/\ /\ /\ /\ /\ /\ /\ /\ /\ /\ /\ /\ /\ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ | || || || || || || || || || || || || | | || || || || || || || || || || || || | | || || || || || || || || || || || || | | || || || || || || || || || || || || | | || || || || || || || || || || || || | | || || || || || || || || || || || || | \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ Echo Night: Beyond Walkthrough For PS2 Version 1.0 Copyright 2004-2005 YuGiOhFm2002 & YuGiOhAngel (YuGiOhAngel@yahoo.com)(YuGiOhFm2002@yahoo.com) (If you Email one of us or both of us.) (Please add Game Name or Guide Name in Subject) (to let us know which game you need help with.) First Created : 6/26/04 Last Revised on : 3/11/05 /\ /\ /\ /\ /\ /\ /\ /\ /\ /\ /\ /\ /\ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ | || || || || || || || || || || || || | | || || || || || || || || || || || || | | || || || || || || || || || || || || | | || || || || || || || || || || || || | | || || || || || || || || || || || || | | || || || || || || || || || || || || | \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ @@@@@@@@@@@@@@@@@ Table of Contents @@@@@@@@@@@@@@@@@ I. Legal Info II. Introduction IIa. Frequently Asked Questions III. Walkthrough ===I. Legal info============================================================= This document is for personal use only. It may not be altered, copied, published, sold nor reproduced in any way shape or form without advance permission from me. Use of this guide on any other web site or as a part of any public display is strictly prohibited. If you steal any part of this Guide/FAQ, you will be punished to the full extent of the law. Plagiarism is illegal, and I really detest it. If you do Email us for our permission, We have nearly no problems in allowing you to post it on your site as long as full credit is given to us (YuGiOhFm2002 & YuGiOhAngel), and you are not charging or profiting off of Gamers/Users to access it directly or indirectly in anyway. If you see a site charging for this guide in anyway they have probably stolen it without our permission and using this without our permission let us know. ============================================================================= II. Introduction This is now a full walkthrough but due to all the backtracking we may have made some errors. If you see any errors let us know and we will correct them. Using this walkthrough you will now be able to get all four endings for the game. IIa. Frequently Asked Questions ----------------------------------------------------------------------------- 1. Q. I tried to give the correct Item to a ghost and it says Nothing happened. what do I do????? A. This game is very picky on where you are standing or looking when you give an Item to a ghost. I recommend trying to give it from different sides of the ghost until they take it. ----------------------------------------------------------------------------- III. Walkthrough Intro Scene _________________________ / \ \Area 1: "Passenger Cabin"/ \_______________________/ (Note: get familiar with the controls before starting. I will add controller buttons after an action just to remind you as to which button to push. After awhile it will stop because I will have figured by then you will be familar with the controls.) Turn to your right and go to the two front seats. Pick up (X) the Flask that you find on the window seat. Now leave the Passenger Cabin using the door (X) in the back. ________________ / \ \Area 2: "Parlor"/ \______________/ Go up the stairs and to your right. Talk to the ghost you find here and give it the Flask (Square). Leave the parlor by going out the door the ghost was guarding. ________________ / \ \Area 3: "Lounge"/ \______________/ Go straight and into the door on your right. ________________________ / \ \Area 4: "Crew's Passage"/ \______________________/ Turn right and go into the door that is straight ahead of you. ____________________________________ / \ \Area 5: "Crew's Passage (Continued)"/ \__________________________________/ Go into the elevator that you find to your right at the end of this short hall. ___________________________ / \ \Area 6: "Crew's Passage 1F"/ \_________________________/ Turn left and into the door at the end of the passageway. ____________________________ / \ \Area 7: "Crew Boarding Area"/ \__________________________/ Look for the Hatch Lock controls to your left and use them. Turn to your right and use the door that the green light is on. Go down the stairs and into the door. To the right of that door is a Save point if you want to use it. ________________________________ / \ \Area 8: "Water Filtration Plant"/ \______________________________/ Go down the stairs and into the door to the left. ____________________________________________ / \ \Area 9: "Water Filtration Plant (Continued)"/ \__________________________________________/ Go across the bridge in front of you. Scene Quickly turn around and leave this room through the door straight ahead. ___________________________________ / \ \Area 10: "Filtration Plant Hallway"/ \_________________________________/ Make your way across the non-working moving sidewalk. Scene Go to the door the ghost went to and show him Claudia's Photo. Talk to the ghost again and take the Host Radio to your left before going out the door he was blocking. ____________________ / \ \Area 11: "Rest Area"/ \__________________/ Go up the left escalator and go into the Monitor room to your left if you need to save. If you do not need to save go to your right and into the blue doors (If you go into the monitor room use camera 3 in the rest area to zoom in on a green area on the floor). _______________________ / \ \Area 12: "Central Hall"/ \_____________________/ Go into the door that is on the far side of this large circular room. The door that has the "Energy Area" sign to the right of it. ______________________________ / \ \Area 13: "Observatory Hallway"/ \____________________________/ Scene Go back out the door you came in. _____________________________________ / \ \Area 14: "Central Hall (Second Time)"/ \___________________________________/ Go into the door along the right wall. _________________ / \ \Area 15: "Studio"/ \_______________/ Talk to the guy here a few times. Go back to the Observatory Hallway. ____________________________________________ / \ \Area 16: "Observatory Hallway (Second Time)"/ \__________________________________________/ Go straight and look at the flashing date on the upper part of the wall ahead of you. You may want to turn off your head lights to read it. Go into the door to your left. ______________________________ / \ \Area 17: "Energy Area Hallway"/ \____________________________/ Walk across the non-moving sidewalk and into the door at the end of the hallway. ______________________________ / \ \Area 18: "Power Transfer Room"/ \____________________________/ Go straight and up the stairs to your left. Talk to the ghost near the window. Get the Monthly Report on the Desk to your right and read it (by looking at it in the item menu). Go into the door near the ghost. ___________________________________ / \ \Area 19: "Solar Panel Control room"/ \_________________________________/ Use the Control panel in front of you. Enter the Date that you saw in the Observatory Hallway (2044/08/13). Leave this room. ____________________________________________ / \ \Area 20: "Power Transfer Room (Second Time)"/ \__________________________________________/ Pick up the "Video Disc" on your left where the ghost was. Go down the stairs to your right and go back out to the Observatory Hallway (If you need to save go into the door to your left instead, the one that has Battery room sign to the right of it. There is a monitor room straight ahead to save). ___________________________________________ / \ \Area 21: "Observatory Hallway (Third Time)"/ \_________________________________________/ Go up the stairs to your right and into the door leading to the "Central Hall" ____________________________________ / \ \Area 22: "Central Hall (Third Time)"/ \__________________________________/ Go to the center of the room and use the escalator to your right (that now has power). Talk to the Ghost you find at the bottom of the escalator. Go into the "Residential Area" door. ___________________________________ / \ \Area 23: "Main Residential Hallway"/ \_________________________________/ Quickly run into the Room 101 door (the first door on your right). ______________________________________________ / \ \Area 24: "(Room 101) Monitor Room (Residence)"/ \____________________________________________/ Use the Camera Console here and use the Camera that looks into "Room 102". Use the 2nd Camera for this room and you will see to your right an ID card. Save your game if you need to near the door and then go back out to the "Main Residential Hallway". _________________________________________________ / \ \Area 25: "Main Residential Hallway (Second Time)"/ \_______________________________________________/ Quickly go to your right and into the next door to your right (Room 102). ___________________ / \ \Area 26: "Room 102"/ \_________________/ Go into the door on the far side of this room and get the "Employee ID Card" off of the bunk bed on your left. Leave this room and go back out to the hallway again. ________________________________________________ / \ \Area 27: "Main Residential Hallway (Third Time)"/ \______________________________________________/ Quickly go to your right and use the "Employee ID Card" you just got on the panel that is glowing red near the next door on your right. Scene Go back down the hallway and into the the door on the opposite side of the hallway from Room 102 (Room 105). ___________________ / \ \Area 28: "Room 105"/ \_________________/ Talk to the little girl in this room (You will need to face her in order to talk to her) and then use your "Video Disc" on the Video Disc player in the corner of this room (the blue screen TV) Scene Look in the Closet behind you and look at the top shelf for a paper to the left. Take that paper (Push X) to get the "Letterhead Paper". You will need this later on in the game. Go out to the Hallway again. _________________________________________________ / \ \Area 29: "Main Residential Hallway (Fourth Time)"/ \_______________________________________________/ Scene Go and pick up the "Portalbe Battery" and the "Hair Clip" down the hallway to your right. Go and save if you need to in room 101. Once you are done go back out to the central hall. _____________________________________ / \ \Area 30: "Central Hall (Fourth Time)"/ \___________________________________/ Go up the escalator (run if you need to with circle) and go to your right. Talk to the ghost a few times that is on the walkway leading to the "Work ARea". Give the ghost the "Hair Clip". You will get the "Elevator Card Key" in return. Go back down the escalator and into the "Residential Area" again. ________________________________________________ / \ \Area 31: "Main Residential Hallway (Fifth Time)"/ \______________________________________________/ Go into the door at the end of this hallway in front of you. _________________________ / \ \Area 32: "Elevator Lobby"/ \_______________________/ Quickly go into the door in front of you. __________________________ / \ \Area 33: "Renovation Area"/ \________________________/ Go through the doorway in front of you and get the "Yellow Checmical" to your right on a shelf. Go back to the Elevator Lobby. _______________________________________ / \ \Area 34: "Elevator Lobby (Second Time)"/ \_____________________________________/ Go to your left and use the Call button for the Elevator on your left. Go into the elevator. ___________________________ / \ \Area 35: "Freight Elevator"/ \_________________________/ Use your "Elevator Card Key" on the conrol panel of the Elevator and go down to "B1". ____________________________ / \ \Area 36: "Elevator Lobby B1"/ \__________________________/ Go to your right and into the door with the sign "Research Area" to the right of it. ________________________________ / \ \Area 37: "Research Area Hallway"/ \______________________________/ Go down this hallway to the end and go into the "Gentlemen's Restroom" to your right. You will notice you move slower in this hallway and there are hand prints that appear on your helmet. _________________________ / \ \Area 38: "Men's Restroom"/ \_______________________/ Go to the last stall and open the door to it. Get the "Glass Clearner" inside to your left in the tube. Leave this Restroom now. ______________________________________________ / \ \Area 39: "Research Area Hallway (Second Time)"/ \____________________________________________/ Go to your right and go into the "Ladies Room" ___________________________ / \ \Area 40: "Ladie's Restroom"/ \_________________________/ Use the "Glass Cleaner" to your left on the dirty mirror above the shards of glass. Scene Leave the Ladie's Room. _____________________________________________ / \ \Area 41: "Research Area Hallway (Third Time)"/ \___________________________________________/ Go down the hallway to your left and talk to the little boy a few times. Go into the door to the left with the sign "Vegetable Plant" to the right of it. __________________________________ / \ \Area 42: "Vegetable Plant Passage"/ \________________________________/ Go into the "Monitor Room" to your left. _______________________________ / \ \Area 42: "Monitor Room 1 (Lab)"/ \_____________________________/ Save your game here and then use the Camera control panel. Use the cameras for the Vegetable Plant. Take notice of the Stuffed Lion on Camera 2. That is the next Item you need to get. Use Camera 1 and watch for the ghosts to start walking away from each other and then quickly leave this room. ________________________________________________ / \ \Area 42: "Vegetable Plant Passage (Second Time)"/ \______________________________________________/ Turn left and go into the door at the end of this hallway quickly. __________________________ / \ \Area 43: "Vegetable Plant"/ \________________________/ If you timed it just right when you enter this room you should have a clear path to run to the door directly in front of you. If the ghost get in your way you may want to go back through the door you got in here from. You can also try going around them when they are in the center of this rooms by using the door to your right as you enter this room but for me I prefer the straight faster path. Whichever way you use to get by them you need to head into the far door of this room. ___________________________________ / \ \Area 44: "Cultivation Control Room"/ \_________________________________/ There are 4 things you need to do in this room: 1st Look to your left and use your "Employee ID Card" on the Card Reader. 2nd Face away from the Card Reader and you should see a Gree box on the wall to the right (above the sign that says "Please remember to return all keys after using them". Go over to that box and open it. Get the "Greenhouse Key" that is hanging inside it. 3rd Face away from the green box and yyou should be facing some cabinets. Open the cabinets and take the portable batteries you find in them. 4th Take notice of the little tin of food on a burner on the table to your right (you will be back here a bit later to use it). Once you have done those four things leave this room. ________________________________________ / \ \Area 45: "Vegetable Plant (Second Time)"/ \______________________________________/ Go talk to the two ghost near the door you entered this Vegetable Plat from (the "Vegetable Plant Passage" door). Face away from the ghost and go into the glass double doors to your right (you need to go to the area that you can see a green button control panel is at to your right). Go past the control panel and to the left around the corner of this glass greenhouse display case. You should see a control panel here that says "OFF". Use that control panel to make it say "ON". Scene Go back to the green button control panel and use the "Greenhouse Key" on it (before using the control panel look at the upper left tray you should see the little stuffed lion there). You can now use the control panel you used the key on. This is a small puzzle to figure out and the objective is to get that stuffed lion from the upper left tray position to the lower bottom right tray position. You will be using the control panel to move the trays to get the lion over to the lower right tray area. I recommend going to save and then trying to do this on your own. If you can't figure it out reload the saved game and follow the directions with the Diagram below (or just move the white button back to where it was on the bottom right): &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& This Diagram shows how the control panel is when you first use it (The white button shows you where the empty space is and the green one shows you where the trays are at) and it shows you what buttons to push. I give three solutions for this puzzle you can use whichever one you want because they all work: 1st __________ __________ __________ | #4 | | #3/#7/#13| | #2/#8/#14| |__________| |__________| |__________| __________ __________ __________ | #5 | | #6/#12 | | #1/#9/#15| |__________| |__________| |__________| __________ __________ __________ | | | #11/#17 | | #10/#16 | |__________| |__________| |__________| ______________________________ | ^ | ^ Enter Button -->| /_\ | | |______________________________| ----- White Button or 2nd __________ __________ __________ | #4 | | #3/#7 | | #2/#8 | |__________| |__________| |__________| __________ __________ __________ | #5 | | #6/#10 | | #1/#9/#13| |__________| |__________| |__________| __________ __________ __________ | | | #11 | | #12 | |__________| |__________| |__________| ______________________________ | ^ | ^ Enter Button -->| /_\ | | |______________________________| ----- White Button or 3rd __________ __________ __________ | #4/#8 | | #5/#9/#15| | #10/#16 | |__________| |__________| |__________| __________ __________ __________ | #3/#7 | | #2/#6/#14| | #11/#17 | |__________| |__________| |__________| __________ __________ __________ | | |#1/#13/#19| | #12/#18 | |__________| |__________| |__________| ______________________________ | ^ | ^ Open Button --->| /_\ | | |______________________________| ----- White Button To complete this puzzle move the blue arrow over a button to push the button on the console in the Numerical Order that I show in the Diagrams above (Push #1, #2, #3 and so on). Once you have pushed all the buttons in the numerical order provided above use the blue (Open) button. Look to your right and you should see the tray extended. Get the "Stuffed Lion". If you want you can go through the trays looking for a syringe that is on one of them. I didn't use any syringes during the game so to me they were kind of useless &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& Now that you have the "Stuffed Lion" go to where the Ghosts are and use it on the one closest to the door (the door that goes out to the "Vegetable Plant Passage" the "Stuffed Lion". Once you are done talking with them Leave this room through the door that goes out to the "Vegetable Plant Passage". _______________________________________________ / \ \Area 46: "Vegetable Plant Passage (Third Time)"/ \_____________________________________________/ Go straight and go out of the door directly in front of you. ______________________________________________ / \ \Area 47: "Research Area Hallway (Fourth Time)"/ \____________________________________________/ Talk to the little boy here again to your left and then give him the "Stuffed Lion". Take the "Level 1 Card Key" that the boy drops. Use the Level 1 Card Key on the door with the LV1 red lighted lock to your right. Go up the stairs to your right and you should see a door here with a LV1 red lighted lock on it to your left. Use your "Level 1 Card Key" on that lock and go back down the stairs. Go into the first door you unlocked with the Card key. __________________________________ / \ \Area 48: "Food Storage Passageway"/ \________________________________/ Go down the hall and into the Monitor room to your left. _______________________________ / \ \Area 49: "Monitor Room 2 (Lab)"/ \_____________________________/ Save your game if you need to and then use the cameras in here. Use the Food Storage Warehouse cameras and look at Camera 3. Move the camera