/\ | | _ ___ _____ _____ / \ | | | | _____ | `. |`-._,-'| | ___) | ___) / /\ \ __| |__ /\ | | | ___)| |) | /\ | | | |__ | (__ / ____ \(__ __)/ \ | | | (__ | / / \ | |`.'| | | __) | __)/_/ \_\ | | / /\ \ | |___ | __) | |\ \ / /\ \ | | | | | |___ | | | | / ____ \|_____) | | |_| \_\/ ____ \|_| |_| \_____) | | '-'/_/ \_\ |_| /_/ \_\ |' _________ (_ _ _) ____________________________|_|_| |____________________________ \ _ _ __ _ _ ___ ___ _ _ _ / | / |_) | |\/| \ ` / \ |\| |_) | | | | |_ |_) |_ | \/ | | \_ | \ | | |._\ \_/ | | |_) \_| | | |_ | \ | |_ / | /_____________________________________________________________\ _| |_| |_ (_________) -------------------------------------------------- |FATAL FRAME 2: CRIMSON BUTTERFLY FAQ/WALKTHROUGH| |ENGLISH NTSC SONY PLAYSTATION 2 | |WRITTEN BY: MERCILESS | |COPYRIGHT 2003 BY MERCILESS | |VERSION 0.6 | -------------------------------------------------- ---------------------------------------------------------- |ADDITIONAL INFORMATION: This is my first walkthrough | |so please excuse any mistakes that are in this guide | |and also be sure to e-mail me @helpmeatgames@hotmail.com| |for any questions and comments you have. Thank you and | |enjoy the faq and the game. Before i go on, this FAQ | |can only be found at gamefaqs and ign only. If | |you want to use this faq on your website be sure to | |ask me for permission first and DO NOT REWRITE OR | |TAKE OFF THE COPYRIGHT NOTICE. | ---------------------------------------------------------- ================================================== TABLE OF CONTENTS ================================================== 1. UPDATES 2. CONTROLS AND OPTIONS -->CONTROLS -->CAMERA CONTROLS -->IN-GAME OPTIONS 3. STORYLINE 4. IN-DEPTH INFORMATION -->VILLAGE -->RITUAL -->VISITING -->TRAPPED -->CAMERA -->GHOSTS 5. CHARACTERS -->AMAKARU TWINS 6. GAME OVERVIEW -->GAME BASICS -->FIGHTING GHOSTS -->MESSAGES FROM GHOSTS 7. FAQ/WALKTHROUGH -->PROLOGUE -->WALKTHROUGH -->CHAPTER OVERVIEW -->FREQUENTLY ASKED QUESTIONS 8. GAME MODES -->EASY -->NORMAL -->HARD -->NIGHTMARE 9. ITEMS LIST 10. RANKINGS 11.ENDINGS 12.UNLOCKABLES 13.PERSONAL REVIEW 14.CONCLUSION 15.SPECIAL MISSION MODE WALKTHROUGH (UNDER CONSTRUCTION) ================================================== 1.UPDATES ================================================== =================== DECEMBER 19 2003 =================== Just bought the game and started the game on normal. Started the FAQ/WALKTHROUGH for this game Also, got the layout of the faq done finished the table of contents, the controls, storyline and characters. =================== DECEMBER 20 2003 =================== Finished the game overview and started the FAQ/WALK THROUGH. Modified the table of contents and the controls. Finished the Conclusion and the disclaimer. Also, got 2 of the endings updated. Finished Chapter 1. =================== DECEMBER 21 2003 =================== Started Chapter 2. Finished the in-depth information. Updated the controls and options. Finished Chapter 2. =================== DECEMBER 25 2003 =================== Merry Chirstmas everyone. Started Chapter 3 and almost about to finish it. =================== DECMEBER 27 2003 =================== Finished Chapter 3 and Chapter 4. Also finished the Chapter Overviews of Chapter 2,3,4. Everything is going as planned. :D =================== DECMBER 28 2003 =================== Started on Chapter 5. Fixed on some of the minor errors. =================== DECEMBER 30 2003 =================== 25% of the Faq is completed. =================== JANUARY 10 2004 =================== Sorry for the lack of updates. Been busy with exams. Finished Chapter 5. =================== JANUARY 11 2004 =================== Started on Chapter 6. 40% of the Faq is completed =================== FEBRUARY 8 2004 =================== Updated most of the errors. Completing the spirit list. Finished chapter 6 soon. =================== FEBRUARY 16 2004 =================== Got a new ASCII art. Thanks to osrevad for making the ASCII art. =================== MARCH 16 2004 =================== Damn, a month of no updates, kinda bad for my part, anyways from now on expect more updates. The reason to why i didn't update before was, the fatal frame 2 file that was on my memory card was gone, and i had to start a new game. Sorry guys, but now i'm gonna make the file grrrrrrreat. =================== MARCH 17 2004 =================== Finished Chapter 6, FINALLY. Started on Chapter 7 and finished Chapter 7. ================================================== 2.CONTROLS AND OPTIONS ================================================== ========== CONTROLS ========== /\ BUTTON: In Game/Options Menu X BUTTON: Action_Talk_Search_Escape O BUTTON: Camera View []BUTTON: Run L3 ANALOG: Moves Character START BUTTON: Pause SELECT BUTTON: Map NOTE: You can't move the characters using the directional pad, you have to use the analog to move. ========== CAMERA OPTIONS ========== O BUTTON: Camera View X BUTTON: Take Pictures {UNDER CONTRUCTION} ========== IN-GAME OPTIONS ========== Pressing /\ can bring you to the in game options menu. You can take a look at your items, map, photos, file and your memos. Also, it shows your playing data. Game Play Time: Shows how long you've been playing the game Total Score: Shows how many points you have by collecting the spirits Photos Taken: Shows how many photos you have taken Defeated: Shows how many spirits you have captured or beaten High Score: Shows your highscore throught the game +++++ |MAP| +++++ What good is a horror game if you don't know where you going, the map is quite useful. In this faq i'll be stating names of the places, so be ready to pull out your map MAP OPTIONS L1: Change floors R1: Change floors X: Enlarge L2: Change Map R2: Change Map /\: Go back to previous menu ++++++ |ITEMS| ++++++ View or use items that you have collected througout the game. ITEMS OPTIONS X: Select /\:Back L1:Change Page R1:Change Page ++++++++ |CAMERA| ++++++++ Upgrade or re-equip your camera. {UNDER CONSTRUCTION} +++++++ |PHOTO| +++++++ View all the photos that you have take throughout the game PHOTO OPTIONS []: Menu /\: Back O : Protect It shows where you got the picrures and the time when you took the pictures. Also the points that you got from that picture. You can protect delete, rearrange the photos from the menu options by pressing [] ++++++ |FILE| ++++++ View documents, photos or maps recieved FILE OPTIONS X: Select /\:Back D-PAD: Toggle L1: Toggle R1: Toggle You also see many other options NOTEBOOK: Notebooks that you've collected SCRAPS: Clippings that you've found BOOKS: Articles or books that you've found PHOTOS: Important pictures that you've taken or found MAPS: ??? ++++++ |MEMO| ++++++ View notes on info obtained or items used in the game MEMO OPTIONS: X: SELECT /\:BACK L1:Change page R1:Change page ================================================== 3.STORYLINE ================================================== There is a village said to have once stood in a forest, deep in the mountains. This forest will soon be lost due to the creation of a dam. The story goes that on the eve of a special ritual, this village suddenly vanished and its population disappeared. This ritual went horribly wrong, leaving the forest wreathed in a thick fog. Many also say that if you should happen to get lost in this forest, you will be spirited away to the village. The village where the Crimson Butterflies dance; the village held forever in the grip of a never-ending night CREDIT: www.fatalframe2.com Well that's it for the storyline. LOL NOTE: This game is a prequel to Fatal Frame not a sequel to it. It suppose to show about the history of the camera and how the ritual came about. So you don't have to know Fatal Frame 1 to play this game, like me. ================================================== 4.IN-DEPTH INFORMATION ================================================== {UNDER CONSTRUCTION} ================================================== 5.CHARACTERS ================================================== ========== Amakaru Twins ========== Mio Amakura: The younger of the twins who possesses a slight psychic ability. Has a bright and outgoing personality. Her desire to always protect Mayu comes from the responsibility she feels for an accident that injured her twin while they were children. By taking Mayu's hand, she can sometimes see the incredible images that her sister does. but overall she is not as sensitive to the para-normal as Mayu Mayu Amakura: Gentle, withdraw and thoughtful with a stronger psychic ability. Physically quiet weak, and relies heavily on her sister Mio. Fell from a mountain path while playing with Mio as a child, leaving her legs weak. Although she is very sensitive to the paranormal, she has little resistance to it, and is often used by ghosts as a medium. CREDIT: www.fatalframe2.com {UNDER CONSTRUCTION} ================================================== 6.GAME OVERVIEW ================================================== Mio and Mayu now find themselves trapped in the lost village while the day of a new ceremony is fast approaching. Evil spirits roam the village, hoping to finalize and correct the last ritual that went so horrible wrong. ========== GAME BASICS ========== The aim of the game is to take control of Mio, and along with her sister Mayu, survive the Crimson Sacrifice Ritual and escape from the vanished All God's village. Using only the Camera Obscura as your weapon against evil, you most solve the mystery of this lost village. Travel the village searching for clues that will help you escape. ========== FIGHTING GHOSTS ========== Some types of ghost will attack you, and some types will not. The camera filamant will react by turning red if a violent ghost draws near. You must then use the camera to vanquish the ghost. First, locate the ghosts and watch its movements closely, looking for the moment when the Ghost Wave Gauge is at its highest. Take it's picture and you should be able to damage it. ========== Messages from Ghosts ========== Many of the actions taken by the ghosts who wander the village contain some kind of meaning. Investigate the house or roads to which they lead. What is more, the words that they speak or the files lying around contain many useful messages. If you lend your ears to these messages, you may well gather more clues on the best way to proceed. ================================================== 7.FAQ/WALKTHROUGH ================================================== NOTE: This Walkthrough has a lot of spoilers, so if you don't want the game to be ruined for you, then this faq is not for you. Later on i'll probably make a spoiler free walkthrough. Also, whenever you see 2nd then that means there is a ghost here, if you're playing the second time. Thanks again and enjoy. 