_ / | ___ ______ ________ ___ ___ _________ ___ _________ ___ / | ,'__ `. \ /\ / \ ___ |\ \ \ // _ _ / \ / \ /\ /\ / \ / //| | / / `. \| || | | | \|| \ | ||/ | | \| | | | || || | | | // | | | \___ \/| || | | |_/| | \ \ | | | | | |__| || || | | |//__| |_ `.___`. | || | | _ | | |\ \| | | | | .--. || || | | |'---. .-' /\ \ || || | | | \| | | \ \ | | | | | | || || | | | | | \ `.__/ /| || |__/| | |___/|| | \ | | | | | | || || |_/|| |_/| /_\ `.___,' /_\/_____|/_______|/_\ \__| /___\ /_\ /_\/_\/____|/____| ____________ __________ _____ ___ ___ ___ ____ / _ _ /\ / \ /\ ___ | \ __`. ,' _ `. ,' _ `. \ \/ / |/ | | \| | | | || | \| | | \ \ / ,' `. \ / ,' `. \ | |\ /| | | | | |___| || |_/| | |__/ /| / \ || / \ || | \/ | | | | | .---. || _ | | _ / | | | || | | || | | | | | | | | || | \| | | \ \ | \ / || \ / || | | | | | | | | || |___/| | | \ \ \ `._,' / \ `._,' / | | | | /_\ /_\ /_\/______| /_\ `.\ `.___,' `.___,' /_\ /_\ T H E R O O M S U P E R F A S T F A Q / W A L K T H R O U G H *=*=*=*=*=*=*=*=\ | -=GAME FILE=- \ -----------------\ |=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= | G A M E || S I L E N T H I L L 4 : T H E R O O M | | P L A T F O R M || P L A Y S T A T I O N 2 | | G E N R E || A C T I O N A D V E N T U R E / H O R R O R | | D E V E L O P E R || K O N A M I | | A U T H O R || M E R C I L E S S | | E - M A I L || H E L P M E A T G A M E S @ H O T M A I L . C O M | | C O P Y R I G H T || ( C ) 2 0 0 4 M E R C I L E S S | | V E R S I O N || V E R S I O N 2.0 | | A S C I I A R T || O S R E V A D | |*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=D I S C L A I M E R *=*=*=*=*=*=*=*=*=*=*=*=*=*=*= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- This Faq/Walkthrough cannot be used by anyone else without my permission. I wasted a lot of my own time to create this FAQ and i don't want to see any part of it ripped, especially by other game websites, or game magazines. Also you can't rip some parts of this FAQ and post it on your own FAQ, that is intolerable and i will take action if caught. So far the only website that is able to host is gamefaqs and in the future possibly ign and neoseeker.If any gamesites want to use this FAQ for their own website or for personal use , please ask for my permission. Thank you. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=I N T R O D U C T I O N *=*=*=*=*=*=*=*=*=*=*=*=*= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Welcome to my Silent Hill 4 FAQ. Don't worry, i won't abandon this FAQ like i did with Fatal Frame II but that's another story. Anyways, you can expect a lot from this FAQ because i'm putting my best effort to finish the FAQ. I hope everyone likes the design of the faq, i spent a lot of thoughts (and effort) on the design to make it original, creative and organized. The content in this FAQ is all original, it's all in my own words and my own efforts, unlike some other faqs that i've seen for this game. The FAQ will be updated almost daily until complete, if not then that means i'm busy, please don't send me e-mails asking why hasn't it updated because i won't answer any of them and put you in my blocked lists. I've always been a silent hill fan, ever since i played the demo of the original sh, i was hooked. There's something about this game that puts it above the rest when compared to any other horror games. Please, do not be discouraged by the reviews that you see for this game. In my opinion, this one is the best of the series, the gameplay is much better than silent hill 3 and if you thought sh2's story gave you the creeps, wait till you find out the story behind sh4. This game is very fun and enjoyable. The graphics are amazing, the gameplay is amazing, the sound, everything. Please note, this is just the super fast version of my walkthrough that only takes less than 2 hours to beat with the best ranking and all the memos taking, it's also full of spoilers because i'm assuming that you've at least finished the game once. I'm also making a full walkthrough for this game, but not until the US version of the game comes out. Enjoy. AGAIN: You must have defeated the game once, if not, then you won't know what's going on because this walkthrough isn't intended for first timers. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=C O N T A C T I N G M E *=*=*=*=*=*=*=*=*=*=*=*=* =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=- E-Mail -=-=-=- So you want to contact me and tell me what a great writer i am? Or maybe you're stuck at someplace and my FAQ can't help you? That's ok, i'm happy to get e-mails from fans and i'm happy to answer any ?'s you have, but there are some rules that you HAVE to follow. NO EXCEPTIONS. 1. Don't expect a reply if there is no subject, everytime i see an e-mail with no subject i delete them right away (can't be too careful these days). Just a simple subject like "Silent Hill" or "I'm stuck at this part". 2. E-mail only in English. NO OTHER LANGUAGES. 3. NO HATEMAILS, none of those crap, it shows how stupid people can be when swearing on the net. 4. If you e-mail me questions that are already answered in the FAQ, then i won't even bother read them, just take the time and read section I of the FAQ. 5. Absolutely no SPAM and Chain leters. Pretty straighforward rule. 6. NO VIRUSES. (Is it that obvious?) -=- MSN -=- Ok, say i didn't reply your e-mail and you've tried e-mailing me so many times, then just contact me on msn. But these rules apply. 1. NO OFF-TOPIC CONVERSATIONS. Add me on msn only if you're stuck at someplace and need help real bad. 2. Only add me on msn when you've tried e-mailing me but have had no luck. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=T A B L E O F C O N T E N T S *=*=*=*=*=*=*=*=*= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [ I ] F R E Q U E N T L Y A S K E D Q U E S T I O N S [ II ] U P D A T E S [ III ] C O N T R O L S [ IV ] O P T I O N S [ V ] G A M E M O D E S [ VI ] W A L K T H R O U G H a. R O O M 3 0 2 b. S U B W A Y c. F O R E S T d. P R I S O N e. B U I L D I N G f. A P A R T M E N T g. H O S P I T A L h. S U B W A Y P. 2 i. F O R E S T P. 2 J. P R I S O N P. 2 k. B U I L D I N G P. 2 f. A P A R T M E N T P. 2 g. C R I M S O M T O M E [ VII ] M A P S [ VIII ] R A N K I N G [ IX ] G A M E M E M O S [ X ] E N D I N G S [ XI ] S E C R E T S [ XII ] C O N C L U S I O N S. *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [ I ] F A Q *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 1. How can i put your FAQ in my site? 1. Just e-mail me and ask for my permission, also give the URL of the site and a possible good reason why you want to host it in your site. Remember nothing in my FAQ can be altered. 2. The ghosts keep coming back to life, how can i kill them for good? 2. Unfortunately, these ghosts cannot be killed. There is a sword though that paralyzes them, but there aren't enough swords for all of them. 3. The enemies keep coming back to life, what should i do? 3. When an enemy is down, STOMP THEM. Don't keep shooting at it when they're down. It's a waste of bulletes, just a simple kick to the head and they're dead. 4. What's the difference between this Silent Hill and the rest? 4. The first difference that you'll notice are the controls. Silent Hill 4 controls are in 2-d and you don't have a choice to change it as you could have done with the other ones. The second difference is that there is no more inventory menu. This makes the game more realistic. The inventory is like the MGS2 menu, you press [] and your inventory shows up. You also have a lifebar now, this is much better, because you'll know when you'll die. Konami did a very good job with the sound on this one. No more sounds from Silent Hill 2 & 3. 