and check the swinging ghost figure to receive the Fish with Miso Sauce recipe from the Wonder Chef. Exit the interrogation room and the building. While the town is beautiful and quite vast, there really isn't much to do. Walk west past Rita to encounter Flynn and Ioder. After the conversation, continue west and approach the building for a short scene. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Adecor, Boccos =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 12345 Recommended Level: 21 HP: 12109 Another tutorial battle. These guys just don't quit, though it looks as if you win this fight, they finally will. This time, Adecor and Boccos will teach you about Burst Artes. Activate Over Limit, then use an Arcane Artes while holding down A throughout the attack. Doing so will cause Yuri to use a Burst Artes, a very powerful Artes spell that can only be used under these circumstances. You should still be in Over Limit once the battle starts, so begin by using an Arcane Artes such as Crushing Eagle or Azure Wolf Strike and hold down A to use a Burst Artes on Adecor. From here on out, it's just like a regular battle between these two goons. We have fought them several times already, so you know what to expect. They have more HP than ever, but you can use abilities such as Over Limit and Fatal Strikes to take them down in record time. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Go inside the inn and save your progress. The Fortune's Market is next to the inn clerk, so buy some stuff for Yuri. Go up the stairs and talk to the guard in front of Estelle's room; he tells you to scram and that Estelle is asleep. Spend a night at the inn for a quick scene. Before heading out to the town blastia, talk to Kozakura at the table to learn about Today's Suggested Synthesis. We don't have to hurry just yet, so stop at the Fortune's Market with everyone here and buy/synthesis stuff. When ready, leave and check on the blastia in the town square. Return to the Chevaliers' HQ and enter the interrogation room to find Flynn again. Sprint outside for another scene. Leave Estelle's room and talk to Karol, then head down the stairs and talk to the clerk. Return to Estelle's room for yet another turn of events. Return to the blastia in the city and talk to Commandant Alexei. So I guess Estelle IS staying with us? Having her juggling in and out of our party is getting really confusing. Save once more at the inn and exit Heliord to the west. [ World Map ] ------------------------------------------------------------------------------ Dahngrest is west of here, but the wooded area makes it hard to see where the path is. Stay on the left side and follow the beach instead of going up onto the plateau. Continue along, across the bridge, to reach Dahngrest. Just for the record, ignore the large tornado thing on the nearby beach. ============================================================================== The Den of Guilds, Dahngrest ============================================================================== Enemies: None Items: Apple Gel, Dark Bottle, Holy Bottle, Limit Bottle, Orange Gel, Panacea Bottle ------------------------------------------------------------------------------ There's a Fortune's Market nearby, but you most likely just spent most of your money back at Helios. It's worth stopping by and browsing at least. Note that they have Lemon Gels and Pineapple Gels, which are vastly superior to Apple Gels and Orange Gels. If you are interested in Achievements and completing the game's Secret Missions, then synthesize a Special Flag. The inn isn't too far away, which houses a second Fortune's Market. Save and leave, then follow the northern trail until you trigger a scene. Return to the town entrance to engage in a couple monster fights. After two waves of monsters are defeated, Don Whitehorse intervenes. Walk forward a few steps, then go west to reach the town's barrier blastia. Cloaked figures show up, resemblings the Letts we fought back in Capua Nor. Bronze and Zinc are a bit tougher, though they should still fall relatively quickly. The barrier is fixed, yipee! Look for Tavern "Sagittarius" and collect the items from the dressers. The dresser on the left contains an Apple Gel, Orange Gel, and Panacea Bottle. The one in the back room holds a Dark Bottle, Limit Bottle, and Holy Bottle. Leave the tavern, then save/heal back at the inn. Proceed to the north end of town to the Guild's Union HQ to learn that the Don is out pursuing monsters. Looks like we'll have to put this on hold and start our second task at Keiv Moc. Return to where you entered Dahngrest and go west to reach the western exit of the city. If you have not been able to afford most of the equipment at the two Fortune's Markets here, I suggest fighting enemies out in the World Map until you have enough money to upgrade your party. It is essential before you tackle the monsters in Keiv Moc. [ World Map ] ------------------------------------------------------------------------------ There isn't much ground here, so you cannot really explore this portion of the World Map. Walk west along the peninsula to reach a large green mound of trees sticking above the rest. This is Keiv Moc. ============================================================================== Forest of Keiv Moc ============================================================================== Enemies: Beetle, Filihelia, Grasshopper, Howler, Leaf Bat, Trifid Items: Bastard Sword, Chain Whip, Estoc, Limit Bottle, Mind Bottle x3, Orange Gel, Poison Bottle x2, Rabbit's Foot, Weak Bottle x2 ------------------------------------------------------------------------------ FISHY BUSINESS! Raven somehow pushes his way alongside the gang as we now have a new party member. Swap Karol and Raven and see what the fishy old man has to offer. He's actually a pretty neat character, and he'll learn a bunch of new Artes right off the bat if you keep him in a few battles. Walk up the tree branch until you trigger a scene. Step onto the mushrooms south of your location and walk down the tree branch for another scene. Karol will learn the Bug Buster Artes. Ignore the branch on the left and keep going north to find a Bastard Sword and Chain Whip. Go back onto the tree branch and use the mushrooms to climb onto the one to the left. After another quick conversation, grab the Estoc from the chest below you and the Orange Gel on the left. Continue north on the branch to reach a fork. The right path just takes you back to the forest entrance, so go left instead. Another intersection up ahead. Keep this one in mind. Go along the mushrooms to stay on the tree branch and follow it until it leads to the ground. Pick up the two Weak Bottles from the chest. Your path will eventually stop as some bushes block the road. To the left is a small tree root you can climb onto, which leads to a chest housing a Rabbit's Foot. Return to the intersection and follow the branch south as it leads to the forest floor. Take the two Poison Bottles from the treasure chest on the ground and head to the next area to the north. Save your game here and move forward. To the right is a tree root that leads to a Lemon Gel. Return to the path and continue north. Open the chest in the corner here to encounter a Seed, then defeat him for a Limit Bottle. To the left is another tree branch. Climb up onto the tree branch to reach yet another fork. Go left, collecting the three Mind Bottles along the way, to reach a blue Save Point. Heal/save, fight a few battles if you wish, then proceed past the save point. You know what's coming up. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Gigalarva =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 48000 Recommended Level: 25 Hoo boy, another challenging boss on our hands. Maybe I was just severely underleveled/sucked at the game, but I found most bosses to be quite hard. I had to use a handful of Life Bottles here. The Gigalarva may not be as massive as some of the monsters we have come across, but don't let his size fool you. The Gigalarva is quick, and its large pincers gives it a large attack radiius. Most of his physical attacks alone can cause over 400 damage, and his Tail Spear Artes can cause even more. Arguably his most common move is a strange spasm that creates a mini-shockwave. If you are standing next to the boss when it begins convulsing, you will be hit multiple times for great damage. To boot, many of the boss's attacks can either cause Poison or Contamination. Poison drains your HP whereas Contamination will drain one's TP. Have Estelle use Recovery on someone if they are inflicted or use a necessary item. I like Raven, so my party consisted of Yuri, Estelle, Rita, and Raven. His stats are slightly better than Karol's all-around and can use Wind Blade, which is especially useful in this boss fight. The Gigalarva is weak against Fire, Light, and Darkness: have Rita use Fire Ball and Spread Zero while Estelle uses Photon alongside some healing and recovery Artes. We keep learing new abilities as the game progresses, so once again we can test out some new techniques on bosses such as the Gigalarva. Aside from Over Limits and Fatal Strikes, we can also wound the boss with Burst Artes. You should be able to activate Over Limit multiple times during the fight, so try using one or two Burst Artes to really pummel the boss into submission. One of the reasons why this battle is difficult is that it has the potential to drag on for an obnoxiously long time. That is because the Gigalarva will begin healing himself once the boss is at half health. The boss will plunge his tail into the ground and begin sapping nutrients from the soil. He'll be healed by 2400 HP every second until you stop it; as soon as you see the Gigalarva do this, quickly run over and unleash a combo plus an Artes to interrupt the process. Maybe it's just me, but one of the problems about long battles like this is that you run out of TP all the time. Like, the entire party is completely drained of TP by the halfway mark. Make sure you have plenty of Orange and Pineapple Gels, and even Melange Gels help too if your partners also need an HP boost. For my Artes shortcut, I used Rita's Fire Ball, Estelle's Photon, Estelle's First Aid, and Estelle's Nurse. Hopefully you have Nurse by now: it's a great Artes that heals your entire party. If you utilize the Gigalarva's three elemental weaknesses while occasionally using Over Limits and Fatal Strikes to wither the boss down, he should fall despite his nifty healing ability. ------------------------------------------------------------------------------ [ Secret Mission 6 ] "Raven used Serpent to set a trap for the Gigalarva and prevented it from healing itself" In order to complete this mission, you will need to take control of Raven. This is why I told you to synthesize a Special Flag back at Dahngrest. Take control of Raven and continue the boss fight as normal until the Gigalarva is at half health. Once the Gigalarva starts to regain HP by sticking his tail into the ground, you can complete the Secret Mission. Use Raven's Serpent Artes to plant a glowing red trap directly in front of the Gigalarva. After that, just hope that the boss doesn't move around too much and that he sticks his tail right into the trap. It's a little bit of luck, since you'd have to hope that the boss doesn't move away from the trap (though you can use Serpent more than once to create multiple traps). =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A mysterious warrior saves the party from an army of Gigalarvas and then disappears, but not before being informed of aer krenes like the one neaby. Aer krenes are springs that supply the entire world with aer. We have to return to Dahngrest now, which means you'll have to hoof it all the way back to the entrance of Keiv Moc. Along the way, the party meets back up with Don Whitehorse and the monsters disappear due to the absense of the aer. [ World Map ] ------------------------------------------------------------------------------ Walk back to Dahngrest. ============================================================================== The Den of Guilds, Dahngrest ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ Make a pit stop at the inn before heading off to the Guild's Union HQ. To the left of the Don's Chamber is the Wonder Chef, disguised as a big yellow balloon. He will give you the recipe for Minestrone Soup. Enter the Don's Chamber for a cutscene. This little mixup seems to have big implications. Leave the headquarters and start your way back to town. Yuri finds a moment to split from the group to check up on Flynn. Backtrack to the Guild's Union HQ and enter the prison via the western door. Of course, this whole fiasco is most likely a result of Ragou's work; trying to force a war between the guilds and the Imperial Knights. As a result of the scene, everyone is free to go! Exit the Guild's Union HQ and meet up with Estelle and Karol in the town plaza. Run to the right to find Rita and Repede. More awesome cutscenes of awesomeness! Yeahhhhhhh!! ============================================================================== The Tower of Gears, Ghasfarost ============================================================================== Enemies: Bandido, Gear Golem, Horse Raptor, Scissorbeak, Soldier, Witch Items: Battle Suit, Blue Dragon, Crescent Axe, Halberd, Holy Bottle x3, Holy Cloak, Kurama, Leather Coat, Lemon Gel, Life Bottle, Magic Lens x3, Melange Gel, Orange Gel x2, Pineapple Gel, Rivet Belt, Smash Hammer, Specific, Spike Hammer, Thief's Cape, Warrior's Symbol, Wizard Horn ------------------------------------------------------------------------------ You will start things off here by fighting eight Bandidos by yourself. Still, they aren't tough and only deal around 30 damage per hit. Just block and use a wide-range attack such as Crushing Eagle to hit multiple targets per shot. After, Yuri is thrown in prison and bonds a bit with the "dragon freak". Turns out that she's actually a chick! Yuri and his new lady friend get a little down and dirty in order to escape from the prison. Hawt! Even though we just escaped from prison, go back inside to find a blue Save Point. Save, then return to the previous room. Walk north to reach a dead end containing a Melange Gel and Life Bottle. Enter the door next to you; open the chest for a Specific and search the crates for three Magic Lens. Exit, then walk to the left of the shiny green pillar for a short scene. Yuri receives the Sorcerer's Ring Level 2! You can now use your Sorcerer's Ring to power up levers that control the tower's staircases. Test it out on the lever to the right of the green pillar to lower a staircase. We must find our weapons before we climb up to the next floor, so why not try the room on the left? Yuri will get his stuff back in here, but Judith has to settle for a generic spear. Collect the Pineapple Gel from inside the chest and exit the room. There is a vendor next to the prison that can sell you items. Pick up a few Lemon Gels and Pineapple Gels for the road. Once you've taken the stairs to the upper floor, Judith will teach you about a Limit Duo. Basically, you can increase the Battle Spirit meter to two, and once activated, two party members will activate Over Limit. It's basically double the trouble for anyone that stands in your way. Do a lap around the floor, taking the Battle Suit from the northern chest and ultimately entering the northwest room. Check the suits of armor for a Leather Coat, then return to the floor. Search the barrels south of here for an Orange Gel and open the treasure chest in the corner for a Crescent Axe. Take any of the three southern exits. Your party is back! They had all the potential in the world to make Raven a badass, dark figure shrouded in mystery, but all of a sudden they turn him into a goofball the second he enters your party? Ugh. Plus, he isn't even that old: only 35! But then again, the average age of the main protagonist in RPGs is around 16-17, so I guess that IS considered old... Well, a new addition to our party already; it seems like the ultimate trio of Yuri, Estelle, and Rita are always set in stone, so swapping out the fourth party member occurs every time we get a new one. Might as well get our feet wet with Judith, so keep her in. The ladder leading down only takes us to the exit, but since there is no reason to leave, climb up the other ladder. Take the Rivet Belt from the chest and search the barrels on the far west end for three Holy Bottles. Next, take the bridge north to proceed back inside the tower. Activate the broken gear by shooting it with your Sorcerer's Ring to power up the central pillar and make it all green 'n stuff. Approach the stairs for a lol-worthy scene. On the catwalk, shoot the brown gear behind you to power up the pillar more and snag the Kurama from the chest. Climb the stairs and shoot the moving gear here as well. Continue up and shoot the final broken gear. Now that the pillar is fully powered up, a new staircase will appear. Before ascending the stairs, open the chest to the right of it for an Orange Gel. Ignore the ground level and go up one level. Open the chest for a Blue Dragon and activate the gear to the right of the stairs to make a walkway on the third floor extend outward. Head up to the walkway and step out onto it to reach another broken gear. Shoot this one to lower a gate on the first level. Before going down, open the treasure chest next to the stairs for a Wizard Horn. At the ground level, inspect the pinwheel to receive the Salad recipe from you- know-who. Next, shoot the gear next to him to continue to power up the pillar. A gate on the second level has been lowered, giving you access to another gear. Shooting this one extends a walkway out next to you. Shoot the one at the end of the walkway, then head up to the fourth level. Shooting the last two gears on the fourth level will lower a staircase. Finally, onto the next floor! More of the same, who woulda thunk it? Collect the Holy Cloak from the chest next to you and head up to the third level. Shoot the tiny gear to your right to raise a walkway on the level below you. Go out onto the walkway and activate the gear here to lower a gate on the first level. Shoot the gear behind the gate to make another walkway raise on the second level. Proceed to the second level and walk out onto the walkway. Activate the gear to lower a gate AND raise a walkway on the third level. Step onto the walkway and hit the gear with your Sorcerer's Ring to make a walkway appear on the fourth level, directly above you. Collect the Spike Hammer from the chest on the fourth level, then shoot the gear at the end of the walkway. A walkway on the opposite end of the fourth level will also extend. Walk to the eastern side of the fourth level and shoot a gear here in plain sight to power up the pillar. Next, go onto the walkway and shoot the gear at the end of the walkway. A walkway will extend down on the third level. Go on down and activate the gear. All set! Finally, the top floor. Save your game here. In the two chests on your right are a Lemon Gel and Smash Bow. Walk up the stairs to find a few more chests. Collect the Halberd, Thief's Cape, and Warrior Symbol. Ride the elevator to the tower's roof. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Barbos =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 49800 Recommended Level: 27 This battle can be either painfully hard or pitifully easy. It's really up to you. There are four bridges that connect to the battle arena, and enemies will join Barbos periodically if you leave the bridges in tact. The reinforcements range from Bandidos to Soldiers to Witches. At most, the boss will be accompanied by five or six other individuals. I will admit, having a whole gang of enemies with Barbos is very tough to handle at once. Make sure to select your battle strategy and have your teammates target different enemies so they keep everyone preoccupied. At the same times, that means that they will all be getting damaged simultaneously and it'll be up to you to heal everyone who needs help. You may have to use a lot of Lemon Gels or even Life Bottles at this stage in the fight. Your first priority should be any and all Witches. Their Magic Artes are especially powerful and tend to target Estelle of all people. We need to keep her in tip-top shape for the duration of the fight, so anyone that messes with her messes with Yuri. Quickly defeat any Witches and continue to ignore the Soldiers and Bandidos. It's time to shut down the bridges. The Bridge Supports each have 3000 HP, so they can be taken out quite easily by Yuri alone. Once one is destroyed, the bridge will retract and no more enemies will enter from that bridge. Destroy all four to leave Barbos by his lonesome (and complete the Secret Mission). Wipe out the stragglers - if any are left - and focus on Barbos. Barbos is still a formidable foe. Most of his Artes deals with his hammer fist, such as Jumping Hammer and Hell Hammer. Raging Snake Eyes is a long-range laser beam attack that can be avoided if you note his charge time. Barbos has no weaknesses or resistances, so you don't particularly need a spellcaster for this fight. I went with Yuri, Estelle, Judith, and Raven just for the sake of being different for once, and it worked out just fine. As always, leave Estelle to healing with First Aid and Nurse. Judith and Raven can join you in the frontline to attack the boss. Despite the first part of this battle being a little hot to handle, dealing with Barbos by himself is surprisingly easy. All three guys together should be able to prevent him from attacking often and should increase your Battle Spirit in no time. Use your Over Limit (and Limit Duo) and use Burst Artes to put a dent in his HP count. Barbos may have an intimidating amount of HP, but having three warriors surrounding him at all times should prove too much. ------------------------------------------------------------------------------ [ Secret Mission 7 ] "You took out the bridge supports, thus keeping Barbos from calling out more of his thugs" Doing this is essential to winning the fight; otherwise this boss battle will be insanely difficult. This is a rare Secret Mission where you pretty much have to complete it in order to win the fight. The four Bridge Supports should be second only to Witches. Once they are done with, target the orbs. You only need Yuri to take each one down, so have the rest of your party target different enemies so they don't follow Yuri when he is locked onto one of the Bridge Supports. Each one can be taken down in about two seconds, so destroying all four should be a cinch. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Well, that was... interesting. But hey, we finally got the aque blastia back! You receive the Aque Blastia Core as Raven and Judith part with the party. [ World Map ] ------------------------------------------------------------------------------ Walk back to Dahngrest. Walk across the bridge south of Ghasfarost, then go west to Dahngrest. ============================================================================== The Den of Guilds, Dahngrest ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ Approach the army of knights for a scene. If only Ragou could have shouted out "and I would have gotten away with it it too, if it weren't for you meddling kids... and that dog!". If only... Save your game at the inn and spend the night. Welp, another cutscene, and a pretty long one too. This game isn't your typical RPG, and Yuri certainly isn't your typical pretty-boy RPG hero. Wow. Estelle is gone for good after heading back to the capital, Rita apparently left to do something, so it's just Yuri, Repede, and Karol. Now outside, walk forward for another scene. This time, it's a real cutscene. An anime cutscene! *sigh* Once again, I hate this whole "juggling people in and out of the party" thing that has been going on with so many characters, especially Estelle! Grrrrrrr. Leave Dahngrest. =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BRAVE VESPERIA [0505] =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ [ World Map ] ------------------------------------------------------------------------------ Walk a few steps for another scene. Make your way back towards Heliord; along the way, the gang decides to set up camp and get a little shuteye. At the campsite, talk to each party member. Talk to Repede a second time and choose to take a rest. The plan is to head to the Sands of Kogorh to find the monster that was back at Dahngrest (which is named Phaeroh). Looks like our new guild's name is Brave Vesperia. I like it! Make your way back to Heliord. ============================================================================== The Rising City, Heliord ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ First things first, save your game at the inn. It's been a while. Pay the innkeeper to witness a scene and continue the game's story. As Yuri, leave the inn and speak with Judith to the left. Once morning comes, return to the center of town and approach the blastia for a scene. Another job to do. Being a part of a guild is tough work. Near the elevator south of the blastia, then talk to the guard standing next to it. Plan B: you'll have to get one of the guild's lovely ladies in order to seduce the guard into letting us pass. Pick either Estelle, Judith, or even Karol (?!) as the one to do the dirty work. Once you have picked one of the lucky contestants, return to the Fortune's Market inside the inn. You will need a Soft Tail, Basilisk Scale, and a Small Bird Feather to make a sexy costume. If you do not have all three ingredients, head outside and fight some monsters until you get 'em. Once the gal has dressed up, you will control her! Walk outside and talk to the lucky guard for a scene. Part one complete. Now we have to have one of the guys dress up as a knight! Pick either Yuri or Karol, your choice. Go inside the Chevalier's HQ for another scene. You've been reunited with Rita! Walk back to the town square; before you run after them down the elevator, save back at the inn and make some final preparations to your party, for a boss fight is waiting at the bottom of the elevator at the laborer's camp. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Yeager =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 18000 Recommended Level: 27 Strange, this game actually features a joke boss. The health isn't a typo either. We are fresh off the heels of fighting a boss with nearly 50000 HP and this chump doesn't even have 20000? However, Yeager is accompanied by a trio of red-eye lackeys. Take out the three Titanes before worrying about Yeager. Have your party attack different characters than Yuri so all three do not gang up on you. If that happens, use an Artes such as Crushing Eagle to attack multiple targets at once. If you have tough fighters like Karol and Judith on your team, each will be able to take one Titane on while Yuri deals with the third. They should not give you much trouble. Continue to have Estelle heal the team while you finish off the lackeys and focus on Yeager. Yeager uses mostly long-range attacks with his scythe rifle thing. His Human Launcher is powerful and he also has an attack that fires multiple energy balls in a straight line. Honestly, the easiest way to beat this pitiful boss is to use Over Limit and eff his day up. That alone should probably kill him. Otherwise, implement an aggressive battle strategy so you and your teammates eventually surround and pummel him to oblivion. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Time to chase after Cumore and Yeager. [ World Map ] ------------------------------------------------------------------------------ We are outside of Heliord. Turn around and walk east; cross the bridge ahead and follow the trail all the way to Capua Torim. Oh, by the way, Raven is back! ============================================================================== The Port Town, Capua Torim ============================================================================== Enemies: None Items: Life Bottle ------------------------------------------------------------------------------ Head to the inn so Raven stops complaining. Stop at the back room on the right and search the dresser for a Life Bottle, then spend the night at the inn. Spend the time talking to every party member first. Rita and Karol are inside the inn, while everyone else (minus Judith) is outside. Head to the western exit for a scene with Judith. Once you have made rounds with everyone, talk to the innkeeper again. In the morning, make a quick stop at the Fortune's Market. All of the equipment they have for sale is outdated, but you can still synthesize new stuff for your team. You will trigger a cutscene on the east side of town. After, continue down the stairs and to the right. That chick we met at Deidon Hold shows up, so go onto the talk and strike up a talk with her. Once you're ready to roll out, talk to Kaufman again to set out on the high seas. We got ourselves a ship! [ World Map ] ------------------------------------------------------------------------------ Now that we have access to open waters, the amount of exploration that can be done skyrockets. You can only dock on low-level areas such as beaches, so you are somewhat limited in your travels. Search the surrounding islands to find Search Points and witness new monsters. Almost right off the bat, your party will be attacked by a school of Predafish. I guess these were the Mermen Kaufman was talking about. They're a cinch, though. Most of the area to explore is southwest of Capua Torim. Pilot the Fiertia southwest and ride your ship through the waters. Unfortunately, your exploration time gets cut short by a big patch of fog. Watch the scene that subsequently unfolds. A ghost ship! Shoulda seen something like this coming. Yuri and Repede are automatically sent to search the ghost ship, but they can choose two other companions. These four characters will be your main men (or women) for the duration of the ship's exploration, so choose wisely. Keep in mind that the ghost ship does not feature any boss of sorts, so that should help sway your opinion. I went with Yuri, Repede, Estelle, and Judith. Save your game and board Atherum. ============================================================================== The Ghost Ship, Atherum ============================================================================== Enemies: Anchorgeist, Aqates Assassin, Fake, Hawk, Poltergeist, Predafish Items: 4000 Gald, Dried Seaweed, Holy Bottle, Holy Symbol, Lemon Gel, Life Bottle, Limit Bottle x2, Magic Lens x3, Mat, Melange Gel, Ogre Sword, Orange Gel x2, Pineapple Gel, Pirate Hat, Rice, Salmon, Seal Bottle x2, Snipe Xiphos, Specific, Takemikazuchi, Treat, Trident ------------------------------------------------------------------------------ Before entering rooms and chambers, lets worry about what we can do on the ship's deck. Open the chest on the opposite side of the deck for a Trident. Walk up the stairs to the ship's bow to find an Ogre Sword. Next, climb up the massive ladder to reach the middle of the mast. The chest here contains a Seal Bottle, Limit Bottle, Specific, and Treat. Climb back down and go down the stairs to the ship's lower quarters. Some enemies down here are not shown on the field screen, though they appear in the mirrors on the back wall. Navigate through the series of hallways, defeating invisible foes and collecting items such as the Lemon Gel from inside the treasure chest. When you reach the stairwell, grab the Orange Gel from the chest and enter the door behind the stairs. In here, inspect the boxes near the door for three Magic Lens. Return to the stairwell and go up the stairs one floor. On the second floor, collect the Snipe Xiphos behind the stairs. In the room on the right, you will find the Takemikazuchi (what a mouthful); in the one on the left, you'll find Rice, Dried Seaweed, and Salmon behind the bar. The chest inside the room is actually a Fake, though by destroying it you will receive a Specific. On the third floor, collect the Limit Bottle here. Search the room on the right for a Holy Bottle. Leave, then head through the door on the left for a quick scene. A gate falls behind you, sealing you in. The remaining party members set off to find the ones trapped inside the ghost ship. For those who haven't done it yet, it's pretty weird controlling someone other than Yuri in battle. Climb up the ladder and walk along the toppled mast. Climb down the ladder at the end and round the corner, then enter through the door. Go through the hallway and along the way, open the treasure chest for a Mat. Through the door ahead, you will reunite with your stranded friends. Customize your optimal party, then save at the blue Save Point. Walk behind the staircase to reach the chest containing an Orange Gel, then take the door on the left to reach the deck again; open the chest out here for a Limit Bottle, then go back inside. Take the stairs. Upstairs, search the bookcase for 4000 Gald. Nice! Also check the table for a Seal Bottle. For some strange reason, the fancy door next to the staircase is locked, so instead walk to the right for a scene. Examine the skeleton hunched over the desk for another scene. Another damn job?! I am really starting to hate Estelle... You receive a Red Box, though you cannot open it to view its contents. Behind the skeleton is a Pirate Hat for the taking. After, head up the ladder to find a Holy Symbol up on the deck. Don't bother with the crow's nest, since there is nothing up there. Go right back down and venture towards the door that was previously locked. It's open! Go near the top left corner of the ledge for a scene, then descend down the series of ladders to the deck and get the hell off of this cursed ship! [ World Map ] ------------------------------------------------------------------------------ The next real destination is Nordopolica, so most new areas cannot be accessed yet. Nevertheless, you can still ride around on the Fiertia to uncover new portions of the World Map. While my main goal of this walkthrough isn't pointing out all of the game's sidequests, I will inform you of the main ones. There is one we can start to take part in right now, so I highly suggest doing so. This sidequest is a big one (both literally and figuratively), so take the time to start it up. If you stayed at the Traveler's Inn named "Kings of Adventure" early on in the game (it was south of Zaphias when you first left), you should find the Kings of Adventure again, this time northeast of Halure. Spend the night here for a scene. Throughout the game, there are powerful, one-of-a-kind monsters that yield some neat items and good experience. These are Giganto Monsters, and killing all nine will earn Karol a new title (if you care about that stuff), but the process of defeating each one yields you better rewards than a measly title. You must stay at the Kings of Adventure before you kill any of the Giganto Monsters or else you won't be able to get Karol's title. Make sure to view the scene with Rich to officially start the Giganto Monster sidequest. Otherwise, you won't be able to get any of the unique items. We haven't even encountered any yet, so you should be on the right track. Once you're ready to roll, sail southwest of Atherum (which is now permanently marked on the map) to reach Nordopolica. ============================================================================== The Coliseum City, Nordopolica ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ Yuri and Co. seem to arrive in Nordopolica just in time for some sort of festival or celebration. We must first pay visit to Belius so Raven can deliver his letter to her. Go north from the dock and up the large flight of stairs into the Coliseum. The Coliseum here almost acts like a town on its own. You can find an inn, Fortune's Market, the Today's Suggested Synthesis dude, and more! For now, spend some cash at the Fortune's Market, then save your game. Open the double doors to the right of all the stands and speak with the three women behind the desk. Before heading up the stairs, check the southeast corner to find a chef's hat/trophy spinning and bopping around. Inspect it to uncover the Wonder Chef's latest disguise, and you will receive the Kebab Sandwich recipe. Talk to the man at the top of the stairs to try and set up a meeting with Belius. No luck with that, so return to the inn and spend the night. It's free this time, finally! In the morning, return to Belius's chamber to meet up with the mysterious Duke once more. Leave the Coliseum and return to Nordopolica's docks for another scene. Backtrack to the Coliseum and speak with the Ruins' Gate member; someone in the party must enter the tournament to defeat the corrupt champion. Yuri will enter the Coliseum tournament in order to unseat the champ. Save your game in the lobby before entering the tournament. Talk to the middle clerk at the desk to place yourself in the tournament. This tournament is single-elimination style, so if you lose, then it's Game Over. Your first opponent is Erungar, whom is basically a super powerful Knight Lancer. Since you are all by yourself in the tournament, play a very passive style of fighting and spend most of the time blocking, only attacking when the opponent lets up. Erungar is a joke, so you should kill him after five or six sword combos. The second fight is against a bandit named Jugem. Like the Bandidos in the Tower of Ghasfarost, Jugem is a quick opponent. He is still fairly weak and should not be taken very seriously. The third opponent is Johann, who resembles the Soldiers also encountered in Ghasfarost. Again, block and use various Artes to take him down. The fourth fight is against the Coliseum's champion! The champion is none other than... Flynn?! Seems like the two of them were set up. This is more of an interactive cutscene than a fight. Flynn will still hurt you, so use Free Run to avoid his attacks and attack him a bit. Eventually, the "fight" will be interrupted by someone who is actually willing to put an end to Yuri. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Zagi =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 60000 Recommended Level: 28 Yeah, this stooge again. Luckily, this battle isn't under tournament rules, so the rest of your party will join you (whoever it was before you started the tournament will be your main party during this battle). Zagi has the same exact attacks as all the other times we have faced him, though this time he is equipped with a bodhi blastia on his arm. Occasionally he will use Blastia Suction to absorb energy. It usually leaves him open to attack, seeing as he just stands there, so it's a prime opportunity to rush in and deal a few hits to him. I really shouldn't have to give you an adequate strategy on how to beat this boss, because this is the third time we have faced him. Like usual, start the battle off with an Over Limit and beat the tar out of him, then maybe even use a Limit Bottle and repeat the same process over once more. Leave it to Estelle to heal the party and keep an eye on her TP. ------------------------------------------------------------------------------ [ Secret Mission 8 ] "Let Zagi absorb too much energy, destroying his bodhi blastia" Set the battle strategy for the party to Defend. If it isn't already, make sure that in this strategy, all party members are set to defend enemy attacks (aside from Estelle, who can still heal). This way, your party members simply stand still and do not interfere. Use Free Run to lure Zagi away from the other party members and to avoid his attacks. Wait for him to use Blastia Suction; he will stand still and begin syphoning energy from the atmosphere. Leave him be and eventually his bodhi blastia will absorb too much energy and explode. One of the easiest Secret Missions, since you literally have to do nothing. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Monsters are running amok in the Coliseum, and it's your duty to kill 'em all. After defeating two sets of monsters, you will trigger a cutscene featuring the REAL traitor! Whoah, I did not see that coming! Make any last pit stops at the Save Point or Fortune's Market before heading back to the docks. We won't be able to board our ship for the time being, so exit the city on foot. [ World Map ] ------------------------------------------------------------------------------ We have a bit of a walk before we reach our destination. There's a lot of uncharted territory, so search every nook and cranny. We must head southwest; do so while staying near the mountain chain on the side. Follow the dirt road as it leads west, into the side of the mountain. There should be a cave entrance here, which takes us to the Weasand of Cados. ============================================================================== The Weasand of Cados ============================================================================== Enemies: Agaric, Beast Bear, Etain, Spider, Thunder Bat, Titane Items: Aquamarine, Avenger's Scroll, Jiraiya, Limit Bottle, Mighty Guard, Seal Bottle x3, Silver Circlet, Silver Hat, Simple Tent, Spike Bow, Spine Ripper, War Harpoon ------------------------------------------------------------------------------ You'll battle a few members of Leviathan's Claw at the cave entrance. After the red-eyes are defeated, follow the walkway. Open the chest in the nooks for three Seal Bottles and a Limit Bottle. At the fork, take the lower path to find a Mighty Guard. Go back and take the upper path now. You will soon reach another intersection. The lower path leads to a Giganto Monster. While this may be your first encounter with a Giganto Monster, it is incredibly strong and you are likely a bit underleveled. I'd play it safe and leave it for now. Take the other path to reach the second area of the dungeon, but first make sure to take the Spike Bow from the chest in the corner. Another intersection, whoop-de-doo. Go right to eventually reach a War Harpoon and Aquamarine. Take the left trail this time; it winds down and around, so don't miss out on the treasure chest containing the Avenger's Scroll in the corner. Up ahead is a gnarly scene. When you reach the Save Point, save your progress and head north directly from the Save Point to find a Jiraiya. Return to the Save Point and go east to reach a chest containing a Spine Ripper. Next, follow the northern path just right from the Save Point. Uh oh, another fork! Follow the lower road to be led to a Silver Circlet. Return to the fork and take the upper road this time to the third area. The third area consists of a simple, straight path leading to a blue Save Point. There is a boss ahead, but I would suggest leaving Rita out of the party. Program Estelle's healing Artes and Photon to your Artes shortcut. Also, give one of your party members the Aquamarine that we found in this dungeon. Spend some more time battling throughout the cavern until you are at a suitable level, then proceed beyond the Save Point for the fight. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Pteropus =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 66000 Recommended Level: 30 Pteropus is certainly a unique boss. The boss himself is actually composed of a dozen or so bats, though they form Pteropus when combined, who has 66000 HP. Pteropus is fast, strong, and very deadly, but the good news is that you shouldn't have to see the boss in this form for that long. Pteropus only uses physical attacks, and the only Artes he can use is Split. When Pteropus uses Split, the boss will split into a group of Attack Bats (8000 HP) and Magic Bats (6000 HP), all under the command of a Leader Bat (24000 HP). The boss fight changes entirely now, because instead of focusing on one target, you have to change your battle strategy to fend off a dozen weaker targets. The different bats will attack accordingly: the Leader Bat and Attack Bats all use physical attacks, but the Magic Bats are a much bigger threat. They can use Splash and Wind Blade, capable of tearing your party apart in an instant. Pay attention to Magic Bats who are casting either spell and wait for the incoming attack. If you are caught in one of their Splash attacks, you may lose close to half of your health (which is why I suggested that you equip the Aquamarine). If you see a Magic Bat preparing a Magic Artes close by, use Free Run and attack it to interrupt the attack. Otherwise, use Free Run to avoid the magic symbol that appears under your feet during Splash. In this stage of the fight, Free Run is your best friend. It's pretty chaotic trying to find a specific target, so lock onto the nearest target and go to work. If you can, though, try and go after the blue Magic Bats before you focus on the red Attack Bats. They are all somewhat weak and can be taken down in a few quick moments, so have all your party members target different individuals to help cut the time down. Sometimes it is tough to target the bats as Yuri, since they float so high in the air. If physical attacks cannot reach the target, try using a projectile Artes such as Azure Edge to knock the bat down to the ground, then follow up with a sword combo. Crushing Eagle also works nicely, since it can hit a number of targets in one shot. Rita isn't a good choice, because you really don't need magic to take these suckers down. Judith is always a great choice since she can target flying enemies well, so the final party member can be a toss-up between Karol, Raven, and Repede. As long at it is someone who can attack up close and personal. This battle is so hectic, that you may not even have time to have Estelle use Photon on the boss (Pteropus and the Attack/Magic Bats are weak against Light) because she may be busy healing everyone. If the Leader Bat uses Unite, the remaining bats will come together and combine to form Pteropus again. At this point, you'll be back to targeting the 66000 HP pool instead of individual targets. You can end this boss fight in two ways: either defeat Pteropus in this form by depleting all of his health, or wait until he uses Split again and individually kill off all the bats, including the Leader Bat. I am not sure which strategy would be easier. ------------------------------------------------------------------------------ [ Secret Mission 9 ] "You defeated the Leader Bat and prevented Pteropus from recombining" If the Leader Bat falls in battle, he will not be able to use Unite and Pteropus will not be able to recombine, leaving you with a bunch of measly bats as your boss battle. While it seems enticing to go after the Leader Bat first to eliminate the trouble, this isn't nearly as easy as it sounds. While trying to target the Leader Bat, you are leaving yourself open to the crapload of bat minions surrounding you. You'll get owned by them along with the Leader Bat, so this is just asking for a quick death. Plus, the Leader Bat flies a bit higher up than the other bats, leaving him just out of reach of most of Yuri's attacks. When Pteropus uses Split to split himself up, take care of a few Magic Bats and attack bats, just to whittle the numbers down and make it easier on yourself. You don't have to kill the Leader Bat first, just as long as he isn't the last man (technically, bat) standing (technically, floating). Once there are only five or six bats left, including the Leader Bat, now is your time to strike. Change the battle strategy so that everyone focuses on the same target and lock onto the Leader Bat. While Yuri may not be able to have much luck hitting him, the rest of your party should be able to knock him out of the sky. The Leader Bat is a formidable foe in his own right, so he certainly won't fall as easily as the Attack Bats and Magic Bats. If the Leader Bat happens to use Unite before you can finish him off, then simply have everyone guard themselves and use Free Run to simply avoid Pteropus until he uses Split again. The boss will split up and recombing number of times during the duration of the fight, so it's not like you can blow your shot on the first attempt. Once the Leader Bat has fallen (as long as there are remaining bats alive), you will win the Secret Mission. Eliminate the remaining Attack Bats and Magic Bats to complete the boss fight! Phew! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the long, annoying, and very weird boss battle, open the chest behind you for a Simple Tent and leave. [ World Map ] ------------------------------------------------------------------------------ You like the change of scenery? Walk like, four steps and enter a new area. ============================================================================== The Desert Oasis, Mantaic ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ You're probably worn out from that boss battle, so our first stop should be the inn. We have to talk to each of the party members before we can do so. Head west for a scene with Judith, then talk to everyone else. Return to the Fortune's Market (where you started off) for another scene. In front of a building near the lake is a dancing cactus. Inspect it to receive the Curry recipe from the Wonder Chef. Finally, head to the inn, save, and speak with the clerk. You'll each receive a series of Canteens, which are needed in order to survive the scorching hot desert ahead. In order to get an item needed for an event later in the game, we will have to stay here in Mantaic a little longer. Stay at the inn once more for a short scene; Judith will learn the Moonlight Talon Base Arte. Afterwards, shell out another 400 Gald to stay at the inn once more. Another scene, and this time you will obtain Mother's Memento. This item is needed in order to complete a Secret Mission later in the game. The last goal on our list for Mantaic is to fill up our canteens. Head down to the lake to fill 'em up. And, of course, another cutscene; the party receives a Glass Marble. Okey dokey, NOW we can leave this wretched place. Save, stock up on healing items and new equipment at the Fortune's Market, and leave town through the western road. ============================================================================== The Sands of Kogorh ============================================================================== Enemies: Blue Roper, Cactus, Dryad, Fire Spirit, Firebat, Firebird, Green Spider, Ice Bat, Ice Spirit, Red Roper, Superstar O Items: Air Stone x3, Aqua Cape, Executioner, Flamberge, Flare Cape, Glowing Ribbon, Lemon Gel, Limit Bottle, Mizuchi, Phoenix Guard, Pineapple Gel, Rapid Shot, Riot, Silver Circlet, Stinger, Stone Bottle x3, Striped Ribbon ------------------------------------------------------------------------------ This place sucks. HARD. Unlike most dungeons, there isn't a set path for you to follow from beginning to end. Pardon the pun, but the Sands of Kogorh is basically a giant sandbox for you to roam around in, searching for items, enemies, and more. Makes it hard for me to give you directions. The main problem is that you have to monitor your water supply. If the water level runs out, your party will lose HP every step you take, so you must refill your water supply by using the cacti strewn throughout the desert. Shoot it with your Sorcerer's Ring to fill up your canteens. During your journey through the Sands of Kogorh, the time of day will periodically change from day to night. During the day, you lose water and fight fire-based enemies. At night, it's chilly, so you will encounter water- based foes. Also, you do not lose water at night. Most of the treasure chests here are along the perimeter, so your best shot in finding them all is to hug the walls and travel around the perimeter of the area. The individual areas are HUGE, so there is a lot of exploring to be done here. At least it's a good way to level up your party. If you travel in a clockwise manner, you should find the following items: Stinger, Limit Bottle, Mizuchi, Phoenix Guard, and a Flamberge. Also in the area, near the center, is an Executioner and three Stone Bottles. Needless to say, it's much easier to find these treasure chests at night, but it certainly is possible to locate them all during the day. This area's exit is in the northeast corner. Head there when ready to find yourself at an oasis. More importantly, a blue Save Point! Open the two chests here for a Rapid Shot and Riot, then search the oasis for three Air Stones. Go north to the next area. The third area is more like the first area than the second one. Again, most of the treasure chests here are lined up around the perimeter of the area. Again, going clockwise, you will earn a Striped Ribbon, Glowing Ribbon, Flare Cape, Aqua Cape, and a Silver Circlet. In the center is a Lemon Gel and Pineapple Gel. There is another Giganto Monster in the third area of the Sands of Kogorh, near the southwest side of the area. Avoid him like the plague, because you aren't at a high enough level to deal with him. The exit is in the northwest end. You will view a scene here. Save your game at the blue Save Point; I suggest training a bit before proceeding past the Save Point. This is a great opportunity to do so, since the Sands of Kogorh feature two blue Save Points and plenty of powerful monsters, so spend some time grindin'. Take the exit at the northwest end of the area (next to the blue Save Point) to trigger a boss battle. Put your game face on! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Outbreaker =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 78925 Recommended Level: 33 The Outbreaker has the ability to change between day and night, which will also alter his weaknesses and resistances. This makes the fight go from slightly irritating to incredibly annoying in the snap of a finger. The boss himself only has around for or five attacks, and they are all physical attacks. Most of them take a while and are easy to avoid with Free Run, especially his roar attack and laser beam. Occasionally, the Outbreaker will spit out a large orb and proceed to use either Moonshine or Sunrise. Moonshine turns the time to night, and Sunrise makes it daytime. The core will then be sucked inside the Outbreaker as the boss regains a nice amount of HP (usually around 6000). During the day, the boss is weak against Water and resistant to Fire. Any fire Artes will heal the beast, so refrain from having Rita use Fire Ball/Spread Fire. It's the opposite at night, so when the sun sets, make sure Rita does not use Champagne/Splash. Going back to the fact that the computer AI is atrocious in the game, Rita usually does not know the difference and will use the wrong spell and heal the boss often. Very often. To save myself a lot of trouble, I simply turned off all of Rita's Water and Fire Artes. Along with the last boss battle, this one irked me a lot because your target is a flying enemy. Judith should be fine, but as Yuri it can be difficult to hit the Outbreaker with your sword. Also, many Fatal Strikes or Burst Artes may not even connect with the boss. Nevertheless, use Over Limit whenever possible and use Artes such as Destruction Field (even though it's a Fire Arte, it does not heal the boss) to reach up and hit the Outbreaker. As the boss is nearing death, he will use Moonshine and Sunrise over and over again in a row just to heal himself. Run up and counter the spell by using aerial attacks such as Destruction Field and Severing Fang. Rita should be fine using other elemental Magic Artes, and Judith will likely be carrying most of the team's slack with her long-range weaponry and skills. ------------------------------------------------------------------------------ [ Secret Mission 10 ] "Destroyed the core and prevented magic from inverting day and night" That's right: if you destroy the orb the Outbreaker uses during Moonshine and Sunrise, he will not be able to change the time anymore. However, doing so is not so easy. In fact, it's probably the most difficult Secret Mission yet. The core itself is only used when the Outbreaker uses one of those two spells, and it only stays out in the open for about two seconds before being gulped back up by the boss. On top of that, you cannot even target the core, so how are we supposed to destroy this thing?! The best way is to use an aerial attack; Severing Fang works best. The second you see the Outbreaker spit the core out, run underneath the core (look for its shadow) and use Severing Fang to jump up in the air and hit it. If you can do it once more before it disappears, you should break it. This is much easier said than done, so you may have to suffer a lot of retries if you really want this Secret Mission. Otherwise, the second best option is to use a Special Flag to take control of Judith and use one of her Artes; most of them involve her jumping high in the air like a pole vaulter. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Scene time! ============================================================================== The Heartland Town, Yormgen ============================================================================== Enemies: None Items: All-Divide, Limit Bottle, Simple Tent, Srange Mark ------------------------------------------------------------------------------ Before leaving the bedroom, inspect the creepy-ass gray statue peeking from the doorway to find the Wonder Chef. You now have the Croquette recipe! Search the left side of the bedroom for an All-Divide. Save in the lobby and leave the inn. Turns out you're in Yormgen, the same place that the gang learned about back on the ghost ship. You also receive Phaeroh's Feather, which Estelle found back in the Sands of Kogorh. Next to the inn is a treasure chest housing a Limit Bottle. The General Store is a little bare, as the town does not have any new weapons or equipment. Pick up a few healing items and then make your way to the north end of town. On the wooden deck is a Simple Tent inside a chest; talk to the woman behind it for a scene. The party manages to open up the Red Box... and... surprise surprise, the Clear Ciel Crystal IS in there after all! The building north of here is the Sage's Residence. Go inside; you won't find a sage, but someone familiar is hanging out inside the house. After the interesting conversation, the party will split up. Once again, you will have to talk to each individual party member before you can progress onward. They are all out in the open except for two: Rita is inside the Sage's Residence (while inside, search the west wall for a Strange Mark) and Judith went for a walk; try and leave Yormgen to locate her. Afterwards, return to the inn and spend the night. Leave Yormgen. [ World Map ] ------------------------------------------------------------------------------ We finally have access to the World Map here. If you go east from Yormgen, you will have access to a lot of open space. Check it all out. You don't have to walk through the Sands of Kogorh if you do not want to. On the World Map, approaching the entrance to the desert will prompt a choice between entering the desert or staying on the World Map. Choose to stay on the World Map so you do not have to go through the dungeon. You still aren't strong enough to face off against the Giganto Monster inside, either. There is a LOT of open space here, from the large deserts to the tall plateaus you can climb onto. There isn't really anything to find, so only search the area extensively if you want to uncover new areas on the map. Otherwise, backtrack to Mantaic. ============================================================================== The Desert Oasis, Mantaic ============================================================================== Enemies: None Items: Hourglass ------------------------------------------------------------------------------ You'll be treated to a cutscene the second you enter town. Walk towards the north end of town, near the oasis, and talk to the two kids whose parents you rescued. The parents will give you an Hourglass while Judith returns the Glass Marble. Stay at the inn afterwards for another late-night scene. Just when I was getting bored of all these cutscenes, this one totally redeemed the rest of 'em for me. Cool stuff. You can find Flynn near the lake, where the two will talk. This game has a dark side, and I like it. >=) In the morning, head off on your trip back to Nordopolica. [ World Map ] ------------------------------------------------------------------------------ Approach the Weasand of Cados for a short scene. Go inside the cave entrance. ============================================================================== The Weasand of Cados ============================================================================== Enemies: Agaric, Knight Catcher, Knight Fencer F, Knight Guard, Knight Halberd F, Quietta, Spider, Thunder Bat Items: 8000 Gald, Sinclair Saber, Verbena ------------------------------------------------------------------------------ Same Weasand of Cados, brand new enemies and items. Raven prevents a distraction so the party can get inside. Nice moves, old man! The layout of the cavern has not changed, so the trip should be the same. Along the way, you should find a Sinclair Saber near where we just entered. There will be another scene near the aer krene, just past the Save Point. Back near the exit towards Nordopolica is a Giganto Monster. I told you to avoid him on our first trip through, but you should be strong enough to take him down without too much hassle. I suggest doing so so you won't have a reason to come back here later. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GIGANTO MONSTER: Hermit Drill =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 73600 Recommended Level: 35 By now, tackling the Hermit Drill should be a very manageable task. The first portion of the fight is rather easy, because the Hermit Drill doesn't use many attacks. Aside from the monster swiping his pincers towards you (which has a pretty long reach), the only other attack the Hermit Drill uses is Sleepy Bubble. Oddly enough, the attack rarly puts you to sleep, though if you are caught in the middle of it, you'll take several hundred damage. Avoid his mouth just as the attack begins. The Hermit Drill has very high Physical Defense and Magic Defense, so it'll be tough putting a dent in his protective armor. However, the crab monster is also very slow, so you can take that into account when you run behind the beast with Free Run and hack away. The Hermit Drill has several strengths, including Earth, Wind, and Light. Avoid using those Artes (especially Rita), since they won't deal that much damage. He is weak to Water, though, so have your favorite genius mage spam Splash on the sucker to drown him out. When the Hermit Drill is low on HP, he'll start hiding in his shell and uses a few new attacks. When he huddles up inside his shell, he'll do one of two things: charge forward like a maniac and run down anyone who's caught in his way or shoot the spikes out of his shell. The second attack is especially dangerous, because the range for the spike attack is long and wide. Now that the Hermit Drill takes a more defensive stance, try to rely more on Rita's Magic Artes than physical attacks. You will be knocked to the ground and dazed if you even come into contact with the Hermit Drill when he's in protect mode, so long-range attacks and Over Limit work best at this stage of the fight. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Well, that was peachy. Aside from a wealth of Experience, you also gain access to chests containing 8000 Gald and a Verbena. At the exit leading to Nordopolica, you will sit through another cutscene. Raven just redeemed himself a bit there. [ World Map ] ------------------------------------------------------------------------------ Walk on over to Nordopolica, mmkay? ============================================================================== The Coliseum City, Nordopolica ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ Walk near the dock. Time to go visit Belius; finally! In the Coliseum, save and synthesize some new equipment at the Fortune's Market, save your game, then spend a night at the inn. It's the night of the new moon, so lets go! Head to the nearby room, then speak with the guard to be granted permission into Belius' Room. Go up the stairs and enter the room. Turns out Belius is one of those Entelexeia things, just like Phaeroh. They're soon interrupted by Karol's former guild, the Hunting Blades. Run downstairs to fight a few members of the guild. Exit for a quick scene, then go through the northern door for another scene and another fight. These guys are tough, so don't go in there too overzealous. Oh, and now we gotta fight Belius. Way to go, Estelle! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Belius =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 96000 Recommended Level: 36 First things first, heal your entire party of HP and TP at the start of the fight, since this boss battle begins as soon as the last fight ends with no preparation time. You may be facing off against an almightly Entelexeia, but Belius isn't that difficult. She has some very powerful attacks that you will have to watch out for. Some of her physical attacks are nasty, especially when she stands still and uses her long hair to jab forward. Her charge attack can also trample over anyone in the way. Absolute Freeze is a deadly Arte that Belius will use. It's incredibly strong, so have someone in your party be equipped with either the Aquamarine, Aqua Cape, or give both to two characters. Belius also tends to use Over Limit a lot - a good two to three times - so set the battle strategy to Defense when this happens. After taking out around a quarter of the boss's health, she will blow out the four candles and an exact double of Belius will appear. This illusion has 72000 HP and basically acts as a mime of Belius. It acts the same way as Belius, making things very problematic on your end. However, relight the candles by using Fire Artes to destroy the illusion and set things back on track. Belius certainly packs a punch with her attacks, so make sure to guard her blows and have Rita and Estelle keep their distance while preparing spells. Rita can abuse Stalagmite, considering Belius is weak against Earth. Stay away from any Wind, Water, and Light spells, however. Stalagmite and Tractor Beam are the two best spells due to their wide radius. One thing that makes this battle easy is that Belius gives you many Fatal Strike opportunities. They pop up left and right, so keep your eyes peeled and maybe even set your party members so that they can use Fatal Strikes as well, since each one will take out a nice chunk of HP. Plus, by now, you should have enough Battle Spirit to unleash a second Over Limit. By now, the boss will probably be hanging on by a thread. ------------------------------------------------------------------------------ [ Secret Mission 11 ] "You lit up all the candlesticks and eliminated the illusions of Belius" Here's another easy Secret Mission, since you basically need to do it to prevent this boss battle from being unnecessarily hard. When Belius blows out the candles and makes the illusion appear, ignore everyone and set the battle strategy on Defense. There are four candlesticks surrounding the battle arena. As Yuri, the only Arte you can use to light them is Destruction Field. Target each one and use Free Run to reach the candlesticks before lighting them with Destruction Field. You'll have to be somewhat quick, since the candles do go out after a certain amount of time. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Well damn, things certainly weren't supposed to go down like that. Whoops! You will obtain Apatheia, Cyano Ciel Crystal after the boss fight. Even though we are running from the soldiers, there's still time to stop at the Fortune's Market for a quick restock. Otherwise, get out of the Coliseum and sprint to the docks. Things get weird. =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ THE CHILD OF THE FULL MOON [0506] =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ============================================================================== Hope and Glory, Fiertia ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ First, save at the Save Point in the cabin. Go back out onto the deck and begin talking to the remaining party members, then return to the cabin for some shut eye. By now, the ship's blastia will be fixed and the gang can set off again. [ World Map ] ------------------------------------------------------------------------------ You will be in command of the ship again. Again, you have little control of your boundaries, so you're pretty much free to explore the entire World Map. Of course, some areas are off limit, but you should be able to uncover a good 95% of the map just by sailing throughout the ocean and uncovering the map. When you are ready, head to Dahngrest. The best way to get there is to head to the northern end of the World Map (press X for an enlarged picture of the map). Park your ship on the big beach near Ghasfarost and walk the rest of the way to Dahngrest. ============================================================================== The Den of Guilds, Dahngrest ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ You'll have to wait in the inn for Karol and Raven to finish their business with the Don. Stock up at the Fortune's Market (if you haven't synthesized the Limit Trio yet, do so), then proceed to the inn and stay the night for a scene. Exit the inn for... another scene! Leave Dahngrest through the western exit, sans Karol. [ World Map ] ------------------------------------------------------------------------------ Continue west from Dahngrest, as if you were heading back to Keiv Moc. Instead, pass the forest and go across the nearby bridge. Climb onto the plateau and approach the gloomy looking building. ============================================================================== The Manor of the Wicked ============================================================================== Enemies: Fer, Plomb Items: 7000 Gald, Apple Gel, Crimson Axe, Gothic Guard, Gothic Plate, Grim Cardigan, Holy Bottle, Lemon Gel, Limit Bottle, Magic Lens x5, Orange Gel, Panacea Bottle, Ruby Wand, Stone Slasher ------------------------------------------------------------------------------ You'll start off with a battle. The three Plombs are pretty tough when together, so split 'em up for an easy victory. There are a few more lurking outside the building, so finish them off and open the front door. After the scene, you will fight one more fight. Time to comb the mansion! Turn around and search the suit of armor for a Gothic Plate, then the boxes to the left for a Lemon Gel. Inspect the junk on the far left for 7000 Gald. The Manor of the Wicked is more like a hotel, since there is a number of rooms down the long hallway of the first floor. Even though the rooms often contain dangerous enemies, they may also house items. Search through every room to collect a wealth of EXP along with some goodies. The rooms on first floor contains a nice amount of items. You will find a Grim Cardigan, Orange Gel, Apple Gel, Panacea Bottle, and a Holy Bottle in the various rooms on the first floor. Once you have looted the place out, climb up the staircase to the second floor. The second floor is very similar to the first. On the left is a Gothic Guard amidst a pile of boxes and barrels. Save your game at the top of the stairs, then open the nearby treasure chest for a Ruby Wand. Also, check the potted plant next to the chest for five Magic Lens. There are three rooms here that contain items: a Crimson Axe, Limit Bottle, and Stone Slasher. After you have obtained the three, enter the door at the end of the hall for a cutscene. After one more battle with some red-eyes, Yuri and the rest make their escape. [ World Map ] ------------------------------------------------------------------------------ Take note that Fer and Plomb roam around the outskirts of the Manor of the Wicked in the World Map now. Retrace your steps back to Dahngrest. ============================================================================== The Den of Guilds, Dahngrest ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ Follow Karol towards the Guild's Union HQ to trigger a cutscene. Yuri splits up with the party like the lone wolf he is. Time to hunt down Karol, who happens to be sulking outside the tavern. Talk to him, then walk to the south side of town to reunite with the remaining party members. Karol finally gets some sense and decides to join the party once again. [ World Map ] ------------------------------------------------------------------------------ Mt. Temza is our new destination. The continent of Desier is in the southwest corner of the World Map, so start by sailing southwest. It gets a little crowded by the continent, but you can weave in between the tiny islands and cruise through the narrow channels towards the north end of the continent. You should reach a beach near Yormgen. If you want, you can make a pit stop at Yormgen to stock up on items and whatnot. Otherwise, head east from Yormgen and continue north as the path bends towards the mountain chain. This is Mt. Temza. ============================================================================== Mt. Temza ============================================================================== Enemies: Ail, Axigle, Deadwreath, Heavy Bottom, Orge, Pandor, Soya Items: Aries, Crimson Phoenix +1, Everblue, Feather Coat, Grand Scepter, Lemon Gel, Limit Bottle, Melange Gel, Red Lavender, Red Sage, Saffrom, Specific, Tent, Transform Bow, Treat, Tribal Guard ------------------------------------------------------------------------------ Following a quick scene, go up the side of the hill to reach the edge of a cliff. Open up the chest next to you for a Tent, then follow the trail to the next area. As you can see, Mt. Temza isn't much of a mountain anymore. At the fork, go down into the crater to eventually reach two chests: one contains Red Sage and the other Saffron. Return to the intersection and stay on the mountain trail. There's another fork like, nine feet in front of the first one. The right path is a dead end; collect the Deadly Horn at the end and continue left afterwards. The trail will begin zig-zagging up the base of a hill. Along the way, make sure to pick up the Lemon Gel and Crimson Phoenix +1. Up ahead is a bridge; before crossing it, search the weeds to find a hidden chest containing a Treat and a Specific. Once you are across the bridge, you will trigger a scene. Judith is back... kinda. Turn around and search the area surrounding the Save Point for a Melange Gel and Grand Scepter, then save. Proceed to the next area. Open the treasure chest on the side path for a Transform Bow, then move along the road to find a chest containing Aries. Walk to the next area. Few ways to go here. First off, open the chest in the middle of the intersection for a Tribal Guard. The southeast path is closed off, so don't even bother. Instead, go up the hill to the west for a battle with a Pandor; a Limit Bottle is your reward. The northeast path is the way to go: pick up the Red Lavender along the way and save a the blue Save Point. Fight a lil' bit around here, then proceed past the Save Point for a you-know- what. Before the fight though, you'll get one final breather as you can change around your active party and make any last-minute changes. Judith must be in your party during this fight, so have her switch places with Rita. Rita just doesn't work well in this situation. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Nan, Tison =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 57890 Recommended Level: 39 HP: 71258 It's tough fighting two equally powerful foes as opposed to one super-strong one like Belius. Even though in situations like this, you'd much rather focus on one at a time and whittle the competition down, but this is not the case. You will need to keep both Tison and Nan's hands full here, because if everyone focuses on one the other will be left to do whatever they want. Alter your battle strategy so that the party is split up evenly on targets. I suggest going after Nan first. You want a reason why? Fine: Nan can use Resurrection. 'Nuff said. Have Yuri go after Nan while Karol and Judith tango with Tison. Needless to say, Estelle can heal. Tison and Nan both have an immense number of Artes at their disposal. So many that I couldn't list 'em all if I tried. Nan can use a few intermediate Magic Artes such as Stalagmite, but otherwise she mainly uses long-range Artes. Her Ring Blade (which is a familiar weapon for fans of Soul Calibur) doubles as a boomerang, so once she throws it, you know it'll be coming back. Block the first toss, then use Free Run to get behind her so you aren't cut in the back. Splitting up the party is a pretty fair idea in my eyes, but don't expect the ones targeting Tison to surprise you. They should be able to hold their own, but don't expect him to be even close to dead once you set your eyes on him. If you set your AI's battle strategy to "Different Enemy", they should only follow Tison (assuming you are attacking Nan). In fact, you will most likely have to use several Life Bottles on your stupid comrades. Just keep complying to their demands: it'll most likely drain your item pool, but the battle is a million times easier once it's down to one and you always have time to restock at a nearby town once this is over with. For me, it was apparent that Tison had a thing for Estelle, because he would typically go straight for her. Make sure to keep Estelle alive and if Judith and Karol act only as distractions until you can come to the rescue, so be it. Nan is already the weaker member in terms of HP, but you can speed up the fight with your Over Limit. Attack her with regular sword combos during your Over Limit and just before it runs out, use a Burst Artes. If you really want to make this fight simple, take out Nan in a flash by using a constantly supply of Limit Bottles to shut down her offense entirely. Once it's just Tison, you should not have much trouble. Heal everyone with Lemon Gels and Pineapple Gels, then have the rest of your party gang up on the poor bastard. ------------------------------------------------------------------------------ [ Secret Mission 12 ] "Timed your strikes between Nan and Tison's attacks to knock them down" This Secret Mission is only simple if you have time to kill. Nan and Tison both use attacks that leave their weapon stuck in the ground and temporarily defenseless (For Nan, her attack is Rending Slash and for Tison, his is Dragon Blade: Advent). You must knock Nan AND Tison down to complete the mission. As you focus on Nan first, simply wait for her to use Rending Slash. She will jump in the air and get her Ring Blade stuck in the ground. Run over and strike her or use Azure Edge if you are too far away before she pulls the weapon out of the ground. If this comes early in the fight, then good for you. Otherwise, you will have to keep Nan alive until you can knock her down. Once you have knocked Nan down and subsequently killed her off, you're good to go. All you have to do is set your party to Defend and wait for him to use Dragon Blade: Advent (Tison will plunge his sword into the ground and summon giant snakes that burst from under you). While Tison's sword is still stuck, hit him to knock him over. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- That was a doozy. Before entering the cave behind you, go west to find some chests containing an Ever Blue and a Feather Coat. Head back down the slope and enter the cave that Judith was protecting from Nan and Tison. Scene time. ============================================================================== Hope and Glory, Fiertia ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ Ugh, I hate when the game does this. Talk to each of the available party members, then save your game and interact with Judith's body for a scene. No, not that type of scene! Get your head out of the gutters, people! [ World Map ] ------------------------------------------------------------------------------ Screw the boat, we're gonna be riding a frickin' dragon from now on! Ba'ul can obviously cover more ground since he can fly through the air, but you can still use the Fiertia if you would like. At any time while riding Ba'ul, press A to land: if you are on land, you will simply land, but if you are over water, you'll appear in the Fiertia. You cannot land on unstable terrain, such as mountains. Also, press the Left Analog Stick to summon Ba'ul if you're up for a ride. Now that you have access to the skies, you can go literally anywhere on the World Map (not necessarily LAND, but you can still go there), which means you can now obtain the "Map Nerd" Achievement. Simply uncover all gray, shaded areas on the World Map. Fly to the Sands of Kogorh and land right on top of the rock structure sitting in the middle of the desert. ============================================================================== The Sands of Kogorh, Phaeroh's Crag ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ Scene first, then proceed along the windy walkway to the crag. We finally met up with the big cheese. You'll return to your ship once you've got (some) answers from Phaeroh. [ World Map ] ------------------------------------------------------------------------------ The little quest leads us to Aspio, where we can hopefully tie up some loose ends. Head there on Ba'ul. ============================================================================== The City of Scholars, Aspio ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ You will need a Special Flag before you continue any further. You should have at least one by now, but otherwise synthesize one at the Fortune's Market. Change into Judith and walk up the stairs to the circular hub. The fellow Krityan is near the left side of the circle, opposite Rita's house. Talk to him as Judith for a scene. In order to get to Myorzo, we must first travel through Egothor Forest. Head to Rita's House to rejoin with the rest of the party, then leave Aspio. [ World Map ] ------------------------------------------------------------------------------ Hypionia is a relatively undisturbed continent up to this point, as we have only been able to access one of the several island chains. Fly to the island just south of Nordopolica and land; Egothor Forest is nearby. ============================================================================== Egothor Forest ============================================================================== Enemies: Clukkit, Fillifolia Puff, Insect Plant, Knight Bishop, Knight Halberd A, Nuggethopper, Peepit Items: 3000 Gald, 9000 Gald, Gaia Cleaver, Lavender, Life Bottle, Limit Bottle, Magic Lens x5, Melange Gel, Mythril Boots, Mythril Circlet, Mythril Helm, Overdrive Warrior, Panacea Bottle, Queen's Whip, Red Saffron, Sage, Tent ------------------------------------------------------------------------------ There are a few side paths in Egothor Forest, but nothing to get lost in. Near the entrance is a chest containing a Panacea Bottle. Kill the enemy guarding the Gaia Cleaver to the left, then continue along the dirt trail. Up ahead are five Magic Lens and a scene. Defeat the Imperial Knights, then pass by where they were standing and go up the hill. At the top of the hill is a Mythril Helm. Next, cross the bridge up here onto a mountain. Grab the Tent and continue forward to find a few more knights. After the cutscene, go back down the hill and proceed across the two bridges on your right. Collect the Queen's Whip and Limit Bottle from the chests just outside the cave, then head through. On the other side, pass by the path on the left and instead get the 3000 Gald from the chest first. Go downhill to reach a Save Point. Here, go east to reach a fork. North leads you to a Turqouise and a Fake that'll drop 9000 Gald upon defeat. South will take you to a clearing. Open the chest on the left for a Mythril Circlet. To the right is a Giganto Monster, who we want nothing to do with right now. He's a friggin' beast. Don't even look in his direction, let alone try and fight him. If you walk past him, you will be taken to a pair of Mythril Boots. Follow the trail to the next area. In here, continue south to reach Lavender and Red Saffron. Go back up the hill where you first entered the area. Walk up the slope to the left to find an enemy guarding an Overdrive Warrior, then to the right for Sage. Now backtrack ALL the way back to the Save Point. Save once more, then proceed north to find a few more Imperial Knights controlling the evil blastia gun thingy. Knights, knights, and more knights. After a couple battles and a long cutscene, the party will be granted access to Myorzo. [ World Map ] ------------------------------------------------------------------------------ Myorzo will now be represented on the World Map as a flying city. Float over to it with Ba'ul and press A to enter the city. ============================================================================== The Home of the Kritya, Myorzo ============================================================================== Enemies: None Items: Barrier, Dragon Boots ------------------------------------------------------------------------------ The team doesn't exactly receive a warm welcome upon entering Myorzo. Then again, it wasn't a cold welcome either. It was just a weird welcome. Walk up the ramp and search the rubble for a Barrier, then check the giant door thing to enter the actual city. Everyone meets with the Elder, who invites them to his pad. Before you accept, head over to the General Store on the right (in reality, it's just one guy standing against a wall). Also go down the stairs near the city entrance to find a spinning ice cream cone. Inspect it to locate the Wonder Chef; he forks over a Cream Stew recipe. Enter the building to the left of the General Store to find a Save Point. You can also rest here, free of charge! Save, then head to the Elder's Residence (which is on the left side of the city. After the scene, Estelle will leave. Instead of pursuing her, return to the guest room for another conversation with the party. Return to the entrance of Myorzo for a quick scene. Both Raven and Estelle are gone. Go back inside the city and save your progress, then backtrack to your ship. We will have to head over to Yormgen to figure out where the two wound up. You'll automatically receive Dragon Boots after the scene. [ World Map ] ------------------------------------------------------------------------------ Fly over to Yormgen. It isn't too far from Myorzo (which disappears off of the World Map); a little west from your current location. Land on the same beach you used on the trip to Mt. Temza, except continue west to Yormgen. ============================================================================== The Heartland Town, Yormgen ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ Yormgen looks a lot different now than it did during our first visit. Looks like we learn the location of Estelle. After the scene with Flynn and Alexei, talk to Flynn alone. Just for the record, Estelle and Raven are gone. Not for good, but for quite a while. You'll have to adjust your main party to fill any holes left in their wake. Tweak your party by giving Estelle a proper replacement. It's pitiful to think about it, but Karol is likely to be your primary healer. Nice Aid Smash and Nice Recovery Smash aren't lifesavers, but come in handy during Estelle's absence. The other two would likely be Judith and Rita. I don't know why, but I seem to have a personal vendetta against Repede or something. I NEVER use him! =/ [ World Map ] ------------------------------------------------------------------------------ Now would be a nice time to test out our new, Estelle-less party. There is a Giganto Monster very close by, so what better way to get our feet wet than to do battle with a colossal monster? Enter Sands of Kogorh. ============================================================================== The Sands of Kogorh ============================================================================== Enemies: Blue Roper, Cactus, Dryad, Fire Spirit, Firebat, Firebird, Green Spider, Ice Bat, Ice Spirit, Red Roper, Superstar O Items: None ------------------------------------------------------------------------------ The Medusa Butterfly is in the southwest corner of the first area (assuming you entered the desert from Yormgen). If you wish, save at the oasis in the area south of the monster, but otherwise attack the beast. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GIGANTO MONSTER: Medusa Butterfly =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 117200 Recommended Level: 41 This battle is tough in its own right, and the fact that we don't have someone to use Artes like First Aid and Nurse every five seconds is pretty daunting at first. The Medusa Butterfly has the most HP out of any enemy or boss we have encountered so far, so you are in for a pretty difficult fight. The Medusa Butterfly does not have many attacks. He has two physical attacks, but both incorporate a sweeping motion and can cover a lot of ground. Whether the monster attacks with his front pincers or long tail, the attack travels in an arc and can hit multiple party members for around 400 damage. The final attack is called Stone Powder. The Medusa Butterfly will stand upright and vibrate his wings, releasing a thick brown cloud in front. Anyone who comes in contact will receive minimal damage, but has the possibility of being Petrified. If a character is Petrified, they cannot perform any actions, so quickly use a Stone Bottle or have Karol use Nice Recovery Smash. You will be using items much more frequently now that Estelle isn't here to heal you. Your teammates are likely able to use items on themselves if they tread to dangerous HP levels; otherwise, alter their battle strategy so they can use items on themselves. Don't worry about using a lot of Lemon Gels or Pineapple Gels: just restock at a nearby town. Gald usually isn't a problem anymore. Tell Rita to keep her distance and use spells while Judith can attack with you. Since Karol is our healer, one would assume that he should keep out of the fray and heal the rest of the team. Unfortunately, Nice Aid Smash and Nice Recovery Smash must be performed close to the team in order for them to be healed, so Karol will most likely have to follow Yuri and Judith. He likely has the highest Physical Attack out of your party, so it's not all bad. The Giganto Monster is a challenge, but one fault of the monster is that he is stunned very easily. The Medusa Butterfly will collapse to the ground after nearly every combo, giving you ample time to prepare yourself and continue to attack without consequence. If you hit the Medusa Butterfly with a powerful enough Artes, he should fall down. He has no strengths or weaknesses, so Rita should be able to use any Arte her little heart desires. Using Over Limits should help immensely. At this point, you don't even need to wait until the Battle Spirit meter reaches three, or even two. Once it fills up the first time, use Over Limit to take a nice chunk out of the monster's health. If he uses Over Limit himself, either set the party to defend and run away, or use an Hourglass to stop the Medusa Butterfly in his tracks. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Leave the Sands of Kogorh. [ World Map ] ------------------------------------------------------------------------------ Hmm, what did we have to do again? Something about rescuing a kidnapped princess? Oh, that's right! Board Ba'ul and fly back to Hypionia. The Forgotten Shrine, Baction, is pretty close to Egothor Forest. You'll trigger a cutscene automatically by approaching Baction. ============================================================================== The Forgotten Shrine, Baction ============================================================================== Enemies: Bunwigle, Drillbeak, Knight Bishop, Knight Fencer S, Knight Lancer S, Knight Warrior, Rabbio, Uniceros Items: 6000 Gald, 8000 Gald, Dark Bottle, Heal Bracelet, Holy Bottle, Kylin, Lemon Gel x3, Life Bottle, Limit Bottle x2, Lottery Gel, Magic Lens x5, Masakari Cleaver, Melange Gel, Mermaid Cloak, Mythril Gauntlet, Panacea Bottle x2, Pineapple Gel, Simple Tent, Twinkle Star, Wind Cape ------------------------------------------------------------------------------ Before entering the shrine, take the Pineapple Gel and Life Bottle from the chests. Inside, in the lobby, there are two chests guarded by baddies. Vanquish them and take the goods (Dark Bottle, Lemon Gel), then go down the ladder in the northeast corner. The path splits up here; go north for a scene. You now have a map! We are currently on floor BF1. I'm going to make this real easy for both you and me by skipping an old-fashioned, text walkthrough and giving you an easy to read ASCII map. Pictures usually work better than words, especially in the case of this dungeon. Floor BF1 --------- You start off in the southeast corner. Go to Room 1 to find a Twinkle Star. The in-game map shows a branch to [4] to the left, but we cannot access it yet. Proceed to | Room 2 for a Panacea Bottle, then make your way to Room [ ]-[ ] 3 to find a Holy Bottle and Lemon Gel. When you reach | the long bridge, save at the blue Save Point. [ ] [ ] [1] [ ] | | Save your game here, then proceed north. Ignore the [3] [ ] [ ]-[ ] [ ] two statues inside and continue north. Take the Limit | | | Bottle from the chest in Room 4 and descend the stairs [ ]-[ ]-[2]-[ ]-[S] to Floor BF2. Floor BF2 --------- You start off in Room S. South is a chest containing 8000 Gald. In Room 2 is a statue that you should [ ] inspect for a short scene. Also pick up the Wind Cape | and five Magic Lens. Save at the blue Save Point on the [ ] bridge, then go to Room 3 for a Lottery Gel and Kylin. [ ] [ ]-[S] [ ] There will be a short scene in Room 4. In addition to | | | the Dein Nomos you receive from Duke, take the Simple [ ] [1] [ ] [7] Tent from the treasure chest. Walk to Room 5 to locate | | way down the path to Room 6. After another scene, grab [2] [6]-[ ]-[ ] the Mermaid Cloak. Pick up the Mythril Gauntlets in | | | Room 7, then continue up to Room 8. There is a set of [ ] [ ] [8]-[ ] stairs leading back up to BF1, so take it. [ ] | [ ] [3] [ ]-[ ] [5] | | | | [ ]-[ ]-[ ]-[4]-[ ] Floor BF1 --------- We're back on BF1, but on a new section that we could not access before. Open the chest for a Masakari Cleaver [ ] before going west. Room 1 is a maze in itself, with a | series of networking walkways. Falling in the holes in [ ]-[ ] [2] between the walkways will drop you down to Room 6 in | | BF2. Purposely fall down the hole, then return to the [ ] [1] [ ] labyrinth. Do this two more times for a total of three [ ] | | to receive the Magic Lantern. [ ] [ ] [ ]-[S] [ ] | | | With your new tool, return to Room 1. The lanterns in [ ]-[ ]-[ ]-[ ]-[ ] the room will be lit, making the trek through the room much easier. Descend the stairs in Room 2. Floor BF2 --------- There really isn't much left to do here, luckily. From Room S, head north and save at the blue Save Point. If [1] you wish, search BF2 and BF1 for monsters that you can | fight, while using the Save Point here as a pit stop. [ ] You may want to level up for the upcoming boss fight, [ ] and this dungeon is a good place for just that. [ ]-[ ] [ ] | | | Collect the Panacea Bottle and Lemon Gel from the two [ ] [ ] [S] [ ] treasure chests in Room 1, then head north for a | | cutscene and a boss battle. [ ] [ ]-[ ]-[ ] | | | [ ] [ ] [ ]-[ ] [ ] | [ ] [ ] [ ]-[ ] [ ] | | | | [ ]-[ ]-[ ]-[ ]-[ ] =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Schwann =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 148000 Recommended Level: 41 Schwann has an impressive amount of HP, but in the end, he's just a human. One human, to be exact. You have a party of four. Schwann is capable of dishing out a three-hit combo which strings together most of his attacks. This is easily blocked if you see it coming. The boss also has a few Artes, such as Just Like Dancing, Apocalypse Toll, and Ill Wind. Apocalypse Toll is especially dangerous, so make sure to have Lemon Gels on hand. Apocalypse Toll is a sword slash that damages the target, then sets an explosive bomb on them. It will detonate a few seconds later, dealing more damage and inflicting Weak on the target. We have been spoiled with Estelle's presence during the entire game, and now we're facing off against a powerful boss without her services. Switch Karol to the healer if you haven't already and make him the primary caretaker. Yuri also now has a powerful healing Artes in Guardian Field, which is available if you have the Dein Nomos equipped. Guardian Field not only heals any surrounding allies, but will also slightly damage any enemies in the field. Schwann has a mega-strong Mystic Artes called Blast Heart. Like in the fight against Nan and Tison, avoid Schwann when he is in Over Limit, because that often leads to his Mystic Artes. Switch your party to Defend and run away from Schwann. Avoiding the Mystic Artes is tough, since it covers nearly the entire fighting arena. Even though this boss packs a punch and is very durable, simply gang up on him and resort to stat-beefing items such as Limit Bottles. Hourglasses also help near the end of the fight when Schwann becomes more aggressive. Rita can stay in the background and inflict Magic Artes while Judith and Yuri should fight Schwann up close. I had Karol set to "Keep Distance", even though his Nice Aid Smash requires him to be next to allies, so he would run to his friends and use the spell before retreating. Either way, have him heal while you occasionally use Guardian Field to strengthen the job. ------------------------------------------------------------------------------ [ Secret Mission 13 ] "Downed Schwann by attacking when he was clutching his heart after his Mystic Arte" This was a tough Secret Mission, despite the number of opportunites given to me during the battle. Schwann may use his Mystic Artes a lot of times, but pulling off the Secret Mission is no walk in the park. Schwann does not give you much of a window to get the job done. After using Blast Heart, Schwann will ironically grab his heart in pain. He only does this for literally a second or two, so you will have to be quick and/or use a long-range Artes to hit him just once. For some reason, Yuri was inflicted with some sort of status effect that gave him incredibly low Agility during my fight with him, so I was never able to walk up to reach him in time. Otherwise, run about halfway to Schwann after the Mystic Artes and hit him with an Azure Edge. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Interesting development there. The gang escapes with their lives. [ World Map ] ------------------------------------------------------------------------------ Time to hunt down Alexei in his giant ship. It gained a good amount of ground from Baction, as it is nearing towards Zaphias. Fly northeast to Zaphias, then search the surrounding waters to find Heracles. ============================================================================== The Mobile Fortress, Heracles ============================================================================== Enemies: Blade Murder, Capiora, Eon Raptor, Knight Bishop, Knight Halberd A, Murder Items: 10000 Gald, Dark Bottle, Guardian Stamp, Holy Bottle, Lemon Gel x2, Life Bottle, Limit Bottle, Magic Lens x5, Melange Gel, Naginata, Panacea Bottle, Pineapple Gel x2, Reflex, Rose Whip, Specific, Tent x2, Vagabond, Wonder Symbol ------------------------------------------------------------------------------ Raven's back! I didn't really care, as he end up sitting on the sidelines like usual. Go down the stairs towards Adecor, Boccos, and Leblanc. Talk to Adecor to access his supply of items. Buy stuff and synthesize new equipment (make sure to synthesize a Limit Quartet!), then walk to the right to find a Naginata. Go along the walkway to the left and continue down the flight of stairs. Pick up the Life Bottle along the way. You will soon reach a door leading inside Heracles. Before you go inside, check the treasure chest to the right of the door for a Limit Bottle! Walk forward a few steps for a quick scene, where the party will receive the Sorcerer's Ring Level 3. Now you can destroy objects that you previously could not get through! Use your suped up Sorcerer's Ring to break the lock on the nearby door and go inside to locate a Holy Bottle; search the dresser for a Reflex. Search the other two rooms on the left for a Melange Gel and a Wonder Symbol behind a dresser. Walk down the stairs and head west until you reach a machine. Use the control panel to move the blastia. The two ladders here lead to catwalks containing items (Pineapple Gel and a Lemon Gel). Next, head through the set of double doors for a scene. The control room is sealed off by a number of force fields that we must destroy. Enter the room on the left for a Dark Bottle and exit. Follow the walkway on the right to exit the Heracles again. Outside, open the treasure chest for a Panacea Bottle and head up the stairs. Near the top is a chest containing a Treat. Enter the door to the interior of the fortress. Navigate along the catwalks and climb up the ladder near the doorway. Push the block to the west to the next area. Destroy the gate using your Sorcerer's Ring, then push the block over the railing and onto the blastia to destroy the red force field. Go down the stairs and destroy the yellow blastia to render the yellow force field useless. Descend the ladder next to the staircase. Walk past the first ladder on the left and climb up the second one to reach a Guardian Stamp. Walk towards the edge of the catwalk and look below. The blue blastia is directly below you. Watch the overhead conveyor belt and wait for one of the cranes carrying a crate to pass nearby. Just as it passes over the blue blastia, hit the crate to drop it on top of the blastia. Blue force field deactivated. Climb back down and descend the far left ladder. Go down the walkway and descend one more ladder to reach the white blastia. It is protected by a gate, which renders your Sorcerer's Ring useless. Climb back up the ladder and stand on the east side of the walkway, facing the conveyor belt. Like before, wait for a crate to move over the white blastia and knock it onto the machinery to destroy it. The angle is a bit wacky, making it difficult to figure out the positioning of the crate in relation to the blastia. Trial and error, my friend. The green force field is the only one left. Return to the bridge where the force fields were and activate the control panel to activate the blastia freight lift. Return to where the white blastia was and move the blastia freight lift to the upper level. At the upper level, push the crate off of the lift and on top of the green blastia to destroy it. With the force fields deactivated, return to the bridge. Save your progress at the end using the blue Save Point and enter the control room. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Zagi =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 175000 Recommended Level: 43 This guy never learns. This is the fourth - count it - fourth time we have faced off against Zagi. And for the most part, his battle strategy has not changed that much at all. Reaper's Charge, Reaper's Cross, Light Spear, he still uses 'em all. By now you should know how to defend against Zagi and his arsenal of Artes. He does have many new tricks up his sleeve. He's a bit better at maneuvering around the arena since he can now teleport slightly. Also, like Schwann, Zagi has the ability to break your Over Limit attacks. The biggest improvement is that while Zagi has the same Artes, he chains them together in succession to form deadly combos. After lowering enough of the boss's HP, he will use Poison Perfume. Now whenever Zagi attacks someone, they will be inflicted with Poison. Have Karol use Nice Recovery Smash on Zagi to take away the ability. Now that you have a Level 4 Over Limit, activate it at the start of the fight and go to town. I spent a good minute and a half just walloping the boss without him laying a finger on me. It was pretty damn cool. Anyways, this is Zagi we're talking about. You should know what to do here. ------------------------------------------------------------------------------ [ Secret Mission 14 ] "Use Karol's Nice Recovery Smash arte to force Zagi to recover from poison" At about the halfway mark of the boss battle, Zagi will use Poison Perfume to poison himself. Now, anytime he attacks he will inflict Poison on the target. In order to prevent this ailment from affecting your party (and getting the Secret Mission), have Karol use Nice Recovery Smash on Zagi. The best way to do this is to stand next to Zagi as Yuri, then have Karol use Nice Recovery Smash on Yuri. Zagi should get hit as well. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After Zagi is put in his place for the umpteenth time, head towards the staircase. Inspect the corner near the staircase for five Magic Lens, then run up the stairs and through the door. Run across the bridge and go down the ladder again. Climb down the ladder on the right and exit the cargo room. Enter the double doors again and proceed down the stairs. Break the lock off the door on the right. Search the premise for a Rose Whip and continue down the flight of stairs for a cutscene. Save and open the nearby chest for a Specific, then go east, grab the Tent, and proceed through the doorway. On either side of the elevator are gates that can be destroyed. Break open both to find a Vagabond and 10000 Gald (you must defeat a Capiora first). Ride the elevator to the engine room. Two final chests here: a Lemon Gel and Pineapple Gel. Head up to the giant blastia powering the Heracles for a cutscene. Follow the catwalk southeast to reach the exit of the ship. =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ A FINAL BATTLE [0507] =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ============================================================================== The Port Town, Capua Nor ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ Hell yeah, anime cutscene! Not only is the party banged up after that, but so it Ba'ul. We won't be using him as a method of transportation for a lil' while. After the scene in the inn, go out to the lobby and save your game. Watch the short scene outside, then talk to the inhabitants to learn of the current situation. The path to Zaphias through Ehmead Hill is blocked, so we will have to take a detour. A very long one, at that. Stop at the Fortune's Market and pick up some items before returning to the party inside the inn. Regroup, then exit Capua Nor. [ World Map ] ------------------------------------------------------------------------------ Follow the dirt road northeast, towards Ehmead Hill. Since the area is blocked off, instead follow the cliffside to the left of Ehmead as you travel north on the World Map. The habitat will change from a lush grassland to an icy tundra almost instantly. New enemies are present in this frigid wasteland as well. Walk across the ice blocks until you reach a dungeon you can enter. ============================================================================== The Blade Drifts of Zopheir ============================================================================== Enemies: Boost Merfish, Bugle Beak, Ice Bat, Limewreath, Lupice, Rabbigo, Teethee Items: Body Paint, Bloody Coat, Diamond Guard, Falcon Needle, Hades, Lemon Gel, Life Bottle, Limit Bottle x2, Lottery Gel, Magic Lens x5, Melange Gel, Panacea Bottle, Pineapple Gel x2, Psychedelica, Seal Bottle, Tabar, Tent ------------------------------------------------------------------------------ Short introductory cinema. It can be a bit difficult to see at times due to the non-stop blizzard. You may want to turn off Rita's Water-based Magic Artes, since there are a handful of enemies resistant to Water in this place. Walk forward and up the ledge to find a Tabar in the chest. Go forward and take the Panacea Bottle from the treasure chest, then continue along the ice strip. The strange underwater monster will destroy the strip in front of you, while opening up a new path near the entrance. Grab the Melange Gel, then backtrack to where you found the Tabar. Collect the Lemon Gel and go east. When you reach the fork, head south for a Pineapple Gel. Next, go north and open the treasure chest to receive a Limit Bottle. The path ahead of you is destroyed as well, so go back to the fork and continue to the right instead. Another intersection. The southern road is blocked off, so north is your only option. Make sure to stop at the chest for a Hades along the way, and you'll ultimately reach two more chests. Pick up the Cure Bottle and Falcon Needle just as the monster cuts you off once more. Return to the intersection and take the southern road, which is now open. Open the chest to obtain a Life Bottle, then make your way to the blue Save Point. Save, grind a bit, then move forward. There are two last treasure chests here: a Diamond Guard and a Tent. Continue along the ice strip to encounter the monster head-on. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Baitojoh =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 204640 Recommended Level: 45 This boss fight is split into two stages. In the first stage, the party will be split up and only Karol will be in your party. In order words, you are in control of Karol as the little guy has to face off against Baitojoh all by himself. You obviously cannot win this fight by yourself, so don't bother trying. Avoid the boss entirely and use Free Run to stay away from his powerful attacks. After doing laps around the arena for long enough, the rest of the party will join Karol. You got a sneak peak of most of Baitojoh's attacks, and now it is up to you to defend against them all, plus more. Baitojoh has a swinging physical attack that can hit party members from a distance if caught by his wings. He also has a sweeping, icy breath attack. In addition, Baitojoh can use Water Prank, which is basically a wide-range version of Rita's Champagne. Baitojoh can also dive under the ice and swim underneath you, rendering your moves useless. From underneath the ice, the boss can pull off one of three things: he can use Icicle, which causes an icy pillar to erupt from the ground, with Baitojoh exploding out from the center. He can also use Glacier Blade: the boss will stick his fin out of the surface and charge forward, using his fin like a sword. Lastly, Baitojoh will stick his fin out of the ice and move around. If you leave him in this state long enough, he will retaliate with an Artes that covers the entire arena: Moment Spark. It's not only powerful, but can also cause Paralysis. Make sure to hit the fin before the boss can use Moment Spark. You'll have to do so in Free Run, since you cannot target the fin. The boss tends to use Over Limit a lot, but the good news is that it doesn't pose much of a threat, since most of the time the boss spends his time underneath the ice. This pretty much renders his Over Limit useless, since you won't get hit with a barrage of spells. At the same time, using Over Limit yourself can be a problem if Baitojoh hides under the surface. Like in most boss fights, start the battle off by using Over Limit. Pummel Baitojoh and finish the spectacle off with a Burst Artes. From there, use a combination of attacks and Limit Bottles to work your way back up to a full Battle Spirit meter. I went with the party of Yuri, Judith, Rita, and Karol. Judith has good reach, which certainly helps out in a fight against a flying monster. Rita has some powerful Artes that can be pulled off if given the necessary time. Have her spam Tractor Beam and Violent Pain on the monster. Karol should stick to healing with Nice Aid Smash; I feel that Raven is a better healer with his Love Shot Artes, but we have to use Karol for this fight. Blech. I don't know what happened between the previous boss fight and this one, but the battle against Baitojoh was mind-numbingly difficult. I managed to use all 15 Lemon Gels, nearly half of my Pineapple Gels, and almost all of my Life Bottles during this fight. I may have been a bit underleveled, but overall I believe that it is just a straight-up hard fight. ------------------------------------------------------------------------------ [ Secret Mission 15 ] "Hit Baitojoh 3 times during its Ice Edge attack and fished it out of the water" The description is a tad confusing, mainly because I'm almost positive that the boss doesn't even have an attack called Ice Edge. After playing through the battle and watching several videos of people getting the Secret Mission, I have yet to see him use such an attack. Maybe the process of him diving under the ice is called Ice Edge, I don't know. Here's the jist: when Baitojoh goes underneath the ice and sticks his fin up, use Free Run to dash over and slash him. This will cause him to return to the surface before he can use any of his attacks on you. I'm not sure about interrupting any Ice Edge attacks, so just keep hitting the boss's fin when you see it sticking up like a sore thumb. He does it enough times during the fight - especially near the end - so you have plenty of opportunities. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Karol receives the Brave One title after the cinema. Karol has been KO'd, leaving him out of the picture for the remainder of the dungeon. Return to the Save Point and save, then head back to the aer krene. The path forks yet again, but they meet up at the same area. First, take the narrow path jutting to the east to find a Bloody Coat. Explore both the northern and southern paths. The northern path yields a Body Paint, Limit Bottle, and five Magic Lens. The southern path contains a Pineapple Gel, Seal Bottle, Psychedelica, and a Lottery Gel. When the paths meet up, continue southeast to the exit. [ World Map ] ------------------------------------------------------------------------------ Karol is all better, so you can include him in your main party if you so desire. Follow the mountainside southeast until you reach the end of the mountain chain, then cut inside and walk northwest. You'll notice some familiar areas (Shaikos Ruins, Aspio). Make your way back to Halure. ============================================================================== The City of Blossoms, Halure ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ The General Store has some new items and equipment, so make that your first stop. Next, head to the inn and rest up, free of charge. There will be a scene at the mayor's house, as Ioder pays a visit to Halure. After the convo, return to your room at the inn for another scene. There's another detour on our journey to Zaphias, as Deidon Hold is well... held up. Quoi Woods is our only other option. [ World Map ] ------------------------------------------------------------------------------ Quoi Woods is just southwest of Halure, if ya forgot. ============================================================================== Quoi Woods ============================================================================== Enemies: Axe Beak, Bee, Filifolia, Mandragora, Tuliper, Wolf Items: None ------------------------------------------------------------------------------ All these baddies are painfully easy, so cutting through the woods is a cakewalk. About halfway through, you will be stopped with a scene. The rest of Brave Vesperia meets up with Yuri, and the gang is together again! Save your progress before heading out of the woods. [ World Map ] ------------------------------------------------------------------------------ The enemies out here in the World Map are tougher due to them being aersick. Train a bit as you make your way to Zaphias. ============================================================================== The Imperial Capital, Zaphias ============================================================================== [ Public Quarter ] ------------------------------------------------------------------------------ Enemies: Axe Beak (Aersick), Egg Bear (Aersick), Giant Bee (Aersick), Mandragora (Aersick), Wolf (Aersick) Items: None Monsters have overrun the capital as the city has made a turn for the worse due to the surrounding aer. Walk to the left and up the stairs. [ Royal Quarter ] ------------------------------------------------------------------------------ Enemies: Axe Beak (Aersick), Egg Bear (Aersick), Giant Bee (Aersick), Mandragora (Aersick), Wolf (Aersick) Items: None Approach the gate to the castle for a scene. Karol will open the gate up for the rest of the party, as they enter Zaphias Castle. [ Zaphias Castle ] ------------------------------------------------------------------------------ Enemies: Guilty Murder, High Knight Bishop, Knight Fencer, Knight Fencer A, Knight Lancer, Knight Lancer A, Trans Murder Items: 15000 Gald, Breaker Bow, Elder Cloak, Life Bottle, Limit Bottle, Moon Guard, Mystic Mark, Spirit Bangle, Transform Bow +1Alpha, Vagabond +1, Take the door on the right, then go down the northern hallway. As you go down the hall, you will reach the dining hall. You'll run into the three goofball knights again. You can regroup in the dining hall by restoring HP/TP with the unlimited supply of curry and shopping at the Fortune's Market that is apparently summoned out of thin air. Perhaps most important is the fact that there is a Save Point here as well! Exit the dining hall and go north to the next area. Save your game here and proceed down the hallway. Pass by Flynn's room and head across the balcony to the other side of the castle. Go past Estelle's room and continue north to the next hall, then follow it south to reach the goddess statue (the entrance to the sewers way back at the beginning of the game). Go north from the goddess statue, then take the eastern passage to end up in a small courtyard. Walk north from the courtyard to enter a foyer with another Save Point. Save your progress, then ascend the staircase to the Audience Chamber. There will be a scene in the Audience Chamber. The two chests in the Audience Chamber contain an Elder Cloak and Spirit Bangle. The large door behind the throne is locked, and in order to unlock it we must do some backtracking through the castle. Exit the Audience Chamber and take the eastern hallway. Follow it to a dead end. The angel statue here is one of the four keys needed in order to unlock the door in the Audience Chamber. If you hit the statues out of order, you'll mess it up, so follow my directions. Pay attention to the wings on the statue. Shoot the angel statue with your Sorcerer's Ring to power it up. Don't forget to grab the Breaker Bow and Limit Bottle before leaving. Return to the goddess statue room and take the southwest exit to reach the second angel statue. Notice how the wings are slightly outstretched? This is number two. Hit it and leave. Backtrack to foyer leading to the Audience Chamber and proceed down the western hallway this time to find the third statue. Open the chests for 15000 Gald and a Vagabond +1. The final statue is back near the courtyard. From the foyer, go south to get back to the courtyard and head down the eastern hallway. We're back near the dining hall, so stop by and rest there if necessary. Go to the south end of the hall, then east. You'll end up in a room with a bunch of staircases. The northern passage here takes you to the final angel statue. Before we go there, head down the second set of stairs and enter the eastern doorway to reach the dungeon. In the last prison cell on the right, search the bed for a Transform Bow +1Alpha and Moon Guard. Return to the fourth angel statue and power it up with your Sorcerer's Ring. The door in the Audience Chamber should now be opened. Before you make a beeline to the room (and the boss ahead), take some time to grind a bit. There are a handful of Save Points and free curry that restores your HP and TP, so this is a perfect place to level up a bit. Once ready, save in the foyer and enter the Audience Chamber. Hit the door behind the throne with your Sorcerer's Ring and proceed through. Save once more at the base of the tower before you make your way up to the top. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Estellise =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 68000 Recommended Level: 47 It's pretty weird to be fighting a longtime party member, and of course, Estelle is much stronger than she ever was when she was on our side. This fight is another two-parter, with the first half being incredibly simple. It's your party against Estelle. She has very low HP when compared to previous bosses such as Baitojoh, and isn't even that strong. A few of her Artes, such as Dividing Edge and Delight Roll can be annoying, but she only deals 200-300 damage per hit. As an added bonus, Estelle is knocked around very easily and is easily dazed. You should have absolutely no problem backing her into a corner and pummeling her with combos and Artes. Save your Over Limit for the second half of the fight... ...because it's a one-on-one fight pitting Yuri against Estelle. Her HP and TP are fully restored at the start of the second half. Estelle has all the same attacks, but she is a bit stronger and isn't held back by her emotions like in the first half of the fight. Her Physical Defense is surprisingly high, so Artes certainly help in this boss battle. Start off by healing yourself of your wounds sustained in the first half, then use your Over Limit. Cap it off with a Burst Artes to take a huge dent out of Estelle's HP. Also use the key item, Mother's Memento, if you have it. Stay on the defensive during this fight because it's easy to lose track of Yuri's health when playing without any teammates. Keep yourself above 1000 HP at all times. Naturally, the fight is more difficult when you're the only target, so stay back and heal with Lemon Gels if need be. Luckily, Estelle is still easy to stagger and/or knock down, which provides valuable healing time. If you need to keep her at bay, use long-range Artes (ie: Azure Edge). You'll also need it to stop her from casting Angel Ring, which is a killer. She can also heal herself with First Aid. In short: don't let her cast any Magic Artes, mmkay? ------------------------------------------------------------------------------ [ Secret Mission 16 ] "Use the item, Mother's Memento, against Estelle" I told you back in Mantaic about the Mother's Memento and suggested that you pick it up. If you have been following the walkthrough from the beginning, then you should already have it. Simply select it from the menu and use it on Estelle. If you have the item, then you can get the Secret Achievement. If you don't, then you are out of luck. Simple as that. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Commence wicked anime cutscene. Estelle is finally back! Bask in the awesome power of First Aid and her other superb Artes. Sorry Raven/Karol, you're gonna have to sit on the sidelines again! The party is split up in the castle, so go find each one of them. Rita and Estelle are in the angel statue room north of the room with the staircases. Talk to each of them, then leave and head to the dungeon. Raven is home sweet home in the prison cell. You can find Karol and Repede in the dining hall. Lastly, Judith is chillin' in the courtyard. After speaking with each of your party members, go south of the dining hall and talk to the guy with the yellow vest and hat to get some shuteye. [ Public Quarter ] ------------------------------------------------------------------------------ Enemies: None Items: None It's the crack of dawn, and the gang is ready to head out to pursue Alexei. Once you gain control of Yuri, stop by the Fortune's Market for some supplies. You will meet up with the rest of the party at the east exit. [ World Map ] ------------------------------------------------------------------------------ Call Ba'ul (yeah, he's fine now) and take the skies. There are some optional errands we can run before heading to our next destination. Now is a good time to patch up some loose ends. Head on over to Mt. Temza, land, and venture into the mountain. ============================================================================== Mt. Temza ============================================================================== Enemies: Ail, Axigle, Deadwreath, Heavy Bottom, Orge, Pandor, Soya Items: None ------------------------------------------------------------------------------ Walk up the hill towards the giant crater near the entrance to the dungeon. You should know where to go just after reaching the other side of the hill. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GIGANTO MONSTER: Pterobronc =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 168523 Recommended Level: 48 Pterobronc is a flying enemy, and that automatically makes him an annoying piece of crap. He's also a tough cookie in his own right, despite having now special attacks or Artes. The monster has several attacks, which all are capable of hitting multiple targets and dealing a load of damage. Pterobronc's two physical attacks are often used together in succession: the monster will smack his wings forward, then lower to the ground and spin in a circle like a cyclone. If Pterobronc lowers his head to the ground, start using Free Run to dash to either side of the beast before he fires a laser beam at you. It's a very concentrated blast that can be easily avoided if you strafe to either side, but it packs a wallop if it connects. One of the most annoying attacks is when he flies overhead and begins spitting fireballs down onto the arena. It covers virtually the entire area and you have very little chance of avoiding them as they rain down from above. The fireball and laser attacks can deal 600+ damage, so have Estelle use Nurse when possible and heal with Lemon Gels when she's busy. The main problem with Giganto Monsters is that due to their immense size, their attacks have little trouble connecting. Pterobronc's spinning attack is arguably his most common move and often hits the entire party if they are huddled together. Set Estelle to keep her distance and stay away from danger so she can safely take care of her teammates. Pterobronc is a flying enemy, and one of the more difficult targets to connect. You can really only reach his tail when he's in the air, so hitting the monster is a chore in itself. If you feel comfortable with Judith, I highly suggest using her and her long-range Artes. Yuri can have trouble damaging Pterobronc, since Destruction Field is the only one that connects nearly 100% of the time. I would not suggest using Rita in this fight, since Pterobronc has no weakness and she is too much of a target when casting spells. Raven is the clear choice due to his bow and arrows. He can also act as a secondary healer with Love Shot, but mainly because you need all the help you can get (offensively) in this fight. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After slaying another Giganto Monster and collecting your prize, you are free to return to the World Map. [ World Map ] ------------------------------------------------------------------------------ There really isn't anything else noteworthy to do, so now is a good a time as ever to continue the hunt for Alexei. First off, you may want to save your progress at a random town just for the sake of saving. The ruins that emerged from the ocean aren't too hard to spot, as they are sticking out of the water in the dead center of the World Map. Fly over to the location at once. Scene time. ============================================================================== The Enduring Shrine, Zaude ============================================================================== Enemies: Argent, Cuivre, Gigafish, High Knight Bishop, Knight Fencer A, Knight Lancer A, Knight Warrior A, Jons, Lizardman, Perfect Murder, Watergunner Items: 15000 Gald, 20000 Gald, Asura, Barrier, Death Contrast, Dunamis, Lemon Gel x2, Life Bottle, Limit Bottle, Melange Gel, Mjolnir, Moon Cloak, Panacea Bottle, Pineapple Gel, Rare Plate, Rare Protector, Red Orb, Rod, Shiden, Special Gel, Splash Dress, World Charm, Zaude Orb ------------------------------------------------------------------------------ We won't be able to waltz through the front door of this place, so plan B is in order. Walk around the rocks and through the water to the right. Make sure to collect the Barrier from the nearby treasure chest. Use the Save Point and inspect the vent to sneak into the shrine. As you will notice in this first room, there are red and blue statues scattered throughout Zaude. By shooting them with your Sorcerer's Ring, you will either raise or lower the water level. Raise the water by hitting a blue statue with a Sorcerer's Ring blast or lower it by hitting the red statue. Ignore the red statue and go down the stairs, following the western hallway. It will take you to a room filled to the brim with treasure chests. You will find 20000 Gald, 15000 Gald, a Panacea Bottle, Moon Cloak, Life Bottle, Limit Bottle, Special Gel, and a Splash Dress. Most importantly is the central chest, which contains a Zaude Orb. Bring the Zaude Orb back to the first room and approach the blue statue. Place the Zaude Orb inside the statue, then activate it with your Sorcerer's Ring. Oh snap, you're swimming! You can now access the second floor of Zaude, since the water rises above the broken ledges and staircases. Leave the southwest path for last, since that is the way to go. Explore the rest of the room to find s'more items (Pineapple Gel, Lemon Gel, Dunamis). At the southwest path, ignore the blue statue and head up the stairs. The room is fairly large and contains a lot of staircases along with enemies. The northeast and northwest stairs lead to a Rare Protector and Rare Plate, respectively. The southern doorway leads to the main entrance, so there's no need to go through. Train in the large stairwell for a lil' bit, then proceed through the northern door. There are some Leviathan's Claw members populating the hallway. Remember these chumps? It's been a while. Scratch and claw your way through the enemies towards the blue Save Point. Proceed through the door at the end... if you dare. I'm kidding: you have to, so just go ahead and do it already. PS: Put Raven in your party if you care about Secret Missions. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Yeager =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 230000 Recommended Level: 49 He may be a pansy in-game, but do not underestimate Yeager. Yeager is very fast, guards a lot, and has some nasty combos. Even though his scythe acts as a rifle, the boss tends to deal with his opponents up close and personal. Watch out for attacks like Thousand Cruise, Plural Edge, and Human Launch. With that said, Yeager does have some very obnoxious long-range Artes. Core Triple Shot fires - you guessed it - three energy balls in succession. If you are hit with one, you'll get hit by all of 'em. Try to strafe when you see the attack coming by using Free Run. Aer Light is another energy blast that starts with Yeager jumping in the air, and this is often used as a finisher for one of his combos. Annoying attack, mainly because he uses this attack in order to dodge yours. It's not a pleasant situation when you use Over Limit, only for Yeager to jump above you and float in the air for a second or two. Raven is needed in this battle in order to get the Secret Mission. Have him be a long-range fighter/spellcaster while occasionally backing up Estelle in terms of healing. Yuri and Judith should bullrush Yeager and never let up on him. The best way to defeat the boss is to completely overwhelm him. Even though Yeager has 230000 HP, you only need to reduce it to 100000 HP. It shouldn't take that long, especially if you use a Burst Artes as the start of the fight. The boss battle is unexpectedly cut off, as Yeager puts the fight on hold in order to get even stronger. Like Raven, Yeager has a hermes blastia inside his chest. According to the game's stats of Yeager, his are the same as the previous stage. The main difference is that he fights with both an aggressive and passive fighting strategy. While at times the boss doesn't let up on his massive attack chains, there are other times where Yeager will simply stand and block non-stop. The second half of the fight is the same in regards that Yeager uses the same attacks. The only difference is that Yeager can now use Mystic Artes: Caress of Death. He uses it (and Over Limit in general) a lot, and if he lands his Mystic Artes on a party member, it basically spells the end for them. Simply stay the hell away from Yeager when he's using Over Limit. A lot of Yeager's attacks inflict the Sealed Artes and Sealed Skills ailments (represented by a red "X" and blue "X" respectively). Sealed Artes is the worst, so either have Estelle use Recover if possible or resort to a Seal Bottle. Use Limit Bottles to restore your Battle Spirit and try using a Burst Artes or a Mystic Artes of your own. Even though Yeager blocks like a pansy, use the same strategy in the first stage and have Yuri and Judith gang up on him, hoping for a guard break. The boss's Magic Defense is low, so maybe have Raven or Estelle use some Magic Artes (if Estelle can get a break from using Nurse and Resurrection). ------------------------------------------------------------------------------ [ Secret Mission 17 ] "Make Yeager's heart explode by using Raven's Rain Arte" Arguably one of the hardest Secret Missions. Yeager's heart is only exposed after successfully pulling off a guard break, which is hard in itself. He will be vulnerable for mere seconds, so you'll have to have Raven immediately use Rain after the guard break. Map Rain to your Artes shortcut and have Yuri and Judith batter Yeager. When you see the transparent shield appear over Yeager, continue attacking until it shatters. At this moment, have Raven use Rain in hopes that you achieve the Secret Mission. If you are having trouble pulling off double duty, then take control of Raven and do it yourself. It takes a lot of patience if you want to get the Secret Mission, because you have to keep Yeager alive. This will consume a lot of time, TP, items, and your sanity. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the fight and the subsequent scene, return to the blue Save Point and heal/save. Return to where you fought Yeager and use the door straight ahead. There is a Giganto Monster standing in the way of some treasure chests. You don't have to fight him and can merely pass by without a care, but we're here and able. Swap Raven for Rita and engage the monster. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GIGANTO MONSTER: Poseidon =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 213812 Recommended Level: 50 No, he's not some giant sea monster, octopus, or crazy old man with a trident. It's just a rehash of Goliath from Shaikos Ruins. The big robot is resistant to a number of elements: Fire, Earth, Wind, and Water. Utilize Darkness and Light Artes to easily vanquish the foe. With Estelle and Rita in your party, they should be able to whittle down at Poseidon's HP. Turn off any elemental Magic Artes and leave Rita with Blade Roll, Spread Zero, Tractor Beam, and Violent Pain. Estelle should have some Light Magic Artes, such as Angel Ring and Photon. With all that said, Poseidon is a MAJOR pain in the ass. His Physical Defense and Magic Defense are through the friggin' roof, so your attacks will only barely put a dent into his health. There will be many occasions where your sword attacks will bounce off of Poseidon's tough exterior when he guards. Fatal Strikes are fairly common when squaring off against the Giganto Monster, so take advantage of them. Also take advantage of the monster's laughably bad Agility. He is very slow at both moving and attacking, so guarding or even entirely avoiding his moves should not be all that difficult. He does have some ranged attacks where he will extend and spin his arms in a circle. His boxing jabs can also catch you off guard and while each hit is minimal, they add up. Poseidon's two main Artes: Bolt Straight and Bolt Upper, are insanely strong. They require a bit of a charge-up time, so try to run behind him so you don't get clobbered. It's all about providing a distraction while Rita and Estelle massacre him with Light and Darkness spells. He also has a few other Artes that are more deadly, yet more scarely used. Volt Charge is a ridiculous attack that'll deal anywhere from 1500-2000 damage to a single target! Volt Riot doesn't deal as much, but the attack is in a semi-circle and can cover more ground. Like Goliath, Poseidon can also use X-Buster. When you see him glow green, begin assaulting him before he can use the move: a laser beam that sweeps back and forth like a searchlight. It actually isn't as powerful as Volt Charge and his other Artes, but it covers a lot of ground and can interrupt spells. The key to winning is to play a patient and defensive battle. You won't win on Yuri and Judith's strengths; it's up to Rita and Estelle to carry your team to victory. Keeping them safe and healthy - whether that be protecting them from Poseidon or using Pineapple Gels to keep ther TP up to par - is your main focus in the fight against Poseidon. You may be underleveled at 50, but the fight is certainly winnable, albeit very challenging and frustrating. I was forced to use a crapload of Life Bottles and Lemon Gels because once one party member falls, the rest are likely to follow. It's important to keep everyone at tip-top shape, since you need enough people to distract Poseidon from going after Estelle and Rita. If need be, use a lot of your Limit Bottles and spam Over Limit. What's great about Level 3 Over Limit is that your Artes don't cost any TP. I just went into Over Limit and used Destruction Field over and over again, then finished off with a Burst Artes. Keep repeating this process to cheaply take him down. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Defeating Poseidon grants you access to three new weapons: Mjolnir, Shiden, and Rod. Definitely return to the blue Save Point and patch yourself up. Run up the stairs behind Poseidon and check the blue portal. We still need to do some work here; go back down the stairs and through the eastern doorway. You eventually reach a decent-size room. Look to the right of the staircase to find a gray block in the floor. Now go upstairs and pass by the blue statue towards a second gray block. Push it off the ledge and move it directly on top of the gray block in the floor. Go back and activate the blue statue. With the water level raised, swim onto the walkway and walk south. You should see the block standing up next to you. Push it to the left - and off of the first block - to create a path across the water. Now you can continue across the walkway! There is a red statue at the end of the walkway. Before you activate it, position yourself on the broken slab directly to the left of the statue. Stand here, then lower the water. If done correctly, you'll be lowered onto a ledge just above where you entered the room. Step off and exit the room. Pass through the hallway back to the Poseidon room; you are now on the balcony overlooking where you fought Poseidon. The pedestal in the middle of the balcony asks you for a Red Orb, something that we do not have. Pass through the hallway to the left to the next room. Go down the stairs at the end of the catwalk. On the lower floor, push the block in the northeast corner into the groove to reach a Melange Gel and a World Charm (and a door, but that's not important now). Go over to the westernmost block. It cannot be pushed over the tiny bridges, so instead push it as far to the right as it can go (just before the bridge), then north and into the water. Near the staircase is a block with a blue statue on top. Push it to the left, then down into the corner (it won't fall into the water). It should be directly across from the block that you pushed into the water. Perfect... Stand on top of the gray block you pushed into the water and face to the right. Aim your Sorcerer's Ring and fire a shot at the blue statue that you moved into place. The water will raise with you on the block. Success! Grab the Lemon Gel, and most importantly, the Red Orb from the treasure chests. There is a pedestal with a Red Orb inside it already. Stand back on the block and shoot the pedestal to destroy the barrier on the left. Return to the upper balcony and place the Red Orb into the pedestal to lower the barrier on the ground floor of the Poseidon room. The easiest way to get back to the ground floor is through the room we were just in. Lower the water, then descend the stairs and use the eastern door. Stop by at the blue Save Point, then return to where Poseidon once stood. Climb the stairs behind him and go through the door - which is now finally open due to our wild goose chase for that stupid Red Orb. This chamber is identical to an earlier room. Defeat all of the enemies before opening the two treasure chests for an Asura and Death Contrast. Enter the hallway to the north, where you will witness a scene. Clear the hallway of the last wave of knights, then save your progress at the blue Save Point ahead. Alexei is behind the door; go get 'em! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Alexei =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 305550 Recommended Level: 51 The time is finally here to take off the gloves and go to war with Alexei! Surprisingly, many of Alexei's attacks and Artes are the same used in the battle against Schwann. The commander can use spells such as Apocalypse Toll and Ill Wind. You should already know how irritating the former can be, since it plants a bomb on you that detonates after a couple seconds. Alexei has a few tricks up his sleeve, as he can use Artes like Raging Ice Fang and Grave Worm. In addition, the boss can use basic Magic Artes, such as Stone Blast and Fire Ball. Attacking Alexei while he is casting a spell is your best way to deal damage since he is a sitting duck. There are two main reasons why the fight against Alexei sucks. Number one: his Mystic Artes. Brilliant Cataclysm covers literally the ENTIRE arena, so no one is safe from getting hit. On top of that, Alexei will target one character at the start of the attack, and they will receive additional damage (in other words, die). It's a devastating attack, so immediately use a Treat or Special Gel, then revive any incapacitated teammates. Number two: Guardian Frost. Similar to Yuri's ultra-cheap Artes, Guardian Frost damages you while simultaneously healing Alexei for around 6000 HP. There are times where he will spam this move to no end. It is possible to stop the attack by performing an Artes or stunning him, so damage Alexei as soon as you see a circle of icicles surround his body. Like any advanced boss, Alexei can break your Over Limit attacks, regardless of the level. Go into Over Limit and use powerful Artes (at Level 3, you don't lose TP) before ending it with a Burst Artes. He's a bit harder to damage in Over Limit when compared to other enemies due to his high Agility and Defense; Alexei guards way too much. I was pleasantly surprised at how easy this boss battle was. I came into it expecting a nightmare, and it honestly was not all that bad. It's still a case of four on one, so it is easy to have three physical fighters surround him and wail away. If you have a steady supply of Lemon Gels and Pineapple Gels (or Melange Gels), then you should be okay. For the fight, I went with the typical trio of Yuri, Judith, and Estelle, with Raven serving as the fourth combatant instead of Rita. Raven acted as another target that could attack Alexei without having to waste time spellcasting. Azure Heavens and Falling Stars came in handy. Alexei can drag the battle longer than necessary when he is at low HP by continuously using Guardian Frost and going into Over Limit. It may be wise to save your Battle Spirit when Alexei is almost dead in order to help finish off his HP before he can regain it. If you have a large supply of Limit Bottles, you can always go down that route. I was lucky by how little he used Guardian Frost and his Mystic Artes (he only used Brillian Cataclysm twice). I honestly thought the Poseidon fight was harder than this. ------------------------------------------------------------------------------ [ Secret Mission 18 ] "Downed Alexei by attacking him when he was tired after his Mystic Arte" Sounds simple enough, but there's one catch that I noticed: it doesn't take only one Mystic Arte to tire out Alexei. During my first tango with him, he did not get tired after using it twice (he only used it twice, then I killed him). Apparently the number of times it is used it randomized before Alexei is dazed. It's up to you to take the brunt of his attacks and wait it out. Like many Secret Missions, this is difficult solely because you need to keep the boss alive. When you feel that he is at a comfortable amount of HP (as in, you don't want to deal any more damage in fear that he may die), leave Alexei be and concentrate on keeping yourself healthy. Wait for him to use Over Limit and stand there, guarding. Brilliant Cataclysm covers the entire fighting area and it knocks everyone off their feet, but Alexei is stunned long enough for you to get up and attack. You can also use Azure Edge to get the job done if you are too far away. It is easier to just stand right next to Alexei while he's in Over Limit. You're going to get hit anyway, so why not get all up in his face first? =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Spectacular scene ahead. You'd think that this is the game's end due to the villain being defeated and all, but it's a classic fake-out. The game continues! =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ THE FOUR SPIRITS [0508] =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ============================================================================== The Imperial Capital, Zaphias ============================================================================== [ Lower Quarter ] ------------------------------------------------------------------------------ Enemies: None Items: None You're back at Yuri's room, just as he wakes up. Get it? This entire game was just a dream that Yuri had! Oh that's a real hoot! No, I'm kidding. The game wasn't a dream. That would be stupid. Oh yeah, Duke comes and takes Dein Nomos back from you. Whatever. Exit your house, save, then walk towards the stairs for a scene. Once the sun rises, head back outside and continue up the staircase. Off to the Public Quarter! [ Public Quarter ] ------------------------------------------------------------------------------ Enemies: None Items: None Yuri, Estelle, and Repede meet up with Judith. Why is she still wearing that cheesy suit of armor? The party bails on Ba'ul just in time. [ World Map ] ------------------------------------------------------------------------------ Fly over to Aspio to meet up with Rita. ============================================================================== The Sealed Academic City, Aspio ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ Make your way to Rita's hut (you should know where it is) to find the mage. Talk to her for another cutscene. We still have to rejoin with the remaining party members, so leave Aspio. [ World Map ] ------------------------------------------------------------------------------ Make a beeline to Dahngrest, pronto. ============================================================================== The Den of Guilds, Dahngrest ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ Make your way to the center of town for a scene. Karol and Raven are back with the gang (well technically Raven doesn't join the party yet)! Continue to the Guild's Union HQ; after the scene, the party receives Apatheia, Cyano Ciel Crystal. Alright, NOW Raven joins the party! One pit stop on the way; head to the Tavern "Sagittarius" and talk to the male bartender behind the right side of the bar (don't talk to the women unless you want to participate in some lame-ass minigame). He will give the party the Ghasfarost, Basement Key. We'll hold onto that for a little bit. Stop by the inn and shop at the upgraded Fortune's Market. There is a line of new weapons for your team, and you should have plenty of Gald to blow here. Synthesize now equipment and weapons while restocking the usual restoration items. Stay the night for the hell of it, then leave Dahngrest. [ World Map ] ------------------------------------------------------------------------------ In order to test out Rita's brilliant hypothesis, we must find an aer krene. The best option is the one at the Blade Drifts of Zopheir, so there we will go. You must land on the eastern side of the ice cap and walk to the east end of the area; where we exited after fighting Baitojoh. ============================================================================== The Blade Drifts of Zopheir ============================================================================== Enemies: Bugle Beak, Electrifish, Ice Bat, Ice Golem, Ice Spirit, Limewreath, Lupice, Penguinist, Rabbigo, Snow Spirit Items: All-Divide, Dark Avenger +1, Death Contrast +2Alpha, Moonstone ------------------------------------------------------------------------------ We were here pretty recently, so you should know your way. It's just a few branching paths that are narrow and straightforward. Return to the aer krene where you fought Baitojoh; there are new enemies in the area, so if you'd like you can spend some time fighting them. This sounds hazardous to the party's health, and it technically is, but the little minigame is nothing to worry about. Aer Master is the name of the game, and the rules are there for your viewing. It's pretty simple: aer travels along the line at the top of the screen, from right to left. Depending on the color of the aer, press the corresponding button just as the aer reaches Estelle's force field. Fill up the mana meter by absorbing aer; if you mess up, aer will leak and it'll be detrimental to your goal. It's mad simple. After converting the aer into mana, you witness a scene. You have successfully created a spirit: the Splishy Splashy Water Queen! Well, Undine probably works better. Yep. The spirit Undine is actually the rebirth of the Entelexia Belius. As a reward, you'll receive the Dark Avenger +1, Death Contrast +2Alpha, and Moonstone. From the aer krene, walk down the eastern path. A little ways down, you should notice a glacier with a piece of a chest sticking out from the side. Shoot it with your Sorcerer's Ring to move the glacier, knocking the chest out. Now go down the southern path to reach the chest; you'll obtain an All-Divide. Not sure if this was here on our first trip, but I only noticed it now. With your goal complete, hightail it outta here. Yet another kewl scene? Okay! The party is to set off for Nordopolica. [ World Map ] ------------------------------------------------------------------------------ I like the scenery. Very purple. Nordopolica is southwest of here, so fly over to it. The entrance to the city is blocked by a massive creature. Well, the only way to get in is to go through the beast, so land and run over to it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Daybreaker, Nightbreaker =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 142210 Recommended Level: 52 HP: 142210 These clowns are easy enough to warrant the lack of a battle strategy, but I'll give one to you anyways. Yep, I'm that nice. The Daybreaker and Nightbreaker are carbon-copies of the Outbreaker we fought earlier in the game, if you could not tell from the name alone. Both are a significant downgrade from the bosses we have been fighting recently, HP-wise and stat-wise. These enemies don't have that many attacks: aside from a couple physical attacks, Daybreaker uses Eruption while the Nightbreaker can use Aqua Laser: it's really the only way to tell them apart without having to switch targets with the Right Bumper. Unlike the Outbreaker, this duo can use Over Limit. Then again, so can you. >=) The Daybreaker and Nightbreaker have opposing resistances and weaknesses. The Daybreaker is resistant to Fire and weak against Water. The Nightbreaker is strong against Water and weak against Fire. Don't even bother bringing Rita along, because you can kill these foes without the assistane of Magic Artes. Yuri, Judith, Estelle, and Raven. You'll be set with those four. Judith and Raven should have a ball since the two bosses are flying enemies. Yuri should be able to chip in as well. Just focus on one at a time and you'll be good to go. Seriously, if you lose... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Yuri & Co. to the rescue! We are finally granted access to Nordopolica. ============================================================================== The Coliseum City, Nordopolica ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ After the conversation with Natz, go down the stairs and proceed to the inn. The newest item in stock are Miracle Gels, which restore 60% of max HP and TP. Pick up 15, then save your game (finally!) and stay at the inn. Head down to the docks and board the Fiertia. Time to disembark from Nordopolica. [ World Map ] ------------------------------------------------------------------------------ There are three more spirits to be found. I suppose you could technically do this in any order, but it is probably best if you follow the order shown here in the walkthrough. This first one requires no real effort, as all you have to do is fly to Phaeroh's Crag in the Sands of Kogorh. Don't enter the actual area; instead, look around for Phaeroh flying above the vicinity. Fly up to him for a scene. ============================================================================== The Sands of Kogorh, Phaeroh's Crag ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ Phaeroh lands in his nest and the group follows. Phaeroh dies and is reformed into a cyano ciel crystal. A new spirit is born without you having to play the Aer Master minigame. Say hello to Efreet (though I certainly wouldn't have minded Karol's name). Two spirits down now; backtrack to Ba'ul and set off. [ World Map ] ------------------------------------------------------------------------------ We best leave Relewiese for last, so disembark for the Erealumen Crystallands. It is situated near Northern Tolbyccia, the giant purple island that recently formed in the northeast corner of the World Map. Land on the left side of the island and enter the large stack of purple crystals jutting from the ground. ============================================================================== The Erealumen Crystallands ============================================================================== Enemies: Bre, Cheiron, Cornus, Crystal Spirit, Crystea, Gingembre, Maize, Piment, Quadra, Sworpion Items: 25000 Gald, Basil, Cowboy Hat, Dark Avenger, Highlander, Lemon Gel x2, Life Bottle x2, Limit Bottle, Melange Gel, Orochi +1, Pineapple Gel x2, Rare Protector, Red Savory, Saffron, Sephira, Spinning Drill Hammer, Strike Eagle, Stun Talisman ------------------------------------------------------------------------------ One thing's for sure: this area is very pretty. It's kinda easy to get lost or miss items, since everything is so bright and vibrant. Take the side road on the right to find a Limit Bottle, then continue north on the main path. There are some breakable crystals scattered throughout the dungeon, but they are hard to tell apart from the others. They are usually larger than the others and have a different tint. The first one is on the left side of the main path, not too far ahead from the Limit Bottle. Break it to reach a chest containing a Sephira. Continue through the tunnel to eventually reach another breakable crystal. Smash it with your Sorcerer's Ring to find a treasure chest; open it to receive a Melange Gel. The path ahead is blocked by crystals, so destroy them to continue through. Proceed down the narrow tunnel, breaking crystals when need be, until you come to a river. Collect the Stun Talisman at the north end, then shoot the blue pillar to create a bridge. Cross the river and explore the northern end to find a Rare Protector and Cowboy Hat hidden behind a crystal. Walk east for a cinema. The Hunting Blades! I kinda forgot about them after we kicked their asses like, a long time ago. Nan joins the party! Just kidding... (that would be cool though) There is a Save Point right next to you when you regain control. There are a few ways to go. First, break the northeast crystal to find a Dark Avenger and the southeast path takes you to a Highlander. Lastly, go north to reach another fork. Head north and open the chest to initiate a fight with a Quadra; defeat it for 25000 Gald. Take the northeast road to reach an intersection. Surprise! Opening the treasure chests yields two Lemon Gels and two Pineapple Gels. The northern trail takes you to the area's boss, but there is still more to do, so go east instead. In the circular room, go south and break the crystal at the end to reach two treasure chests. Take the Strike Eagle and Spinning Drill Hammer, then head back north. The northeast path takes you to a Giganto Monster; you may want to level up a little bit before tackling him. If you return to the previous fork and go north, you will come to a blue Save Point. You can train around here a bit until you feel that you are ready. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GIGANTO MONSTER: Fenrir =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 329222 Recommended Level: 53 Fenrir is an impressive foe not because of his brute strength or rock-hard defense, but because of the other unique characteristics he brings to the table. Firstly, Fenrir is resistant to all elements except Fire, which he is weak against. Refrain from using any elemental weapons and switch off all non- Fire Artes in preparation for the fight. In addition, Fenrir's Poison Claws attack is capable of poisoning his targets. To avoid having to use many Poison Bottles during the fight, equip World Charms and Poison Charms to your active party members. This is one of his most common attacks, so keep items and Estelle's Recover on hand in case anyone is hit with the Poison ailment. A few of the monster's physical attacks can cause Paralysis, so you'll have to worry about that as well. Still, I would say that Fenrir is arguably the easiest Giganto Monster we have faced so far. He isn't really all that gigantic in his own rights (compared to some of the behemoths we've encountered thus far), making him incredibly easy to knock down. When Fenrir is down, he stays down for a couple seconds, so you are given valuable time to heal yourself of any status effects. The monster also doesn't have that many attacks: aside from Poison Claws, he has an icy breath attack that can occasionally cause Paralysis and a dash attack that is very easy to dodge due to the long wind-up time. The main problem with the battle is the constant use of Poison Claws. If you map Recover to the Right Analog Stick and have a decent supply of Poison Bottles, you should be fine. Just remember to dispel the status effect immediately, since it drains your HP in a jiffy. Take advantage of Fenrir's severe weakness to Fire. Rita alone should fare well against him if the only spells she can use are Fire Ball, Spiral Flare, and Crimson Flare (if you have it). I was able to absolutely murder Fenrir, mainly due to going into Over Limit and repeatedly using Destruction Field. Seriously, it's Yuri's most-used Artes and I certainly put it to use during this fight. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Walk behind where Fenrir was and topple the large crystal, revealing a trio of treasure chests. Open all three for Red Savory, Basil, and Saffron. Back at the blue Save Point, grab the pair of Life Bottles from the treasure chest. Destroy the big crystal to the right of the Save Point and walk to the dead end for an Orochi +1. When ready, save once more and go north towards the large, imposing monster. Scene, battle, gogogogogo =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Gusios =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 321020 Recommended Level: 54 So this isn't the case of a palette swap or anything: Gusios IS the Dreaded Giant monster we fought back at Caer Bocram. Interesting. Since we already have a history with him, we should take care of him, no problem? Right? Actually, yeah. Gusios isn't a nightmare of a boss fight, which is a pleasant change when looking back at previous bosses. Gusios mainly has the same attacks as when we first fought him. His roar attack easily stuns anyone if hit with the short-range move. He can stick his neck out and headbutt people if need be, and can also breathe green and blue gas out in front of him. The key to avoiding these attacks is to stand directly under his chin. At the beginning of the fight, Gusios mainly relies on tail sweep attacks. He also adds two Artes to his arsenal; he has upgraded his Earth and Water Artes to Ground Shaker and Raging River. Both spells are incredibly powerful: Raging River is impossible to dodge, but you can avoid Ground Shaker when you see Gusios stand on his hind legs and pound his chest. Several of Gusios's physical attacks can inflict Weak on a target. Weak is one of the worse status effects, as it halves your current HP. Use either Weak Bottles, Panacea Bottles, or Estelle's Recover to heal yourself immediately. If it's left there, one or two attacks from Gusios will be enough to down a party member. Many of the boss's attacks have a long range, but he is very slow and you are able to evade many of them by running behind Gusios. It takes him a while to spin back around, giving you some free time to attack with Artes. He has high Physical Defense and guards a lot, but you are able to knock him down with certain Artes. Stick with Rita for the boss battle, since Gusios is weak against Fire and Wind AND has very low Magic Defense. Not many party members have Wind-based Artes, so leave Rita's Artes just like the battle with Fenrir and only have her use Fire Artes. Gusios is resistant to everything else, so don't let your teammates use anything other than Fire and Wind Artes. You should fare well if you stay behind Gusios at all times. If his tail is retracted, he has no way of attacking you from behind, so you will be generally unharmed if you continue to slash his butt apart until he realizes your plan and turns around. This will also keep Gusios from targeting Estelle and Rita. ------------------------------------------------------------------------------ [ Secret Mission 19 ] "Attacked Gusios's tail then downed him while he stood on his hind legs" This is a two-part mission, since you first need to make Gusios retract his tail. This is really only up to Yuri (or whoever you are controlling), since the ally AI isn't smart enough to target a specific part of an enemy. Use Free Run to get behind Gusios, then begin attacking his back. Some of your blows should directly his his tail; after a handful of hits, the tail should disappear inside Gusios. Step one, complete. Now the hard part. Gusios will give you plenty of opportunities by standing on his hind legs every ten seconds, but it doesn't last long and is followed up by an attack (usually a fist smash or Ground Shaker). It may take a few attacks to knock him over, so you can't stand at a distance and just use Azure Edge to topple the beast. Make sure to stand near Gusios at all times and give him no breathing room. At this point, stay in front of him instead of behind so that when he raises on his back feet, you can use an Artes such as Destruction Field or Lone Wolf Charge: these Artes usually knock enemies down on impact, so they have a high chance of knocking over Gusios. Like I said, he does it a lot, so just be patient and wait for the right moment; it'll happen eventually. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Just like Phaeroh, Gusios kicks the bucket and is reborn into a spirit. Gnome is takin' a nap right now, so we will leave him be. Save at the blue Save Point, then exit the Erealumen Crystallands the same way you came in. [ World Map ] ------------------------------------------------------------------------------ I suggest going to a random town to restock your supply of your main items (Lemon Gels, Pineapple Gels, Life Bottles, etc.) and resting. Next off, fly to the southeast area on the World Map. Weccea is nothing but a barren chain of plateaus. You've probably passed it many times but never had a reason to explore it since it was so empty. Well, now we have a reason to check it out. Land on the eastern chain and search for the unique rock cluster, which happens to be the entrance to Relewiese Hollow. ============================================================================== Relewiese Hollow ============================================================================== Enemies: Great Cockatrice, Killing Cupid, Pandor, Roctoise, Roctus, Strong Lizard, Tiredillo Items: 40000 Gald, Apple Gel, Alexandrite, Bahamut's Tear, Death Slinger, Dragon Helm, Dragon Mail, Dragon Protector, Forte Staff, Hero Coat, Kritya Circlet, Life Bottle, Limit Bottle x2, Melange Gel, Orange Gel, Pineapple Gel, Sonic Cleaver, Star Rod ------------------------------------------------------------------------------ Going down? Start down the cliffside to reach a chest. Defeat the Pandor inside to receive a Forte Staff. When you reach the first intersection, go right for a Bahamut's Tear. Left is the main path, so head down that way next. Along the way, you'll come across a Life Bottle. A three-way fork is up ahead, even though the northern trail is blocked off. Snag the Dragon Protector, then go southeast to reach a dead end containing a Hero Coat and Kritya Circlet. Return to the fork and go south. Jesus, another intersection, no less than ten feet from the other one! Right for a dead end and a Death Slinger. Go left to keep going down the side of the cliff. Collect the Pineapple Gel on the side of the trail as you reach a fork. Forky fork fork fork. FORK! Proceed down the eastern road to eventually come across an Alexandrite. Back at the fork, head west for a short scene. Pick up the Sonic Cleaver and save your progress at the blue Save Point. The southern trail leads to a dead end, so ignore it entirely. Instead, go east. Pick up the Star Rod in the corner, then tread up the hill. Open the chest to initiate a battle with a Pandor and you will be rewarded with a Dragon Mail. Walk back down the hill and continue south. In the middle of the intersection here are two Limit Bottles. Follow the western trail as it zig-zags around, eventually taking you to a chest containing a Dragon Helm. Back at the fork, go east this time. We're almost at the bottom! Along the way, pop open the treasure chest for an Apple Gel, Orange Gel, and Melange Gel. Keep descending the hill to reach a cave opening and a Save Point. Heal up, then enter the cave. What do you think is inside? A scene and a boss battle, of course! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Khroma Dragon =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 393300 Recommended Level: 57 Surprisingly, Kroma Dragon is a bit of a pushover if you are as high a level as I was. Her attacks pack a punch, but if you have three physical fighters on your team you should have no problem ganging up on her and beating her into submission. The boss does have a nice arsenal of moves at her disposal. A few of her attacks can cause Weak, primarily her flame attacks (she will either breathe fire at you or release homing fireballs from her back). Make sure to cure anyone inflicted with the Weak status instantly. Khroma Dragon also has two moves that involve her flying in the air. Even though she is a dragon, she is not a flying foe and stays on the ground at all times (except for using one of these two attacks). When she floats in the air, she'll either spit out a humongous fireball or slam onto the ground, creating a huge earthquake. Not only does the shockwave deal damage, but the landing causes heavy rocks to fall from the ceiling. Aside from claw swipes and other basic physical attacks, the only other thing you should worry about is her Artes: Merciless Gale. This Artes is quite a doozy, although she mainly uses it when she's nearing death. Khroma Dragon does not have a Mystic Artes, so she commonly enters Over Limit and chains Merciless Gale together multiple times. Being caught in a tornado more than once means certain death, so prepare yourself for the onslaught when she enters Over Limit. Despite the boss's multitude of weaknesses (Earth, Darkness, Water), I passed on Rita's assistance for Karol. I felt that it was better to have a physical fighter that can join Yuri and Judith in attacking the boss directly. She isn't as imposing as other bosses in terms of size or intimidation factor, so you can easily surround her and knock her down over and over again like a playground bully. Her Over Limits are dangerous and her cheap method of spamming Merciless Gale is a pain in the butt, but this boss fight is fairly easy when taking into account her HP and stats. Just avoid using Fire, Wind, or Light Artes (if I'm not mistaken, some Light Artes may heal the boss). Having a full supply of Miracle Gels and other healing items will only make the battle easier. ------------------------------------------------------------------------------ [ Secret Mission 20 ] "Downed Khroma Dragon by timing your strikes between a certain group of her attacks" I'll admit that I got this Secret Mission based on pure luck. I just managed to hit her at the right time and got it done. You must attack Khroma Dragon just after using her ground pound attack. Pay attention for when she floats in the air and run up to her. Guard as she comes crashing to the floor: she'll stay slumped on the ground for a second, so attack her before she rises to her feet. Keeping her down on the ground will prompt a congratulatory message. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- We got another spirit to go! This one is Sylph, the Wind spirit. Before you exit the cave, search the back to find a chest containing a whopping 40000 Gald. Leave the cave, save, then backtrack to the blue Save Point a little ways up the mountain for a scene. Ba'ul can take you the rest of the way up. =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ THE ADEPHAGOS [0509] =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ [ World Map ] ------------------------------------------------------------------------------ Another scene inside the Fiertia. It seems like we are now to thwart Duke's evil plans, but that can be put on hold. Things are winding down, so we should start thinking about wrapping up the Giganto Monster sidequest. After flying around a little while, you should witness an additional scene between Yuri and Judith about Ba'ul and his status as an Entelexia. Fly to Nordopolica, then go southwest towards a small patch of islands. One of them contains a large rock structure. Land on the island and go inside the rock structure. Walk along the path towards the boulder blocking the path. You'll receive the Zarich Fell Arm. This walkthrough isn't designed for retrieving all of the Fell Arms. Frankly, I have tried the sidequest and I'm too much of a pansy to deal with the end product (you'll know what I'm talking about if you have completed this sidequest). For the record, I will NOT cover the sidquest at all. We're just in the neighborhood, which is why I brought up the Fell Arm. Don't leave just yet. Enter the cave ahead and inspect the aer krene to obtain the Sorcerer's Ring Level 4. With the Sorcerer's Ring Level 4, you can now destroy more sturdy objects, such as bushes and rocks. Exit the cave and the area back to the World Map. By visiting any other aer krene such as this one, you will be able to further upgrade your Sorcerer's Ring. There are a handful in the World Map, with the closest one being just south of Zaphias (the other two are near Capua Torim and in the northwest side of the Word Map, in Eastern Yurzorea). When you reach an aer krene, destroy the boulders blocking the cave entrance and proceed inside. Enter the heart of the cave towards the aer krene to fully upgrade the Sorcerer's Ring. You can now destroy any object or obstacle with the Sorcerer's Ring Level 5! If you don't get the scene or the upgrade, then come back later in the game (I'll remind you again later in the walkthrough). Now that we have the Sorcerer's Ring Level 4 (or Level 5 if you were successful), we can hunt down another Giganto Monster. Fly to the Quoi Woods. ============================================================================== Quoi Woods ============================================================================== Enemies: Axe Beak, Bee, Filifolia, Mandragora, Tuliper, Wolf Items: Glasya Labolis, Overdrive Kid, Rebirth Ring ------------------------------------------------------------------------------ You might want to throw down a Holy Bottle to keep the weak-ass monsters away. If you entered from the north side (near Halure), walk west while hugging the northern wall. You should come to a patch of olive green bushes (next to an open treasure chest). Burn them down with the Sorcerer's Ring Level 4 and proceed into the grove to find the Chimera Butterfly. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GIGANTO MONSTER: Chimera Butterfly =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 166800 Recommended Level: 57 Err, we seem to be a little late fighting this one. The Chimera Butterfly has pretty low HP, so we should breeze through this fight. We couldn't have even gotten the Sorcerer's Ring Level 4 much earlier in the game, so this is basically the earliest we could have encountered the beast. Whatever. The Chimera Butterfly has a few pesky attacks. The scythe-like extensions found on his arms can cover a wide range, as he usually extends them in order to reach out and hit multiple targets. In addition, he has two attacks that require him to fly across the arena. The monster flies high enough out of reach of any attacks and slow enough just to annoy you as you wait for him to eventually land. The Chimera Butterfly will either divebomb down to you or spread toxic pollen down on the ground when airborne. The pollen covers a line from one end of the arena to the other, so someone is bound to get poisoned. Have some Poison Bottles at hand (or just have Estelle on speed dial). Even though the battle is easy, don't take it TOO lightly. It can still be moderately challenging at times, especially if the Chimera Butterfly sticks to using his pollen attack. Use Fatal Strikes when available and utilize the Chimera Butterfly's weakness to Fire by entering Over Limit and beating the crap out of it with Destruction Field. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Search the grotto for three chests. You'll find an Overdrive Kid, a Rebirth Ring, and a Glasya Labolis (Fell Arm, don't care). Return to the World Map. [ World Map ] ------------------------------------------------------------------------------ There is a Giganto Monster in the vicinity, so we might as well take care of him while we're here. From Quoi Woods, head on the dirt trail and go east from Halure. As you continue towards Deidon Hold, you should find a strange monster wandering the World Map. This is the Giganto Monster. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GIGANTO MONSTER: Brutal =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 339000 Recommended Level: 58 Brutal is accompanied by three Rhinossus at the start of the fight. They are very weak, and your first thought would be to instantly take them out. Don't even bother, as Brutal will just use Cry of the Lord to make more appear. There's an endless supply of minions, so focus on the big guy at all times. Make sure your party is set to focus on the same enemy as Yuri, so they won't worry about the Rhinossus and instead shift their attention to Brutal. While his only Artes, Cry of the Lord, is a supporting Artes, this Giganto Monster has some hard-hitting attacks. His charging ram attack can cause around 700 damage and often stuns you as well as knocks you down. Brutal also has a mean lightning attack that almost always causes Paralysis. Brutal is a pain in his own right, but having up to four Rhinossus roaming around and causing havoc makes this fight real messy. They often gang up on Estelle and prevent her from using healing Artes. If you find that the lesser monsters are heckling her, have one party member focus on them ("Different Enemy") while you and the other party member deal with Brutal. My party consisted of Yuri, Judith, Estelle, and Karol. Having one spellcaster is enough, so Rita is out of the picture (plus Brutal has no elemental weaknesses). Karol has very high Physical Attack and can focus on Brutal with Yuri while Judith protects Estelle. Her Recover spell will be greatly needed in the fight if your party continuously gets paralyzed (unless you have a lot of Paralyze Bottles). Brutal is one of the smaller Giganto Monsters and can easily be knocked around, but he has high Agility and frequently runs laps around the arena. Not only that, but his running charge attack can also be used as a method of avoiding your own attacks. He tends to run away from you when you use Over Limit, only to use his own Over Limit after yours runs out. Grrrr. All in all, a unique battle. The addition of the weaker monsters really prevents this from being a pushover. You can try killing a few - if not all - of the Rhinossus, even though it's inevitable that more will return seconds after. If you attack Brutal enough, he won't be able to call for backup. Just split up your priorities between teammates and you should be fine. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- There's another Giganto Monster roaming around the World Map, and we are strong enough to defeat him. Board Ba'ul and fly to the northwest continent. Explore Northeast Yurzorea for the massive Griffin. He can be difficult to find and won't always appear, but he is found directly east of Yumanju (the spa town). =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GIGANTO MONSTER: Griffin =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 379800 Recommended Level: 59 Griffin is pretty hard, if not harder than his "counterpart", Khroma Dragon (seriously, they have the same character model and Griffin uses some of the same attacks). Griffin is one of the biggest Giganto Monsters and his attacks are not easy to avoid. If he attacks, you're more than likely going to suffer from it. Many of Griffin's attacks cover a large circle around the monster. He can attack from the front and back, since his most used attack is a tail spin. He can also turn around and smack you in the face a few times with his tail just to insult you. Both have high chances of knocking you flat on your back. Unlike the majority of foes in this game, you cannot simply run behind Griffin and hack away. He'll either turn around in a flash or simply use his tail to hit you. Seriously, this guy must have eyes in the back of his head! Plus, his physical attacks almost always result in a stun/knockdown, and you can't afford to have that happen a lot during the battle. If Griffin corners you, he will likely take this as an opportunity to use Infinity Beak. This is an obnoxious Artes, since as the name implies, Griffin pecks at you mercilessly for what seems to be forever. It's best that you interrupt the attack before you let him go on the entire duration of the move. Another reason why I compare him to Khroma Dragon: he likes to use Merciless Gale. A lot. And Griffin also has a fire-breathing attack that can cause Weak to anyone hit. Seriously, this guy is like a clone of her! I switched Karol out for Raven just so the old man can work the long-range attack scheme. Sometimes you just have to avoid Griffin as much as possible, especially when he uses Over Limit. Raven can also back up Estelle and help protect her. The only time you should ever use Over Limits during this fight is when you are at Level 4. It is time consuming, but using Over Limit at an earlier level and getting hurt or knocked down is a complete waste. In order to get the most out of your Over Limit against Griffin, you have to be totally invincible so he cannot knock you down with a spin attack or Infinity Beak. Use up many of your Limit Bottles if you have to; you can always synthesize more. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- One final pit stop; don't worry, we're done after this. Fly on over to Ghasfarost. ============================================================================== The Tower of Gears, Ghasfarost ============================================================================== Enemies: None Items: False Dein Nomos, Limit Bottle ------------------------------------------------------------------------------ Enter the tower via the front door. To the left is a raised staircase that we could not operate during our first visit. Inspect the lever to the left of the stairs to use the Basement Key we obtained from the bartender. Shoot the lever to lower the stairs and go down. After the scene, you will receive the False Dein Nomos. It's not the real thing, but it is still an upgrade from your current weapon. As a bonus, open the chest in the far corner for a Limit Bottle. Thanks! You can now leave the tower. [ World Map ] ------------------------------------------------------------------------------ Okay. I think we are FINALLY done with sidequests (for now, of course). Right now we might as well continue on with the story, so proceed to Capua Nor. ============================================================================== The Port Town, Capua Nor ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ It's a ghost town here, so head to the inn. Save and spend the night for a scene. You ready for a friggin' awesome cutscene? Well you better be! Goodbye Aspio, I hardly knew ye. Say hello to the final dungeon of the game: the Tower of Tarqaron! Go back inside the inn and head into one of the rooms. After the scene, try and leave town for another quick scene. You'll be able to exit afterwards. DON'T! First, talk to the lady outside the inn for a quick scene; the gang receives the Seafood Ricebowl recipe. Also pick up some items from the Fortune's Market, then leave. [ World Map ] ------------------------------------------------------------------------------ Flynn is in trouble and needs our help. He's in Northeast Hypionia, which is on the southern continent (near Nordopolica). Fly south from Capua Nor and you should trigger a scene automatically. ============================================================================== Northeastern Hypionia ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ It's up to Yuri, Repede, and Flynn to destroy the enormous monster army. Yep, Flynn is an active member of your party! You cannot control Flynn and he's a competant fighter, so leave him be. Most of these enemies are foes you have fought before and are from all over the world. Just keep on fighting wave after wave of monsters. The final monster is a Wrath Null. He's got quite a bit of HP for a normal enemy, but he won't last long with the three of you attacking him simultaneously. Yuri uses Rita's little toy to eliminate the remaining monsters. The cutscene depicting this is pretty cool. After the long-winded conversation, you will be given control of the party. Flynn leaves the party, of course. What a tease! Save your game here, then leave the area to the south. [ World Map ] ------------------------------------------------------------------------------ Fly to Dahngrest. ============================================================================== The Den of Guilds, Dahngrest ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ Enter the Guild's Union HQ and enter the Don's Chamber for a scene with Harry. After explaining the situation to Harry, he agrees to chip in on the process of building Aurnion. [ World Map ] ------------------------------------------------------------------------------ Next up is Nordopolica, so take the short trip there on Ba'ul. ============================================================================== The Coliseum City, Nordopolica ============================================================================== Enemies: None Items: None ------------------------------------------------------------------------------ The group confronts Natz immediately upon entering the city. After he agrees to contribute to the birth of Aurnion, head up to the Coliseum. Pick up some Miracle Gels, stay at the inn if necessary, and save your progress. When you feel that you're ready to hit the road, leave. [ World Map ] ------------------------------------------------------------------------------ Fly back to Northeastern Hypionia. It is now known as Aurnion. Boy, that was fast! ============================================================================== The City of Hope, Aurnion ============================================================================== Enemies: None Items: Limit Bottle x3, Specific, Treat ------------------------------------------------------------------------------ It's pretty neat seeing all the world's leaders meeting up in a room together. Once the cinema ends, begin exploring the new city. It's still in its fledgling stage, so you won't be able to enter many of the buildings. Save on the right side of town and inspect the scarecrow just to the right of the inn; you'll encounter the Wonder Chef and he forks over (pardon the pun) the Crepe recipe. Head inside the inn and check the two drawers for a Treat and Specific. Afterwards, search for Flynn near the center of town. Meet him again near the town entrance; you will then enter a fight with your friendly rival. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Flynn =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 126200 Recommended Level: 61 After all the sidequestin' I put you through, 61 doesn't seem too far-off of a level to be at for this battle. Even though Flynn's HP does not seem too intimidating, keep in mind that this is a one-on-one duel. That automatically makes it a very challenging fight. Flynn is resistant to Wind and Light, so avoid those two elements when using Artes. Destruction Field and Lone Wolf Charge are two key Artes to use. Destruction Field because it's always a winner in my book, and Lone Wolf Charge because it's a powerful Artes that can knock Flynn backwards. Unlike any enemy we have fought, Flynn is a very skilled swordsman. He is capable of evading attacks by sidestepping and performing backflips. Some of his Artes - particularly Tiger Blade - is primarily used by the boss in order to dodge your own sword strikes. You'll have to keep Flynn grounded if you want to come out victorious. The early portions of the fight are pretty manageable as long as you get near him and combo his face off. Flynn can also pull off some tough combos, so make sure to block and Free Run like no other. It's alright to pussy off and run away to heal every so often. No Estelle means Lemon Gels and Miracle Gels are your best friends here. As Flynn is nearing defeat, he'll begin using healing Artes such as First Aid and Guardian Field. You know first-hand how those two Artes work, especially the pesky Guardian Field. Try to interrupt Guardian Field by hitting a long- range Artes: if you go in too close, he'll blast you away. I managed to obliterate Flynn in record time, much to my surprise. It was most likely because I went into Over Limit and totally effed his day up. If you want to get the Secret Mission, you'll have to toy with him and keep him alive. Just be careful that you don't kill him, so if you want the Secret Achievement, then I suggest that you don't go overboard with the Over Limit. ------------------------------------------------------------------------------ [ Secret Mission 21 ] "Allow Flynn to use every Arte he could, including his Mystic Arte" Unlike any other Secret Mission in the past, you must achieve this one by being defensive. Stand back and let Flynn use every single Arte he has on you. He has quite a few - 10 to be exact (not including his Mystic Arte). They are, in no particular order: Beast, Dragon Swarm, Demon Fang, Tiger Blade, Demonic Chaos, Demonic Circle, First Aid, Guardian Field, Holy Lance, and Sword Blade: Alpha. In order to get Flynn to use his Mystic Arte, Radiant Dragon Fang, you must use a Mystic Arte of your own. In case you aren't aware, using a Mystic Arte is basically just like using a Burst Arte; you just have to be in Over Limit Level 4. The key is that you have the "Special" Skill equipped. After the first time, Flynn will use his Mystic Artes throughout the battle whenever he pleases. It's all about patience if you want the Secret Mission. Start off by getting Flynn to use his Mystic Artes, then heal and sit back while he uses the others. Needless to say, he only uses his two healing Artes near the end of the battle when he is weakening. Otherwise, Flynn will use his others through the entire fight. You'll be notified once Flynn has used every last one. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the fight, walk back into the city for another scene. The party is dead set on heading off to Tarqaron tomorrow. Save your game and stay the night at the inn (the innkeeper is actually outside the building). No one can sleep though, so individual party members will do some late-night bonding with each other. Ahhh, the power of friendship! [ World Map ] ------------------------------------------------------------------------------ The group sets off for Tarqaron. If need be, stop back at Aurnion and purchase some items or brand spankin' new weapons. Enter Aurnion HQ and check the dresser for three Limit Bottles. Also talk to Flynn for a scene; Yuri learns the Final Gale Arcane Arte afterward. You'll have to spend the night again, but that's no big deal. One last sidequest: the final Giganto Monster. He is found in Egothor Forest, which is actually very close by. It's a little west of Aurnion. ============================================================================== Egothor Forest ============================================================================== Enemies: Clukkit, Fillifolia Puff, Insect Plant, Nuggethopper, Peepit Items: None ------------------------------------------------------------------------------ You may want to use Holy Bottles to keep the monsters away. At this point in the game, they are more of a nuisance than a challenge. Head up the hill and cross the two bridges on the right, then enter the cave. On the other side, proceed down the side of the cliff to a Save Point. At the Save Point, go to the right into the woods. At the first fork inside the woods, head south and you should find Brucis on the right. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GIGANTO MONSTER: Brucis =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 396000 Recommended Level: 61 Needless to say, we left the strongest Giganto Monster for last. And in all honesty, he isn't leagues tougher than the last one we fought. In fact, the difference is fairly subtle, and I personally don't believe that he is the hardest Giganto Monster (that dubious award goes to Poseidon, IMO). Brucis may have a buttload of HP, but his attacks are predictable and easy to dodge. Speaking of attacks, Brucis does not have a single Arte. All he uses are cheesy physical attacks. His two most common are a swift hind leg kick and a running charge, though both take a second or two initiate. If you see Brucis flip around and stick his ass in your face, Free Run to the side to avoid getting bucked right in the noggin. Also, Brucis will neigh and plot his feet once before using his ramming attack. Make sure to dodge that one, since he can cruise through party members for around 800 damage. Occasionally, the evil demon horse thing will fly in the air, then come crashing to the ground. Again, he wastes way too much time setting the attack up that you can easily sidestep. Brucis uses this attack more as the battle rages on. Seriously, you should know how to deal with punk-ass monsters like Brucis by now. This isn't an innovative or original boss fight and Brucis doesn't bring much to the table, so you should be able to easily set up a template battle strategy used for many fights in the past. Gang up on him like a bunch of bullies and just spam your favorite Artes. My ragtag team of Yuri, Judith, Estelle, and Raven got the job done in a jiffy. As Yuri, I went away by using Destruction Field, Lone Wolf Charge, and Final Gale. Most of those Artes were able to knock Brucis down to the ground each time. Judith held her own, Estelle did what she always does, and Raven did a surprisingly nice job. If your Raven knows Havoc Gale, then use him. If not, substitute for Karol. Rita isn't a requirement but she can help if you are not too fond of Karol. Brucis goes into Over Limit a lot late into the battle, but his isn't much of a threat due to his sluggish and weak attacks. Just humor him by Free Running around the arena until it wears off, then counter by using an Over Limit of your own. Mystic Artes always works in this situation. I was able to Fatal Strike him a record amount, as the beast had no breathing room during the entire fight. Maybe I was overleveled, but you should breeze right through. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- By defeating all Giganto Monsters, you will receive the Big Game Hunter Achievement. Save back earlier in the forest and exit to the World Map. [ World Map ] ------------------------------------------------------------------------------ We did the gruntwork by killing all the Giganto Monsters, and now we have to get our rewards! Fly over to Halure and land nearby, then return to the "Kings of Adventure" Traveler's Inn. It should still be north of Halure. By talking to Rich, you should receive items for each of the Giganto Monsters you have slain. If he does not give you any items, that means you messed up prior and did not view the cutscene with Rich before killing the first one; you're outta luck, sorry. Otherwise, you should be rewarded with some items: | Giganto Monster | Item Received | ---|----------------------------|----------------------------|--- | Brucis | Bulsis Mirror | | Brutal | Boomerang Horn | | Chimera Butterfly | Chimera Scale | | Fenrir | Silver Mane | | Griffin | Griffin Feather | | Hermit Drill | Fragment of the Skies | | Medusa Butterfly | Medusa Scale | | Poseidon | Fragment of a Sea God | | Pterobronc | Pterobronc Claw | After, talk to Rich for Karol to receive his Valiant Swordsman title. Stay the night at the inn for a scene with Rich and Karen; Repede learns the Shining Fang Arcane Arte. Stay at the inn a second time to receive the Order of the Loyal Hound: Repede also earns the Ultimate Dog Warrior title. Well, that wraps up the Giganto Monster sidequest! When you are finally ready to get things over with, fly to where Aspio was to find the floating tower. Lets finish this, once and for all. ============================================================================== The Ancient Tower, Tarqaron ============================================================================== Enemies: Cannosso, Deathseeker, EX Unicorn, Fantail, Giant Mantis, Grimza, Gun Hornet, Hammer Golem, Hysteric Purple, Schwert, Silver Stag Items: All-Divide, Ancient Ribbon, Caladbolg, Crusader 13, Dark Bottle x3, Effecti Ring, Elemental Ribbon, Empress Dress, Energy Wand, Glorious Guard, Golen Hammer, Gungnir, Holy Bottle x3, Kritya Coat, Laurel, Lemon Gel x6, Life Bottle x5, Limit Bottle x7, Magical Ribbon, Magic Lens x5, Meteorite Blade, Milky Way, Miracle Gel x5, Mumbane, Mystic Symbol, Nectar Bottle x3, Ninja Dog Mask, Panacea Bottle x5, Pineapple Gel, Prism Protector, Rare Boots, Red Basil, Red Chamomile, Red Verbena, Rune Jacket, Sacred Chain, Special Gel x2, Specific x2, Susanoh, Syrup Bottle x3, Terra Crest, Treat x2, Uroboros, Warrior's Principle ------------------------------------------------------------------------------ My oh my, that is a plethora of items! Figures, since it's the FINAL DUNGEON! *dun dun dunnnnnnnnn* Pick up the three Dark Bottles and three Holy Bottles on the front porch before heading inside. The dungeon constantly shifts between futuristic and antique, and the futuristic side of the dungeon is VERY hard to navigate. As a FAQer, it depresses me knowing that I have to write up a walkthrough for this damned place. Start by going to the east. Pass by the staircase and step on the circular switch near the edge of the walkway to activate a white bridge. Cross it and take the stairs down to find a Limit Bottle. Return to the walkway and go up the northern stairs for a Sacred Chain. Fortunately, most of the switches that activate the bridges here are turned off, so the eastern path is the only way to go. From the Sacred Chain, take the zig-zag staircase to the next floor. Walk up the stairs to reach a fork. Go to the left to find a Crusader 13, then return to the fork and descend the stairs southeast. Grab the Treat from the treasure chest, then follow the walkway to a four-way intersection. The northern path leads you to a Ninja Dog Mask, the east path takes you to a trio of Life Bottles, and south is the way to go. Back to the old-fashioned side of Tarqaron. Directly to your right is an Ancient Ribbon, so snag it and climb down the steps. At the very bottom, open the chest for a Life Bottle and proceed through the doorway. Well, that was short-lived. Kick open the treasure chest to the right for a Specific and the one on the left for a Magical Ribbon before backtracking to the very first room of the dungeon (aside from the main foyer). Go west this time and ascend the stairs to the next floor. There are five Magic Lens nearby; take them, then proceed down the stairs. Walk past the row of glass monster chambers to find a Terra Crest and continue south along the walkway. If you inspect the turqouise thing on the ground, nothing will happen (it's locked). Return to the previous floor. Back here, take the northeast staircase (just past the two glass monster containers) this time to the floor above. At the top, pick up the Gungnir on the left side of the area and the Miracle Gel on the right side. Next, continue south past the locked teleporter. Open up the chest in the corner for a Limit Bottle and exit the area to the south. Back to the old-school tower look. Head up the many flights of stairs and at the top, pick up the three Syrup Bottles and three Nectar Bottles as you exit. Use your Sorcerer's Ring to destroy the blue crystals and go to the right. Take the Limit Bottle and go south to eventually come to a chest containing Rune Mail. Return to where you destroyed the crystals and go north past the fountain. Pick up the Specific and Treat on the right, then head back to the fountain and go west, destroying s'more crystals. This is the way out. Up the stairs you go. At the intersection, take the left stairs for a Limit Bottle, then return and go up the right stairs. Keep going up (collecting the three Lemon Gels along the way) until you come to another fork. Go down the southwest stairs for a Warrior's Principle; go up either the northeast or northwest staircase to reach the top and pass through the door on the left. The room here is a giant circle. Walk around the perimeter to the right and check the potted plants for a Red Basil. Walk to the left now and enter the central ring. Walk over to the left and go up the ramp towards the gray sphere. Hit it with your Sorcerer's Ring and it'll ricochet into the hole in the middle of the ring. Do this with the other spheres to open up the exit on the east side of the ring. Don't forget to open up all the treasure chests inside the ring: you can find Rare Boots, a Miracle Gel, and a Life Bottle. There is a hidden treasure chest in the ring as well. Walk down to the center and search the lowered area near where the hole is. There's a chest out of viewing range due to the raised ledge in front of it. Just go right next to the hole and walk around to find the chest; you'll receive a Mystic Symbol. After, exit the ring to the right and leave the room. Blue Save Point! Thank the heavens! Pick up the Limit Bottle next to you and climb the staircases. Snag the Special Gel on the western ledge and the Elemental Ribbon at the top of the stairs. Fight all the monsters here, save again at the blue Save Point, then proceed through the door at the top. This is the last time we'll have to deal with Zagi, since the battle will ensure his death. Or mild dismemberment, at least. Either way, I'm gonna like every second of it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Zagi =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 425000 Recommended Level: 62 This is the most HP of any enemy we have faced in the game, but in the end, Zagi is still Zagi. He recycles all the same Artes he has used in the past and for the most part undergoes the same mannerisms in this fight. In short, this battle is really not much different than the other five or so times we have fought this psycho. He does have a handful of new Artes here and there: Charging Shockwave, Cyclone Shot - Destruction, and Punishing Fog (which can poison). Zagi also teleports much more frequently than before, often warping behind you or right next to one of his victims (usually Estelle). Zagi is a human, and a pretty small one at that, so you can knock him around easily. Most of your Artes will leave him flat on his face. The only real difference is that Zagi can now use a Mystic Arte, and quite honestly, Shining Blastia Field isn't all that powerful (at least compared to other Mystic Artes). The only problem is that he'll use Shining Blastia Field every time he goes into Over Limit - which is a lot. If need be, use Lemon Gels or even Treats after surviving Shining Blastia Field. ------------------------------------------------------------------------------ [ Secret Mission 22 ] "Downed Zagi by attacking him between his Blastia Bane" Very tricky. It's not a particularly uncommon attack, but the window of opportunity to attack while he's dazed is practically nonexistant. You must wait for Zagi to finish using the Arte, then attack literally less than a second later while he's dazed. The second you see Zagi crouch and become surrounded in a thick red aura, run close to him if you are far away. Using Azure Storm is perfectly fine if you are out of range. If you happen to be next to him, then begin attacking the second the red fog dissipates. It's a tricky one, and I had to set my party to Defend so they stood there like statues and let Zagi focus on myself. I just blocked his attacks until he used it, then tried and tried again if unsuccessful. Irritating is an understatement, but that's the price to pay if you want to get all of these Secret Missions done. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- So you need the blastia on Zagi's arm to continue through the tower, and Yuri goes and throws him off a cliff? Love the logic behind that. Going back to the blue Save Point isn't such a bad idea. Otherwise, go along the catwalk to the left of the battle arena. Grab the Effecti Ring from the treasure chest and walk up the ramp. Open the chest to get a Limit Bottle, then exit the chamber. Pick up the Caladbolg nearby and follow the stairs down and then up. Collect the Energy Wand near one of the staircases and you'll eventually reach the top. Continue through the door on the right. Whoah, this is starting to look weird now. Head west and hit the blue statue with your Sorcerer's Ring to make a piece of the cave wall lower. Walk forward to another fork. First, head to the right for another statue; shoot it so you can reach a chest for a Special Gel. Return and go to the left to find another statue. Shoot it... something happens somewhere, but as for now the result is not known. Go back to the cavern entrance now, kay? Walk east and open up the chest containing three Lemon Gels and three Pineapple Gels. Shoot the blue statue and move onward. Walk forward to find a fork and a chest with five Panacea Bottles inside. The statue on the left will raise up a platform, connecting you to the ledge where we found the Special Gel. We obviously have no need to go that way, so proceed east instead. The blue statue ahead raises two platforms; cross over to the island, where you'll find a chest and a blue statue. Take the Rune Jacket from the chest and shoot the blue statue here to shift part of the cave somewhere. Backtrack to the other side of the cavern, where we found the Limit Bottle. There should be a ramp leading to a treasure chest and another statue. The chest contains three Miracle Gels. After activating the blue statue, go back east to find an opening. Open the treasure chest at the dead end for an Empress Dress and hit the blue statue. Run back west, towards where you found the Special Gel. The northern end should now be open. Approach the last two statues and activate them both to destroy the wall in front of you, revealing a blue Save Point and a giant set of stairs. Walk forward for a scene. Save your progress at the blue Save Point. Judging from the cinema you just watched, the game's final boss lies just upstairs. If you would like to complete the game, then head up the stairs and take care of business. OPTION 1: Climb the stairs and confront Duke. Doing so will trigger the final boss battle, so only pick this option if you have no desire to further explore Tarqaron. OPTION 2: There's still much more of the final dungeon to uncover. There's a myriad of equipment and items to find in the remaining sections of the tower, so I highly recommend combing the dungeon for more goods. Plus, you'll be fighting monsters and leveling up along the way, and you will need to be at your peak when challenging Duke. Alrighty then! Go back south to the intersection and head east, back where you found the Empress Dress. A new road should be opened to the right, so take it out of the cave. Descend several flights of stairs to find a Glorious Guard on a side path. Across from this chest is an unlocked door; before going through, proceed down one more set of stairs to locate a chest containing a Mumbane. Return to the door and head on through. We're back in the room where we fought Zagi. Proceed along the walkway past the elevator. I hate how all these damn elevators are locked. Anyways, continue to the chest and pry it open for a Red Chamomile, then leave to the right. Well, this area is basically identical to the one just before. The southwest staircase leads to a Milky Way; other than that, not much for a few floors. You can see most of the chests as you descend down the stairs, so they aren't particularly hidden or hard to locate. Grab the Kritya Coat a few floors down and continue all the way to the bottom. Move along the catwalk; there's a nearby treasure chest that you can open for a Terra Chest. Continue down the steps to the next area. Back inside the tower for now; down the stairs is a chest containing a Laurel and a doorway. Go through... back to the future! Inside the futuristic room, walk along the narrow catwalk. Step on the switch to activate a bridge and cross it. Grab the two Lemon Gels and two Pineapple Gels from the single chest and ride the green lift down a floor. On the floor below are two chests; each one yielding a Miracle Gel and Golden Hammer. Step on the large switch across from the lift to create a giant bridge. Head on across into the distance. We got some 2D action goin' on here! Well, it's not quite 2D, but you catch my drift. This room is weird, but it holds a lot of goodies. Shoot your Sorcerer's Ring to the left to burn a net, dropping a block to the ground below. Climb down the left ladder and go across the block. Descend the middle ladder and burn the net to reach a Prism Protector. Climb back up the ladder and now go up the one to your left. Climb a few ladders, burning the two nets on the right as you go up. Ignore the middle ladder and climb down the western one to find another net. Destroy it, go back up the ladder and take the one in the middle. The left and right paths take you to two blocks, so go both ways and set the two blocks free. Head back down to where the two blocks fell; go left for a Special Gel, then proceed down the right end. Go up the ladder to a long walkway. Run all the way down to the end and burn the net to drop a block. Now go back to the first ladder and climb down. There will be another bridge you can cross to exit the area, but ignore it for now. Burn the net on the right to drop a chest and a block somewhere below. Return to the long walkway and ascend the ladder to your right. Burn the net to drop a chest right onto the walkway below. Climb back down and open it for an All-Divide. Go back up to the platform and proceed up to the top. Destroy the net on your right to drop a block and a ladder into place just below you. Don't worry about it for now; free the block to your left and cross it to reach a chest containing a Limit Bottle. Return to the block/ladder you freed seconds ago and climb up to the ledge. Burn the net on your right to drop a block somewhere below. Backtrack to the bridge (not the entrance, but the other one) and go across to leave the room. Descend the staircase to a red-tinted future room. Head down the stairs to the floor, where you will find two gray switches. Inspect them both to make two bridges appear in the 2D ladder room. The two chests here contain Uroboros (Fell Arm, don't care) and Susanoh (Fell Arm, don't care). Go up the western staircase. Cross the bridge into a new section of the dreaded ladder room. Burn the net on your right to drop a block/ladder down. Climb down the ladder and go up the one on the left to find another exit outta here. It'll take you to a small island. Hit the two switches here: one makes a staircase appear between the two bridges we formed before, and the other switch makes a monster appear. Go back to the ladder room. Climb down from the bridge to the walkway below and go down the ladder below you to reach a Red Verbena. Destroy the net to your left to make a block fall into place below. Return to the entrance and descend the ladder on your right. You'll end up near the two light bridges and the staircase. Burn the net nearby to drop a chest below and cross the first bridge. If you go across the second one, it leads to the main entrance of the ladder room (it'll take you back to the lift). We should take the stairs south first, though. Here in the red-tinted room again, grab the three Special Gels on the right and take the stairs to find a Meteorite Blade. A bridge appears behind you, which conveniently takes you right back to the entrance of Tarqaron. Also, the blastia freight lift is now unlocked. Thanks! We are completely done with Tarqaron. The only thing left now is Duke, so if you feel comfortable, ride up to Level 6, save your game, and proceed up the staircase to face him. If, for any reason, you wish to leave the dungeon, you certainly can; it's only a short elevator ride away now. I strongly recommend that you spend a LOT of time in Tarqaron in order to train and level up. Duke is no pushover, and you'll need all the help you can get in order to topple him and thwart his plans. Tarqaron is the best place in order to level up, so stay here and fight enemies on Level 1. Use Dark Seals and Demon's Seals to level up even faster. You have a blue Save Point on Level 6, so stay close to the elevator and grind, grind away like a bro in a nightclub. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Duke =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 286500 Recommended Level: 67 And by popular demand, I'll list levels and equipment for my party here. Yuri (Level 67) Judith (Level 67) HP: 4963 HP: 4562 TP: 609 TP: 476 Main: Meteorite Blade Main: Gungnir Sub: Tyrant Fist Sub: Dragon Boots Head: Dragon Helm Head: Terra Crest Body: Rune Mail Body: Rune Coat Accessory: Emerald Ring Accessory: Amulet Estelle (Level 67) Raven (Level 67) HP: 4052 HP: 5967 TP: 598 TP: 673 Main: Energy Wand Main: Storm Slayer Sub: Order Shield Sub: Battle Knife Head: Platinum Circlet Head: Dragon Helm Body: Prism Protector Body: Glorious Guard Accessory: World Charm Accessory: Alexandrite Duke's first form is pretty pitiful. His HP is mediocre at best and he's just a dude with a sword. Nothing special folks. Kinda like the fight with Nan and Tison, the boss has far too many Artes to list (Razor Fang, Shock Thrust, Shining Chaos, Crimson Wolf, Death Blade, etc.) They're all equally powerful attacks, so watch out for all of 'em equally. He does cast a lot of Magic Artes, which is made possible due to his teleporting abilities. Watch out for spells such as Bloody Howling, Dragon Ascendant, and Stop Flow (which sucks, because it's basically him using an Hourglass). A nice note is that Duke does not have a Mystic Arte in this stage. His Over Limit can still be dangerous due to his plethora of Artes, but at least you don't have to deal with a destructive force such as a Mystic Artes. On the topic of Over Limits, conserve yours for the next stage of the fight. The boss is very fast and he can easily teleport behind a character in order to attack or, more commonly, teleport to the opposite side of the arena in order to cast a spell. This battle was laughably easy; I know it's the first form of a two-part battle, but this is the final boss. I honestly barely got hurt at all. Sure, all four character's TP were drained almost entirely, but I barely had a scratch on me. Just go in and beat him down. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The second part of the battle starts following a short cinema. You have no time to rest or prepare, as the two battles link into each other. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Duke =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 467500 Recommended Level: 67 Duke clearly wasn't even trying the last fight, because he REALLY steps it up here. This is a tough, tough battle; obviously the most challenging battle up to this point. Duke retains all of the attacks and Artes he used in his previous form, yet is much stronger and still brings some new cards to the table that are sure to make your playing experience miserable. The most obnoxious and unfair part of the fight is the fact that Duke can inflict a large amount of status effects on your party just by hitting you. They don't even have to be special attacks or Magic Artes: most of his physical attacks and basic sword swipes can cause Weak, Contamination, Sealed Artes, and Sealed Skills among others. Make sure to have Estelle use Recover or Dispel on any inflicted teammates, especially Weak. Most of the status effects are equally annoying, but Weak and Sealed Artes are by far the two worst. If you're stuck with either of these two effects, you are in deep trouble. If need be, avoid Artes and stick to using Weak Bottles or Panacea Bottles. Hopefully you stocked up on every type of healing item before initiating the final boss battle. Duke is very agile, and many of his attacks cover a long range. Even his physical attacks have a long reach, so it's hard to stay safe, especially Estelle. She is arguably your most important character for this fight, since on top of healing the party, she will have to remove various status effects that are inflicted every five seconds by the boss. Keep her safe. That is an order. If at any time you see Duke after her, run over and knock him down with an Artes. The worst part about this fight - by a longshot - is Duke's Mystic Artes. He will use it more than once, you can count on that. Big Bang is a devastating attack that is unguardable and will completely obliterate your party; leaving them at 1HP every time. Panic mode usually kicks in after Duke uses Big Bang, since one more hit to any character and they'll kick the bucket. Immediately use a Treat to get everyone's HP in stable condition, then use either another one or a combo of Lemon Gels and Melange Gels to top everyone off. Make sure to use that Treat the second the attack ends, or else one or more people will die. Everyone had their roles during the fight, and each worked out quite nicely. Estelle healed and rarely used Magic Artes to attack Duke. Like I said, she is your savior for this fight, so keep her comfortable. Yuri and Judith are in the front line, using brute strength to distract Duke. These two characters should do most of the gruntwork. Yuri has plenty of Artes that can knock Duke down. It's far from the best, but I went with a basic three-hit combo, then used Destruction Field followed by Lone Wolf Fang and finished off with Azure Blast. It's a pretty deadly combo that keeps Duke on the ground. Judith has some aerial Artes that can juggle the boss. Raven is a jack of all trades. He heals a bit, does some physical attacking, and casts some very helpful Magic Artes. Falling and Azure Heavens are two great Artes, but the best is Havoc Gale (even better, Tempest if you have it). The animation is very long and the attack itself lasts a while, so with Duke stuck in the tornado, you are given time to heal and recover from any illnesses or inflictions. The best part about the final boss battle is that, well, it's the FINAL boss battle. Use every last item you have and run the pool dry. Use any Hourglasses, All-Divides, and other cheap items you've got on Duke. If Estelle cannot use Recover or Dispel quickly enough, conserve her TP and go with Panacea Bottles. Same with her Resurrection Artes and Life Bottles. This strategy can make the fight pretty cheap. Start the fight off by using your Over Limit and unload on the boss, then keep on using Limit Bottles. If you're like me and stocked up on everything, you should have 15 Limit Bottles. Use every single one by the end of the battle; you can honestly take care of most of the boss's HP just by using Over Limits and Burst/Mystic Artes over and over again like a broken record. ------------------------------------------------------------------------------ [ Secret Mission 23 ] "Defeated Duke using a Mystic Arte" This can be incredibly simple if you have the right tools. The most efficient way of pulling this off is by using Repede and having his "Scanning" skill equipped. With this skill equipped, you will be able to view an enemy's HP after using a Magic Lens on them. Get Duke's HP low enough, then unleash all hell in the form of a Mystic Arte. Of course, this is a bit of a stretch (plus that means you'd have to use Repede for the fight), so the only other option is to estimate a bit. Use a Magic Lens on Duke and batter him enough for a while. Save your Limit Bottles for around the halfway mark of the fight and just keep using Over Limit Level 4 and Mystic Artes. It's best to have an HP verification, but I suppose you could complete it without one. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Ending cutscene ahoy! I love me some anime goodness. Of course it's the ending to an RPG, so you can expect to be here for a while. After the credits roll, you will be given the option of saving again, where you will end up before the final battle. You can also now start the EX New Game: check it out if you're up to replaying the game, but with some additional perks! ______________________________________________________________________________ [6] ARTES [0600] ______________________________________________________________________________ =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ YURI =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ============================================================================== Base Artes ============================================================================== [ Azure Edge ] ----------------------------------------------------------------------------- TP: 5 Attribute: Wind Unleash the force of the wind. Able to attack far away enemies. ----------------------------------------------------------------------------- [ Cerberus Strike ] ----------------------------------------------------------------------------- TP: 6 Attribute: - Quickly punch the enemy three times. ----------------------------------------------------------------------------- [ Fang Strike ] ----------------------------------------------------------------------------- TP: 7 Attribute: - Slashes the enemy down and finishes off with an uppercut. ----------------------------------------------------------------------------- [ Wolf Strike ] ----------------------------------------------------------------------------- TP: 9 Attribute: - A sharp thrust attack followed by an uppercut. ----------------------------------------------------------------------------- [ Destruction Field ] ----------------------------------------------------------------------------- TP: 12 Attribute: Fire Send a shockwave crashing to the ground. Speed changes depending on the distance between the enemy. ----------------------------------------------------------------------------- [ Shining Fang ] ----------------------------------------------------------------------------- TP: 15 Attribute: - Slash with a spinning sword. Looks like one is twirling the sword. ----------------------------------------------------------------------------- [ Tiger Blade ] ----------------------------------------------------------------------------- TP: 12 Attribute: - Slice the enemy up in the air, then strike them back to the ground. ----------------------------------------------------------------------------- [ Ghost Wolf ] ----------------------------------------------------------------------------- TP: 14 Attribute: - Lunge and attack, then quickly get behind the enemy to finish off with another attack. ----------------------------------------------------------------------------- ============================================================================== Arcane Artes ============================================================================== [ Azure Wolf Strike ] ----------------------------------------------------------------------------- TP: 18 Attribute: - A combination of Azure Edge and Wolf Strike. ----------------------------------------------------------------------------- [ Crushing Eagle ] ----------------------------------------------------------------------------- TP: 15 Attribute: Earth Strike the ground and hit the enemy with the force from your weapon. ----------------------------------------------------------------------------- [ Dragon Swarm ] ----------------------------------------------------------------------------- TP: 16 Attribute: - Hit the enemy with spinning slashes. ----------------------------------------------------------------------------- [ Severing Fang ] ----------------------------------------------------------------------------- TP: 18 Attribute: - Kick the enemy up in the air, then strike them as you spin. ----------------------------------------------------------------------------- [ Shining Eagle ] ----------------------------------------------------------------------------- TP: 16 Attribute: - Swing your weapon while grazin the ground to bring forth a shockwave. ----------------------------------------------------------------------------- [ Shining Dragon Swarm ] ----------------------------------------------------------------------------- TP: 25 Attribute: - A combination of Shining Fang and Dragon Swarm. ----------------------------------------------------------------------------- [ Raging Blast ] ----------------------------------------------------------------------------- TP: 20 Attribute: - Unleash a burst of power from within that downs the enemy. First level only explodes upon contact. ----------------------------------------------------------------------------- [ Brutal Fang ] ----------------------------------------------------------------------------- TP: 23 Attribute: - Punch at the enemy repeatedly with your fist. ----------------------------------------------------------------------------- [ Wailing Havoc ] ----------------------------------------------------------------------------- TP: 22 Attribute: - Send an enemy flying with a roundhouse kick in midair, then finish off with a quick thrust. ----------------------------------------------------------------------------- [ Lone Wolf Charge ] ----------------------------------------------------------------------------- TP: 20 Attribute: - Unleash a burst of power in the form of a wolf. ----------------------------------------------------------------------------- [ Final Gale ] ----------------------------------------------------------------------------- TP: 30 Attribute: Wind Slash your blade in a circular motion to send a gale shockwave at the enemy. ----------------------------------------------------------------------------- [ Rending Wolf Charge ] ----------------------------------------------------------------------------- TP: 30 Attribute: - A combination of Brutal Fang and Lone Wolf Charge. ----------------------------------------------------------------------------- ============================================================================== Altered Artes ============================================================================== [ Azure Storm ] ----------------------------------------------------------------------------- TP: 7 Attribute: Wind Base Arte: Azure Edge Skill: Chain Uses to Learn: 100 Unleash two consecutive gales of shockwaves. Effective against far away enemies. ----------------------------------------------------------------------------- [ Azure Blast ] ----------------------------------------------------------------------------- TP: 7 Attribute: - Base Arte: Azure Edge Skill: Crucible Uses to Learn: 100 Unleash an explosive shockwave that will knock down an enemy. ----------------------------------------------------------------------------- [ Cerberus Blast ] ----------------------------------------------------------------------------- TP: 11 Attribute: - Base Arte: Cerberus Strike Skill: Alembic Uses to Learn: 100 Hit with three quick punches and finish off with a quick stab. ----------------------------------------------------------------------------- [ Shining Fang Drop ] ----------------------------------------------------------------------------- TP: 14 Attribute: - Base Arte: Shining Fang Skill: Athenor Uses to Learn: 100 Send the enemy flying with a twirling blade then send them crashing to the ground. ----------------------------------------------------------------------------- [ Guardian Field ] ----------------------------------------------------------------------------- TP: 26 Attribute: - Base Arte: Crushing Eagle Skill: Bastion Uses to Learn: 100 Thrust weapon into the ground to attack nearby enemies while healing allies within the arena. ----------------------------------------------------------------------------- [ Pyre Havoc ] ----------------------------------------------------------------------------- TP: 24 Attribute: Fire Base Arte: Wailing Havoc Skill: Hell Fire Uses to Learn: 100 Send enemy in the air and kick with a fire kick. Send aerial enemies flying. ----------------------------------------------------------------------------- [ Lone Wolf Storm ] ----------------------------------------------------------------------------- TP: 25 Attribute: Wind Base Arte: Lone Wolf Charge Skill: Gale Uses to Learn: 100 Unleash the power of the wolf to send the enemy flying. ----------------------------------------------------------------------------- [ Frigid Blast ] ----------------------------------------------------------------------------- TP: 35 Attribute: Wind, Water Base Arte: Final Gale Skill: Great Deluge Uses to Learn: 100 Slash your sword in a circular motion then send forth a shot of ice from your fist. ----------------------------------------------------------------------------- ============================================================================== Burst Artes ============================================================================== [ Divine Wolf ] ----------------------------------------------------------------------------- TP: 0 Attribute: - Base Arte: - Skill: - Slash in a quick, circular motion. No one can withstand the clashing sword. ----------------------------------------------------------------------------- [ Divine Wolf - Blaze ] ----------------------------------------------------------------------------- TP: 0 Attribute: Fire Base Arte: Divine Wolf Skill: Hell Fire/Chain Slash in a quick, circular motion. No one can withstand the clashing sword. ----------------------------------------------------------------------------- [ Divine Wolf - Crush ] ----------------------------------------------------------------------------- TP: 0 Attribute: Earth Base Arte: Divine Wolf Skill: Athenor/Crucible Slash in a quick, circular motion. No one can withstand the clashing sword. ----------------------------------------------------------------------------- [ Divine Wolf - Storm ] ----------------------------------------------------------------------------- TP: 0 Attribute: Wind Base Arte: Divine Wolf Skill: Gale/Alembic Slash in a quick, circular motion. No one can withstand the clashing sword. ----------------------------------------------------------------------------- [ Divine Wolf - Flood ] ----------------------------------------------------------------------------- TP: 0 Attribute: Water Base Arte: Divine Wolf Skill: Great Deluge/Dispersion Slash in a quick, circular motion. No one can withstand the clashing sword. ----------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ REPEDE =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ============================================================================== Base Artes ============================================================================== [ Sonic Dog ] ----------------------------------------------------------------------------- TP: 6 Attribute: - Send a series of sonic waves toward the enemies. ----------------------------------------------------------------------------- [ Crescent Fang ] ----------------------------------------------------------------------------- TP: 8 Attribute: - Attack with an uppercut spin. ----------------------------------------------------------------------------- [ Punishing Fang ] ----------------------------------------------------------------------------- TP: 9 Attribute: - Spin sideways and slash at enemies with a small knife. ----------------------------------------------------------------------------- [ Thievery ] ----------------------------------------------------------------------------- TP: 7 Attribute: - Steal an item from an enemy. ----------------------------------------------------------------------------- [ Falling Leaf ] ----------------------------------------------------------------------------- TP: 5 Attribute: - Get behind an enemy. This attack does not inflict damage on an enemy. ----------------------------------------------------------------------------- [ Shadow Fang ] ----------------------------------------------------------------------------- TP: 11 Attribute: - Slash an enemy repeatedly with a small knife. ----------------------------------------------------------------------------- [ Demon Dog ] ----------------------------------------------------------------------------- TP: 12 Attribute: - Send a sonic wave with your blade. ----------------------------------------------------------------------------- [ Gale Dog ] ----------------------------------------------------------------------------- TP: 14 Attribute: - Distract enemies with a gush of wind. Temporarily blocks enemy attacks. ----------------------------------------------------------------------------- [ Shining Dog ] ----------------------------------------------------------------------------- TP: 15 Attribute: - Spin to send a small cyclone towards the enemy. ----------------------------------------------------------------------------- ============================================================================== Arcane Artes ============================================================================== [ Sonic Return ] ----------------------------------------------------------------------------- TP: 13 Attribute: - Charge at the enemy at sonic speed, then quickly jump back. ----------------------------------------------------------------------------- [ Light Spear ] ----------------------------------------------------------------------------- TP: 14 Attribute: - Spin and slash up into the air. ----------------------------------------------------------------------------- [ Shadow Fang Punishment ] ----------------------------------------------------------------------------- TP: 18 Attribute: - A combination of Shadow Fang and Punishing Fang. ----------------------------------------------------------------------------- [ Phantom Fang ] ----------------------------------------------------------------------------- TP: 18 Attribute: Earth Spiral dive at the enemy that touches your force field while lying down. ----------------------------------------------------------------------------- [ Hell Hound ] ----------------------------------------------------------------------------- TP: 20 Attribute: Fire Throw a fireball at an enemy from mid-air. ----------------------------------------------------------------------------- [ Demon Spear ] ----------------------------------------------------------------------------- TP: 17 Attribute: Light A combination of Demon Dog and Light Spear. ----------------------------------------------------------------------------- [ Cyclone Shot ] ----------------------------------------------------------------------------- TP: 22 Attribute: - Spin in the air to send enemies flying. ----------------------------------------------------------------------------- [ Hell Hound Return ] ----------------------------------------------------------------------------- TP: 23 Attribute: Fire A combination of Sonic Return and Hell Hound. ----------------------------------------------------------------------------- [ Shining Fang ] ----------------------------------------------------------------------------- TP: 28 Attribute: - Continuously spin and attack in midair. ----------------------------------------------------------------------------- [ Ghost Wolf ] ----------------------------------------------------------------------------- TP: 25 Attribute: - Charge at full speed to leave enemies spinning. ----------------------------------------------------------------------------- ============================================================================== Altered Artes ============================================================================== [ Lightning Dog ] ----------------------------------------------------------------------------- TP: 8 Attribute: Fire, Wind Base Arte: Sonic Dog Skill: Hell Fire/Gale Uses to Learn: 100 Charge at the enemy as quick as lightning. ----------------------------------------------------------------------------- [ Demon Dog Rush ] ----------------------------------------------------------------------------- TP: 14 Attribute: - Base Arte: Demon Dog Skill: Alembic Uses to Learn: 100 Send a sonic wave and charge forward to slash at an enemy. ----------------------------------------------------------------------------- [ Sonic Fang ] ----------------------------------------------------------------------------- TP: 15 Attribute: - Base Arte: Sonic Return Skill: Chain/Crucible Uses to Learn: 100 Spiral dive and slash at the enemy. ----------------------------------------------------------------------------- [ Victory Light Spear ] ----------------------------------------------------------------------------- TP: 18 Attribute: Light Base Arte: Light Spear Skill: Athenor Uses to Learn: 100 Spin in the air and dive quickly down at an enemy. ----------------------------------------------------------------------------- [ Phantom Glacier ] ----------------------------------------------------------------------------- TP: 20 Attribute: Wind, Water Base Arte: Phantom Fang Skill: Great Deluge/Gale Uses to Learn: 100 Cause a glacier from beneath the enemy when they touch you while lying down. ----------------------------------------------------------------------------- ============================================================================== Burst Artes ============================================================================== [ Divine Dog ] ----------------------------------------------------------------------------- TP: 0 Attribute: - Base Arte: - Skill: - Attack multiple times by somersaulting in midair. ----------------------------------------------------------------------------- [ Divine Dog - Blaze ] ----------------------------------------------------------------------------- TP: 0 Attribute: Fire Base Arte: Divine Dog Skill: Hell Fire/Chain Attack multiple times by somersaulting in midair. ----------------------------------------------------------------------------- [ Divine Dog - Tremble ] ----------------------------------------------------------------------------- TP: 0 Attribute: Earth Base Arte: Divine Dog Skill: Athenor/Crucible Attack multiple times by somersaulting in midair. ----------------------------------------------------------------------------- [ Divine Dog - Savage ] ----------------------------------------------------------------------------- TP: 0 Attribute: Wind Base Arte: Divine Dog Skill: Gale/Alembic Attack multiple times by somersaulting in midair. ----------------------------------------------------------------------------- [ Divine Dog - Whirlpool ] ----------------------------------------------------------------------------- TP: 0 Attribute: Water Base Arte: Divine Dog Skill: Great Deluge/Dispersion Attack multiple times by somersaulting in midair. ----------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ESTELLE =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ============================================================================== Base Artes ============================================================================== [ Pow Hammer ] ----------------------------------------------------------------------------- TP: 4 Attribute: Light Throw a pow hammer that knocks the enemy silly. ----------------------------------------------------------------------------- [ Star Stroke ] ----------------------------------------------------------------------------- TP: 5 Attribute: - Send an energy wave along the ground. ----------------------------------------------------------------------------- [ Pierce Cluster ] ----------------------------------------------------------------------------- TP: 7 Attribute: - Stab and slice an enemy, then bounce them off your shield. ----------------------------------------------------------------------------- [ Cavalry ] ----------------------------------------------------------------------------- TP: 18 Attribute: - Prevent from staggering temporarily. ----------------------------------------------------------------------------- [ Dividing Edge ] ----------------------------------------------------------------------------- TP: 12 Attribute: - Regain posture after maintaining some distance from the enemy and charge at full speed. ----------------------------------------------------------------------------- [ Marche Waltz ] ----------------------------------------------------------------------------- TP: 16 Attribute: - Continuously slash at the enemy while dancing the waltz. ----------------------------------------------------------------------------- ============================================================================== Arcane Artes ============================================================================== [ Delight Roll ] ----------------------------------------------------------------------------- TP: 22 Attribute: - Spin and use your weapon to send enemies into the air, while releasing a ray of light. ----------------------------------------------------------------------------- [ Light Spear ] ----------------------------------------------------------------------------- TP: 10 Attribute: Light Knock the enemy's shield into the air, then attack with a quick thrust. ----------------------------------------------------------------------------- ============================================================================== Altered Artes ============================================================================== [ Air Divide ] ----------------------------------------------------------------------------- TP: 15 Attribute: - Base Arte: Dividing Edge Skill: Alembic Uses to Learn: 100 Lunge at the enemy and zig-zag across the sky for an upper cut slash. ----------------------------------------------------------------------------- [ Variable Hex ] ----------------------------------------------------------------------------- TP: 25 Attribute: - Base Arte: Barrier Skill: Dispersion Uses to Learn: 50 Temporarily raise P. DEF of all allies within range. ----------------------------------------------------------------------------- [ Resist Field ] ----------------------------------------------------------------------------- TP: 