Star Ocean: Till the End of Time rMWMrrr FAQ/Walkthrough rcW@5%ADWcr Author: Alex Eagleson rcD5%3JJJJ$$ADr Date: August 27th, 2004 rM%$%%$3$$J3$$$Wr Updated: October 7th, 2004 r5$$%%$3333333CJMr Version 2.12 rc$3%$$JJ3333J3C7Ar Email below rc%$%%333J$JJC3C7%r rA$3$73%A$3=JJJC@r rM%35($WDDA=%$%@Mr rD@@DMMWWMM@%#r rc#McMDDMD#Mcr rM##WWD5JAWr rcAJ7%%3JCC$cr rcD$WMC=CC@@AJ$DMr rc@5%37#cJY(=#D53C3$A#@Wr rM5$3JJ%5D%(Y=AA%A%C33J$3Wr rWA$7AWccM#7=#McMWD$JJ5DDDcr rMMD$7DD@WcD%3#cMDDD5C$DMMWWr rMMW@$#MccM@%A#WccMD5J$DMMW@r rMMWD@MMMMMM$5MMMMWW#3%@WWW@r r@MWW@WMccrc%5ccccMDA$MDWDWDcr rc$$$%5@MccccA5cccMD#%#rWMWWDWr rW5%3C$@DccccA5cccMD#%crMcMDD@r rD@@5%3AD@cccc%#cccM@A5rrMMMD%$Wr r5$%$3JADDcccc$5cccMD5#rcMDWD@J%r r%7=(7CA3ADccc35cM#5%33#WWD@#%37Dr rc$=C=7AA5A3AA53$A%$AA$JAW@533CC=3r r#%JCCCW33A%C7JJ37J5A$3JCJJCC7777#r rA%$3CCD3J3JCA##%7J3CJ7C=CJJ7==73cr rcA3JCC5A3J$%J$%%37C$$3JJ7775J(C7Mr rM5$A%33c@##DACCJJJ3J3##5%$3=3W33Jr rD%%%%$C#WMM#CC$%$$$JC$DW#5$7($@$JMr r5A$3JC7JA@@J7CJ3$3JCJJ$A3C7=(($DWr rcA$%$3JJCCCC77CCJJJCJ3CCC7===(((5r r@$$JCC3%CJ3CCJJJJJJJJCCC7==7==(=#r rrccrc%3JC3%#3CJ333JCCCCCCJ33CC==CJ37(=Dr rDWMW#3$JC%%$JJ$%33$$3JCJ3$$%AJ7J33C=((=Dr rMWWMWAAA5A3$%J$$JJ3$$$$$%%%%AJCC7===(((CMr rc@%5@@#@DCJ5%CCCCCCJJAACCCCJC$3J7===(((CMr r@#A%5@@#7=J$C77=====@c777CCJ%JCJ7==((((3cr rW53A5AAA3JC3337C7777=Ar$7CJJ%3C7JJC==(((($r rM5J=$$AA$CCCCCJJ7=====#rW7C333JCCC7777=((((%r rM@3=77C5c@JJ3$3J77=====$rrCJ3$$3JC777===((((=5r rc@%===75rrrWJC77CC777===7McJCCCC77======(=((((=#r rD5===7%crr@$377==7777===%r r37C7=====7===5=(((==Dr rD@===7Acr r$$$3JC===7==5Mr rD33JJJJC7===c#=(((==Dr rWD7===$Mr r#%33CC7===(7cr r@33JJCCJJC7crA=(===CMr rW@C===$Mr rMA$33JJ7===5r rD#%$3JJJJ7@crA(====CMr rW@J===3Wr rW3JJCCC7=(3r rcA$3JCCCCCJ$cc%=====3cr rM@J===3Wr rD5%3JJCCC7=%cr rW@#A%$33JJCC5rr$=====$rr rM#3===3Dr r%A%%$333JJC(5r r@%%$$3JJC7CC3r c$=====%cr rc#$===J@r rJ$$3JJJJ3CJ(%r r$33JCCC7=CC#r rc3=====5r rc#%===J@r r5CC7777CC7==@r rMAJC=77==77Dr rc3=====#r r@A===75r rMJCC77C77((#r rcAC=7===77Ar rMC====7Dr r@57==75r r$3JC7C7=(7r rc$7CC77C77Wr rMJ====7Dr rD#C==7Acr r$3JCCCC((Jr rMJ3CC7JC7CAr rWC====CWr rW5J==7%cr rM%$JCC7C((CWr rWJJJJCC7===#r rWC====JMr rM#3===$cr rW%JJCC77(==Cr rA7JJ33J77C=3r rD7====%r rc#3===$Mr r@%JJC3===((7r rW=CCJ%J777=#r rDC===Jr rc#$===3Mr r5%%$JJC7((7$r rD3J3JC777(JDr rM5JCJr r#%===JWr rWD%CCCCC77=CC3r rDC%3JC77=(7#r rcD@r r@A===JWr rcW#AA%3C7=((C3CCCcr r@77C777=(((7Dr rD@7==CDr rc%333$$33J7=(JCCCCMr r#7(J$$$3J7((3r rW@C==CDr rcW#7=CC7J3JJC=((=3CCMr rMCA##5A%%$J(Ccr rW3==C#r rM5$CCJC7=7CJ7=((((3%@r r5@A3JCCJJJ=Ar r%==C#r rA%%3JJCJC==(((((((=r rWJ===J===7=Cr MC73#c rW3J3$$$$$$7((((((==7r rcCC7=J7777=(cr @%@Mr r@7CCCC7777=(((=3A#DMr r@$%3JJCCJJ7(Wr @cr rcAJC7===((=C$@Mcr r%3%A%%$$3J7=Dr rMD#5AAA#Dcr r%$%AA%%$$$%$D r@JJJJJCJCCC$r rW5$J777C35M rrrrrrrrrr StarOceanDC(at)gmail(dot)com --- This is a completely spoiler-free walkthrough --- O==============================================================================O | ++ Version History ++ | O==============================================================================O Version 1.00 (August 27th, 2004) - Got the ascii art and completed the soundtrack section. Version 1.10 (August 28th, 2004) - Completed the bestiary Version 1.20 (August 29th, 2004) - Completed the full item list Version 1.30 (August 30th, 2004) - Nearly completed item creation charts, started on Skills/Spells section Version 1.40 (August 31st, 2004) - Completed item creation charts, completed character skills/spells, completed skill/spell learning section, completed boss section of bestiary, completed list of 300 Battle Trophies Version 1.50 (September 1st, 2004) - Game released, started walkthrough, added 'starting a new game' section Version 1.60 (September 2nd, 2002) - Continued walkthrough Version 1.70 (September 3rd, 2004) - Continued walkthrough Version 1.80 (September 4th, 2004) - Continued walkthrough Version 1.80 (September 5th, 2004) - First day off, helped friend move into University Version 1.90 (September 6th, 2004) - Continued walkthrough Version 2.00 (September 7th, 2004) - Officially completed walkthrough. Completed versus mode section, completed item creation section, added legal and credits, added table of contents, added jp to na section, organized everything, added characters section, added game mechanics section. Submitted guide to GameFAQs, still needs bonus dungeons and sidequests. Version 2.10 (September 11th, 2004) - Compelted Maze of Tribulations and Sphere 211, removed large portion of the lists at the end to reduce size, lists still exist in separate guides at GameFAQs. It is now 9 hours before I move back to start my second year at University, and this marks the last I plan to work on these guides except very minor updates. I'm quite pleased with the results of the past couple weeks though. Version 2.11 - (September 21st, 2004) - Thanks to an email, fixed two directional mistakes and a spelling error in my email address. Version 2.12 - (October 7th, 2004) - Lots of corrective emails, thanks to all who sent them. O==============================================================================O | ++ Table of Contents ++ | O==============================================================================O *This guide is absolutely ginormogantic to using the Ctrl+f search function in your browser will be a life saver 1. Introduction...................................................Ctrl+f (hLkYu) 2. Game Mechanics.................................................Ctrl+f (gmMch) i - Battle System.........................................Ctrl+f (Gmcha) ii - Strong/Weak Attacks..................................Ctrl+f (Gmchb) iii - Short/Long Range Attacks............................Ctrl+f (Gmchc) iv - Fury Gauge...........................................Ctrl+f (Gmchd) v - Battle Skills.........................................Ctrl+f (Gmche) vi - Status Skills........................................Ctrl+f (Gmchf) vii - Anti Attack Auras (Tactical Skills).................Ctrl+f (Gmchg) viii - Cancel Bonus.......................................Ctrl+f (Gmchh) ix - Symbology............................................Ctrl+f (Gmchi) x - Bonus Battles.........................................Ctrl+f (Gmchj) xi - Ring of Disintegration...............................Ctrl+f (Gmchk) xii - Private Actions.....................................Ctrl+f (Gmchl) 2. Characters.....................................................Ctrl+f (bBrpQ) i - Fayt Leingod..........................................Ctrl+f (Chiab) ii - Sophia Esteed........................................Ctrl+f (Chiib) iii - Cliff Fittir........................................Ctrl+f (Chiic) iv - Maria Traydor........................................Ctrl+f (Chivd) v - Nel Zelpher...........................................Ctrl+f (Chvef) vi - Albel Nox............................................Ctrl+f (Chvif) vii - Peppita Rossetti....................................Ctrl+f (Chvig) viii - Roger S. Huxley....................................Ctrl+f (Chvih) ix - Mirage Koas..........................................Ctrl+f (Chixi) x - Adray Lasbard.........................................Ctrl+f (Chxjk) 4. Starting a New Game............................................Ctrl+f (GnWgm) 5. Full Walkthrough...............................................Ctrl+f (fKlRt) I - Disc 1....................................................Ctrl+f (IIIIA) i - Grantier Resort Hotel.................................Ctrl+f (Iiabc) ii - Evacuation Facility..................................Ctrl+f (Iiibc) iii - Transport Ship Herle................................Ctrl+f (Iiiic) iv - Pesotto Forest.......................................Ctrl+f (Iivde) v - Whipple Village.......................................Ctrl+f (Ivefg) vi - Pesotto Forest.......................................Ctrl+f (Ivifg) vii - Whipple Village.....................................Ctrl+f (Iviig) viii - Ruins of Coffir....................................Ctrl+f (Iviii) ix - Norton's Hideout.....................................Ctrl+f (Iixij) x - Whipple Village.......................................Ctrl+f (Ixjkl) xi - Pesotto Forest.......................................Ctrl+f (Ixikl) xii - Royal City of Airyglyph.............................Ctrl+f (Ixilm) xiii - Airyglyph Aqueducts................................Ctrl+f (Iximn) xiv - Royal City of Airyglyph.............................Ctrl+f (Ixino) xv - Traum Mountains......................................Ctrl+f (Ixvop) xvi - Mining Town of Kirlsa...............................Ctrl+f (Ixvpq) xvii - Kirlsa Caverns.....................................Ctrl+f (Ixvqr) xviii - Bequerel Mountain Path............................Ctrl+f (Ixvrs) xix - Riverfront Village of Arias.........................Ctrl+f (Ixist) xx - Aire/Kirlsa Hills....................................Ctrl+f (Ixxtu) xxi - Mining Town of Kirlsa...............................Ctrl+f (Ixxuv) xxii - Granah Hills.......................................Ctrl+f (Ixxvw) xxiii - Kirlsa Training Facility..........................Ctrl+f (Ixxwx) xxiv - Riverfront Village of Arias........................Ctrl+f (Ixxxy) xxv - Palmira Plains......................................Ctrl+f (Ixxyz) xxvi - Trading Town of Peterny............................Ctrl+f (Ixxza) xxvii - Sanmite Steppes...................................Ctrl+f (Ixxab) xxviii - Duggus Forest....................................Ctrl+f (Ixxbc) xxix - Trading Town of Peterny............................Ctrl+f (Ixxcd) xxx - Sanmite Steppes.....................................Ctrl+f (Ixxde) xxxi - Lost City of Surferio..............................Ctrl+f (Ixxef) xxxii - Irisa Fields......................................Ctrl+f (Ixxfg) xxxiii - Sacred City of Aquios............................Ctrl+f (Ixxgh) xxxiv - Castle Aquaria....................................Ctrl+f (Ixxhi) xxxv - Bequerel Mountain Path.............................Ctrl+f (Ixxij) xxxvi - Bequerel Mine.....................................Ctrl+f (Ixxjk) xxxvii - Riverfront Village of Arias......................Ctrl+f (Ixxkl) xxxviii - Sacred City of Aquios...........................Ctrl+f (Ixxlm) xxxix - Riverfront Village of Arias.......................Ctrl+f (Ixxmn) xl - Aire/Kirlsa Hills....................................Ctrl+f (Ixlno) xli - Acred City of Aquios................................Ctrl+f (Ixlop) xlii - Sealed Cavern......................................Ctrl+f (Ixlpq) xliii - Shrine of Kaddan..................................Ctrl+f (Ixlqr) xliv - Sacred City of Aquios..............................Ctrl+f (Ixlrs) xlv - Passage from Parch to Plenty........................Ctrl+f (Ixlst) xlvi - Mosel Dunes........................................Ctrl+f (Ixltu) xlvii - Ruins of Mosel....................................Ctrl+f (Ixluv) xlviii - Trading Town of Peterny..........................Ctrl+f (Ixlvw) xlix - Mining Town of Kirlsa..............................Ctrl+f (Ixlwx) l - Royal City of Airyglyph...............................Ctrl+f (Ilxyz) li - Castle Airyglyph.....................................Ctrl+f (Iliza) lii - Mountains of Barr...................................Ctrl+f (Iliab) liii - Ruins of Barr......................................Ctrl+f (Ilibc) liv - Urssa Lava Cave.....................................Ctrl+f (Ilicd) lv - Castle Aquaria.......................................Ctrl+f (Ilvde) lvi - Flagship Diplo......................................Ctrl+f (Ilvef) II - Disc 2...................................................Ctrl+f (IIIIB) i - Flagship Diplo........................................Ctrl+f (IIiab) ii - Kirlsa Training Facility.............................Ctrl+f (IIiib) iii - Battleship Aquaelie.................................Ctrl+f (IIiic) iv - Moonbase.............................................Ctrl+f (IIivd) v - Battleship Aquaelie...................................Ctrl+f (IIvef) vi - Planet Styx..........................................Ctrl+f (IIvif) vii - Arkives.............................................Ctrl+f (IIvig) viii - Gemity.............................................Ctrl+f (IIvih) ix - Elicoor II...........................................Ctrl+f (IIixi) x - Gemity................................................Ctrl+f (IIxjk) xi - Sphere Company.......................................Ctrl+f (IIxik) xii - Planet Styx.........................................Ctrl+f (IIxil) xiii - Flagship Diplo.....................................Ctrl+f (IIxim) xiv - Sacred City of Aquios...............................Ctrl+f (IIxin) xv - Sealed Cavern........................................Ctrl+f (IIxvo) xvi - Shrine of Kaddan....................................Ctrl+f (IIxvp) xvii - Mosel Dunes........................................Ctrl+f (IIxvq) xviii - Ancient Ruins of Mosel............................Ctrl+f (IIxvr) xix - Firewall............................................Ctrl+f (IIxis) xx - Spiral Tower.........................................Ctrl+f (IIxxt) 6. Optional Dungeons..............................................Ctrl+f (cRftR) i - Ancient Ruins of Mosel Underground....................Ctrl+f (OPiab) ii - Aquatic Gardens of Surferio..........................Ctrl+f (OPiib) iii - Maze of Tribulations................................Ctrl+f (OPiic) iv - Urssa Cave Temple....................................Ctrl+f (OPivd) v - Sphere 211............................................Ctrl+f (OPvef) 7. Sidequests.....................................................Ctrl+f (sQtsT) i - The Retail Rabbit.....................................Ctrl+f (Sqabc) ii - Ruddle and Rumina....................................Ctrl+f (Sqbcd) iii - Seven Ancient Books.................................Ctrl+f (Sqcde) 8. Gemity.........................................................Ctrl+f (Sqdef) i - Bunny Races...........................................Ctrl+f (Sqefg) ii - Runic Chess..........................................Ctrl+f (Sqfgh) iii - Fighting Arena......................................Ctrl+f (Sqghi) 9. Character Skills/Spells........................................Ctrl+f (kKpRe) i - Skill/Spell List......................................Ctrl+f (vOilD) ii - Learning Skills......................................Ctrl+f (AghTy) 10. Item Creation.................................................Ctrl+f (LuxDp) i - Alchemy...............................................Ctrl+f (Icabc) ii - Compounding..........................................Ctrl+f (Icbcd) iii - Cooking.............................................Ctrl+f (Iccde) iv - Crafting.............................................Ctrl+f (Icdef) v - Engineering...........................................Ctrl+f (Icefg) vi - Smithery.............................................Ctrl+f (Icfgh) vii - Writing.............................................Ctrl+f (Icghi) 11. Battle Trophy List............................................Ctrl+f (BtLtT) 12. Versus Mode...................................................Ctrl+f (VSmde) 13. Item List.....................................................Ctrl+f (itMlT) i - Weapons...............................................Ctrl+f (qXbcg) ii - Armor................................................Ctrl+f (jUfnB) iii - Accessories.........................................Ctrl+f (rtSHg) iv - Items (Usable).......................................Ctrl+f (pfTyE) v - Items (Non-Usable)....................................Ctrl+f (rQdfX) vi - Food.................................................Ctrl+f (uzDpO) vii - Materials...........................................Ctrl+f (yyTkJ) viii - Special Items......................................Ctrl+f (jlFfw) 14. Bestiary......................................................Ctrl+f (bStrk) i - Normal Enemies........................................Ctrl+f (mzCvc) ii - Boss Enemies.........................................Ctrl+f (nBttL) 15. Soundtrack List...............................................Ctrl+f (snDtk) 16. Japanese to North American Changes............................Ctrl+f (JPtNA) 17. Original "Information and FAQ about the Game" Topic...........Ctrl+f (inFAQ) 18. Legal.........................................................Ctrl+f (lgDIS) 19. Credits.......................................................Ctrl+f (Crdts) O==============================================================================O | ++ Characters ++ (bBrpQ) | O==============================================================================O o--------------o | Fayt Leingod |-------------------------------------------------------(Chiab)-o o--------------o Sex: Male Age: 19 Height: 5'9" Weight: 148 Lbs Race: Earthling Weapon: Sword Fayt is a young Earth college and the main character of this game. o---------------o | Sophia Esteed |------------------------------------------------------(Chiib)-o o---------------o Sex: Female Age: 17 Height: 5'3" Weight: 108 Lbs Race: Earthling Weapon: Staff Sophia is a childhood friend of Fayt's and plays a central role in the plot. o--------------o | Cliff Fittir |-------------------------------------------------------(Chiic)-o o--------------o Sex: Male Age: 36 Height: 6'2" Weight: 212 Race: Klausian Weapon: Gauntlet Cliff is a mysterious pugilist Fayt meets while helping a small village. o---------------o | Maria Traydor |------------------------------------------------------(Chivd)-o o---------------o Sex: Female Age: 19 Height: 5'3" Weight: 104 Lbs Race: Earthling Weapon: Gun Maria plays a very important role late in the adventure when you meet in Aquios. o-------------o | Nel Zelpher |--------------------------------------------------------(Chvef)-o o-------------o Sex: Female Age: 23 Height: 5'7" Weight: 112 Lbs Race: Elcoorian Weapon: Dagger Nel is a faithful servant of the kingdom of Aquaria. o-----------o | Albel Nox |----------------------------------------------------------(Chvif)-o o-----------o Sex: Male Age: 24 Height: 6'1" Weight: 141 Lbs Race: Elcoorian Weapon: Claw Albel is one of the generals of Airyglyph, and a very skilled swordsman. o------------------o | Peppita Rossetti |---------------------------------------------------(Chvig)-o o------------------o Sex: Female Age: 14 Height: 4'4" Weight: 79 Lbs Race: Velbaysian Weapon: Bangle Peppita is a member of a travelling circus group, who meet Fayt during his trip. o-----------------o | Roger S. Huxley |----------------------------------------------------(Chvih)-o o-----------------o Sex: Male Age: 12 Height: 3'1" Weight: 66 Lbs Race: Elcoorian Weapon: Axe Roger is a small boy from Elcoor who always gets his nose into trouble. o-------------o | Mirage Koas |--------------------------------------------------------(Chixi)-o o-------------o Sex: Female Age: 27 Height: 5'9" Weight: 117 Lbs Race: Klausian Weapon: Gauntlet Mirage is a friend of Cliff, who works in the same organization. o---------------o | Adray Lasbard |------------------------------------------------------(Chxjk)-o o---------------o Sex: Male Age: 58 Height: 6'2" Weight: 220 Lbs Race: Elcoorian Weapon: Katana Adray is the father of Clair, swordsman with a very loud presence. O==============================================================================O | ++ Game Mechanics ++ (gmMch) | O==============================================================================O o---------------o | Battle System |------------------------------------------------------(Gmcha)-o o---------------o The battle system in Star Ocean 3 is very unique. Battles occur in real time, not turn based so there's always something going on. In order to initiate a battle either: - It occurs automatically during a scene - You come into contact with an enemy on a map When in battle you can do numerous things, you can attack with x and circle which will cause you to automatically run up and swing at the enemy you are targeting. You can also press triangle to bring up the menu where you can cast magic, use items,change equipment, change your tactics, use tactical skills or run away. You can also cycle quickly between your other party members with L1 and R1. It is possible to have up to three people in battle at once. o---------------------o | Strong/Weak Attacks |------------------------------------------------(Gmchb)-o o---------------------o As mentioned before you can attack with both the x and circle button. X will initiate a quick attack which can be blocked by the enemy, circle will initiate a slower attack that cannot be blocked by the enemy, and will break his shield in the event that he is blocking. o--------------------------o | Short/Long Range Attacks |-------------------------------------------(Gmchc)-o o--------------------------o Another difference between attacks is the range. At the top left of the battle screen it will tell you if you're in short or long range mode, which is determined by how close you are to your target enemy. Depending on the range you will do different attacks, there are four basic attacks: X button short range X button long range O button short range O button long range o------------o | Fury Gauge |---------------------------------------------------------(Gmchd)-o o------------o The fury gauge is a limiter as well as a helper. Everything you do in this game consumes a bit of fury, whether it's running or attacking. When your fury reaches 0% you cannot attack and must wait for it to charge (which is does in about 1 second.) Enemies also have a fury meter which you can see in all difficulties except Fourth Dimension. When your fury meter is at 100% you will be shielded and cannot be hurt by weak attacks. Also fury is responsible for keeping you alive at 1 Hp when you would have otherwise died. o---------------o | Battle Skills |------------------------------------------------------(Gmche)-o o---------------o Up to four battle skills can be set up per character: X button short range X button long range O button short range O button long range Just like the attacks, except skills are activated when you hold down the button rather than tap it. Each battle skill you equip takes up a certain amount of Cp of which you will steadily increase until you reach your max of 15. You cannot equip skills that will raise your cp above that number. You also have skills called support skills which can be equipped below the battle skills, these too cost cp but are always active and do not need to be used manually. o---------------o | Status Skills |------------------------------------------------------(Gmchf)-o o---------------o There are four status skills in this game: Hp Mp Attack Defense Every time you level up you will get a number of skill points that can be distributed to increase each of these factors. o-------------------------------------o | Anti-Attack Auras (Tactical Skills) |--------------------------------(Gmchg)-o o-------------------------------------o Anti-Attack Auras are what surround you when you have 100% fury and counter all weak attacks. You can set up other types of anti-attack auras in the tactical skills menu when you find more textbooks, just by having the books in your inventory will allow you to use the new skills. You start off stunning the enemy when you get attacked with the AAA up, but there are many others that can deal damage, or heal etc. o--------------o | Cancel Bonus |-------------------------------------------------------(Gmchh)-o o--------------o Cancel bonus occurs when you go directly form an attack to a battle skill, or a battle skill to another battle skill. Say you attack with x, then hold x and immediately use Blade of Fury, it will say 'Cancel Bonus 175%' meaning your Blade of Fury did 175% normal damage, and will increase if you go from skill to skill. It increases in the following manner: 100% (Normal attacks) 175% 200% 300% It remains at 300% for all other skills you chain after that. o-----------o | Symbology |----------------------------------------------------------(Gmchi)-o o-----------o Symbology is just a fancy word for magic. Magic is cast in real time and resolves while you continue to fight. Some non-primary magic users get spells as well but in order to use them in battle, the skills "Common Attack Symbols" or "Common Support Symbols" must be equipped. o---------------o | Bonus Battles |------------------------------------------------------(Gmchj)-o o---------------o Bonus battles occur when you fill the bonus gauge. It increases automatically as you fight enemies. You can get the following bonuses from it: Double Fol Triple Exp Increased chance for item Increased recovery rate upon win You get each of those respectively if that attack that fills the gauge is a strong attack, weak attack, Symbology spell or battle skill. Another one will be added at random every five battles. The chain will be broken if you are hit with a critical hit, die, or run away. o------------------------o | Ring of Disintegration |---------------------------------------------(Gmchk)-o o------------------------o You receive the Ring of Disintegration in the Urssa Lava Caves near the end of disc 1. It is capable of removing debris and broken walls from your path leading to treasure chests and unexplored areas of the map. Press square to turn it on, then circle to use it when you see a green wireframe box around something. Some maps cannot be 100% explored without this item. o-----------------o | Private Actions |----------------------------------------------------(Gmchl)-o o-----------------o Private Actions, a classic element of Star Ocean are back but work differently now. Instead of activating them manually when you reach a town, your party automatically splits up. You can interact with them in the towns, or sometimes with other people. There is no real 'indicator' of whether you are participating in a private action or not, but if you're speaking to someone in your party and you have to choose between two or more responses, that virtually always indicates a private action which will change the emotion level with your party and affect the ending you get. O==============================================================================O | ++ Starting a New Game ++ (GnWgm) | O==============================================================================O o-----------------o | Display Setting | o-----------------o 4:3 (Standard Screen) - Normal TV mode. Players who are not using a wide-screen TV should select this mode 16:9 (Wide Screen) - Players using a wide-screen TV should select this mode. To play in 16:9 mode, switch the TV screen mode to full mode or equivalent mode. o---------------o | Audio Setting | o---------------o Monaural - Select this option when playing on a monaural TV Stereo - Players with a stereo TV or other stereo audio environment should select this option Dolby Pro Logic II - Players with a 5-channel speaker environment and a Dolby Surround Pro Logic II decoder should select this option to enjoy a true surround sound experience Headphones - Players who will use headphones should select this option. However players using Dolby headphones should select the Dolby Pro Logic II option. o---------------o | Event Setting | o---------------o Enable Event Skip - Enables the Event Skip feature. A message will appear on screen asking whether to skip an event that is starting. However, since it is possible to skip events that are happening for the first time, be careful that you do not miss important information that will prevent you from advancing through the game. It is the player's responsibility to use this feature prudently. Disable Event Skip - Disables the Event Skip feature. o---------------o | Voice Setting | o---------------o Subtitles and Voice - Events that have spoken dialog will be played back with subtitles and sound. Lines with spoken dialog can be skipped. Voice Only - Events that have spoken dialog will be played back with sound only. Subtitles Only - Events that have spoken dialog will be played back with subtitles only. (Excluding movies using fixed images) Automatic Subtitles and Voice - Events that have spoken dialog will be played back with subtitles and sound. Text will advance automatically so it will not be possible to skip it manually. o-------------------o | Vibration Setting | o-------------------o ON - Turns on controller vibration. Do not enable vibration if you have a bone or joint disorder or an injury such as broken bones, dislocations, pulled muscles or sprains. OFF - Turns off controller vibration. o--------------------o | Difficulty Setting | o--------------------o The Earth Level - The Earth level is the easiest difficulty setting. Players who are not accustomed to Star Ocean's realtime battles and action games in general should select this option. However you cannot collect battle trophies The Galaxy Level - The Galaxy level is the normal difficulty setting. Players who want to play the standard game should select this option. The Universe Level - The Universe level is a hard and unforgiving difficulty setting. If you want to choose this option you must satisfy the necessary conditions. O==============================================================================O | ++ Full Walkthrough ++ (fKlRt) | O==============================================================================O This is a completely spoiler free walkthrough. ******************************************************************************** * Disc 1 (IIIIA) * ******************************************************************************** Before beginning be sure to have at least 1200 extra KB free on your memory card if you wish to initiate Battle Trophies later. An asterisk before a sentence or paragraph denotes a Private Action which is entirely optional, certain Private actions must be viewed as part of the story and do not have an asterisk. o-------------------------------o | I - i - Grantier Resort Hotel |--------------------------------------(Iiabc)-o o-------------------------------o Map Completion Prize: N/A Items: Rossetti Performance Ticket, Shake Enemies: The game begins with a scene introducing the characters, continue with the walkthrough when you have control of Fayt. * Enter Sophia's room right above where you start and examine the garbage can on the left side. (Private Action) Feel free to explore the hotel at your leisure, it's really quite nice. Take the transporter to the left of where you start, then head out the door and into the room at the Northeast corner. (Private Action) You can visit the beach if you wish, take one of the transporters from the Southwest room of the large central hallway. * Exit the hotel and speak with Sophia on the beach, before Fayt's parents. (Private Action) * Speak with the Flirt on the beach (Private Action) Head to the central room where the game began. Examine the spinning vendor on your left to get a Shake item. On the door to your right is a battle simulator persuade Sophia to go inside. (Private Action) Choose whether to read the manual or not. (Private Action) There are many options here, here is where you can choose to initiate the Battle Trophy data, something highly recommended if you have the space (1200 KB) on your memory card, it allows you to unlock extra bonuses through the game. Start a fight, there is a Private Action when you finish, and one after the second fight. There is also one if you lose or run away from a fight for a total of three in this section. (Private Action) Following the battle simulation an event will occur. Head out of the battle simulator and exit to the South to trigger another scene. Enter the transporter room at the lower right, and transport to the special evacuation area. Go out the door and watch the scene. Afterwards your first real battle will occur. Fayt is equipped with a handsome metal pipe for this fight, it isn't nearly as hard as the ones in the battle simulation, you should be starting to get used to the battle system now this fight is rather easy no matter how experienced you are. Use a lot of stronger circle button attacks, as they will automatically break the enemies' shield. Another scene follows the battle. Again, similar battles but with three party members now. More events follow. o------------------------------o | I - ii - Evacuation Facility |--------------------------------------(Iiibc)-o o------------------------------o Map Completion: N/A Items: N/A Enemies: N/A After the short introduction, enter the room on your left. Meet up with Peppita in room 509 located at the bottom right (Private Action.) * When you exit, go up to the right at the little alcove there is a scene with Peppita. If you cannot see it right away, try entering the transporter room to the left of the stairs, then coming back out. It should activate. (Private Action) Fayt's room is room 506, just a few doors left. Watch the scene when you enter. There is a save point you can use at the top of the room. Now get some rest in your bed (the ones right below Sophia.) The transporter that brought you to this facility is now configured to take you to the Transport Ship Herle. o--------------------------------o | I - iii - Transport Ship Herle |-------------------------------------(Iiiic)-o o--------------------------------o Map Completion: N/A Items: N/A Enemies: N/A Leave the room and watch a quick scene. Go North along the hallway into the next area, and an event will occur. When you have control again, you can access a save point (the green icon on your map.) Now leave the room. Head down the hall and enter the door along the way, shown as a yellow triangle on your map, when you try and go up the stairs a conversation will trigger. Afterwards leave the room. Go up North again and speak with everyone in this room, then return to the hallway and speak with everyone in the hallway. Heading North again should trigger a scene. Leave and speak with the people in the hallway again, go to the room where the angry man was and the stairs up are now open. Go upstairs, at the Southern part of the hallway is the people waiting to be evacuated, speak with the attendants then return to the stairs. * You can go back down and speak with Peppita's group (Private Action.) Go back to the people waiting around the escape exit and it should be open now. * Before going in if you head up the hallway and into the door on the left, above the one that leads to the stairs it will take you to the bridge. Speak with the person sitting second to the left of all the people to have him ask your blood type. (Private Action) Once of these people mentions Expel, something familiar to those who have played Star Ocean 2. Finally exit to the now unblocked escape pods. Any one will do. Some events will occur here. Choose whether to read the Underdeveloped Planet Preservation Pact or not. (Private Action) o-------------------------o | I - iv - Pesotto Forest |--------------------------------------------(Iivde)-o o-------------------------o Map Completion: 1/144 Scale Bunny Items: Simple Sword Enemies: Young Slime, Nobleman Upon entering the forest, after the scene you will receive a Simple Sword. You will now be introduced to one of the interesting features of Star Ocean 3, map completion. There is a little percentage indicator below your map which tells you how much of an area you have explored. This can be very tedious as you must virtually run along the edge of every wall to be sure to get those last few fractions of a percent, but the reward is well worth it. The 1/144 Bunny increases the movement speed of all your party in battle by 5%, or if that doesn't sound good enough it can be sold for a whopping 9000 Fol! Certain maps cannot be completed until later in the game when you have a special item, however the forest can be. Near the end you will find some people you cannot get past, you will be able to very soon but until then don't bother trying to complete the map. You will also be introduced to normal battles here. Battles are fought when contact is made with an enemy on the map, they are not random. It is easy to avoid these particular enemies which is very helpful especially when you're trying to complete the map. However battles in this game are extremely fun and despite the pitiful experience earned here you'll probably just want to fight for practice anyway. The forest is very easy to navigate however if you still wish to know directions to the exit, take the left fork from the save point and follow it, going left at any forks you come to, you will quickly find yourself on the next map. From here keep to the left again and follow the path avoiding any forks either left or right and in no time you'll reach the exit. I was able to get a total of 98.29% completion before accessing the area where people are standing so if you can achieve about this much, you will likely be able to quickly complete it immediately after you get access to that area. o-------------------------o | I - v - Whipple Village |--------------------------------------------(Ivefg)-o o-------------------------o Map Completion: N/A Items: Blackberries (2), Blueberries, Aquaberries, 600 Fol, Simple Sword Enemies: N/A ***************************** * General Store "Manybloom" * ***************************** Blueberries.............................................................. 45 Fol Blackberries............................................................. 35 Fol Ring Mail............................................................... 180 Fol Clone Generator......................................................... 350 Fol Fresh Sage.............................................................. 310 Fol Pomello Juice....................................................... 25,000+ Fol A scene occurs as you enter the village. Afterwards leave the house. The following lists the location of all the treasures in the village, skip the next paragraph if you have no interest. Open your large map right when you leave the house and press start to centre your camera. Go up the large stone stairs and enter the first house to come to, just above you. This is the elder's house, get the chest on the right side containing Blackberries. Leave then enter the private house shown as a yellow triangle, just to the left of the purple triangle. There is a chest inside containing Blueberries. Now leave, in between this house and the private home on your left is a chest behind a tree containing 600 Fol. Continue West past the private house near the exit of the village to find a chest behind a large rock, open it to receive Aquaberries. Finally go all the way East, between the stone stairs and the elder is a chest with Blackberries in it. You can explore the village, on your map a purple triangle denotes an inn or place where you can be healed, a green triangle represents a shop. I would recommend picking up a Ring Mail for Fayt, easy to afford if you found the chest with 600 Fol. Enter the private house on the further West side of the village for a scene involving a girl with a broom. Next go to the East side of the village and enter the elder's house. Speak with him inside. You can also save your game here. Return to Niklas' house afterwards. A scene will occur when you enter. Once you have your sword back, take the West exit out of the village. o-------------------------o | I - vi - Pesotto Forest |--------------------------------------------(Ivifg)-o o-------------------------o Map Completion: 1/144 Scale Bunny Items: N/A Enemies: Young Slime, Nobleman Navigate through the forest and return to your ship. It is still not yet possible to complete this map 100%. There will be an event when you reach your ship. Now return to Whipple. o---------------------------o | I - vii - Whipple Village |------------------------------------------(Iviig)-o o---------------------------o Map Completion: N/A Items: N/A Enemies: N/A When you get back to the village, enter Niklas' house for a scene. The next morning, leave the room for an event, then exit the house. Be sure you have bought everything you want, and saved your game in the elder's home. Now leave the village and go up to where the people were standing at the North part of Pesotto Forest. Now that they're gone you can head up, and also complete the Pesotto Forest map 100%. o----------------------------o | I - viii - Ruins of Coffir |-----------------------------------------(Iviii)-o o----------------------------o Map Completion: 1/60 Scale Bunny Items: Blueberries (2), Cooking Ingredients (2), Blackberries (2), Aquaberries (2) Enemies: Buster, Nobleman, Makafy, Shrieker, Tepeki, Thieving Scumbag, Young Shrieker Begin by noting you cannot complete this map until much later in the game. Begin by heading left and getting the two chests, both contain Blueberries. On the opposite side hidden by a crumbling wall is a chest with Cooking Ingredients at the Northeastern corner be sure to get the chest, inside are Blackberries. Take the North exit. Along the left branching path is a chest at the end containing 200 Fol. Return back down again to the first area. Take the East exit. You will find a chest blocked by some rubble here, however it is innaccessable at this point in the game so go North up the stairs. Continue up into some more broken ruins, there are two chests here that contain Blackberries and Aquaberries. Go around into the left part of the ruins (both arch openings are guarded by Thieving Scumbags) and get the treasure for more Aquaberries. Take the Northwest exit out of this area. Go left a bit and into the arch above you, right when you go through, on your right are two chests which hold Aquaberries and Blueberries. Go up until you reach a fork above the river, go left and find the chest in the ruins and get the Cooking Ingredients. Go North to the next map. Past the two mushrooms at the end, behind the tree is a chest containing a Fresh Sage. Now return to where you took a left, at the fork above the river. Go right and take the East exit. Proceed up a couple of maps until you reach a large door. Go around the back via the left side and you'll reach a dead end with a chest containing Blackberries. Go around the back via the right side and you'll trigger an event. Miniboss: Name: Buster Weak: N/A Hp: 250 Half: N/A Mp: 11 Immune: N/A Level: 5 Drain: N/A Exp: 29 Fol: 6 Drop: N/A Name: Makafy Weak: N/A Hp: 300 Half: N/A Mp: 13 Immune: N/A Level: 5 Drain: N/A Exp: 30 Fol: 7 Drop: Beat-Up Textbook (100%) Name: Tepeki Weak: N/A Hp: 200 Half: N/A Mp: 9 Immune: N/A Level: 5 Drain: N/A Exp: 30 Fol: 6 Drop: Jewel of Avarice (4%) *** Boss Strategy: This is a simple fight virtually no different from the regular enemies in this area. Get them all to surround and do a double circle attack, the roundhouse kick will put them in their place. *** Enter the door right in front of you. o---------------------------o | I - ix - Norton's Hideout |------------------------------------------(Iixij)-o o---------------------------o Map Completion: N/A Items: Jewel of Refuge, Fresh Sage, Music Box Parts Enemies: Nobleman, Skeleton Warrior, Thieving Scumbag Follow the path into the first open room. On your right is a chest containing a Jewel of Refuge. On your left is another with a Fresh Sage. Leave the room North and take a right at the fork. A quick scene occurs in this room. Save your game at the save point. Examine the terminal at the upper left. If you followed the large graffiti numbers in the ruins you have the information you need to do this, if you didn't you can go back out and read them. If you simply wish to know the password and move on read below. The password is '256.' Save your game and return to the fork, take the Northwest path into the room. Watch the scene that occurs here. Boss: Name: Norton Weak: N/A Hp: 1600 Half: Fire Mp: 35,800 Immune: N/A Level: 190 Drain: N/A Exp: 32 Fol: 7 Drop: Decrepit Tome (100%) There are three Battle Trophies you can collect from this boss, defeat him within 30 seconds, defeat him with no damage and defeat him with only the Metal Pipe. *** Boss Strategy: With Cliff on your team Norton is a pushover, almost regardless of level with Cliff you probably won't even need to heal. Just avoid his gunfire as best you can and keep hitting him with your strongest attacks, Blade of Fury works great. *** Defeat Norton within 30 seconds: Use Blade of Fury over and over again, he doesn't have a particularly high amount of Hp so if you can keep the damage at a fast but steady pace this really isn't one of the harder ones to get, you can even spend a good portion of the battle knocked down from his attacks and still end up with him dead before the 30 seconds are up. Remember his big spiel as he's dying does not count towards the time. Another even easier way to do it is to just switch to Cliff and keep tapping X, he hits very fast over and over again, you'll run out of fury quick, but just allow it to recover. *** Defeat Norton without taking damage: Very easy, remember it only applies to the character you are controlling so simply run to the bottom of the screen and let Cliff waste the guy. Cliff is strong enough to take on this battle by himself, however to do this you will likely need at least 2-3 Blueberries. If Norton gets too close simply run to the other end of the screen. *** Defeat Norton using only Metal Pipe: Cannot be done at this point in the game, do not try. *** Another scene follows the battle. Return to the save point room and retrieve the Music Box Parts. Save your game, exit the hideout, watch a scene, exit the ruins and return to Whipple. o-------------------------o | I - x - Whipple Village |--------------------------------------------(Ixjkl)-o o-------------------------o Map Completion: N/A Items: Medecentra Pyroxene Enemies: N/A An event occurs right when you enter. Leave Niklas' house and enter the house of the elder. Be sure to speak with him, he will give you the Medecentra Pyroxene which halves the Hp requires to use battle skills, an extremely good accessory. Now leave town. o-------------------------o | I - xi - Pesotto Forest |--------------------------------------------(Ixikl)-o o-------------------------o Map Completion: 1/144 Scale Bunny Items: N/A Enemies: N/A After a quick scene, return to your ship. Head West to the cliff to trigger another event. o-----------------------------------o | I - xii - Royal City of Airyglyph |----------------------------------(Ixilm)-o o-----------------------------------o Map Completion: N/A Items: N/A Enemies: N/A Speak with Cliff, then speak with Mirage once, then again, and a third time. Watch the next scene, then exit the ship and continue it. In the hallway a fight begins. Miniboss: Name: Inquisitor Weak: N/A Hp: 1300 Half: N/A Mp: 40 Immune: N/A Level: 6 Drain: N/A Exp: 10 Fol: 3 Drop: N/A Name: Airyglyph Soldier Weak: Water Hp: 400 Half: N/A Mp: 18 Immune: N/A Level: 6 Drain: N/A Exp: 10 Fol: 8 Drop: N/A *** Boss Strategy: With Nel now among your battle party this fight becomes cake. Eliminate the soldiers first and focus all three members on the Inquisitor. You have to go out of your way to lose this one. *** Watch the next scene following the battle. o--------------------------------o | I - xiii - Airyglyph Aqueducts |-------------------------------------(Iximn)-o o--------------------------------o Map Completion: 1/60 Scale Bunny Items: Worm-Eaten Tome, Ring Mail, Blueberries (2), Warrior's Bracelet, Fresh Sage Enemies: Bogle Leader, Bogle Soldier, Skeleton Soldier, Slime, Toad Beast, Water Reaper Start by pressing start to centre your map. To the right of the save point is a healing pad, save your game and head East. Head down, but before going in the room get the chest on the right for a Worm-Eaten Tome. Now go South. At the Southwest corner of this area is a ladder you can climb down, simply run towards it until you grab on. Follow the thin path under the waterfall to find a Ring Mail and Blueberries. Go back up the ladder and take the South exit out of this room, you'll find yourself on a ledge with a chest containing a Warrior's Bracelet. Go back up and exit East. Go up the steps and into the next room, from here exit South, then East and North to find a chest with a Fresh Sage. Go back to the large room right after the bridge (South, West, North from the chest) and exit at the upper right. Exit this room to the upper left for a quick scene, you'll find yourself at the top of some slippery ice. Slide down the ice, if you need to get back up simply hold circle to walk. Slide down the first patch of ice, before sliding down the second enter the room at the corner and get the chest with Blueberries in it. Exit and slide down the second patch. Prepare your party and save your game. Enter the next room for a quick event. Boss: Name: Giant Crab Weak: Fire Hp: 3500 Half: N/A Mp: 80 Immune: Water Level: 18 Drain: N/A Exp: 55 Fol: 135 Drop: N/A *** Boss Strategies: This boss' attacks are rather easy to predict and block. Only his huge claw swing can break your guard and he takes forever to charge it up giving you chance to avoid. Use this to your advantage and keep your fury meter high. When he attacks, you will stun him then you'll have a chance to go in with a powerful attack. Nel will likely keep on top of healing, and Cliff will keep the damage rolling. *** Defeat Giant Crab within 1 minute: I had an extremely hard time with this, I may have been underlevelled I don't know. If you have Blazing Sword for Fayt, you should be able to do this no problem since he's weak to fire, however I did not so here's what I did to beat him (mind you it took over 15 tries for me.) Remove Cliff and Nel from your party and equip the Aerial skill on Fayt. You need to practice against him a bit and learn all his attacks, what you're trying to do is stand right in front of him with your fury meter at 100%, wait until he attacks. If he goes purple and charges, run behind him quickly and use Aerial, it should deal 5-6 Mp damage. If he does any other attack you will automatically block it and stun him, now quickly use Aerial to deal 10-12 Mp damage. (Those numbers will be even higher if you have the Warrior's Bracelet.) He only has 80 Mp so as you can see if you can get a system going it is possible to kill him in less than one minute. Sometimes when you hit him while stunned he will immediately knock you down after, there's little I know of to prevent him from doing this, sometimes he gets knocked down sometimes he counterattacks. Keep trying hoping he more often does the former than the latter. *** Defeat Giant Crab without taking damage: Like I said his attacks are easy to predict and block/dodge but if you don't want to risk it, just once again stay out of the way and keep Cliff and Nel healed. The battle will take longer and tax your items but it's not particularly hard to do. *** Go back and save your game. Now in the room where you defeated the crab when you approach the ice be sure to hold circle and walk over it, not run. If you run it will collapse hurting you and sending you back to the start of the room. Exit to the East and watch the scene. o-----------------------------------o | I - xiv - Royal City of Airyglyph |----------------------------------(Ixino)-o o-----------------------------------o Map Completion: N/A Items: Blueberries (3), Blackberries (3), 2000 Fol, Perfect Berries (2), Cooking Ingredients (2), Ripe Berries (3), Compounding Elixirs, Aquaberries Enemies: N/A **************************** * Grocer "Dragon Treasure" * **************************** Blueberries.............................................................. 