around until you see the ghost and see what he is up to. Now use the "Fisheries Station" Camera and use camera 2 to spot something at the bottom of the fish tank. Use Camera 3 and zoom in on the valve wheel on the far side of the room. You will also notice the ghost here does not like you moving the camera down (he tends to come over and shake the camera). You don't have to do this to get by him but I just like annoying the ghost. While the ghost is shaking the Camera leave this room. _______________________________________________ / \ \Area 50: "Food Storage Passageway (Second time"/ \_____________________________________________/ Go to your right and use the door here. _____________________________________________ / \ \Area 51: "Research Area Hallway (Fifth Time)"/ \___________________________________________/ Go up the stairs to your left and into the door on your left. _____________________________ / \ \Area 52: "Fisheries Station" / \___________________________/ You have two ways here to get past the ghost in this room (both require you move quickly (Use run (Circle))): A. Quickly go up the stairs you see to your right and then go down the stairs on the other side of this platform you get up on. You will see some stairs in front of you when you reach the bottom of the stairs. QUickly go down the ramp to the right of those stairs you see in front of you and go into the door to your left. B. You see the big fish tank in front of you. Go to your left and go around the back side of that fish tank to the right. Turn right when you reach the other side of this fish tank and go along the side of it. Go past the stairs you see on your left and turn left after you pass them. Go down the ramp here and into the door to your left. @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ (Note: If those confuse you I have made a diagram of this room to help you know the routes you can take.) ________ | | | | Go into this doorway -> BABAB | ______________________|___ A | | | |B | | | |A | | | |B | | |---|A | | |---|B | |______________________|---|A | | BBBBBBBBBBBBBBBBBBBBBABAB |<- Camera 3 (where the ghost should be) | B ________________ A | | B | |-A-| | | B | |-A-| | | B | |-A-| | | B | | A | | | B | | A | | | B | |-A-| | | B | |-A-| | | B |________________|-A-| | | B A | | BBBBBBBBBBBBBBBBBAAAAAAA | |___________________BA____________| ^ |_____ Door you enter from ------ Legend ------ A = A option of walkthrough B = B option of walkthrough @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ __________________________________ / \ \Area 53: "Fisheries Control Room" / \________________________________/ Take notice of the "Cultivation Fish Summary" list on the wall to your left. Go over to the Watertank Security System console on the wall behind you (along the wall on the opposite side of the room from the fish summary list if you are facing the list) and use it. This console will ask you for a password. If you know the password type it in and push "Enter". If you are saying I have no clue as to what the password could be I will give you a hint. Look at what letters it gives you to work with on the console A, B, C, D and E. Exit/cancel from this console and go over to the "Cultivation Fish Summary" list. Look for a name of a fish that only uses those five letters in it's name. Once you have found it use it as the password. If you are still unsure which fish name it is I will give you one last hint the name of the fish starts with a "D". Putting that password into the Watertank Security System will unlock the Valve. Exit/Cancel from that control panel and use your "Employee ID Card" on the Card reader to your right (to the left of the door). Leave this room once you have done that. _____________________________ / \ \Area 54: "Fisheries Station" / \___________________________/ Go up the ramp to your right and up the stairs to your right (the one you passed on your way to the control room). Use the Valve wheel you see here at the top of the stairs near the fish tank. Scene Go into the double doors to your left and go down the ladder (stand near the ladder and push X when looking down at them). When you are at the bottom of the ladder go to the far corner of this tank to find the ghost and talk to him. Go back to the ladder and go back up it. Go out of the doors and down the stairs. Go up the stairs in front of you and use the little control button to your right before you get to the doors on this platform. Doing this will raise the floor of this fish tank. When the floor is fully raised the door lights will change from red to green. Open and go into the doors when the light changes green. Look to your left and down and you should notice something stuck on the grating. Go over to it and take it. You now have the "Amulet". Now go back to where the ghost is in the other fish tank and give him the Amulet (you need to do it from his side as it seems to do nothing if you try giving it to him to his back). Take the "Green Choclate coin" that he leaves be hind and then climb out of the fish tank. Leave this room the way you first entered this room from. _____________________________________________ / \ \Area 55: "Research Area Hallway (Sixth Time)"/ \___________________________________________/ Go to your right and follow the ghost you see here in the space suit into the doorway directly in front of you. __________________________________________ / \ \Area 56: "Elevator Lobby B1 (Second Time)"/ \________________________________________/ Use your "Level 1 Card Key" on the LVl 1 Card reader lock straight ahead of you and go into that door. ________________________________ / \ \Area 57: "Gravity Training Room"/ \______________________________/ Go over to the window near the doorway on your left to see something floating in the air. Go over to the second seat on your right (from the door you entered) and lift it up. Take the "Yellow Choclate Coin" you find here. Go farther into this room along the same wall and go into the door to your right. _______________________________ / \ \Area 58: "Gravity Control Room"/ \_____________________________/ Go over to the control panel in front of you and take the "Cat Collar" lying on the ground in front of it. Use the Control panel and push "Stop"to return the gravity to normal of the Anti-Gravity Room. Once you have done that leave this room. ______________________________________________ / \ \Area 59: "Gravity Training Room (Second Time)"/ \____________________________________________/ Go into the large door to your left with the small window that I mentioned earlier. Take the "Red Choclate Coin" you see on the floor to the right (the ghost is usually sitting on it or near it). Go in front of this ghost and talk to him a few times. Try to take the can opener that is near his feet. Give him all three (green, yellow and red) Choclate coins (talk about a bossy ghost). Once you have given all the choclate take the "Can Opener" at his feet. Leave this room and go out of the door to the right. _________________________________________ / \ \Area 60: "Elevator Lobby B1 (Third Time)"/ \_______________________________________/ Go into the door directly in front of you. _______________________________________________ / \ \Area 61: "Research Area Hallway (Seventh Time)"/ \_____________________________________________/ Go down the stairs up ahead and then go into the door to your left. ________________________________________________ / \ \Area 62: "Food Storage Passageway (Second Time)"/ \______________________________________________/ Go down the hall and into the Monitor room to your left. _____________________________________________ / \ \Area 63: "Monitor Room 2 (Lab) (Second Time)"/ \___________________________________________/ Save your game if you need to and then use the cameras in this room. Use the Camera for the "Food Storage Warehouse". Use camera number 3 to see the ghost in this room and see what he is doing. Look on the wall just right of him and you should see the top part of a ventilation control panel. You will be using that control panel in a minute. For now exit out of the cameras and leave this room. _______________________________________________ / \ \Area 64: "Food Storage Passageway (Third Time)"/ \_____________________________________________/ Go to your left and into the door at the end of this hallway. _________________________________ / \ \Area 65: "Food Storage Warehouse"/ \_______________________________/ If you are unsure where the ghost is in this room he is on the far left side of this room. You might wonder how you can get by him to get to the ventilation control panel that I mentioned earlier. YOu will need to cause a distraction to get him away from where he is. Look to your right and you should see on the floor here a box near the door you entered from. Go over to the box and open it up (X). Seems he heard you and is coming to investigate. Quickly turn around and go straight keeping the wall to your left and the conveyor belt machine on your right. Quickly follow this path to your right around the machinery until you finally get to the box on your left that is blocking the ventilation control panel. Open up the box and use your "Employee ID Card" on the card reader. You will need to do this quickly to avoid being killed (I didn't need to use one but Use a syringe if you are not fast enough). Once you have used it turn around and go around the side of this machine here to the left. You should see a red lighted button on this machine. Use that button to turn on the Conveyor belt. Go back to the doorway you came in from and talk to the ghost near the conveyor belt. Give him the "Can Opener" that you just got recently. Pick up the Can that the Ghost drops to get the "Fuel Canister" (you use this on that burner you saw earlier in the "Cultivation Control Room"). Before you do that go over to the end of the Conveyor Belt and grab the "canned Drink" that has now appeared from turning on the conveyor belt. Leave this room through the door you got here with. ________________________________________________ / \ \Area 66: "Food Storage Passageway (Fourth Time)"/ \______________________________________________/ Go straight and out the door in front of you. ______________________________________________ / \ \Area 67: "Research Area Hallway (Eighth Time)"/ \____________________________________________/ Go into the doorway in front of you. ________________________________________________ / \ \Area 68: "Vegetable Plant Passage (Fourth Time)"/ \______________________________________________/ Go into the doorway at the end of this hallway in front of you. _______________________________________ / \ \Area 69: "Vegetable Plant (Third Time)"/ \_____________________________________/ Go into the door on the far side of this area. _________________________________________________ / \ \Area 70: "Cultivation Control Room (Second Time)"/ \_______________________________________________/ Use your "Fuel Canister" on the burner that is on the table to your right. Take the "Emergency Food Rations" when it is released by the burner. Leave this room once you have the Rations and head for the "Research Area Hallway". _____________________________________________ / \ \Area 71: "Research Area Hallway (Ninth Time)"/ \___________________________________________/ Go up the stairs to your left and out of the door here. __________________________________________ / \ \Area 72: "Elevator Lobby B1 (Fourth Time)"/ \________________________________________/ Go past the Elevator and into the door to the right (the one that has those dead plants near it and was blocked earlier). The door has the sign "Control Passage" just to the left of the doorway. __________________________ / \ \Area 73: "Control Passage"/ \________________________/ Talk to the ghost in front of you and then give him the Emergency Food Rations you just got. Follow this hallway straight and then to the left. Look on the floor near the wall on the left and you should see a snowflake shaped object. Pick it up to get the "Earring" Talk to the ghost near you again and then continue down to the end of the hallway to talk to the female ghost. Give her the Earring that you just picked up. Once the ghost are gone leave through the door you got here from. _________________________________________ / \ \Area 74: "Elevator Lobby B1 (Fifth Time)"/ \_______________________________________/ Go into the door to your left. _____________________________________________ / \ \Area 75: "Gravity Training Room (Third Time)"/ \___________________________________________/ Go into the gravity room to your left and give the "Canned Drink" that you got earlier to the ghost here. Take the "Level 2 Card Key" that he drops on the floor and then go back out to the Elevator Lobby. _________________________________________ / \ \Area 76: "Elevator Lobby B1 (Sixth Time)"/ \_______________________________________/ Use the Elevator here. ___________________________ / \ \Area 77: "Freight Elevator"/ \_________________________/ Use the Elevator to go up to the 1st Floor. ______________________________________ / \ \Area 78: "Elevator Lobby (Third Time)"/ \____________________________________/ Go to your right and into the door to your left. ___________________________________________ / \ \Area 79: "Main Residential Hallway (Sixth)"/ \_________________________________________/ Go out the doorway up ahead on the far side of this hallway. ____________________________________ / \ \Area 80: "Central Hall (Fifth Time)"/ \__________________________________/ Make your way up the escalator (run (Circle) up it) in front of you and head down the walkway to the left. Go into the door that says "Energy Area" to the left. ____________________________________________ / \ \Area 81: "Observatory Hallway (Fourth Time)"/ \__________________________________________/ Go down the stairs and into the doorway to the left. ___________________________________________ / \ \Area 82: "Energy Area Hallway (Third Time)"/ \_________________________________________/ Quickly make your way down this moving sidewalk to a hallway and then head into the door at the end of that hallway. ___________________________________________ / \ \Area 83: "Power Transfer Room (Third Time)"/ \_________________________________________/ Go straight and to the right. Go into the door you see in front of you. _______________________________ / \ \Area 84: "Battery Room Hallway"/ \_____________________________/ Follow this hallway straight and down some stairs around the corner to the left. Go into the door you find to your left at the bottom of the stairs after you use the Level 2 Card Key on it's lock (You may want to go in the monitor room at the top of the stairs before going in this room to save as you may have a bit of trouble with the ghost in this next room). _______________________ / \ \Area 85: "Battery Room"/ \_____________________/ Go down the stairs and up the stairs to your left (before you go down the stairs wait until you hear the ghost go up the stairs and along the walkway to make sure you won't run into the ghost in here). If you run into the ghost you will want to get out of the room and then reenter it (or just avoid him and go up the stairs on the far side of the room whichever you prefer). Once you reach the top of the stairs go to the left and use the terminal you see to your right. You will notice a needle going back and forth at the bottom of the terminal and a green arrow going back and forth at the top of the terminal. You need to push the button (X) when the red needle and the green arrow are both in the red areas of their gauges. If you do it correctly the power will be turned on. Turn left and go straight. Go down the stairs to your left and use your "Employee ID Card" on the card reader at the bottom of the stairs. Turn to your left and find the ghost near the terminal you can see from here (near the stairs you went up). Talk to the ghost a few times and then leave this room the way you got here from. _____________________________________________ / \ \Area 86: "Battery Room Hallway (Second Time)"/ \___________________________________________/ Go back up the stairs and then out the doorway to your right. ___________________________________________ / \ \Area 87: "Power Transfer Room (Third Time)"/ \_________________________________________/ Go straight and down the hall to the left to exit out to the "Observatory Hallway". ___________________________________________ / \ \Area 88: "Observatory Hallway (Fifth Time)"/ \_________________________________________/ Go to your right and up the stairs. Go into the doors here to enter the Central Hall again. ____________________________________ / \ \Area 89: "Central Hall (Sixth Time)"/ \__________________________________/ Go to the far side of this Central hall and go into the door that says "Work Area" to the right of it. __________________________________ / \ \Area 90: "Rest Area (Second Time)"/ \________________________________/ Scene Go down the stairs and around the bench on the floor. Go over to the Level 2 Card reader to your right and use your "Level 2 Card Key" on it. Go into the door to the left of it. ____________________________ / \ \Area 91: "Work Area Hallway"/ \__________________________/ Make your way along the moving sidewalk and when you reach the end of it quickly go left and use the moving sidewalk going the other direction to leave this room. Once you have left the room reenter it and go along the moving sidewalk again. Look down when you reach near the end of the moving sidewalk and you will notice something is caught in it. Pick up the item to get the "Filtration Plant Key". Continue down the hall up ahead and into the doorway at the end of it. __________________________________ / \ \Area 92: "Oxygen Production Plant"/ \________________________________/ Follow the walkway straight and to the right. Follow the walkway straight and go into the door you run into. __________________________________ / \ \Area 93: "Electrolysis Extraction"/ \________________________________/ Exit the room and then reenter when you encounter a ghost. Go into the monitor room to your left if you want to save or check out the cameras. You see the two pipes on your left along the curve of those two pipes between them you can find a gray item. Take it to get the "Repair Tape". Continue straight into the doorway at the end of this walkway. Here is a Diagram incase you have a hard time seeing it: _____ Repair Tape | || | |V \ \___ \____ ___________________________ / \ \Area 94: "Processing Plant"/ \_________________________/ Go down the stairs to your left and then go over to that doorway you can see just to your right and use the airlock door. Don't worry about the sleeping ghost for the moment you will be back here later anyways. ___________________ / \ \Area 95: "Air Lock"/ \_________________/ Get the battery on the chair to the left if you need it or leave through the door on the other side of the room. ________________________ / \ \Area 96: "Lunar Surface"/ \______________________/ Walk towards the gap in front of you and jump (Circle/Run Button) over the gap. You should see a building in front of you and you should see an air lock door just to the left on the side of the building. Go over to that door and use it. ___________________ / \ \Area 97: "Air Lock"/ \_________________/ Leave through the door on the other side of this air lock room. ________________________ / \ \Area 98: "Mine Entrance"/ \______________________/ Go down the stairs and on your left you should see a small altar and a door. Go into the door here to get away from the ghost in this room and remember this altar as you will be using it later. ______________________________ / \ \Area 99: "Monitor Room (Mine)"/ \____________________________/ (Note: If you have a syringe at this point of the game it might be helpful to some of you and to others you may not need it you can decide. I personally didn't use any during the game but this part might be frustrating for some of you due to dying from high heart rate. This will probably be a very frustrating and challenging part of the game for some to warn you in advance.) Save your game if you need to on your left and then go over and use the monitor console. Use Camera 2 and 3 of the Mine Entrance to look around the room to take notice of the battery on the table and the book on the floor (if the ghost comes over to your camera just change to either camera 1 2 or 