28 Attribute: - Base Arte: Resist Skill: Dispersion Uses to Learn: 50 Temporarily raise M. DEF of all allies within range. ----------------------------------------------------------------------------- [ Grand Chariot ] ----------------------------------------------------------------------------- TP: 32 Attribute: Light Base Arte: Photon Skill: Chain Uses to Learn: 50 Send seven exploding stars toward the enemy for seven consecutive hits. ----------------------------------------------------------------------------- [ Revive ] ----------------------------------------------------------------------------- TP: 64 Attribute: - Base Arte: Resurrection Skill: Hell Fire/Athenor Uses to Learn: 50 Automatically revive an ally once when KO'd in battle. ----------------------------------------------------------------------------- [ Nightingale ] ----------------------------------------------------------------------------- TP: 55 Attribute: - Base Arte: Nurse Skill: Crucible Uses to Learn: 50 Summon a tiny angel to restore a large amount of HP to all allies. ----------------------------------------------------------------------------- [ Holy Rain ] ----------------------------------------------------------------------------- TP: 65 Attribute: Light Base Arte: Holy Lance Skill: Great Deluge Uses to Learn: 50 A divine rain falls upon the earth and attacks all creatures related to darkness. ----------------------------------------------------------------------------- ============================================================================== Burst Artes ============================================================================== [ Extreme Stars ] ----------------------------------------------------------------------------- TP: 0 Attribute: - Base Arte: - Skill: - Stab quickly and beautifully like a shooting star. ----------------------------------------------------------------------------- [ Star Sign - Flame ] ----------------------------------------------------------------------------- TP: 0 Attribute: Fire Base Arte: Extreme Stars Skill: Hell Fire/Chain Stab quickly and beautifully like a shooting star. ----------------------------------------------------------------------------- [ Star Sign - Geo ] ----------------------------------------------------------------------------- TP: 0 Attribute: Earth Base Arte: Extreme Stars Skill: Athenor/Crucible Stab quickly and beautifully like a shooting star. ----------------------------------------------------------------------------- [ Star Sign - Gale ] ----------------------------------------------------------------------------- TP: 0 Attribute: Wind Base Arte: Extreme Stars Skill: Gale/Alembic Stab quickly and beautifully like a shooting star. ----------------------------------------------------------------------------- [ Star Sign - Aqua ] ----------------------------------------------------------------------------- TP: 0 Attribute: Water Base Arte: Extreme Stars Skill: Great Deluge/Dispersion Stab quickly and beautifully like a shooting star. ----------------------------------------------------------------------------- ============================================================================== Novice Spells ============================================================================== [ First Aid ] ----------------------------------------------------------------------------- TP: 6 Attribute: - Restore a small amount of HP to one ally. ----------------------------------------------------------------------------- [ Recover ] ----------------------------------------------------------------------------- TP: 14 Attribute: - Cure one ally of all Physical Ailments. ----------------------------------------------------------------------------- [ Sharpness ] ----------------------------------------------------------------------------- TP: 12 Attribute: - Temporarily increase P. ATK of one ally. ----------------------------------------------------------------------------- [ Barrier ] ----------------------------------------------------------------------------- TP: 15 Attribute: - Temporarily increase P. DEF of one ally. ----------------------------------------------------------------------------- [ Astion ] ----------------------------------------------------------------------------- TP: 16 Attribute: - Temporarily increase M. ATK of one ally. ----------------------------------------------------------------------------- [ Resist ] ----------------------------------------------------------------------------- TP: 20 Attribute: - Temporarily increase M. DEF of one ally. ----------------------------------------------------------------------------- [ Photon ] ----------------------------------------------------------------------------- TP: 26 Attribute: Light Attack enemy with an explosion of light. ----------------------------------------------------------------------------- ============================================================================== Intermediate Spells ============================================================================== [ Healing Circle ] ----------------------------------------------------------------------------- TP: 35 Attribute: - Restore a medium amount of HP to allies within range during battle. ----------------------------------------------------------------------------- [ Resurrection ] ----------------------------------------------------------------------------- TP: 40 Attribute: - Resurrect one KO'ed ally. ----------------------------------------------------------------------------- [ Dispel ] ----------------------------------------------------------------------------- TP: 38 Attribute: - Cure all allies of any Physical or Magical Ailments. ----------------------------------------------------------------------------- [ Angel Ring ] ----------------------------------------------------------------------------- TP: 32 Attribute: Light Bring forth a ring of light to collect all enemies on one area. ----------------------------------------------------------------------------- [ Nurse ] ----------------------------------------------------------------------------- TP: 42 Attribute: - Summon an angel to restore a medium amount of HP to all allies. ----------------------------------------------------------------------------- ============================================================================== Advanced Spells ============================================================================== [ Holy Lance ] ----------------------------------------------------------------------------- TP: 48 Attribute: Light Run an enemy through with a divine spear. ----------------------------------------------------------------------------- [ Revitalize ] ----------------------------------------------------------------------------- TP: 80 Attribute: - Restore a large amount of HP to allies within range during battle. ----------------------------------------------------------------------------- [ Force Field ] ----------------------------------------------------------------------------- TP: 56 Attribute: - Set up a barrier to protect allies within range from enemy attacks. ----------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ KAROL =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ============================================================================== Base Artes ============================================================================== [ Dragon Upper ] ----------------------------------------------------------------------------- TP: 6 Attribute: - Swing a heavy weapon to send enemies up into the air. ----------------------------------------------------------------------------- [ Destroying Rock ] ----------------------------------------------------------------------------- TP: 10 Attribute: Earth Smash the earth with a large force and send debris flying to attack enemies. ----------------------------------------------------------------------------- [ Nice Aid Smash ] ----------------------------------------------------------------------------- TP: 12 Attribute: - Write a formula on the ground with your weapon. Restores a small amount of HP to allies within range. ----------------------------------------------------------------------------- [ Destructo Pain Shot ] ----------------------------------------------------------------------------- TP: 12 Attribute: - Temporarily decreases P. DEF of enemy hit by your bag. ----------------------------------------------------------------------------- [ Lightning Wave ] ----------------------------------------------------------------------------- TP: 14 Attribute: Fire, Wind Send forth a wave of lightning with your weapon. ----------------------------------------------------------------------------- [ Nice Recovery Smash ] ----------------------------------------------------------------------------- TP: 18 Attribute: - Write a formula on the ground with your weapon. Cure allies of Physical Ailments and attack enemies within range. ----------------------------------------------------------------------------- [ Bug Breath ] ----------------------------------------------------------------------------- TP: 17 Attribute: - Send a poisonous gas to attack enemies. Effective against bug type enemies. ----------------------------------------------------------------------------- [ Punishing Smash ] ----------------------------------------------------------------------------- TP: 18 Attribute: - Roll to attack enemies within range. ----------------------------------------------------------------------------- [ Gaia Bug ] ----------------------------------------------------------------------------- TP: 15 Attribute: - Thrown random treasures from your bag. ----------------------------------------------------------------------------- [ Destructo Spider Web ] ----------------------------------------------------------------------------- TP: 22 Attribute: - Call forth a spider's web to temporarily decrease a target's speed. ----------------------------------------------------------------------------- [ Havoc Break ] ----------------------------------------------------------------------------- TP: 15 Attribute: - Throw your weapon in the air to knock down flying enemies. ----------------------------------------------------------------------------- [ Coil Beat ] ----------------------------------------------------------------------------- TP: 8 Attribute: - Concentrate to temporarily increase P. ATK. ----------------------------------------------------------------------------- [ Roaring Revolution ] ----------------------------------------------------------------------------- TP: 18 Attribute: - Roll forward and charge at the enemy. You're on a roll! ----------------------------------------------------------------------------- [ Destructo Booing ] ----------------------------------------------------------------------------- TP: 22 Attribute: - Swing your bag to hit the enemy. Temporarily decreases P. ATK of target. ----------------------------------------------------------------------------- ============================================================================== Arcane Artes ============================================================================== [ Hammer Flow Upper ] ----------------------------------------------------------------------------- TP: 18 Attribute: - Drive your weapon into the ground and attack again as you pull it back up. ----------------------------------------------------------------------------- [ Punishing Aid Smash ] ----------------------------------------------------------------------------- TP: 24 Attribute: - A combination of Punishing Smash and Nice Aid Smash. ----------------------------------------------------------------------------- [ Reaper Knock ] ----------------------------------------------------------------------------- TP: 28 Attribute: - Toss a white ball from your bag and hit it at the enemy. Grand slam! ----------------------------------------------------------------------------- [ Punishing Beast Flash ] ----------------------------------------------------------------------------- TP: 22 Attribute: Fire Swing your weapon at the enemy. ----------------------------------------------------------------------------- [ Roaring Dragon Blow ] ----------------------------------------------------------------------------- TP: 28 Attribute: - A combination of Roaring Revolution and Dragon Upper. ----------------------------------------------------------------------------- [ Devil Rage Rise ] ----------------------------------------------------------------------------- TP: 30 Attribute: - Send the enemy flying with a force enough to blow the Devil away. ----------------------------------------------------------------------------- [ Rending Drop ] ----------------------------------------------------------------------------- TP: 32 Attribute: Earth Dive down and land on your head to send a shockwave at the enemy. ----------------------------------------------------------------------------- [ Ultimate Divine Destruction ] ----------------------------------------------------------------------------- TP: 34 Attribute: - Drive your weapon into the ground and pound enemies to pieces. You'll trip if you miss! ----------------------------------------------------------------------------- ============================================================================== Altered Artes ============================================================================== [ Destruction Street ] ----------------------------------------------------------------------------- TP: 16 Attribute: Earth Base Arte: Destroying Rock Skill: Alembic Uses to Learn: 100 Charge forward as you smash the ground with your weapon. ----------------------------------------------------------------------------- [ Nice Healing Smash ] ----------------------------------------------------------------------------- TP: 22 Attribute: - Base Arte: Nice Aid Smash Skill: Great Deluge Uses to Learn: 100 Write a formula on the ground. Restores a medium amount of HP to allies within range. ----------------------------------------------------------------------------- [ Nice Curing Smash ] ----------------------------------------------------------------------------- TP: 30 Attribute: - Base Arte: Nice Healing Smash Skill: Great Deluge/Crucible Uses to Learn: 100 Write a formula on the ground. Restores a large amount of HP to allies within range. ----------------------------------------------------------------------------- [ Twin Punishing Smash ] ----------------------------------------------------------------------------- TP: 20 Attribute: - Base Arte: Punishing Smash Skill: Chain Uses to Learn: 100 Leverage the weight of your weapon to roll sideways and attack all that falls in your path. ----------------------------------------------------------------------------- [ Havoc Thunder ] ----------------------------------------------------------------------------- TP: 22 Attribute: Fire, Wind Base Arte: Havoc Break Skill: Hell Fire/Gale Uses to Learn: 100 Leap into the air and catch a bolt of lightning with your weapon and slam it into the enemy on the way down. ----------------------------------------------------------------------------- [ Death Quake Spark ] ----------------------------------------------------------------------------- TP: 38 Attribute: Earth Base Arte: Ultimate Divine Destruction Skill: Athenor Uses to Learn: 100 Unleash an extremely powerful plow with all your might. Able to take out all enemies if aimed correctly. ----------------------------------------------------------------------------- ============================================================================== Burst Artes ============================================================================== [ Ultra Punishing Swing ] ----------------------------------------------------------------------------- TP: 0 Attribute: - Base Arte: - Skill: - You spin rapidly, smashing the enemy over and over again and finally sending them flying. ----------------------------------------------------------------------------- [ Ultra Punishing Heat ] ----------------------------------------------------------------------------- TP: 0 Attribute: Fire Base Arte: Ultra Punishing Swing Skill: Hell Fire/Chain You spin rapidly, smashing the enemy over and over again and finally sending them flying. ----------------------------------------------------------------------------- [ Ultra Punishing Crush ] ----------------------------------------------------------------------------- TP: 0 Attribute: Earth Base Arte: Ultra Punishing Swing Skill: Athenor/Crucible You spin rapidly, smashing the enemy over and over again and finally sending them flying. ----------------------------------------------------------------------------- [ Ultra Punishing Typhoon ] ----------------------------------------------------------------------------- TP: 0 Attribute: Wind Base Arte: Ultra Punishing Swing Skill: Gale/Alembic You spin rapidly, smashing the enemy over and over again and finally sending them flying. ----------------------------------------------------------------------------- [ Ultra Punishing Soul ] ----------------------------------------------------------------------------- TP: 0 Attribute: Water Base Arte: Ultra Punishing Swing Skill: Great Deluge/Dispersion You spin rapidly, smashing the enemy over and over again and finally sending them flying. ----------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ RITA =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ============================================================================== Base Artes ============================================================================== [ Rudolf ] ----------------------------------------------------------------------------- TP: 10 Attribute: - Your grace sends the enemy flying. Uses the magical incantation "Rudolf". ----------------------------------------------------------------------------- [ Phi ] ----------------------------------------------------------------------------- TP: 12 Attribute: - Make enemies lose their footing. Uses the magical incantation "Phi". ----------------------------------------------------------------------------- [ Descartes ] ----------------------------------------------------------------------------- TP: 16 Attribute: - Summon a beast's claw. Scratch!! Uses the magical incantation "Descartes". ----------------------------------------------------------------------------- ============================================================================== Arcane Artes ============================================================================== [ Laplace ] ----------------------------------------------------------------------------- TP: 20 Attribute: - Clobber the enemy over the head. Uses the magical incantation "Laplace". ----------------------------------------------------------------------------- [ Wallis ] ----------------------------------------------------------------------------- TP: 14 Attribute: - Pages from a spellbook slash enemies. Uses the magical incantation "Wallis". ----------------------------------------------------------------------------- [ Ideal ] ----------------------------------------------------------------------------- TP: 20 Attribute: - Energy blows an enemy away. Uses the magical incantation "Ideal". ----------------------------------------------------------------------------- ============================================================================== Altered Artes ============================================================================== [ Eruption ] ----------------------------------------------------------------------------- TP: 18 Attribute: Fire Base Arte: Fire Ball Skill: Crucible Uses to Learn: 50 Cause a volcanic eruption from beneath to incinerate nearby enemies. ----------------------------------------------------------------------------- [ Ivy Rush ] ----------------------------------------------------------------------------- TP: 16 Attribute: Earth Base Arte: Stone Blast Skill: Great Deluge Uses to Learn: 50 Call forth a thorny ivey to entwine enemies. ----------------------------------------------------------------------------- [ Demon's Lance ] ----------------------------------------------------------------------------- TP: 20 Attribute: Darknessness Base Arte: Spread Zero Skill: Alembic Uses to Learn: 50 Unleash a lance of evil at full speed at the enemy. ----------------------------------------------------------------------------- [ Aqua Laser ] ----------------------------------------------------------------------------- TP: 32 Attribute: Water Base Arte: Splash Skill: Dispersion Uses to Learn: 50 Cause a stream of water from beneath to wash away enemies. ----------------------------------------------------------------------------- [ Freeze Laser ] ----------------------------------------------------------------------------- TP: 28 Attribute: Wind, Water Base Arte: Splash Skill: Gale/Chain Uses to Learn: 50 Unleash spears of ice on the enemy. ----------------------------------------------------------------------------- [ Riot Horn ] ----------------------------------------------------------------------------- TP: 36 Attribute: Earth Base Arte: Stalagmite Skill: Athenor Uses to Learn: 50 Cause sharp rocks to run beneath waves. ----------------------------------------------------------------------------- [ Gold Cat ] ----------------------------------------------------------------------------- TP: 46 Attribute: Fire, Earth Base Arte: Tractor Beam Skill: Hell Fire/Athenor Uses to Learn: 50 Drop a large golden cat on enemies. Coins scattered depends on the amount of Gald in posession. ----------------------------------------------------------------------------- [ Flame Dragon ] ----------------------------------------------------------------------------- TP: 30 Attribute: Fire Base Arte: Spiral Flame Skill: Alembic/Crucible Uses to Learn: 50 Summon a fire dragon to rip through enemies. ----------------------------------------------------------------------------- [ Bloody Howling ] ----------------------------------------------------------------------------- TP: 58 Attribute: Darknessness Base Arte: Violent Pain Skill: Dispersion/Crucible Uses to Learn: 50 Summon the force of darkness destroying those that get caught in the force field. ----------------------------------------------------------------------------- [ Thunder Blade ] ----------------------------------------------------------------------------- TP: 68 Attribute: Fire, Wind Base Arte: Blade Roll Skill: Hell Fire/Gale Uses to Learn: 50 Calls a blade of thunder down on the enemy and causes an explosion of lightning. ----------------------------------------------------------------------------- ============================================================================== Burst Artes ============================================================================== [ Mystic Drive ] ----------------------------------------------------------------------------- TP: 0 Attribute: - Base Arte: - Skill: - Summon a powerful force from beneath the enemy and attack with bursts of light. ----------------------------------------------------------------------------- [ Raging Drive ] ----------------------------------------------------------------------------- TP: 0 Attribute: Fire Base Arte: Mystic Drive Skill: Hell Fire/Chain Summon a powerful force from beneath the enemy and attack with bursts of light. ----------------------------------------------------------------------------- [ Ruinous Drive ] ----------------------------------------------------------------------------- TP: 0 Attribute: Earth Base Arte: Mystic Drive Skill: Athenor/Crucible Summon a powerful force from beneath the enemy and attack with bursts of light. ----------------------------------------------------------------------------- [ Fleeting Drive ] ----------------------------------------------------------------------------- TP: 0 Attribute: Wind Base Arte: Mystic Drive Skill: Gale/Alembic Summon a powerful force from beneath the enemy and attack with bursts of light. ----------------------------------------------------------------------------- [ Diffusional Drive ] ----------------------------------------------------------------------------- TP: 0 Attribute: Water Base Arte: Mystic Drive Skill: Great Deluge/Dispersion Summon a powerful force from beneath the enemy and attack with bursts of light. ----------------------------------------------------------------------------- ============================================================================== Novice Spells ============================================================================== [ Fire Ball ] ----------------------------------------------------------------------------- TP: 8 Attribute: Fire Send a fireball toward the enemy. Continued use will increase the number of fireballs. ----------------------------------------------------------------------------- [ Stone Blast ] ----------------------------------------------------------------------------- TP: 10 Attribute: Earth Call forth small rocks from beneath an enemy. ----------------------------------------------------------------------------- [ Champagne ] ----------------------------------------------------------------------------- TP: 14 Attribute: Water Cause a stream of water to bubble up from beneath an enemy. ----------------------------------------------------------------------------- [ Spread Zero ] ----------------------------------------------------------------------------- TP: 12 Attribute: Darknessness Collect the darkness surrounding the enemies and send this force back to destroy them. ----------------------------------------------------------------------------- ============================================================================== Intermediate Spells ============================================================================== [ Splash ] ----------------------------------------------------------------------------- TP: 22 Attribute: Water Cause a stream of water to fall upon the enemy. ----------------------------------------------------------------------------- [ Stalagmite ] ----------------------------------------------------------------------------- TP: 34 Attribute: Earth Call forth sharp rocks from beneath an enemy. ----------------------------------------------------------------------------- [ Tractor Beam ] ----------------------------------------------------------------------------- TP: 42 Attribute: - Bring enemies in the area in the air and send them crashing down to the earth. ----------------------------------------------------------------------------- [ Negative Gate ] ----------------------------------------------------------------------------- TP: 46 Attribute: Darkness Bring forth an evil dimension that blocks enemy movement. ----------------------------------------------------------------------------- [ Spiral Flare ] ----------------------------------------------------------------------------- TP: 38 Attribute: Fire Focus pure fire and thrust it at the enemy. ----------------------------------------------------------------------------- ============================================================================== Advanced Spells ============================================================================== [ Tidal Wave ] ----------------------------------------------------------------------------- TP: 72 Attribute: Water Draw forth a massive wave to wipe out enemies in a wide range. ----------------------------------------------------------------------------- [ Violent Pain ] ----------------------------------------------------------------------------- TP: 50 Attribute: Darkness Summon the force of darkness to bring about a spear that will thrust the enemy. ----------------------------------------------------------------------------- [ Blade Roll ] ----------------------------------------------------------------------------- TP: 54 Attribute: - Slice any enemies that get caught by the sweeping mystic blade. ----------------------------------------------------------------------------- [ Ground Dasher ] ----------------------------------------------------------------------------- TP: 64 Attribute: Earth Release the hidden power of the earth to crush the enemy. ----------------------------------------------------------------------------- [ Crimson Flare ] ----------------------------------------------------------------------------- TP: 62 Attribute: Fire Bring forth a large column of fire to burn all enemies within the area. ----------------------------------------------------------------------------- [ Meteor Storm ] ----------------------------------------------------------------------------- TP: 76 Attribute: - Summon large meteors to rain down from the heavens to cause great destruction to the area. ----------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ RAVEN =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ============================================================================== Base Artes ============================================================================== [ Rain ] ----------------------------------------------------------------------------- TP: 8 Attribute: - Fire an arrow of light at enemies in front. Cause an explosion on enemies with Guard Break. ----------------------------------------------------------------------------- [ Bouquet ] ----------------------------------------------------------------------------- TP: 12 Attribute: - Shoot through an enemy's heart. Temporarily inflicts Charm on the enemy. ----------------------------------------------------------------------------- [ Serpent ] ----------------------------------------------------------------------------- TP: 11 Attribute: Earth Fire a magic arrow in the ground to set off an explosion when enemies move over the area. ----------------------------------------------------------------------------- [ Glimmer of Heaven ] ----------------------------------------------------------------------------- TP: 15 Attribute: - Shoot an arrow to the sky and have it fall back down on an enemy moments later. ----------------------------------------------------------------------------- [ Around ] ----------------------------------------------------------------------------- TP: 13 Attribute: - Double slash with your knife and blade. ----------------------------------------------------------------------------- [ Love Shot ] ----------------------------------------------------------------------------- TP: 18 Attribute: - Send an arrow to cure an ally low in HP. Can you feel the love? ----------------------------------------------------------------------------- [ Dark Chase ] ----------------------------------------------------------------------------- TP: 16 Attribute: - Send an arrow to slowly chase after an enemy. ----------------------------------------------------------------------------- [ Violet Snake ] ----------------------------------------------------------------------------- TP: 12 Attribute: - Crouch and fire an arrow at an enemy. Attack changes with distance when a certain skill is set. ----------------------------------------------------------------------------- ============================================================================== Arcane Artes ============================================================================== [ Just Like Dancing ] ----------------------------------------------------------------------------- TP: 24 Attribute: - Twirl and slash with your knife and blade. ----------------------------------------------------------------------------- [ Cyan Instant ] ----------------------------------------------------------------------------- TP: 18 Attribute: - Shoot arrows around you to attack all enemies in the way. ----------------------------------------------------------------------------- [ Heaven's Tear ] ----------------------------------------------------------------------------- TP: 18 Attribute: - Send an enemy in the air with your blade, then follow by an arrow attack. ----------------------------------------------------------------------------- [ Falling ] ----------------------------------------------------------------------------- TP: 28 Attribute: - Jump and fire an arrow at the enemy. Attack changes with distance when a certain skill is set. ----------------------------------------------------------------------------- [ Azure Heavens ] ----------------------------------------------------------------------------- TP: 23 Attribute: - Shoot an arrow high up into the sky to cause multiple arrows to fall onto enemies in the area. ----------------------------------------------------------------------------- [ Falling Stars ] ----------------------------------------------------------------------------- TP: 21 Attribute: - Fire an arrow that gradually gains speed and power at an enemy. ----------------------------------------------------------------------------- [ Crime ] ----------------------------------------------------------------------------- TP: 26 Attribute: - Fire a series of arrows at the enemy. Attack changes with distance when a certain skill is set. ----------------------------------------------------------------------------- [ The Wind's Howl ] ----------------------------------------------------------------------------- TP: 23 Attribute: Wind Fire a swift, powerful arrow at the enemy. Attack changes with distance when a certain skill is set. ----------------------------------------------------------------------------- ============================================================================== Altered Artes ============================================================================== [ Rainsong ] ----------------------------------------------------------------------------- TP: 8 Attribute: - Base Arte: Rain Skill: Crucible Uses to Learn: 100 Cause arrows shot during Guard Break to explode with Taunt. ----------------------------------------------------------------------------- [ Rain Down ] ----------------------------------------------------------------------------- TP: 18 Attribute: - Base Arte: Glimmer of Heaven Skill: Gale Uses to Learn: 100 Fire an arrow high in the sky and wait patiently for the arrow to hit the enemy. ----------------------------------------------------------------------------- [ Around and Around ] ----------------------------------------------------------------------------- TP: 15 Attribute: - Base Arte: Around Skill: Chain Uses to Learn: 100 Double slash with your blade and knife, then continue to swirl and slash. ----------------------------------------------------------------------------- [ Rain of Heaven's Tears ] ----------------------------------------------------------------------------- TP: 20 Attribute: - Base Arte: Heaven's Tears Skill: Gale/Chain Uses to Learn: 100 Slash an enemy repeatedly in midair. ----------------------------------------------------------------------------- [ Falling Further ] ----------------------------------------------------------------------------- TP: 30 Attribute: - Base Arte: Falling Skill: Crucible/Athenor Uses to Learn: 100 Jump in the air to fire an arrow powerful enough to break the ground to pieces. ----------------------------------------------------------------------------- [ The Growing World ] ----------------------------------------------------------------------------- TP: 18 Attribute: - Base Arte: Falling Stars Skill: Dispersion Uses to Learn: 100 Arrows hitting the enemy will break off into smaller arrows, hitting nearby targets. ----------------------------------------------------------------------------- [ Inverno ] ----------------------------------------------------------------------------- TP: 34 Attribute: Wind, Water Base Arte: Arrivederci Skill: Great Deluge Uses to Learn: 100 Bring forth a sharp glacier from beneath the enemy. ----------------------------------------------------------------------------- [ Tempest ] ----------------------------------------------------------------------------- TP: 52 Attribute: Fire, Wind Base Arte: Havoc Gale Skill: Hell Fire/Crucible Uses to Learn: 100 Call forth a huge hurricane and lightning to strike the enemy. ----------------------------------------------------------------------------- [ Stop Flow ] ----------------------------------------------------------------------------- TP: 100 Attribute: - Base Arte: Vanji Lost Skill: Hell Fire/Athenor Uses to Learn: 100 Interference with aer stops time temporarily. ----------------------------------------------------------------------------- ============================================================================== Burst Artes ============================================================================== [ Fury Blast ] ----------------------------------------------------------------------------- TP: 0 Attribute: - Base Arte: - Skill: - Charge up while firing arrows consecutively, then a final blow with the charged enemy. ----------------------------------------------------------------------------- [ Chaotic Fury ] ----------------------------------------------------------------------------- TP: 0 Attribute: Fire Base Arte: Fury Blast Skill: Hell Fire/Chain Charge up while firing arrows consecutively, then a final blow with the charged enemy. ----------------------------------------------------------------------------- [ Garnet Chaos ] ----------------------------------------------------------------------------- TP: 0 Attribute: Earth Base Arte: Fury Blast Skill: Athenor/Crucible Charge up while firing arrows consecutively, then a final blow with the charged enemy. ----------------------------------------------------------------------------- [ Kamikaze Fury ] ----------------------------------------------------------------------------- TP: 0 Attribute: Wind Base Arte: Fury Blast Skill: Gale/Alembic Charge up while firing arrows consecutively, then a final blow with the charged enemy. ----------------------------------------------------------------------------- [ Storm of Chaos ] ----------------------------------------------------------------------------- TP: 0 Attribute: Water Base Arte: Fury Blast Skill: Great Deluge/Dispersion Charge up while firing arrows consecutively, then a final blow with the charged enemy. ----------------------------------------------------------------------------- ============================================================================== Novice Spells ============================================================================== [ Wind Blade ] ----------------------------------------------------------------------------- TP: 10 Attribute: Wind Slash and crush enemies with a wind blade. ----------------------------------------------------------------------------- ============================================================================== Intermediate Spells ============================================================================== [ Arrivederi ] ----------------------------------------------------------------------------- TP: 22 Attribute: Wind Cause a small whirlwind to send enemies flying. ----------------------------------------------------------------------------- [ Havoc Gale ] ----------------------------------------------------------------------------- TP: 40 Attribute: Wind Send a violent tornado that blocks enemy movement then crushes with air pressure. ----------------------------------------------------------------------------- [ Vanji Lost ] ----------------------------------------------------------------------------- TP: 60 Attribute: Wind Hit enemies with a ray of light and temporarily inflict Charm. ----------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ JUDITH =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ============================================================================== Base Artes ============================================================================== [ Crescent Moon ] ----------------------------------------------------------------------------- TP: 6 Attribute: - Charge into the enemy and hit them with a kick. ----------------------------------------------------------------------------- [ Luna Fang ] ----------------------------------------------------------------------------- TP: 8 Attribute: - Jump into the air and land on the enemy. ----------------------------------------------------------------------------- [ Moonlight Havoc ] ----------------------------------------------------------------------------- TP: 7 Attribute: - Deliver a roundhouse kick in the air, then finish with another kick as you land. ----------------------------------------------------------------------------- [ New Moon Blade ] ----------------------------------------------------------------------------- TP: 11 Attribute: - Charge forward to attack with your lance. ----------------------------------------------------------------------------- [ Crescent Strike ] ----------------------------------------------------------------------------- TP: 12 Attribute: - Swing your lance like the full moon, then slash as if slashing the moon in half. ----------------------------------------------------------------------------- [ Luna Rise ] ----------------------------------------------------------------------------- TP: 17 Attribute: - Spin in the air while slashing, then finish off with a kick. ----------------------------------------------------------------------------- [ Moonlight Talon ] ----------------------------------------------------------------------------- TP: 9 Attribute: - Perform an uppercut slash to send an enemy in the air. ----------------------------------------------------------------------------- [ Dawn Moon ] ----------------------------------------------------------------------------- TP: 10 Attribute: - Jump, then quickly dive at the enemy. ----------------------------------------------------------------------------- [ Moonlight Blast ] ----------------------------------------------------------------------------- TP: 14 Attribute: - Spin around and knock the enemy down with the handle of your lance. ----------------------------------------------------------------------------- [ Luna Storm ] ----------------------------------------------------------------------------- TP: 16 Attribute: Wind Cause a whirlwind with your lance. ----------------------------------------------------------------------------- [ Piercing Moon ] ----------------------------------------------------------------------------- TP: 15 Attribute: - Perform a quick uppercut as if aiming for the moon. ----------------------------------------------------------------------------- ============================================================================== Arcane Artes ============================================================================== [ Luna Gale ] ----------------------------------------------------------------------------- TP: 22 Attribute: - Continuously kick the enemy in midair during an upside-down spin. ----------------------------------------------------------------------------- [ Luna Ascendant ] ----------------------------------------------------------------------------- TP: 20 Attribute: - Rush and attack with an uppercut slash. ----------------------------------------------------------------------------- [ Luna Rondo ] ----------------------------------------------------------------------------- TP: 23 Attribute: - Spin and slash enemies within range. Executable only in midair. ----------------------------------------------------------------------------- [ Rising Moonlight Havoc ] ----------------------------------------------------------------------------- TP: 22 Attribute: - Toss the enemy in the air, then do a combination of slashes and kicks. ----------------------------------------------------------------------------- [ Moonbeam ] ----------------------------------------------------------------------------- TP: 24 Attribute: - Teleport above the enemy, then strike down with your lance. ----------------------------------------------------------------------------- [ Luna Crush ] ----------------------------------------------------------------------------- TP: 28 Attribute: - Jump and strike down your lance with all your might. ----------------------------------------------------------------------------- [ Thunder Moon Rising ] ----------------------------------------------------------------------------- TP: 23 Attribute: Fire, Wind A combination of Luna Rise and Thunder Moon. ----------------------------------------------------------------------------- [ Luna Havoc ] ----------------------------------------------------------------------------- TP: 30 Attribute: - Jump high in the air and send a flying kick to the enemy. ----------------------------------------------------------------------------- [ Sundering Moon ] ----------------------------------------------------------------------------- TP: 29 Attribute: - Bring down your lance with a force that can bring down the moon. ----------------------------------------------------------------------------- [ Moon Glare ] ----------------------------------------------------------------------------- TP: 36 Attribute: - Swing and slash your lance in the minage of the moon. ----------------------------------------------------------------------------- ============================================================================== Altered Artes ============================================================================== [ Luna Talon ] ----------------------------------------------------------------------------- TP: 11 Attribute: - Base Arte: Luna Fang Skill: Athenor Uses to Learn: 100 Jump in the air and land with a force to take down surrounding enemies. ----------------------------------------------------------------------------- [ Moonlight Drop ] ----------------------------------------------------------------------------- TP: 12 Attribute: - Base Arte: Moonlight Talon Skill: Chain Uses to Learn: 100 Spin and slash in midair. ----------------------------------------------------------------------------- [ Raging Luna Storm ] ----------------------------------------------------------------------------- TP: 19 Attribute: Wind Base Arte: Luna Storm Skill: Gale Uses to Learn: 100 Cause a whirlwind to slash nearby enemies, then send it to attack a far away enemy. ----------------------------------------------------------------------------- [ Rising Luna Rondo ] ----------------------------------------------------------------------------- TP: 26 Attribute: - Base Arte: Luna Rondo Skill: Dispersion Uses to Learn: 100 Spin and slash enemies within range, then send them flying with the final blow. ----------------------------------------------------------------------------- [ Thunder Moon ] ----------------------------------------------------------------------------- TP: 21 Attribute: Fire, Wind Base Arte: Luna Crush Skill: Hell Fire/Gale Uses to Learn: 100 Spin into the air and bring down a bolt of lightning on the enemy. ----------------------------------------------------------------------------- [ Luna Storm ] ----------------------------------------------------------------------------- TP: 34 Attribute: Fire, Wind Base Arte: Luna Havoc Skill: Hell Fire/Alembic Uses to Learn: 100 Jump quickly into the air and kick back down at lightning speed. ----------------------------------------------------------------------------- ============================================================================== Burst Artes ============================================================================== [ Ashen Moonlight ] ----------------------------------------------------------------------------- TP: 0 Attribute: - Base Arte: - Skill: - Seal enemies in a ball of light, then cause it to explode in midair. ----------------------------------------------------------------------------- [ Conflagration Blast ] ----------------------------------------------------------------------------- TP: 0 Attribute: Fire Base Arte: Ashen Moonlight Skill: Hell Fire/Chain Seal enemies in a ball of light, then cause it to explode in midair. ----------------------------------------------------------------------------- [ Crushing Grave ] ----------------------------------------------------------------------------- TP: 0 Attribute: Earth Base Arte: Ashen Moonlight Skill: Athenor/Crucible Seal enemies in a ball of light, then cause it to explode in midair. ----------------------------------------------------------------------------- [ Quasi Seal ] ----------------------------------------------------------------------------- TP: 0 Attribute: Wind Base Arte: Ashen Moonlight Skill: Gale/Shunbin Seal enemies in a ball of light, then cause it to explode in midair. ----------------------------------------------------------------------------- [ Midnight Flood ] ----------------------------------------------------------------------------- TP: 0 Attribute: Water Base Arte: Ashen Moonlight Skill: Great Deluge/Dispersion Seal enemies in a ball of light, then cause it to explode in midair. ----------------------------------------------------------------------------- ______________________________________________________________________________ [7] TITLES [0700] ______________________________________________________________________________ NOTE: Titles listed without requirements are unlocked during the main game. =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ YURI =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ [ Downtown Boy ] ----------------------------------------------------------------------------- Unlock: Default A downtown Zaphias resident wanted by the Imperial Knights, but doesn't seem to care. ----------------------------------------------------------------------------- [ Vigilante ] ----------------------------------------------------------------------------- Unlock: - One who refuses to obey the law, but instead takes justice into his own hands. ----------------------------------------------------------------------------- [ Survivor ] ----------------------------------------------------------------------------- Unlock: - You've returned from many close encounters with death. Could your luck be running out? ----------------------------------------------------------------------------- [ Certified Soldier ] ----------------------------------------------------------------------------- Unlock: - You hate the ugly truth of the knighthood. But some of its virtues are still worth believing in. ----------------------------------------------------------------------------- [ Dark Enforcer ] ----------------------------------------------------------------------------- Unlock: - Cutting through evil with a sword of light, you're also subject to the justice of the law. ----------------------------------------------------------------------------- [ True Knight ] ----------------------------------------------------------------------------- Unlock: Complete all battle missions No need for all the shiny badges for one to be recognized as a true knight. ----------------------------------------------------------------------------- [ Improvisionist ] ----------------------------------------------------------------------------- Unlock: - A master of the refined art of imprivision. He is able to make the best actor cry in defeat. ----------------------------------------------------------------------------- [ Tank Top Lover ] ----------------------------------------------------------------------------- Unlock: - A great way to relax after a shower! If only being on a journey was this carefree. ----------------------------------------------------------------------------- [ Hope of the Town ] ----------------------------------------------------------------------------- Unlock: - So many hopes and dreams lie on your success. If there was only someone to share this burden with. ----------------------------------------------------------------------------- [ Commoner Chef ] ----------------------------------------------------------------------------- Unlock: Master every recipe with Yuri and complete cooking master sidequest You're handy with a knife and have a keen sense for taste. Is there anything you can't do? ----------------------------------------------------------------------------- [ Kingdom Celeb ] ----------------------------------------------------------------------------- Unlock: - For good or for bad, your name is known far and wide. ----------------------------------------------------------------------------- [ Recollection Guardian ] ----------------------------------------------------------------------------- Unlock: - Memories are worth more than what money can buy. ----------------------------------------------------------------------------- [ Sensory Master ] ----------------------------------------------------------------------------- Unlock: - Your sense of insight is incomparable. You're amongst the best of the best. ----------------------------------------------------------------------------- [ Dark Lion ] ----------------------------------------------------------------------------- Unlock: Clear the 200-man melee as Yuri The king of all beasts. The crest of the black lion stands tall and proud. ----------------------------------------------------------------------------- [ Treasure Hunter ] ----------------------------------------------------------------------------- Unlock: Open 86%+ chests in the game You never miss a single treasure chest... even the empty ones! ----------------------------------------------------------------------------- [ Basic Swordsman ] ----------------------------------------------------------------------------- Unlock: - One who practices the basics of the Imperial Knights while incorporating his own style. ----------------------------------------------------------------------------- [ Skilled Swordsman ] ----------------------------------------------------------------------------- Unlock: Reach Level 20 One who cuts through his enemies like the wind. You're on your way! ----------------------------------------------------------------------------- [ Master Swordsman ] ----------------------------------------------------------------------------- Unlock: Reach Level 60 One who's name will go down in history. ----------------------------------------------------------------------------- [ Legendary Swordsman ] ----------------------------------------------------------------------------- Unlock: Reach Level 100 Your skills surpass even the greatest swordsman. ----------------------------------------------------------------------------- [ Beginner Combo User ] ----------------------------------------------------------------------------- Unlock: Achieve a 10-hit combo A sign that one is accustomed to the art of combos. The fight has just begun! ----------------------------------------------------------------------------- [ Advanced Combo User ] ----------------------------------------------------------------------------- Unlock: Achieve a 30-hit combo A true combo user amongst adventurers. There's still room for improvement. ----------------------------------------------------------------------------- [ Combo Master ] ----------------------------------------------------------------------------- Unlock: Achieve a 100-hit combo All that practive paid off! You're a pro! ----------------------------------------------------------------------------- [ King of Combos ] ----------------------------------------------------------------------------- Unlock: Achieve a 150-hit combo A sign that one has mastered the use of fatal combos through perseverance. ----------------------------------------------------------------------------- [ Fatal Striker ] ----------------------------------------------------------------------------- Unlock: Perform 100 Fatal Strikes One who can take down his enemies in a single blow, hence, Fatal Striker! ----------------------------------------------------------------------------- [ Berserker ] ----------------------------------------------------------------------------- Unlock: Fight through 255 battles on Hard mode or tougher You've fought your way to the top to reach the war god level. ----------------------------------------------------------------------------- [ Item Hater ] ----------------------------------------------------------------------------- Unlock: Do not use items during Chapter 1 for any character You have a tendency to hoard things and have trouble parting with them. ----------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ REPEDE =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ [ Man's Best Friend ] ----------------------------------------------------------------------------- Unlock: Default Not just a dog, but a valuable companion on a long journey. Don't mistake him for a monster! ----------------------------------------------------------------------------- [ Sinful Sidekick ] ----------------------------------------------------------------------------- Unlock: - Taking the sins of your friends upon your back. I have you covered, buddy. ----------------------------------------------------------------------------- [ Considerate Sidekick ] ----------------------------------------------------------------------------- Unlock: - Sometimes your sidekick may know you better than you think! Trust his instincts. ----------------------------------------------------------------------------- [ Sinful Sidekick ] ----------------------------------------------------------------------------- Unlock: - Taking the sins of your friends upon your back. I have you covered, buddy. ----------------------------------------------------------------------------- [ Great Boss ] ----------------------------------------------------------------------------- Unlock: Complete the Dog Map Able to drive out evil and have control of the pet kingdom, you're a top dog! ----------------------------------------------------------------------------- [ Tough Hound ] ----------------------------------------------------------------------------- Unlock: - You don't back down easily in the face of danger. Dogs don't just wag their tails at anyone! ----------------------------------------------------------------------------- [ Fated One ] ----------------------------------------------------------------------------- Unlock: Defeat the Rival Dog One who is fated to accompany his allies on the battlefield. Ready for the next battle? ----------------------------------------------------------------------------- [ Silver Fangs ] ----------------------------------------------------------------------------- Unlock: Clear the 200-man melee with Repede Those fangs of steel are aimed at evil. Don't underestimate the looks of these fangs. ----------------------------------------------------------------------------- [ Nanny ] ----------------------------------------------------------------------------- Unlock: - No one can resist the innocence of children... not even this tough pup! ----------------------------------------------------------------------------- [ Ultimate Dog Warrior ] ----------------------------------------------------------------------------- Unlock: - Your strength is unwavering. You're secretly happy about receiving this title! ----------------------------------------------------------------------------- [ Dog Warrior ] ----------------------------------------------------------------------------- Unlock: - One who keeps a strong hold on his enemies with his bite. Grr! ----------------------------------------------------------------------------- [ Dog Knight ] ----------------------------------------------------------------------------- Unlock: Reach Level 20 No one can compare to this dog. You're on your way to becoming something great! ----------------------------------------------------------------------------- [ Top Dog ] ----------------------------------------------------------------------------- Unlock: Reach Level 60 Your skills are comparable to that of a top swordsman. Not bad for a dog. ----------------------------------------------------------------------------- [ Nirvana Dog ] ----------------------------------------------------------------------------- Unlock: Reach Level 100 You've surpassed all humans and dogs. You understand the human language, but choose not to speak it. ----------------------------------------------------------------------------- [ Big Bad Bandit ] ----------------------------------------------------------------------------- Unlock: Successfully used Item Thief 100 times Old habits are hard to quit! But never steal from the poor! That's the Golden Rule! ----------------------------------------------------------------------------- [ Fatal Dog ] ----------------------------------------------------------------------------- Unlock: Perform 100 Fatal Strikes This powerful canine can take down his enemies in a single strike. This is one tough dog! ----------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ESTELLE =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ [ Castle Healer ] ----------------------------------------------------------------------------- Unlock: - A title given to a mysterious girl with healing artes who tried to escape the castle. ----------------------------------------------------------------------------- [ Royal Successor ] ----------------------------------------------------------------------------- Unlock: - One who keeps her true identity hidden. In fact, she is the successor of the throne. ----------------------------------------------------------------------------- [ Enchanting Belle ] ----------------------------------------------------------------------------- Unlock: Select Estelle for the sexy dress in Haliord One who hasn't yet realized her natural charm and charismatic aura. ----------------------------------------------------------------------------- [ Seeker of the Truth ] ----------------------------------------------------------------------------- Unlock: - Condemned by a giant monster as the poison of the world, she continues on her journey for truth. ----------------------------------------------------------------------------- [ Determined Princess ] ----------------------------------------------------------------------------- Unlock: - One who stands firm in her beliefs even when confronted in the face of great hardships. ----------------------------------------------------------------------------- [ Gracious Waitress ] ----------------------------------------------------------------------------- Unlock: Complete Level 3 in the waiter game at Dahngrest Kind and considerate, you always treat others with the utmost courtesy and respect. ----------------------------------------------------------------------------- [ Dedicated Paramedic ] ----------------------------------------------------------------------------- Unlock: Heal over 15,000,000 HP A healer true and faithful to her duties. Don't spoil your patients though. ----------------------------------------------------------------------------- [ Noble Princess ] ----------------------------------------------------------------------------- Unlock: - You are firm in your beliefs, even if you are royalty! You live your life by noble virtues. ----------------------------------------------------------------------------- [ Massage Therapist ] ----------------------------------------------------------------------------- Unlock: - Your healing touch can cure away any pain, mental or physical! ----------------------------------------------------------------------------- [ Curious Princess ] ----------------------------------------------------------------------------- Unlock: - One who is fascinated by anything and everything around her! ----------------------------------------------------------------------------- [ Cordon Bleu ] ----------------------------------------------------------------------------- Unlock: Master every recipe with Estelle and complete cooking master sidequest Practice makes perfect! Studying from Mom's recipes help! ----------------------------------------------------------------------------- [ Fairy Tale Weaver ] ----------------------------------------------------------------------------- Unlock: - Poetic, yet sentimental, her stories will remain with you forever. ----------------------------------------------------------------------------- [ Itemania ] ----------------------------------------------------------------------------- Unlock: Fill out the Collector's Book with 100% of the items Mania? Does that stand for someone who knows a lot about items? ----------------------------------------------------------------------------- [ Heroic Actress ] ----------------------------------------------------------------------------- Unlock: - What talent! That voice, those dancing skills! You should be nominated for an award. ----------------------------------------------------------------------------- [ Battle Nightingale ] ----------------------------------------------------------------------------- Unlock: Clear the 200-man melee as Estelle Strong, yet graceful. Your beautiful voice seems to resonate through the battlefield. ----------------------------------------------------------------------------- [ Worldly Adventurer ] ----------------------------------------------------------------------------- Unlock: - Despite your royal status, you use your true strength to battle evil. ----------------------------------------------------------------------------- [ Magical Maiden ] ----------------------------------------------------------------------------- Unlock: Clear the 100-man melee as Estelle Magical and mystical, your graceful presence is loved by all. ----------------------------------------------------------------------------- [ Healer ] ----------------------------------------------------------------------------- Unlock: Default An endearing healer gently watching over her allies on the battlefield. ----------------------------------------------------------------------------- [ Cleric ] ----------------------------------------------------------------------------- Unlock: Reach Level 20 Not just a pretty face! Her majestic presence can measure up to any knight on the battlefield! ----------------------------------------------------------------------------- [ Priestess ] ----------------------------------------------------------------------------- Unlock: Reach Level 60 Her noble presence and will power are enough to turn dreams into reality! ----------------------------------------------------------------------------- [ High Priestess ] ----------------------------------------------------------------------------- Unlock: Reach Level 100 One who exerts a holy aura and possesses healing powers that could change the future! ----------------------------------------------------------------------------- [ Fatal Angel ] ----------------------------------------------------------------------------- Unlock: Perform 100 Fatal Strikes Quick and speedy. That is your way of showing mercy to your enemies. ----------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ KAROL =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ [ Young Hunter ] ----------------------------------------------------------------------------- Unlock: Default A self-proclaimed member of a hunting guild. A small soldier who wields a big sword! ----------------------------------------------------------------------------- [ Brave Vesperia Leader ] ----------------------------------------------------------------------------- Unlock: - High spirited and full of hopes! You're the youngest guild leader in history! ----------------------------------------------------------------------------- [ Troubled One ] ----------------------------------------------------------------------------- Unlock: - So what if you ran away and failed to save Don?! Failure only makes one stronger. ----------------------------------------------------------------------------- [ Brave One ] ----------------------------------------------------------------------------- Unlock: - One who used his last ounce of courage to save his friends. A truly proud moment! ----------------------------------------------------------------------------- [ Girly ] ----------------------------------------------------------------------------- Unlock: Dress up Karol in girl's clothing in Heliord Hehehe... I can get used to this... Huh? What am I saying? ----------------------------------------------------------------------------- [ Lunch Lady ] ----------------------------------------------------------------------------- Unlock: Complete Level 3 in the waiter game at Dahngrest One who looks great in a white apron! Get in line and don't fight over dessert! ----------------------------------------------------------------------------- [ Brillian Support Role ] ----------------------------------------------------------------------------- Unlock: - Not always in the center of the spotlight, but you seem to be needed everywhere! ----------------------------------------------------------------------------- [ Guild Chef ] ----------------------------------------------------------------------------- Unlock: Master every recipe with Karol and complete cooking master sidequest Cooking is like an invention. It all depends on how much effort you put into it! ----------------------------------------------------------------------------- [ Towel Fanatic ] ----------------------------------------------------------------------------- Unlock: - Hm... it makes a nice scarf on a chilly day! ----------------------------------------------------------------------------- [ Golden Soldier ] ----------------------------------------------------------------------------- Unlock: - The only thing that stands between the monsters and you is your golden armor. ----------------------------------------------------------------------------- [ Crouching Tiger ] ----------------------------------------------------------------------------- Unlock: Clear the 200-man melee as Karol One who carries a weapon too big for his small body. Don't be deceived by his size! ----------------------------------------------------------------------------- [ Warehouse Master ] ----------------------------------------------------------------------------- Unlock: Complete all of the warehouse sidequests You're a pro at tidying up! You might want to try sorting out the world's problems next! ----------------------------------------------------------------------------- [ Manly Man ] ----------------------------------------------------------------------------- Unlock: Fill the Monster Book by using the Magic Lens on every monster and enemy in the land A real man proves his worth through action! He's also quite a monster expert. Wow! ----------------------------------------------------------------------------- [ Insomniac ] ----------------------------------------------------------------------------- Unlock: Karol struggles to get a good night sleep in Dahngrest It's best to forget your troubles and sleep on it. Time will solve everything. ----------------------------------------------------------------------------- [ Valiant Swordsman ] ----------------------------------------------------------------------------- Unlock: - One who slays giant monsters one after another. How much stronger can you get? ----------------------------------------------------------------------------- [ Agile Fighter ] ----------------------------------------------------------------------------- Unlock: Default I gotta try harder and show them all! Um... nothing... nevermind. ----------------------------------------------------------------------------- [ Determined Fighter ] ----------------------------------------------------------------------------- Unlock: Reach Level 20 I... I... I can do it if I put my mind to it! ----------------------------------------------------------------------------- [ Energetic Fighter ] ----------------------------------------------------------------------------- Unlock: Reach Level 60 You may be small for your age, but you sure are full of energy! ----------------------------------------------------------------------------- [ Shining Fighter ] ----------------------------------------------------------------------------- Unlock: Reach Level 100 You haven't seen the best of me yet! The look of courage is more glorious than the sun! ----------------------------------------------------------------------------- [ Chirpy Fighter ] ----------------------------------------------------------------------------- Unlock: Karol has been stunned in battle 100 times Not sure if he is faint from the battle, but he is making a funny noise. ----------------------------------------------------------------------------- [ Fatal Attacker ] ----------------------------------------------------------------------------- Unlock: Perform 100 Fatal Strikes I'm going to pound you to pieces! Don't you underestimate me! ----------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ RITA =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ [ Genius Researcher ] ----------------------------------------------------------------------------- Unlock: Default Known in Aspio as "The Strange One", she is a genius mage with a few loose screws. ----------------------------------------------------------------------------- [ Anti-Nonsense ] ----------------------------------------------------------------------------- Unlock: - One who grew up with logic and reason. She hates all things non-scientific. ----------------------------------------------------------------------------- [ Spirit Hunter ] ----------------------------------------------------------------------------- Unlock: - Unraveling the truth behind the aer doesn't mean the end. It's only the beginning. ----------------------------------------------------------------------------- [ Kitty Cat Waitress ] ----------------------------------------------------------------------------- Unlock: Complete Level 3 in the waitress game at Dahngrest. One with cute, fluffy ears. Very popular with the customers. ----------------------------------------------------------------------------- [ Seeker ] ----------------------------------------------------------------------------- Unlock: Inflict over 20,000,000 HP worth of damage One who travels to unravel the world's mysteries. ----------------------------------------------------------------------------- [ Chemical Chef ] ----------------------------------------------------------------------------- Unlock: Master every recipe with Rita and complete cooking master sidequest Just the right combination of herbs and spices! Cooking is just like an experiment! ----------------------------------------------------------------------------- [ Miska Doctoral Degree ] ----------------------------------------------------------------------------- Unlock: - You're at the peak of the blastia research. Even so, there's always room for improvement. ----------------------------------------------------------------------------- [ New Dice Master ] ----------------------------------------------------------------------------- Unlock: Win either of the dice games at Capua Nor A rookie dice master with skills that can change the history of dice rolling. ----------------------------------------------------------------------------- [ Magical Bee ] ----------------------------------------------------------------------------- Unlock: Clear the 200-man melee as Rita Your spells sting like a bee! People run and hide in fear at the mention of your name. ----------------------------------------------------------------------------- [ Spotlight Hot ] ----------------------------------------------------------------------------- Unlock: - You never fail to disappoint with your natural acting skills. You always steal the spotlight! ----------------------------------------------------------------------------- [ Fashionista ] ----------------------------------------------------------------------------- Unlock: - One sporting a yukata, a shirt over a pair of pants. A truly unique style! ----------------------------------------------------------------------------- [ Mage ] ----------------------------------------------------------------------------- Unlock: Default Don't mistake her for just any regular magic user! She was born to use magic! ----------------------------------------------------------------------------- [ Grand Mage ] ----------------------------------------------------------------------------- Unlock: Reach Level 20 Even if they do call you strange, you still stand proud in the path in search of the truth. ----------------------------------------------------------------------------- [ Genius Mage ] ----------------------------------------------------------------------------- Unlock: Reach Level 60 One who has grown wiser through many failures. What lies ahead is the path to enlightenment. ----------------------------------------------------------------------------- [ Master Mage ] ----------------------------------------------------------------------------- Unlock: Reach Level 100 Heaven and earth, good and evil. You've challenged the ultimate truth and deserve this title. ----------------------------------------------------------------------------- [ Fatal Sorcerer ] ----------------------------------------------------------------------------- Unlock: Perform 100 Fatal Strikes The battle is within your grasp! You always get your enemies. ----------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ RAVEN =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ [ Fishy Old Man ] ----------------------------------------------------------------------------- Unlock: Default One who befriends anyone and everyone. You don't know if he is a friend or foe. ----------------------------------------------------------------------------- [ Old Spy ] ----------------------------------------------------------------------------- Unlock: - Were you hired to keep a close watch on Estelle because you're capable? Or because this is an easy job? ----------------------------------------------------------------------------- [ Immortal Old Man ] ----------------------------------------------------------------------------- Unlock: - One who died a thousand deaths, but still manage to come back to life each time. ----------------------------------------------------------------------------- [ Shining Star ] ----------------------------------------------------------------------------- Unlock: Learn over 100 skills with Raven The starts above are spinning round and round. You're irresponsible, but possess a certain charm. ----------------------------------------------------------------------------- [ Imperial Knights Captain ] ----------------------------------------------------------------------------- Unlock: - Even though you're an ex-knight, you'll always be a legend. For that, I salute you! ----------------------------------------------------------------------------- [ Gentleman ] ----------------------------------------------------------------------------- Unlock: Complete Level 3 in the waiter game at Dahngrest You never lose your cool. You also have a way with the ladies. ----------------------------------------------------------------------------- [ Vagabond Wolf ] ----------------------------------------------------------------------------- Unlock: CLear the 200-man melee as Raven You've wandered far and wide, until you found your place amongst Brave Vesperia. ----------------------------------------------------------------------------- [ Twilight Dreamer ] ----------------------------------------------------------------------------- Unlock: - You long to relax on a tropical beach in the sunset after the daily battles. ----------------------------------------------------------------------------- [ Hardcore Gamer ] ----------------------------------------------------------------------------- Unlock: Play the Tales of Draspi 30 times You always have a controller in your hands. How do you use the bathroom? ----------------------------------------------------------------------------- [ Weekend Chef ] ----------------------------------------------------------------------------- Unlock: Master every recipe with Raven and complete cooking master sidequest You're rough with the ingredients, but it always turns out perfect! ----------------------------------------------------------------------------- [ Ladies' Man ] ----------------------------------------------------------------------------- Unlock: - All women are attractive and beautiful. You really have a way of talking to the ladies. ----------------------------------------------------------------------------- [ Spa Manager ] ----------------------------------------------------------------------------- Unlock: - Soaking and relaxing in a hot spa is the best remedy sometimes. ----------------------------------------------------------------------------- [ Trickster ] ----------------------------------------------------------------------------- Unlock: Default You've witnessed both destruction and rebirth. One who has deceived others as well as himself. ----------------------------------------------------------------------------- [ Ranger ] ----------------------------------------------------------------------------- Unlock: Reach Level 20 You come and go as you please. Your wit and adaptability earned you this title. ----------------------------------------------------------------------------- [ Double Identity ] ----------------------------------------------------------------------------- Unlock: Reach Level 60 You've lived as a night and amongst the guilds. The skills you have put you at the very top. ----------------------------------------------------------------------------- [ Super Star ] ----------------------------------------------------------------------------- Unlock: Reach Level 100 You've seen good and evil, faced success and failure. This has earned you fame and recognition. ----------------------------------------------------------------------------- [ Fatal Old Man ] ----------------------------------------------------------------------------- Unlock: Perform 100 Fatal Strikes Your temper runs short when you're my age. Let's hurry and finish this up already! ----------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ JUDITH =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ [ Blastia Hunter ] ----------------------------------------------------------------------------- Unlock: Default A girl who travels the world to destroy blastias. Yuri is the only one that knows her secret. ----------------------------------------------------------------------------- [ Sultry Tempest ] ----------------------------------------------------------------------------- Unlock: Make the sexy outfit for Judith in Heliord Her killer looks can whip up a storm. Be careful, you may fall prey to her like the rest. ----------------------------------------------------------------------------- [ Trophy Wife ] ----------------------------------------------------------------------------- Unlock: - Capable, beautiful, charismatic. You are much sought after marriage material. ----------------------------------------------------------------------------- [ Guardian of the Truth ] ----------------------------------------------------------------------------- Unlock: - One who hides her true identity as she fulfills her mission. But now, her friends come first. ----------------------------------------------------------------------------- [ Into the Sky ] ----------------------------------------------------------------------------- Unlock: Complete Ba'ul race Level 5 and accrue 1,000 FS Chains Highly skilled with the lance, you can send your enemies flying on the battlefield. ----------------------------------------------------------------------------- [ Glamorous Maid ] ----------------------------------------------------------------------------- Unlock: Complete Level 3 in the waiter game at Dahngrest The black and white is simply stunning. Perhaps this suits you better than your usual style. ----------------------------------------------------------------------------- [ Legendary Gambler ] ----------------------------------------------------------------------------- Unlock: - She's not just doing this for the money. She wants to put her luck to the test. ----------------------------------------------------------------------------- [ Chef Mom ] ----------------------------------------------------------------------------- Unlock: Master every recipe with Judith and complete cooking master sidequest Your cooking reminds one of home. It's comparable to any first rate chef! ----------------------------------------------------------------------------- [ Enchanting Beauty ] ----------------------------------------------------------------------------- Unlock: - You who look stunning in a yukata. All eyes are fixed on this goddess. ----------------------------------------------------------------------------- [ Dragon of Blue Lightning ] ----------------------------------------------------------------------------- Unlock: Clear the 200-man melee as Judith You strike down your enemies with your descrutive wrath like a bolt of lightning. ----------------------------------------------------------------------------- [ Super Dragon Rider ] ----------------------------------------------------------------------------- Unlock: Complete Ba'ul race Level 5 Perfectly in sync in body, mind and spirit. You soar through the skies gracefully with your partner. ----------------------------------------------------------------------------- [ Beautiful Lancer ] ----------------------------------------------------------------------------- Unlock: Default You'll fight to the death to defend your cause. You always follow through with your goals. ----------------------------------------------------------------------------- [ Great Lancer ] ----------------------------------------------------------------------------- Unlock: Reach Level 20 You set out to strike down on the earth once again with determiination and conviction. ----------------------------------------------------------------------------- [ Dragoon ] ----------------------------------------------------------------------------- Unlock: Reach Level 60 Riding on Ba'ul through the skies like lightning. These two are unstoppable! ----------------------------------------------------------------------------- [ High Dragoon ] ----------------------------------------------------------------------------- Unlock: Reach Level 100 Taking down enemies by the thousands, you truly deserve this title of the highest honor. ----------------------------------------------------------------------------- [ Fatal Lancer ] ----------------------------------------------------------------------------- Unlock: Perform 100 Fatal Strikes No one escapes the wrath of your lance! Ruling the skies with supreme precedence. ----------------------------------------------------------------------------- [ Poker Face ] ----------------------------------------------------------------------------- Unlock: - No one can guess what truly lies behind your expressionless mask. ----------------------------------------------------------------------------- ______________________________________________________________________________ [8] ITEMS [0800] ______________________________________________________________________________ =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOTTLES [0801] =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ [ Cure Bottle ] ----------------------------------------------------------------------------- Buy: 500 Synthesis: 375 Sell: 250 Synthesis Materials: Magic Resin x1, Aer Agaric x1, Medical Herb x1 A liquid that cures all Physical Ailments after battle. ----------------------------------------------------------------------------- [ Dark Bottle ] ----------------------------------------------------------------------------- Buy: 300 Synthesis: 225 Sell: 150 Synthesis Materials: Jet-black Ink x1, Demon Bone x1, Merman Fin x1 A bottle sealed with darkness. Attracts enemy attention for a certain amount of time. ----------------------------------------------------------------------------- [ Dinei Bottle ] ----------------------------------------------------------------------------- Buy: 500 Synthesis: 375 Sell: 250 Synthesis Materials: Magic Resin x1, Sacred Tree x1, Paralyze Powder x1 A liquid that cures all Magical Ailments during battle. ----------------------------------------------------------------------------- [ Holy Bottle ] ----------------------------------------------------------------------------- Buy: 300 Synthesis: 225 Sell: 150 Synthesis Materials: Magic Resin x1, Knight Holy Water x1 A bottle sealed with light. Keeps enemies away for a certain amount of time. ----------------------------------------------------------------------------- [ Life Bottle ] ----------------------------------------------------------------------------- Buy: 500 Synthesis: 375 Sell: 250 Synthesis Materials: Magic Resin x1, Medical Herb x5 Spirited water that revives a KO'd ally with 30% of max HP and 15% of max TP. ----------------------------------------------------------------------------- [ Limit Bottle ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1000 Sell: 500 Synthesis Materials: Flare Stone x1, Geo Stone x1, Air Stone x1, Frost Stone x1 Fills the Over Limite gauge fully once. Can only be used during battles. ----------------------------------------------------------------------------- [ Mind Bottle ] ----------------------------------------------------------------------------- Buy: 150 Synthesis: 112 Sell: 75 Synthesis Materials: Magic Resin x1, Toad Oil x1 Medicine that cures contamination. ----------------------------------------------------------------------------- [ Nectar Bottle ] ----------------------------------------------------------------------------- Buy: - Synthesis: 750 Sell: 500 Synthesis Materials: Knight Holy Water x1, Apple x1, Strawberry x1, Tolbyccian Water x1 Prevents Magical Ailments for 1 minute during battle. Can only be used during battles. ----------------------------------------------------------------------------- [ Panacea Bottle ] ----------------------------------------------------------------------------- Buy: 1000 Synthesis: 750 Sell: 500 Synthesis Materials: Magic Resin x1, Eggbear Claw x1, Soul Grass x1, Medical Herb x3 Cures both Physical and Magical Ailments. Need to keep some handy for an extra precaution. ----------------------------------------------------------------------------- [ Paralysis Bottle ] ----------------------------------------------------------------------------- Buy: 150 Synthesis: 112 Sell: 75 Synthesis Materials: Magic Resin x1, Paralysis Powder x1 Medicine that cures Paralysis. Very powerful, so avoid heavy use. ----------------------------------------------------------------------------- [ Poison Bottle ] ----------------------------------------------------------------------------- Buy: 150 Synthesis: 112 Sell: 75 Synthesis Materials: Magic Resin x1, Fungus Powder x1 Medicine that cures Poison. The herbal scent is refreshing. ----------------------------------------------------------------------------- [ Seal Bottle ] ----------------------------------------------------------------------------- Buy: 150 Synthesis: 112 Sell: 75 Synthesis Materials: Magic Resin x1, Sacred Tree x1 Medicine that cures Sealed Artes and Sealed Skills. ----------------------------------------------------------------------------- [ Stone Bottle ] ----------------------------------------------------------------------------- Buy: 150 Synthesis: 112 Sell: 75 Synthesis Materials: Magic Resin x1 Medicine that cures Petrification. You don't want to spill this in your room. ----------------------------------------------------------------------------- [ Syrup Bottle ] ----------------------------------------------------------------------------- Buy: - Synthesis: 750 Sell: 500 Synthesis Materials: Knight Holy Water x1, Orange x1, Peach x1, Soul Grass x1 Prevents Physical Ailments for 1 minute during battle. Can only be used during battles. ----------------------------------------------------------------------------- [ Weak Bottle ] ----------------------------------------------------------------------------- Buy: 150 Synthesis: 112 Sell: 75 Synthesis Materials: Magic Resin x1, Fungus Powder x1 Medicine that cures Weak. Makes you active! ----------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ GELS [0802] =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ [ Apple Gel ] ----------------------------------------------------------------------------- Buy: 100 Synthesis: 75 Sell: 50 Synthesis Materials: Medical Herb x1, Gel Base x1 A gummi type medicine. Restores 30% of max HP. The apple flavor has nothing to do with the effect. ----------------------------------------------------------------------------- [ Lemon Gel ] ----------------------------------------------------------------------------- Buy: 1000 Synthesis: 750 Sell: 500 Synthesis Materials: Medical Herb x1, Gel Base x1 or Apple Gel x1, Medical Herb x1 A gummi type medicine. Restores 60% of max HP. The sourness helps to shake off drowsiness. ----------------------------------------------------------------------------- [ Lottery Gel ] ----------------------------------------------------------------------------- Buy: 10 Synthesis: 7 Sell: 5 Synthesis Materials: Soft Tail x1, Red Blossom x1, Gel Base x1 Maybe it's something good, maybe it's not. You won't know until you try it. ----------------------------------------------------------------------------- [ Melange Gel ] ----------------------------------------------------------------------------- Buy: 1000 Synthesis: 750 Sell: 500 Synthesis Materials: Soul Grass x2, Medical Herb x2, Gel Base x1 A gummi type medicine. Restores 30% of max HP and TP. The ingredient is a secret. ----------------------------------------------------------------------------- [ Miracle Gel ] ----------------------------------------------------------------------------- Buy: 3000 Synthesis: 2250 Sell: 1500 Synthesis Materials: Pineapple Gel x1, Lemon Gel x1, Medical Herb x4, Soul Grass x4, Gel Base x2 or Melange Gel x1, Medical Herb x2, Soul Grass x2, Gel Base x2 A gummi type medicine. Restores 60% of max HP and TP. Enjoy the miraculous flavor. ----------------------------------------------------------------------------- [ Orange Gel ] ----------------------------------------------------------------------------- Buy: 250 Synthesis: 187 Sell: 125 Synthesis Materials: Soul Grass x1, Gel Base x1 A gummi type medicine. Restores 60% of max TP. It has a nice citrus scent with an orange flavor. ----------------------------------------------------------------------------- [ Pineapple Gel ] ----------------------------------------------------------------------------- Buy: 1500 Synthesis: 1125 Sell: 750 Synthesis Materials: Orange Gel x1, Aer Agaric x2 or Soul Grass x2, Gel Base x2 A gummi type medicine. Restores 60% of max TP. Don't let the fiber get stuck in your teeth. ----------------------------------------------------------------------------- [ Special Gel ] ----------------------------------------------------------------------------- Buy: - Synthesis: 7500 Sell: 5000 Synthesis Materials: Medical Herb x1, Mystic Orb x2, Gel Base x1 or Specific x2, A gummi type medicine. Restores all HP and TP. Very useful, but rare and limited in numbers. ----------------------------------------------------------------------------- [ Specific ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3750 Sell: 2500 Synthesis Materials: Magic Resin x1, Soul Grass x6 Restores 30% of max TP for all party members. Nice to spread around when using. ----------------------------------------------------------------------------- [ Treat ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3750 Sell: 2500 Synthesis Materials: Magic Resin x1, Medical Herb x6 Restores 30% of max HP for all party members. Nice to spread around when using. ----------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HERBS [0803] =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ [ Basil ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 50 Synthesis Materials: - A medicinal herb. Increases M. DEF by 1. ----------------------------------------------------------------------------- [ Chamomile ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 50 Synthesis Materials: - A medicinal herb. Increases M. ATK by 1. ----------------------------------------------------------------------------- [ Lavender ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 50 Synthesis Materials: - A medicinal herb. Increases P. ATK by 1. ----------------------------------------------------------------------------- [ Red Basil ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 50 Synthesis Materials: - A medicinal herb. Increases M. DEF by 3. ----------------------------------------------------------------------------- [ Red Chamomile ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 50 Synthesis Materials: - A medicinal herb. Increases M. ATK by 3. ----------------------------------------------------------------------------- [ Red Lavender ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 50 Synthesis Materials: - A medicinal herb. Increases P. ATK by 3. ----------------------------------------------------------------------------- [ Red Saffron ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 50 Synthesis Materials: - A medicinal herb. Increases AGL by 3. ----------------------------------------------------------------------------- [ Red Sage ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 50 Synthesis Materials: - A medicinal herb. Increases max HP by 30. ----------------------------------------------------------------------------- [ Red Savory ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 50 Synthesis Materials: - A medicinal herb. Increases max TP by 30. ----------------------------------------------------------------------------- [ Red Verbena ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 50 Synthesis Materials: - A medicinal herb. Increases P. DEF by 3. ----------------------------------------------------------------------------- [ Saffron ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 50 Synthesis Materials: - A medicinal herb. Increases AGL by 1. ----------------------------------------------------------------------------- [ Sage ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 50 Synthesis Materials: - A medicinal herb. Increases max HP by 10. ----------------------------------------------------------------------------- [ Savory ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 50 Synthesis Materials: - A medicinal herb. Increases max TP by 10. ----------------------------------------------------------------------------- [ Verbena ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 50 Synthesis Materials: - A medicinal herb. Increases P. DEF by 1. ----------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ OTHER [0804] =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ [ All-Divide ] ----------------------------------------------------------------------------- Buy: - Synthesis: 100 Sell: 50 Synthesis Materials: Fragment of Hyper-Resonance x1 Reduces all damage inflicted on allies and enemies during battle by 50%. ----------------------------------------------------------------------------- [ Barrier ] ----------------------------------------------------------------------------- Buy: 1000 Synthesis: - Sell: 500 Synthesis Materials: - A cozy barrier that can block out wind and rain. Fully restores HP and TP in luxury and peace. ----------------------------------------------------------------------------- [ Hourglass ] ----------------------------------------------------------------------------- Buy: - Synthesis: 100 Sell: 50 Synthesis Materials: Fonstone x1, Blue Star Gem x1 Temporarily freezes the enemy during battle. ----------------------------------------------------------------------------- [ Magic Lens ] ----------------------------------------------------------------------------- Buy: 10 Synthesis: 7 Sell: 5 Synthesis Materials: Blastium Ore x1, Mandrake Eye x1 A mysterious lens that reveals enemy details. Never look into the sun with it! ----------------------------------------------------------------------------- [ Mat ] ----------------------------------------------------------------------------- Buy: 100 Synthesis: - Sell: 50 Synthesis Materials: - A simple mat used when camping outdoors. Restores 25% of max HP and TP. ----------------------------------------------------------------------------- [ Simple Tent ] ----------------------------------------------------------------------------- Buy: 250 Synthesis: - Sell: 125 Synthesis Materials: - A simple tent for camping outdoors. Restores 50% of max HP and TP. ----------------------------------------------------------------------------- [ Tent ] ----------------------------------------------------------------------------- Buy: 500 Synthesis: - Sell: 250 Synthesis Materials: - An all-purpose heavy duty tent. Restores 75% of max HP and TP. ----------------------------------------------------------------------------- ______________________________________________________________________________ [9] EQUIPMENT [0900] ______________________________________________________________________________ =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ MAIN WEAPONS [0901] =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ============================================================================== Swords ============================================================================== [ Abyssion ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: - Sell: 0 P. ATK: 550 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: - Synthesis Materials: - A sword as red as blood. The blade is filled with rage. ----------------------------------------------------------------------------- [ Aries ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3900 Sell: 3900 P. ATK: 388 M. ATK: 0 Attribute: Wind P. DEF: 20 M. DEF: 20 Used By: Yuri Skills: Alembic Gale, Evade 2 Synthesis Materials: Geo Stone x1, Demon Bone x1, Sacred Tree x3 Named after an ancient god of war, this is a weapon designed for total destruction. ----------------------------------------------------------------------------- [ Basilard ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 1850 P. ATK: 200 M. ATK: 120 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Guard Artes, BA Force Synthesis Materials: - A simple, yet well-made short sword. Easy to use and popular among swordsmen. ----------------------------------------------------------------------------- [ Basilard +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2000 Sell: 2000 P. ATK: 220 M. ATK: 144 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Guard Artes, BA Force, Cure Guard Synthesis Materials: Basilard x1, Merman Fang x2 A simple, yet well-made short sword. Easy to use and popular among swordsmen. ----------------------------------------------------------------------------- [ Bastard Sword ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1100 Sell: 1100 P. ATK: 187 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Item Thrower, Bug Busters Synthesis Materials: Devil's Sickle x1, Magic Resin x1, Insect Horn x1 A large sword capable of both piercing and slashing. More well-balanced than it actually looks. ----------------------------------------------------------------------------- [ Bastard Sword +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1700 Sell: 1700 P. ATK: 230 M. ATK: 10 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Item Thrower, Life Up, Taunt Synthesis Materials: Bastard Sword x1, Bird Feather (Small) x1, Tolbyccian Water x3 A large sword capable of both piercing and slashing. More well-balanced than it actually looks. ----------------------------------------------------------------------------- [ Bastard Sword +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1700 Sell: 1700 P. ATK: 230 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 10 Used By: Karol Skills: Item Thrower, Mental Up, Taunt 2 Synthesis Materials: Bastard Sword x1, Bird Feather (Small) x1, Tolbyccian Fish x3 A large sword capable of both piercing and slashing. More well-balanced than it actually looks. ----------------------------------------------------------------------------- [ Battle Sword ] ----------------------------------------------------------------------------- Buy: 1750 Synthesis: - Sell: 875 P. ATK: 150 M. ATK: 0 Attribute: - P. DEF: 13 M. DEF: 0 Used By: Yuri Skills: Void Attack Synthesis Materials: - A versatile and useful military sword. The broad blade adds weight and durability. ----------------------------------------------------------------------------- [ Battle Sword +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1300 Sell: 1300 P. ATK: 174 M. ATK: 0 Attribute: - P. DEF: 17 M. DEF: 0 Used By: Yuri Skills: Void Attack, Void Magic, Vitality Synthesis Materials: Battle Sword x1, Devil's Sickle x1, Hoof x2 A versatile and useful military sword. The broad blade adds weight and durability. ----------------------------------------------------------------------------- [ Blazor Edge Abyssion ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: - Sell: 0 P. ATK: 0 M. ATK: 0 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Combo Plus 3 Synthesis Materials: - A sword as red as blood. Feel the rage of this weapon through its grip. ----------------------------------------------------------------------------- [ Blue Dragon ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1500 Sell: 1500 P. ATK: 198 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Combo Plus, Combination Synthesis Materials: Naevimetal x1, Sharp Blade x1 A curved sword design passed down through word of mouth. Many versions have been made, but the true form is still unknown. ----------------------------------------------------------------------------- [ Blue Dragon +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1750 Sell: 1750 P. ATK: 238 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Combo Plus, Combination, Step Combo Synthesis Materials: Blue Dragon x1, Grimoire Page x2, Broken Dagger x2 A curved sword design passed down through word of mouth. Many versions have been made, but the true form is still unknown. ----------------------------------------------------------------------------- [ Bravior ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: - Sell: 0 P. ATK: 550 M. ATK: 0 Attribute: Light P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Motion Charge Synthesis Materials: - A relic from the ancient wars. It somehow gives you courage. ----------------------------------------------------------------------------- [ Caladbolg ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 22500 P. ATK: 740 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: High Ability Plus Synthesis Materials: - Once owned by a hero who left his country behind. It is said that this sword is cursed with betrayal and separation. ----------------------------------------------------------------------------- [ Claiomh Solais ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 22500 P. ATK: 766 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Hyper Ability Plus Synthesis Materials: - A divine sword restored after several decades. The one willing to fight to protect his people is its true owner. ----------------------------------------------------------------------------- [ Colossus ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 17000 P. ATK: 720 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Assassin, One Man Show, Loner Synthesis Materials: - A broad sword representing a fierce warrior. Ownership of this sword is a sign of true victory. ----------------------------------------------------------------------------- [ Compact Sword ] ----------------------------------------------------------------------------- Buy: 300 Synthesis: - Sell: 150 P. ATK: 24 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri, Estelle Skills: - Synthesis Materials: - A small, but well-balanced sword. Handy for beginners. ----------------------------------------------------------------------------- [ Compact Sword +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 300 Sell: 300 P. ATK: 1 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Half Damage, Quarter Damage, Minimum Damage Synthesis Materials: Mystic Cloth x1, Red Lens x1, Compact Sword x1 A small, but well-balanced sword. Handy for beginners. ----------------------------------------------------------------------------- [ Damascus Sword ] ----------------------------------------------------------------------------- Buy: 4000 Synthesis: - Sell: 2000 P. ATK: 270 M. ATK: 40 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Happiness, Happiness 2, Happiness 3 Synthesis Materials: - Forged from Damascus steel, it is a sword made with the sturdiest metal. The blade has a unique pattern. ----------------------------------------------------------------------------- [ Dark Avenger ] ----------------------------------------------------------------------------- Buy: - Synthesis: 14500 Sell: 14500 P. ATK: 550 M. ATK: 450 Attribute: Darkness P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Extra Combo I, Extra Combo II, Evade 3 Synthesis Materials: Jet-black Ink x1, Jaggy Fur x3 As implied by the name, this sword represents the hidden hatred in mankind. ----------------------------------------------------------------------------- [ Dark Avenger +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 16500 Sell: 16500 P. ATK: 570 M. ATK: 490 Attribute: Darkness P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Extra Combo I, Extra Combo II, Extra Combo III Synthesis Materials: Dark Avenger x1, Armadillo Spike x2 As implied by the name, this sword represents the hidden hatred in mankind. ----------------------------------------------------------------------------- [ Dein Nomos ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: - Sell: 0 P. ATK: 460 M. ATK: 460 Attribute: Fire, Earth, Wind, Water P. DEF: 100 M. DEF: 100 Used By: Yuri Skills: Special, Super Chain, Bastion Synthesis Materials: - A sword borrowed from the Duke. It changes color according to its owner. The it cuts may change as well... ----------------------------------------------------------------------------- [ Droite Sword ] ----------------------------------------------------------------------------- Buy: - Synthesis: 10000 Sell: 10000 P. ATK: 550 M. ATK: 450 Attribute: Wind P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Sleepy Thrust, Rebirth 2 Synthesis Materials: Gauche Sword x1, Air Stone x15 A sword owned by Yeager's follower, Droite. Even after a fierce battle, the blade is left unscratched. ----------------------------------------------------------------------------- [ Epee ] ----------------------------------------------------------------------------- Buy: 1540 Synthesis: - Sell: 770 P. ATK: 110 M. ATK: 90 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Strength, Defend, Anti Break Synthesis Materials: - An archetype of a rapier, it is designed specifically for pierciing. It is more useful than it looks. ----------------------------------------------------------------------------- [ Epee +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1300 Sell: 1300 P. ATK: 160 M. ATK: 115 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Taunt, Taunt 2, Lucky End Synthesis Materials: Epee x1, Devil's Sickle x1, Hoof x1, Solid Thorn x1 An archetype of a rapier, it is designed specifically for pierciing. It is more useful than it looks. ----------------------------------------------------------------------------- [ Estoc ] ----------------------------------------------------------------------------- Buy: 2000 Synthesis: 1000 Sell: 1000 P. ATK: 162 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri, Estelle Skills: Rise Attack, Magic Synthesis Materials: Insect Horn x1, Hoof x1, Crab Shell x1 A solid sword designed to pierce through not the armor joints, but the armor itself. Also known as an "Armor Piercer". ----------------------------------------------------------------------------- [ Estoc +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1600 Sell: 1600 P. ATK: 199 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri, Estelle Skills: Rise Attack, Magic, Stat Boost Synthesis Materials: Estoc x1, Long Needle x2, Toad Oil x2 A solid sword designed to pierce through not the armor joints, but the armor itself. Also known as an "Armor Piercer". ----------------------------------------------------------------------------- [ False Dein Nomos ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: - Sell: 0 P. ATK: 715 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Bastion Synthesis Materials: - Created in the course of duplicating the original Dein Nomos. The core was lost, but the blade is still sharp. ----------------------------------------------------------------------------- [ Flamberge ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2750 Sell: 2750 P. ATK: 322 M. ATK: 132 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Chain, Hell Fire, Strength 3 Synthesis Materials: Flare Stone x1, Sharp Blade x2, Iron Grip x2 A magic sword resembling a sunset. One touch of the scorching blade is enough to dry the sea. ----------------------------------------------------------------------------- [ Gauche Sword ] ----------------------------------------------------------------------------- Buy: - Synthesis: 10000 Sell: 10000 P. ATK: 600 M. ATK: 550 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Charming Thrust, Rebirth Synthesis Materials: Droite Sword x1, Flare Stone x15 A sword owned by Teager's follower, Gauche. Even after a fierce battle, the blade is left unscratched. ----------------------------------------------------------------------------- [ Gladius ] ----------------------------------------------------------------------------- Buy: 1350 Synthesis: - Sell: 675 P. ATK: 90 M. ATK: 60 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Item Thrower, Spirits Synthesis Materials: - A standard short sword used since ancient times. Requires very little strength to wield. ----------------------------------------------------------------------------- [ Gladius +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 850 Sell: 850 P. ATK: 95 M. ATK: 125 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Item Thrower, Stun Magic, Auto Medicine Synthesis Materials: Gladius x1, Basilisk Scale x1, Broken Dagger x2 A standard short sword used since ancient times. Requires very little strength to wield. ----------------------------------------------------------------------------- [ Hero's Sword ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 150 P. ATK: 22 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: - Synthesis Materials: - A sword which can only be owned by the one who stands against the demon lord. ----------------------------------------------------------------------------- [ High Tsurugi ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2450 Sell: 2450 P. ATK: 300 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Aerial Combo Synthesis Materials: Tsurugi x1, Wolf Fang x2, Paralyze Powder x2 or Tsurugi +1 x1, Wolf Fang x1, Paralyze Powder x1 An ancient sword discovered iin excellent condition. Also known as the "Dragon Slayer". ----------------------------------------------------------------------------- [ Highlander ] ----------------------------------------------------------------------------- Buy: - Synthesis: 13500 Sell: 13500 P. ATK: 668 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Hit Plus, O.L. Boost Synthesis Materials: Eggbear Claw x1, Demon Bone x2, Gentleman's Tie x2 A sword created by a renowned blacksmith. A simple design, yet makes its owner proud. ----------------------------------------------------------------------------- [ Holy Avenger ] ----------------------------------------------------------------------------- Buy: 40000 Synthesis: - Sell: 20000 P. ATK: 700 M. ATK: 530 Attribute: Light P. DEF: 0 M. DEF: 0 Used By: Yuri, Estelle Skills: Resurrect, HP Recover Synthesis Materials: - As implied by the name, this sword represents the goodness in mankind. ----------------------------------------------------------------------------- [ Holy Avenger +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 21000 Sell: 21000 P. ATK: 710 M. ATK: 535 Attribute: Light P. DEF: 0 M. DEF: 0 Used By: Yuri, Estelle Skills: Resurrect, HP Recover, TP Recover Synthesis Materials: Holy Avenger x1, Golden Mane x1, Sharp Beak x2 As implied by the name, this sword represents the goodness in mankind. ----------------------------------------------------------------------------- [ Ice Coffin ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3200 Sell: 3200 P. ATK: 328 M. ATK: 160 Attribute: Water P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Dispersion, Great Deluge Synthesis Materials: Frost Stone x1, Iron Tip x1, Silver Ore x2 A simply designed sword which is constantly covered with frost and ice. The source of its magic attribute is unknown. ----------------------------------------------------------------------------- [ Ice Coffin +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3350 Sell: 3350 P. ATK: 335 M. ATK: 162 Attribute: Water P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Dispersion, HP Condition 3, HP Condition 4 Synthesis Materials: Ice Coffin x1, Silver Ore x1, Wolf Fang x2 A simply designed sword which is constantly covered with frost and ice. The source of its magic attribute is unknown. ----------------------------------------------------------------------------- [ Ice Coffin +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3350 Sell: 3350 P. ATK: 328 M. ATK: 175 Attribute: Water P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Great Deluge, TP Condition 3, TP Condition 4 Synthesis Materials: Ice Coffin x1, Silver Ore x1, Sharp Beak x2 A simply designed sword which is constantly covered with frost and ice. The source of its magic attribute is unknown. ----------------------------------------------------------------------------- [ Iron Maiden ] ----------------------------------------------------------------------------- Buy: - Synthesis: 9000 Sell: 9000 P. ATK: 499 M. ATK: 340 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Guardian Synthesis Materials: Iron Grip x1, Iron Tip x1, Iron Leg x1, Desier Iron Sand x1 A sword used for torture and punishment. Cursed with pain and malice. ----------------------------------------------------------------------------- [ Iron Maiden +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 14000 Sell: 14000 P. ATK: 535 M. ATK: 390 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Guardian, Super Guard, Defend 4 Synthesis Materials: Iron Maiden x1, Yurzo Crystal x2, Piney Cone x2 A sword used for torture and punishment. Cursed with pain and malice. ----------------------------------------------------------------------------- [ Iron Maiden +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 14000 Sell: 14000 P. ATK: 530 M. ATK: 400 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Guardian, Super Resist, Resist 4 Synthesis Materials: Iron Maiden x1, Weccea Ore x2, Piney Cone x2 A sword used for torture and punishment. Cursed with pain and malice. ----------------------------------------------------------------------------- [ Karolian Sword ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1750 Sell: 1750 P. ATK: 244 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Speed Charge, Safety Synthesis Materials: Karolian Hammer x1, Basilisk Scale x1, Large Claws x4 or Karolian Hammer x1, Basilisk Scale x1, Large Claws x2 A sword designed to crush with its weight and blade. This is only a hand-made imitation though. ----------------------------------------------------------------------------- [ Karolian Sword +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1875 Sell: 1875 P. ATK: 244 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Speed Charge, Safety, Second Attack Synthesis Materials: Karolian Sword x1, Soft Tail x1, Toad Oil x2 A sword designed to crush with its weight and blade. This is only a hand-made imitation though. ----------------------------------------------------------------------------- [ Knight Sword ] ----------------------------------------------------------------------------- Buy: 1300 Synthesis: - Sell: 650 P. ATK: 106 M. ATK: 0 Attribute: - P. DEF: 10 M. DEF: 0 Used By: Yuri Skills: Taunt, EXP Share Synthesis Materials: - The official equipment used by the chevaliers. Mass produced yet durable with a good design. ----------------------------------------------------------------------------- [ Kris Naga ] ----------------------------------------------------------------------------- Buy: 