-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= R A G N A R O K O N L I N E -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Ragnarok Online Rogue Character Guide For PC (DOS/Windows) FAQs/Guide created by Calx Zinra (calxzinra21@yahoo.com) Copyright 2004 by Calx Zinra Created: April 16, 2004 (4.16.04) 0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~0 | I dedicate this awesome guide to Aimee! | 0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~0 This Guide is also dedicated to all my other friends and classmates both players and non-players of RO. (III-St. Dominic S.Y. 2003-2004 Lorenzo Ruiz de Manila School) Please join our yahoo groups! It's open to everybody! http://groups.yahoo.com/group/ro-zoe/ o-----------o |VERSION 2.8| o-----------o __________________________________________________________________________ - Table of Contents ------------------------------------------------------ __________________________________________________________________________ 1. Version History 2. Introduction 3. Ragnarok Online 4. Rogue: PvP Master 5. Stats for Rogues 6. How to get there 7. Thief Skills 8. Rogue Skills 9. Skill Builds 10. Stat Builds 11. Possible Equipments 12. MVP'ing as a Rogue 13. WoE Rogue 14. Card Collection 15. Leveling Spots 16. Flee Chart 17. FAQ's 18. Contact Me 19. Thank You to all 20. Unlegal __________________________________________________________________________ - I. Version History ----------------------------------------------------- __________________________________________________________________________ Version 1.0 March 25, 2004 (03/25/04) This is the very first version of my new guide. This is as well the prototype, expect lots of typos. This guide is dedicated to the Rogue goers. Version 1.1 May 4, 2004 (05/04/04) Added some additional reactions of a reader(Yiqun Yang). Added some new sections to make this guide more in-depth. Updated Flee Chart thanks Kula for your great FAQ!. Version 1.2 May 5, 2004 (05/05/04) Added a build submitted to me. Removed the trap skill due to Gravity's removal of the skill in iRO. Version 1.3 May 12, 2004 (05/12/04) Added info in the WoE and MVP parts contributed by Martin Cheng. Version 1.4 May 15, 2004 (05/15/04) Added some skill description and modified the guide due to over margin. Version 1.5 May 27, 2004 (05/27/04) Corrected builds with "Traps" Version 1.6 October 27, 2004 (10/26/04) Added Bow Rogue 2 Build. Wait for the skill builds to come. Version 1.7 October 27, 2004 (10/28/04) Added the Double Strafing SKill Effect. Version 1.8 November 4, 2004 (11/04/04) Added decimal equivalent of the attack bonuses granted by skils for easy understanding. Version 1.9 November 14, 2004 (11/14/04) Added some indepth info on stats. Taken from www.rodatazone.com Version 2.0 November 14, 2004 (11/14/04) Added the Skill Trees Ctrl+F: Thief Skill Tree Rogue Skill Tree Version 2.1 December 14, 2004 (12/12/04) Added some obvious recommendations. Check it out on the Skill Builds Section Corrected the skill description of Gangsta Paradise and Scribble. Version 2.2 December 20, 2004 (12/20/04) FINALLY updated the Rogue Test Quest. Find the ANNOYING Guys part. Sorry that it's a little too late >_< Version 2.3 January 8, 2005 (01/08/05) Thanks to "Steven Mings" for pointing out some errors and some other confusing parts. NOTE: If you're confused with the requirements just take a look into the Skill tree section for the Thief/Rogue. Version 2.4 January 11, 2005 (01/11/05) Added a contribution about Bow Rogues. Version 2.5 January 14, 2005 (01/14/05) Version 2.6 April 14, 2005 (04/14/05) Added a new submission for the MVP & WoE Rogue. Version 2.7 May 4, 2005 (05/04/05) Added a new submission in PVP Rogue. Version 2.8 May 13, 2005 (05/13/05) Added a new submission in Skill Build, Bow Rogue __________________________________________________________________________ - II. Introduction ------------------------------------------------------- __________________________________________________________________________ The following information found in this guide is mostly based on my experience in playing in pRO (Philippines) version of Ragnarok Online, playing in private servers (ya, I know it's illegal and all...) and reading other FAQs/guides on gamefaqs and some of my theories & observations. This guide is accurate in stats build and in the skill builds. My goal is to provide you some ideas on skill builds and stats build for the different 2-2 jobs. __________________________________________________________________________ - III. Ragnarok Online --------------------------------------------------- __________________________________________________________________________ Ragnarok Online is a Massively Multiplayer Online Role-Playing Game made by Gravity and was inspired by Lee-Myoungin's Manhwa "Ragnarok". The game is highly addictive due to its many factors (too many to mention) and lets you interact with many other players in your country or all over the world. People would say, "Once you come in... You'll never get out" Well that's how addictive RO is. (For us gamers) __________________________________________________________________________ - IV. Rogues: PvP Master ------------------------------------------------- __________________________________________________________________________ "The night's fallen angel..." The iRO Intro: Enhancing his/her skills learned from the days as a neighborhood ruffian, everybody avoids his/her eyes. Living in dullness, he/she decides to join the adventurers gathered by King Tristan III, thinking maybe the skills would work on monsters as well. As a ruffian would be, he/she can take off an opponent's armor and take the weapon before the opponent even has the chance to notice, and is excellent with a dagger. Also, while attacking, he/she is able use various other skills automatically. When the opponent is strong, he/she becomes sneaky. When the opponent is weak, he/she becomes peculiarly strong and has many other strange characteristics. Others cannot understand and some watch with fright, but in reality, if he/she gets mad, nothing in sight can be considered safe. My Intro: Rogues, somebody mischievous, acting independently and using unorthodox methods that often cause trouble. Yaw! that really describes a Rogue! Rogues are all about Inflicting massive damages on his/her enemy. It's a combination of a Hunter and a Knight with a twist of a little thief skills. They can use traps and inflict damages more than a knight can and stealing of a thief. What I love about them is their Backstab skill and Plagiarism. Why? because you can easily inflict up to 700% of your damage with the skill. Plagiarism in the other hand can copy the opponent's last used skill. They will be one of the "Must Haves" in GvG. __________________________________________________________________________ - V. Stats essential for Thief ------------------------------------------ __________________________________________________________________________ This part shows the different stats in Ragnarok. There are 6 stats that affect the Thief in big ways. Be careful in fixing your stats since once you put them they are already unchangeable. Strength (STR) ============================================================ 1)+1 base damage per point for melee weapons. 2)A bonus of (Str/10)^2 total (ie, at 50 Str, 25 points total) for melee weapons where Str/10 is rounded down. 3)+1 base damage per 5 points for missile weapons. 4)+30 carrying capacity per point of Base Str (the left hand part of Str only). One of the most important stat for the Thief since it affects how much damage you can dish out. It affects your minimum and maximum damage too. It also affects your weight capacity so you can carry all that equipments (Support equips, battle equips and some rations too.) 10 STR: +1 Min/Max Damage 20 STR: +4 Min/Max Damage 30 STR: +5 Min/Max Damage 40 STR: +8 Min/Max Damage 50 STR: +10 Min/Max Damage 60 STR: +12 Min/Max Damage 70 STR: +13 Min/Max Damage 80 STR: +15 Min/Max Damage 90 STR: +17 Min/Max Damage 100 STR: +19 Min/Max Damage The bonus add up in such a way that once you reach that certain amount of strength the pluses add to your Min/Max damage. It means that when you have 60 STR you have a +41 Min/Max damage bonus. This is how it works (STR + Weapon Attack + Bonus + Weapon upgrade) Agility (AGI) ============================================================= 1)+1 flee per point. 2)Increased attack speed per point (complicated, but based on the atk speed of the weapon you are using in the class you are in). The partner of Vitality in making a defensive character. But Agility is more than that, 1 Agi is equivalent to +1 Flee and also adds to your ASPD. Higher ASPD means Faster Killing time. Agility is very Vital to Thieves because it's their main arse. Vitality (VIT) ============================================================ 1)+1% to MaxHP per point. 2)+0.8 weapon damage reduction (defensive) per point. 3)Healing items effect increased by +2% per point. 4)Every 5 full points of VIT increases HP Recovery Power by 1 5)For monsters, there is a bonus to damage reduction of rnd(0,[VIT/20]^2-1). 6)For players, there is a bonus to damage reduction of [VIT*0.5] + rnd([VIT*0.3], max([VIT*0.3],[VIT^2/150]-1)). 7)There is a hidden bonus of +1 Int style MDEF per 2 points. 8)Increasing VIT also decreases the chance of being afflicted by the negative status affects of Poison, Silence and Stun. I do not recommend a Pure ViT Thief, due Thief only use AGI as their main defense and VIT is only used as a support. Often Vit are taken after you finished your build (that's where all your extra stat should go). Intelligence (INT) ======================================================== 1)+1 Base MAtk per point. 2)+1% to MaxSP per point. 3)SP Recovery items effect increased by +2% per point. 4)Every 6 full points of INT increases SP Recovery Power by 1 and past 120 INT, every 2 INT gives a bonus to SP Recovery Power of 1. 5)A bonus to MinMAtk of (Int/7)^2 total where (Int/7) is rounded down. 6)A bonus to MaxMatk of (Int/5)^2 total where (Int/5) is rounded down. 7)+1 spell damage reduction (defensive) per point. 8)Increasing INT also decreases the chance of being afflicted by the negative status affects of Blind, Sleep and Stone Curse. Intelligence is not recommended to have, leaved it to 1. But you can stack all your remaining stats points here just to aid your SP consuming. Dexterity (DEX) =========================================================== 1)+1 to hit per point. 2)Increased attack speed per point. 3)+1 base damage per point for missile weapons. 4)Bonus of (Dex/10)^2 total (ie, at 50 Dex, 25 points total) for missile weapons where dex/10 is rounded down. 5)+1 base damage per 5 points for melee weapons. 6)+1 minimum damage per point for melee weapons. If Dex exceeds the Atk value of the melee weapon, use the Atk of the melee weapon for the min value (ie. max and min values become the same). 7)Reduces spell casting time by a percentage calculated as Dex/1.5 (ie. 30 Dex = 20% casting time reduction). 8)+0.1% forging and refining rates for Blacksmiths. This stat raises your accuracy and your maximum/minimum damage. +1 Dex means +1 Hit same as the Agi-Flee but this stat counteracts that. The standard DEX is 40. Dex also has an influence in ASPD. DEX Min/Max Damage ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ 20 +3 30 +4 40 +5 50 +6 60 +8 70 +10 80 +12 90 +13 100 +14 Luck (LUK) ================================================================ 1)+1 base damage per 5 points of Luk for missile and melee weapons. 