Dark Souls II  User Review for PC
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  Reviewer: V_Varzov
  Posted: Mar 22, 2014
  Views: 321
  Avg. Score: (2 reviews)
  Life is full of tests. No matter you are moving up the career ladder or trying to catch a train - need a strategy that will help to overcome the difficulties and achieve the goal. The same goes for video games. Once saved the life of all or seconds, but today video game literally feed you with a spoon, restore health and checkpoints are arranged in convenient locations. Player no longer thinks if he can beat the game. The only question that remains - when exactly it will take her.

That is why the need games like Dark Souls 2. As a continuation of the series, the game combines the cutthroat nature Dark Souls and Demon's Souls. Dark Souls 2 - not the most difficult game in the world, but she is the best able to reward you for your trouble. The victory over the one and only boss gives more emotion than some games that all roads lead you by the hand as a whole.

Anyone who has played in the last issue of the series will feel right at home. At the beginning of the dark portal opens, the protagonist sucked inside. Rebounding hero already Drangelike - decadent kingdom plagued by the curse of undead. First, you decide how the character looks, then determines a starting class. You can choose between a warrior who can wear a shield, and a sorcerer. Unfortunately, unlike the previous game, immediately rush faerbollami here impossible.

Although not among the initial pyromania skills, it does not mean that From Software somehow limits the ability of the player. Now at your own risk, you can use two weapons at once, and yet we must remember that spells consume stamina. Mechanic hidden attacks become more situational, and some have to kill enemies by 15 times. But you can still keep a gun with one or two hands, rolls still better blocks, and when you try to parry, you feel really cool. By themselves, such changes are not significant, but they make the game a whole combat system.

The final boss will be a major challenge in the game? Like fun.

When people talk about a series of Souls, usually just remember the bosses. Dark Souls 2 - is no exception. In memory of a long time remains a sense of helplessness when they first met with a serious opponent. But it is worth starting to get out of the village and find yourself in a misty forest full of essential phantoms, or in the tomb, which took rodents, as you know, the dark world of mythology that is amazingly rich. Drangelik impresses as Boletariya or Lordran, but from a position of artistic taste From Software is able to outdo many.

Bosses - an essential element of the dark world of Dark Souls, and in this respect From Software was difficult to surpass themselves. Giant Grey Wolf with a huge sword, nightmarish custody Ornstein and Smoug - such heroes is hard to forget. In Dark Souls 2 has 30 odd bosses, and they all basically secondary. "Fire Demon", "huge knight," one generally resembles the gargoyle from the first part, but each of deja vu there has to fight in a pool of acid or some other impressive scene.

Does it mean that the final boss will be a major challenge in the game? Certainly not. This award goes multiplayer community. As before, you can engage in PvP, penetrating into the worlds of other players in the form of a red ghost, or, conversely, to help others by distributing label appeal in particularly tricky places. These elements have not changed. The difference assistants who became more. Heirs of the Sun like Solera from the original game and will be useful in the attack, other allies - such as the Rat King and Keepers Bells - on the contrary, help with the defense.

In memory of a long time remains a sense of helplessness at the first meeting with the boss.

They say that death - an integral part of life. In Dark Souls 2 is an integral part of learning. Every time you die, maximum health slightly reduced, and the only way to cancel this penalty - to get a special object that exists in a very limited number of copies. Disposable potions do not simplify the game too. In contrast, reliance on them can do battle with the first boss only harder. If you take them all and lose, ago no one returns. Reliable flask with estusom little easier life, but it still needs to be reached.

In Dark Souls 2 there is a small drawback: it is too cautious, too afraid to break something in design, constructed the previous two games. Here is largely a special world, but the enemies and motives are strongly reminiscent of the previous parts. I would like to lose memory and naive newcomer to come here, but even if you know that you have to beat every chest before open it, the game you are likely to like it - in the end, it continues the tradition of great series. Some games are given a choice between easy, medium and difficult modes. Dark Souls 2 just makes you gather into a fist. Fight or die. Die and fight again.

Rare video game that challenges you skillfully and can reward for the hard work.

Not much different from previous releases.

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