ShdwRlm3 .**.. presents... *.****. **..**^**. *****...*****.. ***.*...***^.^*^^*. .^***.*......*******^*^* .***.***....****^*****^^* *^^^***^*********^*******^^^. ***^^^^^*^************^^**^*. .**^^^^^^*******^^***^**^^* #### ### .^*****^*^^*****^^.**# # # ## ## # # # #### #####^#####^^******^#^**## ## # ## # # ### ## # # ## ## ## ## ##*##^*^###*#.*^^### ### ## ### # # # ### # # # # # #### ## ^##^.#^#*##^ # ## # ## # ## ## # # ##### ## ## ## ## ## ## ## # ## ##*^*###.#.* # ## ## ######## #### ## ## ## # # #### ### ####### .*^^^*#. ## # #### ## # ## ## ###### ## .**^^*. ## ### #### #### .*^##*. #####^* *^.. ***. .** * . Shinyaku Seiken Densetsu Sword of Mana FAQ / Walkthrough Version 2.8 January 19, 2004 by ShdwRlm3 ____________-------------------------------------------------------____________ \ N E W ! / /___________-------------------------------------------------------___________\ V 2.8 - January 19, 2004 - Hero and Heroine's Walkthroughs complete. Table of Contents 1. Intro 2. Story 3. Characters 4. Controls/Gameplay a. Controls b. Abilities c. Ring Menu d. Level Up Types e. Classes f. Skill Levels g. NPC Grid h. NPCs/Partners i. Time j. Status Effects k. Traps l. Combos 5. FAQs 6. Walkthrough 7. Bestiary a. Numbered Monsters b. Unnumbered Monsters c. Event Monsters d. Bosses e. Rare Monster Locations 8. Items 9. Weapons/Armor 10. Magic 11. Quests 12. Secrets 13. Miscellaneous 14. Credits 15. Version History 16. Copyright Info ____________-------------------------------------------------------____________ \ - 0 1 - / \ ~ I N T R O D U C T I O N ~ / / \ /___________-------------------------------------------------------___________\ There exists a legend... a legend of a sword of pure holiness. The very essence of Mana flows through it, granting those who wield it unimaginable power. With the power of this sword, gods have been vanquished, and empires laid to waste. Yet, only those pure of heart can harness its full potential, and few are of such caliber. And so the sword has been lost to the ages, waiting for a time, a place, and a person that needs it most. There exists a tome of pure knowledge. Written by a sage with way too much free time, it grows as time passes, seeking to chronicle the adventures of Heroes and Heroines as they quest to save the world of Mana. Thus it has been given the unimaginative name, "The Chronicles of Mana". The time has now come for the Sword of Mana to be put to use once more. The goddess cries as the Tree of Mana struggles to maintain a balance throughout the world. And now you, Hero and/or Heroine, have stepped up to the task. Luckily for you, you have stumbled upon these chronicles, replete with a full walkthrough, numerous item and monster lists, secrets and other Completely Useless Info (TM). May your journey be safe, and above all else, keep on happy! ____________-------------------------------------------------------____________ \ - 0 2 - / \ ~ S T O R Y ~ / / \ /___________-------------------------------------------------------___________\ "Long ago, a man used the power of the Mana Tree to subjugate the world. Then a youth wileding a holy sword appeared, a ray of light conquering the darkness. Thus Mana resumed her peaceful slumber. Though few remain who recall the old tale, the legend has been revived once more..." ____________-------------------------------------------------------____________ \ - 0 3 - / \ ~ C H A R A C T E R S ~ / / \ /___________-------------------------------------------------------___________\ Warning!!! Spoilers abound! DO NOT read this chapter if you do not wish to have the story spoiled! ~* Heroes *~ Many heroes have answered the cries of Mana. Together, perhaps they can force back the powers of darkness and heal the damage done to the soul of Mana. If you are not familiar with the Legend of the Holy Sword, avert your innocent eyes, because the following details may spoil your enjoyment of the story. Hero - The hero of our story seeks to avenge the death of his parents. Heroine - The female protagonist journeys to uncover her mysterious (and really, what other kind is there?) past. Amanda - Hero's fellow gladiator-slave and sister to Lester. She is outspoken, and may have a crush on Hero. Willy - A survivor of the Mana Clan and another gladiator-slave. Bogard - Gemma Knight of lore, he vows to protect Heroine from harm. Cibba - The great sage of Wendel, he led the Gemma Knights to victory. Lester - A minstrel. Marshall - A Warbot left over from the age of Vandole. Watts - A Dwarf. ~* Villains *~ Just as heroes gather to save Mana, so do the forces of evil join together to spread fear, sorrow, and rabites. What's that? Rabites aren't scary? Then you haven't faced them all... Dark Lord - He seeks to purge the world of the Mana Clan. What are his true intentions? Julius - A mysterious man who works for Dark Lord. Count Lee - A Mavole who has been kidnapping women of the Mana Clan. Ebony Butler - Count Lee's servant. He longs to return to Mavolia. Ivory Butler - Count Lee's servant. He longs to return to Mavolia. Isabella - Another Mavole with unknown motives. Devius - Count of Devius Manor. Goremand - A pact was made with this dealer of death. ____________-------------------------------------------------------____________ \ - 0 4 - / \ ~ C O N T R O L S / G A M E P L A Y ~ / / \ /___________-------------------------------------------------------___________\ Controls/Gameplay Table of Contents 4a. Controls 4b. Abilities 4c. Ring Menu 4d. Level Up Types 4e. Classes 4f. Skill Levels 4g. NPC Grid 4h. NPCs/Partners 4i. Time 4j. Status Effects 4k. Traps 4l. Combos ******************************************************************************* 4a. * Controls * ******************************************************************************* Battle ------ D-Pad - Move A Button - Attack B Button - Run L Button - Ability R Button - Magic Select - Switch Characters Start - Ring Menu - (Press Start when in Ring Menu) Enemy Names Town ---- D-Pad - Move A Button - Speak - Open Chest B Button - Run L Button - Ability R Button - None Select - None Start - Ring Menu Ring Menu --------- D-Pad Left - Move icons clockwise Right - Move icons counter-clockwise Up - Move to another set of icons Down - Move to another set of icons A Button - Select B Button - Go up one level on Ring Menu L Button - Weapons Ring Menu (Battle only) R Button - Spirits Ring Menu (Battle only) Select - None Start - Exit Ring Menu completely Menu ---- D-Pad - Move cursor A Button - Confirm B Button - Cancel L Button - Switch Characters R Button - Switch Characters Select - Description Start - None ******************************************************************************* 4b. * Abilities * ******************************************************************************* Abilities made their debut in Legend of Mana, and appear in Sword of Mana in an extremely limited form. You get a whopping total of two abilities, both of which you'll receive early on your adventure. Jump ~~~~~~ Command: L Button Description: Umm... jump. Acquire: Hero - Waterfall Cabin Heroine - Waterfall Cabin Squat ~~~~~~~ Command: L Button + A Button Description: Sit down to collect your thoughts and regain your MP slowly. Acquire: Hero - Binkett's Mansion Heroine - Waterfall Cabin ******************************************************************************* 4c. * Ring Menu * ******************************************************************************* 1 8 2 7 3 6 4 5 1. Status a d b c a. Status (Character Status) b. NPC c. Weapon Status d. Armor Status 2. Level Up - Appears when you gain enough EXP to reach the next Level 3. Item a g b f c e d a. Restorative Item b. Mysterious Item c. Attribute Coin (Battle Only) d. Spirit Statue (Battle Only) e. Meat Item f. Summon Item (Battle Only) g. Other Item 4. Weapon Equipment 5. Accessory Equipment 6. Magic Rope 7. Spirit 8. Popoi's Scribble Book ******************************************************************************* 4d. * Level Up Types * ******************************************************************************* Whenever you level up, 12 points are distributed among different attributes. Depending on the Level Up Type, the points will be spread differently. The following chart shows the point spread. Note that if you choose Random the 12 points will be distributed randomly, with 8 of those points devoted to HP/MP and 4 given to the other statistics (Thanks to Terence for clarification). HP MP Pow Def Int Mnd Agi --------------------------------- Warrior Type | +7 +1 +1 +2 +1 | Monk Type | +8 +2 +1 +1 | Magician Type | +3 +5 +2 +1 +1 | Sage Type | +2 +6 +1 +2 +1 | Thief Type | +5 +3 +1 +1 +2 | Random | +? +? +? +? +? +? +? | --------------------------------- ******************************************************************************* 4e. * Special Classes * ******************************************************************************* Depending on which Level Up Types you choose, you may earn a special Class, and special bonus effects to go along with it. These effects range from added ttack with certain weapons to increased defense against certain elemental magic. All Classes are taken from the different classes in Seiken Densetsu 3 (although some translations are different). Do your best to plan your Level Up Types in advance, since the high-level Classes take 35 total Level Ups. For the more interesting Classes, you'll have to decide if you want to give up a balanced character for a powerhouse in the attributes that you choose. There are three types of Classes: Yellow (Base), Blue (Secondary), and Red (Final). Before you can receive a Red Class, you must have a Blue one, and before you can get a Blue one, you must already have a Yellow Class. Long story short- you can't go directly to Red Classes. Yellow Classes take 5 Level Ups in certain types, while Blue takes 15 and Red takes 35. Note that the Classes are categorized by the Level Up Types (Warrior, Monk, Sage, Magician, Thief, Random (Mix)). Once you get a Yellow Class in one category, you CANNOT switch to another one! The same goes for Blue Classes. Keep this in mind before you Level Up the wrong type. However, you CAN level up other types in the process. You may also get Bonus Accessories by choosing one Level Up Type and leveling it up 40 straight times. Of course, this means you will have to forego Classes for a majority of the quest. SUPER MEGA THANKS to Surpara for *most* Special Class conditions: http://game.surpara.com/db/db.cgi?room=sseiken&dat=sseiken_title Shdw took the conditions, but (unfortunately) tried them all out to get Class names and effects. Some of their requirements were a bit off, and they were missing some Classes, but super mega thanks to them anyway! Warrior Classes ------------------------------------------------------------------------------- These special Classes focus on your power and defense, as well as how well you handle your Sword/Staff. Recommended Class is Weapon Master, but after you reach it, make sure to boost your Magic so you can make use of the Magic Attack bonus. Also recommended is Warlord/Warmaiden for its huge Healing Light bonus. Warlord / Knight / \ / Paladin Fighter \ Duelist \ / Gladiator \ Weapon Master Fighter ~~~~~~~~~ Type: Yellow Requirements: Warrior Lv 5 Effects: Sword/Staff Attack +5 Knight ~~~~~~~~ Type: Blue Requirements: Warrior Lv 10 + Sage Lv 5 Effects: Sword/Staff Attack +10 Healing Light +10 Warlord / Warmaiden ~~~~~~~~~~~~~~~~~~~~~ Type: Red Requirements: Warrior Lv 20 + Sage Lv 15 Effects: Sword/Staff Attack +20 Healing Light +40 Paladin ~~~~~~~~~ Type: Red Requirements: Warrior Lv 15 + Magician Lv 10 + Sage Lv 10 Effects: Sword/Staff Attack +20 Healing Light +20 Light Magic Attack +10 Gladiator / Gladiatrix ~~~~~~~~~~~~~~~~~~~~~~~~ Type: Blue Requirements: Warrior Lv 10 + Random Lv 5 Effects: Sword/Staff Atack +15 Duelist ~~~~~~~~~ Type: Red Requirements: Warrior Lv 25 + Random Lv 10 Effects: Sword/Staff Attack +30 Dark Magic Attack +10 Weapon Master ~~~~~~~~~~~~~~~ Type: Red Requirements: Warrior Lv 20 + Magician Lv 5 + Random Lv 10 Effects: Sword/Staff Attack +25 Fire, Water, Wind, Earth Magic Attack +15 Monk Classes ------------------------------------------------------------------------------- This ain't your everyday monk. These Fighting Monk Classes boost your ability with the Knucks. Recommended are God Hand for its Healing Light bonus, or Death Hand for it's huge Knuckle Attack bonus. Warrior Monk / Monk / \ / Godhand Grappler \ Death Hand \ / Bashkar \ Dervish Grappler ~~~~~~~~~~ Type: Yellow Requirements: Monk Lv 5 Effects: Knucks Attack +5 Monk ~~~~~~ Type: Blue Requirements: Monk Lv 10 + Sage Lv 5 Effects: Knucks Attack +10 Healing Light +10 Warrior Monk ~~~~~~~~~~~~~~ Type: Red Requirements: Monk Lv 20 + Sage Lv 15 Effects: Knucks Attack +20 Healing Light +40 Godhand ~~~~~~~~~ Type: Red Requirements: Monk Lv 15 + Magician Lv 10 + Sage Lv 10 Effects: Knucks Attack +20 Healing Light +20 Light Magic Attack +10 Bashkar ~~~~~~~~~ Type: Blue Requirements: Monk Lv 10 + Random Lv 5 Effects: Knucks Attack +15 Death Hand ~~~~~~~~~~~~ Type: Red Requirements: Monk Lv 25 + Random Lv 10 Effects: Knucks Attack +40 Dervish ~~~~~~~~~ Type: Red Requirements: Monk Lv 20 + Magician Lv 5 + Random Lv 10 Effects: Knucks Attack +30 Moon Magic Attack +10 Magician Classes ------------------------------------------------------------------------------- Magician Classes are better suited for Heroine since she starts off strong with magic, but giving them to Hero isn't a bad idea if you really like those attack spells. Just don't expect to do much damage with your weapons. Arch Mage / Sorceror / \ / Grand Diviner Magician \ Magus \ / Delphi \ Rune Master Magician ~~~~~~~~~~ Type: Yellow Requirements: Magician Lv 5 Effects: Fire, Water, Wind, Earth Magic Attack +5 Sorceror / Sorceress ~~~~~~~~~~~~~~~~~~~~~~ Type: Blue Requirements: Magician Lv 10 + Sage Lv 5 Effects: Fire, Water, Wind, Earth Magic Attack +10 Light Magic Attack +5 Arch Mage ~~~~~~~~~~~ Type: Red Requirements: Magician Lv 20 + Sage Lv 15 Effects: Fire, Water, Wind, Earth Magic Attack +10 Light Magic Attack +10 Fire, Water, Wind, Earth Magic Defense +20 8 Wind Spirits Hit Grand Diviner / Grand Divina ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Type: Red Requirements: Warrior Lv 1 + Monk Lv 1 + Magician Lv 20 + Sage Lv 10 + Thief Lv 3 Effects: Fire, Water, Wind, Earth Magic Attack +15 Light Magic Attack +10 Fire, Water, Wind, Earth Magic Defense +15 8 Water Spirits Hit Delphi ~~~~~~~~ Type: Blue Requirements: Magician Lv 10 + Random Lv 5 Effects: Fire, Water, Wind, Earth Magic Attack +10 Dark Magic Attack +5 Magus ~~~~~~~ Type: Red Requirements: Magician Lv 25 + Random Lv 10 Effects: Fire, Water, Wind, Earth Magic Attack +30 Dark Magic Attack +10 8 Fire Spirits Hit Rune Master / Runeseer ~~~~~~~~~~~~~~~~~~~~~~~~ Type: Red Requirements: Warrior Lv 1 + Monk Lv 1 + Magician Lv 20 + Thief Lv 3 + Random Lv 10 Effects: Fire, Water, Wind, Earth Magic Attack +20 Dark Magic Attack +10 Fire, WAter, Wind, Earth Magic Defense +10 8 Earth Spirits Hit Sage Classes ------------------------------------------------------------------------------- Sage Classes focus more on support and defense than Magician Classes. It's right for you if you depend on Healing Light for healing or use the "odd" elements more than the traditional ones. Recommended are Sage or Bishop, because of the hefty Healing Light bonuses. Bishop / Priest / \ / Sage Cleric \ Dark Shaman \ / Enchanter \ Necromancer Cleric ~~~~~~~~ Type: Yellow Requirements: Sage Lv 5 Effects: Healing Light +10 Priest / Priestess ~~~~~~~~~~~~~~~~~~~~ Type: Blue Requirements: Magician Lv 5 + Sage Lv 10 Effects: Moon, Fire, Water, Wood, Wind, Earth Magic Defense +5 Healing Light +20 Bishop ~~~~~~~~ Type: Red Requirements: Magician Lv 10 + Sage Lv 25 Effects: Light, Moon, Fire, Water, Wood, Wind, Earth Magic Defense +10 Healing Light +20 Light Magic Attack +20 8 Light Spirits Hit Sage ~~~~~~ Type: Red Requirements: Magician Lv 10 + Sage Lv 15 + Thief Lv 10 Effects: Light, Moon, Fire, Water, Wood, Wind, Earth Magic Defense +10 Healing Light +40 Wood Magic Attack +20 8 Wood Spirits Hit Enchanter / Enchanteress ~~~~~~~~~~~~~~~~~~~~~~~~~~ Type: Blue Requirements: Sage Lv 10 + Random Lv 5 Effects: Moon, Fire, Water, Wood, Wind, Earth Magic Defense +10 Healing Light +10 Dark Shaman / Dark Shamaness ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Type: Red Requirements: Magician Lv 10 + Sage Lv 15 + Random Lv 10 Effects: Dark, Moon, Fire, Water, Wood, Wind, Earth Magic Defense +10 Healing Light +10 Dark Magic Attack +25 8 Dark Spirits Hit Necromancer ~~~~~~~~~~~~~ Type: Red Requirements: Magician Lv 5 + Sage Lv 15 + Thief Lv 5 + Random Lv 10 Effects: Dark, Moon, Fire, Water, Wood, Wind, Earth Magic Defense +20 Healing Light +10 Moon Magic Attack +15 8 Moon Spirits Hit Thief Classes ------------------------------------------------------------------------------- The Thief Level Up Type probably won't be most people's cup of tea, but critical hits and accuracy can be pretty important. These are the only Classes that increase your proficiency in the long-range weapons, too. Ninja Master is recommended for its huge boosts is critical hits and evade. Thief Classes have an added benefit that the others don't. A Yellow Thief Class adds one OK to any Trap Roulette, while a Blue Class adds two OKs and a Red Class adds 3 OKs. Extremely useful for item-hunters. Rogue / Ranger / \ / Wanderer Thief \ Night Blade \ / Ninja \ Ninja Master Thief ~~~~~~~ Type: Yellow Requirements: Thief Lv 5 Effects: Accuracy +5 Critical Hit +5 Ranger ~~~~~~~~ Type: Blue Requirements: Sage Lv 5 + Thief Lv 10 Effects: Accuracy +10 Critical Hit +10 Bow Attack +5 Rogue ~~~~~~~ Type: Red Requirements: Sage Lv 15 + Thief Lv 20 Effects: Accuracy +20 Critical Hit +15 Bow Attack +10 Flail Attack +10 Wanderer ~~~~~~~~~~ Type: Red Requirements: Magician +10 + Sage Lv 10 + Thief Lv 15 Effects: Accuracy +10 Critical Hit +15 Bow Attack +20 Moon, Wood Magic Attack +10 Ninja ~~~~~~~ Type: Blue Requirements: Thief Lv 10 + Random Lv 5 Effects: Accuracy +5 Critical Hit +10 Evasion +10 Night Blade ~~~~~~~~~~~~~ Type: Red Requirements: Thief Lv 25 + Random Lv 10 Effects: Accuracy +10 Critical Hit +20 Evasion +10 Sickle Attack +20 Ninja Master ~~~~~~~~~~~~~~ Type: Red Requirements: Magician Lv 5 + Thief Lv 20 + Random Lv 10 Effects: Accuracy +10 Critical Hit +20 Evasion +20 Fire, Water, Wind, Earth Magic Attack +10 Random Classes ------------------------------------------------------------------------------- These Classes require more of a variety of Levep Up Types than the other Classes, and are likely the ones that most people will receive. Best for people who want to stay well-balanced throughout the game, but the bonuses offered are not the best. Odin/Vanadis or Fenrir Knight are recommended. Odin / Aesir / \ / Star Lancer Barbarian \ Fenrir Knight \ / Rune Knight \ Dragon Master Barbarian / Amazoness ~~~~~~~~~~~~~~~~~~~~~~~ Type: Yellow Requirements: Warrior Lv 2 + Monk Lv 2 + Thief Lv 1 Effects: Lance Attack +5 Notes: Although the it says Amazon on the Status screen, when you receive the the Class it says Amazoness. Aesir / Valkyrie ~~~~~~~~~~~~~~~~~~ Type: Blue Requirements: Warrior Lv 4 + Monk Lv 4 + Magician Lv 2 + Sage Lv 2 + Thief Lv 3 Effects: Lance Attack +10 Fire, Water, Wind, Earth Magic Defense +5 Odin / Vanadis ~~~~~~~~~~~~~~~~ Type: Red Requirements: Warrior Lv 8 + Monk Lv 8 + Magician Lv 7 + Sage Lv 5 + Thief Lv 7 Effects: Lance Attack +20 Fire, Water, Wind, Earth Magic Defense +10 Light Magic Attack +10 Starlancer ~~~~~~~~~~~~ Type: Red Requirements: Warrior Lv 10 + Monk Lv 8 + Magician Lv 5 + Sage Lv 7 + Thief Lv 5 Effects: Lance Attack +25 Fire, Water, Wind, Earth Magic Defense +15 Rune Knight / Rune Maiden ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Type: Blue Requirements: Warrior Lv 4 + Monk Lv 4 + Thief Lv 2 + Random Lv 5 Effects: Lance Attack +15 Fenrir Knight ~~~~~~~~~~~~~~~ Type: Red Requirements: Warrior Lv 10 + Monk Lv 10 + Thief Lv 5 + Random Lv 10 Effects: Lance Attack +30 Dark Magic Attack +10 Dragon Master ~~~~~~~~~~~~~~~ Type: Red Requirements: Warrior Lv 8 + Monk Lv 8 + Magician Lv 5 + Thief Lv 4 + Random Lv 10 Effects: Lance Attack +25 Fire, Water, Wind, Earth Attack +15 Bonus Accessories ------------------------------------------------------------------------------- Instead of choosing a Class, you may instead go for a Bonus Accessory. These special Accessories are not available through any other means, and boost your stats considerably. To acquire them, you MUST level up ONLY ONE Level Up Type for 40 levels (that is, until you reach Level 41). If done correctly, you'll receive a message telling you that you've received the accessory. Obviously, this will lead your character to be strong in only one category and weak in the others for quite a bit of the quest, so consider the pros and cons of Classes and Accessories and decide for yourself which one is right for you. To clarify, you MUST start from Level 1. If you first choose a Warrior type, then level up Monk 40 times, you will not receive the accessory. Also, it is still possible to receive a Class even after you've received a Bonus Accessory. However, you'll be forced into certain class types. For example, if you go for the General Crest, you'll be forced to choose from the Warrior Classes. Keep in mind that if you want a Bonus Accessory and a Red Class, then the minimum level you'd need to reach before you could get both would be Level 51. Thanks to xien for first pointing out my major math mistake. Whatever levels you get while getting the accessory do count towards Class requirements, so if you get the Rune Earrings want to be a Magus you already have the 25 Magician Levels required for the Class change. All you need is the additional 10 Random Levels. Happy now? ^_^ The following is a list of the Accessories you can get: Level Up Type | Accessory Name | Pow | Def | Int | Mnd | Agi ---------------- ---------------- ----- ----- ----- ----- ----- Warrior Lv 40 | General Crest | +50 Monk Lv 40 | Dragon Ring | +50 Magician Lv 40 | Rune Earrings | +50 Sage Lv 40 | Code Bead | +50 Thief Lv 40 | Wishbone | +50 Random Lv 40 | Crystal Ring | +20 +20 +20 +20 +20 ---------------- ---------------- ----- ----- ----- ----- ----- ******************************************************************************* 4f. * Skill Levels * ******************************************************************************* All of the Weapons and Spirits in Sword of Mana have "Skill Levels" Skill Levels have a few purposes. First of all, for each Level your Weapon or Magic Attack Power for that particular Weapon or Spirit will increase by 1. It may not sound like a lot, but if you manage to reach Level 99 (the maximum), you'll be dealing an extra 99 points of damage. Also, for every Wisp Level, HealingLight will heal an additional 1 HP. Weapon Levels determine how fast your Deathblow Gauge increases. There are 30 bars (or points) in the Deathblow Gauge. The following table shows how many points your gauge will increase by based on your Level with that particular weapon only: Skill | Point Level | ------- ------- 1-9 | 1 10-19 | 2 20-29 | 3 30-39 | 4 40-49 | 5 50-59 | 6 60-69 | 7 70-79 | 8 80-89 | 9 90-99 | 10 The final use for Skill Levels involves a certain Quest which requires you to reach Level 30 for the Spirits. You can find more info in the Quests Chapter. Skill Experience ---------------- To determine how much Skill EXP you need to Level Up a particular Weapon or Spirit, use the following formula: ( Current Skill Level + 1 ) * 20 = Skill Level Up For instance, if your Sword is Level 1, you'll need (1+1)*20 = 40 Skill EXP to level it up to Level 2. If it's Level 98, you'll need (98+1)*20 = 1980 Skill EXP to level it up to the maximum Level 99. Skill EXP is gained just from hitting enemies with a Weapon or with a Spirit's attack spell (support spells do not get you experience). Even if you do 0 damage, you'll still get the EXP, although if you Miss you won't get anything. How much Skill EXP you receive from hitting an enemy depends solely on how much regular EXP the Monster gives. Use the following formulas to determine how much Skill EXP you get: Weapon Skill EXP: EXP / 5 Magic Skill EXP: EXP / 3 Enemies give a minimum of 1 Skill EXP. For those of you wondering, Metaballs and Stone Seals give 1 Skill EXP for each hit, so it's not recommended that you use them for leveling up later on. *Skill EXP formulas from the Shinyaku Seiken Densetsu Kaitaishinsho!!! ******************************************************************************* 4g. * NPC Grid * ******************************************************************************* Offensive |-----------------| | | | | | | | |-----------------| | | | | | | | W M |-----------------| e a | | | | | | | a g |-----------------| p i | | | | | | | o c |-----------------| n | | | | | | | |-----------------| | | | | | | | |-----------------| Defensive ******************************************************************************* 4h. * NPCs / Partners * ******************************************************************************* ******************************************************************************* 4i. * Time * ******************************************************************************* As in Seiken Densetsu 3, there are different times of day. The time of day affects what enemies appear in battle and may also have bearing on certain events. Unlike Seiken Densetsu 3, time only passes when you "scroll" from one screen to another (in other words, when the screen blacks out and you enter a new area). There are a few things that you should note when it comes to time. Time does not pass in towns and some areas next to towns. However, whenever you sleep at an Inn, you'll wake up in the Morning. Time does pass in most dungeons (the only known exception being Binkett's Mansion). Unfortunately, in many internal dungeons it's hard to tell what time of day it is, other than by seeing what enemies are appearing. Time cycles (clockwise) as follows: Morning / \ Night Day / \ Night Day \ / Night Day \ / Evening As in Seiken Densetsu 3 and Legend of Mana, each day of the week is also assigned a special attribute. Depending on the Day, special rare monsters may appear, or certain events may occur. Also, a Spirit's Attack Magic Power will be increased if it is that Spirit's day. On Mana Holy Day, all magic is powered up. The days cycle (clockwise) as follows: Mana Holy Day / \ Gnome Day Luna Day | | Jinn Day Salamander Day \ / Dryad Day - Undine Day ******************************************************************************* 4j. * Status Effects * ******************************************************************************* There are various status effects that you may receive during the course of the game- some good, some bad. Positive Effects ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Status Name ----------- Duration : Approximate duration of effect Effect : Description of status effect Magic : Spirit and/or Coin that causes status effect Continuous : Whether or not the effect will carry on if you leave the screen PowerUp (Pow Up) ---------------- Duration : ~10 seconds Effect : Attack increased Magic : Fire Continuous : Yes D-Fence (Def Up) ---------------- Duration : ~10 seconds Effect : Defense increased Magic : Earth Continuous : Yes SpeedUp (Spd Up) ---------------- Duration : ~10 seconds Effect : Speed increased Magic : Wind Continuous : No PsychicShield (Mdf Up) ---------------------- Duration : ~10 seconds Effect : Magic Defense increased Magic : Fire Continuous : Yes BubbleBoat ---------- Duration : ~5 seconds Effect : Float in a bubble that can only be detected by Sight. Magic : Water Continuous : No Mooglemorphosis --------------- Duration : ~10 seconds Effect : Turn into a Moogle that can only be detected by Smell. Magic : Moon Continuous : No Silhouette ---------- Duration : ~10 seconds Effect : Turn invisible so that only Hearing can detect you. Magic : Dark Continuous : No Best ---- Duration : 6 screens Effect : PowerUp and D-Fence Magic : None Continuous : Yes Negative Effects ~~~~~~~~~~~~~~~~~~ Status Name ----------- Duration : Approximate duration of effect Effect : Description of status effect Cure Item : Item that cures status effect Continuous : Whether or not the effect will carry on if you leave the screen Death ----- Duration : Infinite Effect : Character is unable to participate in battle and does not gain EXP Cure Item : Angel's Grail Continuous : Yes FireMan ------- Duration : ~5 seconds Effect : 1/10 total HP depleted every few seconds as the flames eat away at you. Cure Item : Stardust Herb Continuous : No Petrify ------- Duration : N/A Effect : 1/2 total HP depleted. You cannot be hurt while you're petrified. Cure Item : Stardust Herb Continuous : No Numb ---- Duration : ~5 seconds Effect : Weapons and magic cannot be used. Cure Item : Stardust Herb Continuous : No SnowMan ------- Duration : ~5 seconds Effect : Turn into a Snowman that cannot move. Cure Item : Stardust Herb Continuous : No Sleep ----- Duration : ~5 seconds Effect : Fall asleep. Can be damaged while sleeping. Cure Item : Stardust Herb Continuous : No Wimp ---- Duration : ~10 seconds Effect : Get miniaturized, decreasing your attack and defense as well as disabling the use of magic. Cure Item : Stardust Herb, Tiny Tapper Continuous : No Darkness -------- Duration : ~10 seconds Effect : Decreases hit percentage (accuracy) Cure Item : Stardust Herb Continuous : Yes Silence ------- Duration : ~10 seconds Effect : Disables use of magic Cure Item : Stardust Herb Continuous : Yes Poison ------ Duration : ~10 seconds Effect : 1/20 total HP depleted every few seconds as the poison eats away at you. Cure Item : Prestoveggie Continuous : Yes Toxin ----- Duration : ~10 seconds Effect : 1/10 total HP depleted every few seconds as the poison eats away at you. Cure Item : Prestoveggie Continuous : Yes Confusion --------- Duration : ~10 seconds Effect : Controls reversed Cure Item : Stardust Herb Continuous : Yes PowerDown (Pow Down) -------------------- Duration : ~10 seconds Effect : Attack decreased Cure Item : Prestoveggie Continuous : Yes Bedraggled (Def Down) --------------------- Duration : ~10 seconds Effect : Physical Defense decreased Cure Item : Prestoveggie Continuous : Yes SpeedDown (Spd Down) -------------------- Duration : ~10 seconds Effect : Speed decreased Cure Item : Prestoveggie Continuous : No Bewitched (Mdf Down) -------------------- Duration : ~10 seconds Effect : Magical Defense decreased Cure Item : Prestoveggie Continuous : Yes Pose (Stop) ----------- Duration : ~5 seconds Effect : Complete immobilization Cure Item : Stardust Herb Continuous : No ******************************************************************************* 4k. * Traps * ******************************************************************************* When you open a Chest, a Trap Roulette may show up. If you stop the Roulette on an OK, you get the Item as usual, and nothing else happens. However, if you stop it on one of the other icons you'll set off a trap. There are 7 such traps, each with different effects. Each enemy in the game is assigned a Trap Type which determines what shows up on the Trap Roulette. For information on an enemy's Trap Type, please refer to the Bestiary. Traps can make hunting for Items a chore, especially for enemies with an H Type. To combat this, choose a Thief Class. By becoming a Thief, you'll replace one of the Trap icons with an OK. Being a Ranger or Ninja adds two OKs, while any of the final four Thief Classes (Rogue, Wanderer, Night Blade, Ninja Master) will replace three Traps with OKs. Trap Type | #OK | Spi | Arr | Sto | Bom | Smo | Pol | Kai ------- ----- ----- ----- ----- ----- ----- ----- ----- A | 4 | o | o | x | x | x | x | x B | 3 | o | o | o | x | x | x | x C | 3 | o | o | o | x | x | o | x D | 3 | x | x | o | o | o | o | x E | 3 | x | x | o | o | o | o | x F | 3 | x | x | x | o | o | x | o G | 2 | x | x | o | o | o | o | o H | 1 | o | o | o | o | o | o | o Spi - Spike - 1/10 maximum HP. Arr - Arrow - 1/7 max HP. Sto - Stone - 1/5 max HP. Bom - Bomb - 1/3 max HP. Smo - Smoke - 1/3 max MP. Pol - Polter Box - Fight a Polter Box. Kai - Kaiser Mimic - Fight a Kaiser Mimic. Stopping the Trap Roulette on Polter Box or Kaiser Mimic can be particularly bad, as you lose whatever Item was in the Chest. ******************************************************************************* 4l. * Combos * ******************************************************************************* Certain weapons allow for comboable hits. Time your button presses right to perform a combo! Weapon | Hit 1 | Hit 2 | Hit 3 --------- ---------------------------------------- Sword | Slash | Return Slash | Jump Slash Rod | Strike | Return Strike | Jump Strike Knuckle | Punch | Kick | Jumping Upper Lance | Thrust | Throw | Swing Axe | Slash | Return Slash | Jump Slash So what's the point of combos? Well, the first hit does normal damage, but the second hit does 150% and the third hit does 200%!!! ____________-------------------------------------------------------____________ \ - 0 5 - / \ ~ F A Q s ~ / / \ /___________-------------------------------------------------------___________\ The stars foretell that you are of a curious nature. Beware, however, because curiosity killed the cougar, or something like that. Please review these questions that previous adventurers have asked and the accompanying answers before submitting your own. Should these Q&As not satiate your thirst for knowledge, you may reach me by telepathically sending me a message, but if you can’t do that... er... just send me an e-mail at the following addresses: ShdwRlm3: shdwrlm3 (at) wariocompany (dot) com Note that I am not obliged in any way to answer your e-mails. My life does not revolve around the world of Mana, as I must also fight off the evils of Differential Equations and Big-Oh Notation in my scholarly studies. In fact, I'm particularly delete button-friendly. If your question has already been answered somewhere within these texts, then you have wasted time and made the Maku, err.. Mana Tree weep. 1) Q. What is Shinyaku Seiken Densetsu/Sword of Mana? A. Shinyaku Seiken Densetsu (which roughly translates into New Testament Legend of Holy Sword), or Sword of Mana outside of Japan, is a remake of the first game in the Seiken Densetsu series, known as Seiken Densetsu (Legend of Holy Sword), or Final Fantasy Adventure in the US. The original SD/FFA was released on the original Game Boy, so it's only fitting that a remake appears on the Game Boy Advance. Rather than just update the graphics, Square have chosen to completely overhaul the game, giving it a deeper story, deeper gameplay, and multiplayer compatibility. 2) Q. What games are in the Seiken Densetsu series? The games were released as follows: Japan United States of America ----- ------------------------ 1991 Seiken Densetsu: Final Fantasy Adventure Final Fantasy Gaiden (GB) 1993 Seiken Densetsu 2 (SFC) Secret of Mana 1995 Seiken Densetsu 3 (SFC) Unreleased 1999 Seiken Densetsu: Legend of Mana (PSX) Legend of Mana 2003 Shinyaku Seiken Densetsu (GBA) Sword of Mana Final Fantasy Adventure was known as Mystic Quest in the strange lands of PAL territories. Uninterestingly enough, while most people don't consider the original Seiken Densetsu/Final Fantasy Adventure to be a Final Fantasy game, Seiken Densetsu was officially a Final Fantasy Gaiden game. The katakana and kanji for Final Fantasy Gaiden appears on most, if not all, Seiken Densetsu merchandise. So, if you're a stupid inferior gaijin or a nise-nihon-jin, you may not know that "gaiden" means side-story. Theoretically, Square decided that the SD series could stand on its own feet, which explains why later SDs do not have the FFG subtitle, and why so many aspects of SD do not appear in later games (in particular, Final Fantasy-inspired elements like the Chocobo as well as the Black Mage enemies). So why do Moogles appear in SD2? Umm.. shut up. Also, technically there are two versions of Final Fantasy Adventure. After RPGs became the "in" thing, Sunsoft did the smart thing and bought the U.S. rights to the Game Boy FF games (including Legends 1-3), then re-released them. 3) Q. Why are a lot of the names different than the ones in Final Fantasy Adventure? A. Surprisingly enough, most of Final Fantasy Adventure was translated pretty accurately. Most of the changes they made were simply due to space constraints. For example, the Shadow Knight is known as the Dark Lord or "Darknight" in FFA simply because Shadow Knight would take up too much space on the screen. Then again, Glaive is a blatant mistranslation, and the original Japanese Seiken Densetsu had it as Guransu, which could be translated as Grans (although Nintendo mentions both Grantz and Grants in their press release). 4) Q. What is the secret of Mana? A. .....You think you're real funny, don't you? The goddess is not pleased. Although likely not the secret it refers to, a "fun" (if your definition of fun is unbelievably useless) fact is that while the "Holy Sword" is referred to as the Sword of Mana in the other games, the original Seiken Densetsu called it Excalibur. 5) Q. Where does Sword of Mana fit on the timeline of the Mana series? A. It's possible that like the Final Fantasy series, the games in the Mana series are not connected, but have reoccurring themes and names. However, quite a few people on the GameFAQs message boards maintain that SD1 and 2 are connected, while the other two games stand on their own. Others, still, say that the first three are connected. If there is a connection between SD1 and 2 (or any of the other games), expect Sword of Mana to confirm it or completely ignore it to confuse fans even more. Note: I am in no way interested in your theory on how the games are connected. Please do not send them in. 6) Q. What's an Anaguma? A. Anagumas are better known as Dudbears to the English-speaking audience. According to eDict, Anaguma translates into "badger," which is obviously not a bear, so who knows how they derived Dudbear from Anaguma. Anyhow, Anagumas play a very... strange role in Sword of Mana. In addition to being cheap slave labor for the Dwarven Miners, they're also fierce enemies in one sidequest... Their image is also imprinted on the rarest of Grans currencies, the Dudbear Gold. 7) Q. Why am I flashing? A. Because you're a pervert? Oooh, you mean in the game? If your character is flashing green, it means that his Deathblow Gauge is full and you can perform a Special Attack. Hold the A Button, then release to perform a super special attack that does double the normal damage and also stuns enemies. Each weapon has a different special attack. 8) Q. Does Hero ever get to use magic? (Note: Other variations of this question include "Does Hero ever get Wisp?") A. Yes, Hero does get magic. His first Spirit is Salamander in Vinquette Hall. He will also get Wisp later on in Wendel. 9) Q. Can I choose how my NPC levels up? A. No, you cannot choose your partner's level ups, which in turn means you cannot choose a Class for them (NPCs cannnot receive Classes). The stat increases are pre-determined for each NPC. 10) Q. I *love* Sword of Mana's music! Is there a Soundtrack available? A. Yes, but in Japan only. Digicube published an OST to coincide with the game's Japanese release. It's a 2-disc set, with Disc 1 being the OSV (original sound version). Disc 2, however, features piano arrangements of some of the tracks. If you love the compositions but dislike the synths (like I do), the piano arrange is for you. If you snag the first printings, you may also get a Bonus Disc with a piano arrange of the familiar opening theme and battle music, although at 1:59, the third disc is really a waste. The Shinyaku Seiken Densetsu Premium Soundtrack costs 3,000 yen (w/ tax) and is available at a variety of online retailers. I got mine from www.cdjapan.co.jp Its catalogue number is SSCX-10097*8 (just search for SSCX-10097). It's unknown what effects Digicube's recent bankruptcy will have on the soundtrack's distribution, but I assume they produced plenty of copies and you really shouldn't have a hard time finding it. There have also been rumors that they'll release the Piano Arrange Disc by itself, but the bankruptcy may disrupt those plans. ____________-------------------------------------------------------____________ \ - 0 6 - / \ ~ W A L K T H R O U G H ~ / / \ /___________-------------------------------------------------------___________\ The bulk of this text focuses on your journey to save Mana. While following these steps will certainly ensure your success, remember that exploration is half the fun, so it's recommended that you only peek when you get stuck. Of course, if you wish to sap all of the fun out of the game, feel free to follow this guide from start to finish. NOTE: Hero's Quest and Heroine's Quest vary greatly at times. For now, only Hero's Quest is covered. NOTE: Since Hero and Heroine don't have official names, they will be referred to as Hero and Heroine. Area Info Explained ------------------------------------------------------------------------------- In an effort to make this guide easier to navigate, you'll find lots of different formatting that will (hopefully) get you the information you need, fast. The following Area Info will appear whenever you enter a new area. Note that areas will often be close together and will share enemies. In such cases the area info will be combined. _( Area Name )________________________ ________________________________________ | Monster Data: | Items: Name HP: Day/Night | Gumdrop x1 + Staff, Knucks, Mace, Wind |________________________________________ x Earth | ______________________________________| For the Area Name, () denote a Field [] denote a Town <> denote a Dungeon For Monster Data, the Monsters that appear are listed with: Name : Enemy Name HP : Amount of HP Enemy has Time : Time of Day Enemy appears + : Enemy weaknesses (Weapons and Magic that Monster is weakest against) x : Enemy immunities (Weapons and Magic that Monster cannot be hurt by) Due to space constraints, only limited Monster Data is listed in the Walkthrough itself. For complete Monster information, please refer to the Bestiary. The Items field shows which Items may be found in Chests in the area. ------------------------------------------------------------------------------- ____________ ______________________________________________________________ | 6a | / * Getting Started * \ | Chapter 0 | \ / ŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Insert your gamepak into your GBA... oh, you already know this part? Then beat the game on your own, smartypants! Stupid know-it-all, I oughta... Okay, okay, serenity now, serenity now... Okay, calm again. After savouring the nostalgia of the newly arranged intro music, begin your quest by pressing Start on the title screen. Choose the first option (New Game). Now it's time to choose your gender. Choosing to be the Hero or the Heroine WILL have a bearing on the story, and affects certain portions of the gamplay. Hero and Heroine will encounter a few unique bosses and traverse a few unique areas. Next, name yourself. There are NO default names, so you'll have to use your imagination. The game will now begin as so many tales do... with a dream. ____________ ______________________________________________________________ | 6b | / * Awakening Legend * \ | Chapter 1 | ŻŻŻŻŻŻŻŻŻŻŻŻ ~ Granz Castle ~ Path to Topple ~ Topple Village ~ \ ~ Topple Outskirts ~ Path to Cave ~ / ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The story begins differently for each of our adventurers. If you're playing as Hero, follow whatever is in between the Hero Path BEGIN and END headers. If you're playing as Heroine, follow the Heroine Path BEGIN and END. If you don't see any such headers, then the path is basically the same for both of them. Hero Path BEGIN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> _< Granz Castle >_____________________ ________________________________________ | Jackal (Boss) | None ______________________________________|________________________________________ Years later, Hero, all grown-up at the tender age of 17, wakes up in the dungeon where he's been a "gladiator-slave" since he was captured. Willy is awakened by Hero's screaming, and asks if he had the dream again. Answer "Yes" (the top option), otherwise Willy will keep asking the question until you do say Yes. Willy then asks about the girl Hero escaped with, and it's time to name her. After the rest of the lengthy conversation, run to the right and press A near the Goddess Statue (or whatever remains of it), then choose the first option to reach the save screen. Save your game. Talk to Amanda, who is the girl near the Goddess Statue. Speak with the Slave standing near the gate, then talk to Amanda (the girl standing near the Goddess Statue) twice. You'll get Popoi's Note #1 (you'll get the Popoi's Notebook later). Speak with the Slave once more. _____ ________________________ __________________________________ ______ | | Jackal | Jap: Jackal |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: -| | Type: Fauna | Hero [x] Heroine [ ] |K: o S: o| | Prime: Smell | Location: Granz Castle |F: o L: -| | Sub: DayViz | |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 55 L: 7 | BLACK: N/A |L: o D: o| | Pow: 8 Def: 5 Agi: 1 | |A: o J: +| | Int: 2 Mnd: 5 Exp: 5 | |M: o G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ Willy and Hero are dragged into the Arena. Now it's time for battle! Willy is with you, but he's not actually an NPC, and his idea of battle is running for cover. If you played Final Fantasy Adventure, or even if you didn't this should be an easy battle. The Jackal follows you around slowly, but holding B to run lets you outrun him. When he gets ready to slash you, run behind him and strike him with your sword repeatedly. The only time you should be worried is when the Jackal heads to the top of the screen. This signals his most damaging attack in which he charges straight down, so make sure you're not in the way. After beating him, enjoy the super cool boss explosion graphics (better than any of the effects in FFA, that's for sure) and head up through the entryway. Hero and Willy try to escape, but for some reason stop at a bridge to chat. Willy tells Hero to visit the village of Topple, then Shadow Knight and his minions appear. Hero tries to attack Shadow Knight, but Shadow Knight fends off the attack and Hero ends up falling off the bridge and down the waterfall. _( Path to Topple )___________________ ________________________________________ | Monster Data: | Items: Rabite HP: 20 Day/Night | Gumdrop x1 + Rod, Knucks, Mace, Wind | Angel Grail x1 x Earth | Earth Geode x1 (See Magic Chapter) Chobin Hood HP: 40 Event | Wood Geode x1 (See Magic Chapter) + Earth |________________________________________ x Wind | ______________________________________| (Path to Topple) Nikita goes out fishing one day, and it looks like he has a big catch! He reels in Hero, and kicks him awake- how nice of him. After a short conversation, Nikita runs off, and you're in control again. Head to the golden Goddess Statue to replenish your HP/MP and to save your game, then exit south to then next area. Hero hears a scream, and rushes to find out what's going on. Hero finds a Chobin Hood attacking a strangely familiar girl, and it's up for him to save her. Be careful, the Chobin Hood can take off as much as 7 poins of damage, so get in quickly and defeat him. After taking care of the Chobin Hood, the girl mentions that she's heading to Topple as well, and Hero and Heroine decide to go together. Next, she surprisingly introduces herself as Heroine, and Hero instanstly recognizes the name (although she doesn't seem to remember Hero). Heroine asks a question, and you must answer "Yes" to proceed. Next, you have to find Heroine's weapon, which she dropped in the grass. Use your Sword to slash the grass until you find her weapon (which is usually found to the lower left). Slash the rest of the grass to get some items too. Heroine will now officially join you, and you can press Select to switch to her. Head back up to the Goddess Statue to heal if necessary. Go back down to find 3 Rabites. It's suggested that you spend some time here leveling up as Hero, since Heroine is already Level 5 while Hero is Level 1. Enemies reappear on the same screen after a while, so you don't have to leave and come back over and over again. Once you're all done, head down to the next screen. Make your way right, then exit up. A rather open field here, with more enemies to practice on. Go up the steps on the right for a Chest with an Angel's Grail. Go back down a bit, then head all the way left and go up the steps there. Exit up the steps. ( Topple Armory ) Here you'll find the Topple Armory (Cannon). You won't be able to use Cannon Travel until much later in the game, so don't worry about it for now. You should see something sparkling on the ground to the left. Walk into it to pick up a Wood Geode (for information on Geodes, please refer to the Magic or Quests Chapters). Exit back down. ( Path to Topple ) Exit left. Open the Chest for a Gumdrop, then exit back right. Go down the steps and head right. Go up and read the sign nearby, which says "Topple Village ahead." Looks like you're going up. _[ Topple Village ]____________________________________________________________ Items: Round Drop x1 _______________________________________________________________________________ [ Topple Village ] After you enter the village, immediately head left to try to exit the screen. The rabbit-like creature near the statue will catch up to you and introduce himself as Niccolo, the traveling merchant. The snoopy little guy will ask where you're going. Answer with the first option or else he won't stop asking until you do. He'll then offer you a Popoi's Notebook for 10 Lucre. Buy it (not like you have much of a choice). If you don't happen to have 10 Lucre, he'll sell it to you for whatever you have. You'll now have the Popoi's Notebook added to your Ring Menu. You can use it to look at the Map, check what Monsters you've defeated, read up on gameplay-related notes that you've collected, or see your Amigo info. Now it's time to explore town! Save and heal at the Gold Goddess Statue in the middle of town. Speak with the Topple Girl walking outside (during the Day) for Popoi's Note #13. If you come to town at Night, a Topple Grandfather will be walking around. Speak to him for Popoi's Note #21 (make sure you tell him "no" when he asks if you know about the Orchard). In the northwestern Residence you can find out more about the Granz Realm. In the northeast is the Inn. A Topple Gentleman will give you Popoi's Note #2. Stay for the Night and you'll wake up with BEST status, which gives you D-Fence and PowerUp. Go to the second floor room to find a Chest with a Gumdrop. If you come here at Night, you'll meet Blassie the Third, who'll request Blood Pouches. Please refer to the Quests Chapter for more information on this and other Quests. The southwestern house is the General Store. Buy any Items or Accessories you want. Come here during the Day and speak with the Topple Grandfather for Popoi's Note #15. Also here during the Day is Clive, who will make you a Honey Elixir (heals all HP) if you bring him certain ingredients. Bebes will drop the necessary Honey, but it will be a while before you can get the other ingredients, so don't worry about it for now. Also here during the Day is Luke. Speak to him and tell him you'll help find his father to start a Quest. Once again, please refer to the Quests Chapter for more info. Once you're done exploring and shopping, talk to the child in the middle of the village. Once you've done that, go into the elder man's house and speak with him. Leave his house and the kid will be there. After a short conversation, the elderly man will come out and the kid will kick you (what's with everyone kicking you, anyway?). Everyone goes back into the house and the elderly man speaks about Shadow Knight or something or other and mentions the Holy Sword and the town of Wendel. After the long conversation, he gives you the Magic Rope, which lets you return to the last Goddess Statue that you saved at. Before you leave Topple, though, make sure you speak to the old lady walking around the streets AND the man living inside the house in the northwest Residence. _( Topple Outskirts ) + ( Path to Cave )_______________________________________ | Monster Data: | Items: Rabite HP: 20 Day/Night | Gumdrop x1 + Rod, Knuckle, Morning, Wind |________________________________________ x Earth | BeBe HP: 17 Day/Night | + Rod, Knucks, Mace, Wind | x Earth | Batmo HP: 23 Night | + Flail, Bow, Lance, Light, Earth | x Dark, Wind | ______________________________________| ( Topple Outskirts ) Here you'll meet a new enemy- the Batmo or the Bebe, depending on the time of day (Batmo at Night, Bebe at Day). Be careful of the Batmo's sonar, because it can confuse you (which reverses your controls). Bebes, on the other hand, can poison you. Exit to the upper-right. ( Path to Cave ) Exit north. The sign here says "Cave Off-limits." Of course, that can only mean that you must enter the cave. For now, the entrance is nowhere in sight so continue left and go to the next screen. [Topple Outskirts] Fight your way to the west and exit left. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Hero Path END Heroine Path BEGIN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Heroine's journey starts off a bit different than Hero's. _( Topple Outskirts ) + ( Path to Cave ) ______________________________________ | Monster Data: | Items: Rabite HP: 20 Day/Night | Gumdrop x1 + Rod, Knucks, Mace, Wind | Angel Grail x1 x Earth | Earth Geode x1 (See Magic Chapter) Bebe | Wood Geode x1 (See Magic Chapter) + Rod, Knucks, Mace, Wind |________________________________________ x Earth | Batmo | + Flail, Bow, Lance, Light, Earth | x Dark, Wind | ______________________________________| ( Topple Outskirts ) Heroine wakes up in Bogard's Cascade Cottage. Give the Hero a name, then Bogard will tell you to go to the village of Topple. You'll both head outside, where Bogard will teach you how to use Magic. He'll also teach you the "Sit" ability. If you weren't paying attention in the game, you can use Magic by first going into the Ring Menu and equiping a Spirit. Then, when in battle, press the R Button once for a support spell. Press and HOLD the R Button until a Spirit surrounds you to use an attack spell. The Sit ability allows you to regain MP slowly. Press and hold the L Button, then press and hold the A button. As you're sitting, you'll see numbers appear above your head- that's the amount of MP you're regenerating. Anyhow, enough stuff that you can read on your own in the manual. Head left and pray at the Gray Goddess Statue to save your game. Now head right and exit the screen. For now only Rabites will appear in the Topple Outskirts. Other enemies will appear later. Spend some time here leveling up if you wish. When done, make your way east and exit right. ( Path to Cave ) You won't actually reach said cave just yet. For now, just head right and exit down. A good screen to level up on since the Rabites stay fairly close together. Nothing else to do here, though, so just exit left. ( Topple Outskirts ) Make your way down, then exit right to enter Topple Village. _[ Topple Village ]____________________________________________________________ Items: Gumdrop x1 _______________________________________________________________________________ [ Topple Village ] After you enter the village, immediately head left to try to exit the screen. The rabbit-like creature near the statue will catch up to you and introduce himself as Niccolo, the traveling merchant. The snoopy little guy will ask where you're going. Answer with the first option or else he won't stop asking until you do. He'll then offer you a Popoi's Notebook for 10 Lucre. Buy it (not like you have much of a choice). If you don't happen to have 10 Lucre, he'll sell it to you for whatever you have. You'll now have the Popoi's Notebook added to your Ring Menu. You can use it to look at the Map, check what Monsters you've defeated, read up on gameplay-related notes that you've collected, or see your Amigo info. Now it's time to explore town! Save and heal at the Gold Goddess Statue in the middle of town. Speak with the Topple Girl walking outside (during the Day) for Popoi's Note #13. If you come to town at Night, a Topple Grandfather will be walking around. Speak to him for Popoi's Note #21 (make sure you tell him "no" when he asks if you know about the Orchard). In the northwestern Residence you can find out more about the Granz Realm. In the northeast is the Inn. A Topple Gentleman will give you Popoi's Note #2. Stay for the Night and you'll wake up with BEST status, which gives you D-Fence and PowerUp. Go to the second floor room to find a Chest with a Gumdrop. If you come here at Night, you'll meet Blassie the Third, who'll request Blood Pouches. Please refer to the Quests Chapter for more information on this and other Quests. The southwestern house is the General Store. Buy any Items or Accessories you want. Come here during the Day and speak with the Topple Grandfather for Popoi's Note #15. Also here during the Day is Clive, who will make you a Honey Elixir (heals all HP) if you bring him certain ingredients. Bebes will drop the necessary Honey, but it will be a while before you can get the other ingredients, so don't worry about it for now. Also here during the Day is Luke. Speak to him and tell him you'll help find his father to start a Quest. Once again, please refer to the Quests Chapter for more info. Finally, enter the southeastern residence. Speak with the Topple Boy, who will ask you to find his lost book. Tell him yes to progress in the story. Exit town by using the southern exit. _( Path to Topple )___________________ ________________________________________ | Monster Data: | Items: Rabite HP: 20 Day/Night | Gumdrop x1 + Rod, Knucks, Mace, Wind | Angel Grail x1 x Earth | Earth Geode x1 (See Magic Chapter) Bebe | Wood Geode x1 (See Magic Chapter) + Rod, Knucks, Mace, Wind |________________________________________ x Earth | Batmo | + Flail, Bow, Lance, Light, Earth | x Dark, Wind | Chobin Hood HP: 40 Event Only | + Earth | x Wind | ______________________________________| ( Path to Topple ) It's worth noting that the Bebes here can be dangerous. Spend some time leveling up so you can deal with them easily. Go up the steps on the right for a Chest with an Angel's Grail. Continue down, then head all the way left and go up the steps there. Exit up the steps. ( Topple Armory ) Here you'll find the Topple Armory (Cannon). You won't be able to use Cannon Travel until much later in the game, so don't worry about it for now. You should see something sparkling on the ground to the left. Walk into it to pick up a Wood Geode (for information on Geodes, please refer to the Magic or Quests Chapters). Exit back down. ( Path to Topple ) Exit left. Open the Chest for a Gumdrop, then exit back right. Go down the steps and head right. This time exit south. Exit south. Make your way west and exit up. Heroine will find the place where the Topple Boy said he lost his book. Suddenly, a mysterious man from Heroine's past will appear. Heroine will discover the fate of her clan. The man will then send in a Chobin Hood to attack Heroine. Luckily, another familiar face comes to Heroine's aid. The Chobin Hood shouldn't be too hard to defeat. Let the "man" use his Sword, while you strike it with your Staff or use Wisp's attack spell. After you defeat the Chobin Hood, the boy will introduce himself as Hero. He'll mention that he's heading there too, so he joins you and helps you find the book. Exit up. Heal and save at the Statue. You may notice something sparkling to the right. That's another Geode, but you can't get it until later (check the Quests Chapter for more info--- I'll keep saying this until you get it through your thick skull ^_^ ). You can now stay in the Path to Topple for a while to level up. When you're done, head back to Topple Village. [ Topple Village ] Hero heads off on her own, and Heroine is alone to explore the town again. Once you're done exploring and shopping once more, return to the southeastern Residence and return the book to the child. Next, speak with his Grandfather. It doesn't matter if you stay for the Night. The Grandfather will give you the Magic Rope, which allows you to return to the last Mana Statue you saved at (useful when you have to save in a hurry). Leave his house and go to the northwestern house. Speak with the man there to find out where Hero went. Exit town through the west and return to Cascade Cotage. