Forbidden Siren Mission Walkthrough Written by Animal Mother. Contact me at del_mids2@hotmail.com If you wish to make this guide available from any other source that's ok with me, so long as you give me credit for writing it. This guide takes you (or WILL take you when it's complete) through each episode and explains, step by step, what to do and where to go. To make it as clear as possible I have described the maps as much as possible, but I have tried to avoid any spoilers. This is the first guide I have written, I hope you find useful. I decided to write this guide because I greatly enjoyed the game and found it very difficult, and thought others might appreciate having some kind of walkthrough if they got stuck as many times as I did. I apologise if you find the guide over-explanatory, that's just the way I write. Walkthrough Progress - I have written up a walkthrough for mission objectives 1 & 2 of nearly half of all the episodes. I will write up the remaining mission walkthroughs as soon as possible. Below is a list of the walkthroughs progress. Kyoda Suda - 4/7 episode walkthroughs complete (but one secondary mission incomplete). Tamon Takeuchi - 4/6 episode walkthroughs complete (but one secondary mission incomplete). Kei Makino - 2/4 episode walkthroughs complete. Shiro Miyata - 2/3 episode walkthroughs complete. Risa Onda - 2/2 episode walkthroughs complete (but one secondary mission incomplete). Harumi Yamoda - 0/2 episode walkthroughs complete. Reiko Takato - 1/2 episode walkthroughs complete. Akira Shimura - 2/2 episode walthroughs complete. Tomoko Maeda - 1/2 episode walkthroughs complete. Naoko Mihama - 1/2 episode walkthroughs complete. Controls Left analogue stick - Move (gently push forwards to walk, push harder to run). Also used to shake off attacking enemies, and move the rifle crosshairs. Triangle - Interact X - Examine surroundings, select action from triangle menu, open door Circle - Crouch, jump off ladders. Square - Flashlight on/off L1 + left analogue stick (left or right) - strafe R1 - Combat stance (melee weapon)/aim (handgun or rifle) R1 + X - Attack/shoot L2 - Sight-jack mode Press L2 then rotate left analogue stick to search for Shibito R2 - Look mode; press hard to zoom in Start - Menu Select - View map --------------------------------------------------------------------------------------- -------------------------------------- Tips Crawling is the quietest way to move, running is most noisy. You can instruct your partner to 'hide' if near a hiding place (bushes, alleys, ditches etc.), 'run' if spotted by an enemy, 'wait', or 'come here' to call them to yourself. Shibito are creatures of habit; they usually follow a set path if left undisturbed. Therefore you can treat them as predictable fools, and not worry about unexpected over-the-shoulder-glances. The flashlight is a big giveaway; keep it off unless absolutely necessary. Remember to update your sight-jack; it can only pick up nearby Shibito's viewpoints. Shibito can be fairly easily drawn to you; shouting, moving quickly or noisily, this can work for or against you depending on your plan of action. Guns are most accurate and do most damage when a) they are fired at close range b) its daytime or, when nighttime, the flashlight is on, and c) when you look through the crosshairs or aim at the target for as long as possible before firing. Holding the attack button down for longer produces a stronger hit with melee weapons. However, this is slower than your regular attack. Shibito take a few hits to knock out. It varies depending on the weapon your character uses, and the character you happen to be using. The poker requires about 3 strong hits and around 4 swift hits for a K.O, the wrench, around the same, the umbrella, also around the same. The hammer requires only about 2 strong blows and 3 swift blows for a K.O. The pistol, 2 shots should be the maximum for a K.O, and the rifle, one. Adult males seem to be the strongest characters, the other characters seem less able to take and deal out as much damage. Shibito (the walking dead) CANNOT be killed; they can, however, be knocked out for short periods of time. A K.O last around about 3-4 minutes if a regular, humanoid Shibito but much less (maybe only around a minute) in the case of crawling or flying Shibito. When in sight-jack mode, a blue star signifies your character's position, and a green star, your companion's position. So, if the sight-jacked Shibito starts heading towards either of these, run! If a Shibito spots you, you will catch a glimpse of yourself through its eyes. RUN. If you have not 'saved' a Shibito to your sight-jack selection, and it spots you, enter sight-jack mode and press R1 to find its viewpoint. If a Shibito is looking for you, its vision will be tinted red, and it will breathe more quickly than normal, and laugh insanely. --------------------------------------------------------------------------------------- ------------------------------------- WALKTHROUGH The episodes are NOT set out in this order in the game itself; instead the story switches between characters and times. However, any episode walkthrough can be found easily enough by referring to the time and character name. Secondary missions are NOT available the first time you play a mission. So, the first time you play a new mission, just aim to complete mission 1. Later, by fulfilling some requirement in another mission, you'll unlock new secondary missions. Once you have completed a certain percentage of the game, the mission selection menu opens. This shows you which missions have been attempted and which have not. If an episode has been attempted, but only mission 1 has been completed, the episode box will be half dark blue and half light blue. To check if mission 2 is yet available, start the mission, and see if it gives you a mission 2 briefing. If not, you need to complete some other task in a different episode to unlock it. JUST REMEMBER: DON'T TRY TO DO MISSION 2'S IF IT HASN'T PROVIDED A MISSION 2 BRIEF YET. CHARACTER DESCRIPTION - Kyoda Suda is a 16 year old male student. He is initially unarmed, but soon finds a (poker) to use as a weapon. He is eventually joined by Miyako Kajiro, a 14 year old blind girl. --------------------------------------------------------------------------------------- -------------------------------------- KYODA SUDA WALKTHROUGH --------------------------------------------------------------------------------------- -------------------------------------- Kyoda Suda Episode 1. Yesterday, 23:00. Upper Arato/ Mana Stone. Mission objective 1. Escape from Police Officer. You begin at the foot of a mud slope, having just slid down this to escape from the cop. He's still in pursuit, so quickly run forwards and head towards the small metal shack across the yard. Open the door to the shack and close it behind you. Find the (car keys) on the table and the (Hanuda Community Newsletter) over in the corner opposite the door. Now carefully watch the police officer in the yard, wait until he turns away and exit the hut. Turn right and stick close to the wall, following it round. There are a few metal containers you can hide behind on the way around the yard. Make your way back over to the mud slope and pick up (Tetsuo Ishida's police ID) at the foot of the mud slope. Now carefully work your way back round the yard, towards the shack entrance, but head past this and go round the corner. Unlock the truck's driver door and jump in. View the (Bang!! Magazine) on the passenger seat and then put the keys in the ignition. Start the engine and it's happy sailing from there. --------------------------------------------------------------------------------------- -------------------------------------- Kyoda Suda Episode 2. Day 1, 02:00. Arato/ Banks of the Mana River. Mission objective 