5. How are the graphics? 5. The graphics are simply amazing. The character graphics are very detailed, and the environments are so well done that you'll want to stare at it over and over again. Also, the character animations are better than it was with SH3. 6. Will this game keep me from sleeping? 7. Well yes and no. If you're the wimpy type then this game isn't for you. There are some parts in this game that will scare the hell out of you, but i won't spoil it. 8. How come when i go to my room, i can't heal anymore? 8. That's because the ghosts have taken over the room, so don't stay too long in your room. *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [ II ] U P D A T E S *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- *=*=*=*=*=*=*=*=\ | -=A U G . 4=- \ -----------------\ |=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* | Started on the Faq. Finished table | | of contents, Disclaimer, Intro and | | the questions. | |=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* *=*=*=*=*=*=*=*=\ | -=A U G . 5=- \ -----------------\ |=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* | Fixed some common errors and mistakes | | started on the controls and the options| |=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* *=*=*=*=*=*=*=*=\ | -=A U G . 7=- \ -----------------\ |=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* | Started on the walkthrough. | | Finished room 302, subway and forest. | |=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* *=*=*=*=*=*=*=*=*\ | -=A U G . 15=- \ ------------------\ |=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* | Finished the prison, building and the | | hospital worlds. 1/2 of the FAQ has | | been completed. | |=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* *=*=*=*=*=*=*=*=*\ | -=O C T. 15=- \ ------------------\ |=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* | 90% of the FAQ has been completed. | | Only the apartment world left to go | |=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* *=*=*=*=*=*=*=*=*\ | -=O C T. 15=- \ ------------------\ |=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* | Walkthrough completed | | 95% of the FAQ has been completed | |=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [ III ] C O N T R O L S *=*=*=*=*=*=*=*=*=*=*=*=*=*= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- If you're a SH veteran and have played all SH's then you'll notice some major differences in the controls. The first difference that you'll notice is that you can't move with the directional pad anymore, if you're used to the directional pad then you've got some serious practicing to do with the analog sticks. Here are the default controls for the game, you can change these controls to your liking at the options screen. -=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=B A S I C C O N T R O L S -=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-= -=T Y P E A -=-=-=-=-=-= / \ || Map / Memo [ ] || Use Item / Equip Item X || Run / Cancel O || Select / Investigate L 1 || No Use L 2 || Rear camera R 1 || No Use R 2 || Pose L 3 || Move / Evade R 3 || No Use R 3 || No Use L D. P A D || Item Select R D. P A D || Item Select S T A R T || Pause S E L E C T || Item Info -=-=-=-=-=-= -=T Y P E B -=-=-=-=-=-= / \ || Map / Memo [ ] || Use Item / Equip Item X || Select / Investigate O || Run / Cancel L 1 || No Use L 2 || Rear camera R 1 || No Use R 2 || Pose L 3 || Move / Evade R 3 || No Use R 3 || No Use L D. P A D || Item Select R D. P A D || Item Select S T A R T || Pause S E L E C T || Item Info -=-=-=-=-=-= -=T Y P E C -=-=-=-=-=-= / \ || Map / Memo [ ] || Run / Cancel X || Select / Investigate O || Use Item / Equip Item L 1 || No Use L 2 || Rear camera R 1 || No Use R 2 || Pose L 3 || Move / Evade R 3 || No Use R 3 || No Use L D. P A D || Item Select R D. P A D || Item Select S T A R T || Pause S E L E C T || Item Info -=-=-=-=-=-= -=O T H E R -=-=-=-=-=-= F I R S T P E R S O N M O V E M E N T: L 3 - Rotate Options - Sideways Movement F I R S T P E R S O N c A M E R A: R 3 - Normal Options - Up / Down Reverse =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [ IIII ] O P T I O N S *=*=*=*=*=*=*=*=*=*=*=*=*=*=* =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- As usual, there are 2 options screen. Options 1 is the basic options, and Options 2 are the extra options. You can go to Options screen in 2 ways. 1. From the main screen, where it says New Game, etc. 2. Pause the game and press / \. -=-=-=-=-=-=-=-=-=- -=O P T I O N S 1 -=-=-=-=-=-=-=-=-=- B R I G H T N E S S || Press X to adjust screen brightness S C R E E N P O S. || Press X to adjust display position L A N G U A G E S || Displays Important messages in English / Japanese S U B T I T L E S || Subtitles On / OFF V I B R A T I O N || Vibration feature On / OFF S O U N D || Sound output in Stereo / Mono B G M V O L U M E || Sets background music volume S E V O L U M E || Sets special effects volume -=-=-=-=-=-=-=-=-=- -=O P T I O N S 2 -=-=-=-=-=-=-=-=-=- B U T T O N C O N F I G || Press X to set button configuration D E F A U L T C O N T R O L || Change movement method to Walk / Run N O I S E E F F E C T || Noise effect OFF / ON B L O O D C O L O R || Changes blood control to Red / Green / Purple H E A D M O T I O N || ON - Normal UP / DOWN movement in FPM OFF- No UP / DOWN movement in FPM H I D E G A U G E || ON - Life gauge hides automatically OFF- Life gauge always displayed H I D E I C O N || ON - Items icon hides automatically OFF- Items icon always displayed =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= [ V ] G A M E M O D E S *=*=*=*=*=*=* =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Like anyother Silent Hill game, Silent Hill 4 has 3 game modes. Easy, Normal and Hard. This walkthrough is intended for the Hard version of the game, but can also be used for normal and easy. -=-=-=-=-=- -=E A S Y -=-=-=-=-=- Pretty straight forward. The enemies are easy to beat. There are lot of ammos and health around, also you won't lose as much health as you would in normal or hard. -=-=-=-=-=-=-=- -=N O R M A L -=-=-=-=-=-=-=- As the name suggests, the game is normal difficulty. It's not as easy as in Easy and it's not as hard as in Hard. You'll recieve moderate damage and the enemies will take a while before they can die. -=-=-=-=-=- -=H A R D -=-=-=-=-=- Well, the hard mode isn't as difficult as the name suggests. It's somewhat above normal but mostly the same. The enemies take 1 or 2 more shots than in normal. Overall not too difficult for first timers. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= [ VI ] W A L K T H R O U G H *=*=*=*=*= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Here are some hints and strategies that i used when i was playing the game and finished really fast. 1. Never go into your room unless the walkthrough states that you have to go to your room, because it just take lotta time to go to your room and come back. Now, you're probably wondering "how am i going to save?", well you won't have to save because i'll help you get everything you need without going back to your room. 2. Skip any cutscene because those too will take up the game time. This is why you must know the game by heart and have at least finished the game once. 3. Don't read any of the notes, take the notes but just keep pressing X. 4. Skip all those cutscenes that show you getting into the hole or getting up from your bed. 5. Save your med-kits and ampoules, you'll need them by the end. That's all i can think of right now, if i think of more then i'll just post it. Now for the feature presentation...the walkthrough. -=-=-=-=-=-=-=-=- -=R O O M 3 0 2 -=-=-=-=-=-=-=-=- Skip cutscene. Go to the living room. Go to the wall and examine the head then walk back and another cutscene will show. Skip all the cutscenes and you'll be back in your room. Examine the phone and skip the cutscene. Go back to the living room and go to the door. Skip the cutscene. Look through the hole then take the red dairy that's under the door. Now examine the fridge and take the chocolate milk. Take the chocolate milk and then close the fridge door. Take a look at your storage box if you want then go to the book shelf and take the notes ( DO NOT PUT THE CHOCOLATE MILK AWAY). Take a look at the window and you'll see a cutscene, skip the cutscene and then another cutscene will show and you'll hear a noise, skip that cutscene then make your way to the washroom. Skip the cutscene and head for the hole, take the steelpipe and enter. Skip the cutscene. Now you're in control of Henry, just press up and when you make to the other side of the hole and cutscene will show. -=-=-=-=-=-=-=-=- -=S U B W A Y -=-=-=-=-=-=-=-=- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~ S U B W A Y M A P O N M A P S E C T I O N ~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Skip the cutscene and head straight. When you reach Cynthia another cutscene will show. Skip the cutscene and just follow the path. When you've reached the bathrooms, another cutscene will show. Skip the cutscenes and ignore all the dogs and head straight for the woman's washroom. Get inside the hole. You're back in your bedroom, leave and go to the living room. Examine the shelve that has the lamp and is by the kitchen. Skip the cutscene. Take the pistol that's on the floor and peek through the hole. Skip the cutscene. When the cutscene finishes, you'll hear the phone ring. Go to your bedroom and pick up the phone. Ignore the cutscene and head for the bathroom. Enter the hole and you'll be back inside the girls washroom. Notice the statue of Cynthia, examine it and you'll get Lynch Street Line Coin. Leave the washroom. Ignore the 2 dogs and head straight. When you've reached the next area go to the turnstile that says Lynch Street Line entrance. Ignore the dog and use the coin in the turnstile. Go down the stairs and another cutscene will show. Ignore all the ghosts and keep going down the stairs. You'll see Cynthia calling for help inside one of the train's compartments. Go left from the stairs and enter the last compartment. When inside press the red light and leave. Head down and Cynthia will join you again. Keep going down and enter the open door of the train. This part is tricky but just follow my lead and you won't get stuck or get hit by the ghosts. When inside the train go straight and turn left, enter the door on the left. Ignore the box and open the door. Go straight and open the door. Enter the second open door on the right and go to the next train. Go down and open the door. Go on the door that is open on the right side. Go down and enter the door on the left. Head for the door. Go down the train and you'll see an open door on the left side. Now you're on the other side of the train. Head down and you'll see a door. Get inside. Skip the cutscene. Head down the ladder. Now go straight and go up the ladder. Take the pistol bullets and unlock the door. Go back down the ladder and take the right path. Ignore all the ghosts and follow the path. Enter the door. Kill the dog with your steel pipe, don't forget to stomp them. Go down the path and you'll hear Cynthia's voice. Go to the escalators and take the health drink. Go up the escalator. Equip your pistol and shoot down the wall monsters. Go up the stairs. Examine the door on the right and you'll get PLACARD of TEMPTATION. Go inside the door. Skip the cutscene and you'll be back in your room. NOTE: This part took me about 12 mins to finish and it shouldn't take you more than that if you want to get the 10 star rating. -=-=-=-=-=-=-=-=- -=R O O M 3 0 2 -=-=-=-=-=-=-=-=- Skip the cutscene and head straight for the hole in your washroom. ] Make sure the chocolate milk is with you. -=-=-=-=-=-=-=-=- -=F O R E S T -=-=-=-=-=-=-=-=- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~ F O R E S T M A P O N M A P S E C T I O N ~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Skip the cutscene. Follow the forest path and enter the gate. Again follow that path and enter the door on the opposite side. Head down the path, if the bats bother you then kill them, exit. In this room, bats attack you right away, kill them if they give you a hard time. Keep going down the path and there's a gate to the left side. Enter the gate and you'll be back in the forest. Examine the driver seat of the car and you'll get Jasper's memo and a file. Exit through the gate. Completely ignore the guy here and head straight to the opposite side. Enter the gate. In here, 3 dogs will attack you. If you keep running, then they won't be able to do any damage to you. Get to the other side and enter the gate. Here, another 3 dogs will attack you just run to the other side and enter WISH HOUSE. Go southwest from here, and enter the gate. Just make your way across and enter the gate. In here a ghost will chase you, just run from it because you won't be able to kill it. Enter the door by the hole. A cutscene will show when you enter the door, skip the cutscene and go back out. Run back all the way to WISH HOUSE. Go to the entrance of WISH HOUSE and the guy from the rock is standing there, give him the chocolate milk and he'll give you a BLOOD INSCRIBED SPADE. TaKe the spade and north west from here. In here, 4 dogs will attack you, just run from them and hopefully you won't get hit, don't try to kill them because you'll get more damaged that way and you'll just waste time. Go across and enter the next gate. Nothing here, just run across to the other side and enter the gate. Use the spade here on the root that looks like a hand. You'll get the RUSTED BLOODY KEY. Enter the gate (not the one you came in from ). Enter the hole here, to get back to your room. -=-=-=-=-=-=-=-=- -=R O O M 3 0 2 -=-=-=-=-=-=-=-=- Ignore the buzzer and go to the living room and open your storage box. Put the RUSTY BLOODY KEY in your storage box and then go to door and look at the peekhole. Skip the cutscene, and enter the hole in your washroom. -=-=-=-=-=-=-=-=- -=F O R E S T -=-=-=-=-=-=-=-=- You're back in the forest. Make your way back to WISH HOUSE. Enter the hole here. -=-=-=-=-=-=-=-=- -=R O O M 3 0 2 -=-=-=-=-=-=-=-=- Go to your living room and take back the RUSTY BLOODY KEY from your storage box and go back to the forest. -=-=-=-=-=-=-=-=- -=F O R E S T -=-=-=-=-=-=-=-=- Use the key to open the door to WISH HOUSE and enter, Jasper will also follow you. Go to the left side of the house and examine the red carpet and you'll read a diary. After you've done reading it you'll hear Jasper going in the next room. Examine the door and you'll get the PLACARD OF SOURCE, then enter the door. Skip the cutscene and you'll be back in your apartment. NOTE: The forest shouldn't take longer than 10 mins. -=-=-=-=-=-=-=-=- -=R O O M 3 0 2 -=-=-=-=-=-=-=-=- Go the bathroom and enter the hole. -=-=-=-=-=-=-=-=- -=P R I S O N -=-=-=-=-=-=-=-=- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~ N O M A P A V A I L A B L E ~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Skip the cutscene. Enter the second door on the right. Take the bullets and leave. Go up to the third door and read the note that's beside it. Ignore the guy that is stuck to his cell and enter the double doors that is on the left side. Go to the right side of the hole and read the note that is on the wall. Now enter the door that was on the right side of the door that you just came from. Go down the ladder. Again go down the ladder that is on the right side. Enter the door that is in front of you. Go all the way down the stairs and read the sign. You'll get WATER PRISON EXIT KEY. Also, examine the sign again after you've gotten the key because it's one of the 52 memos. Leave out the way you came in. Use the ladders to go back to the place where the hole was. Enter the locked door that is ahead of you. Go up the ladder. Go up the ladder again. Go up the ladder again. Go up the ladder one more time, and enter the door to the rooftop. Go to the other side of the locked door that is in front of you and turn the valve. Skip the cutscene and leave. Use the ladder to get down and enter the door. In this place, go down the hallway and enter the second door that is on Henry's left side. Kill the Toadstools here and read the Prison diary and leave. Now go up the hallway and enter the third door that is on Henry's right. Jump down the hole. Jump down this hole as well. And finally jump down this hole. Now, you're at the basement. Ignore the twin headed monsters and enter the door that is to your left side. Go up the hallway and go up the ladder. Read the note that is one the table and go up the ladder. Again read the note that is one the table and go to the valves. NOTE: Skip the cutscenes that show you turning the valves Anyways, turn the valve four times to the right and go up the ladder. Read the note that is on the wall and go to the valves. Turn the valve to the right and a cutscene will show, ignore the cutscene and turn the valve to the right one more time. Now go down the ladders until you're at the basement. Skip the cutscene and go down the hallway and enter the double doors. You're back at the spiral stairs with the wall monsters. Just go up the ladders and enter the door that has the hole in it. Enter the door that is across to you. Go up the ladder. Go up the ladder. Again, go up the ladder. Enter the double doors. Here, go down the hallway and enter the fourth door that is on the left side of Henry. Go down the holes. Ignore the Whitestools and examine the door that is behind you. YOu'll get the PLACARD OF WATCHFULNESS. Examine the door once again and enter 0302 as the code. When you enter you'll be back in your room and that is the end of the prison. NOTE: The Prison shouldn't have taken you more than 8 minutes. -=-=-=-=-=-=-=-=- -=R O O M 3 0 2 -=-=-=-=-=-=-=-=- Go to your bathroom and enter the hole. -=-=-=-=-=-=-=-=-=- -=B U I L D I N G -=-=-=-=-=-=-=-=-=- Follow the path until the next area. Go down the stairs ignoring any monkey freaks. When you get all the way to the bottom, a cutscene will show, skip the cutscene, and head for the door. NOTE: Watch out for the monkey that jump down to guard the door. Enter the door. Go down the hallway and examine the ghost. You'll get the GHOST KEY. Take the SWORD OF OBEDIENCE if you wish, but you won't be needing it that much. Anyways, unlock the door with the GHOST KEY and enter it. Don't let this place freak you, it's just noise, just go all the down the stairs and enter the last door. Open the door on the top right corner. Take the bullets from the shelve and enter the door on the right. Ignore everything here and enter the door that is right in front of you. Go all the way down and open the door. Watch for the dogs here, kill them if they bother you. In the middle aisle and search shelves for ALBERT's SPORTS SHOP KEY. Now go back all the way down the stairs and back in the sports shop. Enter the locked door with the ALBERT'S SPORTS SHOP KEY. Again, go all the way down the stairs ignoring any monkey freaks that come in your way. Enter the second elevator on the left side. Skip the cutscene and go down the ladder that is right in front of you. Just before the path where the WHITESTOOLS are there's a HEALTH DRINK, take it. Now head for the path and kill all the WHITESTOOLS and go up the ladder. Go down the alleyway ignoring all the monkey freaks that come in your way. There are also a couple of dogs to watch out for. When you get to the next area, several monkey freaks attack you, ignore them and enter the door on the right side. Go down the stairs and enter the door at the bottom of the stairs. Again, go down the stairs and enter the last door. Search the stairs and you'll get the RUSTY AXE. NOTE: From now on use the rusty axe as your weapon and put away any other weapons even the guns because it's the stronges weapon in the game. Anyway search the bar table and you'll get BARTENDER'S MEMO. It says that you need a code and the code is the last 4 digits of their phone number. NOTE: Do not go back to your room to get the phone number because the number is 3750 and it never changes. Anyways, unlock the locked door by inputting 3750 as the code and enter the door. When you approach the first stairs leading up, you'll hear a scream. Just make your way up the stairs even though it is very long and enter the only door that is on the top floor. Skip the cutscene and you'll be back in your apartment. NOTE: The building world shouldn't have taken more than 10 minutes. -=-=-=-=-=-=-=-=- -=R O O M 3 0 2 -=-=-=-=-=-=-=-=- You'll hear someone on the radio talking about Richard. Make your way to the bathroom and enter the hole. -=-=-=-=-=-=-=-=-=-=- -=A P A R T M E N T -=-=-=-=-=-=-=-=-=-=- This part is very easy, so i'll just list the things that you have to do. - Skip cutscene - Enter 301 - On the table, read MIKE'S DIARY and take the RED PAPER - Go to the only room that is open and take SUPERINTENDENT'S KEY and read JOSEPH'S ARTICLE. - LEAVE - Put the RED PAPER under ROOM 302 (your room). - Go to 1st floor - Enter the left door. - Enter 105 with the SUPERINTENDENT'S KEY - Examine the shelves for 2 TORN RED PAPER and take the APARTMENT KEY that are hanging to the right of the red papers. - Go to the bedroom and read the diary. - LEAVE - Go to 1st floor hallway. - Enter the right door. - Enter 102 - Squash the leeches and open the fridge. Take the red paper. - LEAVE - Go to 2nd floor. - Enter 204 - Go to the bedroom and examine the jacket for the last red paper. - Go to 3rd floor. - Put down all the red paper under ROOM 302 - Enter 301 - Enter Hole. -=-=-=-=-=-=-=-=- -=R O O M 3 0 2 -=-=-=-=-=-=-=-=- Head for the living room and read all the notes that are under your door. Now head for your bedroom. Search the right side of your bed and you'll notice something on the floor, examine it and you'll get the DOLL KEY. Now go to the bathroom and enter the hole. -=-=-=-=-=-=-=-=-=-=- -=A P A R T M E N T -=-=-=-=-=-=-=-=-=-=- - LEAVE 301 - Enter 303 - Skip the cutscene and you'll be back in your room. NOTE: The apartment world shouldn't have taken you more than 10 minutes. -=-=-=-=-=-=-=-=- -=R O O M 3 0 2 -=-=-=-=-=-=-=-=- Go to the living room. Examine your door for another note and take the TALISMAN. Use the