45 Fol Aquaberries.............................................................. 15 Fol Blackberries............................................................. 35 Fol Gooseberry Juice....................................................... 3100 Fol Steamed Bun............................................................. 200 Fol ********************************* * High-Quality Armorer "Tiamat" * ********************************* Holy Sword........................................................... 19,600 Fol Osprey Dagger........................................................ 15,100 Fol Broad Axe............................................................ 15,800 Fol Nodachi.............................................................. 24,000 Fol Damask Gauntlet...................................................... 44,000 Fol ******************************* * Armorer "Left-Handed Lizard * ******************************* Masterwork Plate..................................................... 24,000 Fol Superior Chain Mail.................................................. 26,800 Fol ******************************** * Outfitter "Dragon's Dungeon" * ******************************** Compounding Elixirs..................................................... 120 Fol Cooking Ingredients..................................................... 120 Fol Silver Ring............................................................ 1750 Fol Clone Generator......................................................... 350 Fol Basil.................................................................... 20 Fol Sage..................................................................... 20 Fol Lavender................................................................. 20 Fol Fresh Sage.............................................................. 310 Fol There's a lot of equipment here that you just can't afford. Too bad. If you wish to collect all the treasure though, read the following paragraph. Open your large map and centre your camera. Run along the path from the Airyglyph Aqueducts until you come to two homes across the street from each other, enter the private house on the right and get the chest in the back containing Blueberries. Leave the house. Directly South from the front door is a chest you can't see, rotate the camera if you need to but be sure to always centre it again to understand the directions. You'll find Blackberries. Now enter the building across the street (the tavern.) Go upstairs and run to the South to find a chest containing 2000 Fol. Go down a bit and take the West fork and enter the abandoned temple. Inside you'll find a chest with Perfect Berries. Exit the temple, on the left side of the door is a chest containing Cooking Ingredients. Now run back to the East, following the path East at the 4-way split. Enter the private home at the end and get the chest inside with Blackberries. Return to the 4-way split and go South until you reach the area with all the shops. Enter the shop to your left and up (the Tiamat) and get the two chests in here containing Blueberries and Blackberries. Exit then go left and up again into the private home here to find a chest with Ripe Berries. South of this home is a small alley between two shops leading to a hidden chest containing Perfect Berries. Now go to the Inn (the purple triangle on your map) and get the chest containing Cooking Ingredients, then save your game. Exit the inn and go South, when you reach a split go East through the tiny alley, then down to the fence, there is a chest hidden here containing Compounding Elixirs. Return through the alley West, ignoring the first path down, take the second path down and into the private home on the right. Get the chest here for some Aquaberries, exit and just to your left is a chest containing Blueberries. Go down the path to the Southwest, right at the end to the left of the workshop is a chest with Ripe Berries inside, to the right of the workshop down the stairs are some more Ripe Berries. Go back Northeast to the three way split and take the South East path this time. Between two houses at the bottom of this path, and the Southern part of town is the final chest, containing Cooking Ingredients. Phew. There's nothing to do here other than collect the treasure really so head to the inn, rest up, save your game and take the East exit out of town. Run along the bridge and watch the scene. o--------------------------o | I - xv - Traum Mountains |-------------------------------------------(Ixvop)-o o--------------------------o Map Completion: 1/144 Scale Bunny Items: Jewel of Alertness, Ripe Berries, 400 Fol, Blueberries, Blackberries Enemies: Bogle Leader, Bogle Soldier, Dragon Brigade Soldier, Killer Wasp, Ochre Jelly Rotate your camera, along the way up the mountain is a split path with a crevasse one the right, and a big drop on the left. Across the crevasse is a chest containing a Jewel of Alertness, locate this point. From here proceed up the mountain, you'll see a silver jelly enemy. Just before the Jelly if you rotate your map to face Northeast you should see a chest containing Ripe Berries. Just past the Jelly to the west is a rock on the Southern ledge, beside it is a chest containing 400 Fol. Continue West past the Bogle enemy to find a chest with Blueberries inside. Beside the second Bogle enemy further West hidden among some trees is another chest with Blackberries inside. Now run all the way East to the exit of the Traum Mountains after a couple of events. o---------------------------------o | I - xvi - Mining Town of Kirlsa |------------------------------------(Ixvpq)-o o---------------------------------o Map Completion: N/A Items: Perfect Berries (2), Aquaberries, 520 Fol, Blueberries, Blackberries, 1400 Fol, Ripe Berries, Blueberries, Compounding Elixirs Enemies: N/A ************************* * Grocer "Iron Curtain" * ************************* Blueberries.............................................................. 45 Fol Aquaberries.............................................................. 15 Fol Blackberries............................................................. 35 Fol Gooseberry Juice....................................................... 3100 Fol Steamed Bun............................................................. 200 Fol *************************** * Armorer "Master Slayer" * *************************** Longsword................................................................ 50 Fol Falchion................................................................. 45 Fol Gauntlet................................................................. 55 Fol Ring Mail............................................................... 180 Fol Scale Armor............................................................. 200 Fol ************************* * Outfitter "Iron Rage" * ************************* Silver Ring............................................................ 1750 Fol Clone Generator......................................................... 350 Fol Basil.................................................................... 20 Fol Sage..................................................................... 20 Fol Lavender................................................................. 20 Fol * You can return to Airyglyph City and speak with Cliff near the entrance to the Airyglyph Aqueducts (Private Action) Read the following paragraph if you wish to collect the treasure. Centre your camera and open the large map. Run North and find the soldier who won't let you pass. On your left is a chest containing Perfect Berries. Head to the Southwest corner of town but don't go down the stairs, beside some boxes at the top is a chest with Aquaberries inside. From here go right and head in down and right at the split. Go up the small stairs and keep heading East but stop before reaching the first road up. If you look above you underneath the little overpass with the red railings there is a chest hidden under it. Just before the arch on your left is a small set of stairs heading down in the North direction, take them and it will lead you to the chest containing Perfect Berries. Go back up the steps and keep heading East, down the next stairs right above you are two chests containing 520 Fol and Blueberries. Continue a bit East and go up the ramp, at the 4-way split where the ramp flattens out take a right and you'll find a chest containing Blackberries hidden among the bushes to the right of the house. Now go inside the house beside where you found this chest, there is a large treasure box in here containing 1400 Fol. Exit the house and go a few steps North, then take the East alley, there is a little alcove above you that is visible on your map along this alley, in it a chest containing Ripe Berries. Head West out of the alley and at the 4-way split go into the house a few steps to your left (not the shop, slightly above that.) In here is a treasure chest with Blueberries inside. Upgrade your equipment in the shops of this town, you can fund your purchases with the money in the chests listed above. When you're ready to proceed head to the Southwest corner of town and speak with the Sermonic Old Man. Afterwards head to the cemetery which is just North of the in, up a small set of stairs and to the right. Watch the scene here. In the morning head back North to where the soldier wouldn't let you pass, now go through. Across the bridge on your left is a chest containing Compounding Elixirs. Continue North into the cave. o---------------------------o | I - xvii - Kirlsa Caverns |------------------------------------------(Ixvqr)-o o---------------------------o Map Completion: 1/60 Scale Bunny Items: Scale Armor, Blackberries (2), Charm of Insight, Ripe Berries, Falchion, Fresh Sage Enemies: Cave Spider, Dire Tarantula, Giant Bat, Hornet, Huge Spider, Skeleton Knight, Tarantula, Water Reaper Take the East exit front the front room. Follow the path to a large open room. Go along the tracks and head South when they curve North. In this room go down to the bottom and open the chest containing Scale Armor. Proceed back up and keep going North and continue to follow the tracks until you find a heal pad and save point. Save your game and enter the North room. Watch the scene here. Boss: Name: Earth Smasher Weak: N/A Hp: 3600 Half: N/A Mp: 163 Immune: N/A Level: 17 Drain: Earth Exp: 40 Fol: 1495 Drop: Decrepit Tome (100%) There are no Battle Trophies for this boss. *** Boss Strategies: If you hear him scream "Earth Glaive" in his big rock monster voice, be sure to run around behind him. Unfortunately your party is a little too stupid to follow so you'll probably need a good bit of items for this fight. It's extremely easy to level up outside considering the healing pad so if you have any problems, you know what to do. Keep and eye on his Fury gauge and be sure to use only strong attacks when it looks full. He only has 163 Mp so you may want to think about a quick Mp kill here. *** After the fight watch the scene. Above you on the platform there is a lever to pull, do so. Exit to the West. West of where you come out the door is a chest containing Blackberries. Exit South and then East and you'll find yourself in the front room again. Return to the save point and heal pad to save your game. Back where you entered the large room are five buttons, these buttons correspond to five Haulers one of the most annoying mini-things you'll ever do. I'll try my best to get you through it. There are five types of Haulers: - Steady - Carefree - Whimsical - Ill-Natured - Aggressive To get all that way through you will only need steady, to get all the treasures you will only need aggressive and steady. The first method here will entail getting all the treasures, to get a quick escape scroll down to the three asterisk marker (***). Hold up to go faster, down to go slower. Choose the Aggressive Hauler first. Stay at the lowest speed at the way around (about 30 km/h), ignore the first left-right switch, at the second press left and you should break through a wall then quickly take another left to break through a second wall. If this takes more than one try it's ok. If you can bear it, try and stay around 20 km/h or so for most of the next part. Now choose the Steady Hauler. Around the first large bend as you probably noticed is an option to stop if you're going slower than 15 km/h, so stop there. Run to the end of this path, ignore the blocked chest and get the one containing Blackberries. Return to the Hauler. Take a right at the split, soon after will be another place to stop. On foot take a left at the fork and get the Charm of Insight. Return to the Hauler. Take the first left and stop right after. Get the Ripe Berries in this cove and continue on. Return to the main room. Take Steady again and go ALL the way around to the last place you stopped, but don't stop this time, instead keep going and if you don't stop you should get a turning option, make a left and stop here. In this area you can find a large chest containing 5000 Fol, now leave and return to the start. Take the Aggressive Hauler again. Stay at the slowest speed it will go, when you reach the first split keep going right (you don't have a choice.) At the next split press right, then two more come up quickly. Go left and a quick left again to break through another wall and return to the station. Choose Steady again. Make a right at the first split, and another right at the second split, then make a third right and stop. Get the Falchion in this room and return. Leaving this area will send you around the circle again. Make a right at the first split like always, then another right at the next one. Quickly make a left then another left to bring you to the area you last broke down, then stop and get the Fresh Sage. There's another long arduous trip to make for some 15 Fol Aquaberries, it's really really not worth doing. Explore for yourself if it somehow matters. The following are the instructions for getting out of the cave. *** Take the Steady Hauler. Go along the tracks staying at a speed of about 25 km/h until you reach a point where you will be prompted to turn. Slow to below 25 km/h and make a left. On the next chance stay right, then around the corner make a left. Stay very slow to avoid the rocks that come down, then make another left slowing down enough to avoid the rocks. Now speed up to about 25 to go through these gates, but not too fast otherwise you won't be able to turn afterward, make a left when you get through the last barrier. From here stay at a steady pace and you're home free. Good luck. Speak with the soldier at the end. o------------------------------------o | I - xviii - Bequerel Mountain Path |---------------------------------(Ixvrs)-o o------------------------------------o Map Completion: 1/144 Scale Bunny Items: Blackberries, Ripe Berries, Crafting Materials, Aquaberries, Compounding Elixir, Writing Materials Enemies: Airyglyph Soldier (2), Black Brigade Soldier, Dire Wolf, L24 Thieving Scumbag, Legion Dragon (2), Stag Beetle, Super Nobleman Save your game right at the beginning. Go up the mountain until you reach a fork in the road, take a left. At the end of this path is a chest containing Blackberries. Go back and make a right, soon you'll come to another path leading South, take it down the hill and get the Ripe Berries at the bottom. Go back up and head straight North, keep going North until you find a chest on a little wooden ledge, open it to receive Crafting Materials. Go back down and take the East path towards the large gate. When you reach it head North. It looks like this is a dead end but there is a path leading through the fence. Keep going up and you'll find three chests here containing Aquaberries, Compounding Elixirs and Writing Materials. Go back down and this time proceed South from the gate, watch the event at the bottom. o---------------------------------------o | I - xix - Riverfront Village of Arias |------------------------------(Ixist)-o o---------------------------------------o Map Completion: N/A Items: Ripe Berries, Perfect Berries, Multi-Flask, Cooking Ingredients Enemies: N/A ******************************* * General Store "Jack Potato" * ******************************* Silver Ring............................................................ 1750 Fol Blueberries.............................................................. 45 Fol Aquaberries.............................................................. 15 Fol Blackberries............................................................. 35 Fol Gooseberry Juice....................................................... 3100 Fol Broadsword.............................................................. 120 Fol Long Dagger............................................................. 110 Fol Steel Gauntlet.......................................................... 120 Fol Steel Chain Mail........................................................ 700 Fol Clone Generator......................................................... 350 Fol Fresh Sage.............................................................. 310 Fol ****************************** * Bakery "Moonlight Gauntlet * ****************************** Apple Pie............................................................... 400 Fol Steamed Bun............................................................. 200 Fol Cooking Ingredients..................................................... 120 Fol Pomello Juice....................................................... 25,000+ Fol Read the following paragraph to collect all the treasure. Open your large map and centre your camera. From where you entered town at the Northwest you can see just below you and to the left on your map is a little alcove. In it beside the broken house is a chest containing Ripe Berries. Head to the North-most private home in town, inside you'll find a giant chest and some Perfect Berries. From the door of this house go straight East to the large gate, right below it is a giant chest containing a Multi-Flask and right above is a treasure box with Cooking Ingredients inside. Northeast of the inn is a big pile of boxes, behind them open the chest and get the Aquaberries. Be sure to upgrade your equipment. When you're ready, enter the large mansion in the Northeast area of town, and facing the end of the hallway pass the stairs and go into the first room on your right. Watch the scene. Save your game and examine the bed beside Cliff to rest for the night. In the morning go downstairs and back into the conference room. Watch the event here. Afterwards leave and take the lower West exit out of the village, watch the scene and proceed. o----------------------------o | I - xx - Aire/Kirlsa Hills |-----------------------------------------(Ixxtu)-o o----------------------------o Map Completion: 1/144 Scale Bunny Items: Blueberries (2), Blackberries Enemies: Bogle Soldier, Dire Wolf, L24 Thieving Scumbag, Storm Brigade, Super Nobleman At the beginning stay along the South wall and find a chest containing Blueberries. Continue along the wall and head all the way South to find another chest containing more Blueberries. Go back up and continue along the path, keep heading South even when it turns and you'll find a treasure box with Blackberries inside. Now go North but not back up the path you came from, stick to the left a bit to find a little open area in the mountain, on the right side of this area hidden cleverly around a corner (rotate your camera South to see it) is a chest with Compounding Elixirs inside. South of this area you'll see a patch of old trees and grass, inside this area open the chest to receive a Jewel of Refuge. From here head North with a slightly West angle, far up to the top to find the final chest containing more Blueberries. Follow the path left to exit this area. o---------------------------------o | I - xxi - Mining Town of Kirlsa |------------------------------------(Ixxuv)-o o---------------------------------o Map Completion: 1/144 Scale Bunny Items: N/A Enemies: N/A Stay at the inn and save your game upon entering. There's not a lot to do here, exit to the South when you're ready. o-------------------------o | I - xxii - Granah Hills |--------------------------------------------(Ixxvw)-o o-------------------------o Map Completion: 1/144 Scale Bunny Items: Blackberries, Steel Chain Mail Enemies: N/A Along the path you'll pass some large rocks, the third rock on the South side has a chest behind it with Blackberries inside. North of here on the right side of the small ledge (that looks like a giant obstacle on you map) is a chest containing Blueberries. Go down and follow the path from here up until you reach one of the large purple mushroom enemies. From there keep going North off the path to find a chest among some grass containing Steel Chain Mail. Head Southeast until you reach a large gate, enter it and watch the scene. o--------------------------------------o | I - xxiii - Kirlsa Training Facility |-------------------------------(Ixxwx)-o o--------------------------------------o Map Completion: 1/60 Scale Bunny Items: Blueberries, Cooking Ingredients (4), Long Dagger, Blackberries (4), Anti-Poison Amulet, Aquaberries, Neglected Textbook, Symbol of Courage, Steel Gauntlet, 8000 Fol, Compounding Elixirs, Cuprite Key Enemies: Animated Armor, Black Brigade Soldier, Bogle Leader, Horned Wolf, Hyper Nobleman, Lizard Man, Skeleton Leader, Soldier, Toad Fighter Right after the scene you'll be thrust into a fight with three normal enemies. Dispatch them as you would any others. Then watch the scene. Save your game and heal, centre your map and head West. Go to the end and down into the next room. Head South again to the next room. In this hallway take the first exit to the East. Follow this path to the end and go into the door, at the lower left side of this room is a chest containing Blueberries. Leave the room and return to the hallway to the West. Proceed South, then South again. Enter the first room you come across to the North. At the end you'll reach another room, open the treasure box inside to receive Cooking Ingredients. Go back out and return South to the hallway again. Continue East and follow the path up until you reach an opening on the West wall. Go down in that direction, the first room has two chests containing a Long Dagger and Aquaberries, the second has two chests containing Blackberries (hidden behind the bookshelves) and an Anti-Poison Amulet. Go back into the first room where the Long Dagger was, the lower West exit in this room will take you to a flight of stairs to go up. Exit North and get the Blackberries on the left. Go South, South and then West under the broken pillar. Now head North, North and get the chest containing Cooking Ingredients. Proceed South from here a total of four times to reach an upper walkway. Head East until you reach a large arch, go North through it. Of the three exits in this room take the Northeast one and get the two chests containing Cooking Ingredients and Cooking Ingredients. Return to the walkway and go all the way West, into the opening at the end. Go North once then into the first door on your right, in here are three treasures with Blueberries, Aquaberries and a Neglected Textbook. The textbook automatically gives you a new type of Anti-Attack Aura. Exit and proceed North, then North again. Run all the way East to the end of the walkway and exit South. Proceed up the stairs beside you. Make sure your map is centred at the top. Exit North and head left until you reach a door leading South. Enter the first room on your left and find a chest containing a Symbol of Courage. Now return to the staircase you came from. Proceed South, then South again. In this room a bit to your left is a door exiting North. Go through it, in this hall enter both the rooms leading up. The first one has a chest containing a Steel Gauntlet, the second a chest containing Blackberries. Return to the walkway then go all the way West, exiting North, the North again. Enter the first door on your right here. Head all the way to the end of the hall, before the path turns South, enter the room to the South just before the path curves, inside is a chest with 8000 Fol in it. Go out and head right, enter to two rooms here one on the upper right, one on the lower right. The upper one has Cooking Ingredients in a chest, the lower has a lot of enemies and a chest containing Compounding Elixirs. Go back along the hall to the left and enter the door leading North. Use the healing pad and save your game here. Speak to the two people here, the upper one will give you the Cuprite Key. Return ALL the way back down to the bottom of the stairs leading to the first floor. From here exit the room and go East back to the hallway. Go North, then into the North exit on the right to trigger a scene. After a quick fight with some normal enemies and the scene continues. Run up and examine the door to unlock it, then take the elevator to the 4th floor. Leave the elevator and follow the path to a save point, then save your game. Head South. A scene occurs here. After a simple battle, albeit a surrounded one. After another scene occurs. Boss: Name: Shelby Weak: N/A Hp: 5100 Half: N/A Mp: 13,816 Immune: N/A Level: 21 Drain: Wind Exp: 35 Fol: 9 Drop: N/A Name: Black Brigade Soldier (2) Weak: N/A Hp: 1150 Half: N/A Mp: 68 Immune: N/A Level: 6 Drain: N/A Exp: 35 Fol: 7 Drop: Jewel of Refuge (4%) Smithy Materials (3%) *** Boss Strategy: To defeat Shelby start out avoiding him focusing your attacks on the soldiers. Eliminate them as fast as possible. After start using your most powerful attacks and battle skills to knock down his health, for a boss he doesn't have too much Hp at all so you'll be surprised how quickly he falls, which helps for the second Battle Trophy. *** Defeat Shelby within 1 Minute: Equip your most powerful strength raising accessories on Cliff and set his as your control character. The trick here is to focus on quick X attacks and lots of them, don't even use Battle Skills. Note that Shelby is virtually impossible to Mp kill so Cliff is definitely your man, all you have to do is hope that Fayt and Nel get the picture and help you out since there are a fair bit of enemies besides Shelby. *** Defeat Shelby without taking damage: Cliff and Nel should be strong enough to take on this battle without any help, but they may not. If you're brave enough try luring one of the soldiers away, or hitting him while he's focusing on someone else. Remember one slip up and you have to start over so play 99% defensively. *** Watch the scene following the battle. Exit the training facility and run all the way back to Arias. o----------------------------------------o | I - xxiv - Riverfront Village of Arias |-----------------------------(Ixxxy)-o o----------------------------------------o Map Completion: N/A Items: N/A Enemies: N/A Watch the scene right as you approach the village. After, return to the mansion and enter the conference room for an event. Afterwards you'll find yourself outside of Arias. o--------------------------o | I - xxv - Palmira Plains |-------------------------------------------(Ixxyz)-o o--------------------------o Map Completion: 1/144 Scale Bunny Items: Blueberries, Ripe Berries, Cherubic Bust Enemies: Horned Turtle, Plains Spider, Scorpion, Lizard Thug Start by heading South. Among the flowers you will find a chest with Blueberries inside. Follow the edge on the right side to find a chest at the Southeast hidden behind a raised rock area, it contains Ripe Berries. Directly North of that chest among the trees with purple flowers is a treasure box, open it to receive a Cherubic Bust. East of that hidden among a couple of trees near a crack in the ground is a chest containing a Jewel of Refuge. Go back to where you found the bust and head North, you'll be able to see a treasure box behind a rock ledge, but you'll have to go around to the left to get it. It contains Aquaberries. From here it's just a matter of heading North into the gate. Watch the scene when you approach. o------------------------------------o | I - xxvi - Trading Town of Peterny |---------------------------------(Ixxza)-o o------------------------------------o Map Completion: N/A Items: Compact Communicator, Cooking Ingredients, Blueberries (2), Blackberries (2), 3400 Fol, Aquaberries, Ripe Berries Enemies: N/A *************************** * Armorer "Summit Street" * *************************** Bastard Sword........................................................... 750 Fol Fine Gauntlet........................................................... 700 Fol Silver Dagger........................................................... 660 Fol Heavy Armor............................................................. 950 Fol Anointed Chain Mail.................................................... 3500 Fol ***************************** * Outiftter "Twilight Hour" * ***************************** Compounding Elixirs..................................................... 120 Fol Cooking Ingredients..................................................... 120 Fol Silver Ring............................................................ 1750 Fol Clone Generator......................................................... 350 Fol Fresh Sage.............................................................. 310 Fol *************** * Saint Lucia * *************** Blueberries.............................................................. 45 Fol Aquaberries.............................................................. 15 Fol Blackberries............................................................. 35 Fol Fresh Sage.............................................................. 310 Fol ************** * The Flower * ************** Fresh Sage.............................................................. 310 Fol Blueberries.............................................................. 45 Fol Aquaberries.............................................................. 15 Fol Blackberries............................................................. 35 Fol **************** * Gigantodrive * **************** Apple Pie............................................................... 400 Fol Steamed Bun............................................................. 200 Fol Cooking Ingredients..................................................... 120 Fol *************** * Love Street * *************** Loquat Juice........................................................... 3050 Fol Gooseberry Juice....................................................... 3100 Fol Pomello Juice....................................................... 25,000+ Fol * Go to the tavern on the far East side of Peterny and speak with the strange man. (Private Action) Go to the Craftsman's Guild first of all. It's on the West side of town. Speak with the person at the desk and choose "Yes, I am." Watch the next scene and set up your own workshops. For more information check out the item creation section. To get all the treasure in town read the following paragraph: From the central plaza head West. Just to the left of the second building above you (the workshop) is a chest containing Cooking Ingredients. Go straight down from that chest and rotate your camera around to find another among some food boxes containing Blueberries. Go back to the central plaza, right when you appear head directly down, beside the door to the Southwest temple is a chest with Blackberries in it. Now go to the East side of town. On the right of the tavern open the chest to find 3400 Fol. Go West a bit then South down the street, between two of the houses on the right is a chest containing Blueberries, then further South to the left of the well is another with Aquaberries. Now enter the lower of the two houses on the right, behind the door you'll find Ripe Berries, in the upper house below the door is a treasure box containing Blackberries. When you're ready to continue, head to the central square and approach the Southwest temple and choose to rest. Watch the next scene. Afterwards head West and into the inn. Speak with the woman at the desk on the left and watch the next event. After leave the inn and head to the East side of town, go down the road South to trigger a scene. After return to the inn and speak with Nel, tell her you're done exploring. Another event occurs after. The next morning leave to inn to learn about your new destination. Exit the town to the West. o-----------------------------o | I - xxvii - Sanmite Steppes |----------------------------------------(Ixxab)-o o-----------------------------o Map Completion: 1/144 Scale Bunny Items: Smithery Materials, Blackberries, Perfect Berries, Cooking Ingredients, Blueberries Enemies: Axe Beak, Graphias, Horned Turtle, Lady Beast, Lizard Warrior, Moonshadow Clan Member, Water Strider Head forward and take the first right at the fork, at the end of this path is a chest containing Smithery Materials. Go back and follow the path until you reach a bridge, head North instead of crossing it and open the chest to receive Blackberries. Cross the bridge and head immediately North to find Blueberries in a chest. Go back across the bridge and head all the way down to the South, down a hill to the end of the river to find a large chest with Perfect Beries inside, go up the river to the waterfall and get the chest containing Cooking Ingredients. Head West across the river and into the Duggus Forest. o----------------------------o | I - xxviii - Duggus Forest |-----------------------------------------(Ixxbc)-o o----------------------------o Map Completion: 1/60 Scale Bunny Items: Compounding Elixirs (3), Blackberries (3), Aquaberries (2), Perfect Berries, Blueberries, Alchemy Materials, Crafting Materials, 12,000 Fol, Water Shielding, Gold Figure Enemies: Blue Slime, Bogle Leader, Bogle Soldier, Carnivorous Plant, Chemeleon, Grapebind, Kobold, Moonshadow Clan Member (3), Puppet Golem, Aavitch Be sure to centre your camera to start, just to your left is a chest containing Compounding Elixirs. From here head West, go North a bit then East into a little area with more Compounding Elixirs in a chest. Head West, West again then South. An event occurs here with a Faerie. (Private Action) Return to where you got the second Compounding Elixirs and go North. Grab the Blackberries from the chest and examine the spring above you, there are three types of springs: - Gushing - Glittering - Boiling It will tell you what the spring is currently like when you examine it, you want water from the Glittering spring so if it isn't glittering keep leaving the area and coming back until it is. Get the water and return to the fairy for a scene. Now return to the area one map left of the forest entrance. Head South and get the two chests here containing Aquaberries and Blackberries. Examine the tree at the bottom to trigger a battle. Miniboss: Name: Grapebind Weak: Fire Hp: 7600 Half: Earth Mp: 181 Immune: N/A Level: 20 Drain: Water Exp: 240 Fol: 7 Drop: Jewel of Refuge (4%) Sage (3%) Easy fight, watch out for his swinging limbs but he's nowhere near as hard as a normal boss, especially with only one of him. Continue South to the next map. Follow the path around until you can go up. On the next map get the Blueberries on the right, and take a left at the fork and fight another Grapebind. Go South to find a chest containing Compounding Elixirs. Go back up and head North at the fork this time. Proceed West at the next branch in the path, then West again. Go North in this area, until you find another Grapebind. Continue North, hug the cliff on the left to avoid the falling boulders, being sure to quickly grab the chest on the right containing Perfect Berries. Take the West exit. Fun time avoid rocks here, stay close to the top and grab the two treasure chests which are in a safe area, they contain Blackberries and Blueberries. Continue North and open these two chests to receive a Wind Pixie and an Orb of Alertness. Return South and avoid the falling rocks again, exiting this map to the South. Encounter another Grapebind here. Head South, then West. Make a mad dash down the middle and open the chest containing a limited edition doll. Avoid the rocks and head South when you pass them. At the bottom is another Grapebind. Head West to the next map to trigger a scene. After a quick battle with some clan members and another scene. Here you can choose to bring Roger along with you, deciding on whether or not you want him in your final party choose whether or not you want to bring him along. It'd be a good idea to take him now, if you take him it doesn't mean you have to keep him forever, but it's the only way to fight the boss just outside for the chance to get two more Battle Trophies. Leave the house and go back East. If you took Roger a scene will occur. Name: Moonshadow Clan Chief Weak: N/A Hp: 5500 Half: N/A Mp: 250 Immune: N/A Level: 22 Drain: N/A Exp: 35 Fol: 16 Drop: N/A *** Boss Strategy: Very very easy boss, just use Blazing Sword for Fayt and you can Mp kill this guy in no time, even faster if Nel has her Shadow Wave equipped. *** Defeat Moonshadow Clan Chief within 1 minute I'd recommend going for both these Battle Trophies at the same time, one because it's simple, and two because it's a long journey to try again. Use the same tactic as the boss strategy, with Mp kill you can have this guy dead before 30 seconds. *** Defeat Moonshadow Clan Chief without taking damage This is where the defensive part comes in. Be sure Nel has Shadow Wave equipped but if you want both you're going to have to help a bit. Luckily the boss only has weak predictable attacks, and you only need to get 2-3 weak combos in to take him out. *** Afterwards regardless of whether you fought the battle or not, head North. Head up to the falling rocks, sticking to the East. Continue to head North and East wherever possible. At the very top you should come to a part where there are falling rocks, run along to the East with them being careful not to be hit and at the end you will find four treasure chests containing Alchemy Materials, Crafting Materials, 12,000 Fol and Aquaberries. Go back up and get hit by a boulder. From where you appear head West, then North waiting for the holes to be filled so you can walk across them. Head West at the top, then South, Take the first right you come to, to find a chest with a Water Shielding, then go back and head South to find a save point. Save your game. Proceed West. When you reach this point centre your camera. Go all the way North, if you accidentally take a different exit just centre your camera again and keep trying to find the North exit. When you do you'll come to a scene at the lake. Boss: Name: Mudman Weak: Wind Hp: 8000 Half: N/A Mp: 500 Immune: N/A Level: 34 Drain: Earth Exp: 1200 Fol: 8 Drop: Synthesis Materials (100%) *** Boss Strategies: Despite a not-too-high Mp total Mudman is an extremely easy Hp kill so go for that. His attacks are slow and easily interrupted by your strong combo. A continuos string of attacks with cancel bonuses is the way to play this fight, offensively, not defensively. *** Defeat Mudman within 1 minute: He's a very fast Hp kill, so use your circle button combos on him from behind and keep them coming fast. I wish there was more to say, you might even find yourself doing it before you're even hit collecting both of them at once. *** Defeat Mudman without taking damage: I'll be completely honest, I forgot to check Mudman's stats before the battle so I figured I'd just play it quick and load by game to try to get the Battle Trophies. Within no time Mudman was dead and I found I had accidentally accumulated both of them without even trying. There's not much to say, Cliff and Nel can take care of this guy in no time if you let them, and they're well equipped. Steer clear of him and you're home free. *** After the boss go South again, now the mist is gone. Head all the way to the Southeast corner of this map to find a chest containing a heavy armor. Afterwards run back up North to the exit leading to where you fought Mudman, but exit left instead. Keep going West to trigger an event. o------------------------------------o | I - xxix - Trading Town of Peterny |---------------------------------(Ixxcd)-o o------------------------------------o Map Completion: N/A Items: N/A Enemies: N/A Exit the house to continue the event. After the scene exit Peterny to the West. o---------------------------o | I - xxx - Sanmite Steppes |------------------------------------------(Ixxde)-o o---------------------------o Map Completion: 1/144 Scale Bunny Items: N/A Enemies: Axe Beak, Graphias, Horned Turtle, Lady Beast, Legion Dragon, Lizard Warrior, Moonshadow Clan Member, Schweimer, Water Strider Your destination is the city of Surferio at the Northwest corner of this map. o----------------------------------o | I - xxxi - Lost City of Surferio |-----------------------------------(Ixxef)-o o----------------------------------o Map Completion: N/A Items: Ancient Book 1, Ancient Book 2, Ancient Book 3, Ancient Book 4, Ancient Book 5, Ancient Book 6, Ancient Book 7, Smithy Materials, Machinery Materials, Aquaberries, Blueberries Enemies: N/A *********************************** * General Store "The Faerie Tear" * *********************************** Clone Generator......................................................... 