Mech Assault (xbox) FAQ/Walkthrough By Ocissordei Version 1.0 Contents: 1. Intro 2. Game Modes 3. Fighting against computer mechs 4. Mech Analysis 5. FAQ 6. Campaign Walkthrough 6-1- Going down hard 6-2-Suffer the Silence 6-3-Friends Indeed 6-4-Dry me out 6-5-Sailing Away 6-6-Catnap 6-7-Catnap II 6-8-Bright Lights, Dark City 6-9-bright lights dark city II 6-10-Not again! 6-11-Thor on the rocks 6-12-Wolf In sheep's... 6-13-Under the guns 6-14-Size matters 6-15-Sizer matters II 6-16- Not on my watch 6-17-payback 6-18-worst day since 6-19 -Ready to Rok! 6-20-Ready to Rok! II 7. Contact/Thanks/Legal -------------------------------------------------- 1. Intro Mech Assault is on of those mech games that you don't want to let go by. This FAQ is intended to assist people in playing this game. With this FAQ you can truly become a master of this game. The primary objective of this document is to get people familiar with the mechs and the single player mode. This is to essentially train them for online play. Enjoy! -------------------------------------------------- 2. Game Modes: Single Player -Campaign: Multiplayer -Local xbox -System link -Xbox live -------------------------------------------------- 3. Fighting against the computer In the campaign walkthrough, I basically just say, "do away with . There are certain ways to deal with types of these Mechs PPC using mechs (ones that shoot electrical bolts) -You can fight fire with fire. Use your own PPC against them. -Warhammer Missiles from long distance -Stay as far away as possible Null Sig -Shoot them once with a machine gun to find them and then lay your load on them -Explosives will show you their location Big mechs (atlas, Prometheus etc.) -Out dodge them -Have better weapons (in an atlas v. atlas fight, people that can dodge better or have more power ups will usually win) For other computer controlled units you can do the following: Bridges and buildings -Although it isn't very obvious by common sense, blowing up buildings and bridges is most easily done by using the machine gun. Infantry -The squash method, just run over them. Very entertaining. Artilleries/turrets -Missiles are good as well as lasers Helicopters -Anything that homes will help (crossbow etc.) -lasers work well, especially when powered up -------------------------------------------------- 4. Mech Analysis (by alphabetical order) Atlas: Health: highest Speed: Low Jump jets: No Weapons:Pulse Laserx4, Autocannon x4, javelin missile x2. Other: AMS Belial Health: Medium Speed: High Jump jets: Yes Weapons: Pulse Laser, 2x Gauss Rifle, Crossbow Missile Cougar: Health: Low-Medium Speed: Very high Jump jets: Yes Weapons:2x Pulse Laser, Autocannon, Javelin missile Elemental: Health: Low Speed: Low Jump jets: Yes Weapons:Pulse laser, crossbow missile x2. Mad Cat Health: Medium-high Speed: Medium Jump jets: No Weapons: PPC x2, Machine Gun x2, Javelin missile x4 Other: target jamming Prometheus Health: Very High Speed: Low Jump jets: No Weapons: Medium laser x3, Gauss Rifle x2, Warhammer missile x2 Other: AMS Puma: Health: Low-Medium Speed:Very high Jump jets: Yes Weapons:PPC, Machine gun, Crossbow missile Other; null signature. Ragnarok Health: Very High Medium-medium Jump jets: no Weapons:Lava Gun, gauss rifle x2, javelin missile x4 Other; shield Summoner Health: Medium-High Speed:Medium High Jump jets: Yes Weapons:Pulse Laser x4, auto-cannon x2, warhammer missile Thor Health: Medium-high Speed:High Jump jets: Yes Weapons:Medium Laser x2, Machine gun x4, Crossbow Missile x2 Other: Target Jamming Timber Wolf Health: medium-high Speed:Medium-High Jump jets: no Weapons:Pulse Laser x2, Gauss Rifle, Crossbow Missile Uziel: Health: medium Speed:fast Jump jets:Yes Weapons:PPC x2, Machine gun, Crossbow Missile Other: AMS -------------------------------------------------- 5. FAQ 1. Help! Jane! How do I stop this crazy thing?! A:Here are the basic controls: Use the left thumb-stick to move your mech and the right thumb-stick to pivot. The right trigger fires the selected weapon. -jumping click and hold the left thumb-stick. Steer using the same button. 2. What the heck is an artillery? A: I sometimes use dumb language like that. I mean a turret, a stationary object that shoots you. 3. What mech should I use for mission X? A: If they don't give you a good hint, then check here, I usually tell you or hint to you, which mechs are good ones to use for that mission. . For some it is just preference. For example, I prefer the cougar over the puma, and the Prometheus over the Atlas, but that's merely because I like those weapons better. 