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Heroine Path END [ Cascade Cottage ] Nice serene place here. Walk towards the house, and Hero or Heroine will say something. If this event does not happen, go back to Topple and make sure you speak to everyone, specifically the the man living in the northwest house and the Grandfather living in the southwest house. Hero will enter the Cascade Cottage and find a letter waiting for him there. After reading the memo, Heroine will walk in and accuse him of being a Granz soldier. After the misunderstanding is cleared up, Hero gives the note to Heroine. A glowing ball of light will then appear from nowhere and introduce itself as the Light Spirit, Wisp. If you're playing as Hero, it will grant Heroine its powers. If you're playing as Heroine, you've already had a Wisp from the beginning. Fret not if you're playing as Hero--- he'll get Wisp magic a bit later on. Heroine will explain how to use magic, and they agree to go to Wendel together. Outside, Hero or Heroine will teach the Ability, Jump, to the other person. You'll need this ability to get to Wendel. Press L to Jump. Save at the Goddess Statue to the left if you wish, then exit right. ( Topple Outskirts ) If you're Hero, you can test out Magic by switching to Heroine. Again, if you're playing as Hero, HERO WILL GET WISP LATER. After playing with the magic, exit to the east. ____________ ______________________________________________________________ | 6c | / * Of Mavoles and Men * \ | Chapter 2 | ŻŻŻŻŻŻŻŻŻŻŻŻ ~ Path to Cave ~ Batmo Cave ~ Vinquette Vicinity ~ \ ~ Vinquette Hall ~ / ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ [ Path to Cave ] Back at the Path to Cave, you can now go up the stairs and jump up to the next platform. Do so, then go up another set of steps and open the Chest on the left for a Gumdrop. Head right, go up the steps, and exit to the east. In the next area, Niccolo is walking about. Talk to him for Popoi's Note #17, then continue north, save at the Statue, and enter the Cave. Woohoo! Dungeon time! ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | < B A T M O C A V E > | _______________________________________________________________________________ _< Batmo Cave >_______________________ ________________________________________ | Monster Data: | Items: Batmo HP: 23 Day/Night | Angel Grail x1 + Flail, Bow, Lance, Light, Earth | Gumdrop x1 x Dark, Wind |________________________________________ Chobin Hood HP: 40 Day/Night | + Earth | x Wind | Lime Slime HP: 20 Day/Night | + Light, Water, Tree | x Sword, Sickle, Axe, Rod, Knucks | Morning, Dark, Moon, Fire | ______________________________________| Go up until you reach some steps. Go up the steps, then run to the left. There's a reason this place is called Batmo cave, and it's not because it's full of Rabites. Once again, be careful of their sonar. Exit north. Head up, then right. There's a Chobin Hood in a pit that will launch arrows at you, as well as some Batums elsewhere in the room. Defeat them, then go up the steps. Go west and you'll see a Chest. Open it for an Angel Grail Exit north. Head up, go up the steps, then head right and go down the steps into the pit area. You'll be ambushed by some Lime Slimes, which CANNOT be hurt by your current weapons. Of course, if you've played an RPG before, then you know "that which cannot be harmed by weapons can get its butt kicked by magic." Let Heroine defeat the Lime Slimes by using Wisp. If you try to head back the way you came, you'll find a Metaball that will turn into blades and harm you. It can't be hurt by magic, but you can attack it with Hero's Sword to make it go away. Anyway, head right up the stairs, the head up and exit to the right. Go right until you see a path heading up. Go up the path and defeat all of the Chobin Hoods in this area. Once you do that, you'll get the Bow. Go to your Ring Menu and switch to the Bow. With the Bow, you can now defeat the Lime Slimes, as well as any Metaballs with a Jab Trait that get in your way. Exit to the right. Use the Bow on the Metaball before Heroine wastes any more MP >_< Head right and jump up to the platform for a Chest with a Candy Drop. Jump back down and exit south. Head left, then down the stairs. Be very careful in this area, because there are 3 Green Slimes and a couple of Chobin Hoods. Head south, then go right to find a Bash Metaball. Hero's weapons can't destroy it, so switch to Heroine and attack it with her Rod. Continue right then exit south, which leads outside. _( Vinquette Vicinity ) + ( Path to Scaly Lair )______________________________ | Monster Data: | Items: Rabite HP: 20 Day/Night | Gumdrop x2 + Rod, Knucks, Mace, Wind | Cobra Earrings x1 x Earth | Cicada Earrings x1 Bebe HP: 17 Day |________________________________________ + Rod, Knucks, Mace, Wind | x Earth | Chobin Hood HP: 40 Day | + Earth | x Wind | Batmo HP: 23 Night | + Flail, Bow, Lance, Light, Earth | x Dark, Wind | Needlebeak HP: 45 Day | + Flail, Bow, Lance, Dark, Earth | x Light, Wind | Lime Slime HP: 20 Night | + Light, Water, Wood | x Sword, Sickle, Axe, Rod, Knucks | Mace, Dark, Moon, Fire | ______________________________________| ( Vinquette Vicinity ) Ahh, sweet, beautiful light. Head right and defeat the Chobin Hood, then head down the stairs and defeat some Rabites. Open the Chest to the right for a Gumdrop, then head left and exit south. There's an exit to the west, but you can't do anything there for now You can go there later when you have the Flail to get Cobra Earrings. Instead, head down and exit to the right. Continue right, then head down and exit south. Head south and read the sign, which says "North - Vinquette Hall South - Scaly Lair." Open the Chest on the right for a Gumdrop. If you head north 2 screens you'll find that the Mansion's gates are closed if it's Day, so just head south for now. Head east, and Niccolo will approach you again. This time, he's got "Cactus Essense" on sale for 50 Lucre. Buy it- OR ELSE! Nikita will leave. Walk to the right to find a pot. Press A near it and it'll ask if you wish to place the Hot House. Say yes and a giant Cactus House will pop up. You'll automatically enter the Hot House Lobby. [ Hot House ] Here, you'll see a door on the left that leads to the Hot House Handyman (though there's nothing to do there for now). The door to the right leads to Trent, the talking tree. For now, speak with Li'l Cactus. Like in Legend of Mana, speaking to him will make him write in his Cactus Diary, which you can read on the right. Go through the door on the upper-right. You're now in the Cactus House Orchard. Speak to the tree, whose name is Trent. Give him some seeds if you have any, then go back to the Lobby. Exit the house. If you gave Trent some seeds, plant the house again and go to the Orchard. Head up the ladder and you'll find that some fruit and or vegetables have sprouted. Giving him different seeds on different days will result in different Produce. Please refer to the Weapons/Armor Chapter for more info. Exit the house and Li'l Cactus will write in his diary. ( Vinquette Vicinity ) Back outside, head left to the Goddess Statue and save. Go back up and exit North. Head to the right and exit north. Nothing on this screen, so just exit up. Once again, these gates will be closed if it's not Night. If it's not Night, enter and exit the screen until it is. Proceed through the gates. After the event, run up the giant, ominous-looking stairs. _[ Vinquette Hall ]____________________________________________________________ Items: Angel Grail x1 _______________________________________________________________________________ [ Vinquette Hall ] Hmm... it's night. It's stormy. There's a giant, dark, likely haunted mansion. Sounds like fun, no? After cowering in fear for a few moments, enter the mansion. A nice creepy-looking man will welcome you to Vinquette Hall. Hero and Heroine ask him a few questions about getting to Wendel and seeing the master of the house. The Butler says you'll have to stay for the Night to meet him. A young woman enters the mansion. The Butler introduces her as Isabella. Isabella goes to her room, and the mysterious man leaves soon after. Hero and Heroine discuss traps, sealed caves, and "pulling funny business" while asleep... The butler returns and tells them their room is ready. Hero and Heroine end up in a room. Open the Chest for an Angel Grail. Leave the room and save at the Gold Goddess Statue. Run to the right and enter the door to Isabella's room. Speak with her and she'll tell you that you need a Water Spirit from Marsh Cave to unseal the cave leading to Wendel. Leave her room. Explore the first floor if you wish, but you'll find that all of the doors are locked (In the Japanese version there's message that says that you need a key, which is a tribute to the original FFA). Go back to your room. Hero decides a good nap never hurt anyone, so jumps onto his bed. Heroine has a suspicious feeling, but decides to go to bed too (no, not in Hero's bed). Hero and Heroine have their respective dreams again, and this time we see the conversation they had when Hero tripped on himself and told Heroine to go without him. Heroine will wake up and go off on her own. Hero wakes up from his nightmare, only to find Heroine missing. As either character, leave the room, and in the Mansion's lobby you'll see the mysterious butler walk into a door. Head into Isabella's room. Read the book on the table to read Isabella's notes on Granz and the Gemma. Leave her room, then enter the door that the butler went through. If you're Hero, you'll go through the left door. As Heroine, you'll enter the right door. Hero and Heroine will explore different parths of the Hall. Each is actually a mirror image of the other. Still, there will be separate walkthroughs provided. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | < V I N Q U E T T E H A L L > | _______________________________________________________________________________ _< Vinquette Hall >___________________ ________________________________________ | Monster Data: | Items: Batmo HP: 23 Night | Angel Grail x1 + Flail, Bow, Lance, Light, Earth | Light Coin x2 x Dark, Wind | Magic Walnut x1 Lime Slime HP: 20 Night |________________________________________ + Earth | x Wind | Skull Beast HP: 25 Night | + Light | x Dark | Zombie HP: 34 Night | + Light | x ALL Weapons, Dark | ______________________________________| Hero Path BEGIN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> < Vinquette Hall 1F > Equipping your Bow isn't a bad idea, since there are plenty of Lime Slimes in the area. Run to the left and open the Chest for a Light Coin. Enter the nearby door on the left. Defeat the Lime Slimes and Batmos here, then go down the stairs on the left. < Vinquette Hall B1 > More Lime Slimes and Batums here. You may also encounter a Skull Beast. They can be pretty dangerous, especially when they stand in place and surround themselves with light. If they do that, don't attack them, because you'll be the one who gets hurt. Run to the right and enter the first door you see. Save at the Goddess Statue in this room, then open the Chest above for a Magic Walnut. Not much else to do here so exit. Back in the hall, fend off the enemies and continue to the right. Enter the door at the end. Head up past the coffin and destroy the Metaball with your Bow. Another Elemental Spirit, Salamander, will appear. He introduces himself as the Fire Spirit, and gives his powers to you. He also gives you the Ability, Sit. To use it, hold L, then hold A. Do this for a few seconds and you'll slowly start to regenerate MP. Go to your Ring Menu and make sure to "equip" Salamander. Leave the room the way you came. Back in the hall, test out your new magic. You may notice that you cast different attack spells depending on which weapon you have equipped. Equipping the Sword results in a single pillar of flame appearing in front of you, while the Bow gives you an arched ball of flame. Run all the way to the left and go up the stairs. < Vinquette Hall 1F > Head right, then exit down. Back in the main room, head right a bit and run up through the doorway. At the end you'll notice a door. Go inside to fight 4 Green Slimes, but there isn't anything important inside. Exit that room, then run all the way to the right. Enter the door there. Here you'll meet yet another new friend, the Zombie. None of your weapons can harm them, but if you watch horror movies, then you know that Zombies are deathly afraid of bunnies. Since you don't have any, you'll have to use some good ol' fire magic. Make sure you have Salamander equipped, then press and Hold R until Salamander hovers around you. I prefer using the Bow magic, but either will work. If you've been neglecting the class types that boost MP, you'll likely run out of it before you can kill the Zombie. Run to a corner, make sure the Zombie's not following, and squat for a while to restore your MP. Kill the Zombie to open the door above. Enter it. Defeat the enemies here, then run all the way up. Don't enter the first door you see unless you want to fight 3 Zombies. Instead, run to the right and enter the next door you see (don't enter the door at the end- it has another 3 Zombies). Head up, then left a bit, and go down the stairs. < Vinquette Hall B1 > More and more Lime Slimes, Batmos, and Skull Beasts. Defeat 'em or avoid 'em, then run right and enter the first door you see (the door at the end of the hall leads to a room with 3 Zombies). A room full of coffins... how lovely. You'll see Julius and then he'll leave. The Ebony Butler appears and transforms into a Hellhound. Since he doesn't appear in the Bestiary, let's assume he's an extremely easy boss. _____ ________________________ __________________________________ ______ | | Hellhound (Ebony) | Jap: Black Wolf |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: -| | Type: Demihuman | Hero [x] Heroine [ ] |K: o S: o| | Prime: Smell | Location: Vinquette Hall |F: o L: -| | Sub: DarkViz | |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 90 L: 15 | BLACK: N/A |L: o D: o| | Pow: 18 Def: 12 Agi: 11 | |A: o J: x| | Int: 16 Mnd: 13 Exp: 5 | |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ Any weapon will be fine. Salamander's attack spell probably won't do much damage unless you've been leveling it up, using PowerUp on yourself isn't a bad idea. Wolfy has a very powerful multi-hit projectile attack, but his ball of light projectile doesn't pack the same punch. After beating the boss, exit through the door at the upper-right. < Vinquette Hall 1F > Head right and exit south. Run all the way down, then head right. Skip the first door you see (again, 3 Zombies) and enter the door at the end of the hall. Nice banquet room, but aside from some Batmos, there's not much to do here. Enter the staircase at the top of the room. Heal and save at the Gold Goddess Statue, then enter the door behind it. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Hero Path END Heroine Path BEGIN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> < Vinquette Hall 1F > Equipping your Bow isn't a bad idea, since there are plenty of Lime Slimes in the area. Run to the right and open the Chest for a Light Coin. Enter the nearby door on the right. Defeat the Lime Slimes and Batmos here, then go down the stairs on the right. < Vinquette Hall B1 > More Lime Slimes and Batums here. You may also encounter a Skull Beast. They can be pretty dangerous, especially when they stand in place and surround themselves with light. If they do that, don't attack them, because you'll be the one who gets hurt. Run to the left and enter the first door you see. Save at the Goddess Statue in this room, then open the Chest above for a Magic Walnut. Not much else to do here so exit. Back in the hall, fend off the enemies and continue to the left. Enter the door at the end. Head up past the coffin and destroy the Metaball with your Bow. Another Elemental Spirit, Salamander, will appear. He introduces himself as the Fire Spirit, and gives his powers to you. Leave the room the way you came. Back in the hall, test out your new magic. Run all the way to the right and go up the stairs. < Vinquette Hall 1F > Head left, then exit down. Back in the main room, head left a bit and run up through the doorway. At the end you'll notice a door. Go inside to fight 3 Zombies, but there isn't anything important inside. Exit that room, then run all the way to the left. Enter the door there. You'll face a monster here known as Triby. None of your weapons will hurt it, and neither will Wisp magic. Switch to Salamander and use his attack spell to defeat the little critter, and the door will be unlocked. Go up through it. Defeat the enemies here, then run all the way up. Don't enter the first door you see unless you want to fight 3 Zombies. Instead, run to the left and enter the next door you see (don't enter the door at the end- it has another 3 Zombies). Head up, then right a bit, and go down the stairs. < Vinquette Hall B1 > More and more Lime Slimes, Batmos, and Skull Beasts. Defeat 'em or avoid 'em, then run left and enter the first door you see (the door at the end of the hall leads to a room with 3 Zombies). A room full of coffins... how lovely. The Ivory Butler appears and transforms into a Hellhound. Since he doesn't appear in the Bestiary, let's assume he's an extremely easy boss. _____ ________________________ __________________________________ ______ | | Hellhound (Ivory) | Jap: White Wolf |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: -| | Type: Fauna | Hero [ ] Heroine [x] |K: o S: o| | Prime: Smell | Location: Vinquette Hall |F: o L: -| | Sub: DayViz | |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 90 L: 15 | BLACK: N/A |L: o D: o| | Pow: 18 Def: 12 Agi: 11 | |A: o J: x| | Int: 16 Mnd: 13 Exp: 5 | |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ Any weapon will be fine. Salamander's attack spell probably won't do much damage unless you've been leveling it up, using PowerUp on yourself isn't a bad idea. Wolfy has a very powerful multi-hit projectile attack, but his ball of light projectile doesn't pack the same punch. After beating the boss, exit through the door at the upper-left. < Vinquette Hall 1F > Head left and exit south. Run all the way down, then head left. Skip the first door you see (again, 3 Zombies) and enter the door at the end of the hall. Nice banquet room, but aside from some Batmos, there's not much to do here. Enter the staircase at the top of the room. Heal and save at the Gold Goddess Statue, then enter the door behind it. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Heroine Path END You'll encounter the master of the manor, Count Lee, as well as Isabella. Count Lee explains his motives, then transforms into a Vampire. _____ ________________________ __________________________________ ______ | | Count Lee | Jap: Vampire |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: o| | Type: Undead | Hero [x] Heroine [x] |K: o S: x| | Prime: None | Location: Vinquette Hall |F: - L: x| | Sub: None | |S: o S: -| |----------------- ------------ ----------------------------------|B: - U: -| | HP: 130 L: 45 | BLACK: N/A |L: - D: o| | Pow: 17 Def: 10 Agi: 11 | |A: o J: x| | Int: 16 Mnd: 14 Exp: 10 | |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ This boss battle will be tougher than previous ones if you haven't been leveling up. The Bow is ineffective, and the Sword means you'll have to get in close to him, which is easier said than done. Salamander's attack spell does piddly damage as well. Your best bet is to use Heroine's Wisp attack spell. The Vampire can counter it, but if it hits, it does a lot of damage. You can also use PowerUp, then do your best to strike him with your Sword or Staff. The Vampire can hurt you if you so mush as touch him, so stay as far away as possible. He also has a vicious kick attack that can counter any magic attack. Rarely, he'll transform into lots of bats to attack you, but they don't do too much damage. He can also use a spell that slows you down. After the battle, Lee reverts back and a ghost appears. The ghost of Lord Granz appears and Lee tells you to find the Water Spirit. Hero and Heroine leave the Hall. We then see Hero and Heroine running away from the Hall, reminiscent of how they were running when they were young. After more dialogue, Heroine says they should continue to Wendel. Note that you can return to the Hall and speak with everyone (even Lee, who's still in the boss room) before moving on. ____________ ______________________________________________________________ | 6d | / * Well Then, Wendel * \ | Chapter 3 | ŻŻŻŻŻŻŻŻŻŻŻŻ ~ Vinquette Vicinity ~ Path to Scaly Lair ~ Scaly Lair ~ \ ~ Marsh Cave ~ Road to Wendel ~ Wendel Coast ~ Wendel ~ / ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ( Vinquette Outskirts ) Head down and exit south. Head down and exit south. Save the game at the Goddess Statue, then, if you want, go to the Cactus House and talk to Li'l Cactus so he'll write in his diary. Exit the Cactus House, then exit south. ( Path to Scaly Lair ) Head south across the bridge and open the Chest for Cicada Earrings. You can't get very far in the nearby cave, since you need Water Magic to break the Stone Seal. Instead, go back up the bridge, head right, and exit North. _( Scaly Lair )_______________________ ________________________________________ | Monster Data: | Items: Death Flora HP: 35 Day/Night | Angel Grail x1 + Sword, Sickle, Axe, Dark, Moon | Menos Bronze x1 x Staff, Knucks, Mace, Light, Wood|________________________________________ Bebe HP: 17 Day | + Rod, Knucks, Mace, Wind | x Earth | Needlebeak HP: 45 Day | + Flail, Bow, Lance, Dark, Earth | x Light, Wind | Tonpole HP: 40 Day/Night | + Sword, Sickle, Axe, Fire | - Water | Lizardon HP: 62 Day/Night | + Sword, Sickle, Axe, Fire | - Water | ______________________________________| ( Scaly Lair ) You'll find Needlebeaks and Death Floras here. Heroine's Rod cannot damage the flowers at all (and neither can Wisp magic), so switch to Hero. Beat the enemies, then exit north. You'll meet some Tonpoles here. Heroine can hurt them, but not much, with her Rod and Wisp magic. Use Hero or Salamander magic. Sometimes they'll appear as full-grown Lizardons, but it's the same deal as with the Tonpoles. Exit north. Defeat 2 Death Floras here and open the Chest for an Angel Grail. Exit back south. This time, exit to the right. More Death Floras and/or Tonpoles. Run to the right and jump across the small piece of land to reach a Chest with some Menos Bronze in it. Jump back across, stay to the right, and exit up. Heal and save at the Gold Statue here, then exit back down. This time, run to the left and take the upper-left exit. Nothing to do here. Exit left. Head up and go up the steps. Go left and walk down the steps there. Next, run up and enter the cave, your next dungeon. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | < M A R S H C A V E > | _______________________________________________________________________________ _< Marsh Cave >_______________________ ________________________________________ | Monster Data: | Items: Death Flora HP: 35 Night | Angel Grail x3 + Sword, Sickle, Axe, Dark, Moon | Crooked Seed x1 x Staff, Knucks, Mace, Light, Wood| Gumdrop x1 Land Leech HP: 31 Night | Long Seed x1 + Fire | Moon Mirror x1 x Water | Oak Wood x1 Lime Slime HP: 20 Day/Night | Oblong Seed x1 + Light, Water, Wood | Small Seed x1 x Sword, Sickle, Axe, Rod, Knucks |________________________________________ Mace, Dark, Moon, Fire | Tonpole HP: 40 Day/Night | + Sword, Sickle, Axe, Fire | - Water | Lizardon HP: 62 Day/Night | + Sword, Sickle, Axe, Fire | - Water | Duck GI HP: 68 Day/Night | + Earth | - Wind | ______________________________________| Head up to find a Stone Seal. If you hit it, it will glow red, which can only mean Salamander magic will do something to it. Use the Bow version of Salamander's attack spell on the object and a bridge will form over the green swamp water. Exit up into the next cave. Head up and defeat the Tonpoles. Run to the right and you'll notice some white plants. Cut them down with the Sword like you did with the Grass to find some items. Head down, but before going down the step, make sure to grab the Angel Grail in the Chest on the left. Head down the steps and defeat the enemies there. You'll notice some lily pads floating on top of the water. Run over them to reach a Chest with some Small Seeds. Go back across the lilies and exit down. More Tonpoles and Lizardons in this area. Run to the right a bit (skipping the first path heading south). Head down the second path going south and go down the steps. Jump down to the lily pads (you have to jump diagonally). Beat the enemies and open the Chests here for an Angel's Cup and Oak Wood. Head back across the lilies and jump back up. Head up, left, and down the path you skipped before. Exit south. Defeat the enemies here and exit south. A lone Tadpole protects the Chest here. Open it for a Long Seed. Exit the way you came. Head up and stay to the right and you'll find some lilies and a Metaball Strike the Ball with your Sword to make it disappear, then continue right. Exit right. Follow the lilies until you reach an island with many lilies going from it. Head south and exit down. Head down and open the Chest for az Crooked Seed. Exit back up. Run to the right and exit down. You'll fall and end up in an area with many Lizardons and Duck GIs. Duck Soldiers are pretty strong against the magic you currently have, so use your weapons instead. Defeat all of the enemies and you'll receive the Flail. Head up and you'll see a big post on the other side of the water. Switch to the Flail and use it to pull yourself over the water (kinda like the whip in Secret of Mana). Exit north. Head up until you see another post. Use your Flail on it, then exit up. Head up and to the left. When you see a Chest, jump up to the platform and open it for Oblong Seeds. Make sure to cut the Plants nearby for some items. Next, run back to the right, then use the Flail on a post. Exit right. Walk to the right and use the Flail on the post. Face upwards and use the Flail on the upper post to reach a Chest with a Gumdrop. Head back down and use the Flail on the post, then run to the right and exit to the next area. Run up, then jump up the platforms for a Chest with an Angel Grail. Jump back down, run to the right, then down. Exit south. Save and heal at the Gold Goddess Statue, and make sure you're prepared for a boss battle. Since there's a Gold Goddess Statue here, you may want to spend some time leveling up. Exit south. Head right, then up the slope to pick up the Moon Mirror. Suddenly, a Hydra appears. _____ ________________________ __________________________________ ______ | | Hydra | Jap: Hydra |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: -| | Type: Dragon | Hero [x] Heroine [x] |K: o S: -| | Prime: None | Location: Marsh Cave |F: o L: -| | Sub: None | |S: o S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 170 L: 52 | BLACK: N/A |L: o D: o| | Pow: 19 Def: 9 Agi: 10 | |A: o J: o| | Int: 18 Mnd: 16 Exp: 15 | |M: o G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ This battle can be pretty tough, as it's not that easy to reach the Hydra, and it has many powerful attacks. The Blue Head is particularly troublesome with it's poison breath and freeze breath. The freeze breath can turn you into an extremely vulnerable Snowman. The poison breath in particular can do a lot of damage since it can, well, poison you. If you do end up poisoned, use a Prestoveggie immediately to cure it. Don't underestimate the power of poison! Other than those attacks, the Hydra just tends to charge at you. I prefer to stay on the cliff rather than fight it on the ground, but it's up to you. Salamander is good against Hydra, but you may just want to stick to the Flail or whichever weapon you've been leveling up. The Sword and Staff are a bit too short range. The Bow and Flail do about the same amout, but the Flail is faster, so stick with it. Use PowerUp early on to double your damage. After defeating BOTH Heads, the Hydra blows up in grand fashion. The Water Spirit, Undine, appears, but she doesn't give you her powers yet. First, you'll have to get out of this blasted cave and heal her. Exit the room the way you came. Save and heal at the Statue, then exit north. Head up, left, then down. Exit south. Go left and use the Flail on the posts until you get back to the main piece of land. Exit left. Use the Flail on the post and run all the way to the left. Exit west. Run left and exit up. Head up, then go west. Go down and exit south. Head south and exit the cave. ( Scaly Lair ) Walk south, then head right up the steps. Run all the way down and exit to the right. Exit south. Head down a bit, then go right and exit up to where the Gold Goddess Statue is. Approach the water to speak with Undine. She'll grant Hero her powers. Save at the Goddess Statue, then exit south. Play with your new magic if you wish (though these enemies are strong against water), then exit to the west. Run to the left, then exit south. Head all the way down and exit the Scaly Lair. ( Path to Scaly Lair ) Head west, then south across the bridge. Run to the right and enter the cave. _( Road to Wendel ) + ( Wendel Coast ) ________________________________________ | Monster Data: | Items: Needle Beak HP: 45 Day | Animal Bone x1 + Flail, Bow, Lance, Dark, Earth | Gummifrog x1 x Light, Wind | Menos Bronze x1 Land Leech HP: 31 Day/Night | Oak Wood x1 + Fire |________________________________________ x Water | Iffish HP: 43 Day/Night | + Fire | x Water | Pincher Crab HP: 48 Day/Night | + Fire | - Water | Duck GI HP: 68 Day | + Earth | - Wind | ______________________________________| ( Road to Wendel ) Head up and jump up. Run right to find a Stone Seal blocking the path. This one glows blue when you hit it, so try out Undine's attack spell. Open the Chest for Animal Bone, then jump down. Exit south. Walk down, then jump down (you may have to jump diagonally). Don't miss the semi-hidden chess that contains a Gummifrog, which maxes out your deathblow gauge). Head to the upper-right corner and jump up to the Chest for some Menos Bronze. Head all the way down and exit the cave. ( Wendel Coast ) Wendel's sandy beaches are full tasty crab, duck, and, err... Needlebeaks. Ducks GIs are still pretty strong, so beware of them. Land Leeches also appear at Night. You may notice there's a Treasure Chest off to the east resting on some sand. To get to it, you'll have to wait until low-tide at Night. It contains some Oak Wood. Exit south. More of the same enemies. Fight them to build up some levels, since a town is nearby anyway. Exit south. Head down and exit to the left. Run to the left until you see a path heading north. There's a small path that heads west that leads to a Cannon, but it's not operable right now, so head up and exit north. _[ Town of Wendel ]____________________________________________________________ Items: Oblong Seed x1 _______________________________________________________________________________ [ Town of Wendel ] After a long journey, Hero and Heroine arrive at Wendel, and make finding Cibba and Bogard a top priority. After regaining control, save and heal at the Goddess Statue. Spend some time outside of town leveling up if you haven't already. Near the Statue is a sign that notes that the Cathedral is north, Mushboom Forest is west, and Wendel Coast is south. You can't go to the Mushboom Forest for the time being. Time to explore the town! During the Day, a Wendel Boy will be walking around the southeast corner of town. Speak with him to get Popoi's Note #4. A man walking near the center of the area will give you Popoi's Note #3. To the east is the General Store, where you can buy and sell some items. They've got the same Accessories as in Topple, but you can buy Magic Walnut and Chocolump items here for the first time. Northwest is a Residence. Enter it and get the Treasure Chest on the second floor for some Oblong Seeds. Also speak to Thatcher to continue the "Where's My Dad?" Quest from Wendel. Leave the house and exit north to visit the other half of town. Here Heroine and Hero will find a man playing a harp. There's also a very pale man nearby. The harp player introduces himself as Lester, and the pale guy is Devius. Everyone talks some more, and Devius leaves. Speak with Lester at the fountain, then explore this part of town. Make sure you speak with the man (Veerapol) lying down on the streets for Popoi's Notes #19 and #20. You can talk to the other people, but they don't really say anything important. To the northwest is the Wendel Blacksmith, where you can have your Weapons and Armor tempered to make them stronger. If you're playing as Heroine, you'll also meet Watts, who will end up going to your Hot House so you can temper and forge your weapons there. You'll also receive the Sickle Weapon. If you're Hero, you'll get Watts as well as the Sickle a bit later on. Speak with Navali to continue the "Where's My Dad?" Quest. Temper your weapons if you have the materials to do so, then exit. To the northeast is an Inn, where you can stay for the night. There are a few people in the Inn who are involved in Quests. For more information, read the Quests Chapter. Also in the Inn is Devius. Go to his room and speak with him. Anyway, once you're done, head north to visit the Cathedral. [ Cathedral ] Inside, you'll meet Bogard and Cibba. After delving into the backstory some more, Hero runs off. The Realm Military Airship appears. Hero is knocked back and the Moon Mirror shatters, but not before you realize that there's something sinister going on with the mysterious red-headed man that appears with Dark Lord. Dark Lord mentions the mysterious man is named Julius. Julius takes Heroine, and Hero is knocked unconscious... ____________ ______________________________________________________________ | 6e | / * Separate Ways * \ | Chapter 4 | ŻŻŻŻŻŻŻŻŻŻŻŻ ~ Mushboom Forest ~ Dwarf Cave ~ Path to Mine ~ Abandoned Mine ~ \ ~ Path to Gaia ~ Gaia's Facade ~ Gaia Cave ~ Lake Vicinity ~ / ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This Chapter focuses solely on Hero's Scenario. The following areas are not areas that are part of Heroine's Scenario. However, Heroine can return to these areas later (with the exception of most of the Abandoned Mine) to explore them. Hero Path BEGIN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> [ Town of Wendel ] Hero sees his mother in his dreams and then wakes up. Lester and Bogard are in his room. Bogard tells him the Dark Lord has Heroin now. Talk to Bogard, then exit the Inn. Outside, speak with Devius and Lester twice. Go back inside the Inn and go to Devius' room. Walk up to the bird cages and press A to free the Birds. Make sure to free all 3, then exit the Inn. Go back to the Cathedral and speak with Bogard and Cibba once more. They tell you that you must now go through Gaia to get to where they think Heroine is being held. Wisp appears and grants you her powers. Bogard, Cibba, and Hero now split up. Run back to the lower half of town, and exit west. _( Mushboom Forest )__________________ ________________________________________ | Monster Data: | Items: Mushboom HP: 45 Day/Night | Angel Grail x2 + Sword, Sickle, Axe, Dark, Moon | Chocolump x1 x Staff, Knucks, Mace, Light, Wood| Flat Seed x1 ______________________________________| GummiFrog x1 | Menos Bronze x1 | Oblong Seed x1 | Small Seed x1 |________________________________________ ( Mushboom Forest ) Plant the Hot House and speak with Li'l Cactus. Visist Trent and give him some seeds while you're at it, because you'll be tempering soon and need his produce. When you're done, leave the Hot House. Now enter and exit the Hot House a few times until Li'l Cactus doesn't write anything in his diary anymore. When done, exit to the west. Read the sign here which says that Gaia's Facade (Prohibited Abandoned Mine) is north, Dwarf Cave is to the west, and Wendel is back to the east. Gaia Cave will be closed for now, so you'll have to go to the Dwarf Cave first. Before you do, though, spend some time in the forest collecting the many Chests. Head up the path to the right of the sign. Head left a bit and open the Chest there for a GummiFrog. Head northwest a bit more for a Chest with Ellipse Seeds. Head back all the way to the right and exit north. Head up and look for a semi-hidden Chest on the right. Open it for Menos Bronze. Head directly west and open another semi-hidden Chest for an Angel Grail. Head west even more for a Chest with some Small Seeds. Now exit back south. Run back to where the sign was. Head directly west and fight your way through the Mushbooms, then use the Flail on the rock to get over the water. After getting over the stream, head up and exit west. Head down a little, then run left and exit west. [ Dwarf Cave ] Enter the Dward Cave. Explore if you wish, then speak with Kashira, the red Dwarf. He'll tell you that you need Mythril to get into Gaia, and there's a mine nearby that has some. He tells you to find Watts near the mine. Exit the cave. Back outside, exit to the east. ( Mushboom Forest ) Run to the right, then exit north. Head up, then exit west. More Mushbooms here. Go up the path that heads up, then head left for a Chest with an Angel Grail. Head back right, go down a bit, then follow the path that heads west. Exit left. More Mushbooms. Run to the left, but don't miss the Chest that's hidden in the trees in the upper-middle part of the area. It contains a Chocolump. After you get it, run all the way to the left and exit north. Head up and use the Flail to get over the stream. Walk to the right and exit north. _( Path to Mine ) + ( Path to Gaia )__ ________________________________________ | Monster Data: | Items: Mushboom HP: 45 Day/Night | Angel Grail x2 + Sword, Sickle, Axe, Dark, Moon | Big Seed x1 x Staff, Knucks, Mace, Light, Wood| Round Seed x1 Blood Owl HP: 48 Night |________________________________________ + Flail, Bow, Lance, Light, Earth | x Dark, Wind | Locud HP: 30 Day | + Staff, Knucks, Mace, Wind | x Earth | Molebear HP: 54 Day/Night | + Wind | x Earth | Light Cyclops | * For more info, check Bestiary | ______________________________________| ( Path to Mine ) Head up the RIGHT steps and open the Chest for Big Seeds. Exit east. Go down the steps, then head right, go up the steps, and exit north. Hero doesn't see anyone at the mine, so he slashes at some rocks. Out come some Dudbears (!), followed by a Dwarf. The Dward orders the Dudbears around, and they dig a hole and manage to open the main entrance. Watts introduces himself, and Hero explains why he's there. Watts agrees to help and joins you. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | < A B A N D O N E D M I N E > | _______________________________________________________________________________ _< Abandoned Mine >___________________ ________________________________________ | Monster Data: | Items: Insectaur HP: 82 Day/Night | Chocolump x1 + Earth | Gumdrop x1 x Wind | Menos Bronze x1 Blood Owl HP: 48 Night |________________________________________ + Flail, Bow, Lance, Light, Earth | x Dark, Wind | Locud HP: 30 Day | + Staff, Knucks, Mace, Wind | x Earth | Molebear HP: 54 Day/Night | + Wind | x Earth | ______________________________________| Jump down to the left and exit left. The Dudbears reside here for now. Find the Goddess Statue and save. Exit back right. Jump back up, head right, and jump onto the minecart. It'll bring you to the next room. The minecart will go around the same track until you hit the switch with a weapon. Do so and the minecart will go into another loop of track. Hit another switch and the minecart will go into the next room. The minecart will stop. Jump off and exit south. Defeat the Molebears, then head south to find a Chest with a Gumdrop. Head back up a little and exit to the east. Lots of Owls in this room. Defeat 'em or avoid 'em, then exit east. Be VERY careful in this room! The Insectaurs here have a deadly attack that does loads of damage, so it's best to keep Watts away from them and to use long-range weapons. Defeat all 5 Insectaurs to receive the Sickle. Exit north. Lots of Molebears and Owls. Avoid them and exit to the northwest. Defeat the Locuds, then exit to the west. (There is another exit to the north, but it will eventually lead to the same place anyway). Beat up those Molebears, then head southwest and hop on the minecart. Again, it'll loop unless you hit the switch, so hit it and let the minecart take you to the next area. Hit the 2 switches and let the cart take you to the next room. Hit the switch and go to the next room. This is important!!! Make sure you hit the switch as you're coming in, or else you'll go back to the previous room!. The switch is on your right as you're going down. After hitting it, you'll go into the next room. The minecart will finally stop. Hop off and open the Chest nearby for Menos Bronze. Run to the right for a Chest with Pakkun Chocolate. Exit north. The sign warns of a monster, so make sure you save and heal at the Gold Goddess Statue. Get ready for battle, then exit north. _____ ________________________ __________________________________ ______ | | Ankheg's Servant | Jap: Ankheg |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: - W: -| | Type: Insect | Hero [x] Heroine [ ] |K: - S: -| | Prime: None | Location: Abandoned Mine |F: x L: o| | Sub: Noneiz | |S: o S: o| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 300 L: 67 | BLACK: N/A |L: x D: -| | Pow: 26 Def: 12 Agi: 15 | |A: o J: +| | Int: 25 Mnd: 14 Exp: 35 | |M: - G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ Watts will go for the Mythril, but suddenly the room starts to shake and Ankheg appears from below. You can't hurt Ankheg when only his head is out, so stay away from him and his whirlpool. Ankheg will then bust out of the ground. As Ankheg flies about, he leaves behind orange goo, which you should not touch. Attack him with your Sword or Sickle (Sickle is probably the best choice here). If your power gauge is maxed out, wait until he circles around you, then release the attack for lots of damage. Remember that you can attack any part of his body, but magic is ineffective against him. Not too bad a battle, really. If you've been leveling up, you can kill him with one Sickle Deathblow. After you defeat Ankheg, a Dudbear conveniently digs a hole into the room and everyone exits. [ Dwarf Cave ] Back at the cave, you get the Mythril and Watts tells you he'll go to the Hot House Handyman. Visit him if you want to upgrade your weapons and/or armor. Exit the cave. Outside, exit east. ( Mushboom Forest ) You can go on to Gaia now, or you can go to the Cactus House to tell Li'l Cactus of your adventures or visit Watts. It's up to you. If you want to go to Gaia, run to the right, then head up and exit north. Run up and exit west. Run all the way to the left and exit left. Since we skipped it before, head up and exit north. Open the Chest here for some Flat Seeds, then exit back south. This time, head all the way left and exit north. Head northeast a bit, then pull yourself over the stream with the Flail. Run to the right and exit north. ( Path to Mine ) This time, go up the LEFT steps. Head up, then exit west. ( Road to Gaia ) Save at the Goddess Statue, then open the Chest nearby for an Angel Grail. Exit west. Head left, but make sure you don't miss that small path heading up that leads to a Chest with Round Seeds. Head back down and continue left, then exit north. [ Gaia's Facade ] Head up and speak to Gaia. Now that you have Mythril, he'll allow you to enter. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | < G A I A C A V E > | _______________________________________________________________________________ _< Gaia Cave >________________________ ________________________________________ | Monster Data: | Items: Insectaur HP: 82 Day/Night | Angel Grail x1 + Earth | Animal Bone x1 x Wind | Animal Hide x1 Blood Owl HP: 48 Night | BB Ring x1 + Flail, Bow, Lance, Light, Earth | Big Seed x1 x Dark, Wind | Crooked Seed x1 Locud HP: 30 Day | Forsena Iron x1 + Staff, Knucks, Mace, Wind | Marble x2 x Earth | Small Seed x1 Molebear HP: 54 Day/Night |________________________________________ + Wind | x Earth | Eye Spy HP: 48 Day/Night | + Dark, Wood | x Flail, Bow, Lance, Light, Moon | Earth Cyclops | * For more info, check Bestiary | ______________________________________| Not a huge dungeon, really, but there are plenty of dangers ahead. Defeat the Molebears, then jump up and exit north. Run up and QUICKLY defeat the Eyespy. These things can do a load of damage if you're not careful (and unfortunately, long-range weapons are ineffective). Head left, then go up the stairs and finish off another Eyespy. Open the Chest nearby for some Crooked Seeds. Go back down the stairs and head left a bit. Head up and you'll find another of those weird objects. Hit it with a Salamander spell, then exit north. Open the Chests here for a Marble and a Big Seed. Exit the way you came. Head down, then left. Exit west. There are many moving rocks here, but don't worry, they can't hurt you. Run left past the first one, then head up the steps. There are two Metal Balls which you must destroy with your Sword. Continue up past another moving rock and destroy an Eyespy nearby. Run to the right past a couple of moving rocks, then exit east. Head right and jump up. Destroy the Eyespy, then head up the steps and destroy the obstruction with a Salamander spell. Run up and destroy yet another Eyespy. Go up the steps and open the Chest for Animal Hide. Go back down the steps, then go right. Head up another set of steps and open the Chest for a Marble. Head down the steps, then go all the way left and exit the way you came in. Run to the left and exit west. There are Insectaurs here, so be careful. Run to the left, then head down and you should see a narrow, semi-hidden path heading east. Go down that path, defeat the Eyespy on the way, and open the Chest at the end for Forsena Iron. Run back to the left, head up, and exit west. Head down, then left. Wait for the rock to move, then head up. You'll find a small green hat in the ground. Talk to it and you'll meet the Earth Spirit, Gnome. Answer yes to his question and he'll join you. Equip his magic, then exit west. Go left and up the steps for a Chest with an Angel Grail. Head down and hit the object with some Gnome magic. Before leaving Gaia Cave, head right through a hidden passage and open the Chest for Small Seeds. Head back left and exit Gaia Cave. ( Lake Vicinity ) Why does Gaia have a face on both ends? Oh well, better than coming out of his... Anyway, save at the Statue, then exit west. Looks like Cibba has set up camp here. Head down the steps and speak with him. Hero will explain what's happened to him, then Cibba joins you (which didn't happen in the original game O_O ). Cibba's stats are pretty high, and unlike Watts, he can use magic (to be specific, Wisp's magic). Exit west. ( Path to Lake ) You'll want to be careful in these next few areas, since soldiers beam down from nowhere to attack you. They're pretty powerful, but so is Cibba's magic. Either switch to him or set him to Offense and Magic on the NPC Grid. Make sure to open the Chest here for some Thorny Seeds. Exit west. Exit west. Kill the Werewolves and Soldiers and you'll receive the Knuckle weapon. When you're done, enter the Airship. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Hero Path END ____________ ______________________________________________________________ | 6f | / * Sands of Time * \ | Chapter 5 | ŻŻŻŻŻŻŻŻŻŻŻŻ \ ~ Airship ~ / ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | < A I R S H I P > | _______________________________________________________________________________ Hero Path BEGIN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> _< Airship >__________________________ ________________________________________ | Monster Data: | Items: Eye Spy HP: 48 Day/Night | Animal Bone x1 + Dark, Wood | Gumdrop x1 x Flail, Bow, Lance, Light, Moon | Round Seed x1 Cursed Doll HP: 52 Day/Night | Spiny Seed x1 + Staff, Knucks, Mace, Moon |________________________________________ x Flail, Bow, Lance, Wood | Imp HP: 45 Day/Night | + Flail, Bow, Lance, Light, Water | x Sword, Sickle, Axe, Dark, Fire | Granz Archer HP: 50 Day/Night | + None | x None | ______________________________________| < Airship > Unlike the original FFA, this one's barely a dungeon for Hero (Heroine's escapades here will be greatly expanded). Save at the Statue, then enter the Airship's interior. Head left, and when you see a path going up, go up. Defeat the Eyespy here, then look for a glowing blue arrow on the floor. Head into the door it's pointing at. Open the Chests here for Spiny Seeds and Round Seeds. To reach one of the Chests, you'll have to jump over the seat. Exit the room the way you came. Head left, then go down (there's nothing in that room above). You'll see a blue arrow pointing down. Exit down. Head up the stairs and Hero will note there's something odd with this room. Open the Chests for Candy and some Animal thing. Head down the ledge by the windows, and you'll notice one is off-color. Hit it twice to break it, then exit south. Walk to the right and watch the story unfurl... Julius and Heroine are speaking, and then Julius attacks Heroine. Cibba can't stand by just watching, and sends a Wisp spell Julius' way. Julius then knocks Cibba unconscious with a spell of his own. Heroine tosses the Pendant to Hero, but then Julius attacks with a spell that ends up knocking Hero off the Airship. Hero falls to the ground, but is rescued by a very familiar woman. She takes him to town. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Hero Path END Heroine Path BEGIN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> [ Airship ] After the dream, Heroine wakes up in an unfamiliar place. She encounters a kindly woman, and then Dark Lord and Julius shows up and reveal that they're in the Airship. Dark Lords asks Heroine if she wants to join him, but she refuses. Dark Lord tells her to reconsider, then leaves with Julius. Maid Marley asks if there's anything you need to know. Get caught up with the story, and when done, Heroine sleeps for the night. When she awakens, there is a loud crash, and Dark Lord rushes into the room to check up on everyone. Apparently there's been an engine malfunction, so the Airship will land temporarily at Westlake for repairs. You're now back in control. Go over to the table and press A near the books until there's one with magic power emanating from it. Read it twice and you'll learn of secret doors. The key is Lady Granz's name, so speak with Marley and ask what her name was. Unfortunately, she refuses to speak for fear of a curse, so read the Diary one more time. Heroine will notice an Asp emblem, and the closet door just happens to have snakes on it. Go up to it and press A. Marley will leave, and Wisp will appear. She'll confess that she's the one who broke the reactor. Heroine will then enter the secret passage. Dark Lord and Isabella reveal more of their past, then Heroine emerges from the passage. After a conversation with Isabella, Heroine leaves. A soldier finds Heroine, and Dark Lord comes and takes her to Julius. Heroine discovers that her pendant is a key to the Mana Sanctuary. Dark Lord and Marley leave, and Heroine is left alone with Julius. Julius, however, does not know of the pendant and demands to know the Secret of Mana (spot the reference there). He repeatedly hammers Heroine with magic, but she stays strong and does not yield. Hero and Cibba arrive, and Cibba strikes Julius with some Wisp magic. Julius strikes back at Cibba. Heroine tosses the Mana Pendant to Hero and tells him to protect it, then Julius attacks Hero with magic, causing him to fall off. Dark Lord comes, Cibba warps away, and a Realm Soldier escorts Heroine back to her room. Heroine soon learns that the soldier is actually Bogard in disguise. Bogard tells you that you should get to the Control Room and force the Airship to land. He then joins you. _< Airship >__________________________ ________________________________________ | Monster Data: | Items: Eye Spy HP: 48 Day/Night | Angel Grail x1 + Dark, Wood | Chocolump x1 x Flail, Bow, Lance, Light, Moon | Fish Scale x1 Cursed Doll HP: 52 Day/Night | Gumdrop x1 + Staff, Knucks, Mace, Moon | GummiFrog x1 x Flail, Bow, Lance, Wood | Magic Walnut x3 Imp HP: 45 Day/Night | Oak Wood x1 + Flail, Bow, Lance, Light, Water | Sultan Silk x1 x Sword, Sickle, Axe, Dark, Fire |________________________________________ Polter Box HP: 88 Day/Night | + Staff, Knucks, Mace, Moon | x Flail, Bow, Lance, Wood | Werewolf HP: 102 Day/Night | + Earth | x Wind | Granz Soldier HP: 154 Day/Night | + None | x None | Granz Archer HP: 50 Day/Night | + None | x None | ______________________________________| Heroine's only unique dungeon, the Airship is greatly expanded from Hero's scenario and even features a familiar boss. For quick reference, the point is to defeat EVERY Soldier and Werewolf on the Airship. You won't receive the Control Room Key until you do so. Also, Heroine may be too weak to take on the Soldiers, so let Bogard do most of the work. If you want to save, head right and go up the path, then climb up the stairs on the left. This will lead outside the Airship to a Mana Statue. When done, go back down the stairs intor the Airship. From where you started, head right and exit down (the glowing blue arrows point out exits). Defeat the two Granz Archers and one Granz Soldier in this room, then exit the way you came in. Head left a bit and run up the path going north. Enter the door on the right. Defeat another two Archers and a Soldier here and exit the way you came. Head left and enter the next door. Open the two Chests in here for a Spiny Seed and a Round Seed. You'll notice that the window on the right is a bit off-color, so strike it with any Weapon and it'll crack. Strike it again to destroy it completely. Exit through it. You're outside of the Airship now. Head to the left and open the Chest for a Magic Walnut. Now run all the way right and jump down for a Chest with Sultan Silk. Jump back up and head left. Break the first window you see and go back inside the Airship. Head down and exit. Head left and go up the steps. Continue left and exit down the stairs. Another two Archers and a Soldier. Defeat them, then exit the way you came. Go down and exit down another set of stairs. Head down the steps and open the Chest for a Gummifrog. Go down, then right up the steps and exit. Break the window and exit. Head all the way right and open the Chest for a Fish Scale. Head back left and break the first window on the way. Exit through it. Go up and open the two Chests for a Magic Walnut and an Angel Grail. Go back down, head right down the steps, and go up to exit (it doesn't matter which door you go through). Defeat the two Werewolves and Soldier here to receive the Knucks. Continue up and go through either door. Defeat the Archers and Soldier here. If you've defeated all of the other Soldiers, then you'll receive the Control Room Key. Exit the way you came. Head down until you see some steps on the left. Go up them and you should see a door. Go up to it and press A to open the door. Continue to the left and go up the steps. Open the Chests for a Magic Walnut and a Chocolump. Go down the nearby stairs. The two Chests here contain a Gumdrop and Oak Wood. There's also a Gold Mana Statue. If you want to level up, now would be the time. When ready, go down the stairs. _____ ________________________ __________________________________ ______ | | Guardian | Jap: Guardian |Boss|S: - |____ |----------------- ------------ ----------------------------------|R: x W: x| | Type: Magicali | Hero [ ] Heroine [x] |K: x S: o| | Prime: DarkViz | Location: Airship |F: x L: +| | Sub: DayViz | |S: - S: x| |----------------- ------------ ----------------------------------|B: x U: o| | HP: 200 L: 90 | BLACK: N/A |L: x D: x| | Pow: 27 Def: 15 Agi: 24 | |A: - J: -| | Int: 28 Mnd: 20 Exp: 50 | |M: x G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ Your weapons are useless against the Guardian. Your best bet is magic, but you don't yet have Luna. Instead, stick to Undine. Bogard's Sword does decent damage, so you can also try switching to him and letting him take care of it. None of the Guardian's attacks are particularly damaging. His Rocket Punch and Missile attacks are long range, but don't really hurt much. He also has a spinning attack, but it's still pretty pathetic. After you defeat the Guardian, the Earth Spirit, Gnome, will show up and grant you his powers. With the reactor destroyed, the Airship crashes. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Heroine Path END ____________ ______________________________________________________________ | 6g | / * Menos and Jadd * \ | Chapter 6 | ŻŻŻŻŻŻŻŻŻŻŻŻ ~ Lake Vicinity ~ Menos Outskirts ~ Menos Village ~ \ ~ Prickly Desert ~ Town of Jadd ~ / ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Heroine Path BEGIN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ( Lake Vicinity ) How on earth did Heroine and Bogard end up outside the Airship? And why would Dark Lord and Julius just leave them alone there? While pondering these questions, exit south. _( Menos Outskirts )__________________ ________________________________________ | Monster Data: | Items: Imp HP: 45 Night | Baobab Wood x1 + Flail, Bow, Lance, Light, Water | Dark Geode x1 (See Magic Chapter) + Sword, Sickle, Axe, Dark, Fire | Flat Seed x1 Rabillion HP: 73 Day/Night | Forsena Iron x2 + Wind | Long Seed x1 x Earth | Menos Bronze x1 ______________________________________|________________________________________ ( Menos Outskirts ) Only Heroine must explore Menos Outskirts, though Hero may also visit it. Menos Village isn't too far away, so now would a good time to level up. Also try to get a Glittering Armor from one of the Rabillions. Head south and exit down. Run to the southeast and open the Chest for Menos Bronze. Exit back up. This time exit to the left. Head left a bit and jump up the cliff edges. When you get to the top, exit right. Open the Chest for Forsena Iron. You should also see something sparkling in the patch of dirt to the left. Walk into it to pick up the Dark Geode. Go up and jump down to get the Chest with a Long Seed. Exit left. Jump down and continue west. When you see a stone pillar, there will be a Chest hidden behind it with a Flat Seed. Head down, then head southwest and open the Chest with Baobab Wood. Go back up and exit left. Head left and jump up. Go up the steps, then make your way southwest for a Chest with Forsena Iron. Get back down and exit south to Menos Village. [ Menos Village ] Heroine will overhear some people talking about Amanda, a girl who just found an injured young man. She asks about him, and they point to Amanda's House nearby. Heroine and Bogard head to it and encounter Amanda, who seems to be in a rush. They then enter the house. They find Hero to be safe, but it seems that Amanda has run off with the Pendant. Hero goes around town and finds out that Amanda went to Jadd. He tells Heroine and Bogard to go there ahead of him. You can now explore Menos. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Heroine Path END Hero Path BEGIN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> [ Menos Village ] Back in town, the woman tells Hero that he's now in Menos. Hero finally recognizes her as Amanda, one of the gladiator-slaves. She tells him something about Willy, then Hero goes back to sleep. Hero dreams... A LOT. Amanda leaves, and Heroine and Bogards come in. They ask where the Pendant is, but Hero can't find it. It appears that Amanda has taken it, so it's time to find her. Exit Amanda's House. You can't leave town until you find Amanda. There are really only 3 people you need to speak to in order to find out where Amanda is. One is a young girl (with green hair) who's walking around outside. Another is an old woman who's also wandering about outside. The last person you need to speak to is a woman (with pink hair) in the southeast house. They all mention that Amanda's younger brother lives in Jadd, so perhaps you'll find her there. Return to Amanda's house, where Hero will tell Bogard and Heroine where Amanda may be. Heroine and Bogard head off, and you're finally able to leave Menos. You can go south to head to Jadd, or you can go north to the Menos Outskirts to level up and get some items (it's not necessary for Hero to go to the Outskirts for story purposes, however). You can also spend some time exploring town. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Hero Path END _[ Menos Village ]_____________________________________________________________ Items: Crooked Seed x1 Menos Bronze x1 _______________________________________________________________________________ [ Menos Village ] In the center of town is a Gold Goddess Statue, where you should save and heal. The Menos Gentleman nearby will give you Popoi's Note #8. A Menos Girl wandering to the west will give you Popoi's Note #12. To the southwest of Amanda's house is the Blacksmith. Nothing really important to do there. However, if you gave Vega a Glittering Sword in Wendle, he'll show up again here requesting a Glittering Armor (which you can get from Rabillions). To the southwest of town is the General Store. They're selling some new Accessories, so pick one up. East of the Goddess Statue is a Residence. Inside are two Chests. You can get one during the Day and the other during the Night. Talk to the lady in the lower-right and answer yes to both her questions to receive a Rhinoloupe (for use in a Quest). If you've been doing the "Where's My Dad?" Quest, speak with Kralove to continue it. To the northeast of town is the Inn. There are also a few Quests to do here, so make sure you check the Quests Chapter. The Menos Grandfather will also give you Popoi's Notes #6 and #7. When done, exit south. _( Prickly Desert )___________________ ________________________________________ | Monster Data: | Items: Imp HP: 45 Night | Chocolump x2 + Flail, Bow, Lance, Light, Water | Flat Seed x1 + Sword, Sickle, Axe, Dark, Fire | GummiFrog x1 Rabillion HP: 73 Day/Night | Magic Walnut x1 + Wind |________________________________________ x Earth | ______________________________________| ( Prickly Desert ) Huzzah, the requisite desert. Not much to do on this first screen, so exit south. Visit Hot House to tell Li'l Cactus of your adventures and to leave more seeds for Trent. If you're Heroine, this will be your first chance to forge weapons. You should have a few materials now, so you may want to try forging your weapons/armor. When you're done, exit west (there's a southern exit that leads to a Cannon, but no one's there to operate it yet). Head left and down to find a Chest with a Magic Walnut. Exit south. Open the Chest for Chocolump, then exit the way you came. Head all the way north this time, then run west. Head down a bit, and make sure you don't miss the Chest that's being concealed by a palm tree. Open it for a GummiFrog. Exit south. Jump down and open the Chest for some Flat Seeds. Jump back up and head right. Jump up until you reach the highest level, then exit up. Open the Chest for a Chocolump, then exit the way you came. Jump down, then head right and exit south. Head southwest and save at the Statue. Go down and enter the gate. _[ Town of Jadd ]______________________________________________________________ Items: None _______________________________________________________________________________ [ Town of Jadd ] Explore the town if you wish. There are plenty of Quests to do here, so check the Quests Chapter for more info. To the west is the General Store/Blacksmith. You can find a few new items here. Also make sure to speak to Radley to continue the "Where's My Dad?" Quest. Vega will also be here, so make sure you fight Cockatrices later to get a Glittering Helm to give to him. Southwest is a Residence, but there's not much to do there. Southeast is the Inn, but again, nothing important. To the east are two houses. One is a Residence and the other is another General Store. You won't be able to enter the southern desert yet. If you talked to people around town, you'll discover that Amanda went to Devius Manor. Exit to the west to find Devius Manor. Enter it. _[ Devius Manor ]______________________________________________________________ Items: Crooked Seed x1 Elephant Tusk x1 Gumdrop x1 Luna Icon x1 Moon Coin x1 _______________________________________________________________________________ Hero Path BEGIN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> [ Devius Manor ] Devius has a big mansion with plenty of treasure, so make sure to explore. Head left and jump over the barrier for a Chest with a Gumdrop. Head to the northwest and exit up. Talk to Devius' maids here (Primera, Briscilla, and Genoa), then, from where the fountain is, head right and go exit down the narrow path. Open the Chest for some Crooked Seeds, then exit the way you came. Head left past the fountain and exit down. Go up the stairs and open the Chest for an Elephant Tusk. Enter the door nearby. [ Devius Manor 2F ] Speak to the maids (Precio, Bridget, and Priscilla) if you wish, then go up the stairs and open the Treasure Chest for a Moon Coin. Make sure to get the hidden Chest on the left for a Luna Icon. Exit the way you entered. [ Devius Manor ] Go down the stairs and exit up. Head right and then up. Speak to the maids there. After a bird comes, they'll allow you to enter. Do so. [ Medusa's Room ] The door will close behind you, and you'll find Amanda. Hero and Amanda will talk for quite a bit, and then she'll join you. More talking, which reveals that Lester has been turned into a bird by Medusa. Hero and Amanda try to open the cage, and then Medusa attacks, turning a poor, helpless Rabite into a bird. Maids hear the commotion and storm in, but Medusa knocks them unconscious and escapes. Search the maid on the left for a key. Open Lester's cage. Lester flies away, and Hero suggests they follow him. Exit Medusa's Room. [ Devius Manor ] Speak to Genoa, then go to the second floor and speak to Precio. She'll tell you about the Jadd Desrt. Leave Devius Manor. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Hero Path END Heroine Path BEGIN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> [ Devius Manor ] Devius has a big mansion with plenty of treasure, so make sure to explore. Head left and jump over the barrier for a Chest with a Gumdrop. Head to the northwest and exit up. Speak to Genoa here. Apparently Medusa turned everyone to birds and is now at the Altar of Time at the end of Jadd Desert and the Dune Maze. Looks like that's where you're headed next, but first finish exploring Devius Manor. From where the fountain is, head right and go exit down the narrow path. Open the Chest for some Crooked Seeds, then exit the way you came. Head left past the fountain and exit down. Go up the stairs and open the Chest for an Elephant Tusk. Enter the door nearby. [ Devius Manor 2F ] Speak to the maids (Precio, Bridget, and Priscilla) if you wish, then go up the stairs and open the Treasure Chest for a Moon Coin. Make sure to get the hidden Chest on the left for a Luna Icon. You can leave Devius Manor now. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Heroine Path END [ Town of Jadd ] Make any preparations, then exit south. ____________ ______________________________________________________________ | 6h | / * Sands of Time * \ | Chapter 7 | ŻŻŻŻŻŻŻŻŻŻŻŻ \ ~ Jadd Desert ~ Dune Maze ~ Altar of Time ~ Devius Manor ~ / ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | < J A D D D E S E R T > | | + | | < D U N E M A Z E > | _______________________________________________________________________________ _< Jadd Desert > + < Dune Maze >______ ________________________________________ | Monster Data: | Items: Cobra HP: 71 Day/Night | Altena Alloy x1 + Sword, Sickle, Axe, Fire | Angel Grail x1 x Water | Animal Bone x1 Cockatrice HP: 95 Day/Night | Baobab Wood x2 + Flail, Bow, Lance, Dark, Earth | Black Bone x1 x Light, Wind | Chocolump x2 Sand Scorpio HP: 166 Day/Night | Dion Wood x1 + Staff, Knucks, Mace, Wind | Elephant Tusk x1 x Earth | Fire Coin x1 Polter Box HP: 88 Day/Night | Granz Steel x1 + Staff, Knucks, Mace, Moon | Mana Lead x1 x Wood | Marble x1 Skeleton HP: 72 Night | Oblong Seed x1 + Light | Red Moon Horn x1 x All Weapons, Dark | Small Seed x1 Goblin HP: 100 Day/Night | Sultan Silk x1 + Earth |________________________________________ x Wind | Shadow Zero HP: 65 Day/Night | + Light, Water, Wood | x Sword, Sickle, Axe, Staff, | Knucks, Mace, Dark, Moon, Fire | Silkspitter HP: 175 Day | + Staff, Knucks, Mace, Wind | x Earth | Moon Cyclops | * For more info, see Bestiary | ______________________________________| A multi-part dungeon that takes you inside and outside. It can be confusing if you don't know what to do. Head right, then down. Exit east. Head all the way northeast, then head down and open the Chest for a Chocolump. Head back left, then go down. Run to the right and exit to the east. Head all the way up and exit north. You'll be forced back by the poison gas, so head back down and exit west. Run to the left a bit. Exit south. Walk to the southeast to find two palm trees. Walk around them in a figure 8. Start above the left tree, walk southeast below the right tree, then head above the right tree. Complete the figure 8 by walking southwest and around the left tree. Note that you must stay pretty close to the trees. If it's still not working, try doing it a few times. The sand waterfall will disappear, revealing a cave opening. You'll enter it automatically. < Dune Maze > Head right and defeat the Goblin, then head down and face the Polter Box. Pull yourself over the ravine with the Flail. Run down and open the Chest for Sultan Silk. Head back left and exit south to get out of the cave. < Jadd Desert > Jump down and exit south. Head southwest. MAKE SURE IT'S DAY. Fall into the sand whirlpool. < Dune Maze > If you do happen to fall in when it's NIGHT, RUN LIKE HELL from the enemies, step on the switches, and get to the exit, because you can't damage them right now (actually, you can use Wisp's magic, but you'll probably run out of MP). Head right, then up and face off against Goblins, Cobras and Polter Boxes. It's best to use the Knucks on Polter Boxes. Anyway, near the Goblin is a switch on the floor. Step on it. Head left and up past the Ogre Box. Run to the right and make sure you step on another floor switch. Head right a bit more and exit south. < Jadd Desert > Jump down and exit south. DO NOT fall into the whirlpool this time! Instead, head left past it and enter the cave. Again, make sure it's Day or it'll be hard to hurt the enemies. < Dune Maze > Head left and open the Chest for Baobab Wood. Head back right and use Gnome magic on the Stone Seal. Continue right and defeat the Goblin, then find and step on the floor switch. Go back left and head down, then exit south. < Jadd Desert > Go to the left for a Chest with a Fire Coin. Head right and make your way past the rocks and plants. Open the Chest for Baobab Wood, then enter the cave. < Dune Maze > Head up then right down the slope. Head right up another slope and enter the cave. There are lots of dangerous Goblins in here. If you have the MP, use Gnome magic on them. Otherwise, just use your weapons. There are 5 Goblins in all. Defeat them for the Axe weapon, then exit north. Head up and step on the switch. Exit the way you came. Jump back up and head down. Exit south. Go down the slope, then head down and step on a switch. Head up and to the right and step on another switch. Head back to the left for a Chest with an Elephant Tusk. Go back right and exit south. < Jadd Desert > Head right a bit, then go up. Head northwest and exit up. Head straight up and enter the cave. < Dune Maze > There are lots of Cockatrice here. Use the Flail or Bow to defeat them all. Once you do, you'll automatically meet up with the Wind Spirit, Jinn. Enter the door. Head up and step on the switch, then exit south. Exit the way you came in. < Jadd Desert > Head right and grab the Chest for a Red Moon Horn. Head right, up, then left to find a Wind Stone Seal. Use your newly acquired Jinn Magic (Knucks are recommended) to make it disappear. Enter the cave. < Dune Maze > Head all the way up and open the Chest for Animal Bone. Head back down and save at the Statue. Head northeast and exit. < Jadd Desert > Exit east. Head to the southeast corner for an Angel Grail, then head back left and exit down. Head straight down and exit south for now. Head right and open the Chests for Small Seeds and Oblong Seeds. Head left and enter the cave (again, don't enter at night unless you have a death wish). < Dune Maze > Go right and use the Flail to get over the ravine. Head left and step on the floor switch. Exit the cave the way you came. < Jadd Desert > Head right, up, then left. Exit north. There are lots of Chests here, but all but one are Polter Boxes. Go to the southeastern Chest and open it for Granz Steel. Head up and enter the newly revealed cave. < Altar of Time > Save and heal at the Goddess Statue. Open the Chests for Chocolump and a Marble. If you come back here later with the Tiny Tapper, you can enter the hole behind the Gold Statue for Black Bone, Altena Allow, Mana Lead, and Dion Wood. Prepare for a tough boss battle, then go into the passage. Note that if you're playing as Heroine, you WILL NOT fight Medusa. _____ ________________________ __________________________________ ______ | | Medusa | Jap: Medusa |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: -| | Type: Undead | Hero [x] Heroine [ ] |K: o S: x| | Prime: None | Location: Altar of Time |F: - L: -| | Sub: None | |S: o S: -| |----------------- ------------ ----------------------------------|B: - U: o| | HP: 355 L: 97 | BLACK: N/A |L: - D: o| | Pow: 38 Def: 35 Agi: 27 | |A: o J: +| | Int: 40 Mnd: 36 Exp: 60 | |M: o G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | | Snake | Jap: Snake |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: o| | Type: Undead | Hero [x] Heroine [x] |K: o S: o| | Prime: None | Location: Altar of Time |F: o L: o| | Sub: None | |S: o S: o| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 150 L: 0 | BLACK: N/A |L: o D: o| | Pow: 1 Def: 1 Agi: 1 | |A: o J: o| | Int: 1 Mnd: 1 Exp: 0 | |M: o G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ Medusa and Amanda have a nice little chat, and then Medusa attacks Amanda. Amanda manages to get back up, but Medusa transforms into a giant head. Get ready for your toughest battle yet. Medusa likes to stone you, poison you, oh, and kill you. When she sends out a bouncing light, avoid it like the plague, because it will stone you and do tons of damage. Let Amanda act as a decoy, since her Lance barely does any damage. Stick to either Slash or Jab weapons. Knucks are recommended since they hit fast. If you want to use magic, stick to Jinn. Knucks + Jinn = quick battle. Use magic and items to keep you health up, and keep Amanda alive so she can kill the Snakes while you attack Medusa. Heroine and Bogard conveniently arrive after Hero defeat Medusas. Heroine heals Medusa. Medusa momentarily regains her memory, and tells everyone that the she'll restore the birds with her blood, then dies. Devius and Dark Lord arrive. More talky, then Dark Lord and Bogard disappear. Before Devius leaves, he transforms Amanda into Medusa. Amanda can't control herself, and attacks Heroine. Amanda begs you to kill her before she completely transforms. Strike her with your Sword. Heroine uses her magic to heal Amanda. Amanda, with her last breath, uses her power to restore Lester, then dies. Hero, Heroine, and Lester return to Devius Manor to deal with Devius. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | < D E V I U S M A N O R > | _______________________________________________________________________________ _< Devius Manor >_____________________ ________________________________________ | Monster Data: | Items: Specter HP: 76 Night | Angel Grail x1 + Light | Chocolump x1 x All Weapons, Dark | Dark Coin x1 Cockatrice HP: 95 Day | Granz Steel x1 + Flail, Bow, Lance, Dark, Earth | Gumdrop x1 x Light, Wind | GummiFrog x1 Werewolf HP: 102 Day/Night | Long Seed x1 + Earth | Magic Walnut x1 x Wind | Wind Coin x1 Polter Box HP: 88 Day/Night |________________________________________ + Staff, Knucks, Mace, Moon | x Wood | Shadow Zero HP: 65 Day/Night | + Light, Water, Wood | x Sword, Sickle, Axe, Staff, | Knucks, Mace, Dark, Moon, Fire | Tin Knight HP: 130 Day | + Earth | x Wind | ______________________________________| No matter who you're playing as, Lester will be your partner. Devius Manor may not be the largest dungeon ever, but wait until you see what awaits you at the end... Head to Medusa's room and go to the northeast corner. You'll find a door that won't open, so speak to Genoa, who's standing next to the door, to open it. Enter it to enter the dungeon. Head up until you see a wooden platform. Jump down to the left onto a gear. Head left, then exit down. Head right and hit the bell three times (or until it makes a long noise and you hear a clicking sound). Head back left and exit south. Open the Chest for a Magic Walnut, then exit back up. Exit up the stairs. Head right and onto the gear. Jump up to the wooden platform, then head up and exit up the stairs. Head down, then to the right. Head left across the wooden platform for a Chest with a Long Seed. Go back to the right, then head up and down the stairs. Run down and exit down the stairs. Head down and exit south. Open the Chest for an Angel Grail, then exit the way you came. Head left and onto the wooden platform. Jump down to the gear, then jump up to another gear. Head left on the wooden platform and go exit up the stairs (if the door is still closed, go back and hit the bell). Head right and open the Chest for a GummiFrog. Exit north. Head south and use Jinn magic on the Stone Seal. Continue south and go up the stairs. Again, use Jinn magic on the Stone Seal, then head up. Open the Chest on the left for a Chocolump, then head all the way right and open the Chest for a Wind Coin. Go down the stairs and strike the Metaball with a Slash weapon. Continue down the stairs, then head left and exit up the stairs. Head down the wooden platform, then exit up the stairs. Go up, then left, then down. Walk onto the wooden platform, then jump down to the gear. Jump down to another gear, then jump to the floor. Open the Chest on the right for Granz Steel. Hit the bell on the left TWICE, then the bell on the right ONCE. If you mess up, hit the bells until they may a long sound. Head back up across the gears, then head right and exit down the stairs. Go up the wooden platform, then go down the stairs. Head right a bit, then up, then all the way left. Go south, then right, and exit up the stairs. Head down, jump left across the gear, and go up the stairs. Run to the right and onto the wooden platform. Jump up onto the gear, then go north and exit up the stairs (again, if the door is closed, go back and ring the bells). The Chests here contain a Gumdrop and a Dark Coin. There are 4 also bells in this room, so make sure to follow these directions carefully. Hit the upper-left bell THREE times. Hit the upper-right bell TWICE. Hit the lower-right bell ONCE, and the lower-left bell TWICE. When you hear a click, go to the bottom of the room and jump across the gear to exit up the stairs. Save and heal at the Gold Goddess Statue. Level up A LOT before facing boss, and make sure you've tempered and/or forged your weapons. Otherwise this will be your toughest battle yet. Around Level 28 would be good at this point, but you may want to spend even more time leveling up. When you're prepared, go up and exit through the doors. You'll find Bogard trapped in a cage. Hero or Heroine will recount what has happened. Once the talk is over, run to the right, then up through the doors to face... _____ ________________________ __________________________________ ______ | | Mindflare | Jap: Mindflayer |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: -| | Type: Magicali | Hero [x] Heroine [x] |K: o S: x| | Prime: None | Location: Devius Manor |F: - L: x| | Sub: None | |S: o S: -| |----------------- ------------ ----------------------------------|B: - U: o| | HP: 428 L: 105 | BLACK: N/A |L: - D: o| | Pow: 45 Def: 40 Agi: 36 | |A: o J: x| | Int: 47 Mnd: 35 Exp: 70 | |M: o G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ Devius transforms into Mindflare, a huge ugly, sea creature. Mindflare's short-range attacks aren't especially devastating, but what makes the battle hard is the revolving platform (darn you GBA sprite-rotation!). It's best that you DON'T go against the platform, and instead let it carry you to where Mindflare is. Every once in a while, Mindflare will stop at the edges of the platform. Let the platform carry you to him so that you get "stuck" next to him. Use this opportunity to attack him. When you see him moving to an edge, let the platform take you there and run against it until Mindflare arrives. Mindflare's most devastating attack is his blue projectiles. When he stops at an edge, he sometimes sends 3 blue energy balls at you. These balls do massive damage, and also inflict Darkness. Avoid them at all cost! As for which weapons to use, again most of your weapons will not do too much damage (unless you've already started tempering them). The Sword/Staff, Knucks, and Axe are your best bets, with the Sword/Staff being the best because of its balance of speed and power. Magic isn't terribly effective, but it may just be more damaging than weapons. Switch to Undine or Gnome, and use the Knucks sp you'll be able to keep a safe distance away from him. Stay near the middle of the platform so you won't move around. Remember that you can only damage Devius when he's stationary. Devius has a lot of HP, so if you're only doing 1-2 damage, you're in for a long fight. Remember that bosses are always a great way to level up magic and weapons, so if you think you can survive, try switching to other weapons to level them up. As long as you can avoid the blue balls (stop snickering), this battle isn't too bad. Once the battle is over, Julius says a few words, then Goremand comes to collect Devius' soul. [ Town of Jadd ] Outside of Devius Mansion, Hero, Heroine, Bogard, and Lester mourn the lives lost. Lester plays the lute, whose melody can be heard across the land. ____________ ______________________________________________________________ | 6i | / * Climb Every Mountain * \ | Chapter 8 | ŻŻŻŻŻŻŻŻŻŻŻŻ \ ~ Miasma Glen ~ Cascade Cave ~ Mt. Illusia ~ / ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ [ Town of Jadd ] The poison fog is lifted from the Poison Fog Valley. Genoa appears and presents you with the Moon Spirit, Luna. She grants you her powers. Lester joins Hero, and they go off to return to Granz Castle. Heroine waits for Bogard, and they head off for Granz as well. You may want to return to the Hot House near Menos to temper weapons, plant seeds, and talk to Li'l Cactus before going on. Exit south. < Jadd Desert > Head southeast and exit east. Run to the right and exit east. Exit north. _( Miasma Glen )_____________________ ________________________________________ | Monster Data: | Items: Specter HP: 76 Night | Angel Grail x1 + Light | Chocolump x1 x All Weapons, Dark | Gumdrop x1x1 Assassinant HP: 105 Day | Holly Wood x1 + Staff, Knucks, Mace, Wind | Long Seed x1 x Earth |________________________________________ Wood Cylcops | * For more info, see Bestiary | ______________________________________| ( Miasma Glen ) Specters inhabit this area at night, while Assassinants roam during the day, so be careful. Head up the steps on the left, then head left a bit and exit North. Open the Chests here for Long Seeds and Holly Wood. Head right and exit south. Head down, then right and up the steps. Exit north. Go up all the way, then run to the left. Exit north for now. Grab the Chest (the path to it is a bit hidden) for a Chocolump. Exit the way you came. Head down and exit to the left. Head down, then left. Open the Chest for an Angel Grail. Jump back down and go down the steps. Head all the way right and exit to the right. Head all the way down and open the Chest for a Gumdrop. Head back up and exit west. Run to the left, then go up all the steps. Run to the right and exit north. Go up, then run to the right. Run up the stairs and exit north. Save at the Statue, then enter the cave. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | < C A S C A D E C A V E > | _______________________________________________________________________________ _< Cascade Cave >_____________________ ________________________________________ | Monster Data: | Items: Bumpkin HP: 135 Day/Night | Animal Bone x1 + Sword, Sickle, Axe, Dark, Moon | Charcoal x1 x Staff, Knucks, Mace, Light, Wood| Flat Seed x1 Spiny Cone HP: 92 Day/Night | Granz Steel x1 + Dark, Wood | Jadd Hemp x1 x Flail, Bow, Lance, Light, Moon | Oblong Seed x1 Killer Pansy HP: 116 Day/Night |________________________________________ + Sword, Sickle, Axe, Dark, Moon | x Staff, Knucks, Mace, Light, Wood| Gloomoth HP: 115 Day/Night | + Staff, Knucks, Mace, Wind | x Earth | Malboro HP: 206 Night | + Sword, Sickle, Axe, Dark, Moon | x Staff, Knucks, Mace, Light, Wood| ______________________________________| Plants are the main inhabitants of this cave, so Moon magic and Slash weapons will be very effective against most of the enemies here. Head all the way up, then go to the left. You'll find some vines on the floor. Cut them up with your Sword (other weapons work as well) to find some items. You'll also see a cave door blocked off by vines. Again, cut the vines and enter the door. Head up and to the right. Jump up to get the Chest with Granz Steel. Jump back down and head left, then up. Slash the vines and enter the door. Bumpkins are here. They're also weak against the Sword, Sickle, and Axe, but run away from them when they're flashing. Their explosions can do massive damage. Run all the way to the right and exit south. Head left and open the Chest for Animal Bones, then head back right and exit up. Run all the way to the left and exit west. Head left and go up the steps. Run all the way up and open the Chest for Crooked Seeds. Head back down (but not down the steps!) and exit east. Head right and slash the vines covering the passage. Exit north. Head left through the concealed passage for a Chest with Flat Seeds. Go back right, then go up. Head left to find a passage blocked off by a Stone. Seal. Use Luna magic on it, then enter. Open the chest for some Charcoal. Exit the way you came. Run to the right, then exit north. Head up, then run to the left and exit west. Go down the steps, then run to the left. Go up the steps to find a door blocked by vines. You won't be able to cut the vines yet. Instead, run to the right and exit east. Save and heal at the Gold Goddess Statue. Again, take some time to level up, especially since the next boss can be very hard. When ready, exit east. _____ ________________________ __________________________________ ______ | | Boison Vine (Small) | Jap: BV (Full Metal Hugger) |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: -| | Type: Flora | Hero [x] Heroine [x] |K: o S: -| | Prime: None | Location: Cascade Cave |F: o L: -| | Sub: None | |S: o S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 256 L: 15 | BLACK: N/A |L: o D: o| | Pow: 45 Def: 35 Agi: 41 | |A: o J: o| | Int: 43 Mnd: 32 Exp: 10 | |M: o G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | | Boison Vine | Jap: Boison Vine |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: x| | Type: Fauna | Hero [x] Heroine [x] |K: o S: +| | Prime: None | Location: Cascade Cave |F: o L: +| | Sub: None | |S: o S: o| |----------------- ------------ ----------------------------------|B: o U: -| | HP: 484 L: 120 | BLACK: N/A |L: o D: x| | Pow: 46 Def: 27 Agi: 33 | |A: o J: o| | Int: 47 Mnd: 44 Exp: 75 | |M: o G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ This first form looks like Full Metal Hugger was taken over by Tropicalo. It's also not very hard. It's attacks barely do any damage, and it only takes a few hits to fell it. Of course, the plant returns to it's proper home. This second form is a lot tougher. Stay on the ground and attack the glowing bulb. The flower's various attacks can cause various status ailments, so avoid them or use Lester or Bogard as a decoy. The little vine thing doesn't seem to do too much damage, either. At times the flower will launch a blue projectile at you. Use your Sword to hit it back towards the flower to hurt it. Once the bulb has been destroyed, the vine will go away, too. Head left a bit and jump up the platforms to face off against the third form. You can also stay on the ground and use the Bow to attack. In fact, it's probably best to stay on the ground since it'll be easier to avoid the poison gas. Use your Bow when it's far away, but quickly switch to your sword when it launches its blue projectiles so you can hit them back at him (this is the best way to damage it). You can also use magic, but if you haven't been leveling it up, it probably won't do much good. If you do choose to use magic, switch to the Knucks and use Luna. The flower will change color when it's near death. Once Boison Vine is defeated, Dryad, the Tree Spirit will appear. Exit west. Again, exit west. Save and heal at the Goddess Statue, then exit west. Run to the left. You can now slash the vines, so do so. Dryad will appear again and give you her power. Note that if you have Lester he'll also receive Dryad magic (why else do you think he has all that MP?). Exit through the door. Run to the left and open the Chest for Jadd Hemp. Exit south. ( Path to Mt. Illusia ) There's a Gold Goddess Statue to the left, so save and heal there. Continue left and enter the cave. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | < M T. I L L U S I A > | _______________________________________________________________________________ _< Mt. Illusia >______________________ ________________________________________ | Monster Data: | Items: Bumpkin HP: 135 Day/Night | Angel Grail x1 + Sword, Sickle, Axe, Dark, Moon | Animal Bone x1 x Staff, Knucks, Mace, Light, Wood| Big Seed x2 Gloomoth HP: 115 Day | Chocolump x1 + Staff, Knucks, Mace, Wind | Gnome Icon x1 x Earth | Granz Steel x1 Howler HP: 148 Day/Night | Gumdrop x1 + Wind | GummiFrog x2 x Earth | Jinn Icon x1 Cherry Slime HP: 121 Day/Night | Magic Walnut x1 + Light, Water, Wood | Marble x1 x Sword, Sickle, Axe, Staff, |________________________________________ Knucks, Mace, Dark, Moon, Fire | Tin Tortoise HP: 136 Day | + Earth | x Wind | Gray Ox HP: 212 Day | + Wind | x Earth | ______________________________________| Cherry Slimes are only vulnerable against long-range weapons, and are weak against Wisp, Undine, and Dryad magic. With a Goddess Statue in such close proximity, it's not a bad idea to stay here and level up your magic. Defeat them then go up the steps to find two head-shaped rocks. Hit them with your weapons to make them change expressions. Make them both smile to open the path, then exit north. Head up, then left, then go down the steps. Head down and open the semi-hidden Chest for a GummiFrog, then go back up and continue left. Exit down. The Howlers that come out at night can be pretty strong, as are the Tin Tortoises that come out during the day. There are three rocks here. Make them all have no expression to open the cave on the left. Enter the cave. Go up the steps and head left. Exit south. Head left. There's a concealed path to the left, so find it and exit west. Open the Chest for a Big Seed, then save and heal at the Goddess Statue. Exit east. Head up the stairs. Jump to the gray rock on the right. Head right a bit, then jump down to reach the Chest. Open it for Marble. Jump back down, head left, and up the steps again. Jump to the gray rock on the left and open the Chest for a Gumdrop. To get rid of the Stone Seal, use Dryad magic on it. Enter the cave. Head right, then go down and open the Chest for a Jinn Icon. Head up again, then go right and exit south. Head right and up the first set of steps only. Walk right a bit, then jump down. Continue right, then jump up the platforms. Continue going up, then jump over the pit. Open the Chests for a GummiFrog and an Angel Grail. Head back down, then left. Go up the next few stairs and you'll see a rockhead. You can't hit it, so it's probably a clue. Open the Chest nearby for a Magic Walnut, then continue north to the next screen. There are 5 Tin Tortoises here, no matter what time of day it is. Defeat them all to receive the Mace weapon. Enter the cave. Make the rockhead be angry, then leave the cave. Jump down, then head south and exit down. Enter the newly-open cave. There are FOUR rockheads here. Make sure you don't miss the hidden passage near the upper-right of the room that heads down to a rockhead. Make all of the rockheads angry to open the upper-right door. Enter it. Open the Chests here for a Big Seed, Chocolump, and Granz Steel. Exit the way you came. This time, make all of the rockheads be sad. This opens up a door on the upper-right. Enter it. Head up and jump to the grayish purple floor. Head up and around the rocks to get a Chest with a Gnome Icon. Head back down and jump down. Go down the steps, right, up some steps, right again, and exit south. Run to the right and open the Chest for Animal Bone. Exit east to reach... ____________ ______________________________________________________________ | 6j | / * Granz * \ | Chapter 9 | (Or, How I Learned to Stop Thinking and Get Pure Vengeance) ŻŻŻŻŻŻŻŻŻŻŻŻ \ ~ Granz Castle ~ / ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ [ Granz Castle Bridge ] Run over the bridge, then exit to the right. Note that once you enter the Castle, you won't be able to leave until you beat it, so make sure you finish any Quests that must be done before entering Granz Castle. < Granz Castle > Head right, then exit up. If you're Hero, you'lld find Isabella standing by the Castle door. Isabella will attack Hero, but Goremand interrupts. Isabella runs into the Castle, and Goremand disappears. If you're playing as Heroine, those events have already transpired, so you won't see them. Enter the Castle. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | < G R A N Z C A S T L E > | _______________________________________________________________________________ _< Granz Castle >_____________________ ________________________________________ | Monster Data: | Items: Anthrosect HP: 142 Day/Night | Angel Grail x1 + Earth | Animal Bone x1 x Wind | Chocolump x 1 Chobin Hoodlum HP: 138 Day/Night| Gator Skin x1 + Earth | Granz Steel x2 x Wind | Gumdrop x1 Duck General HP: 155 Day | GummiFrog x1 + Earth | Long Seed x1 x Wind | Magic Walnut x3 Goblin Guard HP: 160 Night | Round Seed x1 + Earth |________________________________________ x Wind | Dainslaif HP: 64 Night | + Staff, Knucks, Mace, Moon | x Flail, Bow, Lance, Wood | Polter Box HP: 88 Day/Night | + Staff, Knucks, Mace, Moon | x Flail, Bow, Lance, Wood | Granz Soldier HP: 154 Day/Night | + None | x None | Granz Wizard HP: 125 Day/Night | + None | x None | ______________________________________| The door will close behind you. Save and heal at the Gold Goddess Statue. Again, with a Goddess Statue right in the dungeon, it's a prime time to level up. Exit up. Head up the stairs, then go right. Head down a bit and jump over the railing. Exit south. Open the Chest for a Chocolump, then exit back up. Head up a bit, then run all the way left, jump over the railing, and exit south. Open the Chest for a Magic Walnut, then exit back up. Jump over the railing and enter the door above. Head up, the go left down the stairs. Open the Chest in the lower-left corner for an Angel Grail. Exit south. Head down and into the jail cell. The cell door will close behind you, and you'll have to fight a Granz Wizard. His Dark spells can be very damaging, so be careful. Also in the cell are two Polter Boxes. Use the Knucks or Mace against them. Once all the enemies are gone, you'll receive the Gold Key if you're Hero. Some Chobin Hoodlums and Goblin Guards will appear in the room. You can avoid them if you wish. Exit the way you came in. Head up the stairs, then exit south. Head all the way right and enter the door. Go down the stairs, then exit south. Open the Chest for a Chocolump, then head up to meet Vega if you've been doing the Glittering Quests (check Quest Chapter). Heroine Path BEGIN >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> If you're Heroine speak with Willy. A bird will appear and give you the Gold Key and Silver Key (which is used to unlock Willy's cell). Willy will then join you while Bogard frees the remaining prisoners. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Heroine Path END Exit the way you came. Head up the stairs and exit south. Head to the middle of the room, then go up and use the Gold Key to open the door. Run up the steps, but be very careful of the spike strips on the floor. Wait until the spikes are down, then run past them. Enter the door. Defeat the enemies in this room. Open the Chests for a Magic Walnut and Animal Bone. Exit up to the next room. There are four Granz Soldiers in this room. Defeat them all to receive the Lance. The default Lance is more powerful than the default Sword, but isn't nearly as slow as the Axe or Mace. It's not a bad idea to switch to it. Exit north. Head up the steps on the left, then exit north (don't bother with the Chests- they're just Polter Boxes). Head up, wait for the spikes to recede, then head right and open the Chest for Granz Silver. Head back left, then go down the nearby stairs. The Dainslaif enemies are weak against the Rod, Knucks, and Mace. Dispose of them, then exit north (but don't miss the semi-hidden Chest near the upper-left with Long Seeds). Head up a bit, then run all the way to the left. Exit up. There are four Chests in here, but only two are real. Open them for Granz Silver and Gator Skin. Exit the way you came. Walk down a little, then head right a bit. Enter the door. Here Bogard, Hero, Heroine, Willy, and Lester will meet up. Hero will relay the news about Amanda to Willy. When the talking is done, Heroine and Hero will join forces once more. Before leaving the room, SEARCH THE LEFT BOOKCASE! After reading Granz's diary THREE times, you'll notice one volume is out of place. Put it in (the first option) and you'll be allowed to go on. Exit the room. Go to the middle of the room. Head north and exit up. Head to the right and enter the door. Head up and save at the Gold Goddess Statue. Head left and jump over the railing for Chests with a Magic Walnut, a GummiFrog, and Round Seed. Jump over the railing again, then exit west. Make sure you're prepared for battle before going up the stairs. _____ ________________________ __________________________________ ______ | | Garuda | Jap: Garuda |Boss|S: - |____ |----------------- ------------ ----------------------------------|R: - W: -| | Type: Fowl | Hero [x] Heroine [x] |K: - S: -| | Prime: None | Location: Granz Castle |F: o L: -| | Sub: None | |S: - S: o| |----------------- ------------ ----------------------------------|B: o U: -| | HP: 567 L: 120 | BLACK: N/A |L: o D: o| | Pow: 50 Def: 39 Agi: 54 | |A: - J: x| | Int: 49 Mnd: 40 Exp: 100 | |M: - G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ The Garuda's swoop attack isn't at all powerful. However, its whirlwind attack hurts quite a bit and confuses you. His most damaging attack is when he drops a lot of bombs on you. Avoid the explosions! The Garuda also performs a dive attack that can take off a pretty large chunk of your health. As for which weapons to use, the Lance does pretty good damage. It's best to attack right after it does its dive attack. As for magic, Gnome does the most damage assuming you've been leveling it up. Overall, not a terribly hard fight. Remember that bosses are always a great place to level up magic, so if you can handle it, spend some time using magic on Garuda. After defeating Garuda, exit to the right or go back to the Goddess Statue to save and heal. Save at the statue, then continue to the right. _____ ________________________ __________________________________ ______ | | Dark Lord | Jap: Shadow Knight |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: -| | Type: None | Hero [x] Heroine [x] |K: o S: x| | Prime: None | Location: Granz Castle |F: o L: -| | Sub: None | |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: -| | HP: 528 L: 180 | BLACK: N/A |L: o D: -| | Pow: 60 Def: 45 Agi: 80 | |A: o J: -| | Int: 53 Mnd: 44 Exp: 120 | |M: o G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ After the chat with Dark Lord, he'll immediately attack with an energy wave that causes Darkness. Run away from it as soon as possible. Dark Lord also has a charge attack that causes Paralysis. Use the obelisks for cover as much as possible. Most of your weapons are long enough to go through them. The Lance is the weapon of choice simply because of its range. All magic is relatively ineffective, so stick to weapons. Again, this battle isn't too tough. After the scene with Isabella and Goremand, Hero and Heroine wind up in... ____________ ______________________________________________________________ | 6k | / * Deserts of Glass and Snow * \ | Chapter 10 | ŻŻŻŻŻŻŻŻŻŻŻŻ ~ Town of Ishe ~ Glass Desert (South) ~ Snowfield ~ \ ~ Lorimar Castle ~ Kahla Peaks ~ / ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _[ Town of Ishe ]______________________________________________________________ Items: None _______________________________________________________________________________ [ Town of Ishe ] Looks like the whole gang's here. Speak with everyone other than Cibba. Next, speak to Cibba. After the group pep chat, Lester joins Hero while Willy joins Heroine. It's time to visit Professor Bomb at the Armory. Before you do, however, take some time to explore Ishe. To the southwest is a Residence, but there isn't much to do there. The house in the northeast is the Blacksmith. You can temper your weapons there, but there's a Hot House nearby anyway. To the northwest is the General Store. There are a few Quests to do there if you're up for it. North is the Inn, where a mysterious woman awaits during the night. For more information on these and other sidequests, make sure to visit the Quest chapter. Save at the Inn before going on. To the north and south are the Glass Desert, but you won't be able to do much north. With that in mind, take the southern exit out of Ishe. _( Glass Desert )_____________________ ________________________________________ | Monster Data: | Items: Basilisk HP: 146 Day/Night | Chocolump x1 + Sword, Sickle, Axe, Fire | GummiFrog x1 x Water | Long Seed x1 ______________________________________| Magic Walnut x1 | Moon Geode x1 | Oblong Seed x1 |________________________________________ ( Glass Desert ) Basilisks roam the desert, and are weak against the Sword, Sickle, and Axe, as well as Salamander magic. Be careful of their explosion attack, because it can kill youu easily. Even more dangerous is their stone ray, which can petrify you. Head down a bit and go up the slope on the right. Run to the right, then go down and exit south. Run all the way down and exit south. Head left and open the Chest for a Chocolump. Go back right and exit north. Head up, and when you see a path heading west, go west. Next, go up and exit north. Head up to discover two Chests with a GummiFrog and Magic Walnut. Jump down to the lower area. Head left, then exit south. Go down until you see a slope on the left. Go up the slope, then exit north. Run up and open the Chest for Oblong Seeds. Go back the way you came. Head all the way down and exit south. Go down, then all the way to the right for a Chest with Long Seeds. Head left a little, then go down the slope. Exit south. Visist the Hot House here to tell Li'l Cactus of your adventures, then go to the exit in the southwest. [ Glass Desert Armory ] If you partook in the original adventure, you'll remember that Prof. Bomb helped you to get around the world by upgrading your Chocobo. With no Chocobos anywhere in sight in this world, looks like you'll have to rely on semi-safe Cannon Travel instead. Save at the Statue, then search behind the Cannon for a Moon Geode. Next, speak with Prof. Bomb. You'll see a map with various destinations on it. You can now travel anywhere there is a Cannon. Go back to old towns to complete any sidequests, then go to Lorimar Castle (which is to the northeast). Please note that once you go to Lorimar, you can't get out of there until you finish the quest there. _( Snowfield )________________________ ________________________________________ | Monster Data: | Items: Snowy Rabite HP: 148 Day/Night | Flat Seed x1 + Wind | Gumdrop x1 x Earth | Jadd Hemp x1 Water Cylcops | Undine Icon * For more info, see Bestiary |________________________________________ ______________________________________| [ Snowfield Armory ] You'll notice that the Prof. Bomb here is frozen, so there's no escape until you find a way to thaw him. Open the nearby Chest for an Undine Icon. Save at the Statue, then exit west. ( Snowfield ) Snowy Rabites aren't a huge threat. Any weapon is effective, but Jinn magic does the most damage. Head left and take the bottom path west. Exit west. Head left and open the Chest for a Gumdrop. Exit back right. This time, take the upper path and exit left. Run to the left and exit left. Open the Chest in the southwest crevace for Flat Seeds. Exit north. Go up the steps, head left, and exit north. Head to the right through a semi-hidden path for a Chest with Jadd Hemp. Go all the way left and up the slopes. Exit up. Run all the way up and exit up. _[ Lorimar Castle ]____________________________________________________________ Items: None _______________________________________________________________________________ [ Lorimar Castle ] Save at the Golden Goddess Statue on the right. Go up the center stairs and enter the next room. Hero will notice everyone is frozen solid. The "king" however, remains unfrozen, as does Marley. Marley tells you what happened, and says that defeating Malyris will break the curse. She gives you the Lorimar Castle Key. Head down the steps and go back to the previous room. Head down the steps, head left, and use the Lorimar Castle Key on the door. Exit through the door. Go up the sets of stairs and exit through the door at the top. Go through the gates and exit north. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | < K A H L A P E A K S > | _______________________________________________________________________________ _< Kahla Peaks >______________________ ________________________________________ | Monster Data: | Items: Tanpole HP: 167 Day | Ash Wood x2 + Sword, Sickle, Axe, Fire | Big Seed x1 x Water | Chocolump x 1 Dragodon HP: 182 Day | Gumdrop x1 + Sword, Sickle, Axe, Fire | GummiFrog x1 x Water | Lorimar Iron x1 Sabre Kitty HP: 170 Day/Night | Magic Walnut x1 + Wind | Marble x1 x Earth | Small Seed x1 Ice Leech HP: 162 Day/Night | Water Coin x1 + Fire |________________________________________ x Water | Dark Batmo HP: 135 Night | + Flail, Bow, Lance, Light, Earth | x Dark, Wind | Poto HP: 176 Day | + Dark, Tree | x Light, Moon | Sky Dragon HP: 236 Day | + None | x Staff, Knucks, Mace, Light, | Dark, Tree | ______________________________________| Tanpoles are here during the day, and are weak against the Sword, Sickle, and Axe, as well as Salamander magic. Ice Leeches appear at night and day, and are weakest against Salamander magic. The Flail, Bow, and Lance are the only weapons that do normal damage against them. Sabre Kitties also appear in some parts, and are weakest against Jinn magic. In later parts you'll face Dark Batmos. They're weak against the Flail, Bow and Lance, as well as Wisp and Gnome magic. Head north and use your weapons against the giant ice spire. Four hits is enough to destroy it. After breaking the ice, a Chest will be revealed. Open it for a Gumdrop, then exit left. Break the ice and continue left. Break another ice spire and open the Chest for a Magic Walnut. Go back to the previous area. Go down a bit, then run to the right to find three ice spires. Break them, then head right to the next area. Head all the way right, then up. Break the ice, continue north, and break another spire to reveal a Chest with a GummiFrog. Run to the left, then exit north. Break the ice and go left a few steps. Go up the slope and open the Chest to the upper-right for a Water Coin. Go back down the slope and continue left to find another ice spire. Break it, go up, and exit left. Head left, go up the slope, and exit north. Go north and break the ice. Jump to the higher platform and break more ice to reach a Chest with a Big Seed. Jump down and head right. Break the ice spire in the southeast to reveal a Chest with a Marble. Exit to the upper-right. Run all the way right, then up. Break the ice for a Chest with a Chocolump. Open the nearby Chest for Ash Wood. Head left and exit west. Head all the way left and break the ice spire for a Chest with Ash Wood. Open another Chest nearby for Small Seeds. An ice spire to the northwest conceals a Chest with Lorimar Iron. Enter the northeast cave. Save and heal at the Goddess Statue. Again, this is a good time to level up, so do so before facing the boss. When ready, exit to the right. _____ ________________________ __________________________________ ______ | | Malyris | Jap: Marilith |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: -| | Type: Undead | Hero [x] Heroine [x] |K: o S: -| | Prime: None | Location: Kahla Peaks |F: o L: -| | Sub: None | |S: o S: o| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 574 L: 165 | BLACK: N/A |L: o D: o| | Pow: 57 Def: 42 Agi: 45 | |A: o J: x| | Int: 61 Mnd: 42 Exp: 140 | |M: o G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ Malyris can be tough if you're not prepared. She can attack from above, or below with her tail. Her most dangerous attack is her yellow projectile, which can do massive damage and mute you, preventing you from using any magic. Occasionally, she'll also use her freeze ray, which freezes you. Her tail attack is not strong and can be easily avoided by staying near the top. At times, she'll cause icicles to fall down. If you get hit by them, or by the exploding shrapnel, you'll be frozen. You'll know the icicle attack is coming when you see her tail going across the top of the screen. The weapon of choice is the Lance, since it comes out fast and is long enough to reach Marilith even when she's not fully down. Salamander with the Knucks is your best choice for magic. The battle will be over quickly. [ Lorimar Castle ] After the events, you'll find yourself back in Lorimar. Speak with Durac, who will fill you in on what happened. Seems like Durac's father abdicated the throne, and Durac is now king. Exit south. Now that everyone's their happy non-frozen selves again, make sure to explore the castle. Save at the Goddess Statue, then head to the left of the room and exit through the door above. Go up the first flight of stairs to find Kaz, who will upgrade your Spirits for you if you've been picking up the hidden Elemental Geodes. Go back to the previous room. Head all the way right and enter the door there. Going up the stairs and going through the door leads to the Inn. Go back to the main hall. In the main hall, save once more, then exit the castle. ( Snowfield ) Make your way back to the Cannon. If you don't remember how, just go south three times, then east three times. [ Snowfield Armory ] Speak with Prof. Bomb. You'll only have two destinations available- Ishe and the new Rocky Wilds. If you want to go anywhere else, go to Ishe first, then use the Cannon there to access the other areas. Go to the Rocky Wilds. ____________ ______________________________________________________________ | 6l | / * Holy Sword * \ | Chapter 11 | ŻŻŻŻŻŻŻŻŻŻŻŻ \ ~ Rocky Wilds ~ Subland River ~ Subsea Volcano ~ / ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ [ Rocky Wilds Armory ] Save at the Statue, then exit south. _( Rocky Wilds )______________________ ________________________________________ | Monster Data: | Items: Griffon Claw HP: 198 Day | Angel Grail x1 + Dark, Wood | Chocolump x1 x Flail, Bow, Lance, Light, Moon | Dion Wood x1 Pricklebeak HP: 167 Day | Gumdrop x1 + Flail, Bow, Lance, Dark, Earth | Magic Walnut x1 x Light, Wind | Wind Geode x1 Denden Tezla HP: 142 Day |________________________________________ + Light, Water, Wood | x Sword, Sickle, Axe, Staff, | Knucks, Mace, Dark, Moon, Fire | Gremlin HP: 158 Night | + Flail, Bow, Lance, Light, Water | x Sword, Sickle, Axe, Dark, Fire | Night Sniper HP: 181 Night | + Flail, Bow, Lance, Light, Earth | x Dark, Wind | Garuda HP: 274 Day | + Flail, Bow, Lance, Dark, Earth | x Light, Wind | Punkster HP: 204 Night | + Flail, Bow, Lance, Light, Water | x Sword, Sickle, Axe, Dark, Fire | Wind Cylcops | * For more info, see Bestiary | ______________________________________| ( Rocky Wilds ) Pricklebeaks are here during the Day, and are weak against the Flail, Bow, and Lance, as well as Gnome and Shade magic (although you don't have any Shade magic at the moment). The Denden Tezlas can be hurt by the same weapons (in fact, none of the other weapons harm them at all), but are also weak against Wisp, Undine, and Dryad magic. At night, Night Snipers (the owls) emerge, and are also weak against the same weapons. They're also weak against Wisp and Gnome magic. Also at night are Gremlins and Punksters, which are weak against, you guessed it- the Flail, Bow, and Lance (the Sword, Sickle, and Axe cannot harm them at all). Their magical weakness lies in Wisp and Undine magic. The moral of the story- equip the Flail, Bow, or Lance. Head down the slope, then run to the right and exit east. In this area a new hazard is introduced. The rocks floating around here can hurt you if they run into you, so avoid them. Run up the steps, then to the right. Head down more steps and open the Chest for a Gumdrop. Go back to the previous area. Head west until you see some strange looking rocks jutting out of the ground. Switch to the Flail and use it on the upper rock to get over the pit. Exit north. You may encounter Griffon Claws here, and if you guessed they're weak against the long-range weapons, well, you'd be completely wrong. The blade weapons (Sword, Axe, and Sickle) do normal damage, but they're weak against Shade and Dryad magic. Head northeast, up the stairs, and exit north. Head up the slope, then use the Flail to get across. You'll reach a Chest with an Angel Grail. Go back to the previous area. Head northwest this time and exit west. Use the Flail to get across. Before going across another gap, head northeast for a Chest with Dion Wood. Go back southwest and cross the gap. Exit north. Head up the stairs and exit north. You can find Cactus House here. Visit Li'l Cactus, upgrade your weapons, and plant seeds, then go back to the previous area. Go down the steps, then exit west. Quickly run to the left to avoid the rocks. Use the Flail to get across the gap, then exit north. Pick up the sparkling Wind Geode that's to the right, then continue up and save and heal at the Gold Goddess Statue. Open the Chests for a Chocolump and a Magic Walnut. Spend some time leveling up outside if you wish. When done, enter the cave. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | < S U B L A N D R I V E R > | _______________________________________________________________________________ _< Subland River >____________________ ________________________________________ | Monster Data: | Items: Killafish HP: 188 Day/Night | Altena Alloy x2 + Fire | Angel Grail x2 x Water | Animal Hide x1 Taxibird HP: 211 Day | Ash Wood x1 + Flail, Bow, Lance, Dark, Earth | Chocolump x3 x Light, Wind | Crooked Seed x1 Clincher Crab HP: 198 Day/Night | Fish Scale x1 + Fire | Gator Skin x1 x Water | Lorimar Iron x1 Big Baby HP: 297 Day | Magic Walnut x1 + Fire | Oblong Seed x1 x Water | Round Seed x1 Seadragon HP: 230 Night | Snake Scale x1 + Fire | Spiny Seed x1 x Water | Undine Icon x1 Polter Box HP: 88 Day/Night | Water Coin x1 + Staff, Knucks, Mace, Moon | *Brownie Ring x1 (See Secrets Chapter) x Flail, Bow, Lance, Wood |________________________________________ Sahagin HP: 201 Day | + Earth | x Wind | ______________________________________| Head up the stairs and open the Chest at the lower-right for a Chocolump. Go up, then exit right. Run to the right, then head up and exit north. Head all the way up, then walk left under the waterfalls for two Chests with an Animal Hide and a Magic Walnut. Go back righ, then down. Next, head left and use the Flail to get across. Use the Flail to get to another small island, then jump to land (you'll have to jump diagonally). Exit west. Head left, then use the Flail on the rock above to get over the water. Go up the stairs and head left. You'll see an off-colored rock jutting from the wall. Walk into it to remove it, and water will come blasting out. You'll be knocked down to the platform below. Open the Chest on the left for an Angel Grail and avoid the Polter Box. Jump down to the right, then jump back to the right. Use the Flail on the rock again. Go up the stairs, but this time go right and exit. Go near the off-colored rock (right above you) to let the water through, and you'll be forced down. Open the Chest there for a Chocolump and exit west. Head left and go up the stairs. Exit east. Jump to the right, then use the Flail to get over the two gaps. Break the final rock and you'll get thrown down again. Go down, then head left and make your way across the water again. Exit left. Go west and use the Flail on the the rock above. Go up the stairs and exit east. Go across the water and exit north. Head straight up and jump to the right. Continue up and head left under the waterfall. Exit west. There are four Chests here, with Lorimar Iron, a Water Coin, Gator Skin, and a Fish Scale. Exit back right. Head back down, then go right and up the stairs. If there is a pool of water here and you can't move on, then you haven't broken all of the rocks to drain the water. Once the water's drained, jump down and head up. Jump back up and exit north. Head up and right a bit. Use the Flail to cross the water. Head southwest for a Treasure Chest with Spiny Seeds. Head back right and up the stairs to find a Chest with Ash Wood. Next, head right and open the Chest for an Undine Icon. You can remove the rock here if you wish, but it doesn't really do anything. Head left and use the Flail on the rocks below to get across the water. Head all the way right, then head up a bit. Go past the waterfall and open the Chest for a Chocolump. Go back right and exit east. Head right and go up the stairs. Continue right and save at the Gold Goddess Statue. Again, spend some time in the previous areas to level up to prepare for the upcoming boss. Open the nearby Chests for an Angel Grail and a Round Seed, then, when ready, speak to the umm... body next to the Statue. It's apparently a robot. A light will go off, and you'll automatically enter the boss battle. _____ ________________________ __________________________________ ______ | | Kraken | Jap: Kraken |Boss|S: - |____ |----------------- ------------ ----------------------------------|R: o W: -| | Type: Aquan | Hero [x] Heroine [x] |K: o S: -| | Prime: None | Location: Subland River |F: o L: -| | Sub: None | |S: - S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 635 L: 195 | BLACK: N/A |L: o D: o| | Pow: 70 Def: 45 Agi: 48 | |A: - J: o| | Int: 45 Mnd: 45 Exp: 170 | |M: o G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | | Fish | Jap: Petit 'raken |Boss|S: - |____ |----------------- ------------ ----------------------------------|R: o W: -| | Type: Aquan | Hero [x] Heroine [x] |K: o S: -| | Prime: None | Location: Subland River |F: o L: -| | Sub: None | |S: - S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 87 L: 1 | BLACK: N/A |L: o D: o| | Pow: 58 Def: 30 Agi: 45 | |A: - J: o| | Int: 45 Mnd: 28 Exp: 2 | |M: o G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ Kraken can be tough if you're not prepared. The area you fight him in is fairly large, so it's hard to keep track of where he is, not to mention that he can appear in one of three pools (upper-left, upper-right, or lower-right; he MAY also appear in the lower-left pool, but it's still unknown). Kraken's attacks include an ink projectile that can cause darkness. He'll also send out Petit-Krakens that don't do much damage. However, they can hit you quite a bit, so take them out fast. Kraken also uses his tentacles to hit you. If the tentacle is red, it will throw you, which may result in confusion. Again, the weapon of choice is the Lance. Kraken is strong against all of the blade weapons (Sword, Sickle, Axe). As for magic, he's naturally weak against Salamander. The best places to attack are the upper-left and lower-right pools, but you can still reach him with the Lance in the upper-right pool. Just stay close to the pools and wait for Kraken to appear. Once Kraken is defeated, head to the lower-left corner and exit. Save at the Goddess Statue, then head northwest to find a cave entrance. Enter the cave. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | < S U B S E A V O L C A N O > | _______________________________________________________________________________ _< Subsea Volcano >___________________ ________________________________________ | Monster Data: | Items: Knollbear HP: 227 Day/Night | Angel Grail x1 + Wind | Chocolump x1 x Earth | Fire Coin x1 Grumpkin HP: 258 Day/Night | Fire Geode x1 + Sword, Sickle, Axe, Dark, Moon | Gator Skin x1 x Staff, Knucks, Mace, Light, Fire| GummiFrog x2 Flame Moth HP: 184 Day/Night | Jadd Hemp x1 + Staff, Knucks, Mace, Wind | Lizard Scale x1 x Earth | Long Seed x1 Tomato Man HP: 210 Day | Maia Lead x1 + Earth |________________________________________ x Wind | Cumulus HP: 135 Day/Night | + Light, Wood, Water | x All Weapons, Dark, Moon, Fire | Land Dragon HP: 343 Day | + None | x Staff, Knucks, Mace, Light, | Dark, Earth | Polter Box HP: 88 Day/Night | + Staff, Knucks, Mace, Moon | x Flail, Bow, Lance, Wood | Fire Cyclops | * Fore more info, see Bestiary | ______________________________________| Welcome to one of the hardest dungeons yet. Go down the stairs and exit up. See the lava? Step in it TO DIE. Seriously, don't walk in the lava or else it will continuously sap your energy. If you have high Magic Defense, you can last longer. Otherwise, don't step in the lava unless you have to. Also, try not to step on the crumbly floors, because sometimes they, well, crumble, which uncovers the lava beneath. Head up across the crumbly floor to get a Chest with a Chocolump. Head northwest and exit up. Go up the stairs. Head northeast and exit right. Open the Chest for a Lizard Scale. Exit back west. Head left to find a Stone Seal. Use Luna magic to get rid of it. Exit up. Okay, see those big lava balls? Go near them and they'll start glowing. That's your signal to RUN LIKE HECK! Their blast radius is fairly large and VERY damaging. Once the lava ball is gone, head right to find a Polter Box and a Grumpkin. Grumpkins are weak against the blade weapons, as well as Shade and Luna magic. However, they're a lot more aggressive than their Bumpkin brethren, and will explode very quickly, which causes A LOT of damage. Take them out quickly or avoid them altogether. Continue right and set off another lava ball. Continue right some more and set off another lava ball. Ignore the Polter Box and exit south. Open the Chests for Flat Seeds and a GummiFrog. Jump off the high platform (careful of the lava bomb nearby). Head down and to the left to set off a lava bomb. Continue down, then head northwest a bit and exit left. Open the Chest for a Fire Coin, then exit right. Head southeast a bit, then head up and set off the lava bomb. Continue north, then head all the way to the right. Inside the lava you should see something sparkle. Walk into it to pick up the Fire Geode. Open the nearby Chest for an Angel Grail. Exit north. This room is tough. As soon as you step forward, Metaballs will appear. From left to right, use Slash, Bash, Slash, Jab, and Jab on the Metaballs. Also be very careful of the lava bombs. Head right and exit east. (NOTE: If you have the Tiny Tapper, head left over the lava at the start of the room. You'll find a small hole that you can only enter by being small. Enter it and follow the hidden path to reach Chests with Gator Skin and a Fossil.) Head right and set off the lava bomb. Set off the lava bomb to the upper-right and exit north. Head up across the lava to find a crumbling section of the wall. Attack it to break it, then head into the opening. Go left and exit west. Go west and break another crumbling wall. Enter the opening. Go up and around to find a Chest with Maia Lead. Go back the way you came. Run to the right and exit. Head right through the path and break the crumbling wall again. Head southwest and exit left. Head left and open the Chest for Spiny Seeds. Go up the steps. Head left, then down. Exit south. Open the Chest for a GummiFrog, then exit back up. Head up across the lava for a Chest with Jadd Hemp. Continue up and ignore the Polter Box. Break the crumbling wall and enter. Head right to the Goddess Statue to save and heal. LEVEL UP!!! When ready, head left and speak with the robot. You will approach the Holy Sword, but it will suddenly be surrounded by flames, and the guardian appears... _____ ________________________ __________________________________ ______ | | Efflite | Jap: Ifrit |Boss|S: - |____ |----------------- ------------ ----------------------------------|R: - W: -| | Type: Magicali | Hero [x] Heroine [x] |K: - S: -| | Prime: None | Location: Subsea Volcano |F: - L: -| | Sub: None | |S: - S: x| |----------------- ------------ ----------------------------------|B: - U: o| | HP: 682 L: 225 | BLACK: N/A |L: - D: -| | Pow: 70 Def: 40 Agi: 62 | |A: - J: x| | Int: 67 Mnd: 40 Exp: 180 | |M: - G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ Ifrit is one heckuva boss. With lava in his lair, you'll constantly be damaged unless you walk carefully. Ifrit has many attacks up his sleeve. His most dangerous is when he turns into a ball and bounces around. While you can hit him in this form, it's suggested that you don't since his bouncing can cause multiple hits and does quite a bit of damage. Another attack has his head flying around the room. This form also does a lot of damage, so avoid him. Another of Ifrit's attacks is his slash, which sends molten balls of rock at you. Ifrit appears to have very high Defense and Magic Defense. Choose the weapon that you've leveled up the most, since he's strong against all weapons types anyway. Undine magic is effective if you've been leveling it up. If you are Heroine, use the Staff with magic. If you're Hero, use the Knucks. Switch to Wisp occasionally or use Gumdrops or Chocolumps to heal yourself. As long as you avoid his ball form and heal consistently, the battle won't be too tough. Once Ifrit is defeated, Hero or Heroine picks up the rusty old sword. They decide to take the Sword back to Cibba in Ishe... ____________ ______________________________________________________________ | 6m | / * Towards the Darkness * \ | Chapter 12 | ŻŻŻŻŻŻŻŻŻŻŻŻ \~ Town of Ishe ~ Glass Desert ~ Ruined Passage ~ Sealed Cave ~/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ [ Town of Ishe ] Another team meeting, as Cibba discusses what must be done next. Apparently the Dime Tower lies in the northern Glass Desert, and will be your next destination. Selah prepares a meal for the gang before they go off on what could be their final adventure... After the cutscene (ewww...), speak with the other person and Hero and Heroine will join once more. Now it's time to go to Dime Tower. Exit Selah's House. Buy any supplies if you need to, then take the north exit out of Ishe. _( Glass Desert )_____________________ ________________________________________ | Monster Data: | Items: Skull Drake HP: 213 Day/Night | Angel Grail x1 + Light | Ash Wood x1 x Dark | Chocolump x1 Fierce Face HP: 235 Night | Crooked Seed x1 + Flail, Bow, Lance, Light, Water | Gumdrop x1 x Sword, Sickle, Axe, Dark, Fire | GummiFrog x1 Tyrranos HP: 260 Day | Light Geode x1 + Sword, Sickle, Axe, Fire | Magic Walnut x1 x Water | Marble x1 Kid Dragon HP: 148 Day | Obsidian x1 + None | Shade Icon x1 x Staff, Knucks, Mace, Light, Dark|________________________________________ Dark Cyclops | * For more info, see Bestiary | ______________________________________| ( Glass Desert ) The Skull Drakes here are strong against all weapons. Use Wisp magic on them instead. Be extra careful when they're glowing, because hitting them with weapons will damage you instead (although hitting them with magic in that state is fine). Head up and right, then go down and exit east. The bridges here appear only at night, so if they're not there, exit and re-enter the screen until it's night. Head northeast over the bridge, then head northwest and exit north. Run up and exit left. Walk to the left and go up the stairs. Head left a bit and exit south. Head south and open the Chest for Ash Wood. Exit back up. Run up and exit up. If there's no bridge here, exit and re-enter the screen until it's night. Cross the two bridges and open the Chest for a GummiFrog. Go down the steps and open the Chest for a Chocolump. Head to the upper-right and you'll notice something sparkling. Walk into it to pick up the Light Geode. Go back up the stairs and back across the bridges. Exit south. Run south until you reach the middle of the screen. Head right and exit east. Head southeast and go across the bridge (again, if there's no bridge, come back during the night). Go all the way right, then up. Open the Chests for a Gumdrop and Obsidian. Head all the way down and exit down. Head down and left across a bridge for a Crooked Seed. Go back across the bridge and continue south. Head left across another bridge for an Angel Grail. Go back right, then down. Head all the way left and exit west. Open the Chest for Marble, then exit back east. Run all the way right, then up. Exit north. Head northwest and down some steps. Exit west. Head left and exit up. Make sure it's night so that the bridges will be here. Cross the bridge, then head right across another bridge. Open the Chests for a Shade Icon and a Magic Walnut. Head back across the bridge, then go up across another one. Head right and exit north. Save at the statue and exit north. < Ruined Passage > Open the Chest on the left for a Chocolump and the one on the right for a Magic Walnut. Head up the steps in the middle and press A next to the door. After the visit from Goremand, you'll find you'll have to go elsewhere first. Exit south. ( Glass Desert ) Save again at the statue, then exit south. Head left, then south across the two bridges. Exit south. Head down and exit right. Go up the steps, then head down a bit and go left across the bridge. Exit west. Go all the way to the left, then go down and exit south. Head south, then jump down and exit south back to Ishe. [ Town of Ishe ] Take the southern exit out of Ishe. ( Glass Desert ) Run down and exit south. Go south, then left up some steps. Exit south. Run south, then head right and go down the steps. Exit south again. Before going on, stop by the Cactus House. When done, exit south. [ Glass Desert Armory ] Speak with Prof. Bomb to bring up the map. A new location will now be selectable- Sealed Cave. It's on the lower-left island on the map. Select it. [ Sealed Cave Armory ] Save and heal at the Statue. Exit east. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | < S E A L E D C A V E > | _______________________________________________________________________________ _< Sealed Cave >______________________ ________________________________________ | Monster Data: | Items: Hoppin' Tick HP: 235 Day | Angel Grail x1 + Staff, Knucks, Mace, Wind | Big Seed x1 x Earth | Black Bone x1 Shadow Zed HP: 143 Day/Night | Chocolump x1 + Light, Water, Wood | Moon Coin x1 x Sword, Sickle, Axe, Staff, | Obsidian x1 Knucks, Mace, Dark, Moon, Fire | Pedan Stone x1 Kaiser Mimic HP: 235 Day | Shade Icon x1 + Staff, Knucks, Mace, Moon |________________________________________ x Flail, Bow, Lance, Wood | Ape Mummy HP: 364 Night | + Light | x All Weapons, Dark | Ghoul HP: 263 Night | + Light | x All Weapons, Dark | Bloody Bjorn HP: 216 Night | + Light | x All Weapons, Dark | ______________________________________| There are Ghouls here at night that are weak against Wisp. Great place to level up magic since they're so slow and a Statue is nearby. When ready, enter the cave. Head right and up the steps. Continue up, then go left and head down to find some Chests. Open them for a Moon Coin and a Chocolump. Head up and exit north. Go up, then go all the way to the left. Head down a bit and you'll notice a Switch to the right. Jump up and attack the Switch and you'll be asked if you want to push it. Do so, then open the Chests for Obsidian and a Big Seed. Hop back down to the left and exit south. Head down, then all the way right. Push the Switch there as well, then continue down. Go to the left and make sure you don't miss the Chest below that has a Pedan Stone. Continue left, then head up and push yet another Switch. Exit the way you came in. Go all the way up and exit north. Head right, then up the stairs. Continue up, then go left. Head down to fight some Kaiser Mimics if you wish. When done, exit north. Head right down the hidden path for a Chest with Flat Seeds. Head back left, then go up and jump up to the right. Exit east. Open the Chest for Black Bone. Head right, then up for another Switch. Push it then head south and jump down. Push another Switch, then run to the left and exit. Head southwest and exit down. Walk south a little, then run to the right. Go south once more and exit. Head southeast and exit east (if you wish, you can also exit the cave and heal before continuing). Go right, then up. Jump into the small pit and open the Chests for a Shade Icon and an Angel Grail. Jump out, then head left. Exit north. Head up and read the gravestone. When it asks a question, respond with a yes. _____ ________________________ __________________________________ ______ | | Lich | Jap: Lich |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: o| | Type: Undead | Hero [x] Heroine [x] |K: o S: x| | Prime: None | Location: Sealed Cave |F: o L: x| | Sub: None | |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: -| | HP: 707 L: 270 | BLACK: N/A |L: o D: -| | Pow: 71 Def: 45 Agi: 53 | |A: o J: -| | Int: 76 Mnd: 54 Exp: 200 | |M: o G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ The Lich's most dangeroush attack is it's flying scythe. It doesn't do a huge amount of damage, but if it hits you multiple times you can be dead quickly. The Lich's scythe will go wherever you go, so wait until it disappears before you attack. Be careful of Lich's fireballs, as well. The Lich's short-range attacks, however, aren't anything to worry over. Any weapon works fine on Lich, so use whichever one you've leveled up the most. Wisp is pretty much your only choice when it comes to magic. Lich is also immune against Luna, so don't even think about using her. Just get in close and strike as quickly as possible with your weapons or use Wisp with the Knucks and it should be an easy battle. After you defeat Lich, Shade, the Dark Spirit, will appear and give you his powers. It's time to return to the Ruins. Exit south. Head right, then down, the left. Exit west. Head southwest and exit the cave. Exit west. [ Sealed Cave Armory ] Speak with Prof. Bomb and head back to Ishe. [ Town of Ishe ] Save at the Inn, then head back to the northern Glass Desert and make your way back to the Ruined Passage. < Ruined Passage > Approach the door and press A. Wisp and Shade will combine their magic to open the door. Enter. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | < R U I N E D P A S S A G E > | _______________________________________________________________________________ _< Ruined Passage >___________________ ________________________________________ | Monster Data: | Items: Wolfiend HP: 275 Night | Angel Grail x1 + Earth | Chocolump x3 x Wind | Dion Wood x1 Dullahan HP: 300 Night | Gumdrop x1 + Flail, Bow, Lance, Light, Water | GummiFrog x1 x Sword, Sickle, Axe, Dark, Fire | Long Seed x1 Wizard Eye HP: 214 Day/Night | Luna Icon x1 + Dark, Wood | Magic Walnut x2 x Flail, Bow, Lance, Light, Moon | Maia Lead x1 Springball HP: 373 Day | Oblong Seed x1 + Dark, Wood | Obsidian x1 x Flail, Bow, Lance, Light, Moon | Round Seed x1 Hellhound HP: 261 Night | Small Seed x1 + Wind |________________________________________ x Earth | Viper HP: 237 Day | + Sword, Sickle, Axe, Fire | x Water | Beholder HP: 221 Day | + Dark, Wood | x Flail, Bow, Lance, Light, Moon | ______________________________________| Jump up to the higher platform and take the northwest exit. Make your way through the winding passage. When you reach the top, exit right. Open the Chest for a Chocolump, then exit back left. Head down a bit and go up the stairs. Exit right. Open the Chest for a Luna Icon. Jump down and head right. Go up and exit right. Destroy the Metaballs here with a Slash weapon and a Bash weapon. It's unknown why they're actually there, since it's pretty easy to walk in between them without getting hurt. Anyway, go down the stairs and exit down. Head down and defeat the Wizard Eye. Use Dryad Magic on the Stone Seal, then go through the archway and head right for a Chest with Long Seeds. Head back left and through the archways. Run to the right and use Wisp on the Stone Seal below. Open the Chests for Obsidian and an Angel Grail. Go back up and use Shade on the other Stone Seal. Exit up. Go up and open the Chests for a Gumdrop, GummiFrog and Dion Wood. Exit up. The next few steps are important. Head left and jump down. Jump up to another platform and exit west. Head down and pull the switch to raise the platforms in the other room. Go back right. Head right underneath the platforms and such. Exit right. Open the Chests here for Small Seeds and Oblong Seeds. Don't bother with the switches here. Just exit back left. Go to the left and then down. Enter the door there. Head left and up the steps. Go down and hit the switch. Go up all the way and exit right. [Ruins Passage L3] Where did the 2nd Floor go? Anyway, use the Flail on the post, then head right and exit up. Head right a bit, then up if you want to face a Dullahan. This is the only screen in the game where it will appear. Go to the right and use Luna and Salamander magic on the two Stone Seals. Open the Chests for Maia Lead and a Magic Walnut. Head back left and then go up. Run to all the way right for Round Seeds and a Chocolump. Head back left a bit and exit up. Head up the stairs and you'll be asked ask if you really want to go on. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ WARNING! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ MAKE SURE you really want to go on, because once you enter Dime Tower, you CANNOT go back! If you wish to do the other sidequests, make sure you exit now and do them before going on! It's also a good idea to save in the second slot so you can continue to explore the world. And no, you can't enter Dime Tower and use the Magic Rope to get out. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ WARNING! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Once you're ready, say yes, and you'll enter the transporter. ____________ ______________________________________________________________ | 6n | / * Tower of the Heavens * \ | Chapter 13 | ŻŻŻŻŻŻŻŻŻŻŻŻ \ ~ Dime Tower ~ / ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | < D I M E T O W E R > | _______________________________________________________________________________ _< Dime Tower >_______________________ ________________________________________ | Monster Data: | Items: Voo Doll HP: 294 Day | Angel Grail x2 + Staff, Knucks, Mace, Moon | Altena Alloy x1 x Flail, Bow, Lance, Wood | Big Seed x1 Ghost HP: 245 Day/Night | Chocolump x3 + Light | Forsena Iron x1 x All Weapons, Dark | Granz Steel x1 Copper Knight HP: 318 Day | Gumdrop x1 + Earth | GummiFrog x1 x Wind | Jadd Hemp x1 Stained Sword HP: 273 Night | Magic Walnut x2 + Staff, Knucks, Mace, Moon | Marble x1 x Flail, Bow, Lance, Wood | Menos Bronze x2 Chess Knight HP: 322 Day | Sultan Silk x1 + Staff, Knucks, Mace, Moon |________________________________________ x Flail, Bow, Lance, Wood | Machine Golem HP: 393 Day | + Staff, Knucks, Mace, Moon | x Flail, Bow, Lance, Wood | ______________________________________| < Dime Tower 1F > Save and heal at the Gold Goddess Statue, then exit up. Hero and Heroine decide to split up and explore. Go to the left and then go all the way up. Go down the stairs there. < Dime Tower B1 > Head right across the spikes (which hurt you!) and press A near the half- sphere. It will glow pink and so will a light nearby. Head back left over the spikes and head down. Hero or Heroine finds a robot not unlike the one seen at the Subland River and Subsea Volcano. It's still operational, and introduces itself as Marahall. Desperate for a friend, it joins you. After Marshall joins, head right and open the Chest for a GummiFrog. Go to the left and jump down for a Chest with a Magic Walnut. Hop back up and go up. Head right across the spikes and exit up the stairs. < Dime Tower 1F > Open the Chest for a Chocolump, then go back down the stairs. < Dime Tower B1 > Head left across the spikes and go up the stairs. < Dime Tower 1F > Head all the way down and read the tablet. Marshall deciphers the language and a new passage will open. Head right, then up. Go up the steps, then continue north and go up some stairs. < Dime Tower 2F > Read the tablets for clues on how to get through the tower, then hit the sphere 3 times to open up some passages. Go up the right stairs, then continue up and go up the stairs. < Dime Tower 3F > Head down and hit the two spheres until they light up. Go back up and down the stairs. < Dime Tower 2F > Go up the left stairs, then continue up and go up the stairs there. < Dime Tower 3F > Head down and read the tablet. Go right and hit the sphere until it lights up. A passage will open. Head north and go up the stairs. Save at the Statue, then continue up and go up the stairs. < Dime Tower 4F > Read the tablet. Go left, then down a bit, then up the stairs. Open the Chest for Jadd Hemp. Go back down the stairs, and this time go to the right. Go up the stairs and open the Chest for Granz Steel. Head south and the ground will shake. All of the previous floors will collapse. Continue south and avoid the flame geysers. Go up the stairs. < Dime Tower 5F > Use the Flail on the post on the left then jump up for a Chest with a Chocolump. Jump back down. To get across, you'll have to jump diagonally. Go right and jump up the platforms. Head left and open the Chest for Menos Bronze. Go back right and go up the stairs. < Dime Tower 6F > Head right and read the tablet. Go to the left and open the Chest for a Big Seed. Go down and use the Flail on the post. Use a Bash weapon on the left Metaball (the Mace will be the only one that can reach, unless you use a Deathblow), cross the pit, and use a Jab weapon on the other Metaball. This will cause a passage to appear. Open the Chest to the right for a Gumdrop, then go up the stairs. Save at the statue, then go up the stairs. < Dime Tower 7F > Head down and hit the green switch sticking out of the floor to make it light up. Head back up and hit a similar green switch. Go back down, then head left. Go up the steps. Head left and hit another switch to make a passage appear. Go up the steps. < Dime Tower 8F > Read the tablet. Hit the sphere three times to make it light up. Head left and hit another sphere three times. Open the Chest for Forsena Iron. Go all the way right and hit a final sphere three times. Head down and step on the glowing tile to make the last few floors collapse (if nothing happens, you missed a sphere). Use the Flail on the post, then go to the left for a Chest with Sultan Silk. Go up the stairs. < Dime Tower 9F > Head left and read the tablet. Go down then go up the stairs. Head down and step on the glowing tile to make the sphere light up. Head all the way up and then head all the way right. Head down and step on another glowing tile to make another sphere light up. Head back up and go up the stairs. Save at the statue and go up the stairs. < Dime Tower 10F > Head right and hit the sphere. Go down and open the Chests for a Chocolump, Menos Bronze, and a GummiFrog. Read the tablet, then go to the left. Hit the sphere there. Go back right and hit the final sphere. Go back left and head up the stairs. < Dime Tower 11F > Head right. Switch to Marshall and use the Laser to defeat the Ghosts. (you can also use Hero's magic, but why waste MP?). Continue right and read the tablet. Open the nearby Chest for a Magic Walnut. Go down, then head all the way left for a Chest with an Angel Grail. Go up and read the tablet. The three lights above should all be lit. If not, you'll have to go to the previous floors and accomplish the tasks. The three puzzles are on 9F (step on the tiles), 10F (hit the spheres) and 11F (defeat the Ghosts). If the lights are lit, head back down, then go right a bit. Go up the stairs. < Dime Tower 12F > Go to the left and jump down to the lower level. At the lower right of this floor, jump straight down over the pit to reach a hidden passage. Walk through it and open the Chest at the end for Altena Alloy. Jump back over the pit and go back to the upper floor. Save and heal at the Statue. Go to the upper-left for a Chest with Marble, and make sure you step on the tile nearby to make it light up. Now go to the upper-right of the room and read the tablet for another hint. Open the nearby Chest for an Angel Grail. Step on the tile below and to the right of the the tablet to make it light up. Return to the middle of the room and go up the steps. The floors below will collapse once more (makes you wonder what's holding the tower up at this point...). Continue up and enter the door. < Dime Tower 13F > _____ ________________________ __________________________________ ______ | | Golem | Jap: Golem |Boss|S: - |____ |----------------- ------------ ----------------------------------|R: - W: -| | Type: Magicali | Hero [x] Heroine [x] |K: - S: o| | Prime: None | Location: Dime Tower |F: x L: +| | Sub: None | |S: - S: x| |----------------- ------------ ----------------------------------|B: - U: o| | HP: 729 L: 300 | BLACK: N/A |L: x D: x| | Pow: 80 Def: 78 Agi: 54 | |A: x J: -| | Int: 50 Mnd: 50 Exp: 220 | |M: - G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ Golem can easily be one of the hardest bosses in the game if you're not prepared. Golem can attack from one of five spots- any of the four corners or the middle of the platform. Regardless of his position, he can launch either one orb at you, or all four. One orb hurts quite a bit, but four obviously hurts even more. When he launches four orbs, they'll surround you for a while, and then attack you. Make sure you run like crazy to avoid them. Golem also has a unique attack when he's in the center of the room. He'll shoot a laser that causes a lot of damage and also induced Defense Down. To avoid it, just stay close to him when he's in the middle. Hopefully you've already started tempering your weapons, or else they'll do little to no damage on Golem. The long-range weapons in particular cannot do any damage to Golem, even if you've tempered them and leveled them up. However, Golem is great for leveling up weapons (in particular, it's possible to get the Bow from 1 to 30 in a matter of minutes). So, how do you defeat them? Well, one choice is to set Mashall's AI to Attack (or switch to him) and have him do all of the work, since his laser does decent damage. However, the best choice is actually Luna magic. Golem's type appears to be Magic Creature, and all other Magic Creatures are weak against Luna. Assuming you haven't been totally neglecting your magic, it's definitely the way to go, and Sickle or Knucks magic in particular can down Golem quickly. After the battle, Hero or Heroine appears (where was the other person when the floors were collapsing?). Marshall is introduced to the other person, and they go on to the next floor. < Dime Tower 14F > The heros meet with Julius' Phantom once more. Apparently defeating the Golem has triggered the tower's defense systems, and the rest of Dime Tower continues to collapse. Heroine and Marshall are separated from Hero by a large gap. Marshall does the unthinkable (unless you've played the original, of course) and tosses Heroine to Hero before going down with the tower. Hero and Heroine spend a moment to mourn, then continue to the transporter, which warps them to... [ Mana Sanctuary ] Heroine joins Hero once more. Head up to doors, which will open for you. Enter the Sanctuary. This little area will act as your Town, seeing as you can't return to the rest of the world. Save and heal at the Gold Goddess Statue, then enter the Hot House, speak with Li'l Cactus, and temper and forge your weapons to make them as strong as possible. It's a tough battle ahead... Exit the Hot House and exit north. ____________ ______________________________________________________________ | 6o | / * Mana Reborn * \ | Chapter 14 | ŻŻŻŻŻŻŻŻŻŻŻŻ \ ~ Mana Sanctuary ~ Mana Temple ~ Limbo ~ / ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | < M A N A S A N C T U A R Y > | _______________________________________________________________________________ _< Mana Sanctuary >___________________ ________________________________________ | Monster Data: | Items: Earth Basilisk HP: 324 Day/Night| Angel Grail x2 + Sword, Sickle, Axe, Fire | Ash Wood x1 x Water | Chocolump x2 Ache Cone HP: 305 Night | Crooked Seed x1 + Dark, Wood | Dryad Icon x1 x Flail, Bow, Lance, Light, Moon | GummiFrog x3 Bonny Matango HP: 312 Day/Night | Light Coin x1 + Sword, Sickle, Axe, Dark, Moon | Long Seed x1 x Staff, Knucks, Mace, Light, Wood| Magic Walnut x1 Petit Poseidon HP: 350 Day/Night| Marble x1 + Earth | Oblong Seed x1 x Wind | Pedan Stone x1 Polter Box HP: 88 Day | Small Seed x1 + Staff, Knucks, Mace, Moon | Spiny Seed x1 x Flail, Bow, Lance, Wood | Wisp Icon x1 Wooding HP: 427 Night |________________________________________ + Sword, Sickle, Axe, Dark, Moon | x Staff, Knucks, Mace, Light, Wood| ______________________________________| WARNING!!! The first part of the Mana Sanctuary must be traversed carefully! If you don't follow the right path, you'll have to start over again from the first area. For your quick reference, the proper path is UP, RIGHT, DOWN, RIGHT, UP. Head northwest and jump down for a Chest with a GummiFrog. Hop back up and go up the steps in the middle. Go to the right for a semi-hidden Chest with a Dryad Icon. Head back left and exit up. Nothing too interesting here. Head northeast and exit east. Nothing doing here either, so just exit south. Jump down and continue walking down. Go all the way right, then go up through the trees for a Chest with a GummiFrog. Run left for a Chest with a Chocolump. Head back right, then down, and exit east. Go to the right and jump up to the higher levels. Exit up. Julius is sapping Mana's energy, and the once vibrant Holy Land quickly turns into a wilted wasteland. New enemies will now appear throughout, including the areas you just went through. If you exit south now, you'll start off at the beginning of the dungeon again. Instead, head up the steps and exit north. Head left, then go down for a Chest with Spiny Seeds. Go back up and continue northeast and take the northeast exit. Run up and exit right. Save and heal at the Goddess Statue, then open the nearby Chest for Small Seeds. Exit back left. This time, head down, left, then all the way up. Exit north. Head all the way left for a Chest with Oblong Seeds. Go up a bit, then run to the right for a Chest with a Light Coin. Go back the way you came and exit back south. Head down just a bit, then run all the way to the left and exit left. Head all the way left and exit left. Go to the left and down the steps. Open the Chest for a Wisp Icon. Now go up and jump up to the higher level. Continue to the left and exit north. Run all the way up and exit north. Head up, then left. Exit west. The four Chests here contain Chocolump, Long Seeds, Ash Wood, and a Magic Walnut. After you get them all, exit the way you came. Head right, then up. Enter the building. The three Chests inside here contain Crooked Seeds, Marble, and an Angel Grail. Open them, then leave the building. Head down, then right. Exit east. Run to the right, then run up and go up the steps. Phantom Julius shows up again, and brings along a friend for you to play with. _____ ________________________ __________________________________ ______ | | Demagon | Jap: Huge Dragon |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: x| | Type: Dragon | Hero [x] Heroine [x] |K: o S: x| | Prime: None | Location: Mana Sanctuary |F: x L: o| | Sub: None | |S: o S: x| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 800 L: 375 | BLACK: N/A |L: x D: -| | Pow: 84 Def: 65 Agi: 57 | |A: o J: -| | Int: 85 Mnd: 55 Exp: 250 | |M: o G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ Demagon has plenty of attacks to keep you at bay. It can throw large or small balls of energy at you, neither of which does a lot of damage. What you should watch out for, however, is its flame breath. While it doesn't cause too much damage, it does engulf you, and while you're on flames you can't attack or use magic. To stop this attack, just attack it. If you go near its head, Demagon will slash at you. Perhaps its most dangerous attack is when it inflicts Stop on you. This unfortunately cannot be avoided. Long-range weapons are useless against Demagon, but any of the other weapons are fine. As for magic, Luna and Gnome do the most damage. If you wish, it's possible to stay at the bottom and just wait for its tail to appear. The tail can be attacked, and does not fight back. This is also a good strategy because you can easily avoid most of the dragon's attacks. Otherwise, just run up the roots and attack its head as fast as possible. After defeating Demagon, exit to the right. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | < M A N A T E M P L E > | _______________________________________________________________________________ _< Mana Temple >______________________ ________________________________________ | Monster Data: | Items: Earth Basilisk HP: 324 Day/Night| Angel Grail x2 + Sword, Sickle, Axe, Fire | Chocolump x2 x Water | Dion Wood x1 Ache Cone HP: 305 Night | Dryad Icon x1 + Dark, Wood | GummiFrog x1 x Flail, Bow, Lance, Light, Moon | Honey Elixir x2 Bonny Matango HP: 312 Day/Night | Light Coin x1 + Sword, Sickle, Axe, Dark, Moon | Magic Walnut x1 x Staff, Knucks, Mace, Light, Wood| Pedan Stone x1 Petit Poseidon HP: 350 Day/Night| Small Seed x1 + Earth | Wisp Icon x1 x Wind |________________________________________ Turtle Shelly HP: 375 Day | + Earth | x Wind | Shamanion HP: 317 Day | + Earth | x Wind | Mean Mask HP: 345 Night | + Flail, Bow, Lance, Light, Water | x Sword, Sickle, Axe, Dark, Fire | Moldy Goo HP: 428 Day | + Light, Water, Wood | x Sword, Sickle, Axe, Staff, | Knucks, Mace, Dark, Fire, Moon | Wormwood HP: 460 Night | + Flail, Bow, Lance, Light, Water | x Sword, Sickle, Axe, Dark, Fire | ______________________________________| < Mana Temple 2F > Head right and exit east. Head all the way right and jump up to the platform for a Chest with a Chocolump. Jump back down, then head southeast and exit down the stairs. < Mana Temple 1F > Head down, left, up, and left until you reach the large, open area. Next, go down, then all the way left. Go up the stairs. < Mana Temple 2F > Go right, then down. Now head all the way left and hop up to get the Chest with an Angel Grail. Jump back down and head up through the archway. Exit west. Head left, then down through the archway. Look to the right for a Chest with a GummiFrog. Next, head left, then up, and go down the stairs. Head right, then all the way down. Head all the way right and search the area for two Chests with a Light Coin and Pedan Stone. Head back left and up to exit the way you came. Head left a bit, then go down. Run to the right, then up, and exit east. Head right a bit, then down. Run to the right, then up, and go down the stairs. < Mana Temple 1F > Run all the way right and go down the stairs. < Mana Temple B1 > Head down and hop down to the Chest with a Magic Walnut. Hop back up, then continue down and go up the stairs on the right. < Mana Sanctuary > Head right and be on the lookout for a hidden Chest with a Pedan Stone. Continue right for another two Chests with a GummiFrog and Angel Grail. Head back left and go down the stairs. < Mana Temple B1 > Head northwest and exit left. Walk up for a Chest with Small Seeds. Go back down, then head left. Go up the stairs. < Mana Temple 1F > Go left, then down. Run to the left to get a Chest with an Angel Grail. Go back to the right, and this time head up. Head left and open the Chest for a Wisp Icon. Go up the stairs. < Mana Temple 2F > Head left, then all the way up. The three Chests here contain a Chocolump, a Magic Walnut, and Honey Elixir (which restores all HP!). Go down a bit, then head all the way right and exit right. Run to the right and exit down the stairs. < Mana Temple 1F > Back outside, exit left. Head to the northwest corner for a Chest with Dion Wood. Exit the way you came. Run to the right and exit up. Head up the steps and enter the Temple. Head to the left for a Chest with a Dryad Icon. Go all the way right for a Chest with a Honey Elixir. Return to the middle of the room and head straight up. Exit up. Save and heal at the Statue. The final battle is ahead, so make sure you're prepared. When you are, head into the room above. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | [ T H E F I N A L B A T T L E ] | _______________________________________________________________________________ After the lengthy dialogue, it's time to face off with Julius. _____ ________________________ __________________________________ ______ | | Julius | Jap: Julius I |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: o| | Type: None | Hero [x] Heroine [x] |K: o S: o| | Prime: None | Location: Mana Sanctuary |F: o L: o| | Sub: None | |S: o S: o| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 500 L: 0 | BLACK: N/A |L: o D: o| | Pow: 80 Def: 60 Agi: 65 | |A: o J: o| | Int: 80 Mnd: 60 Exp: 200 | |M: o G: o| ------------------------------ ---------------------------------- ----------- | Blaze Bomb | | Barrier | | Magic Barrier | | Irwin Summon | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | | King Ox | Jap: King Ox |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: -| | Type: Animal | Hero [x] Heroine [x] |K: o S: o| | Prime: Smell | Location: Mana Sanctuary |F: o L: -| | Sub: DayViz | |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 410 L: 1 | BLACK: N/A |L: o D: o| | Pow: 85 Def: 53 Agi: 65 | |A: o J: +| | Int: 76 Mnd: 56 Exp: 2 | |M: o G: x| ------------------------------ ---------------------------------- ----------- | Headbutt | | Charge | | Song | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Julius's first form isn't too hard. First, you should defeat the Oxen as quickly as possible. Just use any Weapon or Jinn magic, and they should go down quickly. He will periodically summon more Oxen to attack. As for Julius, he's got quite a few attacks to keep you on your toes. Avoid his Blaze Bomb, or else you'll catch on fire and will be unable to attack or use magic. At times he'll surround himself with a blue Barrier, which means you cannot hurt him with physical attacks, but can still hurt him with magic. His orange Magic Barrier prevents him from being harmed by magic, but does not stop you from using physical attacks. When his health is low, he may summon Irwin. If your magic defense is high (in particular, defense against Dark Magic), then it shouldn't harm you too much. Any Weapons or Magic will work fine against Julius I, so just use whatever you've been leveling up the most. _____ ________________________ __________________________________ ______ | | Julius | Jap: Julius II |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: *| | Type: None | Hero [x] Heroine [x] |K: o S: *| | Prime: None | Location: Mana Sanctuary |F: o L: *| | Sub: None | |S: o S: *| |----------------- ------------ ----------------------------------|B: o U: *| | HP: 700 L: 0 | BLACK: N/A |L: o D: *| | Pow: 85 Def: 65 Agi: 65 | |A: o J: *| | Int: 85 Mnd: 65 Exp: 250 | |M: o G: *| ------------------------------ ---------------------------------- ----------- | Note: Julius's magical weaknesses differ depending on what attack he just | | used. | | Lava Wave : W: - S: - L: - S: x U: o D: - J: o G: x | | Ice Storm : W: - S: - L: - S: o U: x D: - J: x G: o | | Galaxy Drain : W: o S: x L: x S: - U: - D: o J: - G: - | ----------------------------------------------------------------------------- | Lava Wave | | Ice Storm | | Galaxy Drain | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Julius's second form has more HP than his first, but he still isn't too tough. He'll start by projecting multiple images of himself. Wait until all but one disappears, then try to get in a hit. Run away before he surrounds himself with flames. The color of the flames denotes what attack he's going to use. If the flames are red, he's going to use Lava Wave. Touching him while he's surrounded with red flames could cause Petrification or FlameMan. The actual Lava Wave attack can also inflict those conditions. The Lava Waves can either be in a cross formation or an x formation, so just run away as far as possible to make sure you don't get hit. Blue flames means he'll be using Ice Storm. Touching the flames or getting hit by the whirlwind will cause either Silence or SnowMan. When his health is low, he'll be surrounded by purple flames, signaling that he's going to use Galaxy Drain. Hitting him in this state will drain half of your HP and heal him with that amount. When he uses Galaxy Drain, he'll also drain half of your HP. This attack cannot be blocked. Again, use any Weapon that you've been leveling up. Magic isn't too easy to use against him, since his attacks will force you to be constantly on the move, not to mention the fact that his magic weaknesses change. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | < L I M B O > | _______________________________________________________________________________ _____ ________________________ __________________________________ ______ | | Julius | Jap: Julius III |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: o| | Type: None | Hero [x] Heroine [x] |K: o S: o| | Prime: None | Location: Mana Sanctuary |F: o L: o| | Sub: None | |S: o S: o| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 1500 L: 0 | BLACK: N/A |L: o D: o| | Pow: 90 Def: 70 Agi: 70 | |A: o J: o| | Int: 90 Mnd: 70 Exp: 0 | |M: o G: o| ------------------------------ ---------------------------------- ----------- | Note: Julius has three different forms that change his weaknesses. | | Normal State: Normal damage. | | Physical Attack Null State: Immune to Weapons. | | Magical Attack Null State: Immune to Magic. | ----------------------------------------------------------------------------- | Continuous Attack | | Charge | | Gravity Strike | | Meteo | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Julius's final form is his hardest, with more HP than his previous forms combined. He'll start off with his Continuous Attack. Run away as fast as possible or you'll be pummeled multiple times and may get poisoned. Hey may then cast a spell on himself. His blue shield nulls physical attacks, while his green shield nulls magic attacks. Attack while he's casting the spell and as he floats off the screen. After you take off some of his HP, he'll start moving faster. He may also use his Charge attack, in which he'll charge horizontally across the screen. This may cause Sleep, and is hard to avoid. After his Charge attack, he'll use his Gravity Strike, which can also cause Sleep. Just keep moving and you should be able to avoid it. When his HP is low, he'll use hit Meteo attack, which cannot be avoided. This attack damages 71% of your maximum HP (NOT current). The best way to getting killed by it is to keep your health up. You'll want to use Weapons and Magic that come out fast, or else Julius will move too fast for you to hit him. Attack him when he's at the middle of the screen or moving left or right and always keep your health up. Not a terribly hard battle. Congratulations, GAME CLEAR! ____________-------------------------------------------------------____________ \ - 0 7 - / \ ~ B E S T I A R Y ~ / / \ /___________-------------------------------------------------------___________\ Bestiary Explained: _____ ________________________ __________________________________ ______ | No. | Name | Jap: Name |Rare|S: o |____ |----- ----------- ------------ ----------------------------------|R: + W: -| | Type: | Drop: |K: + S: o| | Prime: | |F: x L: -| | Sub: | Trap: |S: o S: -| |----------------- ------------ ----------------------------------|B: x U: o| | HP: ### L: | BLACK HP: ### L: |L: x D: o| | Pow: ### Def: ### Agi: ### | Pow: ### Def: ### Agi: ### |A: o J: +| | Int: ### Mnd: ### Exp: ### | Int: ### Mnd: ### Exp: ### |M: + G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ No. : Enemy number Name : Enemy's English name Jap : Enemy's translated Japanese name Rare : Denotes if the enemy is rare Type : Enemy Type Prime : Prime Sense Sub : Secondary Sense HP : Enemy's HP L : Amount of Lucre dropped by enemy Pow : Enemy's offensive power Def : Enemy's defense Agi : Enemy's agility Int : Enemy's offensive magic power Mnd : Enemy's magic defense Exp : Amount of experience gained from enemy BLACK : Black enemy stats S: Sword R: Rod W: Wisp K: Knuckle S: Shade F: Flail L: Luna S: Sickle and Chain S: Salamander B: Bow U: Undine L: Lance D: Dryad A: Axe J: Jinn M: Morning Star G: Gnome +: Weak Against o: Normal -: Strong Against x: Immune Trap Type | #OK | Spike | Arrow | Stone | Bomb | Smoke | Polter | Kaiser ------ ----- ------- ------- ------- ------ ------- -------- -------- A | 4 | o | o | x | x | x | x | x B | 3 | o | o | o | x | x | x | x C | 3 | o | o | o | x | x | o | x D | 3 | x | x | o | o | o | o | x E | 3 | x | x | o | o | o | o | x F | 3 | x | x | x | o | o | x | o G | 2 | x | x | o | o | o | o | o H | 1 | o | o | o | o | o | o | o Spi - Spike - 1/10 maximum HP. Arr - Arrow - 1/7 max HP. Sto - Stone - 1/5 max HP. Bom - Bomb - 1/3 max HP. Smo - Smoke - 1/3 max MP. Pol - Polter Box - Fight a Polter Box. Kai - Kaiser Mimic - Fight a Kaiser Mimic. _____ ________________________ __________________________________ ______ | 001 | Rabite | Jap: Rabi |S: o |____ |----- ----------- ------------ ----------------------------------|R: + W: -| | Type: Fauna | Drop: Gumdrop (56%), Round Seed (21%), Animal |K: + S: o| | Prime: Smell | Bone (15%), Animal Meat (8%) |F: o L: -| | Sub: None | Trap: None |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 20 L: 1 | BLACK HP: 520 L: 101 |L: o D: o| | Pow: 5 Def: 2 Agi: 1 | Pow: 105 Def: 102 Agi: 101 |A: o J: +| | Int: 2 Mnd: 1 Exp: 1 | Int: 102 Mnd: 101 Exp: 101 |M: + G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 002 | Molebear | Jap: Molebear |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Fauna | Drop: Tone Stone (56%), Round Seed (21%), |K: o S: o| | Prime: Smell | Animal Hide (15%), Animal Meat (8%) |F: o L: -| | Sub: DayViz | Trap: B |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 54 L: 12 | BLACK: HP: 554 L: 112 |L: o D: o| | Pow: 24 Def: 18 Agi: 23 | Pow: 124 Def: 118 Agi: 123 |A: o J: +| | Int: 23 Mnd: 10 Exp: 7 | Int: 123 Mnd: 110 Exp: 107 |M: o G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 003 | Howler | Jap: Boundwolf |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Fauna | Drop: Earth Coin (56%), Round Seed (21%), |K: o S: o| | Prime: Smell | Animal Hide (15%), Animal Meat (8%) |F: o L: -| | Sub: DarkViz | Trap: D |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 148 L: 30 | BLACK: HP: 648 L: 130 |L: o D: o| | Pow: 52 Def: 19 Agi: 52 | Pow: 152 Def: 119 Agi: 152 |A: o J: +| | Int: 22 Mnd: 17 Exp: 19 | Int: 122 Mnd: 117 Exp: 119 |M: o G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 004 | Sabre Kitty | Jap: Sabercat |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Fauna | Drop: Chocolump (56%), Earth Coin (21%), |K: o S: o| | Prime: Smell | Animal Hide (15%), Animal Meat (8%) |F: o L: -| | Sub: DayViz | Trap: E |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 170 L: 27 | BLACK: HP: 670 L: 127 |L: o D: o| | Pow: 63 Def: 34 Agi: 56 | Pow: 163 Def: 134 Agi: 156 |A: o J: +| | Int: 48 Mnd: 28 Exp: 24 | Int: 148 Mnd: 128 Exp: 124 |M: o G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 005 | Gray Ox | Jap: Great Ox |Rare|S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Fauna | Drop: Honey Elixir (56%), Round Seed (21%), |K: o S: o| | Prime: Smell | Pedan Stone (15%), Animal Meat (8%) |F: o L: -| | Sub: DayViz | Trap: F |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 212 L: 198 | BLACK: HP: 712 L: 298 |L: o D: o| | Pow: 72 Def: 42 Agi: 48 | Pow: 171 Def: 142 Agi: 148 |A: o J: +| | Int: 35 Mnd: 39 Exp: 60 | Int: 135 Mnd: 139 Exp: 160 |M: o G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 006 | Mushboom | Jap: Myconid |S: + |____ |----- ----------- ------------ ----------------------------------|R: x W: x| | Type: Flora | Drop: Prestovegie (50%), Oblong Seed (20%), |K: x S: +| | Prime: Hearing | Marble (13%), Thin Meat (7%), Glittering |F: - L: +| | Sub: None | Sword (10%) Trap: B |S: + S: o| |----------------- ------------ ----------------------------------|B: - U: -| | HP: 45 L: 10 | BLACK: HP: 545 L: 110 |L: - D: x| | Pow: 18 Def: 13 Agi: 15 | Pow: 118 Def: 113 Agi: 115 |A: + J: o| | Int: 19 Mnd: 12 Exp: 5 | Int: 119 Mnd: 112 Exp: 105 |M: x G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 007 | Death Flora | Jap: Deathflower |S: + |____ |----- ----------- ------------ ----------------------------------|R: x W: x| | Type: Flora | Drop: Potent Posy (56%), Light Coin (21%), |K: x S: +| | Prime: Hearing | Oak Wood (15%), Thin Meat (8%) |F: - L: +| | Sub: None | Trap: A |S: + S: o| |----------------- ------------ ----------------------------------|B: - U: -| | HP: 35 L: 6 | BLACK: HP: 535 L: 106 |L: - D: x| | Pow: 15 Def: 10 Agi: 7 | Pow: 115 Def: 110 Agi: 107 |A: + J: o| | Int: 12 Mnd: 8 Exp: 3 | Int: 112 Mnd: 108 Exp: 103 |M: x G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 008 | Bumpkin | Jap: Pumpkin Bomb |S: + |____ |----- ----------- ------------ ----------------------------------|R: x W: x| | Type: Flora | Drop: Wood Coin (56%), Pumpkin Bomb (21%), |K: x S: +| | Prime: Hearing | Marble (15%), Thin Meat (8%) |F: - L: +| | Sub: None | Trap: D |S: + S: o| |----------------- ------------ ----------------------------------|B: - U: -| | HP: 135 L: 12 | BLACK: HP: 635 L: 112 |L: - D: x| | Pow: 45 Def: 15 Agi: 30 | Pow: 145 Def: 115 Agi: 130 |A: + J: o| | Int: 55 Mnd: 16 Exp: 17 | Int: 155 Mnd: 116 Exp: 117 |M: x G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 009 | Malboro | Jap: Malboro Ball |Rare|S: + |____ |----- ----------- ------------ ----------------------------------|R: x W: x| | Type: Flora | Drop: Wood Coin (56%), Oblong Seed (21%), |K: x S: +| | Prime: Hearing | Ash Wood (15%), Thin Meat (8%) |F: - L: +| | Sub: None | Trap: E |S: + S: o| |----------------- ------------ ----------------------------------|B: - U: -| | HP: 206 L: 171 | BLACK: HP: 706 L: 271 |L: - D: x| | Pow: 27 Def: 43 Agi: 45 | Pow: 127 Def: 143 Agi: 145 |A: + J: o| | Int: 64 Mnd: 62 Exp: 51 | Int: 164 Mnd: 162 Exp: 151 |M: x G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 010 | Wooding | Jap: Wood Max |Rare|S: + |____ |----- ----------- ------------ ----------------------------------|R: x W: x| | Type: Flora | Drop: Honey Elixir (56%), Oblong Seed (21%), |K: x S: +| | Prime: Hearing | Fossil Wood (15%), Thin Meat (8%) |F: - L: +| | Sub: None | |S: + S: o| |----------------- ------------ ----------------------------------|B: - U: -| | HP: 427 L: 450 | BLACK: HP: 927 L: 550 |L: - D: x| | Pow: 94 Def: 67 Agi: 64 | Pow: 194 Def: 167 Agi: 164 |A: + J: o| | Int: 85 Mnd: 68 Exp: 158 | Int: 185 Mnd: 168 Exp: 258 |M: x G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 011 | Bebe | Jap: Beebee |S: - |____ |----- ----------- ------------ ----------------------------------|R: + W: -| | Type: Insect | Drop: Prestovegie (50%), Long Seed (20%), |K: + S: -| | Prime: DayViz | Topple Cotton (13%), Insect Meat (7%), |F: - L: o| | Sub: Hearing | Honey (10%) Trap: None |S: - S: o| |------------------------------ ----------------------------------|B: - U: -| | HP: 17 L: 3 | BLACK: HP: 517 L: 103 |L: - D: -| | Pow: 8 Def: 4 Agi: 5 | Pow: 108 Def: 104 Agi: 105 |A: - J: +| | Int: 4 Mnd: 3 Exp: 2 | Int: 104 Mnd: 103 Exp: 102 |M: + G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 012 | Locud | Jap: Hopper |S: - |____ |----- ----------- ------------ ----------------------------------|R: + W: -| | Type: Insect | Drop: Moon Coin (56%), Long Seed (21%), Sultan|K: + S: -| | Prime: DayViz | Silk (15%), Insect Meat (8%) |F: - L: o| | Sub: Hearing | Trap: B |S: - S: o| |----------------- ------------ ----------------------------------|B: - U: -| | HP: 30 L: 10 | BLACK: HP: 530 L: 110 |L: - D: -| | Pow: 8 Def: 10 Agi: 21 | Pow: 108 Def: 110 Agi: 121 |A: - J: +| | Int: 18 Mnd: 6 Exp: 6 | Int: 118 Mnd: 106 Exp: 106 |M: + G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 013 | Gloomoth | Jap: Gloom Moth |S: - |____ |----- ----------- ------------ ----------------------------------|R: + W: -| | Type: Insect | Drop: Stardust Herb (36%), Earth Coin (36%), |K: + S: -| | Prime: DayViz | Gnome Icon (20%), Insect Meat (8%) |F: - L: o| | Sub: Hearing | Trap: D |S: - S: o| |----------------- ------------ ----------------------------------|B: - U: -| | HP: 115 L: 28 | BLACK: HP: 615 L: 128 |L: - D: -| | Pow: 21 Def: 18 Agi: 49 | Pow: 121 Def: 118 Agi: 149 |A: - J: +| | Int: 36 Mnd: 44 Exp: 18 | Int: 136 Mnd: 144 Exp: 118 |M: + G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 014 | Sand Scorpio | Jap: Death Scorpio |Rare|S: - |____ |----- ----------- ------------ ----------------------------------|R: + W: -| | Type: Insect | Drop: Honey Elixir (56%), Long Seed (21%), |K: + S: -| | Prime: DayViz | Obsidian (15%), Insect Meat (8%) |F: - L: o| | Sub: Hearing | Trap: D |S: - S: o| |----------------- ------------ ----------------------------------|B: - U: -| | HP: 166 L: 108 | BLACK: HP: 666 L: 208 |L: - D: -| | Pow: 52 Def: 34 Agi: 41 | Pow: 152 Def: 134 Agi: 141 |A: - J: +| | Int: 33 Mnd: 35 Exp: 33 | Int: 133 Mnd: 135 Exp: 133 |M: + G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 015 | Silkspitter | Jap: Mega Crawler |Rare|S: - |____ |----- ----------- ------------ ----------------------------------|R: + W: -| | Type: Insect | Drop: Honey Elixir (56%), Long Seed (21%), |K: + S: -| | Prime: DayViz | Jadd Hemp (15%), Insect Meat (8%) |F: - L: o| | Sub: Hearing | Trap: E |S: - S: o| |----------------- ------------ ----------------------------------|B: - U: -| | HP: 175 L: 126 | BLACK: HP: 675 L: 226 |L: - D: -| | Pow: 56 Def: 37 Agi: 43 | Pow: 156 Def: 137 Agi: 143 |A: - J: +| | Int: 34 Mnd: 37 Exp: 39 | Int: 134 Mnd: 137 Exp: 139 |M: + G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 016 | Tonpole | Jap: Pakkun Tadpole |S: + |____ |----- ----------- ------------ ----------------------------------|R: - W: -| | Type: Reptile | Drop: Gumdrop (48%), Water Coin (36%), Menos |K: - S: o| | Prime: Hearing | Bronze (8%), Lizard Meat (8%) |F: o L: o| | Sub: DayViz | Trap: A |S: + S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 40 L: 7 | BLACK: HP: 540 L: 107 |L: o D: -| | Pow: 16 Def: 9 Agi: 10 | Pow: 116 Def: 109 Agi: 110 |A: + J: o| | Int: 15 Mnd: 8 Exp: 3 | Int: 115 Mnd: 108 Exp: 103 |M: - G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 017 | Basilisk | Jap: Basilisk |S: + |____ |----- ----------- ------------ ----------------------------------|R: - W: -| | Type: Reptile | Drop: Stardust Herb (50%), Crooked Seed (20%),|K: - S: o| | Prime: Hearing | Lizard Scale (13%), Lizard Meat (7%), Bubu |F: o L: o| | Sub: DayViz | Worm (10%) Trap: E |S: + S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 146 L: 19 | BLACK: HP: 646 L: 119 |L: o D: -| | Pow: 52 Def: 24 Agi: 37 | Pow: 152 Def: 124 Agi: 137 |A: + J: o| | Int: 38 Mnd: 22 Exp: 22 | Int: 138 Mnd: 122 Exp: 122 |M: - G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 018 | Lizardon | Jap: Pakkun Lizard |S: + |____ |----- ----------- ------------ ----------------------------------|R: - W: -| | Type: Reptile | Drop: Undine Icon (56%), Crooked Seed (20%), |K: - S: o| | Prime: Hearing | Menos Bronze (15%), Lizard Meat (8%) |F: o L: o| | Sub: DayViz | Trap: B |S: + S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 62 L: 10 | BLACK: HP: 562 L: 110 |L: o D: -| | Pow: 22 Def: 14 Agi: 16 | Pow: 122 Def: 114 Agi: 116 |A: + J: o| | Int: 20 Mnd: 10 Exp: 4 | Int: 120 Mnd: 110 Exp: 104 |M: - G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 019 | Cobra | Jap: Cobra |S: + |____ |----- ----------- ------------ ----------------------------------|R: - W: -| | Type: Reptile | Drop: Prestovegie (56%), Crooked Seed (20%), |K: - S: o| | Prime: Hearing | Marble (15%), Lizard Meat (8%) |F: o L: o| | Sub: DayViz | Trap: C |S: + S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 71 L: 18 | BLACK: HP: 571 L: 118 |L: o D: -| | Pow: 36 Def: 17 Agi: 36 | Pow: 136 Def: 117 Agi: 136 |A: + J: o| | Int: 33 Mnd: 16 Exp: 10 | Int: 133 Mnd: 116 Exp: 110 |M: - G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 020 | Tyrranos | Jap: Tyrannos |Rare|S: + |____ |----- ----------- ------------ ----------------------------------|R: - W: -| | Type: Reptile | Drop: Honey Elixir (50%), Crooked Seed (20%), |K: - S: o| | Prime: Hearing | Gator Skin (13%), Lizard Meat (7%), Bubu |F: o L: o| | Sub: DayViz | Worm (10%) Trap: F |S: + S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 260 L: 60 | BLACK: HP: 760 L: 160 |L: o D: -| | Pow: 86 Def: 55 Agi: 43 | Pow: 186 Def: 155 Agi: 143 |A: + J: o| | Int: 32 Mnd: 30 Exp: 43 | Int: 132 Mnd: 130 Exp: 143 |M: - G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 021 | Needlebeak | Jap: Needle Bird |S: - |____ |----- ----------- ------------ ----------------------------------|R: - W: x| | Type: Fowl | Drop: Wind Coin (56%), Flat Seed (21%), Magic |K: - S: +| | Prime: DayViz | Walnut (25%), Bird Meat (8%) |F: + L: -| | Sub: None | Trap: A |S: - S: o| |----------------- ------------ ----------------------------------|B: + U: -| | HP: 45 L: 9 | BLACK: HP: 545 L: 109 |L: + D: o| | Pow: 18 Def: 8 Agi: 16 | Pow: 118 Def: 108 Agi: 116 |A: - J: x| | Int: 15 Mnd: 8 Exp: 3 | Int: 115 Mnd: 115 Exp: 103 |M: - G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 022 | Batmo | Jap: Batum |S: - |____ |----- ----------- ------------ ----------------------------------|R: - W: +| | Type: Fowl | Drop: Stardust Herb (50%), Flat Seed (20%), |K: - S: x| | Prime: DarkViz | Topple Cotton (13%), Bird Meat (7%), Blood |F: + L: -| | Sub: None | Pouch (10%) Trap: None |S: - S: o| |----------------- ------------ ----------------------------------|B: + U: -| | HP: 23 L: 4 | BLACK: HP: 523 L: 104 |L: + D: o| | Pow: 8 Def: 2 Agi: 14 | Pow: 108 Def: 102 Agi: 114 |A: - J: x| | Int: 6 Mnd: 2 Exp: 2 | Int: 106 Mnd: 102 Exp: 102 |M: - G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 023 | Cockatrice | Jap: Cockatrice |S: - |____ |----- ----------- ------------ ----------------------------------|R: - W: x| | Type: Fowl | Drop: Stardust Herb (50%), Flat Seed (20%), |K: - S: +| | Prime: DayViz | Lizard Scale (13%), Bird Meat (7%), |F: + L: -| | Sub: DarkViz | Glittering Helm (10%) Trap: C |S: - S: o| |----------------- ------------ ----------------------------------|B: + U: -| | HP: 95 L: 21 | BLACK: HP: 595 L: 121 |L: + D: o| | Pow: 38 Def: 21 Agi: 33 | Pow: 138 Def: 121 Agi: 133 |A: - J: x| | Int: 38 Mnd: 19 Exp: 13 | Int: 138 Mnd: 119 Exp: 113 |M: - G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 024 | Blood Owl | Jap: Blood Owl |S: - |____ |----- ----------- ------------ ----------------------------------|R: - W: +| | Type: Fowl | Drop: Wind Coin (56%), Flat Seed (21%), Holly |K: - S: x| | Prime: DarkViz | Wood (15%), Bird Meat (8%) |F: + L: -| | Sub: None | Trap: B |S: - S: o| |----------------- ------------ ----------------------------------|B: + U: -| | HP: 48 L: 12 | BLACK: HP: 548 L: 112 |L: + D: o| | Pow: 21 Def: 16 Agi: 19 | Pow: 121 Def: 116 Agi: 119 |A: - J: x| | Int: 24 Mnd: 20 Exp: 6 | Int: 124 Mnd: 120 Exp: 106 |M: - G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 025 | Garuda | Jap: Petit Garuda |Rare|S: - |____ |----- ----------- ------------ ----------------------------------|R: - W: x| | Type: Fowl | Drop: Honey Elixir (56%), Flat Seed (21%), |K: - S: +| | Prime: DayViz | Black Bone (15%), Bird Meat (8%) |F: + L: -| | Sub: None | Trap: G |S: - S: o| |----------------- ------------ ----------------------------------|B: + U: -| | HP: 274 L: 262 | BLACK: HP: 774 L: 362 |L: + D: o| | Pow: 85 Def: 50 Agi: 83 | Pow: 185 Def: 150 Agi: 183 |A: - J: x| | Int: 81 Mnd: 49 Exp: 90 | Int: 181 Mnd: 149 Exp: 190 |M: - G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 026 | Stained Sword | Jap: Blood Weapon |S: - |____ |----- ----------- ------------ ----------------------------------|R: + W: -| | Type: Magicali | Drop: Wood Coin (56%), Round Seed (21%), |K: + S: o| | Prime: Magic | Altena Alloy (15%), Magical Meat (8%) |F: x L: +| | Sub: DarkViz | Trap: G |S: - S: o| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 273 L: 45 | BLACK: HP: 773 L: 145 |L: x D: x| | Pow: 90 Def: 31 Agi: 84 | Pow: 190 Def: 131 Agi: 184 |A: - J: -| | Int: 47 Mnd: 42 Exp: 48 | Int: 147 Mnd: 142 Exp: 148 |M: + G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 027 | Shadow Zero | Jap: Shadow Zero |S: x |____ |----- ----------- ------------ ----------------------------------|R: x W: +| | Type: Amorph | Drop: Stardust Herb (56%), Moon Coin (21%), |K: x S: x| | Prime: Smell | Charcoal (15%), Morph Meat (8%) |F: o L: x| | Sub: DayViz | Trap: C |S: x S: x| |----------------- ------------ ----------------------------------|B: o U: +| | HP: 65 L: 19 | BLACK: HP: 565 L: 119 |L: o D: +| | Pow: 43 Def: 10 Agi: 60 | Pow: 143 Def: 110 Agi: 160 |A: x J: -| | Int: 43 Mnd: 44 Exp: 13 | Int: 143 Mnd: 144 Exp: 113 |M: x G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 028 | Lime Slime | Jap: Green Slime |S: x |____ |----- ----------- ------------ ----------------------------------|R: x W: +| | Type: Amorph | Drop: Stardust Herb (56%), Big Seed (21%), |K: x S: x| | Prime: Smell | Menos Bronze (15%), Morph Meat (8%) |F: o L: x| | Sub: None | Trap: A |S: x S: x| |----------------- ------------ ----------------------------------|B: o U: +| | HP: 20 L: 6 | BLACK: HP: 520 L: 106 |L: o D: +| | Pow: 14 Def: 2 Agi: 11 | Pow: 114 Def: 102 Agi: 111 |A: x J: -| | Int: 8 Mnd: 2 Exp: 3 | Int: 108 Mnd: 102 Exp: 103 |M: x G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 029 | Denden Tezla | Jap: Denden Grel |S: x |____ |----- ----------- ------------ ----------------------------------|R: x W: +| | Type: Amorph | Drop: Stardust Herb (56%), Moon Coin (21%), |K: x S: x| | Prime: Smell | Obsidian (15%), Morph Meat (8%) |F: o L: x| | Sub: None | Trap: F |S: x S: x| |----------------- ------------ ----------------------------------|B: o U: +| | HP: 142 L: 31 | BLACK: HP: 642 L: 131 |L: o D: +| | Pow: 58 Def: 22 Agi: 47 | Pow: 158 Def: 122 Agi: 147 |A: x J: -| | Int: 50 Mnd: 23 Exp: 28 | Int: 150 Mnd: 123 Exp: 128 |M: x G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 030 | Cumulus | Jap: Gas Cloud |S: x |____ |----- ----------- ------------ ----------------------------------|R: x W: +| | Type: Amorph | Drop: DArk Coin (56%), Fire Coin (21%), Shade |K: x S: x| | Prime: Smell | Icon (15%), Morph Meat (8%) |F: x L: x| | Sub: None | Trap: F |S: x S: x| |----------------- ------------ ----------------------------------|B: x U: +| | HP: 135 L: 40 | BLACK: HP: 635 L: 140 |L: x D: +| | Pow: 65 Def: 21 Agi: 82 | Pow: 165 Def: 121 Agi: 182 |A: x J: -| | Int: 52 Mnd: 30 Exp: 35 | Int: 152 Mnd: 130 Exp: 135 |M: x G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 031 | Moldy Goo | Jap: Rust Mold |Rare|S: x |____ |----- ----------- ------------ ----------------------------------|R: x W: +| | Type: Amorph | Drop: Salamander Icon (56%), Big Seed (21%), |K: x S: x| | Prime: Smell | Mythril Silver (15%), Morph Meat (8%) |F: o L: x| | Sub: None | Trap: H |S: x S: x| |----------------- ------------ ----------------------------------|B: o U: +| | HP: 428 L: 445 | BLACK: HP: 928 L: 545 |L: o D: +| | Pow: 91 Def: 68 Agi: 63 | Pow: 191 Def: 168 Agi: 163 |A: x J: -| | Int: 94 Mnd: 65 Exp: 159 | Int: 194 Mnd: 165 Exp: 259 |M: x G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 032 | Land Leech | Jap: Land Leech |S: - |____ |----- ----------- ------------ ----------------------------------|R: - W: -| | Type: Aquan | Drop: Prestoveggie (56%), Spiny Seed (21%), |K: - S: -| | Prime: Hearing | Gumdrop (15%), Fish Meat (8%) |F: o L: -| | Sub: None | Trap: A |S: - S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 31 L: 7 | BLACK: HP: 531 L: 107 |L: o D: o| | Pow: 17 Def: 10 Agi: 23 | Pow: 117 Def: 110 Agi: 123 |A: - J: o| | Int: 16 Mnd: 8 Exp: 3 | Int: 116 Mnd: 108 Exp: 103 |M: - G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 033 | Pincher Crab | Jap: Death Crab |S: - |____ |----- ----------- ------------ ----------------------------------|R: - W: -| | Type: Aquan | Drop: Stardust Herb (50%), Spiny Seed (20%), |K: - S: -| | Prime: Hearing | Water Coin (13%), Fish Meat (7%), Glittering |F: o L: -| | Sub: None | Sword (10%) Trap: B |S: - S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 48 L: 9 | BLACK: HP: 548 L: 109 |L: o D: o| | Pow: 17 Def: 13 Agi: 11 | Pow: 117 Def: 113 Agi: 111 |A: - J: o| | Int: 16 Mnd: 10 Exp: 4 | Int: 116 Mnd: 110 Exp: 104 |M: - G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 034 | Iffish | Jap: Gullfish |S: - |____ |----- ----------- ------------ ----------------------------------|R: - W: -| | Type: Aquan | Drop: Gumdrop (56%), Spiny Seed (21%), Fish |K: - S: -| | Prime: Hearing | Scale (15%), Fish Meat (8%) |F: o L: -| | Sub: None | Trap: B |S: - S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 43 L: 10 | BLACK: HP: 543 L: 110 |L: o D: o| | Pow: 19 Def: 10 Agi: 14 | Pow: 119 Def: 110 Agi: 114 |A: - J: o| | Int: 18 Mnd: 13 Exp: 4 | Int: 118 Mnd: 113 Exp: 104 |M: - G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 035 | Seadragon | Jap: Sea Dragon |S: - |____ |----- ----------- ------------ ----------------------------------|R: - W: -| | Type: Aquan | Drop: Tone Stone (56%), Spiny Seed (21%), |K: - S: -| | Prime: Hearing | Snake Scale (15%), Fish Meat (8%) |F: o L: -| | Sub: None | Trap: F |S: - S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 230 L: 45 | BLACK: HP: 730 L: 145 |L: o D: o| | Pow: 66 Def: 42 Agi: 48 | Pow: 166 Def: 142 Agi: 148 |A: - J: o| | Int: 60 Mnd: 44 Exp: 33 | Int: 160 Mnd: 144 Exp: 133 |M: - G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 036 | Big Baby | Jap: Radorn |Rare|S: - |____ |----- ----------- ------------ ----------------------------------|R: - W: -| | Type: Aquan | Drop: Honey Elixir (56%), Spiny Seed (21%), |K: - S: -| | Prime: Hearing | Fossil (15%), Fish Meat (8%) |F: o L: -| | Sub: DayViz | Trap: G |S: - S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 297 L: 291 | BLACK: HP: 797 L: 391 |L: o D: o| | Pow: 83 Def: 52 Agi: 56 | Pow: 183 Def: 152 Agi: 156 |A: - J: o| | Int: 80 Mnd: 51 Exp: 99 | Int: 180 Mnd: 151 Exp: 199 |M: - G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 037 | Cursed Doll | Jap: Magical Doll |S: o |____ |----- ----------- ------------ ----------------------------------|R: + W: -| | Type: Magicali | Drop: Magic Walnut (56%), Big Seed (21%), |K: + S: o| | Prime: Magic | Holly Wood (15%), Magicali Meat (8%) |F: x L: +| | Sub: DayViz | Trap: C |S: o S: o| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 52 L: 15 | BLACK: HP: 552 L: 115 |L: x D: x| | Pow: 22 Def: 14 Agi: 16 | Pow: 122 Def: 114 Agi: 116 |A: o J: -| | Int: 20 Mnd: 12 Exp: 8 | Int: 120 Mnd: 112 Exp: 108 |M: + G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 038 | Polter Box | Jap: Ogre Box |S: - |____ |----- ----------- ------------ ----------------------------------|R: + W: -| | Type: Magicali | Drop: Dryad Icon (56%), Big Seed (21%), |K: + S: o| | Prime: Magic | Elephant Tusk (15%), Magicali Meat (8%) |F: x L: +| | Sub: Hearing | Trap: None |S: - S: o| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 88 L: 24 | BLACK: HP: 588 L: 124 |L: x D: x| | Pow: 40 Def: 24 Agi: 30 | Pow: 140 Def: 124 Agi: 130 |A: - J: -| | Int: 43 Mnd: 15 Exp: 12 | Int: 143 Mnd: 115 Exp: 112 |M: + G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 039 | Dainslaif | Jap: Evil Weapon |S: - |____ |----- ----------- ------------ ----------------------------------|R: + W: -| | Type: Magicali | Drop: Wind Coin (56%), Big Seed (21%), |K: + S: o| | Prime: Magic | Elephant Tusk (15%), Magicali Meat (8%) |F: x L: +| | Sub: DarkViz | Trap: E |S: - S: o| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 64 L: 25 | BLACK: HP: 564 L: 125 |L: x D: x| | Pow: 67 Def: 8 Agi: 58 | Pow: 167 Def: 108 Agi: 158 |A: - J: -| | Int: 18 Mnd: 6 Exp: 22 | Int: 118 Mnd: 106 Exp: 122 |M: + G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 040 | Chess Knight | Jap: Unicorn Head |S: - |____ |----- ----------- ------------ ----------------------------------|R: + W: -| | Type: Magicali | Drop: Light Coin (56%), Big Seed (21%), |K: + S: o| | Prime: Magic | Lorimar Iron (15%), Magicali Meat (8%) |F: x L: +| | Sub: DayViz | Trap: G |S: - S: o| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 322 L: 60 | BLACK: HP: 822 L: 160 |L: x D: x| | Pow: 80 Def: 41 Agi: 55 | Pow: 180 Def: 141 Agi: 155 |A: - J: -| | Int: 68 Mnd: 74 Exp: 49 | Int: 168 Mnd: 174 Exp: 149 |M: + G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 041 | Machine Golem | Jap: Machine Golem |Rare|S: - |____ |----- ----------- ------------ ----------------------------------|R: + W: -| | Type: Magicali | Drop: Honey Elixir (56%), Big Seed (21%), |K: + S: o| | Prime: Magic | Mythril Silver (15%), Magicali Meat (8%) |F: x L: +| | Sub: DayViz | Trap: H |S: - S: o| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 393 L: 435 | BLACK: HP: 893 L: 535 |L: x D: x| | Pow: 98 Def: 61 Agi: 67 | Pow: 198 Def: 161 Agi: 167 |A: - J: -| | Int: 86 Mnd: 57 Exp: 150 | Int: 186 Mnd: 157 Exp: 250 |M: + G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 042 | Tin Knight | Jap: Armor Knight |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Demihuman | Drop: Shade Icon (56%), Small Seed (21%), |K: o S: -| | Prime: Hearing | Granz Steel (15%), Tough Meat (8%) |F: o L: -| | Sub: DayViz | Trap: C |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 130 L: 30 | BLACK: HP: 630 L: 130 |L: o D: o| | Pow: 50 Def: 27 Agi: 32 | Pow: 150 Def: 127 Agi: 132 |A: o J: x| | Int: 43 Mnd: 24 Exp: 15 | Int: 143 Mnd: 124 Exp: 115 |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 043 | Tomato Man | Jap: Dark Priest |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Demihuman | Drop: Magic Walnut (56%), Oblong Seed (21%), |K: o S: -| | Prime: Magic | Altena Alloy (15%), Tough Meat (8%) |F: o L: -| | Sub: DayViz | Trap: F |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 210 L: 45 | BLACK: HP: 710 L: 145 |L: o D: o| | Pow: 63 Def: 27 Agi: 51 | Pow: 163 Def: 127 Agi: 151 |A: o J: x| | Int: 61 Mnd: 72 Exp: 36 | Int: 161 Mnd: 172 Exp: 136 |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 044 | Werewolf | Jap: Werewolf |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Demihuman | Drop: Chocolump (56%), Long Seed (21%), |K: o S: -| | Prime: Smell | Animal Hide (15%), Tough Meat (8%) |F: o L: -| | Sub: DarkViz | Trap: C |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 102 L: 27 | BLACK: HP: 602 L: 127 |L: o D: o| | Pow: 45 Def: 21 Agi: 48 | Pow: 145 Def: 121 Agi: 148 |A: o J: x| | Int: 43 Mnd: 22 Exp: 14 | Int: 143 Mnd: 122 Exp: 114 |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 045 | Duck GI | Jap: Duck Soldier |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Demihuman | Drop: Gumdrop (46%), Crooked Seed (26%), Light|K: o S: -| | Prime: DayViz | Coin (20%), Tough Meat (8%) |F: o L: -| | Sub: None | Trap: A |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 68 L: 12 | BLACK: HP: 568 L: 112 |L: o D: o| | Pow: 23 Def: 13 Agi: 13 | Pow: 123 Def: 113 Agi: 113 |A: o J: x| | Int: 22 Mnd: 10 Exp: 4 | Int: 122 Mnd: 110 Exp: 104 |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 046 | Insectaur | Jap: Insector |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Demihuman | Drop: Wind Coin (56%), Flat Seed (21%), Sultan|K: o S: -| | Prime: Smell | Silk (15%), Tough Meat (8%) |F: o L: -| | Sub: DayViz | Trap: B |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 82 L: 13 | BLACK: HP: 582 L: 113 |L: o D: o| | Pow: 30 Def: 20 Agi: 26 | Pow: 130 Def: 120 Agi: 126 |A: o J: x| | Int: 28 Mnd: 12 Exp: 7 | Int: 128 Mnd: 112 Exp: 107 |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 047 | Chobin Hood | Jap: Poron |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Demihuman | Drop: Gumdrop (56%), Big Seed (21%), Oak |K: o S: -| | Prime: Smell | Wood (15%), Tough Meat (8%) |F: o L: -| | Sub: DayViz | Trap: A |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 40 L: 7 | BLACK: HP: 540 L: 107 |L: o D: o| | Pow: 13 Def: 8 Agi: 8 | Pow: 113 Def: 108 Agi: 108 |A: o J: x| | Int: 9 Mnd: 8 Exp: 3 | Int: 109 Mnd: 108 Exp: 103 |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 048 | Sahagin | Jap: Sahagin |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Demihuman | Drop: Chocolump (56%), Spiny Seed (21%), |K: o S: -| | Prime: Hearing | Lorimar Iron (15%), Tough Meat (8%) |F: o L: -| | Sub: DayViz | Trap: F |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 201 L: 33 | BLACK: HP: 701 L: 133 |L: o D: o| | Pow: 69 Def: 34 Agi: 49 | Pow: 169 Def: 134 Agi: 149 |A: o J: x| | Int: 58 Mnd: 41 Exp: 33 | Int: 158 Mnd: 141 Exp: 133 |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 049 | Goblin | Jap: Goblin |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Demihuman | Drop: Gnome Icon (56%), Round Seed (21%), |K: o S: -| | Prime: Smell | Elephant Tusk (15%), Tough Meat (8%) |F: o L: -| | Sub: DayViz | Trap: C |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 100 L: 18 | BLACK: HP: 600 L: 118 |L: o D: o| | Pow: 41 Def: 21 Agi: 28 | Pow: 141 Def: 121 Agi: 128 |A: o J: x| | Int: 38 Mnd: 18 Exp: 11 | Int: 138 Mnd: 118 Exp: 111 |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 050 | Tin Tortoise | Jap: Tortoise Knight |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Demihuman | Drop: Chocolump (56%), Small Seed (21%), |K: o S: -| | Prime: Hearing | Fish Scale (15%), Tough Meat (8%) |F: o L: -| | Sub: DayViz | Trap: D |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 136 L: 33 | BLACK: HP: 636 L: 133 |L: o D: o| | Pow: 55 Def: 31 Agi: 35 | Pow: 155 Def: 131 Agi: 135 |A: o J: x| | Int: 46 Mnd: 27 Exp: 20 | Int: 146 Mnd: 127 Exp: 120 |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 051 | Skull Beast | Jap: Skull Beast |S: - |____ |----- ----------- ------------ ----------------------------------|R: - W: +| | Type: Undead | Drop: Earth Coin (56%), Small Seed (21%), |K: - S: x| | Prime: Life | Magic Walnut (15%), Rotten Meat (8%) |F: - L: o| | Sub: Hearing | Trap: B |S: - S: o| |----------------- ------------ ----------------------------------|B: - U: -| | HP: 25 L: 9 | BLACK: HP: 525 L: 109 |L: - D: -| | Pow: 15 Def: 8 Agi: 11 | Pow: 115 Def: 108 Agi: 111 |A: - J: o| | Int: 11 Mnd: 4 Exp: 3 | Int: 111 Mnd: 104 Exp: 103 |M: - G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 052 | Zonbine | Jap: Zombie |S: x |____ |----- ----------- ------------ ----------------------------------|R: x W: +| | Type: Undead | Drop: Gumdrop (45%), Small Seed (40%), Animal |K: x S: x| | Prime: Life | Bone (7%), Rotten Meat (8%) |F: x L: o| | Sub: Hearing | Trap: A |S: x S: o| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 34 L: 7 | BLACK: HP: 534 L: 107 |L: x D: -| | Pow: 19 Def: 10 Agi: 7 | Pow: 119 Def: 110 Agi: 107 |A: x J: o| | Int: 11 Mnd: 3 Exp: 4 | Int: 111 Mnd: 103 Exp: 104 |M: x G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 053 | Specter | Jap: Specter |S: x |____ |----- ----------- ------------ ----------------------------------|R: x W: +| | Type: Undead | Drop: Dark Coin (56%), Small Seed (21%), |K: x S: x| | Prime: Life | Baobab Wood (15%), Rotten Meat (8%) |F: x L: o| | Sub: Hearing | Trap: C |S: x S: o| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 76 L: 19 | BLACK: HP: 576 L: 119 |L: x D: -| | Pow: 5 Def: 5 Agi: 25 | Pow: 105 Def: 105 Agi: 125 |A: x J: o| | Int: 30 Mnd: 38 Exp: 14 | Int: 130 Mnd: 138 Exp: 114 |M: x G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 054 | Skeleton | Jap: Skeleton |S: x |____ |----- ----------- ------------ ----------------------------------|R: x W: +| | Type: Undead | Drop: Earth Coin (56%), Dark Coin (21%), |K: x S: x| | Prime: Life | Forsena Iron (15%), Rotten Meat (8%) |F: x L: o| | Sub: Hearing | Trap: C |S: x S: o| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 72 L: 19 | BLACK: HP: 572 L: 119 |L: x D: -| | Pow: 38 Def: 14 Agi: 30 | Pow: 138 Def: 114 Agi: 130 |A: x J: o| | Int: 19 Mnd: 12 Exp: 10 | Int: 119 Mnd: 112 Exp: 110 |M: x G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 055 | Ape Mummy | Jap: Mummy Ape |Rare|S: x |____ |----- ----------- ------------ ----------------------------------|R: x W: +| | Type: Undead | Drop: Honey Elixir (56%), Small Seed (21%), |K: x S: x| | Prime: Life | Black Bone (15%), Rotten Meat (8%) |F: x L: o| | Sub: Hearing | Trap: H |S: x S: o| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 364 L: 357 | BLACK: HP: 864 L: 457 |L: x D: -| | Pow: 92 Def: 51 Agi: 56 | Pow: 192 Def: 151 Agi: 156 |A: x J: o| | Int: 44 Mnd: 55 Exp: 119 | Int: 144 Mnd: 155 Exp: 219 |M: x G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 056 | Imp | Jap: Chibi Devil |S: x |____ |----- ----------- ------------ ----------------------------------|R: o W: +| | Type: Demon | Drop: Chocolump (56%), Fire Coin (21%), Shade |K: o S: x| | Prime: DarkViz | Icon (15%), Demon Meat (8%) |F: + L: -| | Sub: Smell | Trap: C |S: x S: x| |----------------- ------------ ----------------------------------|B: + U: +| | HP: 45 L: 16 | BLACK: HP: 545 L: 116 |L: + D: o| | Pow: 28 Def: 20 Agi: 22 | Pow: 128 Def: 120 Agi: 122 |A: x J: o| | Int: 28 Mnd: 26 Exp: 8 | Int: 128 Mnd: 126 Exp: 108 |M: o G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 057 | Fierce Face | Jap: Demon Head |S: x |____ |----- ----------- ------------ ----------------------------------|R: o W: +| | Type: Demon | Drop: Magic Walnut (50%), Oblong Seed (20%), |K: o S: x| | Prime: DarkViz | Altena Felt (13%), Demon Meat (7%), |F: + L: -| | Sub: Smell | Moondrop (10%) Trap: F |S: x S: x| |----------------- ------------ ----------------------------------|B: + U: +| | HP: 235 L: 55 | BLACK: HP: 735 L: 155 |L: + D: o| | Pow: 36 Def: 38 Agi: 53 | Pow: 136 Def: 138 Agi: 153 |A: x J: o| | Int: 73 Mnd: 65 Exp: 41 | Int: 173 Mnd: 165 Exp: 141 |M: o G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 058 | Punkster | Jap: Spined Devil |S: x |____ |----- ----------- ------------ ----------------------------------|R: o W: +| | Type: Demon | Drop: Magic Walnut (56%), Oblong Seed (21%), |K: o S: x| | Prime: DarkViz | Pedan Stone (15%), Demon Meat (8%) |F: + L: -| | Sub: Smell | Trap: F |S: x S: x| |----------------- ------------ ----------------------------------|B: + U: +| | HP: 204 L: 42 | BLACK: HP: 704 L: 142 |L: + D: o| | Pow: 68 Def: 32 Agi: 48 | Pow: 168 Def: 132 Agi: 148 |A: x J: o| | Int: 60 Mnd: 45 Exp: 30 | Int: 160 Mnd: 145 Exp: 130 |M: o G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 059 | Dullahan | Jap: Dullahan Stalker |S: x |____ |----- ----------- ------------ ----------------------------------|R: o W: +| | Type: Demon | Drop: Dark Coin (56%), Oblong Seed (21%), |K: o S: x| | Prime: DarkViz | Maia Lead (15%), Demon Meat (8%) |F: + L: -| | Sub: Smell | Trap: G |S: x S: x| |----------------- ------------ ----------------------------------|B: + U: +| | HP: 300 L: 60 | BLACK: HP: 800 L: 160 |L: + D: o| | Pow: 78 Def: 48 Agi: 60 | Pow: 178 Def: 148 Agi: 160 |A: x J: o| | Int: 69 Mnd: 47 Exp: 46 | Int: 169 Mnd: 147 Exp: 146 |M: o G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 060 | Wormwood | Jap: Lesser Demon |Rare|S: x |____ |----- ----------- ------------ ----------------------------------|R: o W: +| | Type: Demon | Drop: Honey Elixir (56%), Oblong Seed (21%), |K: o S: x| | Prime: DarkViz | Centaur Hide (15%), Demon Meat (8%) |F: + L: -| | Sub: Smell | Trap: H |S: x S: x| |----------------- ------------ ----------------------------------|B: + U: +| | HP: 460 L: 480 | BLACK: HP: 960 L: 580 |L: + D: o| | Pow: 100 Def: 69 Agi: 77 | Pow: 200 Def: 169 Agi: 177 |A: x J: o| | Int: 102 Mnd: 89 Exp: 170 | Int: 202 Mnd: 189 Exp: 270 |M: o G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 061 | Kid Dragon | Jap: Petit Dragon |S: - |____ |----- ----------- ------------ ----------------------------------|R: x W: x| | Type: Dragon | Drop: Wisp Icon (50%), Long Seed (20%), Lizard|K: x S: x| | Prime: Hearing | Scale (13%), Dragon Meat (7%), Bubu Worm(10%)|F: o L: o| | Sub: DayViz | Trap: F |S: - S: -| |----------------- ------------ ----------------------------------|B: o U: -| | HP: 148 L: 52 | BLACK: HP: 648 L: 152 |L: o D: -| | Pow: 75 Def: 43 Agi: 46 | Pow: 175 Def: 143 Agi: 146 |A: - J: -| | Int: 69 Mnd: 48 Exp: 41 | Int: 169 Mnd: 148 Exp: 141 |M: x G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 062 | Sky Dragon | Jap: Sky Dragon |Rare|S: - |____ |----- ----------- ------------ ----------------------------------|R: x W: x| | Type: Dragon | Drop: Honey Drink (56%), Long Seed (21%), |K: x S: x| | Prime: Hearing | Pegasus Hide (15%), Dragon Meat (8%) |F: o L: o| | Sub: DayViz | Trap: H |S: - S: o| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 236 L: 225 | BLACK: HP: 736 L: 325 |L: o D: -| | Pow: 78 Def: 50 Agi: 55 | Pow: 178 Def: 150 Agi: 155 |A: - J: -| | Int: 79 Mnd: 53 Exp: 75 | Int: 179 Mnd: 153 Exp: 175 |M: x G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 063 | Land Dragon | Jap: Land Dragon |Rare|S: - |____ |----- ----------- ------------ ----------------------------------|R: x W: x| | Type: Dragon | Drop: Honey Elixir (56%), Long Seed (21%), |K: x S: x| | Prime: Hearing | Dragon Scale (15%), Dragon Meat (8%) |F: o L: o| | Sub: DayViz | Trap: H |S: - S: -| |----------------- ------------ ----------------------------------|B: o U: -| | HP: 343 L: 315 | BLACK: HP: 843 L: 415 |L: o D: -| | Pow: 85 Def: 53 Agi: 60 | Pow: 185 Def: 153 Agi: 160 |A: - J: o| | Int: 87 Mnd: 55 Exp: 110 | Int: 187 Mnd: 155 Exp: 210 |M: x G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 064 | Eye Spy | Jap: Eyespy |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: x| | Type: Oddball | Drop: Prestoveggie (56%), Crooked Seed (21%), |K: o S: +| | Prime: DayViz | Marble (15%), Odd Meat (8%) |F: x L: x| | Sub: Hearing | Trap: B |S: o S: -| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 48 L: 13 | BLACK: HP: 548 L: 113 |L: x D: +| | Pow: 5 Def: 13 Agi: 10 | Pow: 105 Def: 113 Agi: 110 |A: o J: -| | Int: 26 Mnd: 28 Exp: 8 | Int: 126 Mnd: 128 Exp: 108 |M: o G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 065 | Spiny Cone | Jap: Wonder |S: o |____ |----- ----------- ------------ ----------------------------------|R: - W: x| | Type: Oddball | Drop: Blink Weed (56%), Light Coin (21%), |K: - S: +| | Prime: DayViz | Charcoal (15%), Odd Meat (8%) |F: x L: x| | Sub: Hearing | Trap: D |S: o S: -| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 92 L: 28 | BLACK: HP: 592 L: 128 |L: x D: +| | Pow: 41 Def: 29 Agi: 31 | Pow: 141 Def: 129 Agi: 131 |A: o J: -| | Int: 40 Mnd: 16 Exp: 16 | Int: 140 Mnd: 116 Exp: 116 |M: - G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 066 | Poto | Jap: Poto |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: x| | Type: Oddball | Drop: Moon Coin (56%), Wisp Icon (21%), Ash |K: o S: +| | Prime: DayViz | Wood (15%), Odd Meat (8%) |F: x L: x| | Sub: None | Trap: E |S: o S: -| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 176 L: 36 | BLACK: HP: 676 L: 136 |L: x D: +| | Pow: 59 Def: 24 Agi: 52 | Pow: 159 Def: 124 Agi: 152 |A: o J: -| | Int: 60 Mnd: 38 Exp: 25 | Int: 160 Mnd: 138 Exp: 125 |M: o G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 067 | Griffon Hand | Jap: Griffin Hand |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: x| | Type: Oddball | Drop: Chocolump (56%), Crooked Seed (21%), |K: o S: +| | Prime: Hearing | Animal Bone (15%), Odd Meat (8%) |F: x L: x| | Sub: None | Trap: F |S: o S: -| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 198 L: 33 | BLACK: HP: 698 L: 133 |L: x D: +| | Pow: 70 Def: 25 Agi: 68 | Pow: 170 Def: 125 Agi: 168 |A: o J: -| | Int: 27 Mnd: 28 Exp: 29 | Int: 127 Mnd: 128 Exp: 129 |M: o G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 068 | Beholder | Jap: Boulder |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: x| | Type: Oddball | Drop: Magic Walnut (56%), Crooked Seed (21%), |K: o S: +| | Prime: DayViz | Dion Wood (15%), Odd Meat (8%) |F: x L: x| | Sub: Magic | Trap: G |S: o S: -| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 221 L: 52 | BLACK: HP: 721 L: 152 |L: x D: +| | Pow: 28 Def: 36 Agi: 45 | Pow: 128 Def: 136 Agi: 145 |A: o J: -| | Int: 72 Mnd: 77 Exp: 46 | Int: 178 Mnd: 177 Exp: 146 |M: o G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 069 | Springball | Jap: Banekujyako |Rare|S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: x| | Type: Oddball | Drop: Honey Drink (56%), Crooked Seed (21%), |K: o S: +| | Prime: DayViz | Orihalcum (15%), Odd Meat (8%) |F: x L: x| | Sub: None | Trap: H |S: o S: -| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 373 L: 378 | BLACK: HP: 873 L: 478 |L: x D: +| | Pow: 90 Def: 58 Agi: 87 | Pow: 190 Def: 158 Agi: 187 |A: o J: -| | Int: 62 Mnd: 83 Exp: 138 | Int: 162 Mnd: 183 Exp: 238 |M: o G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 070 | Light Cyclops | Jap: Cyclops (Light) |Rare|S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: x| | Type: Demihuman | Drop: Jake Aerolite (92%), Tough Meat (8%) |K: o S: +| | Prime: Smell | |F: o L: o| | Sub: DayViz | Trap: H |S: o S: o| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 500 L: 700 | BLACK: HP: 999 L: 800 |L: o D: o| | Pow: 120 Def: 105 Agi: 97 | Pow: 220 Def: 205 Agi: 197 |A: o J: o| | Int: 110 Mnd: 115 Exp: 300 | Int: 210 Mnd: 115 Exp: 400 |M: o G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 071 | Dark Cyclops | Jap: Cyclops (Dark) |Rare|S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: +| | Type: Demihuman | Drop: Jake Aerolite (92%), Tough Meat (8%) |K: o S: x| | Prime: Smell | |F: o L: o| | Sub: DayViz | Trap: H |S: o S: o| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 500 L: 700 | BLACK: HP: 999 L: 800 |L: o D: o| | Pow: 120 Def: 105 Agi: 97 | Pow: 220 Def: 205 Agi: 197 |A: o J: o| | Int: 110 Mnd: 115 Exp: 300 | Int: 210 Mnd: 115 Exp: 400 |M: o G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 072 | Moon Cyclops | Jap: Cyclops (Moon) |Rare|S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: o| | Type: Demihuman | Drop: Hal Aerolite (92%), Tough Meat (8%) |K: o S: o| | Prime: Smell | |F: o L: x| | Sub: DayViz | Trap: H |S: o S: o| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 500 L: 700 | BLACK: HP: 999 L: 800 |L: o D: +| | Pow: 120 Def: 105 Agi: 97 | Pow: 220 Def: 205 Agi: 197 |A: o J: o| | Int: 110 Mnd: 115 Exp: 300 | Int: 210 Mnd: 215 Exp: 400 |M: o G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 073 | Fire Cyclops | Jap: Cyclops (Fire) |Rare|S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: o| | Type: Demihuman | Drop: Hal Aerolite (92%), Tough Meat (8%) |K: o S: o| | Prime: Smell | |F: o L: o| | Sub: DayViz | Trap: H |S: o S: x| |----------------- ------------ ----------------------------------|B: o U: +| | HP: 500 L: 700 | BLACK: HP: 999 L: 800 |L: o D: o| | Pow: 120 Def: 105 Agi: 97 | Pow: 220 Def: 205 Agi: 197 |A: o J: o| | Int: 110 Mnd: 115 Exp: 300 | Int: 210 Mnd: 215 Exp: 400 |M: o G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 074 | Water Cyclops | Jap: Cyclops (Water) |Rare|S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: o| | Type: Demihuman | Drop: Ankh Aerolite (92%), Tough Meat (8%) |K: o S: o| | Prime: Smell | |F: o L: o| | Sub: DayViz | Trap: H |S: o S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 500 L: 700 | BLACK: HP: 999 L: 800 |L: o D: o| | Pow: 120 Def: 105 Agi: 97 | Pow: 220 Def: 205 Agi: 197 |A: o J: o| | Int: 110 Mnd: 115 Exp: 300 | Int: 210 Mnd: 215 Exp: 400 |M: o G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 075 | Wood Cyclops | Jap: Cyclops (Tree) |Rare|S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: o| | Type: Demihuman | Drop: Ankh Aerolite (92%), Tough Meat (8%) |K: o S: o| | Prime: Smell | |F: o L: +| | Sub: DayViz | Trap: H |S: o S: o| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 500 L: 700 | BLACK: HP: 999 L: 800 |L: o D: x| | Pow: 120 Def: 105 Agi: 97 | Pow: 220 Def: 205 Agi: 197 |A: o J: o| | Int: 110 Mnd: 115 Exp: 300 | Int: 210 Mnd: 215 Exp: 400 |M: o G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 076 | Wind Cyclops | Jap: Cyclops (Wind) |Rare|S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: o| | Type: Demihuman | Drop: Vinek Aerolite (92%), Tough Meat (8%) |K: o S: o| | Prime: Smell | |F: o L: o| | Sub: DayViz | Trap: H |S: o S: o| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 500 L: 700 | BLACK: HP: 999 L: 800 |L: o D: o| | Pow: 120 Def: 105 Agi: 97 | Pow: 220 Def: 205 Agi: 197 |A: o J: x| | Int: 110 Mnd: 115 Exp: 300 | Int: 210 Mnd: 215 Exp: 400 |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 077 | Earth Cyclops | Jap: Cyclops (Earth) |Rare|S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: o| | Type: Demihuman | Drop: Vinek Aerolite (92%), Tough Meat (8%) |K: o S: o| | Prime: Smell | |F: o L: o| | Sub: DayViz | Trap: H |S: o S: o| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 500 L: 700 | BLACK: HP: 999 L: 800 |L: o D: o| | Pow: 120 Def: 105 Agi: 97 | Pow: 220 Def: 205 Agi: 197 |A: o J: +| | Int: 110 Mnd: 115 Exp: 300 | Int: 210 Mnd: 215 Exp: 400 |M: o G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 078 | Ghostum | Jap: Ghost |S: x |____ |----- ----------- ------------ ----------------------------------|R: x W: +| | Type: Undead | Drop: Dark Coin (43%), Small Seed (40%), Jadd |K: x S: x| | Prime: Life | Hemp (9%), Rotten Meat (8%) |F: x L: o| | Sub: Hearing | Trap: G |S: x S: o| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 245 L: 49 | BLACK: HP: 745 L: 149 |L: x D: -| | Pow: 21 Def: 30 Agi: 57 | Pow: 121 Def: 130 Agi: 157 |A: x J: o| | Int: 72 Mnd: 54 Exp: 48 | Int: 172 Mnd: 154 Exp: 148 |M: x G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 079 | Bonny Matango | Jap: Darth Matango |S: + |____ |----- ----------- ------------ ----------------------------------|R: x W: x| | Type: Flora | Drop: Prestoveggie (56%), Oblong Seed (21%), |K: x S: +| | Prime: Smell | Mistletoe (15%), Thin Meat (8%) |F: - L: +| | Sub: DayViz | Trap: H |S: + S: o| |----------------- ------------ ----------------------------------|B: - U: -| | HP: 312 L: 60 | BLACK: HP: 812 L: 160 |L: - D: x| | Pow: 71 Def: 38 Agi: 58 | Pow: 171 Def: 138 Agi: 158 |A: + J: o| | Int: 65 Mnd: 43 Exp: 50 | Int: 165 Mnd: 143 Exp: 150 |M: x G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 080 | Ache Cone | Jap: Moon Wonder |S: o |____ |----- ----------- ------------ ----------------------------------|R: - W: x| | Type: Oddball | Drop: Luna Icon (56%), Wind Coin (21%), Dion |K: - S: +| | Prime: DayViz | Wood (15%), Odd Meat (8%) |F: x L: x| | Sub: None | Trap: H |S: o S: -| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 305 L: 55 | BLACK: HP: 805 L: 155 |L: x D: +| | Pow: 69 Def: 57 Agi: 61 | Pow: 169 Def: 157 Agi: 161 |A: o J: -| | Int: 68 Mnd: 40 Exp: 50 | Int: 168 Mnd: 140 Exp: 150 |M: - G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 081 | Earth Basilisk | Jap: Earth Basilisk |S: + |____ |----- ----------- ------------ ----------------------------------|R: - W: -| | Type: Reptile | Drop: Stardust Herb (56%), Crooked Seed (21%),|K: - S: o| | Prime: Hearing | Lizard Scale (15%), Lizard Meat (8%) |F: o L: o| | Sub: DayViz | Trap: H |S: + S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 324 L: 57 | BLACK: HP: 824 L: 157 |L: o D: -| | Pow: 72 Def: 35 Agi: 56 | Pow: 172 Def: 135 Agi: 156 |A: + J: o| | Int: 59 Mnd: 38 Exp: 50 | Int: 159 Mnd: 138 Exp: 150 |M: - G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 082 | Rabillion | Jap: Rabi Lion |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Fauna | Drop: Gumdrop (50%), Round Seed (20%), Baobab |K: o S: o| | Prime: Smell | Wood (13%), Animal Meat (7%), Glittering |F: o L: -| | Sub: None | Armor (10%) Trap: C |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 73 L: 16 | BLACK: HP: 573 L: 116 |L: o D: o| | Pow: 29 Def: 16 Agi: 27 | Pow: 129 Def: 116 Agi: 127 |A: o J: +| | Int: 18 Mnd: 15 Exp: 9 | Int: 118 Mnd: 115 Exp: 109 |M: o G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 083 | Assassinant | Jap: Assassin Bug |S: - |____ |----- ----------- ------------ ----------------------------------|R: + W: -| | Type: Insect | Drop: Prestoveggie (50%), Long Seed (20%), |K: + S: -| | Prime: Smell | Sultan Silk (13%), Insect Meat (7%), |F: - L: o| | Sub: Hearing | Honey (10%) Trap: D |S: - S: o| |----------------- ------------ ----------------------------------|B: - U: -| | HP: 105 L: 25 | BLACK: HP: 605 L: 125 |L: - D: -| | Pow: 39 Def: 19 Agi: 45 | Pow: 139 Def: 119 Agi: 145 |A: - J: +| | Int: 24 Mnd: 24 Exp: 16 | Int: 124 Mnd: 124 Exp: 116 |M: + G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 084 | Killer Pansy | Jap: Blood Pansy |S: + |____ |----- ----------- ------------ ----------------------------------|R: x W: x| | Type: Flora | Drop: Potent Posy (56%), Oblong Seed (21%), |K: x S: +| | Prime: Hearing | Jadd Hemp (15%), Thin Meat (8%) |F: - L: +| | Sub: None | Trap: D |S: + S: o| |----------------- ------------ ----------------------------------|B: - U: -| | HP: 116 L: 27 | BLACK: HP: 616 L: 127 |L: - D: x| | Pow: 40 Def: 20 Agi: 31 | Pow: 140 Def: 120 Agi: 131 |A: + J: o| | Int: 34 Mnd: 21 Exp: 17 | Int: 134 Mnd: 121 Exp: 117 |M: x G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 085 | Duck General | Jap: Duck General |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Demihuman | Drop: Light Coin (56%), Crooked Seed (21%), |K: o S: -| | Prime: DayViz | Gator Skin (15%), Tough Meat (8%) |F: o L: -| | Sub: None | Trap: E |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 155 L: 31 | BLACK: HP: 655 L: 131 |L: o D: o| | Pow: 53 Def: 34 Agi: 41 | Pow: 153 Def: 134 Agi: 141 |A: o J: x| | Int: 43 Mnd: 24 Exp: 20 | Int: 143 Mnd: 124 Exp: 120 |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 086 | Turtle Shelly | Jap: Turtle Knight |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Demihuman | Drop: Chocolump (56%), Small Seed (15%), |K: o S: -| | Prime: Hearing | Black Bone (15%), Tough Meat (8%) |F: o L: -| | Sub: DayViz | Trap: H |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 375 L: 60 | BLACK: HP: 875 L: 160 |L: o D: o| | Pow: 85 Def: 50 Agi: 55 | Pow: 185 Def: 150 Agi: 155 |A: o J: x| | Int: 72 Mnd: 48 Exp: 51 | Int: 172 Mnd: 148 Exp: 151 |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 087 | Mean Mask | Jap: Satan Head |S: x |____ |----- ----------- ------------ ----------------------------------|R: o W: +| | Type: Demon | Drop: Salamander Icon (56%), Oblong Seed (21%)|K: o S: x| | Prime: DarkViz | Fossil (15%), Demon Meat (8%) |F: + L: -| | Sub: Smell | Trap: H |S: x S: x| |----------------- ------------ ----------------------------------|B: + U: +| | HP: 345 L: 67 | BLACK: HP: 845 L: 167 |L: + D: o| | Pow: 40 Def: 43 Agi: 63 | Pow: 140 Def: 143 Agi: 163 |A: x J: o| | Int: 77 Mnd: 82 Exp: 52 | Int: 177 Mnd: 182 Exp: 152 |M: o G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 088 | Voo Doll | Jap: Blood Doll |S: - |____ |----- ----------- ------------ ----------------------------------|R: + W: -| | Type: Magicali | Drop: Wood Coin (56%), Round Seed (21%), Dion |K: + S: o| | Prime: Magic | Wood (15%), Magicali Meat (8%) |F: x L: +| | Sub: DayViz | Trap: G |S: - S: o| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 294 L: 45 | BLACK: HP: 794 L: 145 |L: x D: x| | Pow: 76 Def: 38 Agi: 51 | Pow: 176 Def: 138 Agi: 151 |A: - J: -| | Int: 68 Mnd: 44 Exp: 47 | Int: 168 Mnd: 144 Exp: 147 |M: + G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 089 | Shamanion | Jap: Evil Shaman |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Demihuman | Drop: Magic Walnut (56%), Fire Coin (21%), |K: o S: -| | Prime: Magic | Mythril Silver (15%), Tough Meat (8%) |F: o L: -| | Sub: DayViz | Trap: H |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 317 L: 61 | BLACK: HP: 817 L: 161 |L: o D: o| | Pow: 78 Def: 40 Agi: 57 | Pow: 178 Def: 140 Agi: 157 |A: o J: x| | Int: 79 Mnd: 80 Exp: 51 | Int: 179 Mnd: 180 Exp: 151 |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 090 | Killafish | Jap: Killer Fish |S: - |____ |----- ----------- ------------ ----------------------------------|R: - W: -| | Type: Aquan | Drop: Undine Icon (56%), Spiny Seed (21%), |K: - S: -| | Prime: Hearing | Fish Scale (15%), Fish Meat (8%) |F: o L: -| | Sub: None | Trap: F |S: - S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 188 L: 37 | BLACK: HP: 688 L: 137 |L: o D: o| | Pow: 61 Def: 32 Agi: 56 | Pow: 161 Def: 132 Agi: 156 |A: - J: o| | Int: 49 Mnd: 30 Exp: 31 | Int: 149 Mnd: 130 Exp: 131 |M: - G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 091 | Copper Knight | Jap: Hell Knight |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Demihuman | Drop: Luna Icon (56%), Small Seed (21%), Maia |K: o S: -| | Prime: Hearing | Lead (15%), Tough Meat (8%) |F: o L: -| | Sub: DayViz | Trap: G |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 318 L: 57 | BLACK: HP: 818 L: 157 |L: o D: o| | Pow: 85 Def: 44 Agi: 55 | Pow: 185 Def: 144 Agi: 155 |A: o J: x| | Int: 71 Mnd: 42 Exp: 47 | Int: 171 Mnd: 142 Exp: 147 |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 092 | Cherry Slime | Jap: Red Slime |S: x |____ |----- ----------- ------------ ----------------------------------|R: x W: +| | Type: Amorph | Drop: Fire Coin (56%), Round Seed (21%), |K: x S: x| | Prime: Smell | Animal Bone (15%), Morph Meat (8%) |F: o L: x| | Sub: None | Trap: D |S: x S: x| |----------------- ------------ ----------------------------------|B: o U: +| | HP: 121 L: 27 | BLACK: HP: 621 L: 127 |L: o D: +| | Pow: 50 Def: 41 Agi: 48 | Pow: 150 Def: 141 Agi: 148 |A: x J: -| | Int: 22 Mnd: 19 Exp: 19 | Int: 122 Mnd: 119 Exp: 119 |M: x G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 093 | Anthrosect | Jap: Insectridar |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Demihuman | Drop: Jinn Icon (56%), Flat Seed (21%), Jadd |K: o S: -| | Prime: Smell | Hemp (15%), Tough Meat (8%) |F: o L: -| | Sub: DayViz | Trap: E |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 142 L: 24 | BLACK: HP: 642 L: 124 |L: o D: o| | Pow: 60 Def: 18 Agi: 57 | Pow: 160 Def: 118 Agi: 157 |A: o J: x| | Int: 42 Mnd: 20 Exp: 21 | Int: 142 Mnd: 120 Exp: 121 |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 094 | Chobin Hoodlum | Jap: Porobin Foot |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Demihuman | Drop: Wind Coin (56%), Big Seed (21%), |K: o S: -| | Prime: Smell | Charcoal (15%), Tough Meat (8%) |F: o L: -| | Sub: DayViz | Trap: E |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 138 L: 30 | BLACK: HP: 638 L: 130 |L: o D: o| | Pow: 56 Def: 21 Agi: 47 | Pow: 156 Def: 121 Agi: 147 |A: o J: x| | Int: 44 Mnd: 22 Exp: 20 | Int: 144 Mnd: 122 Exp: 120 |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 095 | Petit Poseidon | Jap: Petit Poseidon |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Demihuman | Drop: Chocolump (56%), Spiny Seed (21%), Pedan|K: o S: -| | Prime: Hearing | Stone (15%), Tough Meat (8%) |F: o L: -| | Sub: DayViz | Trap: H |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 350 L: 60 | BLACK: HP: 850 L: 160 |L: o D: o| | Pow: 80 Def: 48 Agi: 60 | Pow: 180 Def: 148 Agi: 160 |A: o J: x| | Int: 71 Mnd: 51 Exp: 51 | Int: 171 Mnd: 151 Exp: 151 |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 096 | Goblin Guard | Jap: Goblin Guard |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Demihuman | Drop: Gumdrop (56%), Round Seed (21%), |K: o S: -| | Prime: Smell | Obsidian (15%), Tough Meat (8%) |F: o L: -| | Sub: DarkViz | Trap: E |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 160 L: 25 | BLACK: HP: 660 L: 125 |L: o D: o| | Pow: 62 Def: 35 Agi: 34 | Pow: 162 Def: 135 Agi: 134 |A: o J: x| | Int: 41 Mnd: 19 Exp: 21 | Int: 141 Mnd: 119 Exp: 121 |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 097 | Skull Drake | Jap: Skull Drake |S: - |____ |----- ----------- ------------ ----------------------------------|R: - W: +| | Type: Undead | Drop: Earth Coin (50%), Small Seed (20%), |K: - S: x| | Prime: Life | Ash Wood (13%), Rotten Meat (7%), |F: - L: o| | Sub: Hearing | Moondrop (10%) Trap: F |S: - S: o| |----------------- ------------ ----------------------------------|B: - U: -| | HP: 213 L: 42 | BLACK: HP: 713 L: 142 |L: - D: -| | Pow: 68 Def: 24 Agi: 67 | Pow: 168 Def: 124 Agi: 167 |A: - J: o| | Int: 55 Mnd: 32 Exp: 40 | Int: 155 Mnd: 132 Exp: 140 |M: - G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 098 | Kaiser Mimic | Jap: Kaiser Mimic |S: - |____ |----- ----------- ------------ ----------------------------------|R: + W: -| | Type: Magicali | Drop: Wood Coin (56%), Round Seed (21%), |K: + S: o| | Prime: Magic | Lorimar Iron (15%), Magicali Meat (8%) |F: x L: +| | Sub: DayViz | Trap: None |S: - S: o| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 235 L: 60 | BLACK: HP: 735 L: 160 |L: x D: x| | Pow: 70 Def: 50 Agi: 43 | Pow: 170 Def: 150 Agi: 143 |A: - J: -| | Int: 72 Mnd: 48 Exp: 38 | Int: 172 Mnd: 148 Exp: 138 |M: + G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 099 | Snowy Rabite | Jap: Snow Rabi |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Fauna | Drop: Gumdrop (56%), Round Seed (21%), Animal |K: o S: o| | Prime: Smell | Bone (15%), Animal Meat (8%) |F: o L: -| | Sub: None | Trap: E |S: o S: o| |----------------- ------------ ----------------------------------|B: o U: -| | HP: 148 L: 24 | BLACK: HP: 648 L: 124 |L: o D: o| | Pow: 56 Def: 27 Agi: 40 | Pow: 156 Def: 127 Agi: 140 |A: o J: +| | Int: 23 Mnd: 16 Exp: 22 | Int: 123 Mnd: 116 Exp: 122 |M: o G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 100 | Ice Leech | Jap: Ice Leech |S: - |____ |----- ----------- ------------ ----------------------------------|R: - W: -| | Type: Aquan | Drop: Prestoveggie (56%), Spiny Seed (21%), |K: - S: -| | Prime: Hearing | Elephant Tusk (15%), Fish Meat (8%) |F: o L: -| | Sub: None | Trap: E |S: - S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 162 L: 27 | BLACK: HP: 662 L: 127 |L: o D: o| | Pow: 58 Def: 29 Agi: 52 | Pow: 158 Def: 129 Agi: 152 |A: - J: o| | Int: 42 Mnd: 24 Exp: 23 | Int: 142 Mnd: 124 Exp: 123 |M: - G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 101 | Dark Batmo | Jap: Dark Batum |S: - |____ |----- ----------- ------------ ----------------------------------|R: - W: +| | Type: Fowl | Drop: Stardust Herb (56%), Flat Seed (21%), |K: - S: x| | Prime: DarkViz | Sultan Silk (15%), Bird Meat (8%) |F: + L: -| | Sub: None | Trap: E |S: - S: o| |----------------- ------------ ----------------------------------|B: + U: -| | HP: 135 L: 25 | BLACK: HP: 635 L: 125 |L: + D: o| | Pow: 59 Def: 28 Agi: 78 | Pow: 159 Def: 128 Agi: 178 |A: - J: x| | Int: 40 Mnd: 35 Exp: 24 | Int: 140 Mnd: 135 Exp: 124 |M: - G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 102 | Tanpole | Jap: Pakkuri Tadpole |S: + |____ |----- ----------- ------------ ----------------------------------|R: - W: -| | Type: Reptile | Drop: Water Coin (56%), Crooked Seed (21%), |K: - S: o| | Prime: Hearing | Fish Scale (15%), Lizard Meat (8%) |F: o L: o| | Sub: DayViz | Trap: E |S: + S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 167 L: 24 | BLACK: HP: 667 L: 124 |L: o D: -| | Pow: 61 Def: 31 Agi: 42 | Pow: 161 Def: 131 Agi: 142 |A: + J: o| | Int: 43 Mnd: 30 Exp: 25 | Int: 143 Mnd: 130 Exp: 125 |M: - G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 103 | Dragodon | Jap: Pakkun Dragon |S: + |____ |----- ----------- ------------ ----------------------------------|R: - W: -| | Type: Reptile | Drop: Undine Icon (56%), Crooked Seed (21%), |K: - S: o| | Prime: Hearing | Lizard Scale (15%), Lizard Meat (8%) |F: o L: o| | Sub: DayViz | Trap: E |S: + S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 182 L: 30 | BLACK: HP: 682 L: 130 |L: o D: -| | Pow: 67 Def: 36 Agi: 47 | Pow: 167 Def: 136 Agi: 147 |A: + J: o| | Int: 48 Mnd: 36 Exp: 26 | Int: 148 Mnd: 136 Exp: 126 |M: - G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 104 | Pricklebeak | Jap: Cockatoo Bird |S: - |____ |----- ----------- ------------ ----------------------------------|R: - W: x| | Type: Fowl | Drop: Jinn Icon (56%), Flat Seed (21%), Jadd |K: - S: +| | Prime: DayViz | Hemp (15%), Bird Meat (8%) |F: + L: -| | Sub: None | Trap: F |S: - S: o| |----------------- ------------ ----------------------------------|B: + U: -| | HP: 167 L: 31 | BLACK: HP: 667 L: 131 |L: + D: o| | Pow: 62 Def: 25 Agi: 81 | Pow: 162 Def: 125 Agi: 181 |A: - J: x| | Int: 45 Mnd: 30 Exp: 27 | Int: 145 Mnd: 130 Exp: 127 |M: - G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 105 | Night Sniper | Jap: Night Sniper |S: - |____ |----- ----------- ------------ ----------------------------------|R: - W: +| | Type: Fowl | Drop: Stardust Herb (56%), Flat Seed (21%), |K: - S: x| | Prime: DarkViz | Obsidian (15%), Bird Meat (8%) |F: + L: -| | Sub: None | Trap: F |S: - S: o| |----------------- ------------ ----------------------------------|B: + U: -| | HP: 181 L: 33 | BLACK: HP: 681 L: 133 |L: + D: o| | Pow: 60 Def: 32 Agi: 52 | Pow: 160 Def: 132 Agi: 152 |A: - J: x| | Int: 48 Mnd: 34 Exp: 27 | Int: 148 Mnd: 134 Exp: 127 |M: - G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 106 | Gremlin | Jap: Gremlin |S: x |____ |----- ----------- ------------ ----------------------------------|R: o W: +| | Type: Demon | Drop: Dark Coin (56%), Oblong Seed (21%), |K: o S: x| | Prime: DarkViz | Pedan Stone (15%), Demon Meat (8%) |F: + L: -| | Sub: Smell | Trap: F |S: x S: x| |----------------- ------------ ----------------------------------|B: + U: +| | HP: 158 L: 37 | BLACK: HP: 658 L: 137 |L: + D: o| | Pow: 64 Def: 33 Agi: 58 | Pow: 164 Def: 133 Agi: 158 |A: x J: o| | Int: 55 Mnd: 48 Exp: 28 | Int: 155 Mnd: 148 Exp: 128 |M: o G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 107 | Clincher Crab | Jap: Metal Crab |S: - |____ |----- ----------- ------------ ----------------------------------|R: - W: -| | Type: Aquan | Drop: Stardust Herb (56%), Spiny Seed (21%), |K: - S: -| | Prime: Hearing | Granz Steel (15%), Fish Meat (8%) |F: o L: -| | Sub: None | Trap: F |S: - S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 198 L: 22 | BLACK: HP: 698 L: 122 |L: o D: o| | Pow: 68 Def: 41 Agi: 52 | Pow: 168 Def: 141 Agi: 152 |A: - J: o| | Int: 52 Mnd: 28 Exp: 31 | Int: 152 Mnd: 128 Exp: 131 |M: - G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 108 | Taxibird | Jap: ChloroFowl |S: - |____ |----- ----------- ------------ ----------------------------------|R: - W: x| | Type: Fowl | Drop: Wind Coin (56%), Citrusquid (21%), |K: - S: +| | Prime: DayViz | Pedan Stone (15%), Bird Meat (8%) |F: + L: -| | Sub: None | Trap: F |S: - S: o| |----------------- ------------ ----------------------------------|B: + U: -| | HP: 211 L: 34 | BLACK: HP: 711 L: 134 |L: + D: o| | Pow: 66 Def: 33 Agi: 65 | Pow: 166 Def: 133 Agi: 165 |A: - J: x| | Int: 58 Mnd: 40 Exp: 32 | Int: 158 Mnd: 140 Exp: 132 |M: - G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 109 | Knollbear | Jap: Needlion |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Fauna | Drop: Gnome Icon (56%), Round Seed (21%), |K: o S: o| | Prime: Hearing | Animal Hide (15%), Animal Meat (8%) |F: o L: -| | Sub: DayViz | Trap: F |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 227 L: 33 | BLACK: HP: 727 L: 133 |L: o D: o| | Pow: 67 Def: 38 Agi: 71 | Pow: 167 Def: 138 Agi: 171 |A: o J: +| | Int: 55 Mnd: 26 Exp: 34 | Int: 155 Mnd: 126 Exp: 134 |M: o G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 110 | Grumpkin | Jap: Grenade Bomb |S: + |____ |----- ----------- ------------ ----------------------------------|R: x W: x| | Type: Flora | Drop: Gumdrop (56%), Bumpkin (21%), |K: x S: +| | Prime: Hearing | Obsidian (15%), Thin Meat (8%) |F: - L: +| | Sub: None | Trap: F |S: + S: o| |----------------- ------------ ----------------------------------|B: - U: -| | HP: 258 L: 43 | BLACK: HP: 558 L: 143 |L: - D: x| | Pow: 65 Def: 32 Agi: 62 | Pow: 165 Def: 132 Agi: 162 |A: + J: o| | Int: 72 Mnd: 31 Exp: 34 | Int: 172 Mnd: 131 Exp: 134 |M: x G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 111 | Flame Moth | Jap: Fire Moth |S: - |____ |----- ----------- ------------ ----------------------------------|R: + W: -| | Type: Insect | Drop: Stardust Herb (36%), Earth Coin (36%), |K: + S: -| | Prime: Smell | Gnome Icon (20%), Insect Meat (8%) |F: - L: o| | Sub: Hearing | Trap: F |S: - S: -| |----------------- ------------ ----------------------------------|B: - U: o| | HP: 184 L: 42 | BLACK: HP: 684 L: 142 |L: - D: -| | Pow: 28 Def: 25 Agi: 74 | Pow: 128 Def: 125 Agi: 174 |A: - J: +| | Int: 53 Mnd: 50 Exp: 34 | Int: 153 Mnd: 150 Exp: 134 |M: + G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 112 | Ghoul | Jap: Ghoul |S: x |____ |----- ----------- ------------ ----------------------------------|R: x W: +| | Type: Undead | Drop: Chocolump (56%), Small Seed (21%), |K: x S: x| | Prime: Life | Obsidian (15%), Rotten Meat (8%) |F: x L: o| | Sub: Hearing | Trap: F |S: x S: o| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 263 L: 36 | BLACK: HP: 763 L: 136 |L: x D: -| | Pow: 75 Def: 31 Agi: 43 | Pow: 175 Def: 131 Agi: 143 |A: x J: o| | Int: 59 Mnd: 36 Exp: 37 | Int: 159 Mnd: 136 Exp: 137 |M: x G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 113 | Bloody Bjorn | Jap: Bloody Bone |S: x |____ |----- ----------- ------------ ----------------------------------|R: x W: +| | Type: Undead | Drop: Shade Icon (56%), Small Seed (21%), |K: x S: x| | Prime: Life | Obsidian (15%), Undead (8%) |F: x L: o| | Sub: Hearing | Trap: F |S: x S: o| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 216 L: 36 | BLACK: HP: 716 L: 136 |L: x D: -| | Pow: 73 Def: 28 Agi: 72 | Pow: 173 Def: 128 Agi: 172 |A: x J: o| | Int: 45 Mnd: 38 Exp: 37 | Int: 145 Mnd: 138 Exp: 137 |M: x G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 114 | Shadow Zed | Jap: Shadow Zero One |S: x |____ |----- ----------- ------------ ----------------------------------|R: x W: +| | Type: Amorph | Drop: Stardust Herb (56%), Big Seed (21%), |K: x S: x| | Prime: Smell | Altena Alloy (15%), Morph Meat (8%) |F: o L: x| | Sub: None | Trap: F |S: x S: x| |----------------- ------------ ----------------------------------|B: o U: +| | HP: 143 L: 22 | BLACK: HP: 643 L: 122 |L: o D: +| | Pow: 67 Def: 10 Agi: 92 | Pow: 167 Def: 110 Agi: 192 |A: x J: -| | Int: 70 Mnd: 80 Exp: 38 | Int: 170 Mnd: 180 Exp: 138 |M: x G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 115 | Hoppin' Tick | Jap: Raster |S: - |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Insect | Drop: Undine Icon (56%), Long Seed (21%), |K: o S: -| | Prime: Smell | Pedan Stone (15%), Insect Meat (8%) |F: - L: o| | Sub: Hearing | Trap: F |S: - S: o| |----------------- ------------ ----------------------------------|B: - U: -| | HP: 235 L: 46 | BLACK: HP: 735 L: 146 |L: - D: -| | Pow: 70 Def: 27 Agi: 81 | Pow: 170 Def: 127 Agi: 181 |A: - J: +| | Int: 62 Mnd: 43 Exp: 39 | Int: 162 Mnd: 143 Exp: 139 |M: o G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 116 | Wizard Eye | Jap: Wizard Eye |S: o |____ |----- ----------- ------------ ----------------------------------|R: - W: x| | Type: Oddball | Drop: Prestoveggie (56%), Crooked Seed (21%), |K: - S: +| | Prime: DayViz | Obsidian (15%), Odd Meat (8%) |F: x L: x| | Sub: DarkViz | Trap: G |S: o S: -| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 214 L: 57 | BLACK: HP: 714 L: 157 |L: x D: +| | Pow: 23 Def: 22 Agi: 46 | Pow: 123 Def: 122 Agi: 146 |A: o J: -| | Int: 56 Mnd: 68 Exp: 44 | Int: 156 Mnd: 168 Exp: 144 |M: - G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 117 | Viper | Jap: Viper |S: + |____ |----- ----------- ------------ ----------------------------------|R: - W: -| | Type: Reptile | Drop: Prestoveggie (56%), Crooked Seed (21%), |K: - S: o| | Prime: Hearing | Snake Scale (15%), Lizard Meat (8%) |F: o L: o| | Sub: DayViz | Trap: G |S: + S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 237 L: 45 | BLACK: HP: 737 L: 145 |L: o D: -| | Pow: 70 Def: 30 Agi: 76 | Pow: 170 Def: 130 Agi: 176 |A: + J: o| | Int: 58 Mnd: 41 Exp: 44 | Int: 158 Mnd: 141 Exp: 144 |M: - G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 118 | Hell Hound | Jap: Hell Hound |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Fauna | Drop: Chocolump (56%), Round Seed (21%), |K: o S: o| | Prime: Smell | Animal Hide (15%), Animal Meat (8%) |F: o L: -| | Sub: DarkViz | Trap: G |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 261 L: 49 | BLACK: HP: 761 L: 149 |L: o D: o| | Pow: 78 Def: 34 Agi: 71 | Pow: 178 Def: 134 Agi: 171 |A: o J: +| | Int: 32 Mnd: 31 Exp: 45 | Int: 132 Mnd: 131 Exp: 145 |M: o G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 119 | Wolfiend | Jap: Wild Devil |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Demihuman | Drop: Luna Icon (56%), Small Seed (21%), Black|K: o S: -| | Prime: Smell | Bone (15%), Tough Meat (8%) |F: o L: -| | Sub: DarkViz | Trap: G |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 275 L: 57 | BLACK: HP: 575 L: 157 |L: o D: o| | Pow: 80 Def: 35 Agi: 68 | Pow: 180 Def: 135 Agi: 168 |A: o J: x| | Int: 68 Mnd: 36 Exp: 45 | Int: 168 Mnd: 136 Exp: 145 |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 120 | Granz Soldier | Jap: Granz Soldier (Weak) |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: o| | Type: Demihuman | Drop: Gumdrop (56%), Big Seed (21%), Menos |K: o S: o| | Prime: DayViz | Bronze (15%), Tough Meat (8%) |F: o L: o| | Sub: Hearing | Trap: C |S: o S: o| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 80 L: 18 | BLACK: HP: 580 L: 118 |L: o D: o| | Pow: 35 Def: 22 Agi: 25 | Pow: 135 Def: 122 Agi: 125 |A: o J: o| | Int: 34 Mnd: 20 Exp: 8 | Int: 134 Mnd: 120 Exp: 108 |M: o G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 121 | High Granz Soldier | Jap: Granz Soldier (Strong) |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: o| | Type: Demihuman | Drop: Chocolump (56%), Flat Seed (21%), Granz |K: o S: o| | Prime: DayViz | Steel (15%), Tough Meat (8%) |F: o L: o| | Sub: Hearing | Trap: E |S: o S: o| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 154 L: 30 | BLACK: HP: 654 L: 130 |L: o D: o| | Pow: 59 Def: 35 Agi: 40 | Pow: 159 Def: 135 Agi: 140 |A: o J: o| | Int: 42 Mnd: 28 Exp: 22 | Int: 142 Mnd: 128 Exp: 122 |M: o G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 122 | Granz Archer | Jap: Granz Archer |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: o| | Type: Demihuman | Drop: Gumdrop (56%), Big Seed (21%), Menos |K: o S: o| | Prime: DayViz | Bronze (15%), Tough Meat (8%) |F: o L: o| | Sub: Hearing | Trap: C |S: o S: o| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 50 L: 18 | BLACK: HP: 550 L: 118 |L: o D: o| | Pow: 21 Def: 13 Agi: 18 | Pow: 121 Def: 113 Agi: 118 |A: o J: o| | Int: 23 Mnd: 13 Exp: 8 | Int: 123 Mnd: 113 Exp: 108 |M: o G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 123 | Granz Wizard | Jap: Granz Wizard |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Demihuman | Drop: Magic Walnut (56%), Spiny Seed (21%), |K: o S: -| | Prime: DayViz | Granz Steel (15%), Tough Meat (8%) |F: o L: -| | Sub: Hearing | Trap: E |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: -| | HP: 125 L: 30 | BLACK: HP: 625 L: 130 |L: o D: -| | Pow: 18 Def: 20 Agi: 31 | Pow: 118 Def: 120 Agi: 131 |A: o J: -| | Int: 47 Mnd: 38 Exp: 22 | Int: 147 Mnd: 138 Exp: 122 |M: o G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 124 | Chobin Hood (Event) | Jap: Poron (Event) |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Demihuman | Note: Found in Topple Outskirts at the start |K: o S: -| | Prime: Smell | of the game. |F: o L: -| | Sub: DayVizg | |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 40 L: 7 | BLACK: N/A |L: o D: o| | Pow: 10 Def: 4 Agi: 5 | |A: o J: x| | Int: 9 Mnd: 4 Exp: 3 | |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 125 | Trivy | Jap: Toribii |S: o |____ |----- ----------- ------------ ----------------------------------|R: x W: x| | Type: Insect | Note: Found in Vinquette Hall in Heroine's |K: x S: +| | Prime: Smell | scenerio only. |F: x L: o| | Sub: Hearing | |S: o S: o| |----------------- ------------ ----------------------------------|B: x U: o| | HP: 40 L: 1 | BLACK: N/A |L: x D: o| | Pow: 11 Def: 11 Agi: 11 | |A: o J: o| | Int: 11 Mnd: 5 Exp: 2 | |M: x G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 126 | Werewolf (Event) | Jap: Werewolf (Event) |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: -| | Type: Demihuman | Note: Found in the Lake Vicinity in Hero's |K: o S: -| | Prime: Smell | scenario. Found in the Airship in Heroine's |F: o L: -| | Sub: DarkViz | scenario. |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 70 L: 27 | BLACK: N/A |L: o D: o| | Pow: 35 Def: 22 Agi: 35 | |A: o J: x| | Int: 34 Mnd: 20 Exp: 14 | |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 127 | Black Dudbear | Jap: Black Anaguma |S: o |____ |----- ----------- ------------ ----------------------------------|R: o W: *| | Type: Fauna | Note: |K: o S: *| | Prime: Smell | |F: o L: *| | Sub: DayViz | |S: o S: *| |----------------- ------------ ----------------------------------|B: o U: *| | HP: 300 L: 0 | BLACK: N/A |L: o D: *| | Pow: 70 Def: 50 Agi: 50 | |A: o J: *| | Int: 70 Mnd: 50 Exp: 1 | |M: o G: *| ------------------------------ ---------------------------------- ----------- | Note: Elemental strengths and weaknesses differ for each of the eight Black | | Dudbears. Each Dudbear is strong against (-) all elements, with the | | exception of two. The element of the Spirit you're trying to rescue will | | not be effective against (x) the Black Dudbear, while the opposing element | | will do normal damage. For example if you're trying to rescue Wisp, the | | Black Dudbear can not be hurt by Light magic, but Dark magic will do normal| | damage. | -----------------------------------------------------------------------------| | Punch | | Earth Dig | | Press | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 128 | Jackal | Jap: Jackal |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: -| | Type: Fauna | Hero [x] Heroine [ ] |K: o S: o| | Prime: Smell | Location: Granz Castle |F: o L: -| | Sub: DayViz | |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 55 L: 7 | BLACK: N/A |L: o D: o| | Pow: 8 Def: 5 Agi: 1 | |A: o J: +| | Int: 2 Mnd: 5 Exp: 5 | |M: o G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 129 | Hellhound (Ebony) | Jap: Black Wolf |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: -| | Type: Demihuman | Hero [x] Heroine [ ] |K: o S: o| | Prime: Smell | Location: Vinquette Hall |F: o L: -| | Sub: DarkViz | |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 90 L: 15 | BLACK: N/A |L: o D: o| | Pow: 18 Def: 12 Agi: 11 | |A: o J: x| | Int: 16 Mnd: 13 Exp: 5 | |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 130 | Hellhound (Ivory) | Jap: White Wolf |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: -| | Type: Fauna | Hero [ ] Heroine [x] |K: o S: o| | Prime: Smell | Location: Vinquette Hall |F: o L: -| | Sub: DayViz | |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 90 L: 15 | BLACK: N/A |L: o D: o| | Pow: 18 Def: 12 Agi: 11 | |A: o J: x| | Int: 16 Mnd: 13 Exp: 5 | |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 131 | Count Lee | Jap: Vampire |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: o| | Type: Undead | Hero [x] Heroine [x] |K: o S: x| | Prime: None | Location: Vinquette Hall |F: - L: x| | Sub: None | |S: o S: -| |----------------- ------------ ----------------------------------|B: - U: -| | HP: 130 L: 45 | BLACK: N/A |L: - D: o| | Pow: 17 Def: 10 Agi: 11 | |A: o J: x| | Int: 16 Mnd: 14 Exp: 10 | |M: o G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 132 | Hydra | Jap: Hydra |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: -| | Type: Dragon | Hero [x] Heroine [x] |K: o S: -| | Prime: None | Location: Marsh Cave |F: o L: -| | Sub: None | |S: o S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 170 L: 52 | BLACK: N/A |L: o D: o| | Pow: 19 Def: 9 Agi: 10 | |A: o J: o| | Int: 18 Mnd: 16 Exp: 15 | |M: o G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 133 | Ankheg's Servant | Jap: Ankheg |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: - W: -| | Type: Insect | Hero [x] Heroine [ ] |K: - S: -| | Prime: None | Location: Abandoned Mine |F: x L: o| | Sub: Noneiz | |S: o S: o| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 300 L: 67 | BLACK: N/A |L: x D: -| | Pow: 26 Def: 12 Agi: 15 | |A: o J: +| | Int: 25 Mnd: 14 Exp: 35 | |M: - G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 134 | Guardian | Jap: Guardian |Boss|S: - |____ |----------------- ------------ ----------------------------------|R: x W: x| | Type: Magicali | Hero [ ] Heroine [x] |K: x S: o| | Prime: DarkViz | Location: Airship |F: x L: +| | Sub: DayViz | |S: - S: x| |----------------- ------------ ----------------------------------|B: x U: o| | HP: 200 L: 90 | BLACK: N/A |L: x D: x| | Pow: 27 Def: 15 Agi: 24 | |A: - J: -| | Int: 28 Mnd: 20 Exp: 50 | |M: x G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 135 | Medusa | Jap: Medusa |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: -| | Type: Undead | Hero [x] Heroine [ ] |K: o S: x| | Prime: None | Location: Altar of Time |F: - L: -| | Sub: None | |S: o S: -| |----------------- ------------ ----------------------------------|B: - U: o| | HP: 355 L: 97 | BLACK: N/A |L: - D: o| | Pow: 38 Def: 35 Agi: 27 | |A: o J: +| | Int: 40 Mnd: 36 Exp: 60 | |M: o G: x| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 136 | Snake | Jap: Snake |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: o| | Type: Undead | Hero [x] Heroine [x] |K: o S: o| | Prime: None | Location: Altar of Time |F: o L: o| | Sub: None | |S: o S: o| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 150 L: 0 | BLACK: N/A |L: o D: o| | Pow: 1 Def: 1 Agi: 1 | |A: o J: o| | Int: 1 Mnd: 1 Exp: 0 | |M: o G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 137 | Mindflare | Jap: Mindflayer |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: -| | Type: Magicali | Hero [x] Heroine [x] |K: o S: x| | Prime: None | Location: Devius Manor |F: - L: x| | Sub: None | |S: o S: -| |----------------- ------------ ----------------------------------|B: - U: o| | HP: 428 L: 105 | BLACK: N/A |L: - D: o| | Pow: 45 Def: 40 Agi: 36 | |A: o J: x| | Int: 47 Mnd: 35 Exp: 70 | |M: o G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 138 | Boison Vine (Small) | Jap: BV (Full Metal Hugger) |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: -| | Type: Flora | Hero [x] Heroine [x] |K: o S: -| | Prime: None | Location: Cascade Cave |F: o L: -| | Sub: None | |S: o S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 256 L: 15 | BLACK: N/A |L: o D: o| | Pow: 45 Def: 35 Agi: 41 | |A: o J: o| | Int: 43 Mnd: 32 Exp: 10 | |M: o G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 139 | Boison Vine | Jap: Boison Vine |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: x| | Type: Fauna | Hero [x] Heroine [x] |K: o S: +| | Prime: None | Location: Cascade Cave |F: o L: +| | Sub: None | |S: o S: o| |----------------- ------------ ----------------------------------|B: o U: -| | HP: 484 L: 120 | BLACK: N/A |L: o D: x| | Pow: 46 Def: 27 Agi: 33 | |A: o J: o| | Int: 47 Mnd: 44 Exp: 75 | |M: o G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 140 | Garuda | Jap: Garuda |Boss|S: - |____ |----------------- ------------ ----------------------------------|R: - W: -| | Type: Fowl | Hero [x] Heroine [x] |K: - S: -| | Prime: None | Location: Granz Castle |F: o L: -| | Sub: None | |S: - S: o| |----------------- ------------ ----------------------------------|B: o U: -| | HP: 567 L: 120 | BLACK: N/A |L: o D: o| | Pow: 50 Def: 39 Agi: 54 | |A: - J: x| | Int: 49 Mnd: 40 Exp: 100 | |M: - G: +| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 141 | Dark Lord | Jap: Shadow Knight |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: -| | Type: None | Hero [x] Heroine [x] |K: o S: x| | Prime: None | Location: Granz Castle |F: o L: -| | Sub: None | |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: -| | HP: 528 L: 180 | BLACK: N/A |L: o D: -| | Pow: 60 Def: 45 Agi: 80 | |A: o J: -| | Int: 53 Mnd: 44 Exp: 120 | |M: o G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 142 | Malyris | Jap: Marilith |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: -| | Type: Undead | Hero [x] Heroine [x] |K: o S: -| | Prime: None | Location: Kahla Peaks |F: o L: -| | Sub: None | |S: o S: o| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 574 L: 165 | BLACK: N/A |L: o D: o| | Pow: 57 Def: 42 Agi: 45 | |A: o J: x| | Int: 61 Mnd: 42 Exp: 140 | |M: o G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 143 | Kraken | Jap: Kraken |Boss|S: - |____ |----------------- ------------ ----------------------------------|R: o W: -| | Type: Aquan | Hero [x] Heroine [x] |K: o S: -| | Prime: None | Location: Subland River |F: o L: -| | Sub: None | |S: - S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 635 L: 195 | BLACK: N/A |L: o D: o| | Pow: 70 Def: 45 Agi: 48 | |A: - J: o| | Int: 45 Mnd: 45 Exp: 170 | |M: o G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 144 | Fish | Jap: Petit 'raken |Boss|S: - |____ |----------------- ------------ ----------------------------------|R: o W: -| | Type: Aquan | Hero [x] Heroine [x] |K: o S: -| | Prime: None | Location: Subland River |F: o L: -| | Sub: None | |S: - S: +| |----------------- ------------ ----------------------------------|B: o U: x| | HP: 87 L: 1 | BLACK: N/A |L: o D: o| | Pow: 58 Def: 30 Agi: 45 | |A: - J: o| | Int: 45 Mnd: 28 Exp: 2 | |M: o G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 145 | Efflite | Jap: Ifrit |Boss|S: - |____ |----------------- ------------ ----------------------------------|R: - W: -| | Type: Magicali | Hero [x] Heroine [x] |K: - S: -| | Prime: None | Location: Subsea Volcano |F: - L: -| | Sub: None | |S: - S: x| |----------------- ------------ ----------------------------------|B: - U: o| | HP: 682 L: 225 | BLACK: N/A |L: - D: -| | Pow: 70 Def: 40 Agi: 62 | |A: - J: x| | Int: 67 Mnd: 40 Exp: 180 | |M: - G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 146 | Lich | Jap: Lich |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: o| | Type: Undead | Hero [x] Heroine [x] |K: o S: x| | Prime: None | Location: Sealed Cave |F: o L: x| | Sub: None | |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: -| | HP: 707 L: 270 | BLACK: N/A |L: o D: -| | Pow: 71 Def: 45 Agi: 53 | |A: o J: -| | Int: 76 Mnd: 54 Exp: 200 | |M: o G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 147 | Golem | Jap: Golem |Boss|S: - |____ |----------------- ------------ ----------------------------------|R: - W: -| | Type: Magicali | Hero [x] Heroine [x] |K: - S: o| | Prime: None | Location: Dime Tower |F: x L: +| | Sub: None | |S: - S: x| |----------------- ------------ ----------------------------------|B: - U: o| | HP: 729 L: 300 | BLACK: N/A |L: x D: x| | Pow: 80 Def: 78 Agi: 54 | |A: x J: -| | Int: 50 Mnd: 50 Exp: 220 | |M: - G: -| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 148 | Demagon | Jap: Huge Dragon |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: x| | Type: Dragon | Hero [x] Heroine [x] |K: o S: x| | Prime: None | Location: Mana Sanctuary |F: x L: o| | Sub: None | |S: o S: x| |----------------- ------------ ----------------------------------|B: x U: -| | HP: 800 L: 375 | BLACK: N/A |L: x D: -| | Pow: 84 Def: 65 Agi: 57 | |A: o J: -| | Int: 85 Mnd: 55 Exp: 250 | |M: o G: o| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 149 | Julius | Jap: Julius I |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: o| | Type: None | Hero [x] Heroine [x] |K: o S: o| | Prime: None | Location: Mana Sanctuary |F: o L: o| | Sub: None | |S: o S: o| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 500 L: 0 | BLACK: N/A |L: o D: o| | Pow: 80 Def: 60 Agi: 65 | |A: o J: o| | Int: 80 Mnd: 60 Exp: 200 | |M: o G: o| ------------------------------ ---------------------------------- ----------- | Blaze Bomb | | Barrier | | Magic Barrier | | Irwin Summon | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 150 | King Ox | Jap: King Ox |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: -| | Type: Animal | Hero [x] Heroine [x] |K: o S: o| | Prime: Smell | Location: Mana Sanctuary |F: o L: -| | Sub: DayViz | |S: o S: -| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 410 L: 1 | BLACK: N/A |L: o D: o| | Pow: 85 Def: 53 Agi: 65 | |A: o J: +| | Int: 76 Mnd: 56 Exp: 2 | |M: o G: x| ------------------------------ ---------------------------------- ----------- | Headbutt | | Charge | | Song | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 151 | Julius | Jap: Julius II |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: *| | Type: None | Hero [x] Heroine [x] |K: o S: *| | Prime: None | Location: Mana Sanctuary |F: o L: *| | Sub: None | |S: o S: *| |----------------- ------------ ----------------------------------|B: o U: *| | HP: 700 L: 0 | BLACK: N/A |L: o D: *| | Pow: 85 Def: 65 Agi: 65 | |A: o J: *| | Int: 85 Mnd: 65 Exp: 250 | |M: o G: *| ------------------------------ ---------------------------------- ----------- | Note: Julius's magical weaknesses differ depending on what attack he's | | planning. | | Lava Wave : W: - S: - L: - S: x U: o D: - J: o G: x | | Ice Storm : W: - S: - L: - S: o U: x D: - J: x G: o | | Galaxy Drain : W: o S: x L: x S: - U: - D: o J: - G: - | ----------------------------------------------------------------------------- | Lava Wave | | Ice Storm | | Galaxy Drain | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _____ ________________________ __________________________________ ______ | 152 | Julius | Jap: Julius III |Boss|S: o |____ |----------------- ------------ ----------------------------------|R: o W: o| | Type: None | Hero [x] Heroine [x] |K: o S: o| | Prime: None | Location: Mana Sanctuary |F: o L: o| | Sub: None | |S: o S: o| |----------------- ------------ ----------------------------------|B: o U: o| | HP: 1500 L: 0 | BLACK: N/A |L: o D: o| | Pow: 90 Def: 70 Agi: 70 | |A: o J: o| | Int: 90 Mnd: 70 Exp: 0 | |M: o G: o| ------------------------------ ---------------------------------- ----------- | Note: Julius has three different forms that change his weaknesses. | | Normal State: Normal damage. | | Physical Attack Null State: Immune to Weapons. | | Magical Attack Null State: Immune to Magic. | ----------------------------------------------------------------------------- | Continuous Attack | | Charge | | Gravity Strike | | Meteo | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Boss stats taken from the Shinyaku Seiken Densetsu Official Guide Book Perfect Navi and Shinyaku Seiken Densetsu Kaitaishinsho. Rare Monsters ------------------------------------------------------------------------------- THANKS go out to Gamer's Paradise for Cyclops locations! 05 - Gray Ox ------------ Time: Day Location: Mt. Illusia Directions: The Gray Ox appears on 4 screens. Basically, it will appear in any of the outside areas except for the screen with the Wood Stone Seal. 09 - Malboro ------------ Time: Morning-Evening Location: Cascade Cave Directions: The Malboro appears on 4 screens. (1) From the first screen of Cascade cave, go up, up. (Morning and Evening only!) (2) From location (1), head left, right, up, up. (3) From location (2), head left. (4) From location (3), head up. 10 - Wooding ------------ Time: Night Location: Mana Sanctuary Directions: The Wodding appears on 5 screens. (1) The first screen after the maze portion (up, right, down, right). (2) From location (1), head up. (3) From location (2), head up. (4) From location (3), head left. (5) From location (4), head left. 14 - Sand Scorpio ----------------- Time: All Location: Jadd Desert Directions: The Sand Scorpio can appear in most of the outside areas of Jadd Desert. The only exceptions are the screen with the entrance to the Altar of Time and the screen right above it, in which the Sand Scorpio does not appear at Night. 15 - Silkspitter ---------------- Time: Morning-Evening Location: Jadd Desert Directions: The Silkspitter can appear on 4 screens. This is a little complicated, but basically it can appear in the first cave of Jadd Desert (the one you enter after the Palm Tree Puzzle), the Whirlpool Cave, the cave where you got the Axe, and the cave with the switch that opens the Altar of Time. 20 - Tyrranos ------------- Time: Day Location: Glass Desert (North) Directions: The Tyrranos can appear on any of the screens in the north Glass Desert. 25 - Garuda ----------- Time: Day Location: Rocky Wilds Directions: The Garuda can appear on any of the first 4 screens of Rocky Wilds. 31 - Moldy Goo -------------- Time: Day Location: Mana Sanctuary (Temple) Directions: The Moldy Goo can appear on 7 screens. Basically, it will appear in any room that has pink walls and blue floors (including the Temple that leads up to Julius), as well as the last 2 screens of the Temple Second Floor before going back outside. 36 - Big Baby ------------- Time: Day Location: Subland River Directions: After the first screen of the Subland River, any of the 3 following screens. 41 - Machine Golem ------------------ Time: Day Location: Dime Tower Directions: Floors 7, 8 (after collapse), 9, 10 of Dime Tower. 55 - Ape Mummy -------------- Time: Night Location: Sealed Cave Directions: After entering, head up. The Ape Mummy can appear on any of the following screens. 60 - Wormwood ------------- Time: Night Location: Mana Sanctuary (Temple) Directions: Wormwood can appear on 7 screens. Basically, it will appear in any room that has pink walls and blue floors (including the Temple that leads up to Julius), as well as the last 2 screens of the Temple Second Floor before going back outside. 62 - Sky Dragon --------------- Time: Day Location: Kahla Peaks Directions: From the entrance, head right, up, left. The Sky Dragon can appear on any of the 4 following screens. 63 - Land Dragon ---------------- Time: Day Location: Subsea Volcano Directions: The Land Dragon can appear on 3 screens. (1) From the entrance, head up. (2) From location (1), take the northeast exit up. (3) From location (2), take the northeast exit up, then go right. 69 - Springball --------------- Time: Day Location: Ruined Passage Directions: The Springball can appear on 4 screens. (1) The first screen of the Ruined Passage. (2) From location (1), head up. (3) The room with the floors that can be raised or lowered, but only when the floors are all the way up. (4) The last screen before the warp room. 70 - Light Cyclops ------------------ Time: Mana Holy Day, Day Location: Path to Gaia Directions: One screen south of the eastern end of Gaia's Facade. 71 - Dark Cyclops ----------------- Time: Mana Holy Day, Night Location: Glass Desert (North) Directions: From Ishe, head up one screen then right one screen. 72 - Moon Cyclops ----------------- Time: Luna Day, Night Location: Jadd Desert Directions: From the screen with the entrance to the Altar of Time, head north once. 73 - Fire Cyclops ----------------- Time: Salamander Day, Day Location: Subsea Volcano Directions: From the entrance of the Subsea Volcano, head up, up (northeast exit), up, right, up. 74 - Water Cyclops ------------------ Time: Undine Day, Day Location: Snowfield Directions: From the Snowfield Armory, head left, left, left. 75 - Wood Cyclops ----------------- Time: Dryad Day, Day Location: Miasma Glen Directions: From the first screen, head up, left, up. 76 - Wind Cyclops ----------------- Time: Jinn Day, Day Location: Rocky Wilds Directions: Unlike the other Cyclops, the Wind Cyclops can appear on four different screens: (1) From the Rocky Wilds Armory, head down, right, up, up. (2) From location (1), head down, left. (3) From location (2), head up. (4) From location (3), head right. 77 - Earth Cyclops ------------------ Time: Gnome Day, Day Location: Gaia Cave Directions: The last room of Gaia Cave (or the first room if you enter from the west end). ____________-------------------------------------------------------____________ \ - 0 8 - / \ ~ I T E M S ~ / / \ /___________-------------------------------------------------------___________\ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | R e c o v e r y | _______________________________________________________________________________ Help recover HP, MP, or status. Item Name | Effect -------------- --------------------------------- Gumdrop | Recovers HP by 30. Chocolump | Recovers HP by 80 Honey Elixir | Recovers all HP. Magic Walnut | Recovers MP by 80. Prestoveggie | Recovers abilities and poison. Stardust Herb | Recovers from physical effects. Angel Grail | Brings allies back to life. GummiFrog | Sets Deathblow gauge to MAX. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | M y s t e r y | _______________________________________________________________________________ Items with strange effects. Item Name | Effect -------------- ---------------------------------- Blink Weed | Draws foes that rely on sight. Potent Posy | Draws foes that rely on smell. Tone Stone | Draws foes that rely on hearing. Tiny Tapper | Makes you small. Amigo Whistle | Calls Amigos once a day. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | T r a i t C o i n s | _______________________________________________________________________________ Items with Support Magic effects. Item Name | Effect ----------- --------------------------------- Light Coin | HealingLight effect. Dark Coin | Creates Silhouette effect. Moon Coin | Creates Mooglemorphosis effect. Fire Coin | Creates PowerUp effect. Water Coin | Creates BubbleBoat effect. Wood Coin | Creates PsychicShield effect. Water Coin | Creates SpeedUp effect. Earth Coin | Creates D-Fence effect. Light Coin - Death Flower (Scaly Lair, Marsh Cave) - Duck GI (Marsh Cave, Wendel Coast) - Spiny Cone (Cascade Cave) - Duck General (Granz Castle) - Chess Knight (Dime Tower) Dark Coin - Specter (Devius Manor, Miasma Glen) - Gremlin (Rocky Wilds) - Cumulus (Undersea Volcano) - Dulahan (Ruined Passage) - Ghost (Dime Tower) Moon Coin - Locud (Road to Abandoned Mine) - Shadow Zero (Jadd Desert, Devius Manor) - Poto (Kahla Peaks) - Denden (Rocky Wilds) Fire Coin - Imp (Menos Outskirts, Prickly Desert) - Cherry Slime (Mt. Illusia) - Cumulus (Subsea Volcano) - Flame Moth (Subsea Volcano) - Shamanion (Mana Sanctuary) Water Coin - Tonpole (Scaly Lair, Marsh Cave) - Pincher Crab (Wendel Coast) - Tanpole (Kahla Peaks) Wood Coin - Malboro (Cascade Cave) - Bumpkin (Mt. Illusia) - Kaiser Mimic (Sealed Cave) - Rusty Weapon (Dime Tower) - Cursed Doll (Dime Tower) Wind Coin - Needlebeak (Road to Vinquette Hall, Scaly Lair) - Blood Owl (Road to Abandoned Mine) - Insectaur (Abandoned Mine, Gaia Cave) - Dainslaif (Granz Castle) - Chobin Hoodlum (Granz Castle) - Taxibird (Subland River) - Ache Cone (Mana Sanctuary) Earth Coin - Skull Beast (Vinquette Hall) - Skeleton (Jadd Desert) - Gloomoth (Cascade Cave, Mt. Illusia) - Howler (Mt. Illusia) - Sabre Kitty (Kahla Peaks) - Skull Drake (Glass Desert) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | S p i r i t I c o n s | _______________________________________________________________________________ Cause status effects in foes. Item Name | Effect ---------------- ---------------------------------- Wisp Icon | Inflicts Charm status on foe. Shade Icon | Inflicts Darkness status on foe. Luna Icon | Inflicts Wimp status on foe. Salamander Icon | Inflicts FireMan status on foe. Undine Icon | Inflicts SnowMan status on foe. Dryad Icon | Inflicts Sleep status on foe. Jinn Icon | Inflicts Numb status on foe. Gnome Icon | Inflicts Petrify on foe. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | M e a t | _______________________________________________________________________________ Help fight foes when eaten. Item Name | Effect ------------- -------------------------------------------------- Magical Meat | Helps fight Magicali foes. Animal Meat | Helps fight Fauna foes. Thin Meat | Helps fight Flora foes. Insect Meat | Helps fight Insect foes. Lizard Meat | Helps fight Reptile foes. Bird Meat | Helps fight Fowl foes. Morph Meat | Helps fight Amorph foes. Fish Meat | Helps fight Aquan foes. ------------- -------------------------------------------------- Tough Meat | Helps fight DemiHuman foes. Rotten Meat | Helps fight Undead foes. Demon Meat | Helps fight Demon foes. Dragon Meat | Helps fight Dragon foes. Odd Meat | Helps fight Oddball foes. Mixed Meat | Helps fight Fauna, Flora, Insect & Reptile foes. Spicy Meat | Helps fight Fowl, Amorph & Aquan foes. Phantom Meat | Helps fight Magicali, Demihuman & Undead foes. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | S u m m o n s | _______________________________________________________________________________ Summon the Seven Wisdoms. Item Name | Effect --------------- --------------------------------------- Selva Card | A card to summon Wisdom Selva. Pokiehl Card | A card to summon Wisdom Pokiehl. Tote Card | A card to summon Wisdom Tote. Rosiotti Card | A card to summon Wisdom Rosiotti. Olbohn Card | A card to summon Wisdom Olbohn. Gaia Card | A card to summon Wisdom Gaia. Matilda Card | A card to summon Wisdom Matilda. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | O t h e r | _______________________________________________________________________________ Other kinds of items. _________________________________________________________________________ | e v e n t | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Important items. Item Name | Item Description ------------------ ------------------------------------- Cactus Essence | Plant this to grow a Hot House. Mana Pendant | A mysterious necklace. Rusty Sword | ? Moon Mirror | Reflects the true nature of things. Control Room Key | A key to the Airship Control Room. Gold Key | A gold-colored key. Silver Key | A silver-colored key. Leaflet | A handmade one-page advertisement. ------------------ ------------------------------------- Glittering Sword | An unequippable shiny gold sword. Glittering Armor | An unequippable shiny gold armor. Glittering Helm | An unequippable shiny gold helmet. Dudbears Gold | Dudbears' branded gold. Honey | Delicious nectar from a beehive. Keepsake Pendant | A stylish piece of jewelry. Silver Knife | A well-used knife. Blood Pouch | A small stomach with blood in it. ------------------ ------------------------------------- Courtney's Letter | A letter entrusted by Courtney. Kurt's Letter | A letter entrusted by Kurt. Barbecued Newt | A black charred newt. Barbecued Tail | A barbecued newt tail. Invoice | A handwritten order form. Black Mask | An eerily carved wood mask. Moondrop | A shiny, translucent gem. Cancun Feather | A feather from a Cancun Bird. ------------------ ------------------------------------- Bubu Worm | A parasite that lives in monsters. Light Geode | A stone encasing a light spirit. Dark Geode | A stone encasing a dark spirit. Moon Geode | A stone encasing a moon spirit. Fire Geode | A stone encasing a fire spirit. Water Geode | A stone encasing a water spirit. Wood Geode | A stone encasing a wood spirit. Wind Geode | A stone encasing a wind spirit. ------------------ ------------------------------------- Earth Geode | A stone encasing an earth spirit. Sword of Mana | The legendary Sword of Mana. _________________________________________________________________________ | s e e d | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Creates produce when planted. Item Name | Item Description ------------- ----------------- Round Seed | A plant seed. Small Seed | A plant seed. Oblong Seed | A plant seed. Long Seed | A plant seed. Crooked Seed | A plant seed. Flat Seed | A plant seed. Big Seed | A plant seed. Spiny Seed | A plant seed. _________________________________________________________________________ | f r u i t s | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ For more information on Fruits and their effects on Weapons, please see the Weapons/Armor Chapter. Help temper armor. Item Name | Item Description -------------- ----------------- Bellgrapes | A fruit. Diceberry | A fruit. Peach Puppy | A fruit. Applesocks | A fruit. Orange'opus | A fruit. Citrisquid | A fruit. Springanana | A fruit. Manolephant | A fruit. -------------- ----------------- Rocket Papaya | A fruit. Loquat-Shoes | A fruit. Boarmelon | A fruit. Pine o'Clock | A fruit. Rhinoloupe | A fruit. Kittypie | A fruit. Cherry Bombs | A fruit. Fishy Fruit | A fruit. _________________________________________________________________________ | v e g g i e s | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ For more information on Vegetables and their effects on Armor, please see the Weapons/Armor Chapter. Help tember weapons. Item Name | Item Description --------------- ----------------- Lilipods | A veggie. Masked Potato | A veggie. Spiny Carrot | A veggie. Honey Onion | A veggie. Cornflower | A veggie. Dolphin Squash | A veggie. Cabbadillo | A veggie. Conchurnip | A veggie. --------------- ----------------- Needlettuce | A veggie. Whalamato | A veggie. Orcaplant | A veggie. Mush-in-a-Box | A veggie. Bumpkin | A veggie. Garlicrown | A veggie. Heart Mint | A veggie. Spade Basil | A veggie. _________________________________________________________________________ | r a w m a t e r i a l | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Help temper and forge equipment. Item Name | Item Description --------------- ----------------- Topple Cotton | A piece of cloth. Sultan Silk | A piece of cloth. Jadd Hemp | A piece of cloth. Altena Felt | A piece of cloth. Oak Wood | A piece of wood. Holly Wood | A piece of wood. Boabab Wood | A piece of wood. Charcoal | A piece of wood. --------------- ----------------- Ash Wood | A piece of wood. Dion Wood | A piece of wood. Mistletoe Wood | A piece of wood. Fossil Wood | A piece of wood. Animal Hide | An animal skin. Gator Skin | An animal skin. Centaur Hide | An animal skin. Pegasus Hide | An animal skin. --------------- ----------------- Animal Bone | A piece of bone. Elephant Tusk | A piece of bone. Black Bone | A piece of bone. Fossil | A piece of bone. Menos Bronze | A piece of metal. Forsena Iron | A piece of metal. Granz Steel | A piece of metal. Lorimar Iron | A piece of metal. --------------- ----------------- Altena Alloy | A piece of metal. Maia Lead | A piece of metal. Mythril Silver | A piece of metal. Orihalcum | A piece of metal. Fish Scale | An animal scale. Lizard Scale | An animal scale. Snake Scale | An animal scale. Dragon Scale | An animal scale. --------------- ----------------- Jake Aerolite | A piece of a meteorite. Hal Aerolite | A piece of a meteorite. Ankh Aerolite | A piece of a meteorite. Vinek Aerolite | A piece of a meteorite. Marble | A stone. Obsidian | A stone. Pedan Stone | A stone. Crystal | A stone. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | A c c e s s o r i e s | _______________________________________________________________________________ Accessory Name | Accessory Description ----------------- ------------------------------------- Topple and Wendel Item Shops ----------------- ------------------------------------- BB Ring | A ring set with glass beads. Gem Ring | A ring set with blue jewels. Cicada Earrings | Gold earrings with blue beads. Quartz Ring | A ring made of quartz. Cobra Earrings | Earrings made of snake fangs. ----------------- ------------------------------------- Menos and Jadd Item Shops ----------------- ------------------------------------- WhiteLight Ring | A ring emitting pure white light. Fiend Fang | An earclip made of beast fang. Banding Earrings | Earrings to quicken a thief. Red Moon Horn | A Red, crescent-shaped horn. D-Fence Ring | A ring with a protective spell. ----------------- ------------------------------------- Ishe Item Shop ----------------- ------------------------------------- Mist Pendant | A pendant with a fog attack. Knight Crest | A valiant knight's coat of arms. Gjallar Horn | A horn with strong magic powers. Dragon Choker | A necklace made of dragon bone. Sage Stone | A stone with secret magic powers. ----------------- ------------------------------------- Niccolo Special Menu ----------------- ------------------------------------- Cardinal Eye | A ring made from a big red stone. FlameFlicker | A pendant with fieary magic powers. Draupnir | A ring. Said to defeat all evil. ----------------- ------------------------------------- Bonus Accessories (Please refer to Controls/Gameplay Chapter 4e) ----------------- ------------------------------------- General Crest | An insignia for a top warrior. Dragon Ring | A stone ring stolen from a dragon. Rune Earrings | Earrings carved with runes. Code Bead | A beat with a sacred spell. Wishbone | A necklace. Said to grant wishes. Crystal Ring | A ring made of crystal. ----------------- ------------------------------------- Secret Accessory ----------------- ------------------------------------- Brownie Ring | A phantom item. ----------------- ------------------------------------- Niccolo ----------------- ------------------------------------- Belle Bell | Increases EXP when defeating foes. Chimpfish Iris | Get more Lucre when defeating foes. ----------------- ------------------------------------- Accessory Name | Pow | Def | Int | Mnd | Agi | Buy | Sell ----------------- ----- ----- ----- ----- ----- ------- ------ Topple and Wendel Item Shops ----------------- ----- ----- ----- ----- ----- ------- ------ BB Ring | +5 | 100 | 50 Gem Ring | +5 | 100 | 50 Cicada Earrings | +5 | 100 | 50 Quartz Ring | +5 | 100 | 50 Cobra Earrings | +5 | 100 | 50 ----------------- ----- ----- ----- ----- ----- ------- ------ Menos and Jadd Item Shops ----------------- ----- ----- ----- ----- ----- ------- ------ WhiteLight Ring | +10 | 250 | 125 Fiend Fang | +10 | 250 | 125 Bandit Earrings | +10 | 250 | 125 Red Moon Horn | +10 | 250 | 125 D-Fence Ring | +10 | 250 | 125 ----------------- ----- ----- ----- ----- ----- ------- ------ Ish Item Shop ----------------- ----- ----- ----- ----- ----- ------- ------ Mist Pendant | +15 | 400 | 200 Knight Crest | +15 | 400 | 200 Gjallar Horn | +15 | 400 | 200 Dragon Choker | +15 | 400 | 200 Sage Stone | +15 | 400 | 200 ----------------- ----- ----- ----- ----- ----- ------- ------ Nikita Special Menu ----------------- ----- ----- ----- ----- ----- ------- ------ Cardinal Eye | +20 +20 | 4000 | 2000 FlameFlicker | +20 +20 | 4000 | 2000 Draupnir | +15 +15 +15 +15 +15 | 8000 | 4000 ----------------- ----- ----- ----- ----- ----- ------- ------ Bonus Accessories (Please refer to Controls/Gameplay Chapter 4e) ----------------- ----- ----- ----- ----- ----- ------- ------ General Crest | +50 | N/A | 2500 Dragon Ring | +50 | N/A | 2500 Rune Earrings | +50 | N/A | 2500 Code Bead | +50 | N/A | 2500 Wishbone | +50 | N/A | 2500 Crystal Ring | +20 +20 +20 +20 +20 | N/A | 5000 ----------------- ----- ----- ----- ----- ----- ------- ------ Secret Accesory ----------------- ----- ----- ----- ----- ----- ------- ------ Brownie Ring | +55 +55 +55 +55 +55 | N/A | 7500 ----------------- ----------------------------- ------- ------ Nikita ----------------- ----------------------------- ------- ------ Belle Bell | Double Experience | 10000 | 5000 Chimpfish Iris | Double Lucre | 10000 | 5000 ----------------- ----------------------------- ------- ------ ____________-------------------------------------------------------____________ \ - 0 9 - / \ ~ W E A P O N S / A R M O R ~ / / \ /___________-------------------------------------------------------___________\ A weapon will have on of three Attack Traits: Slash - Sword, Sickle, Axe Bash - Staff, Knucks, Mace Jab - Bow, Flail, Lance Generally, depending on the enemy's type, it will be weak against any weapon of a certain type. For example, most Plant enemies will be weak against Slash weapons. Sword ~~~~~~~ Hero: Hero starts with it. Heroine: Heroine cannot use the Sword. Skill: Smash Blade Staff ~~~~~~~ Hero: Hero cannot use the Staff. Heroine: Heroine starts with it. Skill: Dancing Rod Bow ~~~~~ Hero: Defeat the Chobin Hoods in Batmo Cave. Heroine: Defeat the Chobin Hoods in Batmo Cave. Skill: Master Shot Flail ~~~~~~~ Hero: Defeat the Lizardons and Duck GIs in Marsh Cave. Heroine: Defeat the Lizardons and Duck GIs in Marsh Cave. Skill: Dragon Fang Smash Sickle ~~~~~~~~ Hero: Defeat the Insectaurs in Abandoned Mine. Heroine: Receive from Watts upon visiting the Wendel Blacksmith. Skill: Slicer Knucks ~~~~~~~~ Hero: Defeat the Werewolves and Granz Soldier at the Lake. Heroine: Defeat the Werewolves and Granz Soldier on the Airship. Skill: Chi Wave Mace ~~~~~~ Hero: Defeat the Tin Tortoises at Mt. Illusia. Heroine: Defeat the Tin Tortoises at Mt. Illusia. Skill: Spike Strike Lance ~~~~~~~ Hero: Defeat the Granz Soldiers in Granz Castle. Heroine: Defeat the Granz Soldiers in Granz Castle. Skill: Mighty Javelin ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | W E A P O N / A R M O R R E C I P E S | _______________________________________________________________________________ Weapon forging and tempering can be done at the Cactus House Smithery. There are also Smitheries in various towns that will temper weapons. _________________________________________________________________________ | w e a p o n s | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ To calculate a weapon's maximum stats, just add whatever is in the LMT column to the Pow, Dod, Hit, and Ele Pow stats. To achieve those maximum stats, you'll have to temper that many Spade Basils into the weapon. Key ---------------------------------------------------------- Material : Material used to make weapon Weapon Name : Name of weapon Price : Amount of Lucre needed to forge weapon Elem. : Elemental affinity of weapon Pow : Power of weapon Dod : Dodge capability of weapon Hit : Hit percentage of weapon Ele Pow : Elemental Power of weapon LMT : Number of times weapon can be tempered EX Effects : Added status attacks (e.g., Poison, Silence) EX Effect Key ------------------------------------------------------------------------------- Burn : Engulfs the enemy in flames, causing damage over time. Confusion : Confuses the enemy. Darkness : Blinds the enemy, causing its hit % to drop. Charm : Charms the enemy, causing it to fight for you. Wimp : Changes the enemy's form. Numb : Paralyzes the enemy. Petrify : Petrifies the enemy, causing instant death. Poison : Poisons the enemy, causing damage over time. Silence : Silences the enemy, preventing it from using magic. Sleep : Causes the enemy to sleep. Snowman : Turns the enemy into a snowman. Remember, too, that you can temper your NPC's weapons. Weapon | Character --------- ----------------------- Sword | Hero, Bogard Rod | Heroine, Cibba Knuckle | Hero, Heroine, Willy Flail | Hero, Heroine Sickle | Hero, Heroine Bow | Hero, Heroine, Lester Lance | Hero, Heroine, Amanda Axe | Hero, Heroine, Watts Morning | Hero, Heroine IMPORTANT NOTE ABOUT ELEMENTS!!! A weapon's elemental affinity WILL NOT appear if the weapon's Ele Pow is 0. When you initially forge a weapon with a new material, the Element may appear as NOT. To make the element active, just temper in a fruit that increases the Ele Pow. In the following tables, if the Element appears in lower-case, then it is not initially active. If it appears in upper-case, then it is automatically activated. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/ S w o r d / __________________________________________________________/ Material / / | | | |Ele | | Weapon Name | Price | Elem. | Pow | Dod | Hit | Pow| LMT | EX Effects _________________|_______|_______|_____|_____|_____|_____|_____|_______________ Animal Bone | 50 | DRYAD | 1 | 1 | 1 | 1 | 30 | None / Bone Sword /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Fossil | 1500 | GNOME | 45 | 0 | 0 | 20 | 20 | Petrify / Fossil Sword /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Menos Bronze | 50 | dryad | 2 | 2 | 2 | 0 | 15 | None / Bronze Sword* /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Forsena Iron | 100 | jinn | 8 | 8 | 8 | 0 | 15 | None / Iron Sword /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Granz Silver | 300 | sala | 17 | 17 | 17 | 0 | 15 | None / Steel Sword /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Lorimar Iron | 600 | wisp | 25 | 25 | 25 | 0 | 15 | None / Lorimar Sword /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Altena Alloy | 900 | undin | 35 | 35 | 35 | 0 | 15 | None / Altena Sword /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Maia Lead | 1000 | gnome | 50 | 0 | 0 | 0 | 15 | None / Maia Sword /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Mythril Silver | 2000 | ALL | 40 | 40 | 40 | 40 | 30 | Silence / Mythril Sword /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Orichalcum | 5000 | wisp | 50 | 50 | 50 | 0 | 40 | Charm / Orichalcum Sword/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Lizard Scale | 200 | LUNA | 12 | 0 | 0 | 8 | 20 | None / Lizard Sword /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Snake Scale | 700 | UNDIN | 30 | 0 | 0 | 15 | 20 | Poison / Snake Sword /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Dragon Scale | 5000 | SALA | 65 | 0 | 0 | 25 | 25 | FireMan / Dragon Sword /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Hal Aerolite | 8000 | SHADE | 75 | 75 | 75 | 45 | 20 | Darkness / Hal Sword /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Obsidian | 400 | GNOME | 20 | 0 | 0 | 10 | 20 | None / Obsidian Sword /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Crystal | 10000 | ALL | 70 | 70 | 70 | 50 | 30 | None / Crystal Sword /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/ S t a f f / __________________________________________________________/ Material / / | | | |Ele | | Weapon Name | Price | Elem. | Pow | Dod | Hit | Pow| LMT | EX Effects _________________|_______|_______|_____|_____|_____|_____|_____|_______________ Oak Wood | 50 | dryad | 2 | 0 | 0 | 0 | 10 | None / Oak Staff* /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Holly Wood | 100 | UNDIN | 5 | 0 | 0 | 10 | 10 | None / Holly Staff /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Baobab Wood | 300 | GNOME | 8 | 0 | 0 | 20 | 10 | None / Baobab Staff /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Charcoal | 600 | SALA | 13 | 0 | 0 | 30 | 10 | None / Ebony Staff /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Ash Wood | 900 | JINN | 18 | 0 | 0 | 40 | 10 | None / Ash Staff /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Dion Wood | 1000 | DRYAD | 23 | 0 | 0 | 45 | 10 | None / Dion Staff /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Mistletoe | 2000 | DRYAD | 28 | 0 | 0 | 60 | 20 | Sleep / Mistletoe Staff /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Fossil Wood | 5000 | SHADE | 30 | 0 | 0 | 65 | 20 | None / Fossil Rod /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Animal Bone | 50 | DRYAD | 1 | 0 | 0 | 3 | 20 | None / Bone Staff /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Elephant Tusk | 400 | SALA | 10 | 0 | 0 | 25 | 15 | None / Ivory Staff /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Black Bone | 1500 | LUNA | 25 | 0 | 0 | 50 | 15 | Wimp / Dark Staff /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Dragon Scale | 5000 | SALA | 35 | 0 | 0 | 55 | 20 | FireMan / Dragon Staff /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Ankh Aerolite | 8000 | SHADE | 40 | 40 | 40 | 70 | 20 | Darkness / Ankh Staff /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Marble | 200 | JINN | 5 | 0 | 0 | 15 | 15 | None / Marble Staff /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Pedan Stone | 700 | LUNA | 15 | 0 | 0 | 35 | 15 | None / Pedan Staff /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Crystal | 10000 | ALL | 35 | 35 | 35 | 70 | 30 | None / Crystal Staff /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/ K n u c k s / __________________________________________________________/ Material / / | | | | |Ele | | Weapon Name | Price | Elem. | Pow | Dod | Hit | Pow| LMT | EX Effects _________________|_______|_______|_____|_____|_____|_____|_____|_______________ Charcoal | 300 | SALA | 8 | 30 | 0 | 5 | 10 | None / Ebony Knucks /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Ash Wood | 900 | JINN | 17 | 50 | 0 | 15 | 10 | None / Ash Knucks /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Animal Hide | 50 | LUNA | 2 | 0 | 2 | 1 | 20 | Confusion / Leather Knuckle /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Gator Skin | 400 | UNDIN | 15 | 0 | 15 | 8 | 15 | None / Gator Knucks /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Centaur Hide | 700 | GNOME | 25 | 0 | 0 | 10 | 15 | None / Centaur Knucks /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Pegasus Hide | 5000 | JINN | 45 | 30 | 0 | 20 | 20 | Numb / Pegasus Knucks /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Fossil | 1500 | GNOME | 25 | 60 | 0 | 20 | 20 | Petrify / Fossil Knucks /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Menos Bronze | 50 | dryad | 2 | 5 | 2 | 0 | 10 | None / Bronze Knucks* /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Forsena Iron | 100 | jinn | 5 | 8 | 5 | 0 | 10 | None / Iron Knucks /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Lorimar Iron | 600 | wisp | 20 | 25 | 20 | 0 | 10 | None / Lorimar Knucks /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Altena Alloy | 1000 | undin | 30 | 35 | 30 | 0 | 10 | None / Altena Knucks /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Mythril Silver | 2000 | ALL | 25 | 25 | 25 | 25 | 25 | Silence / Mythril Knucks /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Orichalcum | 5000 | wisp | 35 | 70 | 35 | 0 | 20 | Charm / Orichalcum Knucks/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Vinek Aerolite | 8000 | SHADE | 45 | 80 | 45 | 30 | 20 | Darkness / Vinek Knucks /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Marble | 200 | JINN | 10 | 0 | 10 | 5 | 15 | None / Marble Knucks /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Crystal | 10000 | ALL | 40 | 90 | 40 | 35 | 30 | None / Crystal Knucks /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/ F l a i l / __________________________________________________________/ Material / / | | | |Ele | | Weapon Name | Price | Elem. | Pow | Dod | Hit | Pow| LMT | EX Effects _________________|_______|_______|_____|_____|_____|_____|_____|_______________ Fossil | 1500 | GNOME | 33 | 20 | 0 | 20 | 15 | Petrify / Fossil Flail /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Menos Bronze | 50 | dryad | 3 | 0 | 1 | 0 | 10 | None / Bronze Flail* /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Forsena Iron | 100 | jinn | 7 | 0 | 3 | 0 | 10 | None / Iron Flail /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Granz Steel | 300 | sala | 12 | 0 | 5 | 0 | 10 | None / Steel Flail /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Lorimar Iron | 600 | wisp | 22 | 0 | 10 | 0 | 10 | None / Lorimar Flail /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Altena Alloy | 900 | undin | 33 | 0 | 15 | 0 | 10 | None / Altena Flail /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Maia Lead | 1000 | gnome | 40 | 0 | 0 | 0 | 10 | None / Maia Flail /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Mythril Silver | 2000 | ALL | 30 | 30 | 30 | 30 | 25 | Silence / Mythril Flail /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Orichalcum | 5000 | wisp | 45 | 25 | 25 | 0 | 25 | Charm / Orichalcum Flail/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Fish Scale | 400 | UNDIN | 10 | 0 | 0 | 25 | 15 | SnowMan / Scale Flail /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Lizard Scale | 200 | LUNA | 10 | 0 | 0 | 5 | 15 | None / Lizard Flail /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Snake Scale | 700 | UNDIN | 30 | 0 | 0 | 15 | 15 | Poison / Snake Flail /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Dragon Scale | 5000 | SALA | 55 | 0 | 0 | 20 | 20 | Burn / Dragon Flail /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Jake Aerolite | 8000 | SHADE | 55 | 55 | 55 | 35 | 20 | Darkness / Jake Flail /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Obsidian | 400 | GNOME | 15 | 0 | 15 | 10 | 15 | None / Obsidian Flail /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Crystal | 10000 | ALL | 50 | 50 | 50 | 40 | 30 | None / Crystal Flail /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/ S i c k l e / __________________________________________________________/ Material / / | | | |Ele | | Weapon Name | Price | Elem. | Pow | Dod | Hit | Pow| LMT | EX Effects _________________|_______|_______|_____|_____|_____|_____|_____|_______________ Elephant Tusk | 200 | SALA | 6 | 0 | 0 | 5 | 15 | None / Ivory Sickle /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Black Bone | 700 | LUNA | 23 | 0 | 0 | 15 | 15 | Wimp / Ebony Sickle /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Menos Bronze | 50 | dryad | 2 | 0 | 0 | 0 | 10 | None / Bronze Sickle* /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Forsena Iron | 100 | jinn | 4 | 0 | 0 | 0 | 10 | None / Iron Sickle /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Granz Steel | 300 | sala | 8 | 0 | 0 | 0 | 10 | None / Steel Sickle /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Lorimar Iron | 600 | wisp | 18 | 0 | 0 | 0 | 10 | None / Lorimar Sickle /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Altena Alloy | 900 | undin | 28 | 0 | 0 | 0 | 10 | None / Altena Sickle /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Maia Lead | 1000 | gnome | 35 | 0 | 0 | 0 | 10 | None / Maia Sickle /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Mythril Silver | 2000 | ALL | 25 | 25 | 25 | 25 | 25 | Silence / Mythril Sickle /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Orichalcum | 5000 | wisp | 45 | 20 | 20 | 0 | 25 | Charm / Orichalcum Sickle/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Fish Scale | 50 | UNDIN | 1 | 1 | 1 | 1 | 20 | SnowMan / Scale Sickle /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Dragon Scale | 5000 | SALA | 40 | 0 | 0 | 30 | 20 | FireMan / Dragon Sickle /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Hal Aerolite | 8000 | Shade | 50 | 50 | 50 | 30 | 20 | Darkness / Hal Sickle /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Obsidian | 400 | GNOME | 12 | 0 | 0 | 10 | 15 | None / Obsidian Sickle /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Pedan Stone | 1500 | LUNA | 30 | 0 | 0 | 20 | 15 | None / Pedan Sickle /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Crystal | 10000 | ALL | 45 | 45 | 45 | 35 | 30 | None / Crystal Sickle /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/ B o w / __________________________________________________________/ Material / / | | | |Ele | | Weapon Name | Price | Elem. | Pow | Dod | Hit | Pow| LMT | EX Effects _________________|_______|_______|_____|_____|_____|_____|_____|_______________ Oak Wood | 50 | dryad | 1 | 0 | 5 | 0 | 15 | None / Oak Bow* /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Holly Wood | 100 | UNDIN | 3 | 0 | 10 | 10 | 15 | None / Holly Bow /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Baobab Wood | 300 | GNOME | 12 | 0 | 20 | 20 | 15 | None / Baobab Bow /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Dion Wood | 1000 | DRYAD | 38 | 0 | 55 | 20 | 15 | None / Dion Bow /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Mistletoe | 1500 | DRYAD | 40 | 0 | 60 | 25 | 20 | Sleep / Mistletoe Bow /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Fossil Wood | 5000 | SHADE | 45 | 25 | 70 | 40 | 25 | None / Fossil Bow /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Elephant Tusk | 200 | SALA | 6 | 0 | 15 | 8 | 15 | None / Ivory Bow /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Black Bone | 700 | LUNA | 28 | 0 | 35 | 20 | 15 | Wimp / Ebony Bow /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Lorimar Iron | 600 | wisp | 25 | 0 | 40 | 0 | 15 | None / Lorimar Bow /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Altena Alloy | 900 | undin | 35 | 0 | 45 | 0 | 15 | None / Altena Bow /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Dragon Scale | 5000 | SALA | 55 | 0 | 55 | 35 | 20 | FireMan / Dragon Bow /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Ankh Aerolite | 8000 | SHADE | 60 | 60 | 80 | 40 | 20 | Darkness / Ankh Bow /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Marble | 50 | JINN | 1 | 1 | 1 | 1 | 25 | None / Marble Bow /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Obsidian | 400 | GNOME | 18 | 0 | 25 | 15 | 20 | None / Obsidian Bow /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Pedan Stone | 2000 | LUNA | 45 | 0 | 50 | 20 | 20 | None / Pedan Bow /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Crystal | 10000 | ALL | 55 | 55 | 90 | 45 | 30 | None / Crystal Bow /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/ L a n c e / __________________________________________________________/ Material / / | | | |Ele | | Weapon Name | Price | Elem. | Pow | Dod | Hit | Pow| LMT | EX Effects _________________|_______|_______|_____|_____|_____|_____|_____|_______________ Oak Wood | 50 | dryad | 4 | 0 | 0 | 0 | 15 | None / Oak Lance* /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Baobab Wood | 300 | GNOME | 20 | 0 | 0 | 20 | 15 | None / Baobab Lance /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Dion Wood | 1000 | DRYAD | 45 | 0 | 0 | 30 | 15 | None / Dion Lance /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Petrified Wood | 5000 | SHADE | 55 | 0 | 0 | 35 | 25 | None / Fossil Lance /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Animal Hide | 50 | LUNA | 1 | 1 | 1 | 1 | 30 | Confusion / Leather Lance /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Gator Skin | 400 | UNDIN | 25 | 10 | 0 | 15 | 20 | None / Gator Lance /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Centaur Hide | 700 | gnome | 35 | 15 | 15 | 0 | 20 | None / Centaur Lance /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Pegasus Hide | 5000 | jinn | 60 | 20 | 20 | 0 | 20 | Numb / Pegasus Lance /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Elephant Tusk | 200 | SALA | 15 | 5 | 0 | 15 | 20 | None / Ivory Lance /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Forsena Iron | 100 | jinn | 10 | 0 | 10 | 0 | 15 | None / Iron Lance /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Lorimar Iron | 600 | wisp | 30 | 0 | 30 | 0 | 15 | None / Lorimar Lance /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Altena Alloy | 900 | undin | 40 | 0 | 40 | 0 | 15 | None / Altena Lance /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Mythril Silver | 2000 | ALL | 45 | 45 | 45 | 45 | 25 | Silence / Mythril Lance /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Jake Aerolite | 8000 | SHADE | 65 | 65 | 65 | 50 | 20 | Darkness / Jake Lance /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Pedan Stone | 1500 | LUNA | 50 | 20 | 0 | 20 | 20 | None / Pedan Lance /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Crystal | 10000 | ALL | 60 | 60 | 60 | 55 | 30 | None / Crystal Lance /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/ A x e / __________________________________________________________/ Material / / | | | |Ele | | Weapon Name | Price | Elem. | Pow | Dod | Hit | Pow| LMT | EX Effects _________________|_______|_______|_____|_____|_____|_____|_____|_______________ Menos Bronze | 50 | dryad | 10 | 0 | 0 | 0 | 15 | None / Bronze Axe* /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Forsena Iron | 100 | jinn | 20 | 0 | 0 | 0 | 15 | None / Iron Axe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Granz Steel | 300 | sala | 30 | 0 | 0 | 0 | 15 | None / Steel Axe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Lorimar Iron | 600 | wisp | 40 | 0 | 0 | 0 | 20 | None / Lorimar Axe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Altena Alloy | 900 | undin | 50 | 0 | 0 | 0 | 20 | None / Altena Axe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Maia Lead | 1000 | gnome | 60 | 0 | 0 | 0 | 20 | None / Maia Axe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Mythril Silver | 2000 | ALL | 40 | 40 | 40 | 40 | 30 | Silence / Mythril Axe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Orichalcum | 5000 | wisp | 75 | 0 | 0 | 0 | 30 | Charm / Orichalcum Axe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Lizard Scale | 200 | LUNA | 15 | 0 | 0 | 7 | 20 | None / Lizard Axe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Snake Scale | 700 | UNDIN | 35 | 0 | 0 | 15 | 20 | Poison / Snake Axe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Dragon Scale | 5000 | SALA | 65 | 0 | 0 | 25 | 25 | FireMan / Dragon Axe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Vinek Aerolite | 8000 | SHADE | 85 | 85 | 85 | 45 | 20 | Darkness / Vinek Axe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Marble | 50 | JINN | 5 | 0 | 0 | 5 | 45 | None / Marble Axe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Obsidian | 400 | GNOME | 25 | 0 | 0 | 10 | 20 | None / Obsidian Axe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Pedan Stone | 1500 | LUNA | 45 | 0 | 0 | 20 | 20 | None / Pedan Axe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Crystal | 10000 | ALL | 80 | 80 | 80 | 50 | 30 | None / Crystal Axe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/ M a c e / __________________________________________________________/ Material / / | | | |Ele | | Weapon Name | Price | Elem. | Pow | Dod | Hit | Pow| LMT | EX Effects _________________|_______|_______|_____|_____|_____|_____|_____|_______________ Animal Bone | 50 | DRYAD | 10 | 0 | 0 | 5 | 45 | None / Bone Mace /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Elephant Tusk | 400 | SALA | 30 | 0 | 0 | 10 | 20 | None / Ivory Mace /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Fossil | 1500 | GNOME | 45 | 0 | 0 | 20 | 20 | Petrify / Fossil Mace /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Menos Bronze | 50 | dryad | 15 | 0 | 0 | 0 | 15 | None / Bronze Mace /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Forsena Iron | 100 | jinn | 25 | 0 | 0 | 0 | 15 | None / Iron Mace /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Granz Steel | 300 | sala | 35 | 0 | 0 | 0 | 15 | None / Steel Mace /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Lorimar Iron | 600 | wisp | 45 | 0 | 0 | 0 | 20 | None / Lorimar Mace /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Altena Alloy | 900 | undin | 55 | 0 | 0 | 0 | 20 | None / Altena Mace /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Maia Lead | 1000 | gnome | 65 | 0 | 0 | 0 | 20 | None / Maia Mace /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Mythril Silver | 2000 | ALL | 50 | 50 | 50 | 50 | 30 | Silence / Mythril Mace /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Orichalcum | 5000 | wisp | 85 | 0 | 0 | 0 | 30 | Charm / Orichalcum Mace /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Lizard Scale | 200 | LUNA | 20 | 0 | 0 | 7 | 20 | None / Lizard Mace /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Snake Scale | 700 | UNDIN | 40 | 0 | 0 | 15 | 20 | Poison / Snake Mace /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Dragon Scale | 5000 | SALA | 75 | 0 | 0 | 25 | 25 | FireMan / Dragon Mace /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Jake Aerolite | 8000 | SHADE | 95 | 95 | 95 | 40 | 20 | Darkness / Jake Mace /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Crystal | 10000 | ALL | 90 | 90 | 90 | 45 | 30 | None / Crystal Mace /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/ ------------------------------------------------------------------------------- SPECIAL THANKS! The following information comes from Nev (and a bit from Terence), who graciously allowed us to use his research, so many many many thanks go out to him. ------------------------------------------------------------------------------- Anyone who has gone through all the quantifiers for items will be able to confirm these this is the best possible method, and it really is not too impossible to do without cheating. Recipe for any ultimate weapon. For each one you need: 31 crystal ore - randomly found in chests dropped by black enemies, having defeated 1000 of the original versions of that enemy. T he cahnces are not too bad so don't despair, seems like maybe 1/32 to me. 30 Spade Basils by planting small and crooked seeds on Dryad day (everyone should thank Terence's hacking skills for produce information). 10600 Lucre Simply forge the weapon to crystal using the crystal ore for 10000 Lucre. Now using the remaining 30 crystal ores, temper in all 30 spade basils at 20 Lucre a time, using up all LMT slots. The weapon will now be at its maximum possible stats, and all elements imbued. Simple, neh? I'm impressed that it is nowhere near as horribly complicated as Legend of Mana to forge an ultimate weapon anyhow. Here are the stats for all of the maxed out weapons: Crystal | Crystal | Crystal | Crystal | Crystal Sword | Rod | Knuckle | Flail | Sickle ----------- ----------- ----------- ----------- ----------- ELE: ALL | ELE: ALL | ELE: ALL | ELE: ALL | ELE: ALL Pow: 100 | Pow: 65 | Pow: 70 | Pow: 80 | Pow: 75 Dodg: 100 | Dodg: 65 | Dodg: 120 | Dodg: 80 | Dodg: 75 Hit: 100 | Hit: 65 | Hit: 70 | Hit: 80 | Hit: 75 Ele: 80 | Ele: 100 | Ele: 65 | Ele: 70 | Ele: 65 LMT: 0 | LMT: 0 | LMT: 0 | LMT: 0 | LMT: 0 Crystal | Crystal | Crystal | Crystal Bow | Lance | Axe | Morning ----------- ----------- ----------- ----------- ELE: ALL | ELE: ALL | ELE: ALL | ELE: ALL Pow: 85 | Pow: 90 | Pow: 110 | Pow: 120 Dodg: 85 | Dodg: 90 | Dodg: 110 | Dodg: 120 Hit: 120 | Hit: 90 | Hit: 110 | Hit: 120 Ele: 75 | Ele: 85 | Ele: 80 | Ele: 75 LMT: 0 | LMT: 0 | LMT: 0 | LMT: 0 _________________________________________________________________________ | a r m o r | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ To calculate an armor's maximum stats, just add whatever is in the LMT column to the Slash Def, Strike Def, Thrst Def, and Ele Def stats. To achieve those maximum stats, you'll have to temper that many Fish Fruits into the armor. Key ---------------------------------------------------------- Material : Material used to make armor Armor Name : Name of weapon Price : Amount of Lucre needed to forge armor Elem. : Elemental affinity of armor Slash Def : Defense of armor against slash attacks Bash Def : Defense of armor against bash attacks Jab Def : Defense of armor against jab attacks Ele Def : Elemental Defense of armor LMT : Number of times armor can be tempered EX Effects : Added status immunities (e.g., Speed Down, Mag Def Down) EX Effect Key ------------------------------------------------------------------------------- NoWimp : Endure Body Change NoFireMan : Endure FireMan NoDark : Endure Darkness NoConfuse : Endure Confusion NoCharm : Endure Infatuation NoBewitch : Endure Magic Defense Down NoNumb : Endure Paralysis NoPetrify : Endure Petrification NoBedrag : Endure Physical Defense Down NoPoison : Endure Poison NoPowerDown : Endure Power Down NoSilence : Endure Silence NoSleep : Ensure Sleep NoSnow : Endure Snowman NoSpeedDown : Endure Speed Down Remember, too, that you can also temper your NPC's armor. Armor | Character --------- ------------------------------------------------------------ Helm | Hero, Willy, Bogard, Watts Hat | Heroine, Amanda, Cibba, Lester Armor | Hero, Willy, Bogard, Watts Robe | Heroine, Amanda, Cibba, Lester Boots | Hero, Willy, Bogard, Watts Sandals | Heroine, Amanda, Cibba, Lester Gloves | Hero, Heroine, Amanda, Willy, Bogard, Watts, Cibba, Lester IMPORTANT NOTE ABOUT ELEMENTS!!! An armor's elemental affinity WILL NOT appear if the armor's Ele Def is 0. When you initially forge an armor with a new material, the Element may appear as NOT. To make the element active, just temper in a vegetable that increases the Ele Def. In the following tables, if the Element appears in lower-case, then it is not initially active. If it appears in upper-case, then it is automatically activated. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/ H e l m / __________________________________________________________/ Material / / | |Slash|Bash | Jab |Ele | | Armor Name | Price | Elem. | Def | Def | Def | Def| LMT | EX Effects _________________|_______|_______|_____|_____|_____|_____|_____|_______________ Elephant Tusk | 400 | SALA | 5 | 5 | 5 | 5 | 10 | NoPowerDown / Ivory Helm /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Fossil | 1500 | GNOME | 10 | 10 | 10 | 5 | 15 | None / Fossil Helm /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Menos Bronze | 50 | dryad | 2 | 1 | 1 | 0 | 5 | None / Bronze Helm* /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Forsena Iron | 190 | jinn | 2 | 4 | 2 | 0 | 5 | None / Iron Helm /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Granz Steel | 300 | sala | 4 | 4 | 8 | 0 | 5 | None / Steel Helm /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Lorimar Iron | 600 | wisp | 12 | 8 | 8 | 0 | 5 | None / Lorimar Helm /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Altena Alloy | 900 | undin | 12 | 16 | 12 | 0 | 5 | None / Altena Helm /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Maia Lead | 1000 | gnome | 16 | 16 | 20 | 0 | 5 | None / Maia Helm /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Mythril Silver | 2000 | ALL | 8 | 8 | 8 | 15 | 10 | NoSilence / Mythril Helm /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Orichalcum | 5000 | WISP | 23 | 23 | 23 | 5 | 5 | None / Orichalcum Helm /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Fish Scale | 200 | UNDIN | 3 | 3 | 3 | 3 | 10 | None / Scale Helm /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Lizard Scale | 700 | LUNA | 9 | 9 | 9 | 9 | 10 | NoBewitch / Lizard Helm /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Dragon Scale | 5000 | SALA | 20 | 20 | 20 | 15 | 5 | Burn / Dragon Helm /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Jake Aerolite | 8000 | SHADE | 25 | 25 | 25 | 25 | 5 | None / Jake Helm /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Marble | 80 | Jinn | 2 | 2 | 2 | 2 | 20 | NoNumb / Marble Helm /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Crystal | 10000 | ALL | 10 | 10 | 10 | 10 | 20 | NoCharm / Crystal Helm /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/ H a t / __________________________________________________________/ Material / / | |Slash|Bash | Jab |Ele | | Weapon Name | Price | Elem. | Def | Def | Def | Def| LMT | EX Effects _________________|_______|_______|_____|_____|_____|_____|_____|_______________ Topple Cotton | 50 | JINN | 0 | 1 | 0 | 1 | 20 | NoSpeedDown / Cotton Hat /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Sultan Silk | 200 | SALA | 2 | 2 | 2 | 1 | 10 | NoPoison / Silk Hat /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Jadd Hemp | 700 | LUNA | 8 | 8 | 8 | 1 | 10 | NoWimp / Hemp Hat /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Altena Felt | 10000 | ALL | 10 | 10 | 10 | 10 | 20 | NoConfuse / Felt Hat /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Oak Wood | 50 | DRYAD | 1 | 0 | 0 | 2 | 5 | None / Oak Hat* /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Holly Wood | 100 | UNDIN | 1 | 1 | 2 | 4 | 5 | None / Holly Hat /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Baobab Wood | 300 | GNOME | 3 | 5 | 3 | 8 | 5 | None / Baobab Hat /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Charcoal | 600 | SALA | 7 | 5 | 5 | 10 | 5 | None / Ebony Hat /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Ash Wood | 900 | JINN | 7 | 7 | 10 | 12 | 5 | None / Ash Hat /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Dion Wodd | 1000 | DRYAD | 10 | 13 | 10 | 15 | 5 | None / Dion Hat /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Mistletoe | 2000 | DRYAD | 16 | 13 | 13 | 17 | 5 | None / Mistletoe Hat /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Fossil Wood | 5000 | SHADE | 18 | 18 | 18 | 20 | 5 | NoDark / Fossil Hat /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Animal Hide | 400 | luna | 6 | 6 | 6 | 0 | 5 | None / Leather Hat /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Gator Skin | 1500 | undin | 10 | 10 | 10 | 0 | 5 | NoSnow / Gator Hat /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Centaur Hide | 5000 | gnome | 23 | 23 | 23 | 0 | 5 | NoPetrify / Centaur Hat /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Pegasus Hide | 8000 | JINN | 25 | 25 | 25 | 25 | 5 | None / Pegasus Hat /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/ A r m o r / __________________________________________________________/ Material / / | |Slash|Bash | Jab |Ele | | Weapon Name | Price | Elem. | Def | Def | Def | Def| LMT | EX Effects _________________|_______|_______|_____|_____|_____|_____|_____|_______________ Animal Bone | 50 | DRYAD | 3 | 3 | 3 | 3 | 25 | NoSleep / Bone Armor /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Black Bone | 1500 | LUNA | 25 | 25 | 25 | 10 | 10 | None / Dark Armor /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Menos Bronze | 50 | dryad | 2 | 3 | 2 | 0 | 5 | None / Bronze Armor* /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Forsena Iron | 100 | jinn | 5 | 5 | 8 | 0 | 5 | None / Iron Armor /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Granz Steel | 300 | sala | 15 | 8 | 8 | 0 | 5 | None / Steel Armor /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Lorimar Iron | 600 | wisp | 10 | 20 | 10 | 0 | 5 | None / Lorimar Armor /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Altena Alloy | 900 | undin | 13 | 13 | 25 | 0 | 5 | None / Altena Armor /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Maia Lead | 1000 | gnome | 30 | 20 | 20 | 0 | 5 | None / Maia Armor /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Mythril Silver | 2000 | ALL | 15 | 15 | 15 | 20 | 10 | NoSilence / Mythril Armor /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Orichalcum | 5000 | WISP | 40 | 40 | 40 | 5 | 5 | None / Orichalcum Armor/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Fish Scale | 200 | UNDIN | 6 | 6 | 6 | 6 | 15 | None / Scale Armor /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Snake Scale | 700 | UNDIN | 15 | 15 | 15 | 15 | 10 | None / Snake Armor /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Dragon Scale | 5000 | SALA | 35 | 35 | 35 | 25 | 5 | NoFireMan / Dragon Armor /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Hal Aerolite | 8000 | SHADE | 45 | 45 | 45 | 45 | 5 | None / Hal Aerolite /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Obsidian | 400 | GNOME | 10 | 10 | 10 | 10 | 15 | NoBedrag / Obsidian Armor /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Crystal | 10000 | ALL | 30 | 30 | 30 | 30 | 20 | NoCharm / Crystal Armor /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/ R o b e / __________________________________________________________/ Material / / | |Slash|Bash | Jab |Ele | | Weapon Name | Price | Elem. | Def | Def | Def | Def| LMT | EX Effects _________________|_______|_______|_____|_____|_____|_____|_____|_______________ Topple Cotton | 80 | JINN | 2 | 3 | 2 | 2 | 25 | NoSpeedDown / Cotton Robe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Sultan Silk | 200 | SALA | 4 | 4 | 4 | 2 | 10 | NoPoison / Silk Robe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Jadd Hemp | 700 | LUNA | 9 | 9 | 9 | 2 | 10 | NoWimp / Hemp Robe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Altena Felt | 10000 | ALL | 30 | 30 | 30 | 30 | 20 | NoConfuse / Felt Robe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Oak Wood | 50 | DRYAD | 1 | 2 | 1 | 4 | 5 | None / Oak Robe* /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Holly Wood | 100 | UNDIN | 3 | 2 | 2 | 8 | 5 | None / Holly Robe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Baobab Wood | 300 | GNOME | 3 | 3 | 6 | 10 | 5 | None / Baobab Robe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Charcoal | 600 | SALA | 5 | 10 | 5 | 12 | 5 | None / Ebony Robe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Ash Wood | 900 | JINN | 14 | 7 | 7 | 15 | 5 | None / Ash Robe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Dion Wood | 1000 | DRYAD | 9 | 9 | 18 | 20 | 5 | None / Dion Robe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Mistletoe | 2000 | DRYAD | 12 | 23 | 12 | 25 | 5 | None / Mistletoe Robe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Fossil Wood | 5000 | SHADE | 25 | 25 | 25 | 30 | 5 | NoDark / Fossil Robe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Animal Hide | 400 | luna | 8 | 8 | 8 | 0 | 5 | None / Leather Robe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Alligator Hide | 1500 | undin | 15 | 15 | 15 | 0 | 5 | NoSnow / Croco Robe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Centaur Hide | 5000 | gnome | 30 | 30 | 30 | 0 | 5 | NoPetrify / Centaur Robe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Pegasus Hide | 8000 | JINN | 40 | 40 | 40 | 40 | 10 | None / Pegasus Robe /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/ B o o t s / __________________________________________________________/ Material / / | |Slash|Bash | Jab |Ele | | Weapon Name | Price | Elem. | Def | Def | Def | Def| LMT | EX Effects _________________|_______|_______|_____|_____|_____|_____|_____|_______________ Animal Bone | 80 | dryad | 1 | 0 | 1 | 0 | 10 | NoSleep / Bone Boots /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Elephant Tusk | 400 | SALA | 4 | 4 | 3 | 1 | 10 | NoPowerDown / Ivory Boots /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Menos Bronze | 50 | dryad | 0 | 0 | 1 | 0 | 5 | None / Bronze Boots* /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Forsena Iron | 100 | jinn | 2 | 1 | 1 | 0 | 5 | None / Iron Boots /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Granz Steel | 300 | sala | 3 | 4 | 2 | 0 | 5 | None / Steel Boots /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Lorimar Iron | 600 | wisp | 4 | 4 | 6 | 0 | 5 | None / Lorimar Boots /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Altena Alloy | 900 | undin | 6 | 7 | 4 | 0 | 5 | None / Altena Boots /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Maia Lead | 1000 | gnome | 6 | 10 | 5 | 0 | 5 | None / Maia Boots /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Mythril Silver | 2000 | ALL | 3 | 3 | 3 | 10 | 5 | NoSilence / Mythril Boots /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Orichalcum | 5000 | WISP | 13 | 13 | 13 | 2 | 5 | None / Orichalcum Boots/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Lizard Scale | 200 | LUNA | 2 | 2 | 2 | 2 | 10 | NoBewitch / Lizard Boots /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Snake Scale | 700 | UNDIN | 5 | 5 | 4 | 4 | 10 | None / Snake Boots /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Dragon Scale | 5000 | SALA | 11 | 11 | 11 | 10 | 5 | NoFireMan / Dragon Boots /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Ankh Aerolite | 8000 | SHADE | 15 | 15 | 15 | 15 | 5 | None / Ankh Boots /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Pedan Stone | 1500 | LUNA | 6 | 6 | 6 | 6 | 10 | NoWimp / Pedan Boots /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Crystal | 10000 | ALL | 10 | 10 | 10 | 10 | 10 | NoCharm / Crystal Boots /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/ S a n d a l s / __________________________________________________________/ Material / / | |Slash|Bash | Jab |Ele | | Weapon Name | Price | Elem. | Def | Def | Def | Def| LMT | EX Effects _________________|_______|_______|_____|_____|_____|_____|_____|_______________ Topple Cotton | 80 | JINN | 0 | 1 | 1 | 1 | 10 | NoSpeedDown / Cotton Sandals /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Sultan Silk | 200 | SALA | 2 | 1 | 1 | 1 | 10 | NoPoison / Silk Sandals /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Jadd Hemp | 700 | LUNA | 5 | 4 | 4 | 1 | 10 | NoWimp / Hemp Sandals /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Altena Felt | 10000 | ALL | 10 | 10 | 10 | 10 | 10 | NoConfuse / Felt Sandals /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Oak Wood | 50 | dryad | 0 | 0 | 1 | 0 | 5 | None / Oak Sandals* /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Holly Wood | 100 | UNDIN | 1 | 1 | 1 | 3 | 5 | None / Holly Sandals /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Baobab Wood | 300 | GNOME | 2 | 1 | 2 | 5 | 5 | None / Baobab Sandals /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Charcoal | 600 | SALA | 3 | 4 | 3 | 7 | 5 | None / Ebony Sandals /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Ash Wood | 900 | JINN | 5 | 5 | 5 | 9 | 5 | None / Ash Sandals /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Dion Wood | 1000 | DRYAD | 7 | 5 | 5 | 11 | 5 | None / Dion Sandals /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Mistletoe | 2000 | DRYAD | 8 | 8 | 9 | 13 | 5 | None / Mistletoe Sandals/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Fossil Wood | 5000 | SHADE | 9 | 9 | 9 | 15 | 5 | NoDark / Fossil Sandals /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Animal Hide | 400 | luna | 2 | 2 | 4 | 0 | 5 | None / Leather Sandals /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Gator Skin | 1500 | undin | 7 | 7 | 8 | 0 | 5 | NoSnow / Gator Sandals /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Centaur Hide | 5000 | gnome | 11 | 11 | 11 | 0 | 5 | NoPetrify / Centaur Sandals /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Pegasus Hide | 8000 | JINN | 13 | 13 | 13 | 13 | 5 | None / Pegasus Sandals /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/ G l o v e s / __________________________________________________________/ Material / / | |Slash|Bash | Jab |Ele | | Weapon Name | Price | Elem. | Def | Def | Def | Def| LMT | EX Effects _________________|_______|_______|_____|_____|_____|_____|_____|_______________ Oak Wood | 50 | DRYAD | 0 | 0 | 0 | 1 | 5 | None / Oak Gloves* /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Baobab Wood | 300 | GNOME | 3 | 3 | 3 | 5 | 5 | None / Baobab Gloves /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Dion Wood | 1000 | DRYAD | 8 | 8 | 7 | 5 | 5 | None / Dion Gloves /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Animal Hide | 50 | luna | 0 | 1 | 1 | 0 | 10 | None / Leather Gloves /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Gator Hide | 400 | undin | 3 | 4 | 4 | 0 | 5 | NoSnow / Gator Gloves /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Centaur Hide | 1500 | gnome | 9 | 9 | 9 | 0 | 5 | NoPetrify / Centaur Gloves /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Menos Bronze | 100 | dryad | 1 | 2 | 2 | 0 | 5 | None / Bronze Gloves /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Lorimar Iron | 600 | wisp | 4 | 5 | 5 | 0 | 5 | None / Lorimar Gloves /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Altena Alloy | 900 | undin | 7 | 6 | 6 | 0 | 5 | None / Altena Gloves /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Mythril Silver | 2000 | ALL | 2 | 2 | 2 | 8 | 5 | NoSilence / Mythril Gloves /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Orichalcum | 5000 | WISP | 12 | 12 | 12 | 2 | 5 | None / Orichalcum Gloves/ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Lizard Scale | 200 | Luna | 2 | 2 | 3 | 1 | 10 | NoBewitch / Lizard Gloves /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Snake Scale | 700 | UNDIN | 5 | 6 | 5 | 1 | 10 | None / Snake Gloves /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Dragon Scale | 5000 | SALA | 10 | 10 | 10 | 6 | 5 | NoFireMan / Dragon Glove /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Vinek Aerolite | 8000 | SHADE | 14 | 14 | 14 | 14 | 5 | None / Vinek Gloves /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/______________________________________________________________ Crystal | 10000 | ALL | 10 | 10 | 10 | 10 | 10 | NoCharm / Crystal Gloves /ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________/ ------------------------------------------------------------------------------- SPECIAL THANKS! Again, most of the following information comes from Nev (and a bit from Terence), who graciously allowed us to use his research, so many many many thanks go out to him. ------------------------------------------------------------------------------- Ultimate Armor (Hero): 21 Crystal Ore 20 Fishy Fruits (plant Flat+Spiny Seeds on Jinn Day, again, thanks to Terence) 10400 Lucre Same as with the weapons, convert to Crystal, it will be imbued with all elements, then temper in the Fishy Fruits to max out the stats. Crystal Armor ---------------- Ele: ALL Slash Def: 50 Strike Def: 50 Point Def: 50 Ele Def: 50 LMT: 0 Ultimate Robe (Heroine): 21 Altenna Felt (NOT Crystal Ore) 20 Fishy Fruits 10400 Lucre Felt Robe ---------------- Ele: ALL Slash Def: 50 Strike Def: 50 Point Def: 50 Ele Def: 50 LMT: 0 Ultimate Helm (Hero): 21 Crystal Ore 20 Fishy Fruits 10400 Lucre Crystal Helm ---------------- Ele: ALL Slash Def: 30 Strike Def: 30 Point Def: 30 Ele Def: 30 LMT: 0 Ultimate Hat (Heroine): 21 Altena Felt 20 Fishy Fruits 10400 Lucre Felt Hat ---------------- Ele: ALL Slash Def: 30 Strike Def: 30 Point Def: 30 Ele Def: 30 LMT: 0 Ultimate Boots (Hero): 11 Crystal Ore 10 Fishy Fruits 10200 Lucre Crystal Boots ---------------- Ele: ALL Slash Def: 20 Strike Def: 20 Point Def: 20 Ele Def: 20 LMT: 0 Ultimate Sandals (Heroine): 11 Altena Felt 10 Fishy Fruit 10200 Lucre Felt Sandal ---------------- Ele: ALL Slash Def: 20 Strike Def: 20 Point Def: 20 Ele Def: 20 LMT: 0 Ultimate Glove (Hero AND Heroine): 11 Crystal Ore 10 Fishy Fruits 10200 Lucre Crystal Glove ---------------- Ele: ALL Slash Def: 20 Strike Def: 20 Point Def: 20 Ele Def: 20 LMT: 0 That should be a total of 120 Def on everything with all armor maxed out, for each character. Then if you can find how to get the Brownie Earing, that'll be + another 55 on everything, bringing you up to 175 def all around. Combine that with a good def stat and you can take a good beating from any black enemies. _________________________________________________________________________ | p r o d u c e | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ If you've played Legend of Mana, then you know what produce is. ------------------------------------------------------------------------------- SPECIAL THANKS! All information in this section comes from Terence, who graciously allowed us to use his research, so many many many thanks go out to him. Very few people have as much time on their hands as he does ;) ------------------------------------------------------------------------------- This chapter will be reformatted later, and we'll add our own input if there's anything left to add. Then again, Terence already did a very thorough job. Produce is a lot simpler than it was in Legend of Mana. Let's cover the basics first. (For the record, I will be using the Legend of Mana translation as a guide, rather than retranslate everything from scratch) Produce is split into two categories: Fruit and Vegetables. Fruit is required to temper Armor, Vegetables are required to temper Weapons. Simple enough. Fruit and Vegetables are ranked from 1 to 16. 1 is insanely common, 2 to 9 are semi-common, and 10-16 are rare. 1 to 9 can be collected on *any* day, providing you're on the correct Fruit/Vegetable day. 10 to 16 can only be collected on *one* day of the week. The ranking is as follows: Rank: Fruit/Vegetable : Temper Bonus 1 : Bellgrapes/Lilipods : 0/0/0/1 2 : Diceberry/Masked Potato : 0/0/1/0 3 : Peach Puppy/Spiny Carrot : 0/1/0/0 4 : Applesocks/Honey Onion : 1/0/0/0 5 : Orange'opus/Cornflower : 0/0/1/1 6 : Citrisquid/Squalphin : 1/1/0/0 7 : Springanana/Cabbadillo : 0/1/0/1 8 : Mangolephant/Conchurnip : 1/0/1/0 9 : Rocket Papaya/Needlettuce : 0/1/1/0 10 : Loquat-Shoes/Whalamato : 1/0/0/1 11 : Boarmelon/Orcaplant : +1 to random number of stats 12 : Pine O'Clock/Toadstoolshed : 0/1/1/1 13 : Rhinoloupe/Bumpkin : 1/0/1/1 14 : Apricat/Garlicrown : 1/1/0/1 15 : Cherry Bombs/Heart Mint : 1/1/1/0 16 : Fishy Fruit/Spade Basil : 1/1/1/1 You have eight seeds. Again, using the LoM translation, these are in order: Round, Small, Oblong, Long, Crooked, Flat, Big, Spiny. To grow Produce, you must give a combination of two seeds to Treant. Then immediately leave and enter the room, and whatever you've grown will be hanging off the tree. What you get depends on a few factors. The most important factor is the two seeds you used. First off, we check which seed is lowest in ID. For example, if you used Small and Spiny, then Small comes first in order, so that's the more important one. If you used Crooked and Oblong, well, Oblong comes before Crooked in the order I gave above, so Oblong is the more important one. The default list you get on any day can be expressed like this: Seed1 : Round Small Oblong Long Crooked Flat Big Spiny Round : 1 1 2 3 1 2 3 1 Small : 1 1 4 5 6 4 5 6 Oblong : 2 4 1 7 8 9 7 8 Long : 3 5 7 1 1 3 5 7 Crooked : 1 6 8 1 1 2 4 6 Flat : 2 4 9 3 2 1 8 9 Big : 3 5 7 5 4 8 1 * Spiny : 1 6 8 7 6 9 * 1 *: Big+Spiny will actually be 1 if you were supposed to get a Fruit, and 3 if you were supposed to get a Vegetable. As you can see, two of the same seed will *always* give you the lowest ranking Produce. The others are worked out through a pattern depending on the *most* important seed (if Round is most important, it goes 1,2,3,1,2,3,... if Long is most important, it goes 1,3,5,7,...). For Fruit days, there are 13 combinations that reach Rank 1, 3 for Rank 2-8, and 2 for Rank 9. On Vegetable days, there are only 12 Rank 1 combinations and 4 Rank 3 combinations. Those are generalisations though. Fruit days? Vegetable days? What you get also depends on the day of the week! On Luna, Undine and Jinn days, any Produce you grow will be Fruit. On Sala, Dryad and Gnome days, any Produce you grow will be Vegetables. On *Mana* days though, we go back to the most important seed. The rules for Mana days can be expressed like this: 1. If you used two of the same seed, you will grow a Vegetable. 2. Otherwise, what you grow depends on the most important (highest priority) seed. Depending on this, you will grow: Round: Vegetables Small: Fruit Oblong: Vegetables Long: Fruit Crooked: Vegetables Flat: Fruit Big: Fruit Finally, we have the rare Produce. Each day, two combinations are replaced by rare options. Whether you get the Fruit or Vegetable version of that depends on the day, naturally. In any case, these combinations are as follows: Luna: Oblong + Crooked = 12 (Pine O'Clock), Big + Spiny = 14 (Apricat) Sala: Round + Big = 11 (Orcaplant), Long + Flat = 14 (Garlicrown) Undine: Small + Long = 10 (Loquat-Shoes), Crooked + Big = 15 (Cherry Bombs) Dryad: Round + Oblong = 12 (Toadstoolshed), Small + Crooked = 16 (Spade Basil) Jinn: Flat + Spiny = 16 (Fishy Fruit), Round + Long = 11 (Boarmelon) Gnome: Small + Spiny = 15 (Heart Mint), Oblong + Flat = 10 (Whalamato) Mana: Long + Big = 13 (Rhinoloupe), Round + Spiny = 13 (Bumpkin) ____________-------------------------------------------------------____________ \ - 1 0 - / \ ~ M A G I C ~ / / \ /___________-------------------------------------------------------___________\ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | M a g i c | _______________________________________________________________________________ On your quest for the Holy Sword, you'll encounter eight elemental spirits. Wisp ~~~~~~ Hero: Town of Wendel Heroine: Cascade Cabin HealingLight - 3 MP - A healing light soothes your wounds. Wisp - 6 MP - A blast of light damages enemies. - May cause Friendliness, which makes the enemy fight for you. Sword Wisp - A pillar of light hits the enemy multiple times. Salamander ~~~~~~~~~~~~ PowerUp - 3 MP - Increase offensive Power. Salamander - 6 MP - Attack with flames. - May cause Burning. Sword Salamander - A blast of fire hits the enemy quickly. Undine ~~~~~~~~ BubbleBoat - 3 MP - Float (semi-)safely above enemies. Undine - 6 MP - A powerful blast of water. - May cause Freezing. Sword Undine - A quick splash of water hits the enemy once. Gnome ~~~~~~~ D-Fence - 3 MP - Increase defense. Gnome - 6 MP - Earth-based attack. - May cause Petrification. Sword Gnome - A stone spike comes out of the ground to hit multiple times. Jinn ~~~~~~ SpeedUp - 3 MP - Increase movement speed. Jinn - 6 MP - Attack with the power of wind. - May cause Paralysis. Sword Jinn - A pillar of wind damages enemies multiple times. Luna ~~~~~~ Mooglemorphosis - 3 MP - Change into a cute Moogle. Luna - 6 MP - Attack with the power of moon. - May cause Body Change. Sword Luna - Several pillars of lunar energy hit the enemy multiple times. Dryad ~~~~~~~ PsychicShield - 3 MP - Increase magic defense. Dryad - 6 MP - A powerful blast of... tree? - May cause Sleep. Sword Dryad - Thorny vines come out of the ground to hit multiple times. Shade ~~~~~~~ Silhouette - 3 MP - Become invisible. Shade - 6 MP - Attack with dark. - May cause Darkness. Sword Shade - A ball of darkness damages enemies multiple times. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | S p i r i t U p g r a d e s | _______________________________________________________________________________ Some of the most interesting (and hidden) sidequests in Sword of Mana involve upgrading the number of Spirits you have. When you choose your magic, you'll notice there is a number on the upper-right corner, indicating "how many" of that Spirit you have. There are seven total sidequests to upgrade your Spirits. So what's the point of increasing your number of Spirits? Well, when you do, multiple Spirits will circle you when casting that Spirit's attack spell. If you have x2 Undines, for example, two Undines will surround you. For each extra Spirit you'll need an additional 3 MP to cast the spell. If you get eight Spirits and attain the right Title/Class, you'll be able to cast a special attack spell that hits all enemies on the screen. Quest Name Quest Number 1. First Appearance N/A N/A 2. Dudbears Gold Merchant of Darkness (Quest 40) 3. Elemental Geodes Finders Keepers (Quest 47) 4. Spirit Rescue Spirit Rescue (Quest 49) 5. Goddess Statues Achy Shaky Heart (Quest 50) 6. Goddess Blessing Goddess Gracious (Quest 27) 7. Elemental Coins Icy Sorcerer (Quest 48) 8. Final Blessing Praying (Quest 20) Above is the recommended order for you to complete the Spirit Upgrades. Many of the Upgrades can only be done after reaching a certain point in the story, so if a method is not working, wait until you advance through the game some more. 2-4 can be done in any order, while 5-8 have special requirements before you can even attempt them. WARNING!!! None of the Spirit Upgrade quests are accessible once you enter Dime Tower, so make sure you complete them beforehand!!! _________________________________________________________________________ | d u d b e a r s g o l d | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Likely the first spirit upgrade most people will receive. To receive this upgrade, visit the Ishe Inn at night. Go to the upper room and speak with the woman named Asaad. Depending on the current day, she'll upgrade the corresponding Spirit for 3 Dudbears Gold. For example, to upgrade Luna, visit Asaad on a Luna Day. To upgrade Wisp and Shade, you must visit her on a Mana Holy Day. In all, it will take 24 Dudbears Gold to upgrade all of the Spirits. Please refer to the Quests chapter for more information on where to acquire Dudbears Gold. _________________________________________________________________________ | e l e m e n t a l g e o d e s | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ These special "Sparkling Stones" can be found scattered across the world. They sparkle on the ground, but are missed by those not paying attention. Walk into them to pick them up, then take them to Gazu in Lorimar to upgrade the corresponding spirit. Light Geode ~~~~~~~~~~~~~ Location: Glass Desert Directions: From the entrance of the Northern Glass Desert, head right, up, left, up, making sure you cross the light bridges. Cross another two light bridges, then go down the slope and search for the Light Geode in the upper-right corner. Dark Geode ~~~~~~~~~~~~ Location: Menos Outskirts Directions: After entering from Menos, head right one screen. In the next area, head all the way right, then jump up the platforms to the top. Exit to the right. In the next screen, look for the geode sparkle in the light brown patch of dirt. Moon Geode ~~~~~~~~~~~~ Location: Glass Desert Armory Directions: Head to the Glass Desert Armory. Search above the cannon for the Moon Geode. The cannon covers the stone, so you won't be able to see it sparkle. Fire Geode ~~~~~~~~~~~~ Location: Subsea Volcano Directions: From the first room of the Subsea Volcano, head north to the next room. In the next room, take the northeast exit. The next room (which has many Grumpkins) has the Fire Geode. It's in the upper-right, sitting in the pool of lava. Water Geode ~~~~~~~~~~~~~ Location: Lake Vicinity Directions: After you exit Gaia and meet Cibba, go left one screen from Cibba's camp. Head up the cliff to find it. If you're playing as Heroine, you didn't have to go to Gaia or the Lake Vicinity. To get there, head west from Wendel and follow the signs to get to Gaia, then make your way through Gaia Cave to end up at the Lake. Wood Geode ~~~~~~~~~~~~ Location: Topple Armory Directions: The geode is on the lower-left of the screen with the Cannon. Wind Geode ~~~~~~~~~~~~ Location: Rocky Wilds Directions: Near the entrance to the Subland River. Lower-right of screen. Earth Geode ~~~~~~~~~~~~~ Location: Road to Topple Directions: Return to the first area of the Road to Topple (if you played as Hero, where Niccolo first fished you out of the water; if you played as Heroine, one screen above where you first met Hero). To the right of the Goddess Statue you'll see the augite sparkling in the trees. To reach it, you MUST have the Tiny Tapper (please refer to the Secrets or Quest Chapter). Use it to shrink yourself, then go through the trees to pick up the Geode. _________________________________________________________________________ | s p i r i t r e s c u e | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Level up a Spirit until it reaches Level 30. In other words, keep using the Spirit's attack magic on enemies until its Skill Level on the Status Screen is 30. Go to any Hot House, then exit. The Spirit will contact you, asking for assistance. Each Spirit is rescued in a different place. If you have more than one Spirit at Level 30, just keep entering and exiting Hot House to get the other ones to ask for help. Also, the Spirit will not contact you until Li'l Cactus is finished writing any diary entries that he's still waiting to right, so just keep on entering and exiting the Hot House until the Spirit shows up. Since a lot of the Spirit Rescues take place in areas not easily accessible by Cannon, it's recommended that you try to do more than one at a time. For example, Luna, Dryad, Gnome, and Jinn are basically all on the same path, so try to do those four at the same time. Similarly, to reach Salamander you'll have to go through the place where Undine is anyway. Shade and Wisp are the only ones that don't appear near the others, and are relatively easy to reach by Cannon. Wisp ~~~~~~ Location: Vinquette Hall Directions: After entering the dungeon area, head up, up, up (through the middle door), down (stairs), up, up, down, up. If that's too confusing (and it likely is), go to the Dining Room (where you fought the Werewolf). Fight the Black Dudbear that appears. Defeat it and you'll upgrade Wisp. Shade ~~~~~~~ Location: Sealed Cave Directions: From the entrance, head up one room, walk to the left, then go down one room. The Black Dudbear appears in the room with two Switches and lots Shadow Zero Ones. Luna ~~~~~~ Location: Devius Manor Directions: From the entrance of the actual dungeon (after Medusa's Room), go up (stairs), down (stairs), down (stairs), up (stairs), up (stairs), up (stairs). If that's too confusing, then just make your way to the Wind Seal Stone and go up the stairs nearby. Defeat the Black Dudbear to free Jinn. Salamander ~~~~~~~~~~~~ Location: Subsea Volcano Directions: From the entrance, head up, up, up, right. Defeat the Black Dudbear to rescue Salamander. Undine ~~~~~~~~ Location: Subland River Directions: After entering, head right, up, left, right, up. You'll end up in the room where you had to drain the pool of water. Fight the Black Dudbear here to rescue Undine. Dryad ~~~~~~~ Location: Cascade Cave Directions: From the entrace, go up, up, left, right, up. Fight the Black Dudbear to free Dryad. Jinn ~~~~~~ Location: Granz Castle Directions: After entering, head up, up, up, up. The Black Dudbear appears in the room where you got the Lance. Defeat it to save Jinn. Gnome ~~~~~~~ Location: Mt. Illusia Directions: After entering, head up, down (out of the cave), up (into a cave), down (out of the cave), up (into a cave), down (out of the cave), and up (NOT into the cave, though!). Too confusing? Well, just go to the place where you got the Mace, and that's where the Black ADudbear is. Defeat it to rescue Gnome. _________________________________________________________________________ | g o d d e s s s t a t u e s | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Another relatively hard Spirit Upgrade. To complete these you need: A) At least two upgrades (for a total of three Spirits) for the particular Spirit you wish to upgrade. Next, you must "pray" at specific Goddess Statues at specific areas at a specific time. Specific enough for you? "How do you pray?" you ask? Simply save at the Goddess Statue at the appropriate time and the Spirit will ppear after you exit the save screen. The Spirit will appear and ask you a question. Choose the first option to upgrade the Spirit. If you accidentally choose no, you can try again. In case you're wondering, the Day does NOT matter. Wisp ~~~~~~ Location: Road to Cave Time: Morning/Day Directions: Simply save at the Gray Goddess Statue outside of Batmo Cave and Wisp will appear. Shade ~~~~~~~ Location: Town of Ishe Time: Night Directions: Pray at the Ishe Inn Gray Goddess Statue and Shade will appear. Luna ~~~~~~ Location: Prickly Desert Time: Night Directions: Pray at the Gray Goddess Statue right outside the northern entrance to Jadd. Salamander ~~~~~~~~~~~~ Location: Path to Gaia Time: Day/Evening Directions: Save at the Gray Goddess Statue in the Path to Gaia. The statue is on the first screen of the Path to Gaia after you enter it from the Road to Abandoned Mine. Undine ~~~~~~~~ Location: Marsh Cave Time: Morning/Day Directions: Head deep into the Marsh Cave until you reach the Gold Goddess Statue right before the area where you fight Hydra. Save there and Undine will appear. Dryad ~~~~~~~ Location: Road to Mt. Illusia Time: Night Directions: After exiting the Cascade Cave but before entering Mt. Illusia there will be a Gold Goddess Statue. Pray there to make Dryad appear. Jinn ~~~~~~ Location: Vinquette Outskirts Time: Morning/Day Directions: Save at the Gray Goddess Statue on the same screen as the Hot House and Jinn will appear. Gnome ~~~~~~~ Location: Town of Ishe Time: Morning/Day Directions: Save at the Gray Goddes Statue in the Ishe Inn and Gnome will appear. Yes, it's the same as Shade's, except during the Day. With so many Statues around the world, one can only wonder why they had two Spirits share the same Statue. _________________________________________________________________________ | s p i r i t b l e s s i n g | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ One of the hardest Spirit Upgrades to accomplish (if you don't know where to look), you must first make sure you have the following: A) At least three upgrades (for a total of four Spirits) for the particular Spirit you wish to upgrade. B) At least ten Trait Coins of the same type as the Spirit you wish to upgrade. Once you have both of the above accomplished, you must then travel to certain areas on specific days. The Spirit will appear if you meet the right conditions. Simply speak with them and say Yes to their question and that Spirit will be upgraded. If you accidentally answer No, fret not, because you can try again. Wisp ~~~~~~ Location: Cascade Cottage Day: Mana Holy Day Directions: Simply go to Bogard's Cascade Cottage near Topple and Wisp will appear in front of it. Shade ~~~~~~~ Location: Town of Wendel Day: Mana Holy Day Directions: Go to the Wendel Cathedral at Night ONLY. Shade will appear outside the Cathedral. Luna ~~~~~~ Location: Town of Wendel Day: Luna Directions: Go to the Wendel Inn and enter Devius' Room (the upper-left room). Luna will appear there. Salamander ~~~~~~~~~~~~ Location: Vinquette Hall Day: Salamander Directions: Head deep into Vinquette Hall and to the room with the Gold Goddess Statue (which is after the Dining Room and right before the room you fought the Vampire in), and Salamander will appear. WARNING! Time DOES NOT pass inside the Manor, so make sure it's Salamander Day before you enter! Undine ~~~~~~~~ Location: Scaly Lair Day: Undine Directions: Head to the area with the Gold Goddess Statue, where you first received Undine. She'll be there. Dryad ~~~~~~~ Location: Lake Vicinity Day: Dryad Directions: Go to Cibba's camp. If you're Heroine (or if you just forgot where that is), make your way through Gaia's Cave and exit the other end. Dryad will appear in the upper-left of the area. Jinn ~~~~~~ Location: Path to Topple Day: Jinn Directions: Return to the first area of the Path to Topple (if you played as Hero, where Niccolo first fished you out of the water; if you played as Heroine, one screen above where you first met Hero). Jinn will appear to the left of the Goddess Statue. Gnome ~~~~~~~ Location: Gaia's Facade Day: Gnome Directions: Gnome appears at the entrance to Gaia's Cave. If you're playing as Heroine, you did not go to Gaia's Cave. To get there, make your way through the Mushboom Forest (west of Wendel) and you'll (eventually) find Gaia's Facade. _________________________________________________________________________ | e l e m e n t a l c o i n s | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Visit Malyris's Cave (in the Kahla Peaks north of Lorimar). Inside you'll find an elderly gentleman named Frolan. Speak with him a couple of times and he'll offer to upgrade your Spirits. To do so, however, you need: A) At least two upgrades (for a total of three Spirits) for the particular Spirit you wish to upgrade. B) At least ten Trait Coins of the same type as the Spirit you wish to upgrade. For example, to upgrade Wisp, you must have already completed two Spirit Upgrade Quests for Wisp so that you have Wisp x3. Additionally, you must have 10 Light Coins. Note that this Upgrade USES UP your Elemental Coins (if you had 10, you'll end with 0), so it's recommended that you do the Spirit Blessings quest first since that one also requires Coins but does NOT use them up. Here's a handy list of some of the enemies that drop Trait Coins. Light Coin - Death Flower (Scaly Lair, Marsh Cave) - Duck GI (Marsh Cave, Wendel Coast) - Spiny Cone (Cascade Cave) - Duck General (Granz Castle) Dark Coin - Specter (Devius Manor, Miasma Glen) - Gremlin (Rocky Wilds) - Cumulus (Undersea Volcano) - Dulahan (Ruined Passage) Moon Coin - Locud (Road to Abandoned Mine) - Shadow Zero (Jadd Desert, Devius Manor) - Poto (Kahla Peaks) - Denden (Rocky Wilds) Fire Coin - Imp (Menos Outskirts, Prickly Desert) - Cherry Slime (Mt. Illusia) - Cumulus (Subsea Volcano) - Flame Moth (Subsea Volcano) Water Coin - Tonpole (Scaly Lair, Marsh Cave) - Pincher Crab (Wendel Coast) - Tanpole (Kahla Peaks) Wood Coin - Malboro (Cascade Cave) - Bumpkin (Mt. Illusia) - Kaiser Mimic (Sealed Cave) Wind Coin - Needlebeak (Road to Vinquette Hall, Scaly Lair) - Blood Owl (Road to Abandoned Mine) - Insectaur (Abandoned Mine, Gaia Cave) - Dainslaif (Granz Castle) - Chobin Hoodlum (Granz Castle) - Taxibird (Subland River) Earth Coin - Skull Beast (Vinquette Hall) - Skeleton (Jadd Desert) - Gloomoth (Cascade Cave, Mt. Illusia) - Howler (Mt. Illusia) - Sabre Kitty (Kahla Peaks) - Skull Drake (Glass Desert) _________________________________________________________________________ | f i n a l b l e s s i n g | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The Final Blessing is your reward for all of your hard work (or, if you've been using this guide, your sheer and utter laziness). To get the 7th and final upgrade, you must have all six previous upgrades (for a total of 7 Spirits). You MUST also have completed Quest 24 by giving Pablo (who isin the Cathedral during the day) at least 10 Chocolumps. Go to the Wendel Cathedral at night on the day of the Spirit you wish to upgrade (if you haven't gotten the point by now, to upgrade Wisp and Shade you must visit on a Mana Holy Day) and approach the altar. Pray at the altar and a special event will happen... You will receive the final upgrade and will be told which class will allow you to use a special Spirit Area Attack. For example, if you get Wisp up to x8 and achieve the title of Bisop, press and hold the R Button until 8 Wisps surround you, then release the button to unleash an ultra powerful attack that will damage all enemies on the screen. Since you can only achieve one title, you may only get one area attack. Here are the classes necessary to make use of a Spirit's Area Attack. Wisp - Bishop Shade - Dark Shaman/Shamaness Luna - Necromancer Salamander - Magus Undine - Grand Diviner/Divina Dryad - Sage Jinn - Arch Mage Gnome - Rune Master For more information on how to attain a specific class, please refer to the Controls/Gameplay chapter. ____________-------------------------------------------------------____________ \ - 1 1 - / \ ~ Q U E S T S ~ / / \ /___________-------------------------------------------------------___________\ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 01 ~ A Meeting ~ 01 Get: Meet with Hero or Heroine for the first time. The Chief met a friend from long ago. Their relationship's always rough. With all of their babbling And two-fisted squabbling You'd think they'd get married 'n stuff. _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 02 ~ Vinquette Hall ~ 02 Get: After defeating Count Lee. At the vampire's hall, Mana Girls and Mavole Are stuffed into coffins alive! It looks like they're sleeping, What dreams are they keeeping? When it's so hot and stuff inside? _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 03 ~ Fighting Hydra ~ 03 Get: After defeating Hydra. The Chief went out and found a mirror Marked with the moon and all. But carrying it around seems queerer Than hangin' it on the wall! _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 04 ~ Heroine Kidnapped ~ 04 Get: After Heroine is kidnapped at Wendel. Dark Lord, that foul monstrosity, Stormed the nave with dread ferociy; Took the girl--such animosity! What's next? ...I'm