storage box to store unwanted items and take all the placards that you've got. Now head for the laundry room. Use the talisman on the weird looking thing on the wall. Place all the placards on the right place and you'll get a brand new hole. Enter it. -=-=-=-=-=-=-=-=-=- -=H O S P I T A L -=-=-=-=-=-=-=-=-=- Now what would a SH game would be without a hospital, hmmmmmmmm. Anyways this place isn't anything compared to the hospital we had in SH3. Very dissapointing. Anyways, back to the walkthrough. Here's a crappy version of the map of 1st floor hospital. I'm just gonna make note of the important doors that you need to go. ------------------------ | | | | | | | | | | | | | | |-------| |-------| | | | | M | | | | | |-----| | | P | |-------| | | | | |-----| | | | | |----------| | | | | |-----| | A | | S | | | E | | |-----------------------| LEGEND: E = Elevator S = Staircase P = Portal A = Room with Ampoule M = Room with MEMO Skip the cutscene. Kill all the BATS that are lying around. After all the bats have been taken care of, enter the first door on the leftside M on the map Read the MEMO on top of the shelve and head back out. Go to the black object that is lying on the floor. When you get close to it, a cutscene will show, skip it. Get Eileen's purse and enter the door on the right. A on the map Kill the 2 patients here and search the right side of the shelves for an AMPOULE and leave. Enter the door that is to the left of the elevator. S on the map Go up the stairs and enter the door. Examine the elevator buttons to make it come up. NOTE: The second floor hospital is like a maze, because all the rooms are random. For example, if Eileen was in room 5 on the left side, she won't be in room 5 the next time you play the game. So you have to search all 22 doors. Also, you won't be able to kill the wheelchairs because they too are ghosts. The objective here is to find a room with a SNAKE-LIKE STATUE and examine it to get the HOSPITAL KEY, then you have to find a locked the door and open it with the HOSPITAL KEY. When you find Eileen equip the purse on her and she'll help you kill the bad guys. Leave the room you're in. You'll notice that the wheel chairs are gone and you'll have 2 patients to deal with. Kill them if you want to hear them BURP (HAHAHAHAHAHAHAHA, I dont know where the SH creator get their ideas, hahahahaa). Anyways, go down the stairs to 1st floor. Here, you'll encounter 2 more patients, again kill them for a good laugh. Enter the second door on the right side. P on the map Go inside the hole and a cutscene will show and you'll be back in your room. -=-=-=-=-=-=-=-=- -=R O O M 3 0 2 -=-=-=-=-=-=-=-=- Note: This is now the halfway point in the game, you won't be able to fill-up your life and demons will take over your room. Go to the living room and search underneath your door for a memo and a SMALL KEY. Now look behind the shelf by the window and you'll see 3 memos, read them and head for the laundry room and enter the hole. -=-=-=-=-=-=-=-=-=- -=H O S P I T A L -=-=-=-=-=-=-=-=-=- Skip the cutscene. Leave out through the door. Head for the elevator and use the SMALL KEY on the locked gate. Go through it and go down the stairs. Kill the 3 patients that come after you. Try not to laugh too hard in this part. Anyways, enter the door at the bottom of the stairs and go down all the way until you see a door. Do not use the portal to go back to your room. Follow the path and enter the second door on the left. -=-=-=-=-=-=-=-=-=-=- -=S U B W A Y P . 2 -=-=-=-=-=-=-=-=-=-=- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~ S U B W A Y M A P O N M A P S E C T I O N ~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Ignore the monkey men and follow the path. Turn right on the first fork you see and you'll notice that you're back in the subway. Ignore everything and enter the hole in the women's washroom. -=-=-=-=-=-=-=-=- -=R O O M 3 0 2 -=-=-=-=-=-=-=-=- Go to the living room and open your storage box. Take the LYNCH STREET COIN and other stuff that you need. Examine the letter under your door and you'll get the TOY KEY. Now head back to the Subway using the hole in your laundry room. -=-=-=-=-=-=-=-=-=-=- -=S U B W A Y P . 2 -=-=-=-=-=-=-=-=-=-=- Get out of the washroom and head for the next area. Go to the turnstiles and a cutscene will show. Skip the cutscene and kill Cynthia's Ghost, make sure you use the Sword of Obedien -ce on her. Use the Lynch Street Coin to get to the platform. Go down the stairs all the way and go inside the train. Use the Toy Key on the TOY BOX and get the FILTHY COIN. Get out of the train and go all the way where there was a locked door and enter it. Leave Eileen here and go down the ladder. Go to the opposite side and go up the ladder. Enter the hole to go in your room. -=-=-=-=-=-=-=-=- -=R O O M 3 0 2 -=-=-=-=-=-=-=-=- Head for the kitchen. Use the FILTHY COIN in the sink and you'll get the $1 coin. Check the door for notes if you want and head back to the Subway. -=-=-=-=-=-=-=-=-=-=- -=S U B W A Y P . 2 -=-=-=-=-=-=-=-=-=-=- Go down the ladder. Now go to the opposite side and go up the ladder. Take the holy candle that's on the floor and exit through the door. Go down the hallway until you see the vending machine. Use the $1 coin on the vending machine and you'll get the MURDER SCENE KEY. Now head back to the door you came from and go down the ladder. Go left on the bridge and enter the door that's all the way at the bottom of the path. Head for the escalators. Equip your gun for this part and shoot any of the wall dummies that try to hit you. There should be less of them this time than your first visit. When you reach the next area go up the stairs. Get CYNTHIA'S COMMUTER TICKET on the floor and use the MURDER SCENE KEY to open the door. Get the TRAIN HANDLE at the corner of the room and head back out. Use the commuter ticket on the turnstile to get out. Now we have to go back and get Eileen. You can either use the Lynch Street Coin or the Commuter ticket to enter the Lynch Street platform. It's your choice. When you get to the other side of the turnstile go down all the way where you hid Eileen and take her. Now go back to the turnstiles and use the commuter ticket to enter the King Street Line. Go down the stairs and head for the escalators. The wall dummies may look tough here but they're not. I have the perfect solution for them. Equip the rusty axe and keep charging it. Whenever a wall dummy appears hit it. Repeat this pattern until you're off the escalators. Using this little trick you or Eileen won't get hurt by wall dummies. When you get down on the platform, enter the train. Go all the way to first car and use the train handle. The train will move and a new path will be unlocked for you to enter. Enter the path and get the SWORD OF OBEDIENCE that is on the right side of the door and then enter it. Skip the cutscene and enter the door that is in front of you. You'll be back at the sprial staircase. Go down the stairs until you reach a door and enter it. NOTE: THIS IS IMPORTANT, READ THIS BEFORE YOU START THE FOREST WORLD. - Be sure to at least have 3 - 5 free inventory spaces for the doll parts. There are lots of items in the forest world of part 2 and you can't take all of them. If you want to achieve the 10 star ranking then you have to skip taking most of the items because you won't have time to get back in your room and putting things away. So beware, sometimes being too greedy will ruin your chances of getting the 10 star. -=-=-=-=-=-=-=-=-=-=- -=F O R E S T P . 