3 depending on which camera you use to lead him away from it). Use Mine Entrance camera number 4 to see the stairs you will need to use once you leave this room. Once you have seen those things I mentioned go and use the Mine Elevator Camera number 1 and look to the left with it. You should see a console here that you will need to use in a moment. Now use Mine Entrance Camera number 1 to lead the ghost over to it and shake it (use camera number 3 to coax him over to the bottom of the stairs and then use number 1 to get him over to that camera). While the ghost is shaking it quickly exit this room and quickly go down the stairs that leads down to the Mine Elevator to your left quickly and into the door at the bottom of them. _________________________ / \ \Area 100: "Mine Elevator"/ \_______________________/ (Note: This was the most frustrating part of the entire game to warn you as you need to be fast to avoid having a heart attack.) Quickly go to your left and use the Control panel you saw with the camera. This will call the elevator up to you. Quickly go to your right and wait at the gate of the elevator for the to arrive. This is where you may or may not need the syringe because as you are waiting for the elevator the ghost will come through the doorway behind you (If your heart rate is high then use the syringe otherwise you don't need to. It is up to you because it doesn't effect the game or the endings for using the syringes). Quickly get onto the elevator and use the control panel lever to your left to make the elevator go down. If you did it fast enough your heart rate should be dropping as the elevator takes you down (stand on the side of the elevator away from the door once you used the lever to go down to make your heart rate go down sooner while the elevator is going down). Once you reach the bottom get off of the elevator and go over to the ventilation card reader to the right of the door. Use your "Employee ID Card" on the card reader to get rid of the fog. Before going in the door to the left go back up with the elevator and to the monitor room (unless you liked doing that whole run for your life elevator ordeal of course). Pick up the Book on the floor to your right after you go up the stairs leading to the monitor room to pick up the "Leather Diary". Grab the battery on the table to the right near the monitor door and then go back into the monitor room to save your game. Go back down on the elevator and go into the airlock door when you reach the bottom. ____________________ / \ \Area 101: "Air Lock"/ \__________________/ Leave through the door on the other side of this air lock room. _________________________ / \ \Area 102: "Regolith Mine"/ \_______________________/ (Note: This area is a bit large so I hope I explain it good enough for you to understand where to go.) Follow the metal ramps in front of you down to a ladder. Climb down this ladder and then follow the walkway to your right (If you want to move faster push jump (Circle) just be sure not to jump into a hole). On your left you will see a ladder climb up that that ladder and follow the metal ramp that you find at the top of the ladder to a graveyard (if you want a battery you can find one near the end of the walkway before going up the ladder to the graveyard). Look to your right and go between those two gravestones farthest to the right in the back (on your way there you can talk to the ghost of this graveyard in the center of the graveyard and also find a battery on the far left side of this graveyard). When you get between those gravestones you should see a little path here that goes up to the right. Walk all the way up this path as it is a little hard to see when going up it. When you eventually reach the top look to your left and you may see a moving platform up here. If you don't see one go over to the platform you do see and wait for the moving platform to come to you. Once it gets to you get onto it and take a ride on it. (Note: This next part is a little tricky not to mention very frustrating in another way though compared to the previous frustrating part because you need to time your jumps just right to avoid dying or you will end up having to do this all over again. I can just about guarantee you will die here at least once for bad timing if not more. I also recommend not bothering to pick up those batteries I mentioned earlier until after you get the "Tie Pin" ) Face away from the platform you were waiting for this moving platform on and look down. You should see a moving platform down below you eventually going left and right. Try to drop down or jump to that platform when you see the platform stop near the wall to the right. If you time it just right you should be able to land on that platform and not land in that big dark hole (this is the worse jump/drop in the game once you make it you won't have to worry about it again). I recommend trying to drop down off of the other side of this moving platform (the side that you didn't enter it from) when this platform goes back the way it came. Once you land on that lower moving platform ride it over to a platform that you can see near the door you came in with a large fence. Jump/drop down to that platform and get the "Tie Pin" that you find on this platform (I recommend jumping towards the high fence when this platform you are on is moving away from the platform you need to jump/drop to and hope you run into the fence to land safely on the platform to make it easier on yourself). Drop down to the walkway where the broken portion of ladder is (on the other side of the platform from where you found the "Tie Pin". Go back up the ramp to your left and into the air lock door. ____________________ / \ \Area 103: "Air Lock"/ \__________________/ Leave through the door on the other side of this air lock room. _________________________ / \ \Area 104: "Mine Elevator"/ \_______________________/ Use the Elevator to head back up to the "Mine Entrance". _________________________ / \ \Area 105: "Mine Entrance"/ \_______________________/ Go into the Monitor room to save your game unless you liked to jump/drop again in the "Regolith Mine" area. Once you have saved leave this room and then leave the Mine Entrance by going into the air lock door at the top of the stairs near the small altar. ____________________ / \ \Area 106: "Air Lock"/ \__________________/ Leave through the door on the other side of this air lock room. _________________________ / \ \Area 107: "Lunar Surface"/ \_______________________/ Go straight and go to your left around the rock in front of you. Go to the right between the gap in the rocks and talk to the ghost you find here. Go back to the doorway you came out and head to the right along the side of this building. Go to your left around the corner to the back of this building and you should look up some and you should see a building and a large dorrway. That doorway is where you need to go to now. Go straight and left around the corner. Go up the hill you find here and at the top jump to the ledge to the right of the rock on your right. Jump from this ledge across the gap to where that doorway you can see is and go over to that doorway with the sign "Garage" to the left of it to use it. __________________ / \ \Area 108: "Garage"/ \________________/ Get the battery in front of you if you need it on the floor and then go over to the air lock door to your left to use it. ____________________ / \ \Area 109: "Air Lock"/ \__________________/ Leave through the door on the other side of this air lock room. _____________________________ / \ \Area 110: "Garage Passageway"/ \___________________________/ Go to your right and into the monitor room up ahead. _________________________________ / \ \Area 111: "Monitor Room 2 (Work)"/ \_______________________________/ Save your game and then use the camera control console. Use Camera number 3 in the Garage to look at the keybox at the lower left part of the room. You should be able to read a number here that is upside down (1028). Remember thatnumber as you will need it a bit later. Use Camera 2 to see something inside of the cab of the big moon vehicle. Once you have seen those two things leave this room. ___________________________________________ / \ \Area 112: "Garage Passageway" (Second Time)/ \_________________________________________/ Go down the stairs to your right and into the doorway at the bottom of them. _________________________________________________ / \ \Area 113: "Oxygen Production Plant" (Second Time)/ \_______________________________________________/ Go straight and Climb up the ladder to your left and then make your way around the walkway at the top of the ladder. You should see a pipe above you that is leaking as you are making your way around this walkway. Use the "Repair Tape" you picked up earlier on the big hole of the leaking pipe. Scene Go the other way from where the ghost is coming from to quickly get back to the ladder and climb down it. Turn around and head straight to see a Control room door to your right. Go into that control room door. _______________________________ / \ \Area 114: "Oxygen Control Room"/ \_____________________________/ Go over to the table on the right and use the dancing spaceman toy. Remember the date the message gives you "May 24". Pick up the "Daily Report" book off of the chair here and read it if you want. It will just tell you about a new ID card. Look at the trash can to the right of the desk and search it (X) to find a "Bent Employee ID Card". Open up the cabinet nearest to the door (if you are facing the door you came in it is to your right) to find a few batteries if you need them. Once you have done everything here leave this room. ________________________________________________ / \ \Area 115: "Oxygen Production Plant" (Third Time)/ \______________________________________________/ Go to your left and follow the walkway to your left. Get on the little lift you find here on your right and use the control panel that has the word "Stop" on it to move this little lift. When the lift stops follow the walkway here straight and you will find a some machinery that is very hot. Use your "Bent Employee ID Card" on it to unbend it. Pick up the card again to get the "Executive ID