1 more thing, it's good to have the subtitle's on because throughout the game, ghosts or mayu or even mio herself talk and you won't be able to hear what they're saying. It's a good way to learn the plot of this game. ========== Prologue ========== Like most villages in thier time: All God's village was one wrapped in superstition and ancient folklore. Constantly threatened by rumblings beneath the village, they felt it necessary to appease the spirits by conducting a special ceremony. The village priests and townspeople conducted the Ritual of the Crimson sacrifice, a ceremony so heinous and unspeakable...yet necessary, they believed, to continue thier peaceful existence and word of evil. Twin sisters were forced ro perform the Crimson Sacrifice...a cruel and inhuman sacrifice where one sister kills the other. ========== WALKTHROUGH ========== The game starts with a cool cutscene. Mio and Mayu have ventured into the forest one last time before it is lost to the dam. As they remember the old times, a Crimson Butterfly flutter nearby. Mayu, feeling drawn to it decides to follow it deeper into the forest, as if being led away. Mio has no choice but to follow after her sister, FOREST: You take control of Mio. (This is a chance for you to learn the controls of FF if you've never played it before) Continue going up the forest path until another cutscene starts. +++++++++++++++++++++++++++++++ |CHAPTER ONE: THE LOST VILLAGE| +++++++++++++++++++++++++++++++ Start walking north down the hill after the cutscene. In the middle of the path there is a blue shining dot. (These are the information that ghosts have left or clues that you need to solve that particular part.) Anyways, you find a black bag, news clipping, another news clipping and a couple's photo. Look to the left of where you found the blue dot. There is a statue. Continue down the path until another cutscene shows. OSAKA HOUSE: ========== 1F ENTRANCE ========== Immediately after opening the door to the Osaka house, you see a spirit walking behind the bars,at this point of the game you can't do anything to the spirit so just head out to the door opposite of the one you just came. +++++ |2nd| +++++ When you enter and take a couple of steps, on the right side WAITING WOMAN appears, take her picture right away, because she leaves after 2 seconds to 3 seconds. ========== 1F SUNKEN FIREPLACE ROOM ========== When you get inside the room, another cutscene shows. I won't spoil it because it's a very cool cutscene. Get the WOMAN'S NOTEBOOK 1 found beside the fireplace. Walk left of where you got the notebook and there's a room, enter it. ========== KIMONO ROOM ========== Get the WOMAN'S NOTEBOOK 2 on top of the desk. Enter the backroom, after you enter Mayu comments that they are being watched by someone. Get the SACRED WATER from the box that is hidden in the right corner, it's really dark so just press X. Go back to where you got notebook 2 and save if you want to. Head back to the sunken fireplace room. ========== 1F SUNKEN FIRPLACE ROOM ========== Walk down the path across the entrance. +++++ |2nd| +++++ Enter the BIG TATAMI ROOM ========== 1F BIG TATAMI ROOM ========== Soon as you enter your filmament begins to glow. Draw your camera and look to the left you'll see ATRIUM WOMAN walking by outside. She's quick as well, so take her picture only when the target cirlce is glowing. Head back out to the sunken fireplace room. ========== 1F DIRT FLOOR HALLWAY ========== Keep going down the hallway path, the screen suddenly goes black and white and you see another spirit walking. Again you can't do anything to it so just follow it to 1F BACK ROOM. +++++ |2nd| +++++ Aim your camera quickly before she walks away. She is called WALKS INSIDE. ========== 1F BACK ROOM ========== Theres a brazier in the middle of the room. Get the WOMAN'S NOTEBOOK 3 beside the brazier. Head back out to the hallway. ========== 1F DIRT FLOOR HALLWAY ========== Head back to the place by the stairs where the hallway is split. You see the same spirit that was walking to the 1F back room vanish at the altar. Go through the door that the spirit vanished. +++++ |2nd| +++++ Geez, this girl is everywhere, again aim your camera quickly before she disappears. BTW, this girl is called Miyako Sudo, she is here throughout this house. VANISHES AT ALTAR. ========== 1F FAMILY ALTAR ROOM ========== Get the CAMERA OBSECURA, CAMERA OBSECURA POINTERS, CAMERA FILM, BASIC CAMERA OPERATION and FLASHLIGHT, on top of the table. Another cutscene shows after the info about the camera. After the cutscene, the controller starts shaking violently and Mio's heart is beating rapidly. This is the time to take pictures and learn the basic controls of the camera. After being familiar with camera controls, take the picture of the DOOR WOMAN. (HINT: After taking a picture go to options menu and go to photos for more in-depth information about that picture) Before you leave the room check behind the shelf for WOMAN'S NOTEBOOK 5 and behind the folding screen on the other room for a HERBAL MEDICINE. Head back to the Sunken Fireplace room. ========== 1F SUNKEN FIREPLACE ROOM ========== Head back to the entrance of the room and open the door. Another cutscene appears. After the cutscene, catch the spirit VANISHES AT DOOR before it vanishes through the door. You'll notice that their still is a spirit around because the filament is still glowing. Move your camera towards the door to Big Tatami room and take a picture when the cursor of the camera is green. The photo you took shows you a picture of a brazier. Head to the back room. ========== 1F BACK ROOM ========== Take the photo of the brazier and you'll get SLASHED MAN PHOTO and then capture the spirit of the MAN ON DECK. Head back to the Sunken fireplace room. ========== 1F SUNKEN FIREPLACE ROOM ========== Now that you've unlocked the puzzle of the door, go inside the door to the Big tatami room. ========== 1F BIG TATAMI ROOM ========== Get the WOMAN'S NOTEBOOK 4 that's hidden underneath the bed. Leave, but when you try to leave the room, a scene shows you the placement of the ginger key. When you grab the key, you see a spirit, WOMEN BEHIND NET. Take her picture as usual before she disappears. Head back out. ========== 1F SUNKEN FIREPLACE ROOM ========== When you enter the room, the spirit goes up the stairs, before you move, aim your camera up the stairs to get the picture of STAIR CLIMBER. Now go up the stairs. ========== 2F SUNKEN FIREPLACE ROOM ========== Before you unlock the door to the guest room, capture the spirit of the STANDING WOMAN. BE QUICK IT VANISHES RIGHT AWAY. ========== 2F SERVANT ROOM ========== Turn right and get the HERBAL MEDICINE from the shelf and search by the folding screen to find a TYPE-61 FILM. Go to left to the guest toom and and BECKONER appears, just aim and shoot. Get the WOMAN'S NOTEBOOK 6 on the table and go to the next room. WOMAN's NOTEBOOK 7 lying on the floor. Go to the next room, and STANDS BEHIND appears behind you, just turn around and shoot, it doesn't matter if Mayu is in the way. After,get FOLKLORIST 1 that's hidden in the bookshelve and the last of the WOMAN'S NOTEBOOK on the floor and then get ready for a boss fight. ++++++++++++++++++++++ |BOSS FIGHT: WANDERER| ++++++++++++++++++++++ STRATEGY: When your filmament is red, that's where the spirit is, so take the picture quick. The quickest way to beat her is: let her get close to MAYU and when she's strangling her, get close to her and take the picture. Try to get FATAL FRAME, or ZERO shots. Simple ain't it. ++++++++++++++++++++++++++ |END BOSS FIGHT: WANDERER| ++++++++++++++++++++++++++ ========= CHAPTER OVERVIEW ========= NOTE: I may not have gotten everything, so if you know that i've missed something, feel free to e-mail me and i'll add it on the next update. ITEMS LIST: 1. Blackbag - found at the pathway to ALL GOD'S VILLAGE 2. News Clipping - found at the pathway to ALL GOD'S VILLAGE 3. Second New Clipping - found at the pathway to ALL GOD'S VILLAGE 4. Couple's photo - found at the pathway to ALL GOD'S VILLAGE 5. Woman's Notebook 1 - found at 1F SUNKEN FIREPLACE ROOM 6. Woman's Notebook 2 - found at 1F KIMONO ROOM 7. Sacred Water - found at 1F KIMONO ROOM 8. Woman's Notebook 3 - found at 1F BACK ROOM 9. Camera Obsecura - found at 1F ALTAR ROOM 10. Camera Obsecura pointers - found at 1F ALTAR ROOM 11. Camera Film - found at 1F ALTAR ROOM 12. Basic Camera Operation - found at 1F ALTAR ROOM 13. Flashlight - found at 1F ALTAR ROOM 14. Woman's Notebook 5 - found at 1F ALTAR ROOM 15. Herbal Medicine - found at 1F ALTAR ROOM 16. Woman's Notebook 4 - found at 1F TATAMI ROOM 17. Herbal Medicine - found at 2F SERVANT ROOM 18. Woman's Notebook 6 - found at 2F SERVANT ROOM 19. Woman's Notebook 7 - found at 2F SERVANT ROOM 20. Woman't Notebook 8 - found at 2F SERVANT ROOM 21. Folklorist 1 - found at 2F SERVANT ROOM SPIRITS LIST: 1. WAITING WOMAN - OSAKA HOUSE 1F ENTRANCE (2nd Play through) 2. ATRIUM WOMAN - 1F BIG TATAMI ROOM (2nd Play through) 3. WALKS INSIDE - 1F DIRT-FLOOR HALLWAY (2nd Play through) 4. VANISHES AT ALTARO - 1F DIRT-FLOOR HALLWAY (2nd Play through) 5. DOOR WOMAN - 1F ALTAR ROOM 6. VANISHES AT DOOR - 1F SUNKEN FIREPLACE ROOM 7. MAN ON DECK - 1F BACK ROOM 8. WOMAN BEHIND NET - 1F BIG TATAMI ROOM 9. STAIR CLIMBER - 1F SUNKEN FIREPLACE ROOM 10. STANDING WOMAN - 2F SUNKEN FIREPLACE ROOM 11. BECKONER - 2F GUEST ROOM 12. STANDS BEHIND - 2F GUEST ROOM NOTE: I know i've probably missed lot of spirits. Just bear with me, i'll add them later on. ++++++++++++++++++++++++++++++++++ |CHAPTER TWO: TWIN SHRINE MAIDENS| ++++++++++++++++++++++++++++++++++ After the boss fight you see a cutscene, after the cutscene you're back in the same room. Get the AGONITE and CAMERA UPGRADE, SPRIT STONE RADIO and the SPIRIT STONE RADIO POINTERS. Leave. ========== 2F/1F SUNKEN FIREPLACE ROOM ========== Another cutscene shows Mayu leaving the room. Now you control MAYU. All you have to do is follow the butterflies. When you're back in control of Mio, go down the stairs towards the blue dot and you get SLOW POWER UP LENS, 'MEASURE' EQUIPED FUNCTION and the TYPE-14 FILM X 30. Head to Kimono Room. ========== 1F KIMONO ROOM ========== Save if you want to. Get the HERBAL MEDICINE lying on the floor. Kill WOMAN IN BOX. After she's dead, get the MOONSTONE and SPIRIT ORB. Leave. ========== 1F SUNKEN FIREPLACE ROOM ========== Enemies come, 2 to be exact. Kill them and leave the place. OR if you wish to have more items then follow my direction. ++++++++++ |OPTIONAL| ++++++++++ ========== 1F TATAMI ROOM ========== Go behind the net on the other side and press X. Mio will comment on the bed sheet saying that there's a lump. Now go behind the net and take the picture of the lump. You get FROZEN WOMAN. ========== 1F BACK ROOM ========== Go behind the coal brazier to outside and you see a blue dot. You get VILLAGE REPORT 1, VILLAGE REPORT 2, VILLAGE REPORT 3, VILLAGE REPORT 4. Also, there's a spirit WOMAN ON DECK, but you can't sense it on your camera filmament. Just go to the corner of the room and take the picture of outside. You'll see what i mean. Now let's get out of this dreadful place. ^-^ ========== 1F ENTRANCE ========== Get MAYU'S CHARM and leave towards the front door. ========== ALL GOD'S VILLAGE ========== Go the same path that you took Mio. Keep going to the path that you took MIO, and you should