Latios's Top 5 Games of 2013
posted 1/5/2014 12:26:16 PM
Welcome everybody to my increasingly infrequent blog. Here's a (spoiler free) list of my top 5 games of 2013. Bear in mind that if I haven't played a game, it's not going to make the list (obviously). Some notable games that I didn't have the time/effort/energy to play this year are GTA 5, The Last of Us, tomb raider, and injustice.
What made me want to write this blog was a curious statement by our resident reviewer, Joe Sinicki in his top 10 of 2013 games list: Link. Basically, he said a certain game was his favorite game of 2013, but that same game was not his top pick as "best" game of 2013. That made me think: what is the difference between those two classifications? Is it mass appeal? Is it opinion of the game by the industry as a whole? Or is it a way to split the baby when you really aren't sure which game to pick as the top dog? It is interesting to think about.
Anyway, enough text walls. Here is my top 5:
Number 5: The Legend of Zelda: The Windwaker (HD Remake)
Hold on, before you leave this blog assuming I've lost what little credibility I had by listing a remake of a 2003 gamecube game in my top five, let me explain. Windwaker was a game that did not need an HD remake. It still looks fine today, and at first glance, it seems like the only thing Nintendo changed was that they substituted an inferior controller for the gamecube one. In reality, the touchscreen makes a huge difference. Zelda games typically have huge inventory screens and scrolling through four pages of inventory while in mid boss fight can get kind of disorienting. With the gamepad, it is all laid out in front of you, making the gameplay as seamless as it can get on a console. AS far as the game itself, it's the same badass game as it was 10 years ago; it's aged well and the new controls and graphics make it worth going back and playing it again.
Number 4: Saints Row 4
The Saints Row series can't particularly jump the shark... because they do it in every game. In fact, it's more like they jump the shark, turn back around, land on the shark, and jump the shark over another shark rodeo style. This Saints row game plays more like crackdown than saints row, and it is fun to plow through Steelport with superhuman abilities. I was little disappointed that the game itself took place in the same exact location as SR3, but the story and the new gameplay mechanics ultimately kept me entertained from beginning to end.
Number 3: Pokemon X/Y
Now yes I am a pokemon fan (if you couldn't tell by my username) but this particular year's game does what fans have been clamoring for, for ages: it is set in a 3d environment with trainer customization. Everything has been streamlined in this game, from training to battling, to internet connectivity. So it's generally the same game as pokemon red/blue/orange/gold/uranium but in terms of progression, it's a huge leap forward. My only complaint is that once again there is no battle frontier or PWT, and the Pokemon Bank application has been delayed ad infinitum.
Number 2: Bioshock Infinite
By far, Infinite had the most compelling story and intricate character development in any game I played this year. I feel like a main reason it keeps getting kneecapped by games like The Last of Us and GTA5 in game of the year awards is because it was released early on in 2013, leaving people with an opportunity to forget what a great game this was (Although admittedly I have not played those other games mentioned, so I am sure there are other factors at play as well). The gameplay is high flying adventure, the setting ranges from standard dystopian future past to downright unsettling, but in a good way. The characters are well developed, especially Elizabeth, who might be the most outstanding female character in video games today. The story requires you to pay attention for the most part, but it is difficult not to get sucked into the world of Columbia and its intricate, fantastical story.
Number 1: Fire Emblem: Awakening
If I were to design a game specifically for me, it would look suspiciously like Fire Emblem: Awakening. Like pokemon, this fire emblem game takes gameplay squarely into the 21st century, streamlining everything, introducing internet gameplay options and really, being the first download centric title for what should be a download heavy system: the 3DS. The main difference between this fire emblem games with the majority of the series is that it revolves around a player avatar character instead of some generic blue haired noble. Well, alright there actually is a generic blue haired noble who is arguably the main character but my point is that he is not who its deemed the default player-insert character like he has been in series past. The replay value and DLC content of this game are very extensive (I got the game at launch and I'm still playing the game today) and provide a very difficult challenge and an eye for tactics.
So there's my top five, what's yours?