at a lossity. _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 05 ~ Rail Carts Rock! ~ 05 ~ Fight at the Airship ~ Hero Get: After defeating Ankheg's Servant. Heroine Get: After defeating the Guardian. Note: Hero will get "Rail Carts Rock!" while Heroine gets "Fight at the Airship" The Chief snagged upa rail cart And got it quickly rollin' Bumpety-bump-bump-bump! Chief reckons changing tracks's a pain. And gets your backside swollen. Bumpety-bump-bump-bump! Cuties getting bished and bashed By bad guys using magic? It makes my prickers stand on end When hearing news so tragic. _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 06 ~ Fight at the Airship ~ 06 ~ End of the Airship ~ Hero Get: After falling from the Airship. Heroine Get: After defeating the Guardian. Note: Hero will get "Fight at the Airship" while Heroine gets "End of the Airship" Cuties getting bished and bashed By bad guys using magic? It makes my prickers stand on end When hearing news so tragic. Airship troubles? Problem solved! Such havoc when the Chief's involved. Brought down the ship without a sweat! You think Dark Lord's angry yet? _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 07 ~ Devius Manor ~ 07 Get: Speak with the Maids at Devius Manor. The Devius Maids, from what I learned, From Mavolius they've all been spurned. Fall for one, and you get burned! Unless you like their pointy ears And glazed eyes that let them see-rs. _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 08 ~ Bye to Amanda ~ 08 Hero Get: After defeating Medusa. Heroine Get: After reaching the Altar of Time. I turned my face up to the skies While clouds brought forth the rain. Tears for Amanda filled my eyes One day, we'll meet again. _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 09 ~ Devius Falls ~ 09 Get: After defeating Mindflare. Rang bells and took a tower hike Then took out squidface proper-like. So why's the Chief so dang depressed? We can't do better than our best. _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 10 ~ Dark Lord Falls ~ 10 Get: After defeating Dark Lord. Chief took out that Dark Lord fella But hasn't felt the least bit swell-a. I wonder if the guy meant well-a? (He shoulda married Isabella.) _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 11 ~ Malyris, Blood Rain ~ 11 Get: After defeating Malyris. We stomped a boss, and then the rain Defrosted everyone again. But fight a boss? Me, I suppose A cup of soup'da warmed their toes. _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 12 ~ Dingy Sword ~ 12 Get: After defeating Efflite. Chief got a sword from underground Where many years it settled-- But the rusty junker that was found Ain't more than old scrap metal. _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 13 ~ Glass Desert ~ 13 Get: After using the Glass Desert Armory. I wonder if the Glass Desert Has got some cute cacti? The type that's cute and prickly Do surely catch my eye. _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 14 ~ Goremand ~ 14 Get: After meeting with Goremand at the Ruined Passage. Wow! Could you eat a juicy soul From something that you kilt? If I myself snacked on a soul I reckon I would wilt. _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 15 ~ Pesty Plant ~ 15 Get: After defeating Boison Vine. Haggar! Haaaaggggaaaarrrr! HAAAAGGGGAAAARRRR! HAGGAAAAAAAAAAAAAAAAAAR! Haggrrrrr... _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 16 ~ Warbot ~ 16 Get: After defeating Golem. Though from a regime most tyrannical, New friend Marshall is so puritanical. He squeaks when he walks, AND IS LOUD WHEN HE TALKS. Such fun is an ally mechanical. _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 17 ~ Mana Sanctuary ~ 17 Get: After defeating Demagon. How could a red dragon get so tall Squeeze through a gate so very small? Well, maybe, just maybe, He entered a baby And had a growth spurt after all? _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 18 ~ General Store Ads ~ 18 Location: Town of Wendel Quest Availability: First Arrival in Wendel - Before Entering Dime Tower Item Need: None Reward Get: Dudbears Gold and 440 Lucre Go to the Wendel General Store and speak with Dohmi. He'll ask you to pass out some leaflets to get people to come into the store. Tell him yes. You now have to give out 15 Leaflets. Here are the people you can give them to, their locations, and what times they appear (note that it's not necessary to give them out in any particular order). South 1) Wendel Woman - General Store (All) 2) Wendel Gentleman - Outside, walking a bit northwest of General Store (All) 3) Wendel Woman - Outside, walking a bit northwest of General Store (Morning- Evening) 4) Suspicious Guy - Outside, walking a bit northwest of General Store (Night) 5) Wendel Grandfather - Outside, near the center of town (All) 6) Traveling Man - Outside, near the center of town (Night) 7) Guy Who Won't Work - Wendel Residence, second floor (All) North 8) Wendel Girl - Outside, near the Blacksmith (All) 9) Wendel Gentleman - Outside, near fountain (Morning-Night) 10) Wendel Gentleman - Outside, near fountain (All) 11) Wendel Maiden - Outside, near fountain (All) 12) Sodje - Outside, near fountain (Evening) 13) Blacksmith's Son - Blacksmith (All) 14) Traveling Youth - Inn (All) 15) Unkempt Vagabond - Inn, upper-right room (Night) Remember that time cycles as follows: Morning (Sunrise), Day, Evening (Sunset), Night, back to Morning. If you still have on Leaflet left, you're probably missing Sodje, who appears only at Evening (Sunset). To get to the town during the Evening, try staying at the Inn overnight. You'll wake up during the Morning, which will allow you to cycle through the time so you can get to Wendel during the Evening. Also, you could save at the Statue in Wendel, walk around until it's Evening, then use the Magic Rope to return to town. Anyway, once you've handed out all of the Leaflets, return to Dohmi, who will give you 440 Lucre as well as a Dudbears Gold. QUEST CLEAR! I so thought this Quest was a bore, Chief passing out ads for the store. Though everyone seed'em Nobody would read'em, And all was the same as before. _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 19 ~ Shiny Knight ~ 19 Location: Town of Wendel Quest Availability: First Arrival at Wendel - Boarding Airship (Hero) or Meeting Cibba (Heroine) Item Need: None Reward Get: 100 Lucre Go to the Wendel Inn and speak with Vega. He'll ask you to bring him a Glittering Sword so he can get a new job. Tell him yes. To get the Glittering Sword, fight Pincher Crabs on the Wendel Coast or Mushbooms in the Mushboom Forest until they drop one (there's a 10% chance that, if they drop a Chest, it will a Glittering Sword). Bring the item back to Vega and give it to him for 100 Lucre and QUEST CLEAR! NOTE!!! This Quest can only be done from the time period after your first arrival at Wendel but BEFORE you board the Airship (Hero) or before you meet with Cibba (Heroine). You MUST also do this Quest or else you won't be able to do Quests 29, 33, or 38 later on. We helped out some guy in a pinch, And snagged him some goodies--a cinch. But I'm guessin' the lesson we need: Was he conned or a true friend indeed? _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 20 ~ Praying ~ 20 Location: Town of Wendel Quest Availability: Malyris Defeated - Before Entering Dime Tower Item Need: None Reward Get: Spirit Upgrade To get the 7th and final upgrade, you must have all six previous upgrades (for a total of 7 Spirits). You MUST also have completed Quest 24 by giving Pablo (who is in the Cathedral during the day) at least 10 Chocolumps. Go to the Wendel Cathedral at night on the day of the Spirit you wish to upgrade (if you haven't gotten the point by now, to upgrade Wisp and Shade you must visit on a Mana Holy Day) and approach the altar. Pray at the altar and a special event will happen... You will receive the final upgrade and QUEST CLEAR. Note that you only have to do this for one Spirit to finish the Quest. Note that you MUST complete Quest 24 before a Spirit will appear at the altar. For more information about Spirit Upgrades, please refer to the Magic Chapter. If every sunset you manage to pray, Forces above'll assist you someday. With the Goddess, I ain't got a beef, And I'll even stop teasing the Chief. _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 21 ~ Silver Knife ~ 21 Location: Town of Wendel Quest Availability: First Arrival in Wendel - Before Entering Dime Tower Item Need: Silver Knife Reward Get: Kittypie Go to the Wendel Inn and speak to Emirilie, who is on the first floor of the lobby. After he whines a bit, select "Hear the details." When he asks if you'll find the knife for him, tell him "No, you stupid, lazy kid. Get it yourself." Okay, that's not an option, but it should be. Choose "You bet!" and the Quest will begin. Go to the nearby Blacksmith and speak to Dohel and Donga, who will mention that their dwarven brother, Dofar, has been missing the entire day and apparently doesn't want to be a dwarf anymore. Return to the Wendel Inn and enter the upper-right room. In the upper-right corner you'll find a nameless dwarf. He'll reveal that he's quitting dwarfing, so he must be Dofar! Dohel appears and reveals that he's a major drama queen. He cries thinking of how Emirilie doesn't have his knife because of Dofar's selfishness. Speak with Dofar and he'll have a change of heart. He's decided to go back to work, and tells you to give the knife to Emerilie. Leave the room and speak to Emirilie on the first floor. Give him the knife and he'l be so grateful that he gives you... a Kittypie. Woohoo... Although it's not a Dudbears' Gold, at least it's QUEST CLEAR! I've notice how dwarves Consist mainly of beards. Do you think if you shaved one, He'd just disappear? _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 22 ~ Detective Story ~ 22 Location: Town of Wendel Quest Availability: Waking Up in Ishe - Before Entering Dime Tower Item Need: Keepsake Pendant Reward Get: Tiny Tapper, 200 Lucre Go to the Wendel Cathedral at Night, where "Inger" will tell you something has been stolen. Talk to her before you leave the screen, and tell her you'll find the thief (if you don't talk to her, return during the Day and speak with her in the Cathedral). Your job is to catch the thief. Go to the screen with the Blacksmith and Inn. The thief is near the bottom left of the screen, and is visible between a crate and a rooftop (at Night!). Talk to him to "catch" him. He'll run off again, so you must find him again. Next, head to the General Store (any time seems to be fine), where you'll find him on the right side of the room. Talk to him and he'll disappear again. This next part is VERY important! Go to the Inn and spend the night. When you wake up, it should be sunrise. It's very hard to achieve this time here any other way than sleeping at the Inn. Anyway, go to the left of the part Blacksmith that juts out. This is the thief's final hiding place (again, it isn't hard to see him standing there- stupid thief). The thief will giv you the Keepsake Pendant. Return to the Cathedral and speak to Inger (her original Japanese name was Ingrid, by the way), who will give you the Tiny Tapper and 200 Lucre! QUEST CLEAR! The Tiny Tapper has the ability to shrink/grow you. Find it in the Mystery Items menu. For information on where you can use it, check the Secrets Chapter. With pendant in hand. All returned to the town. Thank Godess the Chief Wouldn't say what went down. _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 23 ~ Soldier's Orders ~ 23 Location: Town of Wendel Quest Availability: First Arrival at Wendel - Boarding Airship (Hero) or Meeting Cibba (Heroine) Item Need: None Reward Get: Dudbears Gold Go to the Wendel Inn at any time BUT night. Near Moti you'll find a Granz Soldier. Speak with him (his name is Umberto). Tell him you want the work, and then accept the job. Your Quest is to find the Mana believers. First, go to the Wendel Residence in the south part of town at NIGHT. You'll find out the Guy Who Won't Work is one of the people Umberto is looking for. Leave the town and wander around until it's Day again. Return to the Inn and speak to Umberto once more. Tell him that you indeed saw something. Go back to the Residence. Umberto will come in with you, and you'll find out he was a double agent all along. Arnold will then give you a Dudbears Gold as a show of friendship. QUEST CLEAR! Got close to a shifty-eyed guy, And found inside him an ally. But for all the suffering and pain, We fell far short of fiscal gain. _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 24 ~ The Point of Church ~ 24 Location: Town of Wendel Quest Availability: Waking Up in Ishe - Before Entering Dime Tower Item Need: Chocolump (x10-50) Reward Get: Dudbears Gold (x5) Enter the Wendel Cathedral at any time other than night. Sitting in one of the left pews is a young child named Pablo. Talk to him and he will request some Chocolumps (if only children really did get chocolate in Church). Give him one, and he'll give you... absolutely nothing! Speak with him nine more times and give more Chocolumps (for a total of ten), and he'll hand over a shiny new Dudbears Gold! QUEST CLEAR! You can now go to Li'l Cactus and get him to write the diary entry, however, you're not really done yet. If you give him 40 more Chocolumps, he'll continue to give you another Dudbears Gold for each 10. Basically, if you give Pablo a total of 50 Chocolumps, you can get a total of 5 Dudbears Gold. Note that you must first complete this Quest before you can complete Quest 20 - Praying. I think I shall never partake Something as good as church poundcake. And don't forget some cupcakes too, The prayerful kind they make for you! _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 25 ~ Mavole Blood ~ 25 Location: Topple Village Quest Availability: First Arrival in Topple - Before Entering Dime Tower Item Need: Blood Pouch (x10) Reward Get: 100 Lucre, 500 Lucre, or 1000 Lucre and Dudbears Gold Go to Topple Village. At night, go to the second floor of the Topple Inn and speak to Blassie III. He'll ask for some Blood Pouches, which are dropped by Batmos (albeit very rarely- there's only a 10% chance that, if they drop a Chest, it'll contain it). Speak with him again, and if you have 10 Blood Pouches, he'll give you 1000 Lucre and a shiny new Dudbears Gold. If you have 5, he'll give you 500 Lucre. This may be repeated ad nauseum, so if you're lazy, you can get all of your Dudbears through this method. Have fun trying to get that many Blood Pouches, however... Note that you only have to give him 1 Blood Pouch for QUEST CLEAR. Some weirdo asked if we would fetch The stomach of a bat. I don't think I'll even ask The use he has for that. _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 26 ~ Where is Dad? ~ 26 Location: Topple Village Town of Wendel Menos Village Town of Jadd Town of Ishe Lorimar Castle Quest Availability: First Arrival in Topple - Before Entering Dime Tower Item Need: Barbecued Newt Reward Get: Dudbears Gold Go to the Topple General Store and speak with the young chap named Luke. He'll ask you to go on a long, arduous wild goose chase to find his father. He'll tell you that his dad works in Wendel, and they usually write letters to each other, but lately he hasn't been receiving any. Concerned about his health, he and his family want you to give his dad, Marco, some Barbecued Newt. Tell him yes and the Quest will begin. Your first task will be to go to Wendel. Go to the Wendel Residence (the house on the upper-left of the southern part of town) and speak with Thatcher, who will notice that you have some Barbecued Newt. She'll mention someone who loved it who used to sell stuff for the Blacksmith... If you're too dense to figure out what's next, go to the Blacksmith in the north section of town and speak with Navali the dwarf. He'll tell you that the man said he had found a job in Menos (wow, this guy can't keep a steady job, huh?). Your next destination is the Town of Menos. Go to the Menos Residence that's to the right of the Statue in the center of town. Speak with Kralove inside, who will tell you that Marco most likely is now in Jadd due to high unemployment rates in Menos. In Jadd, go to Blacksmith and speak with Radley. Again, he'll be reminded of the man from Topple and will tell you that the man told him he got a job at Devius Manor. The Quest continues... Go to Devius Manor and head to the second floor. Speak with Priscilla and she'll also recognize the Barbecue Newt. She'll tell you that the man went looking for a job that made more than slave wages at Ishe. Make your way to Ishe and look for Yakov, who is standing outside of Selah's House. He'll tell you the lowlife is laying low in Lorimar (hooray for alliteration). Go to Lorimar Castle and head for the room with the Inn (one of the upper- right rooms). You'll find a soldier named Marco. Could it be?? Talk to him and he'll eat the Barbecued Newt. He'll explain that he's become a mercenary for money, but promises he'll be home soon. He gives you a Barbecued Tail to give to his son. NOTE!!! Although Marco is ALWAYS at Lorimar Castle, YOU MUST speak with all of the people on the annoying wild goose chase or else he won't recognize that you have the Barbecued Newt. Take the Tail back to Luke in the Topple General Store. He'll have hope in seeing his father again, and will give you a Dudbears' Gold as thanks! Aww, all we needed as thanks was the smile on his face... Oh, who are we kidding? Give us more DUDBEAR GOLD, darn it! Anyway, after a long journey... QUEST CLEAR! I'll feast upon barbecued newt Until the day I die. Whene'er Dad gets it on his face, I laugh until I cry. _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 27 ~ Goddess Gracious ~ 27 Location: Various Quest Availability: Malyris Defeated - Before Entering Dime Tower Item Need: Trait Coins Reward Get: Spirit Upgrade One of the hardest Spirit Upgrades to accomplish (if you don't know where to look), you must first make sure you have the following: A) At least three upgrades (for a total of four Spirits) for the particular Spirit you wish to upgrade. B) At least ten Trait Coins of the same type as the Spirit you wish to upgrade. Once you have both of the above accomplished, you must then travel to certain areas on specific days. The Spirit will appear if you meet the right conditions. Simply speak with them and say Yes to their question and that Spirit will be upgraded. If you accidentally answer No, fret not, because you can try again. Just upgrade one Spirit for QUEST CLEAR. For more information about Spirit Upgrades, please refer to the Magic Chapter. A spirit was here all the time And yet I never knew it! Just like when Grandma sees a fact She tends to see right through it! _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 28 ~ Meteorite Mania ~ 28 Location: Menos Village Quest Availability: First Arrival in Menos - Before Entering Dime Tower Item Need: Aerolites Reward Get: Various Go to the Menos General Store and speak to the child named Pancetta. Accept his offer to trade Aerolites for items. Speak with him again when you have some Aerolite and he'll offer an item in return for it. He'll offer one of two different items (all of which are listed below). If the item he's offering isn't to your liking, then just don't accept and try again. You also can't choose which Aerolite you want to trade. Also note that to get QUEST CLEAR all you need is to give him at least one Aerolite. WARNING! If you already have 99 of the item he's going to trade with you, the game will freeze!!! Jake Aerolite - Altena Felt, Fossil Wood Hal Aerolite - Pegasus Hide, Fossil Ankh Aerolite - Orihalcum, Dragon Scales Vinek Aerolite - Crystal, Mythril Silver So, where can you get Aerolite? You can only get them from rare monsters known as Cyclopses. There are 8 different Cyclopses in all- one representing each element. Cyclopses have only a 5% chance of appearing, but luckily, if they drop a Chest, there's a 92% chance of getting an Aerolite (and an 8% chance of getting Tough Meat). Although Cyclops information can be found in the Bestiary Chapter, it's also listed here for your convenience: Light Cyclops ------------- Time: Mana Holy Day, Day Location: Path to Gaia Directions: One screen south of the eastern end of Gaia's Facade. Drop: Jake Aerolite Dark Cyclops ------------ Time: Mana Holy Day, Night Location: Glass Desert (North) Directions: From Ishe, head up one screen then right one screen. Drop: Jake Aerolite Moon Cyclops ------------ Time: Luna Day, Night Location: Jadd Desert Directions: From the screen with the entrance to the Altar of Time, head north once. Drop: Hal Aerolite Fire Cyclops ------------ Time: Salamander Day, Day Location: Subsea Volcano Directions: From the entrance of the Subsea Volcano, head up, up (northeast exit), up, right, up. Drop: Hal Aerolite Water Cyclops ------------- Time: Undine Day, Day Location: Snowfield Directions: From the Snowfield Armory, head left, left, left. Drop: Ankh Aerolite Wood Cyclops ------------ Time: Dryad Day, Day Location: Miasma Glen Directions: From the first screen, head up, left, up. Drop: Ankh Aerolite Wind Cyclops ------------ Time: Jinn Day, Day Location: Rocky Wilds Directions: Unlike the other Cyclops, the Wind Cyclops can appear on four different screens: From the Rocky Wilds Armory, head down, right, up, up. From the Rocky Wilds Armory, head down, right, up, left. From the Rocky Wilds Armory, head down, right, up, left, up. From the Rocky Wilds Armory, head down, right, up, left, up, right. Drop: Vinek Aerolite Earth Cyclops ------------- Time: Gnome Day, Day Location: Gaia Cave Directions: The last room of Gaia Cave (or the first room if you enter from the west end). Drop: Vinek Aerolite For some junk the Chief did trade A meteor that was slick! I hate to say it, but Chief got The short end of the stick! _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 29 ~ Shiny Knight II ~ 29 Location: Menos Village Quest Availability: First Arrival in Menos - Before Entering Granz Castle Item Get: Glittering Armor Reward Get: 200 Lucre You must have completed Quest 19. You'll now find Vega in one of the houses in Wendel. Speak with him and he'll ask for Glittering Armor. Go to the Menos Outskirts or Prickly Desert and battle Rabillions until they drop one (there's a 10% chance that if they drop a Chest, the armor will be in it). Return to Vega and give him the Armor to receive your reward and QUEST CLEAR. We helped that glittering guy again, But me? I'm getting furious! We're not some silly errand boys With a delivery serv-ious! _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 30 ~ Black Masks ~ 30 Location: Menos Village Town of Wendel (OPTIONAL) Abandoned Mine Quest Availability: First Arrival in Menos - Before Entering Dime Tower Item Get: Black Mask Reward Get: Dudbears Gold OPTIONAL 500 Lucre, 800 Lucre, 1000 Lucre, or Anaguma Gold Coin (x3) Go to Menos. In the Inn, speak with Toma (the man standing in the upper- right corner on the first floor) three times. He'll recount how, long ago, he stole the Black Mask- the Dudbears' treasure. Now that he's sick, he wants to make up for his crime. He'll ask you to take the mask back to the Dudbears'. Tell him yes and you'll receive the Black Mask. Go to the Abandoned Mine. If you're playing as Heroine, you didn't have to go there. If you need to know how to get there, take the west exit out of Wendel, then generally make your way northeast. Read the signs if you get lost. Anyway, after you enter the Mine, head left and jump down. Exit through the passage on the left. Inside, you'll find a room full of Dudbears. Speak to all of them until one tells you "Give us back the black mask" in "Dudbearese." Cough it up and you'll receive a Dudbears' Gold! Return to the Menos Inn and speak to Toma once more. He'll tell you that he was miraculously cured. QUEST CLEAR! OPTIONAL! Instead of giving the Black Mask to the Dudbears, you can give it to Denton instead. Go to Wendel. In the General Store, speak to Denton, the man in the upper-left corner. He'll be excited that you have a Black Mask, and offers you 500 Lucre for it. Tell him no, and he'll offer 800 Lucre. Again, tell him no, and he'll offer 1000 Lucre. Tell him no one more time, and this time he'll offer THREE Anaguma Gold Coins. Accept his offer! If you decline, he won't offer you anything else. WARNING! Giving the Black Mask to Denton will make you fail the Quest, and Li'l Cactus won't write a diary entry about it! Do this only if you don't care about having a complete diary! Really! Is it too much to ask For a gander at Dudbears' black masks? But their odor is so dang atrocious; Like garlic breath with halitosis. _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 31 ~ Eight Coins ~ 31 Location: Menos Village Quest Availability: Item Need: Trait Coins Reward Get: Dudbears Gold Go to the Menos Blacksmith and speak with the Granz Soldier named Delmar. Tell him you know what spirit coins are, then speak with him again. If you have at least 1 of each Trait Coin, you'll receive a Dudbears Gold and achieve QUEST CLEAR. Don't worry- Delmar won't take your coins. Here's a quick list of the enemies who drop Trait Coins: Light Coin - Death Flower (Scaly Lair, Marsh Cave) - Duck GI (Marsh Cave, Wendel Coast) - Spiny Cone (Cascade Cave) - Duck General (Granz Castle) Dark Coin - Specter (Devius Manor, Miasma Glen) - Gremlin (Rocky Wilds) - Cumulus (Undersea Volcano) - Dulahan (Ruined Passage) Moon Coin - Locud (Road to Abandoned Mine) - Shadow Zero (Jadd Desert, Devius Manor) - Poto (Kahla Peaks) - Denden (Rocky Wilds) Fire Coin - Imp (Menos Outskirts, Prickly Desert) - Cherry Slime (Mt. Illusia) - Cumulus (Subsea Volcano) - Flame Moth (Subsea Volcano) Water Coin - Tonpole (Scaly Lair, Marsh Cave) - Pincher Crab (Wendel Coast) - Tanpole (Kahla Peaks) Wood Coin - Malboro (Cascade Cave) - Bumpkin (Mt. Illusia) - Kaiser Mimic (Sealed Cave) Wind Coin - Needlebeak (Road to Vinquette Hall, Scaly Lair) - Blood Owl (Road to Abandoned Mine) - Insectaur (Abandoned Mine, Gaia Cave) - Dainslaif (Granz Castle) - Chobin Hoodlum (Granz Castle) - Taxibird (Subland River) Earth Coin - Skull Beast (Vinquette Hall) - Skeleton (Jadd Desert) - Gloomoth (Cascade Cave, Mt. Illusia) - Howler (Mt. Illusia) - Sabre Kitty (Kahla Peaks) - Skull Drake (Glass Desert) Returned eight coins and then received Mass brownie points galore! But then again, the Sword of Mana? Ain't that what we're here for? _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 32 ~ Chatty Guy ~ 32 Location: Menos Village Quest Availability: First Arrival in Menos - Before Entering Dime Tower Item Need: None Reward Get: Dudbears Gold Go to the second floor of the Menos Inn. Talk to Johnny (the one on the left). Answer yes to his question. Tony will go on and on and on and on... and on some more about his philosophies. When he asks if you've been paying attention, lie to him and say yes ^_^ After Granz soldiers take Tony away, speak with Johnny to get a Dudbears Gold and QUEST CLEAR. Got stuck with some old chatty guy Who rambles on for years. But such a fate is remedied By tissue in the ears! _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 33 ~ More Shiny Knight ~ 33 Location: Town of Jadd Quest Availability: First Arrival in Jadd - Before Entering Granz Castle Item Need: Glittering Helm Reward Get: 200 Lucre or 400 Lucre You must have completed Quest 19 and 29. Your next encounter with Vega will be in the Jadd General Store. This time he'll ask for a Glittering Helm to complete his attire. Head down to the Jadd Desert and defeat Cockatrices until you get one (there's a 10% chance that you'll get a Glittering Helm from a dropped Chest). Return to Vega and he'll offer you 200 Lucre for it. Refuse and talk to him again, and this time he'll up the offer to 400 Lucre. Accept it. QUEST CLEAR. That glittering guy has got my goat; All I can do is stare at him! He takes advantage of our boss, 'Cause Chief's a Good Samaritan! _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 34 ~ A Package ~ 34 Location: Menos Village Devius Manor Quest Availability: First Arrival in Menos - Before Entering Dime Tower Item Need: Rhinoloupe, Kittypie or Peach Puppy Reward Get: Rhinoloupe (x3) OPTIONAL Kittypie (x1) To start this trading sequence, you must have the Rhinoloupe. If you don't have the Rhinoloupe, go back to Menos and talk to one of the old women (Badra) in one of the houses to get it. Go to Devius Manor in Jadd. Go to the second floor and give the Rhinoloupe to PRISCILLA. DO NOT give it to the wrong person. If you give it to Priscilla, you'll get a Dogpeach. Give it to the wrong person and you'll get a Kittypie (note that this will cause you to fail the Quest). Return to Menos and give Badra the Dogpeach to get 3 Rhinoloupes. To someone's grandkid (or Mavole?), Chief delivered a rhinoloupe. I got a funny feeling, then, But now I'm fine, I'll cope. _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 35 ~ Resistance ~ 35 Location: Town of Jadd Menos Village Quest Availability: First Arrival in Jadd - Before Entering Granz Castle Item Need: Kurt's Letter, Courtney's Letter. Reward Get: Dudbears Gold You must have completed Quest 23. Go to the other Jadd General Store (where Janka is) and speak with Courtney. She'll hand you a letter to deliver to Kurt in Menos. Go to the Menos General Store at Night ONLY. Give the letter to Kurt and he'll hand you one to give to Courtney. Repeat the whole process a few times until Courtney forks over a Dudbears Gold. QUEST CLEAR. The Chief's so kind as to provide A good bit of assistance To folks who oppose foul Dark Lord and formed a small resistance. _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 36 ~ Making Collections ~ 36 Location: Town of Jadd Devious Manor Quest Availability: First Arrival in Jadd - Before Entering Dime Tower Item Need: Invoice, Lucre Reward Get: Dudbears Gold In Jadd, go to the General Store and speak with Janka to receive an Invoice, which she tells you to give to Mr. Cannel. Mr. Cannel is walking outside in the southeast corner of Jadd. Give it to him and you'll get 200 Lucre. Head back to Janka and give her the money. She'll then give you another Invoice to give to Mrs. Songo. Mrs. Songo lives in the house left of the General Store where Janka is. Songo will give you the 120 Lucre, so return to Janka and give it to her. Janka will then give you another Invoice for 300 Lucre, which you should give to Radley. Radley is in the northeast Blacksmith. Give him the Invoice and he'll give you 300 Lucre plus a 100 Lucre tip. Return to Janka and give her the money. She'll then give you a Invoice for 1000 Lucre to give to Ahmed. Ahmed is in the southwestern house. He'll give you 10000 Lucre. Return to Janka and give her the 10000 Lucre, and she'll give you a Bill for 2000 to give to one of Devius' maids. Head to the second floor of Devius' mansion and give the bill to Presio, who will give you the 2000 Lucre. If you haven't given the Rhinoloupe (see Quest 34) to any of the maids yet, she won't give you the money, so make sure you do so before speaking to her). Return to Janka and give her the money to get a Dudbears Gold and QUEST CLEAR. Note that you can keep the Lucre you collect, but you won't be able to complete the Quest until you give the Lucre to Janka. Chief's been running around the town Collecting loads of cash. It sounds like mafia work to me-- But I would keep the stash! _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 37 ~ Endless Walkway ~ 37 Location: Town of Jadd Jadd Desert Quest Availability: First Arrival in Jadd - Before Entering Sand Maze Item Need: None Reward Get: Dudbears Gold Go to Jadd and speak with Mr. Cannel, who wanders around the southeast part of town. If you've already completed the Palm Tree Puzzle (figure 8 around the palm trees), he'll thank you for solving the mystery and will give you a Dudbears Gold. QUEST CLEAR! Note that you MUST speak with him when you first enter Jadd but before you first enter the Sand Maze to begin the Quest! You may then return whenever you wish to claim your reward. Chief's been running around the town Collecting loads of cash. It sounds like mafia work to me-- But I would keep the stash! _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 38 ~ Last Shiny Knight? ~ 38 Location: Granz Castle Quest Availability: After Entering Granz Castle - Before Dark Lord Battle Item Need: None Reward Get: Dudbears Gold You must have completed Quests 19, 29, and 33. If you have been given Vega the glittering items that he has been requesting, he'll appear near Willy's cell in Granz Castle (looks like he got the job). Speak with him to receive a Dudbears Gold and QUEST CLEAR. The glittering nut! That's it, enough! I've had it with this clown! With all that glittering junk he wears He gleam for miles around! _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 39 ~ Blacksmith's Order ~ 39 Location: Town of Ishe Quest Availability: Waking Up in Ishe - Before Entering Dime Tower Item Need: Various Fruits Reward Get: Dudbears Gold Go to the Ishe Blacksmith and speak with Ghamdi. He'll ask for a random Fruit. Give it to him (he asks if you can spare a few, but you only give him one), then leave the building. Return and he'll ask for another random fruit. Lather, rinse, repeat. Do this a total of 5 times and he'll give you a Dudbears Gold. QUEST CLEAR! Note that you can keep giving him more Fruit and he'll still give you another Dudbears Gold for every 5. This is an easy(ish) way of getting Dudbears Gold. For more information on how to grow certain types of fruit, please check the Produce Chapter. A hefty stash of fruit we gave Unto the blacksmith's shop. Else at the mansion, that guy'd get A boot in his buttock. _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 40 ~ Merchant of Darkness ~ 40 Location: Town of Ishe Quest Availability: Waking Up in Ishe - Before Entering Dime Tower Item Need: Dudbears Gold Reward Get: Spirit Upgrade Likely the first spirit upgrade most people will receive. To receive this upgrade, visit the Ishe Inn at night. Go to the upper room and speak with the woman named Asaad. Depending on the current day, she'll upgrade the corresponding Spirit for 3 Dudbears Gold. For example, to upgrade Luna, visit Asaad on a Luna Day. To upgrade Wisp and Shade, you must visit her on a Mana Holy Day. In all, it will take 24 Dudbears Gold to upgrade all of the Spirits. You only need to upgrade one Spirit to get QUEST CLEAR. Pulled off some dangerous business and the Chief was never yeller. I think, perhaps, compared to me, The Chief's a badder fella. _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 41 ~ Seven Wisdoms ~ 41 Location: Town of Ishe Quest Availability: Waking Up in Ishe - Before Entering Dime Tower Item Need: Summons Cards Reward Get: Dudbears Gold Go to the Ishe General Store and speak with Chekov. He'll relay his desire to see the Seven Wisdoms before he dies. Rack up those Amigos to get Summon Cards, then return to Chekov, who will give you a Dudbears Gold for each Summon Card you have (for a total of 7). You only have to show him one Summon Card to get QUEST CLEAR. Seven Wisdoms... Seven Wisdoms? I've heard that name before I thought that there were only six But now they've added more? _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 42 ~ Moondrop ~ 42 Location: Town of Ishe Quest Availability: Malyris Defeated - Before Entering Dime Tower Item Need: Moondrop Reward Get: 1000 Lucre or Dudbears Gold Go the the Ishe Blacksmith and speak with Jahari. Tell him you'll get a Moondrop for him. Go the Glass Desert (North) and fight Skull Drakes and Fierce Faces until they drop a Moondrop (about 10% of the time). Go back to Jahari and give him the Moondrop. Choose either 1000 Lucre or Dudbears Gold as your reward- it doesn't matter. QUEST CLEAR! Note that you can continue giving Moondrops to Jahari for even more Lucre or Dudbears Gold. This is the easiest way to get Dudbears Gold. Chief said they found a moondrop And we'll make a ton of lucre I'm starting to get worried That this may be just a fluke-ra. _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 43 ~ New Adventurer ~ 43 Location: Town of Ishe Quest Availability: Waking Up in Ishe - Before Entering Dime Tower Item Need: None Reward Get: Cancun Feather Go the the Ishe General Store and talk to Abdul. Answer his questions with "L Button + A Button" and then either of the two choices. He'll give you a Cancun Feather to thank you. In the same store, speak with Messier. He'll offer you 50 Lucre for the Feather, but decline his offer. Talk to Abdul again, who will ask for the Feather back so he can sell it. Give it back to him, then talk to Messier again. He'll laud your good behavior and give you a Dudbears Gold for being so helpful to new adventurers. QUEST CLEAR! Note that if you don't follow the above steps correctly you'll fail the Quest. I know what'cher thinkin' now: "It's only bad at first." I hate to break it to you pal: From here, it's only worse. _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 44 ~ Medicine Stuff ~ 44 Location: Town of Ishe Quest Availability: Waking Up in Ishe - Before Entering Dime Tower Item Need: Bubu Worm Reward Get: Lucre Go the the Ishe Inn and talk to Mahar. Listen to his story, then tell him you're interested in helping. He'll ask for Bubu Worms to make some medicine. Go to the Glass Desert and fight Basilisk, Tyrannoses, and Kid Dragons until they drop some Bubu Worms (about 10% chance). Return to Mahar and give him the worm to measure. Your reward depends on the length: Length (Inches) Lucre --------------- ----- 15 None 18 None 22 100 25 200 42 400 To achieve QUEST CLEAR, you MUST give him at least one Bubu Worm that's larger than 20 inches. Bubu worm is a close friend of mine, All a-weaving and bobbing and sewing. But pull him too hard... he'll untwine! I'm so happy that Bubu I'm knowing! _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 45 ~ Price of Dudbears ~ 45 Location: Town of Ishe Quest Availability: Waking Up in Ishe - Before Entering Dime Tower Item Need: Lucre Reward Get: Dudbears Go to Ishe at night. Near the Inn you'll find Mutsu. Talk to him and tell him you like animals. Give him 40,000 Lucre to buy a Dudbear, which he'll deliver to your Hot House. You can go on to buy another 2 Dudbears (for a total of 3), but you only need 1 for QUEST CLEAR. Huge group of Dudbears Good lord, there are so many! When will it all end!? _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 46 ~ Poor Old Guy ~ 46 Location: Lorimar Castle Quest Availability: Malyris Defeated - Before Entering Dime Tower Item Need: Cactus Essence Reward Get: None Head to Lorimar Castle and enter the first door on the right. Next, head up and speak to the elderly gentleman named Rooney. Speak with him four times, and he'll go on and on about how he used to have friends. He'll then ask if you have good friends. Tell him yes, then speak to him again. He'll ask for Li'l Cactus. Tell him yes again and he'll ask if you're sure. Say yes again and Li'l Cactus will appear. Leave Lorimar and go to any Hot House. Go to Li'l Cactus' pot and press A. Read the note, then leave the Hot House and return to Lorimar Castle. Go to Rooney again and talk to him. He'll ask you to take Li'l Cactus back because he belongs to you. QUEST CLEAR! Abandoned Abandoned Abandoned Abandoned Abandoned Abandoned Abandoned Abandoned Abandoned Abandoned Abandoned Abandoned Abandoned Abandoned Abandoned _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 47 ~ Finders Keepers ~ 47 Location: Lorimar Castle Quest Availability: Malyris Defeated - Before Entering Dime Tower Item Need: Geodes Reward Get: Spirit Upgrade Geodes can be found scattered across the world. They sparkle on the ground, but are missed by those not paying attention. Walk into them to pick them up, then take them to Kaz in Lorimar to upgrade the corresponding spirit. You only need to upgrade one Spirit to get QUEST CLEAR. For Geode locations, please refer to the Magic Chapter. Chief found this spirit in a rock! Discoveries are swell! (And if you find it, could you return My pill bug's outer shell?) _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 48 ~ Icy Sorcerer ~ 48 Location: Malyris's Cave Quest Availability: Malyris Defeated - Before Entering Dime Tower Item Need: Trait Coins Reward Get: Spirit Upgrade Visit Malyris's Cave (in the Kahla Peaks north of Lorimar). Inside you'll find an elderly gentleman named Frolan. Speak with him a couple of times and he'll offer to upgrade your Spirits. To do so, however, you need: A) At least two upgrades (for a total of three Spirits) for the particular Spirit you wish to upgrade. B) At least ten Trait Coins of the same type as the Spirit you wish to upgrade. For example, to upgrade Wisp, you must have already completed two Spirit Upgrade Quests for Wisp so that you have Wisp x3. Additionally, you must have 10 Light Coins. Note that this Upgrade USES UP your Elemental Coins (if you had 10, you'll end with 0), so it's recommended that you do the Spirit Blessings quest first since that one also requires Coins but does NOT use them up. All you have to do is upgrade one Spirit to get QUEST CLEAR. For more information about Spirit Upgrades, please refer to the Magic Chapter. The icefield has a nasty chill! I'm sniffles, snorts, and sneezes. I reckon on the coldest day The wind itself can freezes! _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 49 ~ Spirit Rescue ~ 49 Location: Various Quest Availability: Malyris Defeated - Before Entering Dime Tower Item Need: None Reward Get: Spirit Upgrade Level up a Spirit until it reaches Level 30. In other words, keep using the Spirit's attack magic on enemies until its Skill Level on the Status Screen is 30. Go to any Hot House, then exit. The Spirit will contact you, asking for assistance. Each Spirit is rescued in a different place. If you have more than one Spirit at Level 30, just keep entering and exiting Hot House to get the other ones to ask for help. You must now go to the appropriate locations and defeat a Black Dudbear to free the Spirits. For exactl location, please read the Magic Chapter. Free at least one Spirit to get QUEST CLEAR. Dark Dudbears to Mavolia? But then I could be wrong. If you want to know more Next time I'll tag along! _______________________________________________________________________________ _/ŻŻŻŻ\_________________________________________________________________/ŻŻŻŻ\_ 50 ~ Achy Shaky Heart ~ 50 Location: Various Quest Availability: Malyris Defeated - Before Entering Dime Tower Item Need: None Reward Get: Spirit Upgrade This Quest involves praying at specific Mana Statues (both Gold and Silver) at specific times of day. For complete information about this Quest, please refer to the Spirit Upgrade subchapter of the Magic Chapter. To achieve QUEST CLEAR, you only need to do this for one Spirit. Divine protection's quite a gift! Though of this I've been leery, A Goddess watches over us? Hey, Goddess, can you hear me? _______________________________________________________________________________ ____________-------------------------------------------------------____________ \ - 1 2 - / \ ~ S E C R E T S ~ / / \ /___________-------------------------------------------------------___________\ Niccolo's Special Menu ~~~~~~~~~~~~~~~~~~~~~~~~ Location: N/A Item Get: N/A Reward Get: N/A Thanks to Unknownthing for informing us of Niccolo's secret menu! Buy from Niccolo 251 times and a new menu will show up with rare accessories and raw materials. Terence has confirmed that you cannot simply buy 251 Gumdrops in bulk, but rather, you must buy something, exit the menu, then select Buy on the Ring Menu again. Brownie Ring ~~~~~~~~~~~~~~ Location: Subland River Item Get: N/A Reward Get: Brownie Ring Not so much a side-quest, but likely something most people will miss. To complete this quest, you MUST have the Tiny Tapper (check the Quests Chapter for information on how to get the Tiny Tapper). Anyway, go to the first hole you find in the Subland River and shrink yourself. Enter the hole to go to a new room. In the next room, go up a bit to find another small hole. Shrink yourself again and enter it. Here's the hard part. Go northwest through the hidden passage and wait a while to make sure that you're full size again. Repeatedly try to jump and press up. If done in the correct place (please look at the Brownie Ring Map available at gamefaqs.com), the screen will sorta warp and you'll enter a new room where you'll meet Brown. Talk to him and choose the last option to receive the Brownie "Ring." The Brownie Ring will add +55 to ALL of your Stats. Chocobo ~~~~~~~~~ Location: N/A Item Get: N/A Reward Get: CHOCOBO!!! After you finish the game and see the ~fin~ screen, wait 5 minutes for a special treat ^_^ ____________-------------------------------------------------------____________ \ - 1 3 - / \ ~ M I S C E L L A N E O U S ~ / / \ /___________-------------------------------------------------------___________\ Popoi's Notes ------------- 1. Mana Statues Touch Mana statues to save. There are two statue types: gold and (broken) silver. Gold Mana statues save the game and restore HP and MP. Silver Mana statues can only save the game. 2. Leveling Up When "LVUP!" appears over the main character, select a growth type from the LVUP ring command to enhance your abilities. 3. Skill Levels The more you use a weapon or magic in battle, the higher your skill level becomes. The higher your level, the more effective you become. You can check your current skill level on the character status screen. 4. Deathblow If the Deathblow gauge reaches MAX, your character will start to blink. By pressing the A Button for one second you can release a Deathblow from the weapon currentlly equipped. 5. Magic Rop Use this to go back to a safe place by the Goddess's power. Some places with strange powers may prevent you from using it. 6. Attack Traits Physical attacks have 3 basic traits: slash, bash, and jab. A weapon's trait is shown when it is selected from the ring command. 7. Monster Stamina A monster's stamina varies depending on the attack trait. Some attacks may have no effect at all. See Monster Album for more. 8. Monster Senses Monsters can sense enemies. Some may have main and sub sensory abilities DayViz: detects foes during the day. DarkViz: detects foes at night. Smell: detects foes ahead. Hearing: detects foes nearby. Magic: dtects foes that used magic. Life: detects foes low on HP. 9. Spirits There are 8 types of Spirits, each with a corresponding trait: Light Dark Moon Fire Water Wood Wind Earth 10. Support Magic When a spirit has been selected from the ring command, you can enable Support Magic by pushing the R Button and releasing it before the spirit appears. 11. Attack Magic When a spirit has been selected from the ring command, you can enable Attack Magic by pushing the R Button and releasing it after the spirit appears. When more than one spirit with the same attribute is available, you can use several at once. These attacks are powerful but they use more MP. 12. Magic Trajectories The trajectory of Attack Magic varies depending on the weapon equipped. 13. Cutting Grass Slash trait weapons can cut grass. 14. Moving with the Flail The flail can hook onto certain distant objects and pull you towards them. 15. Jumping Jumping allows you to leap up and down ledges, etc. Press the L Button to jump. 16. Sitting Press both the L Button and the A Button to sit down and take a rest. Sitting restores MP. 17. Metaballs There are 3 types of metaballs: slash, bash, and jab. Each metaball inflicts damage based on its type. A metaball's type can be determined by its attack method. 18. Stone Seals There are 8 types of stone seals: Light, Dark, Moon, Fire, WAter, Wood, Wind and Earth. Each stone seal inflicts damage based on its type. A seal's type can be determined by the color of its hexball. 19. Tempering equipment Temper equipment using similar materials. Items are strengthened according to the characteristing of the fruits or veggies used to temper them. The number of times a weapon or piece of armor may be strengthened varies by item. 20. Forging equipment To rework an existing weapon or piece of armor, use materials different from that item. Resulting abilities will vary. 21. The Orchard Give Trent 2 seed items and the orchard will produce either a fruit or veggie. 22. Light Magic Support: HealingLight Recovers HP by 30 plus your total Light Skill level. Attack: Wisp Inflicts Light damage and sometimes causes Charm status. 23. Dark Magic Support: Silhouette Become a shadow. Only mosnters who hear you can attack. Attack: Shade Inflicts Dark damage and sometimes causes Darkness status. 24. Moon Magic Support: Mooglemorphosis Turn into a moogle. Only monsters who smell you can attack. Attack: Luna Influcts Moon damage and sometimes causes Wimp status. 25. Fire Magic Support: PowerUp Doubles damage of physical attacks. Attack: Salamander Inflicts Fire damage and sometimes causes FireMan status. 26. Water Magic Support: BubbleBoat Floats you inside a bubble. Only monsters with sight can attack. Attack: Undine Inflicts Water damage and sometimes causes SnowMan status. 27. Wood Magic Support: PsychicShield Cuts damage from magic by half. Attack: Dryad Inflicts Wood damage and sometimes causes Sleep status. 28. Wind Magic Support: SpeedUp Increases speed and agility. Attack: Jinn Inflicts Wind damage and sometimes causes Numb status. 29. Earth Magic Support: D Fence Cuts damage from physical attacks by half. Attack: Gnome Inflicts Earth damage and sometimes causes Petrify status. Topple Village Item Shop ~~~~~~~~~~~~~~~~~~~~~~~~~~ Price | Item Name ------ -------------- 10 | Gumdrop 15 | Prestoveggie 20 | Stardust Herb 50 | Angel Grail Price | Accessory Name ------ ---------------------- 100 | Bee Trick Ring 100 | Jewel Ring 100 | Cicada Earrings 100 | Crystal Ring 100 | Poison Snake Earrings ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Mana Mysteries ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There are still many undiscovered secrets in Sword of Mana. Here you will find the remaining mysteries that continue to boggle minds. Bath Set ~~~~~~~~~~ There is still one Accessory that has yet to be found. Called the Bath Set (Ofuru Setto), its use is completely unknown. It doesn't increase any attributes, and sells for only 5 Lucre. It's likely that it has been dummied out. Shields ~~~~~~~~~ Through the magic of hacking, various Shields have been discovered. The only place you can see them is while selling items, and all of the Shields sell for quite a bit of Lucre. They all have descriptions as well, which seem to indicate they protect against magic. It's currently unknown how to get them through normal means, or if they have actually been dummied out. Early screen shots do show Shields on the Ring Menu. Monster Eggs ~~~~~~~~~~~~~~ In Legend of Mana, Monster Eggs could be captured and hatched to create a third party member to accompany you. Different types of Eggs existed- one for each monster type. Through the magic of hacking, it has been discovered that Monster Eggs also exist in Sword of Mana! However, they can only be seen while selling items. All of the Monster Eggs have descriptions, and even sale prices. However, there appears to be no normal way to get them, or any place to use them. Was a pet system planned but cut out at the last minute? Multiplayer ~~~~~~~~~~~~~ To this day it's still unknown if multiplayer gameplay in Sword of Mana is actually possible. The Communication option only allows Amigos to be logged and as of yet there has been no indication that link play is in the game. Although Nintendo of America apparently said there is link play, it is still unproven, and at this point it does not look like there is multiplayer. We'll have to wait until the game comes out in English to find out for sure. Update!!! The English version is out and it has been confirmed that multiplayer co-operative play is NOT available, despite what many magazines and even the back of the box says. ____________-------------------------------------------------------____________ \ - 1 4 - / \ ~ C R E D I T S ~ / / \ /___________-------------------------------------------------------___________\ A myriad of heroes have joined the cause by contributing information on how to survive the quest. Many thanks go out to them: CJayC - Shepherd of strategy and guardian of guides, CJayC is unequivocably the best webmaster out there. Brownie Brown - For bringing Mana back to its roots, literally. Squenix and Nintendo - For publishing Sword of Mana. AstroBlue - For various input and being a good friend. Maybe next time?? ____________-------------------------------------------------------____________ \ Special Thanks! / /___________-------------------------------------------------------___________\ The following people have done so much for this FAQ that they border on co-authors. This special section is devoted to those who have way too much free time on their hands (even moreso than Shdw) ^_^ Terence - Researching produce would've taken forever, but Terence made our lives easier ^_^ Nev - Weapon Forging/Tempering made easy :) Unknownthing - Info on Nikita's special menu. Who else would be crazy enough to buy 251 Gumrops? Surfers' Paradise - One of the first Japanese SSD sites and also the one with most amount of info. Shinyaku Seiken Densetsu Official Guide Book Perfect Navi - Not a person, per se, but without this Official Japanese Guide this FAQ could not be truly complete. Credit goes to them for some gameplay info (including Combos and some Enemy Locations) as well as Lucre and Drop Item info. ISBN 4757510306. Shinyaku Seiken Densetsu Kaitaishinsho - Forget the Perfect Navi, THIS is where it's at. Completely comprehensive and worth every penny. Item drops come from this awesome guide. ISBN 4757716281. ____________-------------------------------------------------------____________ \ - 1 5 - / \ ~ V E R S I O N H I S T O R Y ~ / / \ /___________-------------------------------------------------------___________\ These texts didn't write themselves in a day, ya know. Here you can find what was changed. V 0.1 - August 29, 2003 - The legend begins. Basic structure outlined and Walkthrough started. Walkthrough up to Binkett's Mansion. V 0.2 - August 30, 2003 - The legend continues. Walkthrough up to Wendel. V 0.3 - August 30, 2003 - Yargh. Shdw spent the entire day figuring out the special titles you get when you Level Up. You can find them in the Controls/Gameplay chapter for now. Walkthrough up to Gaia. V 0.4 - August 31, 2003 - Walkthrough up to Devius' Mansion. V 0.5 - September 1, 2003 - Bestiary started. Walkthrough up to Grans Castle. V 0.6 - September 2, 2003 - Walkthrough up to Ishe. V 0.7 - September 5, 2003 - Shdw apologizes for the lack of updates. Walkthrough now up to Ruins Passage. V 0.8 - September 13, 2003 - Walkthrough up to Ruins Passage. Bestiary up to #40. Magic section updated. Weapons/Armor section updated thanks to Nev. Items section updated thanks to Terence. V 0.9 - September 20, 2003 - Walkthrough up to Mana Holy Land. Spirit Rescues done. V 0.9a - September 21, 2003 - Small interim release with new Bestiary info. V 1.0 - September 23, 2003 - Relatively large update with lots of additions to the Items Chapter. Weapons/Armor Chapter updated with Sword, Rod, and Knuckle. V 1.1 - September 26, 2003 - Weapon recipes completed. V 1.2 - October 5, 2003 - Hero's Walkthrough complete! Bestiary complete. V 1.3 - October 7, 2003 - Armor recipes completed. V 1.4 - October 25, 2003 - Long overdue update with some other chapters filled out a bit. V 1.5 - October 28, 2003 - Significant updates to the Magic chapter. V 1.6 - October 30, 2003 - Spirit Upgrades complete. Combos added to Controls/Gameplay chapter. V 1.7 - November 7, 2003 - Various updates to various Chapters. Expect MUCH more soon. V 1.8 - November 22, 2003 - HUGE update! Quest info added, bestiary updated, and much, much more! V 1.9 - November 23, 2003 - Quest info updated. V 2.0 - November 28, 2003 - Weapons/Armor chapter revamped with English names and some corrections. V 2.1 - December 27, 2003 - Bestiary updated with Monster Drops and other info, including new entries for Bosses and unnumbered Monsters. Tons of new info in the Controls/Gameplay Chapter, as well as a few new FAQs. V 2.2 - January 2, 2004 - Heroine's Walkthrough added! Currently up to the Airship. It will be completed within the next few days. V 2.3 - January 3, 2004 - Heroine's Walkthrough now up to Jadd Desert. V 2.4 - January 4, 2004 - Heroine's Walkthrough now up to Granz Castle. V 2.5 - January 8, 2004 - Heroine's Walkthrough now up to Rocky Wilds. V 2.6 - January 9, 2004 - Walkthrough rewritten up to Glass Desert (North). V 2.7 - January 15, 2004 - Walkthrough rewritten up to Mana Sanctuary. V 2.8 - January 18, 2004 - Hero and Heroine's Walkthroughs complete. ____________-------------------------------------------------------____________ \ - 1 6 - / \ ~ C O P Y R I G H T I N F O ~ / / \ /___________-------------------------------------------------------___________\ Copyright (c) 2003-2004 by ShdwRlm3. Anyone EXCEPT Cheat Code Central may host this FAQ, as long as it remains unaltered and does not appear with any advertisements. GameFAQs will always have the latest revision of this FAQ. GameFAQs- http://www.gamefaqs.com Also, make sure to visit Shdw's site dedicated to Wario Ware, Inc.: Wario Company- http://www.wariocompany.com "When I asked you if that dummy was to fake your own death, you told me no!" "That's my purse! I don't know you!" "Willow's a demon?" "Keep on happy!" "...and here you are, coming out of the closet." ---Isabella, to Heroine ______________________________________________________________________________ İ Copyright 2003 ShdwRlm3