4. I want to contribute to your FAQ! How? A: See the final section for contact info 5. I can't get this game to work online. How can I fix problem X with my internet connection etc. A: Don't ask me, ask Microsoft or an xbox live FAQ on their website. 5: I know x and R shoot, but How should I hold the controller? A: You should rarely use anything but the R and L triggers and the two control sticks. This is so that you can aim easier and still be able to shoot. Just try aiming and shooting with the A button and the right control stick 6: How do you strafe? A: Use the right control stick to put your mech in the direction that you want to be looking in, then use the left control stick to move him. 7: How Do I use PPC's? A: Use them from close range, the more you power up (by holding the fire button), the more damage that you will do. Don't use them from faraway, because they are hard to aim. 8: How do I use Warhammer missiles? A: hold down the fire button and you will fill up the timer, you don't have to fill it up all the wayq. The warhammer is a timed explosive. Unlike the PPC the warhammer will do the same amount of damage no matter how long it is charged up. The warhammer is good to use from far away as it does tons of damage when you can just pop out of a corner with a charged one, shoot it (and it will stick to your opponent), run away and wait for it to explode. Repeat for victory. -------------------------------------------------- 6. campaign walkthrough. 6-1 Mission 1 Going down hard: -verify the condition of mech, and secure the area. Stay alert ; the situation may change Available Mechs: Cougar Head forward and take out all of the infantry by stepping on them. Jump over the rocks, head in between the trees and the rocks, and destroy the infantry's buildings. Take the power ups and head out of the base, trample all of the infantry and head forward. Follow the blinking arrow on your radar and destroy as much of the vehicle convoy as you can. Head forward into their establishment. Destroy their artillery cannons with your missiles and fire away with normal fire at the vehicles that try to hit you. Destroy all of the buildings and make sure you take ALL salvageable items. When you enter the large base, a bunch of little mechs will attack you. Take them all out with your missiles or other weapons. Sometimes one will go and hide, destroy all of the buildings for powerups if you get low on health. -mission complete -------------------------------------------------- 6-2 Mission 2 Suffer the silence -destroy comm. Tower Rout defending forces Available Mechs: Puma NEW! Cougar Head forward, destroying the two buildings and two tanks . then cross the bridge and destroy anything in sight. Eventually the power armored mechs will appear. Beat them with your missiles and head forward into the rocky area. Destroy all of the artilleries while walking forward. Once inside, kill all of the tanks and raise hell with the buildings. It's not necessary to destroy them all so exit the base through the other side and head towards the large base. Here there will be tanks and infantry...again. Easy as pie. When you're done, head out towards the even bigger base. A light mech will approach you. You can either attempt to take it on along with a legion of tanks and infantry or retreat to the base while firing away. The ladder strategy makes a lot more sense if you want to conserve your health. If u get to low health, return to a previous base and get health. This may seem like an extremely difficult fight but in the end it really isn't, just keep on shooting. USE POWERUPS, it's not that complicated. PPC helps. Continue into the base and destroy all resistance. Shoot the artillery from a far and then blow up the comm. Center. -mission complete -------------------------------------------------- 6-3 Mission 3 Friends Indeed -save the resistance Available mechs: -Puma -cougar Head across the bridge, and destroy all of the tanks and infantry. The helicopters here are really annoying, so knock them out of the air ASAP. Just lock on to them and shoot. Head across the next bridge into the "suburbs". Uh oh, another light mech fight. This one is significantly easier, blast him a few times with your missiles, and he'll run away. Follow him and he'll get some back up. Retreat back into the ocean, and fire even more missiles at him. His laser beam and missile attacks are very easy to dodge, just run to one side while firing your missiles at him and he'll rarely make contact. Pick up the health he drops and head into the large