Card". Go back to the little lift and use it again to go back down. Leave this little lift and go to your left. You should see a ventilation card reader directly to your right. Use your new "Executive ID Card" on this card reader to clear the fog. Climb back up the ladder you used earlier and talk to the ghost here. Take the "Level 3 card that he drops before going back down the ladder. Turn around and go into the doorway to your left (the one that leads back to the "Garage". __________________________________________ / \ \Area 116: "Garage Passageway" (Third Time)/ \________________________________________/ Go up the stairs and into the air lock door at the end of the hallway to your right. ____________________ / \ \Area 117: "Air Lock"/ \__________________/ Leave through the door on the other side of this air lock room. __________________ / \ \Area 118: "Garage"/ \________________/ Go straight out of this little corridor and go over to the key box you looked at earlier with the camera to your left. Use the Keybox and it will ask you for the "Keybox ID". Use the ID code you saw on the top of the box with the camera (1028). It will then ask you for a password and you need to put in the numbers of the date that little spaceman toy gave you (May 24 or better known as 0524). Take the "Lunar Rover Key" that you see below the keypad of this keybox. Turn around and go to the Rover near the Garage door to your left. Use the "Lunar Rover Key" on the door of it to open it up. take the "Vehicle Battery" that you find inside and then go back and use the air lock door. ____________________ / \ \Area 119: "Air Lock"/ \__________________/ Leave through the door on the other side of this air lock room. ___________________________________________ / \ \Area 120: "Garage Passageway" (Fourth Time)/ \_________________________________________/ Go down the hall to the right and into the door at the bottom of the stairs to the left. _________________________________________________ / \ \Area 121: "Oxygen Production Plant" (Fourth Time)/ \_______________________________________________/ Go over to the little lift and use it to go up. WHen you get off the lift go straight and go into the door at the end of the walkway on your right. ___________________________________________ / \ \Area 122: "Work Area Hallway" (Second Time)/ \_________________________________________/ Make your way down this corridor and into the door after riding on the moving sidewalk. ___________________________________ / \ \Area 123: "Rest Area" (Second Time)/ \_________________________________/ Go up the stairs to the left and into the door that leads to the Central Hall. _______________________________________ / \ \Area 124: "Central Hall" (Seventh Time)/ \_____________________________________/ Go into the door on the far side of the Central Hall (the one with the sign "Energy Area" to the right of the door). ____________________________________________ / \ \Area 125: "Observatory Hallway (Sixth Time)"/ \__________________________________________/ Go down the stairs ahead of you and into the door to your left. _____________________________________________ / \ \Area 126: "Energy Area Hallway (Fourth Time)"/ \___________________________________________/ Make your way down this moving sidewalk to a hallway and then head into the door at the end of that hallway. _____________________________________________ / \ \Area 127: "Power Transfer Room (Fourth Time)"/ \___________________________________________/ Go straight and to the right. Go into the door you see in front of you. _____________________________________________ / \ \Area 128: "Battery Room Hallway" (Third Time)/ \___________________________________________/ Follow this hallway straight and down some stairs around the corner to the left. Go into the door you find to your left at the bottom of the stairs. ______________________________________ / \ \Area 129: "Battery Room" (Second Time)/ \____________________________________/ Go down the stairs and over to where the ghost is in here that you talked to earlier when you were here. Give the ghost the Vehicle battery to charge it up. Scene Take the battery from where the ghost put it to get the "Vehicle Battery" that is fully charged now. Go back out the way you came in and go back to the large "Central Hall" room. ______________________________________ / \ \Area 130: "Central Hall" (Eighth Time)/ \____________________________________/ Go into the door on the far side of the Central Hall (the one with the sign "Work Area" to the right of the door). __________________________________ / \ \Area 131: "Rest Area" (Third Time)/ \________________________________/ Go down the stairs and down the right side escalator. Go into the door at the bottom of the escalator. ___________________________________________________ / \ \Area 132: "Filtration Plant Hallway" (Secondd Time)/ \_________________________________________________/ Go along the moving sidewalk and go into the door at the end of it. _________________________________________________ / \ \Area 133: "Water Filtration Plant" (Secondd Time)/ \_______________________________________________/ Go through the door up ahead and then go along this walkway in front of you until you are halfway across it. You should see a control panel here. Use your "Filtration Plant Key" on the control panel and then use the control panel. Scene Go into the door to the left that you can now go into. Go over to the body you see to your left and talk to the ghost near the body. Go back to the control panel and use it again. Leave through the door to your left and go up the stairs to your right. Go into the door at the top of the stairs. ______________________________ / \ \Area 134: "Crew Boarding Area"/ \____________________________/ Go up the stairs and into the door to your right. __________________________ / \ \Area 135: "Crew's Passage"/ \________________________/ Go down the hallway and into the door at the end of it to the right. __________________________ / \ \Area 136: "Generator Room"/ \________________________/ Use the "Vehicle Battery" on the drawer with the red blinking light to your right and once you have done that leave this room. __________________________ / \ \Area 137: "Crew's Passage"/ \________________________/ Go around the corner to the left and go into the elevator to your left. Get out of the elevator once it stops moving and go out the door to your left. Go down the hallway and into the door to your left. __________________ / \ \Area 138: "Lounge"/ \________________/ Go straight and into the door on your right. _______________________________ / \ \Area 139: "VIP Passenger Cabin"/ \_____________________________/ Open the door to the left and take the Passenger's Letter" near the dead body. Now that you have the letter backtrack all the way back to the "Central Hall" area. ______________________________________ / \ \Area 140: "Central Hall" (Ninth Time)/ \____________________________________/ Go to the center of this room and run down the escalator to your left (the one that goes up). When you reach the bottom you should see a Level 3 lock on the door here. Use your "Level 3 Card Key" on it and then go into that door. _________________________________ / \ \Area 141: "Ticketing Gate (Hall)"/ \_______________________________/ Open up the spacesuit closet to your right to find some batteries if you need them otherwise go into the door to your left. _______________________ / \ \Area 142: "Crew's Room"/ \_____________________/ Use the control panel in front of you and start the Linear Transport. Once you have started it leave this room. _______________________________________________ / \ \Area 143: "Ticketing Gate (Hall)" (Second Time)/ \_____________________________________________/ Go to your left and into the door to your left that is just past the broken security gate. ____________________________ / \ \Area 144: "Linear Transport"/ \__________________________/ Scene Go to the back of the Transport and use the console on the wall to the left. Once the green light on the door behind you lights up exit out of that door. _________________________________ / \ \Area 145: "Ticketing Gate (Port)"/ \_______________________________/ Go to your left and go into the door to your left. _______________________________ / \ \Area 146: "Monitor Room (Port)"/ \_____________________________/ Save your game if you need to and then use the camera console here. Use Camera 2 of the Central Accessway to see a ghost. Use Camera 3 of the Central Accessway to see a control panel to your left and down. Use Camera 4 in the Worker's Passage to see another ghost. Use Camera 1 in the Space Port Lobby to see a book on the chair (near the green glowing spot on the floor). Once you have done all that leave this room and _______________________________________________ / \ \Area 147: "Ticketing Gate (Port)" (Second Time)/ \_____________________________________________/ Go into the door in front of you. ____________________________ / \ \Area 148: "Worker's Passage"/ \__________________________/ Go into the hallway in front of you and then go down the hall to the left (as you go down the hall you can open up the cabinet to your left to find a battery for your light if you need it). As you go farther down this hallway you will see a card reader on your right (to the right of a doorway). Use your "Executive ID Card" on this card reader to clear some of the fog. A ghost more then likely will be coming after you when you reach the card reader. Quickly before the ghost gets near you go through the doorway to the left of this card reader to find another card reader just like the one you just used on your left. Quickly use your "Executive ID Card" on this card reader to clear the rest of the fog. Face away from the card reader and go down the hall and go into the door you see at the end of the hall (take notice of the ghost to your right near the window as you will be back here a bit later). ____________________________ / \ \Area 149: "Space Port Lobby"/ \__________________________/ Go to your left in this room and find that book you saw on the chair earlier with the camera to pick up the "Purple Diary". Look to your left slighly and go into the big door under