2 -=-=-=-=-=-=-=-=-=-=- Go straight and get the TORCH that is to the left of the door. Don't forget to light it up as well. Anyways, after getting the torch exit by using the large double doors. In the next area, run to well and examine it. You'll get DOLL'S HEAD. There's also a NUTRITION DRINK that is a little bit ahead of the well. Anyways, follow the path and enter the gate. Follow the path here again to get to the other side and enter the gate. You're back at the WISH HOUSE. There is a memo here. It's lying somewhere on the floor where smoke is coming. Anyways, after you get the memo, go up the small ramp and examine the wheelchair. Use the DOLL'S HEAD here to attach the head of the doll. Now, go to the monkey bars and get the CHAIN. Equip the chain for Eileen. Now we go to search for the dolls. If you want, you can leave Eileen here. I always do, it's much safer this way. NOTE: The order on which way you pick up doesn't matter, but please do what this walkthrough tells you to do, it's the safest and the fastest way to get all the doll pieces. Anyways, enough about me babbling and back to the walk- through. Now looking at this map, you should be at WISH HOUSE. ---- | | | | --------- | | |----|----|------- ----| J | | | | | | | T | | | | | ------- | #3 |---------| | | #4| | | | ---- | ------------ | | |---- | |---- | C | | H | | | | F | | #2 |-----| | | | | | C |---- ------------|wish | |house| | M |---- ----| M | | | |-----| | ---| | | |---- |H | | | | | |#1 |---- ----| |----------- | | | | | #5 | |---| | | | | | F | ---------------- | T | | | --- LEGEND: #1 - Doll's Head #2 - Doll's Right Leg #3 - Doll's Left Arm #4 - Doll's Right Arm #5 - Doll's Left Leg H - Health Drink(s) T - Torch M - Memo M - Wheelchair Memo C - Chain (Eileen's weapon) C - Crested Medallion F - Flame for Torch J - JASPER S - SAINT MEDALLION The doll parts are stated on the map, so familiarise yourself with the map before you continue on. We already got #1 (Doll's Head), so head for #2 (Doll's Right Leg). There are 2 twin heads her, you can fight them if you want, 1 charged hit with the Rusty Axe should kill them. Ignore the well for now because chances are your torch is out. If not, then go ahead take it. There's also a HEALTH DRINK by the gate. Take it and enter the gate. Ignore everything here and go straight to the next area. Go to where the hole portal is and a cutscene will start. Skip the cutscene and take the CRESTED MEDALLION. Now it's time to head back.Light your torch before you enter the cave. Keep running now because 3 ghosts will appear to attack you. Ignore them and run like hell because they mean business. Remember, if you un-equip your torch and re-equip it, the flame will be out, so DON'T UN-EQUIP your torch to fight the ghosts. Enter the gate at the end. Go to where the well is and examine it with the flamed torch. You'll get DOLL'S RIGHT LEG. Now make your way back to the wish house. At the wish house, insert DOLL'S RIGHT LEG to the wheel- chair. Now it's time to head for Doll Part #3 (Left arm) Head north-east from WISH HOUSE. There's nothing in the first area so keep going straight and enter the gate. There is a well here as you can see on your map and again your torch will be out, so ignore it for now and head on to the next area. When you enter here, a cutscene will start, skip the cut- scene and run like hell to the next area, because Jasper's ghost starts chasing you. In the next area the bee-bats start chasing you so again run like hell to the next area. You're back inside the warehouse place. A ghost chases you here so hurry hurry hurry to the next area. Ignore the ghosts here and go straight to the next area. You're back outside. On the right side of the path, there should be a flaming torch to torch up your torch. (LOL) When your torch has been lit, head for the next area. Head for the well and examine it for DOLL'S RIGHT ARM, if you have at least 3 free inventory space then take the HEALTH DRINK that is to the left side of the gate. When you're taking these items go back all the way to where you saw Jaspers ghost, ignoring every monster that comes your way. It's marked as "J" on the map below. ---- | | | | --------- | | S |----|----|------- ----| J | | | | | | | T | | | T | | ------- | #3 |---------| | | #4| | | | ---- | ------------ | | |---- | |---- | C | | H | | | | F | | #2 |-----| | | | | | C |---- ------------|wish | |house| | M |---- ----| M | | | |-----| | ---| | | |---- |H | | | | | |#1 |---- ----| |----------- | | | | | #5 | |---| | | | | | F | ---------------- | T | | | --- Light up your torch here and if you have at least 2 inventory space and don't have a SAINT MEDALLION then search the rocks by the BIG ROCK and you'll find a SAINT MEDALLION. When you're done taking these items, then head for the #3. Head for the well and examine it to get DOLL'S LEFT ARM. Now make your way back to WISH HOUSE. At the wish house, insert the doll pieces and head to the only area where you haven't checked. As always, leave Eileen here, especially this part because it gets dangerous. Bee-Bats attack you in the first area, so ignore them and get to the next area as fast as possible. In the next area, couple of dogs, bee-bats and Walter attack you, so if i were you i would pick up the speed. Walter has a chainsaw and has a gun. In this area right where you found the RUSTY KEY, there should be SILVER BULLETS. Pick it up, it's necessary. When you take them head for the next area. Light up your torch and examine the well. You will get DOLL'S LEFT LEG. Now make your way back to WISH HOUSE. When you're at WISH HOUSE, insert the final piece of the DOLL and a cutscene will show. Skip the cutscene and go downstairs. Take the 21 SACRAMENTS MEMO here and use the CRESTED MEDALLION at the door and you'll be back at the stairway. Head down the staircase and enter the door at the end. FOREST SHOULD HAVE TAKEN YOU AT LEAST 15 MINUTES. -=-=-=-=-=-=-=-=-=-=- -=P R I S O N P . 2 -=-=-=-=-=-=-=-=-=-=- Skip the cutscene here. Ignore the portal and head for the door on the opposite side. Get down fast because Walter is waiting for you with a gun. When Eileen catches up to you exit through the large double doors before Walter catches you with a bullet. NOTE: Un-Equip Eileen's weapond before going down the ladder. Go down the ladder and wait for Eileen. She's going to go around the staircase. When Eileen gets near you, enter the large double doors. In this area, go down the hallway and enter the fourth door that is on the left side of Henry. Go down the holes. (It's ok if you leave Eileen here, we're going to come back for her later on). You're at the basement now. Kill the whitestools here and enter the door that is BEHIND you. You know the one where you had to input a code. Head forward and you'll see a shirt. Take the BLOODY SHIRT and leave. (Kill the whitestools if you want more kills) Head for the door that is straight ahead of you. Kill the whitestools here and take the HEALTH DRINK that is on top of the table. Exit through the door. Head down the hallway and enter the door. You're back at the spiral staircase. You should know this place by now. To the right of the double doors you just came from is a ladder. Go up the ladder and enter the door that is behind you. Enter the portal through here because you need to go back to your room. -=-=-=-=-=-=-=-=- -=R O O M 3 0 2 -=-=-=-=-=-=-=-=- Head for the bathroom. Use the BLOODY SHIRT on the bloody tub and you'll get an inscription. It shows what you have to do. Anways, after reading it, head for the living room. Take all the stuff out that you don't need, for example the TORCH, you won't be needing that anymore. If you have your gun inside the chest then i suggest you take it out. You will need it. You also need at least 20-30 bullets and a SILVER BULLET and a SWORD OF OBEDIENCE. If you don't have a SWORD OF OBEDIENCE then don't worry, i know where you can get 1. Also, check under the door for some notes. Anyways, after taking these items head for the laundry room and enter the portal. -=-=-=-=-=-=-=-=-=-=- -=P R I S O N P . 