city to which he had previously fled. The heavy powered mechs are back. Knock them dead...again. Hop up on the road near the ocean when you are done and across the bridge. There is some health in the little warehouses in the area, so if you need them, get them before you leave. Yup, another mech fight. This one is a lot easier because you could have raided the warehouses and you probably have a ton of power ups, fire away while dodging his missiles. This is one of the easier mech fights that you have encountered. Head into the next city once you are ready to and prepare to fight another group of those heavy powered mechs along with a bunch of tanks. Pound your missiles (again) and you should be done with these pretty easily. You will arrive too late, and there will be TONS of forces running against you. Do as much damage as possible and then retreat to the ware houses. Heal up and go back at it. The small mech will probably follow you, but he is much easier alone then he is with a ton of forces behind him. Head back and destroy the other mech. When that is done destroy the rest of the forces within the city. -mission complete -------------------------------------------------- 6-4 mission 4 Dry me out -Secure your flank -cripple WOB air Power -destroy key structures Available Mechs -cougar -Puma Uziel NEW! You probably picked Uziel for this mission, as it is the most sensible thing to do. Go around destroying tanks and artillery turrets in this area. It is very important that you take out the artillery as they will be the things doing the majority of the damage to you in the beginning part of the mission. On the other side of the city, there is the tank depot. The tank depot has 4 artilleries in front of it. Destroy all four of them and fire away at the actual tank depot. Once it is destroyed jump over the back wall. In one of the small buildings there is a health pack, take it if you need it. Continue down the hill until you reach another city. When you get here, you will be notified that they have called for some air support. Destroy the bombers before they take off, and shoot the helicopters a few times with your missiles to make them go down. Check all of the warehouses for bombers, and make sure you kill the big plane next to them for some salvageable items. Then go to the drawbridge and shoot the control center next to it. The bridge will lower. Kill the artillery on the other side and yet another mech fight will occur. Retreat will firing missiles at this beast. Continue dodging its attacks and it will eventually fall. When he does, cross the bridge and jump up to the helicopter port. Destroy all of the helicopters and their stations, and destroy the building in the back of the helicopter depot. This will cause a fight with two Blake Mechs. My strategy for this fight is: Focus Fire. Focus all of your meat and power on one of them. Once one is gone this fight gets really easy. Just keep on shooting missiles at them and they will both fall pretty easily. Make sure to use all walls and barriers to your advantage in this fight. When you are done with the, go take out the other depot and you will be done with this mission. -mission complete -------------------------------------------------- 6-5 Mission 5 Sailing Away -destroy all barges -destroy escort vessels Available Mechs Belial NEW!` Cougar Puma Uziel Follow the convoy at the beginning and blow up the numerous ships on your way. Shoot the robots that shoot you as you pass under the bridge and continue on. Find the next convoy and repeat what you did at the beginning of the mission. Fight the small mech while trying to stay close to the ship, this shouldn't be too hard considering the power of the Belial if you chose it as your Mech. You can also just flat out ignore it if you are pressed for time. Sink all the ships. Easy eh> Mission complete! You'll see an FMV of Mechs getting destroyed. 