see a door. (It's on top of the stairs) Enter it. ========== KIRYU HOUSE ========== When you get in, get the HERBAL MEDICINE lying on the floor. Go up the stairs. ========== 2F SLIDING SCREEN ROOM ========== Get the CAMERA EQUIPMENT and FILM. Also, go in the small room, and you can find FOLKLORIST 2 when you search the bookshelve. Go back down. ========== 1F PROJECTOR ROOM ========== Watch the film and get the FILM REEL from the projector. Leave and go back up the stairs. Go left. Enter. ========== 2F CONNECTING CORRIDOR ========== Get CHRYSOBERYL in the middle of the path. Well you're done with this house. Exit from the front door. ========== ALL GOD'S VILLAGE ========== Continue walking down the path Mayu was going. Another cutscene interupts. After the cutscene take the picture of the door. You get GATE BUTTERFLY. Kill the TORCH MEN. Get the HERBAL MEDICINE on the lantern left of the gate. It's hidden so search for it. Go back the way you came from. Also, on the right side of the lanterner, by the big tree, there's a hidden HERBAL MEDICINE, look through your viewfinder to help you get it. Then follow the butterflies. HINT: Keep checking your filmament because at one point it'll start glowing. It'll be on your right side. Find it and get picture of FROZEN MAN. One more thing, there's a well just beside the storehouse to be more exact, after you took the photo of Frozen Man, keep going and turn right, and you'll see a huge well. Search the well and you'll get VILLAGE REPORT 2. When you walk away from the well, another spirit appears. Take her picture and get WELL CHECKER. ========== ALL GOD'S VILLAGE STOREHOUSE, BACK ========== Another cutscene shows. Take the picture of the twin deity statue and get the STATUE BUTTERFLY. You might also might want to take the picture of the boy. You get TRAPPED BOY. Leave and now it's time for us to explore the village. Head for MISONO HILL ========== MISONO HILL ========== When you just enter Misono Hill past the Osaku House,look to the left and you'll see the twin deity statue. Press X and you get TYPE-14 FILM. Continue walking down the path and you'll see another Twin Deity Statue, but this time with the Crimson Butterflies on top. Get TWIN STATUE KEY LEFT. 3 TORCH MEN will attack you. After, look behind the save point for a SPIRIT ORB. Also if you've gotten the four village notes earlier, go to the SHINTO GATE, and get VILLAGE REPORT 4. Walk away from the statue, and you'll see another spirit. Take the picture and you get GATE CHECKER. Go behind the path that you found the Left Key, and you'll be in the cemetery. Watch out for TORCH MEN, they'll attack you. ========== ALL GOD'S CEMETERY ========== Continue walking down the path of the cemetry. Turn left on the fork and keep going straight, till you see another Twin Deity Statue. You'll notice after examining it, that it has no key. But all our efforts have not been in vain yet. Go to the blue shining dot and get GLOWING BLUE CRYSTAL. Now turn left and get SPIRIT ORB. Now we can leave. Save if you want to on Misono Hill. Now go all the back up to Tsuchihara, Front. ========== TSUCHIHARA, FRONT ========== On your way to the house you'll see another cutscene. Just keep going to the hose and get the GLOWING PURPLE CRYSTAL and SPIRIT ORB in front of the well. Be prepared for the Torch Men. Head to Kiryu House. ========== KIRYU-HOUSE BACK ========== There's save point here, save if you want. Keep going straight and search the twin deity statue in front of you and GET TYPE-14 FILM. Go where the butterflies are and get TWIN STATUE KEY RIGHT. You'll be greeted by 3 MAN IN DARK. Destroy them or run away. Now that you got both keys you can either go to the gate and rescue your sister or you can find some more goodies. I suggest you go after the goodies. Here they are: ++++++++++ |OPTIONAL| ++++++++++ Assuming that you choose the optional path. Go to Fork in Road. It's just that little path behind the Kiryu House ========== FORK IN ROAD ========== Just keep going on the path, and you'll be interupred by another cutscene. After the cutscene, search the left of the Shinto Gate, and you will get VILLAGE REPORT 1. After, when you walk away, get the spirit of STATUE CHECKER. Go to the top of the stairs. ========== KUREHA SHRINE PATH ========== Get SACRED WATER. Continue going and you should see the shrine door. Search the shrine door for the VILLAGE REPORT 3. After you take the village report, walk away and get the spirit of SHRINE SHADOW. Enter the shrine. ========== KURIHA SHRINE ========== What a creepy looking shrine eh. Anyways, go straight and turn left. Get the SPRIT ORB. Now go to the right of the mirror and enter the little broken fence thing and get the SACRED WATER. You can also search the jars for a HERBAL MEDICINE. Get out. NOW WE CAN CONTINUE THE GAME. ========== KIRYU-TACHIBANA ========== Make sure you save before you enter the door. Enter. ========== WHISPER BRIDGE ========== On your right before the entrance of the bridge, get HERBAL MEDICINE. Cross the bridge. You will soon hear strange voices. Continue going on and before the entrance on the opposite site, your filmament will start glowing. On your left get the sprit of FLOATING WOMAN. Another cutscene shows up. Boss Fight. ++++++++++++++++++++++++++++ |BOSS FIGHT: FLOATING WOMAN| ++++++++++++++++++++++++++++ STRATEGY: Just get her real close and try to go for the zero shot. Or, just when she's attacking you, just dodge and get your camera ready. 2-3 close up zero shots should do it. She's ever more simpler than the Wanderer. ++++++++++++++++++++++++++++++++ |END BOSS FIGHT: FLOATING WOMAN| ++++++++++++++++++++++++++++++++ Before you enter the door, go back to about midway of the bridge, and get the blue shining dot. You get GREEN CRYSTAL and a SPIRIT ORB. After, you get these items, your filmament starts glowing. Get the picture of DROWNED WOMAN. Enter. ========== KUROSAWA 1F GROUNDS ========== Hurry and get the picture of BLOODY KIMONO before she vanishes. On your left there's a save point. Enter the house. ========= CHAPTER OVERVIEW ========= NOTE: I may not have gotten everything, so if you know that i've missed something, feel free to e-mail me and i'll add it on the next update. {COMING SOON} +++++++++++++++++++++++++++++++ |CHAPTER THREE: THE REPENTANCE| +++++++++++++++++++++++++++++++ ========== KUROSAWA 1F ENTRANCE ========== A cutscene shows up when you enter. Your flashlight goes out as well. Go a little up and get the spirit of PRIEST BEHIND that is behind you. Walk down the hallway. You'll see 2 doors. One on your left and one on your right. The right one is locked, so you'll have to go with the left one. ========== KUROSAWA 1F ANTECHAMBER ========== Behind the curtain is a spirit. Don't get too close to him because he will disappear. You get the spirit of TERRIFIED MAN. (NOTE: Your filmament doesn't glow when you are near him.) On the other corner, there are some camera equipement. You get THE "INSTANT FUCNTION" and TYPE-14 FILM. Get out from the other door. ========== KUROSAWA 1F DIRT-FLOOR PASSAGEWAY ========== You're in control of Maya in this passageway. Just keep on going straight and ignore anything that you see. Enter the door on your right. ========== KUROSAWA 1F ANTECHAMBER ========== You're back in control of Mio. Exit out the door. ========== KUROSAWA 1F DIRT-FLOOR PASSAGEWAY ========== Follow the path that Mayu took. On your path you will have to fight LIMBO MAN and LIMBO WOMAN. Before you enter get the SPIRIT ORB. Enter the door. ========== KUROSAWA 1F GREAT HALL ========== Get the shining dot that's in the middle of the room. You get FLUORITE. And behind you is the SACRED WATER. Go forward a bit and guess what another cutscene. All right i have to admit, this cutscene gave me the creeps, it's very cool and scary at the same time. Anyways, after the cutscene a ghost starts chasing you, but you can't kill it, IT'S UNSTOPPABLE. Look at your map and on top right there's an exit, head for THAT door. Nothing else will save you. One hit from the ghost will kill you as well. Good Luck. There's also a TYPE-90 FILM that's on your left right before the exit door. ========== KUROSAWA 1F COURTYARD ========== Good thing it's back to color again. WHEW. Anyways, it's raining now, On the left path there's a STONE MIRROR, take it. Go on the right path now. When you are by the staircase, you will see Mayu on the other floor following the butterflies. Follow her. When you're on the top of the stairs, don't enter the door, on your right there's a save point. SAVE. Enter the door. ========== KUROSAWA 2F GUEST ROOM HALLWAY ========== Go straight and turn right. Enter the door here. ========== KUROSAW 2F GUEST ROOM ========== Check the drawer that is right beside the door, (the first one)for a TYPE-61 FILM. Now head for the bookshelf across the door and you get FOLKLORIST 3. Head for the other door that is behind the curtain from the door that you came from. ========== KUROSAW 2F FLICKERING ROOM ========== Take the picture of the door behind the curtain. You get a different photo. It's call BLOODY WALL. Look in the drawer and you get HERBAL MEDICINE. Now comes the bad part. What you have to do is go back, yes you heard me, go back. Go back all the way to 1F DIRTFLOOR PASSAGEWAY. This also means that you have to run away from the Invincible Spirit. There is nothing else more to get for now so i'll see you at the first floor dirt passage. ========== KUROSAWA 1F DIRT-FLOOR PASSAGEWAY ========== Look for the spirit of FLEEING VILLAGER. It should be around the passageway. But don't let it get away, because it'll be gone forever. After the first turn you will see DRAGGER dragging someone, follow to where he goes. ========== KUROSAW 1F BLOODSTAINED ROOM ========== The door opens by itself so just get in. When you get in the room you will get some camera equipment. You will get the BLAST POWER UP LENS. On the drawer there is a HERBAL MEDICINE. Take the photo of the door that opens and closes by itself. Now you would have to fight LIMBO MAN and LIMBO WOMAN. Strategy is at the bottom. After you beat them you will get the DIAMOND STACK KEYS. Get out of the room. ========== KUROSAWA 1F DIRT-FLOOR PASSAGEWAY ========== When you come out the bloodstained room you will get FAINTLY GLOWING CRYSTAL and a SPIRIT ORB. Go back to the great hall. ========== KUROSAWA 1F GREAT HALL ========== Run Away from the ghost. Go to 2F Guest room ========== KUROSAWA 2F GUEST ROOM ========== When you enter TURNS HEAD appears, but you have to take his picture when he's turning around. When you take a picture of him he'll drop something, go pick it up. A cutscene shows up. You get FOLKLORIST 4. Go to the flickering room. ========== KUROSAWA 2F FLICKERING ROOM ========== Use the key you got earlier to unlock the door at the end. Ignore the dead body that you see. When you enter another cutscene shows. And that's the end of Chapter 3. ++++++++++++++++++++++++++++++++++++ |CHAPTER FOUR: THE FORBIDDEN RITUAL| ++++++++++++++++++++++++++++++++++++ ========== KUROSAWA 2F DOLL STAND ROOM ========== Take the picture of the dolls and another picture will show. Go behind the fence thing where you found Mayu and you will get BUTTERFLY DAIRY 1 and the photo of WARPED TWINS. Head back to the Flickering room. ========== KUROSAWA 2F FLICKERING ROOM ========== In here the woman on the floor that was dead before comes to life. She is called WOMAN IN BOX. Defeat her to get TWIN DOLL HEADS. Go back to the doll stand room ========== KUROSAWA 2F DOLL STAND ROOM ========== Now we have to solve a puzzle. *SIGHS* I'll try to explain this as best as i can. To solve this puzzle, you have to put the orange dolls, that are in the bottom left, all the way to the top. If as a kid you've done this kind of puzzle before then it's a piece of cake. Don't forget you only have a minute to solve this puzzle though. ------------------------------------------------------------------------------ |DOLL STAND PUZZLE | ------------------------------------------------------------------------------ Here's how the dolls are lined up. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 13 and 15 are the orange dolls that you have to place instead of the 2 and 3 dolls. 1,4,5,12 are the dolls that are unmovable. Here's a better view. The X's are where you have to put the dolls. The O's(13, 15) are the orange dolls that you have to move to the X's. NOTE: * means that is a free space. X X (D1) 6 7 8 9 10 * O 14 O 16 Here's how to solve it. Just follow the diagrams and you will get the key in 30 seconds or less. I suggest you look at the diagram first before you do the puzzle because it will get confusing. X X X X (D2) X X (D3) 6 7 8 6 7 8 6 7 8 9 10 * --> 9 10 O --> 9 10 O --> O 14 O 16 O 14 * 16 O * 14 16 Move 15 to where the space is (D2). Then you move 14 to where 15 was.(D3) X X (D4) X X (D5) X X (D6) 6 7 8 6 7 8 6 7 8 9 10 * --> * 10 O --> 10 * O --> * O 14 16 9 O 14 16 9 O 14 16 Now move 13 to where 14 was. (D5). Then bring the 9 down to the empty spot. (D5). Now bring 10 to the left, so there is a free space under 6 and to the left of 15. (D6). X X (D7) X X (D8) X X (D9) * 7 8 7 * 8 7 O 8 10 6 O --> 10 6 O --> 10 6 * --> 9 O 14 16 9 O 14 16 9 O 14 16 Bring the 6 down. (D7). Now move the 7 to the left. (D8). Then move 15 up. (D9) X X (D10) X X (D11) X X (D12) 7 O 8 7 O 8 7 O 8 10 6 14 --> 10 6 14 --> 10 * 14 --> 9 O * 16 9 * O 16 9 6 O 16 Take 14 up to where 15 was. (D10). Then bring the 13 over to where 14 was. (D11). Then bring the 6 down to where 13 was. (D12). Now the rest is simple. Bring 14 to the left. Then move 13 up. Bring the 6 over to the right. Put 14 down to where was. This is what you should get.(D13) 2 3 (D13) 7 O 8 10 * O 9 14 6 16 Bring the 7 down to the free space. Then the 2 to where 7 was. Move 3 to the left and then take the 15 and put it to where 3 was. (D14). 3 O (D14) 2 * 8 10 7 O 9 14 6 16 Now we got 1 of the orange dolls to the top, the second one is gonna be even quicker. Bring the 13 up to the free space. Move 7 to the right. Bring the 2 down and then bring the 3 down. Now move 15 to the left and bring 13 up and you're done solving the puzzle. O O (D15) 3 * 8 10 2 7 9 14 6 16 ------------------------------------------------------------------------------ |END DOLL STAND PUZZLE | ------------------------------------------------------------------------------ ========== KUROSAWA 2F DOLLS STAND ROOM ========== When you finish the puzzle you will get the BUTTERFLY KEY. Also in that room there is a hidden spirit. It's hidden to the right of the doll stand. It's dark and you can't see anything. Just put your camera close to it and your filmament will glow. You get the spirit of DOLL STAND SHADOW. Head out. ========== KUROSAWA 2F FLICKERING ROOM ========== There's a hidden HERBAL MEDICINE in the basket that is right by the door to the guest room. Head out ========== KUROSAWA 2F GUEST ROOM ========== When you enter you see a blue shining dot. You KUROSAWA HOUSE MAP and FOLKLORIST 6. Leave the room. ========== KUROSAWA 2F GUEST ROOM HALLWAY ========== Walk down the hallway and TALKING MAN appears. He's quick so take a picture of him FAST. Leave out the door. ========== KUROSAWA 2F COURTYARD STAIRCASE ========== I suggest saving here, after coming a long way. When you're heading out the stairs CALLING MAN appears. He as well goes right away, so be quick and take a picture of him right away. ========== KUROSAWA 1F COURTYARD STAIRCASE ========== There is a hidden spirit here. GARDEN WOMAN is well hidden behind the um... gardens???. Anyways just use your filmament and your camera's target to get her picture. Don't worry she won't leave. After you get her. Don't leave out the door. Keep going to the end and you will get the EVADE ADDITIONAL FUNCTION, with TYPE-14 FILM x 30. Now leave out the door. ========== KUROSAWA 1F GREAT HALL ========== Another cutscene appears. Very creepy. Anyways at least the invincible spirit is gone :D, we don't have to worry about him. After the cutscene go to the store room. ========== KUROSAWA 1F STOREROOM ========== If you didn't get the village reports which were optional then just leave. For those who took the time to get them, you will find the spirit of EXHAUSTED MAN and the BLOODY RING ========== KUROSAWA 1F DIRT-FLOOR PASSAGEWAY ========== When you're walking down the hallway. LIMBO MAN appears, he's not a spirit but a ghost that you have to kill. The way he comes gave me the creeps. Anyways this battle is very easy comparing it to the one at the bloody room where we had to fight TWO. Anyways, equip your 90 film for this battle. You can use the weakest film but this way you can kill him faster. Keep going for the fatal frame shots or zero or the core shots and he will be nothing but belonging back in the graveyard. After defeating you will get SPIRIT ORB. Go to the entrance of the KUROSAWA house. ========== KUROSAWA 1F ENTRANCE ========== Walk slowly here, because behind the curtains you will see legs. (CURTAIN SHADOW) Your filmament will not detect him, but you can see his legs clearly. After capturing him go search the entrance and you will notice that it's locked. We still can't get out of this house :(. Anyways when you try to head back, BEHIND CLOTH appears behind the curtains. Now go back and use the butterfly key to unlock the door that was locked. ========== KUROSAWA 1F STORAGE ROOM ========== Search the clock for a SACRED WATER. There's also a HERBAL MEDICINE hidden by the drawers. Go close to the half opened door. CHILD AT DOOR appears, take a picture of him. Don't go into the hallway yet. We still got unfinished business here. Go up the stairs. ========== KUROSAWA 2F PARTITION SCREEN ROOM ========== Search the drawer that's right in front of you at the top of the stairs. You get CEREMONY MASTER'S NOTE 3. There's also a hidden TYPE-14 FILM x 15. It's on the left side hidden by the partitions. Keep going ahead ignoring the blue dot and PEEKING CHILD appears right by the blue dot. Take a picture. You will notice that you can't get the blue dot so go back down the stairs. Yes the stairs not the door. ========== KUROSAWA 1F STORAGE ROOM ========== When you're walking down the stairs, a CRIMSON BALL will be dropped take it. You know what to do. Go back up the stairs ========== KUROSAWA 2F PARTITION SCREEN ROOM ========== Drop the ball to free the blue dot. Go back down. ========== KUROSAWA 1F STORAGE ROOM ========== HMMMMM???What happened to the ball??? Anyways get the blue dot and you will get DIAMOND LINK KEY. Now we can go down the hallway. ========== KUROSAWA 1F CLOTH HALLWAY ========== Just a little by the door you will find TYPE-14 FILM x 15. When you enter the hallway, FADING CHILD appears. He's quick, took me a long time to capture him. Keep walking down the path and CUT-IN CHILD appears. This one is even more pain to capture. You have to get your camera ready before hand to get him otherwise you will not be able to take his picture. At the end of the hallway there's a door. Enter it. ========== KUROSAWA 1F STOREHOUSE ========== When you enter, WAREHOUSE CHECKER appears and takes you to the CELL. Be sure to take the picture of him. ========== KUROSAWA 1F CELL ========== CAPTIVE MAN is here when you enter, take a picture of him as well. There is a FOLKLORIST 8 on the table. Head out. ========== KUROSAWA 1F STOREHOUSE ========== Go in the passageway. Keep heading straight and Mayu will get caught by a spirit. CLINGING SHADOW is holding her real tight. Go take a picture of him to get Mayu free. Now go all the way at the end of the hallway and enter the door. ========== KUROSAWA B1 UNDERGROUND CELLAR ========== A ghost is lurking by the save point. UH... I forgot his name but you have to fight him. He's hard to beat. His attacks are vanishing behind the wall and hitting you with skulls. The strategy for this guy is the same as beating LIMBO MAN. Equip your Type-90 Film and go after Fatal Frame shots, and he'll be history. After you beat him you'll get a SPIRIT ORB. At least we got something. Go up the stairs. Before you leap for joy that you found a way, i must tell you that this door as well is locked *SIGHS*. You need a Hammer Key. Head out from the door you came. Go all the way to cloth hallway ========== KUROSAWA 1F CLOTH HALLWAY ========== RITUAL PUSHER appears midway and goes through the double doors. Follow him. ========== KUROSAWA 1F FAMILY ALTAR ROOM ========== Up ahead you'll see a blue shining dot, you get CEREMONY MASTER'S NOTE 1. The priest attacks you here. Same strategy with this guy. After you beat there are some more goodies in this room. There is a HERBAL MEDICINE on the right side of the room and CEREMONY MASTER'S NOTE 4 on the left side. There are 3 stairs in this room. Take the right stairs that is leading to the 2F. ========== KUROSAWA 2F FAMILY ALTAR ROOM ========== Get the SEE POWER UP LENS and TYPE-14 FILM x30 also some CAMERA EQT. On the table there's a BUTTERFLY DIARY 3. Notice that there's a switch on the floor, step on it and Mayu will come and hold the switch for you. The small door on the left side of the room is now locked. Get in there. BUTTERFLY DIARY 2 is right in front of you, go a little furthur and SPEAKING MAN will start talking. You have to wait until he's done his talking. You'll hear something fall on the other side after he finishes talking. Go back to the 1F Altar Room ========== KUROSAWA 1F FAMILY ALTAR ROOM ========== Now take the left down staircase from here. At the bottom of the stairs there's a SACRED WATER, take it, and leave out the door. ========== BELOW KUROSAWA 1F CONNECTING CORRIDORS ========== Go left and take the stairs up. ========== KUROSAWA 1F CONNECTING CORRIDORS ========== In this room, there's 2 split ways. Take the right path all the way to the end, and there's a switch. Let Mayu stand on it, and go to the other path. The switch unlocks the door, enter it. ========== KUROSAWA 1F LATICE ROOM ========== WAITING PRIEST appears right behind you when you enter. Take picture of him. There's a SHADOW KEY to the right of the save point. Take it. Enter the door. ========== KUROSAWA 1F ROPE TEMPLE ========== You can find CEREMONY