1. Head towards the exit with Hisako. Mission objective 2. Find letter addressed to Risa Onda. Mission 1 walkthrough - You begin down by the river edge. Hisako shows you the basics of sight-jacking, then instructs you to follow her. Basically just follow her along to the steps, wait for her command, then run over to the other side of the bridge street, and pick up the (key to storeroom) from next to the telephone by the tobacconists. Now, run over to Hisako (opposite the top of the stairs) and follow her round the back of the cafeteria and rice shop. When she ducks, do the same, shuffle along behind the fire shed, past the base of the fire tower, And up to the shoddy wall blocking the end of the street. Look in the corner, in a crack at the bottom of the wall and examine the (drawing with cryptic symbols). Now run to the bus-stop, climb up and pull Guide Hisako up, then run down the leafy passage to complete the mission. Mission 2 walkthrough - same as mission 1, except run up the stairs and into Rokkaku's property (check your map, it's the one just off to the right of the steps). Climb up onto his shed roof, using the metal crate as a step, and examine the (letter addressed to Risa Onda). --------------------------------------------------------------------------------------- -------------------------------------- Kyoda Suda Episode 3. Day 1, 08:00. Kurawari/ Cutfell Way. Mission objective 1. Reach the road to the Tabori settlement with Miyako Kajiro. Mission objective 2. Find the Takeuchi Grave Mission 1 walkthrough - from the starting position, walk forward and climb the successive ledges. Miyako will only follow if commanded to do so, and only then if you look directly at her (so she can see through your eyes and see where she is & where to go). Remember this, otherwise she will quickly be left behind. Make your way towards the bonfire remains, and pick up the (poker). This can be used as a weapon. Now, leaving the girl at the bonfire remains (she'll be fine) head over to the supply shed, its on the top part of the valley. You'll come to a dirt road, take the low branch and cross the rickety bridge. Sneak up on the Shibito that is banging away on the shed wall with a hammer, and knock him out. Now go back onto the main dirt road, and follow the hill up. Try to wait until the patrolling Shibito (the only one with a rifle in this level) is looking away from the collapsed wooden bridge ahead of you, and is walking back towards a truck, then dive into the small clearing on the right hand side of the track. Walk behind the Mana crosses and examine the brushwood. If the Shibito with the hammer is still K.O'ed you should be able to clear this vegetation away. Walk through and scale the wall. Head over to the stone marker and push it over. Now head back to the bonfire remains, get Miyako to follow you and keep climbing the ledges until you reach a gate up in the top corner of this side of the valley. It's locked, but 3 or 4 good hits with the poker will break the rusty lock. On the other side is a series of downhill ledges, much like the ones you have just climbed. There is one patrolling Shibito and one sentry on a high ledge further down. It's almost inevitable that the first Shibito will spot you, try to knock him out while he is climbing up onto the same ledge as you, to avoid any damage to yourself. Now hug the metal grating to your right and you should stay out of the sentry's field of vision. Climb the ledge, and cross the wooden bridge. Follow the trail round past the Mana crosses, and crouching, sneak by the Shibito, which is fairly intent on hoeing the land anyway. Turn left after making sure the patrolling Shibito is facing away, pass by the cart and quickly hide behind the truck. Wait for the Shibito to face in the opposite direction again, and sprint up the hill to the exit (not forgetting Miyako). Mission 2 walkthrough - follow the guide for mission 1, except don't bother with the marker stone bit. Go straight to the (poker), break down the gate, and head along the track to where the Shibito with the hoe is working away. Sneak down the steps near to the fenced off river, and you'll spot some more brushwood. Clear this away, and go up the steps. At the top, you'll find a sluice gate. Turn the valve, then head waaay back towards the supply shed (where the Shibito with the hammer is). Find the small wooden bridge near the supply shed, and jump off it into the now shallow river. Follow the ditch along until you come across some stairs. Climb these, find the (manual) at the top, then examine the grave. Mission complete! --------------------------------------------------------------------------------------- ------------------------------------- Kyoda Suda Episode 4. Day 2, 01:00. Tabori/ Inside the abandoned house. Mission objective 1. Escape from the abandoned house with Miyako Kajiro Mission objective 2. Find scythe imbedded in wall. Mission 1 Walkthrough - This is a fairly tricky episode. From the starting room, open the sliding door and move into the room with the fan. Leave the girl behind and close the door behind you. If you leave doors open, the patrolling Shibito in the corridor outside will change his route, and investigate all the rooms as well as the corridor, leaving you nowhere to hide. You have to move quietly and stay crouched, as there are many holes in the walls that you can be seen through. Wait until the patrolling Shibito is at the far end of the corridor, and leave the fan room by the corridor door. Turn right and head around the corner past the dressing table. Go into the small bathroom and drain the bathtub of blood. Pick up the (drawer key) and head back out into the corridor. Go up the stairs and into the first door on the right. Use the (drawer key) on the locked drawer and pick up the (wire cutters) inside. Go back out into the 2nd floor hallway, and sneak over to the top of the stairs. A new Shibito will have stationed himself at the foot of the stairs, and a third Shibito will be patrolling the house. Move down the stairs quietly and K.O the Shibito at the foot of the stairs when the other two are as far away as possible. If you get spotted, run into the fan room, close the door behind you, go into the next room, close that door, take the girl with you and move into the last room. Cut the wire from the cabinet next to the door, and take the (ITEM inside. A Shibito will burst through a panel in the floor, knock him out and exit via the hole in the floor. You'll emerge in the yard, with one or two patrolling Shibito. Make your way around the house to the storeroom at the back, avoiding one Shibito, and unlock the storeroom door with the key you picked up in an earlier mission. Enter and pick up the (ITEM) inside. Now wait until the Shibito moves away again, and run back round to the pool. By the corner of the water is a red plant, examine this, now wait until the route is clear and run to the path at the front of the house. Mission 2 Walkthrough - COMING SOON. --------------------------------------------------------------------------------------- -------------------------------------- TAMON TAKEUCHI WALKTHROUGH --------------------------------------------------------------------------------------- -------------------------------------- CHARACTER DESCRIPTION - Tamon Takeuchi is a 34 year old male. He is a university lecturer, and specializes in mythology and folklore. He is armed with a small pistol from the start. He is partnered with Yoriko Anno, a teen-aged female student of his. Tamon Takeuchi Episode 1. Day 1, 02:00. Harayadori/ Yabay settlement. Mission objective 1. Reach the road to Kurawari with Yoriko Ano. Mission objective 2. Listen to the in-school announcement on top of the fire tower. Mission 1 Walkthrough - This is quite a large map, with a grand total of six Shibito