6-6 Mission 6 Catnap -Defend the Icarus -Secure Mad Cat Available Mechs Belial Cougar Puma Uziel Defending the Icarus is pretty simple, equip your strongest attack (missiles or the 2 lasers) and blast away at anything that comes near you. The only difficult part in this part of the mission is fighting the light mech, but a few double laser shots are all that is necessary to defeat him. Soon you'll get called being told that the Icarus is out of danger. Now head into the city by following the blinking arrow on your radar. You will have to do some jumping across a small river and then fight another light mech, some tanks, and some artillery. Continue following the blinking arrow on your radar. Destroy the artillery and tanks while still following the arrow, and you will eventually get to the city. Follow your arrow and you will find the convoy. Destroy all of the tanks and you will complete this part of the mission. Soon you will find out that this is far from over as enemy mechs will try to attack you. Eventually Foster will get the hang of it and drive away. Make sure he doesn't get killed. If you are always looking around and killing anything that might get the Mad Cat and he'll get away. Now head to the north of the city to the large base. Destroy everything there (the helicopter and tank depot should be the first thing you take out) and your mission will be completed. -mission compete. -------------------------------------------------- 6-7 Mission 7 Catnap II -Secure the LZ Available Mechs: Mad Cat NEW! Easy as pie,. See the enemy, shoot the enemy, Not only is this simple, you get help from whatever mech you used in your last mission!. That same mech that has been shooting lightning at you appears twice in this mission but is simple of course. Especially now that you are in a heavy mech. Make sure that you kill all of the helicopters. If at one point you feel as if no more people are coming and there is a messed up trigger step outside as if you were going to go to that big city and you will see that PPC using mech again. -mission complete -------------------------------------------------- 6-8 Mission 8 Bright Lights, Dark City -Stop Reinforcements -Clear your approach -Gain Access -Shut off the Power Available Mechs: Mad Cat First, stay back where you start off and fire away with your 4x missile. Kill as many artilleries and tanks as you can from far away. Head back into the city and destroy the tunnel where they are coming from. Head back to the starting point for a fight against two pumas (this will trigger after all of the tanks are destroyed). They will eventually die, and possibly explode destroying a bridge. If you can't get them to explode on the bridge just go up to the bridge and fire away with your missiles. They break in about 2-3 4x missile blasts. When you are blowing up the bridges, stay as far away as possible as the destruction of the bridge results in a great amount of damage. Now head back to the place where you destroyed the tunnel to fight a heavy mech that can fly. Now continue forward and destroy all artilleries. Enter the power district -mission complete -------------------------------------------------- 6-9 Mission 9 Bright Lights, Dark City II -stop Reinforcements -clear your approach -gain access -shut off power Available Mechs Mad cat When you start off, bang a right and destroy the two artilleries. Then those high powered mechs will fly from the sky. They are now a piece of cake with the Mad Cat. Head inside the base, and fight the tanks, helicopters and the mech that has the same functions to Belial. Once your done, heal up by destroying buildings ****MAKE SURE YOU DESTROY THE TANK AND HELICOPTER DEPOTS!****,. Destroy the Power Generators and head back to the starting point. Once here defeat the mech and head into the fusion base. Once inside the fusion base you will partake in a difficult battle against one of those heavy mechs and a Belial clone. Ignore them, and run past them, go to the left of the building that is emitting green steam. Then attack them. As is always the case in a multi big mech battle, FOCUS FIRE. Pick one and unload on him. Make sure that you can easily pick up a health pack if necessary when one dies. Once they are dead, go in and blow up the generator in front of the nuclear plant. -------------------------------------------------- 6-10 Mission 10 Not again! -Locate the Icarus Available Mechs Mad Cat Start off by moving forward and destroying the artilleries up on the side of the hill. Destroy the tanks that criss-cross the road. Next up are the guard towers, take them out with one shot each of your 4x missiles. Once inside you will engage in a fight with another medium mech. Retreat and try to take it on 1 on 1. if you try to take it on in the middle of the mini-base you will receive fire from all directions and most likely get killed. Once you're done with this battle, find some health packets by destroying the buildings. Now head down the path lighted by guard towers (you can destroy it if you like). At the end you will be greeted by another mech battle, which is extremely simple as it is merely a 1v1. Destroy it as u normal would with charged electric shots or 4x missiles. Continue alone the icy path destroying