the side scrolling side that you see here (to the right of the Guide Map). _____________________________ / \ \Area 150: "Central Accessway"/ \___________________________/ Go to your left around the counter you see here and use the console here that is flashing with the sign "Emergency Stop". Go over to the Moving sidewalk you just started and use your "Executive ID Card" on the card reader on the wall to the right. Go along the moving sidewalk to talk to the ghost on the far side of this room. Give the Collar to this ghost and then use the collar on her bag on the moving sidewalk to open up the bag. Take the "Bell" from it and then get on the moving sidewalk going the other way to go back through the doorway you got here from. ____________________________ / \ \Area 151: "Space Port Lobby"/ \__________________________/ Look to your right and you should see a broken gate with a door in the distance that you now need to go into (on the other side of the room near the bench you found the Purple Diary on). _________________________________ / \ \Area 152: "Shuttle Boarding Gate"/ \_______________________________/ Go into the door directly in front of you. ______________________________ / \ \Area 153: "Shuttle (Air Lock)"/ \____________________________/ Go into the door directly in front of you. ___________________________ / \ \Area 154: "Shuttle (Cabin)"/ \_________________________/ Go into the door to your right and you should hear a cat cry. Go straight ahead to where the beds are and on the right you should see a ghost of a cat (your heartbeat will raise when you are near it). Use the Bell you just got from the last ghost near that cat ghost ("Ruthie") and the cat will start following you. Go back towards the door and take the "Crew's Logbook on the table before going out of the door. Make your way back to the Space Port Lobby with the cat. ____________________________ / \ \Area 155: "Space Port Lobby"/ \__________________________/ Go towards the lobby up ahead. Scene Go straight and pick up the object on the floor to get the "Music Box". Use the doorway behind you and to your right to get into the "Central Accessway". _____________________________ / \ \Area 156: "Central Accessway"/ \___________________________/ Go over to the cat's ("Ruthie's") ghost owner and talk to them again. Take the "Pendant" that she drops and go out of the door in front of you.. ______________________________________________ / \ \Area 157: "Ticketing Gate (Port)" (Third Time)/ \____________________________________________/ Go into the door to your left. ____________________________ / \ \Area 158: "Worker's Passage"/ \__________________________/ Go to your left at the hallway in front of you until you find the ghost outside the window I mentioned earlier. Go over to the little airlock to the left of the ghost and use the button to open it. Place the "Music Box" inside the airlock. Go back out the doorway you came in from. _______________________________________________ / \ \Area 159: "Ticketing Gate (Port)" (Fourth Time)/ \_____________________________________________/ Go to your left and into the Linear Transport. ____________________________ / \ \Area 160: "Linear Transport"/ \__________________________/ Use the control panel to your right to make the Transport Move. Go to the other side of the Transport to exit out of it. ______________________________________________ / \ \Area 161: "Ticketing Gate (Hall)" (Third Time)/ \____________________________________________/ Go to your right and into the door to your right. _____________________________________ / \ \Area 162: "Crew's Room" (Second Time)/ \___________________________________/ Talk to the ghost and give her the "Pendant" Talk to her more and give her the "Host Radio". Talk to her again to get a "Cigar" and then leave this room. _______________________________________________ / \ \Area 163: "Ticketing Gate (Hall)" (Fourth Time)/ \_____________________________________________/ Go out of the door to your right. _____________________________________ / \ \Area 164: "Central Hall" (Tenth Time)/ \___________________________________/ Go up one of the escalators of this Central hall and go into the door that says "Work Area" to the right of it. ___________________________________ / \ \Area 165: "Rest Area (Fourth Time)"/ \_________________________________/ Go down the stairs and around the bench on the floor. Go into the door to the right. __________________________________________ / \ \Area 166: "Work Area Hallway (Third Time)"/ \________________________________________/ Make your way along the moving sidewalk and go into the doorway at the end of the hallway. ________________________________________________ / \ \Area 167: "Oxygen Production Plant (Fifth Time)"/ \______________________________________________/ Follow the walkway straight and to the right. Follow the walkway straight and go into the door you run into. _________________________________________________ / \ \Area 168: "Electrolysis Extraction (Second Time)"/ \_______________________________________________/ Go along this walkway and into the door directly in front of you. __________________________________________ / \ \Area 169: "Processing Plant (Second Time)"/ \________________________________________/ Go down the stairs to your left and then go to your right along the side of the stairs you came down. You should see a card reader here. Use your "Executive ID Card" on it. Go over to the sleeping ghost and talk to him before giving him the "Cigar". Go into the door to the left of the card reader you just used. _________________________________ / \ \Area 170: "Material Storage Room"/ \_______________________________/ Talk to all the ghost in this storage room and then use the Radio you have on the guy that says "Now only if we could use this radio...". Scene Take your "Host Radio" from the floor and leave this room. __________________________________________ / \ \Area 171: "Processing Plant (Third Time)"/ \________________________________________/ Head back to the "Central Hall" yet again. You should know your way back since you just came from there. If you are unsure how to go back just reverse the directions for Area 157: "Processing Plant" back to Area 152: "Central Hall". _____________________________________ / \ \Area 172: "Central Hall" (Eleventh Time)/ \___________________________________/ Go into the door on the far side that says "Energy Area" to the right of it. ______________________________________________ / \ \Area 173: "Observatory Hallway (Seventh Time)"/ \____________________________________________/ Go down the stairs ahead of you and talk to the ghost on the bench to the left. Give him the "Host Radio" and then you will get the "Level 4 Card key" that he gives you after you have talked to him a few times . Go back Through the door you got here with to go back to the "Central Hall". _________________________________________ / \ \Area 174: "Central Hall" (Eleventh Time)/ \_______________________________________/ Go down the escalator on the right in the center of the room and go into the door that says "Residential Area" to the left of it. _________________________________________________ / \ \Area 175: "Main Residential Hallway (Sixth Time)"/ \_______________________________________________/ Go into the doorway up ahead on the far side of this hallway. ________________________________________ / \ \Area 176: "Elevator Lobby (Fourth Time)"/ \______________________________________/ Go to your right and you will find a Level 4 Card reader at the end of the hall on a door. Use your "Level 4 Card Key" on that card reader to unlock the door and then go inside. ___________________________________ / \ \Area 177: "Dispensary (Guard Room)"/ \_________________________________/ Go to the back of this room where the ghost is typing on the computer. Talk to the ghost. Face away from the ghost and go back towards the door you came in from. Go into the door to the left of the one you came in. ________________________________ / \ \Area 178: "Patient Ward (Cells)"/ \______________________________/ Check out the cells if you want or just go into the door at the far end of this corridor with the green sign that say " Operation Room" above the door. __________________________ / \ \Area 179: "Operating Room"/ \________________________/ Go over to the computer in the back left corner of this room. Use the "Letterhead Paper" on the printer here and then use the computer. Use the Mouse cursor to click "Print Out". Take the Print out on the printer to get the "Official Release Permit". Go back to the "Dispensary (Guard Room)". ___________________________________ / \ \Area 180: "Dispensary (Guard Room)"/ \_________________________________/ Give the "Official Release Permit" to the ghost at the computer. Go back into the "Patient Ward (Cells)" area. ________________________________ / \ \Area 181: "Patient Ward (Cells)"/ \______________________________/ Open the second cell on your left and talk to the ghost here. He will give you the "Laboratory Key". Take the "Pocket Watch" that is on the floor at the doorway. Go back out to the "Elevator Lobby" area. _______________________________________ / \ \Area 182: "Elevator Lobby (Fifth Time)"/ \_____________________________________/ Go past the elevator and go down the hall to the right. Go into the door at the end of it. _________________________________________ / \ \Area 183: "Renovation Area (Second Time)"/ \_______________________________________/ Use the "Laboratory Key" on the door lock to your left and enter the room. ______________________ / \ \Area 184: "Laboratory"/ \____________________/ Use your "Executive ID Card" on the card reader you see to your right. Scene Go to the other side of the room and take the "Electronic Organizer" on the desk near the computer. Go into the item menu to see the organizer and zoom in on the screen or use the read option to read what is on the organizer. Exit out of the menu and go into the door to the right of the desk you found the organizer on. Go over to the cabinet with the colorized buttons on it and use those buttons. Push in the colors "Orange, Red, Blue" or (ORB) like the organizer said then push "Enter". Open the cabinet and take the "Red Chemical" you find inside. Once you have it leave this room. Scene Leave this room through the door in front of you. ________________________________________ / \ \Area 185: "Renovation Area (Third Time)"/ \______________________________________/ Go into the door to your right. _______________________________________ / \ \Area 186: "Elevator Lobby (Sixth Time)"/ \_____________________________________/ Go into the door directly in front of you. _________________________________________________ / \ \Area 187: "Main Residential Hallway (Sixth Time)"/ \_______________________________________________/ Go into the door at the other end of the hallway. __________________________________________ / \ \Area 188: "Central Hall" (Twelfth Time)/ \________________________________________/ Go up the escalator and go into the door that says "Work Area" to the right of it. __________________________________ / \ \Area 189: "Rest Area (Fifth Time)"/ \________________________________/ Go down the stairs and around the bench on the floor. Go into the door to the right (the door near the Level 2 Card reader). ___________________________________________ / \ \Area 190: "Work Area Hallway" (Fourth Time)/ \_________________________________________/ Make your way along the moving sidewalk and into the doorway at the end of the hallway. ________________________________________________ / \ \Area 191: "Oxygen Production Plant" (Sixth Time)/ \______________________________________________/ Follow the walkway straight and to the right. Follow the walkway straight and go into the door you run into. ________________________________________________ / \ \Area 192: "Electrolysis Extraction" (Third Time)/ \______________________________________________/ Go Straight on the walkway and into the door up ahead. __________________________________________ / \ \Area 193: "Processing Plant" (Fourth Time)/ \________________________________________/ Go down the stairs to your left and then go over to that doorway you can see just to your right and use the airlock door. ____________________ / \ \Area 194: "Air Lock"/ \__________________/ Leave through the door on the other side of the room. _________________________ / \ \Area 195: "Lunar Surface"/ \_______________________/ If you were wondering what happen to the music box you will find out here. Jump over the gap and head to the left. Talk to the ghost that you find here. Scene Go straight and you should see a gap in the distance. Jump over that gap and you will find a passageway door with ice covering it in the corner to the left. Use your Yellow and Red Chemicals on that ice covering. Open the door that is uncovered. _________________________________ / \ \Area 196: "Oxygen Storage Access"/ \_______________________________/ Go down the stairs and into the doorway at the bottom. _______________________________ / \ \Area 197: "Oxygen Storage Area"/ \_____________________________/ Talk to the ghosts in the corner to the left a few times. Once you have done that go back out to the Lunar Surface. _________________________ / \ \Area 198: "Lunar Surface"/ \_______________________/ Jump back across the gap you jumped across to get here and follow the path straight. Go to the left when you reach the other gap you jumped and go into the airlock to your left. ____________________ / \ \Area 199: "Air Lock"/ \__________________/ Leave through the door on the other side of the room. _________________________ / \ \Area 200: "Mine Entrance"/ \_______________________/ Go down the stairs and talk to the ghost a few times at the altar to your left. He will give you a "Rosary". Go down the stairs and out of the door leading to the elevator. _________________________ / \ \Area 201: "Mine Elevator"/ \_______________________/ Use the Elevator to go down and go out to the "Regolith Mine" area. _________________________ / \ \Area 202: "Regolith Mine"/ \_______________________/ Make your way over to the graveyard to the left and give the ghost here the the "Passenger's Letter" and "Tie Pin". Once you have done that go back to the "Oxygen Storage Area" to talk to those two ghost that didn't seem to like you too much. _______________________________ / \ \Area 203: "Oxygen Storage Area"/ \_____________________________/ Give one of the ghosts the Rosary. Take the Observatory Key they drop. Save your game through the air lock door down here if you need to. Once you have the Key go back out to the Lunar Surface. _________________________ / \ \Area 204: "Lunar Surface"/ \_______________________/ Jump across the gap near you and follow the walkway to the other gap past the rocks. Jump across that gap to the right and go into the airlock door here. ____________________ / \ \Area 205: "Air Lock"/ \__________________/ Leave through the door on the other side of the room. ____________________________ / \ \Area 206: "Processing Plant"/ \__________________________/ Go up the stairs to the right and through the door to the right. ___________________________________ / \ \Area 207: "Electrolysis Extraction"/ \_________________________________/ Go along this walkway and into the door up ahead. ___________________________________ / \ \Area 208: "Oxygen Production Plant"/ \_________________________________/ Follow the walkway straight and to the left. Follow the walkway straight and go into the door you run into. _____________________________ / \ \Area 209: "Work Area Hallway"/ \___________________________/ Make your way out of the door on the other side of this hallway area. __________________________________ / \ \Area 210: "Rest Area (Sixth Time)"/ \________________________________/ Go into the Monitor room to your right to save your game and then go back out to the "Rest Area". Go straight up the stairs in front of you and go out to the "Central Hall". _______________________________________ / \ \Area 211: "Central Hall" (Thirteenth Time)/ \_____________________________________/ Go down the escalator and into the door that says "Space Port" to the right of it. _________________________________________ / \ \Area 212: "Ticketing Gate (Hall)" (Fifth)/ \_______________________________________/ Go into the door to your left. ____________________________________ / \ \Area 213: "Crew's Room" (Third Time)/ \__________________________________/ Give the Ghost the "Pocket Watch". Leave this room and go back to the "Central Hall". ________________________ / \ \Area 214: "Central Hall"/ \______________________/ Go into the door on the other side of the room that says "Energy Area". _______________________________ / \ \Area 215: "Observatory Hallway"/ \_____________________________/ Scene/Conversation You now have two options depending on which ending you want to get: ######################### Option 1 (Ending 1 & 2) ######################### _____________________ / \ \"Observatory Hallway"/ \___________________/ Go up the escalator to the right and go into the door at the topj. ___________________ / \ \"Observatory Foyer"/ \_________________/ Go down the hall and after you use the "Observatory key" on the door to the left go inside. Choose Yes for Ending 1 Choose No for Ending 2 Once you have seen one ending reload your game and redo these instructions to see the second ending. Reload your game once more and follow the directions below to get Ending 3 & 4. ######################### Option 2 (Ending 3 & 4) ######################### _____________________ / \ \"Observatory Hallway"/ \___________________/ Go back out to the Central Hall area. ______________ / \ \"Central Hall"/ \____________/ Go into the door that has no sign next to it to find the picture the android mentioned. ________ / \ \"Studio"/ \______/ Go over to the left side of the table and you will see a card on the table. Take it to get the "Master Key". Once you have that leave this room. ______________ / \ \"Central Hall"/ \____________/ Go over to the escalators to go down and go into the "Residential Area" door. __________________________ / \ \"Main Residential Hallway"/ \________________________/ Go into the doorway straight ahead at the end of the hallway. ________________ / \ \"Elevator Lobby"/ \______________/ Go to your right and use the elevator to your left. __________________ / \ \"Freight Elevator"/ \________________/ Use the "Master Key" on the elevator control panel. Now use the buttons and go down to "B2". _____________________ / \ \"Underground Passage"/ \___________________/ Go down the hallway in front of you and into the door at the end of it. ___________________ / \ \"Director's Office"/ \_________________/ Go over to the table that has a dead body sitting at it. take the "Letter to Claudia" from the table and then take the "Platinum Ring" from the table (it is a little hard to see but it is there on the table). Once you have these items go back to the "Central Hall". ______________ / \ \"Central Hall"/ \____________/ Go up the escalator and go into the door that says "Energy Area". _____________________ / \ \"Observatory Hallway"/ \___________________/ Go up the escalator to the right and go into the door at the topj. ___________________ / \ \"Observatory Foyer"/ \_________________/ Go down the hall and after you use the "Observatory key" on the door to the left go inside. Choose Yes for Ending 3 Choose No for Ending 4 Once you have seen one ending reload your game and redo these instructions to see the second ending. Reload your game once more and follow the directions to get Ending 1 & 2 if you have not done so already. To recap: Ending 1 (Yes Answer without Claudia's Letter): Red Crystal Suicide Ending 2 (No Answer without Claudia's Letter): Claudia Carry Ending 3 (Yes Answer with Claudia's Letter): Red Crystal Raised Ending 4 (No Answer with Claudia's Letter): Claudia's Coffin ========================================================================= Only sites allowed to use this at this time (in no particular order): IGN.com Neoseeker.com Gamefaqs.com Cheathappens.com Cheatplanet.com spiderx.servegame.com Supercheats.com Sorry if we missed listing you, but as long as you are not listed below and you got our go ahead to post you are fine. If we find a site that wasn't given our permission they will be added below. 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