spread over it. You'll need to use the map to follow my instructions. From the starting position, tune into four of the Shibito (try to get the one looking down at the ditch, holding a handgun, the one patrolling the lower yard, and the one patrolling Yoshimura's house and upper yard, and any other Shibito). Now head forwards from your starting position with Yoriko. Stay low, and keep your flashlight off. A sniper Shibito is watching from the other side of the stone bridge, from on top of a roof, and can easily spot you. Crawl to the left of the stone bridge and down the slope in the side of the ditch. Cross the ditch and find the small red crate and boulder against the opposite ditch wall. Climb up here, help Yoriko up and get her to hide in the bushes behind the fire shed. Now climb back down into the ditch, and crawl over to the other side. Crawl along this ditch wall towards the far end. You have to stay crouched next to the wall otherwise the Shibito looking into the ditch will see/hear you. Pass underneath a wooden bridge and cross over to the other side of the ditch. You'll come across some stairs leading to the top of the ditch. Climb these and turn right, going round the back of Nakajima's house. Sight-jack the Shibito whose patrol route includes Yoshimura's house, and wait until he is as far away from the house as he will go (he'll be looking at Kawasaki's house roof from the top of a hill), and quickly climb the ledge behind Nakajima's house, to get into the upper yard. Go into Yoshimura's house, the one the Shibito goes into, and pick up the (broken radio). Now jump back down into the lower yard and hide behind Nakajima's house once more. Wait until the Shibito patrolling the lower yard is looking at the base of the fire tower (looks like an electricity pylon) and go to the well (slightly off to the left of the near side of the wooden bridge you passed under earlier). Pull up the bucket and pick up the (idol) that falls onto the ground. Place the radio inside the bucket and find somewhere to hide. Wait until a Shibito is attracted to the sound of the radio and examines the well then sneak up on him and shoot him in the back to make him fall in the well. Now sneak through the bottom yard and climb back up into the upper yard. Walk along the ledge, staying low, until you pass between Kawasaki's house and a small building. Just ahead of you is a Shibito which is watching over the base of the fire tower and part of the yard. It's best to shoot this one to knock them out. Keep heading forward towards the road leading to Kurawari and shoot the revolver toting Shibito standing near the lamppost. Run down towards the fire tower and call on Yoriko (who should still be waiting just around the fire tower) and together run up the road to Kurawari before the two watching Shibito wake up. Mission complete. Mission 2 walkthrough - Following the instructions above, make your way to Yoshimura's house in the upper yard and collect the radio. Next, leave the house but stay in the upper yard. Head towards the Mana crosses you may be able to make out into the small graveyard. It's beside Kawasaki's house in the upper yard. Pick up the (key to chain) on one of the graves and examine the (fragment of menalith) in the little wooden box. Wait in the shadows until the patrolling Shibito in the upper yard is up the hill, looking at Kawasaki's roof. Run through the upper yard, jump down the ledge into the lower yard and hide behind Nakajima's house. Wait until your path is clear, and run down to the wooden bridge. Cross it and sneak up on the Shibito on the other side of the ditch. Shoot him, then jump down into the ditch and cross over to the other ditch wall, directly across from the Shibito you just K.O'ed. You'll find a drainage pipe, unlock the chain on the valve with the (drainage pipe key) and turn it. Now head back up onto the side of the ditch with the fire tower. Shoot the two Shibito watching the firetower, the one on the edge of the upper yard, and the other in the road leading to Kurawari. Now, from the top yard, climb onto the roof of Kawasaki's house. There's a protrusion to the right of the front door you can use to get on top. From here, jump onto the small building, then again onto the roof of Takaya's house in the lower yard (the one next to the fire tower, if you're confused). Sneak along the roof until you come to the rifle wielding Shibito and shoot him. Now hurry down to the ground by the way you came, shooting any other Shibito that give you hassle. Climb the fire tower to complete this mission - you'll receive a transmission from the school via the (broken radio) so make sure you don't put this down the well in the meantime! --------------------------------------------------------------------------------------- -------------------------------------- Tamon Takeuchi Episode 2. Day 2, 20:00. Hiruno Tsuka/ Spring at shrine. Mission objective 1. Drive away Shibito Brain. Mission objective 2. Find item dropped by Yoriko Anno. Drive away Shibito Brain. Mission 1 Walkthrough - You are immediately given an intermediate goal to achieve - 'Find and replenish ammunition'. Consult the map; find the location of the patrol car, this is where pistol ammunition can be found. Head up the slope from the spring with Yoriko Anno, towards the shrine. Go down the stairs facing the Mizukiruko shrine (they have a red frame 'doorway frame' over them. A crawling Shibito will attack you around about now. Knock it out and run down the stairs. At the foot of the stairs, turn left; you have reached the patrol car. Before you can get in it, a crawling Shibito and if you are unlucky, a flying Shibito will attack you. K.O them both and protect Yoriko. Get in the car and pick up the handgun ammunition from the passenger seat. Run along the path in the direction the patrol car is facing, towards the small house. Another crawling Shibito is likely to attack you at this point. K.O it and head past the side of the house towards the cave. Open the cave door at look at the idol inside. Now exit the cave and head up the stairs to your immediate right. Sneak up these as quietly as possible, the Shibito Brain is nearby and will run away if he hears you coming. Climb the rock ledge and continue to climb the stairs. You'll emerge from the gulley on a clearing overlooking the Mizukiruko shrine. The Shibito is hiding behind the stone shrine along the ledge. Shoot him repeatedly until he dies. If he escapes, he'll run down the path to the small house. Follow him down and just keep shooting him, ignore the other Shibito now they are a waste of ammo, they'll all die as soon as you defeat the Shibito Brain anyway. Mission 2 Walkthrough - Like mission 1, head down to the patrol car and collect the ammo. Now work your way up to the stone shrine. Let the Shibito Brain run away or you'll simply achieve mission 1. Examine the stone shrine, if you have played this map with Kei Makino and hit the lock on the shrine with a chunk of fertility stone, you can shoot the weakened lock off. Inside the stone shrine is Yoriko's wallet. Now you must kill the Shibito Brain. If you can't find him at the small house, sight-jack him to pinpoint his location (he's the only one carrying a flashlight and walking upright, and he makes a funny breathing noise too). Once you've riddled him with hot lead, it's mission complete. --------------------------------------------------------------------------------------- -------------------------------------- Tamon Takeuchi Episode 3. Day 2, 10:00. Janokubi Valley/Bridge of Return. Mission objective 1. Defeat Sniper. Mission objective 2. Remember Akira Shimura. Mission 1 Walkthrough - Leaving the injured Yoriko Anno resting against the support leg of the stone bridge, ascend the stairs and crouch at the top. Sight-jack the flying Shibito and