========================================================= ============================================================= ========================================================= [[ ]] [[ kk kkk HH hh ]] [[ kk kkk HH hh ]] [[ kk kkk HH hh ]] [[ kkkkk HH hh ]] [[ kkkk HHhhhhhhhh ]] [[ kkkk HHhhhhhhhh ]] [[ kkkkk HH hh ]] [[ kk kkk HH hh ]] [[ kk kkk HH hh ]] [[ kk kkk HH hh ]] [[ kk kkk INGDOM HH hh EARTS ]] [[ ]] [[ ]] [[ bbbbb bb ssssss ]] [[ bb bb bb sss ]] [[ bb bb bb sss ]] [[ bb bb bbbbbb sss ]] [[ bbbbb bb bb sssss ]] [[ bb bb bb bb sss ]] [[ bb bb bb bb sss ]] [[ bb bb bb bb sss ]] [[ bbbbb IRTH bbbbbb Y sssssss LEEP ]] [[ ]] ========================================================== ============================================================= ========================================================== _ _ _____ [ ] [ ] / ___ \ [ \/\/ ] [ / \ \_________________[ ] [ ===== __________________________] [ \___/ / \_____/ ------------- Version 1.0 ------------- ------------- Introduction ------------- This is a basic walkthourgh of the PSP game Kingdom Hearts Birth By Sleep. This will be a walkthrough for beginners and previous players of Kingdom Hearts games alike. This walkthrough will be based on the Japanese version of KH:BBS so there will be some differences in controls and no mention of the new secret boss for NA players :( So lets get started. ====================== CONTENTS ====================== 1. Intro Screen [INTRO] 2. Controls [CONTR] -Battle System [BATSYS] 3. Menu [MENU] 4. Intro [START] 5. Terra's story [TERRA] 6. Ven's story [VEN] 7. Aqua's story [AQUA] 8. Extra Chapter [EXTRA] 9. Trinity Report [TRIN] 10. Mini Games [MINI] 11. Mirage Arena [ARENA] 12. Arena Report [REPORT] 13. Dimension Link [LINK] 13a. Terra 13b. Ventus 13c. Aqua 14. Secret Bosses [SEC] 15. Secret Ending *Translated* [S-END] 16. Legal ----------------- About this Guide ----------------- This guide is written through a Proud mode playthrough to take into account the maximum difficulty and movesets of particular bosses. As you go through the guide, you will notice that this guide does not give particular commands to use for bosses. The writer feels that the commands a player wants to use should be up to the player and that most commands can be useful if used properly. This guide tries not to give any spoilers but for fan sake, have added great quotes by characters that foreshadow events in previous games and gives basic summaries of the cutscenes in the game. Furthermore, this guide is written with the intention of helping the player and is not a simple guide on how I beat the bosses. Although the strategies for the bosses are mine (unless noted otherwise) the strategies outlined are outlined in this format for a reason. By relying solely on the basic commands to beat bosses, I can show that all bosses can be beaten as long as the player practices and has some cure spells, opening up a huge variety of possibilities for the player to use to enjoy the game. Instead of telling you to shoot lock or D-Link, I try to only rely on the basics so that when you play and you have trouble, you can use my strategies and incorporate additional features like shoot locks and D-Links to make your life easier. So without further ado, enjoy my guide. =============================================================================== 1. Intro Screen [INTRO] =============================================================================== The game will start off with Hikari by Utada Hikaru with a great CG intro film Press start to get to the title screen Here we have new game new game -> beginner mode (easiest) -> standard mode -> proud mode (hardest) load game -> saved files Data install-> install the game from the UMB (200MB, 400MB, and 600MB) to play the game with faster loading times =============================================================================== 2. Controls [CONTR] =============================================================================== attack O jump X guard # Command /\ Analog stick Move character Analog Stick & # dash/roll/cartwheel Start Go to start menu Select First person view (useless) R Shoulder rotate camera right L Shoulder rotate camera left R&L together Lock on to enemy Hold R&L Shot lock Direction pad right Dimension Link Direction pad left Magic/Attack commands Direction pad up/down Select different attacks/characters ------------------------------------------------------------------------------- ---BATTLE SYSTEM [BATSYS]------------------------------------------------------ ------------------------------------------------------------------------------- Kingdom Hearts: Birth By Sleep is more than just a hack n' slash game. Although many people have said so of the original Kingdom Hearts and Kingdom Hearts II, this is not the case anymore. I assure you that if you go with a hack n' slash mindset in this