350 Fol Basil.................................................................... 20 Fol Sage..................................................................... 20 Fol Lavender................................................................. 20 Fol Fresh Sage.............................................................. 310 Fol Head to the Southwestern area of town with three dots on your radar. Here you'll find Roger once again. It's a good idea to cooperate with Roger at this time since he has the books and all, this still isn't a permanent thing. To get the treasure read the following paragraph. Enter the house to the Southwest of where Roger was to find a chest containing Smithy Materials. Go back up, in the house to the left of the shop is a treasure box with Machinery Materials inside. Go South from this house and into another private home and get the Aquaberries from the chest. Return to where you found Roger and enter the house at the Northwest and get the chest containing Blueberries. Now return to Peterny and exit North from the town. o--------------------------o | I - xxxii - Irisa Fields |-------------------------------------------(Ixxfg)-o o--------------------------o Map Completion: 1/144 Scale Bunny (2) Items: Jewel of Alertness, Blackberries, Magical Berries Enemies: L16 Ravitch, Man Trap, Ravitch, Romper Bat, War Chemeleon Start by sticking to the edge on the East, you'll come by a treasure chest containing a Jewel of Alertness. From there head directly Northwest for a few metres and you'll find another chest containing Blackberries beside a tree. On the West side, look at your map you'll notice a big long obstacle running North and South, this shows some raised ground. Get on the higher right side and run North hugging the edge. Along the way you'll find a piece of broken ruin with a pillar leaning against it, it's just Southeast of the bridge. Here is a giant treasure box with Magical Berries inside. Now exit to the North, in the centre of the map. o------------------------------------o | I - xxxiii - Sacred City of Aquios |---------------------------------(Ixxgh)-o o------------------------------------o Map Completion: N/A Items: Blackberries, Synthesis Materials (2), 1800 Fol, Compounding Elixirs (3), Aquaberries (2), Smithery Materials, Cooking Ingredients, Ripe Berries Enemies: N/A *************************** * Grocer "Aire's Blessing * *************************** Apple Pie............................................................... 400 Fol Steamed Bun............................................................. 200 Fol Cooking Ingredients..................................................... 120 Fol Blueberries.............................................................. 45 Fol Aquaberries.............................................................. 15 Fol Blackberries............................................................. 35 Fol ***************************** * Armorer "Erinia's Hammer" * ***************************** Bastard Sword........................................................... 750 Fol Fine Gauntlet........................................................... 700 Fol Silver Dagger........................................................... 660 Fol Heavy Armor............................................................. 950 Fol Anointed Chain Mail.................................................... 3500 Fol Battle Axe.............................................................. 600 Fol ****************************** * Outfitter "Dirna's Breath" * ****************************** Compounding Elixirs..................................................... 120 Fol Cooking Ingredients..................................................... 120 Fol Silver Ring............................................................ 1750 Fol Clone Generator......................................................... 350 Fol Basil.................................................................... 20 Fol Sage..................................................................... 20 Fol Lavender................................................................. 20 Fol Fresh Sage.............................................................. 310 Fol Watch the event when you enter the city. In order to get all the treasure, read the following paragraph. Head to the central square of town with all the exits. Take the lower right one. Enter the private home two doors right or the shop. This house contains two chests with Blackberries and Synthesis Materials. Head into the private home South directly across the street and get the chest containing 1800 Fol. Exit the house and follow the street North, straight through the gate but don't go into the house. Instead rotate your camera around and you'll see a treasure chest beside the gate, containing Compounding Elixirs. Return to the centre of town. Take the lower left exit this time. Follow the street when it branches to the South. Enter the first private home on your left to get some Compounding Elixirs in the chest. Go out of the door and rotate your camera to face the house you were just in, you'll see two chests to the right of the front door, open them to receive Aquaberries and Compounding Elixirs. Now enter the second private home on the left of this street, inside is a chest containing Smithery Materials. Go back up the street to the main path and head West. Follow it until you reach a left/right fork. On the left is a dead end with a treasure box and Cooking Ingredients. Continue to head East and enter the first private home on the North side of the street, under the stairs is a treasure chest containing Aquaberries. Continue East along the road, just before you reach the exit back to the centre of town, above you is a little area with a couple of boxes, the chest under the tree contains Ripe Berries. Don't return to the centre of town however go back left and bit and take the road North. When you reach a fork at the wall, head left all the way until you reach a statue. Rotate your camera around and you'll see a large chest beside the last house on the street. It contains Synthesis Materials. Now return to the centre of town. Head North towards the castle to initiate a scene. o----------------------------o | I - xxxiv - Castle Aquaria |-----------------------------------------(Ixxhi)-o o----------------------------o Map Completion: N/A Items: Blackberries (2), Aquaberries, Fire Shielding, Jewel of Refuge, Compounding Elixirs, Ripe Berries, 4700 Fol, Magical Berries Enemies: N/A When you have control in the castle, there's more treasure to collect: From where you start head right, when the path turns North there are rooms at each junction. Enter the firs room on your right to find a chest containing Blackberries and a place to save your game. Cross the hall and enter the room on the left to find a chest containing Aquaberries. Go North to the next junction and enter the room on the left, inside open the chest to receive Fire Shielding. Continue North, pass the next junction, pass the path leading West and enter the room on the right just before the stairs. Inside you'll find three chests containing Jewel of Refuge, Compounding Elixirs and Ripe Berries. Leave the room and go back down, take the West path just below the room you were in, follow it into the chapel and out the West exit of the chapel. Enter the room on the left below where Nel is standing and get the two chests containing Blackberries and a Jewel of Alertness. Speak with Nel standing at the bottom of the stairs at the end of the West path. On the second floor proceed South and enter the first room on the right. In here there is a chest on the table containing 4700 Fol. Go back just below the stairs and follow the path East. Take the first South door at the central area you come by, and watch the event. When you have control again return to the throne room. Approach the queen and head East into the door at the end. You'll be in the queen's private quarters, enter her bedroom to find a chest containing Magical Berries. Head to the chapel on the first floor and speak with Cliff for a lengthy conversation . After speak with Nel near the entrance to the castle and return to your room. Watch the event here. In the morning take the lower path over to the West side of the first floor and enter the first door on the left. Climb the ladder up in this room, when you reach the top, of the two doors leading North take the one on the right to trigger a scene. Afterwards return to the entrance of Aquios to initiate an event with Cliff and Nel. Say that you're ready. You need to head to the Bequerel Mine, in order to get there take the following path: Aquios (South) -> Isiria Fields (South) -> Peterny (South) -> Palmira Plains (West) -> Arias (Northwest) At the Northwest of Arias an event will trigger. Watch the scene. o-----------------------------------o | I - xxxv - Bequerel Mountain Path |----------------------------------(Ixxij)-o o-----------------------------------o Map Completion: 1/144 Scale Bunny Items: N/A Enemies: Airyglyph Soldier (2), Black Brigade Soldier, Dire Wolf, L24 Thieving Scumbag, Legion Dragon (2), Stag Beetle, Super Nobleman After the scene you'll be thrust into a battle: Miniboss: Name: Legion Dragon (2) Weak: N/A Hp: 6500 Half: N/A Mp: 800 Immune: Wind Level: 12 Drain: N/A Exp: 200 Fol: 170 Drop: Jewel of Refuge (4%) Except for the fact that they're airborne this is an easy fight, simply use your backflip kick circle attack a lot. They'll spend much of the battle on the ground but at least they won't be attacking you. o---------------------------o | I - xxxvi - Bequerel Mine |------------------------------------------(Ixxjk)-o o---------------------------o Map Completion: 1/60 Scale Bunny Items: Lightstone, Cooking Ingredients, 15,000 Fol, Blackberries, Key to Barred Door, Aquaberries, Amulet of Freedom, Copper Ore, Compounding Elixirs (2), 23,600 Fol, Blackberries, Ripe Berries, Magical Berries, Synthesis Materials, Worm-Eaten Tome Enemies: Blood Bat, Brass Dragon (3), Feral Dragon, Harpy, Killer Treant, Romper Bat, War Chemeleon When you enter the mine head North. Watch a quick scene and follow the linear path North, and head North at the fork. Near the gate light the torch. When you approach the gate it will open and you'll have to fight a couple of Bras Dragons. The battle is rather easy, they have the ability to paralyze your characters, but that will wear off in time. After the battle you receive a Lightstone, equip it on Fayt immediately. Head North through the gate, then West. You'll have to fight three battles here, but only one dragon in each. After continue West, then head South. At the bottom, exit West. Light the two torches in this room. In order to progress you must stand between them so that you are casting two shadows in a straight line connecting them. If you can't get it to activate just adjust your position a little. After it does, the gate will open and you can continue West. Follow the path North into the next room. In this large room head left, then left again following the path straight up until you reach a chest containing Cooking Ingredients. Head down a few steps and take the East path to the end where you will find a treasure box with 15,000 Fol inside. From that chest head West, go South at the first fork, then East at the next one, then East again and finally North. The end of this path should have a chest containing Blackberries. Head back down and go West at the path, find the Brass Dragon running around and defeat it, you will receive the Key to Barred Door. Return to the fork South of the last chest you opened and follow the path East until you reach a gate. Use the key to open it and enter. In this large room go to your equip menu and take off the Lightstone, the door at the North will close in reaction to it. Also turn off the candle to the left of the door. Now exit North. Equip the Lightstone again and head to the Northwest in this room until you find a door leading North. Enter it and head North again, the door will close behind you. Run to the centre of the room and step on the platform, the lights will come on. You'll notice you have three shadows, and there are three light sources in the room. The doors here will close if touched by your shadow so what you want to do is turn off which ever two light are opposite the door you want to enter. Head through the North door so examine both dragon lights that are furthest from that door, then enter. When you get through the door head up a little, then East at the fork, then South, then East, then North through the door. At the Northeast part of this room are two chests containing Aquaberries and an Amulet of Freedom. Return to where you came in through the large shadow room and enter the North door above it. Then head North again. A scene occurs here. Boss: Name: Cockatrice Weak: N/A Hp: 15,500 Half: N/A Mp: 431 Immune: Earth, Wind Level: 44 Drain: N/A Exp: 1200 Fol: 2000 Drop: Synthesis Materials (100%) *** Boss Strategies: This is an easy fight, what you want to do is activate Fayt's Blazing Sword and use constant x button attacks, with a good setup every swing should be dealing 50-60 Mp per hit, and with 431 Mp you can see the end of the battle quick. Hopefully you have some Sage in your inventory in case anyone gets petrified. *** Defeat Cockatrice within 1 minute: I think I just explained this, the key here is Fayt's Blazing Sword technique. Throw Nel's Shadow Wave into the fray and you've got a recipe for success. *** Defeat Cockatrice without taking damage: This one isn't too easy to get, especially if you have no Sage. You'll need to rely on good luck that your other members don't get petrified. Watch out for falling rocks as well. There's always the option of the offensive approach trying to help Mp kill him before getting hit, but it's dangerous. *** Watch a quick scene afterward. Head up to the Northeast corner to trigger another event. You will receive Copper Ore. Now exit to the West and follow the tracks a long way until you reach an outdoor area. Follow the tracks some more across a small bridge until you reach a tree enemy. From there head West to a treasure chest on a metal bridge containing Compounding Elixirs. Continue West and you'll find two chests containing 23,600 Fol and Blackberries. Just to the South behind some rubble on the left is a chest containing Ripe Berries. Go East until you meet the tracks again then follow them South. Here you will find some people milling around. Exit West to find some Magical Berries. Go back, and just to the left of the door you came into on the tracks is a chest containing Compounding Elixirs. Just South of the door that lead out to the Magical Berries is a chest with Synthesis Materials inside. On the East side at the top is another chest containing a Worm-Eaten Tome. Return to the top of the tracks and save your game, be sure to do this. Speak to the man besides the mine cart on the track to rest. Then speak with the soldier to ride it to the entrance and trigger a scene. Miniboss: Name: Airyglyph Soldier (2) Weak: Water Hp: 4100 Half: N/A Mp: 192 Immune: N/A Level: 17 Drain: N/A Exp: 85 Fol: 10 Drop: N/A Name: Airyglyph Soldier (2) Weak: Water Hp: 4225 Half: N/A Mp: 192 Immune: N/A Level: 17 Drain: N/A Exp: 85 Fol: 7 Drop: Warrior's Bracelet (4%) Cooking Ingredients (3%) These enemies can actually hit surprisingly hard, be sure to focus your strong attacks on them because they like to guard a lot. The more you take out, the easier the battle gets to focus your energy on one at a time. After the battle another scene. Boss: Name: Demetrio Weak: N/A Hp: 14,800 Half: N/A Mp: 17,776 Immune: N/A Level: 10 Drain: Wind Exp: 1800 Fol: 4200 Drop: Synthesis Materials (100%) Name: Legion Dragon (2) Weak: N/A Hp: 3000 Half: N/A Mp: 192 Immune: Wind Level: 17 Drain: N/A Exp: 80 Fol: 8 Drop: Crafting Materials (3%) *** Boss Strategies: The fact that the boss is raised off the ground makes him somewhat harder, and the flame breath can really get frustrating. Eliminating his two minions will really reduce the amount of fire being spewn over the battlefield, so do that first. Once you have them out of the way focus all three members on the dragon keeping him juggled in the air as best you can. Due to his high Mp total Hp kill is the only way to go here. *** Defeat Demetrio within 1 minute: Boy is this one ever frustrating. After numerous tries the strategy I finally got to work was as follows. Set up Side Kick as the battle skill for Fayt on both his Short range attacks for circle and x. Get into the battle, hold x to Side Kick, then quickly hold circle to cancel bonus into another quickly hold x to cancel into another, circle etc until you run out of fury. The damage will really climb with each cancel and it hits him despite being off the ground. Really the only good effective method for taking him out quick that I found. *** Defeat Demetrio without taking damage: This one is easy if you can avoid all the flame. Let your party take care of the battle slowly but surely while you heal from afar. If you're brave you can even help out with some Symbology. *** After the fight be SURE to return all the way to the save point and save your game, there is another boss fight coming. Heard in the direction of Aquios off the mountain path, a scene occurs right before you exit. Boss: Name: Albel 1 Weak: N/A Hp: 26,000 Half: N/A Mp: 2600 Immune: N/A Level: 22 Drain: N/A Exp: 2400 Fol: 6500 Drop: War God's Symbol (100%) Name: Black Brigade Soldier (2) Weak: N/A Hp: 4220 Half: N/A Mp: 192 Immune: N/A Level: 17 Drain: N/A Exp: 80 Fol: 4 Drop: Smithy Materials (3%) *** Boss Strategy: Albel has a tendency to hit rather hard, and fairly fast. You might need some of those Ripe Berries you've been picking up, up to this point. Once you've eliminated the soldiers use your strongest cancel combos you have against him, stay on the offensive at all times. *** After the battle watch the scene that follows. o------------------------------------------o | I - xxxvii - Riverfront Village of Arias |---------------------------(Ixxkl)-o o------------------------------------------o Map Completion: N/A Items: N/A Enemies: N/A Nothing to do here but leave for Aquios. o-------------------------------------o | I - xxxviii - Sacred City of Aquios |--------------------------------(Ixxlm)-o o-------------------------------------o Map Completion: N/A Items: N/A Enemies: N/A Enter Aquios to trigger the start of an event. After the scene head for the castle. Head up to the research facility on the second floor and meet Dion for another event. Afterwards return to the inn. Go upstairs and watch the scene. If you head up to the throne room now you can recruit Adray into your party temporarily. You'll get another chance later in the game though. Once it ends it's time to return to Arias. o-----------------------------------------o | I - xxxix - Riverfront Village of Arias |----------------------------(Ixxmn)-o o-----------------------------------------o Map Completion: N/A Items: N/A Enemies: N/A Watch the scene when you approach. Once you have control enter the conference room in the mansion. Watch the scene. After, head upstairs and save your game. If you're ready, then rest in your bed. Head downstairs, speak to Clair and tell her you're ready. Then watch the next event. o----------------------------o | I - xl - Aire/Kirlsa Hills |-----------------------------------------(Ixlno)-o o----------------------------o Map Completion: N/A Items: N/A Enemies: N/A Simply follow the path all the way to the end to trigger a scene. Name: Vox Weak: N/A Hp: 30,000 Half: N/A Mp: 20,000 Immune: N/A Level: 39 Drain: Wind Exp: 2700 Fol: 5200 Drop: N/A *** Boss Strategies: Another boss who's raised off the ground, use some of your multi hitting battles skills to put him in his place, again cancel-bonusing the side kick skill works wonders, I have done little levelling outside the main game and using the Side Kick combos, I was able to win without healing once. *** After the battle is a rather impressive cutscene. When you have control of Fayt once again return across the field following the path, until you reach yet another scene at the other end. And another impressive cutscene. o---------------------------------o | I - xli - Sacred City of Aquios |------------------------------------(Ixlop)-o o---------------------------------o Map Completion: N/A Items: Disintegration Hammer Enemies: N/A After the scene head over to the room on the first floor across from the workshop on the West side. After the event here return to the inn and visit Ameena for another one. Return to Dion in the castle for the next event. This is a long event, followed by a cutscene, and more scenes. Once you have control again, head to the throne room and watch the scene. After you have control again, go to the temple on the first floor and watch the scene that occurs near the head. Before going down the stairs, speak to the person near the top of the stairs. She will give you the Disintegration Hammer. Go down the stairs and run to the end of the long hallway. o--------------------------o | I - xlii - Sealed Cavern |-------------------------------------------(Ixlpq)-o o--------------------------o Map Completion: 1/60 Scale Bunny Items: Blueberries, Cooking Ingredients, Earth Shielding, Blackberries, Anointed Chain Mail, Lunar Talisman Enemies: Bronze Brute, Flying Armor, Mage When you enter the dungeon, head North and north again. Grab the two chests in this room containing Blueberries and Cooking Ingredients. Head to the Northwest of this room and examine the statue, flip the switch and return to the front hall. Go through the North door on the right, then head North again. The blocks here should now be moving up and down. Run in the direction of the blocks to go from block to block when they come down to your level, eventually you should make it across to the other side. Enter the door when you do. Go into the first door on the left before the next moving blocks, at the end is a chest containing Earth Shielding. Go back and approach the moving blocks to the North. Rotate your camera to get a good view and take it slow, if you hold the run button constantly you're sure to get squished, wait for the next one to raise back up before proceeding. Enter the door at the end. At the East wall of this room is a large crack, press square to activate your Disintegration Hammer and press x to confirm. Stay back so it doesn't crush you. At the top of the stairs inside are two chests containing Blackberries and Anointed Chain Mail. Go down the stairs and pull the lever to the West of the door to open it. Head back up the stairs, go West and then take the upper West exit from here. Save your game when you enter this room. Head to the other end then enter the door, go up and enter the door on the right. Head East and in the next room open the chest to receive a Lunar Talisman. Go back West into the hall with the two mages, one of the South walls has a crack you can break through. Go South and activate the switch on the statue. Now return North, then West. The blocks at the bottom of this hall are now moving, return to save your game then come back and head through the door on the left under the blocks. Watch the scene. Boss: Name: Flying Knight Weak: Water Hp: 17,000 Half: Fire Mp: 240 Immune: N/A Level: 35 Drain: N/A Exp: 900 Fol: 250 Drop: Smithy Materials (3%) *** Boss Strategy: By now if you've learned the Berserk tactical skill for Fayt and have activated it, you'll find doing high damage cancel combos has become a piece of cake because the required fury is halved. No matter what you're using, weak attacks combod to Battle skills can last for big double digit hits, and up to triple damage. Personally it had the flying knight dead in less than ten seconds for me, and it can work just as well for you. *** Head North to the Shrine of Kaddan. o------------------------------o | I - xliii - Shrine of Kaddan |---------------------------------------(Ixlqr)-o o------------------------------o Map Completion: 1/1 Scale Bunny Items: Saint's Stone (3), Compounding Elixirs (4), Synthesis Materials (2), Cooking Ingredients (2), Blackberries (3), Heavy Armor, Shabby Textbook, Blackberries, Blueberries (2), Cooking Ingredients, Aquaberries, Orb of Foe Finding, Alchemy Materials(2), Anti-Stone Amulet, 54,000 Fol, Celestial Pixie, Smithery Materials, Book of Prophecies 1, Hammer Charm Enemies: Bronze Brute, Dark Rider, Flying Armor, Flying Knight, Ghostly Hag, L15 Mage, Stalker, Unholy Terror, Vendeeni Soldier (3) Start by heading North. Examine the crystals on the ground. Miniboss: Name: Crystal Statue Weak: Water Hp: 15,000 Half: N/A Mp: 431 Immune: Earth, Fire, Wind Level: 29 Drain: N/A Exp: 1200 Fol: 16 Drop: N/A This fight is just slightly harder than a normal enemy encounter, the Hp isn't too high but his offensive attacks are. Watch out, you're going to fight more than one of these here, be sure they aren't too much for you. After the battle you receive a Saint's Stone. Head North and watch the event. Head East into the next room. Fight another crystal statue here to receive a second Saint's Stone. Exit South and follow this path to the end, into a door leading East. This room will start to shake, position yourself in a corner to avoid the falling rocks. When it ends the West wall in this room will now have a crack in it. Use your Disintegration Hammer to break it open and enter. You'll find yourself in a workshop, examine the two chests on the left to receive Compounding Elixirs and another Saint's Stone. Now that you have the three Saint's Stones, examine the furnace in the workshop to automatically create the Saint's Amulet, and item required to have in your inventory to damage the boss. Head back to the earthquake room, then go into the West door and follow the path North to the large room. Go back West then South to where you battled the first crystal statue. On the East wall now thanks to the Earthquake a crack has appeared, use you hammer to go through it. Grab the two chests containing Synthesis Materials in both. Now return to where you fought the second crystal statue, the North wall is now housing a large crack, break through it and enter. Get the chests in here containing a whopping 5 items, Cooking Ingredients, Blackberries, Compounding Elixirs, Heavy Armor and Shabby Textbook. Leave the room and take the East exit from the large room. Follow the path to a save point and save your game. South of the save point is a wall you can break with Book of Prophecies 1 and Hammer Charm inside. Enter the North room to witness an event. Boss: Name: Crystal Cerberus Weak: N/A Hp: 30,000 Half: N/A Mp: 3500 Immune: Earth, Water, Wind, Fire Level: 40 Drain: N/A Exp: 3500 Fol: 1400 Drop: N/A *** Boss Strategies: He's very similar to the crystal statues but a lot faster, and more powerful. He won't stay still that's for sure, if you're very lucky try to lure him into a corner and hold him there as long as you can, without his mobility he becomes much easier. Also note his elemental immunities so things like Blazing Sword for Fayt, or Ice Daggers for Nel are a no-no. *** Defeat Crystal Cerberus within 1 minute: Whew, this one is a real tax at your ability to hold him in one place. You're going to need your strongest cancel combos if you want to rack up the damage fast enough (Side Kick) over and over with Berserk on. No room for playing defensively in this battle, you need to hit him even faster than he can move. *** Defeat Crystal Cerberus without taking damage: Even without a time limit, your other party members may not be enough to take him on by themselves, not to mention he moves fast so be on your toes at all times. It may be time to put some of those Perfect Berries to use. Here's a great tip, say you've got about 5 Perfect Berries in your inventory. Use all of them without worry, once you have the Trophy save your game but load your file to beat him again normally, you'll still have the items but have the added bonus of having used them to get the Trophy. (Normally this would apply to your damage items as well, but again, his immunities.) Good luck. *** After the battle be sure to backtrack and save your game. Now from the boss room exit North, then East. From this room your destination lies North, West North, and North. Examine the large chest in the middle to trigger another Earthquake, then the two chests on the right to receive Blackberries and Cooking Ingredients, and the two on the left for Aquaberries and Blueberries. Use your hammer to break down the East wall and go through. Watch out for the hanging ceiling bits here, on the East side is a large chest containing an Orb of Foe Finding. Go back to the earthquake room with the large open chest. From here head South, then East. In this room the East wall now has a large crack, break it and go through. Don't open this chest or you'll just get a blast of fire in your face, keep going East. In this room head all the way North, then again, and once again. Now run to the West side of this room to find Blackberries in a chest, then East to find Alchemy Materials. Exit North, defeat the crystal statue and go North again. In this room examine the statue to split your party into four, four people of your choice will have to fight one on one battles for the reward of an Anti- Stone Amulet. Choose wisely. None of the enemies are too much harder than the others, but they do seem to get a bit harder so start with your weakest go to your best. The path East of the statue room will take you to the same destination, except without the item. Regardless enter the North door from that room. Go up to the upper right corner and get the chest containing Blackberries. Follow the path Southeast until you reach a door to exit to the South, go through it. Continue along the path to the East and take the East door. Go up and take a right at the fork, at the end of this path will be a chest containing Blueberries. Go back to the fork and head North, keep going North until you find a door leading East. Inside is a pedestal with a Red Gem, examine it and choose to touch it. Leave the room and go South, head West at the junction past the armor enemy to find a chest containing Cooking Ingredients. Head all the way to the furthest South part of this map and enter the door leading West. Along the hallway go into the first door you pass on the North wall. Watch out for the sliding blocks in this room, your destination is the Northwest corner, if you fail try again. The next room is the same basic thing, except has a chest. To reach the chest from the door go up, right down and left, it'll be right in front of you containing a hefty 54,000 Fol. Another chest lies all the way right, and up from this chest containing a Celestial Pixie. Your destination for this part is the Northern centre area. The next room has four chests containing Alchemy Materials, Smithery Materials, Compounding Elixirs and more Compounding Elixirs. Enter the North door and save your game. Approach the door, watch the scene and enter. Another scene occurs. Miniboss: Name: Vendeeni Soldier Weak: N/A Hp: 7400 Half: N/A Mp: 336 Immune: N/A Level: 29 Drain: N/A Exp: 600 Fol: 500 Drop: Jewel of Avarice (4%) This fight can be a little difficult, they are stronger than normal soldiers and have the ability to petrify you. Equip the Anti-Stone Amulet you hopefully got and focus all your energy on one at a time so they don't overwhelm your entire party. Afterwards there's a quick scene. Now run ALL the way back to the Sealed Cavern, luckily all the enemies are gone so it's smooth sailing. At the entrance is a scene. o----------------------------------o | I - xliv - Sacred City of Aquios |-----------------------------------(Ixlrs)-o o----------------------------------o Map Completion: N/A Items: N/A Enemies: N/A Return to the throne room of the castle for another event. A flashback here. You will have control of young Maria. Keep talking to your mother to advance. After a scene speak to everyone and approach your mother again. Following this is the longest scene in the game so far. Very long. After the battle return to the throne room. If you're playing without the ability to skip scenes (even if you aren't) you may want to save at the inn in case something happens. Another event occurs at the throne room. After, exit the city of Aquios. Now would be a good time to take on the optional dungeon, Aquatic gardens of Surferio. Refer to the Optional Dungeons section for a guide. Anyway when you're ready head to the Lost City of Surferio (Northwest from the Sanmite Steppes, West of Peterny.) Along the way a scene occurs. Boss: Name: Schweimer Weak: N/A Hp: 16,800 Half: N/A Mp: 1400 Immune: N/A Level: 4 Drain: Wind Exp: 1500 Fol: 3250 Drop: N/A Name: Legion Dragon (2) Weak: N/A Hp: 3000 Half: N/A Mp: 192 Immune: Wind Level: 17 Drain: N/A Exp: 80 Fol: 8 Drop: Crafting Materials (3%) *** Boss Strategies: If there's ever been an easy boss fight so far, this is it. The dragons are enemies you fought ages ago with only 3000 Hp, and the boss himself is rather lacking. Once the minions are dead it's a free kill on Schweimer, all it takes is time. If you defeated that Crystal Cerberus there's no way you can't defeat him. *** Keep going Northwest to Surferio. Head all the way West through the city and exit the other side to reach the Passage from Parch to Plenty. o----------------------------------------o | I - xlv - Passage from Parch to Plenty |-----------------------------(Ixlst)-o o----------------------------------------o Map Completion: 1/144 Scale Bunny Items: Map of Mosel Dunes Enemies: Aquaregia, Dark Hunter, L30 Mage, L31 Ravitch, Red Cockatrice There aren't any real treasures to collect here. Just head all the way to the West. Talk to the guy at the exit a couple of times and he'll sell you a map for 10,000 Fol. o------------------------o | I - xlvi - Mosel Dunes |---------------------------------------------(Ixltu)-o o------------------------o Map Completion: N/A Items: Aquaberries (2), Cooking Ingredients, Machinery Materials, Perfect Berries, Smithery Materials, Synthesis Materials, Alchemist's Stone, 22,400 Fol Enemies: Aquaregia, Chemeleon King, Dragon Zombie, L30 Mage Follow the desert all the way along and enter the Mosel Dunes. You'll see you have a water meter here which will send you back if it empties, so pay close attention. Start by going Northwest and running into the oasis. Press X to fill your water gauge. From there go North and hug the left wall until you find a chest containing Aquaberries. From there run East to find a chest with Cooking Ingredients. Northeast from here are two chests you should be able to see nearby containing Machinery Materials and Perfect Berries. Go around the East side of the rocky area where you found the Perfect Berries and reach another Oasis, and refill. Directly East of this Oasis are two chests along the East wall containing Aquaberries and 22,400 Fol. Return to the Oasis near the Perfect Berries. Go North staying along the left wall and you'll reach a chest containing Smithery Materials, above it is one with Synthesis Materials. Run Northeast and you'll reach an oasis. Go to the area that is directly North of the last chest you opened, you should quickly find another containing a Fire Pixie along the rock wall. Directly Northwest from there is the final chest, where you will almost certainly collapse after getting the Alchemist's Stone. The exit is just Northeast of the last oasis you reached. o------------------------------------o | I - xlvii - Ancient Ruins of Mosel |---------------------------------(Ixluv)-o o------------------------------------o Map Completion: 1/1 Scale Bunny Items: Blackberries (2), Blueberries, 40,000 Fol Enemies: Berserker, Demon Imp, Demonic Hound, L30 Mage, Red Slime When you enter the ruins, stand on the circular platform in the middle to view a little scene. Afterward exit through the North door. At the first junction head East and go through the door. Get the chest in this room containing Blackberries. Exit North, then enter the first door North you see. In this room retrieve the Blueberries. Return to the junction North of the first room and head West this time. Follow this path until you reach a door leading North. Go inside and into the door just North of where you enter the room. In here is a chest containing Blackberries. Go back out and continue to the East down the path, then follow it North. When it curves East again enter the door on the left. In here are two chests containing 40,000 Fol and Aquaberries. Examine the pedestal in this room beside the statue. You will have your choice of three types, it's just a game of rock, paper scissors. Except it goes like this: - Thief beats Symbologist - Symbologist beats Warrior - Warrior beats Thief In this particular room it's a Thief, so choose the Warrior. Exit the room and head ALL the way to the East into the door on the opposite side of the ruins. In here is another statue, choose Symbologist this time. Return West to the area just outside the room with the first statue you chose. Head South and enter the first door on your right, this room contains a save point and another statue. Choose the thief. Open the large chest here to receive the Aqua Veil (no more water limit in the desert.) Save your game and go South through the now open door. Watch the scene here. Leave the ruins and return to Peterny. o--------------------------------------o | I - xlviii - Trading Town of Peterny |-------------------------------(Ixlvw)-o o--------------------------------------o Map Completion: N/A Items: N/A Enemies: N/A An event occurs just before you enter. Afterward exit Peterny to the South and begin the long journey back to Airyglyph. Pretty much any fight along the way is a free ticket to the "Defeat in a single blow" Battle Trophy. o----------------------------------o | I - xlix - Mining Town of Kirlsa |-----------------------------------(Ixlwx)-o o----------------------------------o Map Completion: N/A Items: Aquaberries, Ripe Berries, Cooking Ingredients Enemies: N/A There is a new area in town, read the following to pick up some treasure. When you enter town from the East you'll pass a now open gate leading North. Enter it. Go up until the path splits and turn right, make a U turn beside the house on your right is a chest containing. Go left to the opposite side, go behind the house on the lower left to find a chest containing Ripe Berries. Go North through the gate, hidden behind the spear rack are Cooking Ingredients. That's it, head to Airyglyph. o---------------------------------o | I - l - Royal City of Airyglyph |------------------------------------(Ilxyz)-o o---------------------------------o Map Completion: N/A Items: N/A Enemies: N/A You can finally upgrade your equipment here assuming you can afford it. Shop around. When you're ready head to the gate at the West side of town for an event. o---------------------------o | I - li - Castle Airyglyph |------------------------------------------(Iliza)-o o---------------------------o Map Completion: N/A Items: Compounding Elixirs, Blueberries, Jewel of Avarice, Synthesis Materials, Letter from King of Airyglyph, Magical Berries Enemies: N/A Save your game when you have control. Before you follow him head West. In each of the three upper rooms on the left you'll find treasure chests, they contain Compounding Elixirs, Blueberries and Jewel of Avarice. In the room across the hall from the middle of the three upper rooms, you'll find a large chest with Synthesis Materials inside. Now go upstairs. Enter the room at the Southwest for an optional scene with the king. Enter the room behind him and open the chest containing Magical Berries. Now return to the first floor, save your game and head to the dungeon. Follow the old man and view the next event. Afterwards return to the main part of town with Albel. At this point it is time to decide who you want as your seventh party member: *** Albel Nox: - Go to Peterny and spend the night at the inn. When Albel asks if you hate him, say "Not really" Roger S. Huxley: - Head to Surferio and go into the house across form the shop and participate in the event with Roger. Nel Zelpher: - Will join automatically if you do neither of the above *** In each case you are only flagging the character to join, they don't actually do so until you return to the Kirlsa Training Facility later in the game. Remember you are only choosing your seventh party member here, you can still choose one of the remaining two for your eighth later in the game. Note that if you wish to recruit Peppita, she must be your eighth character and only the one of the three above ones will join that you choose right now. When you're done return to Airyglyph. Exit Airyglyph to the East, at the base of the hill is a dragon rider, speak to him and he'll offer you a free trip to the Bequerel Mine area, so accept his offer. Run West then North to trigger another event. o-----------------------------o | I - lii - Mountains of Barr |----------------------------------------(Iliab)-o o-----------------------------o Map Completion: 1/1 Scale Bunny Items: Smithery Materials (2), Blackberries, Aquaberries, Superior Chain Mail, 46,000 Fol, Blueberries, 18,100 Fol, Writing Materials, Ripe Berries, Steeled Earth, Dragon's Windpipe, Dragon Bone Flute Enemies: Brass Dragon, Feral Dragon, Mini-Dragon, Porcupine, Young Porcupine, Aquaregia, Highlander Have lots of Basil and Amulets of Freedom equipped here, as enemies will commonly paralyze you. Head North to the next section, then further North until you reach a fork. Take the West path and stay on it until you reach a chest containing Smithery Materials. Return to the fork and head East. Along the way you'll pass two chests containing Smithery Materials and Blackberries. At the fork, proceed South to reach a chest with Aquaberries inside. Go back to the fork and head North, follow the path Northwest and stay on the path all the way to the West end where you'll find a chest containing Writing Materials. Go back East a bit and take the first path that goes North. Follow this path North over the river, into a bone-ridden area. Get under the dragon's shadow and he will pick you up and carry you off. When you land, navigate South through the area until you reach a 4-way split. Head East to find a chest containing Superior Chain Mail. Go back to the split and head South. The path from here is linear. Go South to trigger a scene. Follow the little dragon down and out of the cave. Grab the chest in this area containing 46,000 Fol then enter the cave North, Take the North exit from where you land. When you reach a fork in the road, take the left path into a room with two chests, open them to receive Blueberries and 18,100 Fol. Go down take the right fork, and exit the cave back to the mountains. Go North a few times, past a workshop until you reach a fork. Take the right path along until you reach another, again go right to find a chest containing Writing Materials. From there head West until you cross a little river with two waterfalls, walk on the little path in the middle to enter the cave between the two falls. Inside you'll find Ripe Berries. Return to the first fork just North of the workshop. Head West and stay on the path, hugging the West wall. You'll quickly find a chest containing Steeled Earth. Follow the path North until you reach a save point, save your game. Enter the cave behind the waterfall and watch the scene. Boss: Name: Blue Dragon Zombie Weak: N/A Hp: 30,000 Half: N/A Mp: 2500 Immune: Earth, Water, Wind, Fire Level: 50 Drain: N/A Exp: 3500 Fol: 10,500 Drop: Pulse Gun (100%) *** Boss Strategies: Make sure your Mp is fully healed before the fight because like the normal dragon zombies, he hits hard for Mp damage. Cliff will be the main person in danger so keep him stocked with Mp via Blackberries at all times. As for the boss himself, for this point in the game 30,000 Hp is little more than twice that of a normal enemy, so even if he hits you hard, he shouldn't have a chance to do it for very long. The only main problem is the difficulty in accumulating high cancel combos, since simply standing beside him will subject you to mass Mp damage. *** Defeat Blue Dragon Zombie within 1 minute: This is one of those Battle Trophies you're likely to get without trying, as previously mentioned his Hp is low for a boss so take advantage of that and pound him with your most powerful Hp damaging battle skills before the need to heal even arises. *** Defeat Blue Dragon Zombie without taking damage: The trick to using all your Perfect Berries then simply loading your game is less effective here since it's Mp damage you'll be worrying about. The best tactic is to simply stand in a corner and use Blackberries over and over again. Keep an eye out for falling rocks, and tap your feet until the next character runs low on Mp. *** After the battle watch the scene and you'll receive the Dragon's Windpipe. Exit the cave and save your game. Head back down to the workshop and examine the tools inside the dilapidated house. The Dragon's Windpipe will become the Dragon Bone Flute. Head all the way South through the cave and out the waterfall at the bottom, go West then North to once again be picked up by the dragon. Go all the way South until you finally meet up with that little dragon again in the small cave. Approach the little dragon. There are four types of songs you can play, and you must learn to play them all, they are played with the circle button. The dragon is for practice make sure you can play all the songs on command, they are played as follows: - Light button tap (Happy tune) - Light button hold (Playful tune) - Hard button tap (Sad tune) - Hard button hold (Angry tune) Light and hard refer to the pressure exerted on the button. Once you've practiced leave the cave and drop down. When you land go around to the right and head South. Take the first path East you come to and follow it to a door. You'll notice a happy dragon on the door which corresponds to the type of song you should play, if you succeed the door opens, if you fail you fight a battle. Happy tune if you've forgotten is a simple quick tap of the circle button. When the door opens, enter the ruins. o--------------------------o | I - liii - Ruins of Barr |-------------------------------------------(Ilibc)-o