=============================================================================== Cosmic Commuter Atari 2600 FAQ Version 1.00 Mike Truitt =============================================================================== Contents: I About this FAQ II Version History III Game Modes IV Game Goals V Srategy VI Enemy List VII Notes & Thanks =============================================================================== I ABOUT THIS FAQ =============================================================================== This FAQ is copywritten work of its author, Mike Truitt. Any usage not noted by its author in this FAQ is strictly forbidden. If you would like to have this FAQ posted on your site, then simply send me an e-mail asking permission to use the FAQ, as well as a link to your website. Send all e-mails about this game / FAQ to mat2810@cs.com with the subject line "Cosmic Commuter for Atari 2600" anything else might not be read. =============================================================================== II VERSION HISTORY =============================================================================== ____________ Version 1.00 Started as well as completed the whole FAQ, odds are there ŻŻŻŻŻŻŻŻŻŻŻŻ will be no more updates added on to this FAQ unless my e-mail changes all together. _____________ Last Updated: Monday, February 4, 2002 ŻŻŻŻŻŻŻŻŻŻŻŻŻ =============================================================================== III GAME MODES =============================================================================== ______ Normal Normal is the easiest of the two game modes. The overall ŻŻŻŻŻŻ speed of the gameplay is much slower than that of the Advanced mode. Along with the slower gameplay, there are also fewer enemies, and less of those enemies. All around, it is a much easier setting of the game. ________ Advanced In Advanced mode, there are much more enemies that you ŻŻŻŻŻŻŻŻ encounter. The screen scrolls to the side much faster than it does in the normal version. In order for you to be successful in this mode of play, you will need to practice quite a bit, and use the best strategy possible. =============================================================================== IV GAME GOALS =============================================================================== _______________ Land Your Craft It may seem like a kind of basic objective, but unless you ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ have played the game a few times you might have some problem landing the mothership that you are in. To be successful landing your ship, make it go up first and then bring it down softly. Otherwise, you can smash your ship and loose one of your lives. ___________ Stay Fueled On the screen, you will see a little odometer looking thing ŻŻŻŻŻŻŻŻŻŻŻ that counts down from 9 all the way to zero. Once the meter reaches zero, you will loose one of your ships. To avoid this horrible death, periodically look towards the top of the screen and you should see a pill-like object with the letter "F" in it. Once you run into it, your fuel should be completely refilled. ______________ Pick Up Humans While you are flying, you should be looking at the bottom of ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ the playing field and you should see a couple of things: mountains, flags, and humans. Whenever you see a human, fly your aircraft down to the bottom of the screen and fly as low as you can directly over the human. This should pick them up. _________________ Re-Dock Your Ship At the bottom of the screen is a long meter that you will ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ often see on older racing games. As soon as you start, the meter will be filled with dots. As you progress through the level, the dots will slowly disapear. After the last dot disappears, fly low on the screen and look towards the bottom of the screen. You should see the mothership again. Try to land your ship directly on top of the mothership and drop off the humans. ______ Repeat After docking your ship and unloading it, you will need to ŻŻŻŻŻŻ go through the whole process over again until you run out of ships to fly. =============================================================================== V Strategy =============================================================================== _____________ Point Scoring For those of you who do not wish to finish the game as quick ŻŻŻŻŻŻŻŻŻŻŻŻŻ as possible, then this method of beating the game is for you. Basically, to score many points you will need to shoot down every enemy plane possible. This is often achieved by hitting the Shoot button when their ship is in front of you. Every time you shoot down one of the enemy's ships, you will gain another 10 points. Also, if you are not running low on fuel, then the game permits you to shoot down the fuel to get another 10 points. ________________ "I Was Abducted" In the "I Was Abducted" method of playing the game, you will ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ want to pick up as many humans as alienly possible. This way will have a downside, you will not get many points. You should stay as low as possible on the screen, and, as the Germans would say... "Fueur Frei!!" whenever some mofo tries to pop a cap in yo azz. Also be aware of your fuel, it is never any good to pick up a poo-load of humans, and end up loosing them all because you didn't feel like picking up some free fuel. ____________________ Please Don't Hurt Me This strategy is most often used when you are in the ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Advanced level of play, and you have absolutly no skill. To correctly perform this, bring your knees up to your chest. Then, simply put your head in between your knees, and one of your thumbs in your mouth. =============================================================================== VI ENEMY LIST =============================================================================== _____________________________________________________________________________ | # | Enemy Name | Point Value | Speed | Description | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _____________________________________________________________________________ | 1 | Yellow Death | 10 Points | 7/10 | This enemy appears to | |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻ| be a yellow box... | |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻ| But is actually, a | |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻ| Yellowish Box (bum bum)| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _____________________________________________________________________________ | 2 | *Blue Man Death* | 10 Points | 7/10 | This enemy is a blue | |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻ| box.... Or is it? | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _____________________________________________________________________________ | 3 | *Charlette* | 10 Points | 7/10 | Named after the lovable| |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻ| spider who spun her web| |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻ| This enemy looks like a| |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻ| yellow spider. | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _____________________________________________________________________________ | 4 | *Spyder* | 10 Points | 7/10 | Very similar to its big| |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻ| sis, Charlette, Spyder | |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻ| is your basic albino | |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻ| arachnid. | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _____________________________________________________________________________ | 5 | *Plasmatica* | 10 Points | 7/10 | Like the Ghostbusters, | |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻ| you will have to get | |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻ| of a large white object| |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻ| but you don't get to | |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻ| roast marshmellows | |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻ| after your game is over| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _____________________________________________________________________________ | 6 | *Your Yella* | 10 Points | 7/10 | A large blob of mustard| |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻ| has just flown into the| |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻ| sky and it is your job | |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻ| to shoot it down. | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _____________________________________________________________________________ | 7 | *Pinky* | 10 Points | 7/10 | A long pink tube has | |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻ| just gotten into space,| |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻ| and is ready to kill ya| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _____________________________________________________________________________ | 8 | *Wiffle Ball!?* | 10 Points | 7/10 | The long yellow bat has| |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻ| returned, and wants its| |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻ| revenge for all of the | |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻ| times you left it out | |ŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|ŻŻŻŻŻŻŻŻŻŻŻ| in the rain.... | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Note: All enemies with *Asterixes* on the outside of their names signify them only being accessable through the Advanced level of gameplay. =============================================================================== VII NOTES AND THANKS =============================================================================== A large thank you goes out to every person who has read this FAQ and helped them out. Another thanks goes out to all of the webmasters that host this FAQ on their site. This FAQ is copywritten work of its author, Mike Truitt. Any usage not noted by its author in this FAQ is strictly forbidden. If you would like to have this FAQ posted on your site, then simply send me an e-mail asking permission to use the FAQ, as well as a link to your website. Send all e-mails about this game / FAQ to mat2810@cs.com with the subject line "Cosmic Commuter for Atari 2600" anything else might not be read. (c) 2002 Mike Truitt