game, especially in Proud mode, you will be in trouble. Anyone who has completed the lv. 1 challenge in KH2 FM+ can tell you that a typical button mashing strategy just won't cut it for you, especially in boss battles. You will need to learn the moves of the opponents, observe them, and use that knowledge and your skills to your advantage to come out a winner. Luckily, the knowledge is provided here in this guide. The skills however, you need to pick up on your own. This guide has some terminology regarding certain skills that this section will clarify now. Dash/Dodge roll/Cartwheel These are the evasion moves for Terra, Ven, and Aqua respectively. These occur when you press # while the character is moving. When the character is perfoming these moves, they are immune to all attacks. Thus, if your character enters into or goes through an attack while performing this action, they will not be hurt. Invincibility frames These are the frames that these evasion moves and certain other moves provide, most notably when performing a shoot lock or a finisher. When these frames are active, the character recieves no damage from attacks. Unlike finishers and shoot locks which come up only at certain times, evasion moves can be used anytime, theoretically giving you access to invincibility for a short period of time any time. By practcing rolling through attacks, you will be able to dodge attacks you did not think were dodgable prior. Guard This is used by all characters and occurs when you press # while the character is standing still. When guarding, your back is still exposed so attacks to your back will still hurt you. I recommend taking a couple steps back before blocking a projectile attack so you have more time to react and less risk of the projectives circling you and hitting you from behind. Counter (Revenges) In BBS, counter moves are called revenges. These moves also have immunity frames so use them to deal a significant amount of damage to the opponent without exposing yourself to harm or after you were inflicted. This is a life saver and will be your main damage dealer in later fights. ------------------------------------------------------------------------------ The intro is a mixture of new scenes and the secret movie BBS from KH2 FM+ So lets play. =============================================================================== 3. Menu [MENU] =============================================================================== Press start to enter the menu. DECK COMMAND -Deck Set -Battle Command-sets your battle commands (dark base, curaga, etc.) -Action Command-sets your actions (high jump, guard, revenge slash, etc.) -Shot Lock Command-Sets your shot lock -Command Charge- use to combine two commands and an item for a new command -Command List- shows a list of all your commands -Deck Set- Can change between three different decks -Finish Command- use to show progress to new finishers/change finishers ITEM -Equip- change your keyblade -Back pack- shows all your items ABILITY -Prize- abilities to improve prize drops -Status- active abilities (magic haste, combo finisher up, etc.) -Support- passive abilities (last live, combo live, libra, etc.) DIMENSION LINK Shows list of characters you can dimension link with STATUS -Stats- shows stats of character (HP, strength, magic, defense, etc.) -Command style- shows the command styles you have -Finish command- shows what finisher your character has REPORT -Story- outlines the story of the character -Secret Report- can look and read collected Xehanort Reports -Play Record -Arena Mission- shows the missions you have completed/yet to complete in the Mirage arena -Mini Game- shows your top scores for games -Hit Record- shows max hits with dimension link finishers -Character List- shows list of characters depending on world -Unverse List- lists all encountered unverse and number you killed -Command collection- shows all commands you have collected and ones you are still missing -Treasure List- shows list of treasures for each world COMMAND BOARD Select while in Save Point to play command board CONFIGURE Select to change set type, camera, command set, and online appearence GAME HELP Gives you advice and help on how to play the game =============================================================================== 4. INTRO [START] =============================================================================== ------------------------------------------------------------------------------- NOTE: The game prompts you to choose a difficulty level at the beginning which you cannot change later in the game. Unless you are completely new to Kingdom Hearts and action RPGs in general, I recommend Proud mode since it makes unlocking secrets much easier. Unless you are completely new to games, I highly recommend NOT playing beginner since you will miss out on extra bonus