o--------------------------o Map Completion: 1/1 Scale Bunny (Continued from mountains) Items: Synthesis Materials, Damask Plate, Magical Berries, Blackberries, Wind Charm, Spirit Stone Enemies: Aquaregia, Brass Dragon, Feral Dragon, Highlander, Red Beast, Spawn, Tadpole When you enter the ruins, save and head East. Remove the angry dragon door with a long and hard (shut up...) press of the circle button. At the end of the hall is an event to watch. After open the chest containing Synthesis Materials. Go back to the main room and head North. This particular door is happy, so lightly tap circle. Enter the door. Ignore the cross in this room and go to the West, open the sad door by slamming the circle button. In the next room go down a bit, left, and up into the door. Head up again to reach a room with a door that changes colours. This one goes from yellow to blue to red, which means happy, sad angry, in other words tap circle, pound circle, and hold circle for a few seconds with a good amount of pressure. They don't all have to be done one right after another. The door will open, then enter. Inside get the chests containing a Damask Plate, and Magical Berries. Return to the room with the giant cross. Go to the East door and open it with a playful song by holding circle lightly. Enter and go South, enter the first door on your right (a normal door with no dragon) and enter the next door at the Eastern end of the hall. Inside is a chest with Blackberries, go out and head North up the path and out the North door. In this room go into the West door and find two chests containing Wind Charm and Spirit Stone. Exit and head up North. The door here goes from sad to angry, or hard tap and hard hold of the button. Inside open the chest to receive a Wind Pixie. Return to the main room with the cross and examine the writing on the North wall. After return to the front entrance and go to the lab on the West side. Examine one of the tubes to find a Dragon's Cranium. Save your game at the entrance and return to the main room. You must now step on the tiles to activate the remaining ones here. Exit West again, go up a bit and step on that tile. Go down and approach the South dragon door, hold circle hard to play an angry song and enter the door to step on that tile. Return to the main room. Head East and keep going until you hit a sad door, pound the circle button to open it and hit the switch on the other side. Run all the way South and activate this panel. Return to the main room, all but the centre tile should be activated. The dragon on the North was can be eliminated with an angry song, holding circle down somewhat hard. Go North and play a playful song for the door by holding circle lightly. Go North, activate the last panel and return to the main hall. Step on the centre square. Now head North, save your game and continue North to trigger a scene. Boss: Name: Robin Wind Weak: N/A Hp: 50,000 Half: N/A Mp: 1800 Immune: N/A Level: 51 Drain: Wind Exp: 6500 Fol: 25,320 Drop: Synthesis Materials (100%) *** Boss Strategies: The little kid is fast, which gets real annoying real quick when you try and use a battle skill and he's halfway across the map by the time it starts. You'll need to make good use of your party members to keep him in one place. Watch out for his whirlwind attack, as well as his attack the causes confusion. There's little way to avoid this ailment if you're hit, so dodging remains one of the only options. You may want to consider Mp kill as an option for this battle, as long as you're not using people like Cliff and Roger, if so, Hp is the way to go. *** Defeat Robin Wind within 1 minute: The challenge in this lies with the difficulty of building cancel bonuses on this kid because he keeps moving around. You may find that beating him quickly isn't difficult but you just can't get under 1 minute. If this becomes a problem it may take you a few tries just slightly revising your strategy each time, or hope that you avoid becoming confused too often. *** Defeat Robin Wind without taking damage: Get into a corner and ready your perfect berries. Simply keep an eye on the Hp totals of your party for this fight and watch yourself too, because Robin has some long ranged attacks and does randomly decide to target you now and then. This trophy is not particularly hard however. *** Go back, save, then enter the Urssa Lava Caves. o----------------------------o | I - liv - Urssa Lava Caves |-----------------------------------------(Ilicd)-o o----------------------------o Map Completion: 1/60 Scale Bunny Items: Damask Gauntlet, Rabbit Ears Key, Cooking Ingredients, Blackberries, Book of Prophecies 2, Gutsy Bunny, Glowstone, Ring of Disintegration Enemies: Fire Zombie, Ghostly Hag, Magma Man, Nova Blaze It stands as a no brainer that equipping Fayt's Ice Blade battle skill here will show everyone who's boss. At the first junction go East, you'll quickly come to another at which you should head up. At the top is a chest containing a Damask Gauntlet. Go back down to the second fork and head East, follow this path all the way around until you reach a large bunny state. Examine it. After go around behind it and examine the back, you'll find the Rabbit Ears Key. Return to the first room and take the West path from the fork this time. Keep going West past the road leading North to find a chest at the end containing Cooking Ingredients. Go back and head up that North path you just passed. **Note: There are two paths West of the first junction leading North, you want to take the one that is furthest West. Go up a bit and on your left behind some rocks is a chest containing Blackberries. Go North and unlock the door with the key, then enter. Ok, after trying very hard to explain this part verbally I gave up due the to constantly changing camera. Now for your benefit, please enjoy this map. /_________________________________________\ | | | _________________________________ | | / \ | | | | | | | /__________________\ | | | | | | | | /_______________________\ | | | /__\ | | | | | | | | | | D | | | | | | | | | | | | | | /____________\ | | | | | \_________/ | | | | | | | | | | | | | | ______/ | | | | | | | | | / | | | | | ________/ \_________/ | | TREASURE! | | \_____/ | / | \ | | | | | ______\ | | / | /_________________\ | | | | /__________ | | | \____________/ | | | | | | | | \_______________________/ | | | | | \_______________________/ | | \_____________________________\ | | | | | | | | S | If you have trouble understanding, S stands for Start, D stands for Destination, and TREASURE! stands for Treasure, at that location, containing Book of Prophecies 2. When you reach your destination talk to the bunny to trigger an event. You'll have these options: - 1000 Fol - 10,000 Fol - 30,000 Fol 100 will only get you the ring, 10,000 will get you the ring and a Gutsy Bunny, 30,000 is no better than 10,000. So be sure you choose 10,000. Time to backtrack all the way to the Airyglyph Aqueducts, luckily with the dragon guy waiting on the mountain path it's not as big a trip as it seems. Return to Airyglyph and enter the Aqueducts at the Southwest of town. When you enter go right to the North and get rid of that ice. Right past it is the Glowstone. Time to return back to the little workshop in the Urssa Lava Cave, Return to the room just before the Urssa Lava Cave and save your game. Head North, at the first fork, go a little bit West but immediately continue North. Keep going until you reach a lava monster, just South of him is a thin path with a chest containing Crafting Materials. Stay on the path until you reach a dead end, now use you Ring of Disintegration. Enter the door and watch the scene. Boss: Name: Crosell Weak: N/A Hp: 29,000 Half: Earth, Wind, Fire Mp: 4200 Immune: N/A Level: 70 Drain: N/A Exp: 7000 Fol: 10,000 Drop: N/A *** Boss Strategies: This is the first serious battle of the game, this guy is absolutely mammoth. One weakness he does have though is a low Hp total, despite his size he is far from a devastating overpowering enemy. You'll need to use all your best combos here, and hopefully you won't have too much trouble, because if you do you won't stand a chance for what's next. *** Defeat Crosell within one minute: 300% cancel bonuses will make this possible, since he has many elemental strengths have Fayt equipped with Side Kick numerous times and combo it until he drops. You'll have little time for healing here so form your only defense with your best offense. *** Defeat Crosell without taking damage: For this I'd recommend not even planning to win the next battle. Just take it easy and stay as far away from possible, supporting with healing items. He has less than 30,000 Hp so you won't need to hang out for too long. *** After the fight, a quick conversation. Boss: Name: Crosell Weak: N/A Hp: 62,000 Half: Earth, Wind, Fire Mp: 6000 Immune: N/A Level: 103 Drain: N/A Exp: 12,000 Fol: 35,000 Drop: Ring of Vigor (100%) *** Boss Strategies: This is where it gets really hard, he has more than double the Hp and no problems pounding out hits that deal more than half your max health. Cancel bonuses are made almost impossible to keep up without being stomped on, and every few seconds he'll fly into the air flapping his wings absolutely devastating the Mp of you entire party. Your best chance is a continuous steady attack getting damage in wherever possible and just basically focus on keeping everyone alive. Be sure to have lots of Mp healing items, you'll need them. *** Watch the scene following the battle. o-------------------------o | I - lv - Castle Aquaria |--------------------------------------------(Ilvde)-o o-------------------------o Map Completion: N/A Items: N/A Enemies: N/A The first thing to do when you have control is head North, then to the first floor to save your game! You now need to speak with everyone in your party. - Cliff is in the front hall of the castle - Nel is in her room on the East side (above your room) - Maria is in the castle chapel - Albel is on the main road of Aquios - Roger is in the grocer's - Mirage is in your room - Adray is on the bottom floor on the right across from Nel's room Afterwards go to the balcony on the second floor (South of the throne room) and a scene will occur. This scene is extremely long. o--------------------------o | I - lvi - Flagship Diplo |-------------------------------------------(Ilvef)-o o--------------------------o Map Completion: N/A Items: N/A Enemies: N/A If you haven't been using Maria much up till now, it's time to start, since everyone else is gone other than Cliff. You can save and heal in the rooms marked purple. Go into the furthest North room to trigger an event. Soon you will be prompted to save your data. It's finally time to switch to disc 2. ******************************************************************************** * Disc 2 (IIIIB) * ******************************************************************************** o-------------------------o | II - i - Flagship Diplo |--------------------------------------------(IIiab)-o o-------------------------o Map Completion: N/A Items: N/A Enemies: N/A After the swap, watch the scene. When you finally have control again speak to virtually everyone on the ship. Along the way before you even finish you're likely to be interrupted by a transmission. When you are, head to the upper deck, save your game, and enter the transporter at the South. Watch the scene. o------------------------------------o | II - ii - Kirlsa Training Facility |---------------------------------(IIiib)-o o------------------------------------o Map Completion: N/A Items: N/A Enemies: Stinger, Mechafly Xp, Vendeeni Soldier You'll have to fight some normal soldiers, but it's nothing major. Following the battle is another event. Heal and save at the save point. Head all the way down to the first floor and take the elevator to the 4th. Save your game at the end of the hall and head South for an event. Boss: Name: Biwig Weak: Earth Hp: 26,000 Half: Water, Fire Mp: 13,816 Immune: N/A Level: 50 Drain: N/A Exp: 190 Fol: 14 Drop: Ring of Vigor (100%) Name: Vendeeni Soldier (2) Weak: N/A Hp: 13,000 Half: N/A Mp: 500 Immune: N/A Level: 32 Drain: N/A Exp: 450 Fol: 624 Drop: Machinery Materials (3%) *** Boss Strategies: Man this guy's a real jerk, take pride in your inevitable win. Dig the funky battle tune too, it all comes down to this battle. Lucky for you Biwig is just a slightly upgraded Vendeeni soldier setting everything up to kill him quickly, use your best battle skills and physical attacks, take out the two worthless helpers first and then hit Biwig with all three of your party members, he won't even be able to move. *** Defeat Biwig within 1 minute: Simply use your best attacks like you would fighting him normally, except don't even touch the soldiers with him. Another trophy you have a good chance of getting with little to no effort. *** Defeat Biwig without taking damage: This may be an easy battle but remember even if you take 1 damage, it still screws everything up. With that in mind stay moving along the edge because the Vendeeni are equipped with long range weapons. Stop every now and then to heal your party, but as long as you can avoid being hit you should have little trouble obtaining this. *** After the battle prepare for an extremely long scene. o--------------------------------o | II - iii - Battleship Aquaelie |-------------------------------------(IIiic)-o o--------------------------------o Map Completion: N/A Items: N/A Enemies: N/A Take the teleporter off of the bridge. Exit West and go West again to take the next transporter. You're free to explore the ship however you see fit. There's numerous things to do. There is an event with Maria in one of the room of the Southwest corridor on the lower deck. * Speak with Sophia in the room right below Maria (Private Action) At the South of this corridor is a game room, which gives you access to two shops as well as a workshop. Fayt's room is the upper right room in the Southeast corridor. Save and get some rest, then watch the scene. Head to the bridge for the next event. Head South of the main corridor and take the transporter to Moonbase. o--------------------o | II - iv - Moonbase |-------------------------------------------------(IIivd)-o o--------------------o Map Completion: N/A Items: 32,000 Fol, Ripe Berries (3), Ablative Armor, Trading Card 1, Trading Card EX1, Blackberries, Life Saver, Sunrise Dictionary, Carbonite Armor, Synthesis Materials, Jewel of Alertness, Magical Berries, 19,000 Fol, 24,000 Fol, Perfect Berries, Aquaberries, Mind Saver Enemies: Destroyer, Incapacitator, L2 Stinger, Mini-Fly ************************************ * Armorer "Rukumundo Antique Shop" * ************************************ Ceramic Sword........................................................ 32,000 Fol Ceramic Gauntlet..................................................... 35,000 Fol Broad Axe............................................................ 15,800 Fol Clown Shoes.......................................................... 32,000 Fol Magician's Rod....................................................... 21,000 Fol Flaming Gun.......................................................... 37,000 Fol Ceramic Dagger....................................................... 32,000 Fol Titanium Claw........................................................ 35,000 Fol Ablative Armor....................................................... 33,200 Fol Carbonite Armor...................................................... 30,000 Fol ******************* * Shopping Center * ******************* Physical Enhancer....................................................... 800 Fol Mental Enhancer........................................................ 1000 Fol Analeptic.............................................................. 3000 Fol Basil.................................................................... 20 Fol Sage..................................................................... 20 Fol Lavender................................................................. 20 Fol Clone Generator......................................................... 350 Fol Fresh Sage.............................................................. 310 Fol Head West out to the transporter for another scene. Follow the path to the centre for yet another scene. Save your game at the save point to the East and East again. From the central area here you can enter the equipment shop to the North. To the South is the Shopping Center. Now, from the central area take the Northwest path. Take the first branch right and go down the elevator. In here collect the chest containing 32,000 Fol. Go back up the elevator. Go down and continue Northwest along the path to the next section. Go to the central area here. Go up the North branch to find Ablative Armor in the chest. Head Northeast and open the chest containing Ripe Berries. Go West (this will take you to a boss so be ready) to trigger a scene. Boss: Name: Proclaimer Weak: Wind Hp: 50,000 Half: Earth, Water, Fire Mp: 50,000 Immune: N/A Level: 70 Drain: N/A Exp: 6000 Fol: 4900 Drop: Alchemy Materials (3%) *** Boss Strategies: This is a boss capable of dealing a fair bit of both Hp and Mp damage. Stay on your guard, when it starts to look like it's charging up you have two options, interrupt or try to avoid it. Interrupting is obviously the better bet because it gets damage off and protects your party members, be sire to use circle button attacks and battle skills often. If you upgraded your weapons here, 50,000 Hp will seem like a lot, but it's really no problem. *** Defeat Proclaimer within 1 minute: This is fairly easy if you chose the option of interrupting the attacks rather than running from them. There's little chance you have of stopping her from letting off a quick hit, but at least you'll prevent her from doing something too big. By the time you've gotten the hang of the fight you'll probably get the trophy pretty quick. *** Defeat Proclaimer without taking damage: Simply be sure your other two party members are equipped with the latest equipment. If you have stun bombs in your inventory they will help since you won't be right up there to interrupt the attacks yourself. Keep your hand ready to use an item and avoid any attack that comes your way like you would any other boss *** After the battle watch the scene. Go North from where you fought the boss and open the chest to find Trading Card 1. Exit this section to the West. Head to the central area and go North to find a chest containing Trading Card EX1. Grab the chest at the Northwest for Blackberries. Now go down the elevator to the South. Get the Life Saver from the chest and head back up. Exit this section to the Southwest. Follow the path to the end to find a treasure box containing a Sunrise Dictionary. Go back to the last section and exit to the Southeast this time. Follow the path along until you come to a junction, head up and open the chest to find a Carbonite Armor. Exit this section to the West and continue West until you find a chest containing Synthesis Materials. Go back East, in the next exit take the first path South then the first one Northeast. You'll find a large chest containing NC Program Disk. Now exit this map to the Southwest. Take the first branch Northwest and near the two large enemies you'll find a chest with Magical Berries inside. Follow the path Southwest to the central area. Grab the chest containing a Jewel of Alertness on the left of the elevator, and Ripe Berries on the right, Now go down the elevator. In this room find Ripe Berries on the left side, and Magical Berries on the right. Go back up the elevator. Take the Northeast path, then the first Southeast path. Then the first West path, then you should be in the centre. From the centre take the Southeast path and get the chest containing 19,000 Fol. Go back to the centre and head down the elevator on the West side. Down here you will find two chests containing 24,000 Fol and Perfect Berries. Go back up and exit this map to the East. In the centre of this area, on the lower right side of the thing in the middle is a chest containing Aquaberries. Take the path Southeast then the first path Southwest and go down the elevator. Grab the Mind Saver here. Return up the elevator and exit this map to the Northeast. This place should look familiar, go into the room where you met Peppita and save! To get to your destination from the central square go in the following directions: - Northwest - West - Southeast - East (You have to take the long way around) Here is an elevator and a save point. Save and descend. Watch the scene. Afterwards head back to the main area near the shops and another scene occurs. You will now have to option of recruiting Peppita. If you do, you will not be able to recruit any of the other characters after this point. If you choose not to take her you can still make one more choice between Nel, Albel and Roger. You decide. The storeroom in the bar can only be accessed with Peppita. Now leave Moonbase. o------------------------------o | II - v - Battleship Aquaelie |---------------------------------------(IIvef)-o o------------------------------o Map Completion: N/A Items: N/A Enemies: N/A Return to the bridge of the Aquaelie to initiate another scene. *Submitted by ayce_shade: In the Aquilae after the Moonbase after the Commodore tells you to get some rest prior to Styx, there's an accessible scene with Sophia in her room (2nd door West). Afterwards return to your room to rest. Now run back to the bridge and watch a scene. Head to the main transporter for one more event. After, exit the shuttle for yet another scene. o-----------------------o | II - vi - Planet Styx |----------------------------------------------(IIvif)-o o-----------------------o Map Completion: N/A Items: N/A Enemies: Enforcer, Lv2 Robo Gunner, Mini Fly, Proclaimer Use the heal pad, and save your game. There are no treasure chests to collect here so what you're looking to do is head North, while staying on the West side. On the next section continue to head North while staying towards the middle. Approach the gate and watch a scene. o--------------------o | II - vii - Arkives |-------------------------------------------------(IIvig)-o o--------------------o Map Completion: N/A Items: Authentication Disk, 35,000 Fol, Jewel of Alertness, Physical Enhancer, Ripe Berries (2) Enemies: N/A ********* * Cosup * ********* Ceramic Sword........................................................ 32,000 Fol Ceramic Gauntlet..................................................... 35,000 Fol Broad Axe............................................................ 15,800 Fol Clown Shoes.......................................................... 32,000 Fol Magician's Rod....................................................... 21,000 Fol Flaming Gun.......................................................... 37,000 Fol Ceramic Dagger....................................................... 32,000 Fol Titanium Claw........................................................ 35,000 Fol Ablative Armor....................................................... 33,200 Fol Carbonite Armor...................................................... 30,000 Fol *************************** * The Amazing Don Quixote * *************************** Physical Enhancer....................................................... 800 Fol Mental Enhancer........................................................ 1000 Fol Analeptic.............................................................. 3000 Fol Basil.................................................................... 20 Fol Sage..................................................................... 20 Fol Lavender................................................................. 20 Fol Clone Generator......................................................... 350 Fol Fresh Sage.............................................................. 310 Fol After the long scene you'll be thrust into a battle with some soldiers, they die in one hit pretty much but they're so annoying! Get caught in between the blasts of two guns and watch yourself be juggled until death, very odd fight. Watch the rest of the scene. When you have control again read the following to collect the treasure. Enter the house to next door to the West of Flad's house (you have to go down and around.) Inside grab the chest containing 35,000 Fol. Directly South of that house, is another house with a chest inside containing a Jewel of Alertness. South of THAT house contains a chest with a Physical Enhancer. The house at the Southwest (to the right of the VR station) contains Cooking Ingredients. The two houses at the Northwest containing one chest each, Ripe Berries and another Ripe Berries. When you're ready, step onto the portal in the centre of town. In this area, at the Southwest is a shop, as well as the Northeast. Head into the teleporter on the West side and go up to watch a scene. Afterwards enter the station in the middle. o--------------------o | II - viii - Gemity |-------------------------------------------------(IIvih)-o o--------------------o Map Completion: N/A Items: N/A Enemies: N/A ****************************************** * Armorer "Ramul's Workshop of Weaponry" * ****************************************** Laser Weapon......................................................... 42,500 Fol Ablative Shield...................................................... 46,000 Fol Ceramic Sword........................................................ 32,000 Fol Ceramic Gauntlet..................................................... 35,000 Fol Poleaxe.............................................................. 43,000 Fol Clown Shoes.......................................................... 32,000 Fol Magician's Rod....................................................... 21,000 Fol Flaming Gun.......................................................... 37,000 Fol Ceramic Dagger....................................................... 32,000 Fol Titanium Claw........................................................ 35,000 Fol Ablative Armor....................................................... 33,200 Fol Carbonite Armor...................................................... 30,000 Fol ***************************** * Outfitter "Muscle Garden" * ***************************** Physical Enhancer....................................................... 800 Fol Mental Enhancer........................................................ 1000 Fol Analeptic.............................................................. 3000 Fol Basil.................................................................... 20 Fol Sage..................................................................... 20 Fol Lavender................................................................. 20 Fol Life Saver............................................................. 4800 Fol Mind Saver............................................................. 4800 Fol Rapid Invocation..................................................... 22,400 Fol Keen Kitchen Knife................................................... 55,000 Fol Clone Generator......................................................... 350 Fol Fresh Sage.............................................................. 310 Fol ************************************************ * Outfitter "The Princess's Test Site Pharmacy * ************************************************ Physical Enhancer....................................................... 800 Fol Mental Enhancer........................................................ 1000 Fol Analeptic.............................................................. 3000 Fol Basil.................................................................... 20 Fol Sage..................................................................... 20 Fol Lavender................................................................. 20 Fol Pomello Juice....................................................... 25,000+ Fol Fresh Sage.............................................................. 310 Fol **************************** * Eatery "Unalterable Past * **************************** Apple Pie............................................................... 400 Fol Steamed Bun............................................................. 200 Fol Cooking Ingredients..................................................... 120 Fol Head up, save your game and go North for an event. Go North again. Here you can compete in all sorts of events. The North is the battle arena, Northwest and Northeast are Runic Chess, Southwest and Southeast are the bunny races. Finally the two portals on either side of the middle are the Eternal Sphere portals. Check out the minigames and sidequests sections for more information about Gemity. Be sure you've done everything you want to do in Gemity before you enter. Go into the portal and speak to the person at the terminal to start the scene. When you have control, speak to everyone then talk to Maria again. Choose to head to Elicoor II. o----------------------o | II - ix - Elicoor II |-----------------------------------------------(IIixi)-o o----------------------o Map Completion: N/A Items: N/A Enemies: N/A If you didn't recruit Peppita, now is the time to recruit your 8th party member. For Roger: - Head to Surferio and find Roger. You have three choices here. The first recruits him, the second denies him and the third leaves it open to get him later assuming you don't get anyone else. For Nel: - Head to Castle Aquaria and find Nel in her room. When speaking to her, tell her you don't have time to talk in order to recruit her. For Albel: - Head to Walter's mansion in Kirlsa and speak with him. He tells you to go to the Urssa Lava Caves, head there to find Albel, but you must defeat him to get him to join you. His specs for this point in the game are as follows, but if you wait till later to go, he can become even stronger as indicated: Name: Albel 2 Weak: N/A Hp: 50,000 Half: N/A Mp: 10,000 Immune: N/A Level: 80 Drain: N/A Exp: 3000 Fol: 13,000 Drop: Demon's Symbol (100%) Name: Albel 3 Weak: N/A Hp: 120,000 Half: N/A Mp: 60,000 Immune: N/A Level: Drain: N/A Exp: 6000 Fol: 26,000 Drop: Philosopher's Symbol Name: Albel 4 Weak: N/A Hp: 340,000 Half: N/A Mp: 120,000 Immune: N/A Level: 200 Drain: N/A Exp: 20,000 Fol: 130,000 Drop: Boots of Prowess (100%) **Note: These show his increasing stats through late in the game, it is not three bosses in a row. *** Return to Gemity when you finish for a scene. o-----------------o | II - x - Gemity |----------------------------------------------------(IIxjk)-o o-----------------o Map Completion: N/A Items: N/A Enemies: N/A Head to the station where you transported from Arkives and watch the event. Head down and save your game, then talk to the person saying you wish to be taken to the Sphere company. o--------------------------o | II - xi - Sphere Company |-------------------------------------------(IIxik)-o o--------------------------o Map Completion: 1/1 Scale Bunny Items: Perfect Berries, Ripe Berries, Synthesis Materials, Wind Pixie, Physical Enhancer, Dremela's Tool Set, Uninstaller, Blueberries, Blackberries, Fruity Potion, Vendurous Potion, Resurrection Elixir, AI Program, Mental Enhancer, Laser Weapon, Ceramic Gauntlet, Trading Card 2 Enemies: 4D Security Soldier, Incapacitator 4, Lv3 Robo Gunner, Security Soldier Watch the events when you enter. You'll be thrust into a battle with more of those annoying soldiers. Afterwards... Boss: Name: Azazer Weak: Fire Hp: 99,000 Half: Earth, Water Mp: 9000 Immune: N/A Level: 54 Drain: N/A Exp: 15,000 Fol: 78,000 Drop: Charm of Tranquility (100%) *** Boss Strategies: Azazer is entirely Mp damaging, he doesn't care one bit about your Hp, so keep a close eye on people like Cliff during this battle. You're almost definitely going to need some Blackberries, or more powerful healing agents to stay alive. With the new Laser Weapons from Gemity fortunately, the damage you should be dishing out is likely going to be enough to take him down before he can wipe you out. *** Defeat Azazer within 1 minute: As previously mentioned the new weapons from Gemity will speed this battle tremendously, or even more so if you have upgraded customized weapons. Forget healing, take him out before he can manage to bring anyone down to 0 Mp, you just don't have to time to keep track of everyone's totals while still staying under a minute. *** Defeat Azazer without taking damage: Your job for this trophy is to stand in a corner with the cursor saving on Mental Enhancers, just keep using them again and again and again on your other two party members until the trophy triumphantly appears on your screen. *** Save your game and heal. The exit to the room is Northwest of the save. First Floor: This floor has no chests and is very linear. If you take a left at the very first fork it is virtually a one way path to the exit (all junctions that look like 2-way splits actually reach a dead end almost immediately in one of the directions.) Second Floor: From the first room exit to the East, Follow the path up ignoring the first branch until you reach a left/right split, head West. Go straight to the end where you will find a chest containing Perfect Berries, then go up the stairs. Third Floor: Start upward and enter the first path left. The chest in this room contains a Mental Enhancer. Go back and exit to the Northwest from the main path. Again in the next room exit West the first chance you get. From here head North to find a chest containing Ripe Berries, then South twice to find a chest containing Synthesis Materials. Return to the path and go North, in this room head to the right a bit and go South. Grab the chest containing Analeptic and go up. Fourth Floor: When you get to the top of the stairs exit to the East. Head up at the split. When you're following the path to the West through the red tunnels, take the first North you come by. Go all the way to the top and into the room to find a Wind Pixie. On your way back down take the path that branches right, just above the main path. At the end there is a room with two chests containing Physical Enhancer and Dremela's Tool Set. Return to the main path and continue West. Go South then East to reach the stairs to the next floor. Fifth Floor: Save your game here. Head North, then West and follow the path to trigger a scene. Head South twice to continue it. After the scene you receive the uninstaller. Speak to Shar, the person on the West side of the room and she'll tell you to get items from her sister. Go to the girl sitting in the seat at the Northeast and she'll give you Blueberries, Blackberries, Fruity Potion, Vendurous Potion, Resurrection Elixir, and AI Program. Talk to her again to open a shop: ****************** * Debugging Mode * ****************** Clone Generator......................................................... 350 Fol Basil.................................................................... 20 Fol Sage..................................................................... 20 Fol Lavender................................................................. 20 Fol Fresh Sage.............................................................. 310 Fol Physical Enhancer....................................................... 800 Fol Mental Enhancer........................................................ 1000 Fol Analeptic.............................................................. 3000 Fol Speak to the person in the chair to the South to get healed. Exit to the West to trigger another scene. Boss: Name: Belzeber Weak: Earth Hp: 62,000 Half: Wind, Fire Mp: 30,000 Immune: N/A Level: 59 Drain: N/A Exp: 9000 Fol: 17,500 Drop: N/A Name: Berial Weak: Wind Hp: 70,000 Half: Earth, Water Mp: 5000 Immune: N/A Level: 59 Drain: N/A Exp: 9000 Fol: 17,500 Drop: Scholar's Bracelet (100%) *** Boss Strategies: You are virtually required to go after Belzeber first, he holds a giant rocket launcher he sees no problems casually whipping out and using at a distance, don't give him that distance advantage, don't let him use the thing at all. Berial will annoy you with his whip but it's nothing compared to the rockets you'd be eating if you fought him first. Use your most powerful attacks, and the same basic tactics that have worked for you on most bosses up to this point. *** Defeat Berial & Belzeber within 1 minute: This one isn't too hard because it's the damage you take that makes it hard, not the time it takes to damage them. With reasonable levelling and cancel bonuses you'll find you're actually more focused on staying alive than finishing the battle fast, because it shouldn't take too long anyway. *** Defeat Berial & Belzeber without taking damage: This one is harder because you have a big disadvantage, you can't choose to go after Belzeber first if you aren't fighting. You may need to pre-plan with a team formation that will set your teammates closer to Belzeber at the start of the fight and have them target him (actually for me they went after him first on the default formation.) If they go after Berial first, your chances of them surviving are slim to nil, and even you might find yourself at the mercy of a rocket blast eliminating your chance to take no damage, Otherwise make sure they target Belzeber, and keep moving at all time stopping occasionally to help with some Perfect Berries. *** Following the fight watch the scene and head East. In the main room now is a save point, so save your game. Head North to where the first scene occurred on this floor and now you can head West. Exit the hallway West. In the next room go South. The room on the upper right here has a treasure box with a Laser Weapon in it, the room at the lower right contains a Mental Enhancer. Go back North to the square room and head Northeast. Follow the path to the next room, it contains four treasure chests, a Ceramic Gauntlet, Ripe Berries, Synthesis Materials and Trading Card 2. Exit this room to the Northwest (be sure to take the path actually leading in the Northwest direction, there's another exit at the Northwest leading to an empty room.) Examine the control panel and turn on the elevator. Return to the top of the stairs and save your game. The room North of the stairs, on the East side has two elevators that are now active. At this point it is now possible to explore floors 6 through 100, there are a few good items to get. For more information on exploring these 95 floors, as well as the other 110 after you beat the game, check out the sidequests section. Take the elevator to floor 211. Go North, West, North, East and save your game and heal. Head North to trigger a scene. o------------------------o | II - xii - Planet Styx |---------------------------------------------(IIxil)-o o------------------------o Map Completion: N/A Items: N/A Enemies: Convictor, Incapacitator 4, Lv3 Robo Gunner, Phantom Striker, Yuan-ti The scene continues. Boss: Name: Proclaimer Weak: Earth Hp: 65,000 Half: Water, Wind Mp: 4000 Immune: Fire Level: 54 Drain: N/A Exp: 12,000 Fol: 23,400 Drop: N/A *** Boss Strategies: This fight is no different from the last Proclaimer you fought, you mainly have to watch out for being Mp killed. Something good to keep in mind for this fight is that right After it you're going to fight another boss without the chance to heal, so if you're about to finish the thing off, be sure you do it with a good amount of health. *** Short scene following the battle. Boss: Name: Enforcer Weak: Wind Hp: 82,000 Half: Earth, Fire Mp: 35,000 Immune: Water Level: 54 Drain: N/A Exp: 15,000 Fol: 24 Drop: Jewel of Refuge (4%) Location: Styx Crafting Materials (3%) *** Boss Strategies: Watch out for his Hp killing capabilities. He has some powerful attacks but lucky for you he's slow. He also has the ability to confuse your party so if that happens be sure to go on the defensive for a bit until you can gain control of him again. Stay behind as much as possible and his most powerful attacks should miss you. *** More scene after this fight. Boss: Name: Convictor Weak: Earth Hp: 120,000 Half: Wind Mp: 10,000 Immune: Water, Fire Level: 64 Drain: N/A Exp: 24,000 Fol: 46,300 Drop: Jewel of Refuge (4%) *** Boss Strategies: This is probably the hardest boss since Crosell (and the first boss I got game over against since the crab in the aqueducts) so be prepared. Not to mention he comes right after two other fights. His whirlwind is unbelievably annoying in its ability to deal large amounts of Hp damage and Mp damage, leaving you with little choice but to heal both. Not only that he keeps making whirlwinds over and over again. You may have to play very defensively for this battle and sacrifice a fair number of items. *** Defeat Convictor within 1 minute: What makes this one hard is that you have to completely drop my suggestion of being defensive, which should land you right in the middle of his attacks all the time. Since you don't have time to heal be sure you healed to the max at the previous battle. Use your most powerful attacks to do your best to wipe him out before the need to heal comes about. *** Defeat Convictor without taking damage: This one is slightly easier than the quick win because it allows you to play defensively form a distance, keeping tabs on your other two members, The fight might take longer than you're used to but being alone and having the ability to use Mental Enhancers at the drop of a hat will keep the Convictor from being able to do any serious damage. Just make sure you aren't hit. *** After the battle watch the scene. Save and heal at the two points then head South. When you exit the map to the South an event occurs. After the earthquake the path has become thinner, more linear but twisting. Just make sure to always head South whenever possible and eventually you'll reach your destination. o----------------------------o | II - xiii - Flagship Diplo |-----------------------------------------(IIxim)-o o----------------------------o Map Completion: N/A Items: N/A Enemies: N/A After the scene, leave the bridge for another quick conversation as you head South. Go all the way South and save your game in sick bay. After speak to everyone on the ship (and I mean everyone) after finding it almost impossible to continue the progress by speaking to Mirage it was the random NPC walking in sick bay that did it for me. Anyways, speak to Mirage on the bridge and another event will follow. Mirage is now a permanent member of your party. Head South to the transporter and watch the scene. Head North from where you land to reach Aquios. o----------------------------------o | II - xiv - Sacred City of Aquios |-----------------------------------(IIxin)-o o----------------------------------o Map Completion: N/A Items: N/A Enemies: N/A Head to the throne room of Castle Aquaria to trigger a scene. After the conversation, leave. If you didn't recruit Adray before he will now be a permanent member of your party. If you did the Rumina and Ruddle sidequest (sidequests section) then their shop is now open with the best buyable equipment in the game: **************** * Supreme Shop * **************** Mythril Sword........................................................ 47,500 Fol Ice Falchion......................................................... 61,500 Fol Gravity Laser........................................................ 35,500 Fol Saint's Halberd...................................................... 35,500 Fol Biter................................................................ 48,800 Fol Crest Gauntlet....................................................... 37,500 Fol Lunatic Shoes........................................................ 36,000 Fol Adept's Staff........................................................ 29,500 Fol Battle Armor......................................................... 49,500 Fol Battle Chain Mail.................................................... 38,000 Fol Wizard's Robe........................................................ 19,000 Fol Clone Generator......................................................... 