2)+1 crit chance per 3 points of Luk. 3)+1 "lucky" dodge chance (the right hand part of your flee value) per 10 points of Luk. 4)+0.1% forging and refining rates for Blacksmiths per point. 5)Increasing LUK also decreases the chance of being afflicted by any negative status affect. This stat is very useful for those who are going for the Crit Rogue. Luck affects your avatar by: Crit Chance: every 3 LUK = +1 Critical Perfect Dodge: Every 10 LUK = +1 Dodge (that's the +x in your flee.) If you want a real Crit Character, I recommend that you raise your LUK to 60+ and equip a Triple/Quad Crit weapon. But really... Crits are only for assassin because Katar Class weapons have double Crit rating. __________________________________________________________________________ - VI. How to get there --------------------------------------------------- __________________________________________________________________________ [Thief]------------------------------------------------------------------- You start out as a Novice (of course!) I require you to go through the test in the Midgard Academy and take the hell out of those annoying Fabres. In the Fabre Forest take the time to level. Level up there until you are If your' satisfied of your Blvl, then take the exam. Much better if they will recommend the Acolyte job for you (like I do) there's a little plus in this, but I prefer that they require you the swordie job so you can get yourself a red potion for free. As you step in the world of Midgard try to level up as soon as you can. Much better if someone will tank you. After you reached the Jlvl 10 of Novice. Proceed to the Thief Guild, that's inside the Morroc Pyramids in the Lower lv2. it's in the left room in the hall. After applying, the NPC tells you to collect some "Mushrooms" in the Mushroom Warehouse. A NPC named Bogus Man will warp you to the place he's outside the Pyramids near the water. o------------o |JOB BONUSES:| o------------o These do not add up like min/max damage. It works like this. Once you reach that job level that is how much stat bonuses you get. If you are at job level 42 you get +4 Vitality not all of the other job bonuses added up. THIEF JOB BONUSES: ====================================================== Job Level 2 : +1 AGI Job Level 6 : +1 STR Job Level 10: +1 DEX Job Level 14: +1 VIT Job Level 18: +1 INT Job Level 22: +2 DEX Job Level 26: +1 LUK Job Level 30: +2 STR Job Level 33: +2 AGI Job Level 36: +3 AGI Job Level 38: +3 STR Job Level 40: +2 LUK Job Level 42: +3 DEX Job Level 44: +2 VIT Job Level 46: +3 LUK Job Level 47: +4 STR Job Level 49: +4 DEX Job Level 50: +4 AGI [Rogue]-------------------------------------------------------------------- Go to Faros Lighthouse Island (Located at 196,117). You can go there by Comodo warp. Talk to the NPC there, and proceed to talk to the old man nearby to take tests. First, you will have to collect some items and bring it back. When you bring it back, you are asked to distribute those items to: Aragarm Jr. 106, 195 of Fortress St. Darmain, East of Pharos Lighthouse Holgen Jr. 335, 143 of Fortress St. Darmain, East of Pharos Lighthouse Antonio Jr. 304, 180 of Kokomo Beach Go there, and solve the secret code. When you return, you will take a final test, a test to see if you can escape a dungeon. When you pass this, you can finally become a Rogue. o------------o |JOB BONUSES:| o------------o These do not add up like min/max damage. It works like this. Once you reach that job level that is how much stat bonuses you get. If you are at job level 42 you get +4 Vitality not all of the other job bonuses added up. ROGUE JOB BONUSES:========================================================= Job level 1: +1 AGI Job level 2: +1 VIT Job level 3: +1 DEX Job level 5: +1 STR Job level 6: +2 VIT Job level 7: +2 AGI Job level 9: +3 VIT Job level 11: +2 DEX Job level 14: +4 VIT Job level 15: +5 VIT Job level 16: +3 AGI Job level 18: +3 DEX Job level 20: +4 DEX Job level 23: +4 AGI Job level 25: +2 STR Job level 27: +3 STR Job level 29: +5 AGI Job level 30: +4 STR Job level 33: +5 DEX Job level 34: +6 DEX Job level 36: +5 STR Job level 38: +1 INT Job level 39: +6 AGI Job level 42: +6 STR Job level 43: +2 INT Job level 45: +7 AGI Job level 47: +3 INT Job level 48: +4 INT Job level 50: +7 DEX __________________________________________________________________________ - VII. Thief Skills ------------------------------------------------------ __________________________________________________________________________ The Skills of Thief is balanced in terms of offense and defense and has only one support skill and that is Detoxify ~~~~~~~~~~~~~~~~~~~~~~~~~~~NOTE~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ ALL THE QUEST SKILLS WILL NOT REQUIRE A SKILL POINT IN ~ ~ ORDER TO USE OR GAIN THAT SKILL. ONCE YOU FINISHED THE ~ ~ QUEST YOU WILL BE AUTOMATICALLY GRANTED THAT SKILL AND ~ ~ IT WILL BE READY FOR USE. ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [SKILL TREE]============================================================== Thief Skill Tree (Patterned after iRO's official site's illustration.) Double Attack(10) Improve Dodge(10) Steal(10)-------Lv5---->Hiding(10) Envenom(10)-----Lv3---->Detoxify(1) Quest Skills: Stone Fling Pick Stone Sand Attack Back Slide [Double Attack]=========================================================== Deals double damage by chance. Chance increases by skill level. Passive Skill [LV] [Skill Level Effect] [SP] 1 5% Chance and Damage +20% (ATK x .2) - 2 10% Chance and Damage +40% (ATK x .4) - 3 15% Chance and Damage +60% (ATK x .6) - 4 20% Chance and Damage +80% (ATK x .8) - 5 25% Chance and Damage +100% (ATK x 1) - 6 30% Chance and Damage +120% (ATK x 1.2) - 7 35% Chance and Damage +140% (ATK x 1.4) - 8 40% Chance and Damage +160% (ATK x 1.6) - 9 45% Chance and Damage +180% (ATK x 1.8) - 10 50% Chance and Damage +200% (ATK x 2) - NOTE: Very vital offensive skill. Thief is known for this skill. [Increase Dodge]========================================================== Increases Flee rate. Passive Skill [LV] [Skill Level Effect] [SP] 1 Evasion ratio +3% - 2 Evasion ratio +6% - 3 Evasion ratio +9% - 4 Evasion ratio +12% - 5 Evasion ratio +15% - 6 Evasion ratio +18% - 7 Evasion ratio +21% - 8 Evasion ratio +24% - 9 Evasion ratio +27% - 10 Evasion ratio +30% - NOTE: Very vital defensive skill. Thief is known for this skill. [Steal]=================================================================== Allows you to steal by chance. Active Skill [LV] [Skill Level Effect] [SP] 1 13% 20 2 16% 20 3 19% 20 4 21% 20 5 24% 20 6 27% 20 7 30% 20 8 33% 20 9 36% 20 10 39% 20 NOTE: Not a very useful skill. But it is still recommended that you get at least 8 skill point of this skill. Helps in Auto-Steal [Hiding]================================================================== Allows you to hide for a certain amount of time. Active Skill Requires: Level 5 Steal [LV] [Skill Level Effect] [SP] 1 30 seconds 10 2 60 seconds 10 3 90 seconds 10 4 120 seconds 10 5 150 seconds 10 6 180 seconds 10 7 210 seconds 10 8 240 seconds 10 9 270 seconds 10 10 300 seconds 10 NOTE: Use this to stay out of sudden mobs or hide away from aggressive monsters. [Envenom]================================================================= Deals poison damage, low chance to poison opponent. Active Skill [LV] [Skill Level Effect] [HP-SP] 1 115% Damage 20 15 2 130% Damage 20 15 3 145% Damage 19 15 4 160% Damage 19 15 5 175% Damage 18 15 6 190% Damage 18 15 7 205% Damage 17 15 8 220% Damage 17 15 9 235% Damage 16 15 10 250% Damage 16 15 NOTE: The Thief's Bash. Not as strong as Bash but can cause poison. A very important skill. (death of envenom... Yuck! esp. in PVP) [Back Sliding]============================================================ Slide 5 cells backward to avoid danger. Can be acquired after job 35. Active Skill Quest: Acquire these items : 20 Grasshopper's Legs Talk to the NPC named "Alcouskou" in the thief guild, and he will give you this skill. He is in the right room. [LV] [Skill Level Effect] [SP] 1 Use Back Slide Skill 7 NOTE: Very useful in escaping in PVP and other fights. Use this skill to escape fatal blows of your opponents. [Take Stone]============================================================== pick up stone from the ground. Skill cannot be used if weight is over 50%. Can be acquired after job 20 Active Skill Quest: Acquire these items : 1 Zargon 1 Bear's Foot 5 Spawns Talk to the NPC named "Alcouskou" in the thief guild, and he will give you "Pick Stone". He is in the right room. [LV] [Skill Level Effect] [SP] 1 Use Take Stone Skill 3 NOTE: This skill is a part of the Throw Stone skill. DUH! Of course you cannot throw a stone if can't pick one or you don't have any stone to throw. [Stone Throw]============================================================= 30 Damage and 5% chance to stun opponent. Range is 7 cells. Active Skill Requires you to have Job Lv35, Pick Stone Skill Quest: Acquire these items : 2 Garlets 2 Scells Talk to the NPC named "Alcouskou" in the thief guild, and he will give you "Throw Stone". He is in the right room. Requires: a Stone [LV] [Skill Level Effect] [SP] 1 Use Stone Throw Skill 2 NOTE: This skill is very useful before closing in on your target. Be creative use backsliding first and then throw a stone! [Throw Sand]============================================================== Attack power is 125% of normal attack and has a 15% chance to Blind the enemy. Can be acquired after job 25 Active Skill; Earth Type Quest: ??? [LV] [Skill Level Effect] [SP] 1 Use Throw Sand Skill ?? NOTE: Throwing sand to your opponent's eye? That's bad! really bad! This BAD skill is another much needed skill of a Thief. make your opponent blind and it will make you more difficult to hit. [Detoxify]================================================================ Cures poison status Active Skill Requires: Envenom Level 3 [LV] [Skill Level Effect] [SP] 1 Use Detoxify Skill 10 NOTE: Not a very useful skill if you'll take the Rogue job. This skill is only used as a pre-requisite of a Assassin skill. __________________________________________________________________________ - VIII. Rogue Skills ----------------------------------------------------- __________________________________________________________________________ [SKILL TREE]============================================================== Confused with the requirements? Just take a look here ^_^. Rogue Skill Tree (Patterned after iRO's official site's illustration.) SKILL TREE: Sword Mastery(10) (Steal Lv1) (Hiding Lv1) Intimidate(10) | | | | Lv1 | | | | Lv1 Stalk(5)-------Lv2--->Sightless Mind(5)--Lv5-- |Lv5 | | | | | | | | | Gank(10)-----Lv4---->Mug(10)------Lv4----->Back Stab(10)--LV4-->Snatch(5) | | --------Lv4------- | | Divest Helm(5)-Lv5->Divest Shield(5)-Lv5->Divest Armor(5)-LV5->Divest Weapon(5) | Lv4 | Slyness(1)---Lv1--->Remover(1)---Lv1--->Piece(5) | | Lv1 Lv5 | | Haggle(5) Scribble(1) Vulture's Eye(10)--Lv10-->Double Strafe(10)--Lv5-->Remove Trap(1) [Snatcher/Gank]=========================================================== Requires Steal lvl 1 and is mastered at lvl 10. Automatically cast steal skill by chance while fighting. Skill level of Steal and Gank affect on the chance of stealing items from monsters. Passive Skill [LV] [Skill Level Effect] [SP] 1 7% Chance to Auto-Steal - 2 8% Chance to Auto-Steal - 3 10% Chance