------------------------------------------------------------------------------- Start. ------------------------------------------------------------------------------- This is a guide to beating all the boss fights for: Outland - Xbox 360 & Playstation 3 This document was authored by: GetJesse - http://getjesse.blip.tv/ Document Version 1.0 - May 9, 2011 ------------------------------------------------------------------------------- [TOC!] Table of Contents ------------------------------------------------------------------------------- -=- Table of Contents [TOC!] -=- Introduction [INT!] -=- Boss 1: The Golem [B-1] -=- Boss 2: The High Priestess [B-2] -=- Boss 3: Mother of Eyes [B-3] -=- Boss 4: The Winged Serpent [B-4] -=- Final Boss: The Sisters [B-5] -=- Video Appendix [VID!] -=- Miscellaneous & Legal [MIS!] ------------------------------------------------------------------------------- [INT!] Introduction ------------------------------------------------------------------------------- Outland is a 2-D sidescroller game released for the Xbox 360 and Playstation 3. This guide is applicable to both versions of the game, as there is no difference between them except for the obvious (controls, etc.). This is a guide devoted completely to all of the boss fights in the game. The boss fights in Outland can be very difficult to complete, simply because they are the type of boss battles that typically come in at least two phases (except for the first boss fight with The Golem, who doesn't really vary the fight in any significant way). The last two boss fights of the game can be especially troublesome since there is a certain amount of health attrition involved. Thank you for checking this guide out and I hope that it helps you. ------------------------------------------------------------------------------- [B-1] Boss 1: The Golem ------------------------------------------------------------------------------- Outland's first boss is a giant stone golem (which appears to have dark spirit alignment). He stays on the right side of the screen, so don't worry about him walking toward you. -=- Ground Slam Attack The golem will frequently slam the ground with his right arm (his right arm looks like Megaman's arm to me). When he does that, a shockwave will ripple out across the ground towards the left, and then will return back to his arm. It is pretty slow moving, so it is easy to avoid by just jumping over it. Once the golem strikes the ground, he becomes momentarily stunned in place; you can use this opportunity to climb up on top of his arm and hit him in the head. However, you will need to do this quickly, because once the shockwave returns to his arm it will cause fire to rise up along his arm and hurt you. -=- Tree Minions You'll notice that there are some dark energy thingies hanging in the tree; these are enemies. Every so often the golem will hit the tree and knock the enemies to the ground, which awakens them. First they will arrive in groups of three, but later will come in larger groups. Overall, they aren't much of a threat since they are slow-moving and easy to kill. There is a chance you will receive a heart from them after killing them. -=- The Spirit Energy Rain Once his life is low enough, the golem will begin to call down spirit energy from the sky. Remember that you are already light aligned, so you can ignore the light rain and concentrate on avoiding the dark rain. The first wave of this attack sends a random pattern of rain; the second wave sends a more organized pattern of rain. Just pay attention to where the rain is falling and move your hero accordingly. -=- The Golem Video Guide Link: http://blip.tv/file/5077549 ------------------------------------------------------------------------------- [B-2] Boss 2: The High Priestess ------------------------------------------------------------------------------- -=- Vulnerable Area You can only damage the priestess when you hit her upper body, not her lower body. -=- Falling Rocks The priestess summons falling rocks from the top, then each of the sides. Use the yellow platforms to protect yourself. The third time she summons rocks, you will need to jump a few times behind the yellow platform to avoid the rocks. -=- Spirit Alignment Each time the priestess reappears, she changes her spirit alignment. Keep this in mind so you can do that same. -=- Phase 2 Phase 2 of the fight involves complete destruction of the room. You will then begin falling with a bunch of yellow platforms to jump on. The priestess will teleport around the area and you have to properly position yourself on the platforms in order to hit her. Remember that you can do a three-hit combo in the air before you start to fall. -=- Platform-Crushing Hands The priestess will summon giant hands to periodically crush the platforms you are standing on. Don't bother paying attention to the spirit alignment of the hands, because it doesn't matter. Just make sure you jump to a new platform before the hands crush the platform. A good tactic is to make one of the hands crush a useless platform, then jump to a useful platform where you can continue your attacks against the priestess. -=- Giant Super Saiyan Hands After the priestess gets to about 1/3 life, she will summon spirit hands to the bottom of the screen. Get ready, cause those hands are about to cover much of the screen with spirit energy. Whatever color the hands happen to be when they first appear, make sure you quickly switch to that spirit alignment. You have an opportunity to hit the priestess when the hands fire at the edges of the screen rather than the middle. -=- The High Priestess Video Guide Link: http://blip.tv/file/5081817 ------------------------------------------------------------------------------- [B-3] Boss 3: Mother of Eyes ------------------------------------------------------------------------------- The Mother of Eyes is a really, really big spider. -=- Beating the First Room In order to move on from the first room with the Mother of Eyes, you'll need to do a few tasks. First, use the vertical platforms to wall jump up to the upper level and break down both of the breakable walls. Breaking these first will make the next step much easier. Now hit