350 Fol Fresh Sage.............................................................. 310 Fol Go to your room and save, then descend the stairs in the chapel. o-------------------------o | II - xv - Sealed Cavern |--------------------------------------------(IIxvo)-o o-------------------------o Map Completion: N/A Items: N/A Enemies: N/A Make your way to the Shrine of Kaddan. A scene occurs as you approach it. Boss: Name: Lesser Eye Weak: N/A Hp: 230,000 Half: N/A Mp: 56,000 Immune: N/A Level: 65 Drain: Earth, Water, Wind, Fire Exp: 30,000 Fol: 84,500 Drop: Synthesis Materials (100%) *** Boss Strategies: This boss is slow, and his attacks are far between. There are only two things difficult about him: First, he has a lot of Hp. Second, all his attacks are rather pathetic, then you might notice a red circle on the ground, quickly run! This attack is devastating, but if you survive it you should have lots of time to recover. *** Head North into the Shrine of Kaddan. o-----------------------------o | II - xvi - Shrine of Kaddan |----------------------------------------(IIxvp)-o o-----------------------------o Map Completion: N/A Items: Sacred Orb Enemies: You've been here before so follow the main path, be sure to save at the first point you come to. When you enter the door after it, there is a scene. Boss: Name: Dark Armor (2) Weak: N/A Hp: 67,000 Half: N/A Mp: 6000 Immune: Fire Level: 59 Drain: N/A Exp: 10,000 Fol: 39,000 Drop: N/A *** Boss Strategies: Watch out for the massive Hp damage they inflict. You're best bet here is to focus on one at a time, but that becomes hard since it's not easy to distinguish between them. This is sort of like a beefed up version of a random battle, use the same tactics you would for any other fight. There's no big secret here. *** Defeat Dark Armor within 1 minute: Side Kick works absolutely beautifully, especially cancel bonused to 300%, you have a very good chance at hitting all three of them at once and with mass damage like that, there's no way it'll take you longer than one minute. Actually building it up without being knocked back by a giant hammer is what you'll have to be worrying most about. *** Defeat Dark Armor without taking damage: This is pretty easy to do, since they only deal Hp damage (albeit a lot of it) the battle map is pretty much designed for you to hide in the lower corner and use Perfect Berries over and over again. Easy no? *** After the battle save your game and continue through the shrine. Along the way you'll encounter another event. Boss: Name: Crystal Statue Weak: N/A Hp: 168,000 Half: N/A Mp: 10,000 Immune: Earth, Water, Wind, Fire Level: 69 Drain: N/A Exp: 15,000 Fol: 33 Drop: Compounding Elixirs (3%) *** Boss Strategies: This boss really doesn't have any powerful attacks like previous bosses, in fact he's just a not much harder version of the previous crystal statues. If you were able to defeat the Dark Armors, you can defeat him. *** Defeat Crystal Statue within 1 minute: For such an easy boss you'd be surprised how not easy this is. He has a lot of Hp and it seems like a lot of multi-hit attacks only hit him once or so unless you have him cornered, so the easy answer is try to corner him, but the easy answer isn't so easy. Use your most powerful battle skills and try to cancel bonus them as high as possible. At this point in the game I have little along the line of Mp damagers so by all means if that works better for this (or any upcoming) boss trophy then you should take advantage of it. *** Defeat Crystal Statue without taking damage: This is very similar to the same task with the armor, except you'll probably have to find you're healing even less often. The hardest part of this challenge is the patience you need as you watch from afar while doing virtually nothing. *** Make sure you go back to save your game. Continue on further toward the end of the shrine so find another scene. Boss: Name: Dark Eye Weak: N/A Hp: 330,000 Half: N/A Mp: 56,000 Immune: N/A Level: 70 Drain: Earth, Water, Wind, Fire Exp: 50,000 Fol: 110,000 Drop: N/A *** Boss Strategies: This has to be one of the most annoying bosses in the universe, and he isn't even that hard. The fact that he has so much Hp/Mp, couple with the fact that he can just fly away whenever he feels like it makes for probably the longest boss fight yet. Fortunately his only attack with the red circle is easy to dodge (though your party members are to stupid to do so) but there isn't a huge danger of actually getting game over, just taking a really really long time... *** Defeat Dark Eye within 1 minute: If you read the strategy you probably already know the bad news, and this challenge is as hard as you might think it is. Most definitely the hardest time challenge yet you're pitted against a boss with huge life totals that you can't even hurt half the time, not to mention you may spend a good bit of that time encased in stone if you aren't careful. Use Maria if possible to hit it with ranged attacks while it's out of reach for you and use the time it is rising up for two things: Recharging fury and raising your cancel bonus to 300%, it doesn't matter that you aren't hitting him, hopefully it will still be at 300% when he returns to the ground. Did I mention that his attacks heal him and that he usually has 100% fury when returning to the ground? Good freaking luck. *** Defeat Dark Eye without taking damage: Just like the normal fight except it takes even longer. Here's a tip for this battle, don't heal your party. Dark Eye's red circle attack drains Hp/Mp but it can't drain it if your party doesn't have it, so they're actually fairly safe at 1 life. Obviously for this tactic you'll need a lot of reviving items since he does have other attacks, but it'll speed things up since he won't be constantly healing. *** Continue up to the save point and save your game. Enter the North room and examine the orb for a scene. When you have the sacred orb return to Aquios. There's an event when you reach the throne room. Time to head to Mosel, that's West of Peterny to Surferio, to Mosel. Be sure to save in Surferio. When you leave Surferio if you took him temporarily before, Adray should permanently join now. Head through the Passage from Parch to Plenty for a scene at the end. o-------------------------o | II - xvii - Mosel Dunes |--------------------------------------------(IIxvq)-o o-------------------------o Map Completion: N/A Items: N/A Enemies: Boss: Name: Chimera Weak: N/A Hp: 200,000 Half: Fire, Wind Mp: 28,000 Immune: N/A Level: 75 Drain: N/A Exp: 17,000 Fol: 5000 Drop: War God's Symbol (100%) Cooking Ingredients (3%) *** Boss Strategies: Another boss battle that isn't particularly hard, but it's no cakewalk. The Chimera has some powerful attacks so don't underestimate it, try and stay behind it to avoid the fire breath, but in doing so be careful because it puts you in range of the paralyzing tail. Try and knock it in the air and do your best combos to keep it from attacking as best you can, it likely won't be too hard a battle. *** Defeat Chimera within 1 minute: This is a bit of a challenge to do, but very possible. The best tip I can give is to be very careful with your X attacks and battle skills (if at this point you haven't figured out battle skills on the circle button break guards, you just learned something.) He seems to have full fury most of the time so you run the risk of spending too much time stunned to defeat him in the allotted time. *** Defeat Chimera without taking damage: I find that the computer players seem to have a bit of trouble defeating this thing by themselves, they can, it just takes a long time. Give them a hand by equipping them with equipment with protection from paralysis and be sure you bring lots of items to heal. *** Run to the North tip of the Mosel Dunes and save your game. Enter the ruins. o-------------------------------------o | II - xviii - Ancient Ruins of Mosel |--------------------------------(IIxvr)-o o-------------------------------------o Map Completion: 1/1 Scale Bunny Items: Blueberries (2), Cooking Ingredients, 160,000 Fol, Ripe Berries, Smithery Materials, Trading Card EX6, Synthesis Materials (4), Smithery Materials, Magical Berries, Trading Card 4, Decrepit Tome, Star Guard, Blemished Textbook, Perfect Berries Enemies: Aquaregia, Current Rider, Dorado, Rainbow Core, Will o' the Wisp, Greater Demon, Poisonous Lobster, Yellow Wisp Go and save at the save point before the conference room. When you enter there is a scene. Boss: Name: Stone Golem Weak: N/A Hp: 300,000 Half: N/A Mp: 20,000 Immune: Earth, Water, Wind, Fire Level: 85 Drain: N/A Exp: 60,000 Fol: 71,000 Drop: Synthesis Materials (100%) *** Boss Strategies: The Stone Golem's size is no indicator of his power, his attacks are slow and not too strong for that matter. It gives you a good change to build combos without being interrupted, so use this to your advantage and heal whenever necessary. *** Defeat Stone Golem within 1 minute: He has a lot of life, but at this point in the game you should be capable of dishing out this amount of damage in less than a minute. If you see his fury bar slowly rising, use one of the times you have your cancel bonus interrupted as an opportunity to shatter his shield. *** Defeat Stone Golem without taking damage: This trophy is similar to the one vs the Crystal Statue, as he only deals Hp damage and at a controllable rate, patience is your only strategy here. Also note that Fayt's high level Symbology is a great help to speed things up. *** The following is actually completely optional but leads to many good rewards. If you wish to do it check out the sidequests section now. Head down the West stairs and watch the event, then the next one. Exit Firewall right after you enter. There are two chests here containing Synthesis Materials and Perfect Berries. This is really your last chance to do any last minute shopping and item crating, you're going to need powerful equipment so if you haven't synthesized some new weapons with Orichalcum now's the time to do it. Check out the item creation section for more information. o---------------------o | II - xix - Firewall |------------------------------------------------(IIxis)-o o---------------------o Map Completion: 1/60 Scale Bunny Items: N/A Enemies: Attack Bat, Elder Eye, Lv4 Robo Gunner, Masque, Stalker There's no treasure in here so don't worry too much about going exploring, just follow these directions to get off the first section. Go West, continue forward, take your first left (West), continue North, continue through to the exit of this passageway, and then take the North exit. Watch out for the polyhedrons, they are not enemies but tools to send you back to the beginning of the room. You cannot go through dark blue doors, so start by heading East into the lower door. Go up to the top of this room and exit West. Go North to the top of this room and head West. Here, go North again and you'll come to a fork, enter the door on the right. Go along to the end and head South, then go East. Make your way to the Northwest corner and exit the room to the North. Head to the Northeast corner here and exit East. You'll find an odd looking switch, run into the centre to activate it, then leave the room. The West exit is now available so go that way. Go West, then down, and continue to follow the path West through a door which closes behind you. Head West and you can save your game. Go back to the door that just closed and head North. Ignore the first branch leading East and the second branch leading South then you'll reach a fork. Go North, then at the next fork go North again. Follow this path to the very end without going off and you'll reach a door you can enter leading North. Exit North in this room as well, then East. Then go to the East side to find another switch to activate. Exit this room via the way you came in and return all the way to the save point, that switch opened the door beside it. Save and enter that door. Watch the scene inside. Boss: Name: Battlecopter Weak: Water Hp: 200,000 Half: Fire Mp: 30,000 Immune: N/A Level: 85 Drain: N/A Exp: 20,000 Fol: 53,000 Drop: Machinery Materials (3%) *** Boss Strategies: For a boss at this point in the game he doesn't have too much Hp, so being offensive and trying to get rid of him before he becomes a problem is a good idea. He is similar to the Dark Eye in that he can raise above the ground but he seems to do it a lot less often. Stay behind him to avoid his rapidfire, and back off when he raises up because he will rain fire on you. Other than that just hit him till he dies. *** Defeat Battlecopter within 1 minute: As previously mentioned this boss has a fairly low Hp total so that will definitely help you get this trophy. The only real problem is that when he rises you can't hurt him but again, use that as an opportunity to build your cancel bonuses. *** Defeat Battlecopter without taking damage: Stay on one end by yourself an keep assisting with Deep Freeze. You may need to use your Magical Berries to keep your characters alive, but they're important so after you get the trophy load your save to get them back. Other than that you don't have to worry about Mp so just focus on keeping your characters alive. *** After the battle save your game and enter the teleporter. Then watch the event. o------------------------o | II - xx - Spiral Tower |---------------------------------------------(IIxxt)-o o------------------------o Map Completion: 1/60 Scale Bunny Items: Trading Card 3, Blackberries (2), Efreet Crystal (2), Worn-Out Textbook, Fenrir's Crystal (2), Bunny Shoes, Compounding Elixirs, Ripe Berries, Synthesis Materials (2), Compounding Elixirs Enemies: Biochimera, Blood Monster, Chimera Hawk, Death Monster, Elder Eye, Masque, Ram Guardian, Auktogias, Shadow Servant First Floor: When you have control again head North. You don't have any choice where to go through the next few rooms, it's a linear path. Eventually you will reach a fork, in between is an eyeball enemy. Here you will want to head South. Go South again, then in the next room go East. You'll find a chest here containing Trading Card 3. Go back one room and take the first path North to the next map. Here you want to go through the crystals and exit to the Northeast, then East to find a chest containing Blackberries. Return to the room where you broke the crystals and head West this time. Break through here and go North at the fork. Follow this all the way to an elevator. Second Floor: No treasure on this floor, save and go as far North as you can. You'll come to an event. Boss: Name: Pseudo Blair Weak: N/A Hp: 100,000 Half: N/A Mp: 13,992 Immune: N/A Level: 65 Drain: Earth, Water, Wind, Fire Exp: 150,000 Fol: 85,000 Drop: N/A *** Boss Strategies: This boss is extremely easy, with an Hp total as low as that you can have her dead in... 2-3 seconds, not only that but her attacks aren't even strong. You have to go out of your way to lose this one. *** Watch the following scene. Head North to trigger another scene. Star by heading Southwest from Blair. At the end you'll find a crystal to activate and an enemy to fight. Now return to the transporter block by Pseudo Blair. Head all the way West from it to find another crystal and enemy, then all the way East from it to find the last crystal and enemy. Return to Blair in her prison and watch the scene. Now head to the transporter in the middle for an event. Go up to the next floor. Third Floor: Save your game here and go North. Go North again, then East. In this room is a coloured door, examine it for a scene. It will display a number, this corresponds to the number of turns you need to use to create this colour (purple in this case.) Exit the room West, then run to the end of the hall to the West and enter the door. Here is where the puzzle is displayed. Here is the solution to complete it (you use your Ring of Disintegration to turn them.) - Turn the red pedestal once - Turn the blue pedestal once For doing it correctly you get a chest containing Efreet Crystal. Now head back and go through the purple door. Go down, right and up to find the orange door. Go South, then into a room to the South to find the block puzzle. You have 10 turns. - Turn the red pedestal nine times - Turn the blue pedestal once For doing it correctly you get a chest containing Efreet Crystal. Go out and return to the orange door and go through. In this room is a chest containing Blackberries and down to the Southeast is a chest containing a Worn- Out Textbook. Head all the way back to the purple door, enter the door right across the hall from it on the East wall. In here examine the green door. The crystals for it are North, then West of the purple door. You have six turns: - Turn the red pedestal three times - Turn the blue pedestal three times For doing it correctly you get a chest containing Fenrir's Crystal. Return to the green door and go through to the North. Go North again, then Northeast then Northeast. Enter the room to the South hand examine the red door. You're already beside the crystals, you need to do this in 9 turns: - Turn the blue pedestal eight times - Turn the red pedestal once For doing it correctly you get a chest containing Fenrir's Crystal. In the next room there are two chests containing Perfect Berries and 62,700 Fol. From here head North twice then enter the door leading West. Break the crystals blocking the door and continue West. Go South and enter the first door leading West. At the end of the hall is a yellow door, go back a little and into the door leading North. You have 16 turns to complete this: - Turn the blue pedestal fourteen times - Turn the red pedestal twice For doing it correctly you get a chest containing Bunny Shoes. Go through the yellow door and up the elevator. Fourth Floor: Go up the elevator. Fifth Floor: Go up the elevator. Sixth Floor: Save your game here. Enter the door, then go through the next one at the Northeast. Take the first East branch you come to and follow it all the way to an outdoor room with three chests containing Compounding Elixirs, Ripe Berries and Synthesis Materials. Go back to the first fork where you went East and head North. In this room is a broken elevator and two chests containing Synthesis Materials and Blackberries. There's a door leading South at the Southeast here, go into it and keep going South. Along the way you'll have to break a wall open to continue, past it is the first of three switches. Return to the broken elevator. Head Northeast from it and into the door. Follow this path until you come to a branch leading South. The first door leads to a room with Magical Berries in a chest, the second door leads to a room with Compounding Elixirs. Go back North then West, break the wall and activate this switch, and return to the broken elevator. Head Northwest this time and follow the linear path to a wall to break and the final switch. Once you activate it return to the no longer broken elevator and go up. Seventh Floor: Go up the elevator Eighth Floor: Go up the elevator Ninth Floor: Go up the elevator Tenth Floor: Just go North until you reach a save point. This is the final save point in the game. Don't think you have to go back to do optional stuff though, the game allows you to do it even after beating it. Head North through the door for a cutscene and an event. Boss: Name: Luther Weak: N/A Hp: 200,000 Half: Earth, Water, Wind, Fire Mp: 60,000 Immune: N/A Level: 105 Drain: N/A Exp: 0 Fol: 0 Drop: N/A *** Boss Strategies: Luther has two forms, and his first one is rather easy. He uses he spear with almost all his attacks and it's very easy to dodge. Hp or Mp kill here you should have him out of the way in no time, just keep in mind you have to fight the next form without healing so do it at the end of this battle. While he likes to dodge your close range battle skills, your longer range ones should work very well. *** A scene occurs after the fight. Boss: Name: Luther Weak: N/A Hp: 400,000 Half: Earth, Water, Wind, Fire Mp: 120,000 Immune: N/A Level: 120 Drain: N/A Exp: 0 Fol: 0 Drop: N/A *** Boss Strategies: He has double the Hp and Mp as the last fight, and a new arsenal of moves to waste you with. You may have to play this both offensively and defensively depending on which attacks he's using. 400,00 Hp can be depleted fairly quickly at this stage of the game, but not without at least taking a few hits most likely. The most dangerous of all is the Insanity Prelude, taken from the guide the strategy of manually moving all your characters out of the way as fast as possible is a good idea. It doesn't matter much which direction you hit him from since most of his attacks are area based. Do your best to dodge his attacks, but when you can't, that's why you've been saving all those berries (but don't use too many if you plan to keep playing after the end of the game.) Luther can paralyze you but it's nothing big to worry about, just make sure you don't leave it on anyone. Before too long, Luther should fall. *** Now sit back and enjoy the ending. You beat the game. Good job! d--(o_O)--b After everything is said and done the game will automatically save your clear data on your card. Now you can still fight Luther whenever you want but there's tons of optional stuff to do, check out the sidequest and optional dungeons sections. There's now a bunny at the bottom of the stairs who will teleport you out. O==============================================================================O | ++ Optional Dungeons ++ | O==============================================================================O o------------------------------------o | Ancient Ruins of Mosel Underground |---------------------------------(OPiab)-o o------------------------------------o (Items/enemies includes all areas of Mosel Dunes on disc 2) Map Completion: 1/1 Scale Bunny Items: Blueberries (2), Cooking Ingredients, 160,000 Fol, Ripe Berries, Smithery Materials, Trading Card EX6, Synthesis Materials (4), Smithery Materials, Magical Berries, Trading Card 4, Decrepit Tome, Star Guard, Blemished Textbook, Perfect Berries Enemies: Aquaregia, Current Rider, Dorado, Rainbow Core, Will o' the Wisp, Greater Demon, Poisonous Lobster, Yellow Wisp After the Stone Golem, go down the East stairs. When you reach the bottom go up, and head North at the first fork, then West at the second and take the first path South. This will lead you to a chest containing Blueberries. Go back to the first fork and head East. Take the first path North to find a chest containing Blueberries, then go back and continue East. Take the last path North you come to and follow it around to the East, eventually ending up where the path goes down into the water. Here you'll find a Hauler Beast. Get on it and begin to navigate through the water. It's a one way path (with dead ends) here to the next section of map so follow the waterways there. When you reach the next section go all the way North and head right when you reach the wall. You'll come to another ramp, disembark from the Hauler Beast. Follow the path to the end where you will find Cooking Ingredients. Get back on the Hauler and head West. Head all the way West and down South a bit under a little bridge to find another ramp. Go up it, there are two chests here containing 160,000 Fol, Smithery Materials and Ripe Berries (use the ring.) Go back on your Hauler, head South from the ramp and then East (do not exit through the tunnel at the Southwest it leads to a dead end, the one to take is around the centre at the bottom.) Back in the first section again navigate now to the Southwest corner and go up the ramp. Heal here before continuing. Boss: Name: Amoeba Giant Weak: Wind Hp: 220,000 Half: N/A Mp: 25,000 Immune: N/A Level: 64 Drain: Earth Exp: 18,000 Fol: 33,000 Drop: Writing Materials (3%) *** Boss Strategies: No trophies to worry about here, just focus on winning the battle. The game treats it pretty much as a normal battle. Watch out for his spinning arm attack, it will lay waste so keep your distance is possible. Also he can heal himself so it may take longer than his Hp total indicates. *** The water is now drained, so head to the bottom of the ramp. At the bottom head Southeast and follow that to a chest containing Trading Card EX6. Go back to the bottom of the ramp and go East, taking the first South path you come to which will bring you to a treasure box with Synthesis Materials. Go North until you reach a big wall, make a right and exit this map to the North. You can see the exit to the East of you on your map, but you must go all the way around to access it. There is a thin path East of the exit before you reach it leading to the lone piece of raised land at the Southeast corner. Attached to it is a big slab that may look pointless but it is notched and can be climbed like a ladder. Climb it to reach a chest with a Ring of Vigor, then exit South via the nearby exit. Head all the way South to the bottom, be sure not to flight the glowing sphere enemy. Use your ring on the pillars West of the bottom wall. You'll notice something lying on the floor past the pillars, lead the glowing enemy near it to trigger the next scene. Boss: Name: Aurora Monster Weak: Earth Hp: 285,000 Half: N/A Mp: 212,025 Immune: N/A Level: 75 Drain: Wind Exp: 35,000 Fol: 52,000 Drop: Synthesis Materials (100%) *** Boss Strategies: Don't be fooled by his similarity to other normal enemies, this guy is very hard. His attacks are powerful, but it's his Mp damage that will really get you in the end. Steer clear from his tentacles as much as possible here, and get in damage whenever you can. You may actually find it hard to focus on your character here at times, but do your best. Keep the Mp healing items in stock and in use. *** Defeat Aurora Monster within 1 minute: Here's a definite new record for most annoying boss trophy thus far, not only is this a hard one to get but the distance you have to travel back to fight this again is painfully frustrating, so be SURE you're prepared. At this point I recommend nothing other than forging new weapons with Orichalcum infused in them, because really there are few other ways to take this guy out fast enough, and without dying. Cancel bonus your ass off. *** Defeat Aurora Monster without taking damage: You know longer have the restriction of time, but you do have the restriction of items that restore Mp, because you'll need a lot. Use Fayt's most powerful spells from a distance and help out your party in any way you can. You're going to need to be pretty strong to pull this off. *** Watch the scene and go through the door. Exit this room to the Northwest. From here go North, then North again. Just on your right is a room, the door leading South, which contains Smithery Materials in a chest. Go back and head East. Enter the door at the Southeast corner of this room to find a chest containing Synthesis Materials then open the door on the East wall and go out. Head down a little bit. On your right is a room with the door blocked by debris, use your ring to clear it and go in. You will find two chests containing Magical Berries and Trading Card 4. Go out and take the lower West door, and save your game. Enter the door past the save point and watch the scene. Boss: Name: Robin Wind Weak: N/A Hp: 120,000 Half: N/A Mp: 30,000 Immune: N/A Level: 79 Drain: Wind Exp: 15,000 Fol: 39,000 Drop: N/A Name: Aquaregia Weak: N/A Hp: 115,400 Half: N/A Mp: 50,000 Immune: N/A Level: 79 Drain: Water Exp: 16,500 Fol: 6650 Drop: Jewel of Refuge (4%) Name: Nova Blaze Weak: N/A Hp: 135,000 Half: N/A Mp: 40,000 Immune: N/A Level: 79 Drain: Fire Exp: 13,000 Fol: 4000 Drop: Fire Charm (4%) *** Boss Strategies: This is a nice change from the last battle, not too hard, but there are three of them so take your time. If you can take out Robin Wind first do so, the other two the order doesn't really matter. They're just normal enemies with more Hp and it shows. Use the size of the map to your advantage to dodge their attacks. *** Defeat Spirit Trio within 1 minute: Not too hard, it doesn't even really matter whether your whole party focuses on one or not, assuming you are CAPABLE of dealing enough damage you will likely be able to get this trophy rather quickly. Just be sure to keep an eye on the enemies' fury bar. *** Defeat Spirit Trio without taking damage: The trick here is to just stand in a corner with Fayt and cast Deep Freeze while your party busies the others. You may want to hold back on the Symbology until Aquaregia is dead though since it absorbs the damage. Having three enemies makes it much more likely for you to be targetted, but just run to the other side of the map and the enemy will likely get bored and find another target. *** After the fight, save and continue on. Head North to the next room, talk to the person and listen to his explanation. The best way to learn about this game is experience, but put simply you should be able to pull off a win just by putting the more powerful pieces directly across from your opponents so they fight in the middle and you win automatically. After the battle go down the stairs. Grab all the chests here to find Synthesis Materials, Star Guard, Blemished Textbook, Synthesis Materials, Decrepit Tome. Return to the room where you fought Stone Golem. o-----------------------------o | Aquatic Gardens of Surferio |----------------------------------------(OPiib)-o o-----------------------------o Map Completion: 1/1 Scale Bunny Items: Crafting Materials, Eldritch Fire Stone, 8200 Fol, Blackberries (2), Smithery Materials, Holy Sword, Synthesis Materials, Fresh Sage, Earth Charm, Blueberries (2), Wind Absorption, Anointed Chain Mail, 15,000 Fol Enemies: Axe Beak, Bestial, Chemeleon, Intellectual, Lady Beast, Puppet Golem Begin by heading down the path. Go right at the first fork. Continue East through this area to the next section, go South at the first fork and get the chest containing Crafting Materials. Go back and continue East. At the Southwest corner of this area is a chest with an Eldritch Fire Stone. Continue East to the next section. At the junction head North and you'll come to the first puzzle. Do the following to complete it: Solution #1: (Be sure your camera is centred) - Move the left white block up - Move the right red block left - Go up and move the furthest left white block left - Go up past the block you just moved and move the blue block up - Exit this section North Go up and make a left at the 4-way split. In the next section get the chest containing 8200 Fol and return to the split and head North. On the next map get the chest at the Southeast corner containing Blackberries. Exit North and follow the path, at the first split go left, then down to find Blackberries, then go back up and left. Follow this path to the second block puzzle. Solution #2: (Be sure your camera is centred) - Move the first red block down - Go down along its path and move the lower yellow block left - Go down and move the white block left - Go to where the white block stopped, two panels left is a red block, move it left - One panel right and up from where the red block stopped is a white block, move it left - You can now access the blue block above where the white block was before you moved it, move that blue block up - Go to the Northwest corner and open the chest containing Smithery Materials - Exit North and follow the path to a chest containing a Holy Sword - Go back to the puzzle and reactivate the blocks using the green panels on the East side - Move the first red block down - Go down along its path and move the lower yellow block left - Go down and move the white block left - Go to where the white block stopped, two panels left is a red block, move it left - See where the red block was before you pushed it (the one you just pushed), two panels up from where it was is another red block, move it up - One panel down and left of where the red block lands is a blue block, move it up - Go around to the left, as you head down you'll come to a hole in the ground you cannot pass, do NOT do anything yet, just remember this spot - Go to the Southeast corner right now and open the chest to receive Synthesis Materials - Go back to the point I told you to note and push the red block (one panel up and right of the hole) to the right. - Exit the map to the West Continue West to another large open hole filled area, there is one chest here containing a Fresh Sage. Take the West exit and follow the path to another large area. Take the South exit, the path leads to an Earth Charm. Go back up and take the East exit this time, the go South the first chance you get. Exit South and South again to find the third and final block puzzle. Solution #3: (For this one position the camera facing South, it is easiest and all directions will pertain to a camera facing that way) Skip down to the three asterisk marker (***) if you have no interest in the treasure. - Move the left white block up - Go as far as you can to the right now, the push the yellow block above you up - Push the white block one panel left of where that one was down - Push the yellow block one panel left of where that one was left - Go to the left side, you'll see four blocks in a row, white, red, white red. Push the white one, third from the left, push it up - Look where it stopped, one panel left and one panel up is a yellow block, push that one up - If you didn't move after pushing that, next to you in your left is a blue block, push it up - Those four blocks in a row from before (now three blocks) push the red one second from the left, push it up - Now from those original four in a row, push the red block on the far right, push it to the right (it should land beside a white block) - Don't move from where you stood when you pushed the last block to the right. Exactly two panels above you should be a white block. Go up, around and push it back down. - See where the white block stops, exactly one panel up and one panel right of that position is a blue block. Push that block down. - Don't move from where you stood when you pushed that blue block down. Exactly one panel to your right should be another blue block. Push it to the right. - See where the blue block stops, exactly three panels below it is a yellow block. Push that block left. - Below where that yellow block just was is a blue block. Push the blue block down - Now there should be a path from where you stand leading all the way back to the green initializer panel. Go to it. - Just to the right of the initializer panel is a red block, push it to the right, it should get stopped by the last blue block you pushed. - Thanks to that blue block the red one doesn't go far enough to close the path. You are now able to freely run to the bottom right corner to pick up a Wind Absorption. Go up a bit and grab the chest containing Blueberries. - Squeeze between the white block and the upper chest. Go up a bit and you'll come across a yellow block on your left. Push it to the left. - Go straight left until you reach a blue block. Push it left. - Go up from where the blue block was, you'll come to a white block. Push it up. - Go up a couple panels from where you pushed the white block, on your right is another blue block. Push it to the right. - Look where the blue block stops. Two panels below it is a red block. Go back down and push that red block up. - Stand where the red block was previously and there will be a white block on your right. Push it to the right. - Go up past where the white block just was and push that blue block back to the left - The path leading to the right is now open follow it to reach a chest containing 15,000 Fol. Go back to the block puzzle and step on the green square. *** (For this one position the camera facing South, it is easiest and all directions will pertain to a camera facing that way) - Push the white block on the left, up - Push the red block one panel right of where it lands, up - Two panels above where the first white block landed, on the left is a blue block, push it up - Go up from there and push the red block up - Grab the chest containing Anointed Chain Mail - One panel down and two panels right of where the red block landed is another red block, push it to the right - One panel below where that red block started is a white block, go around and push it up - One panel up, and one panel right of where the white block started is a red block you're already pushed, push it back to the left - One panel up from where the red block just was is a blue block, push it up - One panel right of where the blue block just was is a yellow block, push it right - Go back down to the green initializer - Look at the large gap that goes left to right just above the initializer, go just above that gap and run as far as you can to the right. When you get there, there will be a yellow block above you, push it up. If the block doesn't go up it means you aren't far enough to the right and you're pushing the wrong block. The block I'm referring to will slide up one panel and two panels to the right. Just look at the track to make sure. - From where you pushed the block, go up two panels, left one and up one. You'll be right below a white block. Push it up. It should get stopped by a yellow block you put there a few steps ago. - Go up to that yellow block that stopped it and push it back to the left. The exit above you is now open. Go up out of the puzzle. RESET YOUR CAMERA. Don't forget all further instructions will be from the normal default position. Head South down the path to a large area, make your way through and exit North. Go up until you reach a very conspicuous save point and save your game. Go to the West when you're ready. Watch the scene. Boss: Name: Sculpture Lord Weak: N/A Hp: 40,000 Half: Wind Mp: 30,000 Immune: N/A Level: 45 Drain: Earth Exp: 1600 Fol: 25,000 Drop: N/A Name: Sculpture Guard Weak: N/A Hp: 11,000 Half: N/A Mp: 3200 Immune: N/A Level: 34 Drain: Earth Exp: 240 Fol: 680 Drop: None *** Boss Strategy: Since this dungeon is optional, your level can really vary at this point. If you came here at the point I mentioned in the walkthrough then you should have little trouble, you will already note the enemies you fought were from awhile ago in the game. Those stupid rocks are the most annoying thing about this boss, eliminate them as fast as possible. The other thing that will make this battle easier is the Holy Sword you may have collected on the way. Once the rocks are taken care of, the slow moving giant statue is of little problem with the exception of his area attacks. Be offensive and interrupt him any time he tries to do pretty much anything. *** After defeating him a chest appears where he stood containing Paracelsus's Table. This item allows you to unlock the secret vs battle mode in this game, simply bring it to the Craftsman's Guild in Peterny to activate it. (Note this must be done following being introduced to Maria.) o----------------------o | Maze of Tribulations |-----------------------------------------------(OPiic)-o o----------------------o Introduction: The Maze of Tribulations (formally Cave of Trials to Star Ocean fans) is an optional dungeon only available after defeating the boss of the game. Once defeated, after the credits your game data is marked as 'clear' data and the Maze of Tribulations becomes available. To find the Maze of Tribulations, head to the Mining Town of Kirlsa. Head to the Southwest corner to find a door that was once blocked to be open. When you go inside you'll find an easy to navigate path to a transporter, all you need is your ring fo disintegration once. This trasnporter leads to the Maze of Tribulations. o-------------o | Preparation | o-------------o First off start with your equipment, you're going to want it as powerful as possible. If you haven't done any item creation at this point it's definitely time to start. Orichalcum - This metal can be created with the help of the Alchemist's Stone, and the use of Maria, Misty Lear and Mackwell. Once you have some Orichalcum, you can use Specify Plan on it to increase it's power, or synthesize it immediately. Choose synthesize in your item creation menu and select you strongest weapon for each character, beging synthesizing these weapons with the Orichalcum to move the Atk+500 (or Atk+1000) bonuses onto your weapon. Once you have at least one on there you can begin to use Specify Plan to double them up until you have many. This is a very expensive process but you need to do it in order to survive. Another thing to do since defense is important, is recruit the inventor Chilico. She is capable of creating the Boots of Prowess. Once you havea couple pair start using Specify Plan to change the Atk/Def +5% bonuses into Atk/Def +30% bonuses. At this point you should be ready to take on the Maze of Tribulations. o----------------------o | Maze of Tribulations | o----------------------o A scene introducing the maze occurs when you enter. Similar to Valkyrie Profile the 'game voice' comes on directly telling you that this has nothing to do with the story, and it's just for those who want to find an even greater challenge. Sounds pretty good. Soon you will have control (music sound familiar to SO2 players?) Map Completion: 1/1 Scale Bunny Items: (Listed individually by floor) Enemies: Alei, Aqua Wisp, Basilisk King, Black Pearl Statue, Bogle Leader, Bogle Soldier, Bomb Zombie, Current Rider, Death Noble, Demon Beast, Disaster Eye, Dragon Corpse, Dragon Viper, Earth Dragon, Elder Viper, Giant Fly, Gold Monster, Guardian Haunt, Huge Chimera, Kish Bat, Land Prawn, Lesser Devil, Magnetic Beast, Masque Looter, Master Demon, Mecha Scumbag, Medusa Beast, Mighty Vox, Night-Eye Snake, Nova Blaze, Petro Slime, Polyhedron, Porcupine, Render, Render Tyrant, Shadow Servant, Sharow, Sootie, Springer, Succubus, Tongue Beast, Tri-Chimera, Vile Chimera, Vile Lizard, Winged Mantis, Yellow Reaper ---Level 1: Items: Synthesis Materials (2), Perfect Berries, Compounding Elixirs (2), Blackberries (2), Shadow Phase Gun, Alchemy Materials, Cooking Ingredients, Aquaberries, 60,000 Fol, Smithery Materials, Ripse Berries, Helm of the Dark Eye Begin by heading North. Of the two exits in the next room take the Northwest one. In the next room there are boxes on your left, destory them with your ring to uncover two chests. They contain Synthesis Materials and Perfect Berries. Now take the East path (none of the other boxes you go by contain treasure) and follow it to the very end. In the next room are more boxes to destroy, hiding a chest with Compounding Elixirs. Go out the door North, then exit North again. In this room there is a chest sitting on the boxes. Shoot the ones below it and allow the ones above it to knock it down. If you shoot the top ones as they fall they won't knock the chest and it will just float in mid air with a glitch (or maybe this is what you want.) Open it to find a Shadow Phase Gun and exit East, then into the next East room. Here are three chests containing Blackberries, Alchemy Materials and Cooking Ingredients. Go out and head North, then North again. This room is kind of a maze. Take your first right then go up and follow the path to the end, you'll find a chest containing Synthesis Materials. Go back to the entrance, this time go up at the first fork. Don't take any branching paths and it'll lead you to a chest containing Blackberries. Head back ot the East and take the first path South. At the bottom is a chest with Compounding Elixirs. Just above you, take the path leading East (not all the way up, it's just a couple steps from the chest.) Follow it around and it'll lead you to a chest with Aquaberries. Head back to the 'main' path and go North. If you have trouble finding it, from the entrance all you need to do is go straight up, follow the path around the corner and take the first branch North. Keep going up and you'll find a chest containing 60,000 Fol. On your way up there was a path leading East, go back and take it. Destory the blocks and go North into the next room. Grab the two chests here containing Smithery Materials and Ripe Berries. Go back to the path where you destoryed the boxes and continue East to a door leading South. Exit this room to the East to find a long hallway. Follow it to the end. Just before you go into the door there is a chest contianing Helm of the Dark Eye. Enter the door and watch the event: Miniboss: Name: Render Weak: Fire Hp: 350,000 Half: N/A Mp: 50,000 Immune: N/A Level: 74 Drain: Water Exp: 90,000 Fol: 16,900 Drop: N/A The bosses of the floors aren't really bosses, just strong normal enemies, thus 'minibosses.' There are no special tactics to use for these particular ones any different than you would a normal battle, so if you're having trouble on the boss it's likely an indication you are either underlevelled or need stronger equipment, not a different strategy for the boss, it's only going to get harder. After the battle and another scene, open the two chests to find a Pumpkin Wraith Rod and Synthesis Materials. Descend to the next floor. ---Level 2 & 3: Items: Cooking Ingredients (2), Dark Faerie Claw, Magical Berries, Perfect Berries, Smithery Materials, Enigmatic Scroll, Synthesis Materials (2), Compounding Elixirs, Reflecting Plate (2), Mystic Chain, Blueberries (2), Abstruse Scroll, Blueberries, Cooking Ingredients, Blackberries (3), 40,000 Fol, Elemental Ticklers, 74,000 Fol, Trading Card EX13, 58,000 Fol, Aquaberries (3), Experimental Remedy, Complicated Scroll, Robe of Deception Head East into the next room. Fight the enemy right in front of you, all you have to do is win the battle to get a free Battle Trophy. Take the first path North to a room with a chest contianing Cooking Ingredients. Go back down and exit East, then East again. The room North has a chest containing Dark Faerie Claw. Take the path in this room leading West, along the way you'll find an empty chest. Destroy the two blocks here to make a huge pile of chests! They contain an empty chest, Experimental Remedy, Complicated Scroll, Aquaberries and Blackberries. Try and destroy the boxes and still havea path to get by them, it's hard to do but on the other side are two chests containing Perfect Berries and Robe of Deception. Leave the room and head South, you will reach a switch. Activate it. Now return all the way to the first room of this floor. Head North, then North again. In this room grab the chest containing Magical Berries. Head West. Go up the the top of this hallway, a bit to the right, then enter the door leading South. A scene occurs here. Miniboss: Name: Succubus Weak: N/A Hp: 400,000 Half: Earth, Wind, Fire Mp: 50,000 Immune: N/A Level: 79 Drain: N/A Exp: 95,000 Fol: 25,000 Drop: Jewel of Alertness (4%) After the battle watch the scene. Enter the East door and it's puzzle time. First it is important to understand that while this is a 4x4 grid, the bottom right panel is a section where you can jump down. This section can be moved around, and that's where the puzzle comes into play. Think of the room as a grid. 4x4. So now, 1-1 is the top left block, 4-4 is the bottom right, 4-1 is the top right (it goes across-down.) If you have no interest in treasure, scroll down to the three asterisk marker (***). First, go the the open section and jump down. Go one room East and you'll find a whole lot of boxes. Hidden among these boxes are two chests containing Perfect Berries and Smithery Materials. Now take the lower left exit. Grab the chest containing Cooking Ingredients and go back one room. Exit South now, then West. Take the transporter. You are now back on 2F, and you need to go East, then into the South room to return to the sliding puzzle, you will find yourself in this room more than once so be sure you know how to get back to the puzzle. - Go to 3-4 and move it East - Jump down Head South and grab the Enigmatic Scroll. Keep going to reach the transporter again. Return to the puzzle. - Go to 4-3 and move it South - Go to 4-2 and move it South - Jump down Head East twice, break the boxes to reveal a chest containing Synthesis Materials. Keep going up and take the transporter. Return to the room sliding area. (I feel obligated to tell you beforehand, this next one only leads to one chest... with Blueberries) - Go to 4-3 and move it South - Go to 4-2 and move it South - Go to 3-2 and move it East - Go to 2-2 and move it East - Jump down Go up, grab the chest containing Blueberries along the way and take the transporter. Return to the sliding puzzle. *** - Go to 3-4 and move it East - Go to 3-3 and move it South - Go to 3-2 and move it East - Go to 2-2 and move it South - Go to 2-1 and move it South - Go to 3-1 and move it West - Go to 3-2 and move it North - Go to 2-2 and move it East - Go to 1-2 and move it East - Go to 1-1 and move it South - Jump down When you land you will find three chests containing Compounding Elixirs, Reflecting Plate and Mystic Chain. Head West twice and destory to blocks to uncover a chest containing Raven Gauntlets. Past the blocks, take the East path and follow it to another switch, activate it. Go back and exit West for a scene. Miniboss: Name: Basilisk King Weak: N/A Hp: 79,365 Half: N/A Mp: 3607 Immune: Earth, Wind Level: 80 Drain: N/A Exp: 5835 Fol: 140 Drop: N/A After the (painfull easy) fight, go up the stairs to a room with a total of NINE chests. They contain in no particular order: Abstruse Scroll, Blueberries, Cooking Ingredients, Aquaberries, Blackberries, Blackberries, 40,000 Fol, Synthesis Materials and Reflecting Plate. Exit East and you'll be in the first room of the maze. You can exit and save your game if you wish. From the entrance head North, the take the Northeast door. There door in this room is now open leading to an elevator. Go to to level 2. Head up, the East. There is a floating chest here, knock down the block closest to the door to make it fall. It contains Elemental Ticklers. Keep going East to find a chest containing 74,000 Fol. Go back to just North of the elevator. Head West this time, at the end you'll find a room with two chests containing Compounding Elixirs and Cooking Ingredients. Now take the elevator to level 3. Head West twice for a scene. It's the famous Santa for Star Ocean 2, however instead of a man in robes... I don't even know what he is, but just like old Santa he's sells some of the best items in the game. **************** * Santa Monica * **************** Cooking Ingredients.................................................... 