to Auto-Steal - 4 11% Chance to Auto-Steal - 5 13% Chance to Auto-Steal - 6 14% Chance to Auto-Steal - 7 16% Chance to Auto-Steal - 8 17% Chance to Auto-Steal - 9 19% Chance to Auto-Steal - 10 20% Chance to Auto-Steal - NOTE: Can help sometimes and very helpful when you're hunting. [Plagiarism/Intimidate]================================================= Requires Snatch lvl 5 and is mastered at lvl 10. Use the last skill from the last enemy dealt with. Skill level affects the level of skill the caster can remember. Only memorizes the character skills, it is impossible to memorize exclusive skills for monsters. For instance when a user's hit by Bash lvl 10 at Intimidate lvl 5, the user will be able to use Bash lvl 5. (if the skill requires a gem, trap, etc. you still need to use that to cast the skill) SP cost of the remembered skill is 1.5x that of normal Passive [LV] [Skill Level Effect] [SP] 1 Remember Level 1 Skill - 2 Remember Level 2 Skill - 3 Remember Level 3 Skill - 4 Remember Level 4 Skill - 5 Remember Level 5 Skill - 6 Remember Level 6 Skill - 7 Remember Level 7 Skill - 8 Remember Level 8 Skill - 9 Remember Level 9 Skill - 10 Remember Level 10 Skill - NOTE: This skill is the trademark of the Rogue. Copy the skill and use it to it's caster. Let them taste their own! Great in PvP and GvG. Situation: Q: What if a monk extrimity fists u, and by some miracle you didn't die, You copy the skill, but it requires spirit spheres and explosion spirit, what happens then? A: No you cannot use the skill because you need the requirements in order to use the skill. [Sword Mastery]=========================================================== A basic Rogue skill which is mastered at lvl 10. Same as Swordman's Sword Mastery, improve the one handed sword and dagger damage. Passive Skill [LV] [Skill Level Effect] [SP] 1 ATK +5 - 2 ATK +10 - 3 ATK +15 - 4 ATK +20 - 5 ATK +25 - 6 ATK +30 - 7 ATK +35 - 8 ATK +40 - 9 ATK +45 - 10 ATK +50 - NOTE: Essential skill take this to supe up your damage and have greater Double Damage results. (Daggers are also classified as 1 hand swords) [Vulture's Eye]=========================================================== Increases Range and Hit Passive Skill [LV] [Skill Level Effect] [SP] 1 Range and HIT +1 - 2 Range and HIT +2 - 3 Range and HIT +3 - 4 Range and HIT +4 - 5 Range and HIT +5 - 6 Range and HIT +6 - 7 Range and HIT +7 - 8 Range and HIT +8 - 9 Range and HIT +9 - 10 Range and HIT +10 - NOTE: Another sneaky skill. Strike from afar same as those Archer/Hunter/Bard/Dancer. Take this if you plan to be a DEX Rogue. [Gangster Paradise/Slyness]=============================================== Requires Divest Shield lvl 3 and is mastered at lvl 1. When more than 2 rogues sit beside each other, monsters will not attack them. Not usable on boss, insect, demon monsters. Passive Skill [LV] [Skill Level Effect] [SP] 1 Gain Skill - NOTE: This doesn't help much... This is good for PvM only. [Compulsion Discount/Haggle]============================================== Requires Slyness lvl 1 and is mastered at lvl 5. Buy items from NPC shops at lower price. Allows its user to buy items at 1 % lower price than Discount, the merchant skill when mastered. Passive Skill Requires: Level 1 Gangster Paradise [LV] [Skill Level Effect] [SP] 1 9% Discount - 2 13% Discount - 3 17% Discount - 4 21% Discount - 5 25% Discount - NOTE: Don't bother getting this skill. Because by this time you'll be filthy rich. [Tunnel Drive/Stalk]====================================================== Requires Hiding lvl 1 and is mastered at lvl 5. Allows its user to move slowly while hiding. Walking speed is reduced and affected by skill level. Passive Skill [LV] [Skill Level Effect] [SP] 1 16% Normal WSPD - 2 32% Normal WSPD - 3 48% Normal WSPD - 4 64% Normal WSPD - 5 80% Normal WSPD - NOTE: The terror skill of Rogues. Sneak up on your opponent and attack from behind or combo with Backstabber. [Double Strafing]========================================================= DRequires Vulture's Eye lvl 10 and is mastered at lvl 10. Same as the Archer's Double Strafe skill. Rumors says that it does not consume arrows. Active Skill [LV] [Skill Level Effect] [SP] 1 ATK 100% (ATK x 1) x 2 12 2 ATK 110% (ATK x 1.1) x 2 12 3 ATK 120% (ATK x 1.2) x 2 12 4 ATK 130% (ATK x 1.3) x 2 12 5 ATK 140% (ATK x 1.4) x 2 12 6 ATK 150% (ATK x 1.5) x 2 12 7 ATK 160% (ATK x 1.6) x 2 12 8 ATK 170% (ATK x 1.7) x 2 12 9 ATK 180% (ATK x 1.8) x 2 12 10 ATK 190% (ATK x 1.9) x 2 12 NOTE: Same as the Archer's, get this skill only if you are a DEX Rogue because you'll be using so much skill before getting this. [Steal Coin/Mug]========================================================== Requires Gank/Auto-Steal lvl 4 and is mastered at lvl 10. Extorts Zeny from monsters. Allows the user to steal Zeny only once from a monster, however it is possible to steal Zeny from monsters that the user stole items before. DEX, LUK and the level difference between the caster and the target affect on the success chance. Amount of Zeny stolen is based on the monster's level Active Skill [LV] [Skill Level Effect] [SP] 1 1% Chance to steal 15 2 2% Chance to steal 15 3 3% Chance to steal 15 4 4% Chance to steal 15 5 5% Chance to steal 15 6 6% Chance to steal 15 7 7% Chance to steal 15 8 8% Chance to steal 15 9 9% Chance to steal 15 10 10% Chance to steal 15 NOTE: Take this skill only as a pre-requisite. [Back Stab]=============================================================== Requires Gank/Auto-Steal lvl 4, Mug/Steal-Coin lvl 4 and is mastered at lvl 10. Attacks a target at the back. Target cannot avoid this attack since it's an attack from behind the sight. Also this skill is usable while hiding. Consumes 16 SP. Active Skill [LV] [Skill Level Effect] [SP] 1 340% ATK (ATK x 3.4) 16 2 380% ATK (ATK x 3.8) 16 3 420% ATK (ATK x 4.2) 16 4 460% ATK (ATK x 4.6) 16 5 500% ATK (ATK x 5) 16 6 540% ATK (ATK x 5.4) 16 7 580% ATK (ATK x 5.8) 16 8 620% ATK (ATK x 6.2) 16 9 660% ATK (ATK x 6.6) 16 10 700% ATK (ATK x 7) 16 NOTE: The most feared attack skill of Rogues. Combo this with Tunnel Drive. [Raid/Sightless Mind]===================================================== Requires Stalk lvl 2, Back Stab lvl 2 and is mastered at lvl 5. Only usable while hiding. Does splash attack within 3*3 cells around the caster. The targets within this area will have a chance to be stunned or blinded by chance at the same time. When used, this skill cancels hiding status immediately. Consumes 20 SP. Active Skill [LV] [Skill Level Effect] [SP] 1 140% ATK 13% Chance to blind 13% Chance to stun 20 2 180% ATK 16% Chance to blind 16% Chance to stun 20 3 220% ATK 19% Chance to blind 19% Chance to stun 20 4 260% ATK 22% Chance to blind 22% Chance to stun 20 5 300% ATK 25% Chance to blind 25% Chance to stun 20 NOTE: Another sneaky attack skill, combo this with tunnel drive. [Strip/Divest Helm]======================================================= Requires Gank lvl 4, Mug lvl 4 and is mastered at lvl 5. Forcibly strip the helmet off a target. While used in PvP, the target cannot re-equip the helmet for period of time. For monsters, this skill decreases DEF of a monster by 10% for a short amount of time. *Monster INT is reduced by 40%(???). DEX difference between the caster and the target affects on the success chance. Active Skill [LV] [Skill Level Effect] [SP] 1 7% Chance 12 2 9% Chance 14 3 11% Chance 16 4 13% Chance 18 5 15% Chance 20 NOTE: A not very useful skill, take this only as a pre-requisite. But still it helps a lot by lowering the DEF of monsters. [Strip/Divest Shield]====================================================== Requires Gank lvl 4, Mug lvl 4, and Divest Helm lvl 5 and is mastered at lvl 5. Forcibly strip the shield off a target. While used in PvP, the target cannot re-equip the shield for period of time. For monsters, this skill decreases DEF of a monster by 10% for a short amount of time. DEX difference between the caster and the target affects on the success chance. Active Skill [LV] [Skill Level Effect] [SP] 1 7% Chance 12 2 9% Chance 14 3 11% Chance 16 4 13% Chance 18 5 15% Chance 20 NOTE: A not very useful skill, take this only as a pre-requisite. But still it helps a lot by lowering the DEF of monsters. In PvP (by Yiqun Yang): Again, think about dudes with cranial shields, strip it and they will be much easier to kill. [Strip/Divest Armor]====================================================== Requires Gank lvl 4, Mug lvl 4, Divest Helm & Shield lvl 5 and is mastered at lvl 5. Forcibly strip the armor off a target. While used in PvP, the target cannot re-equip the armor for period of time. For monsters, this skill decreases DEF of a monster by 10% for a short amount of time. *Monster VIT will be reduced by 40% (???). DEX difference between the caster and the target affects on the success chance. Active Skill [LV] [Skill Level Effect] [SP] 1 7% Chance 17 2 9% Chance 19 3 11% Chance 21 4 13% Chance 23 5 15% Chance 25 NOTE: (Yiqun Yang) Strip armor is very useful in pvp or stuff, think about a mega def crusader with +10 plate armor of heman/ghost plate armor, strip his armor and he will be much easier to kill. [Strip/Divest Weapon]===================================================== Requires Gank lvl 4, Mug lvl 4, and Divest Helm & Shield lvl 5 and is mastered at lvl 5. Forcibly strip the weapon off a target. While used in PvP, the target cannot re-equip the weapon for period of time. Decreases Attack of a monster by 10% for a short amount of time. DEX difference between the caster and the target affects on the success chance. Active Skill [LV] [Skill Level Effect] [SP] 1 7% Chance 17 2 9% Chance 19 3 11% Chance 21 4 13% Chance 23 5 15% Chance 25 NOTE: A not very useful skill take this only as a pre-requisite. But still it helps a lot by lowering the ATK power of monsters. In PvP (by Yiqun Yang) Very very annoying, strip the enemy's weapon and make them punch you. [Intimidate/Snatch]======================================================= Requires Sightless Mind lvl 5, Back Stab lvl 4 and is mastered at lvl 5. Warps both the target and caster to a random location. Not usable on Boss Monsters. As higher level the caster is, as lower level the target is, the success rate will be increased. Active Skill [LV] [Skill Level Effect] [SP] 1 130% ATK (ATK x 1.3) 13 2 160% ATK (ATK x 1.6) 16 3 190% ATK (ATK x 1.9) 19 4 220% ATK (ATK x 2.2) 22 5 250% ATK (ATK x 2.5) 25 NOTE: A very very good skill. helps a lot in PVP mode. You can ensure a perfect one on one battles or keep your opponent away from those pesky Priest that heals your opponent. and also hog for yourself the monster. ~_^ [Graffiti/Scribble]======================================================= Requires Piece lvl 5 and is mastered at lvl 1. Spray a 5x5 cell area with Graffiti for a duration The skill cannot be used again until the duration ends. Needs a Red Gemstone to use. Active Skill [LV] [Skill Level Effect] [SP] 1 Duration: 30 seconds 15 NOTE: Don't take this skill, it's not very helpful. It's only purpose is only for pleasure. [Cleaner/Remover]========================================================= Requires Slyness lvl 1 and is mastered at lvl 1. Remove Graffiti from the Guild Flag Active Skill [LV] [Skill Level Effect] [SP] 1 Allows you to use skill 5 NOTE: One purpose One goal. Remove the vandals done to your guild's Flag. Useless... [Remove Trap]============================================================= Speaks for itself. (removes traps) Active Skill [LV] [Skill Level