content. ------------------------------------------------------------------------------- You start out as Ven and want to go see the shooting star Move the analog stick to move, x to jump, and the sholder pads (L and R) to change the camera. Move forward to the next area Next use the attack button (o) to attack the rings Next, use the direction pad to move around your command deck and use triangle (/\) to hit all the rings Press both sholder pads at the same time to lock on. Now a treasure chest appears Simply run up and up to the chest to get Jump up and head straight out to the next area During the scene, you meet a blue haired girl . You will also meet a taller man These are the three main characters of the game At the end of the scene, you get the charm which will allow you to DIMENSION LINK. Time to train with Terra. This is your first real fight you are introduced to guard (square). This is a life saver and should not be forgotten. Long gone are the days where Kingdom Hearts was a simple circle button mashing game. Unless you properly use guard, you wont survive. NOTE: when running, press square to dash(Terra), roll(Ven), or cartwheel(Aqua) Start off with guarding Ven's attack Next, use a triangle attack then circle for a finisher Now Aqua joins the fray As Aqua, you learn shoot lock When you have a marker on someone (from Lock on), hold the sholder pads so the screen becomes green. Place the center over the enemy them press circle to release your attack. NOTE: Shoot Lock drains your focus gauge Now fight against one of the characters It doesnt matter whether you win or lose the fight, just play until your comfortable with the controls This is the end to the introduction of the game Now, time to start by choosing your character. You are free to choose any character but this guide will start with Terra for story purposes. =============================================================================== =============================================================================== 5. TERRA [TERRA] =============================================================================== =============================================================================== Pros -------- -highest physical attack -darkness attacks -most HP -most battles -linear Cons -------- -slow -lowest defence -weak magic -fewest D-Link characters -no slide turn like abilities There are several reasons why I feel that most players should start with Terra. The first reason is his story is very battle-intensive, the story focusing more on fights than on platforming which I think is entertaining for both new players to the series and old vetrans alike who need to get used to the battle system on the PSP. The second reason is storywise, I think its best if Terra goes first. There is no way to get a perfect chronology in a playthrough unless you choose to play all three stories at the same time which would cause you to waste more time loading games then actually playing. Terra's story gives a good basic overview of the story and gives a good single recount. Since the character is very self-focused and the driving force of the conflict compared to the other two, we get to see his side of the story first and them see how his actions affected other characters through the stories of the other two. Finally, I think Terra is the most beginner-friendly character. He has high hp and high attack which means that he can take more punishment and end battles quicker than the other two. His powerful attacks can end unverse fights quickly compared to the other two and players won't be as frustrated when starting out. =============================================================================== World of Departure =============================================================================== We start the game as Terra with the beginning of the keyblade master trials Now we battle ------------------------------------------------------------------------------- ------------------------------------------ BOSS: Keyblade Master Trials: Light Balls ------------------------------------------ Health: 1/4 bar each Attacks ---------- -Lazer- just attack or try to dodge There are a bunch of light balls that appear. However, you are assisted by Aqua and Ven to dispatch them. Just dash to the enemies and mash circle to kill them. Recover life with the green balls they drop. (im not sure exactly if the number of enemies increases or decreases depending on inital difficulty) ------------- Bonus: HP +5 ------------- ------------------------------------------------------------------------------- After the test, we find out that Aqua is awarded the rank of master while Terra is not due to his inability to control the darkness within him. After, Terra is sent to look for Master Xehanort and the origin of the unverse. Terra is told that Master Erauqs sees him as a son and wishes to grant him