120 Fol Alchemy Materials...................................................... 120 Fol Writing materials...................................................... 120 Fol Machinery Materials.................................................... 120 Fol Smithery Materials..................................................... 120 Fol Crafting Materials..................................................... 120 Fol Compounding Elixirs.................................................... 120 Fol Santa's Boots.................................................... 5,000,000 Fol Tri-Emblem....................................................... 6,068,400 Fol Grab Bag......................................................... 9,800,000 Fol As for the chest high up in this room, it's very hard to knock down. Here's the only way I was able to do it: Destory the Northwest block then as QUICKly as possible destroy the one directly below it. The three should tumble at about the same time and if you're lucky knock down the chest, if not, keep trying. It contains Trading Card EX13. Enter the upper left room to find 58,000 Fol and Aquaberries. Go back to the elevator and go to level 4. ---Level 4 Items: Efreet Cape, Ripe Berries (2), Magical Berries (3), 61,000 Fol Head West and open the chest to find an Efreet Cape. Exit the room West. There are two chests here, head Southwest from the door to find one just above the bottom corner containing Ripe Berries, then go up and aroudn to the left to find another atop a box containing Magical Berries. Exit to the North. Go up and head West first chance you get and head to the end. After head South then East to find a chest containing Ripe Berries. Return to the entrance and go North at the fork. On this floor you will be seeking out a whole lot (about ten) of those colourful glowing orbs, whe nyou've defeated enough they will stop spawning and you will be able to proceed. After going North at the first fork, take the East path a bit and North at the other magic circle. Destory the blocks in your path and head West at the fork. Take the first path North, then East at the top and it'll lead to three boxes blocking a chest, the chest contains Magical Berries. Go back to the North wall of the room, there is a chest at the very Northwest corner, so head West, you'll have to go down a bit to get around the wall, when you reach the chest it contains 61,000 Fol. Head South, then East again. Go all the way to the East-most side of the room. Navigate through the darkness to the Northeastern corner behind some boxes to find Magical Berries. If there are no more wisps around then head back to the entrance, go up and head East at the first fork. Break the boxes at the East end and you should reach a staircase guarded by a monster. Approach it and watch the scene. Miniboss: Name: Earth Dragon Weak: N/A Hp: 420,000 Half: Water, Wind, Fire Mp: 48,000 Immune: N/A Level: 89 Drain: Earth Exp: 100,000 Fol: 54,000 Drop: N/A After the battle, head down the stairs. ---Level 5 Items: Blueberries (2), Blackberries, Synthesis Materials (2), Perfect Berries, Burdensome Folio, Ripe Berries (2), Hefty Folio, Magical Berries (2), Obscure Scroll, 122,000 Fol Follow the path until you reach a door leading East. Enter it anf follow the path to a room with two chests, open them to receive Blueberries and Blackberries. Go back to where you entered the door leading East and head North. As you go up, destroy the top block of the four in a row to reveal a chest with Blueberries. Keep going North to trigger a scene. Her name is Puffy, but choose whatever you want. She summons a creature for you to promptly beat the crap out of. Continue the event afterward. Grab the chest on your right for some Synthesis Materials. Head West and follow that path until you reach a Southward branch, follow it to a room with some boxes in the lower right corner. Break them to find a chest containing an Obscure Scroll. Leave the room, head up and continue West along the path until you reach a door leading East. Before you go into it, destory the box right beside it to find a chest containing Perfect Berries. Enter the room, then go North. The chests here contain Burdensome Folio, Ripe Berries and Hefty Folio. Go back South and West. Head down a couple steps and enter the door leading West. Get the three chests in this room to receive Magical Berries, Synthesis Materials and Ripe Berries. Leave the room and follow the path North, and as it turns left. Enter the door you come to leading North. Go North again and break the boxes on the right side fo the room to find a chest containing Magical Berries. Head South twice, then continue West along the path. Exit South then East. At the top of this hall break the boxes to uncover a chest containing 122,000 Fol. Head South to the bottom and into the door. In this room there's a scene. Puffy's in trouble, you can choose to help her or ignore her (she's an inventor you can revruit, choose to help her.) Miniboss: Name: Alei Weak: N/A Hp: 182,900 Half: Earth, Water, Wind Mp: 3645 Immune: N/A Level: 85 Drain: Fire Exp: 5500 Fol: 230 Drop: N/A The similarities are just so prominent... watch the scene. Grab the Secret Room Key she dropped. There is a Trading Card 15 you can find in this room before heading back to where you first met her. You can now unlock the North door. Head up North and speak to Puffy. If you got the Experimental Remedy on Level 2, give it to her now. Sign her up as an inventor wherever you wish. Now go down the stairs. ---Level 6 & 7 Items: Blackberries, Blueberries (2), Aquaberries, Unwieldy Folio, Smithery Materials (2), Perfect Berries, Magical Berries (2), 162,000 Fol, Synthesis Materials, Mystic Chain From the first room head East, then East again. At the Southwest corner of this room are three chests containing Blackberries, Blueberries and Aquaberries. Continue East. Follow the path into the next room, when you enter go a bit to the right and go South, you'll find a chest with Unwieldy Folio. Exit North, then North again. At the Southwest corner of this room are two chests containing Smithery Materials and Blueberries. Before reading on I suggest reading the boss strategy because there's an important preparation to make. Take the West exit, then West again and you'll trigger a scene. Fans of Valkyrie Profile will enjoy this one. Boss: Name: Mighty Vox Weak: Earth Hp: 455,000 Half: N/A Mp: 50,000 Immune: N/A Level: 99 Drain: N/A Exp: 125,000 Fol: 56,150 Drop: 1/1 Scale Bunny (100%) *** Boss Strategies: This is an interesting fight indeed, this part is actually less about the strategies and more about the trophies. There are two reasons I saw this, first, if you are using a character capable of equipping heavy armour like Fayt and Cliff, equip those two Reflecting Plates you found and you will be virtually invulnerable for the whole fight, since 99% of the time all he uses is fire breath, and Reflecting Plate makes you 100% immune to fire. The second reason is the fact that you can get five Battle Trophies for this fight, and easy ones at that! Here are all the trophies you can earn: Defeat Mighty Vox Get item from Mighty Vox Guard against Mighty Vox Emit Anti-Attack Aura against Mighty Vox Break Mighty Vox's guard - First One: Simple, you'll get it automatically - Second One: He has a 100% drop rate, you get it automatically - Third One: A bit annoying because he refuses to do anything other than fire breath. Turn your teammates to manual to keep them from attacking and just stand under him waiting for him to swoop at you. - Fourth One: Easy, once you do number three, with the stun AAA on, you'll pretty much automatically get this one too - Fifth One: While he's stunned his fury meter should fill to about full, tap circle and boom... instant battle trophy Now turn your party back on, and beat the snot out of him. Five trophies right there. *** I just love the way the characters talk about the main story... talk about projecting out of the game. Anyway finish the scene, then head West and activate the switch. Now return all the way to the stairs you came down on. One important thing to note here is the reason you're moving at a snail's pace in battle now. The '1/1 Scale Bunny' slows your movement by 50% and has no good effects besides selling for a lot of money. Since you aren't near a shop I recommend going to the menu and dropping it with the square button. From the first room head North. The boxes at the upper right conceal a chest containing Perfect Berries. From here it's a linear path to the second room sliding puzzle. If you don't want the treasure, scroll down to the three asterisk marker (***). - Go to 3-4 and move it East - Go to 2-4 and move it East - Jump down Head South, open the chest to find Magical Berries and go back up the transporter. Return to the puzzle room. - Go to 3-4 and move it East - Jump down Proceed South, then again and again. Grab the Magical Berries and go North. Go East to the transporter, and retu nto the puzzle room. - Jump down Proceed East and break the boxes to get a chest containing 162,000 Fol. Go East, then North to find Smitheyr Materials is a treasure box. Follow the path South and go back on the trasporter to the sliding puzzle room. *** - Go to 3-4 and move it East - Go to 2-4 and move it East - Go to 1-4 and move it East - Go to 1-3 and move it South - Go to 2-3 and move it West - Go to 2-4 and move it North - Go to 3-4 and move it West - Go to 3-3 and move it South - Go to 3-2 and move it South - Go to 2-2 and move it East - Go to 2-1 and move it South - Go to 3-1 and move it West - Go to 3-2 and move it North - Go to 2-2 and move it East - Go to 2-3 and move it North - Go to 1-3 and move it East - Go to 1-2 and move it South - Go to 1-1 and move it South - Jump down Head North twice and break the boxes to find Magical Berries. Go West, South, then into the first East door. Break the boxes and get the Synthesis Materials. Go back and head South. Follow the linear path until you come to a scene. Boss: Name: Sootie Weak: N/A Hp: 468,000 Half: N/A Mp: 47,800 Immune: N/A Level: 104 Drain: N/A Exp: 135,000 Fol: 67,600 Drop: N/A *** Boss Strategies: This thing is very odd, you even get a battle trophy just for encountering it (and another for defeating it.) For such a little guy he has a lot of life (and some damn powerful attacks, both Hp and Mp kill) so watch out. His other advantage is his small size which gives he the ability to evade many of your attacks, so use big area encompassing skills like Air Raid to not only damage him a lot, but keep him juggled and not attacking you. His Hp and Mp totals are high, but nothing higher than you've already seen up to now. *** Watch the scene, then enter the door and take the transporter. Before starting the section of level 8 there's one thing to note. Take the emergency exit, as the sliding puzzle on level 6 now has the blocked walls removed and there's more treasure to get. It will take you two rooms away from the sliding puzzle, so go there. - Go to 4-3 and move it South - Go to 4-2 and move it South - Go to 4-1 and move it South - Jump down Go North, grab the chest from behind the transporter containing a Mystic Chain and go back to the puzzle. - Go to 4-3 and move it South - Go to 4-2 and move it South - Go to 4-1 and move it South - Go to 3-1 and move it East - Jump down Head North. Destroy the boxes and knock down the chest containing the Divine Avenger. Head back up. *Update: I have received numerous emails about this, I believe by jumping down when the empty space is at position 1-2 you will find a Bulky Folio. Now before you move the empty spot to the top left and return to level 8 (which is easy since the walls are gone) be SURE you go all the way back up and save, a super hard boss is on floor 8 and with all the stuff you've done, there's no way you should possibly risk losing it. After saving, return here, move the empty spot to the top left corner and follow the path ot Level 8. ---Level 8 Items: Synthesis Materials, Robe of Deception, Reflecting Plate, Perfect Berries, Fire Faerie, Star Guard Start by exiting the room to the North. From this main area there are four places you must go. Start by going Northwest. Miniboss: Name: Guardian Haunt (3) Weak: N/A Hp: 95,000 Half: N/A Mp: 3720 Immune: Water Level: 95 Drain: N/A Exp: 8450 Fol: 7000 Drop: Charm of Insight (4%) Grab the chest containing Synthesis Materials and return. Head Northeast this time. Miniboss: Name: Vile Chimera Weak: N/A Hp: 662,000 Half: Wind, Fire Mp: 35,000 Immune: N/A Level: 95 Drain: N/A Exp: 40,000 Fol: 10,000 Drop: Jewel of Alertness (4%) Open the chest to find a Robe of Deception, now head back. Make your way West. Miniboss: Name: Tri-Chimera Weak: N/A Hp: 682,000 Half: Earth, Water, Wind, Fire Mp: 38,500 Immune: N/A Level: 95 Drain: N/A Exp: 40,000 Fol: 10,000 Drop: N/A The treasure box here contains a Reflecting Plate. Now one more enemy left before the boss. Head to the main area and go East. Miniboss: Name: Shadow Savant (3) Weak: N/A Hp: 100,000 Half: N/A Mp: 4000 Immune: Eartj, Water, Wind, Fire Level: 95 Drain: N/A Exp: 9000 Fol: 4400 Drop: Charm of Insight (4%) Open the chest to find Perfect Berries. Now return to the central area. Head towards the South exit for a scene. Boss: Name: Gabriel Celesta Weak: N/A Hp: 1,000,000 Half: Earth, Water, Wind, Fire Mp: 200,000 Immune: N/A Level: 114 Drain: N/A Exp: 200,000 Fol: 156,000 Drop: Spirit of Lilith (100%) *** Boss Strategies: Gabriel is extremely hard no matter how you look at it. First lets deal with how you are going to kill him, Hp kill is probably the preferred way. With 1,000,000 Hp that will take some time, but it's obviously possible, in fact his Hp total is that last thing you should be worry about. His attacks, his basic attacks is a swing of his holy spear in a circular motion that will damage anyone around it, so you'll have to be very careful of this and make sure your attacks are constantly hitting him to keep him from knocking you away. Second is his primary powerful attack, Lightning Feather. This attack deals massive Hp damage, massive Mp damage, hits numerous times and to top it all off, paralyzes you. Before the fight you may want to create some Amulets of Freedom and synthesize the effect onto your weapon (since you don't want to waste an accessory slot.) This attack goes out from Gabriel for a certain range so if you want to dodge it you'll have to get as far away from him as possible, but be warned, you aren't given much time to dodge at all. Thirdly is his Dragon attack he does later which again does lots of Hp/Mp damage and cannot be guarded. It doesn't centre at Gabriel either, in centres on the map so your best chance at avoiding this is to head to the outside areas. Fayt's simple Side Kick works great because it makes you temporarily invincible, so his spear swing misses and it's easy to cancel bonus, if you want something more powerful you can use Air Raid, but he easily interrupts you. Maria from a distance with Energy Burst (found in a scroll in this dungeon) works incredibly, and Cliff's Infinity Kick also racks up the damage. Choose your best battle skills for any other characters you happen to be using, it doesn't make a particularly big difference. And another seperate paragraph dedicated to how well Side Kick works, not only does it make his most powerful attacks miss you, but it also stops them entirely once it connects. Overall what you want out of this fight is protection from paralysis, a constant wave of damaging attacks, and a good supply of Perfect Berries. If you can get a good system going, you can bring Gabriel down. Trophies associated with this battle: Defeat Gabriel Defeat Gabriel without taking damage Defeat Gabriel within 5 minutes Defeat Gabriel at Universe Defeat Gabriel at Universe without taking damage Defeat Gabriel at Universe within 8 minutes Defeat Gabriel at 4D Defeat Gabriel at 4D without taking damage Defeat Gabriel at 4D within 10 minutes Taunt Gabriel 10 times Defeat Gabriel using only major attacks Defeat Gabriel using only Anti-Attack Auras Defeat Gabriel using only Symbology Defeat Gabriel using only Charge Defeat Gabriel alone *** After the fight watch the scene. The doors are now open at the Southwest and Southeast. The Southwest has a chest containing a Fire Faerie, the SOutheast has a chest containing a Star Guard. You have completed the Maze of Tribulations, leave and save your game. Some things to note, the broken seal Gabriel spoke of referred to the seal on floors 101-211 of the Sphere corporation. You can now access all 211 floors, the ones above 100 containg enemies that dwarf the Maze fo Tribulations in diffuculty, as to the bosses at the top. You can fight Gabriel whenever you want, so don't worry about resetting to get the rest of the Battle Trophies, save! Congratulations. o-------------------o | Urssa Cave Temple |--------------------------------------------------(OPivd)-o o-------------------o Under construction o------------o | Sphere 211 |---------------------------------------------------------(OPvef)-o o------------o Introduction: Sphere 211 is an absolutely enormous tower that becomes accessable during the story, but the vast majority of it only becaomes available after completing the Maze of Tribulations. Here is how it works: Floors: 1 - 5: Must be completed during story Floors: 6 - 100: Can be completed optionally after 1 - 5 Floors: 101 - 211: Must defeat Gabriel in the Maze of Tribulations to unlock Since the Maze of Tribulations only unlocks after completing the game, completion is another requirement of accesing the extra floors. To reach Sphere 211, speak to the person at the South part of Gemity standing beside the trnasporter in the save point area. You can choose Sphere from there. When you reach Sphere 211 leave the main room and take the elevator on the left up to the fifth floor. When you reach 5F before entering the elevator across from you, leave the room and save. You can only go one floor at a time, but you can revisit any floor you have already completed. You can also skip directly to floor 101, to start, but no higher. o------------o | Sphere 211 | o------------o There are 8 different layouts of floors from 6 to 211 that cycle. Use the following 8 guides in conjunction with the treasure lists below in order to collect all the treasure. Some floor don't have chests in all the locations, before going out of you way to find one check the list to see if it's actually there. ---Layout 1: Head all the way South to the end to find chest #4. Return to the elevator and go West to find chest #2. Return to the elevator, go up and make a left at the fork to find chest #1. Return to the fork and head East, then go South at the 4-way split. Go West at the split and follow it to the elevator. Beside the elevator is chest #4. Fastest Method: East, South, East Diagram of fastest route between elevators: (S - Start, F - Finish) ________________ | | | | S | | | | | | ________| | | | | | |_____________________F ---Layout 2: Chest #2 is just West of the elevator. Now start by heading East, then Southwest. Follow it to the end to find chest #3. Return to the hall where you entered the Southwest path and this time head South. In this room head right a bit then North, then North again and grab chest #4. Head Northwest. Follow this path to the elevator, beside the elevator is chest #1. Fastest Method: East, Northeast, South, Northeast, West Diagram of fastest route between elevators: (S - Start, F - Finish) F__________________ | | | | | | | / / _____ / / | / / | / / | / / | / S_________/ |___/ ---Layout 3: Grab chest #1 in the room you appear in. Go East twice to find chest #2, and return to the elevator. Head South twice to reach the room with chest #4. Now go East to find chest #5. Go East, and East again, in this room you'll find chest #3. Follow the path South to find the elevator to the next floor. Fastest Method: South, South, East, East, East, South, West Diagram of fastest route between elevators: (S - Start, F - Finish) S | | | | | | | ___________ | ___________| | | | | |_________| | | | | | | F | | | |___________________________| ---Layout 4: Go left, then exit North. Grab chest #1 here. Return to the elevator and Head Southeast, then South. When you reach the fork, go left a bit and head North. Chest #2 is here. Go South, then head East, follow the path all the way to a room containing chest #5. Go all the way back to the elevator and go Southwest this time. Head West at the 4-way split, then Southwest, and Southeast in the next room. At this 4-way split, the East path leads to chest #4, the South path leads to the exit. Fastest Method: Southwest (down branch), Southwest (left branch), Southeast, East (down branch) Diagram of fastest route between elevators: (S - Start, F - Finish) S | / / / _________/ / / / / | | \ \ \ \ | | |____ | | |____________F ---Layout 5: Start by heading South and into the door on the left. Exit West and you'll find chest #3. Head North from the elevator and go into the room on the left. Head North to find chest #1 at the Northeast corner. Go West from the elevator and follow this path all the way around to the up elevator. Just down and left of the elevator is chest #2. Fastest Method: West, North, East, West Diagram of fastest route between elevators: (S - Start, F - Finish) ______________________________________ | | | | | | | | | | | | | F_________| | | | | | | | | |________________________________S ---Layout 6: Just North of the elevator is chest #3. Go South, then East to find chest #5. Now go left and exit Southwest. Follow this path until you come to a door elading East, inside is chest #4. Continue North along the path until you come to a 4-way split. Go West to find chest #2. Go up a ways until you reach two exits, remember this area. Now to get chest #1 you have to follow a very long out of the way path: Go Northwest, Northeast, North, West, South, West, South and South. In this room is Chest #1. Now return to the path split where I said to remember this area. Go North, then East twice to reach the elevator. Fastest Method: Southwest, North, North, East, East Diagram of fastest route between elevators: (S - Start, F - Finish) ___________ | | F | | | | |_____________| | | | | | | | | | ______S | / | / | / |_______/ ---Layout 7: Start by going West. At the Northwest corner of this room is chest #1. Now return to the elevator and head South until you reach a fork, then take the path East and follow it until you reach chest #3. Go back up and this time head West at the fork, fro mthis room go South once, then again. At the Southwest corner is chest #2. Head South from this room to reach chest #4. Leave the room and go North once, then head West. Follow the path until you reach a door leading East, enter it and go up the elevator. Fastest Method: West, West, South, East Diagram of fastest route between elevators: (S - Start, F - Finish) _______________E | | | | | ______________| | | | | | F | | | | | | |__________| ---Layout 8 Just North of the elevator is chest #5. Go eft and exit Southwest. Enter the first door leading East you come to, to find chest #4. Go back out and proceed North. Head Northwest at the 4-way split and follow it until you reach another 4-way split. Go down the Southeast when you come to it, to find chest #3. Return to the split and go North, then West. At the end of this room you'll find chest #1, then head South. Find chest #2 in this room and exit West to find the elevator. Fastest Method: Southwest, North, Northwest, Northeast, North, West, South, West Diagram of fastest route between elevators: (S - Start, F - Finish) _____________ | | | | ________| | | | | / | / | / | __________/ F | | | \ \ \ \ | | | | _____S | / | / | / |_________/ o--------o | Bosses | o--------o In Sphere 211, there is a boss approximately every 11 floors. The follow are stats and strategies on how to conquer them. ---Floor 101: Name: Norton Redux Weak: Earth Hp: 500,000 Half: Water, Wind, Fire Mp: 100,000 Immune: N/A Level: 120 Drain: N/A Exp: 150,000 Fol: 150,000 Drop: Spirit of Lilith (100%) *** Boss Strategies: Norton fights exactly the same way he did before. It is very easy to dodge every one of this bosses attacks simply by running left or right, except for his spreadfire which can be dodged simply by running around him while right beside him. Offesnively this is no different than any other battle. Note that is you want to get the "Defeat Norton with only Metal Pipe" trophy, this is where to do it. *** ---Floor 115: Name: Enraged Crosell Weak: N/A Hp: 700,000 Half: Earth, Wind, Fire Mp: 100,000 Immune: N/A Level: 129 Drain: N/A Exp: 160,000 Fol: 260,000 Drop: Valorous Gauntlets (100%) *** Boss Strategies: It's Crosell, but bigger and badder, still comes with the same awesome music though. If you got the Huge Folio on the floor before this, it's a great battle to test out your new Ethereal Blast skill. With only 100,000 Mp it also helps for an Mp kill on this guy so if your party is equipped to help, give it a try. If you get too close he'll stomp you for thousands of damage per hit, and it's rather hard to escape once you're in there so rely on longer range battle skills for this one. *** ---Floor 126: Name: Shadow Dragon Weak: Wind Hp: 1,000,000 Half: Water, Fire Mp: 200,000 Immune: N/A Level: 134 Drain: Earth Exp: 170,000 Fol: 260,000 Drop: Heavenly Spirit (100%) *** Boss Strategies: Be sure you equip the Reflection Plate beforehand, he only has two powerful attacks and this will completely nullify one of them. Other than that, to keep him from using his big laser spell just use attacks that juggle him in the air like Air Raid, or Maria's Energy Burst once he's already airborne. *** ---Floor 137: Name: Vengeful Shelby Weak: Fire Hp: 1,500,000 Half: Earth, Water, Wind Mp: 200,000 Immune: N/A Level: 144 Drain: N/A Exp: 180,000 Fol: 310,000 Drop: Death Bringers (100%) *** Boss Strategies: This is a particularly easy fight, his basic attack is laughable and I don't know how he acquired the ability to spray ice breath, but you'd be surprised how weak it is. The only this he has going for him is his Hp total, which is the highest you've likely seen so far besides the fighting arena, so an Mp kill may be in order, but either way you're not likely going to die. *** ---Floor 147: Name: Frenzied Biwig Weak: Earth Hp: 2,000,000 Half: Water, Wind, Fire Mp: 300,000 Immune: N/A Level: 144 Drain: N/A Exp: 190,000 Fol: 365,000 Drop: Fangs of the Wicked (100%) *** Boss Strategies: Very similar to the last fight, except now with weaker attacks and more hp! His gun swing is pitiful, and big big charge up shot he does, when he finally gets around to shooting it, barely dents you and only hits once. On the other hand, he has 2,000,000 Hp, so it's not like he just goes right down. *** ---Floor 159: Name: Green Mojara Weak: Fire Hp: 2,500,000 Half: N/A Mp: 400,000 Immune: N/A Level: 154 Drain: Water Exp: 190,000 Fol: 285,000 Drop: Hybrid Helm (100%) *** Boss Strategies: This is the hardest boss so far in the dungeon. His spinning claw can easily rakc up the damage, but it's his ice breath that will crush you here. His breath will deal about 4000-5000 damage per hit, as well as freeze you, he is also able to stay at 100% fury while casting it. Use circle button guard breaking battle skills here, like Ethereal Blast, and consider going for an Mp kill. *** ---Floor 170: Name: Arch Demon Weak: N/A Hp: 3,000,000 Half: Earth, Water, Fire Mp: 500,000 Immune: N/A Level: 159 Drain: N/A Exp: 200,000 Fol: 365,000 Drop: Dragoon Laser (100%) *** Boss Strategies: This is another rather challenging boss, he has a lot of Hp and Mp, as well as some powerful attacks. He is capable of summing a giant spirit who will Mp kill any characters who are close to him him immediately, so it's a good idea to use a long lange spellcaster like Sophia, or long range attacker like Maria so someone can be left to revive everyone. Cancel bonus'd Ethereal Blast will help rack up the damage needed, but it's frustrating to get it off here before he interrupts with a sword attack. *** ---Floor 181: Name: Angry Azazer Weak: Fire Hp: 261, 030 Half: Earth, Water, Wind Mp: 11,865 Immune: N/A Level: 190 Drain: N/A Exp: 68,000 Fol: 2200 Drop: Valorous Gauntlets (100%) Name: Raging Belzeber Weak: Earth Hp: 3,000,000 Half: Water, Wind, Fire Mp: 500,000 Immune: N/A Level: 164 Drain: N/A Exp: 110,000 Fol: 416,000 Drop: N/A *** Boss Strategies: With an Hp total like that for Azazer, you'd think it would be a typo but nope, he really does die within three seconds of the battle starting, which is good, because Belzeber is hard enough. Obviously you should go after Azazer first (the guy in the long coat, who isn't wearing purple lipstick.) Once he's dead you can focus on Belzeber, who doesn't have any particular overpower attacks, just his normal attack which deals a good amount of damage, and he doesn't let up on it. Now and then he uses some kind of Mp draining spells, but really it's his simple attack that will take you out if anything. Since his whip is short ranged, long range characters and skills help a great deal in this fight, as well as good healing strategies. *** ---Floor 192: Name: Furious Berial Weak: Wind Hp: 3,000,000 Half: Earth, Water, Fire Mp: 500,000 Immune: N/A Level: 174 Drain: N/A Exp: 110,000 Fol: 416,000 Drop: Angelic Cape (100%) *** Boss Strategies: Berial is back with his trusty rocket launcher, and you'd be surprised how fast he can whip it out of thin air. His normal attack with it is nothing to worry about, but when he jumps into the air shooting downward, lookout, sometimes it's better to try and dodge this than keep attacking. Fayt's Air Raid can actually knock him out of the air if you time it well. After some time he begins using a fire based attack, so if you're equipped with the Reflecting Plate this fight will actually get easier at this point. Offensively, stick to your most powerful attacks that have worked thus far, they'll work on him. *** ---Floor 200: Name: Super Blair Weak: N/A Hp: 4,000,000 Half: Earth, Water, Wind, Fire Mp: 600,000 Immune: N/A Level: 184 Drain: N/A Exp: 230,000 Fol: 570,000 Drop: Levantine (100%) *** Boss Strategies: Super Blair is extremely hard, for a sub boss that is. You may think otherwise to start, then she'll start using her specials, like Eddy of Light, every 1-2 seconds. You need very high defense to withstand this kind of punishment, either that or a very good strategy for interrupting her (stun bombs maybe?) With 4,000,000 Hp you'll have to withstand her attacks for quite a long time, so you may find your item supply taxed at the end of the battle, use every oppurtunity you get to go on the offensive, because if you stay at the side trying to heal up enough to start fighting again, you'll tire out before she does. *** ---Floor 210: Name: Lenneth Weak: N/A Hp: 7,000,000 Half: Earth, Water, Wind, Fire Mp: 700,000 Immune: N/A Level: 194 Drain: N/A Exp: 250,000 Fol: 625,000 Drop: Valkyrie Garb (100%) *** Boss Strategies: Whew, here's someone to make Gabriel Celeste look like a walk in the park. Before this fight you're going to want to head to an outfitter shop, by now people whould have patented the Shielding Device and EM Stun bomb, you want as many as you can of both. As for the fight, MP kill is preferable, Hp kill is also reasonable here. To start off use attacks like Ethereal Blast and Energy Burst, Energy Burst works wonders because you can stay out of the range for most of her attacks, in fact I highly recommend controlling Maria for this battle. Equip "Magnetic Field" to long range X and "Energy Burst" to long range circle, launch off a quick magnetic field then hold cirle to use Energy Burst at a cancel bonus'd 175% damage. After about 10 of these, or whatever else you're using this is where the battle starts to get hard. Lenneth begins to use Nibelung Valesti, an uber powerful attack that hits virtually the whole field killing everything in it's path. Dodging is almost not an option here so you need to do one of three things, if you can manually kick her out of the attack immediately go to your inventory and use an EM explosive, it'll stop her dead. The shielding devices are for when you go to use an EM explosive, and the attack is alreayd heading right for you, use a shielding device to survive it, even though you won't be able to attack. Even with this the battle remains very diffucult as N-V is virtually the only attack she uses. You'll have to use the time she's stunned from the bombs as your only window for attack, so use it well. *** ---Floor 211: Name: Ethereal Queen Weak: N/A Hp: 10,000,000 Half: Earth, Water, Wind, Fire Mp: 2,000,000 Immune: N/A Level: 204 Drain: N/A Exp: 600,000 Fol: 650,000 Drop: Spirit of Lilith (100%) *** Boss Strategies: You may be surprised after fighting Lenneth, I know I was, at the diffuculty of the Ethereal Queen. She's by absolutely no means easy, but Lenneth was much more diffucult. Use the same offensive tactics you used on Lenneth, your most powerful battle skills. Unlike Lenneth battle skills seem to control her a lto better and keep her from attacking, one advantage she does have is the ability to paralyze your party, similar to Gabriel Celesta so be ready with Basil in your inventory. Besidess that there isn't too much to worry about. She has two main attacks, True Jugdement, which is easy to interrput, can also be blocked with 100% fury. Celestial Star is her largest, most powerful attack. Try not to let her pull this one off, use your left over stun bombs from Lenneth when you see her trying to cast this. Other than that, if you defeated Lenneth, you likely won't need to do too much different. If you're using a female character then be sure to equip the Valkyrie Garb you got from Lenneth, as it is the best piece fo equipment you can find. *** o-----------o | Treasures | o-----------o Here are all the treasures listed by floor, the numbers corresponed to the chest # in the description of where to find them. Whether a chest is empty or not there at all, it is marked as N/A. Treasure contents come from the official Bradygames strategy guide. Floor: 6 Floor: 101 Layout: 1 Layout: 5 Chest #1: N/A Chest #1: N/A Chest #2: Synthesis Materials Chest #2: Synthesis Materials Chest #3: N/A Chest #3: Strength+ Berries Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 7 Floor: 102 Layout: 2 Layout: 7 Chest #1: N/A Chest #1: Gold Chalice Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: Jewel of Avarice Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 8 Floor: 103 Layout: 3 Layout: 7 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: Jewel of Alertness Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: Intellect+ Berries Chest #5: N/A Chest #5: N/A Floor: 9 Floor: 104 Layout: 4 Layout: 5 Chest #1: N/A Chest #1: Synthesis Materials Chest #2: N/A Chest #2: Synthesis Materials Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 10 Floor: 105 Layout: 1 Layout: 1 Chest #1: N/A Chest #1: Earth Faerie Chest #2: N/A Chest #2: N/A Chest #3: Synthesis Materials Chest #3: Synthesis Materials Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 11 Floor: 106 Layout: 5 Layout: 2 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: Valiant Mail Chest #3: N/A Chest #3: Magi+ Berries Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 12 Floor: 107 Layout: 6 Layout: 1 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: Health+ Berries Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 13 Floor: 108 Layout: 1 Layout: 2 Chest #1: N/A Chest #1: N/A Chest #2: Silver Chalice Chest #2: Puzzling Scroll Chest #3: Jewel of Refuge Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 14 Floor: 109 Layout: 2 Layout: 6 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: Trading Card EX17 Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 15 Floor: 110 Layout: 3 Layout: 8 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: Dexterity+ Berries Floor: 16 Floor: 111 Layout: 2 Layout: 4 Chest #1: Trading Card EX7 Chest #1: Dragon Leather Chest #2: N/A Chest #2: Jewel of Avarice Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: Defense+ Berries Chest #5: N/A Chest #5: N/A Floor: 17 Floor: 112 Layout: 4 Layout: 1 Chest #1: Synthesis Materials Chest #1: N/A Chest #2: N/A Chest #2: Synthesis Materials Chest #3: N/A Chest #3: Jewel of Avarice Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 18 Floor: 113 Layout: 7 Layout: 6 Chest #1: N/A Chest #1: Jewel of Avarice Chest #2: N/A Chest #2: N/A Chest #3: Jewel of Alertness Chest #3: Synthesis Materials Chest #4: Intellect+ Berries Chest #4: Jewel of Alertness Chest #5: N/A Chest #5: N/A Floor: 19 Floor: 114 Layout: 3 Layout: 5 Chest #1: Jewel of Avarice Chest #1: Strength+ Berries Chest #2: N/A Chest #2: Huge Folio Chest #3: N/A Chest #3: Star Guard Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 20 Floor: 115 Layout: 5 Layout: 7 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 21 Floor: 116 Layout: 6 Layout: 8 Chest #1: Synthesis Materials Chest #1: N/A Chest #2: Synthesis Materials Chest #2: Jewel of Avarice Chest #3: N/A Chest #3: Jewel of Alertness Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 22 Floor: 117 Layout: 8 Layout: 3 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: Agility+ Berries Floor: 23 Floor: 118 Layout: 2 Layout: 6 Chest #1: Jewel of Avarice Chest #1: Jewel of Alertness Chest #2: N/A Chest #2: Seraphic Garb Chest #3: N/A Chest #3: Agility+ Berries Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 24 Floor: 119 Layout: 1 Layout: 2 Chest #1: N/A Chest #1: Earth Faerie Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: Magi+ Berries Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 25 Floor: 120 Layout: Layout: 8 Chest #1: N/A Chest #1: Dragon Leather Chest #2: N/A Chest #2: Jewel of Refuge Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 26 Floor: 121 Layout: Layout: 3 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 27 Floor: 122 Layout: 4 Layout: 5 Chest #1: N/A Chest #1: Strength+ Berries Chest #2: Synthesis Materials Chest #2: Valiant Mail Chest #3: Jewel of Avarice Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 28 Floor: 123 Layout: 3 Layout: 6 Chest #1: N/A Chest #1: N/A Chest #2: Synthesis Materials Chest #2: N/A Chest #3: N/A Chest #3: Jewel of Alertness Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 29 Floor: 124 Layout: 5 Layout: 8 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: Dexterity+ Berries Chest #5: N/A Chest #5: N/A Floor: 30 Floor: 125 Layout: 1 Layout: 4 Chest #1: N/A Chest #1: Jewel of Alertness Chest #2: Book of Prophecies 4 Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: Defense+ Berries Floor: 31 Floor: 126 Layout: 7 Layout: 7 Chest #1: N/A Chest #1: Weighty Folio Chest #2: Synthesis Materials Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: Intellect+ Berries Chest #5: N/A Chest #5: N/A Floor: 32 Floor: 127 Layout: 4 Layout: 3 Chest #1: N/A Chest #1: Dragon Leather Chest #2: N/A Chest #2: N/A Chest #3: Synthesis Materials Chest #3: Agility+ Berries Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 33 Floor: 128 Layout: 3 Layout: 7 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: Jewel of Avarice Chest #3: Synthesis Materials Chest #3: Jewel of Refuge Chest #4: N/A Chest #4: Valiant Mail Chest #5: N/A Chest #5: N/A Floor: 34 Floor: 129 Layout: 7 Layout: 4 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: Defense+ Berries Chest #5: N/A Chest #5: N/A Floor: 35 Floor: 130 Layout: 5 Layout: 8 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: Synthesis Materials Chest #3: N/A Chest #3: Jewel of Avarice Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 36 Floor: 131 Layout: 6 Layout: 5 Chest #1: N/A Chest #1: Earth Faerie Chest #2: N/A Chest #2: Strength+ Berries Chest #3: N/A Chest #3: Jewel of Avarice Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 37 Floor: 132 Layout: 4 Layout: 7 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: Synthesis Materials Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 38 Floor: 133 Layout: 7 Layout: 6 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: Synthesis Materials Chest #3: Agility+ Berries Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 39 Floor: 134 Layout: 8 Layout: 7 Chest #1: N/A Chest #1: Earth Absorption Chest #2: N/A Chest #2: Intellect+ Berries Chest #3: Synthesis Materials Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 40 Floor: 135 Layout: 3 Layout: 4 Chest #1: N/A Chest #1: Large Folio Chest #2: N/A Chest #2: Defense+ Berries Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 41 Floor: 136 Layout: 8 Layout: 8 Chest #1: N/A Chest #1: Seraphic Garb Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: Dexterity+ Berries Chest #5: N/A Chest #5: N/A Floor: 42 Floor: 137 Layout: 2 Layout: 4 Chest #1: N/A Chest #1: N/A Chest #2: Jewel of Avarice Chest #2: Jewel of Avarice Chest #3: N/A Chest #3: Synthesis Materials Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: Jewel of Refuge Floor: 43 Floor: 138 Layout: 6 Layout: 6 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: Jewel of Alertness Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 44 Floor: 139 Layout: 5 Layout: 8 Chest #1: N/A Chest #1: Jewel of Refuge Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: Synthesis Materials Floor: 45 Floor: 140 Layout: 4 Layout: 2 Chest #1: N/A Chest #1: N/A Chest #2: Jewel of Alertness Chest #2: Synthesis Materials Chest #3: N/A Chest #3: Trading Card EX18 Chest #4: Synthesis Materials Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 46 Floor: 141 Layout: 1 Layout: 6 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: Jewel of Avarice Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: Trading Card EX19 Chest #5: N/A Chest #5: N/A Floor: 47 Floor: 142 Layout: 7 Layout: 7 Chest #1: N/A Chest #1: Seraphic Garb Chest #2: Intellect+ Berries Chest #2: Earth Faerie Chest #3: N/A Chest #3: Jewel of Refuge Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 48 Floor: 143 Layout: 6 Layout: 1 Chest #1: N/A Chest #1: Health+ Berries Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 49 Floor: 144 Layout: 2 Layout: 5 Chest #1: N/A Chest #1: Synthesis Materials Chest #2: Synthesis Materials Chest #2: N/A Chest #3: Jewel of Alertness Chest #3: Jewel of Alertness Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 50 Floor: 145 Layout: 1 Layout: 2 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: Trading Card EX8 Chest #3: N/A Chest #4: N/A Chest #4: Magi+ Berries Chest #5: N/A Chest #5: N/A Floor: 51 Floor: 146 Layout: 3 Layout: 3 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: Jewel of Alertness Chest #3: N/A Chest #3: Synthesis Materials Chest #4: Synthesis Materials Chest #4: N/A Chest #5: N/A Chest #5: Agility+ Berries Floor: 52 Floor: 147 Layout: 7 Layout: 4 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: Synthesis Materials Chest #3: Synthesis Materials Chest #3: N/A Chest #4: Synthesis Materials Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 53 Floor: 148 Layout: 5 Layout: 5 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: Strength+ Berries Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 54 Floor: 149 Layout: 5 Layout: 2 Chest #1: N/A Chest #1: Jewel of Alertness Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: Synthesis Materials Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 55 Floor: 150 Layout: 7 Layout: 8 Chest #1: N/A Chest #1: Cumbrous Folio Chest #2: N/A Chest #2: Dexterity+ Berries Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: Jewel of Alertness Floor: 56 Floor: 151 Layout: 6 Layout: 1 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: Jewel of Refuge Chest #5: N/A Chest #5: N/A Floor: 57 Floor: 152 Layout: 7 Layout: 7 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: Synthesis Materials Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 58 Floor: 153 Layout: 4 Layout: 3 Chest #1: N/A Chest #1: Jewel of Refuge Chest #2: N/A Chest #2: Synthesis Materials Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 59 Floor: 154 Layout: 1 Layout: 6 Chest #1: N/A Chest #1: N/A Chest #2: Synthesis Materials Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: Synthesis Materials Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 60 Floor: 155 Layout: 8 Layout: 8 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: Dexterity+ Berries Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 61 Floor: 156 Layout: 6 Layout: 2 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: Synthesis Materials Chest #4: Substantial Folio Chest #5: N/A Chest #5: N/A Floor: 62 Floor: 