Effect] [SP] 1 Removes trap 5 NOTE: Remove those pesky traps before you step on it. Used to disarm your own trap also. __________________________________________________________________________ - IX. Skill Builds ------------------------------------------------------- __________________________________________________________________________ Common Thief Build ======================================================= This is the most common and most widely used build, because it's the most effective and the only skill build perhaps. This build may differ in skill points allocation to the other thief build you see. (Job Change at 40) Double Damage Lv.10 Increase Dodge Lv.10 Envenom Lv.10 Steal Lv.8 Hiding Lv.1 [Alternate Thief Build]--------------------------------------------------- Another build for Thief but in preparation for Rogue. Double Damage Lv.10 Increase Dodge Lv.10 Envenom Lv.10 Steal Lv.10 Hiding Lv.4 NOTE: Hiding is only at Lv.4 due the time (120 Sec. or 2 Mins.) is enough. Rogue Skill Builds ======================================================= NOTE: All these build CAN use Bows, RogueMaster's Bow is the most recommended bow equip due to the extra range bonus. This is great for strippers,raiders and backstabbers (all in one) due to high dex means high bow damage! [Backstabbing-Plagiarist Rogue]------------------------------------------- For Dagger class Rogue Snatcher Lv.4 Steal coin Lv.4 Backstab Lv.10 Tunnel Drive Lv.2 Raid Lv.5 Intimidate Lv.5 Plagiarism Lv.10 9 extra skill points. Comment: This build is best for a frontline rogue. Use daggers so your double damage ability won't be put to waste. Use tunnel drive to sneak up to your opponent's back. Use raid if you please while hiding. PVP oriented build. [Stripping by Bow]-------------------------------------------------------- Vulture's Eye Lv.10 Double Strafing Lv.1 Snatcher Lv.4 Steal coin Lv.4 Backstab Lv.2 Tunnel Drive Lv.2 Strip Helm Lv.5 Strip Shield Lv.5 Strip Armor Lv.5 Strip weapon Lv.5 1 extra skill points. or Alternatively... Snatcher Lv.4 Steal coin Lv.4 Backstab Lv.10 Tunnel Drive Lv.5 Strip Helm Lv.5 Strip Shield Lv.5 Strip Armor Lv.5 Strip weapon Lv.5 or Alternatively... (Has Backstab and Raid.) Snatcher Lv.4 Steal coin Lv.4 Backstab Lv.5(Lv.10 1 Skill Point Left) Raid Lv.5 Tunnel Drive Lv.5 Strip Helm Lv.5 Strip Shield Lv.5 Strip Armor Lv.5 Strip weapon Lv.5 6 Extra Skill Point. Comment: Use this build if you want to have the upper hand against your opponent by unequiping his/her equips. Quite hard to use in one on one combat. The Alternate build requires you to have Rogue Master Bow so the build will be at 100% effieciency. [Syndicate build]--------------------------------------------------------- Snatcher Lv.4 Steal Coin Lv.4 Strip Helm Lv.5 Strip Shield Lv.3 Gangster P. Lv.1 Compulsion DC Lv.5 Backstab Lv.10 Tunnel Drive Lv.2 Raid Lv.5 Intimidate Lv.5 Plagiarism Lv.5 Comment: This one is made by my classmate, itchipider (pRO: Chaos) He says that he just wants to have those other skills para ASTIG or so his character will be much cooler. [Powerhouse Rogue]-------------------------------------------------------- For Dagger class Rogue Snatcher Lv.4 Steal coin Lv.4 Backstab Lv.10 Tunnel Drive Lv.2 Raid Lv.5 Intimidate Lv.5 Sword Mastery Lv.10 9 extra skill points. Comment: This build is best for a frontline rogue. Use daggers so your double damage ability won't be put to waste. Use tunnel drive to sneak up to your opponent's back. and see your opponent wondering' where did that came from. Use raid if you please while hiding. [Snatcher-Battle Rouge]--------------------------------------------------- (Please E-mail me again.. I forgot your name and e-mail >_<) Snatcher Lv.10 Sword Mastery Lv.10 Tunnel Drive Lv.1 Steal Coin Lv.4 Raid Lv.5 Backstab Lv.10 Intimidate Lv.5 Plagiarism Lv.4 [Rogue Bow Build]--------------------------------------------------------- Ver. 1.0 Vulture's Eye Lv.10 Double Strafe Lv.10 Snatcher Lv.4 Steal Coin Lv.4 Backstab Lv.10 Tunnel Drive Lv.5 This build can almost equal the Hunter's skills. and NO they cannot match Double Strafe with our Backstab. Still at Ver.1 need to update soon. [Rogue Bow Build]--------------------------------------------------------- Ver. 2.0 "Paul Magajes" Vultures Eye Lv.10 Double Strafe Lv.10 Steal Coin Lv.4 (just as a pre-requisite to gain Backstab) Snatcher Lv.4 (just Pre-requisite also) Tunnel Drive Lv.5 Backstab Lv.10 Raid Lv.5 (additional skill, just to use the remaining skill points) Contributer's Note: this is good in PvP and just for levelling up PvP: tunnel Drive then Backstab your enemy and then backslide twice and then finally use double strafe. [Rogue Bow Build]--------------------------------------------------------- Ver. 3.0 Hansel Ong Vulture's Eye Lv.10 Double Strafe Lv.10 Gank Lv.4 Mug Lv.4 Back Stab Lv.4 Stalk Lv.2 Sightless ind Lv.5 Snatch Lv.5 Intimidate Lv5 PS: Vulture's Eye and Double Strafe will be your bread and butter. All other skills are prequisites of Snatch and Intimidate. I think level 5 intimidate is good enough to be cool, and a little strong. I suggest getting Storm Gust. Remember to put some stat points in your INT , 20~30 will be good i suppose, since spamming double strafe is SP consuming, and your storm gust (or Heal rather) won't be put to waste. __________________________________________________________________________ - X. Stat Builds --------------------------------------------------------- __________________________________________________________________________ As I mentioned before, I formulated this builds on a calculator. So these builds are 100% possible. This builds serve only as a reference for you guys out there. [THE Starting stats]=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Like any other melee characters you can start with these: STR 9 AGI 9 VIT 1 INT 1 DEX 9 LUK 1 [STATS BUILD-UP]=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Agility Thief]----------------------------------------------------------- Stats Distribution: Put 10 to STR and 20 DEX then all to AGI. Then after reaching about 60-70 AGI, raise your DEX to 30 and put some to STR then MAX out AGI to the desired level. Then continue to finish the other stats. [Agility Thief Final Stats] (Bonus based on Lv50 Job Rogue) STR: 84 +6 AGI: 90 +7 VIT: 1 +5 INT: 1 +4 DEX: 42 +7 LUK: 1 +0 NOTE: This build is the most common for thief characters. I'm sure most people will tell you to stick with this in some way. This build is best for Dagger Rogues and/or Sword Rogues. ~Suggested Equipments~ Weapon R: +X Damascus/Gladius (with ATK+ cards) Weapon L: +X Buckler U. Head: +X Ghost Bandanna M. Head: ??? L. Head: ??? Garment: +X Mocking/Immnude Muffler Armor: +X Speedy Thief Clothes Footwear: +X Boots of Hermes Accessories: Athletic Belt x2 (if you do not have Clip of flash) [Bow Rogue]--------------------------------------------------------------- This build can be fused with Stealing Rogues and Bow Rogues. [Bow Rogue Final Stats] (Bonus based on Lv50 Job Rogue) STR: 34 +6 AGI: 83 +7 VIT: 35 +5 INT: 26 +4 DEX: 83 +7 LUK: 1 +0 NOTE: 34 STR for leveling while you're still a thief, utilize elemental daggers for more power. 35 VIT for Defense and 26 INT for SP regeneration due to you will use and depend on SP. 83 DEX + DEX Equipments to raise bow power. ~Suggested Equipments~ Weapon R: +X Arbalest? + 2x Drops Card Weapon L: U. Head: +X Apple 'o Archer M. Head: ??? L. Head: ??? Garment: +X Mocking/Immune Manteau Armor: +X Skillful Thief's Cloth Footwear: +X Boots of Hermes/Soul-Enchanted Boots Accessories: 2x Nimble Clip/Gloves or Bow Thimble [Rogue-Thief Build]------------------------------------------------------- Stats Distribution: Put 10 to STR and 20 DEX then all to AGI. Then after reaching about 60-70 AGI, raise your DEX to 30 and put some to STR then MAX out AGI to the desired level. Then continue to finish the other stats. [Rogue-Thief Final Stats] (Bonus based on Lv50 Job Rogue) STR: 84 +6 AGI: 90 +7 VIT: 28 +5 INT: 1 +4 DEX: 42 +7 LUK: 1 +0 NOTE: For me this is the standard of the Rogue Build. ~Suggested Equipments~ Weapon R: +X Damascus/Gladius (+ ATK Cards) Weapon L: +X Buckler U. Head: ??? M. Head: ??? L. Head: ??? Garment: +X Mocking/Immune Manteau Armor: +X Speedy Thief Cloth Footwear: +X Boots of Hermes Accessories: 2x Clip of Flash or 2x Athletic Brooch [Critical Rogues]--------------------------------------------------------- Crit Rogues are like underdeveloped Crit Chars like the other classes that not as critical oriented as Monks and Assassins. Stats Distribution: Put 10 to STR and 20 DEX then all to AGI. Then after reaching about 60-70 AGI, raise your DEX to 30 and put some to STR then MAX out AGI to the desired level. Then continue to finish the other stats. [Critical Rogue] Job Bonus at Rogue Jlvl 50 STR: 54 +6 AGI: 84 +7 VIT: 15 +5 INT: 1 +4 DEX: 46 +7 LUK: 41 +0 NOTE: Try to have all the necessary equips before planning to make one like this. ~Suggested Equipments~ Weapon R: +X Triple Critical Gladius Weapon L: +X Buckler U. Head: +X Bunny Band/Joker Jester M. Head: ??? L. Head: ??? Garment: +X Mocking/Immune Manteau Armor: +X Lucky Thief's Cloth Footwear: Crystal Pumps (for Girls) ?? for Males Accessories: Clip of Counter x2 [Snatcher-Battle Rogue]--------------------------------------------------- (Please E-mail me again.. I forgot your name and e-mail >_<) Stat Distribution: Put 10 to STR and 20 DEX then all to AGI. Then after reaching about 60-70 AGI, raise your DEX to 30 and put some to STR then MAX out AGI to the desired level. Then continue to finish the other stats. STR: 65 +6 AGI: 99 +7 INT: 1 +5 VIT: 1 +4 DEX: 70 +7 LUK: 1 +0 Comment: DEX is high enough for the Auto-Steal skills. Weapon R: +X Quad. Dextrous Main G. or +X Trip. Hurricane gladius Weapon L: +X Buckler U head: +X Ghostband/+X Sakkat/+X Apple 'o Archer M head: ??? L head: ??? Garment: +X Mocking/Immune Muffler Armor: +X Ninja Suit/+X Speedy's Thief Cloth/+X Skillfull Thief's Cloth Footwear: +4 Boots of Hermes Accessories: Rogue's Treasure x2/ Nimble Clip x2/ Clip of Flash x2 Nimble Glove x2/ Brooch of Flash x2 (If level 90+) NOTE: First, use the DEX Equip for snatching and start hitting your enemy. Use the snatching skills (Stripping Skills) or Auto-Steal with the DEX equips. Damage is low because of the weapon but you get to steal more because of the low damage (The enemy dies slower). After strippin the enemy use your offensive equips and go for the kill. __________________________________________________________________________ - XI. Possible Equipments ------------------------------------------------ __________________________________________________________________________ Equips that I will post here are only the Dagger Class. Daggers is still the best for Rogues. [11.1 Daggers]============================================================ [Knife]------------------------------------------------------------------- Attack: 17 Cost: 50z Required Lvl: 1 Weapon Lvl: 1 Default weapon and can last until you're a thief and then buy a new one FAST! [Cutter]------------------------------------------------------------------ Attack : 30 Cost: 1,250z Required Lvl: 1 Weapon Lvl: 1 I don't recommend you to buy this weapon, you rather buy Main Gauche than this. [Main Gauche]------------------------------------------------------------- Attack: 43 Cost: 2,400z Required Lvl: 1 Weapon Lvl: 1 This is the best level 1 weapon for you. try to +7 this as soon as possible then try to buy a