|->>Initializing.... |->> Terminal booting up... Completed _\ |->> Generating terminal interface.... completed _\ |->> Terminal online. _\ .0, B 8 0 0 i a i 0B0MM M .;0 M 7S MX MZ ; MMM. ZMMM MMM ZMM MMM ; MMM iM M M M:MZ W2 Z X 2 8Z MX;ZM @ ;MMiM @ZBMX MS SB 7.@,8 ; SM .rM MM :B Z iW MX: M2 M B; ZrSM iZ M rM 8BS M WW 2iaM. .Z M M28 XM, i B0 rM:M:. Z 0 .MS ,M; X:r77 MMX:Xi7,8aM X7; M ,M, ## ## #### # #### #### #### #### ## # #### #### ## ## #### ### ## ## #### #### ### #### #### ##### # ##### ## ## ## ## #### ## ### ## ## #### # # ## ##### #### #### ## # #### ## # 0 ;i,2 ZS 2 X M i; 2 X 7.i . 8 ZrM MM i M i.XW arM M , .2i, MM,X,X . 0 S M 7 M 7:7:MM :.i M X 2 7WSaS 2 7ZSM2 8X, ;ZMMM@MMMS 78 M. X7MMM;MMMi .M. :M ,;M M7, M: 2MW07, :78WMa +-+-+-+-+ |N|T|S|C| +-+-+-+-+ ^^-----------------------^^ [][][] --------------------------------------------------------------[][][] W A L K T H R O U G H AUTHOR: PAUL MICHAEL (VHAYSTEŽ) CONTACT: vhayste@gmail.com I. COPYRIGHT / VERSION HISTORY II. AUTHOR'S NOTE III. ABOUT THE GAME ---------------------- SKR000 IV. WALKTHROUGH ---------------------------- WLK000 LORD ROBERTS ISLANDS -------------------- 1.1 WELCOME TO PARADISE ---------------- WLK001 1.2 ThE ATTACK CONTINUES --------------- WLK002 1.3 SEARCH AND DESTROY ----------------- WLK003 VERTANA ------------------ 2.1 SMUGGLER'S RUN --------------------- WLK004 2.2 SMUGGLER'S DEMISE ------------------ WLK005 2.3 REPRISALS -------------------------- WLK006 2.4 THE PAYBACK ------------------------ WLK007 2.5 DECAPITATION STRIKE --------- ------ WLK008 ANTARCTICA ------------------ 3.1 FLASHPOINT ------------------------- WLK009 3.2 OPERATION BEAR TRAP ---------------- WLK010 3.3 PILLARS OF FIRE -------------------- WLK011 3.4 THE BRAWL -------------------------- WLK012 3.5 ANVIL AND HAMMER ------------------- WLK013 KAMCHA ------------------ 4.1 SUNBURN ALLEY ---------------------- WLK014 4.2 SHARK'S DEN ------------------------ WLK015 4.3 TO RULE THE SKY -------------------- WLK016 4.4 CARGO OF DEATH -------------------- WLK017 4.5 THE FINAL COUNTDOWN ---------------- WLK018 V. AIRCRAFT LIST -------------------------- ACL000 F-15 EAGLE ----------------------------- ACL001 F-16 FALCON ---------------------------- ACL002 F/A - 18 HORNET ------------------------ ACL003 F-117 NIGHTHAWK ------------------------ ACL004 F-35 LIGHTNING II ---------------------- ACL005 F-22 RAPTOR ---------------------------- ACL006 SR-71 BLACKBIRD ------------------------ ACL007 MIG-27 FLOGGER ------------------------- ACL008 YAK-141 FREESTYLE ---------------------- ACL009 MIG-31 FOXHOUND ------------------------ ACL010 MIG-29 FULCRUM ------------------------- ACL011 SU-27 FLANKER -------------------------- ACL012 SU-34 FULLBACK ------------------------- ACL013 SU-37 SUPER FLANKER -------------------- ACL014 MiG - 1.44 MFI ------------------------- ACL016 SU-47 BERKUT --------------------------- ACL017 T-45 GOSHAWK --------------------------- ACL018 VI. WEAPON LIST ---------------------------- WPN000 BASIC WEAPONS -------------------------- WPN001 AIR-TO-AIR MISSILES -------------------- WPN002 AIR-TO-GROUND WEAPONS (GUIDED) --------- WPN003 AIR-TO-GROUND WEAPONS (UNGUIDED) ------- WPN004 UNGUIDED BOMBS ------------------------- WPN005 VII. CREDITS ===================== [ C O P Y R I G H T ] ===================== This document is copyrighted to me, VhaysteŽ. It is intended for ~PRIVATE~ use only. It cannot be used in ANY form of printed or electronic media involved in a commercial business, in part or in whole, in any way, shape, or form. It cannot be used for profitable or promotional purposes, regardless of the situation. Breaking any of these rules is in direct violation of copyright law. This document is protected by copyright law and international treaties. Unauthorized reproduction and distribution of this document, or any portion of it, may result in severe civil and criminal penalties, and will be prosecuted to the maximum extent possible under the law. Any characters, names, places, or miscellaneous objects are copyright of their respective companies. Permission is required from the author in case any site or individual will like to refer to, or use a portion of this this document. Requests for posting this faq to other websites aside from the ones the author originally contributed to still needs to be emailed to the author first. Expect a prompt response whenever possible. --------------- [VERSION HISTORY] --------------- v 1.0 -- 1:30 AM 5/7/2007 - Started Faq/ Completed Plane List v 1.1 -- 3:16 AM 5/8/2007 - Added weapon packs in the Plane List, - Added Bonus objectives for different modes. - Added unlocks for all modes. V 1.2 -- 1:02 AM 5/12/2007 - Completed the game, added new details in the Plane list. V 1.3 -- 7:44 AM 5/14/2007 - Still unlocking some stuff, about 94% done. v 1.4 -- 5:25 AM 5/20/2007 - Completed remaining missing stuff, complete version so far. v 1.5 -- 6:06 AM 5/21/2007 - Added new plane and weapon pack entries v 1.6 -- 2:41 PM 7/10/2007 - Added reader tips v 1.7 -- 1:06 PM 10/4/2007 - Added additional reader tips *===---===---===---===---===---===---===---===---===---===---===---===* | | | | | <'> A U T H O R'S N O T E <'> | | """""""""""""""""""""""" | | | | | | Welcome reader, to my guide for the game Heatseeker by Codemasters. | | It is an arcade-style combat flight sim that will give you a new | | experience in air combat. | | | | I have been a fan of the Ace Combat series, in fact, I already wrote| | guides for all AC games for the PS2. Yet, even with AC's popularity,| | don't assume that Heatseeker is another AC wannabe. The game itself | | is unique, in terms of controls, interface and experience. You'll | | know why when you get into the game. | | | | Alright, for my notes. I just started to game and wrote this faq at | | the same time, hence, it may not appear complete yet. So, if you | | have any info that is not found here and you think its necessary to | | include, do hesitate to email me. I'm always attending emails from | | my readers so expect a reply from me anytime I access my email. | | | | Another thing is that this guide serves only to assist players. If | | you have better ideas, don't brag about it or compare it to my | | approach in the game. We are all different gamers. Minus the | | competitiveness, we are all different players. So don't tell me that| | I suck or what since you'll be speaking for yourself. | | | | Emailed questions shall be answered at the best of my ability. I | | don't know everything, and even if I wrote this faq, I just based it| | during my experience while playing the game. | | | | Lastly, this guide will not guarantee you'll beat the game. It is | | only meant to assist, to help. But finishing the game is entirely | | up to you. Thank you! | | | | M 2 | | @ a | | W 8 | | r MMM X | | i;XSa:.rSiM MB 0M W7i;.i2S7;i | | 7B2S7iXZZMSMaMMM MMMMBaMZZXi7S2B7 | | MMM0M8MMM | | | | | | Paul "Vhayste" Michael | *===---===---===---===---===---===---===---===---===---===---===---===* Disclaimer: Reader tips that are featured in this guide are not edited. They don't represent my opinion as the author and their tips are entirely what they used during gameplay. The author reserves the right to choose which tip or hint to include in this guide because I dont have quite the luxury of time to update my faq often. [][][] ------------- A B O U T T H E G A M E -------------[][][] \================================/ SKR000 Published by: Codemasters Developed by: IR Gurus Interactive Ltd. / Codemasters Release Date: May 1, 2007 FEATURES: --------------- + Modern and Futuristic Planes + Heatseeker features modern and futuristic fighters. From the old favorites such as the F-16 Falcon, F-15 Eagle and F/A-18 Hornet to the technologically advanced F-22 Raptor, the game gives players to fly the aircraft of their choice + Adaptive Weapon Loadouts + Depending on your plane, you can carry basic gatling cannons, short-ranged missiles and various special weapons from long-ranged cruise missiles, anti-surface bombs and even disabling EMP missiles. Choose the loadout appropriate for the upcoming mission. + Infinite Weapon Ammo + Missions in the game are long and the number of enemies are overwhelming so having infinite ammo is a blessing here. You can even abuse your special weapons. + Impact Cam + - Takes you right into the action. Blowing up enemies is never been better. Even applies to near misses in your plane. Highlights acrobatic turns and evasive manuevers. + Missile/Bomb Camera Tracking + - Hold the Fire button to follow your missile and watch how it blows up the target. + Dynamic Missile Evasion System + - Aside from the basic dogfighting turns and breakneck manuevers, the planes in Heatseeker are equipped with unlimited countermeasures (flares). The advanced warning system will display specific buttons you need to push in time to evade the missiles. Fortunately, enemies fire only one missile at a time, even in Ace mode. + Ojective Checkpoints + - Missions in the game are long and it can be really daunting to retry the whole damn thing. Checkpoints are conviniently activated almost after every objective completion. If you mess up, you have the chance to start from the last checkpoint. Be careful though; if the checkpoint is activated AFTER you failed the the objective (e.g. Defend the Nemesis), the activated checkpoint will just keeps on giving you the Mission Failed message. [][][] ------------- W A L K T H R O U G H -------------[][][] \================================/ WLK000 BEFORE YOU START... R E A D M E ! There are different modes in the game, Rookie mode being the easiest and Ace mode as the hardest. Technically, there are no changes made with the amount of damage you'll receive in any of the modes. The difficulty lies on the number of enemies that will attack, a minor change in objectives and the like. Bonus objectives helps you unlock weapon packs and aircrafts so make sure you check them out. Suspicious, lone green bleeps in your radar should be investigated. Most of the time, bonus objectives appear only when you are near the target. Even white dots are worth checking out. Primary objectives will remain the same. However, different stuff are unlocked in different modes. Bonus Objective targets have flashing yellow bleeps when targeted. Another thing to note is that you don't earn credits or any money during missions. You can use what you've unlocked immediately. For some objectives where you are required to protect your battlegroup, don't stray away too far from your allies. Although you can hunt enemies down, you need to prevent as much damage as possible from being inflicted to the Nemesis or any targets you need to protect. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -- 1.1 W E L C O M E T O P A R A D I S E --- WLK001 //////////////////////////////////////////////////////////////////// TASKFORCE : Lord Roberts Airbase LOCATION : Atlantic Ocean DEPLOYMENT: Day 1 - 0698 Hrs +--------+---------------------------+---------------------------+ |TARGETS | AIR | GROUND | +--------+---------------------------+---------------------------+ | YAK-141 (fighters) | - - - - - - | | - - - - - - | - - - - - - | | - - - - - - | - - - - - - | | - - - - - - | - - - - - - | | - - - - - - | - - - - - - | +---------------------------+---------------------------+ ------------- MISSION START ------------------ - Feel the controls. If you are a seasoned Ace Combat pilot them take a few minutes to familiarize with the controls. You will be using a F-22 Raptor here. Follow the instructions provided on the screen. - Head west to Lord Roberts Air Base as instructed. You will see a scene where Divot, your wingman-to-be, will be attacked by two bandits. (YAKs) ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy Enemy Fighters - So time to dive in the fireworks. Accelerate towards the targets. When you get near (-1400m), you should have a lock-on. Do not fire unless you have a clear path. - After downing the two enemies, objective will be complete. You will recieve an update. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy incoming wing of fighters - Four Yaks will appear. Destroy them to complete this objective. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy attacking enemy aircraft - Head SW to the airbase. Find a wing of Yaks (x4 planes) attacking the base. Get busy and destroy them. There will be at least 2-3 waves coming in. Destroy them all to complete the objective. ------------- CHECKPOINT ------------------ OBJECTIVE: Defend civilian medical transport (!R) BONUS OBJECTIVE: Destroy the sabotauers before they reach the tower (!P) BONUS OBJECTIVE: Destroy enemy boat (!A) BONUS OBJECTIVE: Destroy unauthorized aircraft. - (!R) You need to work fast if you want to complete the bonus objective. Its only optional so down at least 2 fighters and locate the saboteurs. They will be using a boat so lower your altitude. You should be able to spot them below. - (!P) Enlarge your map and look for a lone, green dot in the map. Get near it and wait for the objective to come up. Destroy it. - (!A) This one is a bit tough to find since it is hiding in the clouds. Fortunately, it should be visible in your radar as a lone green dot in the map. Approach it to trigger the bonus objective. - Objective fails if you let the medical transport to be shot down. Destroy all targets to complete this objective. If you are after the BOs, then destroy 3 planes and leave 1. ------------- MISSION COMPLETE ------------------ Unlocks: T-45 GOSHAWK (R) MiG-27 Flogger (A) Air Attack (WP for MiG-27 Flogger V2) (P) NOTE: (R) = Rookie Mode (P) = Pilot Mode (A) = Ace Mode BO = Bonus Objective WP = Weapon Pack \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -- 1.2 T H E A T T A C K C O N T I N U E S --- WLK002 //////////////////////////////////////////////////////////////////// TASKFORCE : Lord Roberts Airbase LOCATION : Lord Roberts Island DEPLOYMENT: Day 1 - 1225 HRS +--------+---------------------------+---------------------------+ |TARGETS | AIR | GROUND | +--------+---------------------------+---------------------------+ | YAK-141 (fighters) | PT BOATS (boat) | | - - - - - - | SPEEDBOATS (boat) | | - - - - - - | VAZ-469 Jeep (vehicle) | | - - - - - - | Nanuchka (boat) | | - - - - - - | - - - - - - | +---------------------------+---------------------------+ - The mission starts with you piloting a T-45 Goshawk. Its not as good as the Raptor but its enough for the enemies that will attack. ------------- MISSION START ------------------ OBJECTIVE: Defend western dock - Several spedboats will attack from the sea. Note that although missiles can damage them, its recommended to use bombs to get rid of them quickly. They should be to the NW. - Ready the Goshawk's Unguided Bombs by pressing []. Now, cruise down to the boats. The area around the target circle is the blast radius. All units caught within that radius is damaged. Also release the bombs twice in a row. This will ensure devastating damages to the enemies below. ------------- CHECKPOINT ------------------ OBJECTIVE: Stop the Saboteurs before they cause damage! - Just like the bonus onjective in the last mission, the saboteurs will arrive via speedboat. Destroy it. - In a few moments later, they will be utilizing jeeps. So, just use your missiles to destroy the targets. Enlarge the map so that you can locate them quickly. - Intercept any nearby enemy fighters as well. ------------- CHECKPOINT ------------------ OBJECTIVE: Defend the airstrip from sea attack. - Several missile boats will be arriving from the sea. Approach them and use bombs to quickly destroy them. Some escort planes will be appearing as well so eb cautious. - Destroy all the PT boats to complete the objective. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy all enemy bogeys! - Engage with the enemy planes. Destroy them all to proceed. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy missile boat before it destroys the airstrip (!R) BONUS OBJECTIVE: Destroy the sabotauers before they reach the tower (!P) BONUS OBJECTIVE: Destroy the sabotauers without damaging any buildings (!A) BONUS OBJECTIVE: Prevent any cruise missiles from hitting the airstrip - (!R) The sabotauers will be riding a jeep so you can immediately spot them on the ground. Take them out. - (!P) The sabotauers will exit the smaller docks in the NW, using a jeep. DO NOT FIRE immediately. There are some buildings covering them so slow down, and get behind them. Once the path is clear, blow them away. - (!A) The Nanuchka will fire a cruise missile. As soon as the cutscene starts, you will be targeting the cruise missile automatically. Load your SSAM or SRAMs (the basic missiles) and blow the cruise missile. Additional cruise missiles will be sent later the longer you take to sink the Nanuchka. - A heavy missile boat called Nanchuchka is firing cruise missiles towards the airstrip. It will take several bomb runs to completely destroy this boat at this time. When you come back later to play this mission again, 3 hits from a MAG-M or any similar air-to-ground weapon is enough to sink this floating can. You can also target and destroy the cruise missiles. - After destroying the boat, mission completes. ------------- MISSION COMPLETE ------------------ Unlocks: (R) Multirole WP (for Mig-31 Foxhound V2) (P) M-27 Flogger V2 (A) Yak-141 Freestyle \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -- 1.3 S E A R C H A N D D E S T R o Y --- WLK003 //////////////////////////////////////////////////////////////////// TASKFORCE : Lord Roberts Airbase LOCATION : Lord Roberts Island DEPLOYMENT: Day 1 - 1808 HRS +--------+---------------------------+---------------------------+ |TARGETS | AIR | GROUND | +--------+---------------------------+---------------------------+ | YAK-141 (fighters) | PT BOATS (boat) | | KA-52 Alligator (chopper)| Nanuchka (boat) | | - - - - - - | - - - - - - | | - - - - - - | - - - - - - | | - - - - - - | - - - - - - | +---------------------------+---------------------------+ - Divot will join you as your wingman. Give him orders. Select the target in front of you by pressing X, then press Up in the D-Pad to order your wingman to attack. Order him to attack the missile boats to the north. OBJECTIVE: Destroy the pirates attacking the freighter. - Turn south and destroy all hostile targets. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy helicopter squadron (!R) BONUS OBJECTIVE: Destroy the enemy recon vessel! (!P/A) BONUS OBJECTIVE: Destroy the SW rebel recon vessel! (!P/A) BONUS OBJECTIVE: Destroy the NE rebel recon vessel! - (!R) The recon vessel is spotted along the S/W shores. Enlarge your map to spot the lone green by the waters. - (!P/A) Just spot them to the SW and N/NE. - Destroy all the helicopters. One missile each should be enough to bring them down. Save at least one chopper and locate the recon vessel. (Check your radar) ------------- CHECKPOINT ------------------ OBJECTIVE: Protect the airport whilst civilians evacuate - Destroy the PT Boats. For this battle, use bombs against the targets. Each plane takes 1:00 minute to prep and to fly out. So during that part, make sure you destroy as much targets as possible, if not, all. ------------- CHECKPOINT ------------------ OBJECTIVE: Help Nemesis destroy the last remaining pirate forces - Basically, the objective can be completed by destroying all targets in the area. ------------- CHECKPOINT ------------------ OBJECTIVE: Land on the Nemesis carrier - After all hostiles are cleared out, move to the rear of the Nemesis, slow down and go through the blue circles. These are guides for landing successfully. ------------- MISSION COMPLETE ------------------ Unlocks: F-16 Falcon V1 F-15 Eagle V1 (R) Rocket Attack WP (MiG-29 Fulcrum V2) (P) Cluster Bomber WP (F-16 Falcon V2) (A) MiG-31 Foxhound V1 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -- 2.1 S M U G G L E R 'S R U N --- WLK004 //////////////////////////////////////////////////////////////////// TASKFORCE : Nemesis LOCATION : San Siarro, Vertana DEPLOYMENT: Day 3 - 1645 HRS +--------+---------------------------+---------------------------+ |TARGETS | AIR | GROUND | +--------+---------------------------+---------------------------+ | MiG-27 Flogger (fighters)| PT BOATS (boat) | | - - - - - - | Nanuchka (boat) | | - - - - - - | AA guns | | - - - - - - | - - - - - - | | - - - - - - | - - - - - - | +---------------------------+---------------------------+ - You can now choose your plane. I suggest taking out the Eagle with its Multirole weapon loadout. OBJECTIVE: Scan unidentified targets (!P) BONUS OBJECTIVE: Find and destroy hidden cargo planes. (1) (!P) BONUS OBJECTIVE: Find and destroy hidden cargo planes. (2) - (!P) (1) On the first airport to the NE, press X to target the unidentified target, then press X again to target a C-130 Hercules hidden in the woods. Destroy it, and other hidden targets will appear on the map as green dots. - (!P) (2) Now examine the second airfield to the NW. There should be a C-130 there hidden, along with a cargo truck and a jeep. Destroy them to complete the objectives. - Approach the targets with the white (?), then lock on them. To scan them faster, zoom in by pressing and holding the X button. Scan all the unidentified targets. There should be 2 flying aircrafts, 2 freighters and 2 planes on land. Objective completes after scanning them all succesfully. ------------- CHECKPOINT ------------------ OBJECTIVE: Shoot down the smuggler and enemy fighters (!R) BONUS OBJECTIVE: Shoot down 20 fighters - Attack the smuggler's plane first. One missile should be enough to to send him burning to the sea. Take out the remaining fighters. Don't worry about the Bonus Objective, it will be active during the whole mission until you satisfy it. ------------- CHECKPOINT ------------------ OBJECTIVE: Scan unidentified speedboat - After the scan, it will appear as a hostile so destroy it. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy enemy fighters and their hangars - From time to time, a couple of Floggers will come out from the hangars. So elimate them as they come out and get busy with the hangars. It will take several missile hits before it gets destroyed. ------------- CHECKPOINT ------------------ OBJECTIVE: Render the enemy base inoperable - Several AA guns will be active. Destroy them all using bombs or the conventional missiles. ------------- CHECKPOINT ------------------ OBJECTIVE: Secure freighter transport. (!A) BONUS OBJECTIVE: Sink the missile boats within the time limit - (!A) The Nanuchkas will be the targets and you need to sink them within 1:40 minutes. If you have air-to-ground weapons like the MAG-M or GAM, then a few hits should be enough to sink the ships and also complete the mission. - The freighter will be guarded by two heavily armored Nanuchkas. Destroy the two boats and the mission wil be complete. ------------- MISSION COMPLETE ------------------ Unlocks: (R) Long Ranger WP (F-15 Eagle V2) (P) F-16 Falcon V2 (A) MiG-31 Foxhound V2 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -- 2.2 S M U G G L E R 'S D E M I S E --- WLK005 //////////////////////////////////////////////////////////////////// TASKFORCE : Nemesis LOCATION : San Siarro, Vertana DEPLOYMENT: Day 3 - 1723 HRS +--------+---------------------------+---------------------------+ |TARGETS | AIR | GROUND | +--------+---------------------------+---------------------------+ | MiG-27 Flogger (fighters)| Nanuchka (boat) | | Yak-141 Freestyle | Souremenny (Boat) | | C-130 Hercules | Grumbler Heavy SAMs | | - - - - - - | - - - - - - | | - - - - - - | - - - - - - | +---------------------------+---------------------------+ OBJECTIVE: Find and identify the suspected weapons transport. - Follow the white targets in your hud. As you get near, scan the transport plane itself. After that, its escorts will turn hostile and start accking. OBJECTIVE: Destroy the transport's fighter escorts. - Destroy all the MiG-27 Floggers (x4) OBJECTIVE: Escort the weapons transport to the airfield (!P) BONUS OBJECTIVE: Destroy the lighthouse; it's a smuggler base - (P) After destroying the transport's escorts and as Divot orders the transport to land, hang around the lone lighthouse to the south. It shouldn't be easy to miss. Stay there for a few seconds, and the bonus objective should activate. Just destroy it to complete the objective. - The transport pilot will refuse to follow instructions. When the go signal is given, (Through conversation) pump some lead to the plane's fuselage. Objective completes. ------------- CHECKPOINT ------------------ OBJECTIVE: Take down the fighters! - A wing of enemy fighters will appear. Destroy them all. You will also recieve an update to destroy the fleeing transport as well. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the fleeing transports and their escorts. - Two transports with some heavy fighter escorts will attempt to leave the operation airspace. If any of the transports do, then the mission will fail. - Follow the transports and destroy them first. Take care of the fighters after that. ------------- CHECKPOINT ------------------ OBJECTIVE: Investigate the surface contacts near the northernmost island - Approach the target, zoom with X. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the SAM sites! (!A) BONUS OBJECTIVE: Destroy Enemy SAM site! - (!A) Head to the NW, find a lone SAM site near the shore. - Be careful when approaching the SAM sites and get ready to send out countermeasures. Dive-bomb them, or use air-to-ground missiles if you have access to them already. ------------- CHECKPOINT ------------------ OBJECTIVE: Take down the enemy fleet and its fighters. (!R) BONUS OBJECTIVE: Destroy both subs before the submerge. - (!R) If you have air-to-ground weapons like the MAG-M or GAM, then a few hits should be enough to destroy the subs. If not, you'll need fly low, target them with missiles while strafing your guns. Bombs will just take longer since it take precise dropping to deal serious damage to the subs. - The ships are tough and they are dangerous with all those AA guns mounted on them. Take out the fighters first to remove the annoyances, then concentrate on the ships. ------------- MISSION COMPLETE ------------------ Unlocks:(P) Precision Attack WP (F/A 18 Super Hornet V2) (A) Circuit Breaker WP (F-117 Nighthawk) \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -- 2.3 R E P R I S A L S --- WLK006 //////////////////////////////////////////////////////////////////// TASKFORCE : Nemesis LOCATION : En route to San Martique, Vertana DEPLOYMENT: Day 4 - 1850 HRS +--------+---------------------------+---------------------------+ |TARGETS | AIR | GROUND | +--------+---------------------------+---------------------------+ | MiG-29 Fulcrum | PT boats | | Cruise Missiles | Souvremenny (Boat) | | - - - - - - | Typhoon Attack Sub | | - - - - - - | - - - - - - | | - - - - - - | - - - - - - | +---------------------------+---------------------------+ OBJECTIVE: Defend Eyeball from the attackers - Destroy all the MiG-29s pursuing Eyeball's V-22 Osprey. ------------- CHECKPOINT ------------------ OBJECTIVE: Defend the fleet against sea and air attacks. - Stay near the ship, take care of the ships first then the attacks. ------------- CHECKPOINT ------------------ OBJECTIVE: Go to Angel and assist her (!A) BONUS OBJECTIVE: Destroy enemy cruiser! (!R) BONUS OBJECTIVE: Destroy the enemy spy aircraft - Approach Angel and take care of enemies along the way. Make sure you clear all the enemies on her tail. Objective completes when you get near her. - (!R) The enemy spy aircraft is located in the far South. It will appear as a single white dot just outside of the operational area. Approach it and you will get your bonus objective. Destroy it to complete it. - (!A) As you approach Angel, aside from the fighters, there will be 3 Souvremenny-class cruisers flanking her from below. You only need to destroy one cruiser (Look out for the one with the yellow lockon) but you need to make it fast since more fighter wings will pursue Angel. If you have an anti-ship weapon loadout (e.g the F/A-18 Hornet's Ship Killer), the GAM will be very effective here. Just immediately clear all the enemies pursuing Angel. ------------- CHECKPOINT ------------------ OBJECTIVE: Escort Angel back to the fleet (!P) BONUS OBJECTIVE: Destroy the sub before it submerges. - Stick close to Angel, destroy any fighters that get near her. Near the fleet, a Typhoon attack sub will surface. In Pilot or Ace mode, this sub will be a Bonus Objective. Again, if you an anti-ship loadout, then the better. Destroy a few fighters on Angel's tail then deal with the sub - Objective will be completed after Angel reaches the fleet. ------------- CHECKPOINT ------------------ OBJECTIVE: Defend the civilian freighter Lucille - As the objective starts, you will be directly ahead of Lucille's position. 2 fighter wings will attack it so make sure you get rid of the fighters quickly. ------------- CHECKPOINT ------------------ OBJECTIVE: Defend the civilian freighter Axelrod - Tough luck. Another civilian freighter needs to be defended. This time, it will have fighters and PT boats attacking it. Destroy them all to complete this objective. ------------- CHECKPOINT ------------------ OBJECTIVE: Defend fleet from enemy subs - Two Typhoons will appear near the fleet, each one will send out a cruise missile. Chase after the cruise missiles first, and just use your normal SSAM or SRAMs since they are faster. You can also land a few hits on the subs using long range anti-surface weapons such as the GAM or the MAGM-M. - The subs will submerge, and will appear on the other side of the fleet. Just make sure that you shoot down all cruise missiles and destroy both subs. ------------- MISSION COMPLETE ------------------ Unlocks: MiG-29 Fulcrum V2 (R) Cluster Bomber Mig-29 Fulcrum V3 (P) F-15 Eagle V2 (A) Multirole weapon pack (SU-27 Flanker V2) \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -- 2.4 T H E P A Y B A C K --- WLK007 //////////////////////////////////////////////////////////////////// TASKFORCE : Nemesis LOCATION : Approaching San Martique, Vertana DEPLOYMENT: Day 5 - 1120 HRS +--------+---------------------------+---------------------------+ |TARGETS | AIR | GROUND | +--------+---------------------------+---------------------------+ | MiG-29 Fulcrum | PT boats | | Cruise Missiles | Nanuchka | | - - - - - - | - - - - - - | | - - - - - - | - - - - - - | | - - - - - - | - - - - - - | +---------------------------+---------------------------+ ------------- CHECKPOINT ------------------ OBJECTIVE: Protect the Nemesis. OBJECTIVE: Destroy incoming boats! (!A) BONUS OBJECTIVE: Destroy all boats and stay below the radar grid - (!A) This bonus objective is one of the most challenging objectives yet. There will be 15+ something number of boats and you need to stay below the very low radar grid; not more than 20 feet. Try not to turn but rather, YAW left/right (L2/R2) through the water. To make it a bit easier, use any planes with anti-ship capabilities, like the F/A-18 Hornet's Ship Killer WP. Its GAM can destroy those PT boats in 1 hit, not to mention that you can lock on them at a distance. Once all PT boats are destroyed (in the Nemesis and Guardian sides) the objective will be complete. ------------- CHECKPOINT ------------------ OBJECTIVE: Intercept the approaching strike planes! - Several bogeys will appear. You need to stay close to the fleet and get rid of them as fast as you can. ------------- CHECKPOINT ------------------ OBJECTIVE: Sink the incoming missile boats. OBJECTIVE: Protect the Guardian Fleet - The missile boats are no other than the armored Nanuchkas. It will take several hits to sink each one of them; it will take just 3 hits from an anti-ship weapon though. - After downing some of the missile boats, more bogeys will appear. ------------- CHECKPOINT ------------------ OBJECTIVE: Intercept the incoming bogeys. (!R) BONUS OBJECTIVE: Destroy the fleeing ships (!P) BONUS OBJECTIVE: Destroy all planes before they get away. - (!R) Find the ship to the E/SE. There should be 3 of them. - More fighters will come in. Destroy all of them. - (!P) After there are only 2-3 fighters left, they will attempt to escape. Chase them and make sure you down them all before the next cutscene/ checkpoint triggers. ------------- CHECKPOINT ------------------ OBJECTIVE: Ensure fleet survives missile attacks - There will be two waves of cruise missiles. As I have mentioned earlier, use SSAMs or SRAMs to destroy these missiles. Other than that, there should be no problems anymore. ------------- MISSION COMPLETE ------------------ Unlocks: (R) Naval Fighter WP (MiG-29 Fulcrum V3) (P) Heavy Multirole (SU-37 Super Flanker V2) (A) Circuit Breaker WP (F-22 Raptor V2) \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -- 2.5 D E C A P I T A T I O N S T R I K E --- WLK008 //////////////////////////////////////////////////////////////////// TASKFORCE : Nemesis LOCATION : Approaching San Martique, Vertana DEPLOYMENT: Day 5 - 1248 HRS +--------+---------------------------+---------------------------+ |TARGETS | AIR | GROUND | +--------+---------------------------+---------------------------+ | MiG-29 Fulcrum | PT boats | | Cruise Missiles | AA GUNS | | - - - - - - | T-90 Tanks | | - - - - - - | Destroyer | | - - - - - - | MCB Heavy SAMs | +---------------------------+---------------------------+ ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the island's patrol groups. - Basically engage the enemy fighters. After a little while, you will receive another mission update. OBJECTIVE: Destroy the island's primary AA defenses. - There will be some AA guns in the ground, I suggest taking them out first since they are easier to target. To make things a bit faster, destroying them using anti-surface weapons (such as MAG-M). Concentrate in destroying enemy fighters afterwards. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy Krygsman and his squadron (!P) BONUS OBJECTIVE: Destroy all tanks in the airport - (!P) As soon as the objective to destroy Krygsman's squadron appears, approach the airport. Several T-90 tanks will be targettable. Just drop them bombs or some anti-surface weapons to destroy them all. - Krygsman's MiG-29 is equipped with some sort of jamming device which it takes an awfully long time before you can get a lock-on on his plane. To make matters worse, he moves really fast. That is where the guns come in. If you have practiced shooting moving targets before then you shouldn't have problems with this guy. If you want to win the easy way, use planes that has anti-air WPs; most of the time, they will contain RHMs, ARAAMs, or MRAMs. These weapons can lock faster, and they are more accurate. In case of ARAAMs, you just need to make sure that the target is within the targetting circle. It will still take at least 4-8 missile hits to destroy the enemy squadron's Fulcrums. Just down them all to complete this mission. Shooting them also kills them easier. ------------- CHECKPOINT ------------------ OBJECTIVE: Sink the missile boats before they dock (!R) BONUS OBJECTIVE: Destroy the destroyer - You just need to sink all PT boats. They will have a Voalov-class destroyer with them. There will be two groups. One in the SE and one to the SW. - (!R) As you approach the SW group, you will trigger the Bonus Objective. If this is the last group, destroy the destroyer first then the smaller PT boats. ------------- CHECKPOINT ------------------ OBJECTIVE: Defend the amphibious assault squad. OBJECTIVE: Destroy the attacking T-90 Tanks (!A) BONUS OBJECTIVE: Make sure all amphibious units survive - Once you get the primary objective, some tanks and Fulcrums will attack. Get rid of the tanks first. If you an MAG-M anti-surface missile, then it can blow the T-90 pairs in one hit. - (!A) The only way to ensure none of the allied ground troops gets scratched is by destroying all the tanks below. It shouldn't be a problem, so long as you destroy them all fast. - Get rid of some Fulcrums and AA guns if they start to bother you. ------------- CHECKPOINT ------------------ OBJECTIVE: Clear the path of enemy vehicles - Before the allied ground troops reach the bridge, you will receive this Objective. Just get rid of the advancing tanks from the tunnel in the other end of the bridge; there is also some enemy units on the bridge itself. Destroy them all to proceed. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy incoming jets - Once you cleared the enemy ground troops, a new wave of enemy fighters will engage you. Just take care of them. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy Granuja's Fortress. - Bombs will be very effective in this area. If you don't have them, then anti-surface weapons will do (specially the MAG-M). Take out any AA defenses he may have. After destroying half of his fortress, the psycho dictator will deploy his mobile missile launchers. OBJECTIVE: Prevent missile launchers from attacking the fleet! - The launchers will be able to launch 3 cruise missiles. Chase them and destroy them. - After destroying the cruise missiles, go back to the airport and destroy the launchers. The objective will be completed after that. - Destroy the remaining targets. ------------- MISSION COMPLETE ------------------ Unlocks: (R) F/A-18 Hornet (P) Tank Killer WP (MiG-1.44 MFI V2) (A) MiG-29 Fulcrum V1 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 3.1 --- F L A S H P O I N T --- WLK009 //////////////////////////////////////////////////////////////////// TASKFORCE : Fighter Escort Group, Bravo LOCATION : The Southern Ocean DEPLOYMENT: Day 1 - 1425 HRS +--------+---------------------------+---------------------------+ |TARGETS | AIR | GROUND | +--------+---------------------------+---------------------------+ | MiG-29 Fulcrum | Voalov | | SU-34 Fullback | Kirov | | - - - - - - | - - - - - - | | - - - - - - | - - - - - - | | - - - - - - | - - - - - - | +---------------------------+---------------------------+ OBJECTIVE: Follow your fighter group towards to convoy. - Basically just stay with the group. ------------- CHECKPOINT ------------------ OBJECTIVE: Sink the Federation Destroyer - You need to work fast here since the convoy is an easy target. Using anti-ship weapons will take of the destroyer in a few seconds. - After destroying the ship, standby. ------------- CHECKPOINT ------------------ OBJECTIVE: Defend the convoy from incoming fighters (!R) BOnus OBJECTIVE: Shoot at least 40 aircraft (!P) Ensure all convoys survive. (!A) Prevent T-Bone from being shot down - (!R) Just destroy fighters as fast as you can to have more appear. - (!P) Just work as fast as you can to make sure that the enemy fighters will get busy engaging you and not the convoys. This objective will not end until you finish the entire mission with all the 3 convoys intact. - (!A) Its really hard to find/ locate T-Bone so to further enhance his chances of survival, quickly disperse the pressure of enemy fighters by getting rid of them yourself. - Just work fast and destroy all fighters. ------------- CHECKPOINT ------------------ OBJECTIVE: Defend convoy from Federation attacks. - Destroy some ships (GAMs will be very useful here), then shoot down some planes as well. ------------- MISSION COMPLETE ------------------ Unlocks: (R) (P) SU-34 Fullback V1 (A) Shock and Awe (F-35 Lightning II V3) \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 3.2 --- O P E R A T I O N B E A R T R A P --- WLK010 //////////////////////////////////////////////////////////////////// TASKFORCE : Nemesis LOCATION : The Southern Ocean DEPLOYMENT: Day 3 - 1005 HRS +--------+---------------------------+---------------------------+ |TARGETS | AIR | GROUND | +--------+---------------------------+---------------------------+ | SU-27 Flanker | Typhoon Attack Sub | | SU-34 Fullback | - - - - - - | | SU-37 Superflanker | - - - - - - | | TU-95 Bear | - - - - - - | | MiG-29 Fulcrum | - - - - - - | +---------------------------+---------------------------+ OBJECTIVE: Protect the Nemesis (!R) BONUS OBJECTIVE: Destroy the enemy refueling craft - (!R) The refueling craft is located N/NE. I suggest destroying a good number of fighters, before pursuing the refueling craft. - Stay close to the Nemesis. This will keep enemy fighters busy as you all try to shoot each other. ------------- CHECKPOINT ------------------ OBJECTIVE: Take out ECM plane to maintain radar visibility. - Your missile's lock-ons will be jammed so don't rely on them here. Use your guns to shoot down the slow, big bird. The ECM plane is located in the SE. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the ECM aircraft's escorts - Just get rid of the ECM plane's escorts to complete this objective. ------------- CHECKPOINT ------------------ OBJECTIVE: Take out the subs before they destroy the Nemesis (!P) BONUS OBJECTIVE: Destroy the fleeing Saboteurs - (!P) Find a small oil rig to the SE/S. Destroy all the PT boats to complete this objective. - Enemy Typhoon attack subs will surface near the allied Fleet. Success of this objective depends on how fast you get rid of the Typhoons. If you have GAMs then a couple or 3 hits should be enough for each subs. ------------- CHECKPOINT ------------------ OBJECTIVE: Take out the incoming bomber squadrons and their escorts (!A) BONUS OBJECTIVE: Defend tanker from the fighters - (!A) Head to the far north to spot a lone tanker with some Fullbacks on its trail. I suggest taking out the TU-95 Bears first and leave an escort (from the primary objective) before heading to this place. If your fleet or wingman shoots the last escort down, the last objective for this mission will start so make sure you complete this bonus objective as fast as you can. - Engage the incoming bomber squadrons. Take out the bombers first since they are easy targets. Shoot them with all you've got, just don't let not a single one to reach the fleet. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the Ace Squadron (Ghost) - If you think your ordeal is over, think again. This enemy squadron is the last hurdle you need to overcome in this mission. Hopefully, you fought valiantly that you still have enough HP to put up a fight. - Also, if you activated the Bonus Objective and the Ace Squadron appears, after a few minutes of dogfighting, Divot will tell you its "BINGO FUEL" - meaning that you only have a very limited time to stay in the air and complete the objective. (1:59 minutes) You need to destroy the whole ace squadron within that time limit or you'll fail the objective. - Take out the lesser squadron members first. Although it takes several missile hits for them to be destroyed, guns are nonetheless very effective against them. Destroy all of them and the mission completes. READER TIP: Andrew D says: At the ace squadron fight at the end of the mission, hit your afterburners while locked on the main pilot and fire your missiles and guns like crazy, and, although it takes your health down considerbly, if you can manage to hit him, he should die, making it easier to mop up the other fighters ------------- MISSION COMPLETE ------------------ Unlocks: (R) F-117 Nighthawk V1 (P) Armor Killer (F35 Lightning II V3) (A) SU-27 Flanker V1 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 3.3 --- P I L L A R S O F F I R E --- WLK011 //////////////////////////////////////////////////////////////////// TASKFORCE : Nemesis LOCATION : Mt. Cerberus Antarctica DEPLOYMENT: Day 4- 1437 +--------+---------------------------+---------------------------+ |TARGETS | AIR | GROUND | +--------+---------------------------+---------------------------+ | SU-27 Flanker | MDB Heavy SAMS | | A-50 Mainstay | Nanuckha | | - - - - - - | Souvremenny | | - - - - - - | Radar Tower | | - - - - - - | - - - - - - | +---------------------------+---------------------------+ OBJECTIVE: Defend the B-52s OBJECTIVE: Destroy enemy fighter wing. - After launching, approach the B-52 and eliminate all enemy fighters. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy Radar Station - The radar station is in the side of the island. You need to use guns or bombs to destroy it. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the enemy jamming plane! (!A) BONUS OBJECTIVE: Destroy the ECM plane within the time limit (00:18) - (!A) You need to rush in to the jamming plane and give it all you've got. Guns are very effective here. - Use cannons only to destroy the ECM plane. ------------- CHECKPOINT ------------------ OBJECTIVE: Sink Souvremenny cruiser OBJECTIVE: Destroy All sam sites (!R) BONUS OBJECTIVE: Destroy the Souvremenny before it activates all SAM sites (!P) BONUS OBJECTIVE: Destroy the enemy missile boats. - (!R) Just shower it with missiles, bombs- everything. As soon as you sink this ship, the better. - You need to take care of the cruiser first. The sooner you destroy the cruiser, the lesser enemy SAM sites will be activated in the island. (!P) In your way to destroy the SAM sites around the island, you should spot some Nanuchkas, patrolling the area. The bonus objective won't appear unless you attack/destroy at least one nanuchka. ------------- CHECKPOINT ------------------ OBJECTIVE: Defend the second attack wave of B-52s - Just stay close to the B-52s (beware of friendly fire) and destroy all enemy planes. There will be 2-3 waves of them so take them out. ------------- MISSION COMPLETE ------------------ Unlocks: (R) Intedictor (SU-47 Berkut) (P) F/A-18 Hornet V2 (A) SU-34 Fullback V2 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 3.4 --- T H E B R A W L --- WLK012 //////////////////////////////////////////////////////////////////// TASKFORCE : Spearhead Special Operations Group LOCATION : Southern Ice Shelf, Antarctica DEPLOYMENT: Day 6- 1331 +--------+---------------------------+---------------------------+ |TARGETS | AIR | GROUND | +--------+---------------------------+---------------------------+ | MiG-31 Foxhound | Typhoon Attack Sub | | TU-95 Bear | Tunguska Light SAM | | - - - - - - | PT Boats | | - - - - - - | Mines | | - - - - - - | - - - - - - | +---------------------------+---------------------------+ OBJECTIVE: Destroy enemy radar station (!R) BONUS OBJECTIVE: Destroy enemy radar station under the radar grid - Stay low. Avoid swerving sideways and keep your throttle down. If you can, just 'wade' through the icebergs using L2/R2. Destroy the radar station once you get a lock to it. It may take several hits. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy SAM site - Just destroy all the SAMs. Four MiG-31s will engage you as well. Get rid of them. ------------- CHECKPOINT ------------------ OBJECTIVE: Defend the first Commando group and escort them to the oilrig (!P)BONUS OBJECTIVE: Ensure all commando boats reach the rig - (!P) This objective can only be completed once all commando units reach the oil rig alive. - Engage the PT boats and the fighters. If you destroy them fast enough, then, all commando boats will reach the rigs without a scratch ------------- CHECKPOINT ------------------ OBJECTIVE: Protect the oil rig! - Fighters will approach the oil rig and attack it. Try to engage them on their way because it may be too late if you allow them to get into firing range. Destroy all the enemy fighters. ------------- CHECKPOINT ------------------ OBJECTIVE: Defend the 2nd commando group and escort them to the oil rig - Destroy the 2 waves of PT boats. ------------- CHECKPOINT ------------------ OBJECTIVE: Protect the oil rig - A Typhoon attack sub will surface near the oil rig. You gotta work fast in sinking it. ------------- CHECKPOINT ------------------ OBJECTIVE: Protect the research facility until all commandos escape (!A) BONUS OBJECTIVE: Prevent any damage to be done to the research facility - Two heavily escorted squadrons of Tu-95 bombers will be heading to the research facility. Meet them head on, fire your missiles and guns once you get a lock-on. TARGET THE BOMBERS FIRST. - (!A) This objective can be achieved easily by downing the bombers and ignoring the fighters for the meantime. THe fighters will engage you and try to divert your attention. The fighters won't attack the facility so shoot down those large birds first. ------------- CHECKPOINT ------------------ OBJECTIVE: Escort the Fury out of the ice shelf - Several mines will be blocking the FUry's way and it will take four hits to sink it. If you have bombs, that will be better. Or you'll be forced to shoot them with guns and missiles (they can't be locked on) - Destroy the two waves of approaching escorted TU-95 bombers. ------------- MISSION COMPLETE ------------------ Unlocks: F-22 Raptor V1 F-35 Lightning II V1 (R) MiG-29 Fulcrum V3 (P) F-117 Nighthawk V2 (A) MiG 1.44 MFI V1 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 3.5 --- A N V I L A N D H A M M E R --- WLK013 //////////////////////////////////////////////////////////////////// TASKFORCE : Nemesis LOCATION : The Southern Ocean DEPLOYMENT: Day 10 - 1518 HRS +--------+---------------------------+---------------------------+ |TARGETS | AIR | GROUND | +--------+---------------------------+---------------------------+ | MiG-31 Foxhound | Souvremenny | | TU-95 Bear | Voalov | | SU-34 Fullback | PT Boats | | SU-27 Flanker | Kutzuov | | - - - - - - | - - - - - - | +---------------------------+---------------------------+ OBJECTIVE: Defend oil rig from enemy fighters (!R) BONUS OBJECTIVE: Defend the oil tanker - Approach the oil rig to the SW. Destroy all incoming fighters. ------------- CHECKPOINT ------------------ OBJECTIVE: Investigate the oil rig for signs of civilians - Get near the oil rig. It will explode, then you'll have a bunch of fighters heading your way. Engage them OBJECTIVE: Repel the fighter attack - Destroy all incoming MiG-31 Foxhounds. ------------- CHECKPOINT ------------------ OBJECTIVE: Defend the oil rig against incoming enemies - Take care of the incoming boats to the west first. Then engage the fighters and as much as possible, don't let most of them get into firing range with the oil rig. ------------- CHECKPOINT ------------------ OBJECTIVE: Assist the fighters in the air battle - Just engage enemy fighters. After shooting a good number of them, objective will be completed. (Stay away from the enemy fleet!!) ------------- CHECKPOINT ------------------ OBJECTIVE: Take out the ECM aircraft - DUring the air battle, two ECM planes will join the fray. Shoot the first one to the S/SW then take out the other one to the N/NW OBJECTIVE: Help the fighters gain air superiority - Have your share of the shooting. Down any fighters that is near you. ------------- CHECKPOINT ------------------ OBJECTIVE: Take out the enemy fighters - reduce their numbers - Just the same thing, continue shooting down enemy fighters. OBJECTIVE: Destroy the enemy cruisers flanking the ship (!P) BONUS OBJECTIVE: Destroy the enemy missile boats! - (!P) Just approach the lone white bleep on the radar. There will be 3 PT boats trying to escape. Blow them up to complete this objective. However, make sure you sink one of the two cruisers first and heavily damage the other before rushing to the missile boats' location. - Sink the two cruisers on each side of the Nemesis. Make sure to sink them quickly to prevent too much damage inflicted on the Nemesis. ------------- CHECKPOINT ------------------ OBJECTIVE: Defend the Nemesis from the incoming bombers. - Two waves of enemy heavy escorted bomber squadrons will approach from the NW. As usual, destroy the bombers first then the escorts. ------------- CHECKPOINT ------------------ OBJECTIVE: Defend the cruise missiles as they approach their targets - THe only way you can protect the cruise missiles is by eliminating any enemy fighters that may try to stop them. Just kill as many planes, as fast as possible. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the enemy Carrier (!A) BONUS OBJECTIVE: Defend the damaged oil rig - (!A) As soon as the last objective starts, immediately load your AA weapons (multilock, long-range weapons such as AAAM recommended) and approach the blue dot to the south of the mission area. You should find an oil rig named Zephyr. There will be two fighters on its way and make sure that you destroy both of them before any of them can fire. A single missile hit on the rig is enough to fail this bonus objective. - This should be an easy target. Destroy it to complete the mission. ------------- MISSION COMPLETE ------------------ Unlocks: SU-37 Super Flanker V1 (R) SU-27 Flanker V2 (P) F-22 Raptor V2 (A) MiG 1.44 MFI V2 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 4.1 --- S U N B U R N A L L E Y --- WLK014 //////////////////////////////////////////////////////////////////// TASKFORCE : Operation Dragon's Den LOCATION : En Route to Kai Jing Straits, Kamcha DEPLOYMENT: Day 1 0630 HRS +--------+---------------------------+---------------------------+ |TARGETS | AIR | GROUND | +--------+---------------------------+---------------------------+ | SU-34 Fullback | TYphoon Attack Sub | | Cruise Missiles | Power Station | | TU-95 Bear | Hangar | | - - - - - - | - - - - - - | | - - - - - - | - - - - - - | +---------------------------+---------------------------+ OBJECTIVE: Protect the carrier - You will start the mission with the radars jammed. OBJECTIVE: Ensure the fleet survives the first wave of missiles (!A) BONUS OBJECTIVE: Shoot down all air-to-surface missiles - (!A) Remember that you should shoot all the enemy cruise missiles yourself since your allies can shoot it down if it flies near them. Just make sure you shoot them all yourself. Objective completes if you shoot all the missiles in all 3 waves. - Have your SRAMs/SSAMs ready and blow those cruise missiles from the sky. ------------- CHECKPOINT ------------------ OBJECTIVE: Intercept incoming strike planes - Engage the fighters and down them all. ------------- CHECKPOINT ------------------ OBJECTIVE: Ensure the fleet survives the second wave of missiles - Do the same thing; destroy the cruise missiles before they hit the fleet. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the SAM and SSM poistions in this island - Locate the different SAMs positioned in this island. Be careful when targetting since they can also lock into you too. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the attack submarines OBJECTIVE: Ensure the fleet survives the third wave of missiles - Work fast in sinking those subs. In a vert short while, enemy cruise missiles will be fire and you need to dash back and intercept those smart missiles. ------------- CHECKPOINT ------------------ OBJECTIVE: Intercept enemy bombers (!P) BONUS OBJECTIVE: Destroy the escort fighters within the time limit - (!P) Time limit is 1:59. Get rid of the bombers first then shoot down all escort fighters before the time runs out. - Bombers and their escorts will approach the fleet. As usual, shoot down the bombers first, then the escorts. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the enemy airbase (!R) BONUS OBJECTIVE: Destroy the Radio Tower and Bunkers - (!R) The radio tower and bunkers are located to the S/Sw of the airbase. It has no defense so just blow it up. - Destroy all targets in the airbase to complete this mission. ------------- MISSION COMPLETE ------------------ Unlocks: (R) Bunker Buster WP (MiG 1.44 MFI V3) (P) F-35 Lightning II V2 (A) SU-37 Super Flanker V2 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 4.2 --- S H A R K 'S D E N --- WLK015 //////////////////////////////////////////////////////////////////// TASKFORCE : Operation Dragon's Den LOCATION : En Route to Kai Jing Straits, Kamcha DEPLOYMENT: Day 1 - 1725 HRS +--------+---------------------------+---------------------------+ |TARGETS | AIR | GROUND | +--------+---------------------------+---------------------------+ | SU-47 Berkut | TYphoon Attack Sub | | - - - - - - | Voarov | | - - - - - - | MDB Heavy Sam | | - - - - - - | Tunguska Light SAM | | - - - - - - | T-90 Battle Tank | | - - - - - - | AA Guns | +---------------------------+---------------------------+ OBJECTIVE: Destroy the enemy radar tower - Fly below the radar grid and approach the enemy radar tower. Once you get a clear lock, destroy it. OBJECTIVE: Destroy as many SAMs as possible before they activate (!R) BONUS OBJECTIVE: Destroy all docks buildings. (!P) BONUS OBJECTIVE: Destroy 5 SAMS before they activate - (!R) You can do it later when you have the objective to destroy the docks buildings are activated. - (!P) You need to target SAM sites, AA guns not included. There are a lot of them in the area so if you have a medium-long range anti-surface weapon, use it to destroy the SAM sites. - You will have a few seconds to freely destroy the temporarily disabled SAMs. Having long range, anti-surface weapons are very helpful here. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy AA defenses along the way - If you are not into crazy flying, stay low and destroy the SAMs. Although your firing range is limited, the low altitude will give you slight radar cover from the SAMs. If you are confident that you can take them out in the air (dangerous but makes destroying SAMs a lot easier) then fly up and keep your senses up for deploying a lot of countermeasures. - Just destroy all the AA guns to complete this mission. (Several SAM sites may still remain) ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy all attacking cruisers - Take them out at a distance; if you have some good anti-surface weapons then fire at will. Just sink the cruisers to complete this objective. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the attacking planes - Several fighters will engage you. If there are still have a lot of SAMs left in the area, then take extra caution. Shoot them all down. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy docks facilities - Destroy the buildings in the docks. You can also destroy all the buildings to complete the bonus objective. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the generators - A sub will emerge from the submarine pen entrace. Also, several T-90 tanks will be deployed around the island. Destroy the generators near the pen's entrance. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy Submarine Pen (!A) BONUS OBJECTIVE: Destroy all submarines. - (!A) Spot the two Typhoon attack subs in the NW and NE part of the islands. Just destroy them to complete the bonus objective. - If you notice, there will be several blue circles in a straight line, leading to the pen's entrace. Your target is the door itself, which can only be damaged by flying low and straight. - Destroy the sub first and some T-90s. Now fly low, MAKE SURE YOU TARGET THE SUB PEN DOOR. Once you get a lock, fire at will. Anti-surface weapons can deal a lot of damage to the doors, otherwise it will take several fly-bys. ------------- MISSION COMPLETE ------------------ Unlocks: SU-47 Berkut V1 (R) Heavy Bomber WP (MiG 1.44 MFI V3) (P) MiG 1.44 MFI V3 (A) F-35 Lightning II V3 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 4.3 --- T O R U L E T H E S K Y --- WLK016 //////////////////////////////////////////////////////////////////// TASKFORCE : Operation Dragon's Den LOCATION : En Route to Kai Jing Straits, Kamcha DEPLOYMENT: Day 3 - 1800 HRS +--------+---------------------------+---------------------------+ |TARGETS | AIR | GROUND | +--------+---------------------------+---------------------------+ | SU-34 Fullback | AA Guns | | MiG-1.44 MFI | Hangar | | - - - - - - | Oil Tank | | - - - - - - | Tunguska Light SAM | | - - - - - - | T-90 Battle Tank | | - - - - - - | - - - - - - | +---------------------------+---------------------------+ OBJECTIVE: Cripple the enemy's long range capability OBJECTIVE: Destroy the AA batteries. (!P) BONUS OBJECTIVE: Destroy the additional SAM sites - (!P) Find the three additional SAM sites to the Northeast of the island Just destroy them all to complete this objective. - THe T-90s here will be firing high-intensity lasers so you better watch your back. Just destroy all AA guns and SAMs; but to further lessen the burden, feel free to destroy the T-90s as well. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the enemy incoming Ace Squadron - Just clear the skies of enemy fighters. Remember that ace squadrons are a bit tougher to shoot down with missiles. That's where guns come it. Your gatling cannons will tear them apart. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy enemy reinforcements - More enemies will come in. Just destroy them all as needed. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the Communications station - You will spot it immediately so approach it and destroy it. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the enemy refinery and the fuel tanks (!R) BONUS OBJECTIVE: Destroy the oil tanks. (!A) BONUS OBJECTIVE: Destroy the enemy patrol boat - (!R) This is a giveaway bonus objective since the oil tanks are located beside the refinery and your other targets. Destroy them all along with your primary targets - (!A) Fly to the northeastern seas towards a single green dot in your radar. Destroy it then quickly get back to the island and complete your primary objective. - Destroy the AA defenses first to make your job a bit easier. Destroy the indicated targets on the ground. After a while, enemy fighters will come inbound and engage you. OBJECTIVE: Destroy the enemy fighter wing - Shoot down all enemy fighters. ------------- CHECKPOINT ------------------ OBJECTIVE: Clear the path for a friendly air strike OBJECTIVE: Protect friendly bombers - Basically, your job is to destroy any/all resistance the bombers will encounter. These includes AA installations and enemy fighters. Just destroy as much as you can and the bombers will do the rest. ------------- MISSION COMPLETE ------------------ Unlocks: (R) Bunker Buster WP (F-22 Raptor V3) (P) SU-47 Berkut V2 (A) F-22 Raptor V3 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 4.4 --- C A R G O O F D E A T H --- WLK017 //////////////////////////////////////////////////////////////////// TASKFORCE : Operation Dragon's Den LOCATION : East of Kai Jing Straits, Kamcha DEPLOYMENT: Day 4 - 1845 HRS +--------+---------------------------+---------------------------+ |TARGETS | AIR | GROUND | +--------+---------------------------+---------------------------+ | SU-34 Fullback | - - - - - - | | MiG-1.44 MFI | - - - - - - | | SU-37 Superflanker | - - - - - - | | SU-47 Berkut | - - - - - - | | AN-225 Cossack | - - - - - - | | - - - - - - | - - - - - - | +---------------------------+---------------------------+ OBJECTIVE: Identify the transport and determine whether it is carrying nuclear weapons - This mission is comprised only of airborne enemies so, you should be using a fast, agile craft that has a good air-air rating. - Approach the transport. Target it and scan it. It will turn red and become hostile. Get to its six immediately. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the transport and its escorts (!R) BONUS OBJECTIVE: Destroy the fleeing boats -(!R) Shoot down the transport first, then look for the single white dot in the map. Approach it and destroy all 3 PT boats. - If you managed to get behind the transport, the shoot it down once you get a lock. ------------- CHECKPOINT ------------------ OBJECTIVE: Defend Eyeball (!P) BONUS OBJECTIVE: Destroy enemy tanker - Several waves of fighters will pursue Eyeball and attempt to shoot him down. MOve fast and stay close to Eyeball. Shoot any fighter that locks from his six. This may take a few tries, depending on how fast you can kill enemies. - (!P) This bonus objective can be very hard since as the object starts, several fighters will be on Eyeball's tail. If you're going to pursue this boat, then turn around, and destroy it quickly. Now, blast your way to Eyeball's location, hopefully not much damage has been done. READER TIP: Monty-Remo Says: First of all, the thing I shot down whilst Eyeball was being shot at wasn't a boat as your guide says, it was an airplane flying very high. This may be because I played the Wii version of the game, but as far as I've seen, the two versions are identical. So in detail, I used the SU-47 Berkut V3 I unlocked in the preceding mission together with the "Air Superiority" weapon pack. When I came to the part where you need to protect Eyeball, I had the HKKM powerful air-air missiles equiped. Then I looked a bit to the left until four targets were locked and I fired, then I flew upwards to locate the bonus target and shot it down with the AAAM advanced air-air missiles, reequipped the HKKM and shot those fighters shooting at Eyeball, and I kept changing weapons each time one of them was empty. I managed to save Eyeball, but he only had little energy left, so I guess I had a little luck, too. READER TIP: Faraz A. says: Answer : Well you should not use F-22 Raptor in this mission , as it takes about a little while second to laungh air-to-air missile , which is not acceptable in this situation as all those bitch enemies are after the eyeball , so use F15-Strike eagle as is the best , and select air-to-air both , short and medium , u dont need any unguided bombs. After the checkpoint you can see 2 sets of planes , one on your right side and the other to your left which are quite many , so you will go for left side , and slight close enough , select medium range missile, after launching , immediately select the short missile and blow their asses , it will be a lot of mess around , if enemy is on your tail , go for stealth , press L3 button. , you will have to use this medium to short range again and again , as at that time you will be launching 4-6 missles , killing atleast 2 or 3 , it all depends on your flying skills. Fly in such an angle that you can see eye ball and at the same time you can also see the enemies after him , dont go for each plane seperately , if you hit one and enemy fly away , let him go , go for next one , as that one was distracting you. and when you think you are killed enough like 3-5 planes , go behind eye ball tail and stick with him . i tried like 8-9 times and i cleared the stage Note also that if the objective to defend Eyeball completes, you won't find the tanker anymore, failing the bonus objective. ------------- CHECKPOINT ------------------ OBJECTIVE: Determine whether the transport is carrying nuclear weapons - Just approach the transport and the white cursors will turn green immediately. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the transport and its escorts - Just like before, down the transport and destroy all of its escorts. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the incoming fighters (!A) BONUS OBJECTIVE: Destroy the remaining fighters - Several reinforcements will come. Just continue engaging them until their numbers reduce. - Destroy all enemy planes to complete this objective. ------------- CHECKPOINT ------------------ OBJECTIVE: Determine whether the transport is carrying nuclear weapons - Just approach the transport and the white cursors will turn green immediately. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the transport and its escorts - Just like before, down the transport and destroy all of its escorts. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the enemy ace squadron. - The squadron members planes can take a good amount of direct hits before they can be destroyed. Don't hesitate to shoot your guns to them. The squadron leader's SU-47 Berkut has good stealth capability making the plane so hard to lock-on, unless you get in close and stay tracking him. In rookie mode, this guy can be brought down with a few rounds of gunfire. In Ace mode however, this guy flies like hell and you won't be able to destroy him unless you can keep up with his speed and crazy turns. Firing missiles blindly won't help either so stay close to him and fire you guns. Hopefully, it wouldn't take you that long. ------------- MISSION COMPLETE ------------------ Unlocks: (R) Interdictor WP (SU-47 Berkut V2) (P) Interdictor WP (SU-47 Berkut V3) (A) SU-47 Berkut V3 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 4.5 --- T H E F I N A L C O U N T D O W N --- WLK018 //////////////////////////////////////////////////////////////////// TASKFORCE : Operation Dragon's Den LOCATION : East of Kai Jing Straits, Kamcha DEPLOYMENT: Day 5 - 1500 HRS +--------+---------------------------+---------------------------+ |TARGETS | AIR | GROUND | +--------+---------------------------+---------------------------+ | SU-37 Superflanker | MDB Heavy SAM | | MiG-1.44 MFI | T-90 Battletank | | - - - - - - | AA Guns | | - - - - - - | Tunguska Light SAM | | - - - - - - | Railgun | | - - - - - - | - - - - - - | +---------------------------+---------------------------+ THINGS TO EXPECT: ------------------- This is the final mission and there will a lot of dogfighting and bombing runs that you should do. RECOMMENDED LOADOUT: -------------------- Light- Medium Anti-air special weapons (e.g RHM, AAAM, ARAAM, HKKM etc) Medium-Heavy Anti-surface special weapons (e.g B2K, HASM, SADM) IMPORTANT ATTRIBUTES: (Of deployed fighter) -------------------- Speed 4+ Air-air 3+ Defense 4+ Air-ground 4-5 Agility 3+ OBJECTIVE: Shoot down combat patrols OBJECTIVE: Destroy the airport defenses (!R) BONUS OBJECTIVE: Destroy all the grounded planes in the airport - (!R) Prioritize destroying those grounded planes first, before destroying all AA installations. If you are carrying heavy bombs then the easier you can destroy them all in a few attack runs. - Engage with the enemy patrols. I suggest taking down a few then destroy the AA installations in the ground, including the laser laser firing T-90s. Then, shoot down the remaining patrols. Ordering Divot and Angel to attack those planes takes off much of the burden too. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the Desalination Plant (!P) BONUS OBJECTIVE: Destroy all anti-air platforms around the fortress. - (!P) The fortress itself is the mountain in the center of the island. The Anti-air platforms include MDB Heavy SAMs, Tunguska Light SAMS, AA Guns and the T-90 Battletanks. Just fly in and around the fortress and get rid of any AA installation around it. Just destroy any AA defense the fortress may deploy until you get the notification that the objective is complete already. - Expect heavy resistance from here on. Even if you destroy enemy fighters, they will just respawn. There are also a lot of AA instalations that will be deployed from time to time. The Desalination Plant will be targettable in from your hud. Enemy fighters will swarm you, as well as enemy AA installations. Work fast and hard. If you have heavy bombs (B2k or B1000) and great anti-surface weapons that has 'spread' damage (anti-surface cruise missiles will be great here), that will be better. Engage and shoot down at at least 2-4 enemy fighters if they start to bug you so much that you can't concentrate on bombing your target. After all buildings in the Desalination Plant is destroyed, objective completes. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the Cooling Loop - After getting rid of the Desalination Plant, turn to the main nuclear power plant. As you noticed, one of the three main facilities supporting the main nuclear reactor is destabilizing. You need to wait for 20 seconds before it can be vulnerable/ targettable for attacks. Avoid/ Destroy enemy units that will try to shoot you down for that whole 20 seconds. Once the GO signal is released, target the Cooling Loop and blast it with all you've got. Destroy it completely to move on to the next mission. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the Deuterium Plant - Same as the Desalination Plant, this one has several buildings as well, defended by some AA installations and of course, swarming with enemy fighters. Just destroy all the buildings. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the Plutonium Enrichment Facility - Another part of the main reactor has gone nuts. Wait for another 20 seconds for the facility to become targettable. After that, blast it away. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the Power Plant - Same routine. Get rid of some of its defenses then resume with your attack run. Destroy all the primary targets to move on. ------------- CHECKPOINT ------------------ OBJECTIVE: Stay alive whilst spearhead locate the jamming source - You need to destroy and avoid enemy defenses and counterattacks for a good two minutes of less. If you're having problems getting pegged by the ground and air defenses, move far away from the island, out of the island's ground-to-air defenses firing range. Then you can concentrate on engaging enemy fighters. Once Spearhead pinpoints the source of the jamming, rush to the new targets. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the Jamming Towers and any remaining attackers - Use your guns or bombs to destroy all four towers. You may want to shoot down a few fighters since they can distract and annoy you big time by making you evade missiles very often. After destroying all the four towers, shoot down and destroy all hostile units near you. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy Treatment Plant - Now get back to the main island and destroy the all buildings that make up the Treatment Plant. You may want to get rid of some AA defenses first to make your job easier. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the Steam Turbine - Again, you need to wait for the facility to destabilize. So fly around, get rid the area of AA installations and enemy fighters. Once ready, dive in and attack the targets hard. ------------- CHECKPOINT ------------------ OBJECTIVE: Wait for the reactor to destabilize - You'll have a good two minutes to lessen the opposition. Just don't mind the timer and start blowing away everything that will try to stop you. After the time runs out, the main reactor will destabilize. ------------- CHECKPOINT ------------------ OBJECTIVE: Destroy the Nuclear Reactor (!A) BONUS OBJECTIVE: Destroy all 3 Railgun Turrets - (!A) The turrets are easier to destroy using guns but the risk of getting shredded by the railguns are even higher. Use long range anti-surface weapons if you prefer. Precision weapons will further increase your chances of survival and to take out the railgun turrets fast. READER TIP: First of all, I used the arcade controls because i feel that its easier to dodge enemy missiles, at least on the Wii version. Also, I used a Mig 1.44 MFI V3 with the multirole wpn pack. The SADMs have excellent range, blast radius, and power, and the HASM is an extra bonus, and you are also supplied with 4 AAAMs. As you're playing through the level up to the final few objectives, fly very conservatively to preserve health. Make sure that as the 2 minute count down ends you are very far away from the fortress island (I like to be closer to the smaller island with the airfield from the very beginning of the level). Once you get the objective to destroy the reactor, engage your stealth and order Divot and Angel to your wing. Stealth is your most important weapon here because your attack runs will be much less obstructed. If you run out of stealth (and you will), immediately ignore the objective and go after the superflankers with your AAAMs. When your ready to make the attack run, stay very high and very far away. If you fly too low, you won't be able to get an angle on the rail gun turrets. If you fly too close, your bird'll get ripped to shreds before you can blink. When you get a lock on a turret, unload all SADMs and your HASM on that single target. Once those five shots have been fired, turn around and get out of there. If your trigger finger is fast enough you can pull off all of your shots without ever getting in the turrets' range. The damage done to each turret varries on your angle, but don't worry about that. Just concentrate on keeping your stealth activated and not getting ripped to shreds. When all three turrets are finally destroyed, use the exact same tactics on the nuclear reactor. However, you will need a different angle of attack. This angle is very difficult to find due to the two smokestacks next to the generator that act like shields. What ever you do throughtout this whole mission, just keep your head screwed on and don't do anything risky. The danger is what makes it risky and death is a very real possibility in this level, so be careful. Well, that's all. Enjoy "The Big One courtesy of: Peter C - Now, the moment has arrived. You need to deal a final blow to the Nuclear Reactor. The fortress will now deploy 3 large rail guns whose projectiles can rip planes apart. Or as it looked like. YOu can just concentrate on doing crazy bomb runs in the reactor. Remember that all the island's defenses will do everything to bring you down. Just make sure that every released bomb or munitions counts. After destroying the Nuclear reactor, mission is completed. ------------- MISSION COMPLETE ------------------ - Watch a short debriefing about the missions you undertook and its effects (basically the ending). Watch the credits after that. CONGRATULATIONS - For finishing the game! Unlocks: (R) Multirole WP (SR-71 Blackbird) (P) SR-71 Blackbird (A) The Big One WP (SR-71 Blackbird) [][][] ------------- A I R C R A F T L I S T -------------[][][] \================================/ ACL000 These are all the list of aircrafts available in the game. Refer to to the walkthough section to know how to unlock each plane. The game measures each plane's attributes by rating them from 1-5. ATTRIBUTES: Speed ------------- Determines the speed of the aircraft Agility ----------- Determines the manueverability of the plane Defense ----------- Higher defense means less damage from attacks Air-Air ----------- Effectivity against airborne enemies Air-ground -------- Effectivity against targets on land and water. Most aircraft has their own variants. Oftentimes, the variants are more powerful than the basic models, technically, they are the upgraded models. WEAPON PACKS Also known as weapon loadout. Each plane is designed to carry different weapons so long as they can carry it without affecting the plane's efficiency. There are weapon packs for every situation or combat scenario. If your expected resistance has more air targets, then go for the loadout that allows you to carry special anti-air weapons. If you have more ground targets, then select a loadout with more bombs. If both, we have a Multirole loadout, comprised of balanced number of anti-air and ground attack weapons. Each variant of the planes contain different weapon packs, the higher variant being more advanced and sophisticated. Special anti-air weapons such as the MRAM, ARAAM, etc have longer range than the conventional missiles. They are also a lot more accurate than the normal SRAMs but they do travel a bit slower. They may not seem to catch up with faster targets such as cruise missiles. So, make sure you toggle between your weapons when the situation to use them opens up. Know the weapons you are carrying. Multi-purpose missiles can attack both ground and air targets, but they don't deal that much damage on most ground targets. That's where bombs and air-to-ground missiles kick in. These special weapons can take care of harder enemies on the ground easier than doing several attack runs using the missiles. Also, there are certain planes in the game that you can't use during campaign/story mode. You can only use them in Mission mode. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ .----------- +------+ ----------. | F-15 EAGLE \ |ACL001| / BOEING | +----------------------------------------------------------------+ | An excellent interceptor and powerful strike fighter. | +----------------------+-----------------------------------------+ | V1 |V2 | | | SPD - [=][=][=][=][ ]|SPD - [=][=][=][=][ ]| | | AGL - [=][=][=][ ][ ]|AGL - [=][=][=][ ][ ]| | | DEF - [=][=][=][ ][ ]|DEF - [=][=][=][ ][ ]| | | AA - [=][=][=][=][ ]|AA - [=][=][=][=][=]| | | AG - [=][ ][ ][ ][ ]|AG - [=][ ][ ][ ][ ]| | +----------------------------------------------------------------+ V1 - 01 MULTIROLE /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / ARAAM (2)|| Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- / B1k (2) || Unguided Bomb || 1000LB // /-----------++---------------------------------++---------------- V1 - 02 AIR ATTACK /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / MRAM (4) || Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- V2 - 01 GROUND ATTACK /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / ARAAM (2)|| Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- / B1k (2) || Unguided Bomb || 1000LB // /-----------++---------------------------------++---------------- / B2k (2) || Unguided Bomb || 2000LB // /-----------++---------------------------------++---------------- V2 - 02 MULTIROLE /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / MRAM (4) || Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- / B2k (2) || Unguided Bomb || 2000LB // /-----------++---------------------------------++---------------- V2 - 03 LONG RANGER /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / LRAAM (4)|| Powerful Air-Air Missile || Long Range\\ /-----------++---------------------------------++---------------- / B2k (2) || Unguided Bomb || 2000LB // /-----------++---------------------------------++---------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ .----------- +------+ -----------------. | F-16 FALCON \ |ACL002| / LOCKHEED MARTIN | +----------------------------------------------------------------+ | A superb dogfighter and formidable ground strike aircraft. | +----------------------+-----------------------------------------+ | V1 |V2 | | | SPD - [=][=][=][ ][ ]|SPD - [=][=][=][ ][ ]| | | AGL - [=][=][=][=][ ]|AGL - [=][=][=][=][ ]| | | DEF - [=][=][=][ ][ ]|DEF - [=][=][=][ ][ ]| | | AA - [=][=][ ][ ][ ]|AA - [=][=][ ][ ][ ]| | | AG - [=][=][ ][ ][ ]|AG - [=][=][=][ ][ ]| | +----------------------------------------------------------------+ V1 - 01 GROUND ATTACK /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / GAM (4) || Ground attack missile || Medium Range// /-----------++---------------------------------++--------------- V1 - 02 ROCKET ATTACK /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / ARAAM (2)|| Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- / RPOD (2) || Unguided rockets || Short Range // /-----------++---------------------------------++---------------- V2 - 01 SHIP KILLER /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / GAM (4) || Ground attack missile || Medium Range// /-----------++---------------------------------++--------------- / ASAM (1) || Fast Anti-ship Torpedo || Medium Range /-----------++---------------------------------++--------------- V2 - 02 MULTIROLE /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / ARAAM (2)|| Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- / RPOD (2) || Unguided rockets || Short Range // /-----------++---------------------------------++---------------- / B2k (1) || Unguided Bomb || 2000LB // /-----------++---------------------------------++---------------- V2 - 03 CLUSTER BOMBER /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / GAM (4) || Ground attack missile || Medium Range// /-----------++---------------------------------++--------------- / SOCM (1) || Unguided cluster bomb || Medium Range// /-----------++---------------------------------++--------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ .--------------- +------+ ----------. | F/A - 18 HORNET\ |ACL003| / BOEING | +----------------------------------------------------------------+ | A carrier based multirole fighter; Reliable & versatile | +----------------------+-----------------------------------------+ | V1 |V2 | | | SPD - [=][=][=][ ][ ]|SPD - [=][=][=][ ][ ]| | | AGL - [=][=][=][ ][ ]|AGL - [=][=][=][=][ ]| | | DEF - [=][=][=][ ][ ]|DEF - [=][=][=][ ][ ]| | | AA - [=][=][=][ ][ ]|AA - [=][ ][ ][ ][ ]| | | AG - [=][=][=][ ][ ]|AG - [=][=][=][=][ ]| | +----------------------------------------------------------------+ V1 - 01 SHIP KILLER /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / GAM (4) || Ground attack missile || Medium Range// /-----------++---------------------------------++--------------- / ASAM (1) || Fast Anti-ship Torpedo || Medium Range /-----------++---------------------------------++--------------- V1 - 02 CLUSTER BOMBER /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / GAM (4) || Ground attack missile || Medium Range// /-----------++---------------------------------++--------------- / SOCM (1) || Unguided cluster bomb || Medium Range// /-----------++---------------------------------++--------------- V2 - 01 FLEET KILLER /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / SLAMR(1) || Anti-ship/ Land Cruise Missile || Long Range // /-----------++---------------------------------++--------------- / EMP-2(2) || EMP missile Anti-electronics || Medium Range// /-----------++---------------------------------++--------------- / ASAM (1) || Fast Anti-ship Torpedo || Medium Range /-----------++---------------------------------++--------------- V2 - 02 BUNKER BUSTER /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / FAOB (2) || Fuel-air bomb || Bunker Buster\\ /-----------++---------------------------------++--------------- / SOCM (2) || Unguided cluster bomb || Medium Range// /-----------++---------------------------------++--------------- / B2k (4) || Unguided Bomb || 2000LB // /-----------++---------------------------------++---------------- V2 - 03 PRECISION ATTACK /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / SLAMR(1) || Anti-ship/ Land Cruise Missile || Long Range // /-----------++---------------------------------++--------------- / GAM (4) || Ground attack missile || Medium Range// /-----------++---------------------------------++--------------- / GPSB (2) || Precision Guided Bomb || 2000LB \\ /-----------++---------------------------------++-------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ .---------------- +------+ -----------------. | F-117 NIGHTHAWK \ |ACL004| / LOCKHEED MARTIN | +----------------------------------------------------------------+ | The world's first true stealth fighter | +----------------------+-----------------------------------------+ | V1 |V2 | | | SPD - [=][ ][ ][ ][ ]|SPD - [=][ ][ ][ ][ ]| | | AGL - [=][ ][ ][ ][ ]|AGL - [=][ ][ ][ ][ ]| | | DEF - [=][=][ ][ ][ ]|DEF - [=][=][ ][ ][ ]| | | AA - [=][ ][ ][ ][ ]|AA - [=][ ][ ][ ][ ]| | | AG - [=][=][=][=][=]|AG - [=][=][=][=][=]| | +----------------------------------------------------------------+ V1 - 01 PRECISION STRIKE /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / GPSB (2) || Precision Guided Bomb || 2000LB \\ /-----------++---------------------------------++--------------- V1 - 02 BUNKER BUSTER /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / FAOB (2) || Fuel-air bomb || Bunker Buster\\ /-----------++---------------------------------++--------------- V2 - 01 PRECISION STRIKE /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / GPSB (2) || Precision Guided Bomb || 2000LB \\ /-----------++---------------------------------++--------------- V2 - 02 BUNKER BUSTER /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / FAOB (2) || Fuel-air bomb || Bunker Buster\\ /-----------++---------------------------------++--------------- V2 - 03 CIRCUIT BREAKER /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / EM-PW(2) || EMP missile Anti-electronics || Medium Range// /-----------++---------------------------------++--------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ .----------------- +------+ -----------------. | F-35 LIGHTNING II\ |ACL005| / LOCKHEED MARTIN | +------------------------------------------------------------------+ | Stealthy and versatile; An excellent multirole fighter | +----------------------+-------------------------------------------+ | V1 |V2 |V3 | | SPD - [=][=][=][=][ ]|SPD - [=][=][=][=][ ]|SPD - [=][=][=][=][ ]| | AGL - [=][=][=][=][=]|AGL - [=][=][=][=][=]|AGL - [=][=][=][=][=]| | DEF - [=][=][=][ ][ ]|DEF - [=][=][=][ ][ ]|DEF - [=][=][=][ ][ ]| | AA - [=][=][ ][ ][ ]|AA - [=][=][=][ ][ ]|AA - [=][=][=][ ][ ]| | AG - [=][=][=][=][ ]|AG - [=][=][=][=][ ]|AG - [=][=][=][=][=]| +------------------------------------------------------------------+ V1 - 01 CLUSTER BOMBER /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / SOCM (1) || Unguided cluster bomb || Medium Range// /-----------++---------------------------------++--------------- V1 - 02 GUIDED BOMBER /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / GPSB (2) || Precision Guided Bomb || 2000LB \\ /-----------++---------------------------------++--------------- V2 - 01 MULTIROLE /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / MRAM (4) || Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- / SOCM (2) || Unguided cluster bomb || Medium Range// /-----------++---------------------------------++--------------- V2 - 02 BOMB ATTACK /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / GPSB (2) || Precision Guided Bomb || 2000LB \\ /-----------++---------------------------------++--------------- / B2k (4) || Unguided Bomb || 2000LB // /-----------++---------------------------------++---------------- V2 - 03 ARMOR KILLER /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / GAM (4) || Ground attack missile || Medium Range// /-----------++---------------------------------++--------------- / SKEETR(2)|| Anti- Tank Missile Submunitions || Medium Range // /-----------++---------------------------------++--------------- V3 - 01 MULTIROLE /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / MRAM (4) || Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- / SOCM (2) || Unguided cluster bomb || Medium Range// /-----------++---------------------------------++--------------- V3 - 02 GROUND ATTACK /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / GAM (4) || Ground attack missile || Medium Range// /-----------++---------------------------------++--------------- / GPSB (2) || Precision Guided Bomb || 2000LB \\ /-----------++---------------------------------++--------------- V3 - 03 SHOCK AND AWE /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / FAOB (2) || Fuel-air bomb || Bunker Buster\\ /-----------++---------------------------------++--------------- / B2k (4) || Unguided Bomb || 2000LB // /-----------++---------------------------------++---------------- V3 - 04 ARMOR KILLER /---------++---------------------------------++---------------- / SRAM (2)|| Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / SKEETR(2)|| Anti- Tank Missile Submunitions || Medium Range // /-----------++---------------------------------++--------------- / SLAMR (2)|| Anti-ship/ Land Cruise Missile || Long Range // /-----------++---------------------------------++--------------- / SOCM (2) || Unguided cluster bomb || Medium Range// /-----------++---------------------------------++--------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ .------------ +------+ -----------------. | F-22 RAPTOR \ |ACL006| / LOCKHEED MARTIN | +------------------------------------------------------------------+ | The world's premier stealth air superiority fighter | +----------------------+-------------------------------------------+ | V1 |V2 |V3 | | SPD - [=][=][=][=][=]|SPD - [=][=][=][=][=]|SPD - [=][=][=][=][=]| | AGL - [=][=][=][=][ ]|AGL - [=][=][=][=][ ]|AGL - [=][=][=][=][ ]| | DEF - [=][=][=][ ][ ]|DEF - [=][=][=][ ][ ]|DEF - [=][=][=][=][ ]| | AA - [=][=][=][=][=]|AA - [=][=][=][=][=]|AA - [=][=][=][=][=]| | AG - [=][ ][ ][ ][ ]|AG - [=][=][ ][ ][ ]|AG - [=][=][=][ ][ ]| +------------------------------------------------------------------+ V1 - 01 AIR ATTACK /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / MRAM (4) || Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- V1 - 02 GROUND ATTACK /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / B1k (2) || Unguided Bomb || 1000LB // /-----------++---------------------------------++---------------- V2 - 01 AIR ATTACK /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / MRAM (4) || Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- V2 - 02 GROUND ATTACK /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / B2k (2) || Unguided Bomb || 2000LB // /-----------++---------------------------------++---------------- V2 - 03 CIRCUIT BREAKER /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / EM-PW(2) || EMP missile Anti-electronics || Medium Range// /-----------++---------------------------------++--------------- V3 - 01 AIR SUPERIORITY /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / MRAM (4) || Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- / LRAAM (4)|| Powerful Air-Air Missile || Long Range\\ /-----------++---------------------------------++---------------- V3 - 02 CLUSTER BOMBER /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / LRAAM (4)|| Powerful Air-Air Missile || Long Range\\ /-----------++---------------------------------++---------------- / SOCM (2) || Unguided cluster bomb || Medium Range// /-----------++---------------------------------++--------------- V3 - 03 PRECISION BOMBER /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / LRAAM (4)|| Powerful Air-Air Missile || Long Range\\ /-----------++---------------------------------++---------------- / GPSB (2) || Precision Guided Bomb || 2000LB \\ /-----------++---------------------------------++--------------- V3 - 04 BUNKER BUSTER /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / LRAAM (4)|| Powerful Air-Air Missile || Long Range\\ /-----------++---------------------------------++--------------- / FAOB (2) || Fuel-air bomb || Bunker Buster\\ /-----------++---------------------------------++--------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ .---------------- +------+ -----------------. | SR-71 BLACKBIRD \ |ACL007| / LOCKHEED MARTIN | +------------------------------------------------------------------+ | Any color you want, so long as its black | +----------------------+---==--------------------------------------+ | V1 | | | | SPD - [=][=][=][=][=]| | | | AGL - [=][=][ ][ ][ ]| | | | DEF - [=][=][=][=][ ]| | | | AA - [=][=][=][=][ ]| | | | AG - [=][=][=][=][ ]| | | +------------------------------------------------------------------+ 01 - INTERCEPTOR /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / LRAAM (4)|| Powerful Air-Air Missile || Long Range\\ /-----------++---------------------------------++--------------- / SLAMR(2) || Anti-ship/ Land Cruise Missile || Long Range // /-----------++---------------------------------++--------------- 02 - ARMOR KILLER /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / LRAAM (4)|| Powerful Air-Air Missile || Long Range\\ /-----------++---------------------------------++--------------- / SKEETR(2)|| Anti- Tank Missile Submunitions || Medium Range // /-----------++---------------------------------++--------------- 03 - MULTIROLE /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / LRAAM (4)|| Powerful Air-Air Missile || Long Range\\ /-----------++---------------------------------++--------------- / GPSB (2) || Precision Guided Bomb || 2000LB \\ /-----------++---------------------------------++--------------- 04 - THE BIG ONE /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / MRAM (4) || Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- /A-SLAMR(1)|| Nuclear Armed Cruise Missile || Long Range// /-----------++---------------------------------++------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ .--------------- +------+ ---------. | MIG-27 FLOGGER \ |ACL008| / MIKOYAN | +----------------------------------------------------------------+ | Air-to-ground workshorse based on the Mig-23 | +----------------------+-----------------------------------------+ | V1 |V2 | | | SPD - [=][=][ ][ ][ ]|SPD - [=][=][=][ ][ ]| | | AGL - [=][=][=][ ][ ]|AGL - [=][=][=][ ][ ]| | | DEF - [=][=][=][ ][ ]|DEF - [=][=][=][ ][ ]| | | AA - [=][ ][ ][ ][ ]|AA - [=][=][ ][ ][ ]| | | AG - [=][=][=][ ][ ]|AG - [=][=][=][ ][ ]| | +----------------------------------------------------------------+ V1 - 01 MULTIROLE /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / B500 (2) || Unguided Bomb || 500 LB // /-----------++---------------------------------++---------------- V1 - 02 ROCKET KILLER /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / ROCK (2) || Multi-purpose rockets || Short Range // /-----------++---------------------------------++-------------- V2 - 01 ROCKET KILLER /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / ROCK (2) || Multi-purpose rockets || Short Range // /-----------++---------------------------------++-------------- V2 - 02 BOMBER /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / B1k (2) || Unguided Bomb || 1000LB // /-----------++---------------------------------++---------------- V2 - 03 AIR ATTACK /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / RHM (2) || Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ .------------------ +------+ --------. | YAK-141 FREESTYLE \ |ACL009| / YAK0LEV| +----------------------------------------------------------------+ | A carrier-based fighter designed with versatility in mind | +----------------------+-----------------------------------------+ | V1 | | | | SPD - [=][=][ ][ ][ ]| | | | AGL - [=][=][=][=][=]| | | | DEF - [=][=][ ][ ][ ]| | | | AA - [=][ ][ ][ ][ ]| | | | AG - [=][=][ ][ ][ ]| | | +----------------------------------------------------------------+ 01 MULTIROLE /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / B500 (2) || Unguided Bomb || 500 LB // /-----------++---------------------------------++---------------- 02 ROCKET ATTACK /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / ROCK (2) || Multi-purpose rockets || Short Range // /-----------++---------------------------------++-------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ .---------------- +------+ ---------. | MIG-31 FOXHOUND \ |ACL010| / MIKOYAN | +----------------------------------------------------------------+ | A high-tech, high-speed long range interceptor | +----------------------+-----------------------------------------+ | V1 |V2 | | | SPD - [=][=][=][=][=]|SPD - [=][=][=][=][=]| | | AGL - [=][=][ ][ ][ ]|AGL - [=][=][ ][ ][ ]| | | DEF - [=][=][=][=][ ]|DEF - [=][=][=][ ][ ]| | | AA - [=][=][=][ ][ ]|AA - [=][=][ ][ ][ ]| | | AG - [=][ ][ ][ ][ ]|AG - [=][=][ ][ ][ ]| | +----------------------------------------------------------------+ V1 - 01 AIR-AIR MISSILE /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / RHM (2) || Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- V1 - 02 ROCKET ATTACK /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / ROCK (2) || Multi-purpose rockets || Short Range // /-----------++---------------------------------++-------------- V2 - 01 AIR-AIR MISSILE /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / RHM (2) || Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- / AAAM (2) || Advanced Air-Air Missile || Long Range \\ /-----------++---------------------------------++---------------- V2 - 02 GROUND ATTACK /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / ROCK (2) || Multi-purpose rockets || Short Range // /-----------++---------------------------------++-------------- / B500 (4) || Unguided Bomb || 500 LB // /-----------++---------------------------------++-------------- V2 - 03 MULTIROLE /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / RHM (2) || Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++-------------- / B500 (4) || Unguided Bomb || 500 LB // /-----------++---------------------------------++-------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ .--------------- +------+ ---------. | MIG-29 FULCRUM \ |ACL011| / MIKOYAN | +------------------------------------------------------------------+ | A heavily armored/ highly agile multirole fighter | +----------------------+-------------------------------------------+ | V1 |V2 |V3 | | SPD - [=][=][=][ ][ ]|SPD - [=][=][=][ ][ ]|SPD - [=][=][=][ ][ ]| | AGL - [=][=][=][=][ ]|AGL - [=][=][=][=][ ]|AGL - [=][=][=][=][ ]| | DEF - [=][=][=][ ][ ]|DEF - [=][=][=][ ][ ]|DEF - [=][=][=][ ][ ]| | AA - [=][=][ ][ ][ ]|AA - [=][=][=][ ][ ]|AA - [=][=][=][ ][ ]| | AG - [=][=][=][ ][ ]|AG - [=][=][=][ ][ ]|AG - [=][=][=][=][ ]| +------------------------------------------------------------------+ V1 - 01 ROCKET ATTACK /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / ROCK (2) || Multi-purpose rockets || Short Range // /-----------++---------------------------------++-------------- V1 - 02 SHIP KILLER /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / C-SALT(1)|| Fast Anti-ship Torpedo || Long Range /-----------++---------------------------------++--------------- V2 - 01 MULTIROLE /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / RHM (2) || Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- / B1k (2) || Unguided Bomb || 1000LB // /-----------++---------------------------------++---------------- V2 - 02 TANK KILLER /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / MAG-M (4)|| Advanced Ground attack missile|| Medium Range// /-----------++---------------------------------++--------------- V2 - 03 ROCKET ATTACK /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / ROCK (2) || Multi-purpose rockets || Short Range // /-----------++---------------------------------++-------------- / B1k (2) || Unguided Bomb || 1000LB // /-----------++---------------------------------++---------------- V3 - 01 ARMOR KILLER /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / LSM-R (4)|| Advanced anti-surface missile || Long Range// /-----------++---------------------------------++--------------- V3 - 02 CONVOY ATTACK /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / SADM (4) || Standoff Missile Submunitions || Medium Range// /-----------++---------------------------------++--------------- V3 - 03 CLUSTER BOMBER - N/A V3 - 04 NAVAL FIGHTER /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / RHM (2) || Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- / C-SALT(2)|| Fast Anti-ship Torpedo || Long Range /-----------++---------------------------------++--------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ .-------------- +------+ --------. | SU-27 FLANKER \ |ACL012| / SUKHOI | +----------------------------------------------------------------+ | A lightweight and amazingly agile air superiority fighter. | +----------------------+-----------------------------------------+ | V1 |V2 | | | SPD - [=][=][=][=][ ]|SPD - [=][=][=][=][ ]| | | AGL - [=][=][=][=][ ]|AGL - [=][=][=][=][ ]| | | DEF - [=][=][=][ ][ ]|DEF - [=][=][=][ ][ ]| | | AA - [=][=][=][=][ ]|AA - [=][=][=][=][ ]| | | AG - [=][=][ ][ ][ ]|AG - [=][=][ ][ ][ ]| | +----------------------------------------------------------------+ V1 - 01 INTERCEPTOR /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / AAAM (4) || Advanced Air-Air Missile || Long Range \\ /-----------++---------------------------------++---------------- V1 - 02 ROCKET ATTACK /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / RHM (2) || Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- / ROCK (2) || Multi-purpose rockets || Short Range // /-----------++---------------------------------++-------------- V2 - 01 AIR SUPERIORITY /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / RHM (2) || Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- / AAAM (4) || Advanced Air-Air Missile || Long Range \\ /-----------++---------------------------------++---------------- V2 - 02 GROUND ATTACK /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / RHM (2) || Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- /CBM-500(2)|| Unguided Cluster Bomb || 500KG // /-----------++---------------------------------++--------------- / B500 (4) || Unguided Bomb || 500 LB // /-----------++---------------------------------++-------------- V2 - 03 MULTIROLE /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / AAAM (4) || Advanced Air-Air Missile || Long Range \\ /-----------++---------------------------------++---------------- / B500 (4) || Unguided Bomb || 500 LB // /-----------++---------------------------------++-------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ .--------------- +------+ --------. | SU-34 FULLBACK \ |ACL013| / SUKHOI | +----------------------------------------------------------------+ | A powerful, semi-stealthy, heavily-armed fighter/bomber | +----------------------+-----------------------------------------+ | V1 |V2 | | | SPD - [=][=][=][=][ ]|SPD - [=][=][=][=][ ]| | | AGL - [=][=][=][ ][ ]|AGL - [=][=][=][ ][ ]| | | DEF - [=][=][=][=][=]|DEF - [=][=][=][=][=]| | | AA - [=][=][ ][ ][ ]|AA - [=][=][ ][ ][ ]| | | AG - [=][=][=][=][ ]|AG - [=][=][=][=][=]| | +----------------------------------------------------------------+ V1 - 01 GROUND ATTACK /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / MAG-M (4)|| Advanced Ground attack missile|| Medium Range// /-----------++---------------------------------++--------------- /CBM-500(2)|| Unguided Cluster Bomb || 500KG // /-----------++---------------------------------++--------------- V1 - 02 TANK KILLER /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / LSM-R (4)|| Advanced anti-surface missile || Long Range// /-----------++---------------------------------++--------------- / B500 (4) || Unguided Bomb || 500 LB // /-----------++---------------------------------++-------------- V2 - 01 ARMOR KILLER /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / MAG-M (4)|| Advanced Ground attack missile|| Medium Range// /-----------++---------------------------------++--------------- / GAT-CM(2)|| Guided Cluster Subminitions || Medium Range// /-----------++---------------------------------++--------------- /S-GB500(2)|| Precision Guided Bomb || 500KG // /-----------++---------------------------------++-------------- V2 - 02 HEAVY BOMBER /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / FAE-P(2) || Fuel-air parachute bomb || 500KG // /-----------++---------------------------------++-------------- / B1000 (4)|| Unguided Bomb || 1000KG // /-----------++---------------------------------++-------------- V2 - 03 FLEET KILLER /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / C-SALT(2)|| Fast Anti-ship Torpedo || Long Range // /-----------++---------------------------------++--------------- /S-GB500(2)|| Precision Guided Bomb || 500KG // /-----------++---------------------------------++-------------- / HASM (4) || Modern Cruise Missile || Long Range// /-----------++---------------------------------++------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ .-------------------- +------+ --------. | SU-37 SUPER FLANKER \ |ACL014| / SUKHOI | +----------------------------------------------------------------+ | Advanced heavy air superiority and ground strike fighter | +----------------------+-----------------------------------------+ | V1 |V2 | | | SPD - [=][=][=][=][ ]|SPD - [=][=][=][=][ ]| | | AGL - [=][=][=][=][=]|AGL - [=][=][=][=][=]| | | DEF - [=][=][=][ ][ ]|DEF - [=][=][=][=][ ]| | | AA - [=][=][=][=][ ]|AA - [=][=][=][=][ ]| | | AG - [=][=][ ][ ][ ]|AG - [=][=][ ][ ][ ]| | +----------------------------------------------------------------+ V1 - 01 AIR ATTACK /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / AAAM (4) || Advanced Air-Air Missile || Long Range \\ /-----------++---------------------------------++---------------- V1 - 02 MULTIROLE /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / RHM (2) || Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- / B500 (4) || Unguided Bomb || 500 LB // /-----------++---------------------------------++-------------- V2 - 01 LIGHT MULTIROLE /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / RHM (2) || Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- / AAAM (4) || Advanced Air-Air Missile || Long Range \\ /-----------++---------------------------------++-------------- / B500 (4) || Unguided Bomb || 500 LB // /-----------++---------------------------------++-------------- V2 - 02 INTERDICTOR /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / RHM (2) || Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- / AAAM (4) || Advanced Air-Air Missile || Long Range \\ /-----------++---------------------------------++-------------- / LSM-R (4)|| Advanced anti-surface missile || Long Range// /-----------++---------------------------------++------------- V2 - 03 HEAVY MULTIROLE /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / RHM (2) || Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- / AAAM (4) || Advanced Air-Air Missile || Long Range \\ /-----------++---------------------------------++-------------- / B1000 (4)|| Unguided Bomb || 1000KG // /-----------++---------------------------------++-------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ .--------------- +------+ ---------. | MiG - 1.44 MFI \ |ACL016| / MIKOYAN | +------------------------------------------------------------------+ | A high-tech, stealth capable multirole fighter. | +----------------------+-------------------------------------------+ | V1 |V2 |V3 | | SPD - [=][=][=][=][ ]|SPD - [=][=][=][=][ ]|SPD - [=][=][=][=][ ]| | AGL - [=][=][=][=][ ]|AGL - [=][=][=][=][ ]|AGL - [=][=][=][=][ ]| | DEF - [=][=][=][=][ ]|DEF - [=][=][=][=][ ]|DEF - [=][=][=][=][ ]| | AA - [=][=][ ][ ][ ]|AA - [=][=][=][ ][ ]|AA - [=][=][=][ ][ ]| | AG - [=][=][=][=][ ]|AG - [=][=][=][=][ ]|AG - [=][=][=][=][=]| +------------------------------------------------------------------+ V1 - 01 HEAVY BOMBER /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / MAG-M (4)|| Advanced Ground attack missile|| Medium Range// /-----------++---------------------------------++--------------- / FAE-P(2) || Fuel-air parachute bomb || 500KG // /-----------++---------------------------------++-------------- / B1000 (4)|| Unguided Bomb || 1000KG // /-----------++---------------------------------++-------------- V1 - 02 PRECISION BOMBER /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / AAAM (4) || Advanced Air-Air Missile || Long Range \\ /-----------++---------------------------------++---------------- /S-GB500(2)|| Precision Guided Bomb || 500KG // /-----------++---------------------------------++-------------- / B1000 (4)|| Unguided Bomb || 1000KG // /-----------++---------------------------------++-------------- V2 - 01 BUNKER BUSTER /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / LSM-R (4)|| Advanced anti-surface missile || Long Range// /-----------++---------------------------------++------------- / FAE-P(1) || Fuel-air parachute bomb || 500KG \\ /-----------++---------------------------------++-------------- / B1000 (4)|| Unguided Bomb || 1000KG // /-----------++---------------------------------++-------------- V2 - 02 CRUISE ATTACK /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / AAAM (4) || Advanced Air-Air Missile || Long Range \\ /-----------++---------------------------------++---------------- / MAG-M (4)|| Advanced Ground attack missile|| Medium Range// /-----------++---------------------------------++--------------- / HASM (4) || Modern Cruise Missile || Long Range// /-----------++---------------------------------++------------- V2 - 03 TANK KILLER /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++------------- / GAT-CM(1)|| Guided Cluster Subminitions || Medium Range// /-----------++---------------------------------++--------------- /CBM-500(4)|| Unguided Cluster Bomb || 500KG // /-----------++---------------------------------++-------------- /S-GB500(4)|| Precision Guided Bomb || 500KG \\ /-----------++---------------------------------++-------------- V3 - 01 GROUND ATTACK /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / LSM-R (4)|| Advanced anti-surface missile || Long Range// /-----------++---------------------------------++------------- / GAT-CM(1)|| Guided Cluster Subminitions || Medium Range// /-----------++---------------------------------++--------------- / B1000 (4)|| Unguided Bomb || 1000KG // /-----------++---------------------------------++-------------- V3 - 02 MULTIROLE /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / AAAM (4) || Advanced Air-Air Missile || Long Range \\ /-----------++---------------------------------++---------------- / SADM (4) || Standoff Missile Submunitions || Medium Range// /-----------++---------------------------------++--------------- / HASM (1) || Modern Cruise Missile || Long Range// /-----------++---------------------------------++------------- V3 - 03 PRECISION BOMBER /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / BB500S(1)|| Rocket Assisted Bomb || Bunker Buster\\ /-----------++---------------------------------++-------------- /CBM-500(4)|| Unguided Cluster Bomb || 500KG // /-----------++---------------------------------++-------------- /S-GB500(4)|| Precision Guided Bomb || 500KG \\ /-----------++---------------------------------++-------------- V3 - 04 HEAVY BOMBER /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / HASM (4) || Modern Cruise Missile || Long Range// /-----------++---------------------------------++------------- / FAE-P(1) || Fuel-air parachute bomb || 500KG \\ /-----------++---------------------------------++-------------- /S-GB500(4)|| Precision Guided Bomb || 500KG // /-----------++---------------------------------++-------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ .------------- +------+ --------. | SU-47 BERKUT \ |ACL017| / SUKHOI | +------------------------------------------------------------------+ | A stealthy, extremely agile air superiority strike fighter. | +----------------------+-------------------------------------------+ | V1 |V2 |V3 | | SPD - [=][=][=][=][ ]|SPD - [=][=][=][=][ ]|SPD - [=][=][=][=][=]| | AGL - [=][=][=][=][ ]|AGL - [=][=][=][=][ ]|AGL - [=][=][=][=][=]| | DEF - [=][=][=][=][ ]|DEF - [=][=][=][=][ ]|DEF - [=][=][=][=][ ]| | AA - [=][=][=][=][=]|AA - [=][=][=][=][=]|AA - [=][=][=][=][=]| | AG - [=][=][ ][ ][ ]|AG - [=][=][ ][ ][ ]|AG - [=][=][=][ ][ ]| +------------------------------------------------------------------+ V1 - 01 AIR ATTACK /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / AAAM (4) || Advanced Air-Air Missile || Long Range \\ /-----------++---------------------------------++---------------- V1 - 02 INTERCEPTOR /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / HKKM (4) || Powerful Air-Air Missile || Long Range \\ /-----------++---------------------------------++---------------- V2 - 01 AIR SUPERIORITY /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / AAAM (4) || Advanced Air-Air Missile || Long Range \\ /-----------++---------------------------------++---------------- / HKKM (4) || Powerful Air-Air Missile || Long Range \\ /-----------++---------------------------------++---------------- V2 - 02 MULTIROLE /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / HKKM (4) || Powerful Air-Air Missile || Long Range \\ /-----------++---------------------------------++---------------- / B500 (4) || Unguided Bomb || 500KG // /-----------++---------------------------------++-------------- V2 - 03 INTERDICTOR /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / AAAM (4) || Advanced Air-Air Missile || Long Range \\ /-----------++---------------------------------++---------------- / MAG-M (4)|| Advanced Ground attack missile|| Medium Range// /-----------++---------------------------------++--------------- V3 - 01 AIR SUPERIORITY /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / AAAM (4) || Advanced Air-Air Missile || Long Range \\ /-----------++---------------------------------++---------------- / HKKM (4) || Powerful Air-Air Missile || Long Range \\ /-----------++---------------------------------++---------------- V3 - 02 MULTIROLE /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / HKKM (4) || Powerful Air-Air Missile || Long Range \\ /-----------++---------------------------------++---------------- / B1000 (4)|| Unguided Bomb || 1000KG // /-----------++---------------------------------++-------------- V3 - 03 CONVOY ATTACK /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / AAAM (4) || Advanced Air-Air Missile || Long Range \\ /-----------++---------------------------------++---------------- / SADM (4) || Standoff Missile Submunitions || Medium Range// /-----------++---------------------------------++--------------- V3 - 04 INTERDICTOR /---------++---------------------------------++---------------- / SSAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / AAAM (4) || Advanced Air-Air Missile || Long Range \\ /-----------++---------------------------------++---------------- / SADM (4) || Standoff Missile Submunitions || Medium Range// /-----------++---------------------------------++--------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ .------------ +------+ ----------. | T-45 GOSHAWK\ |ACL018| / BOEING | +----------------------------------------------------------------+ | The Navy's carrier training aircraft of choice | +----------------------+-----------------------------------------+ | V1 | | | | SPD - [=][=][ ][ ][ ]| | | | AGL - [=][=][=][=][ ]| | | | DEF - [=][=][ ][ ][ ]| | | | AA - [=][=][ ][ ][ ]| | | | AG - [=][=][ ][ ][ ]| | | +----------------------------------------------------------------+ 01 GROUND ATTACK /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++--------------- / B1k (2) || Unguided Bomb || 1000LB // /-----------++---------------------------------++---------------- 02 AIR ATTACK /---------++---------------------------------++---------------- / SRAM (2) || Multi-purpose attack missile || Short Range // /-----------++---------------------------------++-------------- / ARAAM (2)|| Advanced Air-Air Missile || Medium Range\\ /-----------++---------------------------------++---------------- ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [][][] ------------- W E A P O N L I S T -------------[][][] \================================/ WPN000 This Section basically discusses the weapons available in the game and their capabilities. Knowing what weapons to bring before any mission greatly determines the chances of accomplishing it or losing it. Also, some weapons, though their descriptions are the same, can have different effects on specific targets. Example, the MAG-M is an advanced air-to-ground missile that can destroy most ground targets in one hit. However, if you use it against ships and naval targets, it will take several hits to destroy even one boat. Compared to GAM, which is also another advanced air-to-ground missile, it can deal considerable damage to naval targets compared to normal ground targets. Weapon range is important to guided and tracking weapons. This means you need to get near the target in a specified range before getting a lock. SHORT RANGE ----------------------- 0-999 FT MEDIUM RANGE ---------------------- 1000-1999 FT LONG RANGE ------------------------ 2000-2999 FT Countermeasures are used to lure the incoming missiles towards the flares. Most air-to-air weapons can be avoided by enemies that way. However, certain AA weapons are almost unaffected by flares. Weapon ammo is infinite but each has their own 'reload or recharge' time. BASIC WEAPONS ------------------------------------------------ WPN001 These are the default weapons that comes along with every aircraft, no matter what weapon pack. Since these are the basics, their firepower and other attributes are all minimal to average. One advantage of SRAMs and SSAMs is their speed. They are faster than special AA weapons, and sometimes more accurate. +-------++---------------------------------++---------------+ | 30mm || Gatling/Vulcan Cannon/ Guns || Short Range | +-------++---------------------------------++---------------+ | SRAM || Multi-purpose attack missile || Short Range | +-------++---------------------------------++---------------+ | SSAM || Multi-purpose attack missile || Short Range | +-------++---------------------------------++---------------+ AIR TO AIR MISSILES ------------------------------------------ WPN002 As the name implies, these are special weapons that can lock air targets only. They are more powerful than the conventional missiles and can lock targets in longer range. However, they travel a bit slower than the SRAMs and SSAMs. They are not that accurate also when you fire them in close range. +--------++---------------------------------++--------------+ | MRAM || Advanced Air-Air Missile || Medium Range| +--------++---------------------------------++--------------+ | RHM || Advanced Air-Air Missile || Medium Range| +--------++---------------------------------++--------------+ | ARAAM || Advanced Air-Air Missile || Medium Range| +--------++---------------------------------++--------------+ | AAAM || Advanced Air-Air Missile || Long Range | +--------++---------------------------------++--------------+ | LRAAM || Powerful Air-Air Missile || Long Range | +--------++---------------------------------++--------------+ | HKKM || Powerful Air-Air Missile || Long Range | +--------++---------------------------------++--------------+ AIR-TO-GROUND WEAPONS (GUIDED) ------------------------------- WPN003 AG weapons are like missiles but they track down and target ground based targets. Some has 'spread' effects upon impact, other simply destroy one target at a time. +--------++---------------------------------++--------------+ | GAM || Ground attack missile || Medium Range| +--------++---------------------------------++--------------+ | MAG-M || Advanced Ground attack missile|| Medium Range| +--------++---------------------------------++--------------+ | LSM-R || Advanced anti-surface missile || Long Range | +--------++---------------------------------++--------------+ | SLAMR || Anti-ship/ Land Cruise Missile || Long Range | +--------++---------------------------------++--------------+ | A-SLAMR|| Nuclear Armed Cruise Missile || Long Range | +--------++---------------------------------++--------------+ | HASM || Modern Cruise Missile || Long Range | +--------++---------------------------------++--------------+ | GAT-CM || Guided Cluster Subminitions || Medium Range| +--------++---------------------------------++--------------+ | SADM || Standoff Missile Submunitions || Medium Range| +--------++---------------------------------++--------------+ | GPSB || Precision Guided Bomb || 2000LB | +--------++---------------------------------++--------------+ |S-GB500 || Precision Guided Bomb || 500KG | +--------++---------------------------------++--------------+ | EMP-W || EMP missile Anti-electronics || Medium Range| +--------++---------------------------------++--------------+ AIR-TO-GROUND WEAPONS (UNGUIDED) ----------------------------- WPN004 Unguided weapons require manual targetting and timing. Although powerful, they are not that very effective against moving targets. Also, you need to manually calculate the trajectory of the projectiles (for example, the ASAM and C-SALT torpedoes) and how long they will reach the target. +--------++---------------------------------++--------------+ | RPOD || Unguided rockets || Short Range | +--------++---------------------------------++--------------+ | ASAM || Fast Anti-ship Torpedo || Medium Range| +--------++---------------------------------++--------------+ | C-SALT || Fast Anti-ship Torpedo || Long Range | +--------++---------------------------------++--------------+ | ROCK || Multi-purpose Rockets || Short Range | +--------++---------------------------------++--------------+ | SKEETR || Anti- Tank Missile Submunitions || Medium Range | +--------++---------------------------------++--------------+ |CBM-500 || Unguided Cluster Bomb || 500KG | +--------++---------------------------------++--------------+ | BB500S || Rocket Assisted Bomb || Bunker Buster| +--------++---------------------------------++--------------+ UNGUIDED BOMBS ----------------------------------------------- WPN005 -------------- Bombs normally has 'spread' damage, damaging all those caught within the blast radius. Now, the damage is higher on those nearer to the core of the explosion. These are great for taking out groups of enemies and structures huddled together. Unguided bombs are not recommended for moving enemies such as ships and boats, since you need to at least land a successful hit before dealing considerable damage. +--------++---------------------------------++--------------+ | B500 || Unguided Bomb || 500 LB | +--------++---------------------------------++--------------+ | B1k || Unguided Bomb || 1000LB | +--------++---------------------------------++--------------+ | B2k || Unguided Bomb || 2000LB | +--------++---------------------------------++--------------+ | B1000 || Unguided Bomb || 1000KG | +--------++---------------------------------++--------------+ | SOCM || Unguided cluster bomb || Medium Range| +--------++---------------------------------++--------------+ | FAOB || Fuel-air bomb || Bunker Buster| +--------++---------------------------------++--------------+ | FAE-P || Fuel-air parachute bomb || 500KG | +--------++---------------------------------++--------------+ [][][] ------------- C R E D I T S -------------[][][] \================================/ - First of all, to you! I hope this guide may have helped you. - Thanks to the people behind MudMagic.com and Network-science.de for their wonderful ascii generators. (http://www.mudmagic.com/figlet-server/) (http://www.network-science.de/ascii/) - Thanks to these helpful readers for contributing the missing bits in my faq. (Email addresses hidden) Sylvan R. - For the info regarding the Ace Objective in Mission 3.5 Paul D. - For the info regarding the Pilot Objective for Mission 2.2 and additional info about the Ace objective in Mission 3.2 Andrew D - for some additional tips in the last objective of Mission 3.2 Travis J - for the minor correction in my table of contents Monty-Remo - for the missing weapon pack for SU-47 Berkut V3 and a very helpful tip for the pilot objective of mission 4.4 Faraz A. - for another set of helpful tips for the pilot objective of mission 4.4 Peter C. - For the detailed hint on how to complete Ace Bonus objective in Mission 4.5 - To all the gaming sites that are hosting my faqs!