2 -=-=-=-=-=-=-=-=-=-=- NOW IT'S TIME TO GET EILEEN. Enter the door that is on the right. You'll be back outside. Go up the ladder here. Again go up the ladder. NOTE: If you don't have the sword of obedience then follow this optional path. __________ -=/*OPTIONAL*\=- =-\__________/-= Enter the second floor double doors. Here enter the first door that you see. Examine under the bed and you'll get the SWORD OF OBEDIENCE. Exit through the door and exit through the large double doors and you'll be back outside. See simple... _____ -=/*END*\=- =-\_____/-= Anyways, enter the 3rd floor double doors and head for the door that you left Eileen. If you're not sure which door it was, check your map, she will be in a left arrow. When you get Eileen go back to the spiral staircase. Go down the ladders and wait for Eileen. This will be a long wait, because she has to come down three floors. (LOL) When you get Eileen enter the door to get back inside the prison. Enter the door that is right in front of you. You're back in the spiral staircase hallway. A cutscene will show, skip it. Whitestools have invaded this area, so equip your RUSTY AXE and kill all of them. When you get to about halfway, Andrew's ghost will start chasing you. Equip your gun and a Silver Buller and shoot it. When he's down use the SWORD OF OBEDIENCE to pin him down. You'll get a key when he's pinned down. Continue on going and enter the door at the bottom of the staircase. Go down the stairs as fast as you can before Eileen can catch up to you. Use the key on the locked door and enter it. Make sure Eileen is NOT with you. Equip your gun and start shooting the twin heads, stomping each and everyone of them when they're down. There are 5 or 6 of them and they are very tricky so if you run out of bullets use the RUSTY AXE. Anyways, when you've destroyed all the twin heads go back out and take Eileen and enter back and enter the door at the end of the hallway. And that's it for the PRISON WORLD. This also should have taken you at least 15 minutes. Go down the spiral staircase until you see the door, ignoring the portal to your room. -=-=-=-=-=-=-=-=-=-=-=-=- -=B U I L D I N G P . 2 -=-=-=-=-=-=-=-=-=-=-=-=- Ah! The Building world part 2. This area has a secret to it that will take you 10 minutes to pass. So let's start. I'll write it step-by-step. 1. Skip the cutscene and get the memo that's on the floor. 2. Enter the elevator ignoring Richard Braintree. 3. Go to the bottom floor. 4. Grab the PISTOL BULLETS and go to the opposite side. Take the HOLY CANDLE here and get Eileen stuck in the corner. NOW HURRY TO THE ELEVATOR AND MAKE SURE EILEEN HASN'T FOLLOWED YOU. If you get inside Elevator without Eileen then this trick has worked, if not keep trying STEP 4 until Eileen isn't inside the elevator. 5. When you're inside the elevator go down the ladder that is in front of you. 6. You should be at the sewer now. Kill the WHITESTOOLS that are in your way and go up the ladder. IGNORE THE CUE BALL. 7. Follow the path and a cutscene will show. Skip the cutscene. 8. Pick up the MED-KIT if you're low on health or you don't have enough health items. Keep going along the path until you've come to the next area. 9. DON'T MOVE, EILEEN'S COMING. When she joins you go a little furthur and enter the door. IGNORE THE VOLLEYBALL. 10. Go down the stairs. Don't try to waste time on the wheelchairs because they'll come after you even if you've hit them a thousand time. Enter the door that is under the stairs. 11. Go down the stairs and enter the only door that is open. 12. Read the memo on the bar table and head for the door. 13. Put 4890 as the code. 14. Go all the way down the stairs killing the bee-bats that come in your way. At the bottom, take the MED-KIT if necessary and enter the door. 15. Skip the cutscene. Find the real dummy and hit it until it has died. 16. Enter the door that you have just unlocked and you'll be back in the spiral staircase. And that is the end of the BUILDING WORLD. This should only take you at least 10 minutes. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=S T A I R C A S E T O H E L L=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The reason this is called the staircase to hell is because it's the last staircase. This is the last floor. Go all the way down and read the memo that is right before the door and then enter the door. -=-=-=-=-=-=-=-=- -=R O O M 3 0 2 -=-=-=-=-=-=-=-=- This is room 302 of the past. It's not your apartment it's JOSEPH'S. That's why there are lots of holy candles. Anyways, go to the living room and read the memos that are on the table. Head for the bedroom. Read the memos that are scattered on the floor and on the table. Head back out to the living room and a cutscene will show. Skip the cutscene. Now go down the hallway and in-between the bathroom and the bedroom you'll see an axe. Take the PICKAXE OF HOPE and use the portal at the bathroom to get back to your room. -=-=-=-=-=-=-=-=- -=R O O M 3 0 2 -=-=-=-=-=-=-=-=- Head out of your room and use the PICKAXE OF HOPE on the same wall that you found it from in Joseph's apartment. A hole should appear now. Enter the hole. Skip the cutscene and go examine Walter's body. Keep choosing Yes when you're examing Walter's body and you should get the KEYS OF LIBERATION. Now head back out using the hole. When you're back in your apartment, use the KEYS OF LIBERATION on the front door and you will unlock the door. -=-=-=-=-=-=-=-=-=-=-=-=-=- -=A P A R T M E N T P. 2=- -=-=-=-=-=-=-=-=-=-=-=-=-=- 1. Skip the cutscene. Enter room 301. There is a twin head here. Kill it and go down the stairs. 2. There should be 2 twin heads here. Take care of both of them with the rusty axe. When you're done killing the twin heads, exit through the front door. 3. Head for room 202 and enter it. If you don't know where it is, then just check your map. 4. Use the hole by the paintings in here to get to the next area. 5. You're at room 203. Exit through the front door. NOTE: If you didn't kill Cynthia's ghost on the subway part 2 world then she's going to bother you in this room. 6. You're now at the hallway of the second floor. Exit the hallway by going down the path and entering the door at the end of the hallway. 7. Uh-Oh 5 patients attack you here. Kill them all using the rusty axe or you can use your Handgun if you have it in your inventory. Eileen will also help you kill them. When you've taken care of all of them enter the door that is straight ahead of you. 8. Enter room 206. Again if you don't know where it is use your map. Walter attacks you in this room. Head for the bedroom and use the hole. Remember not to forget about Eileen. 9. You're at room 207 now. Exit through the front door. 10. You're now back at the hallway. Kill the twin head here and go down the stairs. 