Stilleto. [Dirk]-------------------------------------------------------------------- Attack: 59 Cost: 8,500z Required Lvl: 12 Weapon Lvl: 2 Don't buy this... Daggers are cheap anyway... [Dagger]------------------------------------------------------------------ Attack: 73 Cost: 14,000z Required Lvl: 12 Weapon Lvl: 2 Buy this if can't afford Stiletto. [Stiletto]---------------------------------------------------------------- Attack: 87 Cost: 19,500z Required Lvl: 12 Weapon Lvl: 2 The best lv2 Weapon, try to have this. this weapon can serve you until you change your Job. NOTE: a Lv2 Weapon at is max safety level is much stronger compared to a lv3 weapon that hasn't received any upgrade. It may not be so obvious but compare the damages, both Min/Max but pay more attention on Minimum damage. [Gladius]----------------------------------------------------------------- Attack: 102 Cost: 43,000z Required Lvl: 24 Weapon Lvl: 3 The best dagger to be use with cards. Triple Bloody Gladius is much stronger than Quad. Bloody Main G. [Damascus]---------------------------------------------------------------- Attack: 118 Cost: 49,000z Required Lvl: 27 Weapon Lvl: 3 The strongest Dagger that you can buy in a NPC Shop. The best thing that you can have easily. (No need to hunt except for the 2 slotted one) [11.1.1 Exceptional Daggers]============================================== [Zeny Knife]-------------------------------------------------------------- Attack: 64 Bonus: Get Zeny when you kill monsters (???) Cost: --- Required Lvl: 40 Weapon Lvl: 3 I have not seen this weapon nor have tried it in ROF. [Poison Knife]------------------------------------------------------------ Attack: 64 Bonus: Poisons Monsters Cost: --- Dropped by Mobster Required Lvl: 65 Weapon Lvl: 3 Nice Bonus, it poisons your enemy for you. No need for Envenom. [Fortune Sword]----------------------------------------------------------- Attack: 90 Bonus: Lucky Dodge +20, LUK +5 Cost: --- Dropped by Phreooni Required Lvl: 36 Weapon Lvl: 43 The hottest dagger in the market because of it's Whisper Card like bonus. Lucky Dodge is the only way that you will be missed by a Crit. [Sword Breaker]----------------------------------------------------------- Attack: 40 Bonus: Weapon Destruction Cost: ??? Required Lvl: 36 Weapon Lvl: 4 Never tried one, but can be useful in PVP. (SO WHAT if you have a XXXX weapon? I'll break that for you! ha-ha!) [Mail Breaker]------------------------------------------------------------ Attack: 40 Bonus: Armor Destruction Cost: ??? Required Lvl: 36 Weapon Lvl: 4 Great only in PVP where you can make Havoc by breaking the opponent's armor. [Walgwanggum]------------------------------------------------------------- Attack: 50 Bonus: Regain a small amount of SP when attacking, -30% Hit. Cost: --- Dropped by Moonlight Flower Required Lvl: 36 Weapon Lvl: 4 I find it useless.. Just sit with some Rogues and rest.. [Cursed Dagger]----------------------------------------------------------- Attack: 55 Bonus: Chance of causing Curse status to target Cost: ??? Required Lvl: 85 Weapon Lvl: 4 This weapon brings havoc like all the Magnolia Cards in the market. Curse Status is the no. 1 status ailment because the status reduces the affected target's STR, DEX & INT? (Not sure with the INT.) And that means your target will be weaker. [Bazelard]---------------------------------------------------------------- Attack: 70 Bonus: Fire Property, +15% MATK Cost: ??? Required Lvl: 36 Weapon Lvl: 4 Nice, because of Fire Elem, but much better for Battle-Sages. [Mama's Knife]------------------------------------------------------------ Attack: 75 Bonus: Crit +30%, 50% chance of finding Meat when you kill a monster Cost: ??? Required Lvl: 36 Weapon Lvl: 4 Great for Crit Rogues and also helps you save money on buying reds and the likes. [Counter Dagger]---------------------------------------------------------- Attack: 75 Bonus: Crit rate up. Cost: ??? Required Lvl: 55 Weapon Lvl: 4 Maybe the Crit Rate up means Double Crit like Assassins do. That is because there is still no Crit bonus indicated. (As of uypdate.) [Weeder Knife]------------------------------------------------------------ Attack: 80 Bonus: Pierces defense of Veggie type monsters Cost: ??? Required Lvl: 36 Weapon Lvl: 4 Same effect as Investigate Skill of the Monks. Can be useful. [Combat Knife]------------------------------------------------------------ Attack: 80 Bonus: Pierces defense of Human Type Monsters Cost: ??? Required Lvl: 36 Weapon Lvl: 4 Same effect as Investigate Skill of the Monks. Can be useful. [House Auger]------------------------------------------------------------- Attack: 80 Bonus: It's formula of damage amount is Attack Strength + (Attack Strength*Defense of the Target / 100) Cost: ??? Required Lvl: 36 Weapon Lvl: 4 They say that this dagger works just like the Monk's skill Investigate. So this can be proved useful in GvGs/PvPs to kill FS Priest and VIT Knights. [Princess Knife]---------------------------------------------------------- Attack: 84 Bonus: +1 to all stats Cost: ??? Required Lvl: 1 Weapon Lvl: 4 Pretty much useless... [Exorcise]---------------------------------------------------------------- Attack: 90 Bonus: Pierces defense of Demon Type Monsters Cost: ??? Required Lvl: 36 Weapon Lvl: 4 Good weapon to have if you decided to level in GH. [Azoth]------------------------------------------------------------------- Attack: 110 Bonus: Small percentage to transform target into a different monster Cost: ??? Required Lvl: 36 Weapon Lvl: 4 This can make your leveling a living hell... (the Khalitz you battling and is near death when suddenly it changes to a.. PORING Gwaaaaaaaaaaaaaaahhhhhhhh...........) [Assassin Dagger]--------------------------------------------------------- Attack: 125 Bonus: SP+30 Shadow Attribute Cost: --- Dropped by Osiris Required Lvl: 36 Weapon Lvl: 4 Quite good. but has elem so you can't use it just anywhere you like. Natural elemental weapons like this is far more greater than of forged ones. You can't forge a dark elemental weapon so be sure to save one atleast. [Sucsamad]---------------------------------------------------------------- Attack: 140 Bonus: Unbreakable Cost: ??? Required Lvl: 36 Weapon Lvl: 4 A decent Dagger, cannot be destroyed by Sword Breaker. That's all. [Grimtooth]--------------------------------------------------------------- Attack: 150 Bonus: can cause darkness to it's user Cost: --- Dropped By Dark Lord Required Lvl: 36 Weapon Lvl: 4 Just get an/a Elemental/Card compounded weapon than this. Just a flashy but not that practical to buy and use. __________________________________________________________________________ - XII. MVP'ing as a Rogue ------------------------------------------------ __________________________________________________________________________ Since I don't MVP much and I have no experience, I can't make a good MVP guide and I don't know how to MVP using AGI builds >_<. I prefer Hybrids. BTW, This part of the guide is contributed by Martin Cheng and same with the WoE Rogue guide. Thanks man, you saved me! 1. As a rogue, you absolutely CANT mvp without a tank and a support, unless you are packed with Yggdrasil Berries(which is quite hard to do). 2. You must have quick reflexes, and fast fingers with spammable sp healers. (And a quick connection i.e. DSl etc...) 3. Your tank must be constantly attacking to divert the MVP's attention away from you. 4. Raid like a maniac, applicable only if you have massed SP healing items in your inventory to spare. * you can only Backstab once because of the update which fixed the skill and daggers are still great due to Double Slash skill and it is still affected by the Sword Mastery. This isn't a fool-proof way to get the MVP, because rogues simply are not designed to do that. Tanks will probaby gain more MVP points through all the damage they're gonna take, and rogues won't do much even with the strong damage of backstab due to limited usage. From: Wes Rasha This is hard. There is a way to do it though. First is to deal with the GTB glitch, not sure if this was fixed. The main skill a rogue can use for MVP hunting is Plagiarism, aka, act like a wizard. Plagiarism lets you use the skill last used on you. As a rogue, your best bet is to steal a big skill, have an ally use on you in PVP, GC is a good one, then keep the skill by equiping a GTB card so you cant be affected by skills. When you go stalker, this becomes easier as you have the preserve skill which, when you use it, the skill you absorbed with Plagiarism can not be changed when you are affected by a different skill. As long as you are going in a group, snatch is always a good skill with flywings, since you steal one of there mob members, then warp away, so the mob isnt killed and respawned. __________________________________________________________________________ - XIII. WoE Rogue -------------------------------------------------------- __________________________________________________________________________ Contributed by: Martin Cheng WoE is a different story though, rogues pawn in that. 1.Stay hidden-dont go near priests, monks, wizards or sages. They're dangerous. Hunters will be too busy fighting to detect you. 2.Closely sink in behind a target, then you can split into 3 different things: A: 3.If your guild is scattering THEN destroying the opposing force, then use intimidate and kill that person after you intimidate to a good, beneficial location. (Intimidate's teleport feature is banned in Sieges.) B: 3.If your guild is outright killing the whole guild, backstab and hope the controller on the other end dont respond fast enough and gets killed by a few swift strokes. (That is until Umbala/Kunlun Update. Due to the error in the map sprites, after the said updates once you backstab your target he will auto face you and backstab WILL NEVER BE AGAIN spammable and also you can't use bows anymore.) C: 3.If the enemy guild is bunched up together, raid like no tomorrow and watch as they all fall within seconds of your fury. 4.When at the Emperium, run up to it and slash it vigorously with a SWORD, because iirc Emps cant be damaged by double slash (It would only miss.), and swords are the next best thing. (Sword Mastery) ************************************************************************** Contributed by: Wes Rasha Rogue - Stalk for WoE is good, make sure to avoid detectors, mainly Priests and Mages, sometimes also Hunters. Also, try to move for awhile for scouting to seewhat other players might have Horong Cards (Sight Level 1, Accessory). Skills to remember - Throw Stone. Perfect against agi characters since it stuns. It is also a good assist skill, perhaps better at times then backstab as Backstab turns your opponents attention towards you. Multiple rogues for backstab though can easily take out an opponent do to the never missing feature and damage. If you are wanting to go backstab build for WoE, focus Strength and Agility since your skill doesnt miss. This will also work on all enemies that can not detect invisible. Sightless Mind/Raid. It was a useful skill, however, with a delay time now, it isnt as devastating as it once was. Still though, it has a chance to stun and blind, deals splash damage so it doesnt miss, and at max level hits for 250%. Divest/Strip Skills. These skills alone can help destroy most huge threats in WoE, seeing that it stops classes that rely on specific items, i.e., Spear Knights, removes Ghostring Armor, removes Angeling Armor from Grand Cross Crusaders, removes