wait until he's looking away. Run across the street and into the sloped yard in front of the ore processing plant. You have to complete an intermediate goal to achieve the mission - 'make suspension bridge impassable'. Follow the path running alongside the ore processing plant, until you reach a clearing by the suspension bridge. Handily sitting by the start of the bridge is a jerry can filled with petrol. Use this to soak the suspension bridge in petrol, and set it alight by shooting it (via the triangle 'interact' menu, NOT by actually manually shooting the bridge). Now run back to your side of the stone bridge and sprint across the bridge to the sniper who's standing near the payphone, and blast him with 6 bullets. This won't kill him, and since you have to stop to reload, he escapes into the woods across the street. Fully reload, then pursue the sniper. He'll run up to the suspension bridge but is unable to pass thanks to your pyromania. He'll stop just around the corner from the small shrine. Run all the way up to the small shrine, and collect the (rubber hose) which is lying on the ground next to the shrine. Now crawl forward until you can just see the top of the sniper's head over the grassy mound. Pop up and shoot him once or twice then quickly crouch down before he can blow you away with his rifle. Repeat this until he dies. Mission 2 Walkthrough - COMING SOON. --------------------------------------------------------------------------------------- -------------------------------------- Tamon Takeuchi Episode 4. Day 2, 18:00. Miyata Clinic/ Ward 2, 1st floor entrance Mission objective 1. Pick up Yoriko Anno's Trail. Mission objective 2. Find Album. Mission 1 Walkthrough - from your starting point, walk forwards and run to the left, before the crawling Shibito can attack. Close the door at the far end of the corridor behind you, as crawlers are unable to open doors. Ascend the stairs and go through the door in the 2nd floor landing, the one opposite the staircase. Open the door at the other end of the corridor and walk through the L shaped hall. Open the door at the far end then either shoot the crawling Shibito or lock it into the L shaped corridor by waiting until it comes in then running past it. To your right should be a long corridor with isolation cells on your left. Walk along this and through the doorway at the end. Go down the stairs to 1st floor Ward 1, then down the next flight of stairs into the basement. Go into the equipment room and pick up the (forceps). Try to avoid using ammo on the crawling Shibito in the basement hallway; just run in and out. Proceed back up the stairs to the 2nd floor isolation cells. Walk round the block so you are on the opposite side of the isolation cells from the bars. In the last cell you'll find a key on a chain; use the forceps to break the chain and pick up the key. The key is for a 1st floor Ward 2 door into the courtyard. It's the door opposite the 1st floor staircase. Once in the courtyard run to the statue in the middle and descend the ladder. Go through the door at the end of the corridor then after a short cutscene, shoot the Shibito several times to K.O it. Pick up Yoriko's glasses from the table to end the mission. Mission 2 Walkthrough - COMING SOON. --------------------------------------------------------------------------------------- -------------------------------------- KEI MAKINO WALKTHROUGH --------------------------------------------------------------------------------------- -------------------------------------- CHARACTER DESCRIPTION - Kei Makino is a 27 year old male. He is the spiritual leader of Hanuda's mysterious religion. He is initially unarmed. Kei Makino Episode 1. Day 1, 05:00. Arato/ Banks of the Mana River. Mission objective 1.Reach road to Kurawari. Mission objective 2. Find Guide Hisako's veil. Mission 1 Walkthrough - Sight jack as many Shibito as possible, making sure you save the viewpoint of the Shibito which patrols the bridge area (this one holds a knife) and the Shibito which patrols the main street and carries a pistol. Wait until the knife-Shibito looks away from the steps leading up from the river bank, and run along the river until you reach the steps. Crouch in against the wall and stay well hidden. Wait until the pistol-Shibito looks away from the top of the steps and the knife-Shibito is checking its knife over by the tobacconists, then run across the street, to the right, and into the alley behind the caf‚ and the rice shop. Continue along the alley. Crouch when you come into the small clearing, to avoid the gaze of the Shibito looking in your direction from the other side of the hedge. Crawl past the fire shed and round the corner. when you are sure no-one's looking, run across the street into the alley between Ishikawa's house and the barber's shop. Check the 4-digit number written in orange spraypaint on the barber's wall, wait until the Shibito on the barber's roof is busy hammering, and enter Ishikawa's house, Go into the first door on the left and examine the (hanging scroll). Now operate the old cassette player sitting on the table, and fast-forward it to the number you saw on the barber's wall. Play and you should hear someone recite another four-digit number. Go back out into the small alley outside Ishikawa's house and open the door to the shed, using the code from the cassette. Pick up the (face-cloth) from inside, and sneak back to the back entrance to the caf‚. Enter and check the (Hanuda Town Hall News). Plug in the freezer, open it, and put the face-cloth inside. Close it, and head to the end of the street. Go to the side of the bus-stop and climb ontop. Run along the leafy path to end the mission. Mission 2 Walkthrough - Follow the instructions above and make your way to the back of the caf‚. Pick up the (18 litre can) that's lying next to the empty gas canisters. Next go to Ishikawa's shed, and place the (18 litre can) next to it. Use this to climb on top of the shed, and examine the red veil hanging from the balcony. Mission complete. --------------------------------------------------------------------------------------- -------------------------------------- Kei Makino Episode 2. Day 1, 12:00. Hirunotsuka/ Route 333 Mission objective 1 - Reach road to Hirasakai. Mission objective 2 - Find item dropped by Tomoko. Reach road to Hirasakai. Mission 1 Walkthrough - Get Tomoko to follow you along the Cliffside path (Route 333). You'll notice a path coming from the left, sprint by this, as a sniper Shibito is standing guard and will take a pot shot at you. At the next path from the left, do the same, another rifle Shibito. Keep going, past the patrol car and wait until the Shibito circling the house is looking away. Move slowly up the path past the Shibito tending the plants with the scythe. Jump into the house and hide in the back room. Wait until the patrolling Shibito is around the back of the house, jump out, and sneak round the back slowly, timing it so you can go up the stairs near the house while the Shibito is ahead of you and facing away. Climb the stairs but don't cross the clearing at the top until the Shibito on the other set of stairs looks in the opposite direction (down the stairs). Run across the clearing and climb the rock. Wait until the Shibito looks away again (using sight-jack) and get Tomoko to run across. Pull her up and continue up the stairs. Go over to the stone shrine at the far end of the ledge and pick up a fragment of fertility stone. Use this to hit the stone shrine's lock, the fertility stone fragment will unfortunately just crumble. Instruct Tomoko to 'hide' and she'll discover a rusty key behind the stone shrine. Wait until the Shibito with the hammer is busy hammering away at the Mizukiruko shrine below, and jump down with Tomoko. Sneak round the back of the Mizukiruko