11. Keep going down the hallway until you reach the last door. 12. Read the sketchbook that is in the middle of the hallway and then enter the entrance door to the other hallway. 13. Go to room 104. Head for the cage and examine the cacoon body. Exit through the front door. 14. In the corner of the hallway you should see the same cacoon body. Examine it, then enter room 103. 15. Go straight ignoring the twin head and examine the cacoon body. Exit through the front door. 16. Enter room 102. 17. Go straigh to the living room and examine teh cacoon body. Exit through the front door. 18. Examine the cacoon body that is at the end of the hallway. Enter room 101. 19. Check the cages on the left side and examine the cacoon body. Exit through the front door. 20. Now go back to the hallway where you got the sketchbook. 21. When you're back at the first floor hallway a cutscene will show. Skip it and head for the hallway that's on the left side. 22. Enter the room 105. Examine the bookshelve and you'll get an UMBILICAL CORD. Skip the cutscene. 23. Now the tricky part. Make your way all the way to your room. Just go the same you came from. -=-=-=-=-=-=-=-=- -=R O O M 3 0 2 -=-=-=-=-=-=-=-=- Head for the Laundry Room. The last memo should be here. Get out of the laundry room and head for the inventory box. **ITEMS THAT YOU NEED FOR THE FINAL BOSS** - Rusty Axe - 1 Ampoule - 1 Med-Kit (if you have 1) - The Umbilical Cord When you're done taking these items, head for the hole that is in between the bedroom and the bathroom. You'll notice that Walter's body is gone. Keep examining the black hole and jump down. Skip the cutscene and jump down the hole again. -=-=-=-=-=-=-=-=-=-=-=-=-=- -=C R I M S O N T O M E=- -=-=-=-=-=-=-=-=-=-=-=-=-=- Skip the cutscene and head for the monster that is on the corner of the screen. Use the umbilical cord on it and skip the cutscene. Now head for the spears. This is the pattern that you should take the spears. 1 2 3 4 M 5 6 7 8 First go for the spears that are to the left of the monster (1-4). You can take all of them at the same time and then use it on the monster. Then go for the spears that are to the right of the monster (5-8). Take all of them at the same time and then go back to use them on the monster. When Walter becomes a mortal again equip the rusty axe. The strategy here is simple: Charge....Dodge.....Hit. Charge the Rusty Axe and keep dodging his bullets. When you hit him step back right away because he will spin and hit you. Repeat this pattern and it will take 20-24 charged hits. Use the med-kit and ampoule if necessary. NOTE: There's not a lot i can explain for this battle, but you should already by familiarized with his attack patterns. Good luck. The final boss shouldn't take you more than 5 minutes to defeat. -=-=-=-=-=-=-=- -=E N D I N G=- -=-=-=-=-=-=-=- Whatever you get as the ending won't effect your ranking at the end. So don't be discouraged if Eileen died when you were killing Walter. Now to rephrase each stage: SUBWAY WORLD PART 1 - 12 minutes FOREST WORLD PART 1 - 10 minutes PRISON WORLD PART 1 - 8 minutes BUILDING WORLD PART 1 - 10 minutes HOSPITAL WORLD PART 1 - 10 minutes SUBWAY WORLD PART 2 - 15 minutes FOREST WORLD PART 2 - 15 minutes PRISON WORLD PART 2 - 15 minutes BUILDING WORLD PART 2 - 10 minutes APARTMENT WORLD PART 2 - 10 minutes CRIMSON TOME - 5 mintues -------------------------------------- 120 minutes (2 hours) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [ VII ] M A P S *=*=*=*=*=*=*=*=*=*=*=*=*=*= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- B1 Subway Map | | | | | | | | | | | | | | | | | | =========== ===================== | | =============================== | | | | | | | | | | | | | | | | === ==== | | | | | | | | | | | | | | | | === ==== | | | | | | B2 Subway Map === === |___| |___| |___| |___| |___| |___| |___| |___| |___| |___| | ====== | | | === ======= | | | | | | | | | | | | | | | | | | | | | | | | | | | |_____ | |__|__| | |__|__| | |__|__| | |__|__| | |__|__| | |__|__| | |__|__| =================== =| | | | | | | | | | ------------- | | | | | | | | | | ================================| B3 Subway Map | | | | | |____ ____ | |____| |____| | | | | | | | | | | | | | | | | | | | | | | | | |========= | | | | | | | | | | | | | | | | | ___| | | | | | | | | |____| |____|_____|___| | |____ ____ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |___| | | | | | | | | | | | | | | | | | | | | | | | | | |____| |____| | | |____ ____ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |____| |____| | |_______|____| |____|_________| | | | | | | | | | | | | | _ | | _ | |_|_|| |__|_|_| | | | | | | | | | | | | |_| |_| B4 SUBWAY MAP ============= | | | | ===== ==== | | | | | | | | ================================ | | | |____________ __| | | | | | | | | | | | |_______ _________ | | | | | | | | | | |======= | |_______ _________| | | | |=========== | | | | ================================ FOREST MAP ---- | | | | --------- | | |----|----|------- ----| | | | | | | | | | | | | ------- | |---------| | | | | | | ---- | ------------ | | |---- | |---- | | | | | | | | | |-----| | | | | | |---- ------------| | | | | |---- ----| | | | |-----| | ---| | | |---- | | | | | | | |---- ----| |----------- | | | | | | |---| | | | | | | ---------------- | | | | --- PRISON MAP ~NONE AVAILABLE~ BUILDING MAP ~NONE AVAILABLE~ APARTMENT MAP ~COMING SOON~ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [ VIII ] R A N K I N G S *=*=*=*=*=*=*=*=*=*=*=*=*=* =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Here are the requirements to get 10 stars. DIFFICULTY: HARD PLAY TIME: 2 hours or less SAVES: NONE CONTINUES: NONE ENEMIES DEFEATED: 150+ MEMOS: 52/52 ENDING: Doesn't matter RANK: ********** You need to get every single memo and your time has to be less than 2 hours. I haven't exceeded more than 2 hours in my game play time so i don't know if you can get 10 stars if it's over 2 hours. If anyone has any information please e-mail me about this. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [ IX ] G A M E M E M O S *=*=*=*=*=*=*=*=*=*=*=*=*= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ~COMING SOON~ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [ X ] E N D I N G S *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- There are 4 endings. 2 good and 2 bad. The good endings first. -=-=-=-=-=-=-=- -=E S C A P E -=-=-=-=-=-=-=- Requirements: Kill all the demons that haunt your room. Save Eileen before she dies. -=-=-=-=-=-=-=- -=M O T H E R -=-=-=-=-=-=-=- Requirements: Demoms in your rooms haven't been killed. Save Eileen before she dies. The bad endings. -=-=-=-=-=-=-=-=-=-=-=-=-=-= -=E I L E E N 'S D E A T H -=-=-=-=-=-=-=-=-=-=-=-=-=-= Requirements: Kill all the demons that haunt your room. Kill Eileen at the last battle. -=-=-=-=-=-=-=-=-=-=-=-=-=- -=21 S A C R A M E N T S -=-=-=-=-=-=-=-=-=-=-=-=-=- Requirements: Demons in your rooms haven't been killed. Kill Eileen at the last battle. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [ XI ] S E C R E T S *=*=*=*=*=*=*=*=*=*=*=*=*==*=*= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ~COMING SOON~ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [ XII ] C O N C L U S I O N *=*=*=*=*=*=*=*=*=*=*=*= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Thanks to the following sites for hosting my FAQ. - IGN - Neoseeker - Cheathappens - Gamefaqs Thanks to Konami for making such a great game. Thanks to me for making such a great FAQ Thanks to all the people who read my FAQ and wrote compliments. Thanks to everyone else that i missed. "THE END"