the title of master but Terra depends too much on his strength Terra armor transforms and flies off on his keyblade, a speed jet. you get and to dimension link with. To dimension link, press the right arrow on the direction pad to change the deck from yellow to blue So we fly to our first new world..... =============================================================================== Enchanted Dominion =============================================================================== TREASURE: -POTION- -POWER CRYSTAL- -BLIZZARD- -ZERO GRAVITY- -ETHER- -POTION- -ETHER- -MAP- -SLEEP- -ATTACK RECIPE- We face some unverse after we land... ------------------------------------------------------------------------------- --------------- Unverse Fight --------------- 1st wave: 5 flood 2nd wave: 3 red hot chili 3rd wave: 1 bruiser 4th wave: 2 scrapper, 2 red hot chili 5th wave: 1 bruiser, 2 scrapper No real strategy. dash away when the bruisers jumps or jump to avoid the shock. You can also guard by pressing # to block the shock although you will not gain any openings from this without another ability you get in the future. This battle is not too hard if you keep your distance from attacks and attack when you have an opening. ------------------------------------------------------------------------------- Don't forget to collect the chest for a Next area, collect a from the chest and save. In the next area, jump on the cliff and continue along the path to get a . NOTE: Stepping into the save portal fills your life to full In the next area, we meet Maleficent and hear that everyone in the kingdom is asleep. head into the castle NOTE: I battled a few unverse here to level up to lv 2 before heading on. I often like to be overlevelled for my battles and to collect items. Must be the RPG in me. Inside, collect a in the right of the entrance, a to the left of the throne, an next to the stairs and head up the stairs. There is a on the top of the stairs. Check the darkness on the door. Terra will use his keyblade to remove the darkness. Inside, Terra will see a princess of heart (Sleeping Beauty). Terra's darkness will be awaken by Malifecent and he will unconciously release Sleeping Beauty's heart. After the scene, you can dimension link with . Now time to go defeat some unverse. Open the big chest for a and save. Then go through the big hole. Collect and . Now head back to the throne room to fight the boss. ------------------------------------------------------------------------------- ----------------------------------------------- BOSS: Wheel Master recommended lv 5 or above ----------------------------------------------- If your familiar with the Grimm tale of Sleeping Beauty, you know that Sleeping beauty fell asleep because she pricked her finger on the needle of a sewing machine. Health: 2 and 1/4 bars Attacks ============= -BEAM- drains life, mash circle to escape -JUMP- dash away or dash in -SPIN ATTACK- when your too close, you will get hit -THROW WHEEL- guard or dash away, great time to get in close and get two combos in after his life is less than 50% -DASH- Wheel Master dashes around, guard and attack For this boss, equip cure. You're going to need it. Buy it from the moogle. Don't rush this battle. The trick to winning is to learn when to guard the wheel masters attacks. Keep a good distance away from the Wheel master so that he doesnt use his life draining beam. If you mastered dashing, you can use the invincibility frames to dash into the boss when he lands his jump to get one combo in. When the boss starts spinning his arms, get slightly close and get ready to guard the wheel away. After the wheel flies off, get of one or two full combos. After you knock off one bar, the boss collapses and drops some health. Use that time to get some health and combo. If you filled your command bar, let off a finisher for more damage and take advantage of those invincibiltiy frames. In the second stage, the boss will start to dash. Don't try running but guarding which stops the boss' dash and gives you an opporunity to let in one full combo. Stay away and time well and the boss will go down. ---------------- Bonus: Deck +1 ---------------- ------------------------------------------------------------------------------- After the boss, you get a new keyblade, <>. You leave Enchanted Dominion to head to... =============================================================================== Land of Departure =============================================================================== TREASURE: -POWER CRYSTAL- -HI POTION- -STOP- -LUCID CRYSTAL- Return back to the land of Departure for some chests Go to the stairs on the left for a Then go to the next area and go to the two chests for a and a . Go to the next area and past the hanging circles for a . Now go buy, cure, confuse, and bind from the moogle if you haven't already and have