shrine and leave the clearing via the downward slope over the stream. Head past the spring and down the stairs. Keep going past the broken wooden bridge and climb up and over a rock wall into a clearing. A rifle Shibito has his back to you, so crouch and move slowly. Climb up the rock wall and pull Tomoko after you. Cue cut-scene. Once it's finished continue along the path to Hirasakai to end the mission. Mission 2 Walkthrough - Same as mission 1 exactly, except after the cut-scene near the end of the mission, DON'T continue along the raised path to Hirasakai. Crouch down and move back so the rifle Shibito cannot see you anymore and forgets about you. Now quickly enter sight-jack mode and find the Shibito who is walking away from you (from his eyes, you'll see the spring and then a walk round the back of the Mizukiruko shrine), keep watching through his eyes until he gets to the padlocked door in the shrine, WATCH CAREFULLY the combination he uses to open the door and wait until he leaves the room and goes to the front of the shrine. Now jump down into the clearing again. Sneak over to the raised ledges and climb the other ledges. Head back past the spring and up to the Mizukiruko shrine. Stay behind the bushes and go round the back of the shrine until you come to the padlocked door. Enter the same code that the Shibito used, go in and pick up (Tomoko's student ID). Now just head back to the road to Hirasakai to complete the mission. --------------------------------------------------------------------------------------- -------------------------------------- SHIRO MIYATA WALKTHROUGH --------------------------------------------------------------------------------------- -------------------------------------- CHARACTER DESCRIPTION - Shiro Miyata is a 20-something male doctor. He is initially unarmed, but quickly finds a wrench to use as a melee weapon. shiro Miyata Episode 1. Day 1, 03:00. Janokubi Valley/ Orifushi Forest. Mission objective 1 - Reach the road to Janokubi. Mission objective 2 - Find nurse's shoes. Mission 1 Walkthrough - Pick up the flashlight at your feet. Go down the stairs which lead to the crashed car. Open the car boot and take the (wrench) and the (emergency flare). Run back up to the clearing and jump off the ledge. Turn to the right, run up the trail and take the first set of stairs on the right. Stop at the small shrine, and pick up the (used phone-card). Continue along this trail and K.O the sentry Shibito. Plant the (emergency flare) in the barrel of scrap material and run away before it starts to smoke. (This draws the Shibito away from the suspension bridge). Now head back down to the main road, avoiding the Shibito in the woods. Run along the road to the right and put the phone card in the pay phone. Run back into the woods and sight-jack the rifle Shibito on the other side of the bridge. He'll head over to the source of noise (the pay-phone) leaving you able to sneak behind him and run across the bridge. Avoid the patrolling Shibito and head down the steps underneath the bridge. Go around the support leg of the bridge and walk along the narrow verge of the river until you find a stone marker. Push this over and head back up the steps. Now go into the yard in front of the ore processing plant. K.O the rifle Shibito and head into the first building of the plant. Examine the (proposal for t.v. programme) and head up the stairs. Go past the next flight of stairs and ascend into the landing. Go into the mountain hut and pick up the (jerry can). Take this across the suspension bridge and go all the way down to the car. Pump the petrol in the tank into the jerry can. Head back over the suspension bridge to the mountain hut, and fill the generator with petrol. Start up the generator and run down the stairs. Head round the landing past the yellow fence and exit by the back door of the ore processing plant. Run down the lane across from the door to end the mission. Mission 2 Walkthrough - Same as walkthrough for mission 1, until you reach the far side of the stone bridge (the side with the stairs). Search along the bushes along the left hand side of the road. You'll find a nurse's dirty shoe in a bush that the patrolling Shibito will stare at. Mission complete. --------------------------------------------------------------------------------------- -------------------------------------- Shiro Miyata Episode 2. Day 1, 07:00. Arato/ Bus-stop. Mission objective 1 - Reach the upper waters of river with Risa Onda. Mission objective 2 - Acquire notebook. Mission 1 Walkthrough - Get Risa to follow you, head round the back of the fire shed, crouch down and pass through the clearing. Walk behind the rice shop and the caf‚. Pick up the (hammer) from the metal bin. K.O any nearby Shibito. Climb onto Rokkaku's shed and K.O the sniper Shibito. With Risa, run down the steps and along the bank of the Mana River to complete the mission. Mission 2 Walkthrough - Get Risa Onda to follow you behind the fire shed, crouch down and pass by the bushes. Walk down to the caf‚'s back door and go inside. Open up the fridge and take out the (frozen face-cloth). Place this between the 2 surfaces beside the piggy-bank, then place the piggy bank on top. Now run round the side of the caf‚, picking up the (hammer) from the metal bin outside the alley. K.O any Shibito nearby and lead Risa to Rokkaku's back-door. Instruct Risa to slip through the slightly ajar door. Now go round and climb up on Rokkaku's shed roof. K.O the sniper Shibito standing on top. Call on Risa to make her open Rokkaku's front door. Any time around now, the piggy bank should fall as the face-cloth melts. This will attract the attention of the Police Officer Shibito inside the caf‚. Open the caf‚'s front door, if the cop turns to face you quickly run up and beat him into unconsciousness with the hammer. Otherwise try to sneak up on him, it's less dangerous. Once he's K.O'ed look at the (recipe for Hanuda noodles) and pick up Kyoda Suda's notebook to complete the mission. --------------------------------------------------------------------------------------- -------------------------------------- RISA ONDA WALKTHROUGH --------------------------------------------------------------------------------------- -------------------------------------- CHARACTER DESCRIPTION - Risa Onda is a young female. She is unarmed, but eventually discovers an (umbrella) to beat back the Shibito hordes. Risa Onda Episode 1 - Day 1, 04:00. Tabori/ Abandoned house. Mission objective 1 - Escape from the abandoned house. Mission objective 2 - Find the Mana Cross. Mission 1 Walkthrough - From your start point, turn around and run into the kitchen to hide from the nearby Shibito. Check the floorboards to the right of the door to find a trapdoor. Inside is a marker stone, push it over. Now sight-jack the two patrolling Shibito, and when it's clear, go outside and head to the cottage entrance. Go inside and close the door behind you to stop Shibito from coming in. Check the drawers to find a drawing of (flower and Mana Cross). Go back outside. Go round the corner and switch the circuit break of the house. Work your way around the house to the dog-kennel, there's (kite string) inside it you need, and a (key) to the right hand side of the kennel. Once you have this, go back to the kitchen. Tie one end of the string to the ventilator and the other to the kitchen shelves. Turn the fan on. Go outside and hide behind the oil drums beside the cottage. Wait until the kite string pulls the shelves down, attracting the Shibito outside the gate. Run out the gate as soon as he goes into the kitchen. Mission complete. Mission 2 Walkthrough - Hide in the kitchen until all's clear. Head round past the pond and climb onto the balcony using a box at the right hand side of the house. Pick up the (trowel) from