the switch at the bottom left of the room. This activates two switches on both sides of the upper level (they have glowing light that radiates upward). You need to ground pound each of these switches on the upper level. They have a timer, so you can't take your time. While you are doing all of this, the Mother of Eyes is shooting web-shaped spirit energy at you. In order to avoid damage from this, you'll need to be dark aligned so that you can fit in between the light sections of the spirit web. After you hit both switches, you'll move on to the next stage of the fight. -=- New Enemy: Small Spider Small spiders will approach you, pause for a second, then leap at you. It's best to crouch when getting close to them, because not only is that the only way to hit them since they are so low on the ground, but it also prevents you from getting hit by their leap attack. -=- Extra Health While moving through the caverns to the next part of the fight, you'll come to a long drop with a ladder in the middle of it. To the right of the top of this ladder is a small area with a spider in it. After killing the spider, ground pound the floor. This reveals some small vases with two hearts for your life. -=- Mother of Eyes Video Guide Link (Phase 1): http://blip.tv/file/5083549 -=- Layout & Room Functions Phase 2 of the fight has you battling in a new room with two switches and a cannon in the middle. The switches control which direction the cannon faces (left, middle, right); hitting the cannon makes it fire energy aligned with the current spirit alignment of your hero. The spider will appear in each of the three locations throughout the battle and you need to position the cannon accordingly to get a shot off. -=- After Getting Shot, She Gets Mad Every time you hit the Mother of Eyes with the cannon she will shoot a crazy amount of light and dark energy into the room (which you can easily avoid on the edges of the room) and then jumps into the middle of the room. She will do a systematic stomping pattern with her legs, which you have to avoid in order to reach the cannon and fire it (make sure it is in the middle position by the way). The first time you can just walk under her legs, but the second and third time she speeds the pattern up; when that happens, you'll have to slide under her legs rather than run. -=- There's More To Do? After you hit her with the cannon again, she'll jump up to the top of the screen and start shooting lots of web-shaped energy bursts. The tops of the two columns in the room begin to glow, indicating that you need to ground stomp them just like you did in the first room. -=- Spawning The Babies The Mother of Eyes will begin to drop spiders from the left and right side of the level. You may be tempted to try and shoot her at this point, but don't. There isn't enough time to get a proper shot off. Rather than do that, make sure the cannon is aimed at the middle position and wait her out. Kill the spiders she drops too. After dropping the spiders, she will reappear in the middle and begin shooting webs again. Activate the cannon as soon as you see her appear in the middle. -=- Mother of Eyes Video Guide Link (Phase 2): http://blip.tv/file/5083697 ------------------------------------------------------------------------------- [B-4] Boss 4: The Winged Serpent ------------------------------------------------------------------------------- -=- Phase 1 -=- The first phase of this fight involves you running for your life as the serpent destroys the level behind you. For anyone that's played enough 2-D platformers, this kind of scenario should be old hat. There are two instances of this running phase, with a short break in between them. Get ready to do lots of spirit alignment changes, because you will be jumping on light and dark platforms as well as running through light and dark spirit traps. There are also some barriers that you will need to slide under (although you can jump over the short barriers). There are also vases scattered about the platforms, but don't bother with breaking them because they will only slow you down. In the second half of the running phase, the serpent will begin to destroy little parts of the level in front of you. This may catch you off guard, but isn't too bad because he doesn't far enough ahead of you that there is enough time to adjust. There are also plenty of launch pads in the second half, but you should be used to those by now. Near the end you will come up to a pair of spirit spikes; just switch your spirit alignment before you land on those platforms. The Winged Serpent Video Guide Link (Phase 1): http://blip.tv/file/5085893 -=- Phase 2 -=- You are now on the serpent's back and spirit bombs are falling all around you. Hitting spirit bombs of the opposite alignment with your weapon will not hurt you (the opposite is not true). Light and dark glowing spots will appear on the serpent's back, which you need to ground pound as the opposite alignment. After the first set is destroyed, spirit energy will begin shooting down on the spots. This makes it more difficult to ground pound them, but just be patient and wait for an opportune moment to strike. After you hit the spots enough times, the serpent's head will become vulnerable to damage. Once you strike his head enough times, he will die. If at any point you start to run low on life, begin to stand in place and use upward swings to take out the bombs of opposite alignment to you. The bombs drop hearts every now and then, so this can be a good way to recover life. The Winged Serpent Video Guide Link (Phase 2): http://blip.tv/file/5086067 ------------------------------------------------------------------------------- [B-5] Final Boss: The Sisters ------------------------------------------------------------------------------- The battle area is made up of several floating platforms that circle around the Sisters, who are in the direct middle of the area. Battle conditions change throughout each of the six phases of the fight. -=- Phase 1 -=- The first phase begins with the spraying out waves of light and dark spirit energy, which covers the entire screen. It alternates between light and dark, so it's fairly easy to predict since it's a relatively