157 Layout: 3 Layout: 5 Chest #1: N/A Chest #1: Strenth+ Berries Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: Jewel of Refuge Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 63 Floor: 158 Layout: 2 Layout: 4 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: Jewel of Refuge Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: Earth Faerie Floor: 64 Floor: 159 Layout: 4 Layout: 1 Chest #1: N/A Chest #1: Health+ Berries Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 65 Floor: 160 Layout: 1 Layout: 6 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: Jewel of Refuge Chest #4: N/A Chest #4: Agility+ Berries Chest #5: N/A Chest #5: N/A Floor: 66 Floor: 161 Layout: 8 Layout: 8 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: Dexterity+ Berries Chest #4: N/A Chest #4: N/A Chest #5: Synthesis Materials Chest #5: N/A Floor: 67 Floor: 162 Layout: 7 Layout: 5 Chest #1: N/A Chest #1: Synthesis Materials Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: Strength+ Berries Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 68 Floor: 163 Layout: 2 Layout: 7 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: Jewel of Alertness Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: Intellect+ Berries Chest #5: N/A Chest #5: N/A Floor: 69 Floor: 164 Layout: 8 Layout: 4 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: Jewel of Alertness Chest #3: N/A Chest #3: Defense+ Berries Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 70 Floor: 165 Layout: 3 Layout: 2 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: Synthesis Materials Chest #3: Synthesis Materials Chest #3: N/A Chest #4: N/A Chest #4: Magi+ Berries Chest #5: N/A Chest #5: N/A Floor: 71 Floor: 166 Layout: 2 Layout: 6 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: Agility+ Berries Chest #3: N/A Chest #3: N/A Chest #4: Jewel of Avarice Chest #4: N/A Chest #5: N/A Chest #5: Star Guard Floor: 72 Floor: 167 Layout: 3 Layout: 8 Chest #1: N/A Chest #1: Jewel of Refuge Chest #2: N/A Chest #2: Dexterity+ Berries Chest #3: N/A Chest #3: Jewel of Avarice Chest #4: N/A Chest #4: Earth Faerie Chest #5: N/A Chest #5: N/A Floor: 73 Floor: 168 Layout: 5 Layout: 4 Chest #1: Jewel of Avarice Chest #1: N/A Chest #2: Jewel of Refuge Chest #2: Defense+ Berries Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 74 Floor: 169 Layout: 3 Layout: 3 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: Voluminous Folio Chest #5: Jewel of Avarice Chest #5: N/A Floor: 75 Floor: 170 Layout: 1 Layout: 5 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: Strength+ Berries Chest #3: Synthesis Materials Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 76 Floor: 171 Layout: 8 Layout: 2 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 77 Floor: 172 Layout: 4 Layout: 3 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: Jewel of Avarice Chest #4: N/A Chest #4: Water Faerie Chest #5: N/A Chest #5: N/A Floor: 78 Floor: 173 Layout: 6 Layout: 6 Chest #1: N/A Chest #1: Trading Card EX20 Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: Synthesis Materials Chest #5: Jewel of Alertness Chest #5: N/A Floor: 79 Floor: 174 Layout: 7 Layout: 1 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: Synthesis Materials Chest #4: Jewel of Alertness Chest #5: N/A Chest #5: N/A Floor: 80 Floor: 175 Layout: 8 Layout: 4 Chest #1: N/A Chest #1: Jewel of Refuge Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: Synthesis Materials Chest #4: Jewel of Avarice Chest #5: N/A Chest #5: N/A Floor: 81 Floor: 176 Layout: 4 Layout: 8 Chest #1: N/A Chest #1: Dexterity+ Berries Chest #2: N/A Chest #2: Synthesis Materials Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: Synthesis Materials Chest #5: Synthesis Materials Floor: 82 Floor: 177 Layout: 6 Layout: 1 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: Jewel of Avarice Chest #4: N/A Chest #4: Health+ Berries Chest #5: N/A Chest #5: N/A Floor: 83 Floor: 178 Layout: 3 Layout: 3 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: Immense Folio Chest #4: N/A Chest #4: Agility+ Berries Chest #5: N/A Chest #5: N/A Floor: 84 Floor: 179 Layout: 1 Layout: 8 Chest #1: N/A Chest #1: Crystal Chalice Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: Dexterity+ Berries Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: Water Absorption Floor: 85 Floor: 180 Layout: 2 Layout: 5 Chest #1: Synthesis Materials Chest #1: N/A Chest #2: Jewel of Alertness Chest #2: Jewel of Refuge Chest #3: Synthesis Materials Chest #3: Jewel of Alertness Chest #4: Book of Prophecies 3 Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 86 Floor: 181 Layout: 7 Layout: 7 Chest #1: Jewel of Refuge Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: Intellect+ Berries Chest #3: Intellect+ Berries Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 87 Floor: 182 Layout: 4 Layout: 4 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: Defense+ Berries Chest #5: N/A Chest #5: N/A Floor: 88 Floor: 183 Layout: 5 Layout: 1 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: Jewel of Refuge Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 89 Floor: 184 Layout: 6 Layout: 8 Chest #1: N/A Chest #1: N/A Chest #2: Synthesis Materials Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: Synthesis Materials Floor: 90 Floor: 185 Layout: 1 Layout: 3 Chest #1: N/A Chest #1: Fire Faerie Chest #2: N/A Chest #2: N/A Chest #3: Jewel of Refuge Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 91 Floor: 186 Layout: 5 Layout: 7 Chest #1: Jewel of Alertness Chest #1: Jewel of Avarice Chest #2: N/A Chest #2: Intellect+ Berries Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 92 Floor: 187 Layout: 7 Layout: 6 Chest #1: N/A Chest #1: Jewel of Alertness Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: Intricate Scroll Chest #4: Synthesis Materials Chest #4: Jewel of Avarice Chest #5: N/A Chest #5: N/A Floor: 93 Floor: 188 Layout: 8 Layout: 1 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: Trading Card EX21 Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 94 Floor: 189 Layout: 6 Layout: 8 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: Dexterity+ Berries Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: Jewel of Refuge Floor: 95 Floor: 190 Layout: 2 Layout: 7 Chest #1: N/A Chest #1: Synthesis Materials Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: Jewel of Refuge Chest #4: Synthesis Materials Chest #4: Synthesis Materials Chest #5: N/A Chest #5: N/A Floor: 96 Floor: 191 Layout: 3 Layout: 2 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: Synthesis Materials Chest #5: N/A Chest #5: N/A Floor: 97 Floor: 192 Layout: 2 Layout: 4 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: Defense+ Berries Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 98 Floor: 193 Layout: 8 Layout: 6 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: Jewel of Alertness Chest #3: N/A Chest #3: Agility+ Berries Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 99 Floor: 194 Layout: 4 Layout: 2 Chest #1: N/A Chest #1: Magi+ Berries Chest #2: N/A Chest #2: N/A Chest #3: N/A Chest #3: N/A Chest #4: N/A Chest #4: N/A Chest #5: N/A Chest #5: N/A Floor: 100 Floor: 195 Layout: 3 Layout: 3 Chest #1: N/A Chest #1: N/A Chest #2: N/A Chest #2: N/A Chest #3: Jewel of Alertness Chest #3: N/A Chest #4: N/A Chest #4: Jewel of Refuge Chest #5: N/A Chest #5: N/A ---------- Floor: 196 --------- Layout: 1 ------------- Chest #1: N/A ------------- Chest #2: Jewel of Alertness ------------- Chest #3: N/A ------------- Chest #4: N/A ------------- Chest #5: N/A ---------- Floor: 197 --------- Layout: 5 ------------- Chest #1: N/A ------------- Chest #2: Synthesis Materials ------------- Chest #3: N/A ------------- Chest #4: N/A ------------- Chest #5: N/A ---------- Floor: 198 --------- Layout: 4 ------------- Chest #1: N/A ------------- Chest #2: Defense+ Berries ------------- Chest #3: N/A ------------- Chest #4: N/A ------------- Chest #5: N/A ---------- Floor: 199 --------- Layout: 8 ------------- Chest #1: N/A ------------- Chest #2: N/A ------------- Chest #3: N/A ------------- Chest #4: N/A ------------- Chest #5: Trading Card EX22 ---------- Floor: 200 --------- Layout: 2 ------------- Chest #1: N/A ------------- Chest #2: Jewel of Alertness ------------- Chest #3: N/A ------------- Chest #4: N/A ------------- Chest #5: N/A ---------- Floor: 201 --------- Layout: 4 ------------- Chest #1: N/A ------------- Chest #2: Defense+ Berries ------------- Chest #3: Synthesis Materials ------------- Chest #4: N/A ------------- Chest #5: N/A ---------- Floor: 202 --------- Layout: 6 ------------- Chest #1: N/A ------------- Chest #2: Agility+ Berries ------------- Chest #3: Ponderous Folio ------------- Chest #4: Jewel of Alertness ------------- Chest #5: N/A ---------- Floor: 203 --------- Layout: 3 ------------- Chest #1: Wind Faerie ------------- Chest #2: N/A ------------- Chest #3: Synthesis Materials ------------- Chest #4: Synthesis Materials ------------- Chest #5: Jewel of Alertness ---------- Floor: 204 --------- Layout: 1 ------------- Chest #1: N/A ------------- Chest #2: N/A ------------- Chest #3: Synthesis Materials ------------- Chest #4: Health+ Berries ------------- Chest #5: N/A ---------- Floor: 205 --------- Layout: 5 ------------- Chest #1: Strength+ Berries ------------- Chest #2: Book of Prophecies 6 ------------- Chest #3: N/A ------------- Chest #4: N/A ------------- Chest #5: N/A ---------- Floor: 206 --------- Layout: 7 ------------- Chest #1: N/A ------------- Chest #2: Intellect+ Berries ------------- Chest #3: N/A ------------- Chest #4: N/A ------------- Chest #5: N/A ---------- Floor: 207 --------- Layout: 1 ------------- Chest #1: Jewel of Avarice ------------- Chest #2: N/A ------------- Chest #3: N/A ------------- Chest #4: Jewel of Refuge ------------- Chest #5: N/A ---------- Floor: 208 --------- Layout: 3 ------------- Chest #1: Celestial Faerie ------------- Chest #2: N/A ------------- Chest #3: N/A ------------- Chest #4: Jewel of Aletness ------------- Chest #5: Agility+ Berries ---------- Floor: 209 --------- Layout: 2 ------------- Chest #1: N/A ------------- Chest #2: Recondrite Scroll ------------- Chest #3: N/A ------------- Chest #4: N/A ------------- Chest #5: N/A ---------- Floor: 210 --------- Layout: 5 ------------- Chest #1: Strength+ Berries ------------- Chest #2: N/A ------------- Chest #3: Profound Scroll ------------- Chest #4: N/A ------------- Chest #5: N/A ---------- Floor: 211 --------- Layout: N/A ------------- Chest #1: N/A ------------- Chest #2: N/A ------------- Chest #3: N/A ------------- Chest #4: N/A ------------- Chest #5: N/A O==============================================================================O | ++ Sidequests ++ (sQtsT) | O==============================================================================O o-------------------o | The Retail Rabbit |--------------------------------------------------(Sqabc)-o o-------------------o After meeting Ameena when you first reach Peterny, check out the inn on the West side of Peterny. Inside you should a little rabbit who makes mention of starting a shop. After speaking to him wait until you are supposed to leave for Duggus forest then find him on the street in West Peterny. Note you can only shop from him twice, then he leaves, and he has three different sets of equipment so it may be a good idea not to talk to him now, but wait until later in the game. When you first leave for Duggus Forest: **************** * Rapid Rabbit * **************** Clone Generator......................................................... 350 Fol Basil.................................................................... 20 Fol Sage..................................................................... 20 Fol Lavender................................................................. 20 Fol Fresh Sage.............................................................. 310 Fol After returning from Duggus Forest: **************** * Rapid Rabbit * **************** Clone Generator......................................................... 350 Fol Basil.................................................................... 20 Fol Sage..................................................................... 20 Fol Lavender................................................................. 20 Fol Fresh Sage.............................................................. 310 Fol Blaze Gun...............................................................8800 Fol After returning to Elicoor II from Gemity. **************** * Rapid Rabbit * **************** Mythril Sword........................................................ 47,500 Fol Ice Falchion......................................................... 61,500 Fol Gravity Laser........................................................ 35,500 Fol Saint's Halberd...................................................... 35,500 Fol Biter................................................................ 48,800 Fol Crest Gauntlet....................................................... 37,500 Fol Lunatic Shoes........................................................ 36,000 Fol Adept's Staff........................................................ 29,500 Fol Battle Armor......................................................... 49,500 Fol Battle Chain Mail.................................................... 38,000 Fol Wizard's Robe........................................................ 19,000 Fol Clone Generator......................................................... 350 Fol Fresh Sage.............................................................. 310 Fol o-------------------o | Ruddle and Rumina |--------------------------------------------------(Sqbcd)-o o-------------------o After returning from Duggus Forest go to the same inn on the West side of Peterny and find two merchants named Ruddle and Rumina. They are trying to reach Kirlsa and it's your job to help them. In Peterny they will ask you for directions, the correct answer is: - It's South. Didn't you know that? Now go to the inn in Arias and you'll find Ruddle and Rumina again. This time choose either of these two options: - Go out through the Northwest gate - Easiest way is through the Southwest gate Make your way to the inn in Airyglyph to find them for a third time. This time choose: - You already passed Kirlsa And it will finally send them to the right destination. Head to the tavern in Kirlsa to find Ruddle and Rumina again. Talk to Rumina to have the ability to buy Blueprints for 5000 Fol (required to recruit an inventor.) Now you can buy items from them: Disc 1: ***************** * Ultimate Shop * ***************** Symbol of Courage......................... 2600 Fol Regeneration Symbol........................ 4100 Fol Clone Generator.................................. 350 Fol Basil....................................................... 20 Fol Sage........................................................ 20 Fol Lavender............... 20 Fol Disc 2: **************** * Supreme Shop * **************** Mythril Sword....................................................... 47,500 Fol Ice Falchion........................................................ 61,500 Fol Gravity Laser....................................................... 35,500 Fol Saint's Halberd..................................................... 35,500 Fol Biter............................................................... 48,800 Fol Crest Gauntlet...................................................... 37,500 Fol Lunatic Shoes....................................................... 36,000 Fol Adept's Staff....................................................... 29,500 Fol Battle Armor........................................................ 49,500 Fol Battle Chain Mail................................................... 38,000 Fol Wizard's Robe....................................................... 19,000 Fol Clone Generator........................................................ 350 Fol Fresh Sage............................................................. 310 Fol o---------------------o | Seven Ancient Books |------------------------------------------------(Sqcde)-o o---------------------o After meeting up with Roger in the Duggus forest, go to Surferio to find a scene with him. He'll join your party again temporarily and give you 7 Ancient Books. These books reveal the locations of treasure: Name: Ancient Book 1 Location: Rock in Duggus forest left of where Mudman was Treasure: Health Berries Name: Ancient Book 2 Location: Kirlsa Caverns, Torch just left of the Hauler control panel Treasure: Magi Berries Name: Ancient Book 3 Location: Sealed Cavern, Retail Rabbit Room Treasure: Intellect Berries Name: Ancient Book 4 Location: Ancient Ruins of Mosel, B2F stone statue at North of runic chess room Treasure: Strength Berries Name: Ancient Book 5 Location: Mountains of Barr, skeleton in area with many little dragons Treasure: Elven Slippers Name: Ancient Book 6 Location: Abandoned outdoor part of Bequerel Mine, tree in Northwest area Treasure: Demonbane Cross Name: Ancient Book 7 Location: Urssa Lava cave, left torch on bunny statue with the key behind it Treasure: Rabbit Ears Chalice O==============================================================================O | ++ Gemity ++ (Sqdef) | O==============================================================================O This is an absolutely huge sidequest that emcompasses all sorts of smaller minigames and activities. Here is a rundown on each one: o-------------o | Bunny Races |--------------------------------------------------------(Sqefg)-o o-------------o From the main games area of Gemity, the Bunny Races are located to the Southeast and Southwest. Speak to the person in the chair to buy a ticket, there are three types of classes eah with a different ticket price: Name: Class A Ticket Price: 300 Fol Name: Class B Ticket Price: 200 Fol Name: Class C Ticket Price: 100 Fol The class changes on a daily basis so you don't specify it. After you but your ticket you must choose either "Buy to win" or "Buy perfecta." - Buy to win When you buy this ticket you choose one bunny out of four who you think will win, it doesn't matter which one. - Buy perfecta When you buy this ticket you must choose two bunnies instead and you choose based on the two you think will come in first and second (it doesn't matter which one of the two you pick wins, you're only picking the top two, not the exact order.) By winning you will receive points based on your ticket: Name: Class A Win Points: 3 Perfecta Points: 9 Name: Class B Win Points: 2 Perfecta Points: 6 Name: Class C Win Points: 1 Perfecta Points: 3 When you have accumulated some points, talk to the bunny at the counter above where you buy your tickets to trade them in. You receive prizes once, but they don't deplete your points so even though you get a reward at one point, you still only need nine more to get the ten point one etc. The rewards are as follows: Name: Commemorative Prize Required Points: 1 Name: Laser Weapon Required Points: 10 Name: Giant King Crab Required Points: 50 Name: Bent Mystic Blade Required Points: 100 Name: Scumbag Slayer Required Points: 200 Name: Bunny Shoes Required Points: 350 Name: Pomello Juice Required Points: 500 Name: Bunny Race Trophy Required Points: 1000 The races are deisgned unfortunately, to make any prize higher than the one for 10 Fol require such a monotonous amount of work, that without a rapidfire controller, few people would actually get them. o-------------o | Runic Chess |--------------------------------------------------------(Sqfgh)-o o-------------o Located Northwest and Northeast, iedt's rock-paper-scissors... CHESS! Lets start with the basics. This game is played automatically by the computer, where your strategy comes in is how you set up the pieces. The pieces move automatically and will automatically fight each other when one panel apart, there are three pieces: - Warrior - Symbologist - Thief Warrior beats Thief Thief beats Symbologist Symbologist beats Warrior And so you have the basics. There are 11 difficulty levels to choose from right off the bat, which get progressively harder obviously: Difficulty Level: 1 Number of Pieces: 3 Price: 200 Fol Prize: Blueberries Difficulty Level: 2 Number of Pieces: 3 Price: 400 Fol Prize: Blackberries Difficulty Level: 3 Number of Pieces: 3 Price: 600 Fol Prize: 1100 Fol Difficulty Level: 4 Number of Pieces: 2 Price: 800 Fol Prize: Synthesis Materials Difficulty Level: 5 Number of Pieces: 3 Price: 1000 Fol Prize: Ripe Berries Difficulty Level: 6 Number of Pieces: 4 Price: 1200 Fol Prize: 5000 Fol Difficulty Level: 7 Number of Pieces: 3 Price: 1400 Fol Prize: Strength Berries Difficulty Level: 8 Number of Pieces: 4 Price: 1600 Fol Prize: Perfect Berries Difficulty Level: 9 Number of Pieces: 3 Price: 1800 Fol Prize: 50,000 Fol Difficulty Level: 10 Number of Pieces: 4 Price: 2000 Fol Prize: Synthesis Materials Difficulty Level: 11 Number of Pieces: 4 Price: 2200 Fol Prize: Lezard Flask And that's pretty much all there is to it. o----------------o | Fighting Arena |-----------------------------------------------------(Sqghi)-o o----------------o Here's where the real fun lies. There's lots to do, lots to win and lots to enjoy here. There are three types of battles, Single battle, Team Battle, Ranking battle. - Single Battle Choose one character to take on five enemies, the difficulty of these enemies depends on the level you choose. Here is the list of single battles from weakest to strongest, with the cost to enter and prize in brackets. D Rank - 100 Fol (Magical Berries) C Rank - 300 Fol (Mallet Charm) B Rank - 500 Fol (Bunny Shoes) A Rank - 1000 Fol (Star Guard) S Rank - 2000 Fol (Imposing Scroll) The first two prizes you can get one of for each character you beat it with, the last three you can only get one of at all. - Team Battle Your party takes on five sets of enemies, the difficulty of these enemies depends on the level you choose. Here is the list of team battles from weakest to strongest, with the cost to enter and prize in brackets. D Rank - 100 Fol (Synthesis Materials) C Rank - 300 Fol (Tri-Emblum) B Rank - 500 Fol (Scumbag Slayer) A Rank - 1000 Fol (Star Splash) S Rank - 2000 Fol (Ring of Slaughter) The first two prizes you can get six of, the last three you can get one of. - Ranking Battle The ranking battle is similar to Star Ocean 2's survival battle, you must fight 50 battles, but since it is a ladder they don't need to be one after another. When you first enter you must choose a name among all of the following: - Knights Between Time - Steel Knights - Arthur and the Knights of Teatable - Rebels Without an Existence - Arcane Warriors of the Black Brigade - Mystic Dragon Eyes - Onward! Defrosted Tuna Team - Fayt and Company Personally I can't see choosing anything other than Defrosted Tuna Team but hey, it's your decision. You can fight up to four ranks ahead of you, as you continue to win above people higher than you you will advance up. Each time you win you also get prize money based on the teams you beat. When you reach the number one slot you will receive a challenge from the 'Reigning Champions,' the hardest fight in the arena. You will have to face: Name: Dirna Hamilton Weak: N/A Hp: 3,000,000 Half: Earth, Wind Mp: 500,000 Immune: N/A Level: 174 Drain: Fire Exp: 110,000 Fol: 415000 Drop: Spirit of Lilith (100%) Name: Solon Solute Weak: Fire Hp: 500,000 Half: N/A Mp: 50,000 Immune: Wind Level: 174 Drain: N/A Exp: 50,000 Fol: 0 Drop: N/A Good luck if and when you reach that battle, for winning you receive the Victory Trophy, a special item with all sorts of great bonuses attached to it. O==============================================================================O | ++ Character Skills/Spells ++ (kKpRe) | O==============================================================================O o------------------o | Skill/Spell List |---------------------------------------------------(vOilD)-o o------------------o o--------------o | Fayt Leingod | o--------------o Name: Blade of Fury Name: First Aid Cp: 4 Cp: 1 Type: Battle Type: Support Level Acquired: 2 Level Acquired: 3 Name: Aerial Name: Scan Enemy Cp: 2 Cp: N/A Type: Battle Type: Tactical Level Acquired: 4 Level Acquired: 4 Name: Blazing Sword Name: Critical Hit Cp: 4 Cp: 2 Type: Battle Type: Battle Level Acquired: 6 Level Acquired: 7 Name: Charge Name: Standby Healing Cp: 4 Cp: 1 Type: Battle Type: Support Level Acquired: 9 Level Acquired: 10 Name: Critical Hit Hp Name: Taunt Cp: 2 Cp: N/A Type: Support Type: Tactical Level Acquired: 11 Level Acquired: 14 Name: Sidekick Name: Lightning Blast Cp: 2 Cp: N/A Type: Battle Type: Spell Level Acquired: 15 Level Acquired: 16 Name: No Guard Name: Stun Cp: 5 Cp: 2 Type: Support Type: Battle Level Acquired: 16 Level Acquired: 17 Name: Ice Blade Name: Berserk Cp: 4 Cp: N/A Type: Battle Type: Tactical Level Acquired: 20 Level Acquired: 21 Name: Increase Hp Damage Name: Increase Mp Damage Cp: 4 Cp: 4 Type: Battle Type: Battle Level Acquired: 22 Level Acquired: 23 Name: Shotgun Blast Name: Lightning Blade Cp: 4 Cp: 6 Type: Battle Type: Battle Level Acquired: 25 Level Acquired: 30 Name: Fear Name: Deep Freeze Cp: 2 Cp: N/A Type: Battle Type: Spell Level Acquired: 32 Level Acquired: 38 Name: Air Raid Name: Stone Rain Cp: 7 Cp: N/A Type: Battle Type: Spell Level Acquired: 40 Level Acquired: 45 Name: Dimension Door Name: Explosion Cp: 6 Cp: N/A Type: Battle Type: Spell Level Acquired: 50 Level Acquired: 60 Name: Divine Blade Name: Ethereal Blast Cp: 8 Cp: 8 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Drain Name: Increase Hp/Mp Damage Cp: 2 Cp: 2 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Increase Stamina Name: Loot Item Cp: 2 Cp: 2 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Common Attack Symbols Name: Common Support Symbols Cp: 2 Cp: 2 Type: Support Type: Support Level Acquired: Use Item Level Acquired: Use Item Name: Lucky Star Name: Max Fury Cp: 2 Cp: 2 Type: Support Type: Support Level Acquired: Use Item Level Acquired: Use Item Name: Combat Training Name: Convert Damage Cp: N/A Cp: N/A Type: Tactical Type: Tactical Level Acquired: Use Item Level Acquired: Use Item Name: Cure Condition Name: Antidote Cp: N/A Cp: N/A Type: Tactical Type: Spell Level Acquired: Use Item Level Acquired: Use Item Name: Earth Glaive Name: Fire Bolt Cp: N/A Cp: N/A Type: Spell Type: Spell Level Acquired: Use Item Level Acquired: Use Item Name: Healing Name: Ice Needles Cp: N/A Cp: N/A Type: Spell Type: Spell Level Acquired: Use Item Level Acquired: Use Item Name: Silence Cp: N/A Type: Spell Level Acquired: Use Item o---------------o | Sophia Esteed | o---------------o Name: First Aid Name: Healing Cp: 1 Cp: N/A Type: Support Type: Spell Level Acquired: 3 Level Acquired: 3 Name: Antidote Name: Fire Bolt Cp: N/A Cp: 2 Type: Spell Type: Spell/Battle Level Acquired: 4 Level Acquired: 5 Name: Silence Name: Ice Needles Cp: N/A Cp: 2 Type: Spell Type: Spell/Battle Level Acquired: 5 Level Acquired: 10 Name: Acid Rain Name: Scan Enemy Cp: N/A Cp: N/A Type: Spell Type: Tactical Level Acquired: 12 Level Acquired: 13 Name: Standby Healing Name: Lightning Blast Cp: 1 Cp: 3 Type: Support Type: Spell/Battle Level Acquired: 14 Level Acquired: 15 Name: Protection Name: Earth Glaive Cp: N/A Cp: 3 Type: Spell Type: Spell/Battle Level Acquired: 17 Level Acquired: 19 Name: Cure Condition Name: Taunt Cp: N/A Cp: N/A Type: Spell Type: Tactical Level Acquired: 20 Level Acquired: 21 Name: Charge Name: Restoration Cp: 4 Cp: N/A Type: Battle Type: Spell Level Acquired: 22 Level Acquired: 22 Name: Critical Hit Hp Name: Critical Hit Cp: 2 Cp: 2 Type: Support Type: Battle Level Acquired: 23 Level Acquired: 24 Name: Efreet Name: Power Up Cp: 5 Cp: N/A Type: Spell/Battle Type: Spell Level Acquired: 25 Level Acquired: 25 Name: Aerial Name: Increase Hp Damage Cp: 2 Cp: 4 Type: Battle Type: Battle Level Acquired: 26 Level Acquired: 27 Name: Crush Name: Stun Cp: N/A Cp: 2 Type: Spell Type: Battle Level Acquired: 29 Level Acquired: 29 Name: Thunder Flare Name: Faerie Light Cp: 4 Cp: N/A Type: Spell/Battle Type: Spell Level Acquired: 30 Level Acquired: 32 Name: Increase Mp Damage Name: Deep Freeze Cp: 4 Cp: 6 Type: Battle Type: Spell/Battle Level Acquired: 32 Level Acquired: 35 Name: Fear Name: Reflection Cp: 2 Cp: N/A Type: Battle Type: Spell Level Acquired: 36 Level Acquired: 37 Name: Dark Sphere Name: Berserk Cp: 8 Cp: N/A Type: Spell/Battle Type: Tactical Level Acquired: 40 Level Acquired: 42 Name: Stone Rain Name: No Guard Cp: 5 Cp: 5 Type: Spell/Battle Type: Support Level Acquired: 45 Level Acquired: 46 Name: Gravitation Name: Explosion Cp: N/A Cp: 7 Type: Spell Type: Spell/Battle Level Acquired: 47 Level Acquired: 50 Name: Laser Beams Name: Angel Feather Cp: 7 Cp: N/A Type: Spell/Battle Type: Spell Level Acquired: 54 Level Acquired: 57 Name: Lightning Strike Name: Blood Scylla Cp: 8 Cp: 7 Type: Spell Battle Type: Spell/Battle Level Acquired: 60 Level Acquired: Use Item Name: Gremlins Name: Meteor Swarm Cp: 6 Cp: 10 Type: Spell/Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Southern Cross Name: Drain Cp: 6 Cp: 2 Type: Spell/Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Increase Hp/Mp Damage Name: Increase Stamina Cp: 2 Cp: 2 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Loot Item Name: Increase Mp Cp: 2 Cp: 3 Type: Battle Type: Support Level Acquired: Use Item Level Acquired: Use Item Name: Lucky Star Name: Quick Symbol Cp: 2 Cp: 3 Type: Support Type: Support Level Acquired: Use Item Level Acquired: Use Item Name: Combat Training Name: Convert Damage Cp: N/A Cp: N/A Type: Tactical Type: Tactical Level Acquired: Use Item Level Acquired: Use Item Name: Cure Condition Cp: N/A Type: Tactical Level Acquired: Use Item o--------------o | Cliff Fittir | o--------------o Name: Sphere of Might Name: Critical Hit Cp: 4 Cp: 2 Type: Battle Type: Battle Level Acquired: 4 Level Acquired: 6 Name: No Guard Name: Taunt Cp: 5 Cp: N/A Type: Support Type: Tactical Level Acquired: 8 Level Acquired: 8 Name: Hammer of Might Name: Increase Hp Damage Cp: 3 Cp: 4 Type: Battle Type: Battle Level Acquired: 10 Level Acquired: 12 Name: Stun Name: Critical Hit Hp Cp: 2 Cp: 2 Type: Battle Type: Support Level Acquired: 13 Level Acquired: 14 Name: Electric Fists Name: First Aid Cp: 6 Cp: 1 Type: Battle Type: Support Level Acquired: 15 Level Acquired: 16 Name: Berserk Name: Charge Cp: N/A Cp: 4 Type: Tactical Type: Battle Level Acquired: 17 Level Acquired: 17 Name: Fiery Tackle Name: Aerial Cp: 6 Cp: 2 Type: Battle Type: Battle Level Acquired: 20 Level Acquired: 21 Name: Fists of Fury Name: Scan Enemy Cp: 6 Cp: N/A Type: Battle Type: Tactical Level Acquired: 30 Level Acquired: 30 Name: Fear Name: Uppercut Cp: 2 Cp: 6 Type: Battle Type: Battle Level Acquired: 32 Level Acquired: 40 Name: Acrobatic Locus Name: Infinity Kick Cp: 6 Cp: 8 Type: Battle Type: Battle Level Acquired: 50 Level Acquired: Use Item Name: Max Shockwave Name: Drain Cp: 6 Cp: 2 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Increase Hp/Mp Damage Name: Increase Stamina Cp: 2 Cp: 2 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Loot Item Name: Common Attack Symbols Cp: 2 Cp: 2 Type: Battle Type: Support Level Acquired: Use Item Level Acquired: Use Item Name: Common Support Symbols Name: Lucky Star Cp: 2 Cp: 2 Type: Support Type: Support Level Acquired: Use Item Level Acquired: Use Item Name: Max Fury Name: Combat Training Cp: 2 Cp: N/A Type: Support Type: Tactical Level Acquired: Use Item Level Acquired: Use Item Name: Convert Damage Name: Cure Condition Cp: N/A Cp: N/A Type: Tactical Type: Tactical Level Acquired: Use Item Level Acquired: Use Item Name: Antidote Name: Earth Glaive Cp: N/A Cp: N/A Type: Spell Type: Spell Level Acquired: Use Item Level Acquired: Use Item Name: Fire Bolt Name: Healing Cp: N/A Cp: N/A Type: Spell Type: Spell Level Acquired: Use Item Level Acquired: Use Item Name: Ice Needles Name: Silence Cp: N/A Cp: N/A Type: Spell Type: Spell Level Acquired: Use Item Level Acquired: Use Item o---------------o | Maria Traydor | o---------------o Name: Berserk Name: Protection Cp: N/A Cp: N/A Type: Tactical Type: Spell Level Acquired: N/A Level Acquired: N/A Name: Standby Healing Name: Aiming Device Cp: 1 Cp: 2 Type: Support Type: Battle Level Acquired: N/A Level Acquired: N/A Name: Scatter Beam Name: Power Up Cp: 3 Cp: N/A Type: Battle Type: Spell Level Acquired: N/A Level Acquired: 21 Name: Critical Hit Mp Name: Charge Cp: 2 Cp: 4 Type: Support Type: Battle Level Acquired: 22 Level Acquired: 22 Name: Critical Hit Name: Aerial Cp: 2 Cp: 2 Type: Battle Type: Battle Level Acquired: 23 Level Acquired: 24 Name: First Aid Name: Reflection Cp: 1 Cp: N/A Type: Support Type: Spell Level Acquired: 26 Level Acquired: 26 Name: Increase Hp Damage Name: Magnetic Field Cp: 4 Cp: 5 Type: Battle Type: Battle Level Acquired: 27 Level Acquired: 28 Name: Taunt Name: Fear Cp: N/A Cp: 2 Type: Tactical Type: Battle Level Acquired: 29 Level Acquired: 31 Name: Pulse Beast Name: Stun Cp: 4 Cp: 2 Type: Battle Type: Battle Level Acquired: 32 Level Acquired: 34 Name: Crescent Locus Name: Triple Kick Cp: 4 Cp: 5 Type: Battle Type: Battle Level Acquired: 38 Level Acquired: 32 Name: Angel Feather Name: Laser Blast Cp: N/A Cp: 4 Type: Spell Type: Battle Level Acquired: 45 Level Acquired: 46 Name: Gravity Bullet Name: No Guard Cp: 6 Cp: 5 Type: Battle Type: Spell Level Acquired: 52 Level Acquired: 58 Name: Energy Burst Name: Radiation Bolts Cp: 8 Cp: 6 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Drain Name: Increase Hp/Mp Damage Cp: 2 Cp: 2 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Increase Stamina Name: Loot Item Cp: 2 Cp: 2 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Common Attack Symbols Name: Common Support Symbols Cp: 2 Cp: 2 Type: Support Type: Support Level Acquired: Use Item Level Acquired: Use Item Name: Common Attack Symbols Name: Common Support Symbols Cp: 2 Cp: 2 Type: Support Type: Support Level Acquired: Use Item Level Acquired: Use Item Name: Lucky Star Name: Max Fury Cp: 2 Cp: 2 Type: Support Type: Support Level Acquired: Use Item Level Acquired: Use Item Name: Combat Training Name: Convert Damage Cp: N/A Cp: N/A Type: Tactical Type: Tactical Level Acquired: Use Item Level Acquired: Use Item Name: Cure Condition Name: Antidote Cp: N/A Cp: N/A Type: Tactical Type: Spell Level Acquired: Use Item Level Acquired: Use Item Name: Earth Glaive Name: Fire Bolt Cp: N/A Cp: N/A Type: Spell Type: Spell Level Acquired: Use Item Level Acquired: Use Item Name: Healing Name: Ice Needles Cp: N/A Cp: N/A Type: Spell Type: Spell Level Acquired: Use Item Level Acquired: Use Item Name: Silence Cp: N/A Type: Spell Level Acquired: Use Item o-------------o | Nel Zelpher | o-------------o Name: Fire Bolt Name: Healing Cp: N/A Cp: N/A Type: Spell Type: Spell Level Acquired: N/A Level Acquired: N/A Name: Shock Wave Name: Increase Hp Damage Cp: 3 Cp: 4 Type: Battle Type: Battle Level Acquired: N/A Level Acquired: 5 Name: Aerial Name: Critical Hit Cp: 2 Cp: 2 Type: Battle Type: Battle Level Acquired: 6 Level Acquired: 8 Name: Ice Needles Name: Shadow Wave Cp: N/A Cp: 3 Type: Spell Type: Battle Level Acquired: 10 Level Acquired: 10 Name: Stun Name: Ice Daggers Cp: 2 Cp: 4 Type: Battle Type: Battle Level Acquired: 13 Level Acquired: 15 Name: Berserk Name: First Aid Cp: N/A Cp: 1 Type: Tactical Type: Spell Level Acquired: 16 Level Acquired: 17 Name: Critical Hit Hp Name: Lightning Blast Cp: 2 Cp: N/A Type: Support Type: Spell Level Acquired: 18 Level Acquired: 18 Name: Charge Name: Poison Cloud Cp: 4 Cp: 2 Type: Battle Type: Battle Level Acquired: 19 Level Acquired: 20 Name: Standby Healing Name: Whirlwind Cp: 1 Cp: 3 Type: Support Type: Battle Level Acquired: 22 Level Acquired: 25 Name: Taunt Name: Increase Mp Damage Cp: N/A Cp: 4 Type: Tactical Type: Battle Level Acquired: 26 Level Acquired: 28 Name: Flying Guillotine Name: Fear Cp: 5 Cp: 2 Type: Battle Type: Battle Level Acquired: 30 Level Acquired: 32 Name: Scan Enemy Name: Thunder Flare Cp: N/A Cp: N/A Type: Tactical Type: Spell Level Acquired: 35 Level Acquired: 35 Name: Lightning Chain Name: No Guard Cp: 4 Cp: 5 Type: Battle Type: Spell Level Acquired: 40 Level Acquired: 40 Name: Mirror Slice Name: Lightning Strike Cp: 8 Cp: N/A Type: Battle Type: Spell Level Acquired: 52 Level Acquired: 70 Name: Divine Wrath Name: Splitting Sky Cp: 7 Cp: 6 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Drain Name: Increase Hp/Mp Damage Cp: 2 Cp: 2 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Increase Stamina Name: Loot Item Cp: 2 Cp: 2 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Common Attack Symbols Name: Common Support Symbols Cp: 2 Cp: 2 Type: Support Type: Support Level Acquired: Use Item Level Acquired: Use Item Name: Lucky Star Name: Max Fury Cp: 2 Cp: 2 Type: Support Type: Support Level Acquired: Use Item Level Acquired: Use Item Name: Combat Training Name: Convert Damage Cp: N/A Cp: N/A Type: Tactical Type: Tactical Level Acquired: Use Item Level Acquired: Use Item Name: Cure Condition Name: Antidote Cp: N/A Cp: N/A Type: Tactical Type: Spell Level Acquired: Use Item Level Acquired: Use Item Name: Earth Glaive Name: Fire Bolt Cp: N/A Cp: N/A Type: Spell Type: Spell Level Acquired: Use Item Level Acquired: Use Item Name: Healing Name: Ice Needles Cp: N/A Cp: N/A Type: Spell Type: Spell Level Acquired: Use Item Level Acquired: Use Item Name: Silence Cp: N/A Type: Spell Level Acquired: Use Item o-----------o | Albel Nox | o-----------o Name: Air Slash Name: Critical Hit Cp: 2 Cp: 2 Type: Battle Type: Battle Level Acquired: N/A Level Acquired: N/A Name: Critical Hit Mp Name: Shockwave Swirl Cp: 2 Cp: 2 Type: Support Type: Battle Level Acquired: N/A Level Acquired: N/A Name: Standby Healing Name: Berserk Cp: 1 Cp: N/A Type: Support Type: Tactical Level Acquired: 6 Level Acquired: 21 Name: Stun Name: No Guard Cp: 2 Cp: 5 Type: Battle Type: Support Level Acquired: 25 Level Acquired: 26 Name: Palm of Destruction Name: Increase Mp Damage Cp: 4 Cp: 4 Type: Battle Type: Battle Level Acquired: 26 Level Acquired: 27 Name: Increase Hp Damage Name: Aerial Cp: 4 Cp: 2 Type: Battle Type: Battle Level Acquired: 28 Level Acquired: 29 Name: First Aid Name: Aura Wall Cp: 1 Cp: 6 Type: Support Type: Battle Level Acquired: 30 Level Acquired: 32 Name: Charge Name: Fear Cp: 4 Cp: 2 Type: Battle Type: Battle Level Acquired: 32 Level Acquired: 33 Name: Double Slash Name: Scan Enemy Cp: 4 Cp: N/A Type: Battle Type: Tactical Level Acquired: 25 Level Acquired: 36 Name: Vampire Flash Name: Hand of Doom Cp: 6 Cp: 5 Type: Battle Type: Battle Level Acquired: 40 Level Acquired: 45 Name: Dragon Roar Name: Air Slash of Fury Cp: 7 Cp: 6 Type: Battle Type: Battle Level Acquired: 50 Level Acquired: Use Item Name: Double Slash of Fury Name: Drain Cp: 6 Cp: 2 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Increase Hp/Mp Damage Name: Increase Stamina Cp: 2 Cp: 2 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Loot Item Name: Common Attack Symbols Cp: 2 Cp: 2 Type: Battle Type: Support Level Acquired: Use Item Level Acquired: Use Item Name: Common Support Symbols Name: Lucky Star Cp: 2 Cp: 2 Type: Support Type: Support Level Acquired: Use Item Level Acquired: Use Item Name: Max Fury Name: Combat Training Cp: 2 Cp: N/A Type: Support Type: Tactical Level Acquired: Use Item Level Acquired: Use Item Name: Convert Damage Name: Cure Condition Cp: N/A Cp: N/A Type: Tactical Type: Tactical Level Acquired: Use Item Level Acquired: Use Item Name: Antidote Name: Earth Glaive Cp: N/A Cp: N/A Type: Spell Type: Spell Level Acquired: Use Item Level Acquired: Use Item Name: Fire Bolt Name: Healing Cp: N/A Cp: N/A Type: Spell Type: Spell Level Acquired: Use Item Level Acquired: Use Item Name: Ice Needles Name: Silence Cp: N/A Cp: N/A Type: Spell Type: Spell Level Acquired: Use Item Level Acquired: Use Item o------------------o | Peppita Rossetti | o------------------o Name: Magic Hook Name: Charge Cp: 2 Cp: 4 Type: Battle Type: Battle Level Acquired: 5 Level Acquired: 6 Name: Frozen Daggers Name: Taunt Cp: 3 Cp: N/A Type: Battle Type: Tactical Level Acquired: 10 Level Acquired: 11 Name: First Aid Name: Critical Hit Mp Cp: 1 Cp: 2 Type: Support Type: Support Level Acquired: 12 Level Acquired: 14 Name: Power Dance Name: Standby Healing Cp: 6 Cp: 1 Type: Battle Type: Support Level Acquired: 15 Level Acquired: 17 Name: Aerial Name: Instanto Blast Cp: 2 Cp: 4 Type: Battle Type: Battle Level Acquired: 18 Level Acquired: 20 Name: Scan Enemy Name: Panic Dance Cp: N/A Cp: 6 Type: Tactical Type: Battle Level Acquired: 22 Level Acquired: 25 Name: Stun Name: Increase Hp Damage Cp: 2 Cp: 4 Type: Battle Type: Battle Level Acquired: 26 Level Acquired: 28 Name: Increase Mp Damage Name: Kaboom Cp: 4 Cp: 5 Type: Battle Type: Battle Level Acquired: 29 Level Acquired: 30 Name: Berserk Name: Critical Hit Cp: N/A Cp: 2 Type: Tactical Type: Battle Level Acquired: 31 Level Acquired: 33 Name: Fear Name: Healing Dance Cp: 2 Cp: 6 Type: Battle Type: Battle Level Acquired: 34 Level Acquired: 40 Name: No Guard Name: Faerie Friend Cp: 5 Cp: 6 Type: Support Type: Battle Level Acquired: 48 Level Acquired: 50 Name: Dream Hammer Name: Magical Dance Cp: 5 Cp: 6 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Drain Name: Increase Hp/Mp Damage Cp: 2 Cp: 2 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Increase Stamina Name: Loot Item Cp: 2 Cp: 2 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Common Attack Symbols Name: Common Support Symbols Cp: 2 Cp: 2 Type: Support Type: Support Level Acquired: Use Item Level Acquired: Use Item Name: Lucky Star Name: Max Fury Cp: 2 Cp: 2 Type: Support Type: Support Level Acquired: Use Item Level Acquired: Use Item Name: Combat Training Name: Convert Damage Cp: N/A Cp: N/A Type: Tactical Type: Tactical Level Acquired: Use Item Level Acquired: Use Item Name: Cure Condition Name: Antidote Cp: N/A Cp: N/A Type: Tactical Type: Spell Level Acquired: Use Item Level Acquired: Use Item Name: Earth Glaive Name: Fire Bolt Cp: N/A Cp: N/A Type: Spell Type: Spell Level Acquired: Use Item Level Acquired: Use Item Name: Healing Name: Ice Needles Cp: N/A Cp: N/A Type: Spell Type: Spell Level Acquired: Use Item Level Acquired: Use Item Name: Silence Cp: N/A Type: Spell Level Acquired: Use Item o-----------------o | Roger S. Huxley | o-----------------o Name: Fiery Axe Name: Whirling Heat Cp: 2 Cp: 2 Type: Battle Type: Battle Level Acquired: N/A Level Acquired: 10 Name: Charge Name: Standby Healing Cp: 4 Cp: 1 Type: Battle Type: Support Level Acquired: 12 Level Acquired: 13 Name: Land Mines Name: No Guard Cp: 4 Cp: 5 Type: Battle Type: Support Level Acquired: 15 Level Acquired: 16 Name: Berserk Name: Critical Hit Hp Cp: N/A Cp: 2 Type: Tactical Type: Support Level Acquired: 18 Level Acquired: 18 Name: Flying Torpedo Name: Aerial Cp: 4 Cp: 2 Type: Battle Type: Battle Level Acquired: 20 Level Acquired: 21 Name: Taunt Name: Increase Mp Damage Cp: N/A Cp: 4 Type: Tactical Type: Battle Level Acquired: 21 Level Acquired: 23 Name: Piercing Claw Name: First Aid Cp: 4 Cp: 1 Type: Battle Type: Support Level Acquired: 25 Level Acquired: 26 Name: Critical Hit Name: Fiery Fury Cp: 2 Cp: 4 Type: Battle Type: Battle Level Acquired: 29 Level Acquired: 30 Name: Fear Name: Increase Hp Damage Cp: 2 Cp: 4 Type: Battle Type: Battle Level Acquired: 31 Level Acquired: 32 Name: Stun Name: Scan Enemy Cp: 2 Cp: N/A Type: Battle Type: Tactical Level Acquired: 33 Level Acquired: 36 Name: Shield & Cannon Name: Raging Helmet Cp: 8 Cp: 6 Type: Battle Type: Battle Level Acquired: 40 Level Acquired: 50 Name: Bug Triad Name: Star Fall Cp: 6 Cp: 8 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Drain Name: Increase Hp/Mp Damage Cp: 2 Cp: 2 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Increase Stamina Name: Loot Item Cp: 2 Cp: 2 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Common Attack Symbols Name: Common Support Symbols Cp: 2 Cp: 2 Type: Support Type: Support Level Acquired: Use Item Level Acquired: Use Item Name: Lucky Star Name: Max Fury Cp: 2 Cp: 2 Type: Support Type: Support Level Acquired: Use Item Level Acquired: Use Item Name: Combat Training Name: Convert Damage Cp: N/A Cp: N/A Type: Tactical Type: Tactical Level Acquired: Use Item Level Acquired: Use Item Name: Cure Condition Name: Antidote Cp: N/A Cp: N/A Type: Tactical Type: Spell Level Acquired: Use Item Level Acquired: Use Item Name: Earth Glaive Name: Fire Bolt Cp: N/A Cp: N/A Type: Spell Type: Spell Level Acquired: Use Item Level Acquired: Use Item Name: Healing Name: Ice Needles Cp: N/A Cp: N/A Type: Spell Type: Spell Level Acquired: Use Item Level Acquired: Use Item Name: Silence Cp: N/A Type: Spell Level Acquired: Use Item o-------------o | Mirage Koas | o-------------o Name: Aerial Name: Charge Cp: 2 Cp: 4 Type: Battle Type: Battle Level Acquired: N/A Level Acquired: N/A Name: Critical Hit Name: First Aid Cp: 2 Cp: 1 Type: Battle Type: Support Level Acquired: N/A Level Acquired: N/A Name: Hammer of Might Name: Sphere of Might Cp: 3 Cp: 4 Type: Battle Type: Battle Level Acquired: N/A Level Acquired: N/A Name: Standby Healing Name: Taunt Cp: 1 Cp: N/A Type: Support Type: Tactical Level Acquired: N/A Level Acquired: 6 Name: Increase Hp Damage Name: Berserk Cp: 4 Cp: N/A Type: Battle Type: Tactical Level Acquired: 32 Level Acquired: 33 Name: Electric Fists Name: Fear Cp: 6 Cp: 2 Type: Battle Type: Battle Level Acquired: 33 Level Acquired: 33 Name: Stun Name: Increase Mp Damage Cp: 2 Cp: 4 Type: Battle Type: Battle Level Acquired: 36 Level Acquired: 38 Name: Critical Hit Hp Name: Scan Enemy Cp: 2 Cp: N/A Type: Support Type: Tactical Level Acquired: 39 Level Acquired: 40 Name: Aerial Assault Name: No Guard Cp: 5 Cp: 5 Type: Battle Type: Support Level Acquired: 41 Level Acquired: 42 Name: Crescent Locus Name: Triple Kick Cp: 4 Cp: 5 Type: Battle Type: Battle Level Acquired: 45 Level Acquired: 49 Name: Acrobat Locus Name: Avenger Charge Cp: 6 Cp: 8 Type: Battle Type: Battle Level Acquired: 52 Level Acquired: 62 Name: Blazing Cannon Name: Infinity Kick Cp: 8 Cp: 6 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Drain Name: Increase Hp/Mp Damage Cp: 2 Cp: 2 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Increase Stamina Name: Loot Item Cp: 2 Cp: 2 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Common Attack Symbols Name: Common Support Symbols Cp: 2 Cp: 2 Type: Support Type: Support Level Acquired: Use Item Level Acquired: Use Item Name: Lucky Star Name: Max Fury Cp: 2 Cp: 2 Type: Support Type: Support Level Acquired: Use Item Level Acquired: Use Item Name: Combat Training Name: Convert Damage Cp: N/A Cp: N/A Type: Tactical Type: Tactical Level Acquired: Use Item Level Acquired: Use Item Name: Cure Condition Name: Antidote Cp: N/A Cp: N/A Type: Tactical Type: Spell Level Acquired: Use Item Level Acquired: Use Item Name: Earth Glaive Name: Fire Bolt Cp: N/A Cp: N/A Type: Spell Type: Spell Level Acquired: Use Item Level Acquired: Use Item Name: Healing Name: Ice Needles Cp: N/A Cp: N/A Type: Spell Type: Spell Level Acquired: Use Item Level Acquired: Use Item Name: Silence Cp: N/A Type: Spell Level Acquired: Use Item o---------------o | Adray Lasbard | o---------------o Name: Charge Name: Earth Glaive Cp: 4 Cp: 3 Type: Battle Type: Spell/Battle Level Acquired: N/A Level Acquired: N/A Name: Fire Bolt Name: First Aid Cp: 2 Cp: 1 Type: Spell/Battle Type: Support Level Acquired: N/A Level Acquired: N/A Name: Ice Needles Name: Lightning Blast Cp: 2 Cp: 3 Type: Spell/Battle Type: Spell/Battle Level Acquired: 6 Level Acquired: 7 Name: Standby Healing Name: Healing Cp: 1 Cp: N/A Type: Support Type: Spell Level Acquired: N/A Level Acquired: 5 Name: Antidote Name: Silence Cp: N/A Cp: N/A Type: Spell Type: Spell Level Acquired: 6 Level Acquired: 10 Name: Acid Rain Name: Chaos Tide Cp: N/A Cp: 5 Type: Spell Type: Battle Level Acquired: 19 Level Acquired: 20 Name: Taunt Name: Efreet Cp: N/A Cp: N/A Type: Tactical Type: Spell Level Acquired: 20 Level Acquired: 21 Name: Aerial Name: Critical Hit Hp Cp: 2 Cp: 2 Type: Battle Type: Support Level Acquired: 22 Level Acquired: 23 Name: Protection Name: Critical Hit Cp: N/A Cp: 2 Type: Spell Type: Battle Level Acquired: 23 Level Acquired: 24 Name: Power Up Name: Increase Hp Damage Cp: N/A Cp: 4 Type: Spell Type: Battle Level Acquired: 25 Level Acquired: 27 Name: Thunder Flare Name: Cure Condition Cp: N/A Cp: N/A Type: Spell Type: Spell Level Acquired: 27 Level Acquired: 29 Name: Stun Name: Deep Freeze Cp: 2 Cp: N/A Type: Battle Type: Spell Level Acquired: 29 Level Acquired: 30 Name: Titan Fist Name: Increase Mp Damage Cp: 6 Cp: 4 Type: Battle Type: Battle Level Acquired: 30 Level Acquired: 32 Name: Restoration Name: Berserk Cp: N/A Cp: N/A Type: Spell Type: Tactical Level Acquired: 32 Level Acquired: 35 Name: Dark Sphere Name: Fear Cp: N/A Cp: 2 Type: Spell Type: Battle Level Acquired: 35 Level Acquired: 36 Name: Faerie Light Name: Reflection Cp: N/A Cp: N/A Type: Spell Type: Spell Level Acquired: 37 Level Acquired: 39 Name: Southern Cross Name: Scan Enemy Cp: 6 Cp: N/A Type: Spell/Battle Type: Tactical Level Acquired: 40 Level Acquired: 42 Name: Stone Rain Name: Explosion Cp: N/A Cp: N/A Type: Spell Type: Spell Level Acquired: 42 Level Acquired: 45 Name: No Guard Name: Gravitation Cp: 5 Cp: N/A Type: Support Type: Spell Level Acquired: 46 Level Acquired: 48 Name: Sea Gate Name: Laser Beams Cp: 8 Cp: N/A Type: Battle Type: Spell Level Acquired: 50 Level Acquired: 54 Name: Lightning Strike Name: Angel Feather Cp: N/A Cp: N/A Type: Spell Type: Spell Level Acquired: 57 Level Acquired: 60 Name: Emotion Torrent Name: Sirocco Cp: 8 Cp: 7 Type: Spell Type: Spell Level Acquired: Use Item Level Acquired: Use Item Name: Drain Name: Increase Hp/Mp Damage Cp: 2 Cp: 2 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Increase Stamina Name: Loot Item Cp: 2 Cp: 2 Type: Battle Type: Battle Level Acquired: Use Item Level Acquired: Use Item Name: Common Attack Symbols Name: Common Support Symbols Cp: 2 Cp: 2 Type: Support Type: Support Level Acquired: Use Item Level Acquired: Use Item Name: Lucky Star Name: Max Fury Cp: 2 Cp: 2 Type: Support Type: Support Level Acquired: Use Item Level Acquired: Use Item Name: Combat Training Name: Convert Damage Cp: N/A Cp: N/A Type: Tactical Type: Tactical Level Acquired: Use Item Level Acquired: Use Item Name: Cure Condition Cp: N/A Type: Tactical Level Acquired: Use Item o-----------------o | Learning Skills |----------------------------------------------------(AghTy)-o o-----------------o Name: Brittle Tome Skill Learned: Quick Symbol Type: Battle Name: Bulky Folio Skill Learned: Divine Blade Type: Battle Name: Burdensome Folio Skill Learned: Infinity Kick Type: Battle Name: Complicated Scroll Skill Learned: Bug Triad Type: Battle Name: Crumbling Tome Skill Learned: Increase Stamina Type: Battle Name: Cumbrous Folio Skill Learned: Max Shockwave Type: Battle Name: Damaged Tome Skill Learned: Lucky Star Type: Battle Name: Dated Tome Skill Learned: Loot Item Type: Battle Name: Decayed Tome Skill Learned: Combat Training Type: Tactical Name: Decrepit Tome Skill Learned: Common Support Symbols Type: Battle Name: Deteriorating Tome Skill Learned: Cure Condition Type: Tactical Name: Enigmatic Scroll Skill Learned: Energy Burst Type: Battle Name: Fading Tome Skill Learned: Increase Mp Type: Battle Name: Hefty Folio Skill Learned: Magical Dance Type: Battle Name: Huge Folio Skill Learned: Ethereal Blast Type: Battle Name: Immense Folio Skill Learned: Blazing Cannon Type: Battle Name: Intricate Scroll Skill Learned: Radiation Bots Type: Battle Name: Large Folio Skill Learned: Double Slash of Fury Type: Battle Name: Massive Folio Skill Learned: Sirocco Type: Battle Name: Mildewed Tome Skill Learned: Increase Hp/Mp Damage Type: Battle Name: Moldy Tome Skill Learned: Max Fury Type: Battle Name: Obscure Scroll Skill Learned: Divine Wrath Type: Battle Name: Ponderous Folio Skill Learned: Star Fall Type: Battle Name: Profound Scroll Skill Learned: Meteor Swarm Type: Spell Name: Puzzling Scroll Skill Learned: Southern Cross Type: Spell Name: Recondite Scroll Skill Learned: Gremlins Type: Spell Name: Substantial Folio Skill Learned: Emotion Torrent Type: Battle Name: Tattered Tome Skill Learned: Convert Damage Type: Tactical Name: Unwieldy Folio Skill Learned: Air Slash of Fury Type: Battle Name: Voluminous Folio Skill Learned: Splitting Sky Type: Battle Name: Weighty Folio Skill Learned: Dream Hammer Type: Battle Name: Worm-Eaten Tome Skill Learned: Common Attack Symbols Type: Battle O==============================================================================O | ++ Item Creation ++ (LuxDp) | O==============================================================================O * * * Note: * * * * In an effort to reduce the size of this * * guide to make it more user friendly, this * * section has its own separate guide, find it here: * * * * * * http://www.gamefaqs.com/console/ps2/game/28525.html * * * O==============================================================================O | ++ Battle Trophies ++ (BtLtT) | O==============================================================================O 1. 