27000 Synthesis: - Sell: 13500 P. ATK: 520 M. ATK: 380 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: O.L. Boost Synthesis Materials: - An artistic short sword with a curvy blade. The shape resembles a flame inflicting deadly wounds. ----------------------------------------------------------------------------- [ Kris Naga +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 15000 Sell: 15000 P. ATK: 650 M. ATK: 455 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: O.L. Boost, Defend 4, Defend Conversion Synthesis Materials: Kris Naga x1, Weccea x2, Tortoise Shell x2 An artistic short sword with a curvy blade. The shape resembles a flame inflicting deadly wounds. ----------------------------------------------------------------------------- [ Kris Naga +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 15000 Sell: 15000 P. ATK: 555 M. ATK: 460 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: O.L. Boost, Resist 4, Resist Conversion Synthesis Materials: Kris Naga x1, Mystic Orb x2, Magic Resin x2 An artistic short sword with a curvy blade. The shape resembles a flame inflicting deadly wounds. ----------------------------------------------------------------------------- [ Last Fencer ] ----------------------------------------------------------------------------- Buy: - Synthesis: 38888 Sell: 38888 P. ATK: 777 M. ATK: 0 Attribute: Light P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Super Chain 3, Glory Synthesis Materials: Red Star Gem x5, Blue Star Gem x5, Green Star Gem x5, Orange Star Gem x5, Light Star Gem x5 A sword that is the pure essence of genuine force. It provides a strong state of mind to the master. ----------------------------------------------------------------------------- [ Long Sword ] ----------------------------------------------------------------------------- Buy: - Synthesis: 350 Sell: 350 P. ATK: 75 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Critical Guard, Defend Synthesis Materials: Merman's Weapon x1, Ilyccia Weed x1, Long Needle x1 An average sword, but difficult to handle. Former official equipment of the chevaliers. ----------------------------------------------------------------------------- [ Mercurius ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: - Sell: 0 P. ATK: 450 M. ATK: 450 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: - Synthesis Materials: - A sword made out of mercury, allowing it to be transformed into any shape its owner desires. ----------------------------------------------------------------------------- [ Meteorite Blade ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 27500 P. ATK: 760 M. ATK: 555 Attribute: Fire, Wind P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Super Chain 2, Combination 3 Synthesis Materials: - A sword made out of meteorite metals. Legend has it that the sword fell from the skies. ----------------------------------------------------------------------------- [ Mythril Sword ] ----------------------------------------------------------------------------- Buy: 9650 Synthesis: - Sell: 4825 P. ATK: 374 M. ATK: 210 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Super Chain 5, Extra Combo I Synthesis Materials: - An ancient sword forged out of "Lost Metal". The firm blade is like a well- polished mirror. ----------------------------------------------------------------------------- [ Ogre Sword ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1900 Sell: 1900 P. ATK: 255 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Link Slash, Fatal Finish Synthesis Materials: Merman Fang x3, Wolf Fang x1, Devil's Sickle x1 A demonic sword known as the "Master Slayer". Appears during wars and spreads calamity and causes transition. ----------------------------------------------------------------------------- [ Ogre Sword +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2000 Sell: 2000 P. ATK: 280 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Link Slash, Fatal Finish, Fatal Finish Plus Synthesis Materials: Ogre Sword x1, Merman Fang x1, Wolf Fang x2 A demonic sword known as the "Master Slayer". Appears during wars and spreads calamity and causes transition. ----------------------------------------------------------------------------- [ Rapier ] ----------------------------------------------------------------------------- Buy: - Synthesis: 325 Sell: 325 P. ATK: 64 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri, Estelle Skills: Cross Counter, Step Away, Resist Synthesis Materials: Wolf Fang x1, Ilyccia Weed x1 A long, thin sword that requires skill to use. Praised mainly by duelists for being a "gentleman's weapon". ----------------------------------------------------------------------------- [ Real Knight Sword ] ----------------------------------------------------------------------------- Buy: - Synthesis: 6000 Sell: 6000 P. ATK: 466 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Combo Plus, Combo Force, Evade 3 Synthesis Materials: Knight Sword x1, Iron Leg x2, Knight Water x2 A sword granted to high ranking knights. It is only gifted to those who have accomplished many feats of valor. ----------------------------------------------------------------------------- [ Riot ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: 3000 P. ATK: 352 M. ATK: 0 Attribute: Wind P. DEF: 20 M. DEF: 0 Used By: Karol Skills: Shunbin Gale, Evade 2 Synthesis Materials: Geo Stone x1, Desier Iron Sand x2, Sharp Blade x2 A deadly sword with highly lethal powers. The crooked blade is capable of inflicting fatal wounds. ----------------------------------------------------------------------------- [ Riot +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3250 Sell: 3250 P. ATK: 370 M. ATK: 0 Attribute: Wind P. DEF: 30 M. DEF: 20 Used By: Karol Skills: Alembic, Status Guard, Defend 3 Synthesis Materials: Riot x1, Knight Holy Water x1, Iron Grip x3 A deadly sword with highly lethal powers. The crooked blade is capable of inflicting fatal wounds. ----------------------------------------------------------------------------- [ Riot +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3250 Sell: 3250 P. ATK: 370 M. ATK: 0 Attribute: Wind P. DEF: 20 M. DEF: 30 Used By: Karol Skills: Gale, Condition Guard, Resist 3 Synthesis Materials: Riot x1, Knight Holy Water x1, Iron Grip x3 A deadly sword with highly lethal powers. The crooked blade is capable of inflicting fatal wounds. ----------------------------------------------------------------------------- [ Rune Blade ] ----------------------------------------------------------------------------- Buy: 7000 Synthesis: - Sell: 3500 P. ATK: 350 M. ATK: 180 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Spirits 2, Magic 2, Resist 2 Synthesis Materials: - An ancient sword forged from a special soil. It cannot be reproduced with current technology. ----------------------------------------------------------------------------- [ Rune Blade +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4750 Sell: 4750 P. ATK: 420 M. ATK: 250 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Spirits 3, Magic 3, Resist 3 Synthesis Materials: Rune Blade x1, Grimoire Page x5 An ancient sword forged from a special soil. It cannot be reproduced with current technology. ----------------------------------------------------------------------------- [ Scimitar ] ----------------------------------------------------------------------------- Buy: 470 Synthesis: - Sell: 235 P. ATK: 47 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Backstep Synthesis Materials: - A shoddy sword with a crescent blade. The grip is designed to look like a lamp. ----------------------------------------------------------------------------- [ Second Star ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 8750 P. ATK: 545 M. ATK: 170 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Special, Combination 2 Synthesis Materials: Rune Blade x1, Grimoire Page x5 "The first one is for him". A sword named with a deep message. ----------------------------------------------------------------------------- [ Sentinel ] ----------------------------------------------------------------------------- Buy: - Synthesis: 11000 Sell: 11000 P. ATK: 599 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Ability Plus Synthesis Materials: Naevimetal x2, Wolf Fang x2, Knight Holy Water x2 A sword made with ancient technology. You can sense the aggression of the beasts from the design. ----------------------------------------------------------------------------- [ Sentinel +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 11750 Sell: 11750 P. ATK: 599 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Ability Plus, OVL Bonus, OVL Bonus 2 Synthesis Materials: Sentinel x1, Weccea Ore x2, Weccean Lizard Fossil x2 A sword made with ancient technology. You can sense the aggression of the beasts from the design. ----------------------------------------------------------------------------- [ Shadow Fang ] ----------------------------------------------------------------------------- Buy: 9300 Synthesis: - Sell: 4650 P. ATK: 405 M. ATK: 200 Attribute: Darkness P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Super Chain 5 Synthesis Materials: - A sword responsible for massive bloodshed. Choose to live in the dark or give up this weapon. ----------------------------------------------------------------------------- [ Shadow Fang +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 6500 Sell: 6500 P. ATK: 477 M. ATK: 220 Attribute: Darkness P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Super Chain 5, HP Condition, HP Condition 2 Synthesis Materials: Shadow Fang x1, Iron Leg x2, Jet-black Ink x2 A sword responsible for massive bloodshed. Choose to live in the dark or give up this weapon. ----------------------------------------------------------------------------- [ Shiden ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 10000 P. ATK: 577 M. ATK: 220 Attribute: Fire, Wind P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Super Chain Synthesis Materials: - A sacred thunder sword believed to grant fertility. Now, it is mainly owned by collectors. ----------------------------------------------------------------------------- [ Shinai ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: - Sell: 0 P. ATK: 700 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Dragon Buster Synthesis Materials: - A bamboo blade used for sword training. It helps correct one's posture and makes you want to shout out loud. ----------------------------------------------------------------------------- [ Sinclair Saber ] ----------------------------------------------------------------------------- Buy: 6450 Synthesis: - Sell: 3225 P. ATK: 405 M. ATK: 200 Attribute: Darkness P. DEF: 0 M. DEF: 0 Used By: Yuri, Estelle Skills: Super Chain 4, Magic Guard Plus Synthesis Materials: - A beautiful long sword created with extra care. A masterpiece of true craftsmanship. ----------------------------------------------------------------------------- [ Soul Blade Mercurius ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: - Sell: 0 P. ATK: 0 M. ATK: 0 Attribute: Darkness P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Extra Combo I, Extra Combo II, Extra Combo III Synthesis Materials: - A sword made out of mercury, allowing its owner to transform its shape into any shape he/she wishes. ----------------------------------------------------------------------------- [ Spine Ripper ] ----------------------------------------------------------------------------- Buy: 4700 Synthesis: - Sell: 2350 P. ATK: 288 M. ATK: 100 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri, Estelle Skills: FS Bonus, Defend 2 Synthesis Materials: - A sword used by assassins to assault targets from behind. Only the tip is sharpened so that it can be hidden under clothing. ----------------------------------------------------------------------------- [ Spine Ripper ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2900 Sell: 2900 P. ATK: 330 M. ATK: 111 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri, Estelle Skills: FS Bonus, FS Bonus 2, Defend 2 Synthesis Materials: Spine Ripper x1, Spider Web x1, Bird Feather (Medium) x2 A sword used by assassins to assault targets from behind. Only the tip is sharpened so that it can be hidden under clothing. ----------------------------------------------------------------------------- [ Stilleto ] ----------------------------------------------------------------------------- Buy: 820 Synthesis: - Sell: 410 P. ATK: 62 M. ATK: 25 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Backstep, Evade Synthesis Materials: - A sword specialized for piercing. The grip is designed so that it could be held firmly. ----------------------------------------------------------------------------- [ Stinger ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2600 Sell: 2600 P. ATK: 314 M. ATK: 144 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Combo Plus, Combo Force Synthesis Materials: Knight Holy Water x1, Iron Tip x1, Sharp Beak x2, Cactus Needles x2 A sword with a narrow blade. The blade looks rusty but glows blue. ----------------------------------------------------------------------------- [ Stinger +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2900 Sell: 2900 P. ATK: 324 M. ATK: 150 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Combo Plus, Chain, Hell Fire Synthesis Materials: Stinger x1, Flare Stone x2, Sharp Beak x2 A sword with a narrow blade. The blade looks rusty but glows blue. ----------------------------------------------------------------------------- [ Tsurugi ] ----------------------------------------------------------------------------- Buy: - Synthesis: 680 Sell: 680 P. ATK: 125 M. ATK: 25 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Strength, Swords Up Synthesis Materials: Knight Sword x1, Rhino Horn x1 Replica of an ancient double edged sword. Don't underestimate the damage it can inflict. ----------------------------------------------------------------------------- [ Tsurugi +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 940 Sell: 940 P. ATK: 155 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Strength 2, Swords Up, Taunt 2 Synthesis Materials: Tsurugi x1, Tortoise Shell x1, Bird Feather (Small) x3 Replica of an ancient double edged sword. Don't underestimate the damage it can inflict. ----------------------------------------------------------------------------- [ Vorpal Sword ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3100 Sell: 3100 P. ATK: 350 M. ATK: 145 Attribute: Water P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Dispersion, Great Deluge, Life Up Synthesis Materials: Frost Stone x1, Wolf Fang x1, Devil's Sickle x1, Large Claws x1 A magic sword resembling the midnight skies. The blade is cold enough the turn the sun to ice. ----------------------------------------------------------------------------- [ Vorpal Sword +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4750 Sell: 4750 P. ATK: 425 M. ATK: 165 Attribute: Water P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Dispersion, Great Deluge, Mental Up Synthesis Materials: Vorpal Sword x1, Air Stone x2, Frost Stone x2 A magic sword resembling the midnight skies. The blade is cold enough the turn the sun to ice. ----------------------------------------------------------------------------- [ Zephyrus ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3950 Sell: 3950 P. ATK: 348 M. ATK: 160 Attribute: Wind P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Alembic, Gale, Evade 2 Synthesis Materials: Air Stone x1, Wolf Fang x2, Mane x2, Bird Feather (Small) x2 A sword sealed with the power of the wind. Unable to release its powers without the belt. ----------------------------------------------------------------------------- [ Zephyrus +1 Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 12000 Sell: 12000 P. ATK: 456 M. ATK: 290 Attribute: Wind P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Alembic, Vitality 3, OVL Taunt Synthesis Materials: Zephyrus x1, Hypionian Tree Bark x2, Roper Tentacle x2 A sword sealed with the power of the wind. Unable to release its powers without the belt. ----------------------------------------------------------------------------- [ Zephyrus +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 12000 Sell: 12000 P. ATK: 477 M. ATK: 280 Attribute: Wind P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Gale, Spirits 3, OVL Taunt 2 Synthesis Materials: Zephyrus x1, Hypionian Coral x2, Mandrake Eye x2 A sword sealed with the power of the wind. Unable to release its powers without the belt. ----------------------------------------------------------------------------- ============================================================================== Axes ============================================================================== [ Bahamut's Tear ] ----------------------------------------------------------------------------- Buy: 29000 Synthesis: 14500 Sell: 14500 P. ATK: 680 M. ATK: 0 Attribute: Water P. DEF: 0 M. DEF: 0 Used By: Yuri, Karol Skills: Rebirth, Lucky Soul Synthesis Materials: Scaly Dragon Skin x1, Scorpion Tail x2, Insect Horn x2, Crystal x2 An axe found from inside a giant dragon's corpse. Extremely heavy and needs to be handled by a skilled warrier. ----------------------------------------------------------------------------- [ Bahamut's Tear +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 16000 Sell: 16000 P. ATK: 699 M. ATK: 0 Attribute: Water P. DEF: 0 M. DEF: 0 Used By: Yuri, Karol Skills: Rebirth, Rebirth 2, Lucky Soul Synthesis Materials: Bahamut's Tear x1, Filifolia Fruit x2, Rabbit Ear x2 An axe found from inside a giant dragon's corpse. Extremely heavy and needs to be handled by a skilled warrier. ----------------------------------------------------------------------------- [ Bardiche ] ----------------------------------------------------------------------------- Buy: 16000 Synthesis: 8000 Sell: 8000 P. ATK: 530 M. ATK: 150 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri, Karol Skills: OVL Taunt, Vitality 2, Spirits 2 Synthesis Materials: Tabar +1 x1, Iron Leg x1, Iron Tip x1, Iron Grip x1 A giant axe with an intimidating form. The type with a longer handle is used by regular troops. ----------------------------------------------------------------------------- [ Bardiche +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 9000 Sell: 9000 P. ATK: 550 M. ATK: 150 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri, Karol Skills: OVL Taunt 2, Vitality 3, Spirits 3 Synthesis Materials: Bardiche x1, Merman's Weapon x3, Cockatrice Claw x3 A giant axe with an intimidating form. The type with a longer handle is used by regular troops. ----------------------------------------------------------------------------- [ Bone Slasher ] ----------------------------------------------------------------------------- Buy: 25000 Synthesis: - Sell: 12500 P. ATK: 650 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri, Karol Skills: TP Condition, TP Condition 3 Synthesis Materials: - Battle axe with an edge as sharp as a razor. The blade can easily slash a bone in half. ----------------------------------------------------------------------------- [ Bone Slasher +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 15000 Sell: 15000 P. ATK: 685 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri, Karol Skills: TP Condition 2, TP Condition 4 Synthesis Materials: Bone Slasher x1, Bear Claw x2, Aer Agaric x2 Battle axe with an edge as sharp as a razor. The blade can easily slash a bone in half. ----------------------------------------------------------------------------- [ Celtis ] ----------------------------------------------------------------------------- Buy: 5200 Synthesis: 2600 Sell: 2600 P. ATK: 322 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Combo Plus, Evade 2 Synthesis Materials: - A heavy axe often used as a farm tool. Can inflict heavy damage. ----------------------------------------------------------------------------- [ Celtis +1 ] ----------------------------------------------------------------------------- Buy: 5200 Synthesis: 3100 Sell: 3100 P. ATK: 360 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Combo Plus, Evade 3, Combo Force Synthesis Materials: Celtis x1, Roper Tentacle x2, Bird Feather (Medium) x2 A heavy axe often used as a farm tool. Can inflict heavy damage. ----------------------------------------------------------------------------- [ Crescent Axe ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1400 Sell: 1400 P. ATK: 182 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Reflect, Roll Synthesis Materials: Devil's Sickle x1, Blastium Ore x1, Basilisk Scale x1 An axe with a crescent blade. The sharp, thick blade is effective against heavily armored enemies. ----------------------------------------------------------------------------- [ Crescent Axe +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1700 Sell: 1700 P. ATK: 214 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Reflect, Roll, Anti-Element Synthesis Materials: Crescent Axe x1, Blastium Ore x1, Basilisk Scale x2 An axe with a crescent blade. The sharp, thick blade is effective against heavily armored enemies. ----------------------------------------------------------------------------- [ Crimson Axe ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3780 Sell: 3780 P. ATK: 400 M. ATK: 100 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Chain, Hell Fire, Spirits Synthesis Materials: Flare Stone x2, Tortoise Tail x2, Sharp Break x2, Sacred Tree x2 A blazing axe with an exotic design. More like a work of art than a weapon. ----------------------------------------------------------------------------- [ Crimson Axe +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4250 Sell: 4250 P. ATK: 430 M. ATK: 100 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Chain, BA Force, FS Bonus Synthesis Materials: Crimson Axe x1, Hunting Potion x1, Mandrake Eye x4 A blazing axe with an exotic design. More like a work of art than a weapon. ----------------------------------------------------------------------------- [ Crimson Axe +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4250 Sell: 4250 P. ATK: 430 M. ATK: 100 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Hell Fire, Rise Attack, FS Bonus 2 Synthesis Materials: Crimson Axe x1, Hunting Potion x1, Desier Gold Dust x4 A blazing axe with an exotic design. More like a work of art than a weapon. ----------------------------------------------------------------------------- [ Francisca ] ----------------------------------------------------------------------------- Buy: 1120 Synthesis: - Sell: 560 P. ATK: 96 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Magic Guard, Item Pro Synthesis Materials: - Used as proof of adulthood in the west. A high-quality throwing axe. ----------------------------------------------------------------------------- [ Gaia Cleaver ] ----------------------------------------------------------------------------- Buy: 9000 Synthesis: - Sell: 4500 P. ATK: 420 M. ATK: 125 Attribute: Earth P. DEF: 0 M. DEF: 0 Used By: Yuri, Karol Skills: Crucible, Athenor, Endure Synthesis Materials: - Large axe named after the god of terra. The weapon represents severity and kindness. ----------------------------------------------------------------------------- [ Glasya Labolas ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: - Sell: 0 P. ATK: 600 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: - Synthesis Materials: - A demonic axe haunted with anger and sorror. The reason of the curse can only be revealed through battle. ----------------------------------------------------------------------------- [ Great Axe ] ----------------------------------------------------------------------------- Buy: 780 Synthesis: - Sell: 390 P. ATK: 85 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Critical Guard Synthesis Materials: - A large axe that requires both hands to handle. A simple, battle type axe. ----------------------------------------------------------------------------- [ Great Axe +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 350 Sell: 495 P. ATK: 101 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Critical Guard, Defend, Guard Plus Synthesis Materials: Great Axe x1, Blastium Ore x1 A large axe that requires both hands to handle. A simple, battle type axe. ----------------------------------------------------------------------------- [ Hand Axe ] ----------------------------------------------------------------------------- Buy: 580 Synthesis: - Sell: 290 P. ATK: 58 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Recover, Evade Synthesis Materials: - An axe that can be thrown at enemies. Light-weight and can be handled with one hand. ----------------------------------------------------------------------------- [ Infinity ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 35000 P. ATK: 820 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Eternal Weakness Synthesis Materials: - A strange axe with a "[infinity]" shaped blade. The blade constantly rotates and keeps the edge sharp. ----------------------------------------------------------------------------- [ Kalinga ] ----------------------------------------------------------------------------- Buy: 3500 Synthesis: - Sell: 1750 P. ATK: 224 M. ATK: 0 Attribute: - P. DEF: 12 M. DEF: 12 Used By: Yuri Skills: Guard Artes, Guard Plus Synthesis Materials: - A small axe that can also be handled like a sword. The curved blade can tear apart the enemy's skin. ----------------------------------------------------------------------------- [ Kalinga +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1900 Sell: 1900 P. ATK: 244 M. ATK: 0 Attribute: - P. DEF: 16 M. DEF: 16 Used By: Yuri Skills: Guard Artes, Guard Plus, Guard Reflect Synthesis Materials: Kalinga x1, Rhino Horn x1, Tough Leather x2 A small axe that can also be handled like a sword. The curved blade can tear apart the enemy's skin. ----------------------------------------------------------------------------- [ Masakari Cleaver ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5000 Sell: 5000 P. ATK: 450 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Super Chain 5 Synthesis Materials: Holy Horn x1, Hoof x2, Iron Tip x2 A heavy battle axe. Being able to handle this weapon means you should try wrestling a bear with your bare hands. ----------------------------------------------------------------------------- [ Masakari Cleaver +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 6500 Sell: 6500 P. ATK: 500 M. ATK: 0 Attribute: - P. DEF: 20 M. DEF: 20 Used By: Karol Skills: Super Chain 5, OVL Bonus, Void Attack Synthesis Materials: Masakari Cleaver x1, Iron Leg x1, Iron Tip x2 A heavy battle axe. Being able to handle this weapon means you should try wrestling a bear with your bare hands. ----------------------------------------------------------------------------- [ Masakari Cleaver +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 6500 Sell: 6500 P. ATK: 490 M. ATK: 0 Attribute: - P. DEF: 24 M. DEF: 24 Used By: Karol Skills: Super Chain 5, OVL Bonus 2, Void Magic Synthesis Materials: Masakari Cleaver x1, Iron Leg x1, Grimoire Page x2 A heavy battle axe. Being able to handle this weapon means you should try wrestling a bear with your bare hands. ----------------------------------------------------------------------------- [ Minotauros ] ----------------------------------------------------------------------------- Buy: 7100 Synthesis: - Sell: 3550 P. ATK: 390 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Super Chain 4, Stat Boost Synthesis Materials: - An extremely thick and heavy battle axe. Named after a legendary half beast. ----------------------------------------------------------------------------- [ Minotauros +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3700 Sell: 3700 P. ATK: 415 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Super Chain 4, Stat Boost, O.L. Boost Synthesis Materials: Minotauros x1, Red Lens x4, Steel Arrow Head x2 An extremely thick and heavy battle axe. Named after a legendary half beast. ----------------------------------------------------------------------------- [ Ogre Axe ] ----------------------------------------------------------------------------- Buy: 1500 Synthesis: 750 Sell: 750 P. ATK: 140 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Item Thrower, Axes Up Synthesis Materials: Sharp Blade x1, Tolbyccian Fish x2 A single-handed axe with the power of a fierce beast. The spirit of an ancient warrior is inherited in the axe. ----------------------------------------------------------------------------- [ Ogre Axe +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1125 Sell: 1125 P. ATK: 170 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Item Thrower, BA Force, Spirits Synthesis Materials: Ogre Axe x1, Crab Shell x1, Large Claws x1, Magic Resin x1 A single-handed axe with the power of a fierce beast. The spirit of an ancient warrior is inherited in the axe. ----------------------------------------------------------------------------- [ Silver Edge ] ----------------------------------------------------------------------------- Buy: 38000 Synthesis: - Sell: 19000 P. ATK: 750 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Medical Smash Synthesis Materials: - A silver axe made in the image of the western war god. Symbolizes justice, equality, and courage. ----------------------------------------------------------------------------- [ Silver Edge +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 20000 Sell: 20000 P. ATK: 760 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Medical Smash, Taunt and Evade Synthesis Materials: Silver Edge x1, Insect Horn x3, Armadillo Spike x1 A silver axe made in the image of the western war god. Symbolizes justice, equality, and courage. ----------------------------------------------------------------------------- [ Silver Edge +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 20000 Sell: 20000 P. ATK: 760 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Medical Smash, Taunt Gamble Synthesis Materials: Silver Edge x1, Aphid x3, Armadillo Spike x1 A silver axe made in the image of the western war god. Symbolizes justice, equality, and courage. ----------------------------------------------------------------------------- [ Tabar ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 6900 P. ATK: 490 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Immunity, Stat Boost Synthesis Materials: Blastium Ore J x1, Sharp Blade x1, Merman Fang x1 An axe with a half-moon shaped blade. Relatively heavy compared to its compact size. ----------------------------------------------------------------------------- [ Tabar +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 7250 Sell: 7250 P. ATK: 500 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Immunity, Life Healer, Spirit Healer Synthesis Materials: Tabar x1, Aer Agaric x2, Red Blossom x2 An axe with a half-moon shaped blade. Relatively heavy compared to its compact size. ----------------------------------------------------------------------------- [ War Axe ] ----------------------------------------------------------------------------- Buy: 1700 Synthesis: - Sell: 850 P. ATK: 144 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Backstep, Evade Synthesis Materials: - An axe intended for mass production. The design is simple, yet useful. ----------------------------------------------------------------------------- [ War Axe +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 900 Sell: 900 P. ATK: 154 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Backstep, Step Away, Combatir Synthesis Materials: War Axe x1, Large Claws x2 An axe intended for mass production. The design is simple, yet useful. ----------------------------------------------------------------------------- [ Wrath Bringer: Glasya Labolas ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: - Sell: 0 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Attack Arte Charge, Healing Arte Charge, Support Arte Charge Synthesis Materials: - A demonic axe haunted with anger and sorrow. The reason of the curse can only be revealed through battle. ----------------------------------------------------------------------------- [ Zaghnal ] ----------------------------------------------------------------------------- Buy: 4200 Synthesis: - Sell: 2100 P. ATK: 288 M. ATK: 100 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Magic Guard, Magic, Resist Synthesis Materials: - A pickaxe shaped like a raven's beak. Designed for multiple purposes. ----------------------------------------------------------------------------- [ Zaghnal +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2650 Sell: 2650 P. ATK: 330 M. ATK: 110 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Magic Guard, Magic 2, Elemental Synthesis Materials: Zaghnal x1, Eggbear Claw x1, Fungus Powder x2 A pickaxe shaped like a raven's beak. Designed for multiple purposes. ----------------------------------------------------------------------------- [ Zaghnal +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2650 Sell: 2650 P. ATK: 335 M. ATK: 100 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Magic Guard, Resist 2, Anti-Element Synthesis Materials: Zaghnal x1, Eggbear Claw x1, Paralyze Powder x2 A pickaxe shaped like a raven's beak. Designed for multiple purposes. ----------------------------------------------------------------------------- ============================================================================== Spears ============================================================================== [ Ahriman ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: 3000 P. ATK: 330 M. ATK: 100 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Aerial Artes 2, Chain, Hell Fire Synthesis Materials: Executioner x1, Flare Stone x1, Roper Tentacle x2 A blazing spear created based on a nightmare. The haunted craftsmen died as the spear was completed. ----------------------------------------------------------------------------- [ Beast Slayer ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5000 Sell: 5000 P. ATK: 435 M. ATK: 0 Attribute: Earth P. DEF: 0 M. DEF: 20 Used By: Judith Skills: Aerial Artes 3, Jump Cancel, Athenor Synthesis Materials: Naginata x1, Geo Stone x1, Iron Tip x2 With a blade powerful enough to slay any beast, the handle was extended to take its current form now. ----------------------------------------------------------------------------- [ Brionac ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 35000 P. ATK: 770 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Aerial Combo 3, Aerial Armor Synthesis Materials: - A divine spear that brings victory to its owner. There is nothing that this spear cannot pierce. ----------------------------------------------------------------------------- [ Dark Crystal ] ----------------------------------------------------------------------------- Buy: 8800 Synthesis: - Sell: 4400 P. ATK: 400 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Combo Plus, Super Chain 4, Status Guard Synthesis Materials: - A long lance owned by a knight of black armor. Best matches when used by a dash attack. ----------------------------------------------------------------------------- [ Death Scythe ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4000 Sell: 4000 P. ATK: 390 M. ATK: 120 Attribute: Darkness P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Combo Plus, Super Chain 4, Condition Guard Synthesis Materials: Dragon Tooth x1, Air Stone x2, Jet-black Ink x2 A large sickle associated with the Grim Reaper. The double edge gives it an aggressive look. ----------------------------------------------------------------------------- [ Dunamis ] ----------------------------------------------------------------------------- Buy: - Synthesis: 10000 Sell: 10000 P. ATK: 575 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Super Chain 5, Item Pro Synthesis Materials: Lizardman's Weapon x1, Yurzo Crystal x2, Devil's Sickle x2 A beautiful, yet brutal halberd. It becomes shinier with each enemy slain and every soul absorbed. ----------------------------------------------------------------------------- [ Dunamis +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 10500 Sell: 10500 P. ATK: 588 M. ATK: 0 Attribute: - P. DEF: 25 M. DEF: 0 Used By: Judith Skills: Super Chain 5, Item Pro, Life Healer Synthesis Materials: Dunamis x1, Medical Herb x2, Bungle Beak x1 A beautiful, yet brutal halberd. It becomes shinier with each enemy slain and every soul absorbed. ----------------------------------------------------------------------------- [ Dunamis +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 10500 Sell: 10500 P. ATK: 588 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 25 Used By: Judith Skills: Super Chain 5, Item Pro, Spirit Healer Synthesis Materials: Dunamis x1, Soul Grass x2, Wing Fan x1 A beautiful, yet brutal halberd. It becomes shinier with each enemy slain and every soul absorbed. ----------------------------------------------------------------------------- [ Executioner ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2750 Sell: 2750 P. ATK: 328 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Aerial Artes 2, Evade 2 Synthesis Materials: Cactus Needles x2, Cockatrice Claw x2, Roper Tentacle x2 Halberd used to decapitate the condemned. Designed to bring sudden death without any pain. ----------------------------------------------------------------------------- [ Gae Bolg ] ----------------------------------------------------------------------------- Buy: 35000 Synthesis: - Sell: 17500 P. ATK: 680 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Escape Jump, Lucky Spear Synthesis Materials: - A spear whose name is taken from a legendary hero. The weapon itself is searching for a new master. ----------------------------------------------------------------------------- [ Gae Bolg +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 23000 Sell: 23000 P. ATK: 720 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Escape Jump, Reflect, OVL Bonus Synthesis Materials: Gae Bolg x1, Rhino Horn x3, Merman's Weapon x3 A spear whose name is taken from a legendary hero. The weapon itself is searching for a new master. ----------------------------------------------------------------------------- [ Gae Bolg +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 23000 Sell: 23000 P. ATK: 720 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Escape Jump, Guard Reflect, OVL Bonus 2 Synthesis Materials: Gae Bolg x1, Crab Shell x3, Tough Leather x3 A spear whose name is taken from a legendary hero. The weapon itself is searching for a new master. ----------------------------------------------------------------------------- [ Green Dragon Crescent Blade ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5000 Sell: 5000 P. ATK: 435 M. ATK: 0 Attribute: - P. DEF: 20 M. DEF: 0 Used By: Judith Skills: Aerial Artes 3, Jump Cancel, Crucible Synthesis Materials: Naginata x1, Geo Stone x1, Sharp Blade x2 A heavy, bejeweled spear. This could be a useful weapon once you've accustomed to using it. ----------------------------------------------------------------------------- [ Gungnir ] ----------------------------------------------------------------------------- Buy: - Synthesis: 27500 Sell: 27500 P. ATK: 745 M. ATK: 400 Attribute: Fire, Wind P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Landing, Evade 3 Synthesis Materials: Long Horn x1, Cheagle Fur x2, Bull Wing x2 A mighty spear that can pierce through anything. It never misses a target. ----------------------------------------------------------------------------- [ Gungnir +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 32000 Sell: 32000 P. ATK: 758 M. ATK: 420 Attribute: Fire, Wind P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Landing, High Combo, HP Condition 2 Synthesis Materials: Gungnir x1, Griffin Claw x1, Dragon Powder x2 A mighty spear that can pierce through anything. It never misses a target. ----------------------------------------------------------------------------- [ Hades ] ----------------------------------------------------------------------------- Buy: - Synthesis: 6250 Sell: 6250 P. ATK: 480 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Special, Anti Element, Elemental Synthesis Materials: Dark Star Gem x1, Sharp Blade x2 A war spear named after theh god of death. Feared for its destructive power on the battlefield. ----------------------------------------------------------------------------- [ Halberd ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1700 Sell: 1700 P. ATK: 248 M. ATK: 0 Attribute: - P. DEF: 16 M. DEF: 0 Used By: Judith Skills: Spear Master, Resist, BA Force Synthesis Materials: Spirit Fragment x3, Long Needle x1, Devil's Sickle x1 A versatile spear used by many armies. Requires time to be skilled at using it. ----------------------------------------------------------------------------- [ Hotengeki ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 4500 P. ATK: 425 M. ATK: 120 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Recovery Artes, Vitality 2, Spirits 2 Synthesis Materials: - An ancient weapon recovered in perfect condition. The metal it is made of never rusts. ----------------------------------------------------------------------------- [ Longinus ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 13500 P. ATK: 655 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Aerial Combo 2, Strength 3 Synthesis Materials: Bear Claw x1, Steel Arrow Head x2, Large Claws x3 A spear said to have absorbed the blood of god. Many tragedies were caused by this weapon. ----------------------------------------------------------------------------- [ Naginata ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5000 Sell: 5000 P. ATK: 452 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Aerial Artes 3, Defend 2, Resist 2 Synthesis Materials: Holy Horn x1, Iron Grip x2 An ancient spear with a refined blade. Still not in its complete form, but the blade is still very flexible. ----------------------------------------------------------------------------- [ Sand Spear: Zarich ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: - Sell: 0 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: - Synthesis Materials: - A demonic spear named after the witch of drought. A single swiing can turn an ocean into a desert. ----------------------------------------------------------------------------- [ Shiva ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: 3000 P. ATK: 335 M. ATK: 0 Attribute: Water P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Aerial Artes 2, Dispersion, Great Deluge Synthesis Materials: Executioner x1, Frost Stone x1, Roper Tentacle x2 A mystic spear representing two forces. It has the powers of heaven and hell. ----------------------------------------------------------------------------- [ Trident ] ----------------------------------------------------------------------------- Buy: 3600 Synthesis: - Sell: 1800 P. ATK: 266 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Aerial Jump, Aerial Force, Heavy Hit Synthesis Materials: - A spear originally used for fishing. The three-pronged tip helps to increase its accuracy. ----------------------------------------------------------------------------- [ War Harpoon ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2250 Sell: 2250 P. ATK: 290 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Aerial Combo, Lucky Soul, Cross Counter Synthesis Materials: Cactus Needles x1, Paralyze Powder x2, Bird Feather (Medium) x2 A legendary hunter used this to hunt down a gigantic sea hunter. ----------------------------------------------------------------------------- [ War Harpoon +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2500 Sell: 2500 P. ATK: 310 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Aerial Combo, Strength 2, HP Recover Synthesis Materials: War Harpoon x1, Spider Web x2 A legendary hunter used this to hunt down a gigantic sea hunter. ----------------------------------------------------------------------------- [ War Harpoon +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2500 Sell: 2500 P. ATK: 310 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Aerial Combo, Magic 2, TP Recover Synthesis Materials: War Harpoon x1, Mandrake Eye x2 A legendary hunter used this to hunt down a gigantic sea hunter. ----------------------------------------------------------------------------- [ War Pike ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1450 Sell: 1450 P. ATK: 180 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Backstep, Roll, EXP Share Synthesis Materials: Long Needle x4, Sacred Tree x1 A common spear also used for throwing. Has a small tip and is unsuitable for slashing. ----------------------------------------------------------------------------- [ War Pike +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1600 Sell: 1600 P. ATK: 1 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Half Damage, Quarter Damage, Minimum Damage Synthesis Materials: War Pike x1, Devil's Sickle x2 Filifolia Leaf x2 A common spear also used for throwing. Has a small tip and is unsuitable for slashing. ----------------------------------------------------------------------------- [ Zarich ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: - Sell: 0 P. ATK: 580 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: - Synthesis Materials: - A demonic spear named after the witch of drought. A single swing can turn an ocean into a desert. ----------------------------------------------------------------------------- ============================================================================== Hammers ============================================================================== [ 756kg Hammer ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: - Sell: 0 P. ATK: 765 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Heavy Weight Synthesis Materials: - A hammer with the image of a man's face and a mysterious number engraved into its surface... ----------------------------------------------------------------------------- [ Deadly Horn ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4250 Sell: 4250 P. ATK: 430 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Defend 2, Magic Guard Plus Synthesis Materials: Hunting Potion x1, Demon Bone x2, Paralyze Powder x2 A hammer created in the image of a giant goat. Makes you feel united with nature. ----------------------------------------------------------------------------- [ Golden Hammer ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 27500 P. ATK: 800 M. ATK: 0 Attribute: Fire, Earth P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Vitality 4, Steel Defense Synthesis Materials: - Helps you when you are short of funds. Brings you luck and dramatic comeback victories. ----------------------------------------------------------------------------- [ Guardian Stamp ] ----------------------------------------------------------------------------- Buy: - Synthesis: 6000 Sell: 6000 P. ATK: 477 M. ATK: 0 Attribute: - P. DEF: 22 M. DEF: 22 Used By: Karol Skills: Guard Artes, Guard Reflect Synthesis Materials: Iron Leg x2, Naevimetal x4 A war hammer used by a gatekeeper of the former army. Believed that the image on the hammer head provides divine aid. ----------------------------------------------------------------------------- [ Heavy Maul ] ----------------------------------------------------------------------------- Buy: 1380 Synthesis: - Sell: 690 P. ATK: 112 M. ATK: 0 Attribute: Fire, Earth P. DEF: 10 M. DEF: 0 Used By: Karol Skills: Mighty Charge, Strength 2 Synthesis Materials: - A battle maul used in the army. It is powerful enough to crush armor. ----------------------------------------------------------------------------- [ Heavy Maul +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 700 Sell: 700 P. ATK: 122 M. ATK: 0 Attribute: - P. DEF: 10 M. DEF: 0 Used By: Karol Skills: Mighty Charge, Cross Counter, Raynard Synthesis Materials: Heavy Maul x1, Basilisk Scale x2 A battle maul used in the army. It is powerful enough to crush armor. ----------------------------------------------------------------------------- [ Iron Hammer ] ----------------------------------------------------------------------------- Buy: 1900 Synthesis: - Sell: 950 P. ATK: 164 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Charge Hold, Recover Synthesis Materials: - A metal hammer filled with water and sand. Removing the sand makes it easier to transport. ----------------------------------------------------------------------------- [ Iron Hammer +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1200 Sell: 1200 P. ATK: 192 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Charge Hold, Recover, EXP Share Synthesis Materials: Iron Hammer x1, Steel Arrow Head x1, Hoof x2 A metal hammer filled with water and sand. Removing the sand makes it easier to transport. ----------------------------------------------------------------------------- [ Karolian Hammer ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 260 P. ATK: 50 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: - Synthesis Materials: - Something that didn't turn out as intended. Still, good enough as a hammer. ----------------------------------------------------------------------------- [ Karolian Hammer +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 975 Sell: 975 P. ATK: 1 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Half Damage, Quarter Damage, Minimum Damage Synthesis Materials: Karolian Hammer x1, Red Lens x1, Mystic Cloth x1 Something that didn't turn out as intended. Still, good enough as a hammer. ----------------------------------------------------------------------------- [ Mjolnir ] ----------------------------------------------------------------------------- Buy: 22000 Synthesis: 11000 Sell: 11000 P. ATK: 625 M. ATK: 100 Attribute: Water P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Dispersion, Great Deluge Synthesis Materials: Blastium Ore x2, Naevimetal x2, Lizardman's Weapon x2 A divine weapon. Once thrown, it will return to you. Yet, there is no guarantee if you are capable of catching it. ----------------------------------------------------------------------------- [ Mjolnir +1Alpha ] ----------------------------------------------------------------------------- Buy: 25500 Synthesis: 12750 Sell: 12750 P. ATK: 640 M. ATK: 120 Attribute: Water P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Dispersion, Healing Arte Charge, HP Condition Synthesis Materials: Mjolnir x1, Knight Holy Water x2, Boar Fur x2, Scorpion Tail x1 A divine weapon. Once thrown, it will return to you. Yet, there is no guarantee if you are capable of catching it. ----------------------------------------------------------------------------- [ Mjolnir +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 12750 Sell: 12750 P. ATK: 640 M. ATK: 120 Attribute: Water P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Great Deluge, Support Arte Charge, HP Condition 2 Synthesis Materials: Mjolnir x1, Knight Holy Water x2, Weccean Lizard Fossil x2, Rose x1 A divine weapon. Once thrown, it will return to you. Yet, there is no guarantee if you are capable of catching it. ----------------------------------------------------------------------------- [ Pile Driver ] ----------------------------------------------------------------------------- Buy: - Synthesis: 12000 Sell: 12000 P. ATK: 635 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Resurrect Synthesis Materials: Demon Bone x1, Rhino Horn x2, Aphid x2 Don't underestimate this commercial hammer. A single strike can crush a rock. ----------------------------------------------------------------------------- [ Pile Driver +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 15500 Sell: 15500 P. ATK: 690 M. ATK: 0 Attribute: - P. DEF: 30 M. DEF: 10 Used By: Karol Skills: Resurrect, HP Recover, Life Healer Synthesis Materials: Pile Driver x1, Stinky Bag x2, Greenlight Stone x1 Don't underestimate this commercial hammer. A single strike can crush a rock. ----------------------------------------------------------------------------- [ Pile Driver +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 15500 Sell: 15500 P. ATK: 690 M. ATK: 0 Attribute: - P. DEF: 15 M. DEF: 30 Used By: Karol Skills: Resurrect, TP Recover, Spirit Healer Synthesis Materials: Pile Driver x1, Jaggy Fur x2, Giant Aphid x1 Don't underestimate this commercial hammer. A single strike can crush a rock. ----------------------------------------------------------------------------- [ Rending Drill Hammer ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 37500 P. ATK: 815 M. ATK: 300 Attribute: Fire, Wind P. DEF: 50 M. DEF: 50 Used By: Karol Skills: Charge Smash Synthesis Materials: - Driven by passion! Highly destructive and crushes everything. Last of the machine type hammer weapons. ----------------------------------------------------------------------------- [ Spike Hammer ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1650 Sell: 1650 P. ATK: 211 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Attack Arte Charge, Reflect Synthesis Materials: Solid Thorn x3, Wood Maul x1 A basic metal hammer designed to instill fear upon the enemy. ----------------------------------------------------------------------------- [ Spike Hammer +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2225 Sell: 2225 P. ATK: 300 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Attack Arte Charge, Critical Break, Roll Synthesis Materials: Spike Hammer x1, Desier Iron Sand x2, Wolf Fang x2 A basic metal hammer designed to instill fear upon the enemy. ----------------------------------------------------------------------------- [ Spike Hammer +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2225 Sell: 2225 P. ATK: 300 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Attack Arte Charge, Down Hit, Immunity Synthesis Materials: Spike Hammer x1, Desier Gold Dust x2, Wolf Fang x2 A basic metal hammer designed to instill fear upon the enemy. ----------------------------------------------------------------------------- [ Spinning Drill Hammer ] ----------------------------------------------------------------------------- Buy: - Synthesis: 14000 Sell: 14000 P. ATK: 677 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Break Down, Strength 3, Magic 3 Synthesis Materials: Bear Claw x1, Might Orb x1, Rhino Horn x2 Hammer customized with a mining drill. Raises one's spirits! ----------------------------------------------------------------------------- [ Wood Maul ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 320 P. ATK: 62 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Critical Synthesis Materials: - A giant wooden maul mainly used for construction. Relatively heavy and inflicts a decent amount of damage. ----------------------------------------------------------------------------- [ Wood Maul +1 ] ----------------------------------------------------------------------------- Buy: 700 Synthesis: 350 Sell: 350 P. ATK: 77 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Critical, Strength, Heavy Hit Synthesis Materials: Wood Maul x1, Sacred Tree x1, Boar Fur x1 A giant wooden maul mainly used for construction. Relatively heavy and inflicts a decent amount of damage. ----------------------------------------------------------------------------- ============================================================================== Staves ============================================================================== [ Caduceus ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 25000 P. ATK: 730 M. ATK: 300 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Aerial Jump 2, Magic 3 Synthesis Materials: - A staff used to pass on oracles. The blue glowing staff brings good news. ----------------------------------------------------------------------------- [ Caduceus +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 30000 Sell: 30000 P. ATK: 750 M. ATK: 350 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Aerial Jump 2, Resurrect, HP Condition Synthesis Materials: Caduceus x1, Blastium Ore J x3, Great Wolf Fang x1 A staff used to pass on oracles. The blue glowing staff brings good news. ----------------------------------------------------------------------------- [ Deck Brush ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: - Sell: 0 P. ATK: 680 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Temptation Synthesis Materials: - A brush used to lean the deck plaate. Hitting with the corner hurts... Hey, don't play around with it! ----------------------------------------------------------------------------- [ Dragon Tooth ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3500 Sell: 3500 P. ATK: 360 M. ATK: 0 Attribute: Earth P. DEF: 0 M. DEF: 25 Used By: Judith Skills: Combo Plus, Super Chain 4, O.L. Boost Synthesis Materials: Scaly Dragon Skin x1, Demon Bone x1, Sacred Tree x2 A spear using a dragon's tooth as its spearhead. Its strike is just like a dragon's bite. ----------------------------------------------------------------------------- [ Forte Staff ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: 14500 Sell: 14500 P. ATK: 675 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Touch Down, Rod Synthesis Materials: Blastium Ore J x1, Treant Flower x1, Merman's Weapon x1 A staff once owned by a renowned sorcerer. It can also be used for striking. ----------------------------------------------------------------------------- [ Forte Staff +1Alpha ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: 16500 Sell: 16500 P. ATK: 685 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Touch Down, Vitality 3, Void Attack Synthesis Materials: Forte Staff x1, Knight Water x2, Paralyze Powder x2 A staff once owned by a renowned sorcerer. It can also be used for striking. ----------------------------------------------------------------------------- [ Forte Staff +1Beta ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: 16500 Sell: 16500 P. ATK: 685 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Touch Down, Spirits 3, Void Magic Synthesis Materials: Forte Staff x1, Hunting Potion x2, Fungus Powder x2 A staff once owned by a renowned sorcerer. It can also be used for striking. ----------------------------------------------------------------------------- [ Full Metal Staff ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 2450 P. ATK: 299 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Spirits, TP Condition 2, TP Condition 4 Synthesis Materials: - A staff simply made from metal. A perfect weapon for striking targets. ----------------------------------------------------------------------------- [ Hanuman's Staff ] ----------------------------------------------------------------------------- Buy: - Synthesis: 6500 Sell: 6500 P. ATK: 522 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Aerial Step, Combo Force Synthesis Materials: Lizardman's Weapon x1, Ape Man Coat x5 A staff belonging to the monkey god. Light, yet durable, it is a mighty weapon if handled well. ----------------------------------------------------------------------------- [ Hanuman's Staff +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 7250 Sell: 7250 P. ATK: 538 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Aerial Step, Aerial Dash Synthesis Materials: Hanuman's Staff x1, Ape Man Coat x2, Hoof x2 A staff belonging to the monkey god. Light, yet durable, it is a mighty weapon if handled well. ----------------------------------------------------------------------------- [ Hanuman's Staff +2Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 12000 Sell: 12000 P. ATK: 655 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Aerial Dash, Defend 3, Life Up Synthesis Materials: Hanuman's Staff +1 x1, Yurzo Fruit x2, Tortoise Shell x2 A staff belonging to the monkey god. Light, yet durable, it is a mighty weapon if handled well. ----------------------------------------------------------------------------- [ Hanuman's Staff +2Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 12000 Sell: 12000 P. ATK: 655 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Aerial Dash, Resist 3, Mental Up Synthesis Materials: Hanuman's Staff +1 x1, Yurzo Fruit x2, Mystic Orb x2 A staff belonging to the monkey god. Light, yet durable, it is a mighty weapon if handled well. ----------------------------------------------------------------------------- [ Oar ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 1700 P. ATK: 211 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Rod Master, Magic, Rise Attack Synthesis Materials: - An ordinary wooden oar. Can be a weapon depending on how it's used. Hey, don't play around with it! ----------------------------------------------------------------------------- [ Serpent Staff ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4400 Sell: 4400 P. ATK: 410 M. ATK: 0 Attribute: Wind P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Item Thrower, FS Bonus, Gale Synthesis Materials: Tribal Guard x1, Air Stone x2, Sacred Tree x2 Staff made in the image of a giant serpent. Powerful enough for a sorcerer to protect oneself. ----------------------------------------------------------------------------- [ Shakujo ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4400 Sell: 4400 P. ATK: 415 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Item Thrower, FS Bonus, Alembic Synthesis Materials: Tribal Guard x1, Air Stone x2, Wolf Fang x2 A staff with metal rings attached at the tip. Sounds of the rings drive away beasts and keeps one safe on a journey. ----------------------------------------------------------------------------- [ Tribal Guard ] ----------------------------------------------------------------------------- Buy: 7000 Synthesis: - Sell: 3500 P. ATK: 380 M. ATK: 0 Attribute: - P. DEF: 20 M. DEF: 0 Used By: Judith Skills: Guard Artes, Item Thrower, Magic Guard Plus Synthesis Materials: - Weapon used by guards who protected the ancient temple. Capable of capturing enemies without harm. ----------------------------------------------------------------------------- [ Unicorn Horn ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 11250 P. ATK: 642 M. ATK: 0 Attribute: Light P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Aerial OVL, Endure Synthesis Materials: - It is said that the horn was collected from a sea monster. The spear holds mystic power. ----------------------------------------------------------------------------- [ Unicorn Horn +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 13750 Sell: 13750 P. ATK: 660 M. ATK: 0 Attribute: Light P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Aerial OVL, Rebirth, Stat Boost Synthesis Materials: Unicorn Horn x1, Giant Aphid x1 It is said that the horn was collected from a sea monster. The spear holds mystic power. ----------------------------------------------------------------------------- [ Unicorn Horn +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 13750 Sell: 13750 P. ATK: 660 M. ATK: 0 Attribute: Light P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Aerial OVL, Rebirth 2, Immunity Synthesis Materials: Unicorn Horn x1, Greenlight Stone x1 It is said that the horn was collected from a sea monster. The spear holds mystic power. ----------------------------------------------------------------------------- [ War Staff ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1900 Sell: 1900 P. ATK: 277 M. ATK: 100 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Spirits, TP Condition, TP Condition 3 Synthesis Materials: Oar x1, Desier Iron Sand x1, Wolf Fang x1 A staff used by a diligent student during his training. It is durable, but not really effective as a weapon. ----------------------------------------------------------------------------- ============================================================================== Rods ============================================================================== [ BC Rod ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 30000 P. ATK: 680 M. ATK: 680 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Survive Synthesis Materials: - A rod with a glowing blue crystal. "Blue Crystal Rod" is the full name. ----------------------------------------------------------------------------- [ Cat Teaser ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: - Sell: 0 P. ATK: 550 M. ATK: 550 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Sleep 'n Heal Synthesis Materials: - A small wand that can drive your cat crazy. Makes your cat want to hunt. ----------------------------------------------------------------------------- [ Comet Light ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 245 P. ATK: 30 M. ATK: 22 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: - Synthesis Materials: - A magical rod that will make one's wish come true. Swing the rod and transform yourself! ----------------------------------------------------------------------------- [ Energy Wand ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 25000 P. ATK: 660 M. ATK: 660 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Anti Magic Synthesis Materials: - An experimental weapon designed to shoot compressed force. A strong mind results in a more powerful attack. ----------------------------------------------------------------------------- [ Grand Scepter ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4000 Sell: 4000 P. ATK: 271 M. ATK: 365 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Immunity Synthesis Materials: Weccea Ore x1, Demon Bone x1, Desier Iron Sand x3 A pike made from blessed metal. Heaver than it looks, it inflicts great damage on targets. ----------------------------------------------------------------------------- [ Grand Scepter +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5000 Sell: 5000 P. ATK: 295 M. ATK: 395 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Vitality 2, Life Up, OVL Bonus Synthesis Materials: Grand Scepter x1, Medical Herb x2, Shell x2 A pike made from blessed metal. Heaver than it looks, it inflicts great damage on targets. ----------------------------------------------------------------------------- [ Grand Scepter +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5000 Sell: 5000 P. ATK: 285 M. ATK: 400 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Spirits 2, Mental Up, OVL Bonus 2 Synthesis Materials: Grand Scepter x1, Soul Grass x2, Basilisk Scale x2 A pike made from blessed metal. Heaver than it looks, it inflicts great damage on targets. ----------------------------------------------------------------------------- [ Mace ] ----------------------------------------------------------------------------- Buy: - Synthesis: 400 Sell: 400 P. ATK: 45 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Magic Guard, Critical Guard, Guard Plus Synthesis Materials: Wand x1, Paralyze Powder x1 A simple weapon capable of inflicting fatal damage even against armored foes. ----------------------------------------------------------------------------- [ Morning Star ] ----------------------------------------------------------------------------- Buy: 1200 Synthesis: - Sell: 600 P. ATK: 71 M. ATK: 105 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Recover, Vitality Synthesis Materials: - Simple, yet powerful. A single attack can tear one's flesh and crush one's bones. ----------------------------------------------------------------------------- [ Morning Star +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 700 Sell: 700 P. ATK: 94 M. ATK: 110 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Recover, Roll, Endure Synthesis Materials: Morning Star x1, Soft Tail x1, Bat Wing x1 Simple, yet powerful. A single attack can tear one's flesh and crush one's bones. ----------------------------------------------------------------------------- [ Rod ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 11000 P. ATK: 450 M. ATK: 450 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Special Synthesis Materials: - A rod made with care and blessed to protect travelers. The tip resembles a small pike. ----------------------------------------------------------------------------- [ Rod +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 12500 Sell: 12500 P. ATK: 475 M. ATK: 475 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Special, Strength 3, Magic 3 Synthesis Materials: Rod x1, Eggbear Claw x2, Acorn Helmet x2 A rod made with care and blessed to protect travelers. The tip resembles a small pike. ----------------------------------------------------------------------------- [ Ruby Wand ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3500 Sell: 3500 P. ATK: 244 M. ATK: 340 Attribute: Earth P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Crucible, Athenor Synthesis Materials: Kris Naga x1, Hypionian Tree Bark x2, Wolf Fang x2, Fungus Powder x2 A wand with a shining red gem attached. Holding this wand will inspire the owner. ----------------------------------------------------------------------------- [ Ruby Wand +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4100 Sell: 4100 P. ATK: 288 M. ATK: 370 Attribute: Earth P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Crucible, Status Guard, Guard All Synthesis Materials: Ruby Wand x1, Hypionian Tree Bark x2, Mandrake Eye x2 A wand with a shining red gem attached. Holding this wand will inspire the owner. ----------------------------------------------------------------------------- [ Ruby Wand +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4100 Sell: 4100 P. ATK: 299 M. ATK: 365 Attribute: Earth P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Crucible, Condition Guard, Extend Guard Synthesis Materials: Sharp Blade x1, Hypionian Coral x2, Mandrake Eye x2 A wand with a shining red gem attached. Holding this wand will inspire the owner. ----------------------------------------------------------------------------- [ Star Rod ] ----------------------------------------------------------------------------- Buy: - Synthesis: 16000 Sell: 16000 P. ATK: 510 M. ATK: 530 Attribute: Light P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Eternal Support Synthesis Materials: Light Star Gem x1, Crystal x1, Sacred Tree x2 A star-shaped rod. It brings a calm state of mind and concentration to the owner. ----------------------------------------------------------------------------- [ Star Rod +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 17000 Sell: 17000 P. ATK: 518 M. ATK: 544 Attribute: Light P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Eternal Support, Life Healer, Spirit Healer Synthesis Materials: Star Rod x1, Hippo Breath x2 A star-shaped rod. It brings a calm state of mind and concentration to the owner. ----------------------------------------------------------------------------- [ Wand ] ----------------------------------------------------------------------------- Buy: 490 Synthesis: - Sell: 245 P. ATK: 30 M. ATK: 22 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Magic Guard Synthesis Materials: - A short wand that helps with concentration. Some carry it around as a charm. ----------------------------------------------------------------------------- [ Wizard Horn ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1600 Sell: 1600 P. ATK: 140 M. ATK: 148 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Estelle Skills: Medical Boost Synthesis Materials: Grimoire Page x1, Broken Dagger x3 A horn that saved legendary wizards several times. Made of metal, it can also be used as a weapon. ----------------------------------------------------------------------------- [ Wizard Horn +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2100 Sell: 2100 P. ATK: 180 M. ATK: 188 Attribute: - P. DEF: 10 M. DEF: 0 Used By: Estelle Skills: Medical Boost, Healing Artes, Elemental Synthesis Materials: Wizard Horn x1, Spirit Fragment x2, Desier Iron Sand x2 A horn that saved legendary wizards several times. Made of metal, it can also be used as a weapon. ----------------------------------------------------------------------------- [ Wizard Horn +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2100 Sell: 2100 P. ATK: 180 M. ATK: 188 Attribute: - P. DEF: 0 M. DEF: 10 Used By: Estelle Skills: Medical Boost, Lovely Dog, Anti Element Synthesis Materials: Wizard Horn x1, Spirit Fragment x2, Desier Iron Sand x2 A horn that saved legendary wizards several times. Made of metal, it can also be used as a weapon. ----------------------------------------------------------------------------- ============================================================================== Cloth ============================================================================== [ Anubis ] ----------------------------------------------------------------------------- Buy: 15000 Synthesis: 7500 Sell: 7500 P. ATK: 388 M. ATK: 455 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Convert Absorption Synthesis Materials: Bucket Beak x1, Spirit Fragment x4 A painting that only reveals its true form with the exchange of one's soul. A big price to pay for the truth. ----------------------------------------------------------------------------- [ Anubis +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 11000 Sell: 11000 P. ATK: 422 M. ATK: 510 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Convert Absorption, Rebirth 2 Synthesis Materials: Anubis x1, Yruzo Fruit x2, Metical Herb x2, Peepit Egg x1 A painting that only reveals its true form with the exchange of one's soul. A big price to pay for the truth. ----------------------------------------------------------------------------- [ Aspion ] ----------------------------------------------------------------------------- Buy: 65000 Synthesis: 32500 Sell: 32500 P. ATK: 660 M. ATK: 720 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Reducer, Magic 4 Synthesis Materials: Hippo Breath x2, Treant Flower x2, Greenlight Stone x2 A simple weapon made of an aer processed sash. It can also be used as a blade. ----------------------------------------------------------------------------- [ Avenger's Scroll ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2100 Sell: 2100 P. ATK: 230 M. ATK: 245 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Over Cast 2, Magic 2 Synthesis Materials: Spider Web x1, Bat Wing x1, Soft Tail x2 A scroll signed by those who gathered for vengeance. You can sense the strong will. ----------------------------------------------------------------------------- [ Avenger's Scroll +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2750 Sell: 2750 P. ATK: 250 M. ATK: 260 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Over Cast 2, Magic 2, Lucky Soul Synthesis Materials: Avenger's Scroll x1, Bearskin x1, Bat Wing x2 A scroll signed by those who gathered for vengeance. You can sense the strong will. ----------------------------------------------------------------------------- [ Avenger's Scroll +2 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3700 Sell: 3700 P. ATK: 299 M. ATK: 365 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Over Cast 2, Guard Artes, Spirit Absorb Synthesis Materials: Avenger's Scroll +1 x1, Steel Arrow Head x2, Red Lens x3 A scroll signed by those who gathered for vengeance. You can sense the strong will. ----------------------------------------------------------------------------- [ Death Contrast ] ----------------------------------------------------------------------------- Buy: - Synthesis: 9500 Sell: 9500 P. ATK: 411 M. ATK: 500 Attribute: Darkness P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Recast, Magic 3 Synthesis Materials: Mystic Cloth x1, Hypionian Tree Bark x2, Mystic Orb x2 A piece of painting that expresses light and shadow. The details are unknown but there is a trace of a seal. ----------------------------------------------------------------------------- [ Death Contrast +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 12000 P. ATK: 444 M. ATK: 522 Attribute: Darkness P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Recast, Absorption Synthesis Materials: Death Contrast x1, Fungus Powder MX x1, Treant Flower x1 A piece of painting that expresses light and shadow. The details are unknown but there is a trace of a seal. ----------------------------------------------------------------------------- [ Death Contrast +2Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 14000 P. ATK: 500 M. ATK: 565 Attribute: Darkness P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Absorption, FS Bonus, Strength 3 Synthesis Materials: Death Contrast +1 x1, Merman's Weapon x2, Rhino Horn x2 A piece of painting that expresses light and shadow. The details are unknown but there is a trace of a seal. ----------------------------------------------------------------------------- [ Death Contrast +2Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 14000 P. ATK: 500 M. ATK: 565 Attribute: Darkness P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Absorption, FS Bonus 2, Defend 3 Synthesis Materials: Death Contrast +1 x1, Tough Leather x2, Scaly Dragon Skin x2 A piece of painting that expresses light and shadow. The details are unknown but there is a trace of a seal. ----------------------------------------------------------------------------- [ Endless Heart ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 950 P. ATK: 112 M. ATK: 155 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Critical Magic Synthesis Materials: - Decorated with a heart-shaped floral pattern. The dye used contains a substance that conducts aer. ----------------------------------------------------------------------------- [ Endless Heart +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1425 Sell: 1425 P. ATK: 122 M. ATK: 190 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Critical Magic, Stun Magic, Taunt 2 Synthesis Materials: Endless Heart x1, Magic Resin x1, Filifolia Leaf x4 Decorated with a heart-shaped floral pattern. The dye used contains a substance that conducts aer. ----------------------------------------------------------------------------- [ Ever Blue ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3700 Sell: 3700 P. ATK: 318 M. ATK: 372 Attribute: Water P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Light Magic, OVL Bonus Synthesis Materials: Weccea Ore x2, Iron Grip x2, Iron Tip x2, Yurzo Crystal x2 A cloth dyed by a sea tribe. Some tie this to a ship's mast to wish for a safe voyage. ----------------------------------------------------------------------------- [ Ever Blue +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4500 Sell: 4500 P. ATK: 342 M. ATK: 400 Attribute: Water P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Light Magic, Dispersion, HP Recover Synthesis Materials: Ever Blue x1, Toad Oil x3, Tortoise Tail x2 A cloth dyed by a sea tribe. Some tie this to a ship's mast to wish for a safe voyage. ----------------------------------------------------------------------------- [ Ever Blue +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4500 Sell: 4500 P. ATK: 342 M. ATK: 400 Attribute: Water P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Light Magic, Great Deluge, TP Recover Synthesis Materials: Ever Blue x1, Rabbit Ear x3, Strong Vine x2 A cloth dyed by a sea tribe. Some tie this to a ship's mast to wish for a safe voyage. ----------------------------------------------------------------------------- [ King Sized Belt ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 885 P. ATK: 100 M. ATK: 145 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Magic Guard Plus Synthesis Materials: - A belt of unbelievable size. Applying aer makes it even larger. ----------------------------------------------------------------------------- [ King Sized Belt +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1350 Sell: 1350 P. ATK: 128 M. ATK: 182 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Magic Guard Plus, Cross Counter, Taunt Synthesis Materials: King Sized Belt x1, Magic Resin x1, Bat Wing x3 A belt of unbelievable size. Applying aer makes it even larger. ----------------------------------------------------------------------------- [ Measuring Tape ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: - Sell: 0 P. ATK: 640 M. ATK: 640 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Randomize, Lucky End Synthesis Materials: - Good for measuring anything and everything... even the waistline! It won't guarantee your safety though. ----------------------------------------------------------------------------- [ Milky Way ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 30000 P. ATK: 655 M. ATK: 655 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Resilience Synthesis Materials: - A beautiful fabric resembling a star-filled sky. The gold thread embroidery serves to store aer. ----------------------------------------------------------------------------- [ Milky Way +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 30000 Sell: 30000 P. ATK: 670 M. ATK: 696 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Resilience, Speed Cast Synthesis Materials: Milky Way x1, Dragon Powder x2, Griffin Claw x2 A beautiful fabric resembling a star-filled sky. The gold thread embroidery serves to store aer. ----------------------------------------------------------------------------- [ Perfect Green ] ----------------------------------------------------------------------------- Buy: 3800 Synthesis: - Sell: 1900 P. ATK: 210 M. ATK: 233 Attribute: Wind P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Spirit Healer, Resist 2 Synthesis Materials: - A cloth colored with all sorts of plant dyes. The vibrant green color will not fade even after 100 years. ----------------------------------------------------------------------------- [ Perfect Green +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3900 Sell: 3900 P. ATK: 300 M. ATK: 370 Attribute: Wind P. DEF: 15 M. DEF: 0 Used By: Rita Skills: Spirit Healer, TP Condition 3, Alembic Synthesis Materials: Perfect Green x1, Air Stone x1, Ilyccia Weed x2 A cloth colored with all sorts of plant dyes. The vibrant green color will not fade even after 100 years. ----------------------------------------------------------------------------- [ Perfect Green +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3900 Sell: 3900 P. ATK: 300 M. ATK: 370 Attribute: Wind P. DEF: 0 M. DEF: 15 Used By: Rita Skills: Spirit Healer, TP Condition 4, Gale Synthesis Materials: Perfect Green x1, Air Stone x1, Filifolia Leaf x2 A cloth colored with all sorts of plant dyes. The vibrant green color will not fade even after 100 years. ----------------------------------------------------------------------------- [ Psychedelica ] ----------------------------------------------------------------------------- Buy: - Synthesis: 6500 Sell: 6500 P. ATK: 344 M. ATK: 440 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Special, Spirits 2 Synthesis Materials: Ilyccian Ice x2, Mystic Cloth x2, Aer Agaric x2 A long cloth belt with a dazzling pattern. Originally used to distract attackers. ----------------------------------------------------------------------------- [ Psychedelica +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 8000 Sell: 8000 P. ATK: 394 M. ATK: 470 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Special, Spirits 2, Spell End Synthesis Materials: - A long cloth belt with a dazzling pattern. Originally used to distract attackers. ----------------------------------------------------------------------------- [ Rivet Belt ] ----------------------------------------------------------------------------- Buy: 3000 Synthesis: 1500 Sell: 1500 P. ATK: 138 M. ATK: 195 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Over Cast, Rise Attack Synthesis Materials: Mystic Cloth x1, Solid Thorn x2, Mane x1 A belt with thorns attached. The decorative metal conducts aer well. ----------------------------------------------------------------------------- [ Sash ] ----------------------------------------------------------------------------- Buy: 640 Synthesis: - Sell: 320 P. ATK: 42 M. ATK: 71 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Magic Guard Synthesis Materials: - Made of fiber with high aer conductivity. It can be stretched by controlling the aer pressure. ----------------------------------------------------------------------------- [ Sash +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 400 Sell: 400 P. ATK: 1 M. ATK: 1 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Half Damage, Quarter Damage, Minimum Damage Synthesis Materials: Sash x1, Waterproof Cloth x1 Made of fiber with high aer conductivity. It can be stretched by controlling the aer pressure. ----------------------------------------------------------------------------- [ Scarf ] ----------------------------------------------------------------------------- Buy: 920 Synthesis: - Sell: 460 P. ATK: 66 M. ATK: 100 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Backstep Synthesis Materials: - Made from the wool of sheep living in an area with dense aer. Keeps you very warm. ----------------------------------------------------------------------------- [ Scarf +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 575 Sell: 575 P. ATK: 80 M. ATK: 114 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Backstep, EXP Share Synthesis Materials: Scarf x1, Aphid x1 Made from the wool of sheep living in an area with dense aer. Keeps you very warm. ----------------------------------------------------------------------------- [ Twinke Star ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4950 Sell: 4950 P. ATK: 350 M. ATK: 415 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Heavy Magic, Item Pro Synthesis Materials: - Worn by a legendary wizard who summoned the stars. The design is sort of cute. ----------------------------------------------------------------------------- ============================================================================== Whips ============================================================================== [ Calamity Chain: Uroboros ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: - Sell: 0 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: - Synthesis Materials: - The source of ceaseless hatred and chaos. It never stays in one form. It is impossible to esape its attack. ----------------------------------------------------------------------------- [ Chain ] ----------------------------------------------------------------------------- Buy: 690 Synthesis: - Sell: 345 P. ATK: 60 M. ATK: 75 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Recover, Strength Synthesis Materials: - A simple ordinary chain. Some use it as a weapon by swining it around, but that's not what it is meant for... ----------------------------------------------------------------------------- [ Chain +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 400 Sell: 400 P. ATK: 78 M. ATK: 88 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Recover, Evade, Strength Synthesis Materials: Chain x1, Paralyze Powder x2 A simple ordinary chain. Some use it as a weapon by swining it around, but that's not what it is meant for... ----------------------------------------------------------------------------- [ Chain Whip ] ----------------------------------------------------------------------------- Buy: 690 Synthesis: 1200 Sell: 1200 P. ATK: 135 M. ATK: 152 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Item Thrower, Step Away, Guard Plus Synthesis Materials: - A metal whip used as a weapon. The weight at the tip increases its attack power. ----------------------------------------------------------------------------- [ Chain Whip +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1600 Sell: 1600 P. ATK: 170 M. ATK: 200 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Item Thrower, Step Away, Roll Synthesis Materials: Chain Whip x1, Filifolia Leaf x1, Basilisk Scale x1 A metal whip used as a weapon. The weight at the tip increases its attack power. ----------------------------------------------------------------------------- [ Glowing Ribbon ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2850 Sell: 2850 P. ATK: 263 M. ATK: 270 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Magic Combo, BA Force Synthesis Materials: Flare Stone x1, Bat Wing x1, Bird Feather (Medium) x2 A ribbon soaked with liquid aer conductor. It becomes slightly hot and glows when used for dancing. ----------------------------------------------------------------------------- [ Glowing Ribbon +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2850 Sell: 2850 P. ATK: 265 M. ATK: 275 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Magic Combo, Chain, Elemental Synthesis Materials: Glowing Ribbon x1, Flare Stone x1, Bat Wing x2 A ribbon soaked with liquid aer conductor. It becomes slightly hot and glows when used for dancing. ----------------------------------------------------------------------------- [ Glowing Ribbon +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2850 Sell: 2850 P. ATK: 270 M. ATK: 270 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Magic Combo, Hell Fire, Anti Element Synthesis Materials: Glowing Ribbon x1, Flare Stone x1, Bird Feather (Medium) x2 A ribbon soaked with liquid aer conductor. It becomes slightly hot and glows when used for dancing. ----------------------------------------------------------------------------- [ Grim Cardian ] ----------------------------------------------------------------------------- Buy: 6300 Synthesis: - Sell: 3150 P. ATK: 307 M. ATK: 330 Attribute: Earth P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Revenge Spell, Endure Synthesis Materials: - A whip made from bronze statue of an ancient temple. It was used to seal demons. ----------------------------------------------------------------------------- [ Grim Cardian +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3950 Sell: 3950 P. ATK: 310 M. ATK: 375 Attribute: Earth P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Revenge Spell, Crucible, Statue Guard Synthesis Materials: Grim Cardian x1, Hypionian Tree Bark x2, Tortoise Shell x4 A whip made from bronze statue of an ancient temple. It was used to seal demons. ----------------------------------------------------------------------------- [ Grim Cardian +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3950 Sell: 3950 P. ATK: 305 M. ATK: 380 Attribute: Earth P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Revenge Spell, Athenor, Condition Guard Synthesis Materials: Grim Cardian x1, Hypionian Coral x2, Shell x4 A whip made from bronze statue of an ancient temple. It was used to seal demons. ----------------------------------------------------------------------------- [ High Power Yo-Yo ] ----------------------------------------------------------------------------- Buy: 3800 Synthesis: - Sell: 1900 P. ATK: 210 M. ATK: 210 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Life Healer, Defend 2 Synthesis Materials: - A mechanical yo-yo which is capable of spinning for a long period of time. The attached blade can be extremely helpful. ----------------------------------------------------------------------------- [ High Power Yo-Yo +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2100 Sell: 2100 P. ATK: 230 M. ATK: 230 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Life Healer, TP Condition, TP Condition 2 Synthesis Materials: High Power Yo-Yo x1, Spirit Fragment x1, Wolf Fang x2 A mechanical yo-yo which is capable of spinning for a long period of time. The attached blade can be extremely helpful. ----------------------------------------------------------------------------- [ Hypershock Yo-Yo ] ----------------------------------------------------------------------------- Buy: 42000 Synthesis: - Sell: 21000 P. ATK: 595 M. ATK: 580 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Evade 3 Synthesis Materials: - The built-in motor increases the attack power. I'm telling you, it's dangerous. ----------------------------------------------------------------------------- [ Ivy Blade ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 9600 P. ATK: 690 M. ATK: 670 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Over Cast 3, Spirits 4 Synthesis Materials: - A haunted evil sword. Little is known, except for the name of the owner engraved. ----------------------------------------------------------------------------- [ Leather Whip ] ----------------------------------------------------------------------------- Buy: - Synthesis: 800 Sell: 800 P. ATK: 92 M. ATK: 120 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Critical Guard, Defend Synthesis Materials: Tough Leather x1, Scarf x1 A whip thought to be used for torture. One slash can rip one's skin and flesh. ----------------------------------------------------------------------------- [ Leather Whip +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 830 Sell: 830 P. ATK: 99 M. ATK: 130 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: HP Condition 3, HP Condition 4, Vitality Synthesis Materials: Leather Whip x1, Tough Leather x2 A whip thought to be used for torture. One slash can rip one's skin and flesh. ----------------------------------------------------------------------------- [ Nova ] ----------------------------------------------------------------------------- Buy: 4800 Synthesis: - Sell: 2400 P. ATK: 245 M. ATK: 245 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: O.L. Boost, Combo Force Synthesis Materials: - A toy with a sharp spike and a heavy ball attached by a string. Swinging the ball could lead to serious injury. ----------------------------------------------------------------------------- [ Nova +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: 3000 P. ATK: 285 M. ATK: 290 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: O.L. Boost, Life Up, Guard Reflect Synthesis Materials: Nova x1, Iron Tip x4 A toy with a sharp spike and a heavy ball attached by a string. Swinging the ball could lead to serious injury. ----------------------------------------------------------------------------- [ Nova +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: 3000 P. ATK: 290 M. ATK: 285 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: O.L. Boost, Mental Up, Reflect Synthesis Materials: Nova x1, Grimoire Page x4 A toy with a sharp spike and a heavy ball attached by a string. Swinging the ball could lead to serious injury. ----------------------------------------------------------------------------- [ One World ] ----------------------------------------------------------------------------- Buy: 23000 Synthesis: - Sell: 11500 P. ATK: 480 M. ATK: 475 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Super Chain 4, Immunity Synthesis Materials: - A metal toy with an exaggerated name. Swinging it around can be really dangerous. ----------------------------------------------------------------------------- [ One World +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 13250 Sell: 13250 P. ATK: 515 M. ATK: 535 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Super Chain 4, Immunity, Rebirth Synthesis Materials: One World x1, Aphid x2, Fungus Powder x2 A metal toy with an exaggerated name. Swinging it around can be really dangerous. ----------------------------------------------------------------------------- [ Queen's Whip ] ----------------------------------------------------------------------------- Buy: 8700 Synthesis: - Sell: 4350 P. ATK: 342 M. ATK: 385 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Overheat, Strength 2 Synthesis Materials: - A whip used by those with unique habits. Good as a weapon and dangerous overall. ----------------------------------------------------------------------------- [ Queen's Whip +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5500 Sell: 5500 P. ATK: 355 M. ATK: 420 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Overheat, Strength 2, OVL Taunt Synthesis Materials: Queen's Whip x1, Holy Horn x1, Knight Water x1 A whip used by those with unique habits. Good as a weapon and dangerous overall. ----------------------------------------------------------------------------- [ Queen's Whip +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5500 Sell: 5500 P. ATK: 355 M. ATK: 420 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Overheat, Strength 2, OVL Taunt Synthesis Materials: Queen's Whip x1, Holy Horn x1, Toad Oil x1 A whip used by those with unique habits. Good as a weapon and dangerous overall. ----------------------------------------------------------------------------- [ Rose Whip ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5750 Sell: 5750 P. ATK: 369 M. ATK: 422 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Combo Plus, Vitality 2 Synthesis Materials: Rose x1, Strong Vine x1 A whip with thorns like the stem of a beautiful rose. The thorns never wither due to the aer within it. ----------------------------------------------------------------------------- [ Sacred Chain ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 25000 P. ATK: 640 M. ATK: 630 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Liner Shot, Resurrect Synthesis Materials: Queen's Whip x1, Holy Horn x1, Toad Oil x1 A chain made from metal of another world. Said to have sealed something that leads to the truth. ----------------------------------------------------------------------------- [ Sword Whip ] ----------------------------------------------------------------------------- Buy: - Synthesis: 13000 Sell: 13000 P. ATK: 500 M. ATK: 540 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: Rita Skills: OVL Bonus, Evade 2 Synthesis Materials: Blastium Ore J x1, Solid Thorn x1 A sword that changes into a whip. It covers a wide range during battles. ----------------------------------------------------------------------------- [ Sword Whip +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 15000 Sell: 15000 P. ATK: 535 M. ATK: 560 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: Rita Skills: OVL Bonus 2, Void Attack, Vitality 3 Synthesis Materials: Sword Whip x1, Scorpion Tail x2, Peepit Egg x1 A sword that changes into a whip. It covers a wide range during battles. ----------------------------------------------------------------------------- [ Sword Whip +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 15000 Sell: 15000 P. ATK: 540 M. ATK: 555 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: Rita Skills: OVL Bonus 2, Void Magic, Resist 3 Synthesis Materials: Sword Whip x1, Aphid x2, Peepit Egg x1 A sword that changes into a whip. It covers a wide range during battles. ----------------------------------------------------------------------------- [ Uroboros ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: - Sell: 0 P. ATK: 420 M. ATK: 500 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: - Synthesis Materials: - The source of ceaseless hatred and chaos. It never stays in one form. It is impossible to escape its attack. ----------------------------------------------------------------------------- ============================================================================== Bows ============================================================================== [ Blood Trigger ] ----------------------------------------------------------------------------- Buy: 30000 Synthesis: - Sell: 15000 P. ATK: 580 M. ATK: 460 Attribute: Darkness P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Combo Plus, FS Bonus, Combo Force Synthesis Materials: - A mechanical bow which caused a massacre 10 years ago. It was supposed to have been kept under close watch... ----------------------------------------------------------------------------- [ Blood Trigger +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 17500 Sell: 17500 P. ATK: 610 M. ATK: 485 Attribute: Darkness P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Combo Plus, FS Bonus, Life Healer Synthesis Materials: Blood Trigger x1, Peepit Egg x1, Medical Herb x2 A mechanical bow which caused a massacre 10 years ago. It was supposed to have been kept under close watch... ----------------------------------------------------------------------------- [ Blood Trigger +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 17500 Sell: 17500 P. ATK: 615 M. ATK: 480 Attribute: Darkness P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Combo Plus, FS Bonus, Spirit Healer Synthesis Materials: Blood Trigger x1, Peepit Egg x1, Medical Herb x2 A mechanical bow which caused a massacre 10 years ago. It was supposed to have been kept under close watch... ----------------------------------------------------------------------------- [ Breaker Bow ] ----------------------------------------------------------------------------- Buy: - Synthesis: 6500 Sell: 6500 P. ATK: 488 M. ATK: 380 Attribute: Earth P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Special, Crucible, Athenor Synthesis Materials: Elven Bow x1, Geo Stone x5, Bear Claw x5 Heavy bow used to attack enemy castles during war. The shots from this bow can destroy ramparts. ----------------------------------------------------------------------------- [ Burn Spreader ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3350 Sell: 3350 P. ATK: 280 M. ATK: 277 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: Raven Skills: In Step, Chain, Hell Fire Synthesis Materials: Rapid Fire x1, Flare Stone x1, Spider Web x2 A demonic bow with the power to cause great flames. The blazing arrows can even burn the skies. ----------------------------------------------------------------------------- [ Celestial Star ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 35000 P. ATK: 690 M. ATK: 550 Attribute: Light P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Resurrect, Rebirth Synthesis Materials: - A legendary bow that can shoot through the sky. Is said to have shot down a starship during an ancient battle. ----------------------------------------------------------------------------- [ Celestial Star +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 40000 Sell: 40000 P. ATK: 700 M. ATK: 575 Attribute: Light P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Resurrect, Rebirth 2, Escape Step Synthesis Materials: Celestial Star x1, Rare Metal x1, Fungus Powder MX x1, Wing Fan x1 A legendary bow that can shoot through the sky. Is said to have shot down a starship during an ancient battle. ----------------------------------------------------------------------------- [ Crusader 13 ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 32500 P. ATK: 680 M. ATK: 500 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: OVL Bonus 2, Lucky End Synthesis Materials: - An ancient bow named after a renowned sniper. This weapon will never miss its target. ----------------------------------------------------------------------------- [ Death Slinger ] ----------------------------------------------------------------------------- Buy: - Synthesis: 18500 Sell: 18500 P. ATK: 620 M. ATK: 499 Attribute: Darkness P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Super Chain 5, FS Bonus 2 Synthesis Materials: Jet-black Ink x1, Yurzo Crystal x2, Crab Shell x4 Do not be enchanted! Once the arrow is released, this weapon will spread death among its targets. ----------------------------------------------------------------------------- [ Death Slinger +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 27500 Sell: 27500 P. ATK: 645 M. ATK: 540 Attribute: Darkness P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Super Chain 5, Life Up, Defend 3 Synthesis Materials: Death Slinger x1, Ilyccia Weed x3, Ilyccian Ice x3 Do not be enchanted! Once the arrow is released, this weapon will spread death among its targets. ----------------------------------------------------------------------------- [ Death Slinger +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 27500 Sell: 27500 P. ATK: 660 M. ATK: 520 Attribute: Darkness P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Super Chain 5, Mental Up, Resist 3 Synthesis Materials: Death Slinger x1, Tolbyccian Water x3, Tolbyccian Fish x3 Do not be enchanted! Once the arrow is released, this weapon will spread death among its targets. ----------------------------------------------------------------------------- [ Defender Bow ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: 3000 P. ATK: 255 M. ATK: 250 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Long Range, Guard Artes, TP Condition 3 Synthesis Materials: Spike Bow x1, Bearskin x3 A transforming bow that was used by guardians of the ancient world. Its sniping capability never allowed enemies to get within its shooting range. ----------------------------------------------------------------------------- [ Divine Cannon ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 40000 P. ATK: 650 M. ATK: 510 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: OVL Bonus 2, Lucky Magic, Power Shot Synthesis Materials: - Also nown as "Divine Thunderbolt", the owner of this weapon needs to be responsible for its power. ----------------------------------------------------------------------------- [ Elven Bow ] ----------------------------------------------------------------------------- Buy: - Synthesis: 6000 Sell: 6000 P. ATK: 400 M. ATK: 400 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Special, OVL Bonus Synthesis Materials: Green Star Gem x1, Sacred Tree x4 A bow said to grow into a giant tree to protect those in the future according to an ancient prophecy. ----------------------------------------------------------------------------- [ Falcon Needle ] ----------------------------------------------------------------------------- Buy: 15000 Synthesis: 7500 Sell: 7500 P. ATK: 430 M. ATK: 400 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Super Chain 4, Lucky Soul, Resist 2 Synthesis Materials: Ilyccian Ice x1, Merman Fin x1, Bird Feather (Medium) x2 A sword bow with spikes replacing the blades. Lightweight, yet very powerful. ----------------------------------------------------------------------------- [ Falcon Needle +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 14000 Sell: 14000 P. ATK: 535 M. ATK: 435 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Super Chain 4, Spirits 3, Vitality 3 Synthesis Materials: Falcon Needle x1, Filifolia Fruit x1, Toad Oil x1, Bucket Beak x1 A sword bow with spikes replacing the blades. Lightweight, yet very powerful. ----------------------------------------------------------------------------- [ Falcon Needle +2Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 15000 Sell: 15000 P. ATK: 595 M. ATK: 470 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: HP Recover, Vitality 3, Void Attack Synthesis Materials: Falcon Needle x1, Weccean Lizard Fossil x2, Scorpion Tail x2 A sword bow with spikes replacing the blades. Lightweight, yet very powerful. ----------------------------------------------------------------------------- [ Falcon Needle +2Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 15000 Sell: 15000 P. ATK: 590 M. ATK: 475 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: TP Recover, Spirits 3, Void Magic Synthesis Materials: Falcon Needle x1, Weccea Ore x2, Scorpion Tail x2 A sword bow with spikes replacing the blades. Lightweight, yet very powerful. ----------------------------------------------------------------------------- [ Gale Spreader ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3350 Sell: 3350 P. ATK: 277 M. ATK: 268 Attribute: Wind P. DEF: 0 M. DEF: 0 Used By: Raven Skills: In Step, Alembic, Gale Synthesis Materials: Rapid Shot x1, Air Stone x1, Spider Web x2 A demonic bow with the powers of a windstorm. The arrows released create a vacuum and strike the enemies like a blade. ----------------------------------------------------------------------------- [ Nebilim ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: - Sell: 0 P. ATK: 500 M. ATK: 400 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: - Synthesis Materials: - A bow with two virtues and two hearts. There's nothing its arrow can't pierce. ----------------------------------------------------------------------------- [ Quick Trigger ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4400 Sell: 4400 P. ATK: 335 M. ATK: 340 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Quick Arrow, Magic 2 Synthesis Materials: Air Stone x1, Bird Feather (Medium) x2, Sacred Tree x2 An extremely light bow designed to be handled easily and quickly. The edges are as sharp as a razor. ----------------------------------------------------------------------------- [ Quick Trigger +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4400 Sell: 4400 P. ATK: 355 M. ATK: 350 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Quick Arrow, Cross Counter, Revenge Arrow Synthesis Materials: Quick Trigger x1, Broken Dagger x2, Red Blossom x3 An extremely light bow designed to be handled easily and quickly. The edges are as sharp as a razor. ----------------------------------------------------------------------------- [ Quick Trigger +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4400 Sell: 4400 P. ATK: 360 M. ATK: 345 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Quick Arrow, Stun Magic, Elemental Synthesis Materials: Quick Trigger x1, Broken Dagger x2, Desier Gold Dust x3 An extremely light bow designed to be handled easily and quickly. The edges are as sharp as a razor. ----------------------------------------------------------------------------- [ Rapid Shot ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3250 Sell: 3250 P. ATK: 270 M. ATK: 266 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: BA Force, Light Force Synthesis Materials: Flare Stone x1, Bird Feather (Medium) x2, Desier Iron Sand x2 A bow, light as feather, that could be handled with the pinky finger. Its arrows are highly devastating. ----------------------------------------------------------------------------- [ Slingshot ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: - Sell: 0 P. ATK: 650 M. ATK: 550 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Endless Shot, Vacance, Cooking Plus Synthesis Materials: - Kids get scoled for playing with this. It even has a nasty blade attached now... ----------------------------------------------------------------------------- [ Smash Bow ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1675 Sell: 1675 P. ATK: 174 M. ATK: 130 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: EXP Share, Item Thrower, Hunter Synthesis Materials: Steel Arrow Head x1, Tolbyccian Water x3, Tolbyccian Fish x3 Heavy bow capable of releasing extremely powerful shots. Pulling the string requires a great deal of strength. ----------------------------------------------------------------------------- [ Smash Bow +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1750 Sell: 1750 P. ATK: 188 M. ATK: 165 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: EXP Share, Item Thrower, Rise Attack Synthesis Materials: Smash Bow x1, Hoof x1, Soft Tail x2 Heavy bow capable of releasing extremely powerful shots. Pulling the string requires a great deal of strength. ----------------------------------------------------------------------------- [ Smash Bow +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1750 Sell: 1750 P. ATK: 194 M. ATK: 155 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: EXP Share, Item Thrower, TP Attack Synthesis Materials: Smash Bow x1, Hoof x2, Broken Dagger x2 Heavy bow capable of releasing extremely powerful shots. Pulling the string requires a great deal of strength. ----------------------------------------------------------------------------- [ Smash Bow +2 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1800 Sell: 1800 P. ATK: 1 M. ATK: 1 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Half Damage, Quarter Damage, Minimum Damage Synthesis Materials: Smash Bow +1Alpha x1, Insect Wing x1 or Smash Bow +1Beta x1, Insect Wing x1 Heavy bow capable of releasing extremely powerful shots. Pulling the string requires a great deal of strength. ----------------------------------------------------------------------------- [ Snipe Xiphos ] ----------------------------------------------------------------------------- Buy: 4400 Synthesis: - Sell: 2200 P. ATK: 230 M. ATK: 210 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Long Step, Roll, Chivalry Synthesis Materials: - A light-weight and compact bow. Suited for beginners. ----------------------------------------------------------------------------- [ Snipe Xiphos +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2225 Sell: 2225 P. ATK: 235 M. ATK: 210 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Long Step, Strength T, Defend T Synthesis Materials: Snipe Xiphos x1, Basilisk Scale x2 A light-weight and compact bow. Suited for beginners. ----------------------------------------------------------------------------- [ Snipe Xiphos +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2225 Sell: 2225 P. ATK: 230 M. ATK: 215 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Long Step, Magic T, Resist T Synthesis Materials: Snipe Xiphos x1, Bat Wing x2 A light-weight and compact bow. Suited for beginners. ----------------------------------------------------------------------------- [ Spike Bow ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2300 Sell: 2300 P. ATK: 242 M. ATK: 225 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Long Range, Heavy Energy Synthesis Materials: Cockatrice Claw x1, Cactus Needles x1, Fungus Powder x2 A heavy bow with numerous spikes. Handy for close combat. A skilled hand is required to use this weapon. ----------------------------------------------------------------------------- [ Splash Bow ] ----------------------------------------------------------------------------- Buy: - Synthesis: 12500 Sell: 12500 P. ATK: 522 M. ATK: 425 Attribute: Water P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Special, Dispersion, Great Deluge Synthesis Materials: Elven Bow x1, Frost Stone x5, Bear Claw x5 A metal bow with a moist surface. It is capable of hitting a coin placed a mile away. ----------------------------------------------------------------------------- [ Storm Slayer ] ----------------------------------------------------------------------------- Buy: 52000 Synthesis: - Sell: 26000 P. ATK: 645 M. ATK: 520 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Step Cancel, Evade 3 Synthesis Materials: - A lightweight, yet powerful battle bow. It can destroy the entire battlefield like a storm. ----------------------------------------------------------------------------- [ Storm Slayer +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 27500 Sell: 27500 P. ATK: 650 M. ATK: 530 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Step Cancel, HP Condition 3, HP Condition 4 Synthesis Materials: Storm Slayer x1, Yurzo Fruit x3, Yurzo Crystal x3 A lightweight, yet powerful battle bow. It can destroy the entire battlefield like a storm. ----------------------------------------------------------------------------- [ Storm Slayer +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 27500 Sell: 27500 P. ATK: 655 M. ATK: 525 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Step Cancel, Reflect, Guard Reflect Synthesis Materials: Storm Slayer x1, Weccean Lizard Fossil x3, Weccea Ore x3 A lightweight, yet powerful battle bow. It can destroy the entire battlefield like a storm. ----------------------------------------------------------------------------- [ Strike Eagle ] ----------------------------------------------------------------------------- Buy: - Synthesis: 17000 Sell: 17000 P. ATK: 600 M. ATK: 480 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: High Tension, Hunter 2 Synthesis Materials: Cockatrice Beak x1, Bird Feather (Small) x2, Bird Feather (Medium) x2 A highly accurate bow that never misses its target. It cannot be duplicated by any present craftsman. ----------------------------------------------------------------------------- [ Strike Eagle +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 20000 Sell: 20000 P. ATK: 633 M. ATK: 500 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: High Tension, Magic 3, Anti Element Synthesis Materials: Strike Eagle x1, Weccean Lizard Fossil x2, Rabbit Ear x2 A highly accurate bow that never misses its target. It cannot be duplicated by any present craftsman. ----------------------------------------------------------------------------- [ Strike Eagle +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 20000 Sell: 20000 P. ATK: 633 M. ATK: 500 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: High Tension, Strength 3, Stat Boost Synthesis Materials: Strike Eagle x1, Yurzo Fruit x2, Rabbit Fur x2 A highly accurate bow that never misses its target. It cannot be duplicated by any present craftsman. ----------------------------------------------------------------------------- [ Strike Horn Bow ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2750 Sell: 2750 P. ATK: 260 M. ATK: 240 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Long Range, Heavy Arrow, TP Condition Synthesis Materials: Spike Bow x1, Wolf Fang x3 A composite bow made with the horns of a gigantic beast. You will need more than just strength to pull the string. ----------------------------------------------------------------------------- [ Transform Bow ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5000 Sell: 5000 P. ATK: 367 M. ATK: 355 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Item Pro, Strength 2 Synthesis Materials: Naevimetal x5, Wolf Fang x2 A well-designed, versatile bow. It was once used in the army in the past. ----------------------------------------------------------------------------- [ Transform Bow +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 8000 Sell: 8000 P. ATK: 445 M. ATK: 410 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Item Pro, Strength 2, TP Condition 2 Synthesis Materials: Transform Bow x1, Ilyccian Ice x2, Hypionian Coral x2 A well-designed, versatile bow. It was once used in the army in the past. ----------------------------------------------------------------------------- [ Transform Bow +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 8000 Sell: 8000 P. ATK: 455 M. ATK: 400 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Item Pro, Strength 2, TP Condition 4 Synthesis Materials: Transform Bow x1, Ilyccian Ice x2, Hypionian Tree Bark x2 A well-designed, versatile bow. It was once used in the army in the past. ----------------------------------------------------------------------------- [ Two Form Caestus ] ----------------------------------------------------------------------------- Buy: 7600 Synthesis: - Sell: 3800 P. ATK: 325 M. ATK: 290 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Step Away, Evade 2, Vitality 2 Synthesis Materials: - A transforming bow that focuses on strike attacks. The edges are aligned in a radial pattern for maximum damage. ----------------------------------------------------------------------------- [ Two Form Caestus +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4400 Sell: 4400 P. ATK: 355 M. ATK: 350 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Step Away, Defend 2, Endure Synthesis Materials: Two Form Caestus x1, Tortoise Tail x1, Hypionian Tree Bark x3 A transforming bow that focuses on strike attacks. The edges are aligned in a radial pattern for maximum damage. ----------------------------------------------------------------------------- [ Two Form Caestus +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4400 Sell: 4400 P. ATK: 355 M. ATK: 350 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Step Away, Spirits 2, Immunity Synthesis Materials: Two Form Caestus x1, Tortoise Tail x1, Hypionian Coral x3 A transforming bow that focuses on strike attacks. The edges are aligned in a radial pattern for maximum damage. ----------------------------------------------------------------------------- [ Variable Edge ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1330 Sell: 1330 P. ATK: 152 M. ATK: 136 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Recover, Defend, Resist Synthesis Materials: Magic Resin x1, Mane x1, Hoof x1, Large Claws x1 A bow that can change into a short sword. Very few are skilled enough to handle this weapon. ----------------------------------------------------------------------------- [ Variable Edge +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1400 Sell: 1400 P. ATK: 160 M. ATK: 144 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Recover, Taunt, Evade Synthesis Materials: Variable Edge x1, Tolbyccian Fish x3, Tortoise Shell x2 A bow that can change into a short sword. Very few are skilled enough to handle this weapon. ----------------------------------------------------------------------------- [ Variable Edge +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1400 Sell: 1400 P. ATK: 166 M. ATK: 138 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Recover, Taunt 2, Spirits Synthesis Materials: Variable