MASTER'S NOTE 5 near the altar. Leave out the door you came from. ========== KUROSAWA 1F LATTICE ROOM ========== Save if you want to. Leave out the doors. ========== KUROSAWA 1F CONNECTING CORRIDORS ========== Go down the stairs ========== BELOW KUROSAWA CONNECTING CORRIDORS ========== Go to the altar room. ========== KUROSAWA 1F ALTAR ROOM ========== When you leave there's a blue dot. You get GLOWING RED CRYSTAL and a SPIRIT ORB. Leave out the door. ========== KUROSAWA 1F CLOTH HALLWAY ========== Head all the way to door we haven't checked before. It's the door we ignored where the blue dot was stuck. ========== KUROSAWA 2F MASTER'S ROOM ========== I finally found the guy's name. He's called VEILED PRIEST. Same strategy as before. This room is quite small so he maybe a little bit tougher. After you beat him you'll get a SPIRIT ORB. I suggest upgrading your camera now. There's also a CEREMONY MASTER'S NOTE 2 on the other side of the room. The altar thing that's in the middle of the room has 5 valuble items. Search all 5 except the Buddha Statue to get. CRIMSON WING TOME, TABOO TOME, DISASTER TOME, TWIN TOME, and RITUAL TOME. Now that you've gotten all books. Go to the statue and you have to put the books in order. ------------------------------------------------------------------------------ |BOOK PUZZLE | ------------------------------------------------------------------------------ ENGRAVE THE CRIMSON BUTTERFLY TO SEAL UP THE *. IF THERE IS NO SCRAFICE REPENT WITH A KUSABI. In order to solve the puzzle you have put the books in order. On the words that are given to you on the puzzle's 5 of them are highlited in red. You have to match the books. SOLUTION: On the left are the words that are highlited in red, and on the right is the order of the book that you have to put them. CRIMSON BUTTERFLY -> CRIMSON WING TOME * --> TABOO TOME SACRIFICE --> TWIN TOME REPENT --> DISASTER TOME KUSABI --> RITUAL TOME So the correct order is 1. CRIMSON WING TOME 2. TABOO TOME 3. TWIN TOME 4. DISASTER TOME 5. RITUAL TOME ------------------------------------------------------------------------------ |END BOOK PUZZLE | ------------------------------------------------------------------------------ When you put the books in order, you'll hear a click. You'll get the LIGHT KEY. Now go to the 1F CELL. ========== KUROSAWA 1F CELL ========== Unlock the cell with the keys that you got. Go on the other side and RITUAL RESEARCHER APPEARS. Check the shelves for the HAMMER KEY and the OSAKA HOUSE MAP. On the left side of the bookshelves search for FOLKLORIST 10 and for the FOLKLORIST 9. Go back to the entrance of the cell. You'll see a TYPE-90 FILM. Leave the cell and you're done the chapter. ++++++++++++++++++++++++++++++++++++ |CHAPTER FIVE: THE SACRIFICE | ++++++++++++++++++++++++++++++++++++ When you start the chapter, a cutscene starts, after the cutscene, you'll be told to go to the OSAKA HOUSE. But before you even leave the room, take the picture of Mayu and you'll get CONFINED MAYU. There are still some places left to check here. ========== KUROSAWA 1F FAMILY ALTAR ROOM ========== Well this place is not a goodie but a badie, because you have to fight. But the good thing for this place is that you get points and you can upgrade your camera. Also, don't try to leave, you can't. Don't flame for this please. They're called BOY PLAYING TAG and GIRL PLAYING TAG. There are 2 boys and 1 girl. Upgrade your camera now. Go to the Storeroom, that's in the GREAT HALL. ========== KUROSAWA 1F STOREROOM ========== Don't worry the INVINCIBLE SPIRIT that was haunting you before is gone. When you enter the storeroom MASAMI MAKIMURA appears,in order to get her you have to beat the game at least once to get this. Now we can continue on with the story. ========== KUROSAWA BF UNDERGROUND CELLAR ========== Ok, i won't spoil it for you. After, you defeat her, you'll get a SPIRIT ORB and then SAVE. Go up the stairs and leave this dreadful place. ========== KUROSAWA 1F GROUNDS ========== Now this is weird. How come the flashlight didn't work in the house. Another mystery to be solved...nah just kidding. Get out of here fast, because LIMBO MAN and LIMBO WOMAN come after you. ========== WHISPER BRIDGE ========== Ignore the FLOATING WOMAN, and just go out the door. If you want to fight her same strategy as before. ========== KIRYU-TACHIBANA ========== When you are walking up the stairs, you will see CORRIDOR WOMAN walking on the bridge. Don't take the picture of it right away. Go all the way to end of the path and then take the picture. There's nothing that will detect it, no heartbeat either. It took me couple of tries to get her. Continue along the path. ========== OSAKA TACHIBANA ========== Along the path, LURED WOMAN appears. Take the picture of her. ========== OSAKA HOUSE, FRONT ========== STOREHOUSE BOUND appears and takes you to your destination. Make sure you take a picture of her. ========== TSUCHIHARA, FRONT ========== WEEPING WOMAN appears right in the corner, by the door to the storehouse, take the picture of her as well. She will also drop the BUTTERFLY DIARY 4 and a FLOURITE. Save if you want to. Enter the door to the storehouse. ========== STOREHOUSE, BACK ========== Talk to ITSUKI. He will tell you that the key is in OSAKA HOUSE, and gives a clue to our next puzzle. Go back to Osaka Tachibana. ========== OSAKA-TACHIBANA ========== On the right side in the middle of the path, CRYING GIRL appears in the little house. Take the picture of her. ========== KIRYU HOUSE, BACK ========== MAN IN SHADOWS is hidden here. Your filmament will detect it, so keep looking until you find it. Before you go to the Osaka house, head for the cemetery. ========== ALL GOD'S CEMETERY ========== GRAVE GIRL is wandering around the cemetery, no filmament detects her as well. Search for her and you will get her. On the path back, 2 Seeker appears, this is no ghost, so either you can fight them or run. If you need points then just go ahead, but my suggestion is just run. Now we can head to the Osaka House OSAKA HOUSE: ========== 1F ENTRANCE ========== You should be familiar with this place. Nothing to do here, so just head out to the door opposite of the one you came in. ========== 1F SUNKEN FIREPLACE ROOM ========== Now you have 2 options here. The first option is to get all the extra spirits hanging around and the second option is to just go and get the key and save your sister. If you want to just go ahead, then scroll down until all the optional stuff finishes. ++++++++++ |OPTIONAL| ++++++++++ ========== 1F KIMONO ROOM ========== WOMAN IN BOX is hanging around in this room. This is a hidden ghost so in order to get her, you have to complete the game at least once. Also, i suggest that you save before you head out. ========== 1F SUNKEN FIREPLACE ROOM ========== Head for the big Tatami Room ========== 1F BIG TATAMI ROOM ========== When you try to leave the room. STARING WOMAN appears. It's so easy to get her because she won't leave until you take a picture of her. Head out after you've taken the picture. ========== 1F SUNKEN FIREPLACE ROOM ========== Head for the hallway. When you approach the hallway, another hidden spirit appears. It's called PULLED SHADOW. NOTE: In order to get the spirit, you have to beat the game at least once. ========== 1F DIRT-FLOOR HALLWAY ========== Go up the stairs and head inside the servants room. ========== 2F SERVANT ROOM ========== Search the folding screen for a TYPE-61 FILM. Head for the guest room. ========== 2F GUEST ROOM ========== When you enter here, PEEKING KID appears, you have to stand right in front of his face to capture, be quick because he vanishes right away. On the other side of the guest room is a SPIRIT ORB. Take it and go downstairs to the back room. ========== 1F BACK ROOM ========== If you took the BLOODY RING in the storeroom of chapter 4 then a cutscene should start. After the cutscene you will get BLOODY MEMO AND SARD. There is also THE ALARM FUNCTION that you can find here. Get ready for a battle beacuse this one is hard. UNREST IN PIECE and WANDERER attack you simultaneously. Here's the strategy to beat them. ++++++++++++++++++++++ |BATTLE: WANDERER | ++++++++++++++++++++++ Kill her first. Equip the stun and the slow power up lens. Also, equip the FILM TYPE-90, because it's strong and should kill her quick. Her attacks are grabbing you and teleporting. When she's running towards you, avoid her and her head will go down, which is the chance for a fatal frame. 3 Fatal Frames should kill her. ++++++++++++++++++++++ |BATTLE: WANDERER | ++++++++++++++++++++++ +++++++++++++++++++++++++++++ |BATTLE: UNREST IN PIEACE | +++++++++++++++++++++++++++++ He is the harder of the 2. Same strategy as WANDERER but his attack cause more damage. He has the same attacks as WANDERER. Avoid his attack and he will raise his hand, that is the best chance for a fatal frame. 3 to 4 Fatal Frames should kill him. +++++++++++++++++++++++++++++ |BATTLE: UNREST IN PIEACE | +++++++++++++++++++++++++++++ NOTE:Don't hesitate to use your Herbal Medicines because YOU NEED IT. After you defeat them, MIYAKO SUDO appears, this is also a hidden spirit, so you have to at least finish the game once. Head for the altar room. ++++++++++++++ |END OPTIONAL| ++++++++++++++ ========== 1F FAMILY ALTAR ROOM ========== NOTE: Now we are continuing with the game. If you haven't talked to ITSUKI as noted earlier there you won't be able to finish this chapter, so go back and do it now if you haven't. In the other side of the room, TYPE-ZERO FILM is in plain view, get it. Now go back to the other side and search the altar. ---------------------------------------------------------------------------------- |PINWHEEL PUZZLE | ---------------------------------------------------------------------------------- HMM?? Ever wonder why these puzzles are so easy to solve. What you have to do here is to get the middle crest the same color as the crest that leaves are pointing at. If it seems confusing, then the solution is right below the diagram. NOTE: C=Crest C1 C2 C3 C4 C5 You can't move the middle crest, so you have to move the crest that is on the outside. Also, you have to get the colors matched in 4 turn otherwise it will stop moving. SOLUTION: Move C1 first then move C4 three times and that should finish the puzzle. ---------------------------------------------------------------------------------- |END PINWHEEL PUZZLE | ---------------------------------------------------------------------------------- A wall on the right side of the altar has been unlocked, go inside and down the stairs. ========== BELOW OSAKA A PASSAGEWAY ========== Nice looking cave isn't it. Anyways when the camera changes SEARCHING BELOW appears. It's better if you are already in viewfinder mode, so when the spirit passes you you'll be able to snap it right away. On the left side there is STONE MIRROR, if you already have it, then you won't be able to get it. You're only allowed 1 Stone Mirror per game i think. Search to the right of the Stone Mirror on the boxes and you'll be able to get a TYPE-14 