the munny. To leave, go to a save point and chose world map. Now we go to a new world. =============================================================================== Castle of Dreams =============================================================================== TREASURE: -THUNDER STORM- -POWER CRYSTAL- -RISE CRYSTAL- -SLOW- -MAP- -TIME CRYSTAL- -STRIKE RAID- -POTION- -HI POTION- -MOISTURE CRYSTAL- -THUNDER- Terra meets a crying Cinderella. He tells her to have a strong heart since that will overcome any issue. However time to battle some unverse ------------------------------------------------------------------------------- -------------- Unverse Fight -------------- 1st wave: 5 flood 2nd wave: 2 red hot chili, 2 scrapper 3rd wave: 4 lazer bunny 4th wave: 2 brusier The first two waves are easy. The cats deal some damage so use cure when needed. The brusiers are easy to deal with distance and proper use of guard. ------------------------------------------------------------------------------- Now, Fairy Godmother comes to do her stuff. after the scene, head opposite of the castle to the house. Go to the far end next to the house to pick up . Kill some unverse here for levels if you like. I would use this area to level up my dimension link characters. Ventus is great for Terra due to his ability to use haste. Keep killing emenies to level up Ven. Now head to the castle Go to the big chest to get a . Go to the top left for a . Go to the opposite corner for a . Now go up the stairs to battle some unverse. Terra will agree to act as a bodyguard for Cinderella as she heads to the ball. ------------------------------------------------------------------------------ --------------------- Bodyguard Cinderella --------------------- Unverse you face ---------------- Scrapper bruiser Shoe Sizer Flood Blue sea salt In the fight, equip confuse and bind to make things easier. Have Terra dash ahead so that the unverse appear before Cinderella approaches. Use this time to kill most of the unverse and continue dashing ahead. In the stairway, go up the right side as that is the side Cinderella goes up. Occasionally, a square mark appears before Cinderella which you can press to get Terra to dash in front of Cinderella to protect her. If you keep on going a head to take out unverse however, this should not happen often. ------------------------------------------------------------------------------ Use confuse on groups to stun them so they won't attack Cinderella and use zero, gravity/bind to stop one character giving you trouble, usually the big unverse. After succeeding, you get <>. Equip it to your guard to gain a counter. After guarding, press circle to hit back. An excellent addition to your keyblade arsenal. Terra sees the boss. Get ready for a boss fight. But before going up, go to the left to collect a . Go to the right for a Go down the stairs to the right for a . Go to the left for a . Now go right through the big door at the bottom of the stairs to a new area. Continue past the unverse or kill them for experience. Try out the powerful revenge stamp. Impressive right? Go to the next area, buy what you want from moogle, and open a chest in the room for . Now save and get ready for a boss fight ------------------------------------------------------------------------------- -------------------------------------------------- BOSS: Conductor Unverse recommended lv 8 or above -------------------------------------------------- Health: 2 and 1/4 bars Attacks --------- -SPIN- instruments for damage -DRUM- sound impact -VIOLIN- sound, guard and revenge stamp -TRUMPET- sound, guard and revenge stamp -LIGHT ARROWS- arrows fly out, dodge -TRIPLE INSTRUMENTS- instruments surround Terra and rush in -JUMP- conductor jumps and shock damage, slide dodge For this boss, equip revenge stamp and cure. This boss is not very strong compared to the previous boss. Guard and counter the instruments attracks to deal significant damage and expose them to further combos. After defeating two instruments, the conductor will be stunned and open to attack. Defeat the last instrument to completely expose the conductor and severly reduce his defenses and attack options. Although the conductor will power up, he will only jump and use shock waves to hurt Terra. Simply combo and defeat him. ---------------------- Bonus: HP +5, Deck +1 ---------------------- ------------------------------------------------------------------------------- Cinderella added to Dimension Link. Obtain new keyblade, Crystal Works We meet Aqua and hear about a masked boy. We also hear that Ven has left and Aqua is also looking for Master Xehanort. Master Xehanort is looking for the seven princesses of heart. Aqua decides to stay longer in the world while Terra departs to continue looking for Master Xehanort. Head back to the world and go to the boss room for a chest containing