Edge x1, Tolbyccian Water x3, Basilisk Scale x2 A bow that can change into a short sword. Very few are skilled enough to handle this weapon. ----------------------------------------------------------------------------- ============================================================================== Daggers ============================================================================== [ Asura ] ----------------------------------------------------------------------------- Buy: - Synthesis: 9000 Sell: 9000 P. ATK: 555 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Aerial Combo, Evade 3 Synthesis Materials: Blastium Ore J x1, Sharp Blade x2, Rhino Horn x2 A sword named after a god known as both a devil and a guardian. The sharpness of the blade is unreal. ----------------------------------------------------------------------------- [ Asura +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 11000 Sell: 11000 P. ATK: 570 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Aerial Combo, Strength 3, Magic 3 Synthesis Materials: Asura x1, Bear Claw x2, Mystic Orb x2 A sword named after a god known as both a devil and a guardian. The sharpness of the blade is unreal. ----------------------------------------------------------------------------- [ Blade of Sins: Susanoh ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: - Sell: 0 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: - Synthesis Materials: - A dagger named after a god from an ancient myth. One is tempted to repeat the same mistake again and again. ----------------------------------------------------------------------------- [ Crimson Phoenix ] ----------------------------------------------------------------------------- Buy: 6700 Synthesis: - Sell: 3350 P. ATK: 342 M. ATK: 138 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: Repede Skills: BA Force, Reflect Synthesis Materials: - A short dagger in the image of a beautiful bird. Used for immolation and taking one's life quietly. ----------------------------------------------------------------------------- [ Crimson Phoenix +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3700 Sell: 3700 P. ATK: 370 M. ATK: 150 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: Repede Skills: BA Force, FS Bonus Synthesis Materials: Crimson Phoenix x1, Red Lens x2, Mystic Cloth x2 A short dagger in the image of a beautiful bird. Used for immolation and taking one's life quietly. ----------------------------------------------------------------------------- [ Crimson Phoenix +2Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4250 Sell: 4250 P. ATK: 400 M. ATK: 150 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: Repede Skills: FS Bonus, Endure, TP Condition 2 Synthesis Materials: Crimson Phoenix +1 x1, Hypionian Tree Bark x2, Tortoise Tail x2 A short dagger in the image of a beautiful bird. Used for immolation and taking one's life quietly. ----------------------------------------------------------------------------- [ Crimson Phoenix +2Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4250 Sell: 4250 P. ATK: 395 M. ATK: 155 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: Repede Skills: FS Bonus, Anti Element, TP Condition Synthesis Materials: Crimson Phoenix +1 x1, Hypionian Coral x2, Tortoise Shell x2 A short dagger in the image of a beautiful bird. Used for immolation and taking one's life quietly. ----------------------------------------------------------------------------- [ Grilled Chicken ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: - Sell: 0 P. ATK: 680 M. ATK: 155 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Lucky Call, Lucky Plus 2 Synthesis Materials: - Looks good, but is actually made of metal. A lot of work went into it, but there is no reason for its shape. ----------------------------------------------------------------------------- [ Holy Raven ] ----------------------------------------------------------------------------- Buy: 1580 Synthesis: - Sell: 790 P. ATK: 118 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Dash, Recover Synthesis Materials: - A sickle said to lead lost souls to heaven. The three prints of a legendary raven are marked on the blade as a symbol. ----------------------------------------------------------------------------- [ Holy Raven +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1350 Sell: 1350 P. ATK: 166 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Step Away, Evade Synthesis Materials: Holy Raven x1, Hoof x1, Devil's Sickle x1 A sickle said to lead lost souls to heaven. The three prints of a legendary raven are marked on the blade as a symbol. ----------------------------------------------------------------------------- [ Holy Raven +2Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1900 Sell: 1900 P. ATK: 232 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Step Away, Dash, Heavy Hit Synthesis Materials: Holy Raven +1 x1, Broken Dagger x4, Grimoire Page x2 A sickle said to lead lost souls to heaven. The three prints of a legendary raven are marked on the blade as a symbol. ----------------------------------------------------------------------------- [ Holy Raven +2Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1900 Sell: 1900 P. ATK: 238 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Step Away, Dash, Cross Counter Synthesis Materials: Holy Raven +1 x1, Broken Dagger x2, Grimoire Page x4 A sickle said to lead lost souls to heaven. The three prints of a legendary raven are marked on the blade as a symbol. ----------------------------------------------------------------------------- [ Jiraiya ] ----------------------------------------------------------------------------- Buy: 4450 Synthesis: - Sell: 2225 P. ATK: 278 M. ATK: 115 Attribute: Earth P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Steal Plus, Magic 2 Synthesis Materials: - A weapon made from a melted pillar in a temple. Can be extremely powerful if your soul is at one with the earth. ----------------------------------------------------------------------------- [ Jiraiya +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3150 Sell: 3150 P. ATK: 335 M. ATK: 125 Attribute: Earth P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Steal Plus, Rebirth, Status Guard Synthesis Materials: Jiraiya x1, Knight Holy Water x1, Large Claws x2 A weapon made from a melted pillar in a temple. Can be extremely powerful if your soul is at one with the earth. ----------------------------------------------------------------------------- [ Jiraiya +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3150 Sell: 3150 P. ATK: 335 M. ATK: 125 Attribute: Earth P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Steal Plus, Rebirth 2, Condition Guard Synthesis Materials: Jiraiya x1, Knight Holy Water x1, Sharp Blade x2 A weapon made from a melted pillar in a temple. Can be extremely powerful if your soul is at one with the earth. ----------------------------------------------------------------------------- [ Karakaze ] ----------------------------------------------------------------------------- Buy: 500 Synthesis: - Sell: 250 P. ATK: 52 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Item Thrower Synthesis Materials: - A dagger once owned by a ninja skilled with wind artes. The unique tip makes a slashing sound like the wind. ----------------------------------------------------------------------------- [ Karakaze +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 310 Sell: 310 P. ATK: 64 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Item Thrower, Item Pro Synthesis Materials: Karakaze x1, Bird Feather (Medium) x1 A dagger once owned by a ninja skilled with wind artes. The unique tip makes a slashing sound like the wind. ----------------------------------------------------------------------------- [ Kogarashi ] ----------------------------------------------------------------------------- Buy: 350 Synthesis: - Sell: 175 P. ATK: 29 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: - Synthesis Materials: - A dagger used for hunting duriing ancient times. A familiar weapon used since a puppy. ----------------------------------------------------------------------------- [ Kogarashi +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 300 Sell: 300 P. ATK: 1 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Half Damage, Quarter Damage, Minimum Damage Synthesis Materials: - A dagger used for hunting duriing ancient times. A familiar weapon used since a puppy. ----------------------------------------------------------------------------- [ Kotaro ] ----------------------------------------------------------------------------- Buy: - Synthesis: 600 Sell: 600 P. ATK: 100 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Critical Guard, Defend Synthesis Materials: Long Needle x1, Tolbyccian Water x2, Tolbyccian Fish x2 A dagger inspired by a ninja legend. The sheath is designed to store other secret weapons. ----------------------------------------------------------------------------- [ Kotaro +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 900 Sell: 900 P. ATK: 128 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Critical Guard, EXP Share, Rise Attack Synthesis Materials: Kotaro x1, Broken Dagger x1, Long Needle x1 A dagger inspired by a ninja legend. The sheath is designed to store other secret weapons. ----------------------------------------------------------------------------- [ Kotaro +2Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1700 Sell: 1700 P. ATK: 195 M. ATK: 44 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Critical Guard, EXP Share, Rise Attack Synthesis Materials: Kotaro +1 x1, Large Claws x2 A dagger inspired by a ninja legend. The sheath is designed to store other secret weapons. ----------------------------------------------------------------------------- [ Kotaro +2Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1700 Sell: 1700 P. ATK: 208 M. ATK: 38 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: EXP Share, Resist, Magic Guard Plus Synthesis Materials: Kotaro +1 x1, Crab Shell x2 A dagger inspired by a ninja legend. The sheath is designed to store other secret weapons. ----------------------------------------------------------------------------- [ Kurama ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1475 Sell: 1475 P. ATK: 180 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Speed Up, Hunter's Fang Synthesis Materials: Demon Bone x1, Filifolia Leaf x3 A small weapon resembling a thin fan. The blades are in a radial pattern making it sharp and flexible. ----------------------------------------------------------------------------- [ Kurama +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1800 Sell: 1800 P. ATK: 228 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Speed Up, Hunter's Fang, Full Check Synthesis Materials: Kurama x1, Broken Dagger x1, Bird Feater (Small) x2 A small weapon resembling a thin fan. The blades are in a radial pattern making it sharp and flexible. ----------------------------------------------------------------------------- [ Kylin ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4400 Sell: 4400 P. ATK: 410 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Dash Cancel Synthesis Materials: Iron Tip x1, Holy Horn x1, Air Stone x3 A dagger made in the image of a mythical creature. It is said that a Kylin horn is embedded in the grip. ----------------------------------------------------------------------------- [ Kylin +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5750 Sell: 5750 P. ATK: 449 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Lucky Soul, Spirits 2 Synthesis Materials: Kylin x1, Iron Leg x1 A dagger made in the image of a mythical creature. It is said that a Kylin horn is embedded in the grip. ----------------------------------------------------------------------------- [ Kylin +2Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 7000 Sell: 7000 P. ATK: 520 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: OVL Bonus, OVL Taunt, TP Condition 3 Synthesis Materials: Kylin +1 x1, Large Claws x2, Solid Thorn x2 A dagger made in the image of a mythical creature. It is said that a Kylin horn is embedded in the grip. ----------------------------------------------------------------------------- [ Kylin +2Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 7000 Sell: 7000 P. ATK: 520 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: OVL Bonus 2, OVL Taunt 2, TP Condition 4 Synthesis Materials: Kylin +1 x1, Devil's Sickle x2, Fake Box Fang x2 A dagger made in the image of a mythical creature. It is said that a Kylin horn is embedded in the grip. ----------------------------------------------------------------------------- [ Mizuchi ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2650 Sell: 2650 P. ATK: 318 M. ATK: 144 Attribute: Water P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Dispersion, Great Deluge Synthesis Materials: Frost Stone x1, Sharp Beak x2, Broken Dagger x2 A dagger made with scales taken from a gigantic fish. The laminated scales can easily cut through metal. ----------------------------------------------------------------------------- [ Mizuchi +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2900 Sell: 2900 P. ATK: 328 M. ATK: 155 Attribute: Water P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Dispersion, Lucky Plus, Resist 2 Synthesis Materials: Mizuchi x1, Frost Stone x1, Cockatrice Claw x2 A dagger made with scales taken from a gigantic fish. The laminated scales can easily cut through metal. ----------------------------------------------------------------------------- [ Mizuchi +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2900 Sell: 2900 P. ATK: 328 M. ATK: 155 Attribute: Water P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Great Deluge, Lucky Plus, Vitality 2 Synthesis Materials: Mizuchi x1, Frost Stone x1, Roper Tentacle x2 A dagger made with scales taken from a gigantic fish. The laminated scales can easily cut through metal. ----------------------------------------------------------------------------- [ Murakumo ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 33000 P. ATK: 745 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Speed Up 2, FS Bonus 2, Speedy Item Synthesis Materials: - Everything is unknown about this sword. It seems to have been repaired by several blacksmiths. ----------------------------------------------------------------------------- [ Ohka ] ----------------------------------------------------------------------------- Buy: - Synthesis: 325 Sell: 325 P. ATK: 72 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Backstep, Evade Synthesis Materials: Bat Wing x1, Red Blossom x1, Ilyccia Weed x1 An elegant dagger with a cherry blossom design. It's a work of art, but the blade makes it a powerful weapon. ----------------------------------------------------------------------------- [ Ohka +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 400 Sell: 400 P. ATK: 80 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Backstep, Evade, Recover Synthesis Materials: Ohka x1, Filifolia Leaf x1 An elegant dagger with a cherry blossom design. It's a work of art, but the blade makes it a powerful weapon. ----------------------------------------------------------------------------- [ Orochi ] ----------------------------------------------------------------------------- Buy: 23500 Synthesis: - Sell: 11750 P. ATK: 625 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Super Chain 5 Synthesis Materials: - A dagger made in the image of an eastern hydra serpent. It is also called "Evil Eye" from the symbolic pattern on the blade. ----------------------------------------------------------------------------- [ Orochi +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 13000 Sell: 13000 P. ATK: 640 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Super Chain 5, Resurrect Synthesis Materials: Orochi x1, Spirit Fragment x2, Long Needle x2 A dagger made in the image of an eastern hydra serpent. It is also called "Evil Eye" from the symbolic pattern on the blade. ----------------------------------------------------------------------------- [ Orochi +2Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 13500 Sell: 13500 P. ATK: 645 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Resurrect, Resist 3, Stat Boost Synthesis Materials: Orochi +1 x1, Spirit Fragment x2, Merman Fin x2 A dagger made in the image of an eastern hydra serpent. It is also called "Evil Eye" from the symbolic pattern on the blade. ----------------------------------------------------------------------------- [ Orochi +2Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 13500 Sell: 13500 P. ATK: 650 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Resurrect, Defend 3, Immunity Synthesis Materials: Orochi +1 x1, Ape Man Coat x2, Merman's Weapon x2 A dagger made in the image of an eastern hydra serpent. It is also called "Evil Eye" from the symbolic pattern on the blade. ----------------------------------------------------------------------------- [ Sonic Cleaver ] ----------------------------------------------------------------------------- Buy: 33000 Synthesis: - Sell: 16500 P. ATK: 688 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Runners, Runners 2 Synthesis Materials: Steel Arrow Head x2, Devil's Sickle x2, Fragment of Hyper-Resonance x1 The blade is so sharp it can cut through the skies and even sound. The light weight makes it difficult to handle. ----------------------------------------------------------------------------- [ Sonic Cleaver +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 20000 Sell: 20000 P. ATK: 700 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Runners, Runners 2, Holy Breath Synthesis Materials: Sonic Cleaver x1, Dark Star Gem x1 The blade is so sharp it can cut through the skies and even sound. The light weight makes it difficult to handle. ----------------------------------------------------------------------------- [ Sonic Cleaver +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 20000 Sell: 20000 P. ATK: 700 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Runners, Runners 2, Dark Breath Synthesis Materials: Sonic Cleaver x1, Light Star Gem x1 The blade is so sharp it can cut through the skies and even sound. The light weight makes it difficult to handle. ----------------------------------------------------------------------------- [ Stone Slasher ] ----------------------------------------------------------------------------- Buy: 6900 Synthesis: 3450 Sell: 3450 P. ATK: 358 M. ATK: 0 Attribute: - P. DEF: 15 M. DEF: 0 Used By: Repede Skills: Quick Turn, Combo Force Synthesis Materials: Air Stone x1, Sharp Blade x2, Cockatrice Claw x2 A short dagger with a solid, keen-edged blade. This weapon is capable of slashing stone in twain. ----------------------------------------------------------------------------- [ Stone Slasher +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3900 Sell: 3900 P. ATK: 388 M. ATK: 0 Attribute: - P. DEF: 30 M. DEF: 0 Used By: Repede Skills: Quick Turn, Super Chain 4 Synthesis Materials: Stone Slasher x1, Scaly Dragon Skin x2, Cockatrice Claw x3 A short dagger with a solid, keen-edged blade. This weapon is capable of slashing stone in twain. ----------------------------------------------------------------------------- [ Stone Slasher +2Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4750 Sell: 4750 P. ATK: 422 M. ATK: 0 Attribute: - P. DEF: 40 M. DEF: 0 Used By: Repede Skills: Super Chain 4, Crucible, HP Condition Synthesis Materials: Stone Slasher +1 x1, Geo Stone x2, Holy Horn x1 A short dagger with a solid, keen-edged blade. This weapon is capable of slashing stone in twain. ----------------------------------------------------------------------------- [ Stone Slasher +2Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4750 Sell: 4750 P. ATK: 417 M. ATK: 0 Attribute: - P. DEF: 50 M. DEF: 0 Used By: Repede Skills: Super Chain 4, Athenor, HP Condition 2 Synthesis Materials: Stone Slasher +1 x1, Geo Stone x2, Holy Horn x1 A short dagger with a solid, keen-edged blade. This weapon is capable of slashing stone in twain. ----------------------------------------------------------------------------- [ Susanoh ] ----------------------------------------------------------------------------- Buy: 0 Synthesis: - Sell: 0 P. ATK: 530 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: - Synthesis Materials: - A dagger named after a god from an ancient myth. One is tempted to repeat the same mistake again and again. ----------------------------------------------------------------------------- [ Takemikazuchi ] ----------------------------------------------------------------------------- Buy: 3900 Synthesis: - Sell: 1950 P. ATK: 250 M. ATK: 120 Attribute: Fire, Wind P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Lucky Limit, O.L. Boost Synthesis Materials: - A dagger made out of electrically charged ore. The well polished blade is like a mirror. ----------------------------------------------------------------------------- [ Takemikazuchi: Blast ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2200 Sell: 2200 P. ATK: 270 M. ATK: 130 Attribute: Wind P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Elemental, Encounter Bonus Synthesis Materials: Takemikazuchi x1, Paralyze Powder x2 A dagger made out of electrically charged ore. The well polished blade is like a mirror. ----------------------------------------------------------------------------- [ Takemikazuchi: Blast +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2400 Sell: 2400 P. ATK: 288 M. ATK: 154 Attribute: Wind P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Encounter Bonus, Alembic, Strength 2 Synthesis Materials: Takemikazuchi: Blast x1, Paralyze Powder x3 A dagger made out of electrically charged ore. The well polished blade is like a mirror. ----------------------------------------------------------------------------- [ Takemikazuchi: Blast +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2400 Sell: 2400 P. ATK: 299 M. ATK: 144 Attribute: Wind P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Encounter Bonus, Gale, Defend 2 Synthesis Materials: Takemikazuchi: Blast x1, Cactus Needles x3 A dagger made out of electrically charged ore. The well polished blade is like a mirror. ----------------------------------------------------------------------------- [ Takemikazuchi: Flare ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2750 Sell: 2750 P. ATK: 322 M. ATK: 140 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Bark, Double Appeal Synthesis Materials: Takemikazuchi x1, Flare Stone x1, Bird Feather (Medium) x2 A dagger made out of electrically charged ore. The well polished blade is like a mirror. ----------------------------------------------------------------------------- [ Takemikazuchi: Flare +1Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3800 Sell: 3800 P. ATK: 380 M. ATK: 150 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: Repede Skills: BA Force, Chain, HP Recover Synthesis Materials: Takemikazuchi: Flare x1, Flare Stone x1, Scaly Dragon Skin x2 A dagger made out of electrically charged ore. The well polished blade is like a mirror. ----------------------------------------------------------------------------- [ Takemikazuchi: Flare +1Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3800 Sell: 3800 P. ATK: 375 M. ATK: 155 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Bark, Hell Fire, TP Recover Synthesis Materials: Takemikazuchi: Flare x1, Flare Stone x1, Scaly Dragon Skin x2 A dagger made out of electrically charged ore. The well polished blade is like a mirror. ----------------------------------------------------------------------------- [ Tama-Hagane ] ----------------------------------------------------------------------------- Buy: 1000 Synthesis: - Sell: 500 P. ATK: 92 M. ATK: 0 Attribute: - P. DEF: 10 M. DEF: 0 Used By: Repede Skills: Magic Guard Synthesis Materials: - A short dagger made from high quality steel. The edges are sharp as a razor, yet extremely solid. ----------------------------------------------------------------------------- [ Tama-Hagane +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 600 Sell: 600 P. ATK: 92 M. ATK: 0 Attribute: - P. DEF: 15 M. DEF: 0 Used By: Repede Skills: Magic Guard, Magic Synthesis Materials: Tama-Hagane x1, Grimoire Page x2 A short dagger made from high quality steel. The edges are sharp as a razor, yet extremely solid. ----------------------------------------------------------------------------- [ Tama-Hagane +2Alpha ] ----------------------------------------------------------------------------- Buy: 1800 Synthesis: 900 Sell: 900 P. ATK: 140 M. ATK: 0 Attribute: - P. DEF: 18 M. DEF: 0 Used By: Repede Skills: Strength, Taunt, Life Healer Synthesis Materials: Tama-Hagane +1 x1, Tolbyccian Water x1, Boar Fur x2 A short dagger made from high quality steel. The edges are sharp as a razor, yet extremely solid. ----------------------------------------------------------------------------- [ Tama-Hagane +2Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 900 Sell: 900 P. ATK: 136 M. ATK: 0 Attribute: - P. DEF: 20 M. DEF: 0 Used By: Repede Skills: Spirits, Taunt 2, Spirit Healer Synthesis Materials: Tama-Hagane +1 x1, Tolbyccian Fish x1, Basilisk Scale x2 A short dagger made from high quality steel. The edges are sharp as a razor, yet extremely solid. ----------------------------------------------------------------------------- [ Vagabond ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5000 Sell: 5000 P. ATK: 438 M. ATK: 200 Attribute: Wind P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Item Pro 2 Synthesis Materials: Iron Leg x1, Knight Holy Water x1, Air Stone x2 A beautiful sword suited for one of solitude. Makes you feel refreshed. ----------------------------------------------------------------------------- [ Vagabond +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 6750 Sell: 6750 P. ATK: 510 M. ATK: 0 Attribute: Wind P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Item Pro 2, Scanning Synthesis Materials: Vagabond x1, Rabbit Ear x2, Rabbit Fur x2 A beautiful sword suited for one of solitude. Makes you feel refreshed. ----------------------------------------------------------------------------- [ Vagabond +2Alpha ] ----------------------------------------------------------------------------- Buy: - Synthesis: 7000 Sell: 7000 P. ATK: 525 M. ATK: 0 Attribute: Wind P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Item Pro 2, Life Up, Vitality Synthesis Materials: Vagabond +1 x1, Solf Tail x2, Spirit Fragment x2 A beautiful sword suited for one of solitude. Makes you feel refreshed. ----------------------------------------------------------------------------- [ Vagabond +2Beta ] ----------------------------------------------------------------------------- Buy: - Synthesis: 7000 Sell: 7000 P. ATK: 525 M. ATK: 0 Attribute: Wind P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Item Pro 2, Mental Up, Spirits 3 Synthesis Materials: Vagabond +1 x1, Merman Fin x2, Mandrake Eye x2 A beautiful sword suited for one of solitude. Makes you feel refreshed. ----------------------------------------------------------------------------- [ Warrior's Principle ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 24000 P. ATK: 720 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Mobile Armor Synthesis Materials: - What could be learned from a fierce battle? Do you have what it takes to wield this weapon? ----------------------------------------------------------------------------- [ Warrior's Principle +1 ] ----------------------------------------------------------------------------- Buy: - Synthesis: 27500 Sell: 27500 P. ATK: 730 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Mobile Armor, Item Pro 3, Evade 4 Synthesis Materials: Warrior's Principle x1, Flare Stone x2, Frost Stone x2, Air Stone x2, Geo Stone x2 What could be learned from a fierce battle? Do you have what it takes to wield this weapon? ----------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ SUB WEAPONS [0902] =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ============================================================================== Bags ============================================================================== [ King Size Bag ] ----------------------------------------------------------------------------- Buy: 50000 Synthesis: 25000 Sell: 25000 P. ATK: 120 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Play Dead, Critical Recover, Item Pro Synthesis Materials: Bucket Beak x1, Hippo Breath x1, Jaggy Fur x2 The king of all bags. Considered the best of the best. The quality lives up to its name. ----------------------------------------------------------------------------- [ Large Size Bag ] ----------------------------------------------------------------------------- Buy: 20000 Synthesis: 10000 Sell: 10000 P. ATK: 80 M. ATK: 0 Attribute: - P. DEF: 40 M. DEF: 0 Used By: Karol Skills: Run, Coward, Member Taunt Synthesis Materials: Roper Tentacle x1, Spider Web x1, Bat Wing x4 A bag so big that even Ba'ul can fit inside! What's strange is that every item is neatly placed inside. ----------------------------------------------------------------------------- [ Medium Size Bag ] ----------------------------------------------------------------------------- Buy: 8000 Synthesis: 4000 Sell: 4000 P. ATK: 120 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Karol Skills: Happiness, Happiness 2, Happiness 3 Synthesis Materials: Mystic Cloth x1, Red Lens x2, Tortoise Shell x2 This bag will make your belongings feel very light, no matter how much you put into the bag. ----------------------------------------------------------------------------- [ Normal Size Bag ] ----------------------------------------------------------------------------- Buy: 180 Synthesis: - Sell: 90 P. ATK: 30 M. ATK: 30 Attribute: - P. DEF: 30 M. DEF: 30 Used By: Karol Skills: - Synthesis Materials: - It is unknown how much the bag can hold, but it's enough for all your blastia. ----------------------------------------------------------------------------- ============================================================================== Books ============================================================================== [ Burning Blood ] ----------------------------------------------------------------------------- Buy: 220 Synthesis: - Sell: 110 P. ATK: 25 M. ATK: 35 Attribute: - P. DEF: 20 M. DEF: 20 Used By: Rita Skills: - Synthesis Materials: - A collection of research on spontaneous human combustion. Only a few know the hidden truth. ----------------------------------------------------------------------------- [ Hydronomos ] ----------------------------------------------------------------------------- Buy: 500 Synthesis: 310 Sell: 310 P. ATK: 30 M. ATK: 50 Attribute: - P. DEF: 20 M. DEF: 20 Used By: Rita Skills: Happiness, Happiness 2, Happiness 3 Synthesis Materials: Grimoire Page x2, Tolbyccian Water x2, Filifolia Leaf x1 A report on the location of the sacred Temple of Water. It is written in an incomprehensible manner. ----------------------------------------------------------------------------- [ Lovely Cat Dictionary ] ----------------------------------------------------------------------------- Buy: 3000 Synthesis: 1500 Sell: 1500 P. ATK: 30 M. ATK: 30 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Perfect Magic, Spirits 3 Synthesis Materials: Grimoire Page x4, Fioccus x2, Great Leo Fang x1 All about cats! Their behaviors and how to deal with them are described through cute illustrations and pictures. ----------------------------------------------------------------------------- [ Song of Gaia ] ----------------------------------------------------------------------------- Buy: 4900 Synthesis: 2450 Sell: 2450 P. ATK: 40 M. ATK: 80 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Spell Charge 3, Elemental Effect Synthesis Materials: Grimoire Page x4, Yurzo Crystal x3 A book of lyrics passed down through the generations. The song is said to last for 5 days while taking lives but bringing fertility. ----------------------------------------------------------------------------- [ Storm Bringer ] ----------------------------------------------------------------------------- Buy: 1150 Synthesis: 575 Sell: 575 P. ATK: 50 M. ATK: 50 Attribute: - P. DEF: 0 M. DEF: 20 Used By: Rita Skills: Spell Charge, Stat Boost Synthesis Materials: Grimoire Page x2, Bat Wing x1, Shell x1, Merman Fin x1 A book of spells said to call forth storm and disaster. Known to appear in the form of a sword or a spear throughout history. ----------------------------------------------------------------------------- [ Thanatologos ] ----------------------------------------------------------------------------- Buy: 7700 Synthesis: 3850 Sell: 3850 P. ATK: 0 M. ATK: 120 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Levitation Synthesis Materials: Grimoire Page x5, Bunny Ear Wing x15 A spell book containing information on the ancient gods. Discrepancies were removed as much as possible. ----------------------------------------------------------------------------- [ Xaosologos ] ----------------------------------------------------------------------------- Buy: 3800 Synthesis: 1900 Sell: 1900 P. ATK: 50 M. ATK: 70 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Rita Skills: Spell Charge 2, Combat Force Synthesis Materials: Grimoire Page x4, Bat Wing x2, Spider Web x2 A powerful spell book that can drive one insane. Most of what is written is still unknown. ----------------------------------------------------------------------------- ============================================================================== Boots ============================================================================== [ Boots ] ----------------------------------------------------------------------------- Buy: 640 Synthesis: - Sell: 320 P. ATK: 40 M. ATK: 20 Attribute: - P. DEF: 40 M. DEF: 0 Used By: Judith Skills: Aerial Artes, Recover, Taunt Synthesis Materials: - It's better to wear these than go barefoot. They are comfortable and don't make your feet sweat. ----------------------------------------------------------------------------- [ Crystal Heels ] ----------------------------------------------------------------------------- Buy: 4100 Synthesis: 2050 Sell: 2050 P. ATK: 90 M. ATK: 0 Attribute: - P. DEF: 30 M. DEF: 0 Used By: Judith Skills: Happiness, Happiness 2, Happiness 3 Synthesis Materials: Yurzo Crystal x5, Crystal x2 Shoes crafted from specially processed crystals. The magical effect lasts all night. ----------------------------------------------------------------------------- [ Dragon Boots ] ----------------------------------------------------------------------------- Buy: 2400 Synthesis: - Sell: 1200 P. ATK: 65 M. ATK: 10 Attribute: - P. DEF: 46 M. DEF: 0 Used By: Judith Skills: Aerial Guard, Aerial Magic Guard, Step Away Synthesis Materials: - Boots made from a soft metal used by the Kritya tribe. It feels as light as feather. ----------------------------------------------------------------------------- [ Dragon Skin ] ----------------------------------------------------------------------------- Buy: 5500 Synthesis: 2750 Sell: 2750 P. ATK: 120 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Aerial Finish, Aerial Tension Synthesis Materials: Scaly Dragon Skin x10, Great Raptor Beak x1, Dragon Fossil x2 A pair of leather boots made from Ba'ul's shedding. Contains the essence of a dragon. ----------------------------------------------------------------------------- [ Sandals ] ----------------------------------------------------------------------------- Buy: 10000 Synthesis: 5000 Sell: 5000 P. ATK: 50 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Judith Skills: Taunt 2, OVL Taunt, OVL Taunt 2 Synthesis Materials: Roper Tentacle x3, Bird Feather (Medium) x3, Hoof x1 These can be slipped on easily and are handy for a quick trip to the shop. It's better than being barefooted. ----------------------------------------------------------------------------- ============================================================================== Collars ============================================================================== [ Beast King ] ----------------------------------------------------------------------------- Buy: 7200 Synthesis: 3600 Sell: 3600 P. ATK: 100 M. ATK: 0 Attribute: - P. DEF: 77 M. DEF: 50 Used By: Repede Skills: Treasure Fangs, Lucky Item, Inspector Synthesis Materials: Leo Fang x1, Great Leo Fang x1, Bearskin x1, Hippo Breath x1, Rhino Horn x1 A collar inspired by the legendary king of the beasts. It carries a noble and majestic presence. ----------------------------------------------------------------------------- [ Chain Collar ] ----------------------------------------------------------------------------- Buy: 150 Synthesis: - Sell: 75 P. ATK: 20 M. ATK: 20 Attribute: - P. DEF: 30 M. DEF: 30 Used By: Repede Skills: - Synthesis Materials: - A collar from the previous owner. Worn only for formality purposes. ----------------------------------------------------------------------------- [ Eternal Ring ] ----------------------------------------------------------------------------- Buy: 3300 Synthesis: 1600 Sell: 1600 P. ATK: 65 M. ATK: 35 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: Void Attack, Void Magic Synthesis Materials: Desier Gold Dust x4, Naevimetal x2, Blastium Ore x2 A giant ring made from a very powerful meta. It probably wasn't meant to be worn by a dog. ----------------------------------------------------------------------------- [ Gladiator ] ----------------------------------------------------------------------------- Buy: 2900 Synthesis: 1450 Sell: 1450 P. ATK: 45 M. ATK: 35 Attribute: - P. DEF: 20 M. DEF: 20 Used By: Repede Skills: Combo Plus Synthesis Materials: Wolf Fang x1, Bat Wing x3, Bearskin x3 Ancient warriors wrapped this around their bodies. It was worn to boost morale more than anything. ----------------------------------------------------------------------------- [ Metal Collar ] ----------------------------------------------------------------------------- Buy: 880 Synthesis: 440 Sell: 440 P. ATK: 30 M. ATK: 10 Attribute: - P. DEF: 40 M. DEF: 40 Used By: Repede Skills: Guard Artes, Guard Reflect, Roll Synthesis Materials: Desier Iron Sand x1, Shell x1, Spirit Fragment x1 A metal plate worn around the neck. Part of an armor worn by game dogs. ----------------------------------------------------------------------------- [ Spike Collar ] ----------------------------------------------------------------------------- Buy: 590 Synthesis: 295 Sell: 295 P. ATK: 25 M. ATK: 25 Attribute: - P. DEF: 25 M. DEF: 25 Used By: Repede Skills: Happiness, Happiness 2, Happiness 3 Synthesis Materials: Solid Thorn x2, Strong Vine x1 A collar worn by tough dogs. Effective for scaring people off. ----------------------------------------------------------------------------- ============================================================================== Gloves ============================================================================== [ Black Leather ] ----------------------------------------------------------------------------- Buy: 200 Synthesis: - Sell: 100 P. ATK: 25 M. ATK: 25 Attribute: - P. DEF: 25 M. DEF: 25 Used By: Yuri Skills: - Synthesis Materials: - A glove made of tanned ox skin. Ensures high protection and capable of inflicting strong attacks. ----------------------------------------------------------------------------- [ Knuckle Duster ] ----------------------------------------------------------------------------- Buy: 680 Synthesis: 340 Sell: 340 P. ATK: 40 M. ATK: 50 Attribute: - P. DEF: 15 M. DEF: 15 Used By: Yuri Skills: Landing Step, Combo Voltage, Heavy Hit Synthesis Materials: Strong Vine x2, Solid Thorn x1 A belt with rivets attached that is wound around the hands. It is capable of protecting ones' fist and inflicting high damage. ----------------------------------------------------------------------------- [ Defender ] ----------------------------------------------------------------------------- Buy: 2200 Synthesis: 1100 Sell: 1100 P. ATK: 50 M. ATK: 0 Attribute: - P. DEF: 35 M. DEF: 35 Used By: Yuri Skills: Defend Artes, Status Guard, Condition Guard Synthesis Materials: Silver Ore x2, Knight Water x4 A customized heavy gauntlet. Although it doesn't cover the fingers, it still protects the hands. ----------------------------------------------------------------------------- [ Garm Fang ] ----------------------------------------------------------------------------- Buy: 6900 Synthesis: 3450 Sell: 3450 P. ATK: 120 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Yuri Skills: Strength 4, Defend 3 Synthesis Materials: Bear Claw x1, Leo Fang x1, Merman Fang x1, Wolf Fang x1, Great Wolf Fang x1 A deaadly gauntlet that resembles a mad dog. It can provide high attack powers if handled well. ----------------------------------------------------------------------------- [ Tyrant Fist ] ----------------------------------------------------------------------------- Buy: 4400 Synthesis: 2200 Sell: 2200 P. ATK: 70 M. ATK: 30 Attribute: - P. DEF: 10 M. DEF: 10 Used By: Yuri Skills: High Tension, Hyper Tension, Ultimate Tension Synthesis Materials: Scaly Dragon Skin x1, Ape Man Coat x2, Bat Wing x2, Boar Fur x2 A glove made of special material with high attack powers. Its powers can drive the enemy to the ground. ----------------------------------------------------------------------------- ============================================================================== Shields ============================================================================== [ Aegis ] ----------------------------------------------------------------------------- Buy: 6800 Synthesis: 3400 Sell: 3400 P. ATK: 40 M. ATK: 0 Attribute: - P. DEF: 80 M. DEF: 0 Used By: Estelle Skills: Survive, Void Attack, Void Magic Synthesis Materials: Rare Metal x1, Might Orb x1, Giant Crab Shell x1 A sturdy shield that protects you from everything from attacks to bad luck. ----------------------------------------------------------------------------- [ Arredoval ] ----------------------------------------------------------------------------- Buy: 10000 Synthesis: - Sell: 5000 P. ATK: 90 M. ATK: 40 Attribute: - P. DEF: 100 M. DEF: 80 Used By: Estelle Skills: - Synthesis Materials: - A peculiar piece that existed in a unique era. It is made with a technology unknown to this world. ----------------------------------------------------------------------------- [ Buckler ] ----------------------------------------------------------------------------- Buy: 200 Synthesis: - Sell: 100 P. ATK: 20 M. ATK: 25 Attribute: - P. DEF: 25 M. DEF: 30 Used By: Estelle Skills: - Synthesis Materials:- A compact round shield designated for blocking. Equipped on the fist. ----------------------------------------------------------------------------- [ Hyperion ] ----------------------------------------------------------------------------- Buy: 4300 Synthesis: 2150 Sell: 2150 P. ATK: 50 M. ATK: 0 Attribute: - P. DEF: 50 M. DEF: 20 Used By: Estelle Skills: TP Condition, TP Condition 2 Synthesis Materials: Golden Horn x2, Golden Mane x2, Desier Gold Dust x2, Rare Metal x1 A shield named after a sun god with a thousand names. The name changes depending on the region and era. ----------------------------------------------------------------------------- [ Iron Plate ] ----------------------------------------------------------------------------- Buy: 4000 Synthesis: 2000 Sell: 2000 P. ATK: 50 M. ATK: 0 Attribute: - P. DEF: 70 M. DEF: 0 Used By: Estelle Skills: Defend 3, Resist 3 Synthesis Materials: Naevimetal x1, Iron Grip x2, Iron Tip x2, Iron Leg x2 A shield made with a special material that can withstand heat and strong impact. Made from parts of an ancient ship. ----------------------------------------------------------------------------- [ Katz Guard ] ----------------------------------------------------------------------------- Buy: 2500 Synthesis: 1250 Sell: 1250 P. ATK: 15 M. ATK: 15 Attribute: - P. DEF: 15 M. DEF: 15 Used By: Estelle Skills: Pow Hammer Revenge, Lucky Soul Synthesis Materials: Blastium Ore x1, Stinky Bag x1, Cheagle Fur x1 A shield made with a playful touch. It has more defense ability than it looks. ----------------------------------------------------------------------------- [ Kite Shield ] ----------------------------------------------------------------------------- Buy: 720 Synthesis: 360 Sell: 360 P. ATK: 30 M. ATK: 0 Attribute: - P. DEF: 45 M. DEF: 45 Used By: Estelle Skills: Defend 2, Resist 2, Magic Guard Plus Synthesis Materials: Tortoise Shell x1, Tolbyccian Fish x2, Tolbyccian Water x3 A shield with the shape of a kite. It is designed to protect one's legs while on horseback. ----------------------------------------------------------------------------- [ Knight Shield ] ----------------------------------------------------------------------------- Buy: 1000 Synthesis: 500 Sell: 500 P. ATK: 40 M. ATK: 0 Attribute: - P. DEF: 50 M. DEF: 30 Used By: Estelle Skills: Happiness, Happiness 2, Happiness 3 Synthesis Materials: Crab Shell x1, Desier Iron Sand x2 A shield officially used by the Knights. Highly decorative for a piece of equipment. ----------------------------------------------------------------------------- [ Order Shield ] ----------------------------------------------------------------------------- Buy: 7500 Synthesis: 3750 Sell: 3750 P. ATK: 60 M. ATK: 0 Attribute: - P. DEF: 60 M. DEF: 75 Used By: Estelle Skills: - Synthesis Materials: Rare Metal x1, Knight Water x1, Knight Holy Water x1, Knight Shield x1 A knight's proof that one has been given an official mission. Capable of pushing back a million enemies. ----------------------------------------------------------------------------- [ Queen of Hearts ] ----------------------------------------------------------------------------- Buy: 1200 Synthesis: 600 Sell: 600 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 120 M. DEF: 0 Used By: Estelle Skills: Heal Supply, Guard Supply, Guard Reflect Synthesis Materials: Desier Gold Dust x1, Mandrake Eye x3, Aer Agaric x3 A pretty shield created by a notable designer. Carefully dyed leather covers the surface. ----------------------------------------------------------------------------- [ Round Shield ] ----------------------------------------------------------------------------- Buy: 500 Synthesis: 250 Sell: 250 P. ATK: 20 M. ATK: 25 Attribute: - P. DEF: 30 M. DEF: 35 Used By: Estelle Skills: Guard Impact, Guard Plus, EXP Share Synthesis Materials: Shell x1, Tolbyccian Fish x2, Tolbyccian Water x2 A metal coated shield capable of stopping strong and large swing attacks. ----------------------------------------------------------------------------- [ Sanctuary ] ----------------------------------------------------------------------------- Buy: 7200 Synthesis: - Sell: 3600 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 60 M. DEF: 60 Used By: Estelle Skills: Angel's Tear Synthesis Materials: - Like how no one can trespass in a sanctuary, no one can harm the owner of this shield. ----------------------------------------------------------------------------- [ Shield of Valor ] ----------------------------------------------------------------------------- Buy: 200 Synthesis: - Sell: 100 P. ATK: 50 M. ATK: 0 Attribute: - P. DEF: 50 M. DEF: 20 Used By: Estelle Skills: - Synthesis Materials: - A shield which protects you from all sorts of attacks. Light-weight and doesn't get in your way. ----------------------------------------------------------------------------- [ Spike Shield ] ----------------------------------------------------------------------------- Buy: 2000 Synthesis: 1000 Sell: 1000 P. ATK: 80 M. ATK: 20 Attribute: - P. DEF: 10 M. DEF: 10 Used By: Estelle Skills: Strength 2, Magic 2, Reflect Synthesis Materials: Knight Holy Water x1, Tortoise Shell x2, Solid Thorn x4 A unique shield with blades around the edge. Can be used to attack. ----------------------------------------------------------------------------- [ Star Light ] ----------------------------------------------------------------------------- Buy: 200 Synthesis: - Sell: 100 P. ATK: 50 M. ATK: 0 Attribute: - P. DEF: 20 M. DEF: 50 Used By: Estelle Skills: - Synthesis Materials: - A popular girl's toy. Cast a secret spell to transform yourself! ----------------------------------------------------------------------------- ============================================================================== Short Swords ============================================================================== [ Battle Knife ] ----------------------------------------------------------------------------- Buy: 600 Synthesis: - Sell: 300 P. ATK: 45 M. ATK: 40 Attribute: - P. DEF: 15 M. DEF: 15 Used By: Raven Skills: Change Style, Backstep, Guard Plus Synthesis Materials: - A small knife made the traditional way. It cuts better than a bread knife! ----------------------------------------------------------------------------- [ Jitte ] ----------------------------------------------------------------------------- Buy: 3650 Synthesis: 1825 Sell: 1825 P. ATK: 70 M. ATK: 30 Attribute: - P. DEF: 10 M. DEF: 10 Used By: Raven Skills: Status Guard, Condition Guard, Technical Half Synthesis Materials: Rhino Horn x1, Red Lens x4, Broken Dagger x4 A small knife adapted from a catching device. It has a high defense ability. ----------------------------------------------------------------------------- [ Main Gauche ] ----------------------------------------------------------------------------- Buy: 900 Synthesis: 450 Sell: 450 P. ATK: 50 M. ATK: 40 Attribute: - P. DEF: 15 M. DEF: 15 Used By: Raven Skills: Happiness, Happiness 2, Happiness 3 Synthesis Materials: Wolf Fang x2, Spider Web x2, Desier Gold Dust x1 A short dagger capable of defending and attacking. A duel between swordsmen can be intense. ----------------------------------------------------------------------------- [ Misericorde ] ----------------------------------------------------------------------------- Buy: 15000 Synthesis: 7500 Sell: 7500 P. ATK: 60 M. ATK: 40 Attribute: - P. DEF: 10 M. DEF: 10 Used By: Raven Skills: Change Style 2, In Step, O.L. Boost Synthesis Materials: Silver Ore x1, Broken Dagger x2, Air Stone x2 A short sword for holding back enemy soldiers. Also known as "The Sword of Mercy". ----------------------------------------------------------------------------- [ Sword Breaker ] ----------------------------------------------------------------------------- Buy: 5800 Synthesis: 2900 Sell: 2900 P. ATK: 80 M. ATK: 40 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Raven Skills: Appeal Target, OVL Taunt, OVL Taunt 2 Synthesis Materials: Broken Dagger x1, Steel Arrow Head x2, Grim Claw x1, Armadillo Spike x1, Fragment of Hyper-Resonance x1 A short sword that can destroy your enemy's weapon. The sharp edge can cut through steel. ----------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HEADWEAR [0903] =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ============================================================================== Circlets ============================================================================== [ Bronze Circlet ] ----------------------------------------------------------------------------- Buy: 480 Synthesis: 240 Sell: 240 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 16 M. DEF: 6 Used By: Estelle, Rita, Judith Skills: - Synthesis Materials: Blastium Ore x1, Shell x1, Filifolia Leaf x2 A circlet made of bronze. It's cheap, but helps to increase concentration. ----------------------------------------------------------------------------- [ Cat Hair Band ] ----------------------------------------------------------------------------- Buy: - Synthesis: 200 Sell: 200 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 18 M. DEF: 8 Used By: Rita Skills: - Synthesis Materials: Mane x1, Tolbyccian Water x2, Soft Tail x2 A cute headband with a motif of a cat. Meow! ----------------------------------------------------------------------------- [ Elemental Goggles ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 5000 P. ATK: 0 M. ATK: 0 Attribute: Fire, Earth, Wind, Water P. DEF: 106 M. DEF: 56 Used By: Rita Skills: - Synthesis Materials: - A pair of goggles protected by elemental magic. It was designed to improve visibility. ----------------------------------------------------------------------------- [ Gold Circlet ] ----------------------------------------------------------------------------- Buy: 3600 Synthesis: 1800 Sell: 1800 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 79 M. DEF: 44 Used By: Estelle, Rita, Judith Skills: - Synthesis Materials: Ilyccian Ice x2, Desier Gold Dust x5, Tortoise Tail x2, Red Blossom x2 A circlet made of gold. It helps ot improve concentration. ----------------------------------------------------------------------------- [ Hair Band ] ----------------------------------------------------------------------------- Buy: 130 Synthesis: - Sell: 65 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 5 M. DEF: 0 Used By: Estelle, Rita, Judith Skills: - Synthesis Materials: - An ordinary hair band. Usually used as a fashion accessory. ----------------------------------------------------------------------------- [ Headdress ] ----------------------------------------------------------------------------- Buy: 1180 Synthesis: 590 Sell: 590 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 38 M. DEF: 18 Used By: Estelle Skills: - Synthesis Materials: Shell x2, Spirit Fragment x2, Mystic Cloth x2 Designed to compliment any outfit. It can be worn just the way it is. ----------------------------------------------------------------------------- [ Holy Circlet ] ----------------------------------------------------------------------------- Buy: 480 Synthesis: 240 Sell: 240 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 26 M. DEF: 14 Used By: Estelle Skills: - Synthesis Materials: Basilisk Scale x1, Tolbyccian Water x2, Tortoise Shell x2, Fake Box Fang x1 Infused with magic. It is more powerful than it actually looks. ----------------------------------------------------------------------------- [ Iron Circlet ] ----------------------------------------------------------------------------- Buy: 220 Synthesis: 110 Sell: 110 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 10 M. DEF: 6 Used By: Estelle, Rita, Judith Skills: - Synthesis Materials: Iron Tip x1, Bird Feather (Small) x1, Ilyccia Weed x2 A circlet made of iron. It helps to increase the power of a spell. ----------------------------------------------------------------------------- [ Kritya Circlet ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2500 Sell: 2500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 86 M. DEF: 52 Used By: Judith Skills: - Synthesis Materials: Demon Bone x2, Crystal x2, Steel Arrow Head x1, Hunting Potion x1, Great Raptor Beak x1 A traditional Krityan headdress. It cannot be reproduced by mankind. ----------------------------------------------------------------------------- [ Magical Tiara ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5000 Sell: 5000 P. ATK: 0 M. ATK: 0 Attribute: Fire, Water P. DEF: 118 M. DEF: 70 Used By: Estelle Skills: - Synthesis Materials: Blastium Ore J x1, Grimoire Page x2, Mystic Orb x2, Gentleman's Tie x1, Crystal x1 A magic crown. Said to enhance the wearer's abilities. ----------------------------------------------------------------------------- [ Mirage Crest ] ----------------------------------------------------------------------------- Buy: 4200 Synthesis: 2100 Sell: 2100 P. ATK: 0 M. ATK: 0 Attribute: Light P. DEF: 80 M. DEF: 40 Used By: Judith Skills: - Synthesis Materials: Yurzo Crystal x1, Hypionian Tree Bark x2, Mystic Orb x2, Green Star Gem x1 The illusionary effects enhance evade success rates. ----------------------------------------------------------------------------- [ Mythril Circlet ] ----------------------------------------------------------------------------- Buy: 2400 Synthesis: 1200 Sell: 1200 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 70 M. DEF: 26 Used By: Estelle, Rita, Judith Skills: - Synthesis Materials: Hypionian Coral x2, Cockatrice Claw x2, Strong Vine x1, Rabbit Ear x1 A circlet made of mythril. It is sure to enhance the effect of any spell. ----------------------------------------------------------------------------- [ Platinum Circlet ] ----------------------------------------------------------------------------- Buy: 6200 Synthesis: 3100 Sell: 3100 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 96 M. DEF: 51 Used By: Estelle, Rita, Judith Skills: - Synthesis Materials: Weccea Ore x1, Merman Fin x3, Crystal x4, Cockatrice Beak x2, Light Star Gem x1 A circlet made of platinum. It has more defensive properties than mythril. ----------------------------------------------------------------------------- [ Silver Circlet ] ----------------------------------------------------------------------------- Buy: 1550 Synthesis: 775 Sell: 775 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 48 M. DEF: 32 Used By: Estelle, Rita, Judith Skills: - Synthesis Materials: Silver Ore x2, Desier Iron Sand x2, Mandrake Eye x2, Paralyze Powder x1 A circlet made of pure silver. It enhances magic effects. ----------------------------------------------------------------------------- [ Terra Crest ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5000 Sell: 5000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 112 M. DEF: 47 Used By: Judith Skills: - Synthesis Materials: Bunny Ear Wing x1, Holy Horn x2, Naevimetal x4, Spirit Fragment x3, Blue Star Gem x1 A headdress popular amongst spell-casters. It is imbued with the powers of the earth. ----------------------------------------------------------------------------- ============================================================================== Headwear ============================================================================== [ Cowboy Hat ] ----------------------------------------------------------------------------- Buy: 3900 Synthesis: 1950 Sell: 1950 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 92 M. DEF: 40 Used By: Yuri, Repede, Karol, Raven Skills: - Synthesis Materials: Rabbit Fur x2, Mystic Cloth x3, Bat Wing x2, Jet-black Ink x2, Bucket Beak x2 Put this here hat on, and you'll be whistlin' "Home on the Range" in no time. ----------------------------------------------------------------------------- [ Green Beret ] ----------------------------------------------------------------------------- Buy: 3300 Synthesis: 1650 Sell: 1650 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 80 M. DEF: 36 Used By: Yuri, Repede, Karol, Raven Skills: - Synthesis Materials: Beast Skin x2, Ilyccian Ice x2, Sacred Tree x3, Filifolia Fruit x2 A green beret adorned with feathers. Kinda makes you feel a little more nimble. ----------------------------------------------------------------------------- [ Hunting Beret ] ----------------------------------------------------------------------------- Buy: 1900 Synthesis: 950 Sell: 950 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 68 M. DEF: 32 Used By: Repede Skills: - Synthesis Materials: Rabbit Fur x1, Bird Feather (Medium) x2, Hypionian Tree Bark x2, Floccus x2 A plaid hat worn on hunting excursions. It rarely slips off and is ideal for running. ----------------------------------------------------------------------------- [ Knit Cap ] ----------------------------------------------------------------------------- Buy: 100 Synthesis: - Sell: 50 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 4 M. DEF: 2 Used By: All Skills: - Synthesis Materials: - An ordinary knit cap. Don't expect too many defensive properties from it. ----------------------------------------------------------------------------- [ Ninja Dog Mask ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5000 Sell: 5000 P. ATK: 0 M. ATK: 0 Attribute: Earth, Wind P. DEF: 124 M. DEF: 62 Used By: Repede Skills: - Synthesis Materials: Great Wolf Fang x1, Beast Skin x1, Golden Mane x1, Sacred Tree x1, Dark Star Gem x1 A mask for ninja dogs. Hmm... Thought those were fictional. ----------------------------------------------------------------------------- [ Pirate Hat ] ----------------------------------------------------------------------------- Buy: - Synthesis: 550 Sell: 550 P. ATK: 0 M. ATK: 0 Attribute: Water P. DEF: 40 M. DEF: 29 Used By: Karol Skills: - Synthesis Materials: Spirit Fragment x1, Merman Fang x2, Merman Fin x2, Tough Leather x1 A hat popular with pirates. Ahoy me matie! ----------------------------------------------------------------------------- [ Pointed Hat ] ----------------------------------------------------------------------------- Buy: 880 Synthesis: 440 Sell: 440 P. ATK: 0 M. ATK: 0 Attribute: Earth P. DEF: 32 M. DEF: 22 Used By: Yuri, Repede, Karol, Raven Skills: - Synthesis Materials: Ape Man Coat x2, Bird Feather (Small) x2, Filifolia Leaf x3 A finely crafted hat. They don't make 'em like this anymore! ----------------------------------------------------------------------------- [ Shapka ] ----------------------------------------------------------------------------- Buy: 180 Synthesis: 90 Sell: 90 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 11 M. DEF: 3 Used By: Yuri, Repede, Karol, Raven Skills: - Synthesis Materials: Mane x1, Bird Feather (Medium) x1, Insect Wing x2 A fluffy hat. A must-have for cold weather. ----------------------------------------------------------------------------- [ Silver Hat ] ----------------------------------------------------------------------------- Buy: 1350 Synthesis: 675 Sell: 675 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 46 M. DEF: 24 Used By: Yuri, Repede, Karol, Raven Skills: - Synthesis Materials: Silver Ore x2, Bearskin x2, Desier Iron Sand x2, Spider Web x1 A hat embroidered with silver. It is more durable than it looks. ----------------------------------------------------------------------------- [ Straw Hat ] ----------------------------------------------------------------------------- Buy: 600 Synthesis: 300 Sell: 300 P. ATK: 0 M. ATK: 0 Attribute: Wind P. DEF: 25 M. DEF: 8 Used By: Yuri, Repede, Karol, Raven Skills: - Synthesis Materials: Tortoise Shell x1, Waterproof Cloth x1, Tolbyccian Fish x2 A round hat. Be careful not to lose it on windy days. ----------------------------------------------------------------------------- ============================================================================== Helms ============================================================================== [ Armet Helm ] ----------------------------------------------------------------------------- Buy: 530 Synthesis: 265 Sell: 265 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 20 M. DEF: 0 Used By: Yuri, Karol, Raven Skills: - Synthesis Materials: Basilisk Scale x1, Shell x1, Blastium Ore x2 An iron helmet covering the entire head. Often used as display. ----------------------------------------------------------------------------- [ Brave Helm ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 5000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 126 M. DEF: 22 Used By: Karol Skills: - Synthesis Materials: - This helmet has the power to turn courage into strength. ----------------------------------------------------------------------------- [ Dragon Helm ] ----------------------------------------------------------------------------- Buy: 6800 Synthesis: 3400 Sell: 3400 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 114 M. DEF: 21 Used By: Yuri, Karol, Raven Skills: - Synthesis Materials: Dragon Fossil x1, Blastium Ore x4, Crystal x4 A helmet blessed by the spirit of a dragon. Its strength is worthy of its name. ----------------------------------------------------------------------------- [ Duel Helm ] ----------------------------------------------------------------------------- Buy: 2000 Synthesis: 1000 Sell: 1000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 68 M. DEF: 20 Used By: Yuri, Karol, Raven Skills: - Synthesis Materials: Knight Holy Water x2, Cactus Needles x2, Cockatrice Claw x2 A head gear given to a legendary hero. Popularly used in tournaments and arenas. ----------------------------------------------------------------------------- [ Glorious Helm ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 5000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 130 M. DEF: 26 Used By: Raven Skills: - Synthesis Materials: - Head gear that makes your other equipments proud. It makes you think it has great protective powers. ----------------------------------------------------------------------------- [ Golden Helm ] ----------------------------------------------------------------------------- Buy: 4200 Synthesis: 2100 Sell: 2100 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 102 M. DEF: 24 Used By: Yuri, Karol, Raven Skills: - Synthesis Materials: Mystic Orb x1, Desier Gold Dust x8, Merman Fang x3 A helmet made of gold. Heroes were said to wear this. Pretty heavy. ----------------------------------------------------------------------------- [ Hyper Helm ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5000 Sell: 5000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 140 M. DEF: 30 Used By: Yuri Skills: - Synthesis Materials: Long Horn x1, Blastium Ore J x1, Holy Horn x2, Leo Fang x2, Cockatrice Beak x2 The ultimate head gear. Many left the battle unharmed with this. ----------------------------------------------------------------------------- [ Iron Sallet ] ----------------------------------------------------------------------------- Buy: - Synthesis: 120 Sell: 120 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 12 M. DEF: 0 Used By: Yuri, Karol, Raven Skills: - Synthesis Materials: Iron Grip x1, Mane x1, Soft Tail x1 An iron helmet. It only covers the upper half of the face. ----------------------------------------------------------------------------- [ Knight Helm ] ----------------------------------------------------------------------------- Buy: 1450 Synthesis: 725 Sell: 725 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 44 M. DEF: 12 Used By: Yuri, Karol, Raven Skills: - Synthesis Materials: Knight Water x4, Merman Fin x2, Tough Leather x1 Helmet used by the Knights. ----------------------------------------------------------------------------- [ Leather Helm ] ----------------------------------------------------------------------------- Buy: 150 Synthesis: - Sell: 75 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 6 M. DEF: 0 Used By: Yuri, Karol, Raven Skills: - Synthesis Materials: - Protective head gear made of leather. ----------------------------------------------------------------------------- [ Mythril Helm ] ----------------------------------------------------------------------------- Buy: 2700 Synthesis: 1350 Sell: 1350 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 80 M. DEF: 16 Used By: Yuri, Karol, Raven Skills: - Synthesis Materials: Hypionian Coral x2, Desier Iron Sand x2, Acorn Helmet x2, Peepit Egg x1 A mythril helmet. Light-weight and sturdy. The ideal head gear. ----------------------------------------------------------------------------- [ Nightmare Helm ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1690 Sell: 1690 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 92 M. DEF: 22 Used By: Raven Skills: - Synthesis Materials: Naevimetal x1, Knight Holy Water x1, Hypionian Tree Bark x2, Iron Leg x2 Worn by warriors in a never-ending war. Said to bring bad luck! ----------------------------------------------------------------------------- [ Rare Helm ] ----------------------------------------------------------------------------- Buy: 5500 Synthesis: 2750 Sell: 2750 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 108 M. DEF: 24 Used By: Yuri, Karol, Raven Skills: - Synthesis Materials: Might Orb x1, Flare Stone x2, Frost Stone x2, Red Lens x3, Weccea Ore x2 A masterpiece made by a legendary craftsman. It's defense properties are as rare as its existence. ----------------------------------------------------------------------------- [ Safety Helm ] ----------------------------------------------------------------------------- Buy: - Synthesis: 350 Sell: 350 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 32 M. DEF: 0 Used By: Karol Skills: - Synthesis Materials: Tortoise Shell x2, Crab Shell x2, Toad Oil x1 A helmet with a message that says, "Safety First". A journey is exactly that. A valuable wisdom. ----------------------------------------------------------------------------- [ Silver Helm ] ----------------------------------------------------------------------------- Buy: 1700 Synthesis: 850 Sell: 850 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 56 M. DEF: 20 Used By: Yuri, Karol, Raven Skills: - Synthesis Materials: Silver Ore x2, Desier Gold Dust x2, Large Claws x2 A silver helmet. The fine craftsmanship makes this ideal for ceremonies. ----------------------------------------------------------------------------- ============================================================================== Ribbons ============================================================================== [ Ancient Ribbon ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5000 Sell: 5000 P. ATK: 0 M. ATK: 0 Attribute: Light, Darkness P. DEF: 0 M. DEF: 100 Used By: Repede Skills: - Synthesis Materials: Bull Wing x1, Wing Fan x1, Giant Aphid x1 A ribbon made of a rare, ancient material. ----------------------------------------------------------------------------- [ Blue Ribbon ] ----------------------------------------------------------------------------- Buy: 1300 Synthesis: 650 Sell: 650 P. ATK: 0 M. ATK: 0 Attribute: Water P. DEF: 0 M. DEF: 45 Used By: Repede, Estelle, Rita, Judith Skills: - Synthesis Materials: Spirit Fragment x1, Tolbyccian Water x2, Shell x2, Tolbyccian Fish x1 A beautiful ribbon of fresh blue. Designated to keep one's hair in place during combat. ----------------------------------------------------------------------------- [ Elemental Ribbon ] ----------------------------------------------------------------------------- Buy: 3950 Synthesis: 1975 Sell: 1975 P. ATK: 0 M. ATK: 0 Attribute: Fire, Earth, Wind, Water P. DEF: 0 M. DEF: 78 Used By: Repede, Estelle, Rita, Judith Skills: - Synthesis Materials: Ilyccian Ice x1, Flare Stone x3, Frost Stone x3 A ribbon protected by the elements. Strengthens magic defense. ----------------------------------------------------------------------------- [ Fancy Ribbon ] ----------------------------------------------------------------------------- Buy: - Synthesis: 835 Sell: 835 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 58 Used By: Repede, Estelle, Rita, Judith Skills: - Synthesis Materials: Mandrake Eye x2, Cactus Needles x2, Spider Web x2, Desier Gold Dust x1 A ribbon for the wealthy. The quality is what you pay for. ----------------------------------------------------------------------------- [ Magical Ribbon ] ----------------------------------------------------------------------------- Buy: 6500 Synthesis: 3250 Sell: 3250 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 88 Used By: Estelle Skills: - Synthesis Materials: Rose x2, Grimoire Page x2, Mystic Orb x2, Orange Star Gem x1 A ribbon with strong magical powers. ----------------------------------------------------------------------------- [ Pretty Ribbon ] ----------------------------------------------------------------------------- Buy: - Synthesis: 340 Sell: 340 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 20 Used By: Repede, Estelle, Rita, Judith Skills: - Synthesis Materials: Roper Tentacle x1, Ape Man Coat x2, Mane x2 A very cute ribbon. Suger and spice and everything nice. ----------------------------------------------------------------------------- [ Purple Ribbon ] ----------------------------------------------------------------------------- Buy: - Synthesis: 425 Sell: 425 P. ATK: 0 M. ATK: 0 Attribute: Darkness P. DEF: 0 M. DEF: 26 Used By: Repede, Estelle, Rita, Judith Skills: - Synthesis Materials: Waterproof Cloth x1, Toad Oil x2, Tolbyccian Water x2, Soft Tail x1 A purple ribbon infused with defense properties. ----------------------------------------------------------------------------- [ Ribbon ] ----------------------------------------------------------------------------- Buy: 260 Synthesis: 130 Sell: 130 P. ATK: 0 M. ATK: 0 Attribute: Fire P. DEF: 0 M. DEF: 12 Used By: Repede, Estelle, Rita, Judith Skills: - Synthesis Materials: Red Blossom x1, Ilyccia Weed x1, Filifolia Leaf x2 A cute ribbon of crisp red. It really makes a fashion statement. ----------------------------------------------------------------------------- [ Striped Ribbon ] ----------------------------------------------------------------------------- Buy: 1800 Synthesis: 900 Sell: 900 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 66 Used By: Repede, Estelle, Rita, Judith Skills: - Synthesis Materials: Knight Holy Water x2, Bat Wing x2, Grimoire Page x2, Bird Feather (Medium) x1 A ribbon with stripes. It looks cute, but is infused with powerful magic abilities. ----------------------------------------------------------------------------- [ Tartan Ribbon ] ----------------------------------------------------------------------------- Buy: 1000 Synthesis: 500 Sell: 500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 36 Used By: Repede, Estelle, Rita, Judith Skills: - Synthesis Materials: Mystic Cloth x2, Strong Vine x2, Bird Feather (Small) x2, Blastium Ore x1 A ribbon with a checkered tartan pattern. Stylish, yet useful on the battlefield. ----------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BODY ARMOR [0904] =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ============================================================================== Cloaks ============================================================================== [ Amber Cloak ] ----------------------------------------------------------------------------- Buy: - Synthesis: 410 Sell: 410 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 36 M. DEF: 50 Used By: Rita Skills: - Synthesis Materials: Toad Oil x1, Blastium Ore x1, Ilyccia Weed x2 A researcher's garment. It is obviously not meant for combat. ----------------------------------------------------------------------------- [ Cloak ] ----------------------------------------------------------------------------- Buy: 710 Synthesis: - Sell: 360 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 24 M. DEF: 44 Used By: Rita Skills: - Synthesis Materials: - A simple garment made of cloth. It is more sturdy than regular clothing. ----------------------------------------------------------------------------- [ Cocktail Dress ] ----------------------------------------------------------------------------- Buy: - Synthesis: 675 Sell: 675 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 68 M. DEF: 74 Used By: Rita Skills: - Synthesis Materials: Waterproof Cloth x1, Basilisk Scale x2, Tolbyccian Fish x2 A colorful garment. Not suitable for combat, but not bad as a piece of regular clothing. ----------------------------------------------------------------------------- [ Elder Cloak ] ----------------------------------------------------------------------------- Buy: 9300 Synthesis: 4650 Sell: 4650 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 160 M. DEF: 168 Used By: Rita Skills: - Synthesis Materials: Yurzo Fruit x2, Ape Man Coat x2, Rose x2 Only the qualified can wear this cloak. A garment for the experienced and the wise. ----------------------------------------------------------------------------- [ Elemental Cloak ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5900 Sell: 5900 P. ATK: 0 M. ATK: 0 Attribute: Fire, Earth, Wind, Water P. DEF: 172 M. DEF: 194 Used By: Rita Skills: - Synthesis Materials: Ilyccian Ice x2, Bunny Ear Wing x1, Gentleman's Tie x2, Demon Bone x1, Flare Stone x1 A garment blessed by the elements. It helps to prevent one from elemental effects. ----------------------------------------------------------------------------- [ Empress Cloak ] ----------------------------------------------------------------------------- Buy: - Synthesis: 10000 Sell: 10000 P. ATK: 0 M. ATK: 0 Attribute: Light, Darkness P. DEF: 195 M. DEF: 218 Used By: Rita Skills: - Synthesis Materials: Scaly Dragon Skin x2, Dragon Powder x1, Pitch-black Ink x1, Rubber Skin x1, Golden Mane x1 A highly sophisticated garment. The elegance and protective properties are fit for royalty. ----------------------------------------------------------------------------- [ Feather Cloak ] ----------------------------------------------------------------------------- Buy: - Synthesis: 600 Sell: 600 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 56 M. DEF: 60 Used By: Rita Skills: - Synthesis Materials: Tough Leather x1, Bird Feather (Small) x2, Bird Feather (Medium) x2 This garment is as light as a feather. Not only is it light, it is durable too. ----------------------------------------------------------------------------- [ Gothic Dress ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3150 Sell: 3150 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 124 M. DEF: 138 Used By: Rita Skills: - Synthesis Materials: Mane x1, Hoof x2, Bird Feather (Medium) x2, Paralyze Powder x1 A traditionally made dress. The subtleness of the design is what makes it special. ----------------------------------------------------------------------------- [ Holy Cloak ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1300 Sell: 1300 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 91 M. DEF: 109 Used By: Rita Skills: - Synthesis Materials: Hoof x1, Tolbyccian Water x2, Tolbyccian Fish x2, Insect Wing x2 A blessed cloak with a small amount of protective magic. ----------------------------------------------------------------------------- [ Magic Tunic ] ----------------------------------------------------------------------------- Buy: 2000 Synthesis: 1000 Sell: 1000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 72 M. DEF: 88 Used By: Rita Skills: - Synthesis Materials: Mystic Orb x1, Soft Tail x2, Tolbyccian Water x2 A tunic woven with a magic fabric. Designed specifically for combat. ----------------------------------------------------------------------------- [ Mermaid Cloak ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3800 Sell: 3800 P. ATK: 0 M. ATK: 0 Attribute: Water P. DEF: 142 M. DEF: 158 Used By: Rita Skills: - Synthesis Materials: Knight Water x1, Tolbyccian Fish x2, Merman Fin x2, Hypionian Coral x2 A cloak as beautifal as a make-believe creature. Not ony does it look nice, it adds to one's defense as well. ----------------------------------------------------------------------------- [ Midi Blouse ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1650 Sell: 1650 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 102 M. DEF: 117 Used By: Rita Skills: - Synthesis Materials: Rubber Skiin x1, Soft Tail x2, Acorn Helmet x2, Mane x1 A blouse made from a magic cloth. Can cause a spell to dissipate. ----------------------------------------------------------------------------- [ Mirage Cloak ] ----------------------------------------------------------------------------- Buy: 9000 Synthesis: 4500 Sell: 4500 P. ATK: 0 M. ATK: 0 Attribute: Light P. DEF: 152 M. DEF: 176 Used By: Rita Skills: - Synthesis Materials: Red Lens x2, Beast Skin x2, Fungus Powder x2, Red Blossom x1 The illusionary effect of this garment protects one from attacks. ----------------------------------------------------------------------------- [ Moon Cloak ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5000 Sell: 5000 P. ATK: 0 M. ATK: 0 Attribute: Darkness P. DEF: 164 M. DEF: 186 Used By: Rita Skills: - Synthesis Materials: Yurzo Crystal x2, Tough Leather x2, Rabbit Fur x2, Rabbit Ear x2 A garment made with a fabric soaked in moonlight. One who wears this is protected by magic. ----------------------------------------------------------------------------- [ Mythril Cloak ] ----------------------------------------------------------------------------- Buy: 7000 Synthesis: 3500 Sell: 3500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 130 M. DEF: 150 Used By: Rita Skills: - Synthesis Materials: Hypionian Tree Bark x1, Aer Agaric x2, Strong Vine x2, Floccus x1 A cloak made from a magic metallic threat. The texture is as soft as a regular piece of clothing. ----------------------------------------------------------------------------- [ Platinum Cloak ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4200 Sell: 4200 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 148 M. DEF: 170 Used By: Rita Skills: - Synthesis Materials: Rabbit Fur x1, Naevimetal x1, Toad Oil x2, Shell x2 A high-quality cloak with defensive properties. It is made from a fabric mixed with platinum. ----------------------------------------------------------------------------- [ Rune Cloak ] ----------------------------------------------------------------------------- Buy: 13200 Synthesis: 6600 Sell: 6600 P. ATK: 0 M. ATK: 0 Attribute: Fire, Earth, Wind, Water P. DEF: 184 M. DEF: 208 Used By: Rita Skills: - Synthesis Materials: Blastium Ore x2, Giant Aphid x1, Mystic Orb x2, Bucket Beak x1, Hunting Potion x2 A mythril cloak with magic defense properties. ----------------------------------------------------------------------------- [ Silk Cloak ] ----------------------------------------------------------------------------- Buy: 900 Synthesis: 450 Sell: 450 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 44 M. DEF: 54 Used By: Rita Skills: - Synthesis Materials: Ape Man Coat x1, Boar Fur x1, Roper Tentacle x2 A silk garment. It brings out a sense of elegance in the owner. ----------------------------------------------------------------------------- [ Silver Cloak ] ----------------------------------------------------------------------------- Buy: 4400 Synthesis: 2200 Sell: 2200 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 115 M. DEF: 130 Used By: Rita Skills: - Synthesis Materials: Silver Ore x2, Bat Wing x2, Spider Web x2, Steel Arrow Head x1 Parts of this garment are made with silver. The silver serves as magic defense. ----------------------------------------------------------------------------- [ Witch Dress ] ----------------------------------------------------------------------------- Buy: 2200 Synthesis: 1100 Sell: 1100 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 80 M. DEF: 80 Used By: Rita Skills: - Synthesis Materials: Mystic Cloth x1, Filifolia Leaf x2, Strong Vine x2, Boar Fur x1 One who wears it is often mistaken for a witch. It was designed to not interfere with magic. ----------------------------------------------------------------------------- ============================================================================== Coats ============================================================================== [ Bloody Coat ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4400 Sell: 4400 P. ATK: 0 M. ATK: 0 Attribute: Darkness P. DEF: 230 M. DEF: 84 Used By: Judith Skills: - Synthesis Materials: Red Lens x1, Ilyccian Ice x2, Red Blossom x1, Merman Fang x2 A garment dyed a deep blood red. The color is actually due to a special material in the fabric. ----------------------------------------------------------------------------- [ Dragon Coat ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 10000 P. ATK: 0 M. ATK: 0 Attribute: Fire P. DEF: 310 M. DEF: 76 Used By: Judith Skills: - Synthesis Materials: - A garment infused with the spirit of the dragon god. It is a beautiful piece of work. ----------------------------------------------------------------------------- [ Elven Coat ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3900 Sell: 3900 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 236 M. DEF: 56 Used By: Judith Skills: - Synthesis Materials: Naevimetal x1, Mane x2, Toad Oil x2 A garment made with the traditional Elven method. ----------------------------------------------------------------------------- [ Feather Coat ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3450 Sell: 3450 P. ATK: 0 M. ATK: 0 Attribute: Wind P. DEF: 200 M. DEF: 68 Used By: Judith Skills: - Synthesis Materials: Scaly Dragon Skin x1, Bird Feather (Medium) x2, Insect Wing x2, Hunting Potion x1 A coat as light as feather. It won't interfere with you when exercising. ----------------------------------------------------------------------------- [ Gothic Cardigan ] ----------------------------------------------------------------------------- Buy: 6300 Synthesis: 3150 Sell: 3150 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 190 M. DEF: 75 Used By: Judith Skills: - Synthesis Materials: Knight Holy Water x1, Cockatrice Claw x2, Cactus Needles x2, Roper Tentacle x1 Made the traditional way, this garment will keep you warm through the winter. ----------------------------------------------------------------------------- [ Hard Leather Coat ] ----------------------------------------------------------------------------- Buy: 2900 Synthesis: 1450 Sell: 1450 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 144 M. DEF: 46 Used By: Judith Skills: - Synthesis Materials: Crab Shell x1, Shell x2, Merman Fin x2 A coat made with tough leather. It can withstand most attacks. ----------------------------------------------------------------------------- [ Hero Coat ] ----------------------------------------------------------------------------- Buy: - Synthesis: 6000 Sell: 6000 P. ATK: 0 M. ATK: 0 Attribute: Fire P. DEF: 277 M. DEF: 77 Used By: Judith Skills: - Synthesis Materials: Crystal x2, Might Orb x1, Frost Stone x3, Bear Claw x2, Mane x2 A coat worthy of a true hero. Experience the glory firsthand. ----------------------------------------------------------------------------- [ Holy Coat ] ----------------------------------------------------------------------------- Buy: 9400 Synthesis: 4700 Sell: 4700 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 258 M. DEF: 79 Used By: Judith Skills: - Synthesis Materials: Weccea Ore x1, Piney Cone x2, Knight Holy Water x3, Sacred Tree x2 A garment worn by clerics during ceremonies. It has a firm base and is quite sturdy. ----------------------------------------------------------------------------- [ Kritya Coat ] ----------------------------------------------------------------------------- Buy: - Synthesis: 7400 Sell: 7400 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 302 M. DEF: 72 Used By: Judith Skills: - Synthesis Materials: Cheagle Fur x1, Great Leo Fang x1, Grim Claw x1, Tortoise Shell x1, Stinky Bag x1 A garment made by a method passed down by the Krityas. It doesn't involve the use of magic. ----------------------------------------------------------------------------- [ Leather Coat ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1200 Sell: 1200 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 126 M. DEF: 32 Used By: Judith Skills: - Synthesis Materials: Mystic Cloth x1, Beast Skin x2, Strong Vine x2 A leather coat. It is sturdy, but is nothing more than a piece of clothing. ----------------------------------------------------------------------------- [ Long Coat ] ----------------------------------------------------------------------------- Buy: 2700 Synthesis: 1350 Sell: 1350 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 138 M. DEF: 33 Used By: Judith Skills: - Synthesis Materials: Basilisk Scale x1, Bird Feather (Small) x1, Insect Wing x2 It is not just a long coat, but it can withstand the wear and tear of combat. ----------------------------------------------------------------------------- [ Mythril Coat ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3450 Sell: 3450 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 196 M. DEF: 78 Used By: Judith Skills: - Synthesis Materials: Hypionian Tree Bark x1, Peepit Egg x1, Rabbit Fur x2, Demon Bone x2 Mythril is mixed into the fabric, adding defense into the garment. ----------------------------------------------------------------------------- [ Queen's Coat ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4700 Sell: 4700 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 247 M. DEF: 72 Used By: Judith Skills: - Synthesis Materials: Yurzo Crystal x1, Hypionian Coral x2, Ilyccian Weed x2, Fungus Powder x2 Only fit for a queen. Authenticity is questionable, but the quality is certainly worthy of its name. ----------------------------------------------------------------------------- [ Rare Coat ] ----------------------------------------------------------------------------- Buy: 10550 Synthesis: 5275 Sell: 5275 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 264 M. DEF: 74 Used By: Judith Skills: - Synthesis Materials: Scaly Dragon Skin x2, Jaggy Fur x1, Bat Wing x3, Red Lense x2, Shell x1 This delicate and sophisticated garment was reinforced with the finest craftsmanship. ----------------------------------------------------------------------------- [ Rune Coat ] ----------------------------------------------------------------------------- Buy: 13500 Synthesis: 6750 Sell: 6750 P. ATK: 0 M. ATK: 0 Attribute: Fire, Earth, Wind, Water P. DEF: 282 M. DEF: 92 Used By: Judith Skills: - Synthesis Materials: Weccean Lizard Fossil x1, Wing Fan x1, Pow Hammer Beak x1, Blastium Ore x2, Hunting Potion x2 A mythril coat with added defense. ----------------------------------------------------------------------------- [ Silver Coat ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2100 Sell: 2100 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 168 M. DEF: 58 Used By: Judith Skills: - Synthesis Materials: Silver Ore x2, Bearskin x1, Aer Agaric x1 A coat made with silver woven fabric. The magical properties increase defense. ----------------------------------------------------------------------------- [ Splash Dress ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5000 Sell: 5000 P. ATK: 0 M. ATK: 0 Attribute: Water P. DEF: 262 M. DEF: 70 Used By: Judith Skills: - Synthesis Materials: Hippo Breath x1, Tolbyccian Water x2, Tolbyccian Fish x2, Merman Fin x2 A garment coated with a splash of water. Even the sleeves resemble a splash. ----------------------------------------------------------------------------- [ Trench Coat ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 1000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 118 M. DEF: 32 Used By: Judith Skills: - Synthesis Materials: - An ordinary coat. Not designed for combat use. ----------------------------------------------------------------------------- ============================================================================== Guards ============================================================================== [ Battle Guard ] ----------------------------------------------------------------------------- Buy: 2150 Synthesis: 1075 Sell: 1075 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 92 M. DEF: 34 Used By: Estelle, Raven Skills: - Synthesis Materials: Crab Shell x1, Tolbyccian Fish x2, Broken Dagger x2 Separated by small metallic plates, the joints are covered by a layer of chain mail. ----------------------------------------------------------------------------- [ Breast Guard ] ----------------------------------------------------------------------------- Buy: 980 Synthesis: 490 Sell: 490 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 66 M. DEF: 50 Used By: Estelle, Raven Skills: - Synthesis Materials: Basilisk Scale x1, Aphid x2, Roper Tentacle x2 Light upper-body armor overlaid with metal plating. ----------------------------------------------------------------------------- [ Chain Guard ] ----------------------------------------------------------------------------- Buy: 550 Synthesis: 275 Sell: 275 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 26 M. DEF: 26 Used By: Estelle, Raven Skills: - Synthesis Materials: Beast Skin x1, Red Blossom x1, Aer Agaric x2 A light-weight chain cuirass strengthened with a wide metal plate in the chest area. ----------------------------------------------------------------------------- [ Diamond Guard ] ----------------------------------------------------------------------------- Buy: 550 Synthesis: 4400 Sell: 4400 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 195 M. DEF: 146 Used By: Estelle, Raven Skills: - Synthesis Materials: Holy Horn x1, Hypionian Tree Bark x2, Fake Box Fang x2 Made from the hardest material known to mankind. The only bad point is that it is extremely expensive. ----------------------------------------------------------------------------- [ Elemental Guard ] ----------------------------------------------------------------------------- Buy: 550 Synthesis: 275 Sell: 275 P. ATK: 0 M. ATK: 0 Attribute: Fire, Earth, Wind, Water P. DEF: 212 M. DEF: 148 Used By: Estelle, Raven Skills: - Synthesis Materials: Ilyccian Ice x2, Mystic Cloth x2, Flare Stone x2 Blessed with the elements of earth, fire, wind, and water. The magical powers shield one from attacks. ----------------------------------------------------------------------------- [ Glorious Guard ] ----------------------------------------------------------------------------- Buy: 550 Synthesis: 10000 Sell: 10000 P. ATK: 0 M. ATK: 0 Attribute: Wind P. DEF: 280 M. DEF: 184 Used By: Raven Skills: - Synthesis Materials: Great Leo Fang x1, Great Crab Shell x1, Armadillo Spike x1, Stiny Bag x1, Strong Vine x2 As the name implies, it has the power to lead one to victory and glory. ----------------------------------------------------------------------------- [ Gothic Guard ] ----------------------------------------------------------------------------- Buy: 6300 Synthesis: 3150 Sell: 3150 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 162 M. DEF: 122 Used By: Estelle, Raven Skills: - Synthesis Materials: Knight Holy Water x2, Cockatrice Claw x2, Silver Ore x2 A really basic plate armor. It is a sturdy piece of armor despite its simplicity. ----------------------------------------------------------------------------- [ Half Guard ] ----------------------------------------------------------------------------- Buy: 8000 Synthesis: 400 Sell: 400 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 44 M. DEF: 35 Used By: Estelle, Raven Skills: - Synthesis Materials: Sacred Tree x1, Jet-black Ink x2 An iron plate armor joined together with leather. An excellent shock absorber and very sturdy. ----------------------------------------------------------------------------- [ Imperial Guard ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 10000 P. ATK: 0 M. ATK: 0 Attribute: Light, Darkness P. DEF: 272 M. DEF: 194 Used By: Estelle Skills: - Synthesis Materials: - The quality is worthy of one working for the Empire. One needs to be highly skilled to use this. ----------------------------------------------------------------------------- [ Iron Guard ] ----------------------------------------------------------------------------- Buy: 360 Synthesis: 180 Sell: 180 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 16 M. DEF: 16 Used By: Estelle, Raven Skills: - Synthesis Materials: Iron Grip x1, Wolf Fang x1 A light-weight iron breasplate. Be sure to take this with you on an adventure. ----------------------------------------------------------------------------- [ Lamellar Guard ] ----------------------------------------------------------------------------- Buy: - Synthesis: 660 Sell: 660 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 72 M. DEF: 54 Used By: Estelle, Raven Skills: - Synthesis Materials: Tough Leather x1, Shell x1, Mane x2 A chain mail consisting of small plates laced together in a parallel row. ----------------------------------------------------------------------------- [ Leather Guard ] ----------------------------------------------------------------------------- Buy: 150 Synthesis: - Sell: 75 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 10 M. DEF: 12 Used By: Estelle, Raven Skills: - Synthesis Materials: - A light-weight leather cuirass. Basic equipment for beginners. ----------------------------------------------------------------------------- [ Mighty Guard ] ----------------------------------------------------------------------------- Buy: 3150 Synthesis: 1575 Sell: 1575 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 115 M. DEF: 88 Used By: Estelle, Raven Skills: - Synthesis Materials: Naevimetal x2, Merman Fin x2, Acorn Helmet x2 A high-quality plate armor. It was made with the best technology known to date. ----------------------------------------------------------------------------- [ Moon Guard ] ----------------------------------------------------------------------------- Buy: - Synthesis: 6000 Sell: 6000 P. ATK: 0 M. ATK: 0 Attribute: Darkness P. DEF: 216 M. DEF: 152 Used By: Estelle, Raven Skills: - Synthesis Materials: Yurzo Crystal x1, Rabbit Fur x2, Rabbit Ear x2, Aer Agaric x1 A magical armor blessed with the powers of the moon. Its form is as graceful as the moon. ----------------------------------------------------------------------------- [ Mythril Guard ] ----------------------------------------------------------------------------- Buy: 7800 Synthesis: 3900 Sell: 3900 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 178 M. DEF: 134 Used By: Estelle, Raven Skills: - Synthesis Materials: Hypionian Coral x1, Strong Vine x2, Toad Oil x3 A light-weight plate armor made from mythril. It is ultra light and flexible. ----------------------------------------------------------------------------- [ Phoenix Guard ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2100 Sell: 2100 P. ATK: 0 M. ATK: 0 Attribute: Fire P. DEF: 148 M. DEF: 115 Used By: Raven Skills: - Synthesis Materials: Flare Stone x1, Bird Feather (Medium) x2, Bird Feather (Small) x3 Said to contain the spirit of the phoenix. It doesn't make one immmortal though. ----------------------------------------------------------------------------- [ Princess Guard ] ----------------------------------------------------------------------------- Buy: 12500 Synthesis: 6250 Sell: 6250 P. ATK: 0 M. ATK: 0 Attribute: Earth, Wind P. DEF: 228 M. DEF: 159 Used By: Estelle Skills: - Synthesis Materials: Yurzo Fruit x2, Weccea Ore x2, Holy Horn x2 A piece of ultra light armor possessed only by members of the royal family. ----------------------------------------------------------------------------- [ Prism Protector ] ----------------------------------------------------------------------------- Buy: - Synthesis: 8250 Sell: 8250 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 260 M. DEF: 178 Used By: Estelle, Raven Skills: - Synthesis Materials: Scaly Dragon Skin x1, Trant Flower x1, Bugle Beak x1, Grim Claw x2, Leo Fang x2 A mysterious armor reflecting the rays of a rainbow. It dazzles enemies making their attacks easier to dodge. ----------------------------------------------------------------------------- [ Rare Protector ] ----------------------------------------------------------------------------- Buy: 13000 Synthesis: 6500 Sell: 6500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 235 M. DEF: 160 Used By: Estelle, Raven Skills: - Synthesis Materials: Lizardman's Weapon x1, Treant Flower x1, Hippo Breath x1, Blastium Ore x3 A breastplate made by a legendary craftsman. No one can replicate the intricate and delicate details. ----------------------------------------------------------------------------- [ Royal Guard ] ----------------------------------------------------------------------------- Buy: 2200 Synthesis: 1100 Sell: 1100 P. ATK: 0 M. ATK: 0 Attribute: Light, Darkness P. DEF: 76 M. DEF: 68 Used By: Estelle Skills: - Synthesis Materials: Waterproof Cloth x2, Tortoise Shell x2, Tolbyccian Water x2 An expensive plate armor owned by the upper class. The design was once popular, but is slightly out of style now. ----------------------------------------------------------------------------- [ Rune Jacket ] ----------------------------------------------------------------------------- Buy: 14400 Synthesis: 7200 Sell: 7200 P. ATK: 0 M. ATK: 0 Attribute: Fire, Earth, Wind, Water P. DEF: 250 M. DEF: 174 Used By: Estelle, Raven Skills: - Synthesis Materials: Mystic Orb x2, Bucket Beak x1, Grimoire Page x3, Cockatrice Beak x1 A mythril armor with magical properties. Those who equip this usually leave the battlefield unscratched. ----------------------------------------------------------------------------- [ Silver Guard ] ----------------------------------------------------------------------------- Buy: 4000 Synthesis: 2000 Sell: 2000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 142 M. DEF: 102 Used By: Estelle, Raven Skills: - Synthesis Materials: Silver Ore x2, Sharp Beak x2, Soft Tail x3 A breastplate made of pure silver. Silver is said to have magic defense properties. ----------------------------------------------------------------------------- ============================================================================== Jackets ============================================================================== [ Aer Fragment ] ----------------------------------------------------------------------------- Buy: - Synthesis: 10000 Sell: 10000 P. ATK: 0 M. ATK: 0 Attribute: Fire, Earth, Wind, Water P. DEF: 304 M. DEF: 88 Used By: Repede Skills: - Synthesis Materials: Aer Agaric x15, Greenlight Stone x3, Rose x3, Dragon Fossil x3, Grim Claw x3 Bits and pieces of aer. Not exactly armor, but repels most enemies. ----------------------------------------------------------------------------- [ Belly Warmer ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 140 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 12 M. DEF: 6 Used By: Repede Skills: - Synthesis Materials: - This little pieces of clothing will keep your tummy snug and warm. ----------------------------------------------------------------------------- [ Dragon Protector ] ----------------------------------------------------------------------------- Buy: 9900 Synthesis: 4950 Sell: 4950 P. ATK: 0 M. ATK: 0 Attribute: Fire P. DEF: 258 M. DEF: 72 Used By: Repede Skills: - Synthesis Materials: Scaly Dragon Skin x3, Demon Bone x1, Dragon Powder x1 A dog's armor made from dragon scales. It is rare to find a dog wearing one. ----------------------------------------------------------------------------- [ Fancy Belly Warmer ] ----------------------------------------------------------------------------- Buy: 9000 Synthesis: 4500 Sell: 4500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 240 M. DEF: 64 Used By: Repede Skills: - Synthesis Materials: Yurzo Fruit x1, Merman Fin x2, Filifolia Leaf x2, Bat Wing x2 This extravagant piece will make your pooch feel like a celebrity. ----------------------------------------------------------------------------- [ Iron Protector ] ----------------------------------------------------------------------------- Buy: 690 Synthesis: 345 Sell: 345 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 56 M. DEF: 16 Used By: Repede Skills: - Synthesis Materials: Jet-black Ink x1, Iron Grip x1, Iron Tip x2 An iron armor designed especially for dogs. It is very flexible and allows for a high degree of movement. ----------------------------------------------------------------------------- [ Leather Jacket ] ----------------------------------------------------------------------------- Buy: 440 Synthesis: 220 Sell: 220 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 35 M. DEF: 13 Used By: Repede Skills: - Synthesis Materials: Beast Skin x1, Mane x2 A leather jacket... for dogs. It is popular with collectors. ----------------------------------------------------------------------------- [ Loyal Belly Warmer ] ----------------------------------------------------------------------------- Buy: 11500 Synthesis: 5750 Sell: 5750 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 278 M. DEF: 80 Used By: Repede Skills: - Synthesis Materials: Crystal x2, Tough Leather x2, Hunting Potion x1, Wolf Fang x3, Great Wolf Fang x1 Said to be worn by a legendary dog. Not meant for combat, yet extremely sturdy. ----------------------------------------------------------------------------- [ Magical Collar ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3750 Sell: 3750 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 220 M. DEF: 80 Used By: Repede Skills: - Synthesis Materials: Grimoire Page x2, Hypionian Tree Bark x2, Bearskin x1, Sacred Tree x1 A collar with magical properties. It was crafted with magic. ----------------------------------------------------------------------------- [ Metal Jacket ] ----------------------------------------------------------------------------- Buy: 3000 Synthesis: 1500 Sell: 1500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 150 M. DEF: 38 Used By: Repede Skills: - Synthesis Materials: Naevimetal x2, Strong Vine x2, Solid Thorn x2 Designed to protect your dog on a tough journey. A serious piece of armor. ----------------------------------------------------------------------------- [ Mythril Protector ] ----------------------------------------------------------------------------- Buy: 6700 Synthesis: 3350 Sell: 3350 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 204 M. DEF: 64 Used By: Repede Skills: - Synthesis Materials: Hypionian Coral x2, Rabbit Ear x2, Toad Oil x2, Filifolia Leaf x1 A dog's armor made from mythril plates. It is custom made. ----------------------------------------------------------------------------- [ Rain Cape ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1000 Sell: 1000 P. ATK: 0 M. ATK: 0 Attribute: Water P. DEF: 106 M. DEF: 35 Used By: Repede Skills: - Synthesis Materials: Waterproof Cloth x3 A commonly sold raincoat for dogs. It is strengthened for combat. ----------------------------------------------------------------------------- [ Silver Protector ] ----------------------------------------------------------------------------- Buy: 3950 Synthesis: 1975 Sell: 1975 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 166 M. DEF: 52 Used By: Repede Skills: - Synthesis Materials: Desier Gold Dust x1, Aer Agaric x2, Paralyze Powder x2, Spider Web x1 A silver armor for dogs. The magical properties of silver serves to protect one from harm. ----------------------------------------------------------------------------- [ Spiny Jacket ] ----------------------------------------------------------------------------- Buy: 5900 Synthesis: 2950 Sell: 2950 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 186 M. DEF: 67 Used By: Repede Skills: - Synthesis Materials: Silver Ore x2, Desier Iron Sand x2, Cockatrice Claw x2 The design resembles something from another century. Be careful not to poke yourself. ----------------------------------------------------------------------------- [ Steel Protector ] ----------------------------------------------------------------------------- Buy: - Synthesis: 525 Sell: 525 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 78 M. DEF: 24 Used By: Repede Skills: - Synthesis Materials: Basilisk Scale x1, Roper Tentacle x1, Shell x1 A simple armor made of steel plates connected by ropes. Flesh can get pinched between the gaps sometimes. Ouch! ----------------------------------------------------------------------------- [ Thief's Jacket ] ----------------------------------------------------------------------------- Buy: 920 Synthesis: 460 Sell: 460 P. ATK: 0 M. ATK: 0 Attribute: Wind P. DEF: 70 M. DEF: 21 Used By: Repede Skills: - Synthesis Materials: Basilisk Scale x1, Aphid x2, Ilyccia Weed x2 A garment for dogs made from a popular fabric used to make a thief's jacket. ----------------------------------------------------------------------------- ============================================================================== Mail ============================================================================== [ Absolute ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1950 Sell: 1950 P. ATK: 0 M. ATK: 0 Attribute: Fire P. DEF: 155 M. DEF: 46 Used By: Karol Skills: - Synthesis Materials: Desier Iron Sand x1, Acorn Helmet x1, Insect Wing x2, Soft Tail x2 A set of armor complete with a layer of light armor and chain mail. ----------------------------------------------------------------------------- [ Battle Suit ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1425 Sell: 1425 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 132 M. DEF: 34 Used By: Yuri, Karol Skills: - Synthesis Materials: Mystic Cloth x2, Strong Vine x2, Basilisk Scale x2 Extra care went into the making of each and every joint of this armor. It is a masterpiece of mobility and durability. ----------------------------------------------------------------------------- [ Body Paint ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4750 Sell: 4750 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 239 M. DEF: 79 Used By: Yuri, Karol Skills: - Synthesis Materials: Ilyccian Ice x1, Red Lens x2, Mystic Cloth x2, Steel Arrow Head x1 A magic paint that protects the body from harm. ----------------------------------------------------------------------------- [ Breastplate ] ----------------------------------------------------------------------------- Buy: 2400 Synthesis: 1200 Sell: 1200 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 112 M. DEF: 26 Used By: Yuri, Karol Skills: - Synthesis Materials: Waterproof Cloth x1, Crab Shell x2, Filifolia Leaf x2 The upper body of this armor is made with a high-quality metal, with mobility and durability in mind. ----------------------------------------------------------------------------- [ Chain Mail ] ----------------------------------------------------------------------------- Buy: 1170 Synthesis: 585 Sell: 585 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 72 M. DEF: 19 Used By: Yuri, Karol Skills: - Synthesis Materials: Roper Tentacle x1, Ape Man Coat x1, Grimoire Page x2 An upper-body armor made to protect the chest area. ----------------------------------------------------------------------------- [ Dragon Mail ] ----------------------------------------------------------------------------- Buy: - Synthesis: 6500 Sell: 6500 P. ATK: 0 M. ATK: 0 Attribute: Fire P. DEF: 278 M. DEF: 76 Used By: Yuri Skills: - Synthesis Materials: Weccean Lizard Fossil x1, Silver Ore x2, Cockatrice Claw x2, Scorpion Tail x2 An armor as hard as dragon scales. It can even withstand the wrath of a fire- breathing dragon. ----------------------------------------------------------------------------- [ Full Plate ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2850 Sell: 2850 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 186 M. DEF: 58 Used By: Yuri, Karol Skills: - Synthesis Materials: Flare Stone x1, Cockatrice Claw x3, Bat Wing x3 A very sturdy armor where the joints are protected by steel plates. It is very heavy. ----------------------------------------------------------------------------- [ Gold Armor ] ----------------------------------------------------------------------------- Buy: 11000 Synthesis: 5500 Sell: 5500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 254 M. DEF: 80 Used By: Yuri Skills: - Synthesis Materials: Yurzo Crystal x1, Desier Gold Dust x4, Golden Horn x1 An armor made of pure gold. Legend has it that it was once worn by a hero, but it is still very sturdy. ----------------------------------------------------------------------------- [ Gothic Plate ] ----------------------------------------------------------------------------- Buy: 6300 Synthesis: 3150 Sell: 3150 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 198 M. DEF: 70 Used By: Yuri, Karol Skills: - Synthesis Materials: Knight Holy Water x2, Grimoire Page x2, Cactus Needles x2 Crafted with a traditional method, this armor is not very flexible, but is very sturdy. ----------------------------------------------------------------------------- [ Hard Mail ] ----------------------------------------------------------------------------- Buy: 400 Synthesis: 200 Sell: 200 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 24 M. DEF: 8 Used By: Yuri, Karol Skills: - Synthesis Materials: Beast Skin x1, Ilyccian Weed x1, Knight Water x1 A metal armor that requipres some skill to appreciate its full range of usage. ----------------------------------------------------------------------------- [ Hyper Armor ] ----------------------------------------------------------------------------- Buy: - Synthesis: 20000 Sell: 20000 P. ATK: 0 M. ATK: 0 Attribute: All P. DEF: 340 M. DEF: 72 Used By: Yuri Skills: - Synthesis Materials: Light Star Gem x5, Dark Star Gem x5 The perfect suit of armor that surpasses all others. It is filled with aer and can be used as a blastia. ----------------------------------------------------------------------------- [ Iron Mail ] ----------------------------------------------------------------------------- Buy: 850 Synthesis: 425 Sell: 425 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 60 M. DEF: 17 Used By: Yuri Skills: - Synthesis Materials: Bearskin x1, Iron Grip x1, Iron Tip x1 A full-body iron mail. It takes experience to handle one of these. ----------------------------------------------------------------------------- [ Knight Armor ] ----------------------------------------------------------------------------- Buy: 3470 Synthesis: 1735 Sell: 1735 P. ATK: 0 M. ATK: 0 Attribute: Light P. DEF: 144 M. DEF: 44 Used By: Yuri Skills: - Synthesis Materials: Naevimetal x1, Knight Water x3, Merman Fin x2 A superior armor reserved only for high ranking knights. A simple, yet sturdy armor that is easy to wear. ----------------------------------------------------------------------------- [ Lamellar Leather ] ----------------------------------------------------------------------------- Buy: - Synthesis: 750 Sell: 750 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 85 M. DEF: 21 Used By: Yuri, Karol Skills: - Synthesis Materials: Tough Leather x1, Aphid x1, Bat Wing x2 A leather armor made of several layers of extra tough leather. It's more sturdy than a metallic armor. ----------------------------------------------------------------------------- [ Leather Mail ] ----------------------------------------------------------------------------- Buy: 250 Synthesis: - Sell: 125 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 13 M. DEF: 4 Used By: Yuri, Karol Skills: - Synthesis Materials: - A basic leather armor popular with beginner adventurers. ----------------------------------------------------------------------------- [ Mumbane ] ----------------------------------------------------------------------------- Buy: - Synthesis: 8000 Sell: 8000 P. ATK: 0 M. ATK: 0 Attribute: Fire, Water, Light P. DEF: 300 M. DEF: 65 Used By: Yuri, Karol Skills: - Synthesis Materials: Rare Metal x3, Naevimetal x3, Leo Fang x3, Scaly Dragon Skin x3, Blastium Ore J x3 The Mumbane armor strengthened with aer. It protects against all types of attacks. ----------------------------------------------------------------------------- [ Mumbane Aer ] ----------------------------------------------------------------------------- Buy: - Synthesis: 10000 Sell: 10000 P. ATK: 0 M. ATK: 0 Attribute: Fire, Water, Light P. DEF: 310 M. DEF: 68 Used By: Yuri, Karol Skills: - Synthesis Materials: Mumbane x1, Aer Fragment x1 The Mumbane armor strengthened with aer. It protects against all attacks. ----------------------------------------------------------------------------- [ Mythril Gauntlet ] ----------------------------------------------------------------------------- Buy: 7200 Synthesis: 3600 Sell: 3600 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 210 M. DEF: 74 Used By: Yuri, Karol Skills: - Synthesis Materials: Hypionian Tree Bark x2, Toad Oil x2, Bearskin x2 An armor made from mythril. Exceptionally light-weight and sturdy. The perfect armor. ----------------------------------------------------------------------------- [ Rare Plate ] ----------------------------------------------------------------------------- Buy: 12500 Synthesis: 6250 Sell: 6250 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 266 M. DEF: 80 Used By: Yuri, Karol Skills: - Synthesis Materials: Gentleman's Tie x1, Lizardman's Weapon x1, Large Claws x2 A masterpiece crafted by a legendary craftsman. It's almost weightless and extremely sturdy. Truly a work of art. ----------------------------------------------------------------------------- [ Reflex ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4000 Sell: 4000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 224 M. DEF: 79 Used By: Yuri, Karol Skills: - Synthesis Materials: Iron Leg x1, Rabbit Fur x2, Tortoise Tail x2 As the name implies, this armor reflects most attacks. It allows for magic cast by allies to pass through. ----------------------------------------------------------------------------- [ Ring Mail ] ----------------------------------------------------------------------------- Buy: 600 Synthesis: 300 Sell: 300 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 40 M. DEF: 14 Used By: Yuri, Karol Skills: - Synthesis Materials: Mandrake Eye x1, Bird Feather (Medium) x1, Mane x1 A metal armor requiring some skills to appreciate. ----------------------------------------------------------------------------- [ Rune Mail ] ----------------------------------------------------------------------------- Buy: 14000 Synthesis: 7000 Sell: 7000 P. ATK: 0 M. ATK: 0 Attribute: Fire, Earth, Wind, Water P. DEF: 290 M. DEF: 96 Used By: Yuri, Karol Skills: - Synthesis Materials: Crystal x3, Blastium Ore x3, Grimoire Page x3 A magical mythril armor. It helps to increase magic defense. ----------------------------------------------------------------------------- [ Silver Mail ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2250 Sell: 2250 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 172 M. DEF: 52 Used By: Yuri, Karol Skills: - Synthesis Materials: Silver Ore x3, Bearskin x1, Spider Web x1 An exquisite suit of silver mail. Often worn during ceremonies due to the elegant design. ----------------------------------------------------------------------------- [ Splint Mail ] ----------------------------------------------------------------------------- Buy: 1900 Synthesis: 950 Sell: 950 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 224 M. DEF: 79 Used By: Yuri, Karol Skills: - Synthesis Materials: Tortoise Shell x1, Waterproof Cloth x2, Tolbyccian Fish x2 A chain mail with small iron plates. It has the perfect balance of firmness and flexibility. ----------------------------------------------------------------------------- [ Star Mail ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 10000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 224 M. DEF: 79 Used By: Karol Skills: - Synthesis Materials: - An armor that shiines like the stars. It protects one's life and is blessed by magic. ----------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ACCESSORIES [0905] =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ============================================================================== Amulets ============================================================================== [ Amulet ] ----------------------------------------------------------------------------- Buy: - Synthesis: 12500 Sell: 12500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Strange Stone x1, Mystic Orb x1 Prevents all Physical Ailments. ----------------------------------------------------------------------------- [ Blue Talisman ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2500 Sell: 2500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Blue Star Gem x1, Might Orb x1 Increases Physical Defense by 10%. Better than some cheap armor. ----------------------------------------------------------------------------- [ Drain Charm ] ----------------------------------------------------------------------------- Buy: - Synthesis: 6000 Sell: 6000 P. ATK: 0 M. ATK: 0 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Drain Ward x1, Naevimetal x2 Prevents Weak and Contamination. Resistant to Fire. ----------------------------------------------------------------------------- [ Drain Ward ] ----------------------------------------------------------------------------- Buy: 5000 Synthesis: 2500 Sell: 2500 P. ATK: 0 M. ATK: 0 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Spirit Fragment x1, Roper Tentacle x2, Toad Oil x6, Sharp Beak x1 50% chance of preventing Weak and Contamination. Slightly resistant to Fire. ----------------------------------------------------------------------------- [ Heal Bracelet ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4000 Sell: 4000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Knight Water x5, Iron Grip x1, Aer Agaric x4 Restores 10% of Max HP for every enemy defeated. For the aggressive fighters. ----------------------------------------------------------------------------- [ Laurel ] ----------------------------------------------------------------------------- Buy: - Synthesis: 11000 Sell: 11000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Fonstone x4, Mandrake Eye x1 Prevents all Magical Ailments. ----------------------------------------------------------------------------- [ Paralysis Charm ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4000 Sell: 4000 P. ATK: 0 M. ATK: 0 Attribute: Wind P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Paralysis Ward x1, Paralyze Powder x1, Hoof x3 Prevents Paralysis. Resistant to Wind. ----------------------------------------------------------------------------- [ Paralysis Ward ] ----------------------------------------------------------------------------- Buy: 3000 Synthesis: 1500 Sell: 1500 P. ATK: 0 M. ATK: 0 Attribute: Wind P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Hoof x1, Merman Fin x2, Merman's Weapon x2 50% chance of preventing Paralysis. Slightly resistant to Wind. ----------------------------------------------------------------------------- [ Poison Charm ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4000 Sell: 4000 P. ATK: 0 M. ATK: 0 Attribute: Water P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Poison Ward x1, Waterproof Cloth x1, Knight Water x3, Hoof x3 Prevents Poison. Resistant to Water. ----------------------------------------------------------------------------- [ Poison Ward ] ----------------------------------------------------------------------------- Buy: 3000 Synthesis: 1500 Sell: 1500 P. ATK: 0 M. ATK: 0 Attribute: Water P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Antibiotics x1, Ilyccia Weed x1 50% chance of preventing Poison. Slightly resistant to Water. ----------------------------------------------------------------------------- [ Spirit Bangle ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4000 Sell: 4000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Knight Water x5, Iron Grip x1, Red Blossom x4 Restores 10% of Max TP for every enemy defeated. For the strategic fighters. ----------------------------------------------------------------------------- [ Stone Charm ] ----------------------------------------------------------------------------- Buy: - Synthesis: 6000 Sell: 6000 P. ATK: 0 M. ATK: 0 Attribute: Earth P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Stone Ward x1, Fragment of Hyper-Resonance x1 Prevents Petrification and Sealed Artes. Resistant to Earth. ----------------------------------------------------------------------------- [ Stone Ward ] ----------------------------------------------------------------------------- Buy: 5000 Synthesis: 2500 Sell: 2500 P. ATK: 0 M. ATK: 0 Attribute: Earth P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Desier Iron Sand x1, Crab Shell x1, Rhino Horn x1, Tortoise Shell x1, Shell x4 50% chance of preventing Petrification and Sealed Artes. Slightly resistant to Earth. ----------------------------------------------------------------------------- [ Stun Bracelet ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2500 Sell: 2500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Spicy Potion x1, Bird Feather (Small) x1 A bracelet that reduces the duration of Stun by 50%. Protect yourself! ----------------------------------------------------------------------------- [ Stun Talisman ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2500 Sell: 2500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Holy Horn x3 Prevents Stun. Now you can fight with peace of mind. ----------------------------------------------------------------------------- [ Talisman ] ----------------------------------------------------------------------------- Buy: 1000 Synthesis: 500 Sell: 500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Sacred Tree x2, Roper Tentacle x1, Jet-black Ink x1 Increases Physical Defense by 5%. ----------------------------------------------------------------------------- [ World Charm ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5000 Sell: 5000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Mysterious Piece x1, Flare Stone x1, Frost Stone x1, Air Stone x1, Geo Stone x1 50% chance of preventing Status Effects. An excellent accessory. ----------------------------------------------------------------------------- ============================================================================== Boots ============================================================================== [ Fine Boots ] ----------------------------------------------------------------------------- Buy: 750 Synthesis: 375 Sell: 375 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 15 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Waterproof Cloth x1, Large Claws x1, Soft Tail x5 Improved leather boots. Indispensable on a long journey. ----------------------------------------------------------------------------- [ Gold Leggings ] ----------------------------------------------------------------------------- Buy: 8000 Synthesis: 4000 Sell: 4000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 50 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Mythril Boots x1, Golden Horn x1 A luxurious pair of boots made of gold. Extremely valuable and infused with magic. ----------------------------------------------------------------------------- [ Iron Leggings ] ----------------------------------------------------------------------------- Buy: 1200 Synthesis: 600 Sell: 600 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 22 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Blastium Ore x2, Merman Fin x2 Very heavy leg gear made of iron. Not made with speed in mind. ----------------------------------------------------------------------------- [ Leather Boots ] ----------------------------------------------------------------------------- Buy: 200 Synthesis: 100 Sell: 100 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 10 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Beast Skin x3 Normal, everyday, run-of-the-mill boots. Quite comfy during battles. ----------------------------------------------------------------------------- [ Mythril Boots ] ----------------------------------------------------------------------------- Buy: 3000 Synthesis: 1500 Sell: 1500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 44 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Silver Leggings x1, Hypionian Coral x2, Floccus x2 Boots made of mythril. The ideal leg gear. ----------------------------------------------------------------------------- [ Persian Boots ] ----------------------------------------------------------------------------- Buy: - Synthesis: 10000 Sell: 10000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 50 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Hippo Breath x1, Bucket Beak x1 Cute boots in the shape of cats' paws. ----------------------------------------------------------------------------- [ Rare Boots ] ----------------------------------------------------------------------------- Buy: 12000 Synthesis: 6000 Sell: 6000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 60 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Gold Leggings x1, Rare Metal x1 A perfectly crafted masterpiece. ----------------------------------------------------------------------------- [ Silver Leggings ] ----------------------------------------------------------------------------- Buy: - Synthesis: 800 Sell: 800 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 35 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Silver Ore x2, Leather Boots x1 Boots made of silver. Normally reserved for ceremonial use. ----------------------------------------------------------------------------- ============================================================================== Capes ============================================================================== [ Aqua Cape ] ----------------------------------------------------------------------------- Buy: 2200 Synthesis: 1100 Sell: 1100 P. ATK: 0 M. ATK: 0 Attribute: Water P. DEF: 58 M. DEF: 42 Used By: All Skills: - Synthesis Materials: Cape x1, Frost Stone x2, Cactus Needles x1 A cape with the crest of Water. Raises Water resistance by 50%. ----------------------------------------------------------------------------- [ Cape ] ----------------------------------------------------------------------------- Buy: 130 Synthesis: 55 Sell: 55 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 5 M. DEF: 5 Used By: All Skills: - Synthesis Materials: Filifolia Fruit x1, Ilyccia Weed x1 A generic cape made of cloth. A standard accessory for rookies. ----------------------------------------------------------------------------- [ Dhaos' Cape ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: - Changes the arte "Destruction Field" to "Dhaos Blast". ----------------------------------------------------------------------------- [ Earth Cape ] ----------------------------------------------------------------------------- Buy: 3400 Synthesis: 1700 Sell: 1700 P. ATK: 0 M. ATK: 0 Attribute: Earth P. DEF: 66 M. DEF: 58 Used By: All Skills: - Synthesis Materials: Cape x1, Geo Stone x2, Hypionian Tree Bark x1 A cape with the crest of Earth. Raises Earth resistance by 50%. ----------------------------------------------------------------------------- [ Flare Cape ] ----------------------------------------------------------------------------- Buy: 2000 Synthesis: 1000 Sell: 1000 P. ATK: 0 M. ATK: 0 Attribute: Fire P. DEF: 58 M. DEF: 42 Used By: All Skills: - Synthesis Materials: Cape x1, Flare Stone x3 A cape with the crest of Fire. Raises Fire resistance by 50%. ----------------------------------------------------------------------------- [ King's Cape ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4000 Sell: 4000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 99 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Gentleman's Tie x10, Great Leo Fang x1 A cape that belongs to the King of All Cosmos. We think its elegance and beauty are fab! ----------------------------------------------------------------------------- [ Leather Cape ] ----------------------------------------------------------------------------- Buy: 280 Synthesis: 140 Sell: 140 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 15 M. DEF: 15 Used By: All Skills: - Synthesis Materials: Beast Skin x1, Ilyccia Weed x1, Bearskin x1 A cape made of leather. A standard accessory for an adventurer. ----------------------------------------------------------------------------- [ Paladin Cape ] ----------------------------------------------------------------------------- Buy: 5000 Synthesis: 2500 Sell: 2500 P. ATK: 0 M. ATK: 0 Attribute: Light P. DEF: 77 M. DEF: 60 Used By: All Skills: - Synthesis Materials: Gentleman's Tie x2, Great Wolf Fang x1 A cape worthy of a true knight. ----------------------------------------------------------------------------- [ Thief's Cape ] ----------------------------------------------------------------------------- Buy: 750 Synthesis: 350 Sell: 350 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 36 M. DEF: 32 Used By: All Skills: - Synthesis Materials: Bat Wing x1, Bird Feather (Small) x2, Tolbyccian Water x1 The cape of choice for thieves. Slightly raises Agility. ----------------------------------------------------------------------------- [ Ultimate Blue Cape ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 25000 P. ATK: 0 M. ATK: 0 Attribute: Wind, Water, Darkness P. DEF: 0 M. DEF: 0 Used By: All Skills: Fire, Earth, Light Synthesis Materials: - Nullify Water, Wind, and Darkness attacks. Damage from Fire, Earth, and Light attacks increases by 50%. ----------------------------------------------------------------------------- [ Ultimate Red Cape ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 25000 P. ATK: 0 M. ATK: 0 Attribute: Fire, Earth, Light P. DEF: 0 M. DEF: 0 Used By: All Skills: Wind, Water, Darkness Synthesis Materials: - Nullify Fire, Earth, and Light attacks. Damage from Wind, Water, and Darkness attacks increases by 50%. ----------------------------------------------------------------------------- [ Wind Cape ] ----------------------------------------------------------------------------- Buy: 3000 Synthesis: 1500 Sell: 1500 P. ATK: 0 M. ATK: 0 Attribute: Wind P. DEF: 62 M. DEF: 52 Used By: All Skills: - Synthesis Materials: Cape x1, Air Stone x2, Floccus x1 A cape with the crest of Wind. Raises Wind resistance by 50%. ----------------------------------------------------------------------------- ============================================================================== Jewels ============================================================================== [ Alexandrite ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 7500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: - A jewel that strengthens one's resolve. Increases Max HP and TP by 25%. ----------------------------------------------------------------------------- [ Amethyst ] ----------------------------------------------------------------------------- Buy: 10000 Synthesis: 5000 Sell: 5000 P. ATK: 0 M. ATK: 0 Attribute: Darkness P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Naevimetal x1, Knight Holy Water x5 A gem that shines a subtle purple. Greatly increases Darkness resistance. ----------------------------------------------------------------------------- [ Aquamarine ] ----------------------------------------------------------------------------- Buy: 8000 Synthesis: 4000 Sell: 4000 P. ATK: 0 M. ATK: 0 Attribute: Water P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Naevimetal x1, Spirit Fragment x1, Frost Stone x5 A mysterious blue gem. Greatly increases Water resistance. ----------------------------------------------------------------------------- [ Black Onyx ] ----------------------------------------------------------------------------- Buy: 10000 Synthesis: - Sell: 5000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: - Dispels evil to keep you balanced. Raises Max HP by 30%. ----------------------------------------------------------------------------- [ Diamond ] ----------------------------------------------------------------------------- Buy: 10000 Synthesis: 5000 Sell: 5000 P. ATK: 0 M. ATK: 0 Attribute: Light P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Naevimetal x1, Spirit Fragment x1, Knight Holy Water x4 Known as the hardest jewel in the world. Greatly increases Light resistance. ----------------------------------------------------------------------------- [ Garnet ] ----------------------------------------------------------------------------- Buy: 8000 Synthesis: 4000 Sell: 4000 P. ATK: 0 M. ATK: 0 Attribute: Fire P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Naevimetal x1, Spirit Fragment x1, Flare Stone x5 A gem said to prevent illness. Greatly increases Fire resistance. ----------------------------------------------------------------------------- [ Lapis Lazuli ] ----------------------------------------------------------------------------- Buy: - Synthesis: 6000 Sell: 6000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Mystic Orb x1, Bunny Ear Wing x2, Fungus Powder MX x2 A beautiful, calming blue gem. Decrease the time of immobility after use of item by 50%. ----------------------------------------------------------------------------- [ Magic Mist ] ----------------------------------------------------------------------------- Buy: 10000 Synthesis: 5000 Sell: 5000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Grimoire Page x1, Roper Tentacle x2, Sacred Tree x1, Blastium Ore x1 A crystal with smoke sealed inside. Increases escape speed. ----------------------------------------------------------------------------- [ Moonstone ] ----------------------------------------------------------------------------- Buy: - Synthesis: 6000 Sell: 6000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Fonstone x1, Mystic Orb x8 Makes one very sensitive. Raises Max TP by 30%. ----------------------------------------------------------------------------- [ Opal ] ----------------------------------------------------------------------------- Buy: 8000 Synthesis: 4000 Sell: 4000 P. ATK: 0 M. ATK: 0 Attribute: Wind P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Naevimetal x1, Spirit Fragment x1, Air Stone x5 A gem that disperses light like a rainbow. Greatly increases Wind resistance. ----------------------------------------------------------------------------- [ Ruby ] ----------------------------------------------------------------------------- Buy: 8000 Synthesis: 4000 Sell: 4000 P. ATK: 0 M. ATK: 0 Attribute: Earth P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Naevimetal x1, Spirit Fragment x1, Geo Stone x5 A gem used for safeguarding love, happiness, and bravery. Greatly increases Earth resistance. ----------------------------------------------------------------------------- [ Turquoise ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5000 Sell: 10000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Peepit Egg x2, Shell x2, Sacred Tree x1 A gem used for protection since ancient times. Greatly increases Luck. ----------------------------------------------------------------------------- ============================================================================== Rings ============================================================================== [ Attack Ring ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3500 Sell: 3500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Power Light x1, Basilisk Scale x1 A ring engraved with a sword. Raises attack by 10% during battle. ----------------------------------------------------------------------------- [ Defense Ring ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3500 Sell: 3500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Shield Light x1, Tortoise Shell x1 A ring engraved with a shield. Raises defense by 10% during battle. ----------------------------------------------------------------------------- [ Effecti Ring ] ----------------------------------------------------------------------------- Buy: - Synthesis: 12500 Sell: 12500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Might Orb x4 A ring engraved with the devil. Reduces all damage by 15%. ----------------------------------------------------------------------------- [ Emerald Ring ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 4000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: - A ring with and emerald. Reduces TP consumption by 33%. ----------------------------------------------------------------------------- [ Faerie Ring ] ----------------------------------------------------------------------------- Buy: - Synthesis: 10000 Sell: 10000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Spring of Wisdom x1, Golden Horn x1 A ring with and faerie. Reduces TP consumption by 50%. ----------------------------------------------------------------------------- [ Force Ring ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4000 Sell: 4000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Knight Holy Water x1, Holy Horn x1 A ring engraved with a war god. Reduces physical damage by 20%. ----------------------------------------------------------------------------- [ Holy Ring ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1000 Sell: 1000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Medical Herb x5, Hunting Potion x2, Desier Iron Sand x2 A holy ring. Occasionally restores 1% of wearer's Max HP. ----------------------------------------------------------------------------- [ Protect Ring ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: 3000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Knight Holy Water x2, Mighty Guard x1 A ring engraved with a war god. Reduces physical damage by 10%. ----------------------------------------------------------------------------- [ Rebirth Ring ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2500 Sell: 2500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Speed Light x1, Spider Web x1, Aer Agaric x1 If you're lucky, this might resurrect you from KO during battle. One can still hope for a miracle! ----------------------------------------------------------------------------- [ Reflect Ring ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5000 Sell: 5000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Strange Mirror x1, Knight Water x2 A ring engraved with a goddess. Reduces elemental damage by 20%. ----------------------------------------------------------------------------- [ Resist Ring ] ----------------------------------------------------------------------------- Buy: 6000 Synthesis: 3000 Sell: 3000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Knight Holy Water x2, Soul Grass x1, Blastium Ore x1 A ring engraved with a goddess. Reduces elemental damage by 10%. ----------------------------------------------------------------------------- [ Spirit Ring ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1000 Sell: 1000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Ilyccian Ice x3, Soul Grass x5, Red Lens x3 A spiritual ring. Occasionally restores 1% of wearer's TP. ----------------------------------------------------------------------------- ============================================================================== Symbols ============================================================================== [ Dark Seal ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 5000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: - EXP x1.5, enemy damage x2. Artes sealed. Must be equipped prior to battle. ----------------------------------------------------------------------------- [ Demon's Seal ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 20000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: - EXP x2, physical ailments during battle. Must be equipped prior to battle. ----------------------------------------------------------------------------- [ Holy Symbol ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4000 Sell: 4000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Spirit Fragment x1, Golden Horn x1, Fake Box Fang x2 A holy relic. Occasionally restores 3% of Max HP. ----------------------------------------------------------------------------- [ Imperial Prestige ] ----------------------------------------------------------------------------- Buy: - Synthesis: 500 Sell: 500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Grimoire Page x5, Fake Box Fang x1, Dark Star Gem x1 A symbol with the glorious image of the Empire. Increases rate of Over Limit gauge. ----------------------------------------------------------------------------- [ Krona's Symbol ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 25000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: - No, not "Klonoa". Protects against all status effects. ----------------------------------------------------------------------------- [ Mystic Mark ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5000 Sell: 5000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Knight Water x4, Fungus Powder x4, Aer Agaric x3 The mark of a fonist. Slightly reduces casting time. ----------------------------------------------------------------------------- [ Mystic Symbol ] ----------------------------------------------------------------------------- Buy: - Synthesis: 10000 Sell: 10000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Devil's Sickle x1, Holy Horn x1, Great Leo Fang x1 The mark of a scorist. Reduces casting time. ----------------------------------------------------------------------------- [ Order of the Imperial Honor ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5000 Sell: 500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: - A crest for one who earned the greatest honor from the Empire. Increases chance of critical hit. ----------------------------------------------------------------------------- [ Rabbit's Foot ] ----------------------------------------------------------------------------- Buy: - Synthesis: 750 Sell: 750 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Rabbit Ear x1, Bird Feather (Small) x2, Tolbyccian Fish x2 A rabbit's foot. Increases Luck. ----------------------------------------------------------------------------- [ Spirit Symbol ] ----------------------------------------------------------------------------- Buy: - Synthesis: 4000 Sell: 4000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Spirit Fragment x5, Great Leo Fang x1 A spiritual relic. Occasionally restores 3% of Max TP. ----------------------------------------------------------------------------- [ Strange Mark ] ----------------------------------------------------------------------------- Buy: - Synthesis: 5000 Sell: 5000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Spider Web x1, Flare Stone x1, Desier Iron Sand x1 A crest that shortens the time a mage is immobile after casting a spell. ----------------------------------------------------------------------------- [ Thief's Tattoo ] ----------------------------------------------------------------------------- Buy: - Synthesis: 2000 Sell: 2000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Steel Arrow Head x1, Demon Bone x3, Paralyze Powder x3 A crest in the shape of a typhoon. Increases chance of stealing an item. ----------------------------------------------------------------------------- [ Warrior Symbol ] ----------------------------------------------------------------------------- Buy: - Synthesis: 750 Sell: 750 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Fake Box Fang x1, Sharp Blade x2, Long Needle x2 The crest of a great warrior. Increases physical attack. ----------------------------------------------------------------------------- [ Wonder Symbol ] ----------------------------------------------------------------------------- Buy: - Synthesis: 9000 Sell: 9000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Peepit Egg x1, Iron Leg x8, Sharp Blade x8 A crest that shortens the time a mage is immobile after casting a spell. ----------------------------------------------------------------------------- ============================================================================== Trinkets ============================================================================== [ Barbatos' Ring ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: - A ring that greatly increases physical attack. Prohibits all item use. ----------------------------------------------------------------------------- [ Blue Dice ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: 3000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: - Made from aqua sapphire. Raises GRADE earned by 20%. ----------------------------------------------------------------------------- [ Blue Sephira ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: 3000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Sephira x1, Pow Hammer Beak x1, Rose x1 A sculpture of an unnamed goddess. Equip it to earn 2 times more Gald. ----------------------------------------------------------------------------- [ Dice ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 1500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: - Carved from animal fossil. Increases GRADE earned by 10%. ----------------------------------------------------------------------------- [ Hunter's Monocle ] ----------------------------------------------------------------------------- Buy: - Synthesis: 750 Sell: 750 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Rainbow Lens x1, Cockatrice Beak x1, Light Star Gem x1, Cheagle Fur x1 A monocle infused with search magic. Drastically increases item drop rate. ----------------------------------------------------------------------------- [ Maximum Dog Symbol ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 25000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: Repede Skills: - Synthesis Materials: - Only given to the toughest dog. An item with great powers. ----------------------------------------------------------------------------- [ Miracle Bangle ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 25000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: - A miraculous bangle. Restores 10% of Max HP and TP for every enemy defeated. ----------------------------------------------------------------------------- [ Rebirth Doll ] ----------------------------------------------------------------------------- Buy: - Synthesis: 25000 Sell: 25000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Grimoire Page x3, Naevimetal x2, Paralyze Powder x1 A statue symbolizing sacrifice. Automatically resurrects KO'd wearer one time. ----------------------------------------------------------------------------- [ Risky Ring ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 25000 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: - P. DEF and M. DEF drastically decreases, but all artes only incurs 1 TP. ----------------------------------------------------------------------------- [ Sephira ] ----------------------------------------------------------------------------- Buy: - Synthesis: 1500 Sell: 1500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: Mandrake Eye x2, Hypionian Tree Bark x2, Filifolia Leaf x2 A sculpture of an unnamed goddess. Equip it to earn 1.5 times more Gald. ----------------------------------------------------------------------------- [ Shizel's Necklace ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 500 P. ATK: 0 M. ATK: 0 Attribute: - P. DEF: 0 M. DEF: 0 Used By: All Skills: - Synthesis Materials: - Raises casting speed dramatically. ----------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ATTACHMENTS [0906] =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ============================================================================== Yuri ============================================================================== [ Black Bunny Ears ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: - Synthesis Materials: - No way am I wearing these! I said, "NO!" ----------------------------------------------------------------------------- [ Black Hat ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: - Synthesis Materials: Large Claws x1, Soft Tail x3, Ilyccia Weed x5, Toad Oil x1 A stylish, elegant black hat. It doesn't have any defensive properties. ----------------------------------------------------------------------------- [ Eye Patch ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: - Synthesis Materials: Bunny Ear Wing x1, Pitch-black Ink x1, Bat Wing x5 Makes someone holding a sword look strong and mean. Strange! ----------------------------------------------------------------------------- [ Large Pipe ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: - Synthesis Materials: Acorn Helmet x1, Filifolia Fruit x3, Fungus Powder x2, Floccus x5 A pipe with a mustache. Makes you look like a celebrity. It's great for parties. ----------------------------------------------------------------------------- [ New Bodhi Blastia ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: - Synthesis Materials: Rare Metal x1, Dark Star Gem x1, Blue Star Gem x1, Red Star Gem x1, Green Star Gem x1 A bodhi blastia with improved aer conversion abilities. It's nearly the same as the normal ones. ----------------------------------------------------------------------------- [ Plain Canteen ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: - Synthesis Materials: - A canteen from Mantaic Inn. Made of a very simple design. ----------------------------------------------------------------------------- [ Prince ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: - Synthesis Materials: - A tiny Prince capable of accomplishing things on a very big scale! ----------------------------------------------------------------------------- [ Sunglasses ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: - Synthesis Materials: Shell x1, Long Needle x2, Jet-black Ink x5 You'll look tough with these on. Feels just like being a grown-up. ----------------------------------------------------------------------------- [ White Hat ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: - Synthesis Materials: Large Claws x1, Soft Tail x3, Ilyccia Weed x5, Ape Man Coat x5 A stylish, elegant white hat. Useless during battles, but completes your outfit. ----------------------------------------------------------------------------- ============================================================================== Repede ============================================================================== [ Barrel Canteen ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: - Synthesis Materials: - A canteen from Mantaic Inn. It looks just like a barrel. ----------------------------------------------------------------------------- [ Doggy Jerky ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: - Synthesis Materials: - Processed meat that keeps well. ----------------------------------------------------------------------------- [ Old Man ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: - Synthesis Materials: - A little old to be racing with these kids, but you gotta do what you gotta do. ----------------------------------------------------------------------------- [ Overdrive Kid ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: - Synthesis Materials: - Here we go!! Yeah!! Brave Vesperia-----------------!! ----------------------------------------------------------------------------- [ Overdrive Lady ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: - Synthesis Materials: - Slightly different from riding on Ba'ul. Riding on the ground can be nice, too. ----------------------------------------------------------------------------- [ Overdrive Princess ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: - Synthesis Materials: - Ahh! Oh no! Oh no!! I'm going to run into you! Please get out of my way!! ----------------------------------------------------------------------------- [ Overdrive Researcher ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: - Synthesis Materials: - Nothing is going to come between me and my research! Oh wait... it's always been that way. ----------------------------------------------------------------------------- [ Overdrive Warrior ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: - Synthesis Materials: - Move out of my way! Who do you think I am? ----------------------------------------------------------------------------- [ Pork Chop ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: - Synthesis Materials: - A large chunk of meat. Woof, woof! (Can't stop drooling!) ----------------------------------------------------------------------------- ============================================================================== Estelle ============================================================================== [ Angel Outfit ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: - Synthesis Materials: Golden Mane x1, Sacred Tree x5, Grimoire Page x8 A halo and wings set. The image itself is enough to heal one's mind. ----------------------------------------------------------------------------- [ Expensive Canteen ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: - Synthesis Materials: - A canteen from Mantaic Inn. Decorated with elegant ornaments. ----------------------------------------------------------------------------- [ Girly Bunny Ears ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: - Synthesis Materials: - Some very cute bunny ears. The slightly bent ear is charming. ----------------------------------------------------------------------------- [ Glasses ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: - Synthesis Materials: Tortoise Shell x2, Broken Dagger x2, Basilisk Scale x2 They're annoying during battles, yet some find them to be a fashion statement. ----------------------------------------------------------------------------- [ Mint's Cap ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: - Synthesis Materials: Bunny Ear Wing x1, Rose x3, Mystic Orb x5 A replica cap worn by a heroine from the "Story of Legends". ----------------------------------------------------------------------------- [ Tiara ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: - Synthesis Materials: - An elegant tiara. Very befitting of nobility. ----------------------------------------------------------------------------- [ Veil ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: - Synthesis Materials: - Something every woman dreams of wearing? It's flimsy, but don't overlook its powers! ----------------------------------------------------------------------------- ============================================================================== Karol ============================================================================== [ Child's Sunglasses ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: - Synthesis Materials: Roper Tentacle x1, Long Needle x2, Jet-black Ink x5 Looking cheeky! Feeling rebellious? ----------------------------------------------------------------------------- [ Cure Plaster ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: - Synthesis Materials: Strong Vine x2, Mystic Cloth x3 Ouch...! Stick this one a wound to heal it. ----------------------------------------------------------------------------- [ Kid's Canteen ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: - Synthesis Materials: - A canteen from Mantaic Inn. There's some cartoon character on the side. It must be for kids. ----------------------------------------------------------------------------- [ Nerdy Glasses ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: - Synthesis Materials: Merman Fang x2, Merman Fin x1, Devil's Sickle x1 A pair of glasses with extremely thick lenses. It'll make you dizzy. ----------------------------------------------------------------------------- [ Small Pipe ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: - Synthesis Materials: - It makes you feel like a detective! A replica with mint flavor. ----------------------------------------------------------------------------- [ Transform Belt ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: - Synthesis Materials: Greenlight Stone x1, Rare Metal x1, Wing Fan x1 A replica of a belt worn by a hero popular with kids, their moms, and even adult fans! ----------------------------------------------------------------------------- ============================================================================== Rita ============================================================================== [ Adventurer's Canteen ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: - Synthesis Materials: - A canteen from Mantaic Inn. Very useful on a long journey. ----------------------------------------------------------------------------- [ Devil Outfit ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: - Synthesis Materials: Bat Wing x4, Devil's Sickle x1, Steel Arrow Head x3, Spirit Fragment x1 A set of devil's wings and tail. Wicked! ----------------------------------------------------------------------------- [ Giant Scroll ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: - Synthesis Materials: Grimoire Page x15, Toad Oil x1, Jet-black Ink x1 A scroll full of ninjutsu skills. Use it on days when you feel like being a ninja. ----------------------------------------------------------------------------- [ Harold's Mask ] ----------------------------------------------------------------------------- Buy: 7000 Synthesis: - Sell: - Synthesis Materials: - A mask worn by the mad scientist from "The Liberation of Fate". ----------------------------------------------------------------------------- [ Mystic Gem ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: - Synthesis Materials: Hoof x2, Mane x2, Tolbyccian Water x5 A mysterious gem said to have magical (?) powers. It won't make you popular or change your life though. ----------------------------------------------------------------------------- [ Red Bunny Ears ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: - Synthesis Materials: - These are just annoying! I don't care for these one bit! ----------------------------------------------------------------------------- [ Sacred Rope ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: - Synthesis Materials: Boar Fur x5, Ilyccia Weed x2, Sacred Tree x1, Ape Man Coat x3, Hypionian Tree Bark x3 A rope that was tied around a sacred tree. Much larger and heavier than it looks. ----------------------------------------------------------------------------- ============================================================================== Raven ============================================================================== [ Blindfold ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: - Synthesis Materials: Mandrake Eye x1, Pitch-black Ink x1, Bat Wing x5 Don't rely on sight! Just sense what's around you! ----------------------------------------------------------------------------- [ Calabash Potion ] ----------------------------------------------------------------------------- Buy: 50000 Synthesis: - Sell: - Synthesis Materials: - This is what I'm talking about! Can't resist a sip of these after battle. ----------------------------------------------------------------------------- [ Straw Mask ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: - Synthesis Materials: Hypionian Tree Bark x8, Scaly Dragon Skin x4, Merman Fin x1 A mask worn by apprentice monks. Stuffy and hard to see through! ----------------------------------------------------------------------------- [ Stylish Cantine ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: - Synthesis Materials: - A canteen from Mantaic Inn. The design adds style to an ordinary outfit. ----------------------------------------------------------------------------- ============================================================================== Judith ============================================================================== [ Antenna Guard ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: - Synthesis Materials: - Protects those important tentacles. A must for a Krityan lady. ----------------------------------------------------------------------------- [ Chic Canteen ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: - Synthesis Materials: - A canteen from Mantaic Inn. The stylish design is simply stunning! ----------------------------------------------------------------------------- [ Cute Bunny Ears ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: - Synthesis Materials: - Wonder why some find these so irresistible? Men can be so strange... ----------------------------------------------------------------------------- [ Hairpins ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: - Synthesis Materials: Sharp Beak x1, Desier Gold Dust x5, Cactus Needles x2 An accessory used to pin up one's hair. A simple, yet elegant design. ----------------------------------------------------------------------------- [ Tiny Dragon ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: - Synthesis Materials: Lizardman's Weapon x1, Scaly Dragon Skin x8, Demon Bone x15, Spirit Fragment x1 A stuffed doll that looks like Ba'ul. You won't feel lonely with this around. ----------------------------------------------------------------------------- [ Valkyrie ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: - Synthesis Materials: Red Star Gem x1, Weccea Ore x15, Naevimetal x15, Silver Ore x15 A replica helmet worn by a mythical goddess. It has no protective powers, but is sure looks cool! ----------------------------------------------------------------------------- [ Visor ] ----------------------------------------------------------------------------- Buy: - Synthesis: 3000 Sell: - Synthesis Materials: Red Lens x1, Scaly Dragon Skin x3, Great Raptor Beak x1 Protects your eyes when flying high speed through the skies. ----------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ SYNTHESIS MATERIALS [0907] =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ [ Acorn Helmet ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Gobligle, Gobley A helmet made of a large acorn. It's hollowed out, leaving only the outer shell. ----------------------------------------------------------------------------- [ Aer Agaric ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Minicold, Audreitz, Agaric, Poisey A fungus that feeds and grows on aer. Causes strong hallucination effects if eaten. ----------------------------------------------------------------------------- [ Air Stone ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Soya, Orge, Peepit A stone that slightly floats in mid-air. You can't tell it's floating until you take a close look. ----------------------------------------------------------------------------- [ Antibiotics ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Goliath, Goliath Memory A medical supply that can cure poison. You need to know how to use it to handle it. ----------------------------------------------------------------------------- [ Ape Man Coat ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Seasidy, Grobley, Poisey, Venomey Thick, rough, wire-like hair of an ape-man. Don't they hurt themselves with these hairs? ----------------------------------------------------------------------------- [ Aphid ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Giant Beetle This is just an ordinary aphid. Don't have any idea what it is used for. ----------------------------------------------------------------------------- [ Armadillo Spike ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Spikadillo The spike of a mutated armadillo. Watch out for their roll attacks. ----------------------------------------------------------------------------- [ Basilisk Scale ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Basilisk, Black Basilisk, Spinosaurus A very hard scale compared to that of other monsters. It's as if it were made of stone. ----------------------------------------------------------------------------- [ Bat Wing ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Bat, Black Bat, Thunder Bat A pair of bat wings. Despite the way it looks, some regions use it to ward off evil. ----------------------------------------------------------------------------- [ Bear Claw ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Wrath Nail, Skinny A claw collected from bear type monsters. Slightly different from those of an Eggbear. ----------------------------------------------------------------------------- [ Bearskin ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Egg Bear, Beast Bear, Grimza The hide of a black bear. Used for warm clothing in cold regions. ----------------------------------------------------------------------------- [ Beast Skin ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Wolf, Black Wolf, Wolf (Aersick), Lupile, Schwert Extremely rare and is traded at a high price. ----------------------------------------------------------------------------- [ Bird Feather (Medium) ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Aze Beak, Axe Beak (Aersick), Bugle Beak, Swordbeak Each feather is extremely large with a thick bone. Not suitable for beddings. ----------------------------------------------------------------------------- [ Bird Feather (Small) ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Howler, Drillbeak, Hammerbeak A light and soft feather. It is virtually weightless. ----------------------------------------------------------------------------- [ Blastium Ore ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Golem, Roctus, Gear Golem Ore that contains aer. Used for making items with magic. ----------------------------------------------------------------------------- [ Blastium Ore J ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Gentlegolem Contains the most magical powers of the blastium ores. Very rare and very valuable. ----------------------------------------------------------------------------- [ Blue Star Gem ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Superstar B A unique stone known as the star gem. It glows blue. ----------------------------------------------------------------------------- [ Boar Fur ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Rhinossus, Wild Boar The stiff coat of a boar. Not suited for making human clothing. ----------------------------------------------------------------------------- [ Broken Dagger ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Thief, Sand Thief, Seigle, Rogue, Bandido Part of a dagger broken during battle. Still sharp and dangerous to leave behind. ----------------------------------------------------------------------------- [ Bucket Beak ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Bugle Beak A beak where pelicans store their food. Very thin and tears easily. ----------------------------------------------------------------------------- [ Bugle Beak ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Honker A beak shaped like a trumpet. It doesn't produce any noise. ----------------------------------------------------------------------------- [ Bull Wing ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Brucis, Brucis Memory Wing of a bull type monster. Said to serve as ears. ----------------------------------------------------------------------------- [ Bunny Ear Wing ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Rabtor Taken from a rabbit that uses it ears as wings. Longer than that of a normal rabbit and has floating magic. ----------------------------------------------------------------------------- [ Cactus Needles ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Cactus, Dryad, Green Spider Some sharp needles from a cactus. Just touching it can hurt you. You don't want to stick your hand on these. ----------------------------------------------------------------------------- [ Cheagle Fur ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Gentlemieu The fur of a sacred creature that cries "mieu!". No creasure of this kind has been found. ----------------------------------------------------------------------------- [ Cockatrice Beak ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Great Cockatrice A beak with petrify magic. It is not effective now though. ----------------------------------------------------------------------------- [ Cockatrice Claw ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Cockatrive, Passion Cockatrice, Great Cockatrice A claw with some petrify magic. It is not sharp so its attack powers are weak. ----------------------------------------------------------------------------- [ Crab Shell ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Crab Man, Aquates Assassin, Watergunner The outer shell of a giant crab. Looks like the leftover of someone's meal. ----------------------------------------------------------------------------- [ Crystal ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Crystal Spirit, Crystea, Cornus Discharges electricity when pressure is applied. Used for various things. ----------------------------------------------------------------------------- [ Dark Star Gem ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Superstar D A unique stone known as the star gem. It constantly glows black. ----------------------------------------------------------------------------- [ Demon Bone ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Maize, Orge, Soldier A bone of decent size. It is relatively softer than that of a human's or animal's. ----------------------------------------------------------------------------- [ Desier Gold Dust ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Sand Thief, Deadwreath, Clappit Sand mixed with gold from the Desier continent. Collecting a lot and forging it may make you rich. ----------------------------------------------------------------------------- [ Desier Iron Sand ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Jun, Axigle, Cockatrice Sand with iron from the Desier continent. Much harder than ordinary iron sands. ----------------------------------------------------------------------------- [ Devil's Sickle ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Nuggethopper, Giant Mantis, Flora Mantis, Death Mantis A unique stone known as the star gem. It constantly glows black. ----------------------------------------------------------------------------- [ Dragon Fossil ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Judasey The fossil of an extinct dragon. Contains special elements that can be used for fuel. ----------------------------------------------------------------------------- [ Dragon Powder ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Meduse Butterfly, Medusa Memory, Chimera Butterfly Said to be the powder form of dried dragon's sweat. It is white and has no taste or smell. ----------------------------------------------------------------------------- [ Eggbear Claw ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Egg Bear, Beast Bear, Egg Bear (Aersick) A sharp and solid claw. Used in this form or grinted to a powder form. Use for various purposes. ----------------------------------------------------------------------------- [ Fake Box Fang ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Fake, Seed, Capiora A mimic's fang stained with the blood of many thieves. ----------------------------------------------------------------------------- [ Filifolia Fruit ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Floating Filo Filifolia fruit used for multiplication. A new filifolia will grow when planted. ----------------------------------------------------------------------------- [ Filifolia Leaf ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Filifolia, Filifolia Bud, Filifolia Puff, Alraune A leaf collected from a filifolia type monster. Similar to a normal leaf, but the sap is different. ----------------------------------------------------------------------------- [ Flare Stone ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Fire Spirit, Gentlematch, Firebird A stone that never cools. Its temperature is just low enough to prevent burn injuries. ----------------------------------------------------------------------------- [ Floccus ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Filifolia Puff, Insect Plant, Alraune A fluffy floccus which was originally part of a plant seed. Used for blankets and bedding. ----------------------------------------------------------------------------- [ Fonstone ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Gentlesinger A prophecy is engraved, but no one can read it and the details are unknown. ----------------------------------------------------------------------------- [ Fragment of Hyper-Resonance ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Gentlereplica An object that seems to be scraped by a strong resonance. Not a result of a natural phenomenon. ----------------------------------------------------------------------------- [ Frost Stone ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Ice Golem, Ice Bat, Ice Spirit, Limewreath It's not ice, but a stone that stays cold. Holding it for a long time can cause frostbite. ----------------------------------------------------------------------------- [ Fungus Powder ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Minicoid, Audreitz, Venomey The spores of a fungus. Dangerous if inhaled. ----------------------------------------------------------------------------- [ Fungus Powder MX ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Audreitz, Poisey A concentrated fungus powder. It is close to being in solid form. ----------------------------------------------------------------------------- [ Gel Base ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Polwigle, Minicoid, Axe Beak The raw material of gels. Edible when processed, but is blande and odorless. ----------------------------------------------------------------------------- [ Gentleman's Tie ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Gentlematch, Gentleman, Gentlereplica A tie worn by a gentleman. You may want to carry a handkerchief with it. ----------------------------------------------------------------------------- [ Geo Stone ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Roctus, Nuggethopper, Paincorn, Knight Fencer S Small but extremely heavy... Is it? Actually, it's not that heavy. ----------------------------------------------------------------------------- [ Giant Aphid ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Gold Beetle The largest aphid species. It has a high trade value on the black market. ----------------------------------------------------------------------------- [ Golden Horn ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Rhybgaro, Rhybgaro Memory A shiny gold horn from a rhybgaro. Known to be a very rare item. ----------------------------------------------------------------------------- [ Golden Mane ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Rhybgaro, Rhybgaro Memory A shiny golden mane. It looks so gorgeous, it can get on your nerves. ----------------------------------------------------------------------------- [ Great Crab Shell ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Hermit Drill, Hermit Memory, Gigalarva A person can fit into this shell. It would be nice to eat a crab this size for dinner! ----------------------------------------------------------------------------- [ Great Leo Fang ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Schwert Enormous fangs. Heavy, solid, and sharp, it can be used as a weapon by itself. ----------------------------------------------------------------------------- [ Great Raptor Beak ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Pterobronc, Pterobronc Memory A gigantic beak from an enormous bird. It will make a good weapon, but there's a stench. ----------------------------------------------------------------------------- [ Great Wolf Fang ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Fenrir, Fenrir Memory, Gattuso A very large fang of a wolf. ----------------------------------------------------------------------------- [ Green Star Gem ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Superstar G A unique stone known as the star gem. This is the green type. ----------------------------------------------------------------------------- [ Greenlight Stone ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Gaina Firefly A stone that glows green. No value as a gem. ----------------------------------------------------------------------------- [ Griffin Claw ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Griffin, Griffin Memory The sharp claws of griffins. Many travellers lost their lives to these. ----------------------------------------------------------------------------- [ Grim Glaw ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Grimza It quickly regenerates even when cut in this condition. Must contain a lot of life force. ----------------------------------------------------------------------------- [ Grimoire Page ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Sorceress, Witch, Witch Memory, July, High Knight Bishop A page of of a grimoire. Used as a catalyst. Isn't this dangerous? ----------------------------------------------------------------------------- [ Hippo Breath ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Hippo The solidified breath from a hippo's yawn. Talk about bad breath! ----------------------------------------------------------------------------- [ Holy Horn ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Uniceros, Mounico, EX Unicorn A horn that grows on the forehead of unicorns. Its powder is known to cure any sickness. ----------------------------------------------------------------------------- [ Hoof ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Rhybgaro, Rhybgaro Memory, Horse Raptor, Quietta A hoof collected from a horse type monster. These hooves are shaped like a "U". ----------------------------------------------------------------------------- [ Hunting Potion ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Rye, Bre, Gingembre A potion with a strong stimulating effect. Used to overcome fear when fighting monsters. ----------------------------------------------------------------------------- [ Hypionian Coral ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Peepit, Burglar, Octopoise Coral that grows on the coast of the Hypionia continent. Shiny and very beautiful. ----------------------------------------------------------------------------- [ Hypionian Tree Bark ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Square Shoulder, Erdas, Rasslebit, Burglar A piece of bark from the Hypionian tree. The sap can be used for many things. ----------------------------------------------------------------------------- [ Ilyccia Weed ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Filifolia Bud, Tuliper, Chirpee, Axe Beak An ordinary plant that grows on Ilyccia continent. ----------------------------------------------------------------------------- [ Ilyccian Ice ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Limewreath, Penguinist, Electrifish Ice from the Ilyccia glacial region. Not possible theoretically, but this ice never melts. ----------------------------------------------------------------------------- [ Insect Horn ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Beetle, Cheiron, Silver Stag The horn of a cool insect. The ones from its king are even cooler! ----------------------------------------------------------------------------- [ Insect Wing ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Bee, Deadwreath, Sonic Bee An extremely thin insect wing. Brittle and very fragile. ----------------------------------------------------------------------------- [ Iron Grip ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Knight Fencer, Knight Fencer S, Knight Warrior Probably the handle of a sword. It wouldn't work as a weapon the way it is. ----------------------------------------------------------------------------- [ Iron Leg ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Murder, Guilty Murder, Trans Murder, Blade Murder Some sort of leg made of metal. It's strange that the other parts are not found. ----------------------------------------------------------------------------- [ Iron Tip ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Knight Lancer, Knight Lancer A, Augusto Used as a spearhead and arrowhead. Poison was applied to it during war times. Scary... ----------------------------------------------------------------------------- [ Jaggy Fur ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Generator Boar Each hair is shaped in a jaggy form. Handle with care. Don't hurt yourself. ----------------------------------------------------------------------------- [ Jet-black Ink ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Jons, Aquicia, Octopoise A black liquid excreted from mollusks. A good ingredient for cooking. ----------------------------------------------------------------------------- [ Knight Holy Water ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Knight Fencer F, Knight Halberd F, Erungar, Knight Fencer A Blessed Knight Water only used during special ceremonies. ----------------------------------------------------------------------------- [ Knight Water ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Knight Fencer, Knight Lancer, Knight Guard, Knight Warrior Water knights use to cleanse themselves during a pilgrimage. Not for drinking. ----------------------------------------------------------------------------- [ Large Claws ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Watergunner, Scissorbeak, Crab Man The claw of a lobster or crab type monster. Like a pair of scissors, but can't be used for the same purpose. ----------------------------------------------------------------------------- [ Leo Fang ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Loewe, Schwert Sharp fangs collected from lion type monsters. ----------------------------------------------------------------------------- [ Light Star Gem ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Superstar S A unique stone known as the star gem. It constantly glows white. ----------------------------------------------------------------------------- [ Lizardman's Weapon ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Strong Lizard, Lizardman Weapons used by a lizardman. Heavier than weapons used by humans. How do they wield this? ----------------------------------------------------------------------------- [ Long Horn ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Brutal The horn of a buffalo type monster. The tips are slightly curved, but it is still dangerous if hit by them. ----------------------------------------------------------------------------- [ Long Needle ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Giant Bee, Sonic Bee, Spikkit, Giant Bee (Aersick) A very long needle from some plant. You can't use it to sew, though. ----------------------------------------------------------------------------- [ Magic Resin ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Leaf Bat, Grasshopper, Seed Liquid concentrated with magical powers. Created by refining magic sap. ----------------------------------------------------------------------------- [ Mandrake Eye ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Mandragora, Agaric, Mandragora (Aersick) The eye of a mandrake with a dreadful scream. Used as a catalyst! ----------------------------------------------------------------------------- [ Mane ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Rhinossus, EX Unicorn, Mounico A fluffy and soft mane. Very soft and makes a good scarf. ----------------------------------------------------------------------------- [ Medical Herb ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Filifolia Bud, Treant, Insect Plant An herb that is good for recoveriing physical sstrength. Needs to be processed before use. ----------------------------------------------------------------------------- [ Merman Fang ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Predafish, Teethee, Gigafish Fangs of a merman. Very sharp compared to that of a wolf's. Need care when handling. ----------------------------------------------------------------------------- [ Merman Fin ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Merfish, Gigafish, Electrifish, Boost Merfish A large fin unlike that of a fish's. Very flexible and elastic. ----------------------------------------------------------------------------- [ Merman's Weapon ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Gigafish, Electrifish, Teethee A weapon used by a merman. It is similar to a human weapon. ----------------------------------------------------------------------------- [ Might Orb ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Johann, Johann Memory, Warrior Little is kknown about this orb, but it is said to contain high magical powers. Used as a catalyst to enhance physical magic. ----------------------------------------------------------------------------- [ Mysterious Piece ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Outbreaker, Breaker Memory A strange piece. I don't even remember why this is in my hands now. ----------------------------------------------------------------------------- [ Mystic Cloth ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Lef, Bronze, Titane No one knows who made this cloth, what material it is made from, or how it was made. ----------------------------------------------------------------------------- [ Mystic Orb ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Pearllit, Fancy Parasol, Quadra A mysterious orb that contains magic powers. Not known if it is an authentic or artificial object. ----------------------------------------------------------------------------- [ Naevimetal ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Hammer Golem, Giant Mantis, Gear Golem A rare growiing metal. It is dangerous since it can eat away at other creatures. ----------------------------------------------------------------------------- [ Orange Star Gem ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Superstar O A unique stone known as the star gem. This is the orange type. ----------------------------------------------------------------------------- [ Paralyze Powder ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Ratwigle, Thunder Bat, Generator Boar A dangerous powder that can paralyze one when inhaled. Often used for powerful medicines. ----------------------------------------------------------------------------- [ Peepit Egg ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Mandrawigle, Clukkit Not good for cooking and usually used as fuel. ----------------------------------------------------------------------------- [ Piney Cone ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Paincorn A spiky fruit. Not edible. Animals won't tough it either. ----------------------------------------------------------------------------- [ Pitch-black Ink ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Aquicia The color is darker than ordinary ink. Almost pure black and used as a valuable pigment. ----------------------------------------------------------------------------- [ Pow Hammer Beak ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Hammerbeak A beak shaped like a pow hammer. Makes a weird popping noise when hitting with it. ----------------------------------------------------------------------------- [ Power Light ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Gattuso, Gattuso Memory Power flows through your body by just touching it. Or maybe it's just my imagination. ----------------------------------------------------------------------------- [ Rabbit Ear ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Bunwigle, Rabbigo A rabbit ear. Soft, yet relatively durable. ----------------------------------------------------------------------------- [ Rabbit Fur ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Rabbigo, Rabbio, Bunwigle Fluffy and furry bunny fur. Often used for clothes. ----------------------------------------------------------------------------- [ Rainbow Lens ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Khroma Dragon, Khroma Memory A strange lens that emits all seven colors of the rainbow from every angle. ----------------------------------------------------------------------------- [ Rare Metal ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Poseidon, Poseidon Memory An extremely rare metal ore said to be fictional. Very solid and difficult to process. ----------------------------------------------------------------------------- [ Red Blossom ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Tuliper, Mandragora, Mandragora (Aersick) The bud of a red flower. Still not ready to bloom, but contains a special syrup inside. ----------------------------------------------------------------------------- [ Red Lens ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Plomb, Cuivre, Argent, Lett Lens equipped by members of Leviathan's Claw. Can you see with that? ----------------------------------------------------------------------------- [ Red Star Gem ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Superstar R A unique stone known as the star gem. It glows red. ----------------------------------------------------------------------------- [ Rhino Horn ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Black Rhino, EX Rhino, Rhino A light, yet solid horn collected from a rhino type monster. It is useful because of its light weight. ----------------------------------------------------------------------------- [ Roper Tentacle ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Green Roper, Blue Roper, Red Roper The tentacle of a magic creature. Covered with a slimy fluid. Yuck! ----------------------------------------------------------------------------- [ Rose ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Rosa Camellia, Tweeny, Rosa Gigantia A beautiful rose. When dipped into aer, its substance changes and turns solid. ----------------------------------------------------------------------------- [ Rubber Skin ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Jet Balloon, Tiredillo, Balloon Ghost A piece of bark from a rubber tree. Used to make rubber. This item is worthless before being processed. ----------------------------------------------------------------------------- [ Sacred Tree ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Treant, Blooms, Limewreath A twig taken from a sacred tree. It is definitely different from an ordinary twig. ----------------------------------------------------------------------------- [ Scaly Dragon Skin ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Heavy Bottom, Axigle, Fantail A cluster of heat resistant scales. It can be used as a shield by itself. ----------------------------------------------------------------------------- [ Scorpion Tail ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Sworpion, Deathseeker A scorpion tail that contains deadly venom. Not capable of emitting poison by itself. ----------------------------------------------------------------------------- [ Sharp Beak ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Hawk, Eon Raptor, Penguinist An extremely sharp bird's beak. It can be used as a weapon by itself. ----------------------------------------------------------------------------- [ Sharp Blade ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Strange Bat, Swordbeak, Blade Murder The blade of a weapon. It's sharp, so watch out when handling it. ----------------------------------------------------------------------------- [ Shell ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Aquicia, Jons, Seasidey The outer shell of a sea creature. You can hear the sound of the ocean if you put your ear against it. ----------------------------------------------------------------------------- [ Shield Light ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Dreaded Giant Your muscles seem to become solid just by touching it. Or maybe it's just my imagination. ----------------------------------------------------------------------------- [ Silver Ore ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Hammer Golem, Knight Guard, Roctus You can obtain silver be refining this. It is of no value by itself. ----------------------------------------------------------------------------- [ Soft Tail ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Polwigle, Squirrigle, Thornwigle A long flexible tail that does not contain any bones. ----------------------------------------------------------------------------- [ Solid Thorn ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Trifid, Square Shoulder, Filihelia A sharp thorn. It often grows on beautiful things. ----------------------------------------------------------------------------- [ Soul Grass ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Trifid, Leaf Bat, Howler An herb said to be good for revitalizing one's health. Needs to be processed before use. ----------------------------------------------------------------------------- [ Speed Light ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Pteropus, Leader Bat, Pteropus Memory Touching it will make you feel as light as air. Or maybe it's just my imagination. ----------------------------------------------------------------------------- [ Spicy Potion ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Gigalarva, Gigalarva Memory A very hot potion for grown-ups. Keep it away from the kids! ----------------------------------------------------------------------------- [ Spider Web ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Spider, Green Spider A web made by a monster spider. Very elastic and durable compared to normal webs. ----------------------------------------------------------------------------- [ Spirit Fragment ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Hysteric Purplie, Poltergeist, Anchorgeist Don't know if this is really a spirit or not, but it is intangible. It won't curse you if you touch it, though. ----------------------------------------------------------------------------- [ Spring of Wisdom ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Alexei, Alexei Memory An orb said to hold memories from an ancient time. It is just a legend though... ----------------------------------------------------------------------------- [ Steel Arrow Head ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Zing, Etain, Fer An arrowhead made of steel. It is so sharp it can be used as a weapon by itself. ----------------------------------------------------------------------------- [ Stinky Bag ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Greater Skunky, Skunky Don't want to know what's in this bag. To be honest, you probably don't even want to carry it around. ----------------------------------------------------------------------------- [ Strange Mirror ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Estellise A mirror that does not show human reflections. It reflects everything else normally. Hmm... I wonder why? ----------------------------------------------------------------------------- [ Strange Stone ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Gusios, Gusios Memory An extremely rare ore. "Strange" doesn't mean its shape. ----------------------------------------------------------------------------- [ Strong Vine ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Insect Plant, Trifid, Filihelia This vine will never break no matter how much force you exert. Don't whip someone with it. ----------------------------------------------------------------------------- [ Toad Oil ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Ribbit, Spikkit, Rasslebit Oil collected from amphibian type monsters. Very useful as lubricant, but has a slight odor. ----------------------------------------------------------------------------- [ Tolbyccian Fish ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Howler, Spinosaurus, Beetle Fish found mainly around Tolbyccia. It tastes bad and can't be used for food. ----------------------------------------------------------------------------- [ Tolbyccian Water ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Grasshopper, Tortoise, Sawtosaw Mineral water found only in the Tolbyccia continent. Also known as the "Springs of Tolby". ----------------------------------------------------------------------------- [ Tortoise Shell ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Tortoise, Erdas, Roctoise The outer shell of a long living sea creature. Extremely hard and used to prevent enemy attacks. ----------------------------------------------------------------------------- [ Tortoise Tail ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Cannosso, Crystea, Erdas The tail of a tortoise usually hidden under its shell. Much heavier than it looks. ----------------------------------------------------------------------------- [ Tough Leather ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Black Rhino, Rhino, Lizardman A very tough piece of leather. How do these creatures move with skin this tough? ----------------------------------------------------------------------------- [ Treant Flower ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Blooms A flower that blooms on treants. Contains aer and is often used for magic equipments. ----------------------------------------------------------------------------- [ Waterproof Cloth ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Fancy Parasol, Strange Bat A fabric that completely repels water and can be used for waterproof clothing. ----------------------------------------------------------------------------- [ Weccea Ore ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Roctoise, Skunky, Greater Skunky An ore found on the continent of Weccea. It can be melted down under relatively low heat and is easy to process. ----------------------------------------------------------------------------- [ Weccean Lizard Fossil ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Roctoise, Superstar D, Strong Lizard A lizard fossil. Very valuable for research. ----------------------------------------------------------------------------- [ Wing Fan ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Popper A wing shaped like a paper fan. Its soft and makes you want to slap people with it. ----------------------------------------------------------------------------- [ Wolf Fang ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Wolf, Black Wolf, Skinny Wolf (Aersick) A sharp fang. Not as sharp as the tip of a sword or needles. It's the bite pressure from the jaws that makes them deadly. ----------------------------------------------------------------------------- [ Yurzo Crystal ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: Blooms, Paincorn, Venomey, Flora Mantis A rare crystal that formed after a tree burns and crystallized. ----------------------------------------------------------------------------- [ Yurzo Fruit ] ----------------------------------------------------------------------------- Buy: - Synthesis: - Sell: 100 Dropped By: EX Rhino, Bigger Balloon, Killer Bee The fruit of a Yurzo tree. You need to boil it for some time before it is edible. ----------------------------------------------------------------------------- ______________________________________________________________________________ [10] COOKING [1000] ______________________________________________________________________________ ============================================================================== Recipes ============================================================================== [ Sandwich ] ----------------------------------------------------------------------------- Effect: Restores 10% of Max HP Ingredients: Bread, Egg Learned From: Tutorial - Quoi Woods Egg salad sandwiched between two slices of bread. ----------------------------------------------------------------------------- [ Rice Ball ] ----------------------------------------------------------------------------- Effect: Restores 15% of Max HP and TP Ingredients: Rice, Dried Seaweed, Salmon Learned From: Estelle - Sandwich Rice rolled into a ball with a salmon filling. ----------------------------------------------------------------------------- [ Beef Bowl ] ----------------------------------------------------------------------------- Effect: Restores 20% of Max HP Ingredients: Rice, Beef, Onion Learned From: Yuri - Rice Ball Egg salad sandwiched between two slices of bread. ----------------------------------------------------------------------------- [ Omelette Rice ] ----------------------------------------------------------------------------- Effect: Restores 10% of Max HP and TP Ingredients: Rice, Egg, Onion, Chicken Learned From: Karol - Beef Bowl The harmony between eggs, ketchup, and rice is to die for! ----------------------------------------------------------------------------- [ Curry ] ----------------------------------------------------------------------------- Effect: Restores 30% of Max HP Ingredients: Meat, Rice, Potato, Onion, Carrot Learned From: Wonder Chef - Mantaic An all-time favorite dish made from a blend of spices. ----------------------------------------------------------------------------- [ Meat Sauce ] ----------------------------------------------------------------------------- Effect: Restores 15% of Max HP and TP Ingredients: Sticky Flour, Tomato, Onion, Pork Learned From: Karol - Omelette Rice Take caution when wearing white! ----------------------------------------------------------------------------- [ Cream Stew ] ----------------------------------------------------------------------------- Effect: Restores 40% of Max HP Ingredients: Mil, Potato, Carrot, Onion, Chicken Learned From: Wonder Chef - Myorzo The heavenly cream sauce is perfect with potatoes. ----------------------------------------------------------------------------- [ Udon Noodles Hot Pot ] ----------------------------------------------------------------------------- Effect: Restores 50% of Max HP Ingredients: Sticky Flour, Shrimp, Squid, Shitake, Napa Cabbage, Egg Learned From: Yuri - Pork Miso Soup These noodles are piping hot! Don't scorch your tongue! ----------------------------------------------------------------------------- [ Mabo Curry ] ----------------------------------------------------------------------------- Effect: Restores 25% of Max HP and TP Ingredients: Rice, Onion, Tomato, Potato, Tofu Learned From: Wonder Chef - Nordopolica (learn all other recipes) It's been said that this dish is for heroes. ----------------------------------------------------------------------------- [ Salisbury Steak ] ----------------------------------------------------------------------------- Effect: Increases Physical Attack by 3% Ingredients: Beef, Egg, Onion Learned From: Wonder Chef - Aspio A juicy meat patty topped with a savory sauce. ----------------------------------------------------------------------------- [ Pork Stew ] ----------------------------------------------------------------------------- Effect: Increases Physical Attack by 5% Ingredients: Pork, Radish, Kelp Learned From: Rita - Beef Bowl These tender pork loins just melt away in your mouth. ----------------------------------------------------------------------------- [ Kebab Sandwich ] ----------------------------------------------------------------------------- Effect: Increases Physical Attack by 7% Ingredients: Bread, Beef, Lettuce, Tomato Learned From: Wonder Chef - Nordopolica Pita bread stuffed with meat and vegetables. ----------------------------------------------------------------------------- [ Sukiyaki ] ----------------------------------------------------------------------------- Effect: Increases Physical Attack by 15% Ingredients: Beef, Napa Cabbage, Shiitake, Tofu, Egg Learned From: Judith - Japanese Stew Thin slices of beef and vegetables cooked in a sweet soy sauce. ----------------------------------------------------------------------------- [ Fish with Miso Sauce ] ----------------------------------------------------------------------------- Effect: Increases Physical Defense by 5% Ingredients: Rice, Mackerel, Miso Learned From: Wonder Chef - Heliord The miso sauce goes well with steamed rice. ----------------------------------------------------------------------------- [ Sashimi ] ----------------------------------------------------------------------------- Effect: Increases Physical Defense by 10% Ingredients: Tuna, Mackerel, Salmon, Scallop, Squid Learned From: Raven - Salad A delicacy consisting of raw, very fresh, thinly sliced seafood. ----------------------------------------------------------------------------- [ Seafood Bowl ] ----------------------------------------------------------------------------- Effect: Increases Physical Defense by 15% Ingredients: Rice, Tuna, Salmon, Scallop, Shrimp, Cucumber Learned From: Event in Nor Harbor - Chapter 2 A bowl of rice topped with a variety of fresh seafood. Tasty! ----------------------------------------------------------------------------- [ Sushi ] ----------------------------------------------------------------------------- Effect: Increases Physical Defense by 25% Ingredients: Fish, Rice, Dried Seaweed, Kelp Learned From: Karol - Sashimi A delicacy of vinegared rice and fresh fish. ----------------------------------------------------------------------------- [ Fried Chicken and Fries ] ----------------------------------------------------------------------------- Effect: Increases Physical Defense by 10% Ingredients: Chicken, Potato Learned From: Wonder Chef - Torim Harbor A set of french fries and fried chicken. Perfect for parties. ----------------------------------------------------------------------------- [ Scottish Egg ] ----------------------------------------------------------------------------- Effect: Increases Physical Defense by 20% Ingredients: Meat, Egg, Tomato Learned From: Estelle - Fried Chicken and Fries A hard boiled egg wrapped with meat and fried with bread crumbs. ----------------------------------------------------------------------------- [ Croquette ] ----------------------------------------------------------------------------- Effect: Increases Physical Defense by 30% Ingredients: Meat, Potato, Onion Learned From: Wonder Chef - Yormgen A deep fried potato morsel with a light, crispy texture. ----------------------------------------------------------------------------- [ Okonomiyaki ] ----------------------------------------------------------------------------- Effect: Increases Physical Defense by 40% Ingredients: Meat, Sticky Flour, Egg, Shrimp, Squid, Cabbage Learned From: Raven - Scottish Egg A hearty pan-fried meal cooked with various ingredients. ----------------------------------------------------------------------------- [ Tempura ] ----------------------------------------------------------------------------- Effect: Increases Physical Defense by 50% Ingredients: Vegetable, Sticky Flour, Shrimp, Squid, Egg, Chicken Learned From: Judith - Croquette A set of french fries and fried chicken. Perfect for parties. ----------------------------------------------------------------------------- [ Minestrone Soup ] ----------------------------------------------------------------------------- Effect: Increases Magical Defense by 20% Ingredients: Onion, Tomato Learned From: Wonder Chef - Dahngrest A soup made with sun-ripened tomatoes. Very nutritious! ----------------------------------------------------------------------------- [ Miso Soup ] ----------------------------------------------------------------------------- Effect: Increases Magical Defense by 40% Ingredients: Tofu, Radish, Miso Learned From: Estelle - Minestrone Soup A traditional soup made with a miso broth. ----------------------------------------------------------------------------- [ Clam Chowder ] ----------------------------------------------------------------------------- Effect: Increases Magical Defense by 60% Ingredients: Onion, Scallop, Potato Learned From: Estelle - Miso Soup Made with broth filled with all the goodness of the ocean! ----------------------------------------------------------------------------- [ Vichyssoise ] ----------------------------------------------------------------------------- Effect: Increases Magical Defense by 80% Ingredients: Sticky Flour, Milk, Potato Learned From: Nam Cobanda Isle A potato soup usually served cold. ----------------------------------------------------------------------------- [ Pork Miso Soup ] ----------------------------------------------------------------------------- Effect: Increases Magical Defense by 100% Ingredients: Pork, Tofu, Carrot, Miso Learned From: Estelle - Vichyssoise A hearty soup with chunks of vegetable and pork in a miso broth. ----------------------------------------------------------------------------- [ Salad ] ----------------------------------------------------------------------------- Effect: Increases Agility by 20% Ingredients: Lettuce, Tomato, Cucumber Learned From: Wonder Chef - Ghasfarost Greens are good for you! Try them without dressing. ----------------------------------------------------------------------------- [ Japanese Stew ] ----------------------------------------------------------------------------- Effect: Increases Agility by 40% Ingredients: Radish, Squid, Kelp Learned From: Judith - Pork Stew A traditional home cooked meal. It's difficult to get the flavoring just right. ----------------------------------------------------------------------------- [ Vegetable Stir Fry ] ----------------------------------------------------------------------------- Effect: Increases Agility by 60% Ingredients: Meat, Cucumber, Carrot, Onion Learned From: Rita - Salad A nutritious dish that can be made with any kinds of vegetables. ----------------------------------------------------------------------------- [ Soup Noodles ] ----------------------------------------------------------------------------- Effect: Increases Agility by 100% Ingredients: Sticky Flour, Pork, Cabbage, Onion, Carrot Learned From: Raven - Vegetable Stir Fry Noodles and stir fried vegetables served in a light chicken broth. ----------------------------------------------------------------------------- [ Sorbet ] ----------------------------------------------------------------------------- Effect: Restores 10% of Max TP Ingredients: Fruit, Milk Learned From: Wonder Chef - Capua Nor A frozen and refreshing dessert made with fruit juice. ----------------------------------------------------------------------------- [ Pudding ] ----------------------------------------------------------------------------- Effect: Restores 20% of Max TP Ingredients: Milk, Egg Learned From: Yuri - Sorbet A creamy custard dessert with a rich caramel sauce. ----------------------------------------------------------------------------- [ Cake ] ----------------------------------------------------------------------------- Effect: Restores 30% of Max TP Ingredients: Milk, Egg, Strawberry Learned From: Yuri - Pudding A sweet treat topped with a big, red strawberry. De-lish! ----------------------------------------------------------------------------- [ Crepe ] ----------------------------------------------------------------------------- Effect: Restores 40% of Max TP Ingredients: Milk, Egg, Kiwifruit, Banana Learned From: Wonder Chef - Aurnion A very thin pancake eaten with fresh cream and fruit. ----------------------------------------------------------------------------- [ Fruit Parfait ] ----------------------------------------------------------------------------- Effect: Restores 50% of Max TP Ingredients: Fruit, Milk, Egg Learned From: Rita - Crepe Fruits, ice cream and pudding! Oh my! ----------------------------------------------------------------------------- [ Dog Food ] ----------------------------------------------------------------------------- Effect: Restores 1% HP and 1% TP Ingredients: Any recipe Learned From: Repede - Default Um...dogs seem to find this tasty. ----------------------------------------------------------------------------- ============================================================================== Ingredients ============================================================================== [ Apple ] ----------------------------------------------------------------------------- Buy 40 Sell: 20 ----------------------------------------------------------------------------- [ Banana ] ----------------------------------------------------------------------------- Buy 20 Sell: 10 ----------------------------------------------------------------------------- [ Beef ] ----------------------------------------------------------------------------- Buy 100 Sell: 50 ----------------------------------------------------------------------------- [ Bread ] ----------------------------------------------------------------------------- Buy 80 Sell: 40 ----------------------------------------------------------------------------- [ Cabbage ] ----------------------------------------------------------------------------- Buy 50 Sell: 25 ----------------------------------------------------------------------------- [ Carrot ] ----------------------------------------------------------------------------- Buy 40 Sell: 20 ----------------------------------------------------------------------------- [ Chicken ] ----------------------------------------------------------------------------- Buy 80 Sell: 40 ----------------------------------------------------------------------------- [ Cucumber ] ----------------------------------------------------------------------------- Buy 40 Sell: 20 ----------------------------------------------------------------------------- [ Dried Seaweed ] ----------------------------------------------------------------------------- Buy 30 Sell: 15 ----------------------------------------------------------------------------- [ Egg ] ----------------------------------------------------------------------------- Buy 20 Sell: 10 ----------------------------------------------------------------------------- [ Kelp ] ----------------------------------------------------------------------------- Buy 20 Sell: 10 ----------------------------------------------------------------------------- [ Kiwifruit ] ----------------------------------------------------------------------------- Buy 40 Sell: 20 ----------------------------------------------------------------------------- [ Lettuce ] ----------------------------------------------------------------------------- Buy 50 Sell: 25 ----------------------------------------------------------------------------- [ Mackerel ] ----------------------------------------------------------------------------- Buy 40 Sell: 20 ----------------------------------------------------------------------------- [ Milk ] ----------------------------------------------------------------------------- Buy 20 Sell: 10 ----------------------------------------------------------------------------- [ Miso ] ----------------------------------------------------------------------------- Buy 150 Sell: 75 ----------------------------------------------------------------------------- [ Napa Cabbage ] ----------------------------------------------------------------------------- Buy 40 Sell: 20 ----------------------------------------------------------------------------- [ Onion ] ----------------------------------------------------------------------------- Buy 30 Sell: 15 ----------------------------------------------------------------------------- [ Orange ] ----------------------------------------------------------------------------- Buy 20 Sell: 10 ----------------------------------------------------------------------------- [ Peach ] ----------------------------------------------------------------------------- Buy 40 Sell: 20 ----------------------------------------------------------------------------- [ Pork ] ----------------------------------------------------------------------------- Buy 80 Sell: 40 ----------------------------------------------------------------------------- [ Potato ] ----------------------------------------------------------------------------- Buy 30 Sell: 15 ----------------------------------------------------------------------------- [ Radish ] ----------------------------------------------------------------------------- Buy 40 Sell: 20 ----------------------------------------------------------------------------- [ Rice ] ----------------------------------------------------------------------------- Buy 80 Sell: 40 ----------------------------------------------------------------------------- [ Salmon ] ----------------------------------------------------------------------------- Buy 40 Sell: 20 ----------------------------------------------------------------------------- [ Scallop ] ----------------------------------------------------------------------------- Buy 60 Sell: 30 ----------------------------------------------------------------------------- [ Shiitake ] ----------------------------------------------------------------------------- Buy 50 Sell: 25 ----------------------------------------------------------------------------- [ Shrimp ] ----------------------------------------------------------------------------- Buy 40 Sell: 20 ----------------------------------------------------------------------------- [ Squid ] ----------------------------------------------------------------------------- Buy 40 Sell: 20 ----------------------------------------------------------------------------- [ Sticky Flour ] ----------------------------------------------------------------------------- Buy 50 Sell: 25 ----------------------------------------------------------------------------- [ Strawberry ] ----------------------------------------------------------------------------- Buy 20 Sell: 10 ----------------------------------------------------------------------------- [ Tomato ] ----------------------------------------------------------------------------- Buy 40 Sell: 20 ----------------------------------------------------------------------------- [ Tofu ] ----------------------------------------------------------------------------- Buy 20 Sell: 10 ----------------------------------------------------------------------------- [ Tuna ] ----------------------------------------------------------------------------- Buy 80 Sell: 40 ----------------------------------------------------------------------------- ______________________________________________________________________________ [11] ACHIEVEMENTS [1100] ______________________________________________________________________________ ============================================================================== Skills and Challenges ============================================================================== [ Eureka! (10) ] ----------------------------------------------------------------------------- First Synthesis ----------------------------------------------------------------------------- [ First Strike (20) ] ----------------------------------------------------------------------------- First Fatal Strike ----------------------------------------------------------------------------- [ Big Game Greenhorn (20) ] ----------------------------------------------------------------------------- First Giganto Monster defeated ----------------------------------------------------------------------------- [ The Hit That Keeps On Hitting (20) ] ----------------------------------------------------------------------------- 100-hit combo ----------------------------------------------------------------------------- [ Too Much Free Time (20) ] ----------------------------------------------------------------------------- Play for 100 hours ----------------------------------------------------------------------------- [ To Points Unknown (10) ] ----------------------------------------------------------------------------- Travel 10,000km. ----------------------------------------------------------------------------- [ Grand Battles (10) ] ----------------------------------------------------------------------------- Killed 1000 enemies ----------------------------------------------------------------------------- [ Jackpot (10) ] ----------------------------------------------------------------------------- 10,000 chips won ----------------------------------------------------------------------------- [ Smarty-Pants (10) ] ----------------------------------------------------------------------------- Answer all quiz questions correctly ----------------------------------------------------------------------------- [ Piggybank (10) ] ----------------------------------------------------------------------------- Possess 10,000,000 Gald ----------------------------------------------------------------------------- [ They Call Me... (30) ] ----------------------------------------------------------------------------- Earn all titles ----------------------------------------------------------------------------- [ Character Study (10) ] ----------------------------------------------------------------------------- View all skits ----------------------------------------------------------------------------- [ No More Grinding (10) ] ----------------------------------------------------------------------------- Max level (200) ----------------------------------------------------------------------------- [ Back Up Plan (10) ] ----------------------------------------------------------------------------- Save at all save points ----------------------------------------------------------------------------- [ Big Game Hunter (50) ] ----------------------------------------------------------------------------- Killed all Giganto Monsters ----------------------------------------------------------------------------- [ Map Nerd (50) ] ----------------------------------------------------------------------------- Completed World Map ----------------------------------------------------------------------------- [ Monster Nerd (30) ] ----------------------------------------------------------------------------- Completed Monster Book ----------------------------------------------------------------------------- [ Item Nerd (30) ] ----------------------------------------------------------------------------- Completed Collector's Book ----------------------------------------------------------------------------- [ Little Mad Scientist (10) ] ----------------------------------------------------------------------------- Synthesized 20 times ----------------------------------------------------------------------------- [ Low Level Challenger (10) ] ----------------------------------------------------------------------------- Defeated Barbos at Level 15 or lower ----------------------------------------------------------------------------- [ Speedster (15) ] ----------------------------------------------------------------------------- Cleared game in 15 hours or less ----------------------------------------------------------------------------- [ Ahhh, Memories (30) ] ----------------------------------------------------------------------------- Cleared EX Dungeon ----------------------------------------------------------------------------- ============================================================================== Story Completion ============================================================================== [ Recovered the Aque Blastia (100) ] ----------------------------------------------------------------------------- Part 1 clear ----------------------------------------------------------------------------- [ Ended Alexei's Ambitions (150) ] ----------------------------------------------------------------------------- Part 2 clear ----------------------------------------------------------------------------- [ Defeated the Adephagos (200) ] ----------------------------------------------------------------------------- Part 3 clear ----------------------------------------------------------------------------- ============================================================================== Secret Missions ============================================================================== [ Vesperia Master (0) ] ----------------------------------------------------------------------------- Gained all other Achievements ----------------------------------------------------------------------------- [ Bunny Guild Member (10) ] ----------------------------------------------------------------------------- Become member of Bunny Guild ----------------------------------------------------------------------------- [ Secret Mission 1 (5) ] ----------------------------------------------------------------------------- Secret Mission: Zagi Fight 1 ----------------------------------------------------------------------------- [ Secret Mission 2 (5) ] ----------------------------------------------------------------------------- Secret Mission: Golem ----------------------------------------------------------------------------- [ Secret Mission 3 (5) ] ----------------------------------------------------------------------------- Secret Mission: Gattuso ----------------------------------------------------------------------------- [ Secret Mission 4 (5) ] ----------------------------------------------------------------------------- Secret Mission: Zagi Fight 2 ----------------------------------------------------------------------------- [ Secret Mission 5 (5) ] ----------------------------------------------------------------------------- Secret Mission: Gusios Fight 1 ----------------------------------------------------------------------------- [ Secret Mission 6 (5) ] ----------------------------------------------------------------------------- Secret Mission: Gigalarva ----------------------------------------------------------------------------- [ Secret Mission 7 (5) ] ----------------------------------------------------------------------------- Secret Mission: Barbos ----------------------------------------------------------------------------- [ Secret Mission 8 (5) ] ----------------------------------------------------------------------------- Secret Mission: Zagi Fight 3 ----------------------------------------------------------------------------- [ Secret Mission 9 (5) ] ----------------------------------------------------------------------------- Secret Mission: Pteropus ----------------------------------------------------------------------------- [ Secret Mission 10 (5) ] ----------------------------------------------------------------------------- Secret Mission: Outbreaker ----------------------------------------------------------------------------- [ Secret Mission 11 (5) ] ----------------------------------------------------------------------------- Secret Mission: Belius ----------------------------------------------------------------------------- [ Secret Mission 12 (5) ] ----------------------------------------------------------------------------- Secret Mission: Tison & Nan ----------------------------------------------------------------------------- [ Secret Mission 13 (5) ] ----------------------------------------------------------------------------- Secret Mission: Schwann ----------------------------------------------------------------------------- [ Secret Mission 14 (5) ] ----------------------------------------------------------------------------- Secret Mission: Zagi Fight 4 ----------------------------------------------------------------------------- [ Secret Mission 15 (5) ] ----------------------------------------------------------------------------- Secret Mission: Baitojoh ----------------------------------------------------------------------------- [ Secret Mission 16 (5) ] ----------------------------------------------------------------------------- Secret Mission: Estellise ----------------------------------------------------------------------------- [ Secret Mission 17 (5) ] ----------------------------------------------------------------------------- Secret Mission: Yeager ----------------------------------------------------------------------------- [ Secret Mission 18 (5) ] ----------------------------------------------------------------------------- Secret Mission: Alexei ----------------------------------------------------------------------------- [ Secret Mission 19 (5) ] ----------------------------------------------------------------------------- Secret Mission: Guisos Fight 1 ----------------------------------------------------------------------------- [ Secret Mission 20 (5) ] ----------------------------------------------------------------------------- Secret Mission: Khroma ----------------------------------------------------------------------------- [ Secret Mission 21 (5) ] ----------------------------------------------------------------------------- Secret Mission: Flynn ----------------------------------------------------------------------------- [ Secret Mission 22 (5) ] ----------------------------------------------------------------------------- Secret Mission: Zagi Fight 5 ----------------------------------------------------------------------------- [ Secret Mission 23 (5) ] ----------------------------------------------------------------------------- Secret Mission: Duke Fight 2 ----------------------------------------------------------------------------- ______________________________________________________________________________ [12] BESTIARY [1200] ______________________________________________________________________________ =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ENEMIES [1201] =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ============================================================================== Human ============================================================================== [ 0. Knight Rider ] ----------------------------------------------------------------------------- LVL: 5 Resistance: - HP: 560 Weakness: - TP: 30 P. ATK: 72 EXP: 15 P. DEF: 124 LP: 3 M. ATK: 32 Gald: 24 M. DEF: 28 AGL: 24 Drop: Knight Water, Iron Grip, Apple Gel Steal: Iron Grip Habitat: The Imperial Capital, Zaphias ----------------------------------------------------------------------------- [ 1. Knight Guard ] ----------------------------------------------------------------------------- LVL: 32 Resistance: - HP: 10456 Weakness: - TP: 169 P. ATK: 379 EXP: 109 P. DEF: 324 LP: 4 M. ATK: 226 Gald: 84 M. DEF: 108 AGL: 169 Drop: Knight Water, Silver Ore, Knight Holy Water Steal: Silver Ore Habitat: The Weasand of Cados ----------------------------------------------------------------------------- [ 2. Knight Warrior ] ----------------------------------------------------------------------------- LVL: 40 Resistance: - HP: 13200 Weakness: - TP: 119 P. ATK: 455 EXP: 148 P. DEF: 356 LP: 3 M. ATK: 105 Gald: 444 M. DEF: 120 AGL: 130 Drop: Knight Water, Iron Grip, Apple Gel Steal: Iron Grip Habitat: The Forgotten Shrine, Baction ----------------------------------------------------------------------------- [ 3. Knight Fencer A ] ----------------------------------------------------------------------------- LVL: 47 Resistance: - HP: 22568 Weakness: - TP: 119 P. ATK: 533 EXP: 251 P. DEF: 402 LP: 4 M. ATK: 177 Gald: 520 M. DEF: 224 AGL: 149 Drop: Knight Holy Water, Iron Grip, Orange Gel, Zephyrus Steal: Knight Holy Water Habitat: The Imperial Capital, Zaphias ----------------------------------------------------------------------------- [ 4. Knight Fencer F ] ----------------------------------------------------------------------------- LVL: 34 Resistance: - HP: 10603 Weakness: - TP: 142 P. ATK: 402 EXP: 117 P. DEF: 317 LP: 4 M. ATK: 187 Gald: 232 M. DEF: 134 AGL: 178 Drop: Knight Holy Water, Iron Grip, Orange Gel Steal: Knight Holy Water Habitat: The Weasand of Cados ----------------------------------------------------------------------------- [ 5. Knight Fencer S ] ----------------------------------------------------------------------------- LVL: 42 Resistance: - HP: 15280 Weakness: - TP: 140 P. ATK: 468 EXP: 156 P. DEF: 366 LP: 4 M. ATK: 209 Gald: 460 M. DEF: 258 AGL: 217 Drop: Knight Holy Water, Iron Grip, Orange Gel, Sticky Flour Steal: Geo Stone Habitat: The Forgotten Shrine, Baction ----------------------------------------------------------------------------- [ 6. Knight Warrior A ] ----------------------------------------------------------------------------- LVL: 50 Resistance: - HP: 26899 Weakness: - TP: 99 P. ATK: 568 EXP: 285 P. DEF: 435 LP: 4 M. ATK: 122 Gald: 771 M. DEF: 298 AGL: 110 Drop: Knight Holy Water, Iron Grip, Lemon Gel, Rice Steal: Iron Grip Habitat: The Enduring Shrine of Zaude ----------------------------------------------------------------------------- [ 7. Grain ] ----------------------------------------------------------------------------- LVL: 34 Resistance: - HP: 9900 Weakness: - TP: 188 P. ATK: 377 EXP: 133 P. DEF: 310 LP: 4 M. ATK: 144 Gald: 216 M. DEF: 125 AGL: 175 Drop: Demon Bone, Potato Steal: Hunting Potion Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 8. Knight Lancer ] ----------------------------------------------------------------------------- LVL: 5 Resistance: - HP: 520 Weakness: - TP: 20 P. ATK: 77 EXP: 16 P. DEF: 112 LP: 3 M. ATK: 28 Gald: 23 M. DEF: 25 AGL: 20 Drop: Knight Water, Iron Tip, Orange Gel Steal: Iron Tip Habitat: The Imperial Capital, Zaphias ----------------------------------------------------------------------------- [ 9. Knight Catcher ] ----------------------------------------------------------------------------- LVL: 34 Resistance: - HP: 10234 Weakness: - TP: 135 P. ATK: 365 EXP: 107 P. DEF: 333 LP: 4 M. ATK: 178 Gald: 219 M. DEF: 145 AGL: 154 Drop: Knight Water, Iron Tip, Orange Gel, Knight Holy Water Steal: Iron Tip Habitat: The Weasand of Cados ----------------------------------------------------------------------------- [ 10. Knight Halberd ] ----------------------------------------------------------------------------- LVL: 25 Resistance: - HP: 5300 Weakness: - TP: 126 P. ATK: 265 EXP: 70 P. DEF: 293 LP: 3 M. ATK: 68 Gald: 114 M. DEF: 76 AGL: 73 Drop: - Steal: - Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 11. Knight Halberd A ] ----------------------------------------------------------------------------- LVL: 40 Resistance: - HP: 13600 Weakness: - TP: 126 P. ATK: 485 EXP: 167 P. DEF: 378 LP: 4 M. ATK: 256 Gald: 344 M. DEF: 269 AGL: 151 Drop: Knight Water, Iron Tip, Lemon Gel, Knight Sword Steal: Iron Tip Habitat: The Forgotten Shrine, Baction ----------------------------------------------------------------------------- [ 12. Knight Halberd F ] ----------------------------------------------------------------------------- LVL: 34 Resistance: - HP: 11064 Weakness: - TP: 125 P. ATK: 400 EXP: 112 P. DEF: 331 LP: 4 M. ATK: 187 Gald: 242 M. DEF: 102 AGL: 210 Drop: Knight Water, Iron Tip Steal: Iron Tip Habitat: The Weasand of Cados ----------------------------------------------------------------------------- [ 13. Erungar ] ----------------------------------------------------------------------------- LVL: 26 Resistance: - HP: 9400 Weakness: - TP: 110 P. ATK: 314 EXP: 80 P. DEF: 222 LP: 4 M. ATK: 115 Gald: 170 M. DEF: 145 AGL: 164 Drop: Knight Holy Water, Iron Tip, Pineapple Gel, Bread Steal: Pineapple Gel Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 14. Erungar Memory ] ----------------------------------------------------------------------------- LVL: 60 Resistance: - HP: 79600 Weakness: - TP: 324 P. ATK: 830 EXP: 10000 P. DEF: 790 LP: 10 M. ATK: 290 Gald: 5000 M. DEF: 312 AGL: 204 Drop: Knight Holy Water, Iron Tip, Pineapple Gel Steal: Pineapple Gel Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 15. Knight Lancer A ] ----------------------------------------------------------------------------- LVL: 48 Resistance: - HP: 20007 Weakness: - TP: 193 P. ATK: 516 EXP: 243 P. DEF: 389 LP: 4 M. ATK: 210 Gald: 616 M. DEF: 312 AGL: 173 Drop: Knight Holy Water, Iron Tip, Life Bottle, Milk Steal: Iron Tip Habitat: The Imperial Capital, Zaphias ----------------------------------------------------------------------------- [ 16. Knight Lancer S ] ----------------------------------------------------------------------------- LVL: 40 Resistance: - HP: 13225 Weakness: - TP: 123 P. ATK: 478 EXP: 145 P. DEF: 369 LP: 4 M. ATK: 210 Gald: 446 M. DEF: 108 AGL: 222 Drop: Knight Holy Water, Iron Tip, Melange Gel, Egg Steal: Life Bottle Habitat: The Forgotten Shrine, Baction ----------------------------------------------------------------------------- [ 17. Augusto ] ----------------------------------------------------------------------------- LVL: 50 Resistance: - HP: 23400 Weakness: - TP: 276 P. ATK: 522 EXP: 0 P. DEF: 403 LP: 3 M. ATK: 186 Gald: 0 M. DEF: 157 AGL: 246 Drop: Iron Tip Steal: Iron Tip Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 18. Rye ] ----------------------------------------------------------------------------- LVL: 35 Resistance: - HP: 11500 Weakness: - TP: 130 P. ATK: 412 EXP: 140 P. DEF: 366 LP: 3 M. ATK: 50 Gald: 230 M. DEF: 66 AGL: 100 Drop: Hunting Potion, Rice Steal: Demon Bone Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 19. Bandido ] ----------------------------------------------------------------------------- LVL: 18 Resistance: - HP: 3100 Weakness: - TP: 67 P. ATK: 192 EXP: 36 P. DEF: 170 LP: 4 M. ATK: 79 Gald: 111 M. DEF: 81 AGL: 121 Drop: - Steal: - Habitat: The Tower of Gears, Ghasfarost ----------------------------------------------------------------------------- [ 20. Bandido ] ----------------------------------------------------------------------------- LVL: 21 Resistance: - HP: 3300 Weakness: - TP: 91 P. ATK: 243 EXP: 57 P. DEF: 270 LP: 4 M. ATK: 108 Gald: 134 M. DEF: 91 AGL: 128 Drop: Broken Dagger, Tolbyccian Water, Egg Steal: Broken Dagger Habitat: The Tower of Gears, Ghasfarost ----------------------------------------------------------------------------- [ 21. Bandido Memory ] ----------------------------------------------------------------------------- LVL: 58 Resistance: - HP: 16500 Weakness: - TP: 421 P. ATK: 582 EXP: 3000 P. DEF: 547 LP: 4 M. ATK: 304 Gald: 1500 M. DEF: 182 AGL: 220 Drop: Broken Dagger, Tolbyccian Water Steal: Broken Dagger Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 22. Jugem ] ----------------------------------------------------------------------------- LVL: 26 Resistance: - HP: 12544 Weakness: - TP: 71 P. ATK: 340 EXP: 59 P. DEF: 260 LP: 4 M. ATK: 112 Gald: 133 M. DEF: 100 AGL: 143 Drop: Broken Dagger, Lettuce Steal: Broken Dagger Habitat: The Coliseum City, Nordipolica ----------------------------------------------------------------------------- [ 23. Jugem Memory ] ----------------------------------------------------------------------------- LVL: 61 Resistance: - HP: 74800 Weakness: - TP: 244 P. ATK: 798 EXP: 10000 P. DEF: 712 LP: 10 M. ATK: 680 Gald: 5000 M. DEF: 666 AGL: 450 Drop: Broken Dagger Steal: Broken Dagger Habitat: Labyrinth ----------------------------------------------------------------------------- [ 24. Rogue ] ----------------------------------------------------------------------------- LVL: 22 Resistance: - HP: 5962 