FILM. Search the left side of the Stone Mirror on the doll statues and you'll get PREHNITE, take it. Go to the opposide side and you'll see another blue shining dot. You get FILM REEL 7. Open the box and a cutscene appears. Another battle starts. ++++++++++++++++++++++++ |BATTLE: The Mourner | ++++++++++++++++++++++++ Compared to the battle on the back room, this is a piece of cake. The mourner can't see, but it can detect any movements. His attacks are slashing and running at you and grabbing you. Just stay in one place and attack him. +++++++++++++++++++++++++ |BATTLE: The Mourner | +++++++++++++++++++++++++ Take the RUSTY KEY after the fight and head out of the basement. ========== 1F ALTAR ROOM ========== When you leave the room, WANDERER is right in front you on the other side, which was really scary at first. LOL ^_^. Use the same strategy as before to kill her. After you killed her, leave the room and head for ITSUKI. ALL GOD'S VILLAGE ========== STOREHOUSE FRONT ========== Save here and enter the door to the back of the storehouse. ========== STOREHOUSE BACK ========== Talk to ITSUKI and then leave. Now, you can go to the Kiryu house to watch the film reel or you can go and save your sister. I'm heading for the Kiryu house. ========== KIRYU-TACHIBANA ========== Enter the door to get inside the Kiryu House KIRYU HOUSE: ========== 1F SLIDING SCREEN ROOM ========== Head for the projector room ========== 1F PROJECTOR ROOM ========== Play the Film Reel 7 and then leave ========== 1F SLIDING SCREEN ROM ========== Leave out the door to leave Kiryu House ALL GOD'S VILLAGE: ========== KIRYU TACHIBANA ========== Head for the Kurosawa house. KUROSAWA HOUSE ========== WHISPER BRIDGE ========== Ignore the MAN IN THE DARK ========== KUROSAWA 1F GROUNDS ========== Save if you want to and head for the underground cellar because the 1F entrance is locked. ========== BELOW KUROSAWA UNDERGROUND CELLAR ========== *SIGH* Our flashlight went off again. 2 MOURNERS come after you and you can't leave this place until you kill them both, it's a hard battle, so hope that you have enough medicine to help you kill these guys. Use the same strategy as before. After you kill them, save so you don't have to fight them again. ========== KUROSAWA 1F CELL ========== Unlock the door with the RUSTY KEY. What's this, Mayu's gone. What's left of her is a note that she wrote on the wall, and it's in JAPANESE. Anyways, search the table and you get MAYU'S NOTE and WHITE HAIRED BOY followed by another cutscene. After the cutscene, you'll be in control of Mayu, so just follow the butterflies as before. When you're back in control of Mio, just leave from the way you came and head for the KIRYU House. You can also use Mayu's Charm to give you a clue to where she is. ========== KIRYU-TACHIBANA ========== A small cutscene shows up. CORRIDOR WOMAN appears again on the bridge and she's following Mayu if you missed your chance before, then this is the only chance you get to capture her. KIRYU HOUSE: ========== 1F SLIDING SCREEN ROOM ========== If you haven't watched the FILM REEL 7 yet then you can go to the projector room and view it. If you have then go up the stairs. ========== 2F SLIDING SCREEN ROOM ========== Enter the door to the Connecting Corridor. ========== 2F CONNECTING CORRIDOR ========== Go all the way to the other side and try ro open the door, you'll notice that it's locked and what's worse BROKEN NECK WOMAN appears when you try to leave. ++++++++++++++++++++++++++++++ |BATTLE: BROKEN NECK WOMAN | ++++++++++++++++++++++++++++++ This is a very easy battle, equip your TYPE-14 FILM and wait for her to attack you and dodge it. That'll be your chance for a ZERO SHOT. 3 Zero shots should finish her. ++++++++++++++++++++++++++++++ |BATTLE: BROKEN NECK WOMAN | ++++++++++++++++++++++++++++++ Leave out the door you came from ========== 2F SLIDING ROOM ========== MAN IN STUDY appears to left of you, so don't move. Take a picture of him and he'll leave behind FOLKLORIST 5 and LAZULITE, you can find them on the table. Well, there's nothing else we can do since the door is locked, but we can find a another way to save Mayu. Leave out the entrance of the Kiryu House. ALL GOD'S VILLAGE: ========== KIRYU-TACHIBANA ========== Go down to OSAKA-TACHIBANA ========== OSAKA-TACHIBANA ========== Go to KIRYU HOUSE FRONT ========== KIRYU HOUSE FRONT ========== ENTERING MAN appears right in front of you, he seems to go through a door that's labeled red in your map. Don't forget to take a picture of him. Also, take a picture of the door becase your filmament is glowing and you'll get a photo of the WELL. Head towards TSUCHIHARA. ========== TSUCHIHARA FRONT ========== Your filmament begins to glow here. Take the picture of the well and you'll get a picture of a face. Head back to the front of the Kiryu House. ========== KIRYU HOUSE FRONT ========== Save your game here and enter the door to finish Chapter 5. ++++++++++++++++++++++++++++++++++++ |CHAPTER SIX: THE REMAINING | ++++++++++++++++++++++++++++++++++++ ========== 1F ENTRANCE ========== When you enter, your filmament begins to glow right away. Aim your camera to right and the green target will appear. Take the picture of the DAZED GIRL and if done correctly you'll also get the picture of the DAZED DOLL at the same time. NOTE:It will say DAZED GIRL when you take the picture, but if you go to the PHOTO MENU in the options you'll see that it says DAZED GIRL and DAZED DOLL. Head for the room that Dazed Girl was inside. ========== 1F HANGING DOLL ROOM ========== Immediately when you enter, FLEEING TWIN and FLEEING DOLL appear and they run to the opposite door. Take the picture of them both AT THE SAME TIME WHEN YOU'RE TARGET IS GREEN. After, search on top of the table you'll find HERBAL MEDICINE and search the drawer for TYPE-14 FILM. Head the door opposite of the one you came in. ========== 1F TATAMI ROOM HALLWAY ========== Again when you enter here, VANISHING DOLL AND VANISHING TWIN appear. Same thing as before, take thier picture quick. Enter the little room in the right side of the hallway. ========== 1F REGULAR TATAMI ROOM ========== You can find a TYPE-61 FILM here. Go back to the hallway. ========== 1F TATAMI ROOM HALLWAY ========== Ignore all the doors to the left and keep going straight. Turn right and where the hallway splits, and turn left to enter the little room. ========== 1F DELUXE TATAMI ROOM ========== There is a HERBAL MEDICINE here. Take it and leave. ========== 1F TATAMI ROOM HALLWAY ========== Take the North East door at the end of the hallway. If you can't find it locate the little star on your map and enter THAT door. __________________*__ |_______ ____| | | | | | | _________ __| ========== 1F TWINS ROOM ========== Go straight and search the drawer that is in the big room for a TYPE-90 FILM. Also, search the open drawer for another HERBAL MEDICINE. Leave out the door that is located on your map. (the one that you haven't used). When you try to leave the room, SITTING DOLL appears behind you where the two statue dolls are covered, same strategy with this ones as you did with the other ones. They'll leave VIOLET DIARY 2 and a BLUE CRYSTAL. Now we can leave the room. ========== 1F HALLWAY OF CONTRASTS ========== When you enter here a cutscene will show. Now you have to fight TWIN'S DOLL AND TWIN'S SPIRIT. ++++++++++++++++++++++++++++++++++++++++++ |BATTLE: TWIN'S DOLL and TWIN'S SPIRIT | ++++++++++++++++++++++ +++++++++++++++++++ This battle is hard because there are 2 of these girls but only one will take damage due to the second one being a doll. It's also hard because the space to battle is very small and the twins could use the walls to hide. This boss also doesn't have a strategy. The only way to beat them is to find the real one and use ZERO SHOTS. Two full zero shots should finish these girls. ++++++++++++++++++++++++++++++++++++++++++ |BATTLE: TWIN'S DOLL and TWIN'S SPIRIT | ++++++++++++++++++++++ +++++++++++++++++++ After the battle go west and behind the curtain you can find FILM REEL 4. Don't leave when you get the film reel. There is a hidden ghost here. Switch to view finder mode by pressing circle and aim through the window and PEEPING CHILD will appear. Take a picture of him. It's kinda scary when he appears though. Now go on the hallway beside the curtain, ignore the door on the right for now and enter the door on the end of hallway. ========== 1F STAIRCASE-HALLWAY ========== When you enter, don't be scared of the big statue that has a cloth over it. There's asave point here, so i suggest that you save it here, because things start to get tricky now. Head back out to the Hallway of Contrasts ========== 1F HALLWAY OF CONTRASTS ========== Look on your map, and go to the part where you haven't been before. Which is all the way to the other side. Enter the first door on your left. ========== 1F DOLL ROOM ========== Your filmament starts glowing when you enter the room. Take the picture of the right doll, and you'll get a photo of the altar, you also get points for taking the picture. Before you leave, on the left side of the dolls, you'll see a blue dot. Get it and you recieve DOLL MAKERS NOTE 3. Now leave. ========== 1F HALLWAY OF CONTRASTS ========== On the left side of Mio, there's a door, unlock it and you'll be at the projector room. ========== 1F PROJECTOR ROOM ========== Watch the FILM REEL 4 that you got earlier, and leave back the way you came from. ========== 1F HALLWAY OF CONTRASTS ========== Make your way to the 1F STAIRCASE-HALLWAY ========== 1F STAIRCASE-HALLWAY ========== NOTE: Sometimes when you enter here, AZAMI'S doll appears by the save point, when this happens just take a picture of here (This is completely random). Save if you want, and go to the door by the stairs. ========== 1F TATAMI ROOM HALLWAY ========== Turn right on the first fork, and look at your map. Look for the first door on your map, that you haven't been before. Enter it ========== 1F FAMILY ALTAR ROOM ========== When you enter here, your filmament starts glowing. Search the wall on your left side for a crack. On the crack, you'll see someone talking and walking around the room. Take the picture of HIDDEN MAN. After, search the altar for a blue dot, and you'll get VIOLET DIARY 1. Also, before you leave the room, on the left corner of the wall, there's a drawer, examine it for a HERBAL MEDICINE. Leave ========== 1F TATAMI ROOM HALLWAY ========== Enter the second door that you haven't been to. ========== 1F SEALED ROOM ========== Get the DOLL MAKERS NOTE 4 and DOLOMITE on top of the table. Read the doll makers note 4 for clues to where the dolls are. After you've taken these items, behind you DOOMED GIRL appears, take a picture of her quickly. Also, search the shelves for a TYPE-61 FILM. Leave. ========== 1F TATAMI ROOM HALLWAY ========== NOTE: Occasionally, the twin sisters attack you, when they do, you don't have to fight them, just run away from them, and enter any door to get rid of them. Make your way to the staircase-hallway. ========== 1F STAIRCASE-HALLWAY ========== Save if you want to, then