the planters on the balcony. Climb back down and go back to the pool. At the corner of the pond is a dug up area of ground (where Kyoda Suda dug up the plant). Dig deeper with the trowel and find the Mana Cross. Mission complete. --------------------------------------------------------------------------------------- -------------------------------------- Risa Onda Episode 2. Day 1, 22:00. Miyata Clinic/ Ward 2. Mission objective 1. Warn Kei Makino and Shiro Miyata of the approaching Shibito. Mission objective 2. Find the Angel Statuette. Mission 1 Walkthrough - As soon as you can move, turn around and run away from the Shibito. Run through the door at the end of the corridor and up the stairs to the 2nd floor landing. Wait until the Shibito walks away back up the corridor then go back downstairs and through the door you ran through. Go into the first door on the right, the SUPPLY ROOM??? And pick up the umbrella (melee weapon). Go back up the stairs and squeeze through the narrow gap in the jammed door. There is a patrolling crawler Shibito in this corridor, it can't see you as long as you don't walk forward. When it turns away sneak forward into room 203. Attract the Shibito's attention and K.O it when it comes into the room. Close the door to lock it in here and run into room 202. Close this door and wait in here until the other Shibito goes away round the corner again. Open the door and run up the corridor straight ahead. Open the door into Ward 1 and go down the stairs to floor 1. Set off the alarm to the right hand side of the door to complete the mission. Mission 2 Walkthrough - Run away from the Shibito as before. Wait until it has wandered away, and follow it back along the corridor you started in. Make sure you move slowly and quietly, its never too far off and can easily catch you. Once you reach it, hide it the offshoot corridor (its like an entrance corridor, its facing towards the emergency alarm on the opposite wall) which meets the one you started in. Face the emergency alarm on the opposite wall, and hug the wall to your RIGHT. If you have followed fairly closely behind the Shibito (which will walk past this corridor) you should have plenty of time to get hidden before it walks back your way. It patrols from the door of romm 101 to the 'mouth' of this offshoot corridor you are hiding in. Wait until it has walked back and JUST walked past you, and crawl past it towards room 101. It's nerve wracking, but entirely possible. Anyway, go into room 101 and lift the sheets off the squirming bed, to discover the (angel statuette). Mission complete. --------------------------------------------------------------------------------------- -------------------------------------- AKIRA SHIMURA WALKTHROUGH --------------------------------------------------------------------------------------- -------------------------------------- CHARACTER DESCRIPTION - Akira Shimura is an elderly hunter. He is armed with a powerful hunting rifle, which brings down most Shibitos in one shot, regardless of distance or body part hit. Akira Shimura Episode 1. Day 1, 08:00. Gojaku Peak/ Misumi Trail. Mission objective 1. Reach road to Hirasakai. Mission objective 2. Reach road to Dousojin stone Mission 1 Walkthrough - walk down the tunnel and leave when the rooftop rifle Shibito isn't looking towards your blue star. Run along the walkway to the left until you come to a flight of stairs. Go down these, then go into the small basement via the stairs to your immediate right. Pick up the (diary) and head over to the doorway nearest tunnel 3. Snipe the rifle Shibito on top of the siren shack and run over into the siren shack. Pick up the (wirecutters) and set off the siren. This has the unfortunate effect of bringing K.O'ed Shibito around, and will bring them to you, so blast merrily away at the two Shibito in the yard and the one that comes out the tunnel. Once that's done, run into tunnel 3 and cut the wire holding the trolley. Push the trolley into the yard, it'll take out a Shibito further down the line. Run back into the yard. Go through the siren shack again and into tunnel 5. There may be another Shibito waiting for you. shoot him and take the junction leading right. Go through the gate and check the wall to your left; in a small alcove is a stone marker, push it over and go back into the yard. Follow the train line into the tunnel, if the Shibito down here has revived you can sneak by him easily enough, using the trolleys and walls as cover. Pick up the key near the gate at the bottom and unlock the gate. Go down the stairs and turn left. Climb over the debris and follow the road to Hirasakai. Mission complete. Mission 2 Walkthrough - Follow the instructions for mission 1, but when you unlock the gate with the (gate key) instead of turning left at the bottom of the stairs, go right and check out the custodian's shack. A Shibito is prowling nearby. Go into the shack and get the (pickaxe with rotten handle). Go back into the main yard and up the stairs towards the gate blocking the way to the Dousojin stone. Use the pickaxe to break the lock and head through. Climb the ledge and run down the lane, stopping to examine the (Dousojin stone). Mission complete. --------------------------------------------------------------------------------------- -------------------------------------- Akira Shimura Episode 2. Day 1, 16:00. Harayadori/ Fire tower. Mission objective 1. Reach road to Hirunotsuka with Yoriko Anno. Mission objective 2. Reach road to Hirunotsuka with Yoriko Anno within 115 seconds. Mission 1 Walkthrough - You must save Yoriko's life then find her and get her to follow you. You start in the fire tower. Aim downwards towards Kawasaki's house. You'll see Yoriko run into your vision from the direction of the road to Kurawari. She'll back up as a Shibito approaches. Shoot it as it emerges infront of her, then shoot the one behind her. Climb down the fire tower and run onto the road to Kurawari. Head towards the highest trail behind Kawasaki's house. Go inside the small storage shed near the trail and pick up the (villager's diary). Shoot the Shibito on this trail and continue down to Yoshimura's house. Walk over to the incinerator next to Yoshimura's house. Aim at the right (that's YOUR right) side of Nakajima's roof (the house nearest the one Yoriko's in). Shoot the sniper through the branches, and run into Yoshimura's house. Get her to follow you and head towards the front of Kawasaki's house. Stop when Yoriko says something like, "looks like we could climb up here". Hide in the bushes and shoot the sniper (he's sitting on Takaya's roof, directly opposite Kawasaki's front door). Once he's down, command Yoriko to hide. She'll discover an old photograph of Professor Takeuchi just outside Kawasaki's door. Now lead Yoriko down to the wooden bridge, cross over and run along the bank to the right. At the road to Kurawari, get her to draw the Shibito's fire, wait until he's taken a pot at her and slide out, and give him a bullet back. Run past the fallen Shibito to end the mission. Mission 2 Walkthrough - You must save Yoriko's life then find her and get her to follow you. You start in the fire tower. Aim downwards towards Kawasaki's house. You'll see Yoriko run into your vision from the direction of the road to Kurawari. Shoot the Shibito which emerges from the building in front of Yoriko and as quickly as possible shoot the one behind her. Start descending the fire tower; jump off the ladder to the ground about halfway down to save time. Run onto the road to Kurawari and head off onto the trail leading behind Kawasaki's house. Shoot the Shibito while it has its back to you. Run down and come to a halt next to the incinerator next to Yoshimura's house. Aim at the right hand side of Nakajima's roof (the house nearest the one Yoriko's