Weakness: - TP: 99 P. ATK: 210 EXP: 50 P. DEF: 187 LP: 4 M. ATK: 106 Gald: 108 M. DEF: 104 AGL: 126 Drop: Broken Dagger, Life Bottle Steal: Broken Dagger Habitat: Swendle Island ----------------------------------------------------------------------------- [ 25. Thief ] ----------------------------------------------------------------------------- LVL: 15 Resistance: - HP: 2000 Weakness: - TP: 68 P. ATK: 180 EXP: 47 P. DEF: 178 LP: 4 M. ATK: 79 Gald: 64 M. DEF: 56 AGL: 99 Drop: Broken Dagger, Apple Gel, Life Bottle, Bread Steal: Broken Dagger Habitat: Eastern Muluroccia Peninsula ----------------------------------------------------------------------------- [ 26. Sand Thief ] ----------------------------------------------------------------------------- LVL: 31 Resistance: - HP: 8600 Weakness: - TP: 99 P. ATK: 356 EXP: 100 P. DEF: 245 LP: 4 M. ATK: 196 Gald: 184 M. DEF: 178 AGL: 172 Drop: Broken Dagger, Desier Gold Dust, Life Bottle, Sticky Flour Steal: Takermikazuchi Habitat: The Mother Cados Mountains - Northern Desert ----------------------------------------------------------------------------- [ 27. Jun ] ----------------------------------------------------------------------------- LVL: 38 Resistance: - HP: 17500 Weakness: - TP: 242 P. ATK: 420 EXP: 120 P. DEF: 326 LP: 3 M. ATK: 120 Gald: 455 M. DEF: 168 AGL: 324 Drop: Broken Dagger, Desier Iron Sand Steal: Desier Iron Sand Habitat: The Coliseum City, Nordipolica ----------------------------------------------------------------------------- [ 28. Bre ] ----------------------------------------------------------------------------- LVL: 53 Resistance: - HP: 28611 Weakness: - TP: 251 P. ATK: 642 EXP: 422 P. DEF: 400 LP: 3 M. ATK: 444 Gald: 659 M. DEF: 407 AGL: 295 Drop: Broken Dagger, Hunting Potion, Panacea Bottle, Milk Steal: Hunting Potion Habitat: The Erealumen Crystallands ----------------------------------------------------------------------------- [ 29. Soya ] ----------------------------------------------------------------------------- LVL: 35 Resistance: - HP: 10456 Weakness: - TP: 155 P. ATK: 412 EXP: 123 P. DEF: 322 LP: 3 M. ATK: 188 Gald: 247 M. DEF: 264 AGL: 199 Drop: Broken Dagger, Hunting Potion, Air Stone, Potato Steal: Hunting Potion Habitat: Mt. Temza ----------------------------------------------------------------------------- [ 30. Pepe ] ----------------------------------------------------------------------------- LVL: 34 Resistance: - HP: 10087 Weakness: - TP: 151 P. ATK: 388 EXP: 99 P. DEF: 288 LP: 4 M. ATK: 160 Gald: 246 M. DEF: 188 AGL: 194 Drop: Broken Dagger, Hunting Potion Steal: Hunting Potion Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 31. Seigle ] ----------------------------------------------------------------------------- LVL: 60 Resistance: - HP: 31200 Weakness: - TP: 208 P. ATK: 562 EXP: 0 P. DEF: 536 LP: 3 M. ATK: 326 Gald: 0 M. DEF: 205 AGL: 267 Drop: Broken Dagger, Hunting Potion, Miracle Gel, Panacea Bottle Steal: Hunting Potion Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 32. Soldier ] ----------------------------------------------------------------------------- LVL: 23 Resistance: - HP: 4200 Weakness: - TP: 89 P. ATK: 255 EXP: 52 P. DEF: 300 LP: 4 M. ATK: 103 Gald: 195 M. DEF: 48 AGL: 78 Drop: Demon Bone, Lemon Gel, Milk Steal: Demon Bone Habitat: The Tower of Gears, Ghastarost ----------------------------------------------------------------------------- [ 33. Soldier ] ----------------------------------------------------------------------------- LVL: 59 Resistance: - HP: 20000 Weakness: - TP: 272 P. ATK: 654 EXP: 3000 P. DEF: 600 LP: 4 M. ATK: 188 Gald: 1500 M. DEF: 104 AGL: 122 Drop: Demon Bone, Lemon Gel Steal: Demon Bone Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 34. Johann ] ----------------------------------------------------------------------------- LVL: 28 Resistance: - HP: 13450 Weakness: - TP: 139 P. ATK: 276 EXP: 120 P. DEF: 195 LP: 4 M. ATK: 115 Gald: 196 M. DEF: 85 AGL: 161 Drop: Demon Bone, Pineapple Gel, Might Orb, Tsurugi Steal: Tomato Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 35. Johann Memory ] ----------------------------------------------------------------------------- LVL: 61 Resistance: - HP: 88862 Weakness: - TP: 200 P. ATK: 866 EXP: 10000 P. DEF: 712 LP: 10 M. ATK: 330 Gald: 5000 M. DEF: 600 AGL: 199 Drop: Demon Bone, Pineapple Gel, Might Orb, Tsurugi Steal: Demon Bone Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 36. Warrior ] ----------------------------------------------------------------------------- LVL: 35 Resistance: - HP: 11520 Weakness: - TP: 110 P. ATK: 408 EXP: 120 P. DEF: 270 LP: 3 M. ATK: 119 Gald: 258 M. DEF: 82 AGL: 99 Drop: Demon Bone, Might Orb Steal: Might Orb Habitat: Mt. Temza ----------------------------------------------------------------------------- [ 37. Burglar ] ----------------------------------------------------------------------------- LVL: 36 Resistance: - HP: 10479 Weakness: - TP: 140 P. ATK: 347 EXP: 141 P. DEF: 247 LP: 3 M. ATK: 146 Gald: 312 M. DEF: 114 AGL: 119 Drop: Demon Bone, Lottery Gel, Hypionian Coral, Tofu Steal: Hypionian Tree Bark Habitat: Eastern Hypionia ----------------------------------------------------------------------------- [ 38. Savage Helm ] ----------------------------------------------------------------------------- LVL: 75 Resistance: - HP: 57750 Weakness: - TP: 455 P. ATK: 1000 EXP: 1000 P. DEF: 920 LP: 3 M. ATK: 330 Gald: 1000 M. DEF: 315 AGL: 288 Drop: Demon Bone, Kelp Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 39. October ] ----------------------------------------------------------------------------- LVL: 55 Resistance: - HP: 28080 Weakness: - TP: 276 P. ATK: 589 EXP: 0 P. DEF: 502 LP: 3 M. ATK: 248 Gald: 0 M. DEF: 214 AGL: 190 Drop: - Steal: - Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 40. Orge ] ----------------------------------------------------------------------------- LVL: 35 Resistance: - HP: 11860 Weakness: - TP: 146 P. ATK: 422 EXP: 125 P. DEF: 355 LP: 3 M. ATK: 95 Gald: 251 M. DEF: 82 AGL: 83 Drop: Demon Bone, Hunting Potion, Poison Bottle, Air Stone Steal: Radish Habitat: Mt. Temza ----------------------------------------------------------------------------- [ 41. Maize ] ----------------------------------------------------------------------------- LVL: 52 Resistance: - HP: 30000 Weakness: - TP: 260 P. ATK: 612 EXP: 404 P. DEF: 477 LP: 3 M. ATK: 165 Gald: 624 M. DEF: 290 AGL: 162 Drop: Demon Bone, Hunting Potion, Paralysis Bottle, Sticky Flour Steal: Hunting Potion Habitat: The Erealumen Crystallands ----------------------------------------------------------------------------- [ 42. Gingembre ] ----------------------------------------------------------------------------- LVL: 54 Resistance: - HP: 31260 Weakness: - TP: 242 P. ATK: 675 EXP: 363 P. DEF: 480 LP: 3 M. ATK: 202 Gald: 699 M. DEF: 326 AGL: 192 Drop: Demon Bone, Hunting Potion, Stone Bottle Steal: Pineapple Gel Habitat: The Erealumen Crystallands ----------------------------------------------------------------------------- [ 43. Barley ] ----------------------------------------------------------------------------- LVL: 36 Resistance: - HP: 13330 Weakness: - TP: 177 P. ATK: 440 EXP: 136 P. DEF: 368 LP: 3 M. ATK: 80 Gald: 345 M. DEF: 72 AGL: 75 Drop: Demon Bone, Hunting Potion, Bread Steal: Pineapple Gel Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 44. Lett ] ----------------------------------------------------------------------------- LVL: 15 Resistance: Darkness HP: 2000 Weakness: Light TP: 73 P. ATK: 166 EXP: 39 P. DEF: 155 LP: 4 M. ATK: 85 Gald: 74 M. DEF: 65 AGL: 100 Drop: Red Lens, Mystic Cloth, Magic Lens Steal: Red Lens Habitat: Port of Capua Nor ----------------------------------------------------------------------------- [ 45. Bronze ] ----------------------------------------------------------------------------- LVL: 20 Resistance: Darkness HP: 3450 Weakness: Light TP: 142 P. ATK: 226 EXP: 62 P. DEF: 251 LP: 4 M. ATK: 187 Gald: 106 M. DEF: 142 AGL: 210 Drop: Red Lens, Mystic Cloth, Magic Lens Steal: Mystic Cloth Habitat: The Den of Guilds, Dahngrest ----------------------------------------------------------------------------- [ 46. Titane ] ----------------------------------------------------------------------------- LVL: 28 Resistance: Darkness HP: 10020 Weakness: Light TP: 150 P. ATK: 345 EXP: 98 P. DEF: 302 LP: 3 M. ATK: 209 Gald: 184 M. DEF: 240 AGL: 220 Drop: Red Lens, Mystic Cloth, Magic Lens Steal: Red Lens Habitat: The Rising City, Heliord ----------------------------------------------------------------------------- [ 47. Plomb ] ----------------------------------------------------------------------------- LVL: 37 Resistance: Darkness HP: 11250 Weakness: Light TP: 156 P. ATK: 452 EXP: 189 P. DEF: 336 LP: 3 M. ATK: 380 Gald: 344 M. DEF: 312 AGL: 231 Drop: Red Lens, Mystic Cloth, Magic Lens Steal: Mystic Cloth Habitat: Manor of the Wicked ----------------------------------------------------------------------------- [ 48. Cuivre ] ----------------------------------------------------------------------------- LVL: 48 Resistance: Darkness HP: 26400 Weakness: Light TP: 193 P. ATK: 515 EXP: 287 P. DEF: 409 LP: 3 M. ATK: 366 Gald: 607 M. DEF: 489 AGL: 255 Drop: Red Lens, Mystic Cloth, Magic Lens Steal: Red Lens Habitat: The Enduring Shrine of Zaude ----------------------------------------------------------------------------- [ 49. Zinc ] ----------------------------------------------------------------------------- LVL: 20 Resistance: Darkness HP: 4608 Weakness: Light TP: 80 P. ATK: 172 EXP: 65 P. DEF: 106 LP: 4 M. ATK: 162 Gald: 99 M. DEF: 125 AGL: 86 Drop: Red Lens, Mystic Cloth, Steel Arrow Head, Magic Lens Steal: Steel Arrow Head Habitat: The Den of Guilds, Dahngrest ----------------------------------------------------------------------------- [ 50. Etain ] ----------------------------------------------------------------------------- LVL: 31 Resistance: Darkness HP: 13450 Weakness: Light TP: 246 P. ATK: 396 EXP: 197 P. DEF: 281 LP: 3 M. ATK: 307 Gald: 217 M. DEF: 267 AGL: 181 Drop: Red Lens, Mystic Cloth, Steel Arrow Head, Magic Lens Steal: Mystic Cloth Habitat: The Weasand of Cados ----------------------------------------------------------------------------- [ 51. Fer ] ----------------------------------------------------------------------------- LVL: 39 Resistance: Darkness HP: 12890 Weakness: Light TP: 271 P. ATK: 482 EXP: 293 P. DEF: 389 LP: 3 M. ATK: 336 Gald: 230 M. DEF: 306 AGL: 198 Drop: Red Lens, Mystic Cloth, Steel Arrow Head, Magic Lens Steal: Steel Arrow Head Habitat: Manor of the Wicked ----------------------------------------------------------------------------- [ 52. Argent ] ----------------------------------------------------------------------------- LVL: 50 Resistance: Darkness HP: 25000 Weakness: Light TP: 276 P. ATK: 567 EXP: 311 P. DEF: 423 LP: 3 M. ATK: 341 Gald: 714 M. DEF: 314 AGL: 202 Drop: Red Lens, Mystic Cloth, Steel Arrow Head, Magic Lens Steal: Steel Arrow Head Habitat: The Enduring Shrine of Zaude ----------------------------------------------------------------------------- [ 53. Knight Bishop ] ----------------------------------------------------------------------------- LVL: 37 Resistance: Darkness HP: 10002 Weakness: Light TP: 309 P. ATK: 388 EXP: 171 P. DEF: 325 LP: 3 M. ATK: 372 Gald: 357 M. DEF: 251 AGL: 139 Drop: Grimoire Page, Knight Water, Orange Gel Steal: Grimoire Page Habitat: The Forgotten Shrine, Baction ----------------------------------------------------------------------------- [ 54. High Knight Bishop ] ----------------------------------------------------------------------------- LVL: 47 Resistance: - HP: 18600 Weakness: - TP: 285 P. ATK: 457 EXP: 256 P. DEF: 389 LP: 4 M. ATK: 560 Gald: 513 M. DEF: 330 AGL: 180 Drop: Grimoire Page, Knight Water, Holy Bottle Steal: Grimoire Page Habitat: The Imperial Capital, Zaphias ----------------------------------------------------------------------------- [ 55. Witch ] ----------------------------------------------------------------------------- LVL: 22 Resistance: - HP: 3300 Weakness: - TP: 230 P. ATK: 220 EXP: 66 P. DEF: 280 LP: 4 M. ATK: 200 Gald: 110 M. DEF: 180 AGL: 142 Drop: Grimoire Page, Orange Gel, Lemon Gel, Miso Steal: Grimoire Page Habitat: The Tower of Gears, Ghasfarost ----------------------------------------------------------------------------- [ 56. Witch Memory ] ----------------------------------------------------------------------------- LVL: 58 Resistance: - HP: 14400 Weakness: - TP: 640 P. ATK: 480 EXP: 3000 P. DEF: 522 LP: 4 M. ATK: 592 Gald: 1500 M. DEF: 426 AGL: 188 Drop: Grimoire Page, Orange Gel, Lemon Gel Steal: Grimoire Page Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 57. Sorceress ] ----------------------------------------------------------------------------- LVL: 15 Resistance: Earth HP: 1800 Weakness: Wind TP: 147 P. ATK: 145 EXP: 42 P. DEF: 166 LP: 4 M. ATK: 171 Gald: 71 M. DEF: 130 AGL: 61 Drop: Grimoire Page, Orange Gel, Syrup Bottle, Egg Steal: Lemon Gel Habitat: Eastern Muluroccia Peninsula ----------------------------------------------------------------------------- [ 58. Druid ] ----------------------------------------------------------------------------- LVL: 34 Resistance: - HP: 8212 Weakness: - TP: 223 P. ATK: 308 EXP: 120 P. DEF: 245 LP: 4 M. ATK: 346 Gald: 224 M. DEF: 244 AGL: 129 Drop: Grimoire Page, Nectar Bottle, Dried Seaweed Steal: Grimoire Page Habitat: The Father Muzaeli Mountains - East Desert ----------------------------------------------------------------------------- [ 59. July ] ----------------------------------------------------------------------------- LVL: 53 Resistance: Fire HP: 26000 Weakness: Water TP: 600 P. ATK: 481 EXP: 0 P. DEF: 391 LP: 3 M. ATK: 580 Gald: 0 M. DEF: 460 AGL: 169 Drop: Grimoire Page, Nectar Bottle, Syrup Bottle Steal: Grimoire Page Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 60. Ail ] ----------------------------------------------------------------------------- LVL: 36 Resistance: Darkness HP: 9834 Weakness: Light TP: 228 P. ATK: 324 EXP: 128 P. DEF: 289 LP: 3 M. ATK: 358 Gald: 322 M. DEF: 256 AGL: 137 Drop: Grimoire Page, Hunting Potion, Seal Bottle, Tribal Guard Steal: Tomato Habitat: Mt. Temza ----------------------------------------------------------------------------- [ 61. Piment ] ----------------------------------------------------------------------------- LVL: 51 Resistance: Fire HP: 25600 Weakness: Water TP: 320 P. ATK: 500 EXP: 380 P. DEF: 412 LP: 3 M. ATK: 520 Gald: 701 M. DEF: 380 AGL: 198 Drop: Grimoire Page, Hunting Potion, Mind Bottle Steal: Miso Habitat: The Erealumen Crystallands ----------------------------------------------------------------------------- [ 310. Duke ] ----------------------------------------------------------------------------- LVL: 60 Resistance: - HP: 286500 Weakness: - TP: 4000 P. ATK: 762 EXP: 0 P. DEF: 750 LP: 0 M. ATK: 690 Gald: 0 M. DEF: 704 AGL: 712 Drop: - Steal: - Habitat: The Ancient Tower, Tarqaron ----------------------------------------------------------------------------- [ 311. Duke ] ----------------------------------------------------------------------------- LVL: 65 Resistance: - HP: 467500 Weakness: - TP: 6000 P. ATK: 808 EXP: 0 P. DEF: 880 LP: 60 M. ATK: 760 Gald: 0 M. DEF: 754 AGL: 744 Drop: - Steal: - Habitat: The Ancient Tower, Tarqaron ----------------------------------------------------------------------------- [ 312. Radiant Winged One ] ----------------------------------------------------------------------------- LVL: 82 Resistance: - HP: 528200 Weakness: - TP: 10000 P. ATK: 1100 EXP: 40000 P. DEF: 1150 LP: 100 M. ATK: 1256 Gald: 0 M. DEF: 1078 AGL: 1126 Drop: - Steal: - Habitat: The Ancient Tower, Tarqaron ----------------------------------------------------------------------------- [ 313. Duke Memory ] ----------------------------------------------------------------------------- LVL: 69 Resistance: - HP: 487500 Weakness: - TP: 8000 P. ATK: 858 EXP: 30000 P. DEF: 936 LP: 30 M. ATK: 810 Gald: 15000 M. DEF: 804 AGL: 832 Drop: - Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 314. Alexei ] ----------------------------------------------------------------------------- LVL: 54 Resistance: - HP: 305550 Weakness: - TP: 2800 P. ATK: 700 EXP: 17000 P. DEF: 790 LP: 50 M. ATK: 600 Gald: 10000 M. DEF: 480 AGL: 263 Drop: Spring of Wisdom Steal: Red Verbena Habitat: The Enduring Shrine of Zaude ----------------------------------------------------------------------------- [ 315. Alexei Memory ] ----------------------------------------------------------------------------- LVL: 68 Resistance: - HP: 480000 Weakness: - TP: 3200 P. ATK: 888 EXP: 30000 P. DEF: 920 LP: 30 M. ATK: 769 Gald: 15000 M. DEF: 666 AGL: 276 Drop: Spring of Wisdom Steal: Red Verbena Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 316. Barbos ] ----------------------------------------------------------------------------- LVL: 30 Resistance: - HP: 49800 Weakness: - TP: 550 P. ATK: 366 EXP: 2000 P. DEF: 386 LP: 20 M. ATK: 290 Gald: 3000 M. DEF: 160 AGL: 37 Drop: Blue Talisman Steal: - Habitat: The Tower of Gears, Ghasfarost ----------------------------------------------------------------------------- [ 317. Barbos Memory ] ----------------------------------------------------------------------------- LVL: 66 Resistance: - HP: 421500 Weakness: - TP: 800 P. ATK: 844 EXP: 30000 P. DEF: 800 LP: 30 M. ATK: 681 Gald: 15000 M. DEF: 560 AGL: 108 Drop: Blue Talisman Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 318. Zagi ] ----------------------------------------------------------------------------- LVL: 8 Resistance: Fire HP: 4500 Weakness: Water TP: 420 P. ATK: 92 EXP: 0 P. DEF: 104 LP: 0 M. ATK: 77 Gald: 0 M. DEF: 88 AGL: 69 Drop: - Steal: - Habitat: The Imperial Capital, Zaphias ----------------------------------------------------------------------------- [ 319. Zagi ] ----------------------------------------------------------------------------- LVL: 8 Resistance: Fire HP: 5000 Weakness: Water TP: 420 P. ATK: 92 EXP: 400 P. DEF: 104 LP: 6 M. ATK: 77 Gald: 300 M. DEF: 88 AGL: 69 Drop: Leather Boots Steal: - Habitat: The Imperial Capital, Zaphias ----------------------------------------------------------------------------- [ 320. Zagi ] ----------------------------------------------------------------------------- LVL: 22 Resistance: Fire HP: 31000 Weakness: Water TP: 600 P. ATK: 312 EXP: 1000 P. DEF: 255 LP: 15 M. ATK: 129 Gald: 900 M. DEF: 95 AGL: 133 Drop: Paralysis Ward Steal: Sage Habitat: Port of Capua Nor ----------------------------------------------------------------------------- [ 321. Zagi ] ----------------------------------------------------------------------------- LVL: 30 Resistance: - HP: 60000 Weakness: - TP: 840 P. ATK: 408 EXP: 2500 P. DEF: 469 LP: 22 M. ATK: 345 Gald: 1500 M. DEF: 233 AGL: 199 Drop: Dice Steal: Savory Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 322. Zagi ] ----------------------------------------------------------------------------- LVL: 44 Resistance: - HP: 175000 Weakness: - TP: 1240 P. ATK: 624 EXP: 9500 P. DEF: 771 LP: 30 M. ATK: 444 Gald: 5000 M. DEF: 422 AGL: 212 Drop: Dark Seal Steal: Red Sage Habitat: The Mobile Fortress, Heracles ----------------------------------------------------------------------------- [ 323. Zagi ] ----------------------------------------------------------------------------- LVL: 62 Resistance: - HP: 425000 Weakness: - TP: 3000 P. ATK: 730 EXP: 25000 P. DEF: 800 LP: 30 M. ATK: 666 Gald: 19000 M. DEF: 450 AGL: 798 Drop: Demon's Seal Steal: Red Savory Habitat: The Ancient Tower, Tarqaron ----------------------------------------------------------------------------- [ 324. Zagi Memory ] ----------------------------------------------------------------------------- LVL: 68 Resistance: - HP: 490000 Weakness: - TP: 3300 P. ATK: 900 EXP: 30000 P. DEF: 900 LP: 30 M. ATK: 800 Gald: 15000 M. DEF: 600 AGL: 894 Drop: Demon's Seal Steal: Red Savory Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 325. Yeager ] ----------------------------------------------------------------------------- LVL: 30 Resistance: - HP: 18000 Weakness: - TP: 600 P. ATK: 340 EXP: 0 P. DEF: 224 LP: 10 M. ATK: 264 Gald: 0 M. DEF: 99 AGL: 180 Drop: - Steal: - Habitat: The Rising City, Heliord ----------------------------------------------------------------------------- [ 326. Yeager ] ----------------------------------------------------------------------------- LVL: 50 Resistance: - HP: 230000 Weakness: - TP: 1700 P. ATK: 669 EXP: 0 P. DEF: 798 LP: 0 M. ATK: 720 Gald: 0 M. DEF: 400 AGL: 244 Drop: - Steal: - Habitat: The Enduring Shrine of Zaude ----------------------------------------------------------------------------- [ 327. Yeager ] ----------------------------------------------------------------------------- LVL: 50 Resistance: - HP: 245820 Weakness: - TP: 1700 P. ATK: 669 EXP: 12000 P. DEF: 798 LP: 30 M. ATK: 720 Gald: 6000 M. DEF: 400 AGL: 244 Drop: - Steal: - Habitat: The Enduring Shrine of Zaude ----------------------------------------------------------------------------- [ 328. Yeager Memory ] ----------------------------------------------------------------------------- LVL: 64 Resistance: - HP: 400000 Weakness: - TP: 2400 P. ATK: 788 EXP: 30000 P. DEF: 840 LP: 30 M. ATK: 780 Gald: 15000 M. DEF: 512 AGL: 269 Drop: - Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 329. Gauche ] ----------------------------------------------------------------------------- LVL: 60 Resistance: - HP: 183400 Weakness: - TP: 1200 P. ATK: 635 EXP: 8000 P. DEF: 536 LP: 30 M. ATK: 580 Gald: 5000 M. DEF: 608 AGL: 260 Drop: - Steal: Gauche Sword Habitat: The Enduring Shrine of Zaude ----------------------------------------------------------------------------- [ 330. Droite ] ----------------------------------------------------------------------------- LVL: 60 Resistance: - HP: 186270 Weakness: - TP: 1000 P. ATK: 680 EXP: 8000 P. DEF: 624 LP: 30 M. ATK: 492 Gald: 5000 M. DEF: 413 AGL: 230 Drop: - Steal: Droite Sword Habitat: The Enduring Shrine of Zaude ----------------------------------------------------------------------------- [ 331. Gauche (Coliseum) ] ----------------------------------------------------------------------------- LVL: 60 Resistance: - HP: 60606 Weakness: - TP: 900 P. ATK: 482 EXP: 9000 P. DEF: 480 LP: 30 M. ATK: 490 Gald: 0 M. DEF: 460 AGL: 260 Drop: - Steal: - Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 332. Droite (Coliseum) ] ----------------------------------------------------------------------------- LVL: 60 Resistance: - HP: 66666 Weakness: - TP: 820 P. ATK: 506 EXP: 9000 P. DEF: 530 LP: 30 M. ATK: 380 Gald: 0 M. DEF: 380 AGL: 230 Drop: - Steal: - Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 333. Tison ] ----------------------------------------------------------------------------- LVL: 39 Resistance: - HP: 71258 Weakness: - TP: 1080 P. ATK: 521 EXP: 3500 P. DEF: 500 LP: 25 M. ATK: 376 Gald: 1000 M. DEF: 225 AGL: 233 Drop: Special Flag, Protect Ring Steal: Red Sage Habitat: Mt. Temza ----------------------------------------------------------------------------- [ 334. Tison (Coliseum) ] ----------------------------------------------------------------------------- LVL: 60 Resistance: - HP: 58000 Weakness: - TP: 960 P. ATK: 490 EXP: 7000 P. DEF: 460 LP: 25 M. ATK: 380 Gald: 0 M. DEF: 300 AGL: 233 Drop: - Steal: - Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 335. Tison Memory ] ----------------------------------------------------------------------------- LVL: 63 Resistance: - HP: 200008 Weakness: - TP: 2000 P. ATK: 702 EXP: 20000 P. DEF: 630 LP: 20 M. ATK: 511 Gald: 10000 M. DEF: 423 AGL: 250 Drop: - Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 336. Nan ] ----------------------------------------------------------------------------- LVL: 38 Resistance: - HP: 57890 Weakness: - TP: 1400 P. ATK: 456 EXP: 2500 P. DEF: 408 LP: 20 M. ATK: 343 Gald: 2000 M. DEF: 335 AGL: 198 Drop: Resist Ring Steal: Red Saffron Habitat: Mt. Temza ----------------------------------------------------------------------------- [ 337. Nan (Coliseum) ] ----------------------------------------------------------------------------- LVL: 60 Resistance: - HP: 51260 Weakness: - TP: 1540 P. ATK: 470 EXP: 4500 P. DEF: 460 LP: 20 M. ATK: 403 Gald: 0 M. DEF: 300 AGL: 198 Drop: - Steal: - Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 338. Nan (Coliseum 2) ] ----------------------------------------------------------------------------- LVL: 65 Resistance: - HP: 80000 Weakness: - TP: 1800 P. ATK: 580 EXP: 10000 P. DEF: 600 LP: 20 M. ATK: 530 Gald: 0 M. DEF: 360 AGL: 198 Drop: - Steal: - Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 339. Nan Memory ] ----------------------------------------------------------------------------- LVL: 62 Resistance: - HP: 194000 Weakness: - TP: 2400 P. ATK: 670 EXP: 20000 P. DEF: 580 LP: 20 M. ATK: 555 Gald: 10000 M. DEF: 463 AGL: 230 Drop: - Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 340. Estellise ] ----------------------------------------------------------------------------- LVL: 48 Resistance: - HP: 68000 Weakness: - TP: 1600 P. ATK: 625 EXP: 10000 P. DEF: 700 LP: 28 M. ATK: 588 Gald: 6000 M. DEF: 379 AGL: 228 Drop: - Steal: - Habitat: The Imperial Capital, Zaphias ----------------------------------------------------------------------------- [ 341. Estellise ] ----------------------------------------------------------------------------- LVL: 48 Resistance: - HP: 68000 Weakness: - TP: 1600 P. ATK: 625 EXP: 0 P. DEF: 700 LP: 28 M. ATK: 588 Gald: 0 M. DEF: 379 AGL: 228 Drop: Second Star, Strange Mirror Steal: - Habitat: The Imperial Capital, Zaphias ----------------------------------------------------------------------------- [ 342. Estellise Memory ] ----------------------------------------------------------------------------- LVL: 66 Resistance: - HP: 430000 Weakness: - TP: 3000 P. ATK: 863 EXP: 30000 P. DEF: 922 LP: 28 M. ATK: 800 Gald: 15000 M. DEF: 869 AGL: 240 Drop: - Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 343. Schwann ] ----------------------------------------------------------------------------- LVL: 43 Resistance: - HP: 148000 Weakness: - TP: 1800 P. ATK: 578 EXP: 9000 P. DEF: 708 LP: 28 M. ATK: 412 Gald: 2500 M. DEF: 588 AGL: 452 Drop: Force Ring Steal: - Habitat: The Forgotten Shrine, Baction ----------------------------------------------------------------------------- [ 344. Schwann Memory ] ----------------------------------------------------------------------------- LVL: 64 Resistance: - HP: 390000 Weakness: - TP: 3400 P. ATK: 789 EXP: 30000 P. DEF: 815 LP: 28 M. ATK: 700 Gald: 15000 M. DEF: 628 AGL: 480 Drop: Force Ring Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 345. Flynn ] ----------------------------------------------------------------------------- LVL: 30 Resistance: - HP: 22000 Weakness: - TP: 1000 P. ATK: 390 EXP: 0 P. DEF: 400 LP: 0 M. ATK: 400 Gald: 0 M. DEF: 320 AGL: 189 Drop: - Steal: - Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 346. Flynn ] ----------------------------------------------------------------------------- LVL: 62 Resistance: Wind, Light HP: 126200 Weakness: - TP: 2200 P. ATK: 615 EXP: 10000 P. DEF: 620 LP: 30 M. ATK: 400 Gald: 10000 M. DEF: 425 AGL: 220 Drop: Order of the Imperial Honor, Alexandrite Steal: - Habitat: Northeastern Hypionia ----------------------------------------------------------------------------- [ 347. Flynn (Coliseum) ] ----------------------------------------------------------------------------- LVL: 68 Resistance: - HP: 82000 Weakness: - TP: 2000 P. ATK: 630 EXP: 10000 P. DEF: 640 LP: 30 M. ATK: 420 Gald: 0 M. DEF: 450 AGL: 220 Drop: - Steal: - Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 348. Flynn Memory ] ----------------------------------------------------------------------------- LVL: 67 Resistance: Wind, Light HP: 460020 Weakness: - TP: 3800 P. ATK: 882 EXP: 30000 P. DEF: 856 LP: 30 M. ATK: 700 Gald: 15000 M. DEF: 599 AGL: 240 Drop: Alexandrite Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 349. Adecor ] ----------------------------------------------------------------------------- LVL: 5 Resistance: - HP: 2345 Weakness: - TP: 100 P. ATK: 74 EXP: 15 P. DEF: 70 LP: 3 M. ATK: 32 Gald: 15 M. DEF: 28 AGL: 32 Drop: - Steal: - Habitat: The Imperial Capital, Zaphias ----------------------------------------------------------------------------- [ 350. Boccos ] ----------------------------------------------------------------------------- LVL: 5 Resistance: - HP: 2109 Weakness: - TP: 120 P. ATK: 64 EXP: 15 P. DEF: 88 LP: 3 M. ATK: 32 Gald: 15 M. DEF: 28 AGL: 28 Drop: - Steal: - Habitat: The Imperial Capital, Zaphias ----------------------------------------------------------------------------- [ 351. Adecor ] ----------------------------------------------------------------------------- LVL: 10 Resistance: - HP: 6789 Weakness: - TP: 180 P. ATK: 165 EXP: 100 P. DEF: 115 LP: 5 M. ATK: 44 Gald: 100 M. DEF: 33 AGL: 38 Drop: - Steal: - Habitat: The City of Blossoms, Halure ----------------------------------------------------------------------------- [ 352. Boccos ] ----------------------------------------------------------------------------- LVL: 10 Resistance: - HP: 6543 Weakness: - TP: 220 P. ATK: 138 EXP: 100 P. DEF: 134 LP: 5 M. ATK: 42 Gald: 100 M. DEF: 36 AGL: 30 Drop: - Steal: - Habitat: The Imperial Capital, Zaphias ----------------------------------------------------------------------------- [ 353. Adecor ] ----------------------------------------------------------------------------- LVL: 15 Resistance: - HP: 12345 Weakness: - TP: 240 P. ATK: 230 EXP: 300 P. DEF: 155 LP: 5 M. ATK: 88 Gald: 300 M. DEF: 58 AGL: 88 Drop: - Steal: - Habitat: The Rising City, Heliord ----------------------------------------------------------------------------- [ 354. Boccos ] ----------------------------------------------------------------------------- LVL: 15 Resistance: - HP: 12109 Weakness: - TP: 320 P. ATK: 212 EXP: 300 P. DEF: 170 LP: 5 M. ATK: 79 Gald: 300 M. DEF: 64 AGL: 72 Drop: - Steal: - Habitat: The Rising City, Heliord ----------------------------------------------------------------------------- [ 355. Adecor (Coliseum) ] ----------------------------------------------------------------------------- LVL: 35 Resistance: - HP: 22000 Weakness: - TP: 500 P. ATK: 391 EXP: 1500 P. DEF: 369 LP: 5 M. ATK: 222 Gald: 0 M. DEF: 200 AGL: 172 Drop: - Steal: - Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 356. Boccos (Coliseum) ] ----------------------------------------------------------------------------- LVL: 35 Resistance: - HP: 23000 Weakness: - TP: 600 P. ATK: 386 EXP: 1500 P. DEF: 432 LP: 5 M. ATK: 190 Gald: 0 M. DEF: 224 AGL: 150 Drop: - Steal: - Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 357. Adecor Memory ] ----------------------------------------------------------------------------- LVL: 63 Resistance: - HP: 230000 Weakness: - TP: 1200 P. ATK: 856 EXP: 20000 P. DEF: 790 LP: 20 M. ATK: 400 Gald: 10000 M. DEF: 509 AGL: 203 Drop: - Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 358. Boccos Memory ] ----------------------------------------------------------------------------- LVL: 63 Resistance: - HP: 238000 Weakness: - TP: 1380 P. ATK: 833 EXP: 20000 P. DEF: 890 LP: 20 M. ATK: 401 Gald: 10000 M. DEF: 508 AGL: 180 Drop: - Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 359. Traitor To Heaven ] ----------------------------------------------------------------------------- LVL: 70 Resistance: - HP: 512000 Weakness: - TP: 3800 P. ATK: 869 EXP: 30000 P. DEF: 950 LP: 10 M. ATK: 820 Gald: 15000 M. DEF: 775 AGL: 520 Drop: - Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 360. Traitor To Heaven ] ----------------------------------------------------------------------------- LVL: 70 Resistance: - HP: 122000 Weakness: - TP: 3000 P. ATK: 705 EXP: 15000 P. DEF: 623 LP: 10 M. ATK: 600 Gald: 0 M. DEF: 480 AGL: 520 Drop: - Steal: - Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 361. Killer of Heroes ] ----------------------------------------------------------------------------- LVL: 70 Resistance: - HP: 118000 Weakness: - TP: 2800 P. ATK: 788 EXP: 15000 P. DEF: 600 LP: 10 M. ATK: 350 Gald: 0 M. DEF: 320 AGL: 380 Drop: - Steal: - Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 362. Time Traveller ] ----------------------------------------------------------------------------- LVL: 70 Resistance: - HP: 96000 Weakness: - TP: 3400 P. ATK: 685 EXP: 15000 P. DEF: 666 LP: 10 M. ATK: 672 Gald: 0 M. DEF: 666 AGL: 488 Drop: - Steal: - Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 363. Sorrowful Queen of Darkness ] ----------------------------------------------------------------------------- LVL: 70 Resistance: - HP: 89000 Weakness: - TP: 5000 P. ATK: 629 EXP: 15000 P. DEF: 530 LP: 10 M. ATK: 800 Gald: 0 M. DEF: 790 AGL: 425 Drop: - Steal: - Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- ============================================================================== Beast ============================================================================== [ 127. Bunwigle ] ----------------------------------------------------------------------------- LVL: 38 Resistance: - HP: 8788 Weakness: - TP: 174 P. ATK: 389 EXP: 143 P. DEF: 259 LP: 3 M. ATK: 219 Gald: 366 M. DEF: 178 AGL: 222 Drop: Rabbit Ear, Rabbit Fur, Hypionian Coral, Carrot Steal: Rabbit Ear Habitat: The Forgotten Shrine, Baction ----------------------------------------------------------------------------- [ 129. Ratwigle ] ----------------------------------------------------------------------------- LVL: 6 Resistance: - HP: 580 Weakness: Fire TP: 20 P. ATK: 72 EXP: 19 P. DEF: 105 LP: 3 M. ATK: 38 Gald: 22 M. DEF: 32 AGL: 44 Drop: Paralyze Powder, Magic Lens Steal: Paralyze Powder Habitat: The Imperial Capital Zaphias, Sewers ----------------------------------------------------------------------------- [ 130. Squirrigle ] ----------------------------------------------------------------------------- LVL: 28 Resistance: - HP: 7814 Weakness: - TP: 151 P. ATK: 275 EXP: 71 P. DEF: 214 LP: 4 M. ATK: 189 Gald: 170 M. DEF: 232 AGL: 166 Drop: Soft Tail, Magic Lens, Apple Steal: Soft Tail Habitat: Southern Mayoccia Plains ----------------------------------------------------------------------------- [ 131. Gobligle ] ----------------------------------------------------------------------------- LVL: 37 Resistance: - HP: 11890 Weakness: - TP: 172 P. ATK: 489 EXP: 169 P. DEF: 320 LP: 3 M. ATK: 218 Gald: 313 M. DEF: 157 AGL: 191 Drop: Acorn Helmet, Life Bottle, Banana Steal: Acorn Helmet Habitat: Southern Mayoccia Plains (Night) ----------------------------------------------------------------------------- [ 141. Wolf ] ----------------------------------------------------------------------------- LVL: 7 Resistance: - HP: 880 Weakness: Wind TP: 30 P. ATK: 99 EXP: 21 P. DEF: 145 LP: 3 M. ATK: 64 Gald: 38 M. DEF: 62 AGL: 99 Drop: Wolf Fang, Beast Skin, Beef, Apple Gel Steal: Wolf Fang Habitat: Quoi Woods ----------------------------------------------------------------------------- [ 142. Wolf (Aersick) ] ----------------------------------------------------------------------------- LVL: 47 Resistance: - HP: 17100 Weakness: Wind TP: 112 P. ATK: 498 EXP: 227 P. DEF: 421 LP: 4 M. ATK: 112 Gald: 596 M. DEF: 233 AGL: 241 Drop: Wolf Fang, Beast Skin, Pineapple Gel Steal: Beast Skin Habitat: The Imperial Capital, Zaphias ----------------------------------------------------------------------------- [ 143. Black Wolf ] ----------------------------------------------------------------------------- LVL: 18 Resistance: - HP: 2100 Weakness: - TP: 84 P. ATK: 185 EXP: 40 P. DEF: 180 LP: 4 M. ATK: 62 Gald: 69 M. DEF: 53 AGL: 129 Drop: Wolf Fang, Beast Skin, Life Bottle, Beef Steal: Wolf Fang Habitat: Port Capua Nor, Ragou's Residence ----------------------------------------------------------------------------- [ 144. Wirbel ] ----------------------------------------------------------------------------- LVL: 28 Resistance: - HP: 7265 Weakness: - TP: 140 P. ATK: 312 EXP: 66 P. DEF: 210 LP: 4 M. ATK: 197 Gald: 158 M. DEF: 168 AGL: 199 Drop: Wolf Fang, Large Claws, Desier Gold Dust, Beef Steal: Life Bottle Habitat: The Weasand of Cados ----------------------------------------------------------------------------- [ 145. Critis ] ----------------------------------------------------------------------------- LVL: 39 Resistance: - HP: 10978 Weakness: - TP: 131 P. ATK: 382 EXP: 137 P. DEF: 303 LP: 3 M. ATK: 222 Gald: 408 M. DEF: 198 AGL: 237 Drop: Wolf Fang, Beef Steal: Melange Gel Habitat: Hypionia ----------------------------------------------------------------------------- [ 146. Cormus ] ----------------------------------------------------------------------------- LVL: 53 Resistance: - HP: 26229 Weakness: - TP: 185 P. ATK: 689 EXP: 395 P. DEF: 419 LP: 3 M. ATK: 427 Gald: 738 M. DEF: 290 AGL: 330 Drop: Wolf Fang, Beast Skin, Crystal, Beef Steal: Crystal Habitat: The Erealumen Crystallands ----------------------------------------------------------------------------- [ 147. Lupice ] ----------------------------------------------------------------------------- LVL: 46 Resistance: Water HP: 16250 Weakness: Fire TP: 217 P. ATK: 488 EXP: 273 P. DEF: 412 LP: 3 M. ATK: 235 Gald: 501 M. DEF: 236 AGL: 275 Drop: Wolf Fang, Beast Skin, Frost Stone, Beef Steal: Pineapple Gel Habitat: The Blade Drifts of Zopheir ----------------------------------------------------------------------------- [ 148. Loewe ] ----------------------------------------------------------------------------- LVL: 40 Resistance: - HP: 14200 Weakness: - TP: 180 P. ATK: 431 EXP: 287 P. DEF: 260 LP: 3 M. ATK: 183 Gald: 324 M. DEF: 142 AGL: 259 Drop: Beast Skin, Leo Fang, Desier Gold Dust, Desier Iron Sand Steal: Leo Fang Habitat: The Four Isles (Night) ----------------------------------------------------------------------------- [ 149. Schwert ] ----------------------------------------------------------------------------- LVL: 58 Resistance: - HP: 28900 Weakness: - TP: 253 P. ATK: 708 EXP: 557 P. DEF: 490 LP: 5 M. ATK: 508 Gald: 694 M. DEF: 406 AGL: 339 Drop: Beast Skin, Leo Fang, Great Leo Fang, Treat Steal: Leo Fang Habitat: The Ancient Tower, Tarqaron ----------------------------------------------------------------------------- [ 150. Rhinossus ] ----------------------------------------------------------------------------- LVL: 10 Resistance: - HP: 1100 Weakness: - TP: 55 P. ATK: 110 EXP: 24 P. DEF: 170 LP: 3 M. ATK: 62 Gald: 54 M. DEF: 50 AGL: 32 Drop: Boar Fur, Mane, Pork Steal: Boar Fur Habitat: Peyoccia Plains - Southern Trails ----------------------------------------------------------------------------- [ 151. Rhinossus ] ----------------------------------------------------------------------------- LVL: 35 Resistance: - HP: 12000 Weakness: - TP: 166 P. ATK: 408 EXP: 177 P. DEF: 435 LP: 4 M. ATK: 157 Gald: 277 M. DEF: 120 AGL: 255 Drop: Boar Fur, Mane, Pork Steal: Boar Fur Habitat: Peyoccia Plains - Southern Trails ----------------------------------------------------------------------------- [ 152. Rhino ] ----------------------------------------------------------------------------- LVL: 25 Resistance: - HP: 7530 Weakness: - TP: 96 P. ATK: 286 EXP: 69 P. DEF: 218 LP: 4 M. ATK: 123 Gald: 143 M. DEF: 93 AGL: 152 Drop: Ilyccia Weed, Tough Leather, Rhino Horn, Pork Steal: Tough Leather Habitat: The Southeastern Plains of the Muloroccia Peninsula ----------------------------------------------------------------------------- [ 153. Black Rhino ] ----------------------------------------------------------------------------- LVL: 19 Resistance: - HP: 3000 Weakness: - TP: 53 P. ATK: 175 EXP: 49 P. DEF: 200 LP: 4 M. ATK: 25 Gald: 60 M. DEF: 21 AGL: 109 Drop: Tough Leather, Rhino Horn, Life Bottle, Pork Steal: Lemon Gel Habitat: Port Capua Nor, Ragou's Residence ----------------------------------------------------------------------------- [ 154. EX Rhino ] ----------------------------------------------------------------------------- LVL: 43 Resistance: - HP: 20360 Weakness: - TP: 166 P. ATK: 508 EXP: 277 P. DEF: 445 LP: 4 M. ATK: 207 Gald: 478 M. DEF: 180 AGL: 255 Drop: Tough Leather, Rhino Horn, Yurzo Fruit, Pork Steal: Yurzo Fruit Habitat: Northern Sulzanni Islands ----------------------------------------------------------------------------- [ 155. Tiredillo ] ----------------------------------------------------------------------------- LVL: 55 Resistance: - HP: 30024 Weakness: - TP: 247 P. ATK: 745 EXP: 506 P. DEF: 451 LP: 5 M. ATK: 226 Gald: 794 M. DEF: 360 AGL: 244 Drop: Rubber Skin, Panacea Bottle, Pork Steal: Rubber Skin Habitat: Relewiese Hollow (Daytime) or (Sunny) ----------------------------------------------------------------------------- [ 156. Wild Boar ] ----------------------------------------------------------------------------- LVL: 36 Resistance: - HP: 10978 Weakness: - TP: 168 P. ATK: 386 EXP: 165 P. DEF: 330 LP: 4 M. ATK: 161 Gald: 259 M. DEF: 104 AGL: 169 Drop: Boar Fur, Mane, Pork Steal: Boar Fur Habitat: Southern Mayoccia Plains ----------------------------------------------------------------------------- [ 157. Spikadillo ] ----------------------------------------------------------------------------- LVL: 56 Resistance: - HP: 32000 Weakness: - TP: 251 P. ATK: 824 EXP: 552 P. DEF: 380 LP: 5 M. ATK: 429 Gald: 746 M. DEF: 155 AGL: 247 Drop: Armadillo Spike, Rubber Skin, Panacea Bottle, Pork Steal: Rubber Skin Habitat: Relewiese Hollow (Tornado) ----------------------------------------------------------------------------- [ 158. Hippo ] ----------------------------------------------------------------------------- LVL: 48 Resistance: Water HP: 17800 Weakness: Fire TP: 169 P. ATK: 478 EXP: 613 P. DEF: 413 LP: 4 M. ATK: 210 Gald: 501 M. DEF: 163 AGL: 259 Drop: Hippo Breath, Mane, Yurzo Crystal, Pork Steal: Yurzo Crystal Habitat: Northern Sulzanni Islands (Night) ----------------------------------------------------------------------------- [ 159. Generator Boar ] ----------------------------------------------------------------------------- LVL: 35 Resistance: Fire, Wind HP: 10368 Weakness: Water TP: 164 P. ATK: 400 EXP: 236 P. DEF: 296 LP: 4 M. ATK: 262 Gald: 268 M. DEF: 185 AGL: 199 Drop: Boar Fur, Jaggy Fur, Paralyze Powder, Mane Steal: Pork Habitat: Northeast Ilyccia (Night) ----------------------------------------------------------------------------- [ 164. Rabbio ] ----------------------------------------------------------------------------- LVL: 39 Resistance: - HP: 10896 Weakness: - TP: 180 P. ATK: 422 EXP: 171 P. DEF: 301 LP: 4 M. ATK: 245 Gald: 393 M. DEF: 216 AGL: 235 Drop: Rabbit Fur, Sharp Blade, Air Stone, Carrot Steal: Air Stone Habitat: The Forgotten Shrine, Baction ----------------------------------------------------------------------------- [ 165. Rabbigo ] ----------------------------------------------------------------------------- LVL: 47 Resistance: - HP: 15800 Weakness: - TP: 251 P. ATK: 479 EXP: 207 P. DEF: 379 LP: 4 M. ATK: 200 Gald: 559 M. DEF: 295 AGL: 245 Drop: Rabbit Fur, Rabbit Ear, Carrot Steal: Rabbit Ear Habitat: The Blade Drifts of Zopheir ----------------------------------------------------------------------------- [ 170. Quietta ] ----------------------------------------------------------------------------- LVL: 34 Resistance: - HP: 10603 Weakness: - TP: 142 P. ATK: 377 EXP: 113 P. DEF: 321 LP: 4 M. ATK: 198 Gald: 224 M. DEF: 168 AGL: 226 Drop: Mane, Hoof, Dark Bottle, Carrot Steal: Hoof Habitat: The Weasand of Cados ----------------------------------------------------------------------------- [ 171. Rhybgaro ] ----------------------------------------------------------------------------- LVL: 22 Resistance: Light HP: 10001 Weakness: Darkness TP: 99 P. ATK: 233 EXP: 100 P. DEF: 187 LP: 4 M. ATK: 106 Gald: 220 M. DEF: 86 AGL: 153 Drop: - Steal: - Habitat: Eastern Muluroccia Peninsula (Rain) ----------------------------------------------------------------------------- [ 172. Rhybgaro ] ----------------------------------------------------------------------------- LVL: 24 Resistance: Light HP: 12500 Weakness: Darkness TP: 99 P. ATK: 255 EXP: 100 P. DEF: 199 LP: 4 M. ATK: 124 Gald: 220 M. DEF: 115 AGL: 188 Drop: Golden Mane, Mane, Hoof, Golden Horn Steal: Hoof Habitat: Eastern Muluroccia Peninsula (Rain) ----------------------------------------------------------------------------- [ 173. Rhybgaro Memory ] ----------------------------------------------------------------------------- LVL: 62 Resistance: Light HP: 220000 Weakness: Darkness TP: 99 P. ATK: 768 EXP: 20000 P. DEF: 816 LP: 20 M. ATK: 700 Gald: 10000 M. DEF: 490 AGL: 224 Drop: Golden Mane, Mane, Hoof, Golden Horn Steal: Hoof Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 174. Uniceros ] ----------------------------------------------------------------------------- LVL: 41 Resistance: Light HP: 17006 Weakness: Darkness TP: 195 P. ATK: 458 EXP: 157 P. DEF: 400 LP: 4 M. ATK: 316 Gald: 440 M. DEF: 310 AGL: 246 Drop: Mane, Hoof, Holy Horn Steal: Pineapple Gel Habitat: The Forgotten Shrine, Baction ----------------------------------------------------------------------------- [ 175. Mounico ] ----------------------------------------------------------------------------- LVL: 53 Resistance: Fire HP: 37890 Weakness: Wind, Water TP: 720 P. ATK: 660 EXP: 447 P. DEF: 536 LP: 4 M. ATK: 431 Gald: 705 M. DEF: 393 AGL: 295 Drop: Mane, Hoof, Holy Horn Steal: Mane Habitat: The Erealumen Crystallands (Rain) ----------------------------------------------------------------------------- [ 176. EX Unicorn ] ----------------------------------------------------------------------------- LVL: 61 Resistance: - HP: 41800 Weakness: - TP: 390 P. ATK: 780 EXP: 584 P. DEF: 523 LP: 5 M. ATK: 513 Gald: 796 M. DEF: 429 AGL: 332 Drop: Mane, Hoof, Holy Horn Steal: Holy Horn Habitat: The Ancient Tower, Tarqaron ----------------------------------------------------------------------------- [ 177. Egg Bear ] ----------------------------------------------------------------------------- LVL: 12 Resistance: - HP: 12800 Weakness: - TP: 55 P. ATK: 205 EXP: 32 P. DEF: 174 LP: 4 M. ATK: 45 Gald: 69 M. DEF: 32 AGL: 76 Drop: Bearskin, Eggbear Claw, Egg Steal: Egg Habitat: Quoi Woods ----------------------------------------------------------------------------- [ 178. Egg Bear (Aersick) ] ----------------------------------------------------------------------------- LVL: 45 Resistance: - HP: 25590 Weakness: - TP: 71 P. ATK: 534 EXP: 240 P. DEF: 420 LP: 4 M. ATK: 216 Gald: 590 M. DEF: 200 AGL: 106 Drop: Bearskin, Eggbear Claw, Egg Steal: Eggbear Claw Habitat: The Imperial Capital, Zaphias ----------------------------------------------------------------------------- [ 179. Beast Bear ] ----------------------------------------------------------------------------- LVL: 30 Resistance: - HP: 9800 Weakness: - TP: 99 P. ATK: 384 EXP: 92 P. DEF: 266 LP: 3 M. ATK: 73 Gald: 161 M. DEF: 49 AGL: 65 Drop: Bearskin, Eggbear Claw, Egg Steal: Bearskin Habitat: The Weasand of Cados ----------------------------------------------------------------------------- [ 180. Square Shoulder ] ----------------------------------------------------------------------------- LVL: 36 Resistance: - HP: 14600 Weakness: - TP: 123 P. ATK: 396 EXP: 160 P. DEF: 302 LP: 4 M. ATK: 122 Gald: 269 M. DEF: 83 AGL: 169 Drop: Bearskin, Solid Thorn, Hypionian Tree Bark, Apple Steal: Hypionian Tree Bark Habitat: Eastern Hypionia (Daytime) or (Sunny) ----------------------------------------------------------------------------- [ 181. Wrath Nail ] ----------------------------------------------------------------------------- LVL: 56 Resistance: - HP: 100000 Weakness: - TP: 368 P. ATK: 680 EXP: 591 P. DEF: 660 LP: 4 M. ATK: 150 Gald: 708 M. DEF: 390 AGL: 216 Drop: Bearskin, Bear Claw, Yurzo Crystal Steal: Bear Claw Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 182. Skinny ] ----------------------------------------------------------------------------- LVL: 50 Resistance: - HP: 16200 Weakness: - TP: 126 P. ATK: 570 EXP: 404 P. DEF: 435 LP: 4 M. ATK: 279 Gald: 690 M. DEF: 228 AGL: 258 Drop: Bearskin, Wolf Fang, Bear Claw, Orange Steal: Bear Claw Habitat: Eastern Hypionia (Snowing) or (Snow) ----------------------------------------------------------------------------- [ 183. Grimza ] ----------------------------------------------------------------------------- LVL: 57 Resistance: - HP: 31200 Weakness: - TP: 142 P. ATK: 700 EXP: 600 P. DEF: 502 LP: 5 M. ATK: 320 Gald: 795 M. DEF: 250 AGL: 289 Drop: Bearskin, Grim Claw, Treat Steal: Grim Claw Habitat: The Ancient Tower, Tarqaron ----------------------------------------------------------------------------- [ 189. Skunky ] ----------------------------------------------------------------------------- LVL: 48 Resistance: - HP: 18000 Weakness: - TP: 218 P. ATK: 470 EXP: 261 P. DEF: 400 LP: 3 M. ATK: 210 Gald: 641 M. DEF: 203 AGL: 259 Drop: Stinky Bag, Weccea Ore, Potato Steal: Weccea Ore Habitat: Weccea (Clear) ----------------------------------------------------------------------------- [ 190. Greater Skunky ] ----------------------------------------------------------------------------- LVL: 50 Resistance: - HP: 18900 Weakness: - TP: 226 P. ATK: 489 EXP: 355 P. DEF: 432 LP: 4 M. ATK: 248 Gald: 722 M. DEF: 242 AGL: 280 Drop: Stinky Bag, Weccea Ore, Panacea Bottle Steal: Skinky Bag Habitat: Weccea (Tornado) ----------------------------------------------------------------------------- [ 267. Gattuso ] ----------------------------------------------------------------------------- LVL: 20 Resistance: Wind HP: 26543 Weakness: Fire TP: 380 P. ATK: 288 EXP: 700 P. DEF: 245 LP: 20 M. ATK: 141 Gald: 600 M. DEF: 122 AGL: 155 Drop: Power Light, Great Wolf Fang Steal: - Habitat: Ehmead Hill ----------------------------------------------------------------------------- [ 268. Gattuso Memory ] ----------------------------------------------------------------------------- LVL: 63 Resistance: Wind HP: 310000 Weakness: Fire TP: 960 P. ATK: 800 EXP: 30000 P. DEF: 721 LP: 30 M. ATK: 639 Gald: 15000 M. DEF: 688 AGL: 369 Drop: Power Light, Great Wolf Fang Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 269. Gattuso Cub ] ----------------------------------------------------------------------------- LVL: 16 Resistance: - HP: 3200 Weakness: - TP: 72 P. ATK: 182 EXP: 52 P. DEF: 143 LP: 4 M. ATK: 81 Gald: 34 M. DEF: 77 AGL: 96 Drop: Life Bottle, Beef Steal: Wolf Fang Habitat: Ehmead Hill ----------------------------------------------------------------------------- [ 270. Cub Memory ] ----------------------------------------------------------------------------- LVL: 57 Resistance: - HP: 36222 Weakness: - TP: 72 P. ATK: 719 EXP: 3000 P. DEF: 663 LP: 5 M. ATK: 240 Gald: 1500 M. DEF: 312 AGL: 160 Drop: Life Bottle Steal: Wolf Fang Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 271. Fenrir ] ----------------------------------------------------------------------------- LVL: 58 Resistance: Earth, Wind, Water, Light, Darkness HP: 329222 Weakness: Fire TP: 1080 P. ATK: 765 EXP: 10000 P. DEF: 632 LP: 30 M. ATK: 630 Gald: 12000 M. DEF: 436 AGL: 256 Drop: Great Wolf Fang Steal: - Habitat: The Erealumen Crystallands ----------------------------------------------------------------------------- [ 272. Fenrir Memory ] ----------------------------------------------------------------------------- LVL: 65 Resistance: Earth, Wind, Water, Light, Darkness HP: 435000 Weakness: Fire TP: 1450 P. ATK: 796 EXP: 30000 P. DEF: 780 LP: 30 M. ATK: 722 Gald: 15000 M. DEF: 500 AGL: 256 Drop: Great Wolf Fang Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 294. Belius ] ----------------------------------------------------------------------------- LVL: 38 Resistance: Wind, Water, Light HP: 96000 Weakness: Earth TP: 700 P. ATK: 505 EXP: 4000 P. DEF: 500 LP: 30 M. ATK: 496 Gald: 3000 M. DEF: 369 AGL: 193 Drop: Emerald Ring Steal: Basil Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 295. Belius Memory ] ----------------------------------------------------------------------------- LVL: 65 Resistance: Wind, Water, Light HP: 420000 Weakness: Earth TP: 1050 P. ATK: 833 EXP: 30000 P. DEF: 869 LP: 30 M. ATK: 800 Gald: 15000 M. DEF: 690 AGL: 300 Drop: Emerald Ring Steal: Basil Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 296. Belius (Double) ] ----------------------------------------------------------------------------- LVL: 37 Resistance: Wind, Water, Light HP: 72000 Weakness: Earth TP: 400 P. ATK: 480 EXP: 0 P. DEF: 490 LP: 0 M. ATK: 460 Gald: 0 M. DEF: 321 AGL: 193 Drop: - Steal: - Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 307. Brutal ] ----------------------------------------------------------------------------- LVL: 58 Resistance: - HP: 339000 Weakness: - TP: 560 P. ATK: 745 EXP: 15000 P. DEF: 600 LP: 30 M. ATK: 622 Gald: 15000 M. DEF: 561 AGL: 900 Drop: Long Horn Steal: - Habitat: Peyoccia Plains - Southern Trails ----------------------------------------------------------------------------- [ 308. Brucis ] ----------------------------------------------------------------------------- LVL: 62 Resistance: - HP: 396000 Weakness: - TP: 550 P. ATK: 777 EXP: 15000 P. DEF: 750 LP: 30 M. ATK: 600 Gald: 20000 M. DEF: 750 AGL: 690 Drop: Bull Wing, Melange Gel Steal: - Habitat: Egothor Forest ----------------------------------------------------------------------------- [ 309. Brucis Memory ] ----------------------------------------------------------------------------- LVL: 64 Resistance: - HP: 432000 Weakness: - TP: 700 P. ATK: 800 EXP: 30000 P. DEF: 788 LP: 30 M. ATK: 666 Gald: 15000 M. DEF: 800 AGL: 790 Drop: Bull Wing, Melange Gel Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- ============================================================================== Bird ============================================================================== [ 81. Hawk ] ----------------------------------------------------------------------------- LVL: 26 Resistance: Wind HP: 6150 Weakness: Fire TP: 113 P. ATK: 296 EXP: 80 P. DEF: 166 LP: 4 M. ATK: 128 Gald: 165 M. DEF: 98 AGL: 170 Drop: Sharp Beak, Pineapple Gel Steal: Sharp Beak Habitat: The Ghost Ship, Atherum ----------------------------------------------------------------------------- [ 82. Horse Raptor ] ----------------------------------------------------------------------------- LVL: 22 Resistance: - HP: 3400 Weakness: - TP: 105 P. ATK: 260 EXP: 73 P. DEF: 260 LP: 4 M. ATK: 76 Gald: 158 M. DEF: 52 AGL: 124 Drop: Hoof, Mane, Tolbyccian Water, Carrot Steal: Panacea Bottle Habitat: The Tower of Gears, Ghasfarost ----------------------------------------------------------------------------- [ 83. Raptor ] ----------------------------------------------------------------------------- LVL: 36 Resistance: - HP: 9980 Weakness: - TP: 165 P. ATK: 385 EXP: 120 P. DEF: 233 LP: 3 M. ATK: 214 Gald: 315 M. DEF: 159 AGL: 220 Drop: Bunny Ear Wing, Holy Bottle, Carrot Steal: Bunny Ear Wing Habitat: Mt. Temza ----------------------------------------------------------------------------- [ 84. Eon Raptor ] ----------------------------------------------------------------------------- LVL: 42 Resistance: - HP: 13090 Weakness: - TP: 150 P. ATK: 454 EXP: 175 P. DEF: 394 LP: 3 M. ATK: 136 Gald: 422 M. DEF: 206 AGL: 174 Drop: Sharp Beak Steal: Shark Beak Habitat: The Mobile Fortress, Heracles ----------------------------------------------------------------------------- [ 85. Firebird ] ----------------------------------------------------------------------------- LVL: 31 Resistance: Fire HP: 8060 Weakness: Water TP: 197 P. ATK: 355 EXP: 110 P. DEF: 214 LP: 4 M. ATK: 229 Gald: 201 M. DEF: 207 AGL: 195 Drop: Sharp Beak, Flare Stone, Panacea Bottle Steal: Flare Stone Habitat: Sands of Kogorh (Daytime) or (Sunny) ----------------------------------------------------------------------------- [ 86. Penguinist ] ----------------------------------------------------------------------------- LVL: 52 Resistance: Water HP: 34020 Weakness: Fire TP: 253 P. ATK: 670 EXP: 400 P. DEF: 515 LP: 4 M. ATK: 480 Gald: 708 M. DEF: 275 AGL: 312 Drop: Sharp Beak, Frost Stone, Ilyccian Ice Steal: Sharp Beak Habitat: The Blade Drifts of Zopheir (Daytime) or (Sunny) ----------------------------------------------------------------------------- [ 87. Chirpee ] ----------------------------------------------------------------------------- LVL: 11 Resistance: - HP: 1320 Weakness: - TP: 50 P. ATK: 135 EXP: 23 P. DEF: 174 LP: 3 M. ATK: 72 Gald: 52 M. DEF: 60 AGL: 101 Drop: Bird Feather (Small), Ilyccia Weed, Chicken Steal: Bird Feather (Small) Habitat: Ehmead Hill ----------------------------------------------------------------------------- [ 88. Bat ] ----------------------------------------------------------------------------- LVL: 10 Resistance: Darkness HP: 1200 Weakness: Light TP: 70 P. ATK: 120 EXP: 25 P. DEF: 170 LP: 3 M. ATK: 78 Gald: 44 M. DEF: 72 AGL: 95 Drop: Bat Wing, Magic Lens Steal: Bat Wing Habitat: Shaikos Ruins ----------------------------------------------------------------------------- [ 89. Black Bat ] ----------------------------------------------------------------------------- LVL: 17 Resistance: Darkness HP: 1700 Weakness: Light TP: 50 P. ATK: 178 EXP: 40 P. DEF: 170 LP: 4 M. ATK: 94 Gald: 71 M. DEF: 76 AGL: 105 Drop: Bat Wing, Apple Gel, Dark Bottle Steal: Bat Wing Habitat: Port Capua Nor, Ragou's Residence ----------------------------------------------------------------------------- [ 90. Howler ] ----------------------------------------------------------------------------- LVL: 16 Resistance: - HP: 2500 Weakness: Fire TP: 48 P. ATK: 192 EXP: 44 P. DEF: 210 LP: 4 M. ATK: 74 Gald: 75 M. DEF: 78 AGL: 105 Drop: Bird Feather (Small), Tolbyccian Fish, Soul Grass, Chicken Steal: Orange Gel Habitat: The Fallen City, Caer Bocram ----------------------------------------------------------------------------- [ 91. Scissorbeak ] ----------------------------------------------------------------------------- LVL: 23 Resistance: - HP: 3100 Weakness: - TP: 89 P. ATK: 264 EXP: 39 P. DEF: 280 LP: 4 M. ATK: 185 Gald: 232 M. DEF: 145 AGL: 163 Drop: Bird Feather (Small), Large Claws, Chicken Steal: Large Claws Habitat: The Tower of Gears, Ghasfarost ----------------------------------------------------------------------------- [ 92. Drillbeak ] ----------------------------------------------------------------------------- LVL: 39 Resistance: - HP: 9826 Weakness: - TP: 140 P. ATK: 434 EXP: 149 P. DEF: 263 LP: 4 M. ATK: 180 Gald: 390 M. DEF: 128 AGL: 254 Drop: Bird Feather (Small), Chicken Steal: Bird Feather (Small) Habitat: The Forgotten Shrine, Baction ----------------------------------------------------------------------------- [ 93. Firebat ] ----------------------------------------------------------------------------- LVL: 31 Resistance: Fire HP: 7676 Weakness: Water TP: 140 P. ATK: 374 EXP: 84 P. DEF: 192 LP: 4 M. ATK: 242 Gald: 192 M. DEF: 197 AGL: 195 Drop: Bat Wing, Flare Stone Steal: Flare Stone Habitat: Sands of Kogorh (Daytime) or (Sunny) ----------------------------------------------------------------------------- [ 94. Thunder Bat ] ----------------------------------------------------------------------------- LVL: 28 Resistance: Fire, Wind HP: 6480 Weakness: Earth, Water TP: 137 P. ATK: 322 EXP: 88 P. DEF: 207 LP: 4 M. ATK: 228 Gald: 175 M. DEF: 168 AGL: 189 Drop: Bat Wing, Paralyze Powder, Dark Bottle Steal: Paralyze Powder Habitat: The Weasand of Cados ----------------------------------------------------------------------------- [ 95. Clappit ] ----------------------------------------------------------------------------- LVL: 36 Resistance: - HP: 9860 Weakness: - TP: 168 P. ATK: 400 EXP: 139 P. DEF: 380 LP: 4 M. ATK: 260 Gald: 276 M. DEF: 182 AGL: 207 Drop: Bird Feather (Small), Desier Gold Dust, Chicken Steal: Desier Gold Dust Habitat: The Four Isles ----------------------------------------------------------------------------- [ 96. Popper ] ----------------------------------------------------------------------------- LVL: 20 Resistance: - HP: 2800 Weakness: - TP: 91 P. ATK: 223 EXP: 75 P. DEF: 260 LP: 4 M. ATK: 108 Gald: 96 M. DEF: 91 AGL: 161 Drop: Bird Feather (Small), Wing Fan, Chicken Steal: Nectar Bottle Habitat: Forest of Keiv Moc (Fog) ----------------------------------------------------------------------------- [ 97. Honker ] ----------------------------------------------------------------------------- LVL: 18 Resistance: - HP: 3946 Weakness: - TP: 81 P. ATK: 158 EXP: 39 P. DEF: 97 LP: 4 M. ATK: 99 Gald: 79 M. DEF: 63 AGL: 149 Drop: Bird Feather (Small), Bugle Beak, Chicken Steal: Orange Gel Habitat: Eastern Tolbyccia (Night) ----------------------------------------------------------------------------- [ 98. Hammerbeak ] ----------------------------------------------------------------------------- LVL: 33 Resistance: - HP: 8900 Weakness: - TP: 153 P. ATK: 371 EXP: 95 P. DEF: 300 LP: 4 M. ATK: 160 Gald: 197 M. DEF: 161 AGL: 221 Drop: Bird Feather (Small), Pow Hammer Beak, Chicken Steal: Pow Hammer Beak Habitat: Northeast Ilyccia (Night) ----------------------------------------------------------------------------- [ 99. Leaf Bat ] ----------------------------------------------------------------------------- LVL: 19 Resistance: Wind, Water HP: 3000 Weakness: Fire TP: 63 P. ATK: 195 EXP: 45 P. DEF: 180 LP: 4 M. ATK: 87 Gald: 90 M. DEF: 43 AGL: 119 Drop: Bat Wing, Soul Gras, Magic Resin Steal: Magic Resin Habitat: Forest of Keiv Moc ----------------------------------------------------------------------------- [ 100. Ice Bat ] ----------------------------------------------------------------------------- LVL: 32 Resistance: Wind, Water HP: 7200 Weakness: Fire TP: 118 P. ATK: 380 EXP: 110 P. DEF: 240 LP: 4 M. ATK: 267 Gald: 215 M. DEF: 229 AGL: 185 Drop: Bat Wing, Froest Stone Steal: Frost Stone Habitat: Sands of Kogorh (Night) ----------------------------------------------------------------------------- [ 114. Clukkit ] ----------------------------------------------------------------------------- LVL: 38 Resistance: - HP: 10890 Weakness: - TP: 137 P. ATK: 425 EXP: 147 P. DEF: 309 LP: 4 M. ATK: 280 Gald: 375 M. DEF: 221 AGL: 204 Drop: Peepit Egg, Bird Feather (Medium), Air Stone, Egg Steal: Lemon Egg Habitat: Egothor Forest ----------------------------------------------------------------------------- [ 125. Peepit ] ----------------------------------------------------------------------------- LVL: 37 Resistance: - HP: 9036 Weakness: - TP: 144 P. ATK: 396 EXP: 133 P. DEF: 278 LP: 3 M. ATK: 218 Gald: 336 M. DEF: 198 AGL: 208 Drop: Soft Tail, Hypionian Coral, Air Stone Steal: Air Stone Habitat: Egothor Forest ----------------------------------------------------------------------------- [ 160. Swordbeak ] ----------------------------------------------------------------------------- LVL: 32 Resistance: - HP: 9280 Weakness: - TP: 149 P. ATK: 377 EXP: 95 P. DEF: 220 LP: 4 M. ATK: 210 Gald: 201 M. DEF: 159 AGL: 177 Drop: Bird Feather (Medium), Sharp Blade, Silver Ore Steal: Silver Ore Habitat: The Mother Cados Mountains - Northern Desert ----------------------------------------------------------------------------- [ 161. Axe Beak ] ----------------------------------------------------------------------------- LVL: 10 Resistance: - HP: 1000 Weakness: - TP: 125 P. ATK: 105 EXP: 26 P. DEF: 180 LP: 3 M. ATK: 78 Gald: 58 M. DEF: 36 AGL: 61 Drop: Ilyccia Weed, Bird Feather (Medium), Gel Base Steal: Ilyccia Weed Habitat: Quoi Woods ----------------------------------------------------------------------------- [ 162. Axe Beak (Aersick) ] ----------------------------------------------------------------------------- LVL: 47 Resistance: - HP: 17600 Weakness: - TP: 224 P. ATK: 512 EXP: 221 P. DEF: 410 LP: 4 M. ATK: 312 Gald: 603 M. DEF: 186 AGL: 184 Drop: Ilyccia Weed, Bird Feather (Medium), Chicken, Beef Steal: Bird Feather (Medium) Habitat: The Imperial Capital, Zaphias ----------------------------------------------------------------------------- [ 168. Bugle Beak ] ----------------------------------------------------------------------------- LVL: 43 Resistance: - HP: 14700 Weakness: - TP: 197 P. ATK: 412 EXP: 193 P. DEF: 300 LP: 4 M. ATK: 193 Gald: 440 M. DEF: 177 AGL: 236 Drop: Bird Feather (Medium), Bucket Beak, Pineapple Gel Steal: Bucket Beak Habitat: The Northern Blade Drifts of Zopheir ----------------------------------------------------------------------------- [ 169. Blade Beak ] ----------------------------------------------------------------------------- LVL: 72 Resistance: Fire HP: 48000 Weakness: Wind TP: 448 P. ATK: 950 EXP: 800 P. DEF: 900 LP: 4 M. ATK: 680 Gald: 1200 M. DEF: 324 AGL: 356 Drop: - Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 280. Pteropus ] ----------------------------------------------------------------------------- LVL: 33 Resistance: Wind, Water, Darkness HP: 66000 Weakness: Light TP: 600 P. ATK: 468 EXP: 2700 P. DEF: 500 LP: 30 M. ATK: 340 Gald: 1500 M. DEF: 200 AGL: 225 Drop: Speed Light Steal: Verbena Habitat: The Weasand of Cados ----------------------------------------------------------------------------- [ 281. Attack Bat ] ----------------------------------------------------------------------------- LVL: 33 Resistance: Wind, Darkness HP: 8000 Weakness: Light TP: 100 P. ATK: 332 EXP: 0 P. DEF: 322 LP: 0 M. ATK: 225 Gald: 0 M. DEF: 150 AGL: 225 Drop: - Steal: - Habitat: The Weasand of Cados ----------------------------------------------------------------------------- [ 282. Magic Bat ] ----------------------------------------------------------------------------- LVL: 33 Resistance: Wind, Darkness HP: 6000 Weakness: Light TP: 300 P. ATK: 302 EXP: 0 P. DEF: 315 LP: 0 M. ATK: 336 Gald: 0 M. DEF: 312 AGL: 225 Drop: - Steal: - Habitat: The Weasand of Cados ----------------------------------------------------------------------------- [ 283. Leader Bat ] ----------------------------------------------------------------------------- LVL: 33 Resistance: Wind, Darkness HP: 24000 Weakness: Light TP: 500 P. ATK: 422 EXP: 0 P. DEF: 385 LP: 0 M. ATK: 303 Gald: 0 M. DEF: 106 AGL: 225 Drop: - Steal: - Habitat: The Weasand of Cados ----------------------------------------------------------------------------- [ 284. Pteropus Memory ] ----------------------------------------------------------------------------- LVL: 33 Resistance: Wind, Water, Darkness HP: 264000 Weakness: Light TP: 900 P. ATK: 668 EXP: 30000 P. DEF: 655 LP: 30 M. ATK: 480 Gald: 15000 M. DEF: 388 AGL: 325 Drop: Speed Light Steal: Verbena Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 285. Attack Bat Memory ] ----------------------------------------------------------------------------- LVL: 33 Resistance: Wind, Darkness HP: 32000 Weakness: Light TP: 100 P. ATK: 512 EXP: 0 P. DEF: 445 LP: 0 M. ATK: 285 Gald: 0 M. DEF: 180 AGL: 285 Drop: - Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 286. Magic Bat Memory ] ----------------------------------------------------------------------------- LVL: 33 Resistance: Wind, Darkness HP: 24000 Weakness: Light TP: 500 P. ATK: 380 EXP: 0 P. DEF: 425 LP: 0 M. ATK: 486 Gald: 0 M. DEF: 412 AGL: 252 Drop: - Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 287. Leader Bat Memory ] ----------------------------------------------------------------------------- LVL: 33 Resistance: - HP: 96000 Weakness: - TP: 500 P. ATK: 554 EXP: 30000 P. DEF: 485 LP: 30 M. ATK: 350 Gald: 15000 M. DEF: 225 AGL: 300 Drop: - Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 288. Pterobronc ] ----------------------------------------------------------------------------- LVL: 48 Resistance: Wind, Water, Light HP: 168523 Weakness: Earth TP: 880 P. ATK: 688 EXP: 12000 P. DEF: 636 LP: 10 M. ATK: 540 Gald: 14000 M. DEF: 640 AGL: 360 Drop: Great Raptor Beak Steal: Lemon Gel Habitat: Mt. Temza ----------------------------------------------------------------------------- [ 289. Pterobronc Memory ] ----------------------------------------------------------------------------- LVL: 66 Resistance: Wind, Water, Light HP: 479950 Weakness: Earth TP: 1200 P. ATK: 836 EXP: 30000 P. DEF: 900 LP: 30 M. ATK: 746 Gald: 15000 M. DEF: 820 AGL: 391 Drop: Great Raptor Beak Steal: Lemon Gel Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- ============================================================================== Magic ============================================================================== [ 116. Gobley ] ----------------------------------------------------------------------------- LVL: 28 Resistance: - HP: 7130 Weakness: Fire TP: 106 P. ATK: 253 EXP: 85 P. DEF: 214 LP: 4 M. ATK: 149 Gald: 195 M. DEF: 152 AGL: 159 Drop: Ape Man Coat, Acorn Helmet, Ilyccia Weed, Kiwifruit Steal: Acorn Helmet Habitat: The Eastern Island of Ilyccia ----------------------------------------------------------------------------- [ 117. Venomey ] ----------------------------------------------------------------------------- LVL: 46 Resistance: - HP: 15600 Weakness: - TP: 198 P. ATK: 478 EXP: 236 P. DEF: 400 LP: 4 M. ATK: 256 Gald: 481 M. DEF: 226 AGL: 183 Drop: Ape Man Coat, Fungus Powder, Aer Agaric, Yurzo Crystal Steal: Shiitake Habitat: Northern Sulzanni Islands ----------------------------------------------------------------------------- [ 120. Seasidey ] ----------------------------------------------------------------------------- LVL: 15 Resistance: Water HP: 2300 Weakness: Fire TP: 51 P. ATK: 166 EXP: 39 P. DEF: 200 LP: 3 M. ATK: 56 Gald: 66 M. DEF: 66 AGL: 75 Drop: Ape Man Coat, Shell, Nectar Bottle, Apple Steal: Shell Habitat: Ehmead Hill ----------------------------------------------------------------------------- [ 121. Timberey ] ----------------------------------------------------------------------------- LVL: 70 Resistance: - HP: 39000 Weakness: - TP: 5000 P. ATK: 880 EXP: 750 P. DEF: 1120 LP: 4 M. ATK: 680 Gald: 988 M. DEF: 420 AGL: 480 Drop: Orange Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 122. Judasey ] ----------------------------------------------------------------------------- LVL: 48 Resistance: Darkness HP: 19999 Weakness: Light TP: 242 P. ATK: 523 EXP: 2000 P. DEF: 380 LP: 15 M. ATK: 330 Gald: 2000 M. DEF: 190 AGL: 256 Drop: Ape Man Coat, Dragon Fossil, Yurzo Crystal, Orange Gel Steal: Dragon Fossil Habitat: Northern Isles, Yurzorea (Night) ----------------------------------------------------------------------------- [ 123. Poisey ] ----------------------------------------------------------------------------- LVL: 47 Resistance: - HP: 17260 Weakness: - TP: 183 P. ATK: 500 EXP: 265 P. DEF: 360 LP: 4 M. ATK: 207 Gald: 514 M. DEF: 203 AGL: 236 Drop: Ape Man Coat, Fungus Powder, Aer Agaric, Fungus Powder MX Steal: Shiitake Habitat: Northern Sulzanni Islands (Night) ----------------------------------------------------------------------------- [ 192. Balloon Ghost ] ----------------------------------------------------------------------------- LVL: 25 Resistance: Water, Darkness HP: 2600 Weakness: Fire, Light TP: 123 P. ATK: 280 EXP: 54 P. DEF: 240 LP: 4 M. ATK: 215 Gald: 150 M. DEF: 200 AGL: 80 Drop: Rubber Skin Steal: Sticky Flour Habitat: The Eastern Island of Ilyccia (Daytime) or (Sunny) ----------------------------------------------------------------------------- [ 193. Jet Balloon ] ----------------------------------------------------------------------------- LVL: 28 Resistance: - HP: 4500 Weakness: - TP: 136 P. ATK: 312 EXP: 60 P. DEF: 225 LP: 4 M. ATK: 199 Gald: 193 M. DEF: 179 AGL: 60 Drop: Rubber Skin, Panacea Bottle Steal: Rubber Skin Habitat: The Eastern Island of Ilyccia (Rain) ----------------------------------------------------------------------------- [ 194. Floating Filo ] ----------------------------------------------------------------------------- LVL: 15 Resistance: Earth HP: 1680 Weakness: Fire TP: 88 P. ATK: 175 EXP: 42 P. DEF: 340 LP: 3 M. ATK: 89 Gald: 67 M. DEF: 10 AGL: 77 Drop: Filifolia Fruit, Filifolia Leaf, Soul Grass Steal: Filifolia Leaf Habitat: Eastern Muluroccia Peninsula ----------------------------------------------------------------------------- [ 195. Rosa Gigantia ] ----------------------------------------------------------------------------- LVL: 34 Resistance: Wind HP: 9220 Weakness: Fire TP: 139 P. ATK: 368 EXP: 192 P. DEF: 300 LP: 4 M. ATK: 260 Gald: 133 M. DEF: 220 AGL: 142 Drop: Solid Thorn, Desier Gold Dust, Rose Steal: Rose Habitat: Myannema Twin Islands (Tornado) ----------------------------------------------------------------------------- [ 196. Strange Bat ] ----------------------------------------------------------------------------- LVL: 17 Resistance: Water HP: 1400 Weakness: Fire, Wind TP: 141 P. ATK: 236 EXP: 44 P. DEF: 340 LP: 4 M. ATK: 165 Gald: 77 M. DEF: 20 AGL: 66 Drop: Sharp Blade, Waterproof Cloth, Gel Base, Potato Steal: Sharp Blade Habitat: The Fallen City, Caer Bocram (Rain) ----------------------------------------------------------------------------- [ 197. Fancy Parasol ] ----------------------------------------------------------------------------- LVL: 20 Resistance: Wind, Water HP: 5335 Weakness: Fire TP: 103 P. ATK: 215 EXP: 45 P. DEF: 167 LP: 4 M. ATK: 95 Gald: 113 M. DEF: 91 AGL: 107 Drop: Mystic Orb, Waterproof Cloth, Tolbyccian Water, Potato Steal: Waterproof Cloth Habitat: The Fallen City, Caer Bocram (Night) ----------------------------------------------------------------------------- [ 198. Snow Spirit ] ----------------------------------------------------------------------------- LVL: 47 Resistance: Earth, Wind, Water, Darkness HP: 17500 Weakness: Fire TP: 222 P. ATK: 490 EXP: 276 P. DEF: 424 LP: 4 M. ATK: 214 Gald: 522 M. DEF: 240 AGL: 220 Drop: Frost Stone, Carrot Steal: Mat Habitat: The Blade Drifts of Zopheir (Daytime) or (Sunny) ----------------------------------------------------------------------------- [ 199. Bigger Balloon ] ----------------------------------------------------------------------------- LVL: 47 Resistance: - HP: 15480 Weakness: - TP: 190 P. ATK: 500 EXP: 667 P. DEF: 460 LP: 4 M. ATK: 207 Gald: 651 M. DEF: 211 AGL: 212 Drop: Rubber Skin, Yurzo Fruit, Nectar Bottle Steal: Yurzo Fruit Habitat: Nam Cobanda Isle ----------------------------------------------------------------------------- [ 200. Poltergeist ] ----------------------------------------------------------------------------- LVL: 26 Resistance: Darkness HP: 6232 Weakness: Fire, Light TP: 127 P. ATK: 256 EXP: 75 P. DEF: 166 LP: 4 M. ATK: 183 Gald: 131 M. DEF: 163 AGL: 130 Drop: Spirit Fragment, Holy Bottle Steal: Spirit Fragment Habitat: The Ghost Ship, Atherum ----------------------------------------------------------------------------- [ 201. Hysteric Purple ] ----------------------------------------------------------------------------- LVL: 59 Resistance: Fire, Earth, Wind, Darkness HP: 22334 Weakness: Light TP: 245 P. ATK: 612 EXP: 539 P. DEF: 1024 LP: 5 M. ATK: 470 Gald: 778 M. DEF: 306 AGL: 28 Drop: Spirit Fragment, Dark Bottle Steal: Spirit Fragment Habitat: The Ancient Tower, Tarqaron ----------------------------------------------------------------------------- [ 204. Fire Spirit ] ----------------------------------------------------------------------------- LVL: 31 Resistance: Fire, Earth, Wind, Light HP: 7272 Weakness: Water TP: 189 P. ATK: 245 EXP: 79 P. DEF: 420 LP: 4 M. ATK: 264 Gald: 194 M. DEF: 180 AGL: 105 Drop: Flare Stone, Shell Steal: Flare Stone Habitat: The Sands of Kogorh (Daytime) or (Sunny) ----------------------------------------------------------------------------- [ 205. Ice Spirit ] ----------------------------------------------------------------------------- LVL: 32 Resistance: Earth, Wind, Water, Light HP: 8460 Weakness: Fire TP: 186 P. ATK: 340 EXP: 90 P. DEF: 440 LP: 4 M. ATK: 247 Gald: 202 M. DEF: 165 AGL: 108 Drop: Frost Stone, Life Bottle Steal: Pineapple Gel Habitat: The Sands of Kogorh (Night) ----------------------------------------------------------------------------- [ 206. Crystal Spirit ] ----------------------------------------------------------------------------- LVL: 53 Resistance: All HP: 9999 Weakness: - TP: 291 P. ATK: 666 EXP: 432 P. DEF: 999 LP: 4 M. ATK: 555 Gald: 738 M. DEF: 8 AGL: 620 Drop: Crystal Steal: Magic Lens Habitat: The Erealumen Crystallands ----------------------------------------------------------------------------- [ 207. Anchorgeist ] ----------------------------------------------------------------------------- LVL: 27 Resistance: Water, Darkness HP: 6024 Weakness: Fire, Light TP: 161 P. ATK: 256 EXP: 75 P. DEF: 216 LP: 4 M. ATK: 162 Gald: 182 M. DEF: 154 AGL: 81 Drop: Spirit Fragment, Life Bottle, Weak Bottle, Squid Steal: Spirit Fragment Habitat: The Ghost Ship, Atherum ----------------------------------------------------------------------------- [ 226. Gentleman ] ----------------------------------------------------------------------------- LVL: 25 Resistance: - HP: 11500 Weakness: - TP: 110 P. ATK: 300 EXP: 200 P. DEF: 256 LP: 4 M. ATK: 225 Gald: 300 M. DEF: 210 AGL: 101 Drop: Gentleman's Tie, Tolbyccian Fish, Magic Lens, Milk Steal: Gentleman's Tie Habitat: Laulyse Island (Daytime) or (Sunny) ----------------------------------------------------------------------------- [ 227. Gentlematch ] ----------------------------------------------------------------------------- LVL: 40 Resistance: Fire HP: 17600 Weakness: Water TP: 164 P. ATK: 458 EXP: 400 P. DEF: 302 LP: 4 M. ATK: 410 Gald: 460 M. DEF: 258 AGL: 148 Drop: Gentleman's Tie, Flare Stone, Magic Lens Steal: Flare Stone Habitat: Southern Tolbyccia (Night) ----------------------------------------------------------------------------- [ 228. Gentlereplica ] ----------------------------------------------------------------------------- LVL: 50 Resistance: - HP: 34555 Weakness: - TP: 176 P. ATK: 612 EXP: 1600 P. DEF: 486 LP: 5 M. ATK: 155 Gald: 1000 M. DEF: 143 AGL: 269 Drop: Gentleman's Tie, Fragment of Hyper-Resonance, Holy Bottle, Strawberry Steal: Gentleman's Tie Habitat: Laulyse Island (Rain) ----------------------------------------------------------------------------- [ 229. Gentlesinger ] ----------------------------------------------------------------------------- LVL: 50 Resistance: - HP: 34421 Weakness: - TP: 301 P. ATK: 514 EXP: 1400 P. DEF: 412 LP: 5 M. ATK: 590 Gald: 1000 M. DEF: 342 AGL: 269 Drop: Gentleman's Tie, Fonstone, Peach Steal: Gentleman's Tie Habitat: South Sulion Island (Snow) ----------------------------------------------------------------------------- [ 230. Gentlemieu ] ----------------------------------------------------------------------------- LVL: 50 Resistance: - HP: 33333 Weakness: - TP: 200 P. ATK: 548 EXP: 1800 P. DEF: 400 LP: 5 M. ATK: 460 Gald: 1200 M. DEF: 439 AGL: 134 Drop: Gentleman's Tie, Cheagle Fur, Apple Steal: Gentleman's Tie Habitat: Niffel Lake (Night) ----------------------------------------------------------------------------- [ 253. Superstar R ] ----------------------------------------------------------------------------- LVL: 39 Resistance: Fire HP: 12788 Weakness: Water TP: 100 P. ATK: 552 EXP: 1200 P. DEF: 232 LP: 10 M. ATK: 154 Gald: 1200 M. DEF: 128 AGL: 687 Drop: Red Star Gem, Tomato Steal: Apple Gel Habitat: Zadrack Peninsula (Tornado) ----------------------------------------------------------------------------- [ 254. Superstar B ] ----------------------------------------------------------------------------- LVL: 35 Resistance: Water HP: 10560 Weakness: Fire TP: 110 P. ATK: 400 EXP: 500 P. DEF: 300 LP: 10 M. ATK: 200 Gald: 575 M. DEF: 123 AGL: 627 Drop: Blue Star Gem, Mackerel Steal: Pineapple Gel Habitat: Shaikos Ruins (Night) ----------------------------------------------------------------------------- [ 255. Superstar G ] ----------------------------------------------------------------------------- LVL: 37 Resistance: Wind HP: 14500 Weakness: Earth TP: 230 P. ATK: 360 EXP: 1000 P. DEF: 512 LP: 10 M. ATK: 372 Gald: 1000 M. DEF: 314 AGL: 609 Drop: Green Star Gem, Cucumber Steal: Lemon Gel Habitat: The Forgotten Shrine, Baction ----------------------------------------------------------------------------- [ 256. Superstar O ] ----------------------------------------------------------------------------- LVL: 36 Resistance: Earth HP: 12475 Weakness: Wind TP: 150 P. ATK: 382 EXP: 800 P. DEF: 485 LP: 10 M. ATK: 222 Gald: 920 M. DEF: 111 AGL: 649 Drop: Orange Star Gem, Orange Steal: Orange Gel Habitat: Sands of Kogorh (Night) ----------------------------------------------------------------------------- [ 257. Superstar D ] ----------------------------------------------------------------------------- LVL: 36 Resistance: Darkness HP: 15010 Weakness: Light TP: 235 P. ATK: 433 EXP: 1100 P. DEF: 473 LP: 10 M. ATK: 303 Gald: 1100 M. DEF: 253 AGL: 699 Drop: Dark Star Gem, Weccean Lizard Fossil, Dried Seaweed Steal: Lottery Gel Habitat: Southeast Weccea (Tornado) ----------------------------------------------------------------------------- [ 258. Superstar S ] ----------------------------------------------------------------------------- LVL: 40 Resistance: Light HP: 17250 Weakness: Darkness TP: 306 P. ATK: 563 EXP: 1500 P. DEF: 530 LP: 10 M. ATK: 393 Gald: 1725 M. DEF: 323 AGL: 712 Drop: Light Star Gem, Sticky Flour Steal: Miracle Gel Habitat: Nam Cobanda Isle (Night) ----------------------------------------------------------------------------- [ 259. Green Roper ] ----------------------------------------------------------------------------- LVL: 15 Resistance: - HP: 2200 Weakness: - TP: 101 P. ATK: 189 EXP: 55 P. DEF: 130 LP: 4 M. ATK: 96 Gald: 82 M. DEF: 84 AGL: 70 Drop: Roper Tentacle, Ilyccia Weed Steal: Roper Tentacle Habitat: Eastern Muluroccia Peninsula ----------------------------------------------------------------------------- [ 260. Red Roper ] ----------------------------------------------------------------------------- LVL: 33 Resistance: Fire HP: 8520 Weakness: Water TP: 127 P. ATK: 367 EXP: 112 P. DEF: 230 LP: 4 M. ATK: 173 Gald: 184 M. DEF: 140 AGL: 161 Drop: Roper Tentacle Steal: Roper Tentacle Habitat: Sands of Kogorh (Daytime) or (Sunny) ----------------------------------------------------------------------------- [ 261. Blue Roper ] ----------------------------------------------------------------------------- LVL: 33 Resistance: Water HP: 8240 Weakness: Fire TP: 188 P. ATK: 346 EXP: 104 P. DEF: 226 LP: 4 M. ATK: 227 Gald: 198 M. DEF: 168 AGL: 180 Drop: Roper Tentacle, Panacea Bottle Steal: Nectar Bottle Habitat: Sands of Kogorh (Night) ----------------------------------------------------------------------------- [ 262. Yellow Roper ] ----------------------------------------------------------------------------- LVL: 51 Resistance: - HP: 28080 Weakness: - TP: 268 P. ATK: 580 EXP: 331 P. DEF: 440 LP: 4 M. ATK: 450 Gald: 674 M. DEF: 380 AGL: 273 Drop: Roper Tentacle, Life Bottle, Banana Steal: Roper Tentacle Habitat: Northern Tolbyccia ----------------------------------------------------------------------------- [ 290. Outbreaker ] ----------------------------------------------------------------------------- LVL: 35 Resistance: Fire HP: 78925 Weakness: Water TP: 660 P. ATK: 498 EXP: 3000 P. DEF: 505 LP: 25 M. ATK: 314 Gald: 2250 M. DEF: 106 AGL: 222 Drop: Mysterious Piece Steal: Chamomile Habitat: Sands of Kogorh ----------------------------------------------------------------------------- [ 291. Breaker Memory ] ----------------------------------------------------------------------------- LVL: 66 Resistance: Fire HP: 444444 Weakness: Water TP: 840 P. ATK: 881 EXP: 30000 P. DEF: 910 LP: 30 M. ATK: 800 Gald: 15000 M. DEF: 469 AGL: 266 Drop: Mysterious Piece Steal: Chamomile Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 292. Daybreaker ] ----------------------------------------------------------------------------- LVL: 52 Resistance: Fire HP: 142210 Weakness: Water TP: 720 P. ATK: 640 EXP: 5 P. DEF: 581 LP: 25 M. ATK: 480 Gald: 9995 M. DEF: 216 AGL: 222 Drop: - Steal: Red Chamomile Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- [ 293. Nightbreaker ] ----------------------------------------------------------------------------- LVL: 52 Resistance: Fire HP: 142210 Weakness: Water TP: 720 P. ATK: 588 EXP: 11995 P. DEF: 506 LP: 25 M. ATK: 607 Gald: 5 M. DEF: 499 AGL: 222 Drop: - Steal: Red Chamomile Habitat: The Coliseum City, Nordopolica ----------------------------------------------------------------------------- ============================================================================== Plant ============================================================================== [ 62. Filifolia ] ----------------------------------------------------------------------------- LVL: 7 Resistance: Earth HP: 900 Weakness: Fire TP: 40 P. ATK: 90 EXP: 21 P. DEF: 165 LP: 3 M. ATK: 50 Gald: 33 M. DEF: 52 AGL: 48 Drop: Filifolia Leaf, Medical Herb Steal: Filifolia Leaf Habitat: Quoi Woods ----------------------------------------------------------------------------- [ 63. Filifolia Bud ] ----------------------------------------------------------------------------- LVL: 7 Resistance: - HP: 820 Weakness: Fire TP: 33 P. ATK: 96 EXP: 18 P. DEF: 150 LP: 3 M. ATK: 48 Gald: 29 M. DEF: 46 AGL: 55 Drop: Filifolia Leaf, Ilyccia Weed, Medical Herb Steal: Filifolia Leaf Habitat: Mayoccia Plains ----------------------------------------------------------------------------- [ 64. Filifolia Puff ] ----------------------------------------------------------------------------- LVL: 38 Resistance: - HP: 9200 Weakness: Fire TP: 176 P. ATK: 398 EXP: 136 P. DEF: 312 LP: 3 M. ATK: 302 Gald: 405 M. DEF: 185 AGL: 195 Drop: Filifolia Leaf, Floccus, Weak Bottle, Geo Stone Steal: Filifolia Leaf Habitat: Egothor Forest ----------------------------------------------------------------------------- [ 65. Filihelia ] ----------------------------------------------------------------------------- LVL: 20 Resistance: - HP: 2800 Weakness: Fire TP: 55 P. ATK: 220 EXP: 48 P. DEF: 199 LP: 4 M. ATK: 65 Gald: 100 M. DEF: 44 AGL: 93 Drop: Filifolia Leaf, Solid Thorn, Strong Vine, Strawberry Steal: Solid Thorn Habitat: Forest of Keiv Moc ----------------------------------------------------------------------------- [ 66. Wilted Filifolia ] ----------------------------------------------------------------------------- LVL: 66 Resistance: - HP: 35200 Weakness: Fire TP: 300 P. ATK: 770 EXP: 699 P. DEF: 990 LP: 3 M. ATK: 660 Gald: 877 M. DEF: 820 AGL: 485 Drop: Filifolia Leaf, Filifolia Fruit Steal: Filifolia Fruit Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 67. Treant ] ----------------------------------------------------------------------------- LVL: 10 Resistance: - HP: 1300 Weakness: Fire TP: 125 P. ATK: 105 EXP: 29 P. DEF: 195 LP: 3 M. ATK: 62 Gald: 65 M. DEF: 50 AGL: 52 Drop: Sacred Tree, Medical Herb Steal: Sacred Tree Habitat: Northeast Ilyccia ----------------------------------------------------------------------------- [ 68. Blooms ] ----------------------------------------------------------------------------- LVL: 47 Resistance: - HP: 15480 Weakness: Fire TP: 166 P. ATK: 490 EXP: 384 P. DEF: 420 LP: 3 M. ATK: 177 Gald: 521 M. DEF: 185 AGL: 64 Drop: Sacred Tree, Yurzo Crystal, Treant Flower, Orange Steal: Melange Gel Habitat: The Sulzanni Island Chains (Night) ----------------------------------------------------------------------------- [ 69. Paincorn ] ----------------------------------------------------------------------------- LVL: 48 Resistance: - HP: 15065 Weakness: Fire TP: 193 P. ATK: 523 EXP: 415 P. DEF: 394 LP: 3 M. ATK: 180 Gald: 676 M. DEF: 190 AGL: 65 Drop: Sacred Tree, Yurzo Crystal, Piney Cone, Geo Stone Steal: Piney Cone Habitat: The Sulzanni Island Chains ----------------------------------------------------------------------------- [ 70. Limewreath ] ----------------------------------------------------------------------------- LVL: 48 Resistance: Water HP: 21202 Weakness: Fire TP: 179 P. ATK: 500 EXP: 372 P. DEF: 455 LP: 3 M. ATK: 360 Gald: 805 M. DEF: 146 AGL: 80 Drop: Sacred Tree, Frost Stone, Ilyccian Ice Steal: Frost Stone Habitat: The Blade Drifts of Zopheir ----------------------------------------------------------------------------- [ 71. Deadwreath ] ----------------------------------------------------------------------------- LVL: 36 Resistance: Earth, Wind, Water HP: 12475 Weakness: Fire TP: 206 P. ATK: 433 EXP: 115 P. DEF: 400 LP: 3 M. ATK: 200 Gald: 328 M. DEF: 320 AGL: 68 Drop: Sacred Tree, Insect Wing, Desier Gold Dust, Pineapple Gel Steal: Insect Wing Habitat: Mt. Temza ----------------------------------------------------------------------------- [ 72. Insect Plant ] ----------------------------------------------------------------------------- LVL: 39 Resistance: - HP: 18569 Weakness: Fire TP: 211 P. ATK: 433 EXP: 149 P. DEF: 368 LP: 3 M. ATK: 298 Gald: 391 M. DEF: 204 AGL: 71 Drop: Strong Vine, Floccus, Medical Herb, Napa Cabbage Steal: Strong Vine Habitat: Egothor Forest ----------------------------------------------------------------------------- [ 73. Trifid ] ----------------------------------------------------------------------------- LVL: 23 Resistance: Light HP: 4600 Weakness: Fire TP: 76 P. ATK: 265 EXP: 60 P. DEF: 290 LP: 4 M. ATK: 100 Gald: 131 M. DEF: 49 AGL: 55 Drop: Strong Vine, Solid Thorn, Magic Resin, Soul Grass Steal: Tomato Habitat: Forest of Keiv Moc ----------------------------------------------------------------------------- [ 74. Audreitz ] ----------------------------------------------------------------------------- LVL: 40 Resistance: Earth HP: 13800 Weakness: Fire TP: 164 P. ATK: 431 EXP: 340 P. DEF: 325 LP: 3 M. ATK: 210 Gald: 298 M. DEF: 108 AGL: 56 Drop: Fungus Powder, Fungus Powder MX, Aer Agaric, Orange Gel Steal: Aer Agaric Habitat: Southeast Peyoccia Plains (Rain) ----------------------------------------------------------------------------- [ 78. Cactus ] ----------------------------------------------------------------------------- LVL: 30 Resistance: Fire HP: 8080 Weakness: - TP: 176 P. ATK: 333 EXP: 65 P. DEF: 240 LP: 4 M. ATK: 220 Gald: 201 M. DEF: 150 AGL: 168 Drop: Cactus Needles, Nectar Bottle, Seal Bottle, Onion Steal: Cactus Needles Habitat: Sands of Kogorh ----------------------------------------------------------------------------- [ 79. Tuliper ] ----------------------------------------------------------------------------- LVL: 7 Resistance: - HP: 700 Weakness: Fire TP: 15 P. ATK: 122 EXP: 18 P. DEF: 178 LP: 3 M. ATK: 42 Gald: 29 M. DEF: 36 AGL: 38 Drop: Red Blossom, Ilyccia Weed, Medical Herb, Onion Steal: Red Blossom Habitat: Quoi Woods (Clear) ----------------------------------------------------------------------------- [ 80. Rosa Camellia ] ----------------------------------------------------------------------------- LVL: 38 Resistance: - HP: 15200 Weakness: Fire TP: 198 P. ATK: 400 EXP: 207 P. DEF: 376 LP: 3 M. ATK: 222 Gald: 348 M. DEF: 162 AGL: 197 Drop: Rose, Medical Herb, Syrup Bottle Steal: Rose Habitat: Quoi Woods (Rain) ----------------------------------------------------------------------------- [ 128. Minicoid ] ----------------------------------------------------------------------------- LVL: 7 Resistance: - HP: 720 Weakness: Fire TP: 25 P. ATK: 84 EXP: 20 P. DEF: 124 LP: 3 M. ATK: 40 Gald: 31 M. DEF: 38 AGL: 28 Drop: Aer Agaric, Fungus Powder, Gel Base Steal: Fungus Powder Habitat: Southeast Peyoccia Plains ----------------------------------------------------------------------------- [ 246. Mandragora ] ----------------------------------------------------------------------------- LVL: 7 Resistance: - HP: 840 Weakness: Fire TP: 30 P. ATK: 85 EXP: 20 P. DEF: 152 LP: 3 M. ATK: 68 Gald: 34 M. DEF: 69 AGL: 74 Drop: Mandrake Eye, Red Blossom, Holy Bottle Steal: Mandrake Eye Habitat: Quoi Woods (Daytime) or (Sunny) ----------------------------------------------------------------------------- [ 247. Mandragora (Aersick) ] ----------------------------------------------------------------------------- LVL: 48 Resistance: - HP: 19600 Weakness: Fire TP: 109 P. ATK: 509 EXP: 229 P. DEF: 482 LP: 3 M. ATK: 328 Gald: 720 M. DEF: 354 AGL: 216 Drop: Mandrake Eye, Red Blossom, Holy Bottle Steal: Red Blossom Habitat: The Imperial Capital, Zaphias ----------------------------------------------------------------------------- [ 248. Agaric ] ----------------------------------------------------------------------------- LVL: 30 Resistance: - HP: 8270 Weakness: - TP: 176 P. ATK: 342 EXP: 76 P. DEF: 281 LP: 4 M. ATK: 215 Gald: 195 M. DEF: 195 AGL: 139 Drop: Mandrake Eye, Aer Agaric, Fungus Powder, Shiitake Steal: Mandrake Eye Habitat: The Weasand of Cados ----------------------------------------------------------------------------- [ 249. Dryad ] ----------------------------------------------------------------------------- LVL: 32 Resistance: Wind, Water HP: 9989 Weakness: Fire TP: 186 P. ATK: 355 EXP: 81 P. DEF: 249 LP: 4 M. ATK: 231 Gald: 208 M. DEF: 211 AGL: 146 Drop: Mandrake Eye, Cactus Needles Steal: Cactus Needles Habitat: Sands of Kogorh (Night) ----------------------------------------------------------------------------- [ 250. Alraune ] ----------------------------------------------------------------------------- LVL: 35 Resistance: - HP: 9581 Weakness: - TP: 174 P. ATK: 320 EXP: 76 P. DEF: 287 LP: 4 M. ATK: 217 Gald: 282 M. DEF: 200 AGL: 157 Drop: Mandrake Eye, Filifolia Leaf, Floccus, Onion Steal: Floccus Habitat: Myannema Twin Islands ----------------------------------------------------------------------------- [ 251. Mandrawigle ] ----------------------------------------------------------------------------- LVL: 38 Resistance: - HP: 12121 Weakness: - TP: 157 P. ATK: 378 EXP: 132 P. DEF: 230 LP: 4 M. ATK: 320 Gald: 396 M. DEF: 106 AGL: 213 Drop: Mandrake Eye, Peepit Egg, Soft Tail, Egg Steal: Soft Tail Habitat: Egothor Forest (Snow) ----------------------------------------------------------------------------- [ 252. Tweeny ] ----------------------------------------------------------------------------- LVL: 42 Resistance: - HP: 13600 Weakness: - TP: 128 P. ATK: 512 EXP: 188 P. DEF: 204 LP: 4 M. ATK: 360 Gald: 385 M. DEF: 7 AGL: 175 Drop: Mandrake Eye, Rose, Pineapple Gel Steal: Rose Habitat: Quoi Woods (Rain) ----------------------------------------------------------------------------- ============================================================================== Aquatic ============================================================================== [ 75. Jons ] ----------------------------------------------------------------------------- LVL: 51 Resistance: Water HP: 36800 Weakness: Fire TP: 246 P. ATK: 623 EXP: 311 P. DEF: 512 LP: 3 M. ATK: 480 Gald: 736 M. DEF: 80 AGL: 90 Drop: Jet-black Ink, Shell, Squid Steal: Jet-black Ink Habitat: The Enduring Shrine of Zaude ----------------------------------------------------------------------------- [ 76. Aquicia ] ----------------------------------------------------------------------------- LVL: 46 Resistance: Water HP: 19800 Weakness: Fire TP: 144 P. ATK: 465 EXP: 219 P. DEF: 412 LP: 3 M. ATK: 401 Gald: 485 M. DEF: 137 AGL: 85 Drop: Jet-black Ink, Shell, Hypionia Coral, Pitch-black Ink Steal: Shell Habitat: Beldeabou Bay (Snowing) or (Snow) ----------------------------------------------------------------------------- [ 101. Tortoise ] ----------------------------------------------------------------------------- LVL: 17 Resistance: Water HP: 3600 Weakness: Fire, Wind TP: 55 P. ATK: 240 EXP: 77 P. DEF: 260 LP: 4 M. ATK: 65 Gald: 128 M. DEF: 42 AGL: 35 Drop: Tortoise Shell, Tolbyccian Water Steal: Tortoise Shell Habitat: The Fallen City, Caer Bocram ----------------------------------------------------------------------------- [ 102. Roctoise ] ----------------------------------------------------------------------------- LVL: 54 Resistance: Earth HP: 35200 Weakness: Wind TP: 182 P. ATK: 688 EXP: 497 P. DEF: 802 LP: 4 M. ATK: 258 Gald: 721 M. DEF: 366 AGL: 70 Drop: Tortoise Shell, Weccea Ore, Weccean Lizard Fossil, Geo Stone Steal: Weccean Lizard Fossil Habitat: Relewiese Hollow ----------------------------------------------------------------------------- [ 103. Cannosso ] ----------------------------------------------------------------------------- LVL: 58 Resistance: - HP: 38006 Weakness: - TP: 173 P. ATK: 728 EXP: 593 P. DEF: 855 LP: 5 M. ATK: 460 Gald: 757 M. DEF: 380 AGL: 77 Drop: Tortoise Shell, Tortoise Tail, Pineapple Gel Steal: Tortoise Tail Habitat: The Ancient Tower, Tarqaron ----------------------------------------------------------------------------- [ 104. Crystea ] ----------------------------------------------------------------------------- LVL: 53 Resistance: - HP: 34200 Weakness: - TP: 380 P. ATK: 655 EXP: 414 P. DEF: 796 LP: 3 M. ATK: 369 Gald: 673 M. DEF: 356 AGL: 71 Drop: Tortoise Shell, Tortoise Tail, Crystal Steal: Crystal Habitat: The Erealumen Crystallands ----------------------------------------------------------------------------- [ 105. Erdas ] ----------------------------------------------------------------------------- LVL: 37 Resistance: - HP: 13397 Weakness: - TP: 150 P. ATK: 399 EXP: 149 P. DEF: 492 LP: 3 M. ATK: 195 Gald: 355 M. DEF: 125 AGL: 51 Drop: Tortoise Shell, Tortoise Tail, Hypionian Tree Bark, Pineapple Gel Steal: Hypionian Tree Bark Habitat: Hypionia ----------------------------------------------------------------------------- [ 106. Crab Man ] ----------------------------------------------------------------------------- LVL: 15 Resistance: Water HP: 2380 Weakness: Fire TP: 71 P. ATK: 195 EXP: 36 P. DEF: 211 LP: 4 M. ATK: 83 Gald: 74 M. DEF: 74 AGL: 88 Drop: Large Claws, Crab Shell, Tolbyccian Fish, Salmon Steal: Large Claws Habitat: The Eastern Plains of Tolbyccia ----------------------------------------------------------------------------- [ 107. Aquates Assassin ] ----------------------------------------------------------------------------- LVL: 26 Resistance: Water HP: 8003 Weakness: Fire, Wind TP: 109 P. ATK: 312 EXP: 72 P. DEF: 269 LP: 4 M. ATK: 200 Gald: 169 M. DEF: 98 AGL: 52 Drop: Large Claws, Crab Shell, Scallop Steal: Crab Shell Habitat: The Ghost Ship, Atherum ----------------------------------------------------------------------------- [ 112. Watergunner ] ----------------------------------------------------------------------------- LVL: 50 Resistance: Water HP: 28960 Weakness: Fire TP: 226 P. ATK: 644 EXP: 277 P. DEF: 514 LP: 4 M. ATK: 490 Gald: 764 M. DEF: 171 AGL: 222 Drop: Large Claws, Crab Shell, Scallop Steal: Orange Gel Habitat: The Enduring Shrine of Zaude ----------------------------------------------------------------------------- [ 113. Ribbit ] ----------------------------------------------------------------------------- LVL: 11 Resistance: Water HP: 1550 Weakness: Fire TP: 73 P. ATK: 129 EXP: 27 P. DEF: 190 LP: 3 M. ATK: 83 Gald: 55 M. DEF: 38 AGL: 72 Drop: Toad Oil, Orange Gel, Salmon Steal: Toad Oil Habitat: Shaikos Ruins ----------------------------------------------------------------------------- [ 115. Spikkit ] ----------------------------------------------------------------------------- LVL: 17 Resistance: Water HP: 2600 Weakness: Fire, Wind TP: 80 P. ATK: 222 EXP: 47 P. DEF: 205 LP: 4 M. ATK: 94 Gald: 85 M. DEF: 73 AGL: 84 Drop: Toad Oil, Long Needle, Syrup Bottle, Salmon Steal: Long Needle Habitat: The Fallen City, Caer Bocram ----------------------------------------------------------------------------- [ 118. Rasslebit ] ----------------------------------------------------------------------------- LVL: 40 Resistance: Water HP: 21111 Weakness: Fire TP: 146 P. ATK: 405 EXP: 127 P. DEF: 189 LP: 4 M. ATK: 162 Gald: 453 M. DEF: 174 AGL: 190 Drop: Toad Oil, Hypionian Tree Bark Steal: Hypionian Tree Bark Habitat: Hypionia ----------------------------------------------------------------------------- [ 119. Pearllit ] ----------------------------------------------------------------------------- LVL: 37 Resistance: Water HP: 10256 Weakness: Fire TP: 169 P. ATK: 380 EXP: 141 P. DEF: 294 LP: 4 M. ATK: 191 Gald: 362 M. DEF: 178 AGL: 192 Drop: Toad Oil, Hypionian Coral, Mystic Orb, Life Bottle Steal: Mystic Orb Habitat: West Sulion Island (Snowing) or (Snow) ----------------------------------------------------------------------------- [ 124. Polwigle ] ----------------------------------------------------------------------------- LVL: 8 Resistance: Water HP: 1100 Weakness: Fire TP: 72 P. ATK: 122 EXP: 20 P. DEF: 144 LP: 3 M. ATK: 81 Gald: 40 M. DEF: 68 AGL: 60 Drop: Soft Tail, Ilyccia Weed, Gel Base, Dried Seaweek Steal: Soft Tail Habitat: Shaikos Ruins ----------------------------------------------------------------------------- [ 126. Thornwigle ] ----------------------------------------------------------------------------- LVL: 16 Resistance: Water HP: 3000 Weakness: Fire, Wind TP: 47 P. ATK: 199 EXP: 39 P. DEF: 180 LP: 4 M. ATK: 79 Gald: 78 M. DEF: 72 AGL: 86 Drop: Soft Tail, Tolbyccian Water, Long Needle, Poison Bottle Steal: Long Needle Habitat: The Fallen City, Caer Bocram ----------------------------------------------------------------------------- [ 133. Merfish ] ----------------------------------------------------------------------------- LVL: 12 Resistance: Water HP: 1500 Weakness: Fire, Wind TP: 93 P. ATK: 132 EXP: 30 P. DEF: 155 LP: 3 M. ATK: 107 Gald: 59 M. DEF: 97 AGL: 76 Drop: Merman's Weapon, Merman Fin, Mackerel, Nectar Bottle Steal: Merman Fin Habitat: Shaikos Ruins ----------------------------------------------------------------------------- [ 134. Electrifish ] ----------------------------------------------------------------------------- LVL: 48 Resistance: Water HP: 19676 Weakness: Fire, Wind TP: 212 P. ATK: 512 EXP: 265 P. DEF: 456 LP: 4 M. ATK: 369 Gald: 626 M. DEF: 300 AGL: 242 Drop: Ilyccian Ice, Merman's Weapon, Merman Fin, Salmon Steal: Merman's Weapon Habitat: The Blade Drifts of Zopheir (Daytime) or (Sunny) ----------------------------------------------------------------------------- [ 135. Predafish ] ----------------------------------------------------------------------------- LVL: 26 Resistance: Water HP: 7216 Weakness: Fire, Wind TP: 127 P. ATK: 286 EXP: 59 P. DEF: 166 LP: 4 M. ATK: 174 Gald: 141 M. DEF: 146 AGL: 143 Drop: Merman's Weapon, Merman Fin, Merman Fang, Tuna Steal: Shrimp Habitat: The Ghost Ship, Atherum ----------------------------------------------------------------------------- [ 136. Teethee ] ----------------------------------------------------------------------------- LVL: 44 Resistance: Water HP: 18500 Weakness: Fire, Wind TP: 109 P. ATK: 470 EXP: 189 P. DEF: 320 LP: 4 M. ATK: 212 Gald: 444 M. DEF: 178 AGL: 180 Drop: Merman's Weapon, Merman Fin, Merman Fang, Shrimp Steal: Tuna Habitat: The Blade Drifts of Zopheir (Snowing) or (Snow) ----------------------------------------------------------------------------- [ 139. Boost Merfish ] ----------------------------------------------------------------------------- LVL: 43 Resistance: Water HP: 10890 Weakness: Fire, Wind TP: 193 P. ATK: 425 EXP: 196 P. DEF: 341 LP: 4 M. ATK: 243 Gald: 342 M. DEF: 201 AGL: 197 Drop: Merman's Weapon, Merman Fin, Mackerel, Squid Steal: Mackerel Habitat: The Blade Drifts of Zopheir (Snowing) or (Snow) ----------------------------------------------------------------------------- [ 140. Gigafish ] ----------------------------------------------------------------------------- LVL: 48 Resistance: Water HP: 24800 Weakness: Fire, Wind TP: 213 P. ATK: 536 EXP: 300 P. DEF: 477 LP: 4 M. ATK: 420 Gald: 569 M. DEF: 360 AGL: 216 Drop: Merman's Weapon, Merman Fin, Merman Fang, Salmon Steal: Tuna Habitat: The Enduring Shrine of Zaude ----------------------------------------------------------------------------- [ 202. Tentacler ] ----------------------------------------------------------------------------- LVL: 11 Resistance: Water HP: 1800 Weakness: Fire TP: 145 P. ATK: 125 EXP: 28 P. DEF: 168 LP: 3 M. ATK: 94 Gald: 50 M. DEF: 99 AGL: 38 Drop: Ilyccia Weed, Squid, Jet-black Ink Steal: Squid Habitat: Corridor Beach ----------------------------------------------------------------------------- [ 203. Octopoise ] ----------------------------------------------------------------------------- LVL: 35 Resistance: Water HP: 8640 Weakness: Fire TP: 161 P. ATK: 344 EXP: 108 P. DEF: 260 LP: 4 M. ATK: 269 Gald: 265 M. DEF: 174 AGL: 83 Drop: Jet-black Ink, Hypionian Coral, Shell Steal: Jet-black Ink Habitat: Beldeabou Bay ----------------------------------------------------------------------------- [ 273. Dreaded Giant ] ----------------------------------------------------------------------------- LVL: 24 Resistance: Earth, Water, Light, Darkness HP: 34800 Weakness: Fire, Wind TP: 500 P. ATK: 330 EXP: 1200 P. DEF: 280 LP: 20 M. ATK: 240 Gald: 1000 M. DEF: 140 AGL: 24 Drop: Shield Light Steal: - Habitat: The Fallen City, Caer Bocram ----------------------------------------------------------------------------- [ 274. Gusios ] ----------------------------------------------------------------------------- LVL: 56 Resistance: Earth, Water, Light, Darkness HP: 321020 Weakness: Fire, Wind TP: 1400 P. ATK: 705 EXP: 18000 P. DEF: 712 LP: 30 M. ATK: 500 Gald: 18000 M. DEF: 280 AGL: 188 Drop: Strange Stone Steal: - Habitat: The Erealumen Crystallands ----------------------------------------------------------------------------- [ 275. Gusios Memory ] ----------------------------------------------------------------------------- LVL: 67 Resistance: Earth, Water, Light, Darkness HP: 460000 Weakness: Fire, Wind TP: 1800 P. ATK: 830 EXP: 30000 P. DEF: 969 LP: 30 M. ATK: 800 Gald: 15000 M. DEF: 410 AGL: 255 Drop: Strange Stone Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 297. Baitojoh ] ----------------------------------------------------------------------------- LVL: 48 Resistance: - HP: 204640 Weakness: - TP: 1000 P. ATK: 634 EXP: 0 P. DEF: 699 LP: 0 M. ATK: 549 Gald: 0 M. DEF: 342 AGL: 224 Drop: - Steal: - Habitat: The Blade Drifts of Zopheir ----------------------------------------------------------------------------- [ 298. Baitojoh ] ----------------------------------------------------------------------------- LVL: 48 Resistance: - HP: 204640 Weakness: - TP: 1000 P. ATK: 634 EXP: 12000 P. DEF: 699 LP: 30 M. ATK: 549 Gald: 7500 M. DEF: 342 AGL: 224 Drop: Paralysis Charm Steal: Saffron Habitat: The Blade Drifts of Zopheir ----------------------------------------------------------------------------- ============================================================================== Insect ============================================================================== [ 108. Spider ] ----------------------------------------------------------------------------- LVL: 30 Resistance: - HP: 8450 Weakness: Fire TP: 128 P. ATK: 354 EXP: 101 P. DEF: 264 LP: 4 M. ATK: 198 Gald: 153 M. DEF: 221 AGL: 161 Drop: Spider Web, Melange Gel, Cabbage Steal: Spider Web Habitat: The Weasand of Cados ----------------------------------------------------------------------------- [ 109. Green Spider ] ----------------------------------------------------------------------------- LVL: 31 Resistance: Fire HP: 9260 Weakness: - TP: 132 P. ATK: 336 EXP: 117 P. DEF: 260 LP: 4 M. ATK: 193 Gald: 140 M. DEF: 198 AGL: 165 Drop: Spider Web, Cactus Needles, Desier Gold Dust Steal: Cactus Needles Habitat: Sands of Kogorh ----------------------------------------------------------------------------- [ 110. Sworpion ] ----------------------------------------------------------------------------- LVL: 53 Resistance: Darkness HP: 31260 Weakness: Light TP: 212 P. ATK: 715 EXP: 401 P. DEF: 510 LP: 3 M. ATK: 430 Gald: 693 M. DEF: 390 AGL: 259 Drop: Large Claws, Scorpion Tail Steal: Scorpion Tail Habitat: The Erealumen Crystallands ----------------------------------------------------------------------------- [ 111. Deathseeker ] ----------------------------------------------------------------------------- LVL: 57 Resistance: Darkness HP: 34000 Weakness: Light TP: 255 P. ATK: 752 EXP: 543 P. DEF: 529 LP: 5 M. ATK: 462 Gald: 789 M. DEF: 423 AGL: 201 Drop: Large Claws, Scorpion Tail Steal: Large Claws Habitat: The Ancient Tower, Tarqaron ----------------------------------------------------------------------------- [ 208. Beetle ] ----------------------------------------------------------------------------- LVL: 19 Resistance: Wind HP: 3600 Weakness: Fire TP: 77 P. ATK: 220 EXP: 50 P. DEF: 225 LP: 4 M. ATK: 84 Gald: 77 M. DEF: 55 AGL: 113 Drop: Tolbyccian Fish, Insect Horn, Magic Lens, Onion Steal: Insect Horn Habitat: Forest of Keiv Moc ----------------------------------------------------------------------------- [ 209. Giant Beatle ] ----------------------------------------------------------------------------- LVL: 13 Resistance: - HP: 1920 Weakness: - TP: 55 P. ATK: 142 EXP: 28 P. DEF: 200 LP: 3 M. ATK: 95 Gald: 62 M. DEF: 85 AGL: 80 Drop: Aphid, Nectar Bottle, Poison Bottle, Lettucs Steal: Aphid Habitat: Ehmead Hill (Daytime) or (Sunny) ----------------------------------------------------------------------------- [ 210. Cheiron ] ----------------------------------------------------------------------------- LVL: 51 Resistance: Darkness HP: 29600 Weakness: Light TP: 204 P. ATK: 700 EXP: 408 P. DEF: 500 LP: 4 M. ATK: 222 Gald: 662 M. DEF: 302 AGL: 262 Drop: Insect Horn, Sharp Blade, Simple Tent, Kiwifruit Steal: Sharp Blade Habitat: The Erealumen Crystallands ----------------------------------------------------------------------------- [ 211. Sawtosaw ] ----------------------------------------------------------------------------- LVL: 34 Resistance: - HP: 8620 Weakness: - TP: 142 P. ATK: 350 EXP: 124 P. DEF: 291 LP: 4 M. ATK: 164 Gald: 212 M. DEF: 138 AGL: 194 Drop: Tolbyccian Water, Insect Horn Steal: Tolbyccian Water Habitat: Southern Tolbyccia ----------------------------------------------------------------------------- [ 212. Silver Stag ] ----------------------------------------------------------------------------- LVL: 58 Resistance: - HP: 28900 Weakness: - TP: 230 P. ATK: 700 EXP: 547 P. DEF: 516 LP: 5 M. ATK: 462 Gald: 782 M. DEF: 379 AGL: 260 Drop: Insect Horn, Sharp Blade, Seal Bottle Steal: Sharp Blade Habitat: The Ancient Tower, Tarqaron ----------------------------------------------------------------------------- [ 213. Gaina Firefly ] ----------------------------------------------------------------------------- LVL: 26 Resistance: - HP: 5420 Weakness: - TP: 156 P. ATK: 292 EXP: 320 P. DEF: 227 LP: 4 M. ATK: 201 Gald: 207 M. DEF: 179 AGL: 143 Drop: Aphid, Greenlight Stone, Nectar Bottle Steal: Aphid Habitat: Zadrack Peninsula (Night) ----------------------------------------------------------------------------- [ 214. Gold Beetle ] ----------------------------------------------------------------------------- LVL: 26 Resistance: - HP: 5620 Weakness: - TP: 156 P. ATK: 292 EXP: 280 P. DEF: 227 LP: 4 M. ATK: 201 Gald: 230 M. DEF: 179 AGL: 143 Drop: Aphid, Giant Aphid, Panacea Bottle Steal: Aphid Habitat: Ehmead Hill (Rain) ----------------------------------------------------------------------------- [ 215. Bee ] ----------------------------------------------------------------------------- LVL: 7 Resistance: - HP: 780 Weakness: Fire TP: 40 P. ATK: 94 EXP: 22 P. DEF: 155 LP: 3 M. ATK: 68 Gald: 26 M. DEF: 58 AGL: 72 Drop: Insect Wing, Long Needle, Apple Gel Steal: Long Needle Habitat: Quoi Woods ----------------------------------------------------------------------------- [ 216. Giant Bee (Aersick) ] ----------------------------------------------------------------------------- LVL: 47 Resistance: - HP: 16500 Weakness: Fire TP: 171 P. ATK: 568 EXP: 213 P. DEF: 284 LP: 3 M. ATK: 299 Gald: 573 M. DEF: 180 AGL: 289 Drop: Insect Wing, Long Needle Steal: Insect Wing Habitat: The Imperial Capital, Zaphias ----------------------------------------------------------------------------- [ 217. Sonic Bee ] ----------------------------------------------------------------------------- LVL: 26 Resistance: - HP: 7216 Weakness: - TP: 113 P. ATK: 282 EXP: 66 P. DEF: 218 LP: 4 M. ATK: 92 Gald: 155 M. DEF: 81 AGL: 196 Drop: Insect Wing, Long Needle, Peach Steal: Insect Wing Habitat: Tolbyccia Southern Islands ----------------------------------------------------------------------------- [ 218. Killer Bee ] ----------------------------------------------------------------------------- LVL: 42 Resistance: - HP: 14650 Weakness: - TP: 190 P. ATK: 500 EXP: 260 P. DEF: 383 LP: 4 M. ATK: 395 Gald: 396 M. DEF: 230 AGL: 297 Drop: Insect Wing, Yurzo Fruit, Sharp Blade Steal: Yurzo Fruit Habitat: Weccea ----------------------------------------------------------------------------- [ 219. Killing Cupid ] ----------------------------------------------------------------------------- LVL: 55 Resistance: - HP: 27300 Weakness: - TP: 240 P. ATK: 726 EXP: 475 P. DEF: 451 LP: 5 M. ATK: 412 Gald: 508 M. DEF: 153 AGL: 324 Drop: Insect Wing, Steel Arrow Head, Melange Gel, Banana Steal: Steel Arrow Head Habitat: Relewiese Hollow ----------------------------------------------------------------------------- [ 220. Gun Hornet ] ----------------------------------------------------------------------------- LVL: 56 Resistance: - HP: 30299 Weakness: - TP: 167 P. ATK: 759 EXP: 553 P. DEF: 502 LP: 5 M. ATK: 662 Gald: 780 M. DEF: 324 AGL: 307 Drop: Insect Wing, Naevimetal, Holy Bottle Steal: Naevimetal Habitat: The Ancient Tower, Tarqaron ----------------------------------------------------------------------------- [ 221. Grasshopper ] ----------------------------------------------------------------------------- LVL: 21 Resistance: Earth HP: 4888 Weakness: Fire TP: 44 P. ATK: 245 EXP: 52 P. DEF: 200 LP: 4 M. ATK: 52 Gald: 95 M. DEF: 40 AGL: 93 Drop: Devil's Sickle, Tolbyccian Water, Magic Resin, Life Bottle Steal: Cabbage Habitat: Forest of Keiv Moc ----------------------------------------------------------------------------- [ 222. Death Mantis ] ----------------------------------------------------------------------------- LVL: 29 Resistance: Earth HP: 9100 Weakness: Wind TP: 109 P. ATK: 355 EXP: 81 P. DEF: 278 LP: 4 M. ATK: 187 Gald: 198 M. DEF: 190 AGL: 156 Drop: Devil's Sickle, Desier Iron Sand, Silver Ore, Cucumber Steal: Devil's Sickle Habitat: Zadrack Peninsula ----------------------------------------------------------------------------- [ 223. Nuggethopper ] ----------------------------------------------------------------------------- LVL: 39 Resistance: Earth HP: 13566 Weakness: Wind TP: 140 P. ATK: 437 EXP: 141 P. DEF: 395 LP: 4 M. ATK: 269 Gald: 408 M. DEF: 149 AGL: 181 Drop: Devil's Sickle, Sharp Blade, Geo Stone Steal: Geo Stone Habitat: Egothor Forest ----------------------------------------------------------------------------- [ 224. Flora Mantis ] ----------------------------------------------------------------------------- LVL: 47 Resistance: Earth HP: 25000 Weakness: Wind TP: 166 P. ATK: 523 EXP: 291 P. DEF: 440 LP: 4 M. ATK: 340 Gald: 555 M. DEF: 185 AGL: 212 Drop: Devil's Sickle, Yurzo Crystal, Air Stone Steal: Yurzo Crystal Habitat: Northern Sulzanni Islands ----------------------------------------------------------------------------- [ 225. Giant Mantis ] ----------------------------------------------------------------------------- LVL: 63 Resistance: Earth HP: 40000 Weakness: Wind TP: 198 P. ATK: 800 EXP: 563 P. DEF: 623 LP: 5 M. ATK: 634 Gald: 795 M. DEF: 598 AGL: 284 Drop: Devil's Sickle, Naevimetal Steal: Pineapple Gel Habitat: The Ancient Tower, Tarqaron ----------------------------------------------------------------------------- [ 276. Gigalarva ] ----------------------------------------------------------------------------- LVL: 25 Resistance: Earth, Wind, Water HP: 48000 Weakness: Fire, Light, Darkness TP: 440 P. ATK: 358 EXP: 1100 P. DEF: 399 LP: 25 M. ATK: 260 Gald: 1100 M. DEF: 185 AGL: 184 Drop: Spicy Potion, Great Crab Shell Steal: Savory Habitat: Forest of Keiv Moc ----------------------------------------------------------------------------- [ 277. Gigalarva Memory ] ----------------------------------------------------------------------------- LVL: 67 Resistance: Earth, Wind, Water HP: 450000 Weakness: Fire, Light, Darkness TP: 880 P. ATK: 860 EXP: 30000 P. DEF: 791 LP: 30 M. ATK: 708 Gald: 15000 M. DEF: 369 AGL: 204 Drop: Spicy Potion, Great Crab Shell Steal: Savory Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 278. Hermit Drill ] ----------------------------------------------------------------------------- LVL: 34 Resistance: Earth, Wind, Darkness HP: 73600 Weakness: Water TP: 590 P. ATK: 455 EXP: 10000 P. DEF: 510 LP: 30 M. ATK: 398 Gald: 8000 M. DEF: 396 AGL: 322 Drop: Great Crab Shell Steal: - Habitat: The Weasand of Cados ----------------------------------------------------------------------------- [ 279. Hermit Memory ] ----------------------------------------------------------------------------- LVL: 61 Resistance: Earth, Wind, Darkness HP: 380000 Weakness: Water TP: 1180 P. ATK: 768 EXP: 30000 P. DEF: 923 LP: 30 M. ATK: 680 Gald: 15000 M. DEF: 500 AGL: 421 Drop: Great Crab Shell Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 280. Chimera Butterfly ] ----------------------------------------------------------------------------- LVL: 50 Resistance: Earth, Wind HP: 166800 Weakness: Fire TP: 400 P. ATK: 710 EXP: 16000 P. DEF: 780 LP: 30 M. ATK: 630 Gald: 8000 M. DEF: 340 AGL: 420 Drop: Dragon Powder, Melange Gel Steal: Holy Bottle Habitat: Quoi Woods ----------------------------------------------------------------------------- [ 281. Chimera Memory ] ----------------------------------------------------------------------------- LVL: 64 Resistance: Earth, Wind HP: 432000 Weakness: Fire TP: 440 P. ATK: 800 EXP: 30000 P. DEF: 863 LP: 30 M. ATK: 720 Gald: 15000 M. DEF: 400 AGL: 518 Drop: Dragon Powder, Melange Gel Steal: Holy Bottle Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 282. Medusa Butterfly ] ----------------------------------------------------------------------------- LVL: 45 Resistance: - HP: 117200 Weakness: - TP: 320 P. ATK: 643 EXP: 14000 P. DEF: 612 LP: 30 M. ATK: 555 Gald: 9500 M. DEF: 348 AGL: 388 Drop: Dragon Powder Steal: Holy Bottle Habitat: Sands of Kogorh ----------------------------------------------------------------------------- [ 283. Medusa Memory ] ----------------------------------------------------------------------------- LVL: 67 Resistance: - HP: 469850 Weakness: - TP: 480 P. ATK: 798 EXP: 30000 P. DEF: 860 LP: 30 M. ATK: 793 Gald: 15000 M. DEF: 560 AGL: 545 Drop: Dragon Powder Steal: Holy Bottle Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- ============================================================================== Inorganic ============================================================================== [ 77. Roctus ] ----------------------------------------------------------------------------- LVL: 58 Resistance: Earth HP: 30000 Weakness: Wind TP: 229 P. ATK: 681 EXP: 572 P. DEF: 422 LP: 3 M. ATK: 500 Gald: 734 M. DEF: 66 AGL: 325 Drop: Blastium Ore, Life Bottle, Geo Stone, Silver Ore Steal: Geo Stone Habitat: Relewiese Hollow ----------------------------------------------------------------------------- [ 231. Golem ] ----------------------------------------------------------------------------- LVL: 11 Resistance: - HP: 2200 Weakness: - TP: 37 P. ATK: 140 EXP: 27 P. DEF: 200 LP: 3 M. ATK: 42 Gald: 55 M. DEF: 38 AGL: 71 Drop: Blastium Ore, Nectar Bottle Steal: Blastium Ore Habitat: Shaikos Ruins ----------------------------------------------------------------------------- [ 232. Gear Golem ] ----------------------------------------------------------------------------- LVL: 25 Resistance: - HP: 5800 Weakness: - TP: 33 P. ATK: 297 EXP: 74 P. DEF: 333 LP: 4 M. ATK: 55 Gald: 152 M. DEF: 48 AGL: 55 Drop: Naevimetal, Blastium Ore Steal: Naevimetal Habitat: The Tower of Gears, Ghasfarost ----------------------------------------------------------------------------- [ 233. Hammer Golem ] ----------------------------------------------------------------------------- LVL: 59 Resistance: - HP: 32500 Weakness: - TP: 146 P. ATK: 730 EXP: 563 P. DEF: 506 LP: 5 M. ATK: 221 Gald: 827 M. DEF: 193 AGL: 130 Drop: Naevimetal, Blastium Ore, Silver Ore Steal: Silver Ore Habitat: The Ancient Tower, Tarqaron ----------------------------------------------------------------------------- [ 234. Ice Golem ] ----------------------------------------------------------------------------- LVL: 47 Resistance: Water HP: 21250 Weakness: Fire TP: 130 P. ATK: 507 EXP: 300 P. DEF: 461 LP: 4 M. ATK: 194 Gald: 633 M. DEF: 176 AGL: 116 Drop: Naevimetal, Frost Stone, Blastium Ore Steal: Frost Stone Habitat: The Blade Drifts of Zopheir (Daytime) or (Sunny) ----------------------------------------------------------------------------- [ 235. Gentlegolem ] ----------------------------------------------------------------------------- LVL: 55 Resistance: - HP: 30000 Weakness: - TP: 96 P. ATK: 702 EXP: 2500 P. DEF: 554 LP: 5 M. ATK: 120 Gald: 1100 M. DEF: 107 AGL: 85 Drop: Naevimetal, Blastium Ore, Blastium Ore J, Orange Gel Steal: Naevimetal Habitat: Father Muzaeli Mountains (Tornado) ----------------------------------------------------------------------------- [ 236. Fake ] ----------------------------------------------------------------------------- LVL: 28 Resistance: - HP: 8913 Weakness: - TP: 181 P. ATK: 359 EXP: 200 P. DEF: 271 LP: 4 M. ATK: 159 Gald: 3000 M. DEF: 125 AGL: 166 Drop: Fake Box Fang, Sticky Flour Steal: Panacea Bottle Habitat: The Ghost Ship, Atherum ----------------------------------------------------------------------------- [ 237. Seed ] ----------------------------------------------------------------------------- LVL: 30 Resistance: Wind HP: 9625 Weakness: Fire TP: 192 P. ATK: 422 EXP: 300 P. DEF: 293 LP: 4 M. ATK: 172 Gald: 4000 M. DEF: 137 AGL: 175 Drop: Fake Box Fang, Magic Resin, Peach Steal: Holy Bottle Habitat: The Fallen City, Caer Bocram ----------------------------------------------------------------------------- [ 238. Capiora ] ----------------------------------------------------------------------------- LVL: 42 Resistance: - HP: 22222 Weakness: - TP: 214 P. ATK: 530 EXP: 200 P. DEF: 490 LP: 4 M. ATK: 217 Gald: 5000 M. DEF: 252 AGL: 231 Drop: Fake Box Fang, Naevimetal Steal: Panacea Bottle Habitat: The Mobile Fortress, Heracles ----------------------------------------------------------------------------- [ 239. Pandor ] ----------------------------------------------------------------------------- LVL: 58 Resistance: - HP: 37000 Weakness: - TP: 363 P. ATK: 888 EXP: 800 P. DEF: 659 LP: 4 M. ATK: 631 Gald: 20000 M. DEF: 462 AGL: 250 Drop: Fake Box Fang, Geo Stone, Sticky Flour Steal: Geo Stone Habitat: Mt. Temza ----------------------------------------------------------------------------- [ 240. Quadra ] ----------------------------------------------------------------------------- LVL: 55 Resistance: - HP: 35000 Weakness: - TP: 343 P. ATK: 790 EXP: 600 P. DEF: 615 LP: 5 M. ATK: 530 Gald: 10000 M. DEF: 427 AGL: 292 Drop: Fake Box Fang, Mystic Orb, Holy Bottle Steal: Mystic Orb Habitat: The Erealumen Crystallands ----------------------------------------------------------------------------- [ 241. Murder ] ----------------------------------------------------------------------------- LVL: 42 Resistance: - HP: 18960 Weakness: - TP: 129 P. ATK: 445 EXP: 176 P. DEF: 420 LP: 3 M. ATK: 289 Gald: 575 M. DEF: 126 AGL: 212 Drop: Iron Leg Steal: Lottery Gel Habitat: The Mobile Fortress, Heracles ----------------------------------------------------------------------------- [ 242. Blade Murder ] ----------------------------------------------------------------------------- LVL: 44 Resistance: - HP: 22560 Weakness: - TP: 109 P. ATK: 499 EXP: 184 P. DEF: 400 LP: 3 M. ATK: 212 Gald: 518 M. DEF: 178 AGL: 226 Drop: Iron Leg, Sharp Blade, Pineapple Gel Steal: Iron Leg Habitat: The Mobile Fortress, Heracles ----------------------------------------------------------------------------- [ 243. Perfect Murder ] ----------------------------------------------------------------------------- LVL: 49 Resistance: - HP: 29660 Weakness: - TP: 189 P. ATK: 588 EXP: 296 P. DEF: 492 LP: 5 M. ATK: 369 Gald: 741 M. DEF: 255 AGL: 220 Drop: Iron Leg, Geo Stone, Silver Ore Steal: Silver Ore Habitat: The Enduring Shrine, Zaude ----------------------------------------------------------------------------- [ 244. Guilty Murder ] ----------------------------------------------------------------------------- LVL: 48 Resistance: - HP: 21222 Weakness: - TP: 140 P. ATK: 536 EXP: 224 P. DEF: 462 LP: 4 M. ATK: 326 Gald: 684 M. DEF: 275 AGL: 229 Drop: Iron Leg Steal: Iron Leg Habitat: The Imperial Capital, Zaphias ----------------------------------------------------------------------------- [ 245. Trans Murder ] ----------------------------------------------------------------------------- LVL: 47 Resistance: - HP: 20650 Weakness: - TP: 119 P. ATK: 512 EXP: 236 P. DEF: 419 LP: 4 M. ATK: 403 Gald: 690 M. DEF: 310 AGL: 244 Drop: Iron Leg, Sharp Blade, Melange Gel Steal: Iron Leg Habitat: The Imperial Capital, Zaphias ----------------------------------------------------------------------------- [ 263. Goliath ] ----------------------------------------------------------------------------- LVL: 18 Resistance: - HP: 19200 Weakness: - TP: 320 P. ATK: 272 EXP: 600 P. DEF: 234 LP: 10 M. ATK: 90 Gald: 500 M. DEF: 76 AGL: 103 Drop: Antibiotics Steal: - Habitat: Shaikos Ruins ----------------------------------------------------------------------------- [ 264. Goliath Memory ] ----------------------------------------------------------------------------- LVL: 65 Resistance: - HP: 440000 Weakness: - TP: 880 P. ATK: 800 EXP: 30000 P. DEF: 790 LP: 30 M. ATK: 446 Gald: 15000 M. DEF: 1024 AGL: 140 Drop: Antibiotics Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 265. Poseidon ] ----------------------------------------------------------------------------- LVL: 55 Resistance: Fire, Earth, Wind, Water HP: 213812 Weakness: Light, Darkness TP: 540 P. ATK: 778 EXP: 12000 P. DEF: 920 LP: 30 M. ATK: 450 Gald: 15000 M. DEF: 1024 AGL: 79 Drop: Rare Metal Steal: - Habitat: The Enduring Shrine of Zaude ----------------------------------------------------------------------------- [ 266. Poseidon Memory ] ----------------------------------------------------------------------------- LVL: 62 Resistance: Fire, Earth, Wind, Water HP: 320000 Weakness: Light, Darkness TP: 1000 P. ATK: 875 EXP: 30000 P. DEF: 988 LP: 30 M. ATK: 512 Gald: 15000 M. DEF: 1140 AGL: 90 Drop: Rare Metal Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- ============================================================================== Scale ============================================================================== [ 132. Axigle ] ----------------------------------------------------------------------------- LVL: 33 Resistance: - HP: 10860 Weakness: - TP: 146 P. ATK: 421 EXP: 117 P. DEF: 213 LP: 3 M. ATK: 239 Gald: 201 M. DEF: 154 AGL: 182 Drop: Solid Thorn, Scaly Dragon Skin, Desier Iron Sand Steal: Scaly Dragon Skin Habitat: Mt. Temza ----------------------------------------------------------------------------- [ 137. Lizardman ] ----------------------------------------------------------------------------- LVL: 49 Resistance: Fire HP: 27800 Weakness: Wind TP: 145 P. ATK: 580 EXP: 287 P. DEF: 431 LP: 4 M. ATK: 360 Gald: 735 M. DEF: 190 AGL: 173 Drop: Lizardman's Weapon, Tough Leather, Apple Steal: Lizardman's Weapon Habitat: The Enduring Shrine, Zaude ----------------------------------------------------------------------------- [ 138. Strong Lizard ] ----------------------------------------------------------------------------- LVL: 54 Resistance: Fire HP: 28600 Weakness: Wind TP: 219 P. ATK: 705 EXP: 493 P. DEF: 462 LP: 5 M. ATK: 343 Gald: 681 M. DEF: 244 AGL: 268 Drop: Lizardman's Weapon, Tough Leather, Weccean Lizard Fossil, Potato Steal: Lemon Gel Habitat: Relewiese Hollow ----------------------------------------------------------------------------- [ 163. Heavy Bottom ] ----------------------------------------------------------------------------- LVL: 35 Resistance: Fire HP: 10269 Weakness: Wind TP: 201 P. ATK: 444 EXP: 127 P. DEF: 283 LP: 4 M. ATK: 286 Gald: 256 M. DEF: 226 AGL: 190 Drop: Scaly Dragon Skin, Solid Thorn Steal: Solid Thorn Habitat: Mt. Temza ----------------------------------------------------------------------------- [ 164. Dragon Gramps ] ----------------------------------------------------------------------------- LVL: 70 Resistance: Fire HP: 42000 Weakness: Wind TP: 422 P. ATK: 870 EXP: 720 P. DEF: 1100 LP: 4 M. ATK: 550 Gald: 1100 M. DEF: 220 AGL: 349 Drop: - Steal: - Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 165. Fantail ] ----------------------------------------------------------------------------- LVL: 58 Resistance: Fire HP: 29123 Weakness: Wind TP: 306 P. ATK: 713 EXP: 560 P. DEF: 532 LP: 5 M. ATK: 480 Gald: 754 M. DEF: 400 AGL: 281 Drop: Scaly Dragon Skin, Solid Thorn, Air Stone Steal: Solid Thorn Habitat: The Ancient Tower, Tarqaron ----------------------------------------------------------------------------- [ 184. Basilisk ] ----------------------------------------------------------------------------- LVL: 14 Resistance: - HP: 2500 Weakness: - TP: 78 P. ATK: 160 EXP: 39 P. DEF: 172 LP: 3 M. ATK: 91 Gald: 73 M. DEF: 44 AGL: 84 Drop: Basilisk Scale, Poison Bottle Steal: Basilisk Scale Habitat: Ehmead Hill ----------------------------------------------------------------------------- [ 185. Black Basilisk ] ----------------------------------------------------------------------------- LVL: 17 Resistance: - HP: 2600 Weakness: - TP: 90 P. ATK: 177 EXP: 51 P. DEF: 180 LP: 4 M. ATK: 59 Gald: 74 M. DEF: 61 AGL: 110 Drop: Basilisk Scale, Poison Bottle Steal: Basilisk Scale Habitat: Port Capua Nor, Ragou's Residence ----------------------------------------------------------------------------- [ 186. Spinosaurus ] ----------------------------------------------------------------------------- LVL: 28 Resistance: - HP: 7960 Weakness: - TP: 121 P. ATK: 336 EXP: 64 P. DEF: 248 LP: 4 M. ATK: 175 Gald: 186 M. DEF: 157 AGL: 138 Drop: Basilisk Scale, Tolbyccian Water, Tolbyccian Fish, Potato Steal: Tolbyccian Fish Habitat: Swendle Island ----------------------------------------------------------------------------- [ 187. Cockatrice ] ----------------------------------------------------------------------------- LVL: 34 Resistance: - HP: 9450 Weakness: - TP: 142 P. ATK: 350 EXP: 135 P. DEF: 291 LP: 4 M. ATK: 206 Gald: 214 M. DEF: 209 AGL: 162 Drop: Cockatrice Claw, Desier Iron Sand Steal: Cockatrice Claw Habitat: The Mother Cados Mountains - Northern Desert (Daytime) or (Sunny) ----------------------------------------------------------------------------- [ 188. Passion Cockatrice ] ----------------------------------------------------------------------------- LVL: 55 Resistance: Fire HP: 28900 Weakness: Water TP: 219 P. ATK: 680 EXP: 485 P. DEF: 422 LP: 5 M. ATK: 301 Gald: 760 M. DEF: 268 AGL: 244 Drop: Cockatrice Claw, Flare Stone, Life Bottle Steal: Flare Stone Habitat: The Mother Cados Mountains - Northern Desert (Night) ----------------------------------------------------------------------------- [ 191. Greater Cockatrice ] ----------------------------------------------------------------------------- LVL: 54 Resistance: - HP: 27400 Weakness: - TP: 139 P. ATK: 698 EXP: 486 P. DEF: 400 LP: 4 M. ATK: 500 Gald: 758 M. DEF: 321 AGL: 142 Drop: Cockatrice Claw, Cockatrice Beak, Lottery Gel Steal: Cockatrice Beak Habitat: Relewiese Hollow ----------------------------------------------------------------------------- [ 299. Khroma Dragon ] ----------------------------------------------------------------------------- LVL: 59 Resistance: Fire, Wind, Light HP: 393300 Weakness: Earth, Darkness TP: 1400 P. ATK: 722 EXP: 22000 P. DEF: 695 LP: 30 M. ATK: 850 Gald: 8000 M. DEF: 462 AGL: 180 Drop: Rainbow Lens Steal: Red Sage Habitat: Relewiese Hollow ----------------------------------------------------------------------------- [ 300. Khroma Memory ] ----------------------------------------------------------------------------- LVL: 66 Resistance: Fire, Wind, Light HP: 452000 Weakness: Earth, Darkness TP: 2200 P. ATK: 824 EXP: 22000 P. DEF: 796 LP: 30 M. ATK: 960 Gald: 8000 M. DEF: 532 AGL: 220 Drop: Rainbow Lens Steal: Red Sage Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- [ 301. Griffin ] ----------------------------------------------------------------------------- LVL: 59 Resistance: - HP: 379800 Weakness: - TP: 1200 P. ATK: 715 EXP: 15000 P. DEF: 752 LP: 30 M. ATK: 500 Gald: 7500 M. DEF: 620 AGL: 588 Drop: Griffin Claw, Yurzo Crystal Steal: Panacea Bottle Habitat: Northeast Yurzorea ----------------------------------------------------------------------------- [ 302. Griffin Memory ] ----------------------------------------------------------------------------- LVL: 66 Resistance: - HP: 445690 Weakness: - TP: 1800 P. ATK: 809 EXP: 30000 P. DEF: 800 LP: 30 M. ATK: 690 Gald: 15000 M. DEF: 700 AGL: 622 Drop: Griffin Claw, Yurzo Crystal Steal: Panacea Bottle Habitat: Labyrinth of Memories ----------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ GIGANTO MONSTERS [1202] =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GIGANTO MONSTER: Hermit Drill =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 73600 Recommended Level: 35 By now, tackling the Hermit Drill should be a very manageable task. The first portion of the fight is rather easy, because the Hermit Drill doesn't use many attacks. Aside from the monster swiping his pincers towards you (which has a pretty long reach), the only other attack the Hermit Drill uses is Sleepy Bubble. Oddly enough, the attack rarly puts you to sleep, though if you are caught in the middle of it, you'll take several hundred damage. Avoid his mouth just as the attack begins. The Hermit Drill has very high Physical Defense and Magic Defense, so it'll be tough putting a dent in his protective armor. However, the crab monster is also very slow, so you can take that into account when you run behind the beast with Free Run and hack away. The Hermit Drill has several strengths, including Earth, Wind, and Light. Avoid using those Artes (especially Rita), since they won't deal that much damage. He is weak to Water, though, so have your favorite genius mage spam Splash on the sucker to drown him out. When the Hermit Drill is low on HP, he'll start hiding in his shell and uses a few new attacks. When he huddles up inside his shell, he'll do one of two things: charge forward like a maniac and run down anyone who's caught in his way or shoot the spikes out of his shell. The second attack is especially dangerous, because the range for the spike attack is long and wide. Now that the Hermit Drill takes a more defensive stance, try to rely more on Rita's Magic Artes than physical attacks. You will be knocked to the ground and dazed if you even come into contact with the Hermit Drill when he's in protect mode, so long-range attacks and Over Limit work best at this stage of the fight. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GIGANTO MONSTER: Medusa Butterfly =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 117200 Recommended Level: 41 This battle is tough in its own right, and the fact that we don't have someone to use Artes like First Aid and Nurse every five seconds is pretty daunting at first. The Medusa Butterfly has the most HP out of any enemy or boss we have encountered so far, so you are in for a pretty difficult fight. The Medusa Butterfly does not have many attacks. He has two physical attacks, but both incorporate a sweeping motion and can cover a lot of ground. Whether the monster attacks with his front pincers or long tail, the attack travels in an arc and can hit multiple party members for around 400 damage. The final attack is called Stone Powder. The Medusa Butterfly will stand upright and vibrate his wings, releasing a thick brown cloud in front. Anyone who comes in contact will receive minimal damage, but has the possibility of being Petrified. If a character is Petrified, they cannot perform any actions, so quickly use a Stone Bottle or have Karol use Nice Recovery Smash. You will be using items much more frequently now that Estelle isn't here to heal you. Your teammates are likely able to use items on themselves if they tread to dangerous HP levels; otherwise, alter their battle strategy so they can use items on themselves. Don't worry about using a lot of Lemon Gels or Pineapple Gels: just restock at a nearby town. Gald usually isn't a problem anymore. Tell Rita to keep her distance and use spells while Judith can attack with you. Since Karol is our healer, one would assume that he should keep out of the fray and heal the rest of the team. Unfortunately, Nice Aid Smash and Nice Recovery Smash must be performed close to the team in order for them to be healed, so Karol will most likely have to follow Yuri and Judith. He likely has the highest Physical Attack out of your party, so it's not all bad. The Giganto Monster is a challenge, but one fault of the monster is that he is stunned very easily. The Medusa Butterfly will collapse to the ground after nearly every combo, giving you ample time to prepare yourself and continue to attack without consequence. If you hit the Medusa Butterfly with a powerful enough Artes, he should fall down. He has no strengths or weaknesses, so Rita should be able to use any Arte her little heart desires. Using Over Limits should help immensely. At this point, you don't even need to wait until the Battle Spirit meter reaches three, or even two. Once it fills up the first time, use Over Limit to take a nice chunk out of the monster's health. If he uses Over Limit himself, either set the party to defend and run away, or use an Hourglass to stop the Medusa Butterfly in his tracks. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GIGANTO MONSTER: Pterobronc =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 168523 Recommended Level: 48 Pterobronc is a flying enemy, and that automatically makes him an annoying piece of crap. He's also a tough cookie in his own right, despite having now special attacks or Artes. The monster has several attacks, which all are capable of hitting multiple targets and dealing a load of damage. Pterobronc's two physical attacks are often used together in succession: the monster will smack his wings forward, then lower to the ground and spin in a circle like a cyclone. If Pterobronc lowers his head to the ground, start using Free Run to dash to either side of the beast before he fires a laser beam at you. It's a very concentrated blast that can be easily avoided if you strafe to either side, but it packs a wallop if it connects. One of the most annoying attacks is when he flies overhead and begins spitting fireballs down onto the arena. It covers virtually the entire area and you have very little chance of avoiding them as they rain down from above. The fireball and laser attacks can deal 600+ damage, so have Estelle use Nurse when possible and heal with Lemon Gels when she's busy. The main problem with Giganto Monsters is that due to their immense size, their attacks have little trouble connecting. Pterobronc's spinning attack is arguably his most common move and often hits the entire party if they are huddled together. Set Estelle to keep her distance and stay away from danger so she can safely take care of her teammates. Pterobronc is a flying enemy, and one of the more difficult targets to connect. You can really only reach his tail when he's in the air, so hitting the monster is a chore in itself. If you feel comfortable with Judith, I highly suggest using her and her long-range Artes. Yuri can have trouble damaging Pterobronc, since Destruction Field is the only one that connects nearly 100% of the time. I would not suggest using Rita in this fight, since Pterobronc has no weakness and she is too much of a target when casting spells. Raven is the clear choice due to his bow and arrows. He can also act as a secondary healer with Love Shot, but mainly because you need all the help you can get (offensively) in this fight. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GIGANTO MONSTER: Poseidon =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 213812 Recommended Level: 50 No, he's not some giant sea monster, octopus, or crazy old man with a trident. It's just a rehash of Goliath from Shaikos Ruins. The big robot is resistant to a number of elements: Fire, Earth, Wind, and Water. Utilize Darkness and Light Artes to easily vanquish the foe. With Estelle and Rita in your party, they should be able to whittle down at Poseidon's HP. Turn off any elemental Magic Artes and leave Rita with Blade Roll, Spread Zero, Tractor Beam, and Violent Pain. Estelle should have some Light Magic Artes, such as Angel Ring and Photon. With all that said, Poseidon is a MAJOR pain in the ass. His Physical Defense and Magic Defense are through the friggin' roof, so your attacks will only barely put a dent into his health. There will be many occasions where your sword attacks will bounce off of Poseidon's tough exterior when he guards. Fatal Strikes are fairly common when squaring off against the Giganto Monster, so take advantage of them. Also take advantage of the monster's laughably bad Agility. He is very slow at both moving and attacking, so guarding or even entirely avoiding his moves should not be all that difficult. He does have some ranged attacks where he will extend and spin his arms in a circle. His boxing jabs can also catch you off guard and while each hit is minimal, they add up. Poseidon's two main Artes: Bolt Straight and Bolt Upper, are insanely strong. They require a bit of a charge-up time, so try to run behind him so you don't get clobbered. It's all about providing a distraction while Rita and Estelle massacre him with Light and Darkness spells. He also has a few other Artes that are more deadly, yet more scarely used. Volt Charge is a ridiculous attack that'll deal anywhere from 1500-2000 damage to a single target! Volt Riot doesn't deal as much, but the attack is in a semi-circle and can cover more ground. Like Goliath, Poseidon can also use X-Buster. When you see him glow green, begin assaulting him before he can use the move: a laser beam that sweeps back and forth like a searchlight. It actually isn't as powerful as Volt Charge and his other Artes, but it covers a lot of ground and can interrupt spells. The key to winning is to play a patient and defensive battle. You won't win on Yuri and Judith's strengths; it's up to Rita and Estelle to carry your team to victory. Keeping them safe and healthy - whether that be protecting them from Poseidon or using Pineapple Gels to keep ther TP up to par - is your main focus in the fight against Poseidon. You may be underleveled at 50, but the fight is certainly winnable, albeit very challenging and frustrating. I was forced to use a crapload of Life Bottles and Lemon Gels because once one party member falls, the rest are likely to follow. It's important to keep everyone at tip-top shape, since you need enough people to distract Poseidon from going after Estelle and Rita. If need be, use a lot of your Limit Bottles and spam Over Limit. What's great about Level 3 Over Limit is that your Artes don't cost any TP. I just went into Over Limit and used Destruction Field over and over again, then finished off with a Burst Artes. Keep repeating this process to cheaply take him down. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GIGANTO MONSTER: Fenrir =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 329222 Recommended Level: 53 Fenrir is an impressive foe not because of his brute strength or rock-hard defense, but because of the other unique characteristics he brings to the table. Firstly, Fenrir is resistant to all elements except Fire, which he is weak against. Refrain from using any elemental weapons and switch off all non- Fire Artes in preparation for the fight. In addition, Fenrir's Poison Claws attack is capable of poisoning his targets. To avoid having to use many Poison Bottles during the fight, equip World Charms and Poison Charms to your active party members. This is one of his most common attacks, so keep items and Estelle's Recover on hand in case anyone is hit with the Poison ailment. A few of the monster's physical attacks can cause Paralysis, so you'll have to worry about that as well. Still, I would say that Fenrir is arguably the easiest Giganto Monster we have faced so far. He isn't really all that gigantic in his own rights (compared to some of the behemoths we've encountered thus far), making him incredibly easy to knock down. When Fenrir is down, he stays down for a couple seconds, so you are given valuable time to heal yourself of any status effects. The monster also doesn't have that many attacks: aside from Poison Claws, he has an icy breath attack that can occasionally cause Paralysis and a dash attack that is very easy to dodge due to the long wind-up time. The main problem with the battle is the constant use of Poison Claws. If you map Recover to the Right Analog Stick and have a decent supply of Poison Bottles, you should be fine. Just remember to dispel the status effect immediately, since it drains your HP in a jiffy. Take advantage of Fenrir's severe weakness to Fire. Rita alone should fare well against him if the only spells she can use are Fire Ball, Spiral Flare, and Crimson Flare (if you have it). I was able to absolutely murder Fenrir, mainly due to going into Over Limit and repeatedly using Destruction Field. Seriously, it's Yuri's most-used Artes and I certainly put it to use during this fight. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GIGANTO MONSTER: Chimera Butterfly =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 166800 Recommended Level: 57 Err, we seem to be a little late fighting this one. The Chimera Butterfly has pretty low HP, so we should breeze through this fight. We couldn't have even gotten the Sorcerer's Ring Level 4 much earlier in the game, so this is basically the earliest we could have encountered the beast. Whatever. The Chimera Butterfly has a few pesky attacks. The scythe-like extensions found on his arms can cover a wide range, as he usually extends them in order to reach out and hit multiple targets. In addition, he has two attacks that require him to fly across the arena. The monster flies high enough out of reach of any attacks and slow enough just to annoy you as you wait for him to eventually land. The Chimera Butterfly will either divebomb down to you or spread toxic pollen down on the ground when airborne. The pollen covers a line from one end of the arena to the other, so someone is bound to get poisoned. Have some Poison Bottles at hand (or just have Estelle on speed dial). Even though the battle is easy, don't take it TOO lightly. It can still be moderately challenging at times, especially if the Chimera Butterfly sticks to using his pollen attack. Use Fatal Strikes when available and utilize the Chimera Butterfly's weakness to Fire by entering Over Limit and beating the crap out of it with Destruction Field. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GIGANTO MONSTER: Brutal =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 339000 Recommended Level: 58 Brutal is accompanied by three Rhinossus at the start of the fight. They are very weak, and your first thought would be to instantly take them out. Don't even bother, as Brutal will just use Cry of the Lord to make more appear. There's an endless supply of minions, so focus on the big guy at all times. Make sure your party is set to focus on the same enemy as Yuri, so they won't worry about the Rhinossus and instead shift their attention to Brutal. While his only Artes, Cry of the Lord, is a supporting Artes, this Giganto Monster has some hard-hitting attacks. His charging ram attack can cause around 700 damage and often stuns you as well as knocks you down. Brutal also has a mean lightning attack that almost always causes Paralysis. Brutal is a pain in his own right, but having up to four Rhinossus roaming around and causing havoc makes this fight real messy. They often gang up on Estelle and prevent her from using healing Artes. If you find that the lesser monsters are heckling her, have one party member focus on them ("Different Enemy") while you and the other party member deal with Brutal. My party consisted of Yuri, Judith, Estelle, and Karol. Having one spellcaster is enough, so Rita is out of the picture (plus Brutal has no elemental weaknesses). Karol has very high Physical Attack and can focus on Brutal with Yuri while Judith protects Estelle. Her Recover spell will be greatly needed in the fight if your party continuously gets paralyzed (unless you have a lot of Paralyze Bottles). Brutal is one of the smaller Giganto Monsters and can easily be knocked around, but he has high Agility and frequently runs laps around the arena. Not only that, but his running charge attack can also be used as a method of avoiding your own attacks. He tends to run away from you when you use Over Limit, only to use his own Over Limit after yours runs out. Grrrr. All in all, a unique battle. The addition of the weaker monsters really prevents this from being a pushover. You can try killing a few - if not all - of the Rhinossus, even though it's inevitable that more will return seconds after. If you attack Brutal enough, he won't be able to call for backup. Just split up your priorities between teammates and you should be fine. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GIGANTO MONSTER: Griffin =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 379800 Recommended Level: 59 Griffin is pretty hard, if not harder than his "counterpart", Khroma Dragon (seriously, they have the same character model and Griffin uses some of the same attacks). Griffin is one of the biggest Giganto Monsters and his attacks are not easy to avoid. If he attacks, you're more than likely going to suffer from it. Many of Griffin's attacks cover a large circle around the monster. He can attack from the front and back, since his most used attack is a tail spin. He can also turn around and smack you in the face a few times with his tail just to insult you. Both have high chances of knocking you flat on your back. Unlike the majority of foes in this game, you cannot simply run behind Griffin and hack away. He'll either turn around in a flash or simply use his tail to hit you. Seriously, this guy must have eyes in the back of his head! Plus, his physical attacks almost always result in a stun/knockdown, and you can't afford to have that happen a lot during the battle. If Griffin corners you, he will likely take this as an opportunity to use Infinity Beak. This is an obnoxious Artes, since as the name implies, Griffin pecks at you mercilessly for what seems to be forever. It's best that you interrupt the attack before you let him go on the entire duration of the move. Another reason why I compare him to Khroma Dragon: he likes to use Merciless Gale. A lot. And Griffin also has a fire-breathing attack that can cause Weak to anyone hit. Seriously, this guy is like a clone of her! I switched Karol out for Raven just so the old man can work the long-range attack scheme. Sometimes you just have to avoid Griffin as much as possible, especially when he uses Over Limit. Raven can also back up Estelle and help protect her. The only time you should ever use Over Limits during this fight is when you are at Level 4. It is time consuming, but using Over Limit at an earlier level and getting hurt or knocked down is a complete waste. In order to get the most out of your Over Limit against Griffin, you have to be totally invincible so he cannot knock you down with a spin attack or Infinity Beak. Use up many of your Limit Bottles if you have to; you can always synthesize more. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GIGANTO MONSTER: Brucis =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 396000 Recommended Level: 61 Needless to say, we left the strongest Giganto Monster for last. And in all honesty, he isn't leagues tougher than the last one we fought. In fact, the difference is fairly subtle, and I personally don't believe that he is the hardest Giganto Monster (that dubious award goes to Poseidon, IMO). Brucis may have a buttload of HP, but his attacks are predictable and easy to dodge. Speaking of attacks, Brucis does not have a single Arte. All he uses are cheesy physical attacks. His two most common are a swift hind leg kick and a running charge, though both take a second or two initiate. If you see Brucis flip around and stick his ass in your face, Free Run to the side to avoid getting bucked right in the noggin. Also, Brucis will neigh and plot his feet once before using his ramming attack. Make sure to dodge that one, since he can cruise through party members for around 800 damage. Occasionally, the evil demon horse thing will fly in the air, then come crashing to the ground. Again, he wastes way too much time setting the attack up that you can easily sidestep. Brucis uses this attack more as the battle rages on. Seriously, you should know how to deal with punk-ass monsters like Brucis by now. This isn't an innovative or original boss fight and Brucis doesn't bring much to the table, so you should be able to easily set up a template battle strategy used for many fights in the past. Gang up on him like a bunch of bullies and just spam your favorite Artes. My ragtag team of Yuri, Judith, Estelle, and Raven got the job done in a jiffy. As Yuri, I went away by using Destruction Field, Lone Wolf Charge, and Final Gale. Most of those Artes were able to knock Brucis down to the ground each time. Judith held her own, Estelle did what she always does, and Raven did a surprisingly nice job. If your Raven knows Havoc Gale, then use him. If not, substitute for Karol. Rita isn't a requirement but she can help if you are not too fond of Karol. Brucis goes into Over Limit a lot late into the battle, but his isn't much of a threat due to his sluggish and weak attacks. Just humor him by Free Running around the arena until it wears off, then counter by using an Over Limit of your own. Mystic Artes always works in this situation. I was able to Fatal Strike him a record amount, as the beast had no breathing room during the entire fight. Maybe I was overleveled, but you should breeze right through. =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSSES [1203] =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Adecor, Boccos =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 2345 Recommended Level: 1 HP: 2109 The first half of the battle is brain-dead easy, because it serves as a battle tutorial. Adecor and Boccos are two busy fighting amongst themselves to realize the true threat at hand. Test your movement around in the battle arena. Move back and forth with the Left Analog Stick and jump by pressing X while moving. To enter Free Run, hold down the Left Trigger and move to gain access to the 360-degree arena. Target one of the two guards with the Right Bumper, then attack with B. You can also attack while moving in Free Run. Adecor and Boccos wisen up (slightly) and begin to attack. Press the X Button to guard enemy attacks to significantly lower damage dealt to you. Next up, test out your Artes attacks by hitting the A Button. String together regular attacks with B, then finish off with an Artes attack. The tutorial ends and the real fight begins. You're double teamed here, and despite their stupidity, Adecor and Boccos put up a fight. Make sure to block their attacks, especially their own Artes. If you are surrounded, enter Free Run and run away, then use your Azure Edge Artes from a distance. You should have a few Apple Gels if you need to regain lost health (access the battle menu by pressing Y). =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Zagi =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 4500 Recommended Level: 5 Zagi is very quick and has some powerful attacks, so immediately start the boss battle by blocking. He has a few combos that are usually two to three strikes long, so make sure to block every hit. He also has an Artes, Reaper's Cross, that can deal around 100 damage to you unblocked. Try to utilize Free Run in order to avoid Zagi and land some attacks. Hold down the Left Trigger and wait for Zagi to rear back to attack, then step backwards and run behind him. Begin a combo and finish it off with Azure Edge to take out a nice chunk of the boss's health. Try out different combos, because Yuri can attack differently depending on if you are moving the Left Analog Stick. If you press Up and B, Yuri will execute a slow, upward slash. Pressing Down and B results in a quick slash to the shin, and of course not moving the Left Analog Stick at all results in your basic, three-hit combo. After you have depleted enough of Zagi's health, the mystery girl will join the battle. She rarly attacks the boss, but instead will use First Aid on Yuri every few seconds. This helps conserve Apple Gels since she will always keep your HP in tip-top shape. Zagi uses some new Artes, like Cyclone Shot and Four Hit Charge, but otherwise Estellise's company should strengthen your chances at victory. ------------------------------------------------------------------------------ [ Secret Mission 1 ] "Defeat Zagi while protecting Estellise from Zagi's attacks" This isn't too difficult. Zagi usually focuses on you anyways, but if he does stray towards Estellise (the mystery girl), quickly run over and begin attacking the boss to help get his attention. You will be successful if you keep Estellise's HP in check, though her getting hurt slightly will not kill your chances on the mission. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Eggbear =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 12800 Recommended Level: 10 The Eggbear is accompanied by two Wolves and an Axe Beak. Naturally, take them out first; having all three guys attacking each one simultaneously should make this an easy task. While the Eggbear doesn't possess any Artes, his physical attacks are very strong. Make sure to block his claw swipes, because a few of his attacks are multi-hit and can deal a couple-hundred damage if unblocked. Since you are only targeting one enemy, use Free Run to get behind the boss and attack his blindside. He usually blocks most of your attacks, but attacking his back will prevent him from doing so. At this stage of the game, you should probably begin fiddling around with battle strategies if you have not already. Your ally AI is pretty bad, and you'll need to hold their hands in many instances. In order to change battle strategies, press Y, then hold down the Left Bumper and use the D-Pad to switch between various strategies. You can go in-depth with each battle strategy in the main menu, and I suggest dabbling around a bit to ensure a near-flawless battle formation for each of your party members. Try to utilize your party's strengths and weaknesses. For example, Estelle is your main healer, so switch her settings to "Keep Distance" for "Position", so she stays away from enemies and is able to use healing Artes. Repede suffers from very low TP, so switch to "Use Half" for "TP" so he doesn't waste it all at the start of the fight. Experiment a bit to work out the best scenario for tougher battles up the road. For the battle with the Eggbear (keep in mind that you can alter battle strategies during a fight), keep Estelle in the back line and have her heal the gang if their HP gets low. All three remaining party members should gang up on the Eggbear. This all-out strategy suits this specific boss battle, but otherwise you may want to try a less risky strategy for tougher opponents. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Goliath =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 19200 Recommended Level: 13 This guy is basically a walking rock, so one could easily deduce that attacking him head-on with weapons such as a sword and hammer won't phase him all that much. They key to winning the fight against Goliath is your new teammate: Rita. While Goliath's Physical Defense is through the roof, his Magic Defense is straight-up awful. If you haven't already, program Rita's AI to keep her distance and attack using Magic Artes. Yuri and Karol can approach Goliath and attack using different Artes, while Rita stays on the outskirts of the arena and uses her Magic Artes to pummel Goliath. Goliath's attacks are incredibly powerful, and one punch can deal around 275 damage. The boss also has a spinning attack that can repeatedly attack anyone that's stuck in its large radius. The boss also can deliver a short shockwave that again, travels outwards in a circle around the boss and can damage people from a distance. Also, as some point in the battle (maybe even more than once), Goliath will use Over Limit. Over Limit is something that your party can use in battle (though not this early in the game), but bosses can also use Over Limit from time to time. If Goliath uses Over Limit, all of his stats increase, so mainly he is a lot faster and his attacks deal more damage. There's really nothing you can do in terms of defense, so block his attacks, heal, and wait for the Over Limit to stop. You'll probably have to use a lot of items during this battle, whether it be to heal your teammates or recover lost TP. A good strategy is to alter one of your battle strategies (preferably Defend) and utilize it if you start to get weak. Program the strategy so that Estelle and Rita stay far away and heal/use Magic Artes. As Yuri, use Free Run to get behind Goliath and attack his back; he's so slow that it will take forever for him to turn around. This boss has a lot of health, and it's tough to dish out enough damage when you really can't use physical attacks. Spam Artes and use Orange Gels to refill your TP. Typically, Yuri and Estelle use the most TP, so you will have to keep an eye on their TP so you can continue the battle. ------------------------------------------------------------------------------ [ Secret Mission 2 ] "Downed Goliath by attacking its Achilles' heel while it charges X Buster" I'm not exactly sure what the effects of X Buster are, since I have never seen Goliath use the attack, but I'm sure it's something that you would want to prevent. There is a small blue circle on the back of Goliath's right leg. When you see the boss stand still and cross his arms, use Free Run to get behind Goliath and begin slashing at his right leg. After a while, a short cutscene will begin as Goliath collapses to the ground. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Adecor, Boccos =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 6789 Recommended Level: 13 HP: 6543 This is another tutorial battle, as you learn the Over Limit technique. In order to use Over Limit, you must increase your Battle Spirit. To do that, simply attack an enemy or take damage. The Battle Spirit meter is on the left side of the screen. Once it is completely filled, press any direction on the D- Pad to activate Over Limit. When Over Limit is activated, you will be able to string together physical attacks and Artes effortlessly. Your stats will also increase, allowing you to dish out much more damage than you would in your normal state. Unfortunately, you cannot witness the full potential of Over Limit in this battle because as soon as Yuri uses Over Limit, Adecor will use his own Over Limit. Run behind Adecor and begin attacking him as the Battle Spirit meter empties. Once Over Limit runs out, it should only take a few more attacks to dispose of Adecor. Next, focus on Boccos. As if the boss battle wasn't easy enough, you have a full team ready to go at the two soldiers, so they should not last very long. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Gattuso =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 26543 Recommended Level: 17 Gattuso is accompanied by two Gattuso Cubs. These scoundrels can use Poison Fang to poison a party member, so have the two men gang up on them one by one until Gattuso is the only one left. If anyone gets poisoned during the exchange, use a Poison Bottle or use Estelle's Recovery by accessing it in the battle menu. Unfortunately, the boss also has a number of attacks that can poison party members. If you have any Poison Wards, you should equip them to your best characters. Gattuso is large and very fast, but most of his attacks have a fairly long build-up time. If you see him revving up for a Poison Claw attack, dodge using Free Run and get behind the boss. Gattuso is weak against Fire, so spam Destruction Field like hell and have Rita use Fire Ball on him. If you haven't already, assign Artes to the Right Analog Stick. For this battle, I went with First Aid, Recover, Barrier, and Fire Ball. Have Estelle use Barrier to increase your Physical Defense so you can get up close to Gattuso without getting hacked to death. All in all, play it safe with Gattuso and don't go in too deep. If you play it smart and be patient, you can directly avoid many of the boss's attacks. Get behind him and use Destruction Field, then have Rita shoot a Fire Ball his way to cap it off. Since you'll be using your Artes non-stop, keep a few Orange Gels with you. Remember to avoid using Azure Edge, because Gattuso is resistant to Wind. Stick with Destruction Field and Destruction Field only. Just make sure to keep Yuri and Karol's HP in check because they will be in the front line. Lastly, remember that you can now use Over Limit. Using Over Limit and taking out your frustrations on the boss should do wonders for your party. Still, this is still a very difficult fight, so you may finally encounter some trouble your way (i.e. your party being defeated). ------------------------------------------------------------------------------ [ Secret Mission 3 ] "Learning from Karol's experience, you used the Billybally plants to stun Gattuso" There are several Billybally plants surrounding the arena, and you can target them. If you attack one, they will release pollen that will stun anyone that comes in contact with it. Naturally, use a long-range attack so you aren't hit by the pollen. The best way to hit Gattuso with the Billybally plant pollen is to keep locked onto the plant and stand directly in front of it. If Gattuso gets ready to use an attack like Poison Claw, back away and hit the plant with Azure Edge, and hopefully Gattuso won't be able to move out of the way and will be stunned. Alternatively, you can have Rita use Fire Ball on one of the plants if Gattuso is next to one. You will only complete the challenge if you stun only Gattuso: if anyone in your party is stunned, it won't count. While this is necessary to complete the Secret Mission, using Billybally plants is also a great way to keep the boss apprehended and may help you defeat him. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Zagi =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 31000 Recommended Level: 18 Despite having the most HP out of any foe we have come across so far, Zagi isn't all that difficult. The boss is as fast as ever since the last time we saw him, and he possesses a wide range of Artes, such as Light Spear, Four Hit Charge, Cyclone Shot, and Savage Flight. Many of these Artes involves Zagi jumping in the air, so he may be able to jump over and behind you, leaving you vulnerable. A few of Zagi's attacks can cause Paralysis, so have one of your party members equip the Paralysis Ward you found back at the Magistrate's palace. If anyone ends up Paralyzed, have Estelle use Recover. Like always, keep an eye on HP and especially TP, since the sheer amount of Artes used by the entire party will likely lead to a TP drought as the battle rages on. Put Rita's Champagne and Splash on your Artes shortcut and have her use these two spells on the Fire-resistant Zagi. Water is his weak point, so also avoid using Destruction Field and Rita's Fire Ball. Essentially do the opposite of everything you did in the previous boss fight against Gattuso. =| At the start of the fight, have Estelle cast Barrier and go right after Zagi, preferably starting off by using your Over Limit. For the most part, try and keep him away from the two ladies, since they both need time for their spellcasting. Have Yuri and Karol gang up on him with physical attacks and various Artes while Rita uses her two Water Magic Artes. ------------------------------------------------------------------------------ [ Secret Mission 4 ] "Lured Zagi to the side of the ship and knocked him overboard to cool him off!" This is one of the tricker Secret Missions, since it requires a little bit of luck. The ship's perimeter is made up of a somewhat high railing, so you cannot simply knock Zagi right off. You must send him shooting through the air and over the railing. It seems that the only real way to do this is to activate Over Limit while next to Zagi. This will send him high and far enough to be knocked off of the ship. In order to do this, lure Zagi to either side of the ship and wait for him to attack. Run behind him and begin slashing at Zagi. Use Fang Strike to knock him in the air, then activate Over Limit to hopefully send him overboard. Another way is to be patient (and have some luck), since many of Zagi's Artes involve him jumping in the air. Wait for him to jump, then activate Over Limit while he's in midair to hopefully knock him off of the boat. It's a toughie, so if you aren't craving for completions and Achievements, I might skip it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Dreaded Giant =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 34800 Recommended Level: 21 At the start of the battle, it's just Yuri and the Dreaded Giant. It isn't such a bad idea to simply avoid the boss's attacks until your teammates appear. They show up one by one, each one appearing maybe ten seconds after the last. It won't take long. If you're a Repede fan (or just hate Karol), this is your fight. Repede will substitute Karol automatically, so the lil' guy won't be present at all this battle. The Dreaded Giant is large and slow, but his attacks cover a wide range. He can extend his neck to stick out and bite you, and is also capable of dishing out a sweeping tail attack that can hit multiple party members at once. Keep Rita and Estelle at a distance while they heal and cast magic. Aside from the Dreaded Giant's physical attacks, he can also use Din of the Earth and Tidal Disaster. Din of the Earth is performed in a concealed location and anyone who is caught in that small ring will be dealt several hundred damage. If you see the brown glyph appear on the ground, step out of it immediately. Tidal Disaster can stretch across nearly the entire battle arena in a straight line and will deal hundreds of damage to anyone that is hit by the attacks. If you see him wind up Tidal Disaster, use Free Run to avoid the blue magical symbols that appear on the ground before you are hit. You may want to start the battle by using your Over Limit (or at least when the rest of your party shows up). You should have found a Limit Bottle in Caer Bocram; Limit Bottles instantly fills up your Battle Spirit, so you can use it right after using your first Over Limit to deal a crapload of damage to the Dreaded Giant. This boss is weak against Fire and Wind and resistant to everything else. Make sure Fire Ball is on your Artes shortcut; Rita should not have a Wind-based Magic Artes yet, so Fire Ball is your only real choice. Yuri can use Azure Edge and Destruction Field to damage the boss up close. Also watch out for any Fatal Strike opportunities, as they will likely arise during the boss fight. Lemme tell ya, this battle is a doozy. Not having your main man Karol is a huge blow, and it may be hard for Repede to duplicate Karol's success in battle. Make sure to equip your friend with suitable equipment. Give a few party members Paralysis Wards to fend off against the Dreaded Giant. I beat him at Level 21, but if you feel that you need some training you can always leave the building and train in Caer Bocram. ------------------------------------------------------------------------------ [ Secret Mission 5 ] "Downed the Dreaded Giant when it reared back and left itself wide open" The Dreaded Giant occasionally rears back on his hind legs. I'm pretty sure he does this for show, but I believe he may do this also in preparation of his Din of the Earth attack. Either way, when you see this happen, run up and slash his stomach to topple the beast over. Pretty easy if you ask me. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Adecor, Boccos =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 12345 Recommended Level: 21 HP: 12109 Another tutorial battle. These guys just don't quit, though it looks as if you win this fight, they finally will. This time, Adecor and Boccos will teach you about Burst Artes. Activate Over Limit, then use an Arcane Artes while holding down A throughout the attack. Doing so will cause Yuri to use a Burst Artes, a very powerful Artes spell that can only be used under these circumstances. You should still be in Over Limit once the battle starts, so begin by using an Arcane Artes such as Crushing Eagle or Azure Wolf Strike and hold down A to use a Burst Artes on Adecor. From here on out, it's just like a regular battle between these two goons. We have fought them several times already, so you know what to expect. They have more HP than ever, but you can use abilities such as Over Limit and Fatal Strikes to take them down in record time. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Gigalarva =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 48000 Recommended Level: 25 Hoo boy, another challenging boss on our hands. Maybe I was just severely underleveled/sucked at the game, but I found most bosses to be quite hard. I had to use a handful of Life Bottles here. The Gigalarva may not be as massive as some of the monsters we have come across, but don't let his size fool you. The Gigalarva is quick, and its large pincers gives it a large attack radiius. Most of his physical attacks alone can cause over 400 damage, and his Tail Spear Artes can cause even more. Arguably his most common move is a strange spasm that creates a mini-shockwave. If you are standing next to the boss when it begins convulsing, you will be hit multiple times for great damage. To boot, many of the boss's attacks can either cause Poison or Contamination. Poison drains your HP whereas Contamination will drain one's TP. Have Estelle use Recovery on someone if they are inflicted or use a necessary item. I like Raven, so my party consisted of Yuri, Estelle, Rita, and Raven. His stats are slightly better than Karol's all-around and can use Wind Blade, which is especially useful in this boss fight. The Gigalarva is weak against Fire, Light, and Darkness: have Rita use Fire Ball and Spread Zero while Estelle uses Photon alongside some healing and recovery Artes. We keep learing new abilities as the game progresses, so once again we can test out some new techniques on bosses such as the Gigalarva. Aside from Over Limits and Fatal Strikes, we can also wound the boss with Burst Artes. You should be able to activate Over Limit multiple times during the fight, so try using one or two Burst Artes to really pummel the boss into submission. One of the reasons why this battle is difficult is that it has the potential to drag on for an obnoxiously long time. That is because the Gigalarva will begin healing himself once the boss is at half health. The boss will plunge his tail into the ground and begin sapping nutrients from the soil. He'll be healed by 2400 HP every second until you stop it; as soon as you see the Gigalarva do this, quickly run over and unleash a combo plus an Artes to interrupt the process. Maybe it's just me, but one of the problems about long battles like this is that you run out of TP all the time. Like, the entire party is completely drained of TP by the halfway mark. Make sure you have plenty of Orange and Pineapple Gels, and even Melange Gels help too if your partners also need an HP boost. For my Artes shortcut, I used Rita's Fire Ball, Estelle's Photon, Estelle's First Aid, and Estelle's Nurse. Hopefully you have Nurse by now: it's a great Artes that heals your entire party. If you utilize the Gigalarva's three elemental weaknesses while occasionally using Over Limits and Fatal Strikes to wither the boss down, he should fall despite his nifty healing ability. ------------------------------------------------------------------------------ [ Secret Mission 6 ] "Raven used Serpent to set a trap for the Gigalarva and prevented it from healing itself" In order to complete this mission, you will need to take control of Raven. This is why I told you to synthesize a Special Flag back at Dahngrest. Take control of Raven and continue the boss fight as normal until the Gigalarva is at half health. Once the Gigalarva starts to regain HP by sticking his tail into the ground, you can complete the Secret Mission. Use Raven's Serpent Artes to plant a glowing red trap directly in front of the Gigalarva. After that, just hope that the boss doesn't move around too much and that he sticks his tail right into the trap. It's a little bit of luck, since you'd have to hope that the boss doesn't move away from the trap (though you can use Serpent more than once to create multiple traps). =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Barbos =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 49800 Recommended Level: 27 This battle can be either painfully hard or pitifully easy. It's really up to you. There are four bridges that connect to the battle arena, and enemies will join Barbos periodically if you leave the bridges in tact. The reinforcements range from Bandidos to Soldiers to Witches. At most, the boss will be accompanied by five or six other individuals. I will admit, having a whole gang of enemies with Barbos is very tough to handle at once. Make sure to select your battle strategy and have your teammates target different enemies so they keep everyone preoccupied. At the same times, that means that they will all be getting damaged simultaneously and it'll be up to you to heal everyone who needs help. You may have to use a lot of Lemon Gels or even Life Bottles at this stage in the fight. Your first priority should be any and all Witches. Their Magic Artes are especially powerful and tend to target Estelle of all people. We need to keep her in tip-top shape for the duration of the fight, so anyone that messes with her messes with Yuri. Quickly defeat any Witches and continue to ignore the Soldiers and Bandidos. It's time to shut down the bridges. The Bridge Supports each have 3000 HP, so they can be taken out quite easily by Yuri alone. Once one is destroyed, the bridge will retract and no more enemies will enter from that bridge. Destroy all four to leave Barbos by his lonesome (and complete the Secret Mission). Wipe out the stragglers - if any are left - and focus on Barbos. Barbos is still a formidable foe. Most of his Artes deals with his hammer fist, such as Jumping Hammer and Hell Hammer. Raging Snake Eyes is a long-range laser beam attack that can be avoided if you note his charge time. Barbos has no weaknesses or resistances, so you don't particularly need a spellcaster for this fight. I went with Yuri, Estelle, Judith, and Raven just for the sake of being different for once, and it worked out just fine. As always, leave Estelle to healing with First Aid and Nurse. Judith and Raven can join you in the frontline to attack the boss. Despite the first part of this battle being a little hot to handle, dealing with Barbos by himself is surprisingly easy. All three guys together should be able to prevent him from attacking often and should increase your Battle Spirit in no time. Use your Over Limit (and Limit Duo) and use Burst Artes to put a dent in his HP count. Barbos may have an intimidating amount of HP, but having three warriors surrounding him at all times should prove too much. ------------------------------------------------------------------------------ [ Secret Mission 7 ] "You took out the bridge supports, thus keeping Barbos from calling out more of his thugs" Doing this is essential to winning the fight; otherwise this boss battle will be insanely difficult. This is a rare Secret Mission where you pretty much have to complete it in order to win the fight. The four Bridge Supports should be second only to Witches. Once they are done with, target the orbs. You only need Yuri to take each one down, so have the rest of your party target different enemies so they don't follow Yuri when he is locked onto one of the Bridge Supports. Each one can be taken down in about two seconds, so destroying all four should be a cinch. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Yeager =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 18000 Recommended Level: 27 Strange, this game actually features a joke boss. The health isn't a typo either. We are fresh off the heels of fighting a boss with nearly 50000 HP and this chump doesn't even have 20000? However, Yeager is accompanied by a trio of red-eye lackeys. Take out the three Titanes before worrying about Yeager. Have your party attack different characters than Yuri so all three do not gang up on you. If that happens, use an Artes such as Crushing Eagle to attack multiple targets at once. If you have tough fighters like Karol and Judith on your team, each will be able to take one Titane on while Yuri deals with the third. They should not give you much trouble. Continue to have Estelle heal the team while you finish off the lackeys and focus on Yeager. Yeager uses mostly long-range attacks with his scythe rifle thing. His Human Launcher is powerful and he also has an attack that fires multiple energy balls in a straight line. Honestly, the easiest way to beat this pitiful boss is to use Over Limit and eff his day up. That alone should probably kill him. Otherwise, implement an aggressive battle strategy so you and your teammates eventually surround and pummel him to oblivion. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Zagi =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 60000 Recommended Level: 28 Yeah, this stooge again. Luckily, this battle isn't under tournament rules, so the rest of your party will join you (whoever it was before you started the tournament will be your main party during this battle). Zagi has the same exact attacks as all the other times we have faced him, though this time he is equipped with a bodhi blastia on his arm. Occasionally he will use Blastia Suction to absorb energy. It usually leaves him open to attack, seeing as he just stands there, so it's a prime opportunity to rush in and deal a few hits to him. I really shouldn't have to give you an adequate strategy on how to beat this boss, because this is the third time we have faced him. Like usual, start the battle off with an Over Limit and beat the tar out of him, then maybe even use a Limit Bottle and repeat the same process over once more. Leave it to Estelle to heal the party and keep an eye on her TP. ------------------------------------------------------------------------------ [ Secret Mission 8 ] "Let Zagi absorb too much energy, destroying his bodhi blastia" Set the battle strategy for the party to Defend. If it isn't already, make sure that in this strategy, all party members are set to defend enemy attacks (aside from Estelle, who can still heal). This way, your party members simply stand still and do not interfere. Use Free Run to lure Zagi away from the other party members and to avoid his attacks. Wait for him to use Blastia Suction; he will stand still and begin syphoning energy from the atmosphere. Leave him be and eventually his bodhi blastia will absorb too much energy and explode. One of the easiest Secret Missions, since you literally have to do nothing. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Pteropus =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 66000 Recommended Level: 30 Pteropus is certainly a unique boss. The boss himself is actually composed of a dozen or so bats, though they form Pteropus when combined, who has 66000 HP. Pteropus is fast, strong, and very deadly, but the good news is that you shouldn't have to see the boss in this form for that long. Pteropus only uses physical attacks, and the only Artes he can use is Split. When Pteropus uses Split, the boss will split into a group of Attack Bats (8000 HP) and Magic Bats (6000 HP), all under the command of a Leader Bat (24000 HP). The boss fight changes entirely now, because instead of focusing on one target, you have to change your battle strategy to fend off a dozen weaker targets. The different bats will attack accordingly: the Leader Bat and Attack Bats all use physical attacks, but the Magic Bats are a much bigger threat. They can use Splash and Wind Blade, capable of tearing your party apart in an instant. Pay attention to Magic Bats who are casting either spell and wait for the incoming attack. If you are caught in one of their Splash attacks, you may lose close to half of your health (which is why I suggested that you equip the Aquamarine). If you see a Magic Bat preparing a Magic Artes close by, use Free Run and attack it to interrupt the attack. Otherwise, use Free Run to avoid the magic symbol that appears under your feet during Splash. In this stage of the fight, Free Run is your best friend. It's pretty chaotic trying to find a specific target, so lock onto the nearest target and go to work. If you can, though, try and go after the blue Magic Bats before you focus on the red Attack Bats. They are all somewhat weak and can be taken down in a few quick moments, so have all your party members target different individuals to help cut the time down. Sometimes it is tough to target the bats as Yuri, since they float so high in the air. If physical attacks cannot reach the target, try using a projectile Artes such as Azure Edge to knock the bat down to the ground, then follow up with a sword combo. Crushing Eagle also works nicely, since it can hit a number of targets in one shot. Rita isn't a good choice, because you really don't need magic to take these suckers down. Judith is always a great choice since she can target flying enemies well, so the final party member can be a toss-up between Karol, Raven, and Repede. As long at it is someone who can attack up close and personal. This battle is so hectic, that you may not even have time to have Estelle use Photon on the boss (Pteropus and the Attack/Magic Bats are weak against Light) because she may be busy healing everyone. If the Leader Bat uses Unite, the remaining bats will come together and combine to form Pteropus again. At this point, you'll be back to targeting the 66000 HP pool instead of individual targets. You can end this boss fight in two ways: either defeat Pteropus in this form by depleting all of his health, or wait until he uses Split again and individually kill off all the bats, including the Leader Bat. I am not sure which strategy would be easier. ------------------------------------------------------------------------------ [ Secret Mission 9 ] "You defeated the Leader Bat and prevented Pteropus from recombining" If the Leader Bat falls in battle, he will not be able to use Unite and Pteropus will not be able to recombine, leaving you with a bunch of measly bats as your boss battle. While it seems enticing to go after the Leader Bat first to eliminate the trouble, this isn't nearly as easy as it sounds. While trying to target the Leader Bat, you are leaving yourself open to the crapload of bat minions surrounding you. You'll get owned by them along with the Leader Bat, so this is just asking for a quick death. Plus, the Leader Bat flies a bit higher up than the other bats, leaving him just out of reach of most of Yuri's attacks. When Pteropus uses Split to split himself up, take care of a few Magic Bats and attack bats, just to whittle the numbers down and make it easier on yourself. You don't have to kill the Leader Bat first, just as long as he isn't the last man (technically, bat) standing (technically, floating). Once there are only five or six bats left, including the Leader Bat, now is your time to strike. Change the battle strategy so that everyone focuses on the same target and lock onto the Leader Bat. While Yuri may not be able to have much luck hitting him, the rest of your party should be able to knock him out of the sky. The Leader Bat is a formidable foe in his own right, so he certainly won't fall as easily as the Attack Bats and Magic Bats. If the Leader Bat happens to use Unite before you can finish him off, then simply have everyone guard themselves and use Free Run to simply avoid Pteropus until he uses Split again. The boss will split up and recombing number of times during the duration of the fight, so it's not like you can blow your shot on the first attempt. Once the Leader Bat has fallen (as long as there are remaining bats alive), you will win the Secret Mission. Eliminate the remaining Attack Bats and Magic Bats to complete the boss fight! Phew! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Outbreaker =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 78925 Recommended Level: 33 The Outbreaker has the ability to change between day and night, which will also alter his weaknesses and resistances. This makes the fight go from slightly irritating to incredibly annoying in the snap of a finger. The boss himself only has around for or five attacks, and they are all physical attacks. Most of them take a while and are easy to avoid with Free Run, especially his roar attack and laser beam. Occasionally, the Outbreaker will spit out a large orb and proceed to use either Moonshine or Sunrise. Moonshine turns the time to night, and Sunrise makes it daytime. The core will then be sucked inside the Outbreaker as the boss regains a nice amount of HP (usually around 6000). During the day, the boss is weak against Water and resistant to Fire. Any fire Artes will heal the beast, so refrain from having Rita use Fire Ball/Spread Fire. It's the opposite at night, so when the sun sets, make sure Rita does not use Champagne/Splash. Going back to the fact that the computer AI is atrocious in the game, Rita usually does not know the difference and will use the wrong spell and heal the boss often. Very often. To save myself a lot of trouble, I simply turned off all of Rita's Water and Fire Artes. Along with the last boss battle, this one irked me a lot because your target is a flying enemy. Judith should be fine, but as Yuri it can be difficult to hit the Outbreaker with your sword. Also, many Fatal Strikes or Burst Artes may not even connect with the boss. Nevertheless, use Over Limit whenever possible and use Artes such as Destruction Field (even though it's a Fire Arte, it does not heal the boss) to reach up and hit the Outbreaker. As the boss is nearing death, he will use Moonshine and Sunrise over and over again in a row just to heal himself. Run up and counter the spell by using aerial attacks such as Destruction Field and Severing Fang. Rita should be fine using other elemental Magic Artes, and Judith will likely be carrying most of the team's slack with her long-range weaponry and skills. ------------------------------------------------------------------------------ [ Secret Mission 10 ] "Destroyed the core and prevented magic from inverting day and night" That's right: if you destroy the orb the Outbreaker uses during Moonshine and Sunrise, he will not be able to change the time anymore. However, doing so is not so easy. In fact, it's probably the most difficult Secret Mission yet. The core itself is only used when the Outbreaker uses one of those two spells, and it only stays out in the open for about two seconds before being gulped back up by the boss. On top of that, you cannot even target the core, so how are we supposed to destroy this thing?! The best way is to use an aerial attack; Severing Fang works best. The second you see the Outbreaker spit the core out, run underneath the core (look for its shadow) and use Severing Fang to jump up in the air and hit it. If you can do it once more before it disappears, you should break it. This is much easier said than done, so you may have to suffer a lot of retries if you really want this Secret Mission. Otherwise, the second best option is to use a Special Flag to take control of Judith and use one of her Artes; most of them involve her jumping high in the air like a pole vaulter. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Belius =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 96000 Recommended Level: 36 First things first, heal your entire party of HP and TP at the start of the fight, since this boss battle begins as soon as the last fight ends with no preparation time. You may be facing off against an almightly Entelexeia, but Belius isn't that difficult. She has some very powerful attacks that you will have to watch out for. Some of her physical attacks are nasty, especially when she stands still and uses her long hair to jab forward. Her charge attack can also trample over anyone in the way. Absolute Freeze is a deadly Arte that Belius will use. It's incredibly strong, so have someone in your party be equipped with either the Aquamarine, Aqua Cape, or give both to two characters. Belius also tends to use Over Limit a lot - a good two to three times - so set the battle strategy to Defense when this happens. After taking out around a quarter of the boss's health, she will blow out the four candles and an exact double of Belius will appear. This illusion has 72000 HP and basically acts as a mime of Belius. It acts the same way as Belius, making things very problematic on your end. However, relight the candles by using Fire Artes to destroy the illusion and set things back on track. Belius certainly packs a punch with her attacks, so make sure to guard her blows and have Rita and Estelle keep their distance while preparing spells. Rita can abuse Stalagmite, considering Belius is weak against Earth. Stay away from any Wind, Water, and Light spells, however. Stalagmite and Tractor Beam are the two best spells due to their wide radius. One thing that makes this battle easy is that Belius gives you many Fatal Strike opportunities. They pop up left and right, so keep your eyes peeled and maybe even set your party members so that they can use Fatal Strikes as well, since each one will take out a nice chunk of HP. Plus, by now, you should have enough Battle Spirit to unleash a second Over Limit. By now, the boss will probably be hanging on by a thread. ------------------------------------------------------------------------------ [ Secret Mission 11 ] "You lit up all the candlesticks and eliminated the illusions of Belius" Here's another easy Secret Mission, since you basically need to do it to prevent this boss battle from being unnecessarily hard. When Belius blows out the candles and makes the illusion appear, ignore everyone and set the battle strategy on Defense. There are four candlesticks surrounding the battle arena. As Yuri, the only Arte you can use to light them is Destruction Field. Target each one and use Free Run to reach the candlesticks before lighting them with Destruction Field. You'll have to be somewhat quick, since the candles do go out after a certain amount of time. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Nan, Tison =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 57890 Recommended Level: 39 HP: 71258 It's tough fighting two equally powerful foes as opposed to one super-strong one like Belius. Even though in situations like this, you'd much rather focus on one at a time and whittle the competition down, but this is not the case. You will need to keep both Tison and Nan's hands full here, because if everyone focuses on one the other will be left to do whatever they want. Alter your battle strategy so that the party is split up evenly on targets. I suggest going after Nan first. You want a reason why? Fine: Nan can use Resurrection. 'Nuff said. Have Yuri go after Nan while Karol and Judith tango with Tison. Needless to say, Estelle can heal. Tison and Nan both have an immense number of Artes at their disposal. So many that I couldn't list 'em all if I tried. Nan can use a few intermediate Magic Artes such as Stalagmite, but otherwise she mainly uses long-range Artes. Her Ring Blade (which is a familiar weapon for fans of Soul Calibur) doubles as a boomerang, so once she throws it, you know it'll be coming back. Block the first toss, then use Free Run to get behind her so you aren't cut in the back. Splitting up the party is a pretty fair idea in my eyes, but don't expect the ones targeting Tison to surprise you. They should be able to hold their own, but don't expect him to be even close to dead once you set your eyes on him. If you set your AI's battle strategy to "Different Enemy", they should only follow Tison (assuming you are attacking Nan). In fact, you will most likely have to use several Life Bottles on your stupid comrades. Just keep complying to their demands: it'll most likely drain your item pool, but the battle is a million times easier once it's down to one and you always have time to restock at a nearby town once this is over with. For me, it was apparent that Tison had a thing for Estelle, because he would typically go straight for her. Make sure to keep Estelle alive and if Judith and Karol act only as distractions until you can come to the rescue, so be it. Nan is already the weaker member in terms of HP, but you can speed up the fight with your Over Limit. Attack her with regular sword combos during your Over Limit and just before it runs out, use a Burst Artes. If you really want to make this fight simple, take out Nan in a flash by using a constantly supply of Limit Bottles to shut down her offense entirely. Once it's just Tison, you should not have much trouble. Heal everyone with Lemon Gels and Pineapple Gels, then have the rest of your party gang up on the poor bastard. ------------------------------------------------------------------------------ [ Secret Mission 12 ] "Timed your strikes between Nan and Tison's attacks to knock them down" This Secret Mission is only simple if you have time to kill. Nan and Tison both use attacks that leave their weapon stuck in the ground and temporarily defenseless (For Nan, her attack is Rending Slash and for Tison, his is Dragon Blade: Advent). You must knock Nan AND Tison down to complete the mission. As you focus on Nan first, simply wait for her to use Rending Slash. She will jump in the air and get her Ring Blade stuck in the ground. Run over and strike her or use Azure Edge if you are too far away before she pulls the weapon out of the ground. If this comes early in the fight, then good for you. Otherwise, you will have to keep Nan alive until you can knock her down. Once you have knocked Nan down and subsequently killed her off, you're good to go. All you have to do is set your party to Defend and wait for him to use Dragon Blade: Advent (Tison will plunge his sword into the ground and summon giant snakes that burst from under you). While Tison's sword is still stuck, hit him to knock him over. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Schwann =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 148000 Recommended Level: 41 Schwann has an impressive amount of HP, but in the end, he's just a human. One human, to be exact. You have a party of four. Schwann is capable of dishing out a three-hit combo which strings together most of his attacks. This is easily blocked if you see it coming. The boss also has a few Artes, such as Just Like Dancing, Apocalypse Toll, and Ill Wind. Apocalypse Toll is especially dangerous, so make sure to have Lemon Gels on hand. Apocalypse Toll is a sword slash that damages the target, then sets an explosive bomb on them. It will detonate a few seconds later, dealing more damage and inflicting Weak on the target. We have been spoiled with Estelle's presence during the entire game, and now we're facing off against a powerful boss without her services. Switch Karol to the healer if you haven't already and make him the primary caretaker. Yuri also now has a powerful healing Artes in Guardian Field, which is available if you have the Dein Nomos equipped. Guardian Field not only heals any surrounding allies, but will also slightly damage any enemies in the field. Schwann has a mega-strong Mystic Artes called Blast Heart. Like in the fight against Nan and Tison, avoid Schwann when he is in Over Limit, because that often leads to his Mystic Artes. Switch your party to Defend and run away from Schwann. Avoiding the Mystic Artes is tough, since it covers nearly the entire fighting arena. Even though this boss packs a punch and is very durable, simply gang up on him and resort to stat-beefing items such as Limit Bottles. Hourglasses also help near the end of the fight when Schwann becomes more aggressive. Rita can stay in the background and inflict Magic Artes while Judith and Yuri should fight Schwann up close. I had Karol set to "Keep Distance", even though his Nice Aid Smash requires him to be next to allies, so he would run to his friends and use the spell before retreating. Either way, have him heal while you occasionally use Guardian Field to strengthen the job. ------------------------------------------------------------------------------ [ Secret Mission 13 ] "Downed Schwann by attacking when he was clutching his heart after his Mystic Arte" This was a tough Secret Mission, despite the number of opportunites given to me during the battle. Schwann may use his Mystic Artes a lot of times, but pulling off the Secret Mission is no walk in the park. Schwann does not give you much of a window to get the job done. After using Blast Heart, Schwann will ironically grab his heart in pain. He only does this for literally a second or two, so you will have to be quick and/or use a long-range Artes to hit him just once. For some reason, Yuri was inflicted with some sort of status effect that gave him incredibly low Agility during my fight with him, so I was never able to walk up to reach him in time. Otherwise, run about halfway to Schwann after the Mystic Artes and hit him with an Azure Edge. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Zagi =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 175000 Recommended Level: 43 This guy never learns. This is the fourth - count it - fourth time we have faced off against Zagi. And for the most part, his battle strategy has not changed that much at all. Reaper's Charge, Reaper's Cross, Light Spear, he still uses 'em all. By now you should know how to defend against Zagi and his arsenal of Artes. He does have many new tricks up his sleeve. He's a bit better at maneuvering around the arena since he can now teleport slightly. Also, like Schwann, Zagi has the ability to break your Over Limit attacks. The biggest improvement is that while Zagi has the same Artes, he chains them together in succession to form deadly combos. After lowering enough of the boss's HP, he will use Poison Perfume. Now whenever Zagi attacks someone, they will be inflicted with Poison. Have Karol use Nice Recovery Smash on Zagi to take away the ability. Now that you have a Level 4 Over Limit, activate it at the start of the fight and go to town. I spent a good minute and a half just walloping the boss without him laying a finger on me. It was pretty damn cool. Anyways, this is Zagi we're talking about. You should know what to do here. ------------------------------------------------------------------------------ [ Secret Mission 14 ] "Use Karol's Nice Recovery Smash arte to force Zagi to recover from poison" At about the halfway mark of the boss battle, Zagi will use Poison Perfume to poison himself. Now, anytime he attacks he will inflict Poison on the target. In order to prevent this ailment from affecting your party (and getting the Secret Mission), have Karol use Nice Recovery Smash on Zagi. The best way to do this is to stand next to Zagi as Yuri, then have Karol use Nice Recovery Smash on Yuri. Zagi should get hit as well. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Baitojoh =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 204640 Recommended Level: 45 This boss fight is split into two stages. In the first stage, the party will be split up and only Karol will be in your party. In order words, you are in control of Karol as the little guy has to face off against Baitojoh all by himself. You obviously cannot win this fight by yourself, so don't bother trying. Avoid the boss entirely and use Free Run to stay away from his powerful attacks. After doing laps around the arena for long enough, the rest of the party will join Karol. You got a sneak peak of most of Baitojoh's attacks, and now it is up to you to defend against them all, plus more. Baitojoh has a swinging physical attack that can hit party members from a distance if caught by his wings. He also has a sweeping, icy breath attack. In addition, Baitojoh can use Water Prank, which is basically a wide-range version of Rita's Champagne. Baitojoh can also dive under the ice and swim underneath you, rendering your moves useless. From underneath the ice, the boss can pull off one of three things: he can use Icicle, which causes an icy pillar to erupt from the ground, with Baitojoh exploding out from the center. He can also use Glacier Blade: the boss will stick his fin out of the surface and charge forward, using his fin like a sword. Lastly, Baitojoh will stick his fin out of the ice and move around. If you leave him in this state long enough, he will retaliate with an Artes that covers the entire arena: Moment Spark. It's not only powerful, but can also cause Paralysis. Make sure to hit the fin before the boss can use Moment Spark. You'll have to do so in Free Run, since you cannot target the fin. The boss tends to use Over Limit a lot, but the good news is that it doesn't pose much of a threat, since most of the time the boss spends his time underneath the ice. This pretty much renders his Over Limit useless, since you won't get hit with a barrage of spells. At the same time, using Over Limit yourself can be a problem if Baitojoh hides under the surface. Like in most boss fights, start the battle off by using Over Limit. Pummel Baitojoh and finish the spectacle off with a Burst Artes. From there, use a combination of attacks and Limit Bottles to work your way back up to a full Battle Spirit meter. I went with the party of Yuri, Judith, Rita, and Karol. Judith has good reach, which certainly helps out in a fight against a flying monster. Rita has some powerful Artes that can be pulled off if given the necessary time. Have her spam Tractor Beam and Violent Pain on the monster. Karol should stick to healing with Nice Aid Smash; I feel that Raven is a better healer with his Love Shot Artes, but we have to use Karol for this fight. Blech. I don't know what happened between the previous boss fight and this one, but the battle against Baitojoh was mind-numbingly difficult. I managed to use all 15 Lemon Gels, nearly half of my Pineapple Gels, and almost all of my Life Bottles during this fight. I may have been a bit underleveled, but overall I believe that it is just a straight-up hard fight. ------------------------------------------------------------------------------ [ Secret Mission 15 ] "Hit Baitojoh 3 times during its Ice Edge attack and fished it out of the water" The description is a tad confusing, mainly because I'm almost positive that the boss doesn't even have an attack called Ice Edge. After playing through the battle and watching several videos of people getting the Secret Mission, I have yet to see him use such an attack. Maybe the process of him diving under the ice is called Ice Edge, I don't know. Here's the jist: when Baitojoh goes underneath the ice and sticks his fin up, use Free Run to dash over and slash him. This will cause him to return to the surface before he can use any of his attacks on you. I'm not sure about interrupting any Ice Edge attacks, so just keep hitting the boss's fin when you see it sticking up like a sore thumb. He does it enough times during the fight - especially near the end - so you have plenty of opportunities. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Estellise =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 68000 Recommended Level: 47 It's pretty weird to be fighting a longtime party member, and of course, Estelle is much stronger than she ever was when she was on our side. This fight is another two-parter, with the first half being incredibly simple. It's your party against Estelle. She has very low HP when compared to previous bosses such as Baitojoh, and isn't even that strong. A few of her Artes, such as Dividing Edge and Delight Roll can be annoying, but she only deals 200-300 damage per hit. As an added bonus, Estelle is knocked around very easily and is easily dazed. You should have absolutely no problem backing her into a corner and pummeling her with combos and Artes. Save your Over Limit for the second half of the fight... ...because it's a one-on-one fight pitting Yuri against Estelle. Her HP and TP are fully restored at the start of the second half. Estelle has all the same attacks, but she is a bit stronger and isn't held back by her emotions like in the first half of the fight. Her Physical Defense is surprisingly high, so Artes certainly help in this boss battle. Start off by healing yourself of your wounds sustained in the first half, then use your Over Limit. Cap it off with a Burst Artes to take a huge dent out of Estelle's HP. Also use the key item, Mother's Memento, if you have it. Stay on the defensive during this fight because it's easy to lose track of Yuri's health when playing without any teammates. Keep yourself above 1000 HP at all times. Naturally, the fight is more difficult when you're the only target, so stay back and heal with Lemon Gels if need be. Luckily, Estelle is still easy to stagger and/or knock down, which provides valuable healing time. If you need to keep her at bay, use long-range Artes (ie: Azure Edge). You'll also need it to stop her from casting Angel Ring, which is a killer. She can also heal herself with First Aid. In short: don't let her cast any Magic Artes, mmkay? ------------------------------------------------------------------------------ [ Secret Mission 16 ] "Use the item, Mother's Memento, against Estelle" I told you back in Mantaic about the Mother's Memento and suggested that you pick it up. If you have been following the walkthrough from the beginning, then you should already have it. Simply select it from the menu and use it on Estelle. If you have the item, then you can get the Secret Achievement. If you don't, then you are out of luck. Simple as that. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Yeager =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 230000 Recommended Level: 49 He may be a pansy in-game, but do not underestimate Yeager. Yeager is very fast, guards a lot, and has some nasty combos. Even though his scythe acts as a rifle, the boss tends to deal with his opponents up close and personal. Watch out for attacks like Thousand Cruise, Plural Edge, and Human Launch. With that said, Yeager does have some very obnoxious long-range Artes. Core Triple Shot fires - you guessed it - three energy balls in succession. If you are hit with one, you'll get hit by all of 'em. Try to strafe when you see the attack coming by using Free Run. Aer Light is another energy blast that starts with Yeager jumping in the air, and this is often used as a finisher for one of his combos. Annoying attack, mainly because he uses this attack in order to dodge yours. It's not a pleasant situation when you use Over Limit, only for Yeager to jump above you and float in the air for a second or two. Raven is needed in this battle in order to get the Secret Mission. Have him be a long-range fighter/spellcaster while occasionally backing up Estelle in terms of healing. Yuri and Judith should bullrush Yeager and never let up on him. The best way to defeat the boss is to completely overwhelm him. Even though Yeager has 230000 HP, you only need to reduce it to 100000 HP. It shouldn't take that long, especially if you use a Burst Artes as the start of the fight. The boss battle is unexpectedly cut off, as Yeager puts the fight on hold in order to get even stronger. Like Raven, Yeager has a hermes blastia inside his chest. According to the game's stats of Yeager, his are the same as the previous stage. The main difference is that he fights with both an aggressive and passive fighting strategy. While at times the boss doesn't let up on his massive attack chains, there are other times where Yeager will simply stand and block non-stop. The second half of the fight is the same in regards that Yeager uses the same attacks. The only difference is that Yeager can now use Mystic Artes: Caress of Death. He uses it (and Over Limit in general) a lot, and if he lands his Mystic Artes on a party member, it basically spells the end for them. Simply stay the hell away from Yeager when he's using Over Limit. A lot of Yeager's attacks inflict the Sealed Artes and Sealed Skills ailments (represented by a red "X" and blue "X" respectively). Sealed Artes is the worst, so either have Estelle use Recover if possible or resort to a Seal Bottle. Use Limit Bottles to restore your Battle Spirit and try using a Burst Artes or a Mystic Artes of your own. Even though Yeager blocks like a pansy, use the same strategy in the first stage and have Yuri and Judith gang up on him, hoping for a guard break. The boss's Magic Defense is low, so maybe have Raven or Estelle use some Magic Artes (if Estelle can get a break from using Nurse and Resurrection). ------------------------------------------------------------------------------ [ Secret Mission 17 ] "Make Yeager's heart explode by using Raven's Rain Arte" Arguably one of the hardest Secret Missions. Yeager's heart is only exposed after successfully pulling off a guard break, which is hard in itself. He will be vulnerable for mere seconds, so you'll have to have Raven immediately use Rain after the guard break. Map Rain to your Artes shortcut and have Yuri and Judith batter Yeager. When you see the transparent shield appear over Yeager, continue attacking until it shatters. At this moment, have Raven use Rain in hopes that you achieve the Secret Mission. If you are having trouble pulling off double duty, then take control of Raven and do it yourself. It takes a lot of patience if you want to get the Secret Mission, because you have to keep Yeager alive. This will consume a lot of time, TP, items, and your sanity. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Alexei =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 305550 Recommended Level: 51 The time is finally here to take off the gloves and go to war with Alexei! Surprisingly, many of Alexei's attacks and Artes are the same used in the battle against Schwann. The commander can use spells such as Apocalypse Toll and Ill Wind. You should already know how irritating the former can be, since it plants a bomb on you that detonates after a couple seconds. Alexei has a few tricks up his sleeve, as he can use Artes like Raging Ice Fang and Grave Worm. In addition, the boss can use basic Magic Artes, such as Stone Blast and Fire Ball. Attacking Alexei while he is casting a spell is your best way to deal damage since he is a sitting duck. There are two main reasons why the fight against Alexei sucks. Number one: his Mystic Artes. Brilliant Cataclysm covers literally the ENTIRE arena, so no one is safe from getting hit. On top of that, Alexei will target one character at the start of the attack, and they will receive additional damage (in other words, die). It's a devastating attack, so immediately use a Treat or Special Gel, then revive any incapacitated teammates. Number two: Guardian Frost. Similar to Yuri's ultra-cheap Artes, Guardian Frost damages you while simultaneously healing Alexei for around 6000 HP. There are times where he will spam this move to no end. It is possible to stop the attack by performing an Artes or stunning him, so damage Alexei as soon as you see a circle of icicles surround his body. Like any advanced boss, Alexei can break your Over Limit attacks, regardless of the level. Go into Over Limit and use powerful Artes (at Level 3, you don't lose TP) before ending it with a Burst Artes. He's a bit harder to damage in Over Limit when compared to other enemies due to his high Agility and Defense; Alexei guards way too much. I was pleasantly surprised at how easy this boss battle was. I came into it expecting a nightmare, and it honestly was not all that bad. It's still a case of four on one, so it is easy to have three physical fighters surround him and wail away. If you have a steady supply of Lemon Gels and Pineapple Gels (or Melange Gels), then you should be okay. For the fight, I went with the typical trio of Yuri, Judith, and Estelle, with Raven serving as the fourth combatant instead of Rita. Raven acted as another target that could attack Alexei without having to waste time spellcasting. Azure Heavens and Falling Stars came in handy. Alexei can drag the battle longer than necessary when he is at low HP by continuously using Guardian Frost and going into Over Limit. It may be wise to save your Battle Spirit when Alexei is almost dead in order to help finish off his HP before he can regain it. If you have a large supply of Limit Bottles, you can always go down that route. I was lucky by how little he used Guardian Frost and his Mystic Artes (he only used Brillian Cataclysm twice). I honestly thought the Poseidon fight was harder than this. ------------------------------------------------------------------------------ [ Secret Mission 18 ] "Downed Alexei by attacking him when he was tired after his Mystic Arte" Sounds simple enough, but there's one catch that I noticed: it doesn't take only one Mystic Arte to tire out Alexei. During my first tango with him, he did not get tired after using it twice (he only used it twice, then I killed him). Apparently the number of times it is used it randomized before Alexei is dazed. It's up to you to take the brunt of his attacks and wait it out. Like many Secret Missions, this is difficult solely because you need to keep the boss alive. When you feel that he is at a comfortable amount of HP (as in, you don't want to deal any more damage in fear that he may die), leave Alexei be and concentrate on keeping yourself healthy. Wait for him to use Over Limit and stand there, guarding. Brilliant Cataclysm covers the entire fighting area and it knocks everyone off their feet, but Alexei is stunned long enough for you to get up and attack. You can also use Azure Edge to get the job done if you are too far away. It is easier to just stand right next to Alexei while he's in Over Limit. You're going to get hit anyway, so why not get all up in his face first? =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Daybreaker, Nightbreaker =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 142210 Recommended Level: 52 HP: 142210 These clowns are easy enough to warrant the lack of a battle strategy, but I'll give one to you anyways. Yep, I'm that nice. The Daybreaker and Nightbreaker are carbon-copies of the Outbreaker we fought earlier in the game, if you could not tell from the name alone. Both are a significant downgrade from the bosses we have been fighting recently, HP-wise and stat-wise. These enemies don't have that many attacks: aside from a couple physical attacks, Daybreaker uses Eruption while the Nightbreaker can use Aqua Laser: it's really the only way to tell them apart without having to switch targets with the Right Bumper. Unlike the Outbreaker, this duo can use Over Limit. Then again, so can you. >=) The Daybreaker and Nightbreaker have opposing resistances and weaknesses. The Daybreaker is resistant to Fire and weak against Water. The Nightbreaker is strong against Water and weak against Fire. Don't even bother bringing Rita along, because you can kill these foes without the assistane of Magic Artes. Yuri, Judith, Estelle, and Raven. You'll be set with those four. Judith and Raven should have a ball since the two bosses are flying enemies. Yuri should be able to chip in as well. Just focus on one at a time and you'll be good to go. Seriously, if you lose... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Gusios =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 321020 Recommended Level: 54 So this isn't the case of a palette swap or anything: Gusios IS the Dreaded Giant monster we fought back at Caer Bocram. Interesting. Since we already have a history with him, we should take care of him, no problem? Right? Actually, yeah. Gusios isn't a nightmare of a boss fight, which is a pleasant change when looking back at previous bosses. Gusios mainly has the same attacks as when we first fought him. His roar attack easily stuns anyone if hit with the short-range move. He can stick his neck out and headbutt people if need be, and can also breathe green and blue gas out in front of him. The key to avoiding these attacks is to stand directly under his chin. At the beginning of the fight, Gusios mainly relies on tail sweep attacks. He also adds two Artes to his arsenal; he has upgraded his Earth and Water Artes to Ground Shaker and Raging River. Both spells are incredibly powerful: Raging River is impossible to dodge, but you can avoid Ground Shaker when you see Gusios stand on his hind legs and pound his chest. Several of Gusios's physical attacks can inflict Weak on a target. Weak is one of the worse status effects, as it halves your current HP. Use either Weak Bottles, Panacea Bottles, or Estelle's Recover to heal yourself immediately. If it's left there, one or two attacks from Gusios will be enough to down a party member. Many of the boss's attacks have a long range, but he is very slow and you are able to evade many of them by running behind Gusios. It takes him a while to spin back around, giving you some free time to attack with Artes. He has high Physical Defense and guards a lot, but you are able to knock him down with certain Artes. Stick with Rita for the boss battle, since Gusios is weak against Fire and Wind AND has very low Magic Defense. Not many party members have Wind-based Artes, so leave Rita's Artes just like the battle with Fenrir and only have her use Fire Artes. Gusios is resistant to everything else, so don't let your teammates use anything other than Fire and Wind Artes. You should fare well if you stay behind Gusios at all times. If his tail is retracted, he has no way of attacking you from behind, so you will be generally unharmed if you continue to slash his butt apart until he realizes your plan and turns around. This will also keep Gusios from targeting Estelle and Rita. ------------------------------------------------------------------------------ [ Secret Mission 19 ] "Attacked Gusios's tail then downed him while he stood on his hind legs" This is a two-part mission, since you first need to make Gusios retract his tail. This is really only up to Yuri (or whoever you are controlling), since the ally AI isn't smart enough to target a specific part of an enemy. Use Free Run to get behind Gusios, then begin attacking his back. Some of your blows should directly his his tail; after a handful of hits, the tail should disappear inside Gusios. Step one, complete. Now the hard part. Gusios will give you plenty of opportunities by standing on his hind legs every ten seconds, but it doesn't last long and is followed up by an attack (usually a fist smash or Ground Shaker). It may take a few attacks to knock him over, so you can't stand at a distance and just use Azure Edge to topple the beast. Make sure to stand near Gusios at all times and give him no breathing room. At this point, stay in front of him instead of behind so that when he raises on his back feet, you can use an Artes such as Destruction Field or Lone Wolf Charge: these Artes usually knock enemies down on impact, so they have a high chance of knocking over Gusios. Like I said, he does it a lot, so just be patient and wait for the right moment; it'll happen eventually. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Khroma Dragon =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 393300 Recommended Level: 57 Surprisingly, Kroma Dragon is a bit of a pushover if you are as high a level as I was. Her attacks pack a punch, but if you have three physical fighters on your team you should have no problem ganging up on her and beating her into submission. The boss does have a nice arsenal of moves at her disposal. A few of her attacks can cause Weak, primarily her flame attacks (she will either breathe fire at you or release homing fireballs from her back). Make sure to cure anyone inflicted with the Weak status instantly. Khroma Dragon also has two moves that involve her flying in the air. Even though she is a dragon, she is not a flying foe and stays on the ground at all times (except for using one of these two attacks). When she floats in the air, she'll either spit out a humongous fireball or slam onto the ground, creating a huge earthquake. Not only does the shockwave deal damage, but the landing causes heavy rocks to fall from the ceiling. Aside from claw swipes and other basic physical attacks, the only other thing you should worry about is her Artes: Merciless Gale. This Artes is quite a doozy, although she mainly uses it when she's nearing death. Khroma Dragon does not have a Mystic Artes, so she commonly enters Over Limit and chains Merciless Gale together multiple times. Being caught in a tornado more than once means certain death, so prepare yourself for the onslaught when she enters Over Limit. Despite the boss's multitude of weaknesses (Earth, Darkness, Water), I passed on Rita's assistance for Karol. I felt that it was better to have a physical fighter that can join Yuri and Judith in attacking the boss directly. She isn't as imposing as other bosses in terms of size or intimidation factor, so you can easily surround her and knock her down over and over again like a playground bully. Her Over Limits are dangerous and her cheap method of spamming Merciless Gale is a pain in the butt, but this boss fight is fairly easy when taking into account her HP and stats. Just avoid using Fire, Wind, or Light Artes (if I'm not mistaken, some Light Artes may heal the boss). Having a full supply of Miracle Gels and other healing items will only make the battle easier. ------------------------------------------------------------------------------ [ Secret Mission 20 ] "Downed Khroma Dragon by timing your strikes between a certain group of her attacks" I'll admit that I got this Secret Mission based on pure luck. I just managed to hit her at the right time and got it done. You must attack Khroma Dragon just after using her ground pound attack. Pay attention for when she floats in the air and run up to her. Guard as she comes crashing to the floor: she'll stay slumped on the ground for a second, so attack her before she rises to her feet. Keeping her down on the ground will prompt a congratulatory message. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Flynn =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 126200 Recommended Level: 61 After all the sidequestin' I put you through, 61 doesn't seem too far-off of a level to be at for this battle. Even though Flynn's HP does not seem too intimidating, keep in mind that this is a one-on-one duel. That automatically makes it a very challenging fight. Flynn is resistant to Wind and Light, so avoid those two elements when using Artes. Destruction Field and Lone Wolf Charge are two key Artes to use. Destruction Field because it's always a winner in my book, and Lone Wolf Charge because it's a powerful Artes that can knock Flynn backwards. Unlike any enemy we have fought, Flynn is a very skilled swordsman. He is capable of evading attacks by sidestepping and performing backflips. Some of his Artes - particularly Tiger Blade - is primarily used by the boss in order to dodge your own sword strikes. You'll have to keep Flynn grounded if you want to come out victorious. The early portions of the fight are pretty manageable as long as you get near him and combo his face off. Flynn can also pull off some tough combos, so make sure to block and Free Run like no other. It's alright to pussy off and run away to heal every so often. No Estelle means Lemon Gels and Miracle Gels are your best friends here. As Flynn is nearing defeat, he'll begin using healing Artes such as First Aid and Guardian Field. You know first-hand how those two Artes work, especially the pesky Guardian Field. Try to interrupt Guardian Field by hitting a long- range Artes: if you go in too close, he'll blast you away. I managed to obliterate Flynn in record time, much to my surprise. It was most likely because I went into Over Limit and totally effed his day up. If you want to get the Secret Mission, you'll have to toy with him and keep him alive. Just be careful that you don't kill him, so if you want the Secret Achievement, then I suggest that you don't go overboard with the Over Limit. ------------------------------------------------------------------------------ [ Secret Mission 21 ] "Allow Flynn to use every Arte he could, including his Mystic Arte" Unlike any other Secret Mission in the past, you must achieve this one by being defensive. Stand back and let Flynn use every single Arte he has on you. He has quite a few - 10 to be exact (not including his Mystic Arte). They are, in no particular order: Beast, Dragon Swarm, Demon Fang, Tiger Blade, Demonic Chaos, Demonic Circle, First Aid, Guardian Field, Holy Lance, and Sword Blade: Alpha. In order to get Flynn to use his Mystic Arte, Radiant Dragon Fang, you must use a Mystic Arte of your own. In case you aren't aware, using a Mystic Arte is basically just like using a Burst Arte; you just have to be in Over Limit Level 4. The key is that you have the "Special" Skill equipped. After the first time, Flynn will use his Mystic Artes throughout the battle whenever he pleases. It's all about patience if you want the Secret Mission. Start off by getting Flynn to use his Mystic Artes, then heal and sit back while he uses the others. Needless to say, he only uses his two healing Artes near the end of the battle when he is weakening. Otherwise, Flynn will use his others through the entire fight. You'll be notified once Flynn has used every last one. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Zagi =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 425000 Recommended Level: 62 This is the most HP of any enemy we have faced in the game, but in the end, Zagi is still Zagi. He recycles all the same Artes he has used in the past and for the most part undergoes the same mannerisms in this fight. In short, this battle is really not much different than the other five or so times we have fought this psycho. He does have a handful of new Artes here and there: Charging Shockwave, Cyclone Shot - Destruction, and Punishing Fog (which can poison). Zagi also teleports much more frequently than before, often warping behind you or right next to one of his victims (usually Estelle). Zagi is a human, and a pretty small one at that, so you can knock him around easily. Most of your Artes will leave him flat on his face. The only real difference is that Zagi can now use a Mystic Arte, and quite honestly, Shining Blastia Field isn't all that powerful (at least compared to other Mystic Artes). The only problem is that he'll use Shining Blastia Field every time he goes into Over Limit - which is a lot. If need be, use Lemon Gels or even Treats after surviving Shining Blastia Field. ------------------------------------------------------------------------------ [ Secret Mission 22 ] "Downed Zagi by attacking him between his Blastia Bane" Very tricky. It's not a particularly uncommon attack, but the window of opportunity to attack while he's dazed is practically nonexistant. You must wait for Zagi to finish using the Arte, then attack literally less than a second later while he's dazed. The second you see Zagi crouch and become surrounded in a thick red aura, run close to him if you are far away. Using Azure Storm is perfectly fine if you are out of range. If you happen to be next to him, then begin attacking the second the red fog dissipates. It's a tricky one, and I had to set my party to Defend so they stood there like statues and let Zagi focus on myself. I just blocked his attacks until he used it, then tried and tried again if unsuccessful. Irritating is an understatement, but that's the price to pay if you want to get all of these Secret Missions done. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Duke =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 286500 Recommended Level: 67 And by popular demand, I'll list levels and equipment for my party here. Yuri (Level 67) Judith (Level 67) HP: 4963 HP: 4562 TP: 609 TP: 476 Main: Meteorite Blade Main: Gungnir Sub: Tyrant Fist Sub: Dragon Boots Head: Dragon Helm Head: Terra Crest Body: Rune Mail Body: Rune Coat Accessory: Emerald Ring Accessory: Amulet Estelle (Level 67) Raven (Level 67) HP: 4052 HP: 5967 TP: 598 TP: 673 Main: Energy Wand Main: Storm Slayer Sub: Order Shield Sub: Battle Knife Head: Platinum Circlet Head: Dragon Helm Body: Prism Protector Body: Glorious Guard Accessory: World Charm Accessory: Alexandrite Duke's first form is pretty pitiful. His HP is mediocre at best and he's just a dude with a sword. Nothing special folks. Kinda like the fight with Nan and Tison, the boss has far too many Artes to list (Razor Fang, Shock Thrust, Shining Chaos, Crimson Wolf, Death Blade, etc.) They're all equally powerful attacks, so watch out for all of 'em equally. He does cast a lot of Magic Artes, which is made possible due to his teleporting abilities. Watch out for spells such as Bloody Howling, Dragon Ascendant, and Stop Flow (which sucks, because it's basically him using an Hourglass). A nice note is that Duke does not have a Mystic Arte in this stage. His Over Limit can still be dangerous due to his plethora of Artes, but at least you don't have to deal with a destructive force such as a Mystic Artes. On the topic of Over Limits, conserve yours for the next stage of the fight. The boss is very fast and he can easily teleport behind a character in order to attack or, more commonly, teleport to the opposite side of the arena in order to cast a spell. This battle was laughably easy; I know it's the first form of a two-part battle, but this is the final boss. I honestly barely got hurt at all. Sure, all four character's TP were drained almost entirely, but I barely had a scratch on me. Just go in and beat him down. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BOSS: Duke =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- HP: 467500 Recommended Level: 67 Duke clearly wasn't even trying the last fight, because he REALLY steps it up here. This is a tough, tough battle; obviously the most challenging battle up to this point. Duke retains all of the attacks and Artes he used in his previous form, yet is much stronger and still brings some new cards to the table that are sure to make your playing experience miserable. The most obnoxious and unfair part of the fight is the fact that Duke can inflict a large amount of status effects on your party just by hitting you. They don't even have to be special attacks or Magic Artes: most of his physical attacks and basic sword swipes can cause Weak, Contamination, Sealed Artes, and Sealed Skills among others. Make sure to have Estelle use Recover or Dispel on any inflicted teammates, especially Weak. Most of the status effects are equally annoying, but Weak and Sealed Artes are by far the two worst. If you're stuck with either of these two effects, you are in deep trouble. If need be, avoid Artes and stick to using Weak Bottles or Panacea Bottles. Hopefully you stocked up on every type of healing item before initiating the final boss battle. Duke is very agile, and many of his attacks cover a long range. Even his physical attacks have a long reach, so it's hard to stay safe, especially Estelle. She is arguably your most important character for this fight, since on top of healing the party, she will have to remove various status effects that are inflicted every five seconds by the boss. Keep her safe. That is an order. If at any time you see Duke after her, run over and knock him down with an Artes. The worst part about this fight - by a longshot - is Duke's Mystic Artes. He will use it more than once, you can count on that. Big Bang is a devastating attack that is unguardable and will completely obliterate your party; leaving them at 1HP every time. Panic mode usually kicks in after Duke uses Big Bang, since one more hit to any character and they'll kick the bucket. Immediately use a Treat to get everyone's HP in stable condition, then use either another one or a combo of Lemon Gels and Melange Gels to top everyone off. Make sure to use that Treat the second the attack ends, or else one or more people will die. Everyone had their roles during the fight, and each worked out quite nicely. Estelle healed and rarely used Magic Artes to attack Duke. Like I said, she is your savior for this fight, so keep her comfortable. Yuri and Judith are in the front line, using brute strength to distract Duke. These two characters should do most of the gruntwork. Yuri has plenty of Artes that can knock Duke down. It's far from the best, but I went with a basic three-hit combo, then used Destruction Field followed by Lone Wolf Fang and finished off with Azure Blast. It's a pretty deadly combo that keeps Duke on the ground. Judith has some aerial Artes that can juggle the boss. Raven is a jack of all trades. He heals a bit, does some physical attacking, and casts some very helpful Magic Artes. Falling and Azure Heavens are two great Artes, but the best is Havoc Gale (even better, Tempest if you have it). The animation is very long and the attack itself lasts a while, so with Duke stuck in the tornado, you are given time to heal and recover from any illnesses or inflictions. The best part about the final boss battle is that, well, it's the FINAL boss battle. Use every last item you have and run the pool dry. Use any Hourglasses, All-Divides, and other cheap items you've got on Duke. If Estelle cannot use Recover or Dispel quickly enough, conserve her TP and go with Panacea Bottles. Same with her Resurrection Artes and Life Bottles. This strategy can make the fight pretty cheap. Start the fight off by using your Over Limit and unload on the boss, then keep on using Limit Bottles. If you're like me and stocked up on everything, you should have 15 Limit Bottles. Use every single one by the end of the battle; you can honestly take care of most of the boss's HP just by using Over Limits and Burst/Mystic Artes over and over again like a broken record. ------------------------------------------------------------------------------ [ Secret Mission 23 ] "Defeated Duke using a Mystic Arte" This can be incredibly simple if you have the right tools. The most efficient way of pulling this off is by using Repede and having his "Scanning" skill equipped. With this skill equipped, you will be able to view an enemy's HP after using a Magic Lens on them. Get Duke's HP low enough, then unleash all hell in the form of a Mystic Arte. Of course, this is a bit of a stretch (plus that means you'd have to use Repede for the fight), so the only other option is to estimate a bit. Use a Magic Lens on Duke and batter him enough for a while. Save your Limit Bottles for around the halfway mark of the fight and just keep using Over Limit Level 4 and Mystic Artes. It's best to have an HP verification, but I suppose you could complete it without one. ______________________________________________________________________________ [13] THANKS/CREDITS [1300] ______________________________________________________________________________ Of course, this guide couldn't have been made without some extra help. Here is a shoutout to everyone who made this FAQ possible: CJayC: For being an awesome host of an awesome site. Eternal Czar Smapdi: For being the best co-author anyone could have, and for being yourself. drachemeister: Gotta give credit where credit is due. The Bradygames guide is pretty lousy at times, whereas your walkthrough is one of the most informative pieces of work I have read for this game. It has helped me leaps and bounds when playing the game myself, and I congratulate you on a job well done on the guide. Bradygames Official Guide: For basically all the appendices in this guide. FESBians: Because you're cool. You: For reading this FAQ. ------------------------------------------------------------------------------ LEGAL ------------------------------------------------------------------------------ This document is copyright (c) DomZ Ninja 2010-2011. This document may be found on the following sites: * GameFAQs - http://www.gamefaqs.com * GameSpot - http://www.gamespot.com * IGN - http://faqs.ign.com * Super Cheats - http://www.supercheats.com * Neoseeker - http://www.neoseeker.com * HonestGamers - http://www.honestgamers.com The latest update of this document can always be found on GameFAQs. Other sites may use this document, but only with my permission. If you see this document on a website not listed above, please email me. Do not edit or alter this document in any way. Do not steal anything from this document. Do not host or distribute this document for profit. That is plagiarism, and it is against the law. If you have any questions, comments, or anything that you would like to add to this guide, then feel free to email me. My email address is found at the top of this guide. However, if you do email me, please include the name of the game in the title. Lastly, thanks for reading and using this FAQ. If you like this FAQ, then please recommend it to others by clicking the "recommend" button at the top of the guide. :] http://www.gamefaqs.com/features/recognition/52173.html "The bittersweet between my teeth, trying to find the in-betweens, fall back in love eventually, yeah yeah yeah yeah" - The Naked and Famous ______________________________________________________________________________ END OF DOCUMENT