Angeling Armor from Priests that give your weapon holy property, etc. The most important of the two are Divest Weapon and Divest Armor, though Divest Shield is powerful against Sacrifice Crusaders and the such, i.e., stop Shield Reflect. *Also good againts EMP Breakers, Disvet their weapons so they would not post threat anymore. Stalker - Stalker skills on the most part are WoE/PVP made, but have a use for monsters also. Chase Walk. This is the WoE infiltration skill. No more fear from Sight, Detect and Ruwach. Also, movement is faster, but still stick to walls since footsteps are seen and you can be detected if hit by an area effect spell. You can probably get away with 1 point into this skill. Divest All. When it succeeds, it can help destroy players. Use this to support your frontline fighters in WoE by removing all equipment. Against monsters, it lowers Defense by 30% and Attack by 10%. Max this skill. Reject Sword. Works against all monsters, even ranged, so its nice to have at level 3, a 45% chance of working, since though 75% is good, it isnt that necessary. The skill is good against sword swordies, rogues, and dagger sins. Equipment Some equipment good to have for WoE. 2 Sets of Armor. -Ghost Armor (Ghostring Card) Less damage from non-elemental attacks. Always good to have. -Holy Armor (Angeling Card) No damage from Holy Damage. This has multiple purposes. First, it lets you not die to Grand Cross. That means while the Sader is casting, you can stand next to him/her and divest away. Also, now a fellow priest can give an opponents weapon holy property, making you immune to that character. Orc Hero Card +3 Vit, Immune to Stun. Simply put, you wont lose in a throw stone fight since you cant be stunned. It is a way to make sure most rogues wont have an advantage on you. Looks pretty in slotted sunnies. [Headgear] Raydric Card Since you have the Increase Dodge skill, you won't be needing much Dodge+ items so just have yourself the Immune Muff/Manteau to reduce Melee damages. ************************************************************************** Contributed By: "Ognjen Panic" (I have modded some of the details that I think will be more suitable with this/that situation.) Must have skills in PVP againts all class (for dagger rogue). a) Have +4 immune muff, +4 cranial guard, +5-10 Triple Bloody Gladius. b) Lv.10 Back Stab, Lv.10 Sword Mastery and Stalk Lv.2 c) Have all of the quest skills d) know your distance( back slide and enemy attack sange) e) MOST important be evil and fight dirty. d) Observe your enemy know your map and be patient. Pros and cons of dagger PvP Rogue: Cons: -Can NOT kill full vit saders and some vit knights. -Must only fight one person at a time. -Never show yourself EVER! -Must finish fight quickly. -Hard to fight an honorable duel with your buddy. -VERY low HP. Pros: -Can move while hiding -Can do deadly damage with Backstab skill. -Most confusing class to fight with. -Anything that has low HP is candy for the rogue. *Rougues have the biggest element of surprise in the game don’t just use it often go wild with it. (Hide and Backstab.) *I cant say this enough FIGHT CHEAP it's what the rogue is made for. Skills: *My favorites and must have skills: Backstab, Stalk & Hide. *My second and very loved Intimidate(Plagiarism) the rogues copy skill. Take the time to get the needed skill. Against VIT a must have is poison dust since it will reduce the HP in % or if you have envenom get Enchant poison. *Snatch(Intimidation) you absolutly need this one, taking a single oponent from a party is a huge advantage. *Sightless Mind(Raid) stuns & blinds by low chance, may prove helpful in attacking mobs or if you want to KS in PVP. *Sword Mastery, get it, it makes Double Damage and Backstab stronger. *To fight with honor means: Starting a fight a 5-8 cells distance againts your opponent and starting the duel with a count and a /go signal and not hiding nor escaping your opponent for more then 10 sec and do not fight cheap. *Fighting Cheap means: Staking everyone, whenever somone is low hp (in a fight or not) Backstab him and take the kill, hiding and moving fast, dealing damage to your enemy and hiding to avoid damage/death, running away is not cowardly, it's a strategy when you are low hp. Potion your way to recover and come back and finish off your oponent. Fight battles this way and you'll have a slightly hig winning rate, study your prey stalk him all the time look at him fight, attack somone busy chatting. fighting alone sometimes is good, take one enemy at a time, snatch them if you have to AND by all means kill people for no reason at all. Strategy: Mage/Wizard/Sage: These guys/girls are your best prey, sneak up on them or back slide behind them and Backstab and if you want to play with them just hit them till they are baked and if you are a show off like me just stun them with Sightless Mind or Teleport Them with Snatch (getting stuned or blind is most annoying) I can’t say this enough you must know your enemies since sight coud be devastating. Crusaders: Don’t bother killing those as you have no time to waste and propably won't even win due to the little damage you will inflict on them. As for some fighting strategy, stun them (If you can) then back stab, slide away if they use grand cross. If you want to kill saders FAST you need to strip them of their clothes. And I mean even the boxers. If you are like me and have something like no stripping powers unless you have shadow property daggers or have ghostring armor and golden thief bug shield don’t bother killing them since they will just heal their huge hp while you waste sp. Additional info: According to my battle experience with great Ikamuni, Battling Shield saders is hopeless for Rogues especially the new breed of battle-saders are mostly Hybrids so stunning them would be diffcult. GC Crusders on the other hand are just a snatch away to victory and a slide away to defeating them. Just don't let them be with their party especially Priestm since GC takes away HP and easy to avoid, you may snatch them always especially to broadband users since their loading time are much more faster than those of DSLs and Dial-Ups the nest thing the opponent will now is a blackscreen (due to frequent teleporting) and their avatar sleeping soundly. Knights: Be smart, unless its an AGI knight don’t bother killing them 'cuz of the very hated Spear Boomerang but if you really want to fight, blinding those idiots with sand attack is the best thing then sneak up on em and back stab then hide again. And Sightless Mind them till they are stunned. Additional info: Again, I think it's not the Spearboom that you should fear them of but their Bash-till-you-stun-then-I'll-pierce-you! for the dummies, that's equiping any VVS weapon then bash them (need attack weakpoint quest skill) when the opponent is stunned quickly change to a Bloody weapon then pierce to death. This technique is mostly used againts any low HP AGI types and well, very effective. So I recommend that you avoid any Hybrid/VIT type swordsman class. Hunters: This is one of my favorite killing classes, the feard hunters are nothing to the rogue, if you ever find one fighting someone or not; (use hide often) hide seek them and wait thil they stop moving for a sec and Backstab them a couple of times with absolutely low hp they don’t stand a chance and in by some miracle they manage to breake free, their DS take a sec to cast, be quick, hide and move away when they detect/Improve Concentration quickly slide away and try again in 1-2 min with their guard down and their hp not full (if they don’t have pots) be carfull to not get trapped for the one very cheap sleep trap since the ZzZzz will show your locaton even if in Stalk status and that's for a very long time. Additional info: I think it's better to spam backstab (if backstab is still spammable in your server) or stun them since they well mostly are AGI types. Just don't let them DS you, remember that they have a 75% hit rate on you. 160 dexers are well, will hit you MOST OF THE TIME. Asassin: Crap and crap again, you can NOT win in open field combat against a sin especially crit ones. If you want to fight these guys you can, and you can win if you play smart, stalk and back stab them again and again. Avoid crit ones since it won't miss you. Rogues: Simple be cheaper than the other rougue, hide all the time, back slide when he is to close and by all means if you have a bow and sighting clip use them and back slide away, it’s a VERY cheap way to fight your own class. And if you get your weapon stripped hide and escape. Remember rougues have no honor and are meant to fight cheap. Alchemist: Makes me a happier man to see them in PVP. These guys are cool to fight but don’t be a dumbass, alchemist have pot throw and acid bottle and a very feared and a favorite of mine, Marine Spheres. Alchemist are preaty easy to fight, all the summons take to much time and can be interupted if you hit them. Floras won't hit you since you have way too high flee, the grenades won't affect you since you will sneak up on him. Marine sphears are a danger to your life. If they lock on you back slide in an instant those things can take out as much as 5k of your hp but takes a long time to cast so just hit the freak before he's done. Finally the only skill you shoud fear, Acid bottle, the very cheap alchemist will get a high damage weapon ,a lot of STR and lot of HP hitting you with 400 damage a hit with acid trow and healing himself with Pot trow 1.5k+ per throw. If taken by surprise and with good timing you might kill him before he reacts. Smith: What to say, be carfull these guys can stun you and often have high HP and awsome weapons, at high lvl they become extremly fast with adrenaline rush and if you get stunned which will happen often because of you don't have any vit, they will run through your hp like hot knife through butter. The best way to fight them is to stun them first (if you can) and hide then Sightless Mind these guys as much as you want. Priest: (NOTE: He has wrong info about priests so I removed the whole of it then replaced it with my own info.) They are the most worth killing since once you've taken out a priest, well you almost take his partner easier, since they would probably support their party. Killing them is very hard due to they are mostly VIT exception to ME and BP's type of priests. VIT and has high heal level, most high leveled priest has 2k heal. That's a handful for a person. try to kill his partner instead or have a party to kill priest. You will probably waste too much time killing one. Monk: Feared for their ASURA strike and Finger Offensive. Asura monk: Muahahahah kill these guys for fun, they suck in HP with 3 continous backstab and they are gone, stalk them wait for an asura strike on someone else calculate the opposite side wait and back stab them. It's that simple. Combo monk: Eeeep run these guys kick ass all the way. They are quick, dodge good, have good hp, aspd, and hit and can see you if you hide . There is only one way to fight them, the cheapest way ever. Raid them till they are stunned then sand attack them till they are blind and stun them again before they cast sight finally just backstab them from time to time and dissapear behind the blind range if you don’t finish them off soon they will heal and its all over again, even if you strip them they are gonna spirit sphere your ass and fist you anyway. Other types: mostly monks are hard to build and most fall in the