go up the stairs. ========== 2F STAIRCASE-HALLWAY ========== Go straight, until there are two paths, left and right. Take the right path, and you're filmament starts glowing by the blocked path, take the picture of PINNED DOWN. Go back and take the left path now. Enter the litte room. ========== 2F RAISED TATAMI ROOM ========== Your filmament starts glowing again, when you enter here. Take the picture of the statue for SHIVERING WOMAN. Before, search the drawer behind the statue for a SPIRIT ORB. Leave ========== 2F STAIRCASE-HALLWAY ========== Enter the door in front of you. ========== 2F STAIRWAY ROOM ========== Again, when you enter here, you're filmament starts glowing, follow your filmament until you're in a Storeroom. ========== 2F STOREROOM ========== AZAMI-KIRYU's doll appears. Take the picture of here quickly. After you've taken picture of her, you get DOLL'S RIGHT ARM and DOLL MAKER'S NOTE 2. Leave. ========== 2F STAIRWAY ROOM ========== Search your map for a save point, it's right ahead of you. Save here, because a battle starts. Go down the staircase and a cutscene shows. Don't freak out, when you see her. After the cutscene go all the way down the stairs. ========== 1F CLOCK HALL ========== ++++++++++++++++++++++ |BATTLE: FALLEN WOMAN| ++++++++++++++++++++++ She's a freaky looking woman, but really easy to beat. The problem with her is that she has a high stamina. Equip your TYPE-61 FILM or TYPE-14 FILM. Her attacks are grabbing you, and dropping on you from the ceiling. Whenever you take a picture of her and deal damage, she dissappears, which means that she's gonna drop on you, move around to avoid this attack. To get zero shots, you have to wait, when she's waiving her arms. ++++++++++++++++++++++ |BATTLE: FALLEN WOMAN| ++++++++++++++++++++++ After the battle, search underneath the stairs for FILM REEL 3, and search the clock for SPODUMENE. Unlock the door by the clock and enter it. ========== 1F TATAMI ROOM HALLWAY ========== Make your way to the 1F HALLWAY OF CONTRASTS. If you encounter the twin sisters, just run away from them. ========== 1F HALLWAY OF CONTRASTS ========== Your filmament glows when you enter the hallway. Look at your map, for the only place that you haven't too before. It's called STOREROOM, and is pretty small. When you find it, open the door and DON'T GO INSIDE. Go to your viewfinder and take the picture of AZAMI KIRYU. She'll leave behind DOLL'S HEAD and DOLL MAKER'S NOTE 1. Make your way to the projector room. ========== 1F PROJECTOR ROOM ========== Watch Film Reel 3 here, or any films that you haven't watched. Leave the room, through the other door (not the one you came from). ========== 1F SLIDING SCREEN ROOM ========== Your filmament starts glowing here again. Go to the storeroom, by the front door, and take the picture of AZAMI KIRYU (last picture of her). You get DOLL'S LEFT ARM and VIOLET DIARY. Now go back to the doll room. ========== 1F DOLL ROOM ========== Insert the doll parts by examining the headless doll. You'll notice that nothing happened. Search the doll again, and Mio will comment that you need DESIGN PLANS. Leave. ========== 1F HALLWAY OF CONTRASTS ========== Make your way to the SEALED ROOM via the TATAMI ROOM HALLWAY. ========== 1F SEALED ROOM ========== Your filmament starts glowing when you enter. Follow your filmanet and take the picture of the burned papers. You'll recieve a photo of the TWINS FACING EACH OTHER. You'll also get the DESIGN PLANS and CHARRED NOTES. Leave. ========== 1F TATAMI ROOM HALLWAY ========== When you enter the hallway someone starts talking. You can't move until he's done talking. Now head for the 1F HANGING DOLL ROOM. (Look at your map if you don't know where it is.) ========== 1F HANGING DOLL ROOM ========== Boss fight when you enter this room. ++++++++++++++++++++++ |BATTLE: DOLL MAKER | ++++++++++++++++++++++ This guy is annoying and hard. You can't hit him with Zero shots, because he dissappears all the time, and what's worse, he get's the dolls that are around the room, to attack you. The only way to stop the dolls is to hit the Doll Maker himself. The strategy here is to hit him anytime when you see him, otherwise you'll be dead soon. ++++++++++++++++++++++ |BATTLE: DOLL MAKER | ++++++++++++++++++++++ After the battle, he leaves GLASS EYE and DOLL MAKER'S NOTE 5. After you get this, get the blue dot on the floor for a camera function. You get the SWITCH FUNCTION and a SPIRIT ORB. Leave. ========== 1F TATAMI ROOM HALLWAY ========== Make your way to the doll room again. ========== 1F DOLL ROOM ========== Go to the doll and insert the glass eye. Now go to the box behind the dolls and examine it for your next puzzle ------------------------------------------------------------------------------ |KIRYU: DOLL MAKER PUZZLE | ------------------------------------------------------------------------------ If you're read the DESIGN PLANS that you got earlier, you'll know how to solve this puzzle. What you have to do here, is to make the dolls face each other. You can rotate the dolls left or right. You have six turns to make the dolls face each other. If you're stuck then look at the DESIGN PLANS. Here's a litte part from it. Move right doll to 3 o'clock. Move left doll to 9 o'clock. Right Button: Right doll 1.5 hours forward. Left doll 1.4 hours forward. Left Button: Right doll 1.5 hours backward. Left doll 3 hours backward. If you still don't get how to solve it, here's the solution. LEFT BUTTON: TURN 4 TIMES RIGHT BUTTON: TURN 2 TIMES ------------------------------------------------------------------------------ |END DOLL MAKER PUZZLE | ------------------------------------------------------------------------------ When you've solved the puzzle, you'll be attack by the twin doll sisters again. This time you can't escape. ++++++++++++++++++++++++++++++++++++++++++ |BATTLE: TWIN'S DOLL and TWIN'S SPIRIT | ++++++++++++++++++++++ +++++++++++++++++++ Same strategy as before. This time they have more stamina, but you have more room to beat them, so it should be a piece of cake for you. ++++++++++++++++++++++++++++++++++++++++++ |BATTLE: TWIN'S DOLL and TWIN'S SPIRIT | ++++++++++++++++++++++ +++++++++++++++++++ When the battle ended grab the PALE PURPLE CRYSTAL. There'll be a cutscene after and go down the ladder. ========== BELOW KIRYU: A PASSAGEWAY ========== Just go straight and follow the path, until a cutscene shows. This also ends chapter six. ++++++++++++++++++++++++++++++++++++ |CHAPTER SEVEN: SAE | ++++++++++++++++++++++++++++++++++++ Well, SAE scared you good on the last cutscene. You won't have your camera and flashlight for half of this chapter. TACHIBANA: ========== 1F LARGE STOREROOM ========== Save here, because invincible SAE is around and is still coming after you. Get the HERBAL MEDICINE that's on the floor and leave. ========== 1F HALLWAY OF CONTRASTS ========== When you enter here, the screen goes black and white. NOTE: You're not in control of MAYU, SAE is after you what's why the screen is like that. One touch of SAE can kill you, like the invincible ghost you saw on chapter 3. Run all the way to the opposite side of the hallway. Ignore anything you see. When you reach the end of the hallway, you'll see a door. Enter it. ========== 1F STAIRCASE-HALLWAY ========== Save point here, i suggest that you save here. Also, SAE hasn't stopped playing around with you. Go up the stairs here. ========== 2F STAIRCASE-HALLWAY ========== When you go about 2 to 3 steps, SAE comes in front of you. When you're in control of Mio, TURN BACK and RUN, and MIO will automatically enter a door. ========== 2F ROW OF TATAMI ROOMS E ========== When you enter here, look at your map for the exit, and run to it QUICKLY. SAE is still after you. NOTE: Enter the door on the right, because the left one is locked ========== 2F ROW OF TATAMI ROOMS N ========== When you enter here, again look at your map for the exit. The door is to the left of you on the wall as the one you came from. ========== 2F ROW OF TATAMI ROOMS S ========== RUN straight, and look at your map for a door that's ahead of you. Enter it. ========== 2F STOREROOM ========== Grab the PAULOWNIA KEY that's on the shelve. There's also a doll but MIO ignores it. Head back out. ========== 2F ROW OF TATAMI ROOMS S ========== Now comes the trick part. RUN straight and there's a locked door. MAKE SURE YOU KEEP GOING, because SAE RUNS AT YOU. Use the PAULOWNIA KEY to enter the room. ========== 2F ROW OF TATAMI ROOMS W ========== When you enter here, a cutscene starts. After the cutscene leave the closet. Go to the other door, on the opposite side of the room. You'll find out that it's locked. You need the doll that we saw earlier on the storeroom. So leave. ========== 2F ROW OF TATAMI ROOM S ========== HURRY to the storeroom before she runs at you. ========== 2F STOREROOM ========== Take the RED CORD DOLL, and leave. ========== 2F ROW OF TATAMI ROOM S ========== Same thing as before, run straight for the door. DO NOT HESITATE. ========== 2F ROW OF TATAMI ROOM W ========== Go to the opposite side and insert the doll. Get ready to solve the next puzzle ------------------------------------------------------------------------- |TACHIBANA: DOLL PUZZLE | ------------------------------------------------------------------------- This puzzle is exactly the same puzzle we did earlier, at the KIRYU house. You have to make the dolls face each other. But the difference between these 2 puzzle are, that they don't have the same rotation. Read the DESIGN PLANS that you got in the KIRYU HOUSE. Here's a part from it. Move right doll to 3 o'clock. Move left doll to 9 o'clock. Right Button: Right doll 1 hours forward. Left doll 1.5 hours forward. Left Button: Right doll 2 hours backward. Left doll 4.5 hours backward. If you still don't get how to solve it, here's the solution. LEFT BUTTON: TURN 3 TIMES RIGHT BUTTON: TURN 3 TIMES ------------------------------------------------------------------------- |END TACHIBANA: DOLL PUZZLE | ------------------------------------------------------------------------- After the puzzle, the door will be unlocked, so head out. KIRYU: ========== 2F CONNECTING CORRIDOR ========== Well, what do you know, we're back in the KIRYU house, you should be familiar with this place by now. Leave through the opposite door. ========== 2F SLIDING SCREEN ROOM ========== Go down the stairs. ========== 1F SLIDING SCREEN ROOM ========== Enter the projector room. ========== 1F PROJECTOR ROOM ========== Leave through the other side. ========== 1F HALLWAY OF CONTRAST ========== A ghost appears when you enter here. I don't know who this ghost is, so just ignore it and enter the doll room. ========== 1F DOLL ROOM ========== Go down the ladder ========== BELOW KIRYU: A PASSAGEWAY ========== Search the right side of the screens on the rocks for DIMLY GLOWING CRYSTALS. Get your camera and flashlight back and go up the ladder. TACHIBANA: ========== 1F LARGE STOREROOM ========== After that long walk, save your game here. ========== 1F HALLWAY OF CONTRASTS ========== Finally, SAE stops coming after