Dark Cloud 2 - FAQ / Walkthrough Version 1.5 (2:42 PM 21/04/2003) Created: March 1st, 2003 Platform: Playstation 2 E-mail: ChaosGate@Shaw.ca ========================================== Website: http://members.shaw.ca/chaosgate/ ========================================== Find all the latest updates at the website listed above. It has a good source for Frequently Asked Questions, a complete list of all the FAQ / Walkthroughs I have available, latest updates and more. (C) 2003 - Dark Cloud 2 FAQ / Walkthrough by Aaron Busch. All rights reserved. Created By: Aaron18 AKA ChaosGate Note: If you are not viewing this FAQ / Walkthrough at GameFaqs.com, it could be out of date. You can find the latest version of this walkthrough by visiting: http://db.gamefaqs.com/console/ps2/file/dark_cloud_2_d.txt == Table of Contents == 1) Version History 2) Other FAQ / Walkthroughs 3) FAQ 4) Walkthrough 5) Arena 6) Recruiting NPCs 7) Georama Conditions 8) Weapons 9) Inventions 10) Gems & Collectibles 11) Badges 12) Credits 1) Version History == Version 1.0 == - The 'Weapons' section has been updated. - The 'Bestiary' section has been updated. - Re-formatted and organized the walkthrough for better navigation. - The 'Recruiting NPCs' section has been updated. - The 'Version History' section has be re-formatted for better navigation. - The 'Skills / Abilities' section has been removed. - The 'Bestiary' section has been removed. - The 'Side-Quests' section has been temporarily removed. - Finished new layout of Chapter 1 & 2. == Version 1.0a == - The 'Badges' section has been updated. - Added more information to the Walkthrough. - Resolved the Lafrescia Seed & Sundrops case. - Minor error fixed in the 'Georama COnditions' section. - The 'Other FAQ / Walkthroughs' section has been added. == Version 1.1 == - The 'FAQs' section has been updated. - Re-organized the 'Badges' section. - Re-organized the 'Recruiting NPCs' section. - Added Claire to the 'Recruiting NPCs' section. == Version 1.2 == - The 'Georama Conditions' section has been updated. - Removed all Version Updates before V0.1. Takes up too much space. - Changes to the Dungeon Maps have been made. - Challenge other Dark Cloud 2 players in the new 'Arena' section. == Version 1.3 == - The 'Recruiting NPCs' section has been updated. - New Challenge added to the 'Arena' section. - The 'FAQs' section has been updated. - The 'Inventions' setion has been updated. - Finished new layout to the beginning of Chapter 3. == Version 1.4 == - The 'Recruiting NPCs' section has been updated. - The 'Walkthrough' seciton has been updated. - A new official website for my FAQ / Walkthroughs has been added. == Version 1.5 == - More websites have been listed to the 'Other FAQ / Walkthroughs' section. - Cleared the 'FAQs' section. - Chapter 8 Walkthrough has been updated. - The 'Recruiting NPCs' section has been updated. - The 'Arena' section has been updated. - Additional weapons added to the 'Weapons' section. - The new 'Gems & Collectibles' section has been added. 2) Other FAQ / Walkthroughs Dark Cloud 2 (Playstation 2) Created: March 1st, 2003 - GameFaqs.com (Original Source) - Game-Revolution.com - Gamespot.com - CheatHappens.com - IGN.com - Neoseeker.com - CheatCC.com - RPGRadar.com - RPGamer.com - RPGDreamer.com - GamerzBrain.com - PS2Fantasy.com - CheatPortal.com - 911Codes.com - 911Cheats.com - FastCheater.com - 25000Cheats.com - PC-Cheats.org - Skali.com FAQ Source: http://db.gamefaqs.com/console/ps2/file/dark_cloud_2_d.txt Legend of Zelda: The Wind Waker (Gamecube) Created: March 27th, 2003 - IGN.com (Original Source) - Z64Planet.com FAQ Source: http://faqs.ign.com//articles/391/391790p1.html 3) FAQs Q: Your answer still is not listed in the FAQ / Walkthrough. What else can I do? A: I have made a website for players who are still stuck in the game. This website has answers to commonly asked questions, a forum where you can obtain support from others, even links to other FAQ / Walkthroughs I have. If this still doesn't work, you can send me an e-mail. E-Mail: ChaosGate@Shaw.ca Website: http://members.shaw.ca/ChaosGate 4) Walkthrough Before the game begins, you will be asked to select Max's costume. If you have already completed the game, you can have the option of selecting Monica's Costume too. == Prelude == At the beginning of the game you will be controlling Monica, a girl from the future. Follow the On-Screen instructions that you are given to kill all of the Griffon Soldiers. A few cutscenes later you'll be located in Cedric's Repair shop. Head down the stiars, then look for the ramp on the other side of the room. Continue through the narrow hallway until you come to one last set of stairs. Pick up the Notebook on the table below, then open the cabinet next to the bookshelf to recieve the Wrench. Head back up the stairs, continue through the narrow hallway and back up the ramp. Walk over to the desk located at by the back walland select it by pressing the X button on your controller. When you are ready for the story continue select Option 1. Once in the Circus Grounds, talk to the Circus Clown standing in front of the tent. When you see an exclamation mark appear above Max's head, press the square button and select the 'Circus Ticket' from the list. You'll now need to find the boy who stole your ticket. Speak with everyone in the area and you'll eventually find the boy who stole your ticket. Soon after, you will have the Circus Ticket back in your possession. Return to the Clown and show him your ticket to enter the Circus Tent. Soon after you will fight off some of Flotsam's Henchmen. This battle isn't difficult at all. Just charge up your Wrench and attack them if they get too close. After defeating all of the Clowns, you will eventually end up in the Underground Water Channel. When you're ready to continue to the story, talk to Donny. When he asks you what you want to do, select "Underground water channel..." (Option 2). == Chapter One: Two the Outside World == ___________________________________________________ _____________________________________ | | | | | Underground Channel: Floor 2 | | Bestiary | | Episode One: To the Outside World | | | |___________________________________________________| | - Froggy | | | | - Clown | | Objective | | - Sewer Rat | | - Time Limit to Defeat All Monsters: 02:35 | | | | - Spheda | | | | - Clear all without healing. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | S --- X | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, then locate the exit to proceed | | to the next floor of the dungeon. | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Underground Channel: Floor 3 | | Bestiary | | Episode Two: Battle with Rats | | | |___________________________________________________| | - Clown | | | | - Baron Balloon | | Objective | | - Sewer Rat | | Time Limit to Defeat All Monsters: 02:40 | | - Bat | | Spheda | | - Froggy | | Attack and defeat all enemies using only ITEMS. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | S --- O | | / | | X | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, then locate the exit to proceed | | to the next floor of the dungeon. | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Underground Channel: Floor 4 | | Bestiary | | Episode Three: Ghost in the Channel | | | |___________________________________________________| | - Turtle | | | | - Baron Balloon | | Objective | | - Night Stalker | | | | - Bat | | - Time Limit to Defeat All Monsters: 03:00 | | | | - Spheda | | | | - Attack and defeat all enemies using only | | | | MAX'S RIGHT-HAND WEAPON. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | S --- O | | / | | O --- X | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, then locate the exit to proceed | | to the next floor of the dungeon. | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Underground Channel: Floor 5 | | Bestiary | | Episode Four: Channel Pump Room | | | |___________________________________________________| | - Linda the Elephant | | | | | | Objective | | | | | | | | - Time Limit to Defeat All Monsters: 03:00 | | | | - Spheda | | | | - Attack and defeat all enemies using only | | | | MAX'S RIGHT-HAND WEAPON. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | S --- O | | / | | O --- O | | / | | ! | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Strategy: You won't be able to defeat this boss until you have acquired a machine from | | Cedric known as the Ridepod. Start hacking away at Linda. After a few hits, Max | | will conclude that this battle isn't going anywhere. Cedric will then bust in | | with the Ridepod and take care of Linda. You will then be taken out of the | | dungeon and back to Palm Brinks. | |___________________________________________________________________________________________| == Palm Brinks == Now you'll need to make the Energy Pack for Steve. Yse the information listed below to find the Milk Can, the Pipes, and the Belt. Milk Can: The Milk Can can be found across from Cedric's Reapir Shop next to Polly's Bakery. Pipes: After you have taken a picture of the Milk Can, turn around to find the pipes located on the roof of Cedric's Repair Shop. Belt: The Belt can be found tied around Sheriff Blinkhorn. You can find Sheriff Blinkorn at the Police Station located directly down the street. Once you have all three photos, return to Cedric's Repair Shop and speak to Cedric. Follow the instructions given to you by Cedric to invent the Energy Pack. After you have made the Energy Pack, speak to Cedric again. You'll now need to find 1 Thick Hide, 2 Hunks of Copper, and 20 Scraps of Metal. All these items can be bought from Morton's Item Shop located next to Polly's Bakery. Once you have all the items needed to make the Energy Pack, return to Cedric and follow his instructions on making the Energy Pack. After you have made the energy pack, speak with Cedric once again. Once you are ready to go back into the Underground Water Channel, speak with Cedric once more and select Option 1. ___________________________________________________ _____________________________________ | | | | | Underground Channel: Floor 5 | | Bestiary | | Episode Four: Channel Pump Room | | | |___________________________________________________| | - Linda the Elephant | | | | | | Objective | | Scoop #1 (Brave Little Linda) | | | | | | - Defeat Linda the Elephant | | - Take a picture of Linda when | | | | she rears up on to her hind | | | | legs. | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | S --- O | | / | | O --- O | | / | | ! | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Strategy: This battle is about as simple as they come. Don't worry about any of the | | damage that the Ridepod takes as it can easily be repaired by Cedric later. | | At the beginning of the battle, circle around Linda attacking her from behind. | | This will make it nearly impossible for Linda to Strike back. Keep attacking | | her until she is defeated. | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Underground Channel: Floor 6 | | Bestiary | | Episode Five: Steve's Battle | | | |___________________________________________________| | - Clown | | | | - Vanguard | | Objective | | - Night Stalker | | - Time Limit to Defeat All Monsters: 02:45 | | - Bat | | - Spheda | | - Mimic | | - Attack and defeat all enemies using only | | | | the RIDEPOD. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | S --- O | | / | | O --- O | | / | | ! --- X | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, then locate the exit to proceed | | to the next floor of the dungeon. | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Underground Channel: Floor 7 | | Bestiary | | Episode Six: Sweet, Scary Treasure Chest | | | |___________________________________________________| | - King Mimic | | | | - Vanguard | | Objective | | - Froggy | | - Time Limit to Defeat All Monsters: 02:30 | | - Darkness | | - Spheda | | | | - Clear all without healing. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | S --- O | | / | | O --- O | | / | | ! --- O --- X | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Underground Channel: Floor 8 | | Bestiary | | Episode Seven: Channel Reservoir | | | |___________________________________________________| | - Halloween | | | | | | Objective | | Scoop #2 (Clown Robo's Attack) | | | | | | - Kill Halloween | | - Take a picture of Clown Robo the | | | | moment you see two missiles come | | | | out of it's eyes. | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | S --- O | | / | | O --- O | | / | | ! --- O --- O --- X | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Strategy: This battle can be completed easier with the Ridepod. However, if you don't | | have the Ridepod, it can also be completed with Max. | | | | Using Max, quickly pick up once of the RoBombs that drop and toss the, back. This will | | stun Halloween momentarily giving you the opportunity to strike back. | | | | Using the Ridepod, you can use it's physical attacks to defeat Halloween quickly and | | easily. | | | | Occasionally, Halloween will leap back releasing Flotsam Balloons. These can be quite | | annoying, but they won't deal much damage. If this happens, defeat all of them, then | | quickly move out of the way otherwise Halloween will drop down on you. | | | | Halloween will also use physical attacks on you if you get too close to it, It usually | | slams it's hands down on you, but it doesn't deal that much damage. | | | | Halloween's only effective attack is the Clown Robo's Attack. The missiles will deal more | | damage than some of the other attacks, so stay on the move. The missiles that Halloween | | releases should only follow you to a certain extent. | |___________________________________________________________________________________________| == Channel Exit == Walk down the stairs to the left. Continue down the side of the Railroad towards the cave at the other end. Max will then stop to look at the the Outside World. After a mew moments, the Blackstone Railraod will come to a stop. Soon later, your conversation with Cedric and the gang will come to a halt when they hear a loud bang. When you're ready, climb up the ladder next to the Save Sphere and out the door at the top. ___________________________________________________ | | | BOSS: Flotsam's Armed ATV | |___________________________________________________| | | | Grab the bombs that Cedric gives you and start | | tossing them towards Flotsam. Once they hit him, | | it will take off a large portion of his HP. | | | | Every so often, Flotsam will jump the train and | | land on the other side. This isn't much of a | | threat, it just makes the battle more difficult. | | | | The good news is that if you lose all of your HP, | | you won't get the Game-Over screen. Instead, | | you'll be notified whether you want to retry this | | fight or return to the title screen. | |___________________________________________________| == Chapter Two: Ressurection of the Great Elder == Continue down the path next to the Save Sphere to enter Sindain. Once there, you'll meet up with the Firbit Tribe. Once he runs off, chase him into the house and the story will continue. Soon after Conda will open up the trail to the Rainbow Butterfly Wood. ___________________________________________________ _____________________________________ | | | | | Rainbow Butterfly Wood: Floor 2 | | Bestiary | | Episode One: Frightening Forest | | | |___________________________________________________| | - Skeleton Soldier | | | | - Man-Eating Grass | | Objective | | - Himarra | | - Time Limit to Defeat All Monsters: 04:45 | | | | - Spheda | | | | - Fish Goal: 70 cm | | | | - Attack and defeat all enemies using only | | | | MONICA'S SWORD. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | S --- X | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, then locate the exit to proceed | | to the next floor of the dungeon. | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Rianbow Butterfly Wood: Floor 3 | | Bestiary | | Episode Three: Strange Tree | | | |___________________________________________________| | - Tore / Kotore | | Objective | | - Moler | | | | - Pumpkinhead | | | | | | - Time Limit to Defeat All Monsters: 04:28 | | | | - Spheda | | | | - Fish Goal: 65 cm or more | | | | - Attack and defeat all enemies using only | | | | ITEMS. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | S --- O --- X | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, then locate the exit to proceed | | to the next floor of the dungeon. | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Rianbow Butterfly Wood: Floor 4 (Red Seal) | | Bestiary | | Episode Three: Rolling Shells | | | |___________________________________________________| | - Himarra | | Objective | | - Tortoise | | | | - Man-Eating Plant | | | | - Skeleton Soldier | | - Time Limit to Defeat All Monsters: 04:30 | | | | - Spheda | | | | - Fish Goal: 46 cm or more | | | | - Attack and defeat all enemies using only | | | | MONICA'S MAGIC. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | S --- O --- O --- X | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, then locate the exit to proceed | | to the next floor of the dungeon. This floor has a Red Seal. Max has | | been chosen by the Red Atlamillia. You can't switch to him. | |___________________________________________________________________________________________| == Great Fish Swamps == After the cutscene finishes, talk to the Firbit sitting on the log. When he asks for something to drink, select the Grape Juice from your inventory. In return for the Grape Juice, the Firbit will hand over his Fishing Rod and a Mimi (Bait). After you have obtained the Fishing Rod, cross the bridge to the other side of the swamp. From here, look for a path that leads off to the left where you will meet up with Master Utan. After speaking with Master Utan, pick up a Poison Apple if you don't have one already, then continue back up to the swamp. ___________________________________________________________________________________________ | | | Scoop #3 (Master Utan) | | | | Take a picture of Master Utan at the Great Fish Swamps to obtain Scoop #3 (Master Utan). | | | |___________________________________________________________________________________________| Pull out your Fishing Rod and attack a Poison Apple as the bait. After casting in you fishing line, you should eventually see an (!) exclamation mark appear about Max's head. Quickly move the left analog stick towards you to catch the Holy One. ___________________________________________________________________________________________ | | | Scoop #4 (King Mardan) | | | | Take a picture of The Holy One before giving it the Priscleen Fish to obtain Scoop #4 | | (King Mardan). | |___________________________________________________________________________________________| After catching the Holy One, he'll agree to changing the other Firbits back to normal so long as you give him a Priscleen Fish. You can catch this fish at the other Swamp. If you run out of bait, speak to the Firbit sitting on the log and he'll give you more bait. After catching the Priscleen Fish, return to the Holy One and give it to him. Now you can return to the Firbits to find them back to their former self. Once the cutscene has finished, return to Sindain. == Sindain == When you have arrived back in Sindain, enter the Firbit's House. All the Firbits will now have been reunited. After the Firbits leave the house, they'll wander off into the forest bringing back the Carpenterion. The machine used to rebuild the villages of Dark Cloud 2. Once the cutscene finishes, return to the FIsh Monster Swamp and speak to Master Utan. He'll remove one of the boulders for you clearing a path to Floor 6. ___________________________________________________ _____________________________________ | | | | | Rianbow Butterfly Wood: Floor 6 | | Bestiary | | Episode Five: This is a Geostone? | | | |___________________________________________________| | - Face of Prajna | | Objective | | - Pumpkinhead | | | | - Moler | | - Time Limit to Defeat All Monsters: 05:00 | | - Mimic | | - Spheda | | | | - Fish Goal: 50 cm or more | | | | - Attack and defeat all enemies using only the | | | | RIDEPOD. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | S --- O --- O --- O --- ! --- X | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, pick up the Geostone, then | | locate the exit to proceed to the next floor of the dungeon. | | | | Geostone Materials: Wooden House, Iron Chimney, Thorn Tree, Wooden Stand, Wooden Stairs, | | River. | |___________________________________________________________________________________________| == Sindain Station & Sindain == Now that you have your Geostone, return to the Sindain Station. After meeting up with Conda, you'll you'll be taken back to Sindain where you'll be given a hefty amount of Georama Supplies. Once you are ready, return to the Rainbow Butterfly Wood. ___________________________________________________ _____________________________________ | | | | | Rianbow Butterfly Wood: Floor 7 | | Bestiary | | Episode Six: Noise in the Forest | | | |___________________________________________________| | - Sonic Bomber | | Objective | | - Fire Element | | | | - Himarra | | - Time Limit to Defeat All Monsters: 04:10 | | - Mimic | | - Spheda | | - Tore / Kotore | | - Fish Goal: 60 cm or more | | | | - Attack and defeat all enemies using only | | | | MAX'S GUN. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | S --- O --- O --- O --- ! --- O --- X | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, pick up the Geostone, then | | locate the exit to proceed to the next floor of the dungeon. | | | | Geostone Materials: Eye Tree 1, Eye Tree 2, Nose Tree. | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Rianbow Butterfly Wood: Floor 8 (Blue Seal) | | Bestiary | | Episode Seven: I'm A Pixie | | | |___________________________________________________| | - Face of Prajna | | Objective | | - Pixie | | | | - King Mimic | | - Time Limit to Defeat All Monsters: 04:16 | | - Mimic | | - Spheda | | | | - Fish Goal: 66 cm or more | | | | - Attack and defeat all enemies using only | | | | ITEMS. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | S --- O --- O --- O --- ! --- O --- O --- X | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, pick up the Geostone, then | | locate the exit to proceed to the next floor of the dungeon. This | | floor has a Blue Seal. Monica has been chosen by the Blue Atlamillia. | | You cannot switch to her. | | | | Geostone Materials: Straw House, Shed, Rought Wooden Fence, Bench. | |___________________________________________________________________________________________| == Two-Way Exit == This is the first encounter of the Star-Symboled and Sun-Symboled exits. The Star-Symboled exit will have a glowing barrier which is unpassable until Chapter 6. Until then, you will not be able to complete all of the Georama Conditions. ___________________________________________________ _____________________________________ | | | | | Rianbow Butterfly Wood: Floor 9 | | Bestiary | | Episode Eight: Legendary Killer Snake | | | |___________________________________________________| | - Sonic Bomber | | Objective | | - Ice Element | | | | - Killer Snake | | - Time Limit to Defeat All Monsters: 04:40 | | - Gyumo | | - Spheda | | - Fire Element | | - Fish Goal: 49 cm or more | | | | - Attack and defeat all enemies using only | | | | the RIDEPOD. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | S --- O --- O --- O --- ! --- O --- O --- O --- X | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, pick up the Geostone, then | | locate the exit to proceed to the next floor of the dungeon. | | | | Geostone Materials: Pot, Cart, Wooden Bridge. | | | |___________________________________________________________________________________________| == Sindain / Palm Brinks == Now that you have all the Geostones required to rebuild Sindain, head back to Sindain. After downloading the latest Geostone Items, head back to ground level. You'll now be asked to locate someone in Palm Brinks by the name of Gordon. For more information on the NPC Gordon, refer to the 'Recruiting NPCs' section. Now that you have Gordon in a house, it's time to revive Jurak. To do this, Conditions #1, #3 & #4 must be restored. Refer to the 'Georama Conditions' section to learn what must be in place to complete these conditions. Once these conditions have been completed, you will be notified of a change in the future and that something might happen. Take the Future Sphere to Jurak Mall. ___________________________________________________________________________________________ | | | Scoop #5 (Hmmmm! Jurak) | | | | Get close to Elder Jurak and take a picture of it to obtain Scoop #5 (Hmmmm! Jurak). | | | |___________________________________________________________________________________________| Once the cutscene finishes, return to Sindain. Upon returning you will be notified of another change in the future. If you did not get this ntoification window yet, then youu'll need to progress furhter into Rainbow Butterfly Wood. After speaking with Jurak, return to Sindain. After returning to Sindain. ___________________________________________________________________________________________ | | | Lafrescia Seed & Sundrops | | | | The Lafrescia Seed was obtaineed from Elder Jurak upon completing Conditions #1, #3 & #4. | | However, you'll also need the Sundrops to finish this Chapter. To obtain the Sundrops, | | first you need the Himarra Badge from the Tailor Shop at Jurak Mall. Once you have the | | Himarra Badge, head to Rainbow Butterfly Wood and use Monica's Monster Transformation | | skill to turn into a Himarra. Find another Himarra and talk to it to recieve the | | Sundrops. | |___________________________________________________________________________________________| Now you'll need to have Adel to live in Sindain so you can rebuild the Tailor Shop at Jurak Mall. For information on the NPC Adel, refer to the 'Recruiting NPCs' section. You can now restore the Tailor Shop to buy your Himarra Badge. For information on restoring the Tailor Shop, please refer to the 'Georama Conditions' section. Once the Tailor Shop has been restored, return to Jurak Mall and purchase the Himarra Badge from the Tailor Shop for 500 Gilda. ___________________________________________________________________________________________ | | | Collectible Coins | | | | While you're at the Tailor Shop, purchase the Indestructible Coin and the Dark Coin if | | you can afford them. These two coins can be given to Donny at the entrance to the | | Underground Water Channel. He will then join you on your adventure. | | | | Indestructible Coin: 1500 Gilda | | Dark Coin: 1500 Gilda | |___________________________________________________________________________________________| == Gathering Sundrops == After you have obtained the Himarra Badge, return to one of the levels with the Himarra and switch to Monica. Next, locate a Himarra, then push in the right analog stick to have Monica change into the Himarra. Speak to the Himarra in front of you to obtain the Sundrops. Once you have the Sundrops, locate the exit to the dungeon, or slect 'Move' from the Menu. Now you can continue to the next floor. ___________________________________________________ _____________________________________ | | | | | Rianbow Butterfly Wood: Floor 10 | | Bestiary | | Episode Nine: Grotesque Spider Lady | | | |___________________________________________________| | - Hunter Fox | | Objective | | - Spider Lady | | | | - Tigriff | | - Time Limit to Defeat All Monsters: 04:26 | | - King Mimic | | - Spheda | | - Tore / Kotore | | - Fish Goal: 50 cm or more | | | | - Clear all without healing. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | S --- O --- O --- O --- ! --- O --- O --- O --- O --- X | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, pick up the Geostone, then | | locate the exit to proceed to the next floor of the dungeon. | | | | Geostone Materials: Pot Torch, Wooden Gate, Waterwheel. | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Rianbow Butterfly Wood: Floor 11 (White Seal) | | Bestiary | | Episode Nine: Grotesque Spider Lady | | | |___________________________________________________| | - Hunter Fox | | Objective | | - Gyuro | | | | - Tigriff | | - Time Limit to Defeat All Monsters: 04:00 | | - Sonic Bomber | | - Spheda | | | | - Fish Goal: 68 cm or more | | | | - Attack and defeat all enemies using only | | | | MONICA'S SWORD. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | S --- O --- O --- O --- ! --- O --- O --- O --- O --- O --- X | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, pick up the Geostone, then | | locate the exit to proceed to the next floor of the dungeon. This | | floor has a White Seal. You can't resore health or abnormal status. | | | | Geostone Materials: Fruit Tree, Hill. | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Underground Channel: Floor 12 | | Bestiary | | Episode Seven: Rainbow Falls | | | |___________________________________________________| | - Rainbow Butterfly | | | | | | Objective | | | | | | | | - Kill The Rainbow Butterfly | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | S --- O --- O --- O --- ! --- O --- O --- O --- O --- O --- O --- ! | |___________________________________________________________________________________________| == Rainbow Falls == Head forward until you find a small swamp. Throw the Lafrescia Seed in the swamp to make the large sprout appear, then throw in the Sundrops to make it grow. ___________________________________________________________________________________________ | | | Scoop #6 (Lafrescia Stem) | | | | Before using the white substance hanging off of the flower, take a picture of the lower | | stem to obtain Scoop #6 (Lafrescia Stem). | |___________________________________________________________________________________________| Head up to the white sticky substance hanging from the flower and press the X Button when you see the Exclamation (!) Mark appear above Max's head. You'll then be pulled up to the top of the flower. Soon after you'll meet up with the Rainbow Butterfly. ___________________________________________________________________________________________ | | | Scoop #7 (Rainbow Butterfly United) | | | | First you have to seperate the Rainbow Butterfly into several smaller butterflies. To do | | this, read the 'Strategy' section below. Hit any of the Butterflies except Red and the | | Rainbow Butterfly will transform back into it's former self. Just before the glowing | | field around the Rainbow Butterfly disappears, take a picture to obtain Scoop #7 (Rainbow | | Butterfly United). | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Strategy: Your first target is the yellow tentacles coming out of the middle of the | | flower. The Rainbow Butterfly will try to distract you by emitting a steam of | | flames or prismatic orbs at you. | | | | These can easily be avoided so just ignore his attacks. Once you have hit all the Yellow | | Tentacles at least once, the Rainbow Butterfly will split into seven small butterflies. | | Next, pull out Max's / Monica's Weapon, then slowly creep your way up to it and hit it | | with either Max's Wrench or Monica's Sword in the correct order. | | | | Red, Orange, Yellow, Green, Blue, Indigo, Violet. | | | | Immediately after hitting it, hit the Defend (R1) Button to block against an attack that | | it might make. After hitting them all, the battle is over. Do not rush this battle. This | | battle takes lots of time and effort to finish. | |___________________________________________________________________________________________| == Sindain == Once you have finished the battle, return to Sindain. Upon returning you will be notified of a change in the future. Head to Jurak Mall to to speak to Jurak. You'll then soon return to Sindain where you will meet up with Conda and the other Firbits. After an emotional Good-Bye, you'll return to Sindain Station. Speak to Cedric to head off to Balance Valley. == Balance Valley Select Balance Valley on the World Map to continue to continue to the next location. Once there, cross the bridge and through the station exit to your left. After arriving in Balance Valley, enter the house in front of you. You'll then need to find a doctor in Palm Brinks by the name of Dr. Dell. For more information on the NPC Dr. Dell, refer to the 'Recruiting NPCs' section. Once Dr. Dell has joined your party, return to Balance Valley and enter the house once again. == Chapter Three: The Sage of the Stars == Exit the house, cross the series of bridges, then enter down the path to your right to enter starlight Canyon. ___________________________________________________ _____________________________________ | | | | | Starlight Canyon: Floor 2 | | Bestiary | | Episode One: Headlong Dash | | | |___________________________________________________| | - Masked Tribesman | | Objective | | - Smiling Fairy | | | | - Ram | | - Time Limit to Defeat All Monsters: 07:00 | | | | - Spheda | | | | - Attack and defeat all enemies using only the | | | | RIDEPOD. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | X --- S | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, pick up the Geostone, then | | locate the exit to proceed to the next floor of the dungeon. | | | | Geostone Materials: Brick House. | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Scoop #8 (Charging Ram) | | | | While on this floor of the Canyon, take a picture of the Ram as it is charging towards | | you to obtain Scoop #8 (Charging Ram). | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Starlight Canyon: Floor 3 | | Bestiary | | Episode Two: Fire and Ice Don't Mix | | | |___________________________________________________| | - Ram | | Objective | | - Fire Gemron | | | | - Ice Gemron | | - Time Limit to Defeat All Monsters: 06:30 | | - Masked Tribesman | | - Spheda | | - Elfas | | - Attack and defeat all enemies using MONSTER | | | | TRANSFORMATION. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | X --- O --- S | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, pick up the Geostone, then | | locate the exit to proceed to the next floor of the dungeon. | | | | Geostone Materials: Weather Vane, Chinese Stand. | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Starlight Canyon: Floor 4 | | Bestiary | | Episode Three: Earth-Shaking Demon | | | |___________________________________________________| | - Smiling Fairy | | Objective | | - Dog Statue | | | | - Golem | | - Time Limit to Defeat All Monsters: 07:15 | | - Mimic | | - Spheda | | - Elfas | | - Attack and defeat all enemies using only | | | | ITEMS. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | X --- O --- O --- S | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, pick up the Geostone, then | | locate the exit to proceed to the next floor of the dungeon. | | | | Geostone Materials: Warehouse, Brick Chimney. | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Starlight Canyon: Floor 5 | | Bestiary | | Episode Four: Powerful Yo-Yo Robot | | | |___________________________________________________| | - Wind Gemron | | Objective | | - Thunder Gemron | | | | - Yo-Yo Barrel | | - Time Limit to Defeat All Monsters: 07:40 | | | | - Spheda | | | | - Attack and defeat all enemies using only | | | | MAX'S RIGHT-HAND WEAPON. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | X --- O --- O --- O --- S | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, pick up the Geostone, then | | locate the exit to proceed to the next floor of the dungeon. | | | | Geostone Materials: Iron Fence. | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Starlight Canyon: Floor 6 (Red Seal) | | Bestiary | | Episode Five: Elephant Army in Valley | | | |___________________________________________________| | - Golem | | Objective | | - Elfas | | | | - Holy Gemron | | - Time Limit to Defeat All Monsters: 08:00 | | | | - Spheda | | | | - Attack and defeat all enemies using | | | | MONSTER TRANSFORMATION. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | X --- O --- O --- O --- O --- S | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, pick up the Geostone, then | | locate the exit to proceed to the next floor of the dungeon. This | | floor has a Red Seal. Max has been chosen by the Red Atlamillia. You | | can't switch to him. | | | | Geostone Materials: Wooden Fence. | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Starlight Canyon: Floor 7 | | Bestiary | | Episode Six: Dangerous Treasure Chest | | | |___________________________________________________| | - Ram | | Objective | | - Smiling Fairy | | | | - Elfas | | - Time Limit to Defeat All Monsters: 07:35 | | - Mimic | | - Spheda | | - King Mimic | | - Attack and defeat all enemies using only | | | | MONICA'S SWORD. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | X --- O --- O --- O --- O --- O --- S | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, pick up the Geostone, then | | locate the exit to proceed to the next floor of the dungeon. | | | | Geostone Materials: Iron Lamp 1. | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Starlight Canyon: Floor 8 (Blue Seal) | | Bestiary | | Episode Seven: Little Dragon Counterattack | | | |___________________________________________________| | - Holy Gemron | | Objective | | - Fire Gemron | | | | - Wind Gemron | | - Time Limit to Defeat All Monsters: 07:42 | | - Ice Gemron | | - Spheda | | - Thunder Gemron | | - Clear all without healing. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | X --- O --- O --- O --- O --- O --- O --- S | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, pick up the Geostone, then | | locate the exit to proceed to the next floor of the dungeon. This | | floor has a Blue Seal. Monica has been chosen by the Blue Atlamillia. | | You cannot switch to her. | | | | Geostone Materials: ??? | |___________________________________________________________________________________________| == Barga's Valley == There's nothing that you can do at this level yet, but at least we cleared a path to the Valley so you can come back here at a later point in time. Return to floor six to continue to to the next unexplored floor. == Floor 6 Revisited == We've been to Floor 6 already, however there were two accessible exits on this floor. This time we are going to head north instead of west. ___________________________________________________ _____________________________________ | | | | | Starlight Canyon: Floor 6 (Red Seal) | | Bestiary | | Episode Five: Elephant Army in Valley | | | |___________________________________________________| | - Golem | | Objective | | - Elfas | | | | - Holy Gemron | | - Time Limit to Defeat All Monsters: 08:00 | | | | - Spheda | | | | - Attack and defeat all enemies using | | | | MONSTER TRANSFORMATION. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | X --- O --- O --- O --- O --- S | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, pick up the Geostone, then | | locate the exit to proceed to the next floor of the dungeon. This | | floor has a Red Seal. Max has been chosen by the Red Atlamillia. You | | can't switch to him. | | | | Geostone Materials: Wooden Fence. | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Starlight Canyon: Floor 9 | | Bestiary | | Episode Eight: Warrior in Starlight Canyon | | | |___________________________________________________| | - Ram | | Objective | | - Smiling Fairy | | | | - Elfas | | - Time Limit to Defeat All Monsters: 06:50 | | - Mimic | | - Spheda | | - King Mimic | | - Attack and defeat all enemies using only the | | | | RIDEPOD. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | X | | / | | ! --- O --- O --- O --- O --- O --- O --- O --- S | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, pick up the Geostone, then | | locate the exit to proceed to the next floor of the dungeon. | | | | Geostone Materials: Iron Lamp 1. | |___________________________________________________________________________________________| == Barga's Valley == There's nothing that you can do at this level yet, but at least we cleared a path to the Valley so you can come back here at a later point in time. Return to floot six to continue to to the next unexplored floor. == Starlight Canyon: Floor 10 == X (You Are Here) / / / ! --- O --- O --- O --- O --- O --- O --- O --- S Floor 10 Objective (White Seal) - Time Limit to Defeat All Monsters: 06:50 - ??? - Attack and defeat all enemies using only the RIDEPOD. Geostone Items: None. Get it to clear out condition. Dungeon Info: Again, this floor has a white Seal which means if you get dangerously low on HP, or get hit by any abnormal status, then you're in trouble. Anyways, if you want to clear this level a much easier way, hop on to the Ridepod to clear out the level in no time. Once you have grabbed the Geostone, locate the exit to advance to the next floor. Bestiary: Masked Tribesman, Golem, Elfas, Mimic, (See Bestiary section). == Starlight Canyon: Floor 11 == X (You Are Here) / / / O / / / ! --- O --- O --- O --- O --- O --- O --- O --- S Floor 11 Objective - Time Limit to Defeat All Monsters: 06:45 - ??? - Attack and defeat all enemies using MONSTER TRANSFORMATION. Geostone Items: Church. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Fire Gemron, Smiling Fairy, Thunder Gemron, Wind Gemron (See Bestiary Section) == Starlight Canyon: Floor 12 == X (You Are Here) / / / O / / / O / / / ! --- O --- O --- O --- O --- O --- O --- O --- S Floor 12 Objective - Time Limit to Defeat All Monsters: 07:30 - ??? - Attack and defeat all enemies using only ITEMS. Geostone Items: Iron Lamp 2. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. You'll also notice near the end of the Star Symbol and Sun Symbol paths. Once again you can only take the Sun Symbol path. The other one will be off limits until later in the game. Bestiary: Holy Gemron, Yo-yo Barrel, Nikapous, King Mimic, Thunder Gemron (See Bestiary Section). == Starlight Canyon: Floor 13 == X (You Are Here) / / / O / / / O / / / O / / / ! --- O --- O --- O --- O --- O --- O --- O --- S Floor 13 Objective - Time Limit to Defeat All Monsters: 07:50 - ??? - Attack and defeat all enemies using MONSTER TRANSFORMATION. Geostone Items: Barn, Mailbox. Note: There may be more then just these, I accidently cancelled it. If there is, please let me know, thanks. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Ram, Ivanoff, Mimic, Elfas, Priest of Rama (See Bestiary Section). == Starlight Canyon: Floor 14 == (You Are Here) X --- O / / / O / / / O / / / O / / / ! --- O --- O --- O --- O --- O --- O --- O --- S Floor 14 Objective - Time Limit to Defeat All Monsters: 07:00 - ??? - Attack and defeat all enemies using only the RIDEPOD. Geostone Items: Laundry. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Dragon, Masked Tribesman, Yo-yo Barrel, Golem (See Bestiary Section). == Yorda's Valley == It's about time the voice acting and cutscenes came back into play. Okay, after the cutscene finished it's time to head back to Balance Valley and work on your recreation of the village. For the information on how to restore Balance Valley so you can advance further into the story, refer to the 'Georama Conditions' section. == Balance Valley == Work through Conditions 1 - 7. Once you have restored Lao Chao's Bistro, you'll get a window at the bottom of th screen telling you to go to the future. Once there, Head down the bridges to the right and enter the newly appeared building. After the cutscene finishes return to the past, then head to Starlight Canyon. Go to Barga's Valley. After the long cutscene is over, you'll be asked to find a stick. Head near the waterfall and you should find a Handy Stick not too far away from there. Once you're done, return to Monica. Now you'll learn the Sphere Shot (No, not the Final Fantas X Sphere Shot). In other words you've finished fishing and now you're going to show Tiger Woods what you're made of by playing Golf. Follow the 'In-Game Instructions', then hit the sphere into the time portal. You only get three shots so do your best. If you fail, you can always try again, so don't worry about having to go back to the Title Screen. A good play to this game is to hit the stars that you can find on the rock cliffs. This will bounce the sphere into the time portal which will get rid of it. If you give up, talk to Monica and tell her you want to quit. She'll make the shot for you, but you can't always rely on Monica to help you out with this. Practice makes perfect. After you (or Monica) managed to get rid of the Time Portal, you'll find the White Windflower on top of the Condor's head. You'll recieve that, and a turkey. Now head back to Balance Valley (Future) and give the White Windflower to Lao Chao. You'll enter quite a hilarious and short cutscene, then you'll recieve the Miracle Dumplings. Hurry back to the past and feed the Miracle Dumplings to Lin. After the cutscene, return to the Starlight Canyon. == Yorda's Valley == Approach the large tree. Lin will finally start remembering everything that happened to Lin's Master. After the cutscene you'll fight the Mini-Boss == Boss: Memo Eater == Aside from the fact of how overweight this boss is, it is not slow, so stay on the move. Your first instinct is probably to just start attacking it. That instinct is incorrect. The Memo Eater can't be hurt by physical attacks. If you get too close to it, it'll slam itself on to the ground which will take at least 25 hit points out of your Hit Points. The Memo eater will also try and cast green flames of magic at you. Since I wasn't hit by them, I can only guess that these will poison you dealing quite a bit of damage too. Just take out your Ridepod and you can kill the Memo Eater in a few hits. == Journey to the Lighthouse == After the battle is over, you will speak to Lin who has remembered everything. Cross the series of bridges, then exit out of the other side. == Starlight Canyon: Floor 16 == X (You Are Here) / / / ! --- O --- O / / / O / / / O / / / O / / / ! --- O --- O --- O --- O --- O --- O --- O --- S Floor 16 Objective - Time Limit to Defeat All Monsters: 07:15 - Fish Goal: 62 cm or more - Spheda - Attack and defeat all enemies using only ITEMS. Geostone Items: Block, Block 2. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Also, this is the first floor of Chapter 3 where Spheda comes into play, while Fishing comes back into play. Bestiary: Mimic, Priest of Rama, Wind Element, Yo-yo Barrel (See Bestiary Section). == Starlight Canyon: Floor 17 == X (You Are Here) / / / O / / / ! --- O --- O / / / O / / / O / / / O / / / ! --- O --- O --- O --- O --- O --- O --- O --- S Floor 17 Objective - Time Limit to Defeat All Monsters: 08:00 - Fish Goal: 58 cm or more - Spheda - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON. Geostone Items: Well. No conditions cleared out. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Ivanoff, Dragon, Priest of Rama, Golem (See Bestiary Section). == Starlight Canyon: Floor 19 == X (You Are Here) / / / O / / / O / / / O / / / ! --- O --- O / / / O / / / O / / / O / / / ! --- O --- O --- O --- O --- O --- O --- O --- S Floor 19 Objective - Time Limit to Defeat All Monsters: 07:40 - Fish Goal: 72 cm or more - Spheda - Attack and defeat all enemies using only ITEMS. Geostone Items: Lighthouse Moon Crystal. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Recognize this music? It means you're at the last floor of the dungeon. Afte you will fight the Dungeon Boss. Bestiary: Wind Element, Ivanoff, Crescent Baron, Dragon, King Mimic (See Bestiary Section). == Future Sindain / Palm Brinks == Don't travel to floor 20 yet, as you'll ned to obtain the Gold Brush and give it to Parn. Parn is located inside the house across from the church. Give the Gold Brush to him to bring Parn and Julia to your party. Once this is done, return to Balance Valley. Place Parn inside of a Brick House. Place a star lamp on to the brick house, then save Lin and you will have restored the Tool Shop. Once this is donem travel to Future Balance Valley and purchase the Starglass from the Tool Shop. Now go back to Starlight Canyon and enter Floor 20. == Lighthouse on the Cape == Walk up the path and enter the lighthouse. When you get to the stairs, press the square button and use the Starglass. Once the cutscene finishes, you'll have the wonderful pleasure of killing Gaspard. By now you've probably reaized this story is more about Monica than Max. == Boss: Gaspard == Aside from the fact that Gaspard is incredibly annyoing, his powerful attacks can be blocked by using R1. Unfortunately his Melee attacks can be the critical part of this fight. His backflips can be somewhat frustrating too. Every time you're on a role, he'll most likely backflip over you and immediately strike. If this happens, quickly block his attack. Don't rush yourself through this fight because it won't be any good. If you can, try to take care of him with items, it'll be much easier. The most powerful attack he can probably do is his lightning wave. If you're lucky you might survive it. After his lightning waves have finished he'l remain Neutral. This is the time when you charge up your sword and crash down on him. It actually takes quite some time to defeat him. If your lucky you may be able to go offensive for a few seconds before moving back to defense. Gaspard is actually very easy as long as you stick to the Offense and Defense strategy. == Evil Flames == After a certain point, everything will stop and you'll be switched to Max. Switch to the Ridepod and it should automatically target each of the flames. After a certain point you'll switch back to Monica. == Aftermath == == Lighthouse on the Cape == Walk up the path and enter the lighthouse. When you get to the stairs, press the square button and use the Starglass. Once the cutscene finishes, you'll have the wonderful pleasure of killing Gaspard. By now you've probably reaized this story is more about Monica than Max. == Boss: Gaspard == Aside from the fact that Gaspard is incredibly annyoing, his powerful attacks can be blocked by using R1. Unfortunately his Melee attacks can be the critical part of this fight. His backflips can be somewhat frustrating too. Every time you're on a role, he'll most likely backflip over you and immediately strike. If this happens, quickly block his attack. Don't rush yourself through this fight because it won't be any good. If you can, try to take care of him with items, it'll be much easier. The most powerful attack he can probably do is his lightning wave. If you're lucky you might survive it. After his lightning waves have finished he'l remain Neutral. This is the time when you charge up your sword and crash down on him. It actually takes quite some time to defeat him. If your lucky you may be able to go offensive for a few seconds before moving back to defense. Gaspard is actually very easy as long as you stick to the Offense and Defense strategy. == Evil Flames == After a certain point, you'll be forced to protect Lin from the evil flames using Max. Switch to the Ridepod and it should automatically target each of the flames as long as you are in the center. After a certain point you'll switch back to Monica. == Aftermath == Once you have gained control of your character again, you will get a notification window telling you to go to the future. Head to the future sphere and travel to the future. Once there, you will meet up with Crest the Great Sage (Lin). She will tell you that you have to go to Veniccio Coast. Once you gain control of your character again, speak to Cedric, and let him know you are ready to leave. You’ll now be heading to the ocean. Select Veniccio on the map. Save your game, then go into the tunnel ahead. == Chapter Four: Good-Bye Shingala == Note: I had quite a bit of trouble locating Geostones in the chapter. If you can fill in any of the '???' please e-mail me. Once you are on the beach, rotate your camera around, and enter the cave to “Pau’s House”. After the cutscene finishes, head forward into the “Oceans Roar Cave”.w == Ocean’s Roar Cave: Floor 2 == (You Are Here) X --- S Floor 2 Objective - Time Limit to Defeat All Monsters: 06:35 - Fish Goal: 48 cm or more - Attack and defeat all enemies using MONSTER TRANSFORMATION Geostone Items: Pier, Shop Boat. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Fintol, Corsair, Geron (See Bestiary section). == Ocean’s Roar Cave: Floor 3 == O --- S / / / (You Are Here) X Floor 3 Objective - Time Limit to Defeat All Monsters: 06:20 - Fish Goal: 50 cm or more - Attack and defeat all enemies using only the RIDEPOD. Geostone Items: ??? Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Goyone, Sea Bat, Statue, Geron (See Bestiary section). == Ocean’s Roar Cave: Floor 4 == O --- S / / / O (You Are Here) X ___ / Floor 4 Objective (Blue Seal) - Time Limit to Defeat All Monsters: 06:09 - Fish Goal: 68 cm or more - Clear all without healing. Geostone Items: Iron House. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Again this is a Blue Seal which means you can only use Max. Bestiary: Beach Rat, Captain, Corsair, Pirate Tank (See Bestiary section). == Ocean’s Roar Cave: Floor 5 == O --- S / / / O O ___ / (You Are Here) X ___ / Floor 5 Objective - Time Limit to Defeat All Monsters: 06:40 - Fish Goal: 46 cm or more - Attack and defeat all enemies using only MONICA'S SWORD. Geostone Items: None. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Fintol, Beach Rat, Mimic, Sea Bat, Aqua Element, Statue (See Bestiary section). == Ocean’s Roar Cave: Floor 6 == O --- S / / / O O ___ / (You Are Here) X ___ O ___ / Floor 6 Objective - Time Limit to Defeat All Monsters: 06:25 - Spheda - Attack and defeat all enemies using only ITEMS. Geostone Items: Bridge Block, Block 3, Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. The Sand Molers are much harder than the original Molers from before. Bestiary: Sand Moler, Goyone, Statue (See Bestiary section). == Ocean’s Roar Cave: Floor 7 == O --- S / / / (You Are Here) X____ O \ O ___ / O ___ O ___ / Floor 7 Objective - Time Limit to Defeat All Monsters: 06:00 - Spheda - Attack and defeat all enemies using only the RIDEPOD. Geostone Items: Iron Shed. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Sea Bat, Auntie Medusa, Mimic (See Bestiary section). == Ocean’s Roar Cave: Floor 8 == O --- S / X (You Are Here) / / / /__ O ___ O \ O ___ / O ___ O ___ / Floor 8 Objective - Time Limit to Defeat All Monsters: 06:15 - Spheda - Attack and defeat all enemies using only the RIDEPOD. Geostone Items: Iron Stairs. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Captain, Pirate Tank, Shiva (See Bestiary section). == Cave of Ancient Murals == There's not much here. After examining the Murals, Shingala will pop out of the water who seems to be controlled by a strange device on his head. The music will make you think that you'll have to fight this thing, but everyone will escape and head back to Pau's House. This is where the next chapter of the Georama System comes into place. It's time to restore the Lunar Labs. At this point of the game you won't be able to advance further into the game untl you have restored Lunar Labs. Look in the 'Georama Section' for more details. == Cave of Ancient Murals == There's not much here. After examining the Murals, Shingala will pop out of the water who seems to be controlled by a strange device on his head. The music will make you think that you'll have to fight this thing, but everyone will escape and head back to Pau's House. This is where the next chapter of the Georama System comes into place. It's time to restore the Lunar Labs. At this point of the game you won't be able to advance further into the game untl you have restored Lunar Labs. Look in the 'Georama Section' for more details. Once you have completed conditions 1 and 2 you will be asked to go to the future. Once there, Monica will point out a the new lab. Enter Lab 1 to meet up with Osmond. He's the character from Dark Cloud 1 who's back for a Cameo. You'll need to invent the Aquarium now. There should be one inside the mayor's office in Palm Brinks. Once you have the Aquarium, catch a fish and place it in to the Aquarium. Feed the worm to the Fish, then get return to the dungeon to feed the fish to the Shingala. == Boss: Shingala == You knew you were going to fight it the first time you encountered it didn't you? Just be careful on this fight an remember not to rush into it. The Shingala is quite big so it's going to be hard to throw it into it's mouth. If it gets too close, it will use it's Frost Breath on you. If not it will swing it's head twice at you. Both of these attacks can inflict quite a load of damage. Don't use Monica for this fight. She's not the one you're suppose to use. Instead, switch to Max. You'll be notified to attack Shingala. This will cause Shingala to open his mouth. This isn't one of those battles where you can try again if you fail. This one counts. Your objhective at first is not to kill it. Just attack it. When it opens it's mouth, throw in the Electric Fish. After you have done this the battle is over... As for Shingala... Well, you'll just have to find out. Now it's time to continue rebuilding Veniccio. Refer to the 'Georama Conditions' section for details. After completing Lab 2 (Condition 3) you will get a notification window letting you know to go to Future Veniccio. Once there, head inside the new lab that justm appeared (the blue one not the red one). Once inside you'll meet up with Dr. Nobb. I think this guy may be a Cameo from Dark Cloud 1 but I'm not too sure about that. He'll give you the Shell Talkie which can be used to talk to the Sea Dragons. Return back to present day. Now it's time to return to the Ocean's Roar Cave. == Cave of Ancient Murals == All you need to do is dearch for the pillars that make a bridge to the other side of this cave. Once done, head right and you will eventually come to the exit that will take you to Floor 9. == Ocean’s Roar Cave: Floor 10 == O --- S / --- ! / / / / / /__ O ___ O O (You Are Here) X \ O ___ / O ___ O ___ / Floor 10 Objective (White Seal) - Time Limit to Defeat All Monsters: 06:30 - Spheda - Attack and defeat all enemies using only the MAX'S RIGHT-HAND WEAPON. Geostone Items: None. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. This floor has a White Seal which means you cannot heal if you get hurt. Again this is also a two path exit but you can only access one of them for now. Bestiary: Mimic, Zappy, Aqua Element, Goyone (See Bestiary section). == Ocean’s Roar Cave: Floor 11 == O --- S / --- ! / / / / / /__ O ___ O O O \ O ___ / / O ___ O ___ / / X (You Are Here) Floor 11 Objective - Time Limit to Defeat All Monsters: 05:50 - Spheda - Attack and defeat all enemies using only ITEMS. Geostone Items: None. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. This floor has a White Seal which means you cannot heal if you get hurt. Again this is also a two path exit but you can only access one of them for now. Bestiary: Hornhead, King Mimic, Sooty, Pirate Tank, Sand Moler (See Bestiary section). == Ocean’s Roar Cave: Floor 12 == O --- S / --- ! / / / / / /__ O ___ O O O \ O ___ / / O ___ O ___ / / O X __/ (You Are Here) Floor 12 Objective (Red Seal) - Time Limit to Defeat All Monsters: 05:20 - Spheda - Clear all without healing. Geostone Items: None. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. This floor has a Red Seal which means you can only use Monica. If she dies the Red Seal remains active causing you to Game Over. Bestiary: ??? (See Bestiary section). (This section is currently down. Sorry for any inconvenience. This should be back up by March ASAP. Please e-mail me your concerns regarding this section and I will be happy to assist you). == Ocean’s Roar Cave: Floor 13 == O --- S __ O __ / / \___ O O / / / O /__ O ___ O / \ O __/ O __/ O ___ O ___/ / X __/ (You Are Here) Floor 13 Objective (Red Seal) - Time Limit to Defeat All Monsters: 05:20 - Spheda - Clear all without healing. Geostone Items: Luna Stone Light. Dungeon: Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. This level can be very difficult because it uses the Offense / Defense strategy. This means don't rush into the level otherwise you'll get yourself killed. You only use Monica on this level. Max cannot be chosen. You will also learn about the new ability Magic-Absorb Blade. For more details on this please refer to the 'Abilities' section below. Use this new skill to get through this dungeon. This dungeon is incredibly difficult. You'll need to use your new ability on the Neo Vanguards to kill them. Bestiary: Ragstink, Neo Vanguard, Zappy, Aqua Element, Sea Tortoise (See Bestiary section). == Ocean’s Roar Cave: Floor 14 == O --- S __ O __ / / \___ O O / / / O /__ O ___ O / \ O __/ O __/ O ___ O ___/ / __ O __/ X __/ (You Are Here) Floor 14 Objective - Time Limit to Defeat All Monsters: 06:35 - Fish Goal: 50 cm or more. - Attack and defeat all enemies using only the RIDEPOD. Geostone Items: None Dungeon: Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Sand Moler, Scooty, Goyone, Mimic, Sea Serpent (See Bestiary section). == Ocean’s Roar Cave: Floor 15 == O --- S __ O __ / / \___ O O / / / O /__ O ___ O / \ O __/ O __/ O ___ O ___/ / __ O __/ X ___ O __/ (You Are Here) Floor 15 Objective - Time Limit to Defeat All Monsters: 06:15 - Fish Goal: 54 cm or more. - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON. Geostone Items: None Dungeon: Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Mimic, Master Jacket, Pirate Tank, Neo Vanguard, Shiva (See Bestiary section). == Ocean’s Roar Cave: Floor 16 == O --- S __ O __ / / \___ O O / / / O /__ O ___ O / \ O __/ O __/ O ___ O ___/ (You Are Here) / X ___ __ O __ / \___ O ___ O __/ Floor 15 Objective - Time Limit to Defeat All Monsters: 06:00 - Fish Goal: 46 cm or more. - Attack and defeat all enemies using only MONICA'S SWORD. Geostone Items: Windmill. Dungeon: Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Familiar witht his music? It means it's the last level of the dungeon. Bestiary: Zappy, Master Jacket, Sooty, Sea Serpent, King Mimic (See Bestiary section). == Shigura Village == As long as you got the translator you obtained from Lab 2, you can do this without having to go back to rebuild Veniccio. If you don't, go back to Veniccio and retrace your steps. See the 'Georama Conditions' section for help on rebuilding Lab 2. Now you'll need to talk to all of the Shigura. Most of them will just talk their own language at you, but if you'll eventually come across a light colored Shigura. Talk to him to continue the story. You'll recieve the Secret Dragon Remedy. Once you have this, return to Veniccio. Enter Pau's Cave and give the Medicine to Pau using the square button. When suddenly, the music stops... Once you're ready for the next boss battle, continue back to Shigura Village. == Boss: Dr. Jaming == This battle can be quite annoying because there's no way to get to Dr. Jaming at the moment. Even worse, the Shigura have trapped you inside a small circle making the amount of battle space very limited. To make the battle even more complicating, all of the Shigura will try to attack you which can do quite a bit of damage. Dr. Jaming doesn't hurt you himself, but every time he shouts 'Take That!', it's an order to the Shigura to start swinging their heads around at you. Dr. Jaming will fly around the Shigura, so if you attack the Shigura it flies over, it will hit Dr. Jaming dealing quite a bit of damge to it. If you get too close to one of the Shigura it will try to swing it's head at you, then it will collapse on the ground. You'll want to do this to the Shigura that is closest to Dr. Jaming. Each time you hit Dr. Jaming he'll move a bit faster. After about five hits, you have won this battle. == Aftermath == After an emotional ending, you'll be forced to rebuild Luna Lab if you haven't done so already. See the 'Georama Conditions' section for details on how to rebuild Veniccio. Once you have done that you will be notified of a change in the future. Continue to Future Veniccio to fina Luna Lab restored. Enter the newly made Lunatic Wisdom Laboratory. You'll come across Dr. Jaming again... Dr. Jaming Junior. After a long confrontation with Elana (your mother), you'll head off to Mount Gundor. Talk to Cedric to travel to Mount Gundor. Select Heim Rada on the world map. == Chapter Five: Conflict of the Past and Future. How could anyone possibly survive raining embers. Wouldn't it that kind of be.... oh what's the word... Hot??? Anyways... Once you have arrived at the Heim Rada station, continue up the path to Heim Rada. You'll come across Gaspard once again. You won't fight him yet, so just continue on ahead. Continue to the other end and you'll find a save point with a path that leads to Mount Gundor. == Mount Gundor: Floor 2 == __ X (You Are Here) S __/ Floor 2 Objective - Time Limit to Defeat All Monsters: 07:10 - Spheda - Clear all without healing. Geostone Items: Great Crane. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Stick Joe, Rifle Wolf, Griffon Soldier (See Bestiary section). == Mount Gundor: Floor 3 == __ X (You Are Here) __ O __/ S __/ Floor 3 Objective (Red Seal) - Time Limit to Defeat All Monsters: 07:00 - Spheda - Attack and defeat all enemies using only MAX's GUN. Geostone Items: Power Arm. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. The Red Seal is active in this level. Only Monica can be used. Remember to use that ability you learned in Chapter five or you'll have a lot of trouble in this level. Bestiary: Steam Tore, Thunder Gundron, Wind Gundron, Griffon Soldier, Steamed Kotore. (See Bestiary section). == Mount Gundor: Floor 4 == __ O ___ X (You Are Here) __ O __/ S __/ Floor 4 Objective - Time Limit to Defeat All Monsters: 07:30 - Spheda - Attack and defeat all enemies using only ITEMS. Geostone Items: None. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Use Monica's ability or Max's Ridepod to clear this level. Bestiary: Holy Gundron, Stick Joe, Wind Gundron, Ice Gundron. (See Bestiary section). == Mount Gundor: Floor 5 == X (You Are Here) / / __ O ___ O __ O __/ S __/ Floor 5 Objective (Blue Seal) - Time Limit to Defeat All Monsters: 07:15 - Spheda - Attack and defeat all enemies using only MONICA'S MAGIC Geostone Items: None. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. The Blue Seal is active in this level which means only Max can be used. This floor appears to have two paths, but only one is accessible. Use the Sun Symbol path get to the next floor. Bestiary: Rifle Wolf, Steam Goyone, Savage Ram (See Bestiary section). == Mount Gundor: Floor 6 == X (You Are Here) /___ O / / __ O ___ O __ O __/ S __/ Floor 6 Objective - Time Limit to Defeat All Monsters: 07:12 - Spheda - Attack and defeat all enemies using only ITEMS. Geostone Items: Generator. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Rifle Wolf, Burger, Savage Ram, Steam Tore, Steam Kotore (See Bestiary section). == Mount Gundor: Floor 7 == X (You Are Here) /___ O /___ O / / __ O ___ O __ O __/ S __/ Floor 7 Objective - Time Limit to Defeat All Monsters: 07:02 - Spheda - Attack and defeat all enemies using only MONICA'S SWORD. Geostone Items: Stair Block. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Griffon Soldier, Stick Joe, Steam Goyone, Mimic (See Bestiary section). == Mount Gundor: Floor 8 == X (You Are Here) /___ O /___ O /___ O / / __ O ___ O __ O __/ S __/ Floor 8 Objective - Time Limit to Defeat All Monsters: 07:40 - Spheda - Attack and defeat all enemies using only the RIDEPOD. Geostone Items: None. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Thunder Gundron, Wind Gundron, Bomber Head, Griffon Soldier, Burger (See Bestiary section). == Mount Gundor: Floor 9 == X (You Are Here) / \ O /___ O /___ O /___ O / / __ O ___ O __ O __/ S __/ Floor 9 Objective - Time Limit to Defeat All Monsters: 07:00 - Spheda - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON. Geostone Items: Iron Chimney 2. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Magmanoff, Stream Tore, Steam Katore, Mimic Fire Gundron (See Bestiary section). == Mount Gundor: Floor 10 == __ X (You Are Here) O _/ / \ O /___ O /___ O /___ O / / __ O ___ O __ O __/ S __/ Floor 10 Objective - Time Limit to Defeat All Monsters: 08:15 - Spheda - Attack and defeat all enemies using only ITEMS. Geostone Items: None. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. What makes this floor so incredibly complicating is the fact that you can only use Items or the Ridepod to kill these enemies. Max and Monica's weapons won't hurt them. Bestiary: Griffon Soldier, Savage Ram, Stick Joe, Steam Goyone (See Bestiary Section). == Mount Gundor: Floor 11 == __ X (You Are Here) __ O _/ O _/ / \ O /___ O /___ O /___ O / / __ O ___ O __ O __/ S __/ Floor 11 Objective - Time Limit to Defeat All Monsters: 07:10 - Spheda - Attack and defeat all enemies using MONSTER TRANSFORMATION. Geostone Items: None. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Burger, Ice Gundron, Bomber Head, Rifle Wolf, Fire Gundron (See Bestiary Section). == Mount Gundor: Floor 12 == __ X (You Are Here) __ O _/ __ O _/ O _/ / \ O /___ O /___ O /___ O / / __ O ___ O __ O __/ S __/ Floor 12 Objective - Time Limit to Defeat All Monsters: 07:01 - Spheda - Attack and defeat all enemies using only MAX'S GUN. Geostone Items: Hardened Mud Pile. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: King Mimic, Mimic, Griffon Soldier, Steam Tore, Steam Kotore (See Bestiary Section). == Heim Rada == Now that you have all the Georama items you'll need to pass through Mount Gundor Peak, you can start building Heim Rada. Be aware of the fact of the raining embers. Don't build anything made out of wood as it will just burn down. Refer to the 'Georama Conditions' section for the details that you'll need to restore Heim Rada. Once you have completed conditions 1 - 6 & 9, you'll be notified that a change has been made in the future and something is going to happen. Continue to Future Heim Rada. Continue to the second floor once the cutscene finishes. You'll speak to Garek, the plant manager. He'll give you the Time Bomb which can be used to destroy the Fire Squall. After the cutscene finishes, return to present day, then proceed to Mount Gundor's Peak. == Mount Gundor Peak == Once you enter Mount Gundor Peak, you'll find the machine that's causing all the embers to rain down on Heim Rada. Walk towards the Fire Squall, climb the ramp, and set the time bomb. To do this, walk up to the glowing red object, press the square button, then select the Time Bomb. Immediately after the cutscene you'll go into the next battle. == Mini Boss: Death Ark == Gaspard somewhat reminds me of Seymour from Final Fantasy X. He'll never give up unless he has what he wants. This battle can be quite difficult as you'll never know where the weapon fire is going to hit. Gaspard will continue to fire cannonballs at you which explode on impact. The bullets can easily be dodged by defending. Unlike before, this time you will need to be on an Evasive / Defensive combat. This means that you need to evade the cannonballs, then defend against the machine guns. When you get the chance, use the Ridepod's Barrel Cannon to destroy the machine guns. == Aftermath == Note: At this point of the game, it looks like Gaspard kills Monica. For those who have strong feelings against this, please turn your head away from the screen. After you have fially managed to disarm it, Monica will rush in to get on to the ship. After the cutscene finishes, ypu'll gain control of Max once again. Head to the far right and down the path near the sign. Enter the cave. From this point on you'll be completing the last six floors of the dungeon alone. == Mount Gundor: Floor 14 == __ ! _ __ O _/ / __ O _/ /__ X (You Are Here) __ O _/ O _/ / \ O /___ O /___ O /___ O / / __ O ___ O __ O __/ S __/ Floor 14 Objective - Time Limit to Defeat All Monsters: 07:40 - Spheda - Attack and defeat all enemies using only the RIDEPOD. Geostone Items: None. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Lava Golem, Alexander, Lava Bat, Chimera (See Bestiary Section). == Mount Gundor: Floor 15 == __ ! _ __ O _/ / __ O _/ /__ O __ O _/ / O _/ /__ X (You Are Here) / \ O /___ O /___ O /___ O / / __ O ___ O __ O __/ S __/ Floor 15 Objective - Time Limit to Defeat All Monsters: 06:52 - Spheda - Attack and defeat all enemies using only ITEMS. Geostone Items: None. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Lava Runner, Ultrasonic Bomb, Bone Lord (See Bestiary Section). == Mount Gundor: Floor 16 == __ ! _ __ O _/ / __ O _/ /__ O __ O _/ / O _/ /__ O / / \ /__ X (You Are Here) O /___ O /___ O /___ O / / __ O ___ O __ O __/ S __/ Floor 16 Objective (White Seal) - Time Limit to Defeat All Monsters: 07:06 - Spheda - Attack and defeat all enemies using only ITEMS. Geostone Items: None. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. This floor has a white seal which means that you cannot cure HP or abnormal status until you have broken it. Bestiary: ??? == Mount Gundor: Floor 17 == __ ! _ __ O _/ / __ O _/ /__ O __ O _/ / O _/ /__ O / / \ /__ O __ O \__ /___ O / /___ O X (You Are Here) /___ O / / __ O ___ O __ O __/ S __/ Floor 17 Objective - Time Limit to Defeat All Monsters: 08:00 - Spheda - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON. Geostone Items: None. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Alexander, Lava Bat, King Mimic, Bone Lord, Mimic (See Bestiary Section). == Mount Gundor: Floor 18 == __ ! _ __ O _/ / __ O _/ /__ O __ O _/ / O _/ /__ O / / \ /__ O __ O \__ /___ O / /___ O O __ /___ O \__ / / / X (You Are Here) __ O ___ O __ O __/ S __/ Floor 18 Objective - Time Limit to Defeat All Monsters: 07:10 - Spheda - Attack and defeat all enemies using only ITEMS. Geostone Items: None. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Clear with this music right? You're almost at the final level of the dungeon. Bestiary: Lava Bat, Red Dragon, Ultrasonic Bomb, Bone Lord (See Bestiary Section). == Heim Rada == Now you'll need to get another item to access the boss. To do this you'll need to finish Heim Rada. See the 'Georama Conditions' section for more details. Once you have completed the Georama Conditions for Heim Rada, the story will continue. Once you have placed Gerald inside of a house, you'll be notified to go to Future Heim Rada. Once there,you'll want to go up to the third level. Enter inside of the building to meet up with Galen. Once you recieve his Fire Horn, return to the time gate. Before you go back to present day, your Red Atlamillia will start to glow blue. Return to the Mouth of Mount Gundor and use the Fire Horn to cross the river of lava. After crossing the molten river of lava, enter the circular dome. There you should find Monica lying on the ground, with Gaspard standing close by. == Boss: Gaspard == Doesn't he ever give up? Okay this battle uses the same techniques as before. Use the Defensive & Offensive strategies. He sill uses the same attacks, but this time he'll use part of Monica's magic by casting fireballs at you. All of Gaspard's attacks can be devistating, but just defend against his attacks and strike back when you have the chance. Gaspard is also quite a bit faster than before. This time he'll attack quite a bit more and jump quite a bit more. This means instead of constantly attacking him or charging up your weapon, just hit him once and then defend. Don't rush into this fight or you'll wind up dead. The only way he'll cast his fireballs on you is if he's too far away from you to do melee. If this happens, just defend and walk closer to him. Another thing he might try to do is backflip over you, then set his blade on the ground and send a wave of lightning at you. This is basically just a game of volleyball. Just continue to attack Gaspard and this battle shouldn't be a problem. == Boss: Monster Gaspard == Just when you thought it was all over, Emporer Griffon stepped in to ruin the day. What makes this battle even more of a pain is the fact that you can't save. This means if you die, you go back to fight Gaspard in human form. When he jumps up, run, otherwise he'll drop an incredibly large ball of fire that explodes on impact. If you survive the blast then you'll most likely have quite low HP. These fireballs will come down in a good dosage. You can attack Monster Gaspard however you want. Just be sure to stay clear of his attacks. Remember not to rush into this battle otherwise you will wind up dead as his attacks can also be quite powerful. He'll also try to stomp on you. If you don't have that much HP this can kill you in one hit. I would suggest that you use the Ridepod to kill Monster Gaspard. If the Ridepod gets critically damages, switch to Max. If Max gets killed, then resort to Monica (Depending whether Max is more powerful than Monica). By using the Ridepod you can kill Gaspard with the Barrel Cannon quite easily in both forms. == Aftermath == If you want to hear Monica curse and swear at Griffon I suggest you turn the volume up. Anyways, when you get back to Heim Rada, you will be notified of a change in the future. Proceed to Future Heim Rada to speak with Galen. Now you'll recieve the Holy Daedalus Blade. A powerful new sword given to Monica by her father. After returning outside, you find out about Paznos. Find the transporter on the 3rd level to transport to the Paznos Bridge. Once inside, speak with Galen. Once the cutscene finishes you'll be back in front of the Blackstone Railroad. Move to Veniccio once you're ready and continue to Luna Labs. == Chapter Six: When Two Eras Collide == Ooh, doesn't it just look creepy? Walk towards to palace gates and press X to open them. Once inside, Emporer Griffon will welcome you in by opening the Palace Doors for you. Enter the Moon Flower Palace. == Boss: Emporer Griffon == So he's not exactly what you expected huh? You'll find out who he is eventually. Yes, that's right, Emporer Griffon is a kid. Anyways, on to the battle. At first he'll start flying around the room. When he stops on the spot, tiny missiles will start flying around him. You'll still get hurt if you defend against them so it's best to move out of the way. Another strategu you could use is to constantly attack him while he's summoning the missiles. This will stop the missiles from coming for a short period of time. What really bugs me about this fight is that his defense is so incredibly powerful. You'll be lucky to do about 10 damage to him with the Ridepod. If he floats up close to you, back off otherwise he'll swing around dealing quite a load of damage. It's nearly impossible to get through this fight without some healing items so ake surre you go them handy. Emporer Griffon have that many attakcs, and there easy to dodge. It'll take quite a while to get through his HP though, so just be patient. If he's on the ground, attack him once, then backflip out of the way otherwise his attack might kill you. Once you have finally managed to knock off half of his HP bar, the battle will suddenly come to an end. This is just a small break from all the exhausting fighting you've probably been doing. After this, the battle will contninue. He won't be any harder than before, just finish him off and you've won this battle. == Aftermath == Once you have managed to knock off all of his HP, he will snatch both of your Atlamillias, then use the power of the three atlamillias to reveal an even stronger form. You won't fight him yet. Although it may look like he's going to fight you, he's actually being quite a gentleman being compared to other bosses. Once the cutscene finishes, you'll be outside of the palace. Walk outside and down to the large open area. Dr. Osmond will come running in giving you the details on what has happened. Soon after you'll escape the Moon Flower Palace entering a new area that is known as Kazarov Stonehenge. You'll need to go back to your time and obtain four gems, then bring them back to the Stonehenge. After a few cutscenes you'll be located in front of the train. Once you're ready, use the 'Move' command in the menu screen to travel to Rainbow Butterfly Wood. == Rainbow Butterfly Wood: Floor 9 == S --- O --- O --- O --- ! --- O --- O --- O --- X (You Are Here) Floor 9 Objective - Time Limit to Defeat All Monsters: 04:40 - Fish Goal: 46 cm or more. - ??? - Attack and defeat all enemies using only MONICA'S MAGIC. Dungeon Info: When you enter this level you will not be collecting a Geostone, or advancing to the next area using the method before. Instead, you will be looking for the Star Symbol path. Use that path to advance to the next level. You'll also need the item associated for completing this level to get to the next. Bestiary: Ice Element, Killer Snake, Gyumo, Fire Element, Sonic Bomber (See Bestiary section). == Rainbow Butterfly Wood: Floor 1 EG == S --- O --- O --- O --- ! --- O --- O --- O --- O / / / X (You Are Here) Floor 1 Objective - Time Limit to Defeat All Monsters: 04:20 - Fish Goal: 54 cm or more. - Spheda - Clear all without healing. Geostone Items: Chimney Pot Dungeon Info: Kill all the monsters on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Mimic, Cursed Rose, Zucky, Spirit Flyer (See Bestiary section). == Rainbow Butterfly Wood: Floor 2 EG == S --- O --- O --- O --- ! --- O --- O --- O --- O / / / O / / X (You Are Here) Floor 2 Objective - Time Limit to Defeat All Monsters: 04:40 - Spheda - Attack and defear all enemies using only MAX'S RIGHT HAND WEAPON. Dungeon Info: Kill all the monsters on this floor, then locate the exit to advance to the next floor. There is no Geostone on this level. Bestiary: Mad Tore, Mad Kotore, Zucky, Sylph (See Bestiary section). == Rainbow Butterfly Wood: Floor 3 EG == S --- O --- O --- O --- ! --- O --- O --- O --- O / / / O / / O --- X (You Are Here) Floor 3 Objective - Time Limit to Defeat All Monsters: 04:00 - Fish Goal: 66 cm or more. - Spheda - Attack and defear all enemies using MONSTER TANSFORMATION. Geostone Items: Leafy Tree. Dungeon Info: Kill all the monsters on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Mimic, Mad Tore, Mad Kotore, King Mimic (See Bestiary section). == Chamber of the Sleeping Earth Gem == The moment that you enter the Chamer of the Sleeping Earth Gem, you'll have to fight off Trentos, the Guardian of Ancient Treasure. == Boss: Trentos == Trentos is a tree much like the Tores, thus the name Trent. Walk down the path to where Trentos is. Trentos is quite slow, but he is very powerful, so stay clear of his attacks. An easy way to finish this battle is to hop on to the Ridepod and just keep circling around him. As long as you're on his backside, Trentos will never be able to hurt you. Once you defeat him, take the Earth Stone out of the Shrine and head back to Sindain Station. == Aftermath == Go into the menu, select 'Move' from the list, then select Balance Valley. Starlight Canyon is where you will find the next gem. == Starlight Canyon: Floor 12 == X (You Are Here) / / / O / / / O / / / ! --- O --- O --- O --- O --- O --- O --- O --- S Floor 12 Objective - Time Limit to Defeat All Monsters: 07:30 - Spheda - Attack and defeat all enemies using only ITEMS. Geostone Items: Iron Lamp 2. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. You'll also notice near the end of the Star Symbol and Sun Symbol paths. This time around you can take the Star Symbol path to proceed to the unexplored area. Bestiary: Holy Gemron, Yo-yo Barrel, Nikapous, King Mimic, Thunder Gemron (See Bestiary Section). == Starlight Canyon: Floor 1 WG == O --- X(You Are Here) / / / O / / / O / / / ! --- O --- O --- O --- O --- O --- O --- O --- S Floor 1 Objective - Time Limit to Defeat All Monsters: 08:05 - Spheda - Attack and defeat all enemies using only MONICA'S MAGIC. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. This level does not have a Geostone. Bestiary: Balalla, Thunder Spirit (See Bestiary Section). == Starlight Canyon: Floor 2 WG == O --- O --- X (You Are Here) / / / O / / / O / / / ! --- O --- O --- O --- O --- O --- O --- O --- S Floor 2 Objective - Time Limit to Defeat All Monsters: 08:05 - Spheda - Attack and defeat all enemies using only MONICA'S MAGIC. Geostone Items: ??? Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Balalla, Thunder Spirit, Iron Mask, Mummy, Mimic (See Bestiary Section). == Starlight Canyon: Floor 3 WG == O --- O --- O --- X (You Are Here) / / / O / / / O / / / ! --- O --- O --- O --- O --- O --- O --- O --- S Floor 3 Objective - Time Limit to Defeat All Monsters: 08:05 - Spheda - Attack and defeat all enemies using only MONICA'S MAGIC. Geostone Items: Hay and Hoe. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. This level does not have a Geostone. Bestiary: Sleeber, Iron Mask, Blumo (See Bestiary Section). == Chamber of the Defending Wind Gem == The moment that you enter the Chamer of the Defending Wind Gem, you'll have to fight off Lapis Garter, the Guardian of Ancient Treasure. == Boss: Lapis Garter == Those of you familiar with the Yo-yo Barrel should know that Lapis Garter shouldn't be much of a challenge. Lapis Garter basically does all of the same moves and the Yo-yo Barrel. Just hop on to the ridepod and circle around it. Make sure you don't get on his front side or he will attack. If you stay on his back side this fight shouldn't be a challenge at all. If your Ridepod is broken down, then just defeat Lapis Garter with items. == Aftermath == Once the battle is finished, search for the shrine at the back and pick up the Wind Gem. When you have acquired the Wind Gem, return to the Balance Valley Station. Slect 'Move' on the menu screen and select Veniccio. This is where you will locate the Water Gem. == Ocean’s Roar Cave: Floor 11 == O --- S / --- ! O / / / / /__ O ___ O O (You Are Here) X \ O ___ / O ___ O ___ / Floor 11 Objective (White Seal) - Time Limit to Defeat All Monsters: 06:30 - Spheda - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON. Geostone Items: ??? Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. This floor has a White Seal which means you cannot heal if you get hurt. Again this is also a two path exit. This time, take the Star Symbol path instead of the Sun Symbol Path. Bestiary: Mimic, Zappy, Aqua Element, Goyone (See Bestiary section). == Ocean’s Roar Cave: Floor 1 WG == O --- S / --- ! O / / / / /__ O ___ O O (You Are Here) X --- O \ O ___ / O ___ O ___ / Floor 1 Objective - Time Limit to Defeat All Monsters: 06:40 - Spheda - Attack and defeat all enemies using only ITEMS. Dungeon Info: Kill all of the enemies on this floor, then locate the exit to advance to the next floor. This floor does not have a Geostone. Bestiary: Star Tortoise, Blackbeard, Arkerath, Zombie Pirate, (See Bestiary section). == Ocean’s Roar Cave: Floor 2 WG == O --- S (You Are Here) / X --- ! O /___ O / / / / / /__ O ___ O O ---- O \ O ___ / O ___ O ___ / Floor 2 Objective - Time Limit to Defeat All Monsters: 05:55 - Spheda - Clear all without healing. Dungeon Info: Kill all of the enemies on this floor, then locate the exit to advance to the next floor. This floor does not have a Geostone. Bestiary: Pirate Eye, Fat Naga, Blackbeard, Coral Dog, (See Bestiary section). == Ocean’s Roar Cave: Floor 3 WG == X O --- S / / O --- ! O /___ O / / / / / /__ O ___ O O ---- O \ O ___ / O ___ O ___ / Floor 3 Objective (Red Seal) - Time Limit to Defeat All Monsters: 06:14 - Spheda - Attack and defeat all enemies using only MONICA'S SWORD. Dungeon Info: Kill all of the enemies on this floor, then locate the exit to advance to the next floor. This floor does not have a Geostone. Bestiary: Arkerath, Pirate Eye, Metal Bomber (See Bestiary section). == Chamber of the Sleeping Water Gem == The moment that you enter the Chamer of the Sleeping Water Gem, you'll have to fight off Sea Dragon, the Guardian of Ancient Treasure. == Boss: Sea Dragon == This enemy isn't much different than the Killer Snake. The only exception is that it will burrow under ground quite a bit more. Just attack the Sea Dragon when you can and avoid his burrowing attacks. The burrowing attacks can only be evaded, defending against these attacks will not work. If this doesn't work, it can easily be killed by using the Ridepod, or using Lightning enchanted items. Those of you familiar with Pokemon or scientific terms, Water is weak against lightning. He may also try to snap at you or swing his tail at you. Try to avoid him as best you can, and remember to circle around him so you're hacing his backside. Once you have cleared his HP, you have won this battle. == Aftermath == Once the battle is finished, search for the shrine at the back and pick up the Water Gem. When you have acquired the Water Gem, return to the Veniccio Station. Slect 'Move' on the menu screen and select Heim Rada. This is where you will locate the Fire Gem. == Mount Gundor: Floor 5 == X (You Are Here) / / __ O ___ O __ O __/ S __/ Floor 5 Objective - Time Limit to Defeat All Monsters: 06:50 - Spheda - Attack and defeat all enemies using oMONSTER TRANSFORMATION. Dungeon Info: Kill all of the enemies on this floor, then locate the exit to advance to the next floor. Bestiary: Heat Wear, Red Fox, Rolling Rocks (See Bestiary Section) (See Bestiary section). == Mount Gundor: Floor 1 FG == O --- X (You Are Here) / / __ O ___ O __ O __/ S __/ Floor 1 Objective - Time Limit to Defeat All Monsters: 07:05 - Spheda - Attack and defeat all enemies using only the RIDEPOD. Dungeon Info: Kill all of the enemies on this floor, then locate the exit to advance to the next floor. This level does not have a Geostone. Bestiary: Living Armor, Rolling Rocks, Heat Wear, Red Fox, Mimic (See Bestiary section). == Mount Gundor: Floor 2 FG == X (You Are Here) / / O --- O / / __ O ___ O __ O __/ S __/ Floor 2 Objective - Time Limit to Defeat All Monsters: 07:05 - Spheda - Attack and defeat all enemies using only the RIDEPOD. Dungeon Info: Kill all of the enemies on this floor, then locate the exit to advance to the next floor. This level does not have a Geostone. Bestiary: Triple Cracker, Flaming Nail, Fire Spirit, Ice Spirit (See Bestiary section). == Mount Gundor: Floor 3 FG == (You Are Here) X --- O / / O --- O / / __ O ___ O __ O __/ S __/ Floor 3 Objective - Time Limit to Defeat All Monsters: 06:55 - Spheda - Attack and defeat all enemies using only ITEMS. Dungeon Info: Kill all of the enemies on this floor, then locate the exit to advance to the next floor. This level does not have a Geostone. Bestiary: Arthur, Rolling Rocks, King Mimic (See Bestiary section). == Chamber of the Blazing Fire Gem == The moment that you enter the Chamer of the Sleeping Water Gem, you'll have to fight off Inferno, the Guardian of Ancient Treasure. == Boss: Inferno == This is one of the same monsters that you fought in the dungeon a couple floors back. Nothing to worry about here, just hop on tot he Ridepod and continue to attack it. Remember to stay on it's backside so it won't have a good chance on hitting you. The only thing that makes this boss hard is it's incredibly fast sword swings. Once you have killed him though, you can grab the Fire Gem and return to Kazarov Stonehenge. once there, head up to the stonehenge and place each of the gems that you obtained into the four symboled stones. Once, done, each of the four gems you collected should bring forward Paznos. After several cutscenes you'll gain control of your character once again. Save your game then let Dr. Osmond know you're ready to go. == Moon Flower Palace == Once outside of the palace, if you haven't dont so already, save your game, then enter the palace gates. == Chapter Seven: Palace of Flowers == After a strange cutscene that tells you not to kill Emporer Griffon (Sirus), enter the Moon Flower Palace Foyer. Once the cutscene inside of the Palace has finished, continue up the stairs and enter the Moon Flower Palace. Ugh... another dungeon. The entrances and the dungeons itself are quite creepy. == Moon Flower Palace: Floor 2 == X (You Are Here) / S Floor 2 Objective - Time Limit to Defeat All Monsters: 08:00 - Spheda - Attack and defeat all enemies using only ITEMS. Geostone Items: None. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Castle Eater, Count Balloon, Bundy, Silver Gear, (See Bestiary section). == Moon Flower Palace: Floor 3 == X (You Are Here) / O / S Floor 3 Objective - Time Limit to Defeat All Monsters: 07:15 - Spheda - Attack and defeat all enemies using only the RIDEPOD. Geostone Items: Camellia Tree. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Club, Joker, Diamond, Spade, Heart (See Bestiary section). == Moon Flower Palace: Floor 4 == X (You Are Here) / O / O / S Floor 4 Objective - Time Limit to Defeat All Monsters: 07:15 - Spheda - Attack and defeat all enemies using only the RIDEPOD. Geostone Items: None. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Evil Performer, Mimic (See Bestiary section). == Moon Flower Palace: Floor 5 == X (You Are Here) / O / O / O / S Floor 5 Objective - Time Limit to Defeat All Monsters: 07:06 - Spheda - Clear all without healing. Geostone Items: None. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Ah yes, another two way passage. Take the Sun Symbol Path. Bestiary: Castle Eater, Silver Gear, Fire Drake, Crow Priest, Bundy (See Bestiary section). == Moon Flower Palace: Floor 6 == O --- X (You Are Here) / O / O / O / S Floor 6 Objective (White Seal) - Time Limit to Defeat All Monsters: 07:08 - Spheda - Attack and defeat all enemies using only MONICA'S SWORD. Geostone Items: Road to Golbad. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. This floor has a white seal. You cannot heal or cure any abnormal statuses. Bestiary: Evil Performer, Heart, Moon Goyone, Diamond (See Bestiary section). == Moon Flower Palace: Floor 7 == O --- O --- X (You Are Here) / O / O / O / S Floor 7 Objective - Time Limit to Defeat All Monsters: 07:15 - Spheda - Attack and defeat all enemies using only ITEMS. Geostone Items: None. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Spade, Club, Guardia, Moon Goyone (See Bestiary section). == Moon Flower Palace: Floor 8 == X (You Are Here) / O --- O --- O / O / O / O / S Floor 8 Objective - Time Limit to Defeat All Monsters: 07:40 - Spheda - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON. Geostone Items: None. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Stormy, Fire Drake, Joker, Ice Drake (See Bestiary section). == Moon Flower Palace: Floor 9 == X / O ` / O --- O --- O / O / O / O / S Floor 9 Objective - Time Limit to Defeat All Monsters: 08:00 - Spheda - Attack and defeat all enemies using only ITEMS. Geostone Items: Starlight Stairs. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Crow Priest, Miss Gouron, Moon Goyone (See Bestiary section). == Moon Flower Palace: Floor 10 == X (You Are Here) / O / O / O --- O --- O / O / O / O / S Floor 10 Objective - Time Limit to Defeat All Monsters: 07:55 - Spheda - Attack and defeat all enemies using MONSTER TRANSFORMATION. Geostone Items: None. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Moonflowephant, Fire Drake, Ice Drake (See Bestiary section). == Moon Flower Palace: Floor 11 == X (You Are Here) / O / O / O / O --- O --- O / O / O / O / S Floor 11 Objective - Time Limit to Defeat All Monsters: 07:01 - Spheda - Attack and defeat all enemies using only the RIDEPOD. Geostone Items: Road. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Silver Gear, Mimic, Miss GOurgon, Skull Chief, Evil Performer (See Bestiary section). == Garden == After the cutscene walk forward towards the flower lying on the table. Pick it up to recieve the Flower of the Sun. Once you have the flower of the Sun, return to the Moon Flower Palace Dungeon. == Moon Flower Palace: Floor 5 == ! / O / O / O / O (You Are Here) / X --- O --- O / O / O / O / S Floor 5 Objective - Time Limit to Defeat All Monsters: 07:06 - Spheda - Clear all without healing. Geostone Items: Road. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Take the Moon Symbol Path this time. Bestiary: Castle Eater, Crow Priest, Bundy, Silver Gear, Fire Drake (See Bestiary section). == Moon Flower Palace: Floor 13 == ! / O / O / O / O (You Are Here) / X --- O --- O --- O / O / O / O / S Floor 13 Objective - Time Limit to Defeat All Monsters: 07:40 - Spheda - Attack and defeat all enemies using only ITEMS. Geostone Items: ??? Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: ??? (See Bestiary Section). == Moon Flower Palace: Floor 14 == ! / O / O / O / O (You Are Here) / X --- O --- O --- O --- O / O / O / O / S Floor 14 Objective (Blue Seal) - Time Limit to Defeat All Monsters: 08:00 - Spheda - Attack and defeat all enemies using only ITEMS. Geostone Items: Silver Bench Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. This floor has a Blue Seal which means Monica cannot be chosen unless the seal is broken. Bestiary: Ice Drake, Spade, Fire Drake, Club, Joker (See Bestiary section). == Moon Flower Palace: Floor 15 == ! / O / O / O / O (You Are Here) / X --- O --- O --- O --- O --- O / O / O / O / S Floor 15 Objective - Time Limit to Defeat All Monsters: 07:35 - Spheda - Clear all without healing. Geostone Items: Palace Stairs. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Skull Chief, Moonflowephant, Rock Taster, Stormy, (See Bestiary section). == Moon Flower Palace: Floor 16 == ! / O / O / O / O (You Are Here) / X --- O --- O --- O --- O --- O --- O / O / O / O / S Floor 16 Objective (Red Seal) - Time Limit to Defeat All Monsters: 07:05 - Spheda - Attack and defeat all enemies using only the RIDEPOD. Geostone Items: Petal Stream. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. This floor has a Red Seal which means Max cannot be chosen unless the seal is broken. Bestiary: Heart, Joker, Diamond, Guardia, King Mimic (See Bestiary Section). == Moon Flower Palace: Floor 17 == ! / O / O / O / X (You Are Here) O / / O --- O --- O --- O --- O --- O --- O / O / O / O / S Floor 17 Objective - Time Limit to Defeat All Monsters: 07:05 - Spheda - Attack and defeat all enemies using only the RIDEPOD. Geostone Items: Flower Bed Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: Miss Gourgon, Rain Ghost, Mimic, Storm Ghost, Thunder Ghost (See Bestiary Section). == Moon Flower Palace: Floor 18 == ! / O / O / X (You Are Here) O / / O O / / O --- O --- O --- O --- O --- O --- O / O / O / O / S Floor 18 Objective - Time Limit to Defeat All Monsters: 07:05 - Spheda - Attack and defeat all enemies using only the RIDEPOD. Dungeon Info: Kill all of the enemies on this floor, then locate the exit to advance to the next floor. This floor does not have a Geostone. Bestiary: Moonflowephant, Vanguard MK 2, Leogriff, Skull Chief, King Mimic (See Bestiary Section). == Moon Flower Palace: Floor 19 == ! / O / O / O --- X (You Are Here) O / / O O / / O --- O --- O --- O --- O --- O --- O / O / O / O / S Floor 19 Objective - Time Limit to Defeat All Monsters: 07:00 - Spheda - Clear all without healing. Dungeon Info: Kill all of the enemies on this floor, then locate the exit to advance to the next floor. This floor does not have a Geostone. Bestiary: Stormy, Rain Ghost, Thunder Ghost, Moon Joe (See Bestiary Section). == Moon Flower Palace: Floor 20 == ! / O / O / O --- O --- X (You Are Here) O / / O O / / O --- O --- O --- O --- O --- O --- O / O / O / O / S Floor 20 Objective - Time Limit to Defeat All Monsters: 08:05 - Spheda - Clear all without healing. Geostone Items: Moon Column Dungeon Info: Kill all of the enemies on this floor, then locate the exit to advance to the next floor. This floor does not have a Geostone. Bestiary: Toy Block, Vanguard MK 2, Clock Knight, Mimic (See Bestiary Section). == Moon Flower Palace: Floor 21 == ! / O / O / O --- O --- O --- X (You Are Here) O / / O O / / O --- O --- O --- O --- O --- O --- O / O / O / O / S Floor 21 Objective - Time Limit to Defeat All Monsters: 07:03 - Spheda - Attack and defeat all enemies using only MAX'S-RIGHT HAND WEAPON. Dungeon Info: Kill all of the enemies on this floor, then locate the exit to advance to the next floor. This floor does not have a Geostone. Bestiary: Wind Ghost, Skull Chief, King Mimic, Moon Joe (See Bestiary Section). == Alexandra's Room == Once inside Alexandra's Room, head over to the table located between the two sofas and insert the Flower of the Sun into the vase. Once this is done, another memory between Sirus and Alexandra will go by. Once this is done, the door to the next room will open. You're almost at the boss, only six more floors to go. == Moon Flower Palace: Floor 23 == ! / O / X O / / O --- O --- O --- O --- ! O / / O O / / O --- O --- O --- O --- O --- O --- O / O / O / O / S Floor 23 Objective - Time Limit to Defeat All Monsters: 07:00 - Spheda - Attack and defeat all enemies using only ITEMS. Geostone Items: Stardust Pond. Dungeon Info: Kill all of the enemies on this floor, find the Geostone, then locate the exit to advance to the next floor. Bestiary: S. Diamond, S. Club, S. Heart, S. Spade, Mimic, S. Joker (See Bestiary Section). == Moon Flower Palace: Floor 24 == ! / (You Are Here) X O / / O O / / O --- O --- O --- O --- ! O / / O O / / O --- O --- O --- O --- O --- O --- O / O / O / O / S Floor 24 Objective (Blue Seal) - Time Limit to Defeat All Monsters: 07:01 - Spheda - Clear all without healing. Dungeon Info: Kill all of the enemies on this floor, then locate the exit to advance to the next floor. This level also has a Blue Seal. Only Max can be used until the Blue Seal has been broken. This floor does not have a Geostone. Bestiary: Rain Ghost, Vanguard MK 2, Storm Ghost, Thunder Ghost (See Bestiary Section). == Moon Flower Palace: Floor 25 == ! / (You Are Here) X --- O O / / O O / / O --- O --- O --- O --- ! O / / O O / / O --- O --- O --- O --- O --- O --- O / O / O / O / S Floor 25 Objective - Time Limit to Defeat All Monsters: 07:15 - Spheda - Attack and defeat all enemies using MONSTER TRANSFORMATION. Dungeon Info: Kill all of the enemies on this floor, then locate the exit to advance to the next floor. This floor does not have a Geostone. Bestiary: King Mimic, Moon Joe, Leach, Lancer, Toy Block (See Bestiary Section). == Moon Flower Palace: Floor 26 == ! / X --- O --- O / / O O / / O --- O --- O --- O --- ! O / / O O / / O --- O --- O --- O --- O --- O --- O / O / O / O / S Floor 26 Objective - Time Limit to Defeat All Monsters: 06:30 - Spheda - Attack and defeat all enemies using only the RIDEPOD Dungeon Info: Kill all of the enemies on this floor, then locate the exit to advance to the next floor. This floor does not have a Geostone. Bestiary: Mimic, Lancer, Earth Dragon, Vanguard MK 2, Leach (See Bestiary Section). == Moon Flower Palace: Floor 27 == X ! / / O --- O --- O / / O O / / O --- O --- O --- O --- ! O / / O O / / O --- O --- O --- O --- O --- O --- O / O / O / O / S Floor 27 Objective - Time Limit to Defeat All Monsters: 06:42 - Spheda - Attack and defeat all enemies using only ITEMS. Dungeon Info: Kill all of the enemies on this floor, then locate the exit to advance to the next floor. This floor does not have a Geostone. This floor also has a White Seal. You won't be able to heal lost HP or cure Abnormal Statuses. This is the final floor of the dungeon. Bestiary: King Mimic, Lancer, Earth Dragon, Clock Knight, Evil Nail, Mimic (See Bestiary Section). == Moon Flower Palace: Outside == Now you'll have to return the palace to exactly the same state it was before it disappeared. See the 'Picture' tab in your Georama Menu and use the left and right buttons on the + Pad to see what it is suppose to loook like. For more information, please refer to the 'Georama Conditions' section. Once this is complete, you'll enter into another cutscene. This one is a prequel to everything else. Once this cutscene is finished you'll recieve the Sun Stone and the Moon Stone. Once this is done, continue back to the Moon Flower Palace Dungeon. == Sun Chamber == Once inside the dungeon, continue to the Boss Room. This is the Sun Chamber. Walk along the hall and approach the big red door. Press the X button at the door. You'll be asked to give the master's true name. Type in Sirus, then enter then enter through the door. == Boss: Emperor Griffon == Note: Before starting this battle, make sure you have a Non-Stop Amulet otherwise things will start to get very difficult near the end. This battle is extremely difficult and confusing so be well prepared. Luckily, this is where the Sun Stone and Moon Stone come in Handy. Spectrumize the Sun Stone and the Moon Stone, then use them on any one of your weapons. These will greatly increase the current attributes making it possible to Upgrade them. Since hitting Emperor Griffon is nearly inaffective, you'll want to hit the Atlamillias instead since you'll deal much more damage to them than you will to Emperor Griffon. Any damage taken by the Atlamillias will be dealt to Emperor Griffon. Unlike last time around, Emeror Griffon only has one attack but it happens to be incredibly powerful, so I suggest that you have the Ridepod in hand. Use a ranged weapon on the Ridepod to attack one of the three Atlamillias. Also, stay on the move, because the Dual Lasers that Emperor Griffon fires at you are quite powerful. Don't attack the Atlamillias while they are moving around him because chances are they will miss. Instead, wait until they start circling at the top near Emperor Griffon's head, then take them down. After a certain point, he'll take a break showing you the cutscene of the attack on the Moon Flower Palace. Once the cutscene finishes, Emperor Griffon won't be airbourne anymore, but his attacks are quite different. This time, he'll try and attack you with his two blades. You won't be attacking Atlamillias this time, instead, focus on circling around the room avoid the shockwaves that his blades put out. It may be easier to stay close to Emperor Griffon, because then he's just Melee. As long as you stay on his backside there's no way for him to get to you. You'll also probably notice that attacking him with the Ridepod is fairly useless now. Instead, just attack him with Max or Monica. Again, another cutscene will come into play. These can somwhat throw you off of the battle. This is where things start to get a lot more difficult. The good news is that if any of your players had fallen, you'll be able to restore their health now. Avoid his shockwaves that come towards you and make your way closer to him. Once you get close enough, start to pound away at him, remembering to avoid his attacks. If the shockwaves hit you, you'll be paralyzed for a few moments. Now would be a good time to use some of those powerful items that you were saving to finish him off. If you get too close to him he'll slam his fist down on the ground which can still do explosive damage if you defend against it. He'll also have a combo attack waiting for you if he manages to stop you with any of his attacks. == Dark Element == Immediately following this battle, you'll start fighting off the Dark Element. You'll now be sucked outside. After a long cutscene, you'll be sent into a different dimension, fighting off a new enemy. == Boss: Mammo == The mammo is simple, hop on to your Ridepod and just circle around the Mammo. If your Ridepod is unavailable, you'll have to do things at a much more difficult approach... Attack him head on. Just avoid it's physical attacks and use Defend so Mammo doesn't inflict much damage. If you have your Ranged Ridepod ready, just circle around him and continue firing. Mammo doesn't have a lot of HP so it's quite easy to finish it off. Once the battle is finished, look for the red carpet that leads up the ramp. == Boss: Nightmare == This is just another version of Stormy. Avoid the poison gas attacks it spits out and watch out for it's physical attacks. If you have the Ridepod handy, use the same technique that you used on Mammo. If not, then go in for some physical damage. Use the Defend action to avoid critical damage. Once Nightmare has been taken care of, continue up the red carpet. == Boss: Black Dragon == Another version of the Dragon, avoid the fireballs it launches at you, while continuing to circle around it. Use the same techniques that you used while fighting Nightmare and Mammo. If you don't have your Ridepod, you're in for a real battle now. Watch out for it's physical attacks and always stay on it's backside. The Black Dragon is quite fast, so always stay on the move. Once you have taken care of the Black Dragon, continue up the red carpet. == Boss: Uther == Another harsh version of the Lancer. Stay on the move, watch the homing missiles, and keep attacking. Use the same technique that you used in the other battles. Continue to circle around the Uther. If you don't have the Ridepod in hand, just stay close to him, attack him from behind, and dodge the missiles. Once Uther is dead, continue up the red carpet. == Boss: Gaja Ein & Gaja Zwei == Just like the Evil Nail, these guys will send a blast from their sword directly down your path. If you don't have the Ridepod in hand, just charge up your weapon and knock them down, then rapidly attack them. If you have the Ridepod, follow the same technique you used in the other battles. Continue to circle around the battle ground and don't stop firing until they are both dead. You only have to concentrate on one of them, after constantly attack it, the other should fall. Strange isn't it? Once they are both dead, continue up the red carpet. == Boss: Dark Element == If you've played Kingdom Hearts you'll probably recognize the strategy of this battle. You have to beat the Dark Element before the time runs out. What makes this battle even more difficult is the fact that every time you hit him, hit core will change colors. When it's red, then Max's weapons will be useless. When it's blue, Monica's Weapons will be useless. When he jumps out of sight, look for him off to the edge. You can't miss him, he'snearly tenth'd his size. When his core starts to glow, he'll emit a very powerful and effective energy beam. This can easily knock out your character in one hit. This also means that when his core is red, only physical attacks work. When his core is blue, only ranged attacks work. Chapter Eight: The Forgotten Adventure The only way you can get to the final chapter of the game is by waiting until the end of the credits. Once done, you will end up in Palm Brinks. == Zelmite Mines == The Zelmite Mines is the cave behind the Church that was previously blocked off. Look for a set of train tracks leading into the Zelmite Mines. ___________________________________________________ _____________________________________ | | | | | Zelmite Mine: Floor 2 | | Bestiary | | Episode One: Get the Zelmite! | | | |___________________________________________________| | - Dark Flower | | Objective | | - Ore Robber | | | | - Whitebeard | | - Time Limit to Defeat All Monsters: 09:20 | | - Fairy Helper | | - Spheda | | | | - Attack and defeat all enemies using only | | | | MAX'S GUN. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | X | | / | | S | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, then locate the exit to proceed | | to the next floor of the dungeon. | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Zelmite Mine: Floor 3 | | Bestiary | | Episode Two: Moon Mole | | | |___________________________________________________| | - Moon Moler | | Objective | | - Mallone | | | | - Whitebeard | | - Time Limit to Defeat All Monsters: 09:20 | | - Ore Robber | | - Spheda | | | | - Attack and defeat all enemies using only | | | | MAX'S GUN. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | X | | / | | O | | / | | S | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, then locate the exit to proceed | | to the next floor of the dungeon. | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Zelmite Mine: Floor 4 | | Bestiary | | Episode Three: Powerful Frog | | | |___________________________________________________| | - Gamal | | Objective | | - Wind Drake | | | | - Thunder Drake | | - Time Limit to Defeat All Monsters: 08:50 | | - Ore Robber | | - Spheda | | | | - Attack and defeat all enemies using only | | | | ITEMS. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | X | | / | | O | | / | | O | | / | | S | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, then locate the exit to proceed | | to the next floor of the dungeon. | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Zelmite Mine: Floor 5 | | Bestiary | | Episode Four: Evil Bat Invasion | | | |___________________________________________________| | - Holy Drake | | Objective | | - Evil Bat | | | | - Darker | | - Time Limit to Defeat All Monsters: 09:45 | | - Mimic | | - Spheda | | | | - Attack and defeat all enemies using only | | | | RIDEPOD. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | O --- X | | / | | O | | / | | O | | / | | S | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, then locate the exit to proceed | | to the next floor of the dungeon. | |___________________________________________________________________________________________| == Miner's Breakroom == Once in the Miner's Breakroom you'll meet up with Monica who transported to the past using the Starglass. After a brief conversation with Monica, exit out of the room at the other end. == Two-Way Exit == There are two exits that you can access. You can head north through the Sun-Symboled Path, or continue east alone the Moon-Symboled path. For now, let's continue east. ___________________________________________________ _____________________________________ | | | | | Zelmite Mine: Floor 6 | | Bestiary | | Episode Five: Crossroads of Destiny | | | |___________________________________________________| | - Snow Ghost | | Objective | | - Stone Guard | | | | - Danger Bomb | | - Time Limit to Defeat All Monsters: 09:46 | | - Fire Ghost | | - Spheda | | | | - Attack and defeat all enemies using only | | | | ITEMS. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | O --- O --- ! --- X | | / | | O | | / | | O | | / | | S | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, then locate the exit to proceed | | to the next floor of the dungeon. | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Zelmite Mine: Floor 7 | | Bestiary | | Episode Six: Scary Face | | | |___________________________________________________| | - Darker | | Objective | | - King Mimic | | | | - Cabuble | | - Time Limit to Defeat All Monsters: 08:40 | | - Face of Yaksa | | - Spheda | | - Stormflower | | - Clear all without healing. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | | | O --- O --- ! --- O --- X | | / | | O | | / | | O | | / | | S | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, then locate the exit to proceed | | to the next floor of the dungeon. | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Zelmite Mine: Floor 8 | | Bestiary | | Episode Seven: Powerful Wild Boar | | | |___________________________________________________| | - Ghoul | | Objective | | - Spider Lady | | | | - Evil Bat | | - Time Limit to Defeat All Monsters: 09:20 | | - Ram Z | | - Spheda | | - Fire Ghost | | - Attack and defeat all enemies using only | | | | ITEMS. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | | | O --- O --- ! --- O --- O --- X | | / | | O | | / | | O | | / | | S | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, then locate the exit to proceed | | to the next floor of the dungeon. | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Zelmite Mine: Floor 9 (White Seal) | | Bestiary | | Episode Eight: Murderous Tank | | | |___________________________________________________| | - Evil Bat | | Objective | | - Mimic | | | | - Angry Canon | | - Time Limit to Defeat All Monsters: 09:50 | | - Rock Face | | - Spheda | | - Ummagumma | | - Attacka and defeat all enemies using only the | | - King Mimic | | RIDEPOD. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | | | O --- O --- ! --- O --- O --- O --- X | | / | | O | | / | | O | | / | | S | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, then locate the exit to proceed | | to the next floor of the dungeon. This floor has a White Seal. You | | can't resore health or abnormal status. | |___________________________________________________________________________________________| == Dead End 1 == Upon entering the room you will encounter 2 Nail Bursts. Kill off the Nail Bursts then open the two treasure chests to recieve you well earned reward. ___________________________________________________ | | | BOSS: Burst One & Two | |___________________________________________________| | | | You'll need the Ridepod to win this battle. Using | | Max and Monica will require a lot more strategy. | | | | Stay behind the Nail Bursts. If they use their | | metallic arms to push themselves up in the air, | | stand back because they will deal heavy damage if | | they hit you. | | | | Of you are far enough away from the Nail Bursts | | and have one of the Ridepod's Missile Arms or | | Laser Arms, stay as far back from them as you | | can. They won't come towards you if you keep your | | distance. | | | | Just focus on one of the Nail Bursts. After the | | only a quarter of the HP bar remains, you'll | | only have one Nail Burst to deal with. | | | | If you don't have the Ridepod, It would be | | suggested that you should leave the dungeon, then | | repair your Ridepod before attempting to defeat | | the two Nail Bursts. | |___________________________________________________| ___________________________________________________ _____________________________________ | | | | | Zelmite Mine: Floor 6 | | Bestiary | | Episode Five: Crossroads of Destiny | | | |___________________________________________________| | - Snow Ghost | | Objective | | - Stone Guard | | | | - Danger Bomb | | - Time Limit to Defeat All Monsters: 09:46 | | - Fire Ghost | | - Spheda | | | | - Attack and defeat all enemies using only | | | | ITEMS. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | O --- O --- ! --- X --- O --- O --- O --- ! | | / | | O | | / | | O | | / | | S | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, then locate the exit to proceed | | to the next floor of the dungeon. | |___________________________________________________________________________________________| == Two-Way Exit == You can access two paths on this level. You can continue east through the Sun-Symbol exit, or continue west through the Moon-Symboled exit. For now, continue west down the Sun-Symbol exit. ___________________________________________________ _____________________________________ | | | | | Zelmite Mine: Floor 10 | | Bestiary | | Episode Nine: Which One? | | | |___________________________________________________| | - Mimic | | Objective | | - Faerie | | | | - Iron Spear | | - Time Limit to Defeat All Monsters: 08:50 | | - Ram Z | | - Spheda | | | | - Attack and defeat all enemies using only | | | | MONICA'S SWORD. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | X | | / | | O --- O --- ! --- O --- O --- O --- O --- ! | | / | | O | | / | | O | | / | | S | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, then locate the exit to proceed | | to the next floor of the dungeon. | |___________________________________________________________________________________________| ___________________________________________________ _____________________________________ | | | | | Zelmite Mine: Floor 10 | | Bestiary | | Episode Nine: Road to Truth | | | |___________________________________________________| | - Duke Balloon | | Objective | | - Scarescrow | | | | - Iron Spear | | - Time Limit to Defeat All Monsters: 10:30 | | - Ram Z | | - Spheda | | | | - Attack and defeat all enemies using only | | | | ITEMS. | | | |___________________________________________________| |_____________________________________| ___________________________________________________________________________________________ | Dungeon Map | | | | O --- X | | / | | O --- O --- ! --- O --- O --- O --- O --- ! | | / | | O | | / | | O | | / | | S | |___________________________________________________________________________________________| ___________________________________________________________________________________________ | | | Floor Information: Kill all of the enemies on this floor, then locate the exit to proceed | | to the next floor of the dungeon. | |___________________________________________________________________________________________| 5) Arena Want to have your spot in the Dark Cloud 2 Arena? Here is your chance. Each update will feature a new objective. The top nine high scores will have their name listed in this section of the FAQ / Walkthrough. Here is this version's challenge. - What is the largest fish you can catch at the Great Fish Swamps (Chapter 2) on your first try? 1. Jon Leuck Age: 18 E-mail: Gravis@CenturyTel.net Fish Size: 72 cm Fish Name: Nonky 2. None 3. None 4. None 5. None 6. None 7. None 8. None 9. None Please send an e-mail to ChaosGate@Shaw.ca and remember to include the following information. - Your Full Name - Your Age - Your E-mail Address - Your Score (Tell the Truth) - The type of fish you caught (Nonky, Priscleen, etc.) 6) Recruiting NPCs == Adel == Location: - Palm Brinks, Inside Maximilian's house. Quest: - Buy a Hunk of Copper, a Sturdy Cloth and a Thick Hide. Obtained from Morton and Conda. Housing: - None. Abilities: - Gradually raises WHP of unequipped weapons. - Will sell you fruit items. == Aunt Polly == Location: - Palm Brinks, Inside the Bakery. Quest: - Bring the Crunchy Bread to Morton. - Take Crunchy Bread to Morton's House, next to Max's House. - Return to Morton and select 'Hello'. - Return to Aunt Polly and select 'Be My Friend'. Housing: - Place a Cart next to Aunt Polly's house. Abilities: - Makes Bread. - Will sell you ingredients. == Cedric == Location: - Outside of the Blackstone One, Travels with you on your adventures. Quest: - None. Housing: - None. Abilities: - Gives you Bonus Points with weapon / parts upgrades. - Ridepod Parts Sales. == Claire == Location: - Palm Brinks, Claire's House (Upper Room), to the right of Max's House. Quest: - Take a picture of the Lafrescia Stem at Rainbow Falls (Chapter 2 Boss Floor). Housing: - Place a Luna Stone or Pot Torch next to Claire's house. Abilities: - Adds 2 to enemy's Rage Chip. - Will sell you Gift Capsules. == Doctor Dell == Location: - Palm Brinks, Building on the Lake, Behind the Church. Quest: - None. Housing: - None. Abilities: - Cures abnormal statuses. - Will sell you Mighty Healing. == Donny == Location: - Palm Brinks, Underground Water Channel. Quest: - Obtain a Dark Coin and Indestructible Coin from Jurak Mall. Housing: - None. Abilities: - Opens locked doors. - Opens locked treasure chests. - Sells you repair items. == Ferdinand == Location: - Palm Brinks, Inside Max's House. Quest: - Buy a Roasted Chestnut from Sindain Eatery (Future Sindain), Housing: - Place Ferdinand at a Chinese Stand in Balance Valley. Abilities: - Makes Premium Chicken. - Will sell you recovery items. == Gerald == Location: - Palm Brinks, inside Maximilian's house. Quest: - Upgrade the Trumpet Gun to a Bell Trigger and give it to Gerald. Housing: - Place Gerald in a brick house surrounded by a Fence and a Gate. Abilities: - Gives you bonus points when upgrading your guns. - Will sell you guns, == Gordon == Location: - Palm Brinks, outside Max's house. Quest: - Give Gordon some Holy Water which can be bought from the Church. Housing: - Place a Thorn Tree by Gordon's house. Abilities: - Gives you bonus attack points on plant monsters. - Will sell you Georama Parts. == Granny Rosa == Location: - Palm Brinks, inside Maximilian's house. Quest: - Use the 'In-Game Keyboard' to spell "Let's Go Together.". Housing: - None. Abilities: - Makes cheese. - Will sell you amulets. == Julia == Location: Palm Brinks, inside Parn's house. See below for location. Quest: Must have recruited Parn. Housing: None. == Mayor Need == Location: Palm Brinks, inside City Hall. Quest: Help him open the case. The safe combination is 1221. Thanks to all who e-mailed in the answer. Housing: Place a Mailbox outside of Mayor Need's house. == Milane == Location: Palm Brinks, Milane's Armory, next to Cedric's Repair Shop. Quest: Upgrade the Gladius twice. == Parn == Location: Palm Brinks, inside the native looking house across from the Church. Quest: Go to Future Sindain, buy the Gold Brush from the Tailor Shop and bring it to Parn. Housing: Paint Parn's rooftop Purple. == Pau == Location: Veniccio, Pau's House Quest: Bring Pau a Carrot. Pau: Plant a Fruit Tree next to Pau's house. == Priest Bruno == Location: Palm Brinks, inside the church located across the drawbridge. Quest: Unlight all the candles then speak to Bruno. Housing: Place Priest Bruno inside of a Church. == Rufio == Location: Palm Brinks, behind the church walking around the docks. Quest: Take a picture of the moon and show it to Rufio. He somewhat resemble Vivi from Final Fantasy IX. Housing: Use the Blocks to build a house that's high up. == Sheriff Blinkhorn == Location: Palm Brinks, in front of the Police Station. Quest: beat his time from the Police Station to the docks and back to the Police Station in under two minutes. Housing: Place a gate around Sheriff Blinkhorn's house. == Stewart == Location: Pam Brinks, inside Maximilian's house. Quest: Bring Stewart 2000 Gilda. You'll get some of this money back. 7) Georama Conditions == Chapter Two Conditions == A) Restoring the Forest Lake - Make the river at least fifteen units or more. B) Restoring the Glowing Mushrooms - Plant at least ten trees. C) Restoring the Withered Tree - Place Eye Tree 1 & Eye Tree 2 on opposite sides of the lake. - Place Nose Tree between Eye Tree 1 & Eye Tree 2. - Surround all three trees by a river. D) Revive Elder Jurak - The Withered Tree must be restored. - The Forest Lake must be restored. - Gordon resides in Sindain. E) Restoring the Tailor Shop - Elder Jurak must be revived. - Adel resides in Sindain. - 30 Culture points must be obtained. F) Restoring the Eatery - Elder Jurak must be revived. - Polly resides in Sindain. - 40 Culture points must be obtained. G) Restoring the Weapon Shop - Elder Jurak must be revived. - Milane resides in Sindain. - Elder Jurak's Branch must be restored. - 50 Culture point must be obtained. H) Restoring Elder Jurak's Branch - At least 10 trees need to be planted. - Place a fence around the Firbits' House. I) Restoring the Golden Eggs - Elder Jurak's Branch must be restored. - Place a resident inside of a Straw House. == Chapter Three Conditions == A) Restoring the Lower Prayer Site - All four Plateaus must be at the same height. - Obtain 20 Culture points. B) Restoring the Suspension Bridge - The Lower Prayer Site must be restored. - At least 15 trees must be planted. C) Restoring the Starlight Temple - Prayer Site and Bridge must be restored. - 2 people must reside in Balance Valley. - Crystal Prayer Site must be restored. D) Restoring the Sacred Torch - Starlight Temple must be resotred. - You must set up at least four Pot Torches by the Church. E) Restoring the Crystal Prayer Site - Lower Prayer Site must be restored. - Priest Bruno must reside in the village. F) Restoring the Sacred Gate - Starlight Temple must be restored. - Stewart must reside in Balance Valley. G) Restoring Lao Chao's Bistro - Starlight Temple must be restored. - Ferdinand must be located at the Chinese Stand. - Obtain 30 Culture points. H) Restoring the Tool Shop - Cure Lin of her illness by using Lao Chao's Miracle Dumplings. - Place Star Lamp on a the Brick House. - Parn must reside in Balance Valley. - Starlight Temple must be restored. I) Restoring the Weapon Shop - Starlight Temple must be restored. - Blinkhorn must reside in Balance Valley. - Obtain 30 Culture points. J) Restoring the Weapon Shop - Starlight Temple must be restored. - Blinkhorn must reside in Balance Valley. - Obtain 30 Culture points. K) Restoring Moon Crystal and Crest. - Starlight Temple must be restored. - ??? == Chapter Four Conditions == A) Restoring the Lab Foundation - At least 8 Pier Blocks must be placed. - Someone must reside in Veniccio - Obtain 30 Culture points. B) Restoring Lab 1 - Luna Lab foundation must be restored. - Make an Iron House and paint it Red. - Claire must live in the Red Iron House. - Place the Shop Boat near the Red Iron House. C) Restoring Lab 2 - Luna Lab foundation must be restored. - Make an Iron House and paint it Blue. - Donny must live in the Blue Iron House. - Place the Blue Iron House near the Shop Boat. D) Restoring Lab 3 - Luna Lab foundation must be restored. - Make an Iron House and paint it Purple. - Place the Purple Iron House near the Shop Boat. D) Restoring Lab 4 - Luna Lab foundation must be restored. - Make an Iron House and paint it Green. - Place the Green Iron House near the Shop Boat. E) Restoring Luna Lab - All 4 labs must be restored. - You must save Shigura Village. - Obtain 50 Culture points. == Chapter Five Conditions == A) Restoring Workshop (2nd Floor) - Place three Brick Houses down on the map. - Obtain 30 Culture points. B) Restoring Workshop (3rd Floor) - Place a house three blocks high (Not Wooden). - Restore the Workshop (2nd Floor). C) Restoring the Workshop Elevator - Place a resident inside a house with a chimney. - Restore the Workshop (3rd Floor). - Obtain 60 Culture points. D) Restoring the Gundorada Workshop - The Workshop ELevator must be restored. - Borneo must reside in Heim Rada. - The Work Crane and Arm must be restored. - Generatore must be placed. E) Restoring the Work Crane - Place a resident inside the house with the Crane. - Restore the Workshop (3rd Floor). - Windmil must be placed. F) Restoring the Work Arm - Place a resident inside the house with the Arm. - Restore the Workshop (2nd Floor). - 10 Pots must be placed. G) Restoring the Operations Room - Fire Squall must be destroyed. - Gerald must reside in Heim Rada. - Restore the Gundorada Workshop. - Obtain 100 Culture points. H) Restoring the Parts Shop - Cedric must reside in Heim Rada. - Restore the Gundorada Workshop. - Obtain 70 Culture points. I) Restoring the Items Shop - Place a resident inside a house with a chimney. - Restore the Gundorada Workshop. - Obtain 70 Culture points. J) Completing Paznos - Defeat Gaspard - Restore the Operations Room. == Chapter Seven Conditions == Note: Setting the correct conditions for this section can be quite confusing. For more information on how to finish these conditions accurately, please read below for a detailed description on where to place everything. A) A Scent of Water in the Sun - Fountain has been placed in Palace Garden. B) The Path of Flowers we Walked - All 8 units of the 'Road to Golbad' have been placed. C) The Door and the Moon Column - Eight Moon COlumns have been placed. D) The Path of the Sun - The Road Pieces have been placed. E) A Stream and a Starlight Stair - Both two Starlight Stairs have been placed. - A river runs through both Starlight Stairs. F) Flower Bed of Recollections - All 6 Flower Beds have been placed. G) You, sitting by the stairs - The Palace Stairs have been placed. - Both Silver Benches have been placed. H) The End of the Hall of Sorrow - Hall of Sorrow has been placed. I) Feelings Deep in Stardust Pond. - Stardust Pond has been placed. J) The Murmur of the Trees - Two Camellia Trees have been placed. == Chapter Seven Description == As I know, by the time this section goes up I'll most likely get quite a few e-mails asking me how to complete this section correctly. Refer to this section first. If it still doesn't answer your question, please don't hesitate to e-mail me. Look at the diagram below for the help on making this garden. == Map Key & Definitions == Note: Each unit placed on the ASCII map below is equal to one unit in the game. | - Road to Golbad --- - Road O - Fountain ==-== - Srarlight Stairs : - Petal Stream D - Moon Column X - Stardust Pond ; - Palace Stairs (With River Underneath) S - Hall of Sorrow T - Camellia Tree L - Silver Bench + - Flower Bed Palace Entrance ____________________________________________ | | | | | | | | | + : + D | D L ; L | | + : + D | D : | | : D | D : | | : D | D : | | : : | | - ==-== -- O -- ==-== - | | : + : + | | : D | D : | | T : T D | D : | | S D | D X | | D | D | | | | | | | |____________________________________________| MFP Stop 8) Weapons Note: Some attributes of the items listed below may vary. == Max's Wrenches == Basic Wrench Attack: 4 Durable: 10 Flame: 2 Chill: 0 Lightning: 0 Cyclone: 0 Smash: 5 Exorcism: 0 Beast: 0 Scale: 0 Battle Wrench Attack: 8 Durable: 10 Flame: 2 Chill: 0 Lightning: 0 Cyclone: 0 Smash: 5 Exorcism: 0 Beast: 0 Scale: 0 Drill Wrench Attack: 16 Durable: 15 Flame: 2 Chill: 0 Lightning: 0 Cyclone: 0 Smash: 10 Exorcism: 0 Beast: 5 Scale: 0 Smash Wrench Attack: 35 Durable: 30 Flame: 20 Chill: 0 Lightning: 10 Cyclone: 0 Smash: 20 Exorcism: 0 Beast: 0 Scale: 5 Turtle Shell Hammer Attack: 11 Durable: 20 Flame: 0 Chill: 10 Lightning: 0 Cyclone: 0 Smash: 10 Exorcism: 0 Beast: 0 Scale: 0 Kubera's Hand Attack: 22 Durable: 22 Flame: 0 Chill: 0 Lightning: 10 Cyclone: 0 Smash: 0 Exorcism: 0 Beast: 0 Scale: 0 == Max's Guns == Classic Gun Attack: 7 Durable: 10 Flame: 0 Chill: 0 Lightning: 0 Cyclone: 0 Smash: 0 Exorcism: 0 Beast: 0 Scale: 0 Baselard Attack: 21 Durable: 20 Flame: 0 Chill: 0 Lightning: 0 Cyclone: 10 Smash: 0 Exorcism: 10 Beast: 0 Scale: 0 Dryer Gun Attack: 12 Durable: 8 Flame: 5 Chill: 0 Lightning: 0 Cyclone: 5 Smash: 0 Exorcism: 0 Beast: 0 Scale: 0 Bell Trigger Attack: 24 Durable: 26 Flame: 0 Chill: 0 Lightning: 0 Cyclone: 21 Smash: 0 Exorcism: 15 Beast: 0 Scale: 0 == Monica's Swords == Gladius Attack: 20 Durable: 15 Flame: 0 Chill: 0 Lightning: 0 Cyclone: 10 Smash: 0 Exorcism: 0 Beast: 5 Scale: 0 Baselard Attack: 21 Durable: 20 Flame: 0 Chill: 0 Lightning: 0 Cyclone: 10 Smash: 0 Exorcism: 10 Beast: 5 Scale: 0 Shamshir Attack: 33 Durable: 32 Flame: 0 Chill: 0 Lightning: 0 Cyclone: 0 Smash: 25 Exorcism: 0 Beast: 25 Scale: 10 Serpent Slicer Attack: 54 Durable: 43 Flame: 0 Chill: 0 Lightning: 55 Cyclone: 0 Smash: 0 Exorcism: 0 Beast: 0 Scale: 55 == Monica's Armlets == Gold Brassard Attack: 24 Durable: 26 Flame: 18 Chill: 0 Lightning: 0 Cyclone: 0 Smash: 0 Exorcism: 0 Beast: 0 Scale: 0 Thorn Armlet Attack: 39 Durable: 32 Flame: 0 Chill: 0 Lightning: 0 Cyclone: 31 Smash: 0 Exorcism: 0 Beast: 0 Scale: 0 Spirit Brassard Attack: 88 Durable: 52 Flame: 0 Chill: 0 Lightning: 0 Cyclone: 99 Smash: 0 Exorcism: 0 Beast: 99 Scale: 0 9) Inventions == Ridepod Parts == Energy Pack - Milk Can - Pipes - Belt ___________________________________________________ |Scrap of Metal | 20 | Morton's Sundries |200 G | |_______________|____|___________________|__________| |Thick Hide | 01 | Morton's Sundries |100 G | |_______________|____|___________________|__________| |Hunk of Copper | 02 | Morton's Sundries | 50 G | |_______________|____|___________________|__________| | Total Cost |350 G | |___________________|__________| == Powders == Level-Up Powder - Sun Chair - Sun Table - The Sun ___________________________________________________ |Diamond | 01 | Morton's Sundries |30 000 G | |_______________|____|___________________|__________| |Exp. Coin | 01 | Morton's Sundries | 1 500 G | |_______________|____|___________________|__________| |Final Bomb | 01 | Morton's Sundries | 3 600 G | |_______________|____|___________________|__________| | Total Cost |35 100 G | |___________________|__________| Know anything else? E-mail me to submit them. Please remember to include the following information in your e-mail: --> - The name of the invention. --> - What photos you need to make the invention. --> - The items you need to make the real thing. --> - The quantity of items you will need. --> - where you can buy the items. Just one place will do. --> - How much each item costs (in total). 10) Gems & Collectibles == Sapphire == Attack: 0 Durable: +5 Flame: +5 Chill: 0 Lightning: 0 Cyclone: +15 Smash: 0 Exorcism: +5 Beast: 0 Scale: 0 == Sun Stone == Attack: +8 Durable: +8 Flame: +15 Chill: 0 Lightning: +8 Cyclone: +8 Smash: +8 Exorcism: +8 Beast: +8 Scale: +8 == Turquoise == Attack: +5 Durable: 0 Flame: 0 Chill: 0 Lightning: +5 Cyclone: 0 Smash: 0 Exorcism: 0 Beast: +10 Scale: +10 11) Badges Diamond Card - Give the Diamond Card a Gift Capsule with 3 Diamonds inside. Froggy - Give the Froggy a Gift Capsule with 3 Battons inside. Himarra - Buy the Himarra Badge from the Tailor Shop in Chapter 2. Pixie - Give the Pixie a Gift Capsule with 3 Gooey Peaches inside. Sewer Rat - Give the Sewer Rat a Gift Capsule with 3 Pieces of Cheese inside. Spider Lady - Give the Spider Lady a Gift Capsule with 3 Gold Bars inside. Wind Gemron - Give the Wind Gemron a Gift Capsule with 3 Wind Elements inside. 12) Credits == Credits == GameFaqs - This FAQ / Walkthrough wouldn't have been possible without GameFaqs.com. Special thanks to everyone who contributed information to this FAQ / Walkthrough. Wihtout your help this walkthrough could have remained incomplete. Special thanks to my friend Danny Prokopenko for the inspiration and help with the walkthrough.