guard towers and artilleries. You will eventually reach another base, destroy what you want in it and you will then have to fight two of those medium mechs. These are pretty simple if you just focus fire again with your 4x missiles and electric bolts. Continue on the black path through the ice until your reach the Icarus. There are two mechs and a bunch of tanks here. This is a lot less difficult then it seems. Just focus fire on one of the mechs at a time, and then the other. Then clean up the tanks. If you run low on health run as fast as possible to one of the many health packs that are dispersed around the Icarus. This is where this level reaches insane difficulty. You are now approached by another Belial rip off and a MAD CAT. You heard me right, another mad cat. The only real way to disperse of them both without them dispersing you is to use the Icarus as a blockade and take them down one at a time. This really isn't that hard considering the large amount of health packs dispersed around the Icarus. Once you disperse of both of them, you'll complete this mission. -mission complete -------------------------------------------------- 6-11 Mission 11 Thor on the Rocks -Raze Sensor net -destroy enemy Mechs -protect the Icarus Available mechs Belial Cougar Mad cat Puma Timber wolf NEW! Uziel Start off the mission by taking down the helicopters that come near the Icarus (the 4x missiles will help, and if you chose the mad cat or the Timber wolf you will have it). Then head out the lone pathway and fight off some tanks. Take a right at the place where the path splits into two and head into the small infantry base. When you get there destroy what you want but make sure you take down the tall sensor net building. When you have done that head to the left side of the road. You will get a transmission that the Icarus is being attacked by some helicopters. Go back and destroy the helicopters. Head back to where you took a right, and take your first left. Destroy the mortar turrets and continue in. You will fight a mech and some tanks. Use your PPC's., dual gauss lasers or 4x missiles to take it out. Make sure you are killing tanks as well as they can do a lot of damage to your mech. Destroy the sensor net building and head back to where you took the right and take the furthest left (on your way out, on your right there is a big rock and Foster will tell you it looks like a cave. Fire away at the rock to reveal a health pack and a power up.) Head left and find a small bridge, here there will be some artilleries and tanks, blow them up alone with the sensor tower. Head back and continue left and take on the heavy Blake mech and then head to the right and run under the collapsing bridge as fast as possible. Here there are two heavy Blake mechs and a sensor tower (destroy the snow/ice in the direction of it to get to it). Continue along the various paths and you will find the helicopter base, destroy everything here and then continue on the path using the guard towers and the blink arrow on your radar as your guide. You will eventually get to the final one and a fight with two large mechs will trigger. Destroy both big mechs here and the radar tower. Now you will have to fight a "mech champion". This is an extremely hard fight, but PPC and some good aiming is all that is necessary to take him down. Unload any left over power ups you have on him. -mission complete -------------------------------------------------- 6-12 Mission 12 Wolf In sheep's... -enter base -intercept communications -reach extraction Available Mechs Thor Alright this isn't too hard as long as you aren't reckless. Head forward down the black path. Follow the tanks while avoiding all infantry. If you kill some, the alarm will sound. At the fork in the road bear left. You will be 'Welcomed" home. Continue down the path until you reach another fork. One path leads to a heliport, take the other one (it should be to your left). Continue up the path until you find two atlases guarding a metal door. Walk into the door and they'll grant you access. Once inside, find the communications center (yet again, the blinking arrow helps). Stay there for the 45 seconds. After the 45 seconds find the power generators ASAP, destroy them and book yourself out of there. There's a big hint in this mission. A lot of the small buildings and trucks have powerups. Whatever you do don't stop to fight mechs or tanks. Just run and destroy anything that looks like it might have a health pack. This should be simple. Just follow the path and the blinking arrow out. When you get