in). Shoot the sniper who's standing guard and run round into Yoshimura's house. Get Yoriko Anno to follow you and jump down into the lower yard. Run around the back of Nakajima's house and run over the wooden bridge. Turn right and run all the way along to the stone bridge. A rifle Shibito is waiting around the corner; when the cut-scene has ended, immediately press triangle and make Yoriko act as bait; she'll run out and draw the Shibito's fire. Pop out and shoot him, and run by his body towards Hirunotsuka to end the mission. You have 115 seconds to do it, it's not easy, but with the exact route described above I managed to do it in 114 seconds. Not great but it did the job. It might take you a few goes to get it right but persevere. --------------------------------------------------------------------------------------- -------------------------------------- NAOKO MIHAMA WALKTHROUGH --------------------------------------------------------------------------------------- -------------------------------------- CHARACTER DESCRIPTION - Naoko Mihama is a 30-ish female reporter. She is initially unarmed, but soon finds a pistol. Naoko Mihama Episode 1. Day 1, 19:00. Gojaku Peak/ Jakobey Pass. Mission objective 1. Reach the road to Janokubi valley. Mission objective 2. Reach the road to Janokubi valley after defeating all Shibito. Mission 1 Walkthrough - You receive an intermediate goal at the start of the mission- 'find the key the Shibito are looking for'. Go through the gate and stay crouched at the top of the stairs until the Shibito with the flashlight goes away. Creep down the stairs after it and hide in the basement while it's looking away. When it goes back up the stairs, run up the stairs and into tunnel 3. Hide around the corner from the Shibito inside the tunnel and sight-jack him. Look carefully and you'll see the key on the ground through his eyes. AS SOON AS HE TURNS AWAY, walk up and grab the key. Walk away, if you're lucky he won't even notice you. If he does, sprint down the tunnel to shake him off. head into the yard. Wait until the patrolling Shibito are not looking and run across the yard into the tunnel. Head for the custodians shack, avoiding the Shibito with the gun patrolling along the train lines by crouching and moving quickly along the low wall while he walks on the other side in the opposite direction. Go through the gate, head around the near side of the custodian's shack if the Shibito in the yard below isn't watching the steps. Go the long way round the hut and quickly jump in the door. Close it behind yourself. Pick up the (pistol) on the desk, and head out the way you came. Make your way to the siren shack, simply shooting any Shibito you encounter. Set off the siren and run up the stairs, heading for the entrance to tunnel 1. run the length of tunnel 1 to complete the mission. Mission 2 Walkthrough - Follow walkthrough of mission 1. When you reach the custodian's shack, pick up the pistol and go to leave. A crash will come from the shack. Go back inside, and pick up the (key to tunnel 5) which has fallen from the broken key cabinet. Go to the siren shack. set off the siren and quickly run to tunnel 5. Unlock the gate, kill the Shibito, and push the trolley into the yard. This will hopefully K.O all the Shibito in the level if you time it right, if any avoid a K.O just shoot them as quickly as possible and run to tunnel 1 before any can wake up. Mission complete! --------------------------------------------------------------------------------------- -------------------------------------- TOMOKO MAEDA WALKTHROUGH --------------------------------------------------------------------------------------- -------------------------------------- CHARACTER DESCRIPTION - Tomoko Maeda is a teenage female. She is unarmed and is quickly separated from her mission partner, Kei Makino, leaving her alone. She is unable to climb high ledges alone, so formulate new strategies to get through the same terrain. Tomoko Maeda Episode 1. Day 1, 17:00. Hirunotsuka/ Mizukiruko Shrine. Mission objective 1. Escape from Hirunotsuka. Mission objective 2. Escape from Hirunotsuka in 1 minute 55 seconds. Mission 1 Walkthrough - From the starting point, turn around and go into the corner check the floorboards and pull them up. Examine the (old scroll) inside, and go back to the shrine door. Sight-jack the surrounding Shibito, and wait until the Shibito on the ledge above the Mizukiruko shrine looks away from the shrine door. Run out onto the porch and spill the coins in the ornamental box onto the ground (open the box using the rusty key you found earlier). Now ring the bell and run around the back of the shrine. Wait until the rifle-Shibito and 2 others have started collecting the spilled coins before sneaking down the central stairs (the ones directly facing the shrine door). Go down to the patrol car and get inside. turn on the siren by flipping the switch, and run up to the small house along Route 333. Hide inside and sight-jack the Shibito with the pistol. Wait until he leaves Route 333 and goes up a flight of stairs. Run all the way down Route 333, past the broken bridge etc., to complete the mission. Mission 2 Walkthrough - Basically the same as mission 1, but a whole lot faster. Spill the coins and ring the bell IMMEDIATELY, and run around the back of the shrine (going to the LEFT). A Shibito on the ledge above will see you and leap down, but if you run around the shrine and hide by the bushes at the side of the shrine nearest the spring, he won't find you. Wait until the rifle Shibito has starting picking up coins and the knife Shibito from Route 333 is almost at the top of the main stairs heading up to the shrine. Run down the stairs and past the knife Shibito (he'll slash you a few times but you'll survive) and dash to the patrol car. Turn on the siren and run slightly up the stairs you just came down. This is why it's important the knife Shibito was almost at the top of the stairs before you run down, otherwise he'll be hanging around here and kill you. If you feel you have time, you could wait until the knife Shibito is collecting coins before you run down). Crouch and hide on the stairs until the pistol Shibito has JUST walked past the foot of the stairs. SPRINT down the stairs and run to the right (if you've timed it right, the pistol Shibito won't have time to fire off an accurate shot before you're too far away). Run up Route 333 to the end of the road to complete the mission. I did this level with around 15 seconds to spare, so perhaps you could modify this method to make it a bit less tricky and still make it on time (e.g. wait until the knife-Shibito is collecting coins before going down the stairs). PS- sometimes, a SECOND blade wielding Shibito walks up the stairs after the bell has been rung. I can't say i'm entirely sure where he comes from, and he doesn't always appear. If he does appear when you attempt this mission with my method, it probably won't work, because he'll still be hanging about the bottom of the stairs when you're trying to hide there. Can't help you with this one, sorry). --------------------------------------------------------------------------------------- Tomoko Maeda Episode 2. Day 1, 06:00. Kurawari/ Tanada. Mission objective 1. Reach the church. Mission objective 2. ???? Mission 1 Walkthrough - From your starting point, head onto the main track, and follow the track at the foot of the hill, leading round to the iron fence. Climb the stairs, but watch out for the nearby Shibito. He usually isn't even looking in the right direction to catch you, so don't worry about him too much. Go through the iron fence and pick up the (toy monkey) on the large grave next to the other side of the fence. Sight-jack the Shibito below, there's one you may recognise patrolling the lower part of