other not very good type of build but still watch out since they usualy have guillotine fist and heal but run low on sp pretty soon. All first class: Rare , have some dignity for once and don’t be cheap, just pass by and don’t attack unless they are getting on your nerves or that there is like 10 of them. __________________________________________________________________________ - XIV. Card Collection --------------------------------------------------- __________________________________________________________________________ Here are the cards that Thief's will find useful. They are classified by their placement. I have removed those "Banned" Cards or the cards that Gravity has removed from the game, but those who have already have it are lucky because monsters won't be dropping them anymore. ^_^ Thank you for www.merchantguild.net for this card placement info. [14.1 Weapons]============================================================ [Card]---------[Pref/Suffix]----------------[Effect]----------------[Type] Anacondaq Envenom +20% damage on Poison Property Bonus VS Elem Andre Hurricane ATK +20 Substat Bonus Andre Larva Smart INT +1, Maximum SP +10 Stat Bonus Caramel Insecticide +20% damage on Insect Monsters Bonus VS Race Desert Wolf Gigantic +15% damage on Small Monsters, Bonus VS Size ATK +5 Deviace Aqua +7% damage on Demi-Human, Brute, Bonus VS Race Plant and Insect Family Monsters Doppelganger of Verserk +50 AGI, -50 Flee Enchant Ability Drainliar Saharic +20% damage on Water Property Bonus VS Elem Drake of Infinity 100% ATK all Size Monsters Enchant Ability Drops Dextrous Dex +1, HIT +3 Stat Bonus Earth Petite Dragoon +20% damage on Dragon Monsters Bonus VS Race Fabre Vital VIT +1, MaxHP +100 Stat Bonus Familiar Blink Blind Target: +5% success rate, Status Ailment ATK +5 F.Thiefbug Shrewd AGI +1, Flee +1 Stat Bonus Flora Fisher +20% damage on Fish Monsters Bonus VS Race Goblin Clamorous +20% damage on Brute Monsters Bonus VS Race Hornet Martyr STR +1, ATK +3 Stat Bonus Hunter Fly Malicious Regain +15% of the Damage Enchant Ability Done on an enemy as HP: +3% success rate Hydra Bloody +20% damage on Demi-Human Bonus VS Race Kaho Underneath +20% damage on Earth Property Bonus VS Elem Lunatic Lucky LUK +1, Critical +1, Sub&Stat Bonus Perfect Dodge +1 Magnolia Cursing Curse Target: +5% success rate, Status Ailment ATK +5 Mandragora Windy +20% damage on Wind Monsters Bonus VS Elem Marina Ice Freeze Target: +5% success rate, Status Ailment ATK +5 Metaller Silence Silence Target: +5% success rate Status Ailemnt ATK +5 Minorous Titan +15% damage on Large Monsters Bonus VS Size ATK +5 Mummy Ancient HIT +20 Substat Bonus Orc Skel Damned +20% damage on Holy Monsters Bonus VS Elem Peco2 Egg Beholder +20% damage on Formless Monsters Bonus VS Race Phreeoni Perfect Hit +100 Substat Bonus Plankton Drowsy Sleep Target:+5% success rate Status Ailment ATK +5 Requiem Chaos Chaos Target: +5% success rate Status Ailment Santa Poring Hallowed +20% damage on Shadow Monsters Bonus VS Elem Savage Bebe Stun Stun Target: +5% success rate, Status Ailment ATK +5 Scorpion Chemical +20% damage on Plant Monsters Bonus VS Race Sidewinder Hybrid Double Attack Level 1 Enchant Skill Skel Worker Boned +15% damage on Medium Monsters, Bonus VS Size ATK +5 Skeleton Keen ATK +10, Substat Bonus Stun Target: +2% success rate Snake Untouchable Poison Attack: +5% success rate, Status Ailment ATK +5 Soldier Skel Critical Critical +9% Substat Bonus Strouf Decussate +20% damage on Demon Monsters Bonus VS Race Vadon Flammable +20% damage on Fire Monsters Bonus VS Elem Wolf Wolverine ATK +15, Critical +1 Substat Bonus Zenorc Venomer's Poison Target: +4% success rate, Status Ailment ATK +10 [14.2 Armor]============================================================== [Card]---------[Pref/Suffix]----------------[Effect]----------------[Type] Angelring Holy Gives Armor Holy Property Enchant Armor Argiope Poisoning Gives Armor Poison Property, Enchant Armor DEF +1 B. DesertWolf of Desert INT +1 Stat Bonus Bathory Evil Gives Armor Shadow Property Enchant Armor Dokebi of Zephyrus Gives Armor Wind Property, Enchant Armor DEF +1 Evil Druid Deadly Gives Armor Undead Property, Enchant Armor INT +1, DEF +1 Ghostring Ghost Gives Armor Ghost Property, Enchant Armor HP Recovery -25% (NYI) Marc Unfrozen Immune to Freeze, Immunity -5% damage from Water Property Attacks Orc Lord Mirror Reflect Damage: 30% Enchant Ability Pasana of Ifrit Gives Armor Fire Property, Enchant Armor DEF +1 Pecopeco of Ares Maximum HP +10% Substat Bonus Picky Extra STR +1, ATK +10 Sub&Stat Bonus Picky Egg Dynamic VIT +1, Maximum HP +100 Sub&Stat Bonus Poring Lucky LUK +2, Perfect Dodge +1 Sub&Stat Bonus Pupa Hard Maximum HP +700 Sub&Stat Bonus Rocker Skillful DEX +1 Sub&Stat Bonus Roda Frog of Champion Maximum HP +400, Maximum SP +50 Substat Bonus Sandman of Gnome Gives Armor Earth Property, Enchant Armor DEF +1 Savage of Recovery VIT +3 Stat Bonus Steel Chon2 of Heman DEF +2, -20% damage from Wind Substat Bonus Swordfish Aqua Gives Armor Water Property, Enchant Armor DEF +1 Thiefbug Speedy AGI +1 Stat Bonus [14.3 Garment]============================================================ [Card]---------[Pref/Suffix]----------------[Effect]----------------[Type] Bapho Jr. of Rogue AGI +3, Critical +1% Stat Bonus Condor Quick Flee +10 Substat Bonus Dustiness of Warmth -30% damage from Wind Property, Resist Element Flee +5 Frilldora Guard Cloaking Level 1 Enchant Skill Hode Glorious -30% damage from Earth Property, Resist Element Flee +5 Isis Divine -30% damage from Shadow Property, Resist Element Flee +5 Jakk Flameguard -30% damage from Fire Property, Resist Element Flee +5 Marionette of Ghost -30% damage from Ghost Property, Resist Element Flee +5 Marse Genie's -30% damage from Water Property Resist Element Mist Innoxious -30% damage from Poison Property, Resist Element Flee +5 Orc Zombie Angelic -30% damage from Undead Property, Resist Element Flee +5 Raydric Immune -20% damage from Neutral Property Resist Element Whisper Mocking Flee +20, Substat Bonus +50% damage from Ghost Property [14.4 Shoes]============================================================== [Card]---------[Pref/Suffix]----------------[Effect]----------------[Type] Chonchon Light AGI +1, Flee +2 Sub&Stat Bonus Eddga Bearer's Permanent Endure (NYI), Enchant Ability Maximum HP -25% Eggyra of Witch SP Recovery +15% Substat Bonus Male Thiefbug of Hermes AGI +2 Stat Bonus Matyr Green AGI +1, Maximum HP +10% Stat Bonus Moonlight Flower Hasty Permanent "Fast-Move" Enchant Ability (+25% walking speed, does not stack with Increase AGI) Sohee Soul-Enchanted Maximum SP +15%, Sub&Stat Bonus SP Recovery +3% Verit Fledged Maximum HP/SP +8% Substat Bonus Zombie of Health HP Recovery +20% Substat Bonus [14.5 Headgear]=========================================================== [Card]---------[Pref/Suffix]----------------[Effect]----------------[Type] Coco of Sandman Resist Sleep 20%, DEF +1 Resist Status Ailment Deviruchi Adurate Blind Immune, STR +1 Immunity Elder Willow Erudite INT +2 Stat Bonus Ghoul Viper's -20% damage from Poison Resist Element DEF +1 Giearth Order Chaos Immune, Immunity -15% damage from Earth Property Marduk Peerless Silence Immune Immunity Martin of Cleric Resist Blind 20%, DEF +1 Resist Status Ailment Nightmare Insomniac Sleep Immune, AGI +1 Immunity Orc Hero Neutral Stun Immune, VIT +3 Immunity Stainer of Aristotle Resist Silence 20%, DEF +1 Resist Status Ailment Willow Wise Maximum SP +80 Substat Bonus [14.5 Shield]============================================================= [Card]---------[Pref/Suffix]----------------[Effect]----------------[Type] Ambernite of Athena DEF +2 Substat Bonus Horn Shield Heavy -35% damage from Projectile ATKs Resist Damage Khalitzburg from Hell -30% damage from Demon Resist Family Maya Shield Reflect Reflect Magic: 30% success rate Enchant Ability Orc Warrier Brutal -30% damage from Brute Resist Family Thara Frog Cranial -30% damage from Demi-Human Rsisit Family [14.6 Accessory]========================================================== [Card]---------[Pref/Suffix]----------------[Effect]----------------[Type] Cobold of Counter STR +1, Critical +4% Stat Bonus Kukre Athletic AGI +2 Stat Bonus Mantis of Mustle STR +3 Stat Bonus Marine Sphere Blast Magnum Break Level 3 Enchant Skill Muka Robust HP Recovery +10% Substat Bonus Obeaune Cure Cure Level 1 Enchant Skill Osiris of Eternity Have full HP/SP when revived GODLINESS Phen Under a Cast Makes Magic Spells uninterruptible, +25% Casting Delay Enchant Ability Poison Spore Poison Envenom Level 1 Enchant Skill Smokie Hiding Hiding Level 1 Enchant Skill Tarou Double-Forced STR +2 Stat Bonus Wormtail Clever DEX +2 Stat Bonus Yoyo of Flash AGI +1, Perfect Dodge +5 Sub&Stat Bonus Zerom Nimble DEX +3 Stat Bonus __________________________________________________________________________ - XV. Leveling Spots ----------------------------------------------------- __________________________________________________________________________ All the things I will mention here are from my experience as a Thief. for the 2nd time. But this will also depend on your money, equipments, patience and friends as *Edge says. 1-10: All monsters that in the map that is 1map away from cities. I recommend that you level up in the Sograt desert and battle those Drops, Condors, Pickies and Super Pickies. 11-20: Go to the Rocker Fields and battle them or if you're daring you can always try the Ambernites. If you have yourself a good party or a friend that is in a high level you can ask him to tank you in the Byalan island (I did this). 21-30: Try the culverts if you want and also try Payon lv2. I stick to Byalan by this level until Blevel 50. ^_^ the place is good up to level 2 that is. the aggressiveness is low and you can get yourself to rest. 31-40: Stick to one place. I recommend Byalan or Orc Dungeon. 41-50: Try to stick to one place, Byalan 2 will be good. 51-60: Haaayy..... This is the semi-boring years I would say. If your AGI is high enough you could always try the Sohees. (Bonguns are a pain in the neck!) 61-70: You can have your Job Change by these level if your going for the Jlvl50 Change. Stick to Sohees or Mummies if your daring. 71-80: By this level, Try the GH or Alde Baran Dungeon and by the way... Your by yourself by this... It's up to you to find your self a good leveling spot. 81+: 80+!? Why don't join our guild? hehehe ^_^ Try MVP'ng. __________________________________________________________________________ - XVI. Flee Chart -------------------------------------------------------- __________________________________________________________________________ The New Flee Chart By Kula: The new and updated flee chart! As with the previous one, I did NOT make this! The number is how much flee you need to dodge 95% of the time (the maximum). 