to the bridges that you have to destroy , take out your machine gun and damage first one as you are walking across it. Once you are across it finish it off so that when it explodes it doesn't take you with it. Repeat with the same tactic with the second bridge. Your mission will then be completed. And you'll learn about something huge. The RANGNAROK! -mission complete -------------------------------------------------- 6-13 Mission 13 Under the Guns -locate the gun batteries -destroy the guns Available Mechs Belial Cougar Mad Cat Puma Summoner NEW! Thor Timber Wolf Uziel You're told to pick either a mech to fight your way through, or a mech to jump around the side and go in. The smart way to do this is pick a mech that is strong and has jump jets. Thor and Summoner will do the trick. I would pick Thor over Summoner because of the crossbow missiles, and machine gun. I personally think that it is easier to take the "go around" approach because you will take less damage and overall it is easier. You really only have to fight 1-2 mechs and you only really need to confront them if you need health. Start off the mission by heading forward and taking the path on the right. Continue on this path destroying the artilleries cannons and such and ignoring the mech to the left. Just jump all of the spots where you need to. Eventually a PPC equipped mech will meet you and you can either fight him or ignore him. I'd fight him because you'll probably need the health he drops. Pick off as many artilleries as you can from far away, and continue along the path. Continue until you get to the place with the helicopters. This is the most annoying part of this mission IMHO. Just take them all down and continue destroying artilleries and such. You will eventually get to an orbital gun. Destroy it and continue down the path. You will find another one. Destroy it. You can drop down behind this one if you miss the jump. This still leaves one more. When you destroy it you will be forced to destroy a few remaining mechs. This is pretty difficult, but as long as you just fire away and avoid their PPC you will be fine. Try to get them stuck behind something and fire away with your crossbow or other missiles. -mission complete -------------------------------------------------- 6-14 Mission 14 Size Matters -Locate Mech base -Eliminate Defenses -destroy mansion Available Mechs Elemental This mission is well, mech gear solid. The hardest part is locating the mech base. Head forward jumping over all of the lava pits. Kill any infantry that you see in the upcoming base then jump over a wall into a bigger base. There will be a big mech here, avoid it at all costs. It will surely destroy you if you attempt to fight it. Head into the next base, and through the sliding black door between two guard towers. Avoid all combat. Jump from island to island, avoiding lava pits and fire from other mechs. Continue on, avoiding the power armors and go through a small cave. Head on in to the next base avoiding the tanks (you can actually destroy them if u want). Then destroy the building next to the sliding metal door (it looks like a small guard tower. And head on in. You'll hop into an atlas. -mission complete -------------------------------------------------- 6-15 Mission 15 Size matters 2 -Eliminate defenses -destroy mansion. Available Mechs Atlas NEW! Start off by killing that annoying mech. You will tool him in the atlas. Destroy that wall and continue on in. Destroy the artilleries, and you'll have to fight a cougar. You'll tool him also. Head towards the lava pit under a bridge, you'll fight another mech. He'll also go down easily. Now here's where it gets interesting. Destroy the mansion and as many helicopters that you can. A bunch of mechs will come down. One of them being an atlas. Maneuver as well as you can in your bulky machine. It's nice to have full heath going into this if possible so make sure you pick up health packs along the way (many of the little buildings in these bases have health packs). Make sure that you are using any powerups that you may have collected upon the way. It may be better to take everything out and then the atlas if you think you'll have more health. There's really nothing I can do for you in this fight they emphasize how important dodging is and how you really need to try to move away from stuff even in the Atlas. Take stuff out one at a time. When you are done head up to the mansion destroy the Atlas-esque mech and then destroy the mansion. Your mission will be successful -mission complete -------------------------------------------------- 