you. When you enter here, your filmament starts glowing. On the right side of MIO, destroy the ghosts by taking a picture of it. Enter the door. ========== 1F PROJECTOR ROOM ========== Watch the FILM REEL 2, that's already on the projector. After the film, take it and leave through the opposite side. ========== 1F SLIDING SCREEN ROOM ========== Go the small room by the locked door, and search for FILM REEL 6. After, go up the stairs. ========== 2F SLIDING SCREEN ROOM ========== Search the box for TYPE-14 FILM. Go the big room and search the table for the ZERO FUNCTION POWER UP. Also, search the bookshelves for GREEN DIARY 4. Leave the way you came from, and go down the stairs. ========== 1F SLIDING SCREEN ROOM ========== Go to the projector room. ========== 1F PROJECTOR ROOM ========== Watch FILM REEL 6 that you got earlier and leave. ========== 1F HALLWAY OF CONTRASTS ========== When you get here, your filmament starts glowing again. Follow your filmament and on the left side there's a small room. Take a picture of the ghost to destroy it and enter the room. ========== 1F TWINS ROOM ========== Ignore the bell noises and go to the center of the room. Go to the blue dot and you'll get CRIMSON DIARY 3. Go the right of the diary was and your filmament detects something. Follow your filmament and you'll get the picture of HIDDEN TWIN. Now go to the other side of the room, where you see a huge mummy. On the left side of the mummy search the drawers for STONE MIRROR. If you already have it then ignore it. Go the other door. ========== 1F TATAMI ROOM HALLWAY ========== Enter the DELUX TATAMI ROOM, in the center of the hallway ========== 1F DELUX TATAMI ROOM ========== Get the GREEN DIARY 2, that's on top of the table and leave. ========== 1F TATAMI ROOM HALLWAY ========== Go to the west side of the hallway, and you'll see 2 sets of double doors. Enter any of them, because they lead to the same room. ========== 1F REGULAR TATAMI ROOM ========== Check the drawer on the northeast corner of the room, for a TYPE-61 FILM. Grab the CRIMSON DIARY 4, that's on top of the table. Leave. ========== 1F TATAMI ROOM HALLWAY ========== Head back the other way, and you're filmament starts glowing. Go to the door and take a picture of it to destroy it. Enter. ========== 1F CLOCK HALL ========== Geez, this house has the same rooms as the rooms in KIRYU. Get the SACRED WATER underneath the stairs. Go up the stairs now. ========== 2F STAIRWAY ROOM ========== When you're up go a litte bit straight, and you'll see Mayu trapper in a room and crying. When you try to open the door, it's locked and you need the BELL KEY to open it. After you've examined the door, to the right of you CRIMSON KIMINO appears. Take a picture of her quickly before she runs away. ++++++++++ |OPTIONAL| ++++++++++ If you want a little scare then follow me. Before you follow the litte girl, search your map for a small storeroom. Enter it. ========== 2F STOREROOM ========== Don't get dissapointed when you find nothing in this room. Try leaving the place and you'll notice that it's locked. You'll also start hearing cries. Look through you viewfinder, and the wall is filled with JAPANESE WRITING. Although, this is not as scary as the store room in Silent Hill 3, this is still fun. After a short while, you can leave. ========== 2F STAIRCASE ROOM ========== Now follow to where the little girl went. ========== 2F RAISED TATAMI ROOM ========== Get the CRIMSON DIARY 2 and a photo on top of the table. Mio will also hear someone down below. Leave. and go down the little stairs. Check the small closets here, until 1 of them open. A cutscene starts. After the cutscene, head back to the Tatami room, because you don't want to battle her in this small hallway. ++++++++++++++++++++++++++++++++++++++++++ |BATTLE: CRIMSON KIMINO | ++++++++++++++++++++++++++++++++++++++++++ This battle is not that hard UNTIL, Chitose's special ability. When you hear her cry really loud, the screen will go dark, and you won't be able to see her or anything for a short little while. It's so easy to get combos with her, when you track her down, go to your view finder and wait for her to come near you, and you'll get a fatal frame moment. 3 to 4 fatal frame should defeat her. ++++++++++++++++++++++++++++++++++++++++++ |BATTLE: CRIMSON KIMINO | ++++++++++++++++++++++++++++++++++++++++++ After the battle you'll get CRIMSON DIARY 1. Now you have 2 options, go down the stairs at the end of the hallway in this room or go to the Tatami rooms for some goodies. I'm going after the goodies first. If you going for the goodies then head for the row of tatami rooms on your map. ++++++++++ |OPTIONAL| ++++++++++ ========== 2F ROW OF TATAMI ROOMS E ========== Get the TYPE-90 FILMS on the shelve. ========== 2F ROW OF TATAMI ROOMS N ========== Search the bookshelves and around the room for GREEN DIARY 1 and GREEN DIARY 2 ========== 2F ROW OF TATAMI ROOMS S ========== You can find a spirit orb on the floor. ========== 2F ROW OF TATAMI ROOMS W ========== Go the south east corner of the room and you can find TYPE-ZERO FILM. Also, if you want to fight the crimson kimino again, then open the closet. (It's where MIO hid before, when SAE was chasing after her). It's really optional and you don't HAVE to fight her. Leave and head for the stair case hallway. ++++++++++++++ |END OPTIONAL| ++++++++++++++ ========== 1F STAIRCASE HALLWAY ========== Save here. Leave and head for the Tatami room hallway. ========== 1F TATAMI ROOM HALLWAY ========== When you enter here, and take a few steps, FLEEING GIRL appears, quickly take a picture of her before she runs away. Follow her and enter the door at the end of the hallway. ========== 1F ROOM WITH TATAMI ========== Go to the middle of the room and search for FILM REEL 5. Leave through the other door. ========== 1F ENTRANCE ========== You're not here to leave, so don't head for the entrance. Search the closet to the right side of the door, and another battle should start. ++++++++++++++++++++++++++++++++++++++++++ |BATTLE: CRIMSON KIMINO | ++++++++++++++++++++++++++++++++++++++++++ Same strategy as before. Watch for her special ability. She also has a little bit more Stamina than before. ++++++++++++++++++++++++++++++++++++++++++ |BATTLE: CRIMSON KIMINO | ++++++++++++++++++++++++++++++++++++++++++ After the battle leave and go back to the room with tatami OR you can go try to leave and fight SEEKER + POLE BEARER + SICKLE BEARER. My suggestion is that don't go and try to fight them, because they are really hard, and will kill you. ========== 1F ROOM WITH TATAMI ========== Leave the room through the opposite door. ========== 1F TATAMI ROOM HALLWAY ========== Go to the delux tatami room. ========== 1F DELUX TATAMI ROOM HALLWAY ========== Try to open the closet and you'll encounter the last battle against CRIMON KIMINO. ++++++++++++++++++++++++++++++++++++++++++ |BATTLE: CRIMSON KIMINO | ++++++++++++++++++++++++++++++++++++++++++ Same tactics, if you get blinded use the TRACK lens to track her down. ++++++++++++++++++++++++++++++++++++++++++ |BATTLE: CRIMSON KIMINO | ++++++++++++++++++++++++++++++++++++++++++ When you finally kill her, she'll leave the BELL KEY for you and RED SPECKED CRYSTAL. Now head for the 2F staircase hallway, to where Mayu was trapped ========== 2F STAIRCASE HALLWAY ========== When you get by the door to where Mayu is trapped, you'll notice that MAYU is gone, open the door with the BELL KEY. ========== 2F ITSUKI'S ROOM ========== On the right side of the entrance, by the shelve search for BOUND DIARY 5 and on the bookshelves search for BOUND DIARY 2. After go to the blue dot and you'll get FLUORITE, BOUND DIARY 1 AND TACHIBANA CREST. A cutscene starts after you take this items. And that's the end of this chapter. ++++++++++++++++++++++++++++++++++++ |CHAPTER EIGHT: THE HALF MOON | ++++++++++++++++++++++++++++++++++++ After the cutscene you'll be reunited with Mayu and you'll be outside the KIRYU house. ================================================== 8.GAME MODES ================================================== EASY: Easy is for beginner Fatal Frame players who've never played FF before. The spirits aren't that bit of a hassle to beat and not to difficult to beat the game quickly. NORMAL: This mode is for advanced FF players who've played FF1 before. A little bit more difficult than easy, the spirits are much smarter and take longer to put down. Take's a bit down to beat the game. HARD: ???? NIGHTMARE: ???? ================================================== 9.ITEMS LIST ================================================== +++++++++++++ |CHAPTER ONE| +++++++++++++ 1. Herbal Medicine X6 2. Sacred Water X1 3. Flashlight 4. Ginger Key 5. Camera Obsecura 6. Black Bag 7. Film type 7 8. Film type 14X48 MORE TO COME ================================================== 10.RANKINGS ================================================== {UNDER CONSTRUCTION} ================================================== 11.ENDINGS ================================================== There are 3 possible endings for this game. I haven't finished the game yet but i'll post the requirements for the possible endings. 1. Bad Ending Requirement - At the final chapter you chose to run away alone when Mayo and Mio got separated. 2. Normal Ending Requirement - Finish the game in normal or easy and you should get this ending. 3. Good Ending Requirement - Finish the game in hard or nightmare mode to get the best ending for the game. (Info submitted by Zack, ZZack18@aol.com) ================================================== 12.UNLOCKABLES ================================================== {UNDER CONSTRUCTION} ================================================== 13.PERSONAL REVIEW ================================================== (UNDER CONSTRUCTION} ================================================== 14.CONCLUSION/CREDITS ================================================== In Conclusion, i hope everyone found my faq useful and everyone enjoyed it. Thanks to gamefaqs for hosting this file on the server Thanks to ign.com for hosting this file on the server Thanks to the people who read this faq and sent me comments Thanks to Tecmo for making such a great game Thanks to my brother who helped me play this game Thanks to osrevad for making the ASCII that you on the top of the FAQ Finally Thanks to myself for making such a great faqs Also, www.fatalframe2.com for getting some of the information written on this FAQ/WALKTHROUGH. ================================================== 17.DISCLAIMER ================================================== Please do not make copies of this faq and take off the copyright notice, also if you want to put this faq on your website or somewhere please ask for permission first because it took a lot of my time playing and making the faq for this game. copyright (c) 2003-2004 by merciless -------------------------------------------------------------------------------- Submitted by merciless101 - Created 12/23/03 (Last Modified 6/19/06) See All Fatal Frame II: Crimson Butterfly Walkthroughs and FAQs