078 - Turtle 080 - Fabre(Fabre Forest) 082 - Hugeling 082 - Poring 084 - Fabre 086 - Lunatic 088 - Picky 088 - Raptice 088 - Willow 090 - Drops 090 - Super Picky 090 - Roda Frog 090 - Santa Poring 091 - Chon Chon 092 - Eclipse 092 - Thief Bug 093 - Condor 094 - Mastering 094 - Savage Babe 095 - Toad 097 - Skeleton 098 - Rocker 098 - Spore 100 - Dragon Fly 100 - Hornet 100 - Plankton 102 - Kukre 105 - Desert Wolf Baby 105 - Zombie 106 - Ambernite 107 - Creamy 108 - Martin 108 - Poporing 108 - Thief Bug Female 110 - Muka 110 - Tarou 111 - Farmiliar 115 - Golem 115 - Peco Peco 116 - Coco 117 - Wolf 118 - Andre 118 - Poison Spore 119 - Smokie 120 - Big Foot 120 - Pierre 121 - Stainer 122 - Shellfish 123 - Goblin (Axe) 123 - Mandragora 123 - Orc Zombie 125 - Marin 125 - Megalodon 125 - Pirate Skeleton 125 - Steel Chon Chon 126 - Yoyo 127 - Aster 129 - Goblin (Morning Star) 129 - Hydra 130 - Thief Bug Male 130 - Vadon 131 - Crab 131 - Eggyra 131 - Thara Frog 132 - Argos 132 - Marina 133 - Elder Willow 133 - Orc Skeleton 133 - Orc Warrior 133 - Smoking Orc 134 - Anacondaq 134 - Cornutus 134 - Dustiness 134 - Goblin (Mace) 135 - Raggler 135 - Vitata 135 - Worm Tail 136 - Caramel 136 - Marine Sphere 136 - Soldier Pierre 137 - Cookie 137 - Deniro 137 - Soldier Andre 138 - Goblin (Dagger) 138 - Goblin Xmas 138 - Savage 139 - Sasquatch 140 - Horn 140 - Magnolia 140 - Zerom 143 - Kaho 144 - Antique Firelock 144 - Flora 144 - Soldier Skeleton 146 - Mantis 146 - Metaller 146 - Vocal 147 - Ghoul 147 - Skeleton Worker 148 - Cookie Xmas 149 - Vagabond Wolf 150 - Hode 150 - Kobold 5 150 - Shinobi 151 - Munak 151 - Scorpion 151 - Verit 152 - Kobold 2(Mace) 155 - Bongun 155 - Kobold 4 155 - Miyabi Ningyo 155 - Rotar Zairo 158 - Desert Wolf 158 - Frilldora 158 - Marse 158 - Soldier Deniro 158 - Strouf 159 - Horong 161 - Myst Case 163 - Angeling 163 - Kobold (Axe) 165 - Ghostring 165 - Goblin (Flail) 166 - Myst 166 - Sohee 167 - Marc 167 - Requiem 167 - Swordfish 168 - Giearth 169 - Sandman 169 - Whisper 169 - Whisper(Giant) 169 - Whisper Boss 170 - Matyr 171 - Brilight 172 - Argiope 174 - Tri Joint 175 - Boa 175 - G Mummy 175 - Goblin Archer 175 - Mummy 175 - Orc Lady 177 - Dokebi 177 - Drainliar 178 - Rafflesia 178 - Wild Rose 179 - Minorous 179 - Nereid 180 - Obeaune 182 - Chepet 182 - Zenorc 183 - Choco 183 - Punk 184 - Bathory 184 - Deviance 185 - Antonio 185 - Karakasa 185 - Marionette 185 - Mutant Dragon 185 - Steam Goblin 187 - Blazzer 187 - Driller 187 - Explosion 188 - Jakk 188 - Jakk Xmas 188 - Nightmare 189 - Hunter Fly 189 - Phen 190 - Isis 193 - Marduk 193 - Petit(Sky) 194 - Demon Pungus 194 - Gig 194 - Kobold (Morning Star) 194 - Stem Worm 195 - Pest 196 - Archer Skeleton 196 - Cramp 196 - Reydric 197 - Greatest General 197 - Injustice 197 - Kapha 197 - Laib Olmai 197 - Sageworm 198 - Petit(Earth) 199 - Alligator 199 - Geographer 200 - Archangeling 200 - Cruiser 200 - Zombie Prisoner 201 - Evil Druid 201 - Fake Angel 201 - Mimic 202 - Galapago 202 - Giant Hornet 202 - The Paper 203 - Dragon Tail 203 - Giant Spider 203 - Iron Fist 203 - Skeleton Prisoner 204 - Grand Peco 205 - Creamy Fear 205 - Pasana 206 - Killer Mantis 206 - Zombie Dragon 207 - Apocalips 207 - Fur Seal 207 - Gullinbursti 207 - Permeter 208 - Caterpillar 208 - Deviruchi 208 - Goblin Leader 208 - Kobold Archer 208 - Scorpion King 209 - Arclouse 209 - Filamentous 209 - High Orc 210 - Spring Rabbit 210 - Stalactic Golem 211 - Carat 211 - Elder 211 - Goat 211 - Khalitzburg 211 - Tengu 211 - Wind Ghost 212 - Deleter(Earth) 212 - Mobster 213 - Clock Tower Manager 213 - Deleter(Sky) 213 - Diabolic 213 - Gajomart 213 - Grizzly 213 - Merman 214 - Freezer 214 - Heater 214 - Zombie Master 215 - Megalith 215 - Nine Tail 215 - Panzer Goblin 216 - Dark Priest 216 - Sea Otter 217 - Kobold Leader 217 - Sleeper 218 - Alarm 218 - Baphomet Jr. 219 - Am Mut 219 - Dark Frame 219 - Harpy 219 - Mistress 219 - Solider 220 - Chimera 222 - Ancient Mummy 223 - Ancient Worm 223 - Rybio 223 - Wraith 224 - Drake 224 - Golden Thief Bug 225 - Anubis 225 - Clock 225 - Phendark 225 - Skeleton General 226 - Majoruros 228 - Executioner 228 - Lava Golem 229 - Owl Duke 230 - Eddga 230 - Joker 230 - Nightmare Terror 231 - Medusa 232 - Mini Demon 233 - Sidewinder 234 - Soldier Guardian 235 - Anolian 237 - Alice 237 - Cat O Nine Tail 237 - Moonlight 238 - Maya 239 - Incubus 239 - Osiris 243 - Garm 245 - Dracula 245 - Owl Baron 246 - Assaulter 246 - Maya Puple 249 - Dark Illusion 249 - Gargoyle 249 - Orc Archer 249 - Succubus 251 - Violy 254 - Dark Lord 254 - Riding Word 256 - Sting 257 - Orc Hero 257 - Pharaoh 259 - Orc Lord 262 - Gryphon 263 - Zherlthsh 264 - Wraith Dead 268 - Penomena 269 - Lord of Death 272 - Doppelganger 272 - Reydric Archer 274 - Phreeoni 276 - Baphomet 276 - Wanderer 277 - Turtle General 278 - Tirfing 279 - G Assaulter 282 - Bloody Knight 282 - Stormy Knight/Knight of Windstorm 286 - Knight Guardian 289 - Abysmal Knight 290 - Werewolf 310 - Mysteltainn 314 - Archer Guardian __________________________________________________________________________ - XVII. FAQ's ------------------------------------------------------------ __________________________________________________________________________ "Oliver Suñaz" asked: 1. Have you actually played the rogue before? or you just reviewed the skills and made the builds out of your observations? -> I have played a Rogue in a private Server. I can't simulate a good MVP'ing experience since my equips are so unrealistic and you can only solo-MVP because I play alone in my house and not in a cafe or in a computer shop. 2. If a rogue plagiarizes a knight who used spear stab, can the rogue copy that? Or it requires a spear for a rogue to equip? same goes for a hunter's double strafe.. do u need a bow? -> Yes, you need to meet all the requirements in order to use the skill. 3. Can a rogue equip two daggers like a dagger-sin? -> No they can't. __________________________________________________________________________ - XVIII. Contact Me ------------------------------------------------------ __________________________________________________________________________ I Accept emails especially if you want to contribute to this guide. If you happen to be online in pRO you can whisper me. I'm in the Iris Server my character names are: Battle-Maiden_Aimo (Battle-Priest) Battle-Maiden_Reginleif (Merchant) Xcelsion (Combo-Asura Monk) I will be glad to answer your questions. Basta hindi ako busy... *-*-*-*-*-*-*-*-*-*-*-*-*- * E-Mail/Contacts Policy - *-*-*-*-*-*-*-*-*-*-*-*-*- Why'd I suddenly summon a E-Mail/Contacts Policy section? Simply to categorize every mail that I've been receiving from those that are possibly either a Virus or something bad. I would suggest you follow the following things below so as to quickly get a reply off the day or two after you mailed me. Yes! I'm that quick on replying mails as I don't want my Inbox to be so filled and to make my browser go faster when checking things out. Anyway here are the list of Do's and Don'ts doing something that is on either the Do's/Don'ts list will seriously affect the odds of you getting a reply so I suggest you follow them as simple rules are applied. Before everything else, please try to read the comments before mailing because your inquiry maybe already answered. Please read with understanding. *- E-Mails -* Do’s and Don’ts --------------- 1. Only send me questions that can't be found on my guide. I will be more happy to help you in this case. 2. Try to be specific in defining something or when stating what had happened. So I won't be e-mailing you back for some questions that'll simply consume our precious time. 3. I WON'T BE ACCEPTING OR BE OPENING ANY MAILS THAT HAVE ATTACHMENTS. 4. Check the latest version of the guide before sending in any questions, chances are that your question might be answered in the newest version of the guide. 5. If I happen to not reply after three or so days than e-mail me again nicely and I'll reply ASAP. 6. (PLEASE READ IF YOU WILL E-MAIL ME) YOU MUST LABEL YOUR MAIL WITH THE GAME TITLE WHETHER A SUBMISSION OR A QUESTION (E.I. FFX-2 OR JUST FFX-2 FOR QUESTIONS OR INQUIRIES). AND PLEASE TYPE PROPERLY!!! 7. Don't be persistent, don't e-mail me the very same question that I've already answered. 8. Don't send me nonsense e-mails like "How much is..." "Can you buy me this?" 9. Be nice! Don't use bad words in your mail. 10. No Chain Mails! Doing anything that isn't allowed will automatically make your address be blocked from any future mail you might possibly send. As noted by Weggy: - DON'T OPEN E-MAIL ATTACHMENTS... EVER! Unless you talk to someone who says "I'm going to send you a file called blahblah.jpg", never ever open them, even if they are from someone you know. This is the #1 way virii and other nasty things are spread. And... Some Virus E-Mails sends by themselves through the people in your address book. Just don't open Attachments especially if it is a .zip/.exe they are likely to be a virus. __________________________________________________________________________ - XVI. Thank You to all -------------------------------------------------- __________________________________________________________________________ ----------- FRIENDSSSSS ONLINE ---------------- MESF The guild that adopted me. Thanks guys for keeping me accompanied. l Elites l ----------- SPECIAL CONTRIBUTION ------------- Martin Cheng Wes Rasha Ognjen Panic For their MVP and WoE guide Thanks! Paul Magajes Hansel Ong for the Bow Rogue build ------------------------- SPECIAL THANKS --------------------------------- Kula Hoorya316@yahoo.com For his Updated Flee Chart. I'm sorry to post my guide with your flee chart in it without waiting for your approval, because many readers are waiting for the next update *Edge (icesanmig@yahoo.com) -For letting me copy and use his format for my guide. Thanx! a Lotz! Weggy -Thank You for helping us (RO Players) by the means of your ever great FAQ/Guide. Maybe I should call you "The Oracle". Level Up (http://www.level-up-games.com) -For getting the game into the Philippines. Gravity -For developing and making the game. Lee Myoung-Jin -Because of her Manga, Ragnarok Online was born. Lee's manhwa is very amusing to read and the drawings are sooo great! How I wish I have all the Volumes... Gamefaqs (www.gamefaqs.com) -For hosting this guide and all the other guides also. This site is my primary source of gaming knowledge. CJayC -For Running that AWESOME site the world calls "Gamefaqs". http://www.merchantguild.net/~ragnamart/ -For all the Alt. 2nd Job skill list -Thanks for all the wonderful things we can see in your wonderful site!!! http://www.ragnafilia.com/ -I got the additional Infos for the 2-2 Jobs here. -One of the updated RO fansites in the world. http://www.ragnarokonline.com/ All the Skill Description is owned by the following. Gravity Interactive LLC. Gravity Corp.& Lee Myoungjin. RO~Universe For the additional skill infos and descriptions. __________________________________________________________________________ - XVII. Unlegal ---------------------------------------------------------- __________________________________________________________________________ This FAQ was originated on www.gamefaqs.com. You will always find the most up-to-date version there. Please post this on your website. If you are going to use any information in this guide, please do credit me or the contributer (if it was contributed, THEN YOU MUST CREDIT THE CONTRIBUTER. and you can forget about me.) Although it isn't necessary to Email me, I would like to check out your site if your going to put it there ^_^. I only have 2 conditions: You do not sell this FAQ for personal profit, or post it on websites condoning or providing RO hacks, bots, scams, or anything else evil in the world. Thank you for reading our FAQ/GUIDE. This won't be called a guide with out anyone being guided. Thank you. -Calx Zinra Online Contact: Xcelsion (Combo-Asura Monk) Battle-Maiden_Aimo (Battle-Acolyte) Battle-Maiden_Reginleif (Byalan & Geffen Super Merch. Shop "PRESYONG NOBIS™") ALL IN IRIS SERVER pRO (Philippine Ragnarok Online) (Too many characters, so little time.)