6-16 Mission 16 Not on my watch -destroy local forces -secure escape route -liberate prisoners. Available Mechs Atlas Belial Cougar Mad Cat Prometheus NEW! Puma Summoner Thor Timber wolf Uziel Once you've chosen your mech, head forward. Destroy the tanks and the mech (if you chose the Prometheus, all I have to say is, damn, warhammer missiles are great huh?). Head around the bend and take out all of the tanks. There is another mech hanging around with an artillery cannon here. Take him out from afar if possible (use that rock wall as a shield from his PPC). Once you take him out head into the base. Foster will give you a navigation point telling you where the first comm tower is. There are a lot of tanks in this area. As usual, they shouldn't give you much of a problem especially if you chose a heavier mech (which you probably did considering that you just witnessed the awesome power of the atlas). Destroy the mech in this area and then follow your blinking arrow and destroy the communications tower. Follow the blinking arrow towards the salvage yard. This should take you under the bridge where you fought the mech. There will be more tanks here, destroy everything in sight and head towards the right. Foster will tell you that the salvage area is near. Follow your blinking arrow as usual, and go towards the yellow target, you will encounter a mech destroy it and continue in that direction. Here there will be a fight with a BUCNH of mechs. Most of them have PPC, so avoid that, if you don't your ass good as dead. Warhammer missiles are nice here as they will take down your each enemy in 2-5 shots. Remember that you can always use time to your advantage. If you can leave the base without some mechs following you wait for your heat meter to drop down so you can have the optimum amount of heat to use. After you've destroyed all of them exit the base (in the direction of the blinking arrow). Bombers will come after you. STAY UNDER THE ROCK BRIDGE. You will escape their fire unscathed. Continue on and you will reach a big base. Destroy as many helicopters, artilleries and tanks as you can from the outside. There really isn't much inside of here. Destroy the second communications tower and continue forward outside of the base. Destroy the tanks as you move through the valley (if you can call it that). Destroy all the turrets in this valley, they are really easy to see, they have two little lights on top of them. Snipe them with anything you have and they will explode. Once you are done, destroy the small pillar next to the gate. Head inside and you will have to destroy some airdropped mechs. The first mech is simple, dodge it's gauss rifles and fire away with everything you have. Again, warhammer missiles, PPC and at times Gauss, are great for this. The next time he will drop not 1, but 2 atlases. They drop pretty easily, especially if you are using the Prometheus. When they drop, you will return to the Icarus -mission complete -------------------------------------------------- 6-17 Mission 17 Payback -prevent escape Available Mechs Atlas Belial Cougar Mad Cat Prometheus Puma Summoner Thor Timber Wolf Uziel You probably want to pick something easy to maneuver yet still decently powerful like a Thor or Summoner for this mission. I like Warhammers, so Summoner was my choice (as you can see above). Start off the mission by jumping over the lava pools. Then ignore everything. Just run and gun like you did when you were trying to escape the base guarded by those two atlases. You will eventually find the line of mechs and tanks. Switch on your strongest weapons and go after all of the ones with arrows over them. Don't bother with the others. I like to stay up top and snipe them with warhammers. It's pretty easy as they don't seem to return fire, and the only stuff you have to worry about firing at you is on the top level. You will eventually have to drop down and you will be informed that there is another convoy. Just take out everything in sight with warhammers, lasers or anything else in your inventory. There's nothing much I can tell you then keep on shooting. Eventually you'll get them all and your mission will be a success. Alt strategy Oh, ya. This is what we call the Ocissordei way of doing things. Oh ya, we like it. Pick the Prometheus or atlas. Run as fast as you can through the first lava pit. Destroy the turret and the helicopter. Wait until the last heavy mech has gone by you. Drop down and fire your most powerful missiles (warhammers are very nice) at the last mech, and then the tanks