simple pattern. Coming out from the Sisters' location are several beams of spirit energy with weak points on the end of them. Strike each weak point three times to cause it to disappear. Be aware that the weak points do change spirit alignment. After all weak points have been destroyed, the next phase begins. The Sisters video Guide Link (Phase 1): http://blip.tv/file/5086384 -=- Phase 2 -=- The Sisters begin to create energy shields around them, which alternate between light and dark alignment. In this phase you have to attack the Sisters directly. You'll need to hit both of them nine times. Make sure you attack them when the appropriately aligned energy shield is up, and back away before the next energy shield appears. Remember that you can do a three-hit combo in the air before your character begins to fall. The Sisters video Guide Link (Phase 2): http://blip.tv/file/5086430 -=- Phase 3 -=- Phase 3 is similar to Phase 1, with a few crucial differences. For one thing, the spirit energy that the Sisters are using against you takes on a new and much more deadly pattern. It's a spiral that turns around the entire level, one half is light while the other half is dark. Another new change is that the weak point beams are now of varying lengths, some short and some long. Both of these changes combine to make navigation around the area much more difficult. It's very easy to get distracted by one danger and then get caught completely off guard as another danger hits you. The first thing you'll have to get used to is constantly changing your spirit alignment with the speed of the giant spiral pattern coming out of the Sisters. After doing that, you can concentrate more easily on jumping from platform to platform and taking out the weak points. The long weak points are a bit tricky, but a safe bet is to take them out at the very top of the level. The Sisters video Guide Link (Phase 3): http://blip.tv/file/5086502 -=- Phase 4 -=- Phase 4 is similar to Phase 2 in the same manner that Phase 3 is similar to Phase 1. The new change to Phase 4 is that the shield protecting the Sisters is now made up of a couple of spinning rings, one being light and the other being dark. This means you'll have to be a bit quicker on your feet than you had to in Phase 2, but overall it's not that much more difficult. The Sisters video Guide Link (Phase 4): http://blip.tv/file/5087586 -=- Phase 5 -=- Phase 5 is similar to Phase 3. The main difference between the two is that now the platforms and the weak points are spinning around the level at a faster speed. This means you'll have to time your jumps more precisely, but doesn't increase the difficulty that much. The other difference is that now the Sisters are shooting a barrage of light and dark energy in all directions. This was actually much easier for me to deal with than was the giant spiral pattern, but your mileage may vary. Another difference that seems to be unique to Phase 5 is that the weak points now seem to drop hearts when you destroy them. Considering that you have probably been hit at least a few times by now, this is very helpful. The Sisters video Guide Link (Phase 5): http://blip.tv/file/5087828 -=- Phase 6 -=- Phase 6 is similar to (you guessed it) Phase 4. The major difference is the shield pattern the Sisters use to protect themselves. It's a set of two complete spirals, one dark and one light. The curves at the end of the spirals mean that there is very little space to get your hits in; if you are having trouble with getting hit, then limit your attacks to just three-hit air combos and then back away. Because there is constant danger of coming into contact with the opposite alignment, you'll need to also be ready to switch spirit alignment at any time. Strike each of the Sisters in the same manner as before, and the battle will end! The Sisters video Guide Link (Phase 6): http://blip.tv/file/5087873 ------------------------------------------------------------------------------- [VID!] Video Appendix ------------------------------------------------------------------------------- -=- Boss 1: The Golem Video Guide Link: http://blip.tv/file/5077549 -=- Boss 2: The High Priestess Video Guide Link: http://blip.tv/file/5081817 -=- Boss 3: Mother of Eyes Video Guide Link (Part 1): http://blip.tv/file/5083549 - Boss 3: Mother of Eyes Video Guide Link (Part 2): http://blip.tv/file/5083697 -=- Boss 4: The Winged Serpent Video Guide Link (Part 1): http://blip.tv/file/5085893 - Boss 4: The Winged Serpent Video Guide Link (Part 2): http://blip.tv/file/5086067 -=- The Sisters video Guide Link (Phase 1): http://blip.tv/file/5086384 - The Sisters video Guide Link (Phase 2): http://blip.tv/file/5086430 - The Sisters video Guide Link (Phase 3): http://blip.tv/file/5086502 - The Sisters video Guide Link (Phase 4): http://blip.tv/file/5087586 - The Sisters video Guide Link (Phase 5): http://blip.tv/file/5087828 - The Sisters video Guide Link (Phase 6): http://blip.tv/file/5087873 ------------------------------------------------------------------------------- [MIS!] Miscellaneous & Legal ------------------------------------------------------------------------------- GetJesse can be found on the web at: blip.tv: http://getjesse.blip.tv/ YouTube: http://www.youtube.com/user/GetJesse GameFAQs: http://www.gamefaqs.com/features/recognition/11250.html If you'd like to make a gift or donation for my work, you can do so through PayPal. Just send it through PayPal to thisisgetjesse@gmail.com and I would be very grateful. Note that it is "ThisIsGetJesse", not just "GetJesse"; someone has already taken that name. Also please note that I am NOT asking you to send me anything, I am only putting it on the table for those that want the option. You can contact me at thisisgetjesse@gmail.com or alternatively through private message on YouTube to GetJesse. I am a busy person, so please be patient with replies and also please only contact me if you really need to. I do not give gaming advice through these means of contact, sorry. :-) This document is copyright 2011 Jesse Elliott, otherwise known as "GetJesse" on the web. Do not steal or alter my work. All rights reserved. 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