the graveyard, and another on the ledge over looking the graveyard (the ledge will be to your left). Wait until the lower Shibito is looking at the foot of the stairs and leap down the graveyard ledges. Race across the valley part at the bottom and climb the ledges at the other side. Head towards the wooden bridge (keep running, or the Shibito on the ledge will leap down and start giving you unwanted bother) which you'll find has unfortunately collapsed. Push the large rotten tree over the river to make your own bridge and run up the stairs. The crawling Shibito pays no attention whatsoever to you so slip past him and through the church gate. Mission complete. --------------------------------------------------------------------------------------- -------------------------------------- REIKO TAKATO WALKTHROUGH --------------------------------------------------------------------------------------- -------------------------------------- CHARACTER DESCRIPTION - Reiko Takato is a 30-something elementary school teacher. She is paired with a young girl, Harumi Yomoda. She is initially unarmed but finds a (crowbar) in her first episode. Reiko Takato Episode 1. Day 1, 02:00. Elementary School/ Library. Mission objective 1. Escape from the school with Harumi Yomoda. Mission objective 2. Open the door to gymnasium fire exit from within. Help Harumi Yomoda escape from the school. Mission 1 Walkthrough - Leave the library via the door in the corner. Creep along to the door to the left of the library (spare classroom). Go inside and lock the second corridor door in the room. Go into the next classroom (5-6) and lock the first door. (By locking the doors, you gain a little security from the Shibito in the corridor they can still bust the door if they really want through though). Leave Harumi in the second classroom and go back to the first classroom door. Go across the corridor and set off the fire alarm. Go back into the classroom before the Shibito notices you and head back to the second classroom. Go into the corridor by the door closest to the stairs. Make sure Harumi is with you and creep down to the landing. (Note: Harumi cannot run as fast as you, and will freeze with fright if a Shibito notices her. So be careful). Wait on the landing until the patrolling Shibito in the 1st floor corridor is looking down the corridor (towards another Shibito). Cross the corridor into the female toilets (thats the one with three cubicles) and get Harumi to hide in a cubicle. Hide in one yourself and wait for the patrolling Shibito to come in and go back out. When the Shibito leaves the female toilets, quietly leave the cubicle and call Harumi. Get ready to go into the classroom across the corridor. (An archive entry can be found on the corridor wall of this classroom (3-4)- drawing by Harumi Yomoda When the patrolling Shibito is looking at the pistol Shibito again, WALK over with Harumi. If the Shibito turns and sees you, order Harumi to hide (she'll hide in the cupboard) then run into the second classroom via the inter-connecting door, waiting here until the Shibito goes away. Otherwise, quietly head into the second classroom with Harumi, and order her to hide in the cupboard. Now go over to the far door, open it and sneak down the rest of the corridor into the teacher's lounge/ office. Cue cut-scene. You need to find an implement to pry boards off the window and escape the school. Harumi will give you (candles) if she hid in the nearby classroom cupboard (1-2 grade classroom). Pick up the (gymnasium key) from the small desk in the corner, and check out the picture of (class trip to Gojaku Peak). Go into the corridor. Sneak up to the nearest classroom door and go just inside the door. Shout to attract the pistol Shibito's attention, and while he's looking at the door you went into, quietly go to the second door leading to the corridor (this one is facing the gymnasium door). Walk over and unlock the door. Go through the interconnecting corridor and into the gym. Stay underneath the raised platform round the edge, and follow it to the right. go up the stairs onto the stage and head over to the opposite side. Jump back down and go down the stairs on the opposite side of the gym hall. Find the (crowbar) amongst the coils of rusty wire and go back to the main gym hall. Listen to the announcement and keep going forward. The principal (now a Shibito) will attack you. Stay close to the wall and make him approach you slowly by keeping the plaform leg to your right side. Hit him with several strong blows to K.O him, then K.O the Shibito that will climb down from the walkway. Leave the gym and go back into the 1st floor corridor. Harumi has fled the teacher's lounge, and is in one of two places: the female toilets or the library back up on the second floor. Work your way back up the corridor by going through the classrooms if the Shibito are in the hall, or vice-versa if they are in the classrooms. Go back up the stairs and K.O the Shibito with the hammer. Go down the corridor to the library (if thats where she is) and collect her. lead her back down the stairs and into the classroom to the right of the stairs. ALL the ground floor Shibito will be searching for you, including the principal. If they are in the classrooms,make Harumi hide and K.O them, or try to sneak by (quite hard). Be careful, remember a Shibito with a pistol will be looking for you. Make your way back to the teacher's faculty and pry the boards off the window. Escape with Harumi Yomoda. Mission 2 Walkthrough - Exactly the same as mission 1, except climb the ladder in the gym after K.O'ing the Principal and other Shibito. Walk round the balcony and K.O the third Shibito and unlock the fire escape door. Complete the mission as normal. --------------------------------------------------------------------------------------- -------------------------------------- Reiko Takato Episode 2. Day 1, 23:00. Kurawari/ Abandoned Storeroom. Mission objective 1. Help Harumi Yamoda escape Kurawari. Mission objective 2. Light the lanterns in order. Mission 1 Walkthrough - You must lead Harumi to the Tabori settlement from the abandoned storehouse. Pick up the (lighter) inside the storehouse (its lying on one of the barrels). Now, with Harumi, cross the small wooden bridge to the left side of the abandoned storehouse. Sight-jack the patrolling Shibito of this section, and wait until he has walked round the road leading off towards the iron fence. Quietly follow the route taken by the Shibito until you reach some bushes and an upwards gradient. Look off to the left, down towards the bottom of this side of the valley. You should easily be able to see the Shibito, it's carrying a torch. Wait until it jumps off a ledge and is patrolling the floor of the valley, and head up the stairs to the iron fence. Make sure the Shibito on the other side of the gate isn't looking right at it, and go through the gate. Examine the (book) lying on the important looking grave to your left on the other side of the gate. Now start making your way down the graveyard, using graves as cover from the Shibito below. It is VERY difficult to get past him unspotted, so you'll probably have to K.O him. climb the ledge at the bottom and ascend the stairs towards the church's gate. head past this gate and down the stairs. Head left to the road to the Tabori settlement. a cutscene will start. You receive a new sub-mission - 'attract the attention of Shibito and rescue Harumi'. Harumi is in the small cart with three Shibito surrounding it. If you don't hurry they will find her. Run forward and go to the driver side of the abandoned fuel truck. Reach in the window and honk the horn. Run to the back of the truck and open the valve to the fuel tanks. Light the fuel that flows out to kill the Shibito and rescue Harumi. Mission complete.