and then the mechs and so on. Pick up their health packs in case you have to rejuvenate. Very simple, very efficient. I like it. -mission complete -------------------------------------------------- 6-18 Mission 18 Worst Day Since... -assault the spaceport -stop the WOB retreat Mechs available: Atlas Belial Cougar Mad Cat Prometheus Puma Summoner Thor Timber Wolf Uziel Well, well, well. Strader is running away eh?. Start off by running down the path and crossing the bridge with your mech. Destroy the tanks and continue on. Keep on going forward and destroy the turret. Take a left and destroy the light mech. Continue to the right destroying everything in your path. Head forward, destroy the tanks and artilleries. Continue in until you reach two light mechs. Destroy them both (shouldn't be that difficult). Head forward and destroy the tunnel. Take a right. Destroy anything that even resembles a helicopter, tank, or turret. Once you get to the backside, destroy the helicopter depot. Destroy the building next to the gate for it to explode and walk on in. Destroy the artilleries and the tank depot. Destroy the two power generators and heal up. Once you have gotten a lot of powerups head around towards the doors. Strader will tell you that you are about to fight Ragnarok. Two mechs will start a fight with you. Dispose of them (they are pretty easy). Head into the door. Destroy the plane for some good powerups and health packets (gauss rifles work nice on the plane). There will be some mechs in here with a depot. Destroy it and use those powerups. destroy the power generator and head into the steel bolted doors. Then beat up the ship a little. Then, Oh yes, its time for Ragnarok He has reflect, he has a mediocre amount of health. Oh ya, did I mention that he's hard? Okay, If u have your warhammer missiles this is easy. Just plant them on him, he can't reflect them. Otherwise you'll have to time it so that he can't reflect it. -mission complete -------------------------------------------------- 6-19 Mission 19 Ready to Rok! -stop the drill Available Mechs Ragnarok NEW! Ahhh the Ragnarok. Turn around and blow up the tunnel. Head forward, blow up the pillar-esque thing next to the metal sliding door. Let the first mech come in and blast his head off with your lava gun, missiles and Gauss rifles. For most of them, getting close to them and lava gunning them will knock them down and do lots of damage. Repeat this and grab health packets and you'll trample through these mechs. In the next area destroy the mech depots first, and then take out the mechs. Head forward and around the curve, destroy the tanks and enter the next area. In here you'll see a bunch of tanks and an atlas. Destroy them all and exit into the volcanic area. In here you will fight two mechs. Focus fire on one and then the other. Head across the lava fields and you will have to fight yet another mech. Simple again with the lava gun. In this next area you will have to fight an atlas and two smaller mechs. Take out the atlas first with your lava gun, take his health pack if you need it and deal with the other two. The other two should be significantly weakened because their AI is bad and they were swimming in the lava pool while you and the atlas were duking it out. Head through the next opening and your mission will be successful -mission complete -------------------------------------------------- 6-20 Mission 20 Ready to Rok II -stop the drill Available Mechs Ragnarok (duh) Okay this really isn't a very difficult mission. Just head across the lava fields, destroy all tanks and helicopters in your way (you probably wont need to pay attention to the clock so don't bother stressing out about the time. Once you have that done, keep on heading forward until you reach the actual drill. There are a few heavy mechs here. Take out the atlas first and go from there. You should have plenty of time left. When you are done with these mechs head up into the center of the drill. Press A. -------------------------------------------------- 7: Contact/Credits/Legal etc. First off: All rights are reserved by their respective owners. I am in no way affiliated with Microsoft Gaming studios or Fasa Studios in anyway. However, this FAQ/Walkthrough is copyrighted by Ocissordei 2002. Right now it is only for use on Gamefaqs.com. if you would like to add it to your site you must contact me in order to post it (see below for email address). Thanks Got any questions (THAT ARENT ANSWERED IN THE FAQ)? Want to contribute something? Got a better strategy? Email me ocissordei@yahoo.com