100 Battles 2. 1000 Battles 3. 5000 Battles 4. 10,000 Battles 5. 50,000 Battles 6. Simultaneously defeat 2 enemies 7. Simultaneously defeat 3 enemies 8. Simultaneously defeat 4 enemies 9. 10 Hits 10. 30 Hits 11. 50 Hits 12. 100 Hits 13. 150 Hits 14. 200 Hits 15. 250 Hits 16. 300 Hits 17. Defeat enemies of 100 types 18. Defeat enemies of 200 types 19. Defeat enemies of 300 types 20. Defeat enemies of 400 types 21. Defeat enemies of 420 types 22. Chain of 3 23. Chain of 10 24. Chain of 30 25. Chain of 60 26. Chain of 100 27. Chain of 250 28. Chain of 500 29. Defeat enemy with a single blow 30. Defeat with exact damage 31. Defeat with exact damage with a single blow 32. Defeat 300 enemies 33. Defeat 500 enemies 34. Defeat 1000 enemies 35. Defeat 5000 enemies 36. Defeat 10,000 enemies 37. Defeat 50,000 enemies 38. Finish battle in under 30 seconds 39. Finish battle in under 20 seconds 40. Finish battle in under 10 seconds 41. Escape 20 times 42. Escape 100 times 43. Incapacitated 20 times 44. Incapacitated 100 times 45. Win by paralyzing all 46. Win by freezing all 47. Win by a margin of 5 hp 48. Win by a margin of 4 hp 59. Win by a margin of 3 hp 50. Win by a margin of 2 hp 51. Win by a margin of 1 hp 52. 10,000 button presses 53. 100,000 button presses 54. 1,000,000 button presses 55. 10 killing blows 56. 100 killing blows 57. 500 killing blows 58. 1000 killing blows 59. Reach level 10 60. Reach level 77 61. Reach level 120 62. Reach level 255 63. Guard broken 10 times 64. Guard broken 100 times 65. Guard broken 500 times 66. Guard broken 1000 times 67. Angered 10 times 68. Angered 100 times 69. Angered 500 times 70. Angered 1000 times 71. Maximum damage of 1000 damage 72. Maximum damage of 10,000 damage 73. Maximum damage of 50,000 damage 74. Maximum damage of 99,999 damage 75. Win with no damage 76. Cancel bonus 100 times 77. Cancel bonus 1000 times 78. Cancel bonus 3000 times 79. Defeat Norton within 30 seconds 80. Defeat Norton without taking damage 81. Defeat Giant Crab within 1 minute 82. Defeat Giant Crab without taking damage 83. Defeat Shelby within 1 minute 84. Defeat Shelby without taking damage 85. Defeat Moonshadow Clan Chief within 1 minute 86. Defeat Moonshadow Clan Chief without taking damage 87. Defeat Mudman within 1 minute 88. Defeat Mudman without taking damage 89. Defeat Cockatrice within 1 minute 90. Defeat Cockatrice without taking damage 91. Defeat Crystal Cerberus within 1 minute 92. Defeat Crystal Cerberus without taking damage 93. Defeat Demetrio within 1 minute 94. Defeat Demetrio without taking damage 95. Defeat Aurora Monster within 1 minute 96. Defeat Aurora Monster without taking damage 97. Defeat Blue Dragon Zombie within 1 minute 98. Defeat Blue Dragon Zombie without taking damage 99. Defeat Robin Wind within 1 minute 100. Defeat Robin Wind without taking damage 101. Defeat Crosell within one minute 102. Defeat Crosell without taking damage 103. Defeat Biwig within 1 minute 104. Defeat Biwig without taking damage 105. Defeat Proclaimer within 1 minute 106. Defeat Proclaimer without taking damage 107. Defeat Azazer within 1 minute 108. Defeat Azazer without taking damage 109. Defeat Convictor within 1 minute 110. Defeat Convictor without taking damage 111. Defeat Dark Armor within 1 minute 112. Defeat Dark Armor without taking damage 113. Defeat Crystal Statue within 1 minute 114. Defeat Crystal Statue without taking damage 115. Defeat Dark Eye within 1 minute 116. Defeat Dark Eye without taking damage 117. Defeat Chimera within 1 minute 118. Defeat Chimera without taking damage 119. Defeat Stone Golem within 1 minute 120. Defeat Stone Golem without taking damage 121. Defeat Spirit Trio within 1 minute 122. Defeat Spirit Trio without taking damage 123. Defeat Battlecopter within 1 minute 124. Defeat Battlecopter without taking damage 125. Defeat Berial & Belzeber within 1 minute 126. Defeat Berial & Belzeber without taking damage 127. Defeat Luther 128. Defeat Luther within 5 minutes 129. Defeat Luther without taking damage (Including Suspended Time) 130. Defeat Luther at lv1 131. Defeat Luther at Universe Difficulty 132. Defeat Luther at Universe Difficulty without taking damage 133. Defeat Luther within 8 minutes at Universe difficulty 134. Defeat Luther at Universe Difficulty at level 10 135. Defeat Luther at 4D Difficulty without taking damage 136. Defeat Luther at 4D Difficulty within 10 minutes 137. Defeat Luther at 4D Difficulty at level 10 138. Defeat Gabriel 139. Defeat Gabriel without taking damage 140. Defeat Gabriel within 5 minutes 141. Defeat Gabriel at Universe 142. Defeat Gabriel at Universe without taking damage 143. Defeat Gabriel at Universe within 8 minutes 144. Defeat Gabriel at 4D 145. Defeat Gabriel at 4D without taking damage 146. Defeat Gabriel at 4D within 10 minutes 147. Defeat Ethereal Queen 148. Defeat Ethereal Queen without taking damage 149. Defeat Ethereal Queen within 10 minutes 150. Defeat Ethereal Queen at Universe 151. Defeat Ethereal Queen at Universe without taking damage 152. Defeat Ethereal Queen at Universe within 15 minutes 153. Defeat Ethereal Queen 4D 154. Defeat Ethereal Queen at 4D without taking damage 155. Defeat Ethereal Queen at 4D within 20 mintes 156. Defeat Lenneth 157. Defeat Lenneth without taking damage 158. Defeat Lenneth within 10 minutes 159. Defeat Lenneth at Universe 160. Defeat Lenneth at Universe without taking damage 161. Defeat Lenneth at Universe within 15 minutes 162. Defeat Lenneth at 4D 163. Defeat Lenneth at 4D without taking damage 164. Defeat Lenneth at 4D within 20 minutes 165. Defeat Freya 166. Defeat Freya without taking damage 167. Defeat Freya within 15 minutes 168. Defeat Freya at Universe 169. Defeat Freya at Universe without taking damage 170. Defeat Freya at Universe within 20 minutes 171. Defeat Freya at 4D 172. Defeat Freya at 4D without taking damage 173. Defeat Freya at 4D within 60 minutes 174. Taunt Gabriel 10 times 175. Taunt Ethereal Queen 10 times 176. Defeat Mighty Vox 177. Get item from Mighty Vox 178. Guard against Mighty Vox 179. Emit Anti-Attack Aura against Mighty Vox 180. Break Mighty Vox's guard 181. Total of 5 hours in battle 182. Total of 50 hours in battle 183. Total of 100 hours in battle 184. Win using only minor attacks 185. Defeat Luther using only minor attacks 186. Defeat Ethereal Queen using only minor attacks 187. Defeat Freya using only minor attacks 188. Win using only major attacks 189. Defeat Luther using only major attacks 190. Defeat Gabriel using only major attacks 191. Defeat Lenneth using only major attacks 192. Win using onl Anti-Attack Auras 193. Defeat Luther using only Anti-Attack Auras 194. Defeat Gabriel using only Anti-Attack Auras 195. Defeat Ethereal Queen using only Anti-Attack Auras 196. Win using only items 197. Defeat Albel 1 with items only 198. Defeat Albel 2 with items only 199. Defeat Albel 3 with items only 200. Win using only Symbology 201. Defeat Luther using only Symbology 202. Defeat Gabriel using only Symbology 203. Defeat Lenneth using only Symbology 204. Win using only Charge 205. Defeat Luther using only Charge 206. Defeat Gabriel using only Charge 207. Defeat Lenneth using only Charge 208. Win using only Battle Skills 209. Defeat Luther using only Battle Skills 210. Defeat Ethereal Queen using only Battle Skills 211. Defeat Freya using only Battle Skills 212. Win alone 213. Defeat Luther alone 214. Defeat Gabriel alone 215. Defeat Ethereal Queen alone 216. Defeat Lenneth alone 217. Defeat Freya alone 218. Win using only metal pipe 219. Defeat Norton using only metal pipe 220. Damage with attack 99,999 using only metal pipe 221. Defeat Luther using only metal pipe 222. Defeat Lenneth using only metal pipe 223. Complete win over Luther 224. Avoid Fire Bolt 225. Defeat Mecha Scumbag 226. Defeat Lv99 Thieving Scumbag 227. Encounter Sootie 228. Defeat Sootie 229. Remain with Fury 3 conecutive times 230. Remain with Fury 5 conecutive times 231. Remain with Fury 10 conecutive times 232. Remain with Fury 15 conecutive times 233. Recover 777 Hp 234. Recover 7777 Hp 235. Recover 77,777 Hp 236. 77,777 Hp Remaining 237. 111 damage 238. 222 damage 239. 333 damage 240. 555 damage 241. 777 damage 242. 5555 damage 243. 7777 damage 244. 77,777 damage 245. Get 10 Lucky Stars 246. Get 30 Lucky Stars 247. Win 10 consecutive times taking no damage 248. Win 50 consecutive times taking no damage 249. Win 100 consecutive times taking no damage 250. 50 consecutive battles alone 251. 100 consecutive battles alone 252. 500 consecutive battles alone 253. Avoid Fire Bolt 10 consecutive times 254. Avoid Fire Bolt 50 consecutive times 255. 10 consecutive killing blows 256. 50 consecutive killing blows 257. Level up 5 consecutive times 258. Level up 10 consecutive times 259. Level up 20 consecutive times 260. 10 consecutive successful guards 261. 50 consecutive successful guards 262. 100 consecutive successful guards 263. 200 consecutive successful guards 264. 500 consecutive successful guards 265. Rear attacked 5 consecutive times 266. Surrounded 5 consecutive times 267. Ambushed 5 consecutive times 268. Item received 10 consecutive times 269. 10 consecutive blows 270. 30 consecutive blows 271. 50 consecutive blows 272. 31 consecutive escapes 273. No damage 30 times in a row 274. No damage 50 times in a row 275. Defeat Ethereal Queen 5 times 276. Defeat Freya 5 times 277. Defeat the Princess and the Knight 278. Defeat Villain Pair 279. Defeat Tiger-Striped Pair 280. Defeat Daughter of the Beast Tamer 281. Defeat Fayt 282. Defeat the Princess and the Knight alone 283. Defeat Villain Pair alone 284. Defeat Tiger-Striped Pair alone 285. Defeat Daughter of the Beast Tamer alone 286. Defeat Fayt alone 287. Defeat the Princess and the Knight without taking damage 288. Defeat Villain Pair without taking damage 289. Defeat Tiger-Striped Pair without taking damage 290. Defeat Daughter of the Beast Tamer without taking damage 291. Defeat Fayt without taking damage 292. Defeat Fayt at Universe 293. Defeat Fayt at 4D 294. Win Auto Battle 295. Hit with Battle Sphere 5 times 296. Fight over 60 minutes 297. Fight over 120 minutes 298. Don't get hit for one minute 299. Win staying more than 5 meters from enemy 300. Moved a total distance of 42.195 km in battle O==============================================================================O | ++ Versus Mode ++ (VSmde) | O==============================================================================O To unlock versus mode first you must complete the Aquatic Gardens of Surferio, then bring the Paracelsus's Table to the craftsman's guild in Peterny. There you can access versus mode. There are four ways to set up the battle: 1p vs CPU 1p vs 2p 1p vs CPU vs CPU 1p vs 2p vs CPU You start with the following six characters: Fayt Sophia Cliff Nel Peppita Maria You unlock the remaining four characters and extra costumes for each characters through special items called 'trapping cards.' Name: Trapping Card 1 Name: Trapping Card 2 Location: Moonbase Location: Sphere 211, 5F Unlocks: Albel Unlocks: Roger Name: Trapping Card 3 Name: Trapping Card 4 Location: Spiral Tower, 1F Location: Ancient Ruins of Mosel, B2F Unlocks: Adray Unlocks: Mirage Name: Trapping Card EX1 Name: Trapping Card EX2 Location: Moonbase Location: Sphere 211, 3F Unlocks: Fayt Costume 3 Unlocks: Sophia Costume 3 Name: Trapping Card EX3 Name: Trapping Card EX4 Location: Bequerel Mine Location: Kirlsa Caverns Unlocks: Maria Costume 3 Unlocks: Cliff Costume 3 Name: Trapping Card EX5 Name: Trapping Card EX6 Location: Duggus Forest Location: Ancient Ruins of Mosel, B1F Unlocks: Nel Costume 3 Unlocks: Albel Costume 3 Name: Trapping Card EX7 Name: Trapping Card EX8 Location: Sphere 211, 16F Location: Sphere 211, 50F Unlocks: Roger Costume 3 Unlocks: Peppita Costume 3 Name: Trapping Card EX9 Name: Trapping Card EX10 Location: Urssa Cave Temple Location: Urssa Cave Temple Unlocks: Adray Costume 3 Unlocks: Mirage Costume 3 Name: Trapping Card EX11 Name: Trapping Card EX12 Location: Urssa Cave Temple Location: Urssa Lava Cave Unlocks: Fayt Costume 4 Unlocks: Sophia Costume 4 Name: Trapping Card EX13 Name: Trapping Card EX14 Location: Maze of Tribulations, B3F Location: Maze of Tribulations, B7F Unlocks: Maria Costume 4 Unlocks: Cliff Costume 4 Name: Trapping Card EX15 Name: Trapping Card EX16 Location: Maze of Tribulations, B5F Location: Ruins of Coffir Unlocks: Nel Costume 4 Unlocks: Albel Costume 4 Name: Trapping Card EX17 Name: Trapping Card EX18 Location: Sphere 211, 109F Location: Sphere 211, 140F Unlocks: Roger Costume 4 Unlocks: Peppita Costume 4 Name: Trapping Card EX19 Name: Trapping Card EX20 Location: Sphere 211, 141F Location: Sphere 211, 173F Unlocks: Adray Costume 4 Unlocks: Mirage Costume 4 Name: Trapping Card EX21 Name: Trapping Card EX22 Location: Sphere 211, 188F Location: Sphere 211, 199F Unlocks: Fayt Costume 5/6 Unlocks: Sophia Costume 5/6 *** To access these costumes, press the following on the character: Costume 1 - X Costume 2 - Triangle Costume 3 - Square Costume 4 - R1 Costume 5 - L2 (Fayt/Sophia only) Costume 6 - R2 (Fayt/Sophia only) All the maps are as follows, maps are unlocked if you've played them in the main game: 1. Battle Simulator 2. Evacuation Corridor 3. Duggus Forest A 4. Duggus Forest B 5. Ruins of Coffir Outdoors 6. Ruins of Coffir Hideout 7. Ruins of Coffir Jail 8. Airyglyph Castle Dungeon 9. Airyglyph Aqueducts 10. Elicoor Field Snowy Mountains 11. Kirlsa Caverns 12. Elicoor Field Mountainous Region 13. Elicoor Field Wasteland 14. Kirlsa Training Facility 15. Aerial Arena 16. Elicoor Field Plains 17. Pesotto Forest 18. Aquatic Gardens, Surferio 19. Bequerel Mine Inside Cavern 20. Bequerel Mine Outisde Cavern 21. Elicoor FieldDuring War 22. Sealed Cavern 23. Shrine of Kaddan 24. Passage from Parch to Plenty 25. Mosel Dunes 26. Ancient Ruins of Mosel 27. Mountains of Barr Waterfall Area 28. Mountains of Barr 29. Barr Caves 30. The Runs of Barr 31. Urssa Lava Caves 32. Dwelling of Crosell 33. Ancient Ruins of Mosel Waterway 1 34. Ancient Ruins of Mosel Waterway 2 35. Ancient Ruins of Mosel Waterway 3 36. Moonbase 37. Planet Styx Before Collapse 38. Planet Styx Time Gate 39. Arkives 40. Sphere Company Foyer 41. Sphere Company General Block 42. Sphere Company Computer Block 43. Sphere Company Elevator 44. Planet Styx After Collapse 45. Firewall 46. Spiral Tower A 47. Spiral Tower B 48. Spiral Tower C 49. Luther's Private Lab 50. Maze of Tribulations 51. Urssa Cave Temple 52. Ethereal Queen Hall of Worship 53. Ethereal Queen Flower Garden Versus mode is a great extra game, to add to the already heaps of replay value here, enjoy it. O==============================================================================O | ++ Item List ++ (itMlT) | O==============================================================================O o------------------------------------------------------------------------------o | ++ Weapons ++ (qXbcg) | | ++ Armor ++ (jUfnB) | | ++ Accessories ++ (rtSHg) | | ++ Items (Usable) ++ (pfTyE) | | ++ Items (Non-Usable) ++ (rQdfX) | | ++ Food ++ (uzDpO) | o------------------------------------------------------------------------------o The following are all the items and equipment in the game, listed by type. * * * Note: * * * * In an effort to reduce the size of this * * guide to make it more user friendly, this * * section has its own separate guide, find it here: * * * * * * http://www.gamefaqs.com/console/ps2/game/28525.html * * * O==============================================================================O | ++ Bestiary ++ (bStrk) | O==============================================================================O o------------------------------------------------------------------------------o | Normal Enemies (mzCvc) | | Boss Enemies (nBttL) | o------------------------------------------------------------------------------o The following is a list of all enemies, from normal enemies to bosses. * * * Note: * * * * In an effort to reduce the size of this * * guide to make it more user friendly, this * * section has its own separate guide, find it here: * * * * * * http://www.gamefaqs.com/console/ps2/game/28525.html * * * O==============================================================================O | ++ Soundtrack List ++ (snDtk) | O==============================================================================O --------o --------o Star Ocean: Till the End of Time Star Ocean: Till the End of Time Volume 1 Volume 2 --------o --------o Disc 1: Disc 1: -------o -------o 1. The Dawn of Wisdom 1. Cutting Edge of Notion 2. Into the Undiscovery Ocean 2. Victory Bell 3. Fly by Contact 3. Expiration 4. Starless Wavelets 4. Malicious Fingers 5. Imbalance 5. Fly Away in the Violet Sky 6. Misted Moon 6. Frightened Eyes 7. Lakes and Marshes With Doubt 7. The Divine Spirit of Language 8. Fallen Leaves - Flute 8. Pert Girl on the Sandy Beach 9. Chrysanthemum in Winter 9. Gaiety Company 10. The Desolate Smell of Earth 10. Evil Shade Crept 11. Dreams 11. Rust Color 12. Till the End of Time 12. Bracing Forest Wind 13. Sail Against the Wind 13. Let's Creation!! 14. Take off From Home 14. Bird's Eye View 15. Into a Storm not Memorized 15. What's up? 16. The Outbreak of War 16. Adventurous Spirit 17. March for Glory 17. I am the No.1! 18. Requiem for a Saint 18. Around in the Wilderness 19. Stafflower in the Castle Town 19. Robe under Cover of Darkness 20. Collapse of Frailty 20. So Alone, Be Sorrow - Rhythm 21. Lively Step 21. Preemptive Attack 22. Moon Base Disc 2: Disc 2: -------o -------o 1. Ice Crystal 1. Twisted Base 2. The Future of Blood-Stained Blade 2. People Inside a Fence 3. Calm Mind Reflected in the Pupil 3. Air Harmony 4. Reflected Moon 4. Bitter Dance 5. Manifestation 5. Powerbroker 6. So Alone, Be Sorrow - Piano 6. The Virtual Image 7. Imperial Garden 7. Mission to the Empty Space 8. So Alone, Be Sorrow 8. Do Evil 9. Influence of Truth Appearance 9. Moody Goddess 10. Brass Wings 10. Highbrow 11. Like Squashing Grape 11. Star Ocean Forever - Jazz 12. Interval of Freezed Time 12. Mission to the Deep Space 13. Fallen Leaves 13. The Incarnation of Devil 14. Dark Flare 14. Confidence in the Domination 15. Divine Indignation 15. The True Nature of All 16. Despair Road 16. Moody Goddess - Another 17. Brilliant Future 18. Brass Wings - Another --------o --------o Star Ocean: Till the End of Time Star Ocean: Till the End of Time Arrange Album Voice Mix Album --------o --------o 1. The Dawn of Wisdom ~ Incarnation of Devil 1. The Dawn of Wisdom 2. So Alone, Be Sorrow - Rhythm 2. Around in the Wilderness 3. Bird's Eye View 3. Moon Base 4. Fly Away in the Violet Sky 4. Fallen Leaves 5. So Alone, Be Sorrow 5. Gaiety Company 6. Frightened Eyes 6. Mission to the Empty Space 7. Reflected Moon 7. Requiem for a Saint 8. Mission to Deep Space ~ Sail Against Wind 8. Cutting Edge of Notion 9. Till the End of Time 9. The Incarnation of Devil 10. Brass Wings 10. Into a Storm not Memorized 11. Lakes and Marshes Doubt ~ Powerbroker 11. Do Evil 12. So Alone, Be Sorrow - Piano 12. Divine Indignation 13. Brilliant Future --------o Star Ocean: Till the End of Time Director's Cut --------o 1. More Complicated 2. Beyond the One 3. Over the Planet 4. Flabbergasted 5. A Critical Moment 6. Intricate Match 7. Crisis of Earth 8. You Know it Fails 9. Confidence in the Domination - Band Recording 10. Highbrow - Band Recording 11. Motoi Sakuraba Piano Solo O==============================================================================O | ++ Japanese to North American Changes ++ (JPtNA) | O==============================================================================O This entire section was contributed by KusanagiLord. *** Fate Linegod ---> Fayt Leingod Blade Reactor---> Blade of Fury Blaze Sword ---> Blazing Sword Reflect Strife ---> Side Kick Icicle Edge ---> Ice Blade Lightining Bind ---> Lightning Blade Shotgun Bolt ---> Shotgun Blast Vertical Air Raid ---> Air Raid Strayer Void ---> Dimension Door Divine Weapon ---> Divine Blade Iserial Blast ---> Ethereal Blast *** Cliff Fitter ---> Cliff Fittir Might Discharge ---> Sphere of Might Might Hammer ---> Hammer of Might Current Knuckle ---> Electric Fists Burst Tackle ---> Fiery Tackle Aerial Raid ---> Aerial Assault Flash Chariot ---> Fists of Fury Bean Bagger ---> Uppercut Acrobat Locus---> Acrobat Locus Infinity Arts ---> Infinity Kick Max Extension ---> Max Shockwave *** Maria Traitor ---> Maria Traydor Aiming Device ---> Aiming Device Pluto Horn ---> Scatter Beam Magnetic Field ---> Magnetic Field Pulse Emission ---> Pulse Beast Crescent Locus ---> Crescent Locus Trident Arts---> Triple Kick Laser Emission---> Laser Blast Gravity Bullet ---> Gravity Bullet Burst Emission---> Energy Burst Radiation Device ---> Radiation Bots *** Souffle Rosseti--->Peppita Rosseti Beyond Lure---> Magic Hook Frozen Dagger---> Frozen Daggers Shining Dance ---> Power Dance Dokyuun Blast ---> Instanto Blast Panic Dance ---> Panic Dance Papapa Splash ---> Kaboom Prismic Dance ---> Healing Dance Fairy Arts ---> Faerie Friend Magical Dance ---> Magical Dance Dream Combo ---> Dream Hammer *** Nel Zelpher ---> Nel Zelpher Shisentou---> Shock Wave Kagebarai---> Shadow Wave Touga ---> Ice Daggers Fuka ---> Poison Cloud Fuujin ---> Whirlwind Kokuyousen!!! ---> Flying Guillotine Raikouha ---> Lightning Chain Kyoumensatsu ---> Mirror Slice Uraouka Sakkou---> Divine Wrath Fuujin Seiraiha ---> Splitting Sky *** Roger S. Huxley---> Roger S. Huxley Heat Axe ---> Fiery Axe Heat Whip ---> Whirling Heat Tareru Mine ---> Land Mines Last Ditch---> Flying Torpedo Ex Arm ---> Piercing Claw Stream Attack ---> Fiery Fury Cannon Shield ---> Shield & Cannon Jeek Beam ---> Raging Helmet Tri Fauna ---> Bug Triad Star Fall ---> Star Fall *** Arbel Nox--->Albel Nox Kuuhazan --->Air Slash Shouretsuha---> Shockwave Swirl Kikoushou---> Palm of Destruction Mashouseki---> Aura Wall Souhazan---> Double Slash Makousen---> Vampire Slash Goumashou---> Hand of Doom Kouryuuha---> Dragon Roar Mugen Kuuhazan---> Air Slash of Fury Mugen Souhazan---> Double Slash of Fury *** Mirage Coast---> Mirage Koas Might Discharge---> Sphere of Might Might Hammer---> Hammer of Might Current Knuckle ---> Electric Fists Aerial Raid ---> Aerial Assault Crescent Locus---> Crescent Locus Trident Arts---> Triple Kick Acrobat Locus---> Acrobat Locus Festive Avenger---> Avenger Charge Infinity Arts---> Infinity Kick Cannon Blaze---> Blazing Cannon *** Sophia Esteed---> Sophia Esteed Meteo Swarm ---> Meteor Swarm *** Adlai Lasbird---> Adray Lasbard Fatal Fury---> Chaos Tide Water Gate ---> Sea Gate Spicule ---> Sirocco Emotion Torrent ---> Emotion Torrent Titan Fist---> Titan Fist *** Heraldry--->Symbology Healing--->Healing Antidote--->Antidote Silence---> Silence Firebolt ---> Fire Bolt Ice Needle---> Ice Needles Acid Rain---> Acid Rain Lightning Blast---> Lightning Blast Protection---> Protection Earth Grave ---> Earth Glaive Cure Condition ---> Cure Condition Raise Dead ---> Restoration Growth ---> Power Up Ifrit Sword ---> Efreet Press ---> Crush Thunder Flare---> Thunder Flare Fairy Light ---> Faerie Light Deep Freeze---> Deep Freeze Reflection---> Reflection Dark Circle Dark Sphere Rock Rain---> Stone Rain Gravitation---> Gravitation Explosion---> Explosion Ray ---> Laser Beams (not Aeroblast) Angel Feather ---> Angel Feather Thunderstruck---> Lightning Strike Southern Cross---> Southern Cross Gremlin Lair---> Gremlins O==============================================================================O | ++ Original "Information and FAQ about the Game" Topic ++ (inFAQ) | O==============================================================================O Topic created July 4th, 2004: Q - When is this game coming out? A - The official release date for this game has been announced, the game is shipping August 31st 2004 and you should find it at your local retailer on the 1st of September. Q - Why was this game delayed (twice)? A - Well as you probably already know, this game is very very large. Obviously to translate the game is going to take a lot of work. Not only that the director's cut was released and they wanted to make sure North Americans got all the new features. Thus, big delays. Q - What about a PAL release A - The most we really know now is that a PAL release has been confirmed and will be published by Ubi Soft. The rumoured date is sometime in September. Something more realistic is late November/December and nothing surprising if it starts to linger into 2005. Q - How much will this game cost? A - $49.99 American, $69.99 Canadian (Prices taken from www.ebgames.com) Q - Is it true this game is 2 DVDs? A - Yes that is true. Q - How long is this game? A - 50-60 hours, playing normally. Most people will find many more hours to log in the the "battle collection" which you can expect to take you upwards of 200-300 hours if you hope to complete all 300 challenges. (Note you can still get the most out of this game without logging triple digit hours) Q - What other Star Ocean games came before this? A - Star Ocean (SNES) Star Ocean Blue Sphere (Game Boy Colour) Star Ocean: The Second Story (PSX) Q - Is the story of this game a continuation of its predecessors? Do I need to play SO1/SO2/Blue Sphere to understand it? A - Absolutely not, Star Ocean 3 is a stand alone game. Fans of the Star Ocean series, as well as tri-Ace's other magnificent RPG Valkyrie Profile, will be pleased to see some cameos of characters in this game, but there is nothing of the sort that would hinder you're understanding if you hadn't played the previous games. I say again, this game is a stand alone. Q - Are there two main characters in this game like the last one? A - No. There is a single main character, named Fate (or Fayt in the NA version). Q - What about optional characters, are there some like in SO2? A - Yes there are optional characters in this game, of the four optional characters (Albel, Nel, Roger and Souffle) you are able to recruit two. This means that it would take two files to recruit all the characters, like it was in SO2. Q - What about the Director's Cut, is North America getting two versions? Which should I get? A - There is one version coming to North America, called "Star Ocean Till the End of Time." This version will include all the bonuses added to the Director's Cut version of the game in Japan. In other words, North America is getting the director's cut, without the words "director's cut" in the title. Q - What was added to the original version with the Director's Cut? A - Information c/o Holystar: - new Cancel Bonus combo system - 2 new dungeons - 2 new playable characters - some fighter chars now learn spells - Alchemy items now have factors like ATK+500 etc. - new bosses, items and abilities - VS Mode - revised Battle Collection - 3 new costumes for each char, 5 "new" ones for Sophia and Fate - items and skills have better descriptions and sometimes adjusted parameters - some new/changed chests - new scenes - older non-voiced scenes are now fully voiced (Endings, Ladel and Lumina etc.) - new music, some musics were changed - all severe bugs removed, that includes the "good" ones as well... - save points are marked more clearly on the map - a few new save points, warp points out of the final dungeon and adjusted lifts/teleporters were added to make some dungeons more user-friendly Q - What about bugs, I heard this game had a lot of bugs? A - Originally yes, it did. However as just mentioned, the director's cut also served to remove the main bugs that crippled the game. You no longer have to worry about things like game freezing except in very very rare instances, most likely not due to a bug in the game (by that I mean a dirty disc etc) Q - Is this a multiplayer game? A - Yes, it is. The versus mode can be played by two people. Often people ask if story mode can be played co-operatively and the answer to that is no. Q - Will there be private actions like in SO2? A - For those of you who are new, Private Actions are a staple of Star Ocean games where you can enter a town seperate from your party and interect with them. This affects your relationship with them. They work differently now however, you no longer press a button to initiate them, your characters will automatically split up when you enter a town, and you can interact with them at will. Q - What about a huge number of endings? A - SO3 does not house the 80 something endings its predecessor had, but it does have 10 different ones. These endings depend on who you pair/don't pair the main character Fate with. Q - Can you pickpocket in this game like in So2? A - No. Q - Does proficiency change a killer move's animation like in SO2? A - Not in the same way. They do get more powerful, and projectiles can be added to the animation, but it remains the same most of the time Q - Item creation was a great feature in SO2, is it in this game? A - Absolutely. It even plays a larger role as some of the hardest bosses are nearly impossible without the help of specially created items. Item creation is done in factories by special NPCs now. There are 8 types of item creation. Your best source of information is Echang's Item Creation FAQ found at www.gamefaqs.com Q - What's the highest level you can achieve? A - Level 255 Q - Can you skip cutscenes in this game? A - An option to skip will appear before a cutscene, however if you choose not to you must watch the entire scene, you cannot skip in the middle Q - Is there a world map in this game? A - No, with the exception of S02, a world map has never been a staple of Star Ocean games. Q - How many diffuculties are there in this game? A - Four diffuculties, (provided by Holystar) 1.) Earth (easy, enemies have 80% of Galaxy stats, do NOT play this as you cannot collect BCs) 2.) Galaxy (normal, 100% enemy stats) 3.) Universe (hard, 150% enemy stats) 4.) FD (super-crazy-godly-hard..... 200-300% enemy stats) Q - What are the Battle Collections (or Battle Trophies) I keep hearing about? A - Battle collection is the reason this game can suck up so much time out of your busy life. Battle collection is a special set of challenges you try to complete throughout playing the game. There are a total of 300 challenges that if all completed will almost guarentee a required time of over 200-300 hours. This challenges can include everything from "winning a battle with no damage" to "total of one million button presses." Q - What do I get for collecting BCs (battle collections)? A - Taken from Echang's FAQ: - Completing 15% (45 Conditions) allows you to use each player's 2P costume, by going to the Status screen and pressing Triangle to switch. - Completing 25% (75 Conditions) unlocks Universe difficulty mode. - Completing 40% (120 Conditions) allows the use of 3P - costumes. - Completing 55% (165 Conditions) unlocks the Music Test. - Completing 65% (195 Conditions) unlocks FD (Fourth Dimension) difficulty mode, the hardest mode in the game. - Completing 80% (240 Conditions) allows the use of 4P costumes. Completing 95% (285 Conditions) allows the use of Full Active Mode. Q - Full active mode, what's that? A - In full active mode, if removes the auto targeting system of battle. Which means that when pressing the attack button, instead of running and attacking the enmy, you just attack where you stand. Gives you more control, which can be a good or a bad thing. Most people won't even get close to unlocking this so it's not much to worry about. Q - Are BCs saved in a separate file? A - Yes they are saved separately from your game save, so you can start anew and still keep all the challenges you've met. Q - Where can I find some videos of this game in action? A - Originally posted by Holystar http://starocean.net/dc/movie/tec1_640.wmv http://starocean.net/dc/movie/tec2_640.wmv http://starocean.net/dc/movie/tec3_640.wmv http://starocean.net/dc/movie/tec1_640.wmv http://starocean.net/dc/movie/tec2_640.wmv http://61.195.57.11/so3dc/so3_bb.mpg http://www.gametrailers.com/gt_fanmovies/ft_trance.wmv http://n.ethz.ch/student/wmartin/images/SO3%20(JP)%204262%20Hit%20Combo.zip Q - Where can I find some less-action packed, but ENGLISH videos of the game? A - http://media.ps2.ign.com/media/017/017107/vids_1.html http://www.gamespot.com/ps2/rpg/starocean3/media.html http://www.gameinformer.com/News/Story/200407/N04.0709.1836.19948.htm Q - About the music, I have the soundtrack, can you tell me what pieces are used where? A - (Provided by Maiki) Battle BGM: Cutting Edge of Notion Boss Battle BGMs: Malicious Fingers Frightened Eyes The Divine Spirit of Language Bitter Dance Powerbroker Do Evil Moody Goddess Highbrow Q - Who composed the music for this game? A - Motoi Sakuraba, very talented musician, also did the soundtrack of the brand new Gamecube RPG 'Tales of Symphonia.' Q - Is there an option to toggle the battle voices on/off? A - Yes this is an available option Q - Battle system. I hear this game has a pretty expansive battle system, but I don't understand it at all, can you help me? A - It's exactly like Star Ocean 2, barring a few changes. First you run around on the map, no random battles, your enemies walk around you, now you encounter one: In battle enemies immediately attack you, but of course you can attack back. Hit the attack button and you will automatically run towards the closest enemy and attack it. Continue to hit the attack button and you will continue to attack it. If you want to attack a different enemy, you can switch your target lock on and start attacking it. You also have free moevement so while not attacking you're free to run around in battle as much as you please, to dodge enemy attack, or dance like an idiot, whatever floats your boat. You also have two support characters, who will assist you in combat. There are two ways to die in this game as opposed to the RPGs traditional one. You run out of hp and die, or you run out of mp and die. Now before you go on about how that is stupid and casting a spell will get you killed, keep reading: MP kills (I guess technically brain death, as opposed to physical death) were added to enrich the battle experience. Now don't forget enemies too can die both ways, and many of the bosses will be much easier to mp kill than hp kill. To spice up the battles, you have both fighting skills and magic. Now obviously, this being probably the hardest RPG ever released, button mashing will get you so far, then it'll hand you your ass. Some chaacters have battle skills and some have magic. Battle skills consume hp when used and magic consumes mp, so it balances out. If you don't have enough hp or mp you use one, the game will buzz at you, you will not just fall over dead. While battle skills and magic are used, the combat still continues as they resolve (which is different than SO2 when the action paused for magic.) Magic can be selected from a small menu you are free to bring up any time. The menu itself does pause combat, so you are free to select the magic among other things such as items without being beaten up. Once you do battle continues. Battle skills are not selected from a menu, but instead assigned to specific buttons. Each character can have up to four battle skills, on two buttons. Which of the two per button you will use will depend if you are at short range or long range. You are also free to switch between the control of characters at any time, while the AI is controlling them, what you want them to do maily can be quickly selected from the menu. Also one more thing to note is the "guts" bar ("fury" bar in NA version.) This bar depletes with the use of battle skills and replenishes automatically. It's main purpose is to assure you don't "cheap" your way through everything by pounding the same button. In the end, you'll have to focus on a wide variety of tactics if you want to play through the game, especially on the harder diffuculties and GUARENTEED if you want to fill the battle collection. As I said, it is probably the hardest RPG ever made, but also the most expansive. People have been known to log over 300 hours on this game. Definitely worth your time, and a must buy for any RPG fan. Q - What framerate does this game run at? A - 60hz, and remains constant even at the peak of action. Looks beautiful, no slowdown. Q - This game has crappy character models I hate it? A - Well that's not a question, but keep in mind that if you're someone looking at this game because of it's graphics, you seem to be a little confused. This game appeals to people because of it's battle system and size. That's not to say it looks bad, even for a game that's been out for two years in Japan, it looks beautiful. Watch those movies from a previous question. Q - Do old tricks such as button mashing, gang beating strategies still work effectively in SO3? A - While such cheap tricks will work on the early segments of SO3, it's a big NO. Button-mashing will only drain the Guts(Fury for NA trans.) gauge very quickly. Without Fury, the character's a sitting duck and gets HP/MP Killed rather quickly. Gang beating strategies are useless thanks to two factors: Counter Aura/Protect and clever enemy AI. Counter Aura/Protect status happens when Fury is at 100% and an attacker attacks a character or enemy(in this case the party). Protect status activates and wards off weak type attacks. A strong type attack can break Protect though. If a CA is equipped, it activates the moment Protect is enabled. CA strength is determined by how powerful the attacker was. In the event of enemy CA, it uses the character's strength. In other words, don't always resort to overlevelling or uberizing because that character usually ends up dead thanks to his/her own strength levels. Roughly at the 1/3 mark of SO3, enemies start to use clever tactics and are less vulnerable to cheap tactics. Rather than letting the party kill it, it wants them to attack it. Once in short-range, the enemy will often use a circular attack around themselves, potentially HP/MP Killing everyone close by. Secret enemies and bosses will almost always use circular attacks when a character is close enough, usually HP/MP Killing them in 1 hit. O==============================================================================O | ++ Legal ++ (lgDIS) | O==============================================================================O This guide is copyright (c)2004 Alex Eagleson because I wrote it. This guide is primarily written for www.gamefaqs.com however I am willing to have it posted elsewhere assuming permission is asked. This does however exclude www.cheatcc.com, if you ever see any of my guides there please let me know immediately. O==============================================================================O | ++ Credits ++ (Crdts) | O==============================================================================O More than anyone, more than anything, thank you to tri-Ace for creating this game, and many more to come. Thanks to CjayC and GameFAQs for hosting this guide. Thanks to KusanagiLord for the JP -> NA section Thanks to Bradygames and Elizabeth M Hollinger for many of the numerical values Thanks to http://www.chudahs-corner.com/ for the soundtrack information Thanks to Paradisio for the email regarding corrections, and another big thanks for the second wave of corrections Thanks to Lee for the mistakes in Granah Hills and Airyglyph Aqueducts Thanks to Revelation for Adray's location in Castle Aquaria Thanks to David K for the table of contents correction Thanks to David B for Trading Card 15 info Thanks to Ricky M for Bulky Folio info Thanks to ayce_shade for the scene with Sophia Thanks